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Goblin

2,956 bytes added, 19:13, 11 February 2023
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Cryo moved page Goblins (Regular) to Goblin without leaving a redirect
{{Enemy Infobox
|image tier1_image= <tabber>File:Goblin - Tier 1=[[File:Goblin_Tier_1.png|250px]]|tier2_image= File:Goblin -|Tier 2=[[|250px]].png|tier3_image= File:Goblin -|Tier 3=.png[[|250px]]enemy_types = Goblin, Melee|-|</tabber>lane_type = Ground|damage_type appearances = PhysicalAll Gamemodes|damage schedule_icon = 30 + (3File:Goblin_Icon.5*(Level-1))|health = (350 + (50*Level))png
}}
'''The Goblin''' is the most common and basic ground melee [[Enemies|enemy]] encountered in vast numbers on every map. It has low health and deals a small amount of damage.
== Description Behavior ==The Goblin is Goblins will shamble their way to the most common core, potentially attacking anything that stands in their way with small melee [[Enemies|enemy]] type encountered in vast numbers on every mapattacks, dealing physical damage at very close range. While it'll not always be a guarantee, the goblins can be aggroed by heroes if the latter is very nearby. It has low health  '''Tier 1''' and deals '''2''' Goblins doesn't seem to have any behavioral difference. If there's any, it'll most likely be extremely minute. Tier '''3''' Goblins attacks a small amount of damagetiny bit faster.
== Strategy ==
There is no particular strategy in dealing with these [[Enemies|enemies]]. They die very easily to any damage done to them. Though they will take more damage from sources equipped with M.O.D.S. such as : * '''''Anti-Gobu Servo''' and '''Anti Melee Servo''' for Relics.'' * '''''Goblin Chip''' and '''Melee Chip''' for Weapons.'' Furthermore, there are also M.O.D.S. such as '''Gobu-Boom Servo''' and '''Gobsplosion Chip''' that have goblins detonate on death, damaging other enemies. However, while they might be a little useful early game, they are completely useless in late-game. == Onslaught Lane Schedules == In Onslaught, the Goblins potentially starts appearing at floor 1 and beyond in these designated ground lane schedules below. *'''Fodder''' lanes. However, there are a lot of fodder lanes and some may not include regular goblins within their spawn pool. * '''Floppy Arms and Pig Bois''' lanes. * '''Wompers''' lanes. However, there are a lot of womper lanes out there and some may or may not include regular goblins within their spawn pool. * '''Timmy's Revenge''' and '''Just Timmy''' lanes. * '''Dreadbones Crew.''' (As Pirate Goblins) == Variants == === Griblok ===''Main Article: [[Griblok]]''  Griblok is the special enemy/miniboss version of the goblin that has a chance to appear in most gamemode. Unlike regular goblins, Griblok is pretty fast and tough. === Timmy ===''Main Article: [[Timmy]]'' Timmy is another miniboss version of the goblin only found in Onslaught. Unlike Griblok, Timmy is extremely weak. === Timmy's Goblin ===''Main Article: [[Timmy's Goblins]]'' These Goblins are smaller versions of tier 1s and 2s that has a blue coating. They only appear in one specific schedule in Onslaught. Nothing notable about them except being very weak. === Pirate Goblin ===''Main Article: [[Pirate Enemies]]'' This variant are just goblins dressed as pirates. They can be found in the High Seas region or in one specific schedule in Onslaught. There is no functional difference to a regular goblin, only cosmetic. === Carnival Goblin ===''Main Article: [[Carnival Enemies]]'' These goblins variant of the tier 1s and 2s originate from the Dragonfall Carnival event (Reintroduced as the Jester's Revenge Incursion). Their feature is that they spawn in a size that's much bigger than their regular counterparts.
== Schedule Icon = Frost Goblin ===''Main Article: [[File:Gobu.pngFrost Enemies]]''
[[Category:Enemies]]These goblins are much more ferocious in health, attacks and speed than their regular counterparts. Furthermore, anything that are hit by their attacks will be chilled, slowing the victim down momentarily.
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