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Items

1,478 bytes added, 31 January
Weapons
 ==Equipment Types=Relics===Default stats [[Relics]] are determined by item a type, eof equipment for your [[defenses]] to increase their stats.g. Weapons will always <br />[[Relics]] have Damage. These are different than a primary or other and secondary statsthat are listed respectively below<gallery widths=60px heights=60px perrow=4 style="text-align: Center;">:File:Medallion.png|[[Stats|Defense Power]] [[File:Defense_Power_Icon.png|20px]] <br> [[Stats|Defense Health]] [[File:Defense_Health_Icon.png|20px]]:File:Totem.png|[[Stats|Defense Health]] [[File:Defense_Health_Icon.png|20px]] <br> [[Stats|Defense Power]] [[File:Defense_Power_Icon.png|20px]]:File:Orb Fridge.png|[[Stats|Defense Power]] [[File:Defense_Power_Icon.png|20px]] <br> [[Stats|Defense Health]] [[File:Defense_Health_Icon.png|20px]]:File:Mark Fridge.png|[[Stats|Defense Power]] [[File:Defense_Power_Icon.png|20px]] <br> [[Stats|Defense Health]] [[File:Defense_Health_Icon.png|20px]] </gallery>
===Weapons===
[[:Category:Weapons|Weapons]] are hero-specific gear.
''Primary Stat: Hero Power (Damage)''[[Weapons]] are hero-specific gear to increase stats. <br>[[Weapons]] have a primary and secondary stats that are listed respectively below.
<gallery widths=60px heights=60px perrow=Armor==1 style="text-align: Center;">:File:Ryoken Blade Icon.png|[[Stats|Hero Damage]] [[File:CategoryHero_Damage_Icon.png|20px]] <br> [[Stats|Hero Health]] [[File:ArmorHero_Health_Icon.png|Armor20px]] / [[Stats|Ability Power]] [[File:Ability_Power_Icon.png|25px]] </gallery> ===Shields=== [[Shields]] are hero-specific gear to increase stats. <br>[[Shields]] has four different types, each having their own equipment slothave a primary and secondary stats that are listed respectively below.
''Primary Stat<gallery widths=60px heights=60px perrow=1 style="text-align: Center;">:File:Shield.png|[[Stats|Armor]] [[File:Armor_Icon.png|20px]] <br> [[Stats|Hero Health]] [[File: Hero Physical/Magical Resist''Health_Icon.png|20px]]
===Relics===[[:Category:Relics|Relics]] come in three different forms, but only one can be used at a time. Each Relic has its own Primary Stat. The 3 forms of a relic are [[Totem]]([[Defense Health]]), [[Medallion]]([[Defense Power]]), and [[Ring]]([[Ability Power]])''Primary Stat: Various (Depending on Relic Type)''</gallery>
==Levels=Armor===Each item has a few numbers which demonstrate what level it is at. These values, along with [[:Category:Prefixes|prefix]] quality, determines the value of its [[:Category:Stats|stats]] and its sell value.
==Rarity==[[Armor]] is used to boost [[Heroes|hero]] stats. Each item has There is 4 pieces of [[Armor|armor]] (Helmet, Chest, Gloves, and Boots). <br >[[Armor]] have a rarity which is denoted by color primary and in the name of the itemsecondary stats that are listed respectively below.
There are 6 Tiers of rarity<gallery widths=60px heights=60px perrow=4 style="text-align: Center;">:File:Helmet.png|[[Stats|Armor]] [[File:Armor_Icon.png|20px]] <br> [[Stats|Hero Damage]] [[File:Hero_Damage_Icon.png|20px]] / [[Stats|Hero Health]] [[File:Hero_Health_Icon.png|20px]] / [[Stats|Ability Power]] [[File:Ability_Power_Icon.png|20px]]:File:Chest.png|[[Stats|Armor]] [[File:Armor_Icon.png|20px]] <br> [[Stats|Hero Damage]] [[File:Hero_Damage_Icon.png|20px]] / [[Stats|Hero Health]] [[File:Hero_Health_Icon.png|20px]] / [[Stats|Ability Power]] [[File:Ability_Power_Icon.png|20px]]:File:Gloves.png|[[Stats|Armor]] [[File:Armor_Icon.png|20px]] <br> [[Stats|Hero Damage]] [[File:Hero_Damage_Icon.png|20px]] / [[Stats|Hero Health]] [[File:Hero_Health_Icon.png|20px]] / [[Stats|Ability Power]] [[File:Ability_Power_Icon.png|20px]]:File:Boots.png|[[Stats|Armor]] [[File:Armor_Icon.png|20px]] <br> [[Stats|Hero Damage]] [[File:Hero_Damage_Icon.png|20px]] / [[Stats|Hero Health]] [[File:Hero_Health_Icon.png|20px]] / [[Stats|Ability Power]] [[File:Ability_Power_Icon.png|20px]]
Worn - Grey itemsSturdy - White itemsPowerful - Green itemsEpic - Blue itemsMythical - Magenta</Purple/Pink itemsLegendary - Orange itemsgallery>
===Item PowerRings===The raw potential result of the specific item (IP). Higher Level and Rarity items will have higher Item Power Levels.
===Required Level===Determines the effective [[Experience#Levels|LevelRings]] of are equipped in the itemring slot and provide addition hero stats with an exclusive mod. When used in rooms with <br>[[Rings]] have a max level lower than the required level, the item is down leveled to primary and secondary stats that room, reducing its statsare listed respectively below.
<gallery widths=60px heights=60px perrow=Upgrade Level==1 style="text-align: Center;">An Item is dropped at upgrade level 1 with a potential cap :File:Ring of upgrade levels determined by the power level and rarity of the itemFire Icon.png|[[Stats|Hero Health]] [[File:Hero_Health_Icon.png|20px]] <br> [[Stats|Armor]] [[File:Armor_Icon.png|20px]] / [[Stats|Hero Damage]] [[File:Hero_Damage_Icon. Items may be upgraded in the Tavern and gain an upgrade point for each level upgradedpng|20px]] / [[Stats|Ability Power]] [[File:Ability_Power_Icon.png|20px]]
==Prefixes==An Item's [[:Category:Prefixes|Prefix]] defines its stats, based on its type and quality, split into two key words.</gallery>
==Traits==
An Item's [[Traits|Trait]] offers one or two special stats, mentioned at the end of the item.
[[Category:Dungeon Defenders 2]]
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