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		<id>https://wiki.dungeondefenders2.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Artemis</id>
		<title>Dungeon Defenders 2 Wiki - User contributions [en]</title>
		<link rel="self" type="application/atom+xml" href="https://wiki.dungeondefenders2.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Artemis"/>
		<link rel="alternate" type="text/html" href="https://wiki.dungeondefenders2.com/wiki/Special:Contributions/Artemis"/>
		<updated>2026-06-13T22:30:55Z</updated>
		<subtitle>User contributions</subtitle>
		<generator>MediaWiki 1.27.1</generator>

	<entry>
		<id>https://wiki.dungeondefenders2.com/index.php?title=File:Cyborg_shadow.png&amp;diff=24739</id>
		<title>File:Cyborg shadow.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.dungeondefenders2.com/index.php?title=File:Cyborg_shadow.png&amp;diff=24739"/>
				<updated>2026-05-29T12:47:35Z</updated>
		
		<summary type="html">&lt;p&gt;Artemis: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Artemis</name></author>	</entry>

	<entry>
		<id>https://wiki.dungeondefenders2.com/index.php?title=Template:Passives/Jester&amp;diff=24738</id>
		<title>Template:Passives/Jester</title>
		<link rel="alternate" type="text/html" href="https://wiki.dungeondefenders2.com/index.php?title=Template:Passives/Jester&amp;diff=24738"/>
				<updated>2026-05-26T17:29:00Z</updated>
		
		<summary type="html">&lt;p&gt;Artemis: Created page with &amp;quot;''List of Jester-specific Item Mods'': {| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:77%; text-align:center;&amp;quot; ! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;width:12%; text-align:center...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;''List of [[Jester]]-specific [[:Category:Items|Item]] [[Mods]]'':&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:77%; text-align:center;&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;width:12%; text-align:center;&amp;quot; | Name &lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;width:47%; text-align:center;&amp;quot; | Effect &lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; style=&amp;quot;width:18%; text-align:center;&amp;quot; | Item&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:3%;&amp;quot; | Weapon&lt;br /&gt;
! style=&amp;quot;width:3%;&amp;quot; | Helmet&lt;br /&gt;
! style=&amp;quot;width:3%;&amp;quot; | Chest &lt;br /&gt;
! style=&amp;quot;width:3%;&amp;quot; | Boots&lt;br /&gt;
! style=&amp;quot;width:3%;&amp;quot; | Gloves&lt;br /&gt;
! style=&amp;quot;width:3%;&amp;quot; | Relic&lt;br /&gt;
|-&lt;br /&gt;
| Colorful Chaos || Slain enemies explode for around '''?-?''' Magical Damage, and leave behind an area of Chattering Teeth on the ground that deals '''?-?''' per tick for 5 seconds. || {{yes}} || {{no}} || {{no}} || {{no}} || {{no}} || {{no}} &lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| Dodgeball || The Party Popper attacks generate 1 stack. At 3 stacks, it fires a Jester Ball dealing '''?-?%''' Defense Damage. || {{no}} || {{no}} || {{no}} || {{no}} || {{no}} || {{yes}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Artemis</name></author>	</entry>

	<entry>
		<id>https://wiki.dungeondefenders2.com/index.php?title=Heroes&amp;diff=24737</id>
		<title>Heroes</title>
		<link rel="alternate" type="text/html" href="https://wiki.dungeondefenders2.com/index.php?title=Heroes&amp;diff=24737"/>
				<updated>2026-05-26T17:21:37Z</updated>
		
		<summary type="html">&lt;p&gt;Artemis: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;In Dungeon Defenders 2, the characters you play as are called heroes. Most heroes have 4 [[Ability|Abilities]] and 4 [[Defense|Defenses]]. The [[Gunwitch]], [[Barbarian]], and [[Frostweaver]] have 8 abilities and no defenses. The [[Mystic]] and [[Dryad]] have 3 abilities and 5 defenses&lt;br /&gt;
&lt;br /&gt;
[[File:Squire_card.png|200px|link=Squire]]&lt;br /&gt;
[[File:Apprentice_card.png|200px|link=Apprentice]]&lt;br /&gt;
[[File:Huntress_card.png|200px|link=Huntress]]&lt;br /&gt;
[[File:Monk_card.png|200px|link=Monk]]&lt;br /&gt;
[[File:AbyssLord_card.png|200px|link=Abyss Lord]]&lt;br /&gt;
[[File:SeriesEV2_card.png|200px|link=Series EV2]]&lt;br /&gt;
[[File:GunWitch_card.png|200px|link=Gunwitch]]&lt;br /&gt;
[[File:Lavamancer_card.png|200px|link=Lavamancer]]&lt;br /&gt;
[[File:Mystic_card.png|200px|link=Mystic]]&lt;br /&gt;
[[File:Dryad_card.png|200px|link=Dryad]]&lt;br /&gt;
[[File:Initiate_card.png|200px|link=Initiate]]&lt;br /&gt;
[[File:Adept_card.png|200px|link=Adept]]&lt;br /&gt;
[[File:Barbarian_card.png|200px|link=Barbarian]]&lt;br /&gt;
[[File:Mercenary_card.png|200px|link=Mercenary]]&lt;br /&gt;
[[File:Countess_card.png|200px|link=Countess]]&lt;br /&gt;
[[File:Engineer_card.png|200px|link=Engineer]]&lt;br /&gt;
[[File:Hunter_Card.png|200px|link=Hunter]]&lt;br /&gt;
[[File:Aquarion_card.png|200px|link=Aquarion]]&lt;br /&gt;
[[File:Frostweaver_card.png|200px|link=Frostweaver]]&lt;br /&gt;
[[File:Cyborg_HeadIcon.png|200px|link=Cyborg]]&lt;br /&gt;
[[File:Jester_icon_trans.png|200px|link=Jester]]&lt;/div&gt;</summary>
		<author><name>Artemis</name></author>	</entry>

	<entry>
		<id>https://wiki.dungeondefenders2.com/index.php?title=Heroes&amp;diff=24736</id>
		<title>Heroes</title>
		<link rel="alternate" type="text/html" href="https://wiki.dungeondefenders2.com/index.php?title=Heroes&amp;diff=24736"/>
				<updated>2026-05-26T17:20:17Z</updated>
		
		<summary type="html">&lt;p&gt;Artemis: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;In Dungeon Defenders 2, the characters you play as are called heroes. Most heroes have 4 [[Ability|Abilities]] and 4 [[Defense|Defenses]]. The [[Gunwitch]], [[Barbarian]], and [[Frostweaver]] have 8 abilities and no defenses. The [[Mystic]] and [[Dryad]] have 3 abilities and 5 defenses&lt;br /&gt;
&lt;br /&gt;
[[File:Squire_card.png|200px|link=Squire]]&lt;br /&gt;
[[File:Apprentice_card.png|200px|link=Apprentice]]&lt;br /&gt;
[[File:Huntress_card.png|200px|link=Huntress]]&lt;br /&gt;
[[File:Monk_card.png|200px|link=Monk]]&lt;br /&gt;
[[File:AbyssLord_card.png|200px|link=Abyss Lord]]&lt;br /&gt;
[[File:SeriesEV2_card.png|200px|link=Series EV2]]&lt;br /&gt;
[[File:GunWitch_card.png|200px|link=Gunwitch]]&lt;br /&gt;
[[File:Lavamancer_card.png|200px|link=Lavamancer]]&lt;br /&gt;
[[File:Mystic_card.png|200px|link=Mystic]]&lt;br /&gt;
[[File:Dryad_card.png|200px|link=Dryad]]&lt;br /&gt;
[[File:Initiate_card.png|200px|link=Initiate]]&lt;br /&gt;
[[File:Adept_card.png|200px|link=Adept]]&lt;br /&gt;
[[File:Barbarian_card.png|200px|link=Barbarian]]&lt;br /&gt;
[[File:Mercenary_card.png|200px|link=Mercenary]]&lt;br /&gt;
[[File:Countess_card.png|200px|link=Countess]]&lt;br /&gt;
[[File:Engineer_card.png|200px|link=Engineer]]&lt;br /&gt;
[[File:Hunter_Card.png|200px|link=Hunter]]&lt;br /&gt;
[[File:Aquarion_card.png|200px|link=Aquarion]]&lt;br /&gt;
[[File:Frostweaver_card.png|200px|link=Frostweaver]]&lt;br /&gt;
[[File:Cyborg_card.png|200px|link=Cyborg]]&lt;br /&gt;
[[File:Jester_card.png|200px|link=Jester]]&lt;/div&gt;</summary>
		<author><name>Artemis</name></author>	</entry>

	<entry>
		<id>https://wiki.dungeondefenders2.com/index.php?title=File:Hero_Shard_Icon_Jester.png&amp;diff=24735</id>
		<title>File:Hero Shard Icon Jester.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.dungeondefenders2.com/index.php?title=File:Hero_Shard_Icon_Jester.png&amp;diff=24735"/>
				<updated>2026-05-26T17:11:05Z</updated>
		
		<summary type="html">&lt;p&gt;Artemis: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Artemis</name></author>	</entry>

	<entry>
		<id>https://wiki.dungeondefenders2.com/index.php?title=Template:Shards/Jester&amp;diff=24734</id>
		<title>Template:Shards/Jester</title>
		<link rel="alternate" type="text/html" href="https://wiki.dungeondefenders2.com/index.php?title=Template:Shards/Jester&amp;diff=24734"/>
				<updated>2026-05-26T17:10:18Z</updated>
		
		<summary type="html">&lt;p&gt;Artemis: Created page with &amp;quot;''List of Jester-specific Item Shards'': {| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:80%; text-align:center;&amp;quot; ! rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;2&amp;quot; style=&amp;quot;width...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;''List of [[Jester]]-specific [[:Category:Items|Item]] [[Shards]]'':&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:80%; text-align:center;&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;2&amp;quot; style=&amp;quot;width:12%; text-align:center;&amp;quot; | Name &lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;width:50%; text-align:center;&amp;quot; | Effect (Gilded value in brackets)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;width:12%; text-align:center;&amp;quot; | Item&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:3%;&amp;quot; | GearSlot||Shard Pack&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|{{Hero Shard|[[File:Hero_Shard_Icon_Jester.png|48px]]}}&lt;br /&gt;
|{{Hero Shard|52 Pickup}}&lt;br /&gt;
|Increases the damage of Card Barrage by 4-?%.&lt;br /&gt;
|{{IcoGloves}}&lt;br /&gt;
|{{ShardPack00}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Defense Shard|[[File:Defense_Shard_Icon_1.png|48px]]}}&lt;br /&gt;
|{{Defense Shard|Bonus Surprise}}&lt;br /&gt;
|Whenever Jack in the Box attacks, it explodes in confetti dealing 200-?% of Tower Health as Magic Damage.&lt;br /&gt;
|{{IcoRelic}}&lt;br /&gt;
|{{ShardPack05}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Defense Shard|[[File:Defense_Shard_Icon_6.png|48px]]}}&lt;br /&gt;
|{{Defense Shard|Burning Balloons}}&lt;br /&gt;
|Balloons have a 15-?% chance on hit to ignite targets, dealing 0.2-?% of tower damage per second.&lt;br /&gt;
|{{IcoRelic}}&lt;br /&gt;
|{{ShardPack04}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Hero Shard|[[File:Hero_Shard_Icon_Jester.png|48px]]}}&lt;br /&gt;
|{{Hero Shard|Comedic Defense}}&lt;br /&gt;
|After using Tell a Joke, take 6-30% less damage for 6 seconds.&lt;br /&gt;
|{{IcoChest}}&lt;br /&gt;
|{{ShardPackSurv}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Defense Shard|[[File:Defense_Shard_Icon_6.png|48px]]}}&lt;br /&gt;
|{{Defense Shard|Concussive Pop}}&lt;br /&gt;
|Balloon Machine has a 30-?% chance to stun targets for 4-? seconds and deal 1-?% damage to crowd controlled enemies.&lt;br /&gt;
|{{IcoRelic}}&lt;br /&gt;
|{{ShardPack07}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Hero Shard|[[File:Hero_Shard_Icon_Jester.png|48px]]}}&lt;br /&gt;
|{{Hero Shard|Encore}}&lt;br /&gt;
|Increases the duration of Tell a Joke by 0.5-? seconds.&lt;br /&gt;
|{{IcoBoots}}&lt;br /&gt;
|{{ShardPack02}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Defense Shard|[[File:Defense_Shard_Icon_1.png|48px]]}}&lt;br /&gt;
|{{Defense Shard|Firework Show}}&lt;br /&gt;
|Party Popper attacks generate 1 stack. At 5 stacks, fires a firework dealing 100-?% Defense Damage in an area.&lt;br /&gt;
|{{IcoRelic}}&lt;br /&gt;
|{{ShardPack06}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Hero Shard|[[File:Hero_Shard_Icon_Jester.png|48px]]}}&lt;br /&gt;
|{{Hero Shard|Gift Explosion}}&lt;br /&gt;
|Increases damage of Surprise Present by 4-?%.&lt;br /&gt;
|{{IcoChest}}&lt;br /&gt;
|{{ShardPack04}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Defense Shard|[[File:Defense_Shard_Icon_1.png|48px]]}}&lt;br /&gt;
|{{Defense Shard|Gummed Confetti}}&lt;br /&gt;
|Confetti Cannon makes enemies move at 65-?% speed for 2-? seconds.&lt;br /&gt;
|{{IcoRelic}}&lt;br /&gt;
|{{ShardPack03}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Hero Shard|[[File:Hero_Shard_Icon_Jester.png|48px]]}}&lt;br /&gt;
|{{Hero Shard|Hammer Barrage}}&lt;br /&gt;
|Increases the number of hammers thrown by 2-? and returning damage scalar by 9-?%.&lt;br /&gt;
|{{IcoGloves}}&lt;br /&gt;
|{{ShardPack01}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Hero Shard|[[File:Hero_Shard_Icon_1.png|48px]]}}&lt;br /&gt;
|{{Hero Shard|Hammer Time!}}&lt;br /&gt;
|Attacks have a 30% chance to spawn a hammer that pierces enemies dealing 100-?% of Hero Damage as Magical damage.&lt;br /&gt;
|{{IcoWeapon}}&lt;br /&gt;
|{{ShardPack05}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Hero Shard|[[File:Hero_Shard_Icon_Jester.png|48px]]}}&lt;br /&gt;
|{{Hero Shard|Laugh It Off}}&lt;br /&gt;
|Increases the effects of Tell a Joke heal by 0-?%.&lt;br /&gt;
|{{IcoBoots}}&lt;br /&gt;
|{{ShardPack06}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Hero Shard|[[File:Hero_Shard_Icon_Jester.png|48px]]}}&lt;br /&gt;
|{{Hero Shard|Party Stockpile}}&lt;br /&gt;
|Increases max charges and active charges of Surprise Present by 3-? and damage by 1-?%.&lt;br /&gt;
|{{IcoHelmet}}&lt;br /&gt;
|{{ShardPack07}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Hero Shard|[[File:Hero_Shard_Icon_Jester.png|48px]]}}&lt;br /&gt;
|{{Hero Shard|Punchline}}&lt;br /&gt;
|Tell a Joke restores 1-?% mana per second for 8 seconds.&lt;br /&gt;
|{{IcoBoots}}&lt;br /&gt;
|{{ShardPack09}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Defense Shard|[[File:Defense_Shard_Icon_1.png|48px]]}}&lt;br /&gt;
|{{Defense Shard|Ramping Chaos}}&lt;br /&gt;
|Party Pooper attacks increase Defense Damage by 1-?% for 2s, stacks up to 10.&lt;br /&gt;
|{{IcoRelic}}&lt;br /&gt;
|{{ShardPack09}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Hero Shard|[[File:Hero_Shard_Icon_Jester.png|48px]]}}&lt;br /&gt;
|{{Hero Shard|Sharp Bite}}&lt;br /&gt;
|Increases damage of Chattering Teeth by 4-?%.&lt;br /&gt;
|{{IcoHelmet}}&lt;br /&gt;
|{{ShardPack10}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Hero Shard|[[File:Hero_Shard_Icon_Jester.png|48px]]}}&lt;br /&gt;
|{{Hero Shard|Trick Deck}}&lt;br /&gt;
|Increases the range of Card Barrage by 4-?%.&lt;br /&gt;
|{{IcoGloves}}&lt;br /&gt;
|{{ShardPack02}}&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Artemis</name></author>	</entry>

	<entry>
		<id>https://wiki.dungeondefenders2.com/index.php?title=Shards&amp;diff=24733</id>
		<title>Shards</title>
		<link rel="alternate" type="text/html" href="https://wiki.dungeondefenders2.com/index.php?title=Shards&amp;diff=24733"/>
				<updated>2026-05-26T16:56:58Z</updated>
		
		<summary type="html">&lt;p&gt;Artemis: /* Standard Shards List */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Shards_Loading_Screen.png|right|400px]]&lt;br /&gt;
Shards are gem-like artifacts that slot into your Relics, Armor, and Weapons. Shards replaced [[Skill Spheres]] system and item [[Passives]] (while some items with unique passives still drop but have only one shard slot). Shards give your hero or your defenses extra stats or abilities, all green shards can buff only defenses and can be placed only in [[Relics]], while blue shards will buff your hero and can be placed in [[Weapon]] and [[Armor]]. Shards can be moved between pieces of gear and be upgraded straight from your inventory. A weapon or piece of armor allows to hold up to 3 Shards and can only equip Hero (blue) Shards and relics can hold up to 3 Defense (green) Shards. Blue shards give you hero new abilities or stats while they are placed in any item currently equipped by that hero, but green (defenses) shards strengthen only that tower, where relic containing them is equipped.&lt;br /&gt;
&lt;br /&gt;
==Shards Packs==&lt;br /&gt;
Shards drop from shard packs obtained from victory chest at the end of every map, you will get Standard shard pack after completing any Campaign and Chaos map, those packs can drop shards associated with Campaign packs. After completing Expeditions on Chaos difficulty, you will get guaranteed Shard pack from that difficulty and one Shard Pack from any previous difficulty (for example, if you beat Chaos III Expeditions, you’ll receive 1 Chaos III Shard Pack and 1 Chaos II, Chaos I or Standard Shard Pack). &lt;br /&gt;
Once you win 3 consecutive random maps in a row in Expeditions, you’ll activate the Shard consecutive bonus. On your 4th consecutive victory onward, you’ll earn an extra Shard Pack for as long as the streak continues. This extra Shard Pack is a guaranteed Shard Pack from that difficulty. That means once you activate the win bonus, you’ll get 3 Shards guaranteed every victory (2 Shard Packs of that difficulty, 1 Shard Pack from previous difficulties) until one of your crystals break or you leave the game.&lt;br /&gt;
&lt;br /&gt;
Any shard can be purchased from [[Non Playable Characters#Gran_Ma'ster's_Shop|Gran Ma'ster]] for 1000 Defender Medals or 250 Gems. A shard pack containing 5 random shards can also be purchased for 500 Defender Medals or 125 Gems. These shard packs will give you 5 random shards from a single difficulty (e.g. 5 random Chaos V shards).&lt;br /&gt;
&lt;br /&gt;
==Shard Dust==&lt;br /&gt;
As of the Protean Shift update, you may disenchant shards (press 's' when hovering over a shard) which will turn the shard into shard dust of the same tier. Ten shard dust can be exchanged with [[Non_Playable_Characters#War_Recruiter|War Recruiter]] to obtain one new shard pack.&lt;br /&gt;
&lt;br /&gt;
==Standard Shards List==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Squire=&lt;br /&gt;
[[File:Squire_icon_trans.png|70px| center]]&lt;br /&gt;
&lt;br /&gt;
{{Datafield|Shards/Squire|swap}}&lt;br /&gt;
{{Datafield|Shards/SquireAndCountess|swap}}&lt;br /&gt;
|-|&lt;br /&gt;
 Apprentice=&lt;br /&gt;
[[File:Apprentice_icon_trans.png| 70px| center]]&lt;br /&gt;
&lt;br /&gt;
{{Datafield|Shards/Apprentice|swap}}&lt;br /&gt;
{{Datafield|Shards/ApprenticeAndAdept|swap}}&lt;br /&gt;
&lt;br /&gt;
|-|&lt;br /&gt;
 Huntress=&lt;br /&gt;
[[File:Huntress_icon_trans.png| 70px| center]]&lt;br /&gt;
{{Datafield|Shards/Huntress|swap}}&lt;br /&gt;
&lt;br /&gt;
|-|&lt;br /&gt;
 Monk=&lt;br /&gt;
[[File:Monk_icon_trans.png| 70px| center]]&lt;br /&gt;
{{Datafield|Shards/Monk|swap}}&lt;br /&gt;
{{Datafield|Shards/MonkAndInitiate|swap}}&lt;br /&gt;
&lt;br /&gt;
|-|&lt;br /&gt;
 Abyss_Lord=&lt;br /&gt;
[[File:AbyssLord_icon_trans.png| 70px| center]]&lt;br /&gt;
{{Datafield|Shards/Abyss_Lord|swap}}&lt;br /&gt;
&lt;br /&gt;
|-|&lt;br /&gt;
 Series_Ev2=&lt;br /&gt;
[[File:SeriesEV2_icon_trans.png| 70px| center]]&lt;br /&gt;
{{Datafield|Shards/Ev2|swap}}&lt;br /&gt;
{{Datafield|Shards/Ev2AndDryad|swap}}&lt;br /&gt;
&lt;br /&gt;
|-|&lt;br /&gt;
 Gunwitch=&lt;br /&gt;
[[File:Gunwitch_icon_trans.png| 70px| center]]&lt;br /&gt;
{{Datafield|Shards/Gunwitch|swap}}&lt;br /&gt;
&lt;br /&gt;
|-|&lt;br /&gt;
 Lavamancer=&lt;br /&gt;
[[File:Lavamancer_icon_trans.png| 70px| center]]&lt;br /&gt;
{{Datafield|Shards/Lavamancer|swap}}&lt;br /&gt;
&lt;br /&gt;
|-|&lt;br /&gt;
 Mystic=&lt;br /&gt;
[[File:Mystic_icon_trans.png| 70px| center]]&lt;br /&gt;
{{Datafield|Shards/Mystic|swap}}&lt;br /&gt;
&lt;br /&gt;
|-|&lt;br /&gt;
 Dryad=&lt;br /&gt;
[[File:Dryad_icon_trans.png| 70px| center]]&lt;br /&gt;
{{Datafield|Shards/Dryad|swap}}&lt;br /&gt;
{{Datafield|Shards/Ev2AndDryad|swap}}&lt;br /&gt;
{{Datafield|Shards/DryadAndMerc|swap}}&lt;br /&gt;
&lt;br /&gt;
|-|&lt;br /&gt;
 Initiate=&lt;br /&gt;
[[File:Initiate_icon_trans.png| 70px| center]]&lt;br /&gt;
{{Datafield|Shards/Initiate|swap}}&lt;br /&gt;
{{Datafield|Shards/MonkAndInitiate|swap}}&lt;br /&gt;
&lt;br /&gt;
|-|&lt;br /&gt;
 Adept=&lt;br /&gt;
[[File:Adept_icon_trans.png| 70px| center]]&lt;br /&gt;
{{Datafield|Shards/Adept|swap}}&lt;br /&gt;
{{Datafield|Shards/ApprenticeAndAdept|swap}}&lt;br /&gt;
&lt;br /&gt;
|-|&lt;br /&gt;
 Barbarian=&lt;br /&gt;
[[File:Chibi barb copy.png| 70px| center]]&lt;br /&gt;
{{Datafield|Shards/Barbarian|swap}}&lt;br /&gt;
{{Datafield|Shards/BarbAndMerc|swap}}&lt;br /&gt;
&lt;br /&gt;
|-|&lt;br /&gt;
 Mercenary=&lt;br /&gt;
[[File:Mercenary_icon_trans.png| 70px| center]]&lt;br /&gt;
{{Datafield|Shards/Mercenary|swap}}&lt;br /&gt;
{{Datafield|Shards/DryadAndMerc|swap}}&lt;br /&gt;
{{Datafield|Shards/BarbAndMerc|swap}}&lt;br /&gt;
&lt;br /&gt;
|-|&lt;br /&gt;
 Countess=&lt;br /&gt;
[[File:Countess_icon_trans.png| 70px| center]]&lt;br /&gt;
{{Datafield|Shards/Countess|swap}}&lt;br /&gt;
{{Datafield|Shards/SquireAndCountess|swap}}&lt;br /&gt;
&lt;br /&gt;
|-|&lt;br /&gt;
 Engineer=&lt;br /&gt;
[[File:Engineer_Icon.png| 70px| center]]&lt;br /&gt;
{{Datafield|Shards/Engineer|swap}}&lt;br /&gt;
&lt;br /&gt;
|-|&lt;br /&gt;
 Hunter=&lt;br /&gt;
[[File:Hunter HeadIcon.png| 70px| center]]&lt;br /&gt;
{{Datafield|Shards/Hunter|swap}}&lt;br /&gt;
&lt;br /&gt;
|-|&lt;br /&gt;
 Aquarion=&lt;br /&gt;
[[File:Aquarion HeadIcon.png| 70px| center]]&lt;br /&gt;
{{Datafield|Shards/Aquarion|swap}}&lt;br /&gt;
&lt;br /&gt;
|-|&lt;br /&gt;
 Frostweaver=&lt;br /&gt;
[[File:Frostweaver HeadIcon.png| 70px| center]]&lt;br /&gt;
{{Datafield|Shards/Frostweaver|swap}}&lt;br /&gt;
&lt;br /&gt;
|-|&lt;br /&gt;
 Cyborg=&lt;br /&gt;
[[File:Cyborg HeadIcon.png| 70px| center]]&lt;br /&gt;
{{Datafield|Shards/Cyborg|swap}}&lt;br /&gt;
&lt;br /&gt;
|-|&lt;br /&gt;
 Jester=&lt;br /&gt;
[[File:Jester_icon_trans.png| 70px| center]]&lt;br /&gt;
{{Datafield|Shards/Jester|swap}}&lt;br /&gt;
&lt;br /&gt;
|-|&lt;br /&gt;
 Others=&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:90%; text-align:center;&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;width:15%; text-align:center;&amp;quot; | Name &lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;width:45%; text-align:center;&amp;quot; | Effect &lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;width:5%; text-align:center;&amp;quot; | Upgr. levels &lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;width:7%; text-align:center;&amp;quot; | Shard Pack&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;width:31%; text-align:center;&amp;quot; | Valid for&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Hero&lt;br /&gt;
! style=&amp;quot;width:3%;&amp;quot; | Slot&lt;br /&gt;
&lt;br /&gt;
|- id=&amp;quot;enhanced_launcher&amp;quot;&lt;br /&gt;
| {{Hero Shard|Enhanced Launcher}}&lt;br /&gt;
| Anti Gravity Bot Launcher can store an additional '''1-15''' Anti Gravity Bots.&lt;br /&gt;
| 14&lt;br /&gt;
|'''Removed'''&lt;br /&gt;
| {{Valid for SeriesEV2}}&lt;br /&gt;
| Weapon&lt;br /&gt;
&lt;br /&gt;
|- id=&amp;quot;skeletal_bind&amp;quot;&lt;br /&gt;
| {{Hero Shard|Skeletal Bind}}&lt;br /&gt;
| When you defeat an enemy, you generate a charge. Your next fully-charged secondary attack summons a skeletal hand that traps each target hit for '''1-6''' seconds, draining one charge for each enemy hit. You can have a max of '''5''' charges.&lt;br /&gt;
| 10&lt;br /&gt;
|'''Removed'''&lt;br /&gt;
| {{Valid for ALL}}&lt;br /&gt;
| Weapon&lt;br /&gt;
&lt;br /&gt;
|- id=&amp;quot;frenzied_swarm&amp;quot;&lt;br /&gt;
| {{Defense Shard|Frenzied Swarm}}&lt;br /&gt;
| Moss Hornet movement speed is increased by '''500-1300 (1,500)'''.&lt;br /&gt;
| 16&lt;br /&gt;
| '''Changed to Fleeting Nature'''&lt;br /&gt;
| {{Valid for Dryad}}&lt;br /&gt;
| Relic&lt;br /&gt;
&lt;br /&gt;
|- id=&amp;quot;harbingers_exile&amp;quot;&lt;br /&gt;
| {{Defense Shard|Harbinger’s Exile}}&lt;br /&gt;
| Training Dummy has a '''1-9%''' chance to teleport targets back to spawner.&lt;br /&gt;
| 20&lt;br /&gt;
|'''Removed'''&lt;br /&gt;
| {{Valid for Squire}}&lt;br /&gt;
| Relic&lt;br /&gt;
&lt;br /&gt;
|- id=&amp;quot;withering_blast&amp;quot;&lt;br /&gt;
| {{Defense Shard|Withering Blast}}&lt;br /&gt;
| Enemies damaged by Arcane Barrier take '''5-20%''' increased damage for '''1.5-3''' seconds.&lt;br /&gt;
| 15&lt;br /&gt;
|'''Revenge of the Yeti Incursion'''&lt;br /&gt;
| {{Valid for Apprentice}}{{Valid for Adept}}&lt;br /&gt;
| Relic&lt;br /&gt;
&lt;br /&gt;
|- id=&amp;quot;onsen_bath&amp;quot;&lt;br /&gt;
| {{Defense Shard|Onsen Bath}}&lt;br /&gt;
| 20% chance for Cannonball Tower to fire a steamy blast dealing '''20-500%''' Defense Power and drenching enemies for 3 seconds.&lt;br /&gt;
| 12&lt;br /&gt;
|'''Revenge of the Yeti Incursion - Xbox Exclusive Item'''&lt;br /&gt;
| {{Valid for Squire}}&lt;br /&gt;
| Relic&lt;br /&gt;
|}&lt;br /&gt;
|-|&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Shards/AllHeroes}}&lt;br /&gt;
{{Shards/SomeHeroes}}&lt;br /&gt;
{{Shards/Hypershards}}&lt;br /&gt;
{{Shards/Survival}}&lt;/div&gt;</summary>
		<author><name>Artemis</name></author>	</entry>

	<entry>
		<id>https://wiki.dungeondefenders2.com/index.php?title=Template:Shards/Hypershards&amp;diff=24732</id>
		<title>Template:Shards/Hypershards</title>
		<link rel="alternate" type="text/html" href="https://wiki.dungeondefenders2.com/index.php?title=Template:Shards/Hypershards&amp;diff=24732"/>
				<updated>2026-05-26T16:49:53Z</updated>
		
		<summary type="html">&lt;p&gt;Artemis: /* Hyper Shards */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Hyper Shards==&lt;br /&gt;
[[File:The_Hyper_Shard_Icon.png|right|120px]]&lt;br /&gt;
With the introduction of mastery mode, several new hyper shards have been introduced to the game.  Shards unlock as you earn stars in mastery mode.&lt;br /&gt;
Each hyper shard can only be obtained once in Mastery mode.&lt;br /&gt;
&lt;br /&gt;
As of the Prime Incursion Update, completing '''''all maps within a prime region''''' awards a hyper shard.  Completing all seven regions awards the last hyper shard.  This allows you to obtain a second set of all the shards.&lt;br /&gt;
Note that the order that you obtain hyper shards in Prime Incursions is different than that of Mastery mode (e.g. the first prime region doesn't award Mass Destruction).&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:90%; text-align:center;&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;2&amp;quot; style=&amp;quot;width:5%;&amp;quot; text-align:center;&amp;quot; | Name&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;width:40%;&amp;quot; text-align:center;&amp;quot; | Effect &lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;width:5%;&amp;quot; text-align:center;&amp;quot; | Upgr. levels &lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;width:5%;&amp;quot; text-align:center;&amp;quot; | Slot&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;width:10%; text-align:center;&amp;quot; | Acquisition&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:7%; text-align:center; border-bottom:inherit;&amp;quot; | Mastery Stars&lt;br /&gt;
! style=&amp;quot;width:10%; text-align:center; border-bottom:inherit;&amp;quot; | C8+ Prime Incursions&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|- id=&amp;quot;mass_destruction&amp;quot;&lt;br /&gt;
    |{{Hyper Shard|[[File:Hyper_Shard_Icon_2.png|50px]]}} &lt;br /&gt;
    |{{Hyper Shard|'''Mass Destruction'''}} &lt;br /&gt;
    |Increases the Defense Power of the affected tower by '''2-70%''' .&lt;br /&gt;
    |34&lt;br /&gt;
    |{{IcoRelic}}&lt;br /&gt;
    |50 Stars&lt;br /&gt;
    |Complete all Regions in Chaos 8 or higher. &lt;br /&gt;
&lt;br /&gt;
|- id=&amp;quot;vicious_strikes&amp;quot;&lt;br /&gt;
    |{{Hyper Shard|[[File:Hyper_Shard_Icon_5.png|50px]]}} &lt;br /&gt;
    |{{Hyper Shard|'''Vicious Strikes'''}} &lt;br /&gt;
    |Increases the Defense Range of the affected tower by '''175-2275''' units.&lt;br /&gt;
    |12&lt;br /&gt;
    |{{IcoRelic}}&lt;br /&gt;
    |155 Stars&lt;br /&gt;
    |Prime VI&lt;br /&gt;
&lt;br /&gt;
|- id=&amp;quot;radiant_critical_power&amp;quot;&lt;br /&gt;
    |{{Hyper Shard|[[File:Hyper_Shard_Icon_3.png|50px]]}} &lt;br /&gt;
    |{{Hyper Shard|'''Radiant Critical Power'''}} &lt;br /&gt;
    |Increases the Defense Critical Damage of nearby defenses by '''0-5%''' and Defense Critical Chance of nearby defenses by '''3%'''.&lt;br /&gt;
    |5&lt;br /&gt;
    |{{IcoBoots}}&lt;br /&gt;
    |260 Stars&lt;br /&gt;
    |Prime IV&lt;br /&gt;
&lt;br /&gt;
|- id=&amp;quot;explosive_shielding_guard&amp;quot;&lt;br /&gt;
    |{{Hyper Shard|[[File:Hyper_Shard_Icon_1.png|50px]]}} &lt;br /&gt;
    |{{Hyper Shard|'''Explosive Shielding Guard'''}} &lt;br /&gt;
    |When the affected tower takes damage, it has a '''3-35%''' chance to gain a shield for '''50-250%''' of its Defense Health for 5 seconds and to trigger an explosion that deals '''140-500%''' of its Defense Health as damage to nearby enemies. Does not work with Auras and Traps. This does not destroy the tower. Does not stack with Shielding Guard or Explosive Guard.&lt;br /&gt;
    |20&lt;br /&gt;
    |{{IcoRelic}}&lt;br /&gt;
    |365 Stars&lt;br /&gt;
    |Prime II&lt;br /&gt;
&lt;br /&gt;
|- id=&amp;quot;thunderstruck&amp;quot;&lt;br /&gt;
    |{{Hyper Shard|[[File:Hyper_Shard_Icon_4.png|50px]]}} &lt;br /&gt;
    |{{Hyper Shard|'''Thunderstruck'''}} &lt;br /&gt;
    |Your primary attacks have a '''2-26%''' chance on hit to [[Elements|drench]] enemies for '''3-7''' seconds and your primary attacks deal an additional '''16-40%''' damage as [[Elements|storm]] damage. Storm damage has a 3 second cooldown.&lt;br /&gt;
    |12&lt;br /&gt;
    |{{IcoWeapon}}&lt;br /&gt;
    |470 Stars&lt;br /&gt;
    |Prime III&lt;br /&gt;
&lt;br /&gt;
|- id=&amp;quot;destructive_pylon&amp;quot;&lt;br /&gt;
    |{{Hyper Shard|[[File:Hyper_Shard_Icon_2.png|50px]]}} &lt;br /&gt;
    |{{Hyper Shard|'''Destructive Pylon'''}} &lt;br /&gt;
    |Increases the Defense Power of nearby defenses to '''102-138%''' and increases the Defense Power of the affected tower by '''2-34%'''. Does not stack with Destruction or Power Pylon.&lt;br /&gt;
    |18&lt;br /&gt;
    |{{IcoRelic}}&lt;br /&gt;
    |575 Stars&lt;br /&gt;
    |Prime I&lt;br /&gt;
&lt;br /&gt;
|- id=&amp;quot;automation&amp;quot;&lt;br /&gt;
    |{{Hyper Shard|[[File:Hyper_Shard_Icon_1.png|50px]]}} &lt;br /&gt;
    |{{Hyper Shard|'''Automation'''}} &lt;br /&gt;
    |Each time your defense attacks, it heals for '''0.2-2%''' of its max health. Cooldown of 0.7 seconds.&lt;br /&gt;
    |20&lt;br /&gt;
    |{{IcoRelic}}&lt;br /&gt;
    |680 Stars&lt;br /&gt;
    |Prime V&lt;br /&gt;
&lt;br /&gt;
|- id=&amp;quot;Juggernaut&amp;quot;&lt;br /&gt;
    |{{Hyper Shard|[[File:Hyper_Shard_Icon_6.png|50px]]}} &lt;br /&gt;
    |{{Hyper Shard|'''Juggernaut'''}} &lt;br /&gt;
    |Increases the Defense Health of the affected tower by '''2-70%''' and increases damage resistance by '''2-20%'''.&lt;br /&gt;
    |16&lt;br /&gt;
    |{{IcoRelic}}&lt;br /&gt;
    |785 Stars&lt;br /&gt;
    |Prime VII&lt;br /&gt;
&lt;br /&gt;
|- id=&amp;quot;Genie King's Blessing&amp;quot;&lt;br /&gt;
    |{{Hyper Shard|[[File:Hyper_Shard_Icon_3.png|50px]]}} &lt;br /&gt;
    |{{Hyper Shard|'''Genie King's Blessing'''}} &lt;br /&gt;
    |Gain '''1-3''' defense mana upon defeating an enemy, up to 100 enemies per Combat Phase.&lt;br /&gt;
    |5&lt;br /&gt;
    |{{IcoBoots}}&lt;br /&gt;
    |880 Stars&lt;br /&gt;
    |Complete all Prime Regions in Chaos 9. &lt;br /&gt;
&lt;br /&gt;
|- id=&amp;quot;Tandem Strike&amp;quot;&lt;br /&gt;
    |{{Hyper Shard|[[File:Hyper_Shard_Icon_3.png|50px]]}} &lt;br /&gt;
    |{{Hyper Shard|'''Tandem Strike'''}} &lt;br /&gt;
    |After damaging an enemy, all Defenses deal '''5-25%''' more damage to that enemy for 5 seconds.&lt;br /&gt;
    |20&lt;br /&gt;
    |{{IcoWeapon}}&lt;br /&gt;
    |975 Stars&lt;br /&gt;
    |Complete all Prime Regions in Chaos 10. &lt;br /&gt;
|- id=&amp;quot;Haste Infusion&amp;quot;&lt;br /&gt;
    |{{Hyper Shard|[[File:Hyper_Shard_Icon_7.png|45px]]}} &lt;br /&gt;
    |{{Hyper Shard|'''Haste Infusion'''}} &lt;br /&gt;
    |Increases the tower’s Attack Rate by x%. When the tower deals damage, it gains y% increased Defense Damage can stack up to 5 times.&lt;br /&gt;
    |20&lt;br /&gt;
    |{{IcoRelic}}&lt;br /&gt;
    |1070 Stars&lt;br /&gt;
    |Complete all Prime Regions in Chaos 11. &lt;br /&gt;
&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Artemis</name></author>	</entry>

	<entry>
		<id>https://wiki.dungeondefenders2.com/index.php?title=Shards&amp;diff=24731</id>
		<title>Shards</title>
		<link rel="alternate" type="text/html" href="https://wiki.dungeondefenders2.com/index.php?title=Shards&amp;diff=24731"/>
				<updated>2026-05-26T16:46:01Z</updated>
		
		<summary type="html">&lt;p&gt;Artemis: /* Standard Shards List */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Shards_Loading_Screen.png|right|400px]]&lt;br /&gt;
Shards are gem-like artifacts that slot into your Relics, Armor, and Weapons. Shards replaced [[Skill Spheres]] system and item [[Passives]] (while some items with unique passives still drop but have only one shard slot). Shards give your hero or your defenses extra stats or abilities, all green shards can buff only defenses and can be placed only in [[Relics]], while blue shards will buff your hero and can be placed in [[Weapon]] and [[Armor]]. Shards can be moved between pieces of gear and be upgraded straight from your inventory. A weapon or piece of armor allows to hold up to 3 Shards and can only equip Hero (blue) Shards and relics can hold up to 3 Defense (green) Shards. Blue shards give you hero new abilities or stats while they are placed in any item currently equipped by that hero, but green (defenses) shards strengthen only that tower, where relic containing them is equipped.&lt;br /&gt;
&lt;br /&gt;
==Shards Packs==&lt;br /&gt;
Shards drop from shard packs obtained from victory chest at the end of every map, you will get Standard shard pack after completing any Campaign and Chaos map, those packs can drop shards associated with Campaign packs. After completing Expeditions on Chaos difficulty, you will get guaranteed Shard pack from that difficulty and one Shard Pack from any previous difficulty (for example, if you beat Chaos III Expeditions, you’ll receive 1 Chaos III Shard Pack and 1 Chaos II, Chaos I or Standard Shard Pack). &lt;br /&gt;
Once you win 3 consecutive random maps in a row in Expeditions, you’ll activate the Shard consecutive bonus. On your 4th consecutive victory onward, you’ll earn an extra Shard Pack for as long as the streak continues. This extra Shard Pack is a guaranteed Shard Pack from that difficulty. That means once you activate the win bonus, you’ll get 3 Shards guaranteed every victory (2 Shard Packs of that difficulty, 1 Shard Pack from previous difficulties) until one of your crystals break or you leave the game.&lt;br /&gt;
&lt;br /&gt;
Any shard can be purchased from [[Non Playable Characters#Gran_Ma'ster's_Shop|Gran Ma'ster]] for 1000 Defender Medals or 250 Gems. A shard pack containing 5 random shards can also be purchased for 500 Defender Medals or 125 Gems. These shard packs will give you 5 random shards from a single difficulty (e.g. 5 random Chaos V shards).&lt;br /&gt;
&lt;br /&gt;
==Shard Dust==&lt;br /&gt;
As of the Protean Shift update, you may disenchant shards (press 's' when hovering over a shard) which will turn the shard into shard dust of the same tier. Ten shard dust can be exchanged with [[Non_Playable_Characters#War_Recruiter|War Recruiter]] to obtain one new shard pack.&lt;br /&gt;
&lt;br /&gt;
==Standard Shards List==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Squire=&lt;br /&gt;
[[File:Squire_icon_trans.png|70px| center]]&lt;br /&gt;
&lt;br /&gt;
{{Datafield|Shards/Squire|swap}}&lt;br /&gt;
{{Datafield|Shards/SquireAndCountess|swap}}&lt;br /&gt;
|-|&lt;br /&gt;
 Apprentice=&lt;br /&gt;
[[File:Apprentice_icon_trans.png| 70px| center]]&lt;br /&gt;
&lt;br /&gt;
{{Datafield|Shards/Apprentice|swap}}&lt;br /&gt;
{{Datafield|Shards/ApprenticeAndAdept|swap}}&lt;br /&gt;
&lt;br /&gt;
|-|&lt;br /&gt;
 Huntress=&lt;br /&gt;
[[File:Huntress_icon_trans.png| 70px| center]]&lt;br /&gt;
{{Datafield|Shards/Huntress|swap}}&lt;br /&gt;
&lt;br /&gt;
|-|&lt;br /&gt;
 Monk=&lt;br /&gt;
[[File:Monk_icon_trans.png| 70px| center]]&lt;br /&gt;
{{Datafield|Shards/Monk|swap}}&lt;br /&gt;
{{Datafield|Shards/MonkAndInitiate|swap}}&lt;br /&gt;
&lt;br /&gt;
|-|&lt;br /&gt;
 Abyss_Lord=&lt;br /&gt;
[[File:AbyssLord_icon_trans.png| 70px| center]]&lt;br /&gt;
{{Datafield|Shards/Abyss_Lord|swap}}&lt;br /&gt;
&lt;br /&gt;
|-|&lt;br /&gt;
 Series_Ev2=&lt;br /&gt;
[[File:SeriesEV2_icon_trans.png| 70px| center]]&lt;br /&gt;
{{Datafield|Shards/Ev2|swap}}&lt;br /&gt;
{{Datafield|Shards/Ev2AndDryad|swap}}&lt;br /&gt;
&lt;br /&gt;
|-|&lt;br /&gt;
 Gunwitch=&lt;br /&gt;
[[File:Gunwitch_icon_trans.png| 70px| center]]&lt;br /&gt;
{{Datafield|Shards/Gunwitch|swap}}&lt;br /&gt;
&lt;br /&gt;
|-|&lt;br /&gt;
 Lavamancer=&lt;br /&gt;
[[File:Lavamancer_icon_trans.png| 70px| center]]&lt;br /&gt;
{{Datafield|Shards/Lavamancer|swap}}&lt;br /&gt;
&lt;br /&gt;
|-|&lt;br /&gt;
 Mystic=&lt;br /&gt;
[[File:Mystic_icon_trans.png| 70px| center]]&lt;br /&gt;
{{Datafield|Shards/Mystic|swap}}&lt;br /&gt;
&lt;br /&gt;
|-|&lt;br /&gt;
 Dryad=&lt;br /&gt;
[[File:Dryad_icon_trans.png| 70px| center]]&lt;br /&gt;
{{Datafield|Shards/Dryad|swap}}&lt;br /&gt;
{{Datafield|Shards/Ev2AndDryad|swap}}&lt;br /&gt;
{{Datafield|Shards/DryadAndMerc|swap}}&lt;br /&gt;
&lt;br /&gt;
|-|&lt;br /&gt;
 Initiate=&lt;br /&gt;
[[File:Initiate_icon_trans.png| 70px| center]]&lt;br /&gt;
{{Datafield|Shards/Initiate|swap}}&lt;br /&gt;
{{Datafield|Shards/MonkAndInitiate|swap}}&lt;br /&gt;
&lt;br /&gt;
|-|&lt;br /&gt;
 Adept=&lt;br /&gt;
[[File:Adept_icon_trans.png| 70px| center]]&lt;br /&gt;
{{Datafield|Shards/Adept|swap}}&lt;br /&gt;
{{Datafield|Shards/ApprenticeAndAdept|swap}}&lt;br /&gt;
&lt;br /&gt;
|-|&lt;br /&gt;
 Barbarian=&lt;br /&gt;
[[File:Chibi barb copy.png| 70px| center]]&lt;br /&gt;
{{Datafield|Shards/Barbarian|swap}}&lt;br /&gt;
{{Datafield|Shards/BarbAndMerc|swap}}&lt;br /&gt;
&lt;br /&gt;
|-|&lt;br /&gt;
 Mercenary=&lt;br /&gt;
[[File:Mercenary_icon_trans.png| 70px| center]]&lt;br /&gt;
{{Datafield|Shards/Mercenary|swap}}&lt;br /&gt;
{{Datafield|Shards/DryadAndMerc|swap}}&lt;br /&gt;
{{Datafield|Shards/BarbAndMerc|swap}}&lt;br /&gt;
&lt;br /&gt;
|-|&lt;br /&gt;
 Countess=&lt;br /&gt;
[[File:Countess_icon_trans.png| 70px| center]]&lt;br /&gt;
{{Datafield|Shards/Countess|swap}}&lt;br /&gt;
{{Datafield|Shards/SquireAndCountess|swap}}&lt;br /&gt;
&lt;br /&gt;
|-|&lt;br /&gt;
 Engineer=&lt;br /&gt;
[[File:Engineer_Icon.png| 70px| center]]&lt;br /&gt;
{{Datafield|Shards/Engineer|swap}}&lt;br /&gt;
&lt;br /&gt;
|-|&lt;br /&gt;
 Hunter=&lt;br /&gt;
[[File:Hunter HeadIcon.png| 70px| center]]&lt;br /&gt;
{{Datafield|Shards/Hunter|swap}}&lt;br /&gt;
&lt;br /&gt;
|-|&lt;br /&gt;
 Aquarion=&lt;br /&gt;
[[File:Aquarion HeadIcon.png| 70px| center]]&lt;br /&gt;
{{Datafield|Shards/Aquarion|swap}}&lt;br /&gt;
&lt;br /&gt;
|-|&lt;br /&gt;
 Frostweaver=&lt;br /&gt;
[[File:Frostweaver HeadIcon.png| 70px| center]]&lt;br /&gt;
{{Datafield|Shards/Frostweaver|swap}}&lt;br /&gt;
&lt;br /&gt;
|-|&lt;br /&gt;
 Cyborg=&lt;br /&gt;
[[File:Cyborg HeadIcon.png| 70px| center]]&lt;br /&gt;
{{Datafield|Shards/Cyborg|swap}}&lt;br /&gt;
&lt;br /&gt;
|-|&lt;br /&gt;
 Jester=&lt;br /&gt;
[[File:Jester HeadIcon.png| 70px| center]]&lt;br /&gt;
{{Datafield|Shards/Jester|swap}}&lt;br /&gt;
&lt;br /&gt;
|-|&lt;br /&gt;
 Others=&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:90%; text-align:center;&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;width:15%; text-align:center;&amp;quot; | Name &lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;width:45%; text-align:center;&amp;quot; | Effect &lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;width:5%; text-align:center;&amp;quot; | Upgr. levels &lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;width:7%; text-align:center;&amp;quot; | Shard Pack&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;width:31%; text-align:center;&amp;quot; | Valid for&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Hero&lt;br /&gt;
! style=&amp;quot;width:3%;&amp;quot; | Slot&lt;br /&gt;
&lt;br /&gt;
|- id=&amp;quot;enhanced_launcher&amp;quot;&lt;br /&gt;
| {{Hero Shard|Enhanced Launcher}}&lt;br /&gt;
| Anti Gravity Bot Launcher can store an additional '''1-15''' Anti Gravity Bots.&lt;br /&gt;
| 14&lt;br /&gt;
|'''Removed'''&lt;br /&gt;
| {{Valid for SeriesEV2}}&lt;br /&gt;
| Weapon&lt;br /&gt;
&lt;br /&gt;
|- id=&amp;quot;skeletal_bind&amp;quot;&lt;br /&gt;
| {{Hero Shard|Skeletal Bind}}&lt;br /&gt;
| When you defeat an enemy, you generate a charge. Your next fully-charged secondary attack summons a skeletal hand that traps each target hit for '''1-6''' seconds, draining one charge for each enemy hit. You can have a max of '''5''' charges.&lt;br /&gt;
| 10&lt;br /&gt;
|'''Removed'''&lt;br /&gt;
| {{Valid for ALL}}&lt;br /&gt;
| Weapon&lt;br /&gt;
&lt;br /&gt;
|- id=&amp;quot;frenzied_swarm&amp;quot;&lt;br /&gt;
| {{Defense Shard|Frenzied Swarm}}&lt;br /&gt;
| Moss Hornet movement speed is increased by '''500-1300 (1,500)'''.&lt;br /&gt;
| 16&lt;br /&gt;
| '''Changed to Fleeting Nature'''&lt;br /&gt;
| {{Valid for Dryad}}&lt;br /&gt;
| Relic&lt;br /&gt;
&lt;br /&gt;
|- id=&amp;quot;harbingers_exile&amp;quot;&lt;br /&gt;
| {{Defense Shard|Harbinger’s Exile}}&lt;br /&gt;
| Training Dummy has a '''1-9%''' chance to teleport targets back to spawner.&lt;br /&gt;
| 20&lt;br /&gt;
|'''Removed'''&lt;br /&gt;
| {{Valid for Squire}}&lt;br /&gt;
| Relic&lt;br /&gt;
&lt;br /&gt;
|- id=&amp;quot;withering_blast&amp;quot;&lt;br /&gt;
| {{Defense Shard|Withering Blast}}&lt;br /&gt;
| Enemies damaged by Arcane Barrier take '''5-20%''' increased damage for '''1.5-3''' seconds.&lt;br /&gt;
| 15&lt;br /&gt;
|'''Revenge of the Yeti Incursion'''&lt;br /&gt;
| {{Valid for Apprentice}}{{Valid for Adept}}&lt;br /&gt;
| Relic&lt;br /&gt;
&lt;br /&gt;
|- id=&amp;quot;onsen_bath&amp;quot;&lt;br /&gt;
| {{Defense Shard|Onsen Bath}}&lt;br /&gt;
| 20% chance for Cannonball Tower to fire a steamy blast dealing '''20-500%''' Defense Power and drenching enemies for 3 seconds.&lt;br /&gt;
| 12&lt;br /&gt;
|'''Revenge of the Yeti Incursion - Xbox Exclusive Item'''&lt;br /&gt;
| {{Valid for Squire}}&lt;br /&gt;
| Relic&lt;br /&gt;
|}&lt;br /&gt;
|-|&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Shards/AllHeroes}}&lt;br /&gt;
{{Shards/SomeHeroes}}&lt;br /&gt;
{{Shards/Hypershards}}&lt;br /&gt;
{{Shards/Survival}}&lt;/div&gt;</summary>
		<author><name>Artemis</name></author>	</entry>

	<entry>
		<id>https://wiki.dungeondefenders2.com/index.php?title=Template:Shards/Survival&amp;diff=24730</id>
		<title>Template:Shards/Survival</title>
		<link rel="alternate" type="text/html" href="https://wiki.dungeondefenders2.com/index.php?title=Template:Shards/Survival&amp;diff=24730"/>
				<updated>2026-05-26T16:13:13Z</updated>
		
		<summary type="html">&lt;p&gt;Artemis: /* Survival Shards */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Survival Shards==&lt;br /&gt;
[[File:Survival Tier Icon.png|right|120px]]&lt;br /&gt;
Survival Shards are a new and separate tier of [[shards]] only obtainable from the survival gamemode or from the [[Explorer]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:90%; text-align:center;&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;2&amp;quot; style=&amp;quot;width:5%; text-align:center;&amp;quot; | Name&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;width:40%; text-align:center;&amp;quot; | Effect (Gilded value in brackets)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;width:5%; text-align:center;&amp;quot; | Upgr. levels&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;width:5%; text-align:center;&amp;quot; | Slot&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;width:10%; text-align:center;&amp;quot; | Compatible Heroes&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|- id=&amp;quot;brace_for_impact&amp;quot;&lt;br /&gt;
    |{{Hero Shard|[[File:Hero_Shard_Icon_15.png|50px]]}}&lt;br /&gt;
    |{{Hero Shard|'''Brace for Impact'''}}&lt;br /&gt;
    |After losing your slam ability, take '''4-20% (24%)''' less damage for 6 seconds.&lt;br /&gt;
    |16&lt;br /&gt;
    |{{IcoBoots}}&lt;br /&gt;
    |&lt;br /&gt;
[[File:Chibi barb copy.png|link=Barbarian|24px]]&lt;br /&gt;
[[File:Mercenary_icon_trans.png|link=Mercenary|24px]]&lt;br /&gt;
&lt;br /&gt;
|- id=&amp;quot;double_time&amp;quot;&lt;br /&gt;
    |{{Hero Shard|[[File:Hero_Shard_Icon_11.png|50px]]}}&lt;br /&gt;
    |{{Hero Shard|'''Double Time'''}}&lt;br /&gt;
    |Reduces build time for Defenses during Combat Phase by '''10-50% (58%)'''&lt;br /&gt;
    |20&lt;br /&gt;
    |{{IcoGloves}}&lt;br /&gt;
    |All&lt;br /&gt;
&lt;br /&gt;
|- id=&amp;quot;fleeting_rebirth&amp;quot;&lt;br /&gt;
    |{{Defense Shard|[[File:Defense_Shard_Icon_1.png|50px]]}}&lt;br /&gt;
    |{{Defense Shard|'''Fleeting Rebirth'''}}&lt;br /&gt;
    |Increase the Defense Power and Health of the affected tower by '''9-48% (60%)''' for 35 seconds after spawning.&lt;br /&gt;
    |14&lt;br /&gt;
    |{{IcoRelic}}&lt;br /&gt;
    |&lt;br /&gt;
[[File:AbyssLord_icon_trans.png|link=Abyss_Lord|24px]]&lt;br /&gt;
&lt;br /&gt;
|- id=&amp;quot;glacial_amplifier&amp;quot;&lt;br /&gt;
    |{{Hero Shard|[[File:Hero_Shard_Icon_Frostweaver.png|50px]]}}&lt;br /&gt;
    |{{Hero Shard|'''Glacial Amplifier'''}}&lt;br /&gt;
    |Increases the damage of Arctic Empowerment by '''4-40% (52%)'''&lt;br /&gt;
    |12&lt;br /&gt;
    |{{IcoGloves}}&lt;br /&gt;
    |&lt;br /&gt;
[[File:Frostweaver HeadIcon.png|link=Frostweaver|24px]]&lt;br /&gt;
&lt;br /&gt;
|- id=&amp;quot;heroic_convergence&amp;quot;&lt;br /&gt;
    |{{Hero Shard|[[File:Hero_Shard_Icon_8.png|50px]]}}&lt;br /&gt;
    |{{Hero Shard|'''Heroic Convergence'''}}&lt;br /&gt;
    |While Heroic Wave is active, you gain an additional '''10-58% (70%)''' Hero Damage and '''4-20% (24%)''' Ability Power. However, the damage boost of Heroic Wave is reduced by 30%.&lt;br /&gt;
    |16&lt;br /&gt;
    |{{IcoWeapon}}&lt;br /&gt;
    |&lt;br /&gt;
[[File:Monk_icon_trans.png|link=Monk|24px]]&lt;br /&gt;
&lt;br /&gt;
|- id=&amp;quot;icy_strikes&amp;quot;&lt;br /&gt;
    |{{Hero Shard|[[File:Hero_Shard_Icon_1.png|50px]]}}&lt;br /&gt;
    |{{Hero Shard|'''Icy Strikes'''}}&lt;br /&gt;
    |Your primary attacks chill enemies for 7 seconds making them move at '''90-52% (40%)''' movement speed.&lt;br /&gt;
    |12&lt;br /&gt;
    |{{IcoWeapon}}&lt;br /&gt;
    |All&lt;br /&gt;
&lt;br /&gt;
|- id=&amp;quot;long_shot&amp;quot;&lt;br /&gt;
    |{{Hero Shard|[[File:Hero_Shard_Icon_1.png|50px]]}}&lt;br /&gt;
    |{{Hero Shard|'''Long Shot'''}}&lt;br /&gt;
    |Increases damage the further you are from your target, up to '''+5-23.75% (30%)''' more damage.&lt;br /&gt;
    |12&lt;br /&gt;
    |{{IcoGloves}}&lt;br /&gt;
    |All&lt;br /&gt;
&lt;br /&gt;
|- id=&amp;quot;marks_for_life&amp;quot;&lt;br /&gt;
    |{{Hero Shard|[[File:Hero_Shard_Icon_11.png|50px]]}}&lt;br /&gt;
    |{{Hero Shard|'''Mark for Life'''}}&lt;br /&gt;
    |Abilities that consume Mark have '''18-50% (58%)''' chance to apply a new Mark.&lt;br /&gt;
    |16&lt;br /&gt;
    |{{IcoBoots}}&lt;br /&gt;
    |&lt;br /&gt;
[[File:Apprentice_icon_trans.png|link=Apprentice|24px]]&lt;br /&gt;
[[File:Adept_icon_trans.png|link=Adept|24px]]&lt;br /&gt;
&lt;br /&gt;
|- id=&amp;quot;resolute_armor&amp;quot;&lt;br /&gt;
    |{{Hero Shard|[[File:Hero_Shard_Icon_15.png|50px]]}}&lt;br /&gt;
    |{{Hero Shard|'''Resolute Armor'''}}&lt;br /&gt;
    |Limits potential damage taken from any one hit to '''95-90% (87.5%)''' of your maximum Health. This effect can only happen every 3 seconds.&lt;br /&gt;
    |8&lt;br /&gt;
    |{{IcoChest}}&lt;br /&gt;
    |All&lt;br /&gt;
&lt;br /&gt;
|- id=&amp;quot;rift_quake&amp;quot;&lt;br /&gt;
    |{{Hero Shard|[[File:Hero_Shard_Icon_Aquarion.png|50px]]}}&lt;br /&gt;
    |{{Hero Shard|'''Rift Quake'''}}&lt;br /&gt;
    |Oceanic Rift unleashes an earthquake at its targeted location, dealing '''50-4100% (5000%)''' of your Ability Power as magical earth damage&lt;br /&gt;
    |16&lt;br /&gt;
    |{{IcoHelmet}}&lt;br /&gt;
    |&lt;br /&gt;
[[File:Aquarion HeadIcon.png|link=Aquarion|24px]]&lt;br /&gt;
&lt;br /&gt;
|- id=&amp;quot;stand_your_ground&amp;quot;&lt;br /&gt;
    |{{Hero Shard|[[File:Hero_Shard_Icon_2.png|50px]]}}&lt;br /&gt;
    |{{Hero Shard|'''Stand Your Ground'''}}&lt;br /&gt;
    |While standing still, Hero Damage and Ability Power are increased by '''10-25% (30%)''', and you take '''8-20% (24%)''' less damage.&lt;br /&gt;
    |12&lt;br /&gt;
    |{{IcoWeapon}}&lt;br /&gt;
    |All&lt;br /&gt;
&lt;br /&gt;
|- id=&amp;quot;static_charge&amp;quot;&lt;br /&gt;
    |{{Defense Shard|[[File:Defense_Shard_Icon_7.png|50px]]}}&lt;br /&gt;
    |{{Defense Shard|'''Static Charge'''}}&lt;br /&gt;
    |Plasma Defense System has a '''12-42% (50%)''' chance on hit to deal '''15-60% (72%)''' extra Storm damage.&lt;br /&gt;
    |15&lt;br /&gt;
    |{{IcoRelic}}&lt;br /&gt;
    |&lt;br /&gt;
[[File:Cyborg HeadIcon.png|link=Cyborg|24px]]&lt;br /&gt;
&lt;br /&gt;
|- id=&amp;quot;struck_by_inspiration&amp;quot;&lt;br /&gt;
    |{{Hero Shard|[[File:Hero_Shard_Icon_11.png|50px]]}}&lt;br /&gt;
    |{{Hero Shard|'''Struck by Inspiration'''}}&lt;br /&gt;
    |Hero attacks have '''3-5.33% (7.67%)''' chance to reset all ability cooldowns. Can only activate once every 5s.&lt;br /&gt;
    |4&lt;br /&gt;
    |{{IcoWeapon}}&lt;br /&gt;
    |&lt;br /&gt;
[[File:Squire_icon_trans.png|link=Squire|24px]]&lt;br /&gt;
[[File:Apprentice_icon_trans.png|link=Apprentice|24px]]&lt;br /&gt;
[[File:Huntress_icon_trans.png|link=Huntress|24px]]&lt;br /&gt;
[[File:Monk_icon_trans.png|link=Monk|24px]]&lt;br /&gt;
[[File:AbyssLord_icon_trans.png|link=Abyss Lord|24px]]&lt;br /&gt;
[[File:SeriesEV2_icon_trans.png|link=Series EV2|24px]]&lt;br /&gt;
[[File:Gunwitch_icon_trans.png|link=Gun Witch|24px]]&lt;br /&gt;
[[File:Lavamancer_icon_trans.png|link=Lavamancer|24px]]&lt;br /&gt;
[[File:Mystic_icon_trans.png|link=Mystic|24px]]&lt;br /&gt;
[[File:Dryad_icon_trans.png|link=Dryad|24px]]&lt;br /&gt;
[[File:Initiate_icon_trans.png|link=Initiate|24px]]&lt;br /&gt;
[[File:Adept_icon_trans.png|link=Adept|24px]]&lt;br /&gt;
[[File:Mercenary_icon_trans.png|link=Mercenary|24px]]&lt;br /&gt;
[[File:Countess_icon_trans.png|link=Countess|24px]]&lt;br /&gt;
[[File:Engineer_Icon.png|link=Engineer|24px]]&lt;br /&gt;
[[File:Aquarion HeadIcon.png|link=Aquarion|24px]]&lt;br /&gt;
[[File:Frostweaver HeadIcon.png|link=Frostweaver|24px]]&lt;br /&gt;
[[File:Cyborg HeadIcon.png|link=Cyborg|24px]]&lt;br /&gt;
&lt;br /&gt;
|- id=&amp;quot;thick_vines&amp;quot;&lt;br /&gt;
    |{{Defense Shard|[[File:Defense_Shard_Icon_1.png|50px]]}}&lt;br /&gt;
    |{{Defense Shard|'''Thick Vines'''}}&lt;br /&gt;
    |World Tree damages enemies for an extra '''50-200% (250%)''' of your Defense Health&lt;br /&gt;
    |12&lt;br /&gt;
    |{{IcoRelic}}&lt;br /&gt;
    |&lt;br /&gt;
[[File:Dryad_icon_trans.png|link=Dryad|24px]]&lt;br /&gt;
&lt;br /&gt;
|- id=&amp;quot;tranquil_haste&amp;quot;&lt;br /&gt;
    |{{Hero Shard|[[File:Hero_Shard_Icon_14.png|50px]]}}&lt;br /&gt;
    |{{Hero Shard|'''Tranquil Haste'''}}&lt;br /&gt;
    |Increases your movement speed by '''200-600 (800)'''. Not active during Combat Phase.&lt;br /&gt;
    |8&lt;br /&gt;
    |{{IcoBoots}}&lt;br /&gt;
    |All&lt;br /&gt;
&lt;br /&gt;
|- id=&amp;quot;weakness_targeting&amp;quot;&lt;br /&gt;
    |{{Hero Shard|[[File:Hero_Shard_Icon_2.png|50px]]}}&lt;br /&gt;
    |{{Hero Shard|'''Weakness Targeting'''}}&lt;br /&gt;
    |Increases damage by '''2.5-7.5% (10%)''' for every status effect on the enemy, with a maximum increase of 30%.&lt;br /&gt;
    |8&lt;br /&gt;
    |{{IcoWeapon}}&lt;br /&gt;
    |All&lt;br /&gt;
&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Artemis</name></author>	</entry>

	<entry>
		<id>https://wiki.dungeondefenders2.com/index.php?title=File:Jester_icon_trans.png&amp;diff=24729</id>
		<title>File:Jester icon trans.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.dungeondefenders2.com/index.php?title=File:Jester_icon_trans.png&amp;diff=24729"/>
				<updated>2026-05-26T16:08:18Z</updated>
		
		<summary type="html">&lt;p&gt;Artemis: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Artemis</name></author>	</entry>

	<entry>
		<id>https://wiki.dungeondefenders2.com/index.php?title=Template:Shards/Hypershards&amp;diff=24728</id>
		<title>Template:Shards/Hypershards</title>
		<link rel="alternate" type="text/html" href="https://wiki.dungeondefenders2.com/index.php?title=Template:Shards/Hypershards&amp;diff=24728"/>
				<updated>2026-05-26T16:04:42Z</updated>
		
		<summary type="html">&lt;p&gt;Artemis: /* Hyper Shards */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Hyper Shards==&lt;br /&gt;
[[File:The_Hyper_Shard_Icon.png|right|120px]]&lt;br /&gt;
With the introduction of mastery mode, several new hyper shards have been introduced to the game.  Shards unlock as you earn stars in mastery mode.&lt;br /&gt;
Each hyper shard can only be obtained once in Mastery mode.&lt;br /&gt;
&lt;br /&gt;
As of the Prime Incursion Update, completing '''''all maps within a prime region''''' awards a hyper shard.  Completing all seven regions awards the last hyper shard.  This allows you to obtain a second set of all the shards.&lt;br /&gt;
Note that the order that you obtain hyper shards in Prime Incursions is different than that of Mastery mode (e.g. the first prime region doesn't award Mass Destruction).&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:90%; text-align:center;&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;2&amp;quot; style=&amp;quot;width:5%;&amp;quot; text-align:center;&amp;quot; | Name&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;width:40%;&amp;quot; text-align:center;&amp;quot; | Effect &lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;width:5%;&amp;quot; text-align:center;&amp;quot; | Upgr. levels &lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;width:5%;&amp;quot; text-align:center;&amp;quot; | Slot&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;width:10%; text-align:center;&amp;quot; | Acquisition&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:7%; text-align:center; border-bottom:inherit;&amp;quot; | Mastery Stars&lt;br /&gt;
! style=&amp;quot;width:10%; text-align:center; border-bottom:inherit;&amp;quot; | C8+ Prime Incursions&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|- id=&amp;quot;mass_destruction&amp;quot;&lt;br /&gt;
    |{{Hyper Shard|[[File:Hyper_Shard_Icon_2.png|50px]]}} &lt;br /&gt;
    |{{Hyper Shard|'''Mass Destruction'''}} &lt;br /&gt;
    |Increases the Defense Power of the affected tower by '''2-70%''' .&lt;br /&gt;
    |34&lt;br /&gt;
    |{{IcoRelic}}&lt;br /&gt;
    |50 Stars&lt;br /&gt;
    |Complete all Regions in either Chaos 8, 9, or 10. &lt;br /&gt;
&lt;br /&gt;
|- id=&amp;quot;vicious_strikes&amp;quot;&lt;br /&gt;
    |{{Hyper Shard|[[File:Hyper_Shard_Icon_5.png|50px]]}} &lt;br /&gt;
    |{{Hyper Shard|'''Vicious Strikes'''}} &lt;br /&gt;
    |Increases the Defense Range of the affected tower by '''175-2275''' units.&lt;br /&gt;
    |12&lt;br /&gt;
    |{{IcoRelic}}&lt;br /&gt;
    |155 Stars&lt;br /&gt;
    |Prime VI&lt;br /&gt;
&lt;br /&gt;
|- id=&amp;quot;radiant_critical_power&amp;quot;&lt;br /&gt;
    |{{Hyper Shard|[[File:Hyper_Shard_Icon_3.png|50px]]}} &lt;br /&gt;
    |{{Hyper Shard|'''Radiant Critical Power'''}} &lt;br /&gt;
    |Increases the Defense Critical Damage of nearby defenses by '''0-5%''' and Defense Critical Chance of nearby defenses by '''3%'''.&lt;br /&gt;
    |5&lt;br /&gt;
    |{{IcoBoots}}&lt;br /&gt;
    |260 Stars&lt;br /&gt;
    |Prime IV&lt;br /&gt;
&lt;br /&gt;
|- id=&amp;quot;explosive_shielding_guard&amp;quot;&lt;br /&gt;
    |{{Hyper Shard|[[File:Hyper_Shard_Icon_1.png|50px]]}} &lt;br /&gt;
    |{{Hyper Shard|'''Explosive Shielding Guard'''}} &lt;br /&gt;
    |When the affected tower takes damage, it has a '''3-35%''' chance to gain a shield for '''50-250%''' of its Defense Health for 5 seconds and to trigger an explosion that deals '''140-500%''' of its Defense Health as damage to nearby enemies. Does not work with Auras and Traps. This does not destroy the tower. Does not stack with Shielding Guard or Explosive Guard.&lt;br /&gt;
    |20&lt;br /&gt;
    |{{IcoRelic}}&lt;br /&gt;
    |365 Stars&lt;br /&gt;
    |Prime II&lt;br /&gt;
&lt;br /&gt;
|- id=&amp;quot;thunderstruck&amp;quot;&lt;br /&gt;
    |{{Hyper Shard|[[File:Hyper_Shard_Icon_4.png|50px]]}} &lt;br /&gt;
    |{{Hyper Shard|'''Thunderstruck'''}} &lt;br /&gt;
    |Your primary attacks have a '''2-26%''' chance on hit to [[Elements|drench]] enemies for '''3-7''' seconds and your primary attacks deal an additional '''16-40%''' damage as [[Elements|storm]] damage. Storm damage has a 3 second cooldown.&lt;br /&gt;
    |12&lt;br /&gt;
    |{{IcoWeapon}}&lt;br /&gt;
    |470 Stars&lt;br /&gt;
    |Prime III&lt;br /&gt;
&lt;br /&gt;
|- id=&amp;quot;destructive_pylon&amp;quot;&lt;br /&gt;
    |{{Hyper Shard|[[File:Hyper_Shard_Icon_2.png|50px]]}} &lt;br /&gt;
    |{{Hyper Shard|'''Destructive Pylon'''}} &lt;br /&gt;
    |Increases the Defense Power of nearby defenses to '''102-138%''' and increases the Defense Power of the affected tower by '''2-34%'''. Does not stack with Destruction or Power Pylon.&lt;br /&gt;
    |18&lt;br /&gt;
    |{{IcoRelic}}&lt;br /&gt;
    |575 Stars&lt;br /&gt;
    |Prime I&lt;br /&gt;
&lt;br /&gt;
|- id=&amp;quot;automation&amp;quot;&lt;br /&gt;
    |{{Hyper Shard|[[File:Hyper_Shard_Icon_1.png|50px]]}} &lt;br /&gt;
    |{{Hyper Shard|'''Automation'''}} &lt;br /&gt;
    |Each time your defense attacks, it heals for '''0.2-2%''' of its max health. Cooldown of 0.7 seconds.&lt;br /&gt;
    |20&lt;br /&gt;
    |{{IcoRelic}}&lt;br /&gt;
    |680 Stars&lt;br /&gt;
    |Prime V&lt;br /&gt;
&lt;br /&gt;
|- id=&amp;quot;Juggernaut&amp;quot;&lt;br /&gt;
    |{{Hyper Shard|[[File:Hyper_Shard_Icon_6.png|50px]]}} &lt;br /&gt;
    |{{Hyper Shard|'''Juggernaut'''}} &lt;br /&gt;
    |Increases the Defense Health of the affected tower by '''2-70%''' and increases damage resistance by '''2-20%'''.&lt;br /&gt;
    |16&lt;br /&gt;
    |{{IcoRelic}}&lt;br /&gt;
    |785 Stars&lt;br /&gt;
    |Prime VII&lt;br /&gt;
&lt;br /&gt;
|- id=&amp;quot;Genie King's Blessing&amp;quot;&lt;br /&gt;
    |{{Hyper Shard|[[File:Hyper_Shard_Icon_3.png|50px]]}} &lt;br /&gt;
    |{{Hyper Shard|'''Genie King's Blessing'''}} &lt;br /&gt;
    |Gain '''1-3''' defense mana upon defeating an enemy, up to 100 enemies per Combat Phase.&lt;br /&gt;
    |5&lt;br /&gt;
    |{{IcoBoots}}&lt;br /&gt;
    |880 Stars&lt;br /&gt;
    |Complete all Prime Regions in Chaos 9. &lt;br /&gt;
&lt;br /&gt;
|- id=&amp;quot;Tandem Strike&amp;quot;&lt;br /&gt;
    |{{Hyper Shard|[[File:Hyper_Shard_Icon_3.png|50px]]}} &lt;br /&gt;
    |{{Hyper Shard|'''Tandem Strike'''}} &lt;br /&gt;
    |After damaging an enemy, all Defenses deal '''5-25%''' more damage to that enemy for 5 seconds.&lt;br /&gt;
    |20&lt;br /&gt;
    |{{IcoWeapon}}&lt;br /&gt;
    |975 Stars&lt;br /&gt;
    |Complete all Prime Regions in Chaos 10. &lt;br /&gt;
|- id=&amp;quot;Haste Infusion&amp;quot;&lt;br /&gt;
    |{{Hyper Shard|[[File:Hyper_Shard_Icon_7.png|45px]]}} &lt;br /&gt;
    |{{Hyper Shard|'''Haste Infusion'''}} &lt;br /&gt;
    |Increases the tower’s Attack Rate by x%. When the tower deals damage, it gains y% increased Defense Damage can stack up to 5 times.&lt;br /&gt;
    |20&lt;br /&gt;
    |{{IcoRelic}}&lt;br /&gt;
    |1070 Stars&lt;br /&gt;
    |Complete all Prime Regions in Chaos 11. &lt;br /&gt;
&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Artemis</name></author>	</entry>

	<entry>
		<id>https://wiki.dungeondefenders2.com/index.php?title=File:Hyper_Shard_Icon_7.png&amp;diff=24727</id>
		<title>File:Hyper Shard Icon 7.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.dungeondefenders2.com/index.php?title=File:Hyper_Shard_Icon_7.png&amp;diff=24727"/>
				<updated>2026-05-26T16:03:09Z</updated>
		
		<summary type="html">&lt;p&gt;Artemis: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Artemis</name></author>	</entry>

	<entry>
		<id>https://wiki.dungeondefenders2.com/index.php?title=Template:Jester_Defenses&amp;diff=24725</id>
		<title>Template:Jester Defenses</title>
		<link rel="alternate" type="text/html" href="https://wiki.dungeondefenders2.com/index.php?title=Template:Jester_Defenses&amp;diff=24725"/>
				<updated>2026-05-06T14:08:09Z</updated>
		
		<summary type="html">&lt;p&gt;Artemis: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;''List of [[Jester]]-specific [[Defenses|Defenses]]'':&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:95%; text-align:center;&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;2&amp;quot; style=&amp;quot;width:5%; text-align:center;&amp;quot; | Tower&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;width:3%; text-align:center;&amp;quot; | Type&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;width:50%; text-align:center;&amp;quot; | Description&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;width:15%; text-align:center;&amp;quot; | Additional info&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:3%;&amp;quot; |Mana cost||Damage Type||Targets&lt;br /&gt;
|-&lt;br /&gt;
|[[file:Party Popper Tower.png|48px]]&lt;br /&gt;
    |[[Party Popper]]&lt;br /&gt;
    |[[Defenses#Towers|Tower]]&lt;br /&gt;
    |Fires a range of projectiles a Magic Missile, Harpoon, Water Ballon, Poison Flask, and Oil Flask&lt;br /&gt;
    |30&lt;br /&gt;
    |[[Magical]]&lt;br /&gt;
    |All&lt;br /&gt;
|-&lt;br /&gt;
|[[file:Jack in the Box.png|48px]]&lt;br /&gt;
    |[[Jack in the Box]]&lt;br /&gt;
    |[[Defenses#Blockades|Blockade]]&lt;br /&gt;
    |Summon a giant jack-in-the-box present that pops out and punches enemies, dealing massive damage and knocking them back.&lt;br /&gt;
    |30&lt;br /&gt;
    |[[Physical]]&lt;br /&gt;
    |Ground&lt;br /&gt;
|-&lt;br /&gt;
|[[file:Balloon Machine.png|48px]]&lt;br /&gt;
    |[[Balloon Machine]]&lt;br /&gt;
    |[[Defenses#Towers|Tower]]&lt;br /&gt;
    |Build a Balloon Machine that creates Balloons that fly to and explode on contact dealing magical fire damage.&lt;br /&gt;
    |40&lt;br /&gt;
    |[[Magical]]&lt;br /&gt;
    |All&lt;br /&gt;
|-&lt;br /&gt;
|[[file:Confetti Cannon.png|48px]]&lt;br /&gt;
    |[[Confetti Cannon]]&lt;br /&gt;
    |[[Defenses#Towers|Tower]]&lt;br /&gt;
    |Fires a burst of explosive energy that showers the area in confetti, dealing Magical damage to all enemies in range.&lt;br /&gt;
    |40&lt;br /&gt;
    |[[Magical]]&lt;br /&gt;
    |All&lt;br /&gt;
|-&lt;br /&gt;
|}&amp;lt;!--&lt;br /&gt;
&lt;br /&gt;
--&amp;gt;&amp;lt;noinclude&amp;gt;[[Category:Defenses|Hero]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Artemis</name></author>	</entry>

	<entry>
		<id>https://wiki.dungeondefenders2.com/index.php?title=File:Jack_in_the_Box.png&amp;diff=24724</id>
		<title>File:Jack in the Box.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.dungeondefenders2.com/index.php?title=File:Jack_in_the_Box.png&amp;diff=24724"/>
				<updated>2026-05-06T14:07:53Z</updated>
		
		<summary type="html">&lt;p&gt;Artemis: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Artemis</name></author>	</entry>

	<entry>
		<id>https://wiki.dungeondefenders2.com/index.php?title=File:Confetti_Cannon.png&amp;diff=24723</id>
		<title>File:Confetti Cannon.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.dungeondefenders2.com/index.php?title=File:Confetti_Cannon.png&amp;diff=24723"/>
				<updated>2026-05-06T14:07:33Z</updated>
		
		<summary type="html">&lt;p&gt;Artemis: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Artemis</name></author>	</entry>

	<entry>
		<id>https://wiki.dungeondefenders2.com/index.php?title=File:Balloon_Machine.png&amp;diff=24722</id>
		<title>File:Balloon Machine.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.dungeondefenders2.com/index.php?title=File:Balloon_Machine.png&amp;diff=24722"/>
				<updated>2026-05-06T14:07:07Z</updated>
		
		<summary type="html">&lt;p&gt;Artemis: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Artemis</name></author>	</entry>

	<entry>
		<id>https://wiki.dungeondefenders2.com/index.php?title=File:Party_Popper_Tower.png&amp;diff=24720</id>
		<title>File:Party Popper Tower.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.dungeondefenders2.com/index.php?title=File:Party_Popper_Tower.png&amp;diff=24720"/>
				<updated>2026-05-06T14:01:25Z</updated>
		
		<summary type="html">&lt;p&gt;Artemis: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Artemis</name></author>	</entry>

	<entry>
		<id>https://wiki.dungeondefenders2.com/index.php?title=Dark_Assassin&amp;diff=24718</id>
		<title>Dark Assassin</title>
		<link rel="alternate" type="text/html" href="https://wiki.dungeondefenders2.com/index.php?title=Dark_Assassin&amp;diff=24718"/>
				<updated>2026-05-05T03:40:14Z</updated>
		
		<summary type="html">&lt;p&gt;Artemis: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Enemy Infobox&lt;br /&gt;
|image = File:Chaos V Enemy - Dark Assassin.png&lt;br /&gt;
|enemy_types = Melee, Chaos, Flying&lt;br /&gt;
|lane_type = [[File:Ground Spawn Symbol.png|30px]] Ground &lt;br /&gt;
[[File:Air Spawn Symbol.png|30px]] Air (Onslaught)&lt;br /&gt;
|appearances = [[Expeditions]], [[Onslaught]], [[Incursions]], [[Mastery]], and [[Survival]]&lt;br /&gt;
|schedule_icon = File:Dark_Assassin_Icon.png&lt;br /&gt;
}}&lt;br /&gt;
Shadowy foes that latch onto their prey, the '''Dark Assassin''' is a featured [[Expeditions | Chaos]] enemy. &lt;br /&gt;
&lt;br /&gt;
==Behavior==&lt;br /&gt;
[[File:Dark Assassin%27s Attack.gif|270px|left]]&lt;br /&gt;
&amp;lt;div class=&amp;quot;thumb tleft&amp;quot;&amp;gt;&amp;lt;div class=&amp;quot;thumbinner&amp;quot; style=&amp;quot;width:250px;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:DarkAssassinTarget.ogg]]&amp;lt;div class=&amp;quot;thumbcaption&amp;quot;&amp;gt;Target sound effect&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
Unlike most conventional enemy types, the Dark Assassin's core purpose is disrupting the function of a player's hero. The attack pattern starts when a Dark Assassin has randomly chosen a player target. Teleporting to it's victim, it grabs on, stabbing them multiple times before disappearing back to spawn to begin the pattern again. &lt;br /&gt;
&lt;br /&gt;
Being grabbed last for about 5 seconds before the Assassin lets go. Players are unable to attack or upgrade/sell/repair defenses while grabbed, but can still move around (double-jumping seems to be disabled). While multiple Assassins can swarm a player, the duration of a hero being grabbed fortunately do not extend. After retreating, Dark Assassins may also heal before attacking again.&lt;br /&gt;
&lt;br /&gt;
Whispers can be heard if they are nearby. Indicators that Assassins are about to attack are the purple glowing and swirling fog surrounding the neck and head of its victim, coupled with a unique targeting sound effect.&lt;br /&gt;
&lt;br /&gt;
You are not safe from the Dark Assassin if using the [[Lavamancer]] [[:Submerge/Emerge]].&lt;br /&gt;
&lt;br /&gt;
A common issue players will have with Assassins is their splash damage when they first grab a victim. This splash can damage, or destroy, a core if the hero picked by the Assassin is near one at the time of their attack. It is a good idea to stay away from the main objectives in [[Expeditions#Chaos_V | Chaos V]] and above.&lt;br /&gt;
 &lt;br /&gt;
==Strategies==&lt;br /&gt;
* Standing in auras or in front of heavy hitting towers so that for the duration you are unable to attack, your towers/auras can. Towers with the ability to stun or knock enemies up, such as the '''[[Viper's Fangs]]''', '''[[Geyser Trap]]''' or '''[[Earthshatter Tower]]''' (with '''Earth Toss''' shard equipped), can consistently remove the Assassin. '''[[Frost Strikes Aura]]''' with '''Lingering Frostfire''' mod and '''Water Elemental''' Shard can also freeze the assassin off you.&lt;br /&gt;
&lt;br /&gt;
* [[Pet_Abilities|Pet Abilities]] can be utilized, even while being latched on. '''Sparkle Party''' and '''Stalagmite''' are good abilities to use to get an Assassin off you.&lt;br /&gt;
&lt;br /&gt;
* Shards like '''Taser Suit''' or Mods like '''Shackled''' will have a chance to stun Dark Assassins off when they're attacking a hero.&lt;br /&gt;
&lt;br /&gt;
* Having 10/10 '''Tenacity Chip''' in all four armor pieces does not prevent latching, but it negates the stun effect, allowing the equipped player to continue attacking and casting abilities while latched. Full Tenacity can also be achieved with only a gilded '''Escape Artist''' Shard if you're playing as [[Mercenary]].&lt;br /&gt;
&lt;br /&gt;
* If you're playing as [[Barbarian]], activating '''[[Turtle Stance]]''' will have a player be immune to being targeted by Dark Assassins and if the stance is triggered when an Assassin's targeting is in effect, the player will not be latched on when the Assassin teleports to them. &lt;br /&gt;
&lt;br /&gt;
* If you're playing as [[Hunter]], having '''[[Cloaked]]''' activated will have Assassins teleport back to spawn immediately after teleporting to you.&lt;br /&gt;
&lt;br /&gt;
* '''Pest Repellant Chip''' can be used to increase survivability to an extent against Dark Assassin attacks.&lt;br /&gt;
&lt;br /&gt;
==Appearances==&lt;br /&gt;
For Expeditions, Incursions and Mastery, Dark Assassin first appears in [[Expeditions#Chaos_V | Chaos V]] up until [[Expeditions#Chaos_IX | Chaos IX]]. They spawn from ground lanes.&lt;br /&gt;
&lt;br /&gt;
In Onslaught, the Assassins starts appearing in floor 17 onwards as part of air lane schedules with &amp;quot;Stabby&amp;quot; prefixes. Other schedules include:&lt;br /&gt;
* Carnival Flyer&lt;br /&gt;
* Air Raid&lt;br /&gt;
&lt;br /&gt;
{{Enemy Infobox&lt;br /&gt;
|name = Skarnash the Terrible&lt;br /&gt;
|image = File:Chaos V Enemy - Skarnash the Terrible.png&lt;br /&gt;
|enemy_types = Melee, Chaos, Miniboss, Flying&lt;br /&gt;
|lane_type = Ground&lt;br /&gt;
|appearances = [[Expeditions]], [[Onslaught]], [[Incursions]], [[Mastery]], and [[Survival]]&lt;br /&gt;
|schedule_icon = File:Skarnash_Miniboss_Icon.png&lt;br /&gt;
}}&lt;br /&gt;
== Miniboss Variant - Skarnash the Terrible ==&lt;br /&gt;
The mini-boss variant for Dark Assassin is Skarnash the Terrible, a silver and black armored Dark Assassin. Just like regular Dark Assassins, Skarnash teleports to players from spawn. It is immune to being knocked up, but can still be stunned.&lt;br /&gt;
&lt;br /&gt;
Skarnash usually have a chance appear at wave 5 in [[Expeditions#Chaos_V | Chaos V]] Expeditions or in Omega Waves at the Lost Temple for Onslaught. &lt;br /&gt;
&lt;br /&gt;
== Incursion Variant - Altar Assassin ==&lt;br /&gt;
This variant of Assassins found only in [[Incursions#Altar_of_the_Athame|Altar of the Athame]] Incursions visually resembles a regular Dark Assassin, only bigger in size. The main difference comes in behavior - unlike those Chaos V enemies where they teleport to attack players, Altar Assassins will just slowly float toward their target (towers or heroes) without any tricks. &lt;br /&gt;
&lt;br /&gt;
Aside from differences in behavior, their main gimmick is tied to how the Incursion works where Altar Assassins are invulnerable to any forms of damage - in this state, these Assassins are entirely covered in purple color to visually indicate their invulnerability. This immunity can only be removed by completing the Incursion's Dark Ritual has been completed and deafeating all of them will end a wave. The Altar Assassins can also be stunned by activating Assassin's Bells found within Crumbled Bulwark.&lt;br /&gt;
&lt;br /&gt;
== Notes and Trivia ==&lt;br /&gt;
* Altar Assassins were originally introduced before Dark Assassins. Because of how content revolves more around Chaos tiers as updates passes by, Incursions ended up falling out of prominence resulting in Dark Assassins becoming the main thing that comes into people's mind when it comes the Assassin's enemy model.&lt;br /&gt;
* Tier 1-3 forms has already been concepted for Assassins. However only Tier 3 version has been used for both Dark and Altar Assassins. Even Skarnash is a retexture of a Tier 3 Assassin. &lt;br /&gt;
* The icon for Dark Assassins features the head of a Tier 2 Assassin instead of Tier 3.&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Dark Assassin Unused Trials Teaser.jpg|&amp;lt;sub&amp;gt;Unreleased Dark Assassin Teaser. Artwork by Michael Drake.&amp;lt;/sub&amp;gt;&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
||&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Assassin Concept Art.jpg|&amp;lt;sub&amp;gt;Dark Assassin Tiers Concept by Enrique Rivera.&amp;lt;/sub&amp;gt;&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
||&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:DD2 Altar Assassin Artwork.jpg|&amp;lt;sub&amp;gt;The Dark Altar Artwork featuring Altar Assassins.&amp;lt;/sub&amp;gt;&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
||&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Barbarian vs Dark Assassin Artwork.jpg|&amp;lt;sub&amp;gt;Barbarian facing off a Dark Assassin. Promotional art used for social media.&amp;lt;/sub&amp;gt;&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
* '''[Early Access] 19.0''' : Introduced Dark Assassins.&lt;br /&gt;
* '''[Early Access] 15.4''' : Introduced Altar Assassins.&lt;br /&gt;
&lt;br /&gt;
[[Category:Enemies]]&lt;/div&gt;</summary>
		<author><name>Artemis</name></author>	</entry>

	<entry>
		<id>https://wiki.dungeondefenders2.com/index.php?title=Dark_Assassin&amp;diff=24717</id>
		<title>Dark Assassin</title>
		<link rel="alternate" type="text/html" href="https://wiki.dungeondefenders2.com/index.php?title=Dark_Assassin&amp;diff=24717"/>
				<updated>2026-05-05T03:38:00Z</updated>
		
		<summary type="html">&lt;p&gt;Artemis: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Enemy Infobox&lt;br /&gt;
|image = File:Chaos V Enemy - Dark Assassin.png&lt;br /&gt;
|enemy_types = Melee, Chaos, Flying&lt;br /&gt;
|lane_type = [[File:Ground Spawn Symbol.png|30px]] Ground &lt;br /&gt;
[[File:Air Spawn Symbol.png|30px]] Air (Onslaught)&lt;br /&gt;
|appearances = [[Expeditions]], [[Onslaught]], [[Incursions]], [[Mastery]], and [[Survival]]&lt;br /&gt;
|schedule_icon = File:Dark_Assassin_Icon.png&lt;br /&gt;
}}&lt;br /&gt;
Shadowy foes that latch onto their prey, the '''Dark Assassin''' is a featured [[Expeditions | Chaos]] enemy. &lt;br /&gt;
&lt;br /&gt;
==Behavior==&lt;br /&gt;
[[File:Dark Assassin%27s Attack.gif|270px|left]]&lt;br /&gt;
&amp;lt;div class=&amp;quot;thumb tleft&amp;quot;&amp;gt;&amp;lt;div class=&amp;quot;thumbinner&amp;quot; style=&amp;quot;width:250px;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:DarkAssassinTarget.ogg]]&amp;lt;div class=&amp;quot;thumbcaption&amp;quot;&amp;gt;Target sound effect&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
Unlike most conventional enemy types, the Dark Assassin's core purpose is disrupting the function of a player's hero. The attack pattern starts when a Dark Assassin has randomly chosen a player target. Teleporting to it's victim, it grabs on, stabbing them multiple times before disappearing back to spawn to begin the pattern again. &lt;br /&gt;
&lt;br /&gt;
Being grabbed last for about 5 seconds before the Assassin lets go. Players are unable to attack or upgrade/sell/repair defenses while grabbed, but can still move around (double-jumping seems to be disabled). While multiple Assassins can swarm a player, the duration of a hero being grabbed fortunately do not extend. After retreating, Dark Assassins may also heal before attacking again.&lt;br /&gt;
&lt;br /&gt;
Whispers can be heard if they are nearby. Indicators that Assassins are about to attack are the purple glowing and swirling fog surrounding the neck and head of its victim, coupled with a unique targeting sound effect.&lt;br /&gt;
&lt;br /&gt;
You are not safe from the Dark Assassin if using the [[Lavamancer]] [[:Submerge/Emerge]].&lt;br /&gt;
&lt;br /&gt;
A common issue players will have with Assassins is their splash damage when they first grab a victim. This splash can damage, or destroy, a core if the hero picked by the Assassin is near one at the time of their attack. It is a good idea to stay away from the main objectives in Chaos V and above.&lt;br /&gt;
 &lt;br /&gt;
==Strategies==&lt;br /&gt;
* Standing in auras or in front of heavy hitting towers so that for the duration you are unable to attack, your towers/auras can. Towers with the ability to stun or knock enemies up, such as the '''[[Viper's Fangs]]''', '''[[Geyser Trap]]''' or '''[[Earthshatter Tower]]''' (with '''Earth Toss''' shard equipped), can consistently remove the Assassin. '''[[Frost Strikes Aura]]''' with '''Lingering Frostfire''' mod and '''Water Elemental''' Shard can also freeze the assassin off you.&lt;br /&gt;
&lt;br /&gt;
* [[Pet_Abilities|Pet Abilities]] can be utilized, even while being latched on. '''Sparkle Party''' and '''Stalagmite''' are good abilities to use to get an Assassin off you.&lt;br /&gt;
&lt;br /&gt;
* Shards like '''Taser Suit''' or Mods like '''Shackled''' will have a chance to stun Dark Assassins off when they're attacking a hero.&lt;br /&gt;
&lt;br /&gt;
* Having 10/10 '''Tenacity Chip''' in all four armor pieces does not prevent latching, but it negates the stun effect, allowing the equipped player to continue attacking and casting abilities while latched. Full Tenacity can also be achieved with only a gilded '''Escape Artist''' Shard if you're playing as [[Mercenary]].&lt;br /&gt;
&lt;br /&gt;
* If you're playing as [[Barbarian]], activating '''[[Turtle Stance]]''' will have a player be immune to being targeted by Dark Assassins and if the stance is triggered when an Assassin's targeting is in effect, the player will not be latched on when the Assassin teleports to them. &lt;br /&gt;
&lt;br /&gt;
* If you're playing as [[Hunter]], having '''[[Cloaked]]''' activated will have Assassins teleport back to spawn immediately after teleporting to you.&lt;br /&gt;
&lt;br /&gt;
* '''Pest Repellant Chip''' can be used to increase survivability to an extent against Dark Assassin attacks.&lt;br /&gt;
&lt;br /&gt;
==Appearances==&lt;br /&gt;
For Expeditions, Incursions and Mastery, Dark Assassin first appears in [[Expeditions#Chaos_V | Chaos 5]] up until [[Expeditions#Chaos_IX | Chaos 9]]. They spawn from ground lanes.&lt;br /&gt;
&lt;br /&gt;
In Onslaught, the Assassins starts appearing in floor 17 onwards as part of air lane schedules with &amp;quot;Stabby&amp;quot; prefixes. Other schedules include:&lt;br /&gt;
* Carnival Flyer&lt;br /&gt;
* Air Raid&lt;br /&gt;
&lt;br /&gt;
{{Enemy Infobox&lt;br /&gt;
|name = Skarnash the Terrible&lt;br /&gt;
|image = File:Chaos V Enemy - Skarnash the Terrible.png&lt;br /&gt;
|enemy_types = Melee, Chaos, Miniboss, Flying&lt;br /&gt;
|lane_type = Ground&lt;br /&gt;
|appearances = [[Expeditions]], [[Onslaught]], [[Incursions]], [[Mastery]], and [[Survival]]&lt;br /&gt;
|schedule_icon = File:Skarnash_Miniboss_Icon.png&lt;br /&gt;
}}&lt;br /&gt;
== Miniboss Variant - Skarnash the Terrible ==&lt;br /&gt;
The mini-boss variant for Dark Assassin is Skarnash the Terrible, a silver and black armored Dark Assassin. Just like regular Dark Assassins, Skarnash teleports to players from spawn. It is immune to being knocked up, but can still be stunned.&lt;br /&gt;
&lt;br /&gt;
Skarnash usually have a chance appear at wave 5 in Chaos V Expeditions or in Omega Waves at the Lost Temple for Onslaught. &lt;br /&gt;
&lt;br /&gt;
== Incursion Variant - Altar Assassin ==&lt;br /&gt;
This variant of Assassins found only in [[Incursions#Altar_of_the_Athame|Altar of the Athame]] Incursions visually resembles a regular Dark Assassin, only bigger in size. The main difference comes in behavior - unlike those Chaos V enemies where they teleport to attack players, Altar Assassins will just slowly float toward their target (towers or heroes) without any tricks. &lt;br /&gt;
&lt;br /&gt;
Aside from differences in behavior, their main gimmick is tied to how the Incursion works where Altar Assassins are invulnerable to any forms of damage - in this state, these Assassins are entirely covered in purple color to visually indicate their invulnerability. This immunity can only be removed by completing the Incursion's Dark Ritual has been completed and deafeating all of them will end a wave. The Altar Assassins can also be stunned by activating Assassin's Bells found within Crumbled Bulwark.&lt;br /&gt;
&lt;br /&gt;
== Notes and Trivia ==&lt;br /&gt;
* Altar Assassins were originally introduced before Dark Assassins. Because of how content revolves more around Chaos tiers as updates passes by, Incursions ended up falling out of prominence resulting in Dark Assassins becoming the main thing that comes into people's mind when it comes the Assassin's enemy model.&lt;br /&gt;
* Tier 1-3 forms has already been concepted for Assassins. However only Tier 3 version has been used for both Dark and Altar Assassins. Even Skarnash is a retexture of a Tier 3 Assassin. &lt;br /&gt;
* The icon for Dark Assassins features the head of a Tier 2 Assassin instead of Tier 3.&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Dark Assassin Unused Trials Teaser.jpg|&amp;lt;sub&amp;gt;Unreleased Dark Assassin Teaser. Artwork by Michael Drake.&amp;lt;/sub&amp;gt;&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
||&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Assassin Concept Art.jpg|&amp;lt;sub&amp;gt;Dark Assassin Tiers Concept by Enrique Rivera.&amp;lt;/sub&amp;gt;&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
||&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:DD2 Altar Assassin Artwork.jpg|&amp;lt;sub&amp;gt;The Dark Altar Artwork featuring Altar Assassins.&amp;lt;/sub&amp;gt;&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
||&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Barbarian vs Dark Assassin Artwork.jpg|&amp;lt;sub&amp;gt;Barbarian facing off a Dark Assassin. Promotional art used for social media.&amp;lt;/sub&amp;gt;&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
* '''[Early Access] 19.0''' : Introduced Dark Assassins.&lt;br /&gt;
* '''[Early Access] 15.4''' : Introduced Altar Assassins.&lt;br /&gt;
&lt;br /&gt;
[[Category:Enemies]]&lt;/div&gt;</summary>
		<author><name>Artemis</name></author>	</entry>

	<entry>
		<id>https://wiki.dungeondefenders2.com/index.php?title=Dark_Assassin&amp;diff=24716</id>
		<title>Dark Assassin</title>
		<link rel="alternate" type="text/html" href="https://wiki.dungeondefenders2.com/index.php?title=Dark_Assassin&amp;diff=24716"/>
				<updated>2026-05-05T03:20:23Z</updated>
		
		<summary type="html">&lt;p&gt;Artemis: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Enemy Infobox&lt;br /&gt;
|image = File:Chaos V Enemy - Dark Assassin.png&lt;br /&gt;
|enemy_types = Melee, Chaos, Flying&lt;br /&gt;
|lane_type = [[File:Ground Spawn Symbol.png|30px]] Ground &lt;br /&gt;
[[File:Air Spawn Symbol.png|30px]] Air (Onslaught)&lt;br /&gt;
|appearances = [[Expeditions]], [[Onslaught]], [[Incursions]], [[Mastery]], and [[Survival]]&lt;br /&gt;
|schedule_icon = File:Dark_Assassin_Icon.png&lt;br /&gt;
}}&lt;br /&gt;
Shadowy foes that latch onto their prey, the '''Dark Assassin''' is a featured [[Expeditions | Chaos]] enemy. &lt;br /&gt;
&lt;br /&gt;
==Behavior==&lt;br /&gt;
[[File:Dark Assassin%27s Attack.gif|270px|left]]&lt;br /&gt;
&amp;lt;div class=&amp;quot;thumb tleft&amp;quot;&amp;gt;&amp;lt;div class=&amp;quot;thumbinner&amp;quot; style=&amp;quot;width:250px;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:DarkAssassinTarget.ogg]]&amp;lt;div class=&amp;quot;thumbcaption&amp;quot;&amp;gt;Target sound effect&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
Unlike most conventional enemy types, the Dark Assassin's core purpose is disrupting the function of a player's hero. The attack pattern starts when a Dark Assassin has randomly chosen a player target. Teleporting to it's victim, it grabs on, stabbing them multiple times before disappearing back to spawn to begin the pattern again. &lt;br /&gt;
&lt;br /&gt;
Being grabbed last for about 5 seconds before the Assassin lets go. Players are unable to attack or upgrade/sell/repair defenses while grabbed, but can still move around (double-jumping seems to be disabled). While multiple Assassins can swarm a player, the duration of a hero being grabbed fortunately do not extend. After retreating, Dark Assassins may also heal before attacking again.&lt;br /&gt;
&lt;br /&gt;
Whispers can be heard if they are nearby. Indicators that Assassins are about to attack are the purple glowing and swirling fog surrounding the neck and head of its victim, coupled with a unique targeting sound effect.&lt;br /&gt;
&lt;br /&gt;
You are not safe from the Dark Assassin if using the [[Lavamancer]] [[:Submerge/Emerge]].&lt;br /&gt;
&lt;br /&gt;
A common issue players will have with Assassins is their splash damage when they first grab a victim. This splash can damage, or destroy, a core if the hero picked by the Assassin is near one at the time of their attack. It is a good idea to stay away from the main objectives in Chaos V and above.&lt;br /&gt;
 &lt;br /&gt;
==Strategies==&lt;br /&gt;
* Standing in auras or in front of heavy hitting towers so that for the duration you are unable to attack, your towers/auras can. Towers with the ability to stun or knock enemies up, such as the '''[[Viper's Fangs]]''', '''[[Geyser Trap]]''' or '''[[Earthshatter Tower]]''' (with '''Earth Toss''' shard equipped), can consistently remove the Assassin. '''[[Frost Strikes Aura]]''' with '''Lingering Frostfire''' mod and '''Water Elemental''' Shard can also freeze the assassin off you.&lt;br /&gt;
&lt;br /&gt;
* [[Pet_Abilities|Pet Abilities]] can be utilized, even while being latched on. '''Sparkle Party''' and '''Stalagmite''' are good abilities to use to get an Assassin off you.&lt;br /&gt;
&lt;br /&gt;
* Shards like '''Taser Suit''' or Mods like '''Shackled''' will have a chance to stun Dark Assassins off when they're attacking a hero.&lt;br /&gt;
&lt;br /&gt;
* Having 10/10 '''Tenacity Chip''' in all four armor pieces does not prevent latching, but it negates the stun effect, allowing the equipped player to continue attacking and casting abilities while latched. Full Tenacity can also be achieved with only a gilded '''Escape Artist''' Shard if you're playing as [[Mercenary]].&lt;br /&gt;
&lt;br /&gt;
* If you're playing as [[Barbarian]], activating '''[[Turtle Stance]]''' will have a player be immune to being targeted by Dark Assassins and if the stance is triggered when an Assassin's targeting is in effect, the player will not be latched on when the Assassin teleports to them. &lt;br /&gt;
&lt;br /&gt;
* If you're playing as [[Hunter]], having '''[[Cloaked]]''' activated will have Assassins teleport back to spawn immediately after teleporting to you.&lt;br /&gt;
&lt;br /&gt;
* '''Pest Repellant Chip''' can be used to increase survivability to an extent against Dark Assassin attacks.&lt;br /&gt;
&lt;br /&gt;
==Appearances==&lt;br /&gt;
For Expeditions, Incursions and Mastery, Dark Assassin first appears in [[Expeditions#Chaos_V | Chaos 5]] and all subsequent Chaos tiers. They spawn from ground lanes.&lt;br /&gt;
&lt;br /&gt;
In Onslaught, the Assassins starts appearing in floor 17 onwards as part of air lane schedules with &amp;quot;Stabby&amp;quot; prefixes. Other schedules include:&lt;br /&gt;
* Carnival Flyer&lt;br /&gt;
* Air Raid&lt;br /&gt;
&lt;br /&gt;
{{Enemy Infobox&lt;br /&gt;
|name = Skarnash the Terrible&lt;br /&gt;
|image = File:Chaos V Enemy - Skarnash the Terrible.png&lt;br /&gt;
|enemy_types = Melee, Chaos, Miniboss, Flying&lt;br /&gt;
|lane_type = Ground&lt;br /&gt;
|appearances = [[Expeditions]], [[Onslaught]], [[Incursions]], [[Mastery]], and [[Survival]]&lt;br /&gt;
|schedule_icon = File:Skarnash_Miniboss_Icon.png&lt;br /&gt;
}}&lt;br /&gt;
== Miniboss Variant - Skarnash the Terrible ==&lt;br /&gt;
The mini-boss variant for Dark Assassin is Skarnash the Terrible, a silver and black armored Dark Assassin. Just like regular Dark Assassins, Skarnash teleports to players from spawn. It is immune to being knocked up, but can still be stunned.&lt;br /&gt;
&lt;br /&gt;
Skarnash usually have a chance appear at wave 5 in Chaos V Expeditions or in Omega Waves at the Lost Temple for Onslaught. &lt;br /&gt;
&lt;br /&gt;
== Incursion Variant - Altar Assassin ==&lt;br /&gt;
This variant of Assassins found only in [[Incursions#Altar_of_the_Athame|Altar of the Athame]] Incursions visually resembles a regular Dark Assassin, only bigger in size. The main difference comes in behavior - unlike those Chaos V enemies where they teleport to attack players, Altar Assassins will just slowly float toward their target (towers or heroes) without any tricks. &lt;br /&gt;
&lt;br /&gt;
Aside from differences in behavior, their main gimmick is tied to how the Incursion works where Altar Assassins are invulnerable to any forms of damage - in this state, these Assassins are entirely covered in purple color to visually indicate their invulnerability. This immunity can only be removed by completing the Incursion's Dark Ritual has been completed and deafeating all of them will end a wave. The Altar Assassins can also be stunned by activating Assassin's Bells found within Crumbled Bulwark.&lt;br /&gt;
&lt;br /&gt;
== Notes and Trivia ==&lt;br /&gt;
* Altar Assassins were originally introduced before Dark Assassins. Because of how content revolves more around Chaos tiers as updates passes by, Incursions ended up falling out of prominence resulting in Dark Assassins becoming the main thing that comes into people's mind when it comes the Assassin's enemy model.&lt;br /&gt;
* Tier 1-3 forms has already been concepted for Assassins. However only Tier 3 version has been used for both Dark and Altar Assassins. Even Skarnash is a retexture of a Tier 3 Assassin. &lt;br /&gt;
* The icon for Dark Assassins features the head of a Tier 2 Assassin instead of Tier 3.&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Dark Assassin Unused Trials Teaser.jpg|&amp;lt;sub&amp;gt;Unreleased Dark Assassin Teaser. Artwork by Michael Drake.&amp;lt;/sub&amp;gt;&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
||&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Assassin Concept Art.jpg|&amp;lt;sub&amp;gt;Dark Assassin Tiers Concept by Enrique Rivera.&amp;lt;/sub&amp;gt;&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
||&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:DD2 Altar Assassin Artwork.jpg|&amp;lt;sub&amp;gt;The Dark Altar Artwork featuring Altar Assassins.&amp;lt;/sub&amp;gt;&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
||&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Barbarian vs Dark Assassin Artwork.jpg|&amp;lt;sub&amp;gt;Barbarian facing off a Dark Assassin. Promotional art used for social media.&amp;lt;/sub&amp;gt;&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
* '''[Early Access] 19.0''' : Introduced Dark Assassins.&lt;br /&gt;
* '''[Early Access] 15.4''' : Introduced Altar Assassins.&lt;br /&gt;
&lt;br /&gt;
[[Category:Enemies]]&lt;/div&gt;</summary>
		<author><name>Artemis</name></author>	</entry>

	<entry>
		<id>https://wiki.dungeondefenders2.com/index.php?title=Template:Shards/Survival&amp;diff=24711</id>
		<title>Template:Shards/Survival</title>
		<link rel="alternate" type="text/html" href="https://wiki.dungeondefenders2.com/index.php?title=Template:Shards/Survival&amp;diff=24711"/>
				<updated>2026-04-16T11:57:43Z</updated>
		
		<summary type="html">&lt;p&gt;Artemis: /* Survival Shards */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Survival Shards==&lt;br /&gt;
[[File:Survival Tier Icon.png|right|120px]]&lt;br /&gt;
Survival Shards are a new and separate tier of [[shards]] only obtainable from the survival gamemode or from the [[Explorer]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:90%; text-align:center;&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;2&amp;quot; style=&amp;quot;width:5%; text-align:center;&amp;quot; | Name&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;width:40%; text-align:center;&amp;quot; | Effect (Gilded value in brackets)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;width:5%; text-align:center;&amp;quot; | Upgr. levels&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;width:5%; text-align:center;&amp;quot; | Slot&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;width:10%; text-align:center;&amp;quot; | Compatible Heroes&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|- id=&amp;quot;brace_for_impact&amp;quot;&lt;br /&gt;
    |{{Hero Shard|[[File:Hero_Shard_Icon_15.png|50px]]}}&lt;br /&gt;
    |{{Hero Shard|'''Brace for Impact'''}}&lt;br /&gt;
    |After losing your slam ability, take '''4-20% (24%)''' less damage for 6 seconds.&lt;br /&gt;
    |16&lt;br /&gt;
    |{{IcoBoots}}&lt;br /&gt;
    |&lt;br /&gt;
[[File:Chibi barb copy.png|link=Barbarian|24px]]&lt;br /&gt;
[[File:Mercenary_icon_trans.png|link=Mercenary|24px]]&lt;br /&gt;
&lt;br /&gt;
|- id=&amp;quot;double_time&amp;quot;&lt;br /&gt;
    |{{Hero Shard|[[File:Hero_Shard_Icon_11.png|50px]]}}&lt;br /&gt;
    |{{Hero Shard|'''Double Time'''}}&lt;br /&gt;
    |Reduces build time for Defenses during Combat Phase by '''10-50% (58%)'''&lt;br /&gt;
    |20&lt;br /&gt;
    |{{IcoGloves}}&lt;br /&gt;
    |All&lt;br /&gt;
&lt;br /&gt;
|- id=&amp;quot;fleeting_rebirth&amp;quot;&lt;br /&gt;
    |{{Defense Shard|[[File:Hero_Shard_Icon_1.png|50px]]}}&lt;br /&gt;
    |{{Defense Shard|'''Fleeting Rebirth'''}}&lt;br /&gt;
    |Increase the Defense Power and Health of the affected tower by '''9-48% (60%)''' for 35 seconds after spawning.&lt;br /&gt;
    |14&lt;br /&gt;
    |{{IcoRelic}}&lt;br /&gt;
    |&lt;br /&gt;
[[File:AbyssLord_icon_trans.png|link=Abyss_Lord|24px]]&lt;br /&gt;
&lt;br /&gt;
|- id=&amp;quot;glacial_amplifier&amp;quot;&lt;br /&gt;
    |{{Hero Shard|[[File:Hero_Shard_Icon_Frostweaver.png|50px]]}}&lt;br /&gt;
    |{{Hero Shard|'''Glacial Amplifier'''}}&lt;br /&gt;
    |Increases the damage of Arctic Empowerment by '''4-40% (52%)'''&lt;br /&gt;
    |12&lt;br /&gt;
    |{{IcoGloves}}&lt;br /&gt;
    |&lt;br /&gt;
[[File:Frostweaver HeadIcon.png|link=Frostweaver|24px]]&lt;br /&gt;
&lt;br /&gt;
|- id=&amp;quot;heroic_convergence&amp;quot;&lt;br /&gt;
    |{{Hero Shard|[[File:Hero_Shard_Icon_8.png|50px]]}}&lt;br /&gt;
    |{{Hero Shard|'''Heroic Convergence'''}}&lt;br /&gt;
    |While Heroic Wave is active, you gain an additional '''10-58% (70%)''' Hero Damage and '''4-20% (24%)''' Ability Power. However, the damage boost of Heroic Wave is reduced by 30%.&lt;br /&gt;
    |16&lt;br /&gt;
    |{{IcoWeapon}}&lt;br /&gt;
    |&lt;br /&gt;
[[File:Monk_icon_trans.png|link=Monk|24px]]&lt;br /&gt;
&lt;br /&gt;
|- id=&amp;quot;icy_strikes&amp;quot;&lt;br /&gt;
    |{{Hero Shard|[[File:Hero_Shard_Icon_1.png|50px]]}}&lt;br /&gt;
    |{{Hero Shard|'''Icy Strikes'''}}&lt;br /&gt;
    |Your primary attacks chill enemies for 7 seconds making them move at '''90-52% (40%)''' movement speed.&lt;br /&gt;
    |12&lt;br /&gt;
    |{{IcoWeapon}}&lt;br /&gt;
    |All&lt;br /&gt;
&lt;br /&gt;
|- id=&amp;quot;long_shot&amp;quot;&lt;br /&gt;
    |{{Hero Shard|[[File:Hero_Shard_Icon_1.png|50px]]}}&lt;br /&gt;
    |{{Hero Shard|'''Long Shot'''}}&lt;br /&gt;
    |Increases damage the further you are from your target, up to '''+5-23.75% (30%)''' more damage.&lt;br /&gt;
    |12&lt;br /&gt;
    |{{IcoGloves}}&lt;br /&gt;
    |All&lt;br /&gt;
&lt;br /&gt;
|- id=&amp;quot;marks_for_life&amp;quot;&lt;br /&gt;
    |{{Hero Shard|[[File:Hero_Shard_Icon_11.png|50px]]}}&lt;br /&gt;
    |{{Hero Shard|'''Mark for Life'''}}&lt;br /&gt;
    |Abilities that consume Mark have '''18-50% (58%)''' chance to apply a new Mark.&lt;br /&gt;
    |16&lt;br /&gt;
    |{{IcoBoots}}&lt;br /&gt;
    |&lt;br /&gt;
[[File:Apprentice_icon_trans.png|link=Apprentice|24px]]&lt;br /&gt;
[[File:Adept_icon_trans.png|link=Adept|24px]]&lt;br /&gt;
&lt;br /&gt;
|- id=&amp;quot;resolute_armor&amp;quot;&lt;br /&gt;
    |{{Hero Shard|[[File:Hero_Shard_Icon_15.png|50px]]}}&lt;br /&gt;
    |{{Hero Shard|'''Resolute Armor'''}}&lt;br /&gt;
    |Limits potential damage taken from any one hit to '''95-90% (87.5%)''' of your maximum Health. This effect can only happen every 3 seconds.&lt;br /&gt;
    |8&lt;br /&gt;
    |{{IcoChest}}&lt;br /&gt;
    |All&lt;br /&gt;
&lt;br /&gt;
|- id=&amp;quot;rift_quake&amp;quot;&lt;br /&gt;
    |{{Hero Shard|[[File:Hero_Shard_Icon_Aquarion.png|50px]]}}&lt;br /&gt;
    |{{Hero Shard|'''Rift Quake'''}}&lt;br /&gt;
    |Oceanic Rift unleashes an earthquake at its targeted location, dealing '''50-4100% (5000%)''' of your Ability Power as magical earth damage&lt;br /&gt;
    |16&lt;br /&gt;
    |{{IcoHelmet}}&lt;br /&gt;
    |&lt;br /&gt;
[[File:Aquarion HeadIcon.png|link=Aquarion|24px]]&lt;br /&gt;
&lt;br /&gt;
|- id=&amp;quot;stand_your_ground&amp;quot;&lt;br /&gt;
    |{{Hero Shard|[[File:Hero_Shard_Icon_2.png|50px]]}}&lt;br /&gt;
    |{{Hero Shard|'''Stand Your Ground'''}}&lt;br /&gt;
    |While standing still, Hero Damage and Ability Power are increased by '''10-25% (30%)''', and you take '''8-20% (24%)''' less damage.&lt;br /&gt;
    |12&lt;br /&gt;
    |{{IcoWeapon}}&lt;br /&gt;
    |All&lt;br /&gt;
&lt;br /&gt;
|- id=&amp;quot;static_charge&amp;quot;&lt;br /&gt;
    |{{Defense Shard|[[File:Defense_Shard_Icon_7.png|50px]]}}&lt;br /&gt;
    |{{Defense Shard|'''Static Charge'''}}&lt;br /&gt;
    |Plasma Defense System has a '''12-42% (50%)''' chance on hit to deal '''15-60% (72%)''' extra Storm damage.&lt;br /&gt;
    |15&lt;br /&gt;
    |{{IcoRelic}}&lt;br /&gt;
    |&lt;br /&gt;
[[File:Cyborg HeadIcon.png|link=Cyborg|24px]]&lt;br /&gt;
&lt;br /&gt;
|- id=&amp;quot;struck_by_inspiration&amp;quot;&lt;br /&gt;
    |{{Hero Shard|[[File:Hero_Shard_Icon_11.png|50px]]}}&lt;br /&gt;
    |{{Hero Shard|'''Struck by Inspiration'''}}&lt;br /&gt;
    |Hero attacks have '''3-5.33% (7.67%)''' chance to reset all ability cooldowns. Can only activate once every 5s.&lt;br /&gt;
    |4&lt;br /&gt;
    |{{IcoWeapon}}&lt;br /&gt;
    |&lt;br /&gt;
[[File:Squire_icon_trans.png|link=Squire|24px]]&lt;br /&gt;
[[File:Apprentice_icon_trans.png|link=Apprentice|24px]]&lt;br /&gt;
[[File:Huntress_icon_trans.png|link=Huntress|24px]]&lt;br /&gt;
[[File:Monk_icon_trans.png|link=Monk|24px]]&lt;br /&gt;
[[File:AbyssLord_icon_trans.png|link=Abyss Lord|24px]]&lt;br /&gt;
[[File:SeriesEV2_icon_trans.png|link=Series EV2|24px]]&lt;br /&gt;
[[File:Gunwitch_icon_trans.png|link=Gun Witch|24px]]&lt;br /&gt;
[[File:Lavamancer_icon_trans.png|link=Lavamancer|24px]]&lt;br /&gt;
[[File:Mystic_icon_trans.png|link=Mystic|24px]]&lt;br /&gt;
[[File:Dryad_icon_trans.png|link=Dryad|24px]]&lt;br /&gt;
[[File:Initiate_icon_trans.png|link=Initiate|24px]]&lt;br /&gt;
[[File:Adept_icon_trans.png|link=Adept|24px]]&lt;br /&gt;
[[File:Mercenary_icon_trans.png|link=Mercenary|24px]]&lt;br /&gt;
[[File:Countess_icon_trans.png|link=Countess|24px]]&lt;br /&gt;
[[File:Engineer_Icon.png|link=Engineer|24px]]&lt;br /&gt;
[[File:Aquarion HeadIcon.png|link=Aquarion|24px]]&lt;br /&gt;
[[File:Frostweaver HeadIcon.png|link=Frostweaver|24px]]&lt;br /&gt;
[[File:Cyborg HeadIcon.png|link=Cyborg|24px]]&lt;br /&gt;
&lt;br /&gt;
|- id=&amp;quot;thick_vines&amp;quot;&lt;br /&gt;
    |{{Defense Shard|[[File:Defense_Shard_Icon_1.png|50px]]}}&lt;br /&gt;
    |{{Defense Shard|'''Thick Vines'''}}&lt;br /&gt;
    |World Tree damages enemies for an extra '''50-200% (250%)''' of your Defense Health&lt;br /&gt;
    |12&lt;br /&gt;
    |{{IcoRelic}}&lt;br /&gt;
    |&lt;br /&gt;
[[File:Dryad_icon_trans.png|link=Dryad|24px]]&lt;br /&gt;
&lt;br /&gt;
|- id=&amp;quot;tranquil_haste&amp;quot;&lt;br /&gt;
    |{{Hero Shard|[[File:Hero_Shard_Icon_14.png|50px]]}}&lt;br /&gt;
    |{{Hero Shard|'''Tranquil Haste'''}}&lt;br /&gt;
    |Increases your movement speed by '''200-600 (800)'''. Not active during Combat Phase.&lt;br /&gt;
    |8&lt;br /&gt;
    |{{IcoBoots}}&lt;br /&gt;
    |All&lt;br /&gt;
&lt;br /&gt;
|- id=&amp;quot;weakness_targeting&amp;quot;&lt;br /&gt;
    |{{Hero Shard|[[File:Hero_Shard_Icon_2.png|50px]]}}&lt;br /&gt;
    |{{Hero Shard|'''Weakness Targeting'''}}&lt;br /&gt;
    |Increases damage by '''2.5-7.5% (10%)''' for every status effect on the enemy, with a maximum increase of 30%.&lt;br /&gt;
    |8&lt;br /&gt;
    |{{IcoWeapon}}&lt;br /&gt;
    |All&lt;br /&gt;
&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Artemis</name></author>	</entry>

	<entry>
		<id>https://wiki.dungeondefenders2.com/index.php?title=Template:Shards/Cyborg&amp;diff=24710</id>
		<title>Template:Shards/Cyborg</title>
		<link rel="alternate" type="text/html" href="https://wiki.dungeondefenders2.com/index.php?title=Template:Shards/Cyborg&amp;diff=24710"/>
				<updated>2026-04-16T11:50:45Z</updated>
		
		<summary type="html">&lt;p&gt;Artemis: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;''List of [[Cyborg]]-specific [[:Category:Items|Item]] [[Shards]]'':&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:80%; text-align:center;&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;2&amp;quot; style=&amp;quot;width:12%; text-align:center;&amp;quot; | Name &lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;width:50%; text-align:center;&amp;quot; | Effect (Gilded value in brackets)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;width:12%; text-align:center;&amp;quot; | Item&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:3%;&amp;quot; | GearSlot||Shard Pack&lt;br /&gt;
|-&lt;br /&gt;
|{{Hero Shard|[[File:Hero_Shard_Icon_Cyborg.png|48px]]}}&lt;br /&gt;
    |{{Hero Shard|Amplified Singularity}}&lt;br /&gt;
    |Increases the damage of Singularity Bomb by '''3-39% (51%)'''.&lt;br /&gt;
    |{{IcoBoots}}&lt;br /&gt;
    |{{ShardPack02}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Hero Shard|[[File:Hero_Shard_Icon_Cyborg.png|48px]]}}&lt;br /&gt;
    |{{Hero Shard|Cosmic Burst}}&lt;br /&gt;
    |Increases the explosion range of Supernova by '''8-32% (40%)''' and reduces its fall-off by '''18-42% (50%)'''.&lt;br /&gt;
    |{{IcoGloves}}&lt;br /&gt;
    |{{ShardPack06}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Hero Shard|[[File:Hero_Shard_Icon_Cyborg.png|48px]]}}&lt;br /&gt;
    |{{Hero Shard|Enhanced Protocols}}&lt;br /&gt;
    |Increases the effects of Drone Overdrive by '''103-127% (135%)'''.&lt;br /&gt;
    |{{IcoChest}}&lt;br /&gt;
    |{{ShardPack07}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Hero Shard|[[File:Hero_Shard_Icon_Cyborg.png|48px]]}}&lt;br /&gt;
    |{{Hero Shard|Event Horizon}}&lt;br /&gt;
    |Increases the suction strength of Singularity Bomb by '''14-38% (50%)''' and increases the stun time by '''0.2-1(1.4)'''s.&lt;br /&gt;
    |{{IcoHelmet}}&lt;br /&gt;
    |{{ShardPack09}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Hero Shard|[[File:Hero_Shard_Icon_Cyborg.png|48px]]}}&lt;br /&gt;
    |{{Hero Shard|Exponential Force}}&lt;br /&gt;
    |Primary attacks increase your homing missile's damage by '''10-29% (35%)'''. Stacks up to '''10''' times.&lt;br /&gt;
    |{{IcoWeapon}}&lt;br /&gt;
    |{{ShardPack01}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Hero Shard|[[File:Hero_Shard_Icon_Cyborg.png|48px]]}}&lt;br /&gt;
    |{{Hero Shard|Extended Charge}}&lt;br /&gt;
    |Drone Overdrive duration increased by '''0.5-5(6.2)'''s.&lt;br /&gt;
    |{{IcoBoots}}&lt;br /&gt;
    |{{ShardPack08}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Hero Shard|[[File:Hero_Shard_Icon_Cyborg.png|48px]]}}&lt;br /&gt;
    |{{Hero Shard|Ignition}}&lt;br /&gt;
    |Flame Thrower and Supernova ignite enemies, making them take '''5-21% (25%)''' extra damage for 5s.&lt;br /&gt;
    |{{IcoWeapon}}&lt;br /&gt;
    |{{ShardPack10}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Hero Shard|[[File:Hero_Shard_Icon_Cyborg.png|48px]]}}&lt;br /&gt;
    |{{Hero Shard|Singularity Power}}&lt;br /&gt;
    |Increases the damage of Singularity Bomb by '''4-40% (52%)''', but no longer stuns when it explodes.&lt;br /&gt;
    |{{IcoHelmet}}&lt;br /&gt;
    |{{ShardPack04}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Hero Shard|[[File:Hero_Shard_Icon_Cyborg.png|48px]]}}&lt;br /&gt;
    |{{Hero Shard|Overclocked Drone}}&lt;br /&gt;
    |Increases the damage of the Cyborg's companion pet by '''6-24% (30%)'''.&lt;br /&gt;
    |{{IcoBoots}}&lt;br /&gt;
    |{{ShardPack02}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Hero Shard|[[File:Hero_Shard_Icon_Cyborg.png|48px]]}}&lt;br /&gt;
    |{{Hero Shard|Stocked Flame}}&lt;br /&gt;
    |Increases the damage of Flame Thrower by '''3-39% (51%)'''.&lt;br /&gt;
    |{{IcoGloves}}&lt;br /&gt;
    |{{ShardPack01}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Hero Shard|[[File:Hero_Shard_Icon_Cyborg.png|48px]]}}&lt;br /&gt;
    |{{Hero Shard|Thermal Efficiency}}&lt;br /&gt;
    |The cost of all Cyborg's abilities is reduced by '''4-40% (52%)'''.&lt;br /&gt;
    |{{IcoHelmet}}&lt;br /&gt;
    |{{ShardPack05}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Hero Shard|[[File:Hero_Shard_Icon_Cyborg.png|48px]]}}&lt;br /&gt;
    |{{Hero Shard|Type III Supernova}}&lt;br /&gt;
    |Increases the damage of Supernova by '''3-39% (51%)'''.&lt;br /&gt;
    |{{IcoHelmet}}&lt;br /&gt;
    |{{ShardPack06}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Hero Shard|[[File:Hero_Shard_Icon_Cyborg.png|48px]]}}&lt;br /&gt;
    |{{Hero Shard|Virus}}&lt;br /&gt;
    |'''7-25% (25%)''' chance on hit to Virus the target, dealing '''10-90% (96%)''' of your Hero Damage stat as magical [[Elements#Storm|Storm]] damage each second for 3 seconds. Virus enemies take 15% more damage and move 25% slower.&lt;br /&gt;
    |{{IcoWeapon}}&lt;br /&gt;
    |{{ShardPack05}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Hero Shard|[[File:Hero_Shard_Icon_Cyborg.png|48px]]}}&lt;br /&gt;
    |{{Hero Shard|Water Cooler}}&lt;br /&gt;
    |Cool down your core! While Drone Overdrive is active, restore '''1-11(15)''' heat per second.&lt;br /&gt;
    |{{IcoHelmet}}&lt;br /&gt;
    |{{ShardPack08}}&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|{{Defense Shard|[[File:Defense_Shard_Icon_4.png|48px]]}}&lt;br /&gt;
    |{{Defense Shard|Chilling Pulse}}&lt;br /&gt;
    |The Biometric Scanner emits a chilling wave, making enemies move at '''95-71% (65%)''' speed when they are within the zone.&lt;br /&gt;
    |{{IcoRelic}}&lt;br /&gt;
    |{{ShardPack07}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Defense Shard|[[File:Defense_Shard_Icon_6.png|48px]]}}&lt;br /&gt;
    |{{Defense Shard|Concussive Guard}}&lt;br /&gt;
    |Physical Wall has a  '''4-28% (33%)''' chance to stun enemies on impact, leaving them immobilized for 1-3 seconds.&lt;br /&gt;
    |{{IcoRelic}}&lt;br /&gt;
    |{{ShardPack05}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Defense Shard|[[File:Defense_Shard_Icon_4.png|48px]]}}&lt;br /&gt;
    |{{Defense Shard|Enhanced Reconnaissance}}&lt;br /&gt;
    |Increases the Defense Range of the Drone Defense System by '''4-20% (28%)''' and gains 100% tenacity.&lt;br /&gt;
    |{{IcoRelic}}&lt;br /&gt;
    |{{ShardPack03}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Defense Shard|[[File:Defense_Shard_Icon_4.png|48px]]}}&lt;br /&gt;
    |{{Defense Shard|Enhanced Scan}}&lt;br /&gt;
    |Amplifies the Biometric Scanner's effect, causing enemies to take '''4-28.2% (33%)''' more damage while in its range.&lt;br /&gt;
    |{{IcoRelic}}&lt;br /&gt;
    |{{ShardPack04}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Defense Shard|[[File:Defense_Shard_Icon_3.png|48px]]}}&lt;br /&gt;
    |{{Defense Shard|Stronghold}}&lt;br /&gt;
    |Increases the Defense Health of the Physical Wall by '''4-25% (29%)''' and gains 100% Tenacity.&lt;br /&gt;
    |{{IcoRelic}}&lt;br /&gt;
    |{{ShardPack00}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Defense Shard|[[File:Defense_Shard_Icon_2.png|48px]]}}&lt;br /&gt;
    |{{Defense Shard|Plasma Burst}}&lt;br /&gt;
    |When the Plasma Defense System hits a target it has a 50% chance to overload dealing '''27-65% (75%)''' damage to nearby enemies.&lt;br /&gt;
    |{{IcoRelic}}&lt;br /&gt;
    |{{ShardPack03}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Defense Shard|[[File:Defense_Shard_Icon_2.png|48px]]}}&lt;br /&gt;
    |{{Defense Shard|Plasma Echo}}&lt;br /&gt;
    |Your Plasma Defense has a '''15-45% (51%)''' chance to attack twice.&lt;br /&gt;
    |{{IcoRelic}}&lt;br /&gt;
    |{{ShardPack10}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Defense Shard|[[File:Defense_Shard_Icon_7.png|48px]]}}&lt;br /&gt;
    |{{Defense Shard|Static Charge}}&lt;br /&gt;
    |Plasma Defense System has a '''12-42% (50%)''' chance on hit to deal '''15-60% (72%)''' extra [[Elements#Storm|Storm]] damage.&lt;br /&gt;
    |{{IcoRelic}}&lt;br /&gt;
    |{{ShardPackSurv}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Defense Shard|[[File:Defense_Shard_Icon_4.png|48px]]}}&lt;br /&gt;
    |{{Defense Shard|Upgraded Targeting}}&lt;br /&gt;
    |Increases the number of targets for the Drone Defense System Aura by 2, but does '''35-25% (21%)''' less damage.&lt;br /&gt;
    |{{IcoRelic}}&lt;br /&gt;
    |{{ShardPack09}}&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Artemis</name></author>	</entry>

	<entry>
		<id>https://wiki.dungeondefenders2.com/index.php?title=Shards&amp;diff=24709</id>
		<title>Shards</title>
		<link rel="alternate" type="text/html" href="https://wiki.dungeondefenders2.com/index.php?title=Shards&amp;diff=24709"/>
				<updated>2026-04-16T11:40:23Z</updated>
		
		<summary type="html">&lt;p&gt;Artemis: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Shards_Loading_Screen.png|right|400px]]&lt;br /&gt;
Shards are gem-like artifacts that slot into your Relics, Armor, and Weapons. Shards replaced [[Skill Spheres]] system and item [[Passives]] (while some items with unique passives still drop but have only one shard slot). Shards give your hero or your defenses extra stats or abilities, all green shards can buff only defenses and can be placed only in [[Relics]], while blue shards will buff your hero and can be placed in [[Weapon]] and [[Armor]]. Shards can be moved between pieces of gear and be upgraded straight from your inventory. A weapon or piece of armor allows to hold up to 3 Shards and can only equip Hero (blue) Shards and relics can hold up to 3 Defense (green) Shards. Blue shards give you hero new abilities or stats while they are placed in any item currently equipped by that hero, but green (defenses) shards strengthen only that tower, where relic containing them is equipped.&lt;br /&gt;
&lt;br /&gt;
==Shards Packs==&lt;br /&gt;
Shards drop from shard packs obtained from victory chest at the end of every map, you will get Standard shard pack after completing any Campaign and Chaos map, those packs can drop shards associated with Campaign packs. After completing Expeditions on Chaos difficulty, you will get guaranteed Shard pack from that difficulty and one Shard Pack from any previous difficulty (for example, if you beat Chaos III Expeditions, you’ll receive 1 Chaos III Shard Pack and 1 Chaos II, Chaos I or Standard Shard Pack). &lt;br /&gt;
Once you win 3 consecutive random maps in a row in Expeditions, you’ll activate the Shard consecutive bonus. On your 4th consecutive victory onward, you’ll earn an extra Shard Pack for as long as the streak continues. This extra Shard Pack is a guaranteed Shard Pack from that difficulty. That means once you activate the win bonus, you’ll get 3 Shards guaranteed every victory (2 Shard Packs of that difficulty, 1 Shard Pack from previous difficulties) until one of your crystals break or you leave the game.&lt;br /&gt;
&lt;br /&gt;
Any shard can be purchased from [[Non Playable Characters#Gran_Ma'ster's_Shop|Gran Ma'ster]] for 1000 Defender Medals or 250 Gems. A shard pack containing 5 random shards can also be purchased for 500 Defender Medals or 125 Gems. These shard packs will give you 5 random shards from a single difficulty (e.g. 5 random Chaos V shards).&lt;br /&gt;
&lt;br /&gt;
==Shard Dust==&lt;br /&gt;
As of the Protean Shift update, you may disenchant shards (press 's' when hovering over a shard) which will turn the shard into shard dust of the same tier. Ten shard dust can be exchanged with [[Non_Playable_Characters#War_Recruiter|War Recruiter]] to obtain one new shard pack.&lt;br /&gt;
&lt;br /&gt;
==Standard Shards List==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
 Squire=&lt;br /&gt;
[[File:Squire_icon_trans.png|70px| center]]&lt;br /&gt;
&lt;br /&gt;
{{Datafield|Shards/Squire|swap}}&lt;br /&gt;
{{Datafield|Shards/SquireAndCountess|swap}}&lt;br /&gt;
|-|&lt;br /&gt;
 Apprentice=&lt;br /&gt;
[[File:Apprentice_icon_trans.png| 70px| center]]&lt;br /&gt;
&lt;br /&gt;
{{Datafield|Shards/Apprentice|swap}}&lt;br /&gt;
{{Datafield|Shards/ApprenticeAndAdept|swap}}&lt;br /&gt;
&lt;br /&gt;
|-|&lt;br /&gt;
 Huntress=&lt;br /&gt;
[[File:Huntress_icon_trans.png| 70px| center]]&lt;br /&gt;
{{Datafield|Shards/Huntress|swap}}&lt;br /&gt;
&lt;br /&gt;
|-|&lt;br /&gt;
 Monk=&lt;br /&gt;
[[File:Monk_icon_trans.png| 70px| center]]&lt;br /&gt;
{{Datafield|Shards/Monk|swap}}&lt;br /&gt;
{{Datafield|Shards/MonkAndInitiate|swap}}&lt;br /&gt;
&lt;br /&gt;
|-|&lt;br /&gt;
 Abyss_Lord=&lt;br /&gt;
[[File:AbyssLord_icon_trans.png| 70px| center]]&lt;br /&gt;
{{Datafield|Shards/Abyss_Lord|swap}}&lt;br /&gt;
&lt;br /&gt;
|-|&lt;br /&gt;
 Series_Ev2=&lt;br /&gt;
[[File:SeriesEV2_icon_trans.png| 70px| center]]&lt;br /&gt;
{{Datafield|Shards/Ev2|swap}}&lt;br /&gt;
{{Datafield|Shards/Ev2AndDryad|swap}}&lt;br /&gt;
&lt;br /&gt;
|-|&lt;br /&gt;
 Gunwitch=&lt;br /&gt;
[[File:Gunwitch_icon_trans.png| 70px| center]]&lt;br /&gt;
{{Datafield|Shards/Gunwitch|swap}}&lt;br /&gt;
&lt;br /&gt;
|-|&lt;br /&gt;
 Lavamancer=&lt;br /&gt;
[[File:Lavamancer_icon_trans.png| 70px| center]]&lt;br /&gt;
{{Datafield|Shards/Lavamancer|swap}}&lt;br /&gt;
&lt;br /&gt;
|-|&lt;br /&gt;
 Mystic=&lt;br /&gt;
[[File:Mystic_icon_trans.png| 70px| center]]&lt;br /&gt;
{{Datafield|Shards/Mystic|swap}}&lt;br /&gt;
&lt;br /&gt;
|-|&lt;br /&gt;
 Dryad=&lt;br /&gt;
[[File:Dryad_icon_trans.png| 70px| center]]&lt;br /&gt;
{{Datafield|Shards/Dryad|swap}}&lt;br /&gt;
{{Datafield|Shards/Ev2AndDryad|swap}}&lt;br /&gt;
{{Datafield|Shards/DryadAndMerc|swap}}&lt;br /&gt;
&lt;br /&gt;
|-|&lt;br /&gt;
 Initiate=&lt;br /&gt;
[[File:Initiate_icon_trans.png| 70px| center]]&lt;br /&gt;
{{Datafield|Shards/Initiate|swap}}&lt;br /&gt;
{{Datafield|Shards/MonkAndInitiate|swap}}&lt;br /&gt;
&lt;br /&gt;
|-|&lt;br /&gt;
 Adept=&lt;br /&gt;
[[File:Adept_icon_trans.png| 70px| center]]&lt;br /&gt;
{{Datafield|Shards/Adept|swap}}&lt;br /&gt;
{{Datafield|Shards/ApprenticeAndAdept|swap}}&lt;br /&gt;
&lt;br /&gt;
|-|&lt;br /&gt;
 Barbarian=&lt;br /&gt;
[[File:Chibi barb copy.png| 70px| center]]&lt;br /&gt;
{{Datafield|Shards/Barbarian|swap}}&lt;br /&gt;
{{Datafield|Shards/BarbAndMerc|swap}}&lt;br /&gt;
&lt;br /&gt;
|-|&lt;br /&gt;
 Mercenary=&lt;br /&gt;
[[File:Mercenary_icon_trans.png| 70px| center]]&lt;br /&gt;
{{Datafield|Shards/Mercenary|swap}}&lt;br /&gt;
{{Datafield|Shards/DryadAndMerc|swap}}&lt;br /&gt;
{{Datafield|Shards/BarbAndMerc|swap}}&lt;br /&gt;
&lt;br /&gt;
|-|&lt;br /&gt;
 Countess=&lt;br /&gt;
[[File:Countess_icon_trans.png| 70px| center]]&lt;br /&gt;
{{Datafield|Shards/Countess|swap}}&lt;br /&gt;
{{Datafield|Shards/SquireAndCountess|swap}}&lt;br /&gt;
&lt;br /&gt;
|-|&lt;br /&gt;
 Engineer=&lt;br /&gt;
[[File:Engineer_Icon.png| 70px| center]]&lt;br /&gt;
{{Datafield|Shards/Engineer|swap}}&lt;br /&gt;
&lt;br /&gt;
|-|&lt;br /&gt;
 Hunter=&lt;br /&gt;
[[File:Hunter HeadIcon.png| 70px| center]]&lt;br /&gt;
{{Datafield|Shards/Hunter|swap}}&lt;br /&gt;
&lt;br /&gt;
|-|&lt;br /&gt;
 Aquarion=&lt;br /&gt;
[[File:Aquarion HeadIcon.png| 70px| center]]&lt;br /&gt;
{{Datafield|Shards/Aquarion|swap}}&lt;br /&gt;
&lt;br /&gt;
|-|&lt;br /&gt;
 Frostweaver=&lt;br /&gt;
[[File:Frostweaver HeadIcon.png| 70px| center]]&lt;br /&gt;
{{Datafield|Shards/Frostweaver|swap}}&lt;br /&gt;
&lt;br /&gt;
|-|&lt;br /&gt;
 Cyborg=&lt;br /&gt;
[[File:Cyborg HeadIcon.png| 70px| center]]&lt;br /&gt;
{{Datafield|Shards/Cyborg|swap}}&lt;br /&gt;
&lt;br /&gt;
|-|&lt;br /&gt;
 Jester=&lt;br /&gt;
[[File:Jester HeadIcon.png| 70px| center]]&lt;br /&gt;
{{Datafield|Shards/Jester|swap}}&lt;br /&gt;
&lt;br /&gt;
|-|&lt;br /&gt;
 Others=&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:90%; text-align:center;&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;width:15%; text-align:center;&amp;quot; | Name &lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;width:45%; text-align:center;&amp;quot; | Effect &lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;width:5%; text-align:center;&amp;quot; | Upgr. levels &lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;width:7%; text-align:center;&amp;quot; | Shard Pack&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;width:31%; text-align:center;&amp;quot; | Valid for&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Hero&lt;br /&gt;
! style=&amp;quot;width:3%;&amp;quot; | Slot&lt;br /&gt;
&lt;br /&gt;
|- id=&amp;quot;enhanced_launcher&amp;quot;&lt;br /&gt;
| {{Hero Shard|Enhanced Launcher}}&lt;br /&gt;
| Anti Gravity Bot Launcher can store an additional '''1-15''' Anti Gravity Bots.&lt;br /&gt;
| 14&lt;br /&gt;
|'''Removed'''&lt;br /&gt;
| {{Valid for SeriesEV2}}&lt;br /&gt;
| Weapon&lt;br /&gt;
&lt;br /&gt;
|- id=&amp;quot;skeletal_bind&amp;quot;&lt;br /&gt;
| {{Hero Shard|Skeletal Bind}}&lt;br /&gt;
| When you defeat an enemy, you generate a charge. Your next fully-charged secondary attack summons a skeletal hand that traps each target hit for '''1-6''' seconds, draining one charge for each enemy hit. You can have a max of '''5''' charges.&lt;br /&gt;
| 10&lt;br /&gt;
|'''Removed'''&lt;br /&gt;
| {{Valid for ALL}}&lt;br /&gt;
| Weapon&lt;br /&gt;
&lt;br /&gt;
|- id=&amp;quot;frenzied_swarm&amp;quot;&lt;br /&gt;
| {{Defense Shard|Frenzied Swarm}}&lt;br /&gt;
| Moss Hornet movement speed is increased by '''500-1300 (1,500)'''.&lt;br /&gt;
| 16&lt;br /&gt;
| '''Changed to Fleeting Nature'''&lt;br /&gt;
| {{Valid for Dryad}}&lt;br /&gt;
| Relic&lt;br /&gt;
&lt;br /&gt;
|- id=&amp;quot;harbingers_exile&amp;quot;&lt;br /&gt;
| {{Defense Shard|Harbinger’s Exile}}&lt;br /&gt;
| Training Dummy has a '''1-9%''' chance to teleport targets back to spawner.&lt;br /&gt;
| 20&lt;br /&gt;
|'''Removed'''&lt;br /&gt;
| {{Valid for Squire}}&lt;br /&gt;
| Relic&lt;br /&gt;
&lt;br /&gt;
|- id=&amp;quot;withering_blast&amp;quot;&lt;br /&gt;
| {{Defense Shard|Withering Blast}}&lt;br /&gt;
| Enemies damaged by Arcane Barrier take '''5-20%''' increased damage for '''1.5-3''' seconds.&lt;br /&gt;
| 15&lt;br /&gt;
|'''Revenge of the Yeti Incursion'''&lt;br /&gt;
| {{Valid for Apprentice}}{{Valid for Adept}}&lt;br /&gt;
| Relic&lt;br /&gt;
&lt;br /&gt;
|- id=&amp;quot;onsen_bath&amp;quot;&lt;br /&gt;
| {{Defense Shard|Onsen Bath}}&lt;br /&gt;
| 20% chance for Cannonball Tower to fire a steamy blast dealing '''20-500%''' Defense Power and drenching enemies for 3 seconds.&lt;br /&gt;
| 12&lt;br /&gt;
|'''Revenge of the Yeti Incursion - Xbox Exclusive Item'''&lt;br /&gt;
| {{Valid for Squire}}&lt;br /&gt;
| Relic&lt;br /&gt;
|}&lt;br /&gt;
|-|&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Shards/AllHeroes}}&lt;br /&gt;
{{Shards/SomeHeroes}}&lt;br /&gt;
{{Shards/Hypershards}}&lt;br /&gt;
{{Shards/Survival}}&lt;/div&gt;</summary>
		<author><name>Artemis</name></author>	</entry>

	<entry>
		<id>https://wiki.dungeondefenders2.com/index.php?title=Template:Shards/Survival&amp;diff=24708</id>
		<title>Template:Shards/Survival</title>
		<link rel="alternate" type="text/html" href="https://wiki.dungeondefenders2.com/index.php?title=Template:Shards/Survival&amp;diff=24708"/>
				<updated>2026-04-16T11:38:39Z</updated>
		
		<summary type="html">&lt;p&gt;Artemis: /** Survival Shards **/&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Survival Shards==&lt;br /&gt;
[[File:Survival Shard Icon.png|right|120px]]&lt;br /&gt;
Survival Shards are a new and separate tier of [[shards]] only obtainable from the survival gamemode or from the [[Explorer]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:90%; text-align:center;&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;2&amp;quot; style=&amp;quot;width:5%; text-align:center;&amp;quot; | Name&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;width:40%; text-align:center;&amp;quot; | Effect (Gilded value in brackets)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;width:5%; text-align:center;&amp;quot; | Upgr. levels&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;width:5%; text-align:center;&amp;quot; | Slot&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;width:10%; text-align:center;&amp;quot; | Compatible Heroes&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|- id=&amp;quot;brace_for_impact&amp;quot;&lt;br /&gt;
    |{{Hero Shard|[[File:Hero_Shard_Icon_15.png|50px]]}}&lt;br /&gt;
    |{{Hero Shard|'''Brace for Impact'''}}&lt;br /&gt;
    |After losing your slam ability, take '''4-20% (24%)''' less damage for 6 seconds.&lt;br /&gt;
    |16&lt;br /&gt;
    |{{IcoBoots}}&lt;br /&gt;
    |&lt;br /&gt;
[[File:Chibi barb copy.png|link=Barbarian|24px]]&lt;br /&gt;
[[File:Mercenary_icon_trans.png|link=Mercenary|24px]]&lt;br /&gt;
&lt;br /&gt;
|- id=&amp;quot;double_time&amp;quot;&lt;br /&gt;
    |{{Hero Shard|[[File:Hero_Shard_Icon_11.png|50px]]}}&lt;br /&gt;
    |{{Hero Shard|'''Double Time'''}}&lt;br /&gt;
    |Reduces build time for Defenses during Combat Phase by '''10-50% (58%)'''&lt;br /&gt;
    |20&lt;br /&gt;
    |{{IcoGloves}}&lt;br /&gt;
    |All&lt;br /&gt;
&lt;br /&gt;
|- id=&amp;quot;fleeting_rebirth&amp;quot;&lt;br /&gt;
    |{{Defense Shard|[[File:Hero_Shard_Icon_1.png|50px]]}}&lt;br /&gt;
    |{{Defense Shard|'''Fleeting Rebirth'''}}&lt;br /&gt;
    |Increase the Defense Power and Health of the affected tower by '''9-48% (60%)''' for 35 seconds after spawning.&lt;br /&gt;
    |14&lt;br /&gt;
    |{{IcoRelic}}&lt;br /&gt;
    |&lt;br /&gt;
[[File:AbyssLord_icon_trans.png|link=Abyss_Lord|24px]]&lt;br /&gt;
&lt;br /&gt;
|- id=&amp;quot;glacial_amplifier&amp;quot;&lt;br /&gt;
    |{{Hero Shard|[[File:Hero_Shard_Icon_Frostweaver.png|50px]]}}&lt;br /&gt;
    |{{Hero Shard|'''Glacial Amplifier'''}}&lt;br /&gt;
    |Increases the damage of Arctic Empowerment by '''4-40% (52%)'''&lt;br /&gt;
    |12&lt;br /&gt;
    |{{IcoGloves}}&lt;br /&gt;
    |&lt;br /&gt;
[[File:Frostweaver HeadIcon.png|link=Frostweaver|24px]]&lt;br /&gt;
&lt;br /&gt;
|- id=&amp;quot;heroic_convergence&amp;quot;&lt;br /&gt;
    |{{Hero Shard|[[File:Hero_Shard_Icon_8.png|50px]]}}&lt;br /&gt;
    |{{Hero Shard|'''Heroic Convergence'''}}&lt;br /&gt;
    |While Heroic Wave is active, you gain an additional '''10-58% (70%)''' Hero Damage and '''4-20% (24%)''' Ability Power. However, the damage boost of Heroic Wave is reduced by 30%.&lt;br /&gt;
    |16&lt;br /&gt;
    |{{IcoWeapon}}&lt;br /&gt;
    |&lt;br /&gt;
[[File:Monk_icon_trans.png|link=Monk|24px]]&lt;br /&gt;
&lt;br /&gt;
|- id=&amp;quot;icy_strikes&amp;quot;&lt;br /&gt;
    |{{Hero Shard|[[File:Hero_Shard_Icon_1.png|50px]]}}&lt;br /&gt;
    |{{Hero Shard|'''Icy Strikes'''}}&lt;br /&gt;
    |Your primary attacks chill enemies for 7 seconds making them move at '''90-52% (40%)''' movement speed.&lt;br /&gt;
    |12&lt;br /&gt;
    |{{IcoWeapon}}&lt;br /&gt;
    |All&lt;br /&gt;
&lt;br /&gt;
|- id=&amp;quot;long_shot&amp;quot;&lt;br /&gt;
    |{{Hero Shard|[[File:Hero_Shard_Icon_1.png|50px]]}}&lt;br /&gt;
    |{{Hero Shard|'''Long Shot'''}}&lt;br /&gt;
    |Increases damage the further you are from your target, up to '''+5-23.75% (30%)''' more damage.&lt;br /&gt;
    |12&lt;br /&gt;
    |{{IcoGloves}}&lt;br /&gt;
    |All&lt;br /&gt;
&lt;br /&gt;
|- id=&amp;quot;marks_for_life&amp;quot;&lt;br /&gt;
    |{{Hero Shard|[[File:Hero_Shard_Icon_11.png|50px]]}}&lt;br /&gt;
    |{{Hero Shard|'''Mark for Life'''}}&lt;br /&gt;
    |Abilities that consume Mark have '''18-50% (58%)''' chance to apply a new Mark.&lt;br /&gt;
    |16&lt;br /&gt;
    |{{IcoBoots}}&lt;br /&gt;
    |&lt;br /&gt;
[[File:Apprentice_icon_trans.png|link=Apprentice|24px]]&lt;br /&gt;
[[File:Adept_icon_trans.png|link=Adept|24px]]&lt;br /&gt;
&lt;br /&gt;
|- id=&amp;quot;resolute_armor&amp;quot;&lt;br /&gt;
    |{{Hero Shard|[[File:Hero_Shard_Icon_15.png|50px]]}}&lt;br /&gt;
    |{{Hero Shard|'''Resolute Armor'''}}&lt;br /&gt;
    |Limits potential damage taken from any one hit to '''95-90% (87.5%)''' of your maximum Health. This effect can only happen every 3 seconds.&lt;br /&gt;
    |8&lt;br /&gt;
    |{{IcoChest}}&lt;br /&gt;
    |All&lt;br /&gt;
&lt;br /&gt;
|- id=&amp;quot;rift_quake&amp;quot;&lt;br /&gt;
    |{{Hero Shard|[[File:Hero_Shard_Icon_Aquarion.png|50px]]}}&lt;br /&gt;
    |{{Hero Shard|'''Rift Quake'''}}&lt;br /&gt;
    |Oceanic Rift unleashes an earthquake at its targeted location, dealing '''50-4100% (5000%)''' of your Ability Power as magical earth damage&lt;br /&gt;
    |16&lt;br /&gt;
    |{{IcoHelmet}}&lt;br /&gt;
    |&lt;br /&gt;
[[File:Aquarion HeadIcon.png|link=Aquarion|24px]]&lt;br /&gt;
&lt;br /&gt;
|- id=&amp;quot;stand_your_ground&amp;quot;&lt;br /&gt;
    |{{Hero Shard|[[File:Hero_Shard_Icon_2.png|50px]]}}&lt;br /&gt;
    |{{Hero Shard|'''Stand Your Ground'''}}&lt;br /&gt;
    |While standing still, Hero Damage and Ability Power are increased by '''10-25% (30%)''', and you take '''8-20% (24%)''' less damage.&lt;br /&gt;
    |12&lt;br /&gt;
    |{{IcoWeapon}}&lt;br /&gt;
    |All&lt;br /&gt;
&lt;br /&gt;
|- id=&amp;quot;static_charge&amp;quot;&lt;br /&gt;
    |{{Defense Shard|[[File:Defense_Shard_Icon_7.png|50px]]}}&lt;br /&gt;
    |{{Defense Shard|'''Static Charge'''}}&lt;br /&gt;
    |Plasma Defense System has a '''12-42% (50%)''' chance on hit to deal '''15-60% (72%)''' extra Storm damage.&lt;br /&gt;
    |15&lt;br /&gt;
    |{{IcoRelic}}&lt;br /&gt;
    |&lt;br /&gt;
[[File:Cyborg HeadIcon.png|link=Cyborg|24px]]&lt;br /&gt;
&lt;br /&gt;
|- id=&amp;quot;struck_by_inspiration&amp;quot;&lt;br /&gt;
    |{{Hero Shard|[[File:Hero_Shard_Icon_11.png|50px]]}}&lt;br /&gt;
    |{{Hero Shard|'''Struck by Inspiration'''}}&lt;br /&gt;
    |Hero attacks have '''3-5.33% (7.67%)''' chance to reset all ability cooldowns. Can only activate once every 5s.&lt;br /&gt;
    |4&lt;br /&gt;
    |{{IcoWeapon}}&lt;br /&gt;
    |&lt;br /&gt;
[[File:Squire_icon_trans.png|link=Squire|24px]]&lt;br /&gt;
[[File:Apprentice_icon_trans.png|link=Apprentice|24px]]&lt;br /&gt;
[[File:Huntress_icon_trans.png|link=Huntress|24px]]&lt;br /&gt;
[[File:Monk_icon_trans.png|link=Monk|24px]]&lt;br /&gt;
[[File:AbyssLord_icon_trans.png|link=Abyss Lord|24px]]&lt;br /&gt;
[[File:SeriesEV2_icon_trans.png|link=Series EV2|24px]]&lt;br /&gt;
[[File:Gunwitch_icon_trans.png|link=Gun Witch|24px]]&lt;br /&gt;
[[File:Lavamancer_icon_trans.png|link=Lavamancer|24px]]&lt;br /&gt;
[[File:Mystic_icon_trans.png|link=Mystic|24px]]&lt;br /&gt;
[[File:Dryad_icon_trans.png|link=Dryad|24px]]&lt;br /&gt;
[[File:Initiate_icon_trans.png|link=Initiate|24px]]&lt;br /&gt;
[[File:Adept_icon_trans.png|link=Adept|24px]]&lt;br /&gt;
[[File:Mercenary_icon_trans.png|link=Mercenary|24px]]&lt;br /&gt;
[[File:Countess_icon_trans.png|link=Countess|24px]]&lt;br /&gt;
[[File:Engineer_Icon.png|link=Engineer|24px]]&lt;br /&gt;
[[File:Aquarion HeadIcon.png|link=Aquarion|24px]]&lt;br /&gt;
[[File:Frostweaver HeadIcon.png|link=Frostweaver|24px]]&lt;br /&gt;
[[File:Cyborg HeadIcon.png|link=Cyborg|24px]]&lt;br /&gt;
&lt;br /&gt;
|- id=&amp;quot;thick_vines&amp;quot;&lt;br /&gt;
    |{{Defense Shard|[[File:Defense_Shard_Icon_1.png|50px]]}}&lt;br /&gt;
    |{{Defense Shard|'''Thick Vines'''}}&lt;br /&gt;
    |World Tree damages enemies for an extra '''50-200% (250%)''' of your Defense Health&lt;br /&gt;
    |12&lt;br /&gt;
    |{{IcoRelic}}&lt;br /&gt;
    |&lt;br /&gt;
[[File:Dryad_icon_trans.png|link=Dryad|24px]]&lt;br /&gt;
&lt;br /&gt;
|- id=&amp;quot;tranquil_haste&amp;quot;&lt;br /&gt;
    |{{Hero Shard|[[File:Hero_Shard_Icon_14.png|50px]]}}&lt;br /&gt;
    |{{Hero Shard|'''Tranquil Haste'''}}&lt;br /&gt;
    |Increases your movement speed by '''200-600 (800)'''. Not active during Combat Phase.&lt;br /&gt;
    |8&lt;br /&gt;
    |{{IcoBoots}}&lt;br /&gt;
    |All&lt;br /&gt;
&lt;br /&gt;
|- id=&amp;quot;weakness_targeting&amp;quot;&lt;br /&gt;
    |{{Hero Shard|[[File:Hero_Shard_Icon_2.png|50px]]}}&lt;br /&gt;
    |{{Hero Shard|'''Weakness Targeting'''}}&lt;br /&gt;
    |Increases damage by '''2.5-7.5% (10%)''' for every status effect on the enemy, with a maximum increase of 30%.&lt;br /&gt;
    |8&lt;br /&gt;
    |{{IcoWeapon}}&lt;br /&gt;
    |All&lt;br /&gt;
&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Artemis</name></author>	</entry>

	<entry>
		<id>https://wiki.dungeondefenders2.com/index.php?title=Template:Shards/Cyborg&amp;diff=24707</id>
		<title>Template:Shards/Cyborg</title>
		<link rel="alternate" type="text/html" href="https://wiki.dungeondefenders2.com/index.php?title=Template:Shards/Cyborg&amp;diff=24707"/>
				<updated>2026-04-16T11:31:34Z</updated>
		
		<summary type="html">&lt;p&gt;Artemis: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;''List of [[Cyborg]]-specific [[:Category:Items|Item]] [[Shards]]'':&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:80%; text-align:center;&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;2&amp;quot; style=&amp;quot;width:12%; text-align:center;&amp;quot; | Name &lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;width:50%; text-align:center;&amp;quot; | Effect (Gilded value in brackets)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;width:12%; text-align:center;&amp;quot; | Item&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:3%;&amp;quot; | GearSlot||Shard Pack&lt;br /&gt;
|-&lt;br /&gt;
|{{Hero Shard|[[File:Hero_Shard_Icon_Cyborg.png|48px]]}}&lt;br /&gt;
    |{{Hero Shard|Amplified Singularity}}&lt;br /&gt;
    |Increases the damage of Singularity Bomb by '''3-39% (51%)'''.&lt;br /&gt;
    |{{IcoBoots}}&lt;br /&gt;
    |{{ShardPack02}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Hero Shard|[[File:Hero_Shard_Icon_Cyborg.png|48px]]}}&lt;br /&gt;
    |{{Hero Shard|Cosmic Burst}}&lt;br /&gt;
    |Increases the explosion range of Supernova by '''8-32%(40%)''' and reduces its fall-off by '''18-42%(50%)'''.&lt;br /&gt;
    |{{IcoGloves}}&lt;br /&gt;
    |{{ShardPack06}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Hero Shard|[[File:Hero_Shard_Icon_Cyborg.png|48px]]}}&lt;br /&gt;
    |{{Hero Shard|Enhanced Protocols}}&lt;br /&gt;
    |Increases the effects of Drone Overdrive by '''103-127%(135%)'''.&lt;br /&gt;
    |{{IcoChest}}&lt;br /&gt;
    |{{ShardPack07}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Hero Shard|[[File:Hero_Shard_Icon_Cyborg.png|48px]]}}&lt;br /&gt;
    |{{Hero Shard|Event Horizon}}&lt;br /&gt;
    |Increases the suction strength of Singularity Bomb by '''14-38%(50%)''' and increases the stun time by '''0.2-1(1.4)'''s.&lt;br /&gt;
    |{{IcoHelmet}}&lt;br /&gt;
    |{{ShardPack09}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Hero Shard|[[File:Hero_Shard_Icon_Cyborg.png|48px]]}}&lt;br /&gt;
    |{{Hero Shard|Exponential Force}}&lt;br /&gt;
    |Primary attacks increase your homing missile's damage by '''10-29%(35%)'''. Stacks up to '''10''' times.&lt;br /&gt;
    |{{IcoWeapon}}&lt;br /&gt;
    |{{ShardPack01}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Hero Shard|[[File:Hero_Shard_Icon_Cyborg.png|48px]]}}&lt;br /&gt;
    |{{Hero Shard|Extended Charge}}&lt;br /&gt;
    |Drone Overdrive duration increased by '''0.5-5(6.2)'''s.&lt;br /&gt;
    |{{IcoBoots}}&lt;br /&gt;
    |{{ShardPack08}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Hero Shard|[[File:Hero_Shard_Icon_Cyborg.png|48px]]}}&lt;br /&gt;
    |{{Hero Shard|Ignition}}&lt;br /&gt;
    |Flame Thrower and Supernova ignite enemies, making them take '''5-21%(25%)''' extra damage for 5s.&lt;br /&gt;
    |{{IcoWeapon}}&lt;br /&gt;
    |{{ShardPack10}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Hero Shard|[[File:Hero_Shard_Icon_Cyborg.png|48px]]}}&lt;br /&gt;
    |{{Hero Shard|Singularity Power}}&lt;br /&gt;
    |Increases the damage of Singularity Bomb by '''4-40%(52%)''', but no longer stuns when it explodes.&lt;br /&gt;
    |{{IcoHelmet}}&lt;br /&gt;
    |{{ShardPack04}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Hero Shard|[[File:Hero_Shard_Icon_Cyborg.png|48px]]}}&lt;br /&gt;
    |{{Hero Shard|Overclocked Drone}}&lt;br /&gt;
    |Increases the damage of the Cyborg's companion pet by '''6-24%(30%)'''.&lt;br /&gt;
    |{{IcoBoots}}&lt;br /&gt;
    |{{ShardPack02}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Hero Shard|[[File:Hero_Shard_Icon_Cyborg.png|48px]]}}&lt;br /&gt;
    |{{Hero Shard|Stocked Flame}}&lt;br /&gt;
    |Increases the damage of Flame Thrower by '''3-39%(51%)'''.&lt;br /&gt;
    |{{IcoGloves}}&lt;br /&gt;
    |{{ShardPack01}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Hero Shard|[[File:Hero_Shard_Icon_Cyborg.png|48px]]}}&lt;br /&gt;
    |{{Hero Shard|Thermal Efficiency}}&lt;br /&gt;
    |The cost of all Cyborg's abilities is reduced by '''4-40%(52%)'''.&lt;br /&gt;
    |{{IcoHelmet}}&lt;br /&gt;
    |{{ShardPack05}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Hero Shard|[[File:Hero_Shard_Icon_Cyborg.png|48px]]}}&lt;br /&gt;
    |{{Hero Shard|Type III Supernova}}&lt;br /&gt;
    |Increases the damage of Supernova by '''3-39%(51%)'''.&lt;br /&gt;
    |{{IcoHelmet}}&lt;br /&gt;
    |{{ShardPack06}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Hero Shard|[[File:Hero_Shard_Icon_Cyborg.png|48px]]}}&lt;br /&gt;
    |{{Hero Shard|Virus}}&lt;br /&gt;
    |'''7-25%(25%)''' chance on hit to Virus the target, dealing '''10-90%(96%)''' of your Hero Damage stat as magical [[Elements#Storm|Storm]] damage each second for 3 seconds. Virus enemies take 15% more damage and move 25% slower.&lt;br /&gt;
    |{{IcoWeapon}}&lt;br /&gt;
    |{{ShardPack05}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Hero Shard|[[File:Hero_Shard_Icon_Cyborg.png|48px]]}}&lt;br /&gt;
    |{{Hero Shard|Water Cooler}}&lt;br /&gt;
    |Cool down your core! While Drone Overdrive is active, restore '''1-11(15)''' heat per second.&lt;br /&gt;
    |{{IcoHelmet}}&lt;br /&gt;
    |{{ShardPack08}}&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|{{Defense Shard|[[File:Defense_Shard_Icon_4.png|48px]]}}&lt;br /&gt;
    |{{Defense Shard|Chilling Pulse}}&lt;br /&gt;
    |The Biometric Scanner emits a chilling wave, making enemies move at '''95-71%(65%)''' speed when they are within the zone.&lt;br /&gt;
    |{{IcoRelic}}&lt;br /&gt;
    |{{ShardPack07}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Defense Shard|[[File:Defense_Shard_Icon_6.png|48px]]}}&lt;br /&gt;
    |{{Defense Shard|Concussive Guard}}&lt;br /&gt;
    |Physical Wall has a  '''4-28%(33%)''' chance to stun enemies on impact, leaving them immobilized for '''1-3(3)'''s.&lt;br /&gt;
    |{{IcoRelic}}&lt;br /&gt;
    |{{ShardPack05}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Defense Shard|[[File:Defense_Shard_Icon_4.png|48px]]}}&lt;br /&gt;
    |{{Defense Shard|Enhanced Reconnaissance}}&lt;br /&gt;
    |Increases the Defense Range of the Drone Defense System by '''4-20%(28%)''' and gains 100% tenacity.&lt;br /&gt;
    |{{IcoRelic}}&lt;br /&gt;
    |{{ShardPack03}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Defense Shard|[[File:Defense_Shard_Icon_4.png|48px]]}}&lt;br /&gt;
    |{{Defense Shard|Enhanced Scan}}&lt;br /&gt;
    |Amplifies the Biometric Scanner's effect, causing enemies to take '''4-28.2%(33%)''' more damage while in its range.&lt;br /&gt;
    |{{IcoRelic}}&lt;br /&gt;
    |{{ShardPack04}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Defense Shard|[[File:Defense_Shard_Icon_3.png|48px]]}}&lt;br /&gt;
    |{{Defense Shard|Stronghold}}&lt;br /&gt;
    |Increases the Defense Health of the Physical Wall by '''4-25%(29%)''' and gains 100% Tenacity.&lt;br /&gt;
    |{{IcoRelic}}&lt;br /&gt;
    |{{ShardPack00}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Defense Shard|[[File:Defense_Shard_Icon_2.png|48px]]}}&lt;br /&gt;
    |{{Defense Shard|Plasma Burst}}&lt;br /&gt;
    |When the Plasma Defense System hits a target it has a 50% chance to overload dealing '''27-65%(75%)''' damage to nearby enemies.&lt;br /&gt;
    |{{IcoRelic}}&lt;br /&gt;
    |{{ShardPack03}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Defense Shard|[[File:Defense_Shard_Icon_2.png|48px]]}}&lt;br /&gt;
    |{{Defense Shard|Plasma Echo}}&lt;br /&gt;
    |Your Plasma Defense has a '''15-45%(51%)''' chance to attack twice.&lt;br /&gt;
    |{{IcoRelic}}&lt;br /&gt;
    |{{ShardPack10}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Defense Shard|[[File:Defense_Shard_Icon_7.png|48px]]}}&lt;br /&gt;
    |{{Defense Shard|Static Charge}}&lt;br /&gt;
    |Plasma Defense System has a '''12-42%(50%)''' chance on hit to deal '''15-60%(72%)''' extra [[Elements#Storm|Storm]] damage.&lt;br /&gt;
    |{{IcoRelic}}&lt;br /&gt;
    |{{ShardPackSurv}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Defense Shard|[[File:Defense_Shard_Icon_4.png|48px]]}}&lt;br /&gt;
    |{{Defense Shard|Upgraded Targeting}}&lt;br /&gt;
    |Increases the number of targets for the Drone Defense System Aura by 2, but does '''35-25%(21%)''' less damage.&lt;br /&gt;
    |{{IcoRelic}}&lt;br /&gt;
    |{{ShardPack09}}&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Artemis</name></author>	</entry>

	<entry>
		<id>https://wiki.dungeondefenders2.com/index.php?title=Template:Shards/AllHeroes&amp;diff=24706</id>
		<title>Template:Shards/AllHeroes</title>
		<link rel="alternate" type="text/html" href="https://wiki.dungeondefenders2.com/index.php?title=Template:Shards/AllHeroes&amp;diff=24706"/>
				<updated>2026-04-16T10:19:28Z</updated>
		
		<summary type="html">&lt;p&gt;Artemis: /* Universal Shards */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Universal Shards==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:80%; text-align:center;&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;2&amp;quot; style=&amp;quot;width:12%; text-align:center;&amp;quot; | Name &lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;width:50%; text-align:center;&amp;quot; | Effect (Gilded value in brackets)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;width:12%; text-align:center;&amp;quot; | Item&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:3%;&amp;quot; | GearSlot || Shard Pack&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|{{Defense Shard|[[File:Defense_Shard_Icon_5.png|48px]]}}&lt;br /&gt;
    |{{Defense Shard|Defensive Critical Damage}}&lt;br /&gt;
    |Increases the Defense Crit Damage of the affected tower by '''4-20% (24%)'''.&lt;br /&gt;
    |{{IcoRelic}}&lt;br /&gt;
    |{{ShardPack00}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Defense Shard|[[File:Defense_Shard_Icon_3.png|48px]]}}&lt;br /&gt;
    |{{Defense Shard|Fortification}}&lt;br /&gt;
    |Increases Defense Health of the affected tower by '''2-34% (41%)'''.&lt;br /&gt;
    |{{IcoRelic}}&lt;br /&gt;
    |{{ShardPack00}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Hero Shard|[[File:Hero_Shard_Icon_11.png|48px]]}}&lt;br /&gt;
    |{{Hero Shard|Construction}}&lt;br /&gt;
    |Increases repair and upgrade speed during Combat Phase by '''25-75% (95%)'''.&lt;br /&gt;
    |{{IcoGloves}}&lt;br /&gt;
    |{{ShardPack00}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Hero Shard|[[File:Hero_Shard_Icon_2.png|48px]]}}&lt;br /&gt;
    |{{Hero Shard|Drenching Strikes}}&lt;br /&gt;
    |Your primary attacks have a '''2-30% (38%)''' chance on hit to [[Elements|drench]] enemies for '''3-7''' seconds.&lt;br /&gt;
    |{{IcoWeapon}}&lt;br /&gt;
    |{{ShardPack00}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Hero Shard|[[File:Hero_Shard_Icon_16.png|48px]]}}&lt;br /&gt;
    |{{Hero Shard|Retribution}}&lt;br /&gt;
    |When you take damage, you have a '''2-20%''' chance of dealing '''125-425% (485%)''' of your Armor as damage to your attacker.&lt;br /&gt;
    |{{IcoChest}}&lt;br /&gt;
    |{{ShardPack00}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Hero Shard|[[File:Hero_Shard_Icon_14.png|48px]]}}&lt;br /&gt;
    |{{Hero Shard|Speed Boost}}&lt;br /&gt;
    |Increases your movement speed by '''100-500 (700)'''.&lt;br /&gt;
    |{{IcoBoots}}&lt;br /&gt;
    |{{ShardPack00}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Hero Shard|[[File:Hero_Shard_Icon_15.png|48px]]}}&lt;br /&gt;
    |{{Hero Shard|Worm Scarf}}&lt;br /&gt;
    |Reduces the damage you take from enemies by '''3-15% (19%)'''.&lt;br /&gt;
    |{{IcoHelmet}}&lt;br /&gt;
    |{{ShardPack00}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Defense Shard|[[File:Defense_Shard_Icon_1.png|48px]]}}&lt;br /&gt;
    |{{Defense Shard|Destruction}}&lt;br /&gt;
    |Increases Defense Power of the affected tower by '''2-34% (42%)'''.&lt;br /&gt;
    |{{IcoRelic}}&lt;br /&gt;
    |{{ShardPack01}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Hero Shard|[[File:Hero_Shard_Icon_11.png|48px]]}}&lt;br /&gt;
    |{{Hero Shard|Annoyance}}&lt;br /&gt;
    |Taunts nearby enemies for '''1-4 (5)''' seconds every 8 seconds.&lt;br /&gt;
    |{{IcoChest}}&lt;br /&gt;
    |{{ShardPack01}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Hero Shard|[[File:Hero_Shard_Icon_15.png|48px]]}}&lt;br /&gt;
    |{{Hero Shard|Bulwark}}&lt;br /&gt;
    |Increases armor by '''3-39% (52%)'''.&lt;br /&gt;
    |{{IcoChest}}&lt;br /&gt;
    |{{ShardPack01}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Hero Shard|[[File:Hero_Shard_Icon_3.png|48px]]}}&lt;br /&gt;
    |{{Hero Shard|Critical Strike}}&lt;br /&gt;
    |Increases your Hero Crit Chance by '''3-10% (14%)'''.&lt;br /&gt;
    |{{IcoGloves}}&lt;br /&gt;
    |{{ShardPack01}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Hero Shard|[[File:Hero_Shard_Icon_1.png|48px]]}}&lt;br /&gt;
    |{{Hero Shard|Haunting}}&lt;br /&gt;
    |Primary attacks generate 1 ghost stack. At 10 stacks you unleash ghosts for 3 seconds, each dealing '''10-250% (298%)''' of your Ability Power as damage. The effect has a cooldown of 5 seconds.&lt;br /&gt;
    |{{IcoWeapon}}&lt;br /&gt;
    |{{ShardPack01}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Defense Shard|[[File:Defense_Shard_Icon_5.png|48px]]}}&lt;br /&gt;
    |{{Defense Shard|Defensive Critical Strike}}&lt;br /&gt;
    |Increases the Defense Crit Chance of the affected tower by an additional '''2-15% (19%)'''.&lt;br /&gt;
    |{{IcoRelic}}&lt;br /&gt;
    |{{ShardPack02}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Defense Shard|[[File:Defense_Shard_Icon_2.png|48px]]}}&lt;br /&gt;
    |{{Defense Shard|Panic Fire}}&lt;br /&gt;
    |When the affected tower takes damage, it has a '''5-15% (19%)''' chance to increase it's Attack Rate by 50% for '''1-4 (5)''' seconds. Does not work with Auras and Traps.&lt;br /&gt;
    |{{IcoRelic}}&lt;br /&gt;
    |{{ShardPack02}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Defense Shard|[[File:Defense_Shard_Icon_5.png|48px]]}}&lt;br /&gt;
    |{{Defense Shard|Press Your Luck}}&lt;br /&gt;
    |When the affected tower takes damage, it has a '''5-15% (19%)''' chance to increase it's Critical Hit Chance by 30% for '''1-4 (9)''' seconds. Does not work with Auras and Traps.&lt;br /&gt;
    |{{IcoRelic}}&lt;br /&gt;
    |{{ShardPack02}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Hero Shard|[[File:Hero_Shard_Icon_11.png|48px]]}}&lt;br /&gt;
    |{{Hero Shard|Quake}}&lt;br /&gt;
    |You have a '''10-50% (58%)''' chance when landing to deal '''50-250% (290%)''' of your Ability Power as [[Elements|earth]] damage to nearby enemies.&lt;br /&gt;
    |{{IcoBoots}}&lt;br /&gt;
    |{{ShardPack02}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Defense Shard|[[File:Defense_Shard_Icon_4.png|48px]]}}&lt;br /&gt;
    |{{Defense Shard|Deadly Strikes}}&lt;br /&gt;
    |Increases the Defense Range of the affected tower by '''3-39% (52%)'''.&lt;br /&gt;
    |{{IcoRelic}}&lt;br /&gt;
    |{{ShardPack03}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Defense Shard|[[File:Defense_Shard_Icon_3.png|48px]]}}&lt;br /&gt;
    |{{Defense Shard|Shielding Guard}}&lt;br /&gt;
    |When the affected tower takes damage, it has a '''5-25% (29%)''' chance to gain a shield for '''50-250% (290%)''' of it's Defense Health for 5 seconds. Does not work with Auras or Traps.&lt;br /&gt;
    |{{IcoRelic}}&lt;br /&gt;
    |{{ShardPack03}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Hero Shard|[[File:Hero_Shard_Icon_11.png|48px]]}}&lt;br /&gt;
    |{{Hero Shard|Jackpot}}&lt;br /&gt;
    |You have a '''2-10% (14%)''' chance when picking up gold to quadruple the amount.&lt;br /&gt;
    |{{IcoChest}}&lt;br /&gt;
    |{{ShardPack03}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Hero Shard|[[File:Hero_Shard_Icon_5.png|48px]]}}&lt;br /&gt;
    |{{Hero Shard|Overwhelm}}&lt;br /&gt;
    |Your attacks have a '''7-15% (19%)''' chance to stun one enemy for '''1-3''' seconds. Can only affect one enemy at a time.&lt;br /&gt;
    |{{IcoWeapon}}&lt;br /&gt;
    |{{ShardPack03}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Defense Shard|[[File:Defense_Shard_Icon_2.png|48px]]}}&lt;br /&gt;
    |{{Defense Shard|Defense Rate}}&lt;br /&gt;
    |Increases the Attack Rate of the affected tower by '''9-33% (41%)'''.&lt;br /&gt;
    |{{IcoRelic}}&lt;br /&gt;
    |{{ShardPack04}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Hero Shard|[[File:Hero_Shard_Icon_1.png|48px]]}}&lt;br /&gt;
    |{{Hero Shard|Beacon Of The Storm}}&lt;br /&gt;
    |Once per second your primary attack spawns a lightning ball that deals '''10-50% (58%)''' of your Hero Damage as [[Elements|storm]] damage. Bounces up to 3 times.&lt;br /&gt;
    |{{IcoGloves}}&lt;br /&gt;
    |{{ShardPack04}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Hero Shard|[[File:Hero_Shard_Icon_16.png|48px]]}}&lt;br /&gt;
    |{{Hero Shard|Electric Retribution}}&lt;br /&gt;
    |When you take damage, you have a '''2-20%''' chance of dealing '''125-425% (485%)''' of your Armour as [[Elements|storm]] damage to your attacker.&lt;br /&gt;
    |{{IcoHelmet}}&lt;br /&gt;
    |{{ShardPack04}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Defense Shard|[[File:Defense_Shard_Icon_2.png|48px]]}}&lt;br /&gt;
    |{{Defense Shard|Explosive Guard}}&lt;br /&gt;
    |When the affected tower takes damage, it has '''3-35%''' chance to trigger an explosion and deal '''140-500% (580%)''' of its Defense Health as damage to nearby enemies. Does not work with Auras or Traps. This does not destroy the tower.&lt;br /&gt;
    |{{IcoRelic}}&lt;br /&gt;
    |{{ShardPack05}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Defense Shard|[[File:Defense_Shard_Icon_1.png|48px]]}}&lt;br /&gt;
    |{{Defense Shard|Vampiric Empowerment}}&lt;br /&gt;
    |Increases the Defense Power of the affected tower by '''4-60% (76%)''' of its Defense Health.&lt;br /&gt;
    |{{IcoRelic}}&lt;br /&gt;
    |{{ShardPack05}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Hero Shard|[[File:Hero_Shard_Icon_11.png|48px]]}}&lt;br /&gt;
    |{{Hero Shard|Anti Air}}&lt;br /&gt;
    |Deals '''4-40% (52%)''' additional damage to flying enemies.&lt;br /&gt;
    |{{IcoWeapon}}&lt;br /&gt;
    |{{ShardPack05}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Hero Shard|[[File:Hero_Shard_Icon_2.png|48px]]}}&lt;br /&gt;
    |{{Hero Shard|Burning Strikes}}&lt;br /&gt;
    |'''2-20%''' chance on hit to burn target for '''20-180% (212%)''' of your Hero Damage stat as magical [[Elements|fire]] damage each second for '''1-5''' seconds..&lt;br /&gt;
    |{{IcoWeapon}}&lt;br /&gt;
    |{{ShardPack05}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Defense Shard|[[File:Defense_Shard_Icon_3.png|48px]]}}&lt;br /&gt;
    |{{Defense Shard|Health Pylon}}&lt;br /&gt;
    |Increases the Defense Health of nearby Towers to '''102-130% (136%)'''. Does not buff the Tower that equips this shard.&lt;br /&gt;
    |{{IcoRelic}}&lt;br /&gt;
    |{{ShardPack06}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Defense Shard|[[File:Defense_Shard_Icon_6.png|48px]]}}&lt;br /&gt;
    |{{Defense Shard|Sharpened Spikes}}&lt;br /&gt;
    |Blockade has a '''2-30% (38%)''' chance to stun enemies hit for '''1-3''' seconds.&lt;br /&gt;
    |{{IcoRelic}}&lt;br /&gt;
    |{{ShardPack06}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Hero Shard|[[File:Hero_Shard_Icon_16.png|48px]]}}&lt;br /&gt;
    |{{Hero Shard|Brain Of Confusion}}&lt;br /&gt;
    |When you take damage you have a '''3-15% (19%)''' chance to [[Status Effects|confuse]] nearby enemies for 3 seconds. This effect has a 15 second cooldown.&lt;br /&gt;
    |{{IcoHelmet}}&lt;br /&gt;
    |{{ShardPack06}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Hero Shard|[[File:Hero_Shard_Icon_16.png|48px]]}}&lt;br /&gt;
    |{{Hero Shard|Flaming Retribution}}&lt;br /&gt;
    |When you take damage, you have a '''2-20%''' chance of dealing '''125-425% (485%)''' of your Armor as [[Elements|fire]] damage to your attacker.&lt;br /&gt;
    |{{IcoGloves}}&lt;br /&gt;
    |{{ShardPack06}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Defense Shard|[[File:Defense_Shard_Icon_1.png|48px]]}}&lt;br /&gt;
    |{{Defense Shard|Power Pylon}}&lt;br /&gt;
    |Increases the Defense Power of nearby defenses to '''102-120% (124%)'''. Does not buff the Tower that equips this Shard.&lt;br /&gt;
    |{{IcoRelic}}&lt;br /&gt;
    |{{ShardPack07}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Hero Shard|[[File:Hero_Shard_Icon_11.png|48px]]}}&lt;br /&gt;
    |{{Hero Shard|Life Leech}}&lt;br /&gt;
    |Your primary attacks heal you for '''0.2-1% (1.2%)''' of your max health.&lt;br /&gt;
    |{{IcoWeapon}}&lt;br /&gt;
    |{{ShardPack07}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Hero Shard|[[File:Hero_Shard_Icon_11.png|48px]]}}&lt;br /&gt;
    |{{Hero Shard|Mage Gambit}}&lt;br /&gt;
    |Increases your Ability Power by '''10-50% (58%)''', but increase damage taken from enemies by '''60-20% (12%)'''.&lt;br /&gt;
    |{{IcoChest}}&lt;br /&gt;
    |{{ShardPack07}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Hero Shard|[[File:Hero_Shard_Icon_11.png|48px]]}}&lt;br /&gt;
    |{{Hero Shard|Power Gambit}}&lt;br /&gt;
    |Increases your Hero Damage by '''10-50% (58%)''', but increase damage taken from enemies by '''60-20% (12%)'''.&lt;br /&gt;
    |{{IcoChest}}&lt;br /&gt;
    |{{ShardPack07}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Hero Shard|[[File:Hero_Shard_Icon_1.png|48px]]}}&lt;br /&gt;
    |{{Hero Shard|Ravenhost}}&lt;br /&gt;
    |Your primary attacks generate Raven stacks. Once you reach 10 stacks, the stacks are depleted to fire a magical Raven dealing '''10-210% (250%)''' of your Ability Power as damage. Bounces 5 times.&lt;br /&gt;
    |{{IcoWeapon}}&lt;br /&gt;
    |{{ShardPack07}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Defense Shard|[[File:Defense_Shard_Icon_1.png|48px]]}}&lt;br /&gt;
    |{{Defense Shard|Water Elemental}}&lt;br /&gt;
    |The affected tower has has '''5-25% (29%)''' chance on hit to [[Elements|drench]] enemies for 3 seconds.&lt;br /&gt;
    |{{IcoRelic}}&lt;br /&gt;
    |{{ShardPack08}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Hero Shard|[[File:Hero_Shard_Icon_2.png|48px]]}}&lt;br /&gt;
    |{{Hero Shard|Lightning Touch}}&lt;br /&gt;
    |Your primary attacks have a 30% chance to deal an additional '''5-29% (37%)''' damage as [[Elements|storm]] damage.&lt;br /&gt;
    |{{IcoWeapon}}&lt;br /&gt;
    |{{ShardPack08}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Hero Shard|[[File:Hero_Shard_Icon_3.png|48px]]}}&lt;br /&gt;
    |{{Hero Shard|Pumpkinator}}&lt;br /&gt;
    |Primary attacks [[Status Effects|Pumpkin]] enemies. When a pumpkined enemy dies, they explode doing 10-210% ability power as damage. Melee attacks against pumkined enemy increase Crit by '''3-33% (39%)''' for 5 sec.&lt;br /&gt;
    |{{IcoWeapon}}&lt;br /&gt;
    |{{ShardPack08}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Hero Shard|[[File:Hero_Shard_Icon_2.png|48px]]}}&lt;br /&gt;
    |{{Hero Shard|Radiant Power}}&lt;br /&gt;
    |Increase the Defense Power of nearby defenses by '''5-10% (14%)'''.&lt;br /&gt;
    |{{IcoWeapon}}&lt;br /&gt;
    |{{ShardPack08}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Hero Shard|[[File:Hero_Shard_Icon_11.png|48px]]}}&lt;br /&gt;
    |{{Hero Shard|Regeneration}}&lt;br /&gt;
    |Restores '''0.25-&amp;gt;1.25% (1.65%)''' of your Max Health every 5s.&lt;br /&gt;
    |{{IcoBoots}}&lt;br /&gt;
    |{{ShardPack08}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Hero Shard|[[File:Hero_Shard_Icon_10.png|48px]]}}&lt;br /&gt;
    |{{Hero Shard|Serpent God's Fury}}&lt;br /&gt;
    |When you crit with a primary attack, reduce the cooldown of all your abilities by '''0.1-1 (1.2)''' seconds. The effect has a cooldown of 1 second.&lt;br /&gt;
    |{{IcoWeapon}}&lt;br /&gt;
    |{{ShardPack08}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Hero Shard|[[File:Hero_Shard_Icon_17.png|48px]]}}&lt;br /&gt;
    |{{Hero Shard|Sundering Blow}}&lt;br /&gt;
    |Your primary Attacks reduce enemy's resistances by '''5-20% (24%)''', increasing damage dealt to them.&lt;br /&gt;
    |{{IcoWeapon}}&lt;br /&gt;
    |{{ShardPack08}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Hero Shard|[[File:Hero_Shard_Icon_5.png|48px]]}}&lt;br /&gt;
    |{{Hero Shard|Taser Suit}}&lt;br /&gt;
    |When you take damage you have a '''1-16% (20%)''' chance to electrocute enemies in a small area around you, [[Status Effects|stunning]] them for 3 seconds.&lt;br /&gt;
    |{{IcoChest}}&lt;br /&gt;
    |{{ShardPack08}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Hero Shard|[[File:Hero_Shard_Icon_11.png|48px]]}}&lt;br /&gt;
    |{{Hero Shard|Wave Of The Storm}}&lt;br /&gt;
    |You have a '''4-40%''' chance when landing on the ground to deal '''10-210% (250%)''' of your Ability Power as [[Elements|storm]] damage to nearby enemies.&lt;br /&gt;
    |{{IcoBoots}}&lt;br /&gt;
    |{{ShardPack08}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Defense Shard|[[File:Defense_Shard_Icon_3.png|48px]]}}&lt;br /&gt;
    |{{Defense Shard|Auto-Repair System}}&lt;br /&gt;
    |Restores '''0.5-4% (5%)''' of the affected tower’s Max Health every 5s. Only active during Combat Phase.&lt;br /&gt;
    |{{IcoRelic}}&lt;br /&gt;
    |{{ShardPack09}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Hero Shard|[[File:Hero_Shard_Icon_3.png|48px]]}}&lt;br /&gt;
    |{{Hero Shard|Critical Empowerment}}&lt;br /&gt;
    |Increases your Hero Crit Damage by '''5-16% (20%)'''.&lt;br /&gt;
    |{{IcoGloves}}&lt;br /&gt;
    |{{ShardPack09}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Hero Shard|[[File:Hero_Shard_Icon_2.png|48px]]}}&lt;br /&gt;
    |{{Hero Shard|Radiant Empowerment}}&lt;br /&gt;
    |Increases the damage of nearby heroes by '''5-10% (14%)'''.&lt;br /&gt;
    |{{IcoWeapon}}&lt;br /&gt;
    |{{ShardPack09}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Hero Shard|[[File:Hero_Shard_Icon_14.png|48px]]}}&lt;br /&gt;
    |{{Hero Shard|Run and Gun}}&lt;br /&gt;
    |Your primary attacks have a '''10-32% (41%)''' chance on hit to increase your movement speed by 600 for 3s.&lt;br /&gt;
    |{{IcoBoots}}&lt;br /&gt;
    |{{ShardPack09}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Hero Shard|[[File:Hero_Shard_Icon_1.png|48px]]}}&lt;br /&gt;
    |{{Hero Shard|Tamer's Gambit}}&lt;br /&gt;
    |Pets deal '''20-250% (296%)''' more damage, but Hero Damage and Ability Power are reduced by '''70-30% (22%)'''.&lt;br /&gt;
    |{{IcoWeapon}}&lt;br /&gt;
    |{{ShardPack09}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Hero Shard|[[File:Hero_Shard_Icon_11.png|48px]]}}&lt;br /&gt;
    |{{Hero Shard|Tank Gambit}}&lt;br /&gt;
    |Take '''6-26% (30%)''' less damage, but deal '''45-25% (21%)''' less damage.&lt;br /&gt;
    |{{IcoChest}}&lt;br /&gt;
    |{{ShardPack09}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Hero Shard|[[File:Hero_Shard_Icon_2.png|48px]]}}&lt;br /&gt;
    |{{Hero Shard|Venomous Strikes}}&lt;br /&gt;
    |'''2-20%''' chance on hit to [[Elements|poison]] a target for '''20-180% (212%)''' of your Hero Damage stat as magical poison damage each second for 1-5s..&lt;br /&gt;
    |{{IcoWeapon}}&lt;br /&gt;
    |{{ShardPack09}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Defense Shard|[[File:Defense_Shard_Icon_1.png|48px]]}}&lt;br /&gt;
    |{{Defense Shard|All For One}}&lt;br /&gt;
    |Increases Defense Health, Power, Range, and Attack Rate of the affected tower by '''2-34% (42%)''' if only one is built.&lt;br /&gt;
    |{{IcoRelic}}&lt;br /&gt;
    |{{ShardPack10}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Hero Shard|[[File:Hero_Shard_Icon_11.png|48px]]}}&lt;br /&gt;
    |{{Hero Shard|Coup de Grace}}&lt;br /&gt;
    |Increases your Hero Crit Damage by '''10-43.33% (50%)''', but reduce your Crit Chance by 6%.&lt;br /&gt;
    |{{IcoChest}}&lt;br /&gt;
    |{{ShardPack10}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Defense Shard|[[File:Defense_Shard_Icon_5.png|48px]]}}&lt;br /&gt;
    |{{Defense Shard|Power Transfer}}&lt;br /&gt;
    |Increases the Defense Critical Chance by '''2-30% (38%)''' and reduces Defense Health by 30%.&lt;br /&gt;
    |{{IcoRelic}}&lt;br /&gt;
    |{{ShardPack10}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Hero Shard|[[File:Hero_Shard_Icon_2.png|48px]]}}&lt;br /&gt;
    |{{Hero Shard|Radiant Rate}}&lt;br /&gt;
    |Increases the Attack Rate of nearby defenses by '''4-16% (20%)'''.&lt;br /&gt;
    |{{IcoWeapon}}&lt;br /&gt;
    |{{ShardPack10}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Defense Shard|[[File:Defense_Shard_Icon_1.png|48px]]}}&lt;br /&gt;
    |{{Defense Shard|Range Pylon}}&lt;br /&gt;
    |Increases the Defense Range of nearby defenses to '''102-120% (124%)'''. Does not buff the Tower that equips this Shard.&lt;br /&gt;
    |{{IcoRelic}}&lt;br /&gt;
    |{{ShardPack10}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Hero Shard|[[File:Hero_Shard_Icon_11.png|48px]]}}&lt;br /&gt;
    |{{Hero Shard|Double Time}}&lt;br /&gt;
    |Reduces build time for Defenses during Combat Phase by '''10-50% (58%)'''.&lt;br /&gt;
    |{{IcoGloves}}&lt;br /&gt;
    |{{ShardPackSurv}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Hero Shard|[[File:Hero_Shard_Icon_1.png|48px]]}}&lt;br /&gt;
    |{{Hero Shard|Icy Strikes}}&lt;br /&gt;
    |Your primary attacks [[Elements|chill]] enemies for 7 seconds making them move at '''90-52% (40%)''' movement speed.&lt;br /&gt;
    |{{IcoWeapon}}&lt;br /&gt;
    |{{ShardPackSurv}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Hero Shard|[[File:Hero_Shard_Icon_1.png|48px]]}}&lt;br /&gt;
    |{{Hero Shard|Long Shot}}&lt;br /&gt;
    |Increases damage the further you are from your target, up to '''{{#tip-text: 5-23.75% (30%)| Max damage at 4,700+ range}}''' more damage.&lt;br /&gt;
    |{{IcoGloves}}&lt;br /&gt;
    |{{ShardPackSurv}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Hero Shard|[[File:Hero_Shard_Icon_15.png|48px]]}}&lt;br /&gt;
    |{{Hero Shard|Resolute Armor}}&lt;br /&gt;
    |Limits potential damage taken from any one hit to '''95-90% (87.5%)''' of your maximum Health.&lt;br /&gt;
    |{{IcoChest}}&lt;br /&gt;
    |{{ShardPackSurv}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Hero Shard|[[File:Hero_Shard_Icon_2.png|48px]]}}&lt;br /&gt;
    |{{Hero Shard|Stand Your Ground}}&lt;br /&gt;
    |While standing still, Hero Damage and Ability Power are increased by '''10-25% (30%)''', and you take '''8-20% (24%)''' less damage.&lt;br /&gt;
    |{{IcoWeapon}}&lt;br /&gt;
    |{{ShardPackSurv}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Hero Shard|[[File:Hero_Shard_Icon_14.png|48px]]}}&lt;br /&gt;
    |{{Hero Shard|Tranquil Haste}}&lt;br /&gt;
    |Increases your movement speed by '''200-600 (800)'''. Not active during Combat Phase.&lt;br /&gt;
    |{{IcoBoots}}&lt;br /&gt;
    |{{ShardPackSurv}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Hero Shard|[[File:Hero_Shard_Icon_2.png|48px]]}}&lt;br /&gt;
    |{{Hero Shard|Weakness Targeting}}&lt;br /&gt;
    |Increases damage by '''2.5-7.5% (10%)''' for every [[Status Effects|status effect]] on the enemy, with a maximum increase of 30%.&lt;br /&gt;
    |{{IcoWeapon}}&lt;br /&gt;
    |{{ShardPackSurv}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Artemis</name></author>	</entry>

	<entry>
		<id>https://wiki.dungeondefenders2.com/index.php?title=Template:Shards/SomeHeroes&amp;diff=24705</id>
		<title>Template:Shards/SomeHeroes</title>
		<link rel="alternate" type="text/html" href="https://wiki.dungeondefenders2.com/index.php?title=Template:Shards/SomeHeroes&amp;diff=24705"/>
				<updated>2026-04-16T09:33:41Z</updated>
		
		<summary type="html">&lt;p&gt;Artemis: /* Multi-Hero Shards (Partial) */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Multi-Hero Shards==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:90%; text-align:center;&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;2&amp;quot; style=&amp;quot;width:12%; text-align:center;&amp;quot; | Name &lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;width:50%; text-align:center;&amp;quot; | Effect (Gilded value in brackets)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;width:12%; text-align:center;&amp;quot; | Item&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; Style=&amp;quot;width:10%; text-alignment:center;&amp;quot; | Compatible Heroes&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:3%;&amp;quot; | GearSlot || Shard Pack&lt;br /&gt;
|-&lt;br /&gt;
|{{Hero Shard|[[File:Hero_Shard_Icon_4.png|48px]]}}&lt;br /&gt;
    |{{Hero Shard|Bunny Hop}}&lt;br /&gt;
    |Gives the ability to double jump! And increases your movement speed by '''0-100'''.&lt;br /&gt;
    |{{IcoBoots}}&lt;br /&gt;
    |{{ShardPack09}} &lt;br /&gt;
    |&lt;br /&gt;
[[File:Squire_icon_trans.png|link=Squire|24px]]&lt;br /&gt;
[[File:Apprentice_icon_trans.png|link=Apprentice|24px]]&lt;br /&gt;
[[File:Huntress_icon_trans.png|link=Huntress|24px]]&lt;br /&gt;
[[File:AbyssLord_icon_trans.png|link=Abyss Lord|24px]]&lt;br /&gt;
[[File:Lavamancer_icon_trans.png|link=Lavamancer|24px]]&lt;br /&gt;
[[File:Mystic_icon_trans.png|link=Mystic|24px]]&lt;br /&gt;
[[File:Adept_icon_trans.png|link=Adept|24px]]&lt;br /&gt;
[[File:Chibi barb copy.png|link=Barbarian|24px]]&lt;br /&gt;
[[File:Countess_icon_trans.png|link=Countess|24px]]&lt;br /&gt;
[[File:Hunter HeadIcon.png|link=Hunter|24px]]&lt;br /&gt;
[[File:Aquarion HeadIcon.png|link=Aquarion|24px]]&lt;br /&gt;
[[File:Frostweaver HeadIcon.png|link=Frostweaver|24px]]&lt;br /&gt;
|-&lt;br /&gt;
|{{Hero Shard|[[File:Hero_Shard_Icon_4.png|48px]]}}&lt;br /&gt;
    |{{Hero Shard|Channel}}&lt;br /&gt;
    |Restores '''11-25 (29)''' of your ability resource every 5 seconds.&lt;br /&gt;
    |{{IcoHelmet}}&lt;br /&gt;
    |{{ShardPack03}} &lt;br /&gt;
    |&lt;br /&gt;
[[File:Squire_icon_trans.png|link=Squire|24px]]&lt;br /&gt;
[[File:Apprentice_icon_trans.png|link=Apprentice|24px]]&lt;br /&gt;
[[File:Huntress_icon_trans.png|link=Huntress|24px]]&lt;br /&gt;
[[File:Monk_icon_trans.png|link=Monk|24px]]&lt;br /&gt;
[[File:AbyssLord_icon_trans.png|link=Abyss Lord|24px]]&lt;br /&gt;
[[File:Initiate_icon_trans.png|link=Initiate|24px]]&lt;br /&gt;
[[File:Adept_icon_trans.png|link=Adept|24px]]&lt;br /&gt;
[[File:Mercenary_icon_trans.png|link=Mercenary|24px]]&lt;br /&gt;
[[File:Countess_icon_trans.png|link=Countess|24px]]&lt;br /&gt;
[[File:Aquarion HeadIcon.png|link=Aquarion|24px]]&lt;br /&gt;
[[File:Frostweaver HeadIcon.png|link=Frostweaver|24px]]&lt;br /&gt;
|-&lt;br /&gt;
|{{Hero Shard|[[File:Hero_Shard_Icon_4.png|48px]]}}&lt;br /&gt;
    |{{Hero Shard|Charged Restoration}}&lt;br /&gt;
    |Charged secondary attacks restore '''1-7 (10)''' mana. Can only activate once per second.&lt;br /&gt;
    |{{IcoHelmet}}&lt;br /&gt;
    |{{ShardPack09}} &lt;br /&gt;
    |&lt;br /&gt;
[[File:Apprentice_icon_trans.png|link=Apprentice|24px]]&lt;br /&gt;
[[File:Huntress_icon_trans.png|link=Huntress|24px]]&lt;br /&gt;
[[File:Adept_icon_trans.png|link=Adept|24px]]&lt;br /&gt;
|-&lt;br /&gt;
|{{Hero Shard|[[File:Hero_Shard_Icon_1.png|48px]]}}&lt;br /&gt;
    |{{Hero Shard|Charged Shot}}&lt;br /&gt;
    |Your primary attacks have a '''5-25% (33%)''' chance to fire a fully charged secondary attack. Can only occur once per second.&lt;br /&gt;
    |{{IcoWeapon}}&lt;br /&gt;
    |{{ShardPack07}} &lt;br /&gt;
    |&lt;br /&gt;
[[File:Apprentice_icon_trans.png|link=Apprentice|24px]]&lt;br /&gt;
[[File:Huntress_icon_trans.png|link=Huntress|24px]]&lt;br /&gt;
[[File:SeriesEV2_icon_trans.png|link=Series EV2|24px]]&lt;br /&gt;
[[File:Adept_icon_trans.png|link=Adept|24px]]&lt;br /&gt;
[[File:Hunter HeadIcon.png|link=Hunter|24px]]&lt;br /&gt;
[[File:Cyborg HeadIcon.png|link=Cyborg|24px]]&lt;br /&gt;
|-&lt;br /&gt;
|{{Hero Shard|[[File:Hero_Shard_Icon_1.png|48px]]}}&lt;br /&gt;
    |{{Hero Shard|Cluster Nades}}&lt;br /&gt;
    |When attacking flying enemies, you have a '''10-50% (58%)''' chance on hit to drop a bomb beneath them that deals '''110-310% (350%)''' of your Ability Power stat an Damage in a small area.&lt;br /&gt;
    |{{IcoWeapon}}&lt;br /&gt;
    |{{ShardPack05}} &lt;br /&gt;
    |&lt;br /&gt;
[[File:Apprentice_icon_trans.png|link=Apprentice|24px]]&lt;br /&gt;
[[File:Huntress_icon_trans.png|link=Huntress|24px]]&lt;br /&gt;
[[File:Monk_icon_trans.png|link=Monk|24px]]&lt;br /&gt;
[[File:SeriesEV2_icon_trans.png|link=Series EV2|24px]]&lt;br /&gt;
[[File:Gunwitch_icon_trans.png|link=Gun Witch|24px]]&lt;br /&gt;
[[File:Mystic_icon_trans.png|link=Mystic|24px]]&lt;br /&gt;
[[File:Initiate_icon_trans.png|link=Initiate|24px]]&lt;br /&gt;
[[File:Adept_icon_trans.png|link=Adept|24px]]&lt;br /&gt;
[[File:Engineer_Icon.png|link=Engineer|24px]]&lt;br /&gt;
[[File:Hunter HeadIcon.png|link=Hunter|24px]]&lt;br /&gt;
[[File:Frostweaver HeadIcon.png|link=Frostweaver|24px]]&lt;br /&gt;
[[File:Cyborg HeadIcon.png|link=Cyborg|24px]]&lt;br /&gt;
|-&lt;br /&gt;
|{{Hero Shard|[[File:Hero_Shard_Icon_2.png|48px]]}}&lt;br /&gt;
    |{{Hero Shard|Hasten}}&lt;br /&gt;
    |Increases attack speed by '''10-30% (35%)'''.&lt;br /&gt;
    |{{IcoHelmet}}&lt;br /&gt;
    |{{ShardPack09}} &lt;br /&gt;
    |&lt;br /&gt;
[[File:Apprentice_icon_trans.png|link=Apprentice|24px]]&lt;br /&gt;
[[File:Huntress_icon_trans.png|link=Huntress|24px]]&lt;br /&gt;
[[File:SeriesEV2_icon_trans.png|link=Series EV2|24px]]&lt;br /&gt;
[[File:Gunwitch_icon_trans.png|link=Gun Witch|24px]]&lt;br /&gt;
[[File:Adept_icon_trans.png|link=Adept|24px]]&lt;br /&gt;
[[File:Engineer_Icon.png|link=Engineer|24px]]&lt;br /&gt;
[[File:Hunter HeadIcon.png|link=Hunter|24px]]&lt;br /&gt;
[[File:Frostweaver HeadIcon.png|link=Frostweaver|24px]]&lt;br /&gt;
[[File:Cyborg HeadIcon.png|link=Cyborg|24px]]&lt;br /&gt;
|-&lt;br /&gt;
|{{Hero Shard|[[File:Hero_Shard_Icon_1.png|48px]]}}&lt;br /&gt;
    |{{Hero Shard|Howling Feast}}&lt;br /&gt;
    |Your Primary attacks generate 1 Feast stack, while at 10 stacks, increase your Hero Damage by '''2-30% (38%)'''. One stack wears off every 3 seconds.&lt;br /&gt;
    |{{IcoWeapon}}&lt;br /&gt;
    |{{ShardPack06}} &lt;br /&gt;
    |&lt;br /&gt;
[[File:Squire_icon_trans.png|link=Squire|24px]]&lt;br /&gt;
[[File:Dryad_icon_trans.png|link=Dryad|24px]]&lt;br /&gt;
[[File:Countess_icon_trans.png|link=Countess|24px]]&lt;br /&gt;
|-&lt;br /&gt;
|{{Hero Shard|[[File:Hero_Shard_Icon_10.png|48px]]}}&lt;br /&gt;
    |{{Hero Shard|Inspiration}}&lt;br /&gt;
    |Reduces the cooldown of your abilities by '''4-39% (52%)'''.&lt;br /&gt;
    |{{IcoHelmet}}&lt;br /&gt;
    |{{ShardPack02}} &lt;br /&gt;
    |&lt;br /&gt;
[[File:Squire_icon_trans.png|link=Squire|24px]]&lt;br /&gt;
[[File:Apprentice_icon_trans.png|link=Apprentice|24px]]&lt;br /&gt;
[[File:Huntress_icon_trans.png|link=Huntress|24px]]&lt;br /&gt;
[[File:Monk_icon_trans.png|link=Monk|24px]]&lt;br /&gt;
[[File:AbyssLord_icon_trans.png|link=Abyss Lord|24px]]&lt;br /&gt;
[[File:SeriesEV2_icon_trans.png|link=Series EV2|24px]]&lt;br /&gt;
[[File:Gunwitch_icon_trans.png|link=Gun Witch|24px]]&lt;br /&gt;
[[File:Lavamancer_icon_trans.png|link=Lavamancer|24px]]&lt;br /&gt;
[[File:Mystic_icon_trans.png|link=Mystic|24px]]&lt;br /&gt;
[[File:Dryad_icon_trans.png|link=Dryad|24px]]&lt;br /&gt;
[[File:Initiate_icon_trans.png|link=Initiate|24px]]&lt;br /&gt;
[[File:Adept_icon_trans.png|link=Adept|24px]]&lt;br /&gt;
[[File:Mercenary_icon_trans.png|link=Mercenary|24px]]&lt;br /&gt;
[[File:Countess_icon_trans.png|link=Countess|24px]]&lt;br /&gt;
[[File:Engineer_Icon.png|link=Engineer|24px]]&lt;br /&gt;
[[File:Hunter HeadIcon.png|link=Hunter|24px]]&lt;br /&gt;
[[File:Aquarion HeadIcon.png|link=Aquarion|24px]]&lt;br /&gt;
[[File:Frostweaver HeadIcon.png|link=Frostweaver|24px]]&lt;br /&gt;
[[File:Cyborg HeadIcon.png|link=Cyborg|24px]]&lt;br /&gt;
|-&lt;br /&gt;
|{{Hero Shard|[[File:Hero_Shard_Icon_10.png|48px]]}}&lt;br /&gt;
    |{{Hero Shard|Inspiring Strikes}}&lt;br /&gt;
    |Primary attacks reduce the cooldown of your abilities by '''0.1-0.3 (0.5)''' seconds.&lt;br /&gt;
    |{{IcoWeapon}}&lt;br /&gt;
    |{{ShardPack04}} &lt;br /&gt;
    |&lt;br /&gt;
[[File:Squire_icon_trans.png|link=Squire|24px]]&lt;br /&gt;
[[File:Apprentice_icon_trans.png|link=Apprentice|24px]]&lt;br /&gt;
[[File:Huntress_icon_trans.png|link=Huntress|24px]]&lt;br /&gt;
[[File:Monk_icon_trans.png|link=Monk|24px]]&lt;br /&gt;
[[File:AbyssLord_icon_trans.png|link=Abyss Lord|24px]]&lt;br /&gt;
[[File:SeriesEV2_icon_trans.png|link=Series EV2|24px]]&lt;br /&gt;
[[File:Gunwitch_icon_trans.png|link=Gun Witch|24px]]&lt;br /&gt;
[[File:Lavamancer_icon_trans.png|link=Lavamancer|24px]]&lt;br /&gt;
[[File:Mystic_icon_trans.png|link=Mystic|24px]]&lt;br /&gt;
[[File:Dryad_icon_trans.png|link=Dryad|24px]]&lt;br /&gt;
[[File:Initiate_icon_trans.png|link=Initiate|24px]]&lt;br /&gt;
[[File:Adept_icon_trans.png|link=Adept|24px]]&lt;br /&gt;
[[File:Mercenary_icon_trans.png|link=Mercenary|24px]]&lt;br /&gt;
[[File:Countess_icon_trans.png|link=Countess|24px]]&lt;br /&gt;
[[File:Engineer_Icon.png|link=Engineer|24px]]&lt;br /&gt;
[[File:Hunter HeadIcon.png|link=Hunter|24px]]&lt;br /&gt;
[[File:Aquarion HeadIcon.png|link=Aquarion|24px]]&lt;br /&gt;
[[File:Frostweaver HeadIcon.png|link=Frostweaver|24px]]&lt;br /&gt;
[[File:Cyborg HeadIcon.png|link=Cyborg|24px]]&lt;br /&gt;
|-&lt;br /&gt;
|{{Hero Shard|[[File:Hero_Shard_Icon_4.png|48px]]}}&lt;br /&gt;
    |{{Hero Shard|Mana Capacitor}}&lt;br /&gt;
    |Increases your maximum ability resource by '''10-100 (120)'''.&lt;br /&gt;
    |{{IcoHelmet}}&lt;br /&gt;
    |{{ShardPack07}} &lt;br /&gt;
    |&lt;br /&gt;
[[File:Squire_icon_trans.png|link=Squire|24px]]&lt;br /&gt;
[[File:Apprentice_icon_trans.png|link=Apprentice|24px]]&lt;br /&gt;
[[File:Huntress_icon_trans.png|link=Huntress|24px]]&lt;br /&gt;
[[File:Monk_icon_trans.png|link=Monk|24px]]&lt;br /&gt;
[[File:AbyssLord_icon_trans.png|link=Abyss Lord|24px]]&lt;br /&gt;
[[File:SeriesEV2_icon_trans.png|link=Series EV2|24px]]&lt;br /&gt;
[[File:Gunwitch_icon_trans.png|link=Gun Witch|24px]]&lt;br /&gt;
[[File:Lavamancer_icon_trans.png|link=Lavamancer|24px]]&lt;br /&gt;
[[File:Dryad_icon_trans.png|link=Dryad|24px]]&lt;br /&gt;
[[File:Initiate_icon_trans.png|link=Initiate|24px]]&lt;br /&gt;
[[File:Adept_icon_trans.png|link=Adept|24px]]&lt;br /&gt;
[[File:Mercenary_icon_trans.png|link=Mercenary|24px]]&lt;br /&gt;
[[File:Countess_icon_trans.png|link=Countess|24px]]&lt;br /&gt;
[[File:Engineer_Icon.png|link=Engineer|24px]]&lt;br /&gt;
[[File:Aquarion HeadIcon.png|link=Aquarion|24px]]&lt;br /&gt;
[[File:Frostweaver HeadIcon.png|link=Frostweaver|24px]]&lt;br /&gt;
|-&lt;br /&gt;
|{{Hero Shard|[[File:Hero_Shard_Icon_9.png|48px]]}}&lt;br /&gt;
    |{{Hero Shard|Meditation}}&lt;br /&gt;
    |Increases the base cooldown of Heal Self to 30s. After using Heal Self, gain '''8-20 (24)''' mana per second over 5 seconds and gain a shield equal to '''400-1,000% (1200%)''' of Ability Power for 10 seconds.&lt;br /&gt;
    |{{IcoHelmet}}&lt;br /&gt;
    |{{ShardPack10}} &lt;br /&gt;
    |&lt;br /&gt;
[[File:Squire_icon_trans.png|link=Squire|24px]]&lt;br /&gt;
[[File:Apprentice_icon_trans.png|link=Apprentice|24px]]&lt;br /&gt;
[[File:Huntress_icon_trans.png|link=Huntress|24px]]&lt;br /&gt;
[[File:Monk_icon_trans.png|link=Monk|24px]]&lt;br /&gt;
[[File:Adept_icon_trans.png|link=Adept|24px]]&lt;br /&gt;
|-&lt;br /&gt;
|{{Hero Shard|[[File:Hero_Shard_Icon_4.png|48px]]}}&lt;br /&gt;
    |{{Hero Shard|Power Of Storms}}&lt;br /&gt;
    |You have a '''4-10% (12%)''' chance on hit to restore 20 mana per second for '''1-3''' seconds. 10 seconds cooldown.&lt;br /&gt;
    |{{IcoHelmet}}&lt;br /&gt;
    |{{ShardPack06}} &lt;br /&gt;
    |&lt;br /&gt;
[[File:Squire_icon_trans.png|link=Squire|24px]]&lt;br /&gt;
[[File:Apprentice_icon_trans.png|link=Apprentice|24px]]&lt;br /&gt;
[[File:Huntress_icon_trans.png|link=Huntress|24px]]&lt;br /&gt;
[[File:Monk_icon_trans.png|link=Monk|24px]]&lt;br /&gt;
[[File:AbyssLord_icon_trans.png|link=Abyss Lord|24px]]&lt;br /&gt;
[[File:Initiate_icon_trans.png|link=Initiate|24px]]&lt;br /&gt;
[[File:Adept_icon_trans.png|link=Adept|24px]]&lt;br /&gt;
[[File:Mercenary_icon_trans.png|link=Mercenary|24px]]&lt;br /&gt;
[[File:Countess_icon_trans.png|link=Countess|24px]]&lt;br /&gt;
[[File:Aquarion HeadIcon.png|link=Aquarion|24px]]&lt;br /&gt;
[[File:Frostweaver HeadIcon.png|link=Frostweaver|24px]]&lt;br /&gt;
|-&lt;br /&gt;
|{{Hero Shard|[[File:Hero_Shard_Icon_10.png|48px]]}}&lt;br /&gt;
    |{{Hero Shard|Struck by Inspiration}}&lt;br /&gt;
    |Hero attacks have '''3-5.33% (7.67%)''' chance to reset all ability cooldowns. Can only activate once every 5s. &lt;br /&gt;
    |{{IcoWeapon}}&lt;br /&gt;
    |{{ShardPackSurv}} &lt;br /&gt;
    |&lt;br /&gt;
[[File:Squire_icon_trans.png|link=Squire|24px]]&lt;br /&gt;
[[File:Apprentice_icon_trans.png|link=Apprentice|24px]]&lt;br /&gt;
[[File:Huntress_icon_trans.png|link=Huntress|24px]]&lt;br /&gt;
[[File:Monk_icon_trans.png|link=Monk|24px]]&lt;br /&gt;
[[File:AbyssLord_icon_trans.png|link=Abyss Lord|24px]]&lt;br /&gt;
[[File:SeriesEV2_icon_trans.png|link=Series EV2|24px]]&lt;br /&gt;
[[File:Gunwitch_icon_trans.png|link=Gun Witch|24px]]&lt;br /&gt;
[[File:Lavamancer_icon_trans.png|link=Lavamancer|24px]]&lt;br /&gt;
[[File:Mystic_icon_trans.png|link=Mystic|24px]]&lt;br /&gt;
[[File:Dryad_icon_trans.png|link=Dryad|24px]]&lt;br /&gt;
[[File:Initiate_icon_trans.png|link=Initiate|24px]]&lt;br /&gt;
[[File:Adept_icon_trans.png|link=Adept|24px]]&lt;br /&gt;
[[File:Mercenary_icon_trans.png|link=Mercenary|24px]]&lt;br /&gt;
[[File:Countess_icon_trans.png|link=Countess|24px]]&lt;br /&gt;
[[File:Engineer_Icon.png|link=Engineer|24px]]&lt;br /&gt;
[[File:Aquarion HeadIcon.png|link=Aquarion|24px]]&lt;br /&gt;
[[File:Frostweaver HeadIcon.png|link=Frostweaver|24px]]&lt;br /&gt;
[[File:Cyborg HeadIcon.png|link=Cyborg|24px]]&lt;br /&gt;
|-&lt;br /&gt;
|{{Hero Shard|[[File:Hero_Shard_Icon_10.png|48px]]}}&lt;br /&gt;
    |{{Hero Shard|Superconductor}}&lt;br /&gt;
    |Reduces ability costs by '''1-19% (24%)'''. &lt;br /&gt;
    |{{IcoChest}}&lt;br /&gt;
    |{{ShardPack08}} &lt;br /&gt;
    |&lt;br /&gt;
[[File:Squire_icon_trans.png|link=Squire|24px]]&lt;br /&gt;
[[File:Apprentice_icon_trans.png|link=Apprentice|24px]]&lt;br /&gt;
[[File:Huntress_icon_trans.png|link=Huntress|24px]]&lt;br /&gt;
[[File:Monk_icon_trans.png|link=Monk|24px]]&lt;br /&gt;
[[File:AbyssLord_icon_trans.png|link=Abyss Lord|24px]]&lt;br /&gt;
[[File:SeriesEV2_icon_trans.png|link=Series EV2|24px]]&lt;br /&gt;
[[File:Gunwitch_icon_trans.png|link=Gun Witch|24px]]&lt;br /&gt;
[[File:Lavamancer_icon_trans.png|link=Lavamancer|24px]]&lt;br /&gt;
[[File:Initiate_icon_trans.png|link=Initiate|24px]]&lt;br /&gt;
[[File:Adept_icon_trans.png|link=Adept|24px]]&lt;br /&gt;
[[File:Mercenary_icon_trans.png|link=Mercenary|24px]]&lt;br /&gt;
[[File:Countess_icon_trans.png|link=Countess|24px]]&lt;br /&gt;
[[File:Engineer_Icon.png|link=Engineer|24px]]&lt;br /&gt;
[[File:Aquarion HeadIcon.png|link=Aquarion|24px]]&lt;br /&gt;
[[File:Frostweaver HeadIcon.png|link=Frostweaver|24px]]&lt;br /&gt;
[[File:Cyborg HeadIcon.png|link=Cyborg|24px]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Artemis</name></author>	</entry>

	<entry>
		<id>https://wiki.dungeondefenders2.com/index.php?title=Ancient_Power&amp;diff=24704</id>
		<title>Ancient Power</title>
		<link rel="alternate" type="text/html" href="https://wiki.dungeondefenders2.com/index.php?title=Ancient_Power&amp;diff=24704"/>
				<updated>2026-04-13T08:53:01Z</updated>
		
		<summary type="html">&lt;p&gt;Artemis: /* Overview */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Overview==&lt;br /&gt;
Ancient Powers are obtained through the game's prestige system. In exchange for losing almost all progress in the game, you gain EXP and [[Gold]] bonuses, and Ancient Powers that apply to all players in your game session. It is intended for players who have exhausted all other methods of improving their characters.&lt;br /&gt;
&lt;br /&gt;
Obtaining Ancient Power for the very first time requires the following conditions to be met:&lt;br /&gt;
&lt;br /&gt;
* Beat [[Onslaught]] Floor 30&lt;br /&gt;
* Reach [[Ascension]] level 250&lt;br /&gt;
&lt;br /&gt;
Each time you reset, the Floor level requirement increases, but the Ascension level requirement does not. If you do not have a minimum [[Ascension|Ascension level]] of at least 250, you may need to spend extra time farming experience before you can do another reset. The more minimum ascension you can get before your first reset, the easier it will be to solo your way back up to your next target floor. Generally, it is recommended that you reach [[Chaos|Chaos 9]] (which skips you to floor 300) before resetting for the first time.&lt;br /&gt;
&lt;br /&gt;
Once you are ready to do a reset, speak to [[Non_Playable_Characters#Mananode|Mananode]] in [[Town]].&lt;br /&gt;
&lt;br /&gt;
= After Resetting =&lt;br /&gt;
[[File:Ancient Power Reset Emblems.png|thumb|right|All of the Ancient Power Emblems.]]&lt;br /&gt;
&lt;br /&gt;
The following things will happen each time you do a reset:&lt;br /&gt;
&lt;br /&gt;
* You will gain 1 Ancient Power point to spend in any of the 14 Ancient Powers.&lt;br /&gt;
* You '''may''' gain a new emblem for reaching a particular &amp;quot;prestige&amp;quot;.&lt;br /&gt;
* You will receive a random Prestigious weapon.  Its unique mod will have a minimum quality of 5/10.&lt;br /&gt;
* Your [[Gold]] and EXP bonuses will be incremented by 5%.&lt;br /&gt;
* [[Ascension|Ascension Talent Caps]] for Talents with an original cap of 200 will be increased. &lt;br /&gt;
* All items in your shop will be returned to your inventory (or the [[Non Playable Characters#Scavenger|Scavenger]], if your inventory is full).&lt;br /&gt;
* Your minimum [[Onslaught]] Floor will increase.&lt;br /&gt;
* The Onslaught Floor required for the next reset '''may''' increase.&lt;br /&gt;
* Your [[Ascension|Ascension level]] will be set to your [[Ascension|minimum Ascension level]].&lt;br /&gt;
* All of your [[Armor]], [[Weapons]], and [[Relics]] will be downgraded to Campaign level (includes all equipped items and items in your Vault).&lt;br /&gt;
* All of your [[Shards|ungilded Shards]] and [[Shards|Hyper Shards]] will be downgraded to level 1 (includes all equipped [[shards]] and [[shards]] in your Vault).&lt;br /&gt;
* You now have a chance to earn Prestigious [[weapons]], [[Mananode Gifts]], and [[Defender Packs]] from [[Onslaught]] Floors you have previously beaten again.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The following things '''are not''' downgraded or reset during a reset:&lt;br /&gt;
&lt;br /&gt;
* [[Rings]] and [[Pets]].&lt;br /&gt;
* The quality of your [[Mods]] (out of 10), though their [[Chaos|Chaos level]] will still be downgraded along with the item.&lt;br /&gt;
* [[Mastery]] progress.&lt;br /&gt;
* [[Wayfarer]] [[weapons]] already unlocked.&lt;br /&gt;
* Cosmetics.&lt;br /&gt;
* [[Defender Packs]].&lt;br /&gt;
* [[Gold]], [[Gems]], and [[Defender Medals]].&lt;br /&gt;
&lt;br /&gt;
Furthermore, other items such as Materials or Consumables etc. will also not disappear after a reset.&lt;br /&gt;
&lt;br /&gt;
= Powers =&lt;br /&gt;
&lt;br /&gt;
Individual players can assign up to 5 points to each ancient power. Most of these powers attain their maximum effectiveness at 10 points, yet the '''Ancient Respawn''' for instance, reaches its peak with just 5 points.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
When all players contribute their Ancient Powers, their effects are pooled together.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
To fully maximize all ancient powers in solo play, it would take 70 ancient power resets. However, collaborating with others allows for surpassing the 5-point threshold in each power.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Icon&lt;br /&gt;
!Power&lt;br /&gt;
!Description&lt;br /&gt;
!1&lt;br /&gt;
!2&lt;br /&gt;
!3&lt;br /&gt;
!4&lt;br /&gt;
!5&lt;br /&gt;
!6&lt;br /&gt;
!7&lt;br /&gt;
!8&lt;br /&gt;
!9&lt;br /&gt;
!10&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Ancient Ability Power.png|35px]]&lt;br /&gt;
|Ancient Ability Power&lt;br /&gt;
|Ability Power increased by x%.&lt;br /&gt;
|4%&lt;br /&gt;
|6%&lt;br /&gt;
|8%&lt;br /&gt;
|9%&lt;br /&gt;
|10%&lt;br /&gt;
|12%&lt;br /&gt;
|14%&lt;br /&gt;
|16%&lt;br /&gt;
|18%&lt;br /&gt;
|20%&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Ancient Heroic Power.png|35px]]&lt;br /&gt;
|Ancient Heroic Power&lt;br /&gt;
|Hero Damage increased by x%.&lt;br /&gt;
|4%&lt;br /&gt;
|6%&lt;br /&gt;
|8%&lt;br /&gt;
|9%&lt;br /&gt;
|10%&lt;br /&gt;
|12%&lt;br /&gt;
|14%&lt;br /&gt;
|16%&lt;br /&gt;
|18%&lt;br /&gt;
|20%&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Ancient Health.png|35px]]&lt;br /&gt;
|Ancient Health&lt;br /&gt;
|Hero Health increased by x%.&lt;br /&gt;
|4%&lt;br /&gt;
|6%&lt;br /&gt;
|8%&lt;br /&gt;
|9%&lt;br /&gt;
|10%&lt;br /&gt;
|12%&lt;br /&gt;
|14%&lt;br /&gt;
|16%&lt;br /&gt;
|18%&lt;br /&gt;
|20%&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Ancient Resistance.png|35px]]&lt;br /&gt;
|Ancient Resistance&lt;br /&gt;
|All resistances increased by x%.&lt;br /&gt;
|4%&lt;br /&gt;
|6%&lt;br /&gt;
|8%&lt;br /&gt;
|9%&lt;br /&gt;
|10%&lt;br /&gt;
|12%&lt;br /&gt;
|14%&lt;br /&gt;
|16%&lt;br /&gt;
|18%&lt;br /&gt;
|20%&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Ancient Life Steal.png|35px]]&lt;br /&gt;
|Ancient Life Steal&lt;br /&gt;
|Primary/Secondary attacks heal for x% of damage dealt.&lt;br /&gt;
|0.5%&lt;br /&gt;
|1%&lt;br /&gt;
|1.5%&lt;br /&gt;
|2%&lt;br /&gt;
|2.5%&lt;br /&gt;
|3%&lt;br /&gt;
|3.5%&lt;br /&gt;
|4%&lt;br /&gt;
|4.5%&lt;br /&gt;
|5%&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Ancient Fortification.png|35px]]&lt;br /&gt;
|Ancient Fortification&lt;br /&gt;
|Defense Health increased by x%.&lt;br /&gt;
|2%&lt;br /&gt;
|4%&lt;br /&gt;
|6%&lt;br /&gt;
|8%&lt;br /&gt;
|10%&lt;br /&gt;
|12%&lt;br /&gt;
|14%&lt;br /&gt;
|16%&lt;br /&gt;
|18%&lt;br /&gt;
|20%&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Ancient Destruction.png|35px]]&lt;br /&gt;
|Ancient Destruction&lt;br /&gt;
|Defense Power increased by x%.&lt;br /&gt;
|2%&lt;br /&gt;
|4%&lt;br /&gt;
|6%&lt;br /&gt;
|8%&lt;br /&gt;
|10%&lt;br /&gt;
|12%&lt;br /&gt;
|14%&lt;br /&gt;
|16%&lt;br /&gt;
|18%&lt;br /&gt;
|20%&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Ancient Strikes.png|35px]]&lt;br /&gt;
|Ancient Strikes&lt;br /&gt;
|Defense Range increased by x%.&lt;br /&gt;
|1%&lt;br /&gt;
|2%&lt;br /&gt;
|3%&lt;br /&gt;
|4%&lt;br /&gt;
|5%&lt;br /&gt;
|6%&lt;br /&gt;
|7%&lt;br /&gt;
|8%&lt;br /&gt;
|9%&lt;br /&gt;
|10%&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Ancient Builder.png|35px]]&lt;br /&gt;
|Ancient Builder&lt;br /&gt;
|Tower Build Time decreased by x%.&lt;br /&gt;
|4%&lt;br /&gt;
|6%&lt;br /&gt;
|8%&lt;br /&gt;
|9%&lt;br /&gt;
|10%&lt;br /&gt;
|12%&lt;br /&gt;
|14%&lt;br /&gt;
|16%&lt;br /&gt;
|18%&lt;br /&gt;
|20%&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Ancient Respawn.png|35px]]&lt;br /&gt;
|Ancient Respawn&lt;br /&gt;
|Hero Respawn Time is reduced by x%.&lt;br /&gt;
|12%&lt;br /&gt;
|18%&lt;br /&gt;
|24%&lt;br /&gt;
|27%&lt;br /&gt;
|30%&lt;br /&gt;
|30%&lt;br /&gt;
|30%&lt;br /&gt;
|30%&lt;br /&gt;
|30%&lt;br /&gt;
|30%&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Ancient Defense Critical Damage.png|35px]]&lt;br /&gt;
|Ancient Defense Critical Damage&lt;br /&gt;
|Defense Critical Damage increased by x%.&lt;br /&gt;
|4%&lt;br /&gt;
|6%&lt;br /&gt;
|8%&lt;br /&gt;
|9%&lt;br /&gt;
|10%&lt;br /&gt;
|12%&lt;br /&gt;
|14%&lt;br /&gt;
|16%&lt;br /&gt;
|18%&lt;br /&gt;
|20%&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Ancient Defense Critical Chance.png|35px]]&lt;br /&gt;
|Ancient Defense Critical Chance&lt;br /&gt;
|Defense Critical Chance increased by x%.&lt;br /&gt;
|1%&lt;br /&gt;
|2%&lt;br /&gt;
|3%&lt;br /&gt;
|4%&lt;br /&gt;
|5%&lt;br /&gt;
|6%&lt;br /&gt;
|7%&lt;br /&gt;
|8%&lt;br /&gt;
|9%&lt;br /&gt;
|10%&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Ancient Hero Critical Chance.png|35px]]&lt;br /&gt;
|Ancient Hero Critical Chance&lt;br /&gt;
|Hero Critical Chance increased by x%.&lt;br /&gt;
|1%&lt;br /&gt;
|2%&lt;br /&gt;
|3%&lt;br /&gt;
|4%&lt;br /&gt;
|5%&lt;br /&gt;
|6%&lt;br /&gt;
|7%&lt;br /&gt;
|8%&lt;br /&gt;
|9%&lt;br /&gt;
|10%&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Ancient Hero Critical Damage.png|35px]]&lt;br /&gt;
|Ancient Hero Critical Damage&lt;br /&gt;
|Hero Critical Damage increased by x%.&lt;br /&gt;
|4%&lt;br /&gt;
|6%&lt;br /&gt;
|8%&lt;br /&gt;
|9%&lt;br /&gt;
|10%&lt;br /&gt;
|12%&lt;br /&gt;
|14%&lt;br /&gt;
|16%&lt;br /&gt;
|18%&lt;br /&gt;
|20%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Ancient Power Calculations==&lt;br /&gt;
=== Ancient Power Floor Scaling ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Ancient Power Level !! Ancient Power Base Floor !! Ancient Power Floor Goal !! Number of Floors to Complete&lt;br /&gt;
|-&lt;br /&gt;
| 0 || 0 || 30 || 30&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 5 || 30 || 25&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 10 || 31 || 21&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 12 || 31 || 19&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 14 || 32 || 18&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 16 || 32 || 16&lt;br /&gt;
|-&lt;br /&gt;
| 6 || 18 || 33 || 15&lt;br /&gt;
|-&lt;br /&gt;
| 7 || 19 || 34 || 15&lt;br /&gt;
|-&lt;br /&gt;
| 8 || 20 || 35 || 15&lt;br /&gt;
|-&lt;br /&gt;
| 9 || 21 || 36 || 15&lt;br /&gt;
|-&lt;br /&gt;
| 10 || 22 || 37 || 15&lt;br /&gt;
|-&lt;br /&gt;
| 11 || 23 || 38 || 15&lt;br /&gt;
|-&lt;br /&gt;
| 12 || 24 || 39 || 15&lt;br /&gt;
|-&lt;br /&gt;
| 13 || 25 || 40 || 15&lt;br /&gt;
|-&lt;br /&gt;
| 14 || 26 || 42 || 16&lt;br /&gt;
|-&lt;br /&gt;
| 15 || 28 || 45 || 17&lt;br /&gt;
|-&lt;br /&gt;
| 16 || 30 || 50 || 20&lt;br /&gt;
|-&lt;br /&gt;
| 17 || 35 || 52 || 17&lt;br /&gt;
|-&lt;br /&gt;
| 18 || 36 || 54 || 18&lt;br /&gt;
|-&lt;br /&gt;
| 19 || 37 || 56 || 19&lt;br /&gt;
|-&lt;br /&gt;
| 20 || 38 || 58 || 20&lt;br /&gt;
|-&lt;br /&gt;
| 21 || 39 || 60 || 21&lt;br /&gt;
|-&lt;br /&gt;
| 22 || 40 || 62 || 22&lt;br /&gt;
|-&lt;br /&gt;
| 23 || 41 || 64 || 23&lt;br /&gt;
|-&lt;br /&gt;
| 24 || 42 || 66 || 24&lt;br /&gt;
|-&lt;br /&gt;
| 25 || 43 || 68 || 25&lt;br /&gt;
|-&lt;br /&gt;
| 26 || 44 || 70 || 26&lt;br /&gt;
|-&lt;br /&gt;
| 27 || 45 || 72 || 27&lt;br /&gt;
|-&lt;br /&gt;
| 28 || 46 || 74 || 28&lt;br /&gt;
|-&lt;br /&gt;
| 29 || 47 || 76 || 29&lt;br /&gt;
|-&lt;br /&gt;
| 30 || 48 || 78 || 30&lt;br /&gt;
|-&lt;br /&gt;
| 31 || 50 || 80 || 30&lt;br /&gt;
|-&lt;br /&gt;
| 32 || 80 || 120 || 40&lt;br /&gt;
|-&lt;br /&gt;
| 33 - 49 || 260 || 299 || 39&lt;br /&gt;
|-&lt;br /&gt;
| 50+ || 260 || 320 || 60&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Talent Cap Increases ===&lt;br /&gt;
&lt;br /&gt;
Talent Cap increases are done by adding together increases from your floor progression, and from your ascension:&lt;br /&gt;
&lt;br /&gt;
* '''Floor Progression:'''   (Onslaught Floor Reached - Original Target Onslaught Floor) * 4.16&lt;br /&gt;
&lt;br /&gt;
* '''Ascension Increase:'''  (Ascension Level / 50)&lt;br /&gt;
&lt;br /&gt;
So if you were on Onslaught Floor 78, with a Original Target Onslaught Floor of 30 (it will always be this value), and 500 Ascension Levels, the calculation looks like this:&lt;br /&gt;
&lt;br /&gt;
(78 - 30) * 4.16 + (500/50) = 48 * 4.16 + 10 = 210&lt;br /&gt;
&lt;br /&gt;
This means your Talent Caps would be raised by 210.&lt;br /&gt;
&lt;br /&gt;
These cap raises do not affect all talents, and the cap that the affected ones can reach is 999.&lt;br /&gt;
&lt;br /&gt;
=== Minimum Ascension ===&lt;br /&gt;
&lt;br /&gt;
'''Formula:''' &amp;lt;code&amp;gt;((Max Onslaught Floor Reached Ever - Original Target Onslaught Floor) x 4.16 + (Max Ascension Level Reached ever / 50) ) x 3&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
So if your highest Onslaught Floor reached was 100, with your Original Target Onslaught Floor (this value will always be 30), and 500 Ascension Levels, the calculation looks like this:&lt;br /&gt;
&lt;br /&gt;
((100 - 30) * 4.16 + (500/50)) * 3 = (70* 4.16 + 10) * 3 = 903.6&lt;br /&gt;
&lt;br /&gt;
So your Minimum Ascension with the above amounts would be set to 904. In game with this example, you will see how much is going to be added to  your current Minimum Ascension on the Ancient Power screen (i.e. if you had 100 Minimum Ascension, you will see &amp;quot;+804&amp;quot;). This only increases if you've surpassed your previous highest Onslaught Floor.&lt;br /&gt;
&lt;br /&gt;
[[Category:Dungeon Defenders 2]] [[Category:Mechanics]]&lt;/div&gt;</summary>
		<author><name>Artemis</name></author>	</entry>

	<entry>
		<id>https://wiki.dungeondefenders2.com/index.php?title=Template:Shards/Hypershards&amp;diff=24700</id>
		<title>Template:Shards/Hypershards</title>
		<link rel="alternate" type="text/html" href="https://wiki.dungeondefenders2.com/index.php?title=Template:Shards/Hypershards&amp;diff=24700"/>
				<updated>2026-04-06T14:36:28Z</updated>
		
		<summary type="html">&lt;p&gt;Artemis: /* Hyper Shards */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Hyper Shards==&lt;br /&gt;
[[File:The_Hyper_Shard_Icon.png|right|120px]]&lt;br /&gt;
With the introduction of mastery mode, several new hyper shards have been introduced to the game.  Shards unlock as you earn stars in mastery mode.&lt;br /&gt;
Each hyper shard can only be obtained once in Mastery mode.&lt;br /&gt;
&lt;br /&gt;
As of the Prime Incursion Update, completing '''''all maps within a prime region''''' awards a hyper shard.  Completing all seven regions awards the last hyper shard.  This allows you to obtain a second set of all the shards.&lt;br /&gt;
Note that the order that you obtain hyper shards in Prime Incursions is different than that of Mastery mode (e.g. the first prime region doesn't award Mass Destruction).&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:90%; text-align:center;&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;2&amp;quot; style=&amp;quot;width:5%;&amp;quot; text-align:center;&amp;quot; | Name&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;width:40%;&amp;quot; text-align:center;&amp;quot; | Effect &lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;width:5%;&amp;quot; text-align:center;&amp;quot; | Upgr. levels &lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;width:5%;&amp;quot; text-align:center;&amp;quot; | Slot&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;width:10%; text-align:center;&amp;quot; | Acquisition&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:7%; text-align:center; border-bottom:inherit;&amp;quot; | Mastery Stars&lt;br /&gt;
! style=&amp;quot;width:10%; text-align:center; border-bottom:inherit;&amp;quot; | C8+ Prime Incursions&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|- id=&amp;quot;mass_destruction&amp;quot;&lt;br /&gt;
    |{{Hyper Shard|[[File:Hyper_Shard_Icon_2.png|50px]]}} &lt;br /&gt;
    |{{Hyper Shard|'''Mass Destruction'''}} &lt;br /&gt;
    |Increases the Defense Power of the affected tower by '''2-70%''' .&lt;br /&gt;
    |34&lt;br /&gt;
    |{{IcoRelic}}&lt;br /&gt;
    |50 Stars&lt;br /&gt;
    |Complete all Regions in either Chaos 8, 9, or 10. &lt;br /&gt;
&lt;br /&gt;
|- id=&amp;quot;vicious_strikes&amp;quot;&lt;br /&gt;
    |{{Hyper Shard|[[File:Hyper_Shard_Icon_5.png|50px]]}} &lt;br /&gt;
    |{{Hyper Shard|'''Vicious Strikes'''}} &lt;br /&gt;
    |Increases the Defense Range of the affected tower by '''175-2275''' units.&lt;br /&gt;
    |12&lt;br /&gt;
    |{{IcoRelic}}&lt;br /&gt;
    |155 Stars&lt;br /&gt;
    |Prime VI&lt;br /&gt;
&lt;br /&gt;
|- id=&amp;quot;radiant_critical_power&amp;quot;&lt;br /&gt;
    |{{Hyper Shard|[[File:Hyper_Shard_Icon_3.png|50px]]}} &lt;br /&gt;
    |{{Hyper Shard|'''Radiant Critical Power'''}} &lt;br /&gt;
    |Increases the Defense Critical Damage of nearby defenses by '''0-5%''' and Defense Critical Chance of nearby defenses by '''3%'''.&lt;br /&gt;
    |5&lt;br /&gt;
    |{{IcoBoots}}&lt;br /&gt;
    |260 Stars&lt;br /&gt;
    |Prime IV&lt;br /&gt;
&lt;br /&gt;
|- id=&amp;quot;explosive_shielding_guard&amp;quot;&lt;br /&gt;
    |{{Hyper Shard|[[File:Hyper_Shard_Icon_1.png|50px]]}} &lt;br /&gt;
    |{{Hyper Shard|'''Explosive Shielding Guard'''}} &lt;br /&gt;
    |When the affected tower takes damage, it has a '''3-35%''' chance to gain a shield for '''50-250%''' of its Defense Health for 5 seconds and to trigger an explosion that deals '''140-500%''' of its Defense Health as damage to nearby enemies. Does not work with Auras and Traps. This does not destroy the tower. Does not stack with Shielding Guard or Explosive Guard.&lt;br /&gt;
    |20&lt;br /&gt;
    |{{IcoRelic}}&lt;br /&gt;
    |365 Stars&lt;br /&gt;
    |Prime II&lt;br /&gt;
&lt;br /&gt;
|- id=&amp;quot;thunderstruck&amp;quot;&lt;br /&gt;
    |{{Hyper Shard|[[File:Hyper_Shard_Icon_4.png|50px]]}} &lt;br /&gt;
    |{{Hyper Shard|'''Thunderstruck'''}} &lt;br /&gt;
    |Your primary attacks have a '''2-26%''' chance on hit to [[Elements|drench]] enemies for '''3-7''' seconds and your primary attacks deal an additional '''16-40%''' damage as [[Elements|storm]] damage. Storm damage has a 3 second cooldown.&lt;br /&gt;
    |12&lt;br /&gt;
    |{{IcoWeapon}}&lt;br /&gt;
    |470 Stars&lt;br /&gt;
    |Prime III&lt;br /&gt;
&lt;br /&gt;
|- id=&amp;quot;destructive_pylon&amp;quot;&lt;br /&gt;
    |{{Hyper Shard|[[File:Hyper_Shard_Icon_2.png|50px]]}} &lt;br /&gt;
    |{{Hyper Shard|'''Destructive Pylon'''}} &lt;br /&gt;
    |Increases the Defense Power of nearby defenses to '''102-138%''' and increases the Defense Power of the affected tower by '''2-34%'''. Does not stack with Destruction or Power Pylon.&lt;br /&gt;
    |18&lt;br /&gt;
    |{{IcoRelic}}&lt;br /&gt;
    |575 Stars&lt;br /&gt;
    |Prime I&lt;br /&gt;
&lt;br /&gt;
|- id=&amp;quot;automation&amp;quot;&lt;br /&gt;
    |{{Hyper Shard|[[File:Hyper_Shard_Icon_1.png|50px]]}} &lt;br /&gt;
    |{{Hyper Shard|'''Automation'''}} &lt;br /&gt;
    |Each time your defense attacks, it heals for '''0.2-2%''' of its max health. Cooldown of 0.7 seconds.&lt;br /&gt;
    |20&lt;br /&gt;
    |{{IcoRelic}}&lt;br /&gt;
    |680 Stars&lt;br /&gt;
    |Prime V&lt;br /&gt;
&lt;br /&gt;
|- id=&amp;quot;Juggernaut&amp;quot;&lt;br /&gt;
    |{{Hyper Shard|[[File:Hyper_Shard_Icon_6.png|50px]]}} &lt;br /&gt;
    |{{Hyper Shard|'''Juggernaut'''}} &lt;br /&gt;
    |Increases the Defense Health of the affected tower by '''2-70%''' and increases damage resistance by '''2-20%'''.&lt;br /&gt;
    |16&lt;br /&gt;
    |{{IcoRelic}}&lt;br /&gt;
    |785 Stars&lt;br /&gt;
    |Prime VII&lt;br /&gt;
&lt;br /&gt;
|- id=&amp;quot;Genie King's Blessing&amp;quot;&lt;br /&gt;
    |{{Hyper Shard|[[File:Hyper_Shard_Icon_3.png|50px]]}} &lt;br /&gt;
    |{{Hyper Shard|'''Genie King's Blessing'''}} &lt;br /&gt;
    |Gain '''1-3''' defense mana upon defeating an enemy, up to 100 enemies per Combat Phase.&lt;br /&gt;
    |5&lt;br /&gt;
    |{{IcoBoots}}&lt;br /&gt;
    |880 Stars&lt;br /&gt;
    |Complete all Prime Regions in Chaos 9. &lt;br /&gt;
&lt;br /&gt;
|- id=&amp;quot;Tandem Strike&amp;quot;&lt;br /&gt;
    |{{Hyper Shard|[[File:Hyper_Shard_Icon_3.png|50px]]}} &lt;br /&gt;
    |{{Hyper Shard|'''Tandem Strike'''}} &lt;br /&gt;
    |After damaging an enemy, all Defenses deal '''5-25%''' more damage to that enemy for 5 seconds.&lt;br /&gt;
    |20&lt;br /&gt;
    |{{IcoWeapon}}&lt;br /&gt;
    |975 Stars&lt;br /&gt;
    |Complete all Prime Regions in Chaos 10. &lt;br /&gt;
|- id=&amp;quot;Haste Infusion&amp;quot;&lt;br /&gt;
    |{{Hyper Shard|[[File:Hyper_Shard_Icon_3.png|50px]]}} &lt;br /&gt;
    |{{Hyper Shard|'''Haste Infusion'''}} &lt;br /&gt;
    |Increases the tower’s Attack Rate by x%. When the tower deals damage, it gains y% increased Defense Damage can stack up to 5 times.&lt;br /&gt;
    |20&lt;br /&gt;
    |{{IcoRelic}}&lt;br /&gt;
    |1070 Stars&lt;br /&gt;
    |Complete all Prime Regions in Chaos 11. &lt;br /&gt;
&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Artemis</name></author>	</entry>

	<entry>
		<id>https://wiki.dungeondefenders2.com/index.php?title=Shards&amp;diff=24699</id>
		<title>Shards</title>
		<link rel="alternate" type="text/html" href="https://wiki.dungeondefenders2.com/index.php?title=Shards&amp;diff=24699"/>
				<updated>2026-04-06T14:29:00Z</updated>
		
		<summary type="html">&lt;p&gt;Artemis: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Shards_Loading_Screen.png|right|400px]]&lt;br /&gt;
Shards are gem-like artifacts that slot into your Relics, Armor, and Weapons. Shards replaced [[Skill Spheres]] system and item [[Passives]] (while some items with unique passives still drop but have only one shard slot). Shards give your hero or your defenses extra stats or abilities, all green shards can buff only defenses and can be placed only in [[Relics]], while blue shards will buff your hero and can be placed in [[Weapon]] and [[Armor]]. Shards can be moved between pieces of gear and be upgraded straight from your inventory. A weapon or piece of armor allows to hold up to 3 Shards and can only equip Hero (blue) Shards and relics can hold up to 3 Defense (green) Shards. Blue shards give you hero new abilities or stats while they are placed in any item currently equipped by that hero, but green (defenses) shards strengthen only that tower, where relic containing them is equipped.&lt;br /&gt;
&lt;br /&gt;
==Shards Packs==&lt;br /&gt;
Shards drop from shard packs obtained from victory chest at the end of every map, you will get Standard shard pack after completing any Campaign and Chaos map, those packs can drop shards associated with Campaign packs. After completing Expeditions on Chaos difficulty, you will get guaranteed Shard pack from that difficulty and one Shard Pack from any previous difficulty (for example, if you beat Chaos III Expeditions, you’ll receive 1 Chaos III Shard Pack and 1 Chaos II, Chaos I or Standard Shard Pack). &lt;br /&gt;
Once you win 3 consecutive random maps in a row in Expeditions, you’ll activate the Shard consecutive bonus. On your 4th consecutive victory onward, you’ll earn an extra Shard Pack for as long as the streak continues. This extra Shard Pack is a guaranteed Shard Pack from that difficulty. That means once you activate the win bonus, you’ll get 3 Shards guaranteed every victory (2 Shard Packs of that difficulty, 1 Shard Pack from previous difficulties) until one of your crystals break or you leave the game.&lt;br /&gt;
&lt;br /&gt;
Any shard can be purchased from [[Non Playable Characters#Gran_Ma'ster's_Shop|Gran Ma'ster]] for 1000 Defender Medals or 250 Gems. A shard pack containing 5 random shards can also be purchased for 500 Defender Medals or 125 Gems. These shard packs will give you 5 random shards from a single difficulty (e.g. 5 random Chaos V shards).&lt;br /&gt;
&lt;br /&gt;
==Shard Dust==&lt;br /&gt;
As of the Protean Shift update, you may disenchant shards (press 's' when hovering over a shard) which will turn the shard into shard dust of the same tier. Ten shard dust can be exchanged with [[Non_Playable_Characters#War_Recruiter|War Recruiter]] to obtain one new shard pack.&lt;br /&gt;
&lt;br /&gt;
==Standard Shards List==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
 Squire=&lt;br /&gt;
[[File:Squire_icon_trans.png|70px| center]]&lt;br /&gt;
&lt;br /&gt;
{{Datafield|Shards/Squire|swap}}&lt;br /&gt;
{{Datafield|Shards/SquireAndCountess|swap}}&lt;br /&gt;
|-|&lt;br /&gt;
 Apprentice=&lt;br /&gt;
[[File:Apprentice_icon_trans.png| 70px| center]]&lt;br /&gt;
&lt;br /&gt;
{{Datafield|Shards/Apprentice|swap}}&lt;br /&gt;
{{Datafield|Shards/ApprenticeAndAdept|swap}}&lt;br /&gt;
&lt;br /&gt;
|-|&lt;br /&gt;
 Huntress=&lt;br /&gt;
[[File:Huntress_icon_trans.png| 70px| center]]&lt;br /&gt;
{{Datafield|Shards/Huntress|swap}}&lt;br /&gt;
&lt;br /&gt;
|-|&lt;br /&gt;
 Monk=&lt;br /&gt;
[[File:Monk_icon_trans.png| 70px| center]]&lt;br /&gt;
{{Datafield|Shards/Monk|swap}}&lt;br /&gt;
{{Datafield|Shards/MonkAndInitiate|swap}}&lt;br /&gt;
&lt;br /&gt;
|-|&lt;br /&gt;
 Abyss_Lord=&lt;br /&gt;
[[File:AbyssLord_icon_trans.png| 70px| center]]&lt;br /&gt;
{{Datafield|Shards/Abyss_Lord|swap}}&lt;br /&gt;
&lt;br /&gt;
|-|&lt;br /&gt;
 Series_Ev2=&lt;br /&gt;
[[File:SeriesEV2_icon_trans.png| 70px| center]]&lt;br /&gt;
{{Datafield|Shards/Ev2|swap}}&lt;br /&gt;
{{Datafield|Shards/Ev2AndDryad|swap}}&lt;br /&gt;
&lt;br /&gt;
|-|&lt;br /&gt;
 Gunwitch=&lt;br /&gt;
[[File:Gunwitch_icon_trans.png| 70px| center]]&lt;br /&gt;
{{Datafield|Shards/Gunwitch|swap}}&lt;br /&gt;
&lt;br /&gt;
|-|&lt;br /&gt;
 Lavamancer=&lt;br /&gt;
[[File:Lavamancer_icon_trans.png| 70px| center]]&lt;br /&gt;
{{Datafield|Shards/Lavamancer|swap}}&lt;br /&gt;
&lt;br /&gt;
|-|&lt;br /&gt;
 Mystic=&lt;br /&gt;
[[File:Mystic_icon_trans.png| 70px| center]]&lt;br /&gt;
{{Datafield|Shards/Mystic|swap}}&lt;br /&gt;
&lt;br /&gt;
|-|&lt;br /&gt;
 Dryad=&lt;br /&gt;
[[File:Dryad_icon_trans.png| 70px| center]]&lt;br /&gt;
{{Datafield|Shards/Dryad|swap}}&lt;br /&gt;
{{Datafield|Shards/Ev2AndDryad|swap}}&lt;br /&gt;
{{Datafield|Shards/DryadAndMerc|swap}}&lt;br /&gt;
&lt;br /&gt;
|-|&lt;br /&gt;
 Initiate=&lt;br /&gt;
[[File:Initiate_icon_trans.png| 70px| center]]&lt;br /&gt;
{{Datafield|Shards/Initiate|swap}}&lt;br /&gt;
{{Datafield|Shards/MonkAndInitiate|swap}}&lt;br /&gt;
&lt;br /&gt;
|-|&lt;br /&gt;
 Adept=&lt;br /&gt;
[[File:Adept_icon_trans.png| 70px| center]]&lt;br /&gt;
{{Datafield|Shards/Adept|swap}}&lt;br /&gt;
{{Datafield|Shards/ApprenticeAndAdept|swap}}&lt;br /&gt;
&lt;br /&gt;
|-|&lt;br /&gt;
 Barbarian=&lt;br /&gt;
[[File:Chibi barb copy.png| 70px| center]]&lt;br /&gt;
{{Datafield|Shards/Barbarian|swap}}&lt;br /&gt;
{{Datafield|Shards/BarbAndMerc|swap}}&lt;br /&gt;
&lt;br /&gt;
|-|&lt;br /&gt;
 Mercenary=&lt;br /&gt;
[[File:Mercenary_icon_trans.png| 70px| center]]&lt;br /&gt;
{{Datafield|Shards/Mercenary|swap}}&lt;br /&gt;
{{Datafield|Shards/DryadAndMerc|swap}}&lt;br /&gt;
{{Datafield|Shards/BarbAndMerc|swap}}&lt;br /&gt;
&lt;br /&gt;
|-|&lt;br /&gt;
 Countess=&lt;br /&gt;
[[File:Countess_icon_trans.png| 70px| center]]&lt;br /&gt;
{{Datafield|Shards/Countess|swap}}&lt;br /&gt;
{{Datafield|Shards/SquireAndCountess|swap}}&lt;br /&gt;
&lt;br /&gt;
|-|&lt;br /&gt;
 Engineer=&lt;br /&gt;
[[File:Engineer_Icon.png| 70px| center]]&lt;br /&gt;
{{Datafield|Shards/Engineer|swap}}&lt;br /&gt;
&lt;br /&gt;
|-|&lt;br /&gt;
 Hunter=&lt;br /&gt;
[[File:Hunter HeadIcon.png| 70px| center]]&lt;br /&gt;
{{Datafield|Shards/Hunter|swap}}&lt;br /&gt;
&lt;br /&gt;
|-|&lt;br /&gt;
 Aquarion=&lt;br /&gt;
[[File:Aquarion HeadIcon.png| 70px| center]]&lt;br /&gt;
{{Datafield|Shards/Aquarion|swap}}&lt;br /&gt;
&lt;br /&gt;
|-|&lt;br /&gt;
 Frostweaver=&lt;br /&gt;
[[File:Frostweaver HeadIcon.png| 70px| center]]&lt;br /&gt;
{{Datafield|Shards/Frostweaver|swap}}&lt;br /&gt;
&lt;br /&gt;
|-|&lt;br /&gt;
 Cyborg=&lt;br /&gt;
[[File:Cyborg HeadIcon.png| 70px| center]]&lt;br /&gt;
{{Datafield|Shards/Cyborg|swap}}&lt;br /&gt;
&lt;br /&gt;
|-|&lt;br /&gt;
 Jester=&lt;br /&gt;
[[File:Jester HeadIcon.png| 70px| center]]&lt;br /&gt;
{{Datafield|Shards/Jester|swap}}&lt;br /&gt;
&lt;br /&gt;
|-|&lt;br /&gt;
 Others=&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:90%; text-align:center;&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;width:15%; text-align:center;&amp;quot; | Name &lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;width:45%; text-align:center;&amp;quot; | Effect &lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;width:5%; text-align:center;&amp;quot; | Upgr. levels &lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;width:7%; text-align:center;&amp;quot; | Shard Pack&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;width:31%; text-align:center;&amp;quot; | Valid for&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Hero&lt;br /&gt;
! style=&amp;quot;width:3%;&amp;quot; | Slot&lt;br /&gt;
&lt;br /&gt;
|- id=&amp;quot;enhanced_launcher&amp;quot;&lt;br /&gt;
| {{Hero Shard|Enhanced Launcher}}&lt;br /&gt;
| Anti Gravity Bot Launcher can store an additional '''1-15''' Anti Gravity Bots.&lt;br /&gt;
| 14&lt;br /&gt;
|'''Removed'''&lt;br /&gt;
| {{Valid for SeriesEV2}}&lt;br /&gt;
| Weapon&lt;br /&gt;
&lt;br /&gt;
|- id=&amp;quot;skeletal_bind&amp;quot;&lt;br /&gt;
| {{Hero Shard|Skeletal Bind}}&lt;br /&gt;
| When you defeat an enemy, you generate a charge. Your next fully-charged secondary attack summons a skeletal hand that traps each target hit for '''1-6''' seconds, draining one charge for each enemy hit. You can have a max of '''5''' charges.&lt;br /&gt;
| 10&lt;br /&gt;
|'''Removed'''&lt;br /&gt;
| {{Valid for ALL}}&lt;br /&gt;
| Weapon&lt;br /&gt;
&lt;br /&gt;
|- id=&amp;quot;frenzied_swarm&amp;quot;&lt;br /&gt;
| {{Defense Shard|Frenzied Swarm}}&lt;br /&gt;
| Moss Hornet movement speed is increased by '''500-1300 (1,500)'''.&lt;br /&gt;
| 16&lt;br /&gt;
| '''Changed to Fleeting Nature'''&lt;br /&gt;
| {{Valid for Dryad}}&lt;br /&gt;
| Relic&lt;br /&gt;
&lt;br /&gt;
|- id=&amp;quot;harbingers_exile&amp;quot;&lt;br /&gt;
| {{Defense Shard|Harbinger’s Exile}}&lt;br /&gt;
| Training Dummy has a '''1-9%''' chance to teleport targets back to spawner.&lt;br /&gt;
| 20&lt;br /&gt;
|'''Removed'''&lt;br /&gt;
| {{Valid for Squire}}&lt;br /&gt;
| Relic&lt;br /&gt;
&lt;br /&gt;
|- id=&amp;quot;withering_blast&amp;quot;&lt;br /&gt;
| {{Defense Shard|Withering Blast}}&lt;br /&gt;
| Enemies damaged by Arcane Barrier take '''5-20%''' increased damage for '''1.5-3''' seconds.&lt;br /&gt;
| 15&lt;br /&gt;
|'''Revenge of the Yeti Incursion'''&lt;br /&gt;
| {{Valid for Apprentice}}{{Valid for Adept}}&lt;br /&gt;
| Relic&lt;br /&gt;
&lt;br /&gt;
|- id=&amp;quot;onsen_bath&amp;quot;&lt;br /&gt;
| {{Defense Shard|Onsen Bath}}&lt;br /&gt;
| 20% chance for Cannonball Tower to fire a steamy blast dealing '''20-500%''' Defense Power and drenching enemies for 3 seconds.&lt;br /&gt;
| 12&lt;br /&gt;
|'''Revenge of the Yeti Incursion - Xbox Exclusive Item'''&lt;br /&gt;
| {{Valid for Squire}}&lt;br /&gt;
| Relic&lt;br /&gt;
|}&lt;br /&gt;
|-|&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Shards/AllHeroes}}&lt;br /&gt;
{{Shards/SomeHeroes}}&lt;br /&gt;
{{Shards/Hypershards}}&lt;/div&gt;</summary>
		<author><name>Artemis</name></author>	</entry>

	<entry>
		<id>https://wiki.dungeondefenders2.com/index.php?title=Template:Shards/Hypershards&amp;diff=24698</id>
		<title>Template:Shards/Hypershards</title>
		<link rel="alternate" type="text/html" href="https://wiki.dungeondefenders2.com/index.php?title=Template:Shards/Hypershards&amp;diff=24698"/>
				<updated>2026-04-06T14:21:28Z</updated>
		
		<summary type="html">&lt;p&gt;Artemis: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Hyper Shards==&lt;br /&gt;
''List of All Hyper-[[Shards]] [[:Category:Items|Items]] '':&lt;br /&gt;
[[File:The_Hyper_Shard_Icon.png|right|120px]]&lt;br /&gt;
With the introduction of mastery mode, several new hyper shards have been introduced to the game.  Shards unlock as you earn stars in mastery mode.&lt;br /&gt;
Each hyper shard can only be obtained once in Mastery mode.&lt;br /&gt;
&lt;br /&gt;
As of the Prime Incursion Update, completing '''''all maps within a prime region''''' awards a hyper shard.  Completing all seven regions awards the last hyper shard.  This allows you to obtain a second set of all the shards.&lt;br /&gt;
Note that the order that you obtain hyper shards in Prime Incursions is different than that of Mastery mode (e.g. the first prime region doesn't award Mass Destruction).&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:90%; text-align:center;&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;2&amp;quot; style=&amp;quot;width:5%;&amp;quot; text-align:center;&amp;quot; | Name&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;width:40%;&amp;quot; text-align:center;&amp;quot; | Effect &lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;width:5%;&amp;quot; text-align:center;&amp;quot; | Upgr. levels &lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;width:5%;&amp;quot; text-align:center;&amp;quot; | Slot&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;width:10%; text-align:center;&amp;quot; | Acquisition&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:7%; text-align:center; border-bottom:inherit;&amp;quot; | Mastery Stars&lt;br /&gt;
! style=&amp;quot;width:10%; text-align:center; border-bottom:inherit;&amp;quot; | C8+ Prime Incursions&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|- id=&amp;quot;mass_destruction&amp;quot;&lt;br /&gt;
    |{{Hyper Shard|[[File:Hyper_Shard_Icon_2.png|50px]]}} &lt;br /&gt;
    |{{Hyper Shard|'''Mass Destruction'''}} &lt;br /&gt;
    |Increases the Defense Power of the affected tower by '''2-70%''' .&lt;br /&gt;
    |34&lt;br /&gt;
    |{{IcoRelic}}&lt;br /&gt;
    |50 Stars&lt;br /&gt;
    |Complete all Regions in either Chaos 8, 9, or 10. &lt;br /&gt;
&lt;br /&gt;
|- id=&amp;quot;vicious_strikes&amp;quot;&lt;br /&gt;
    |{{Hyper Shard|[[File:Hyper_Shard_Icon_5.png|50px]]}} &lt;br /&gt;
    |{{Hyper Shard|'''Vicious Strikes'''}} &lt;br /&gt;
    |Increases the Defense Range of the affected tower by '''175-2275''' units.&lt;br /&gt;
    |12&lt;br /&gt;
    |{{IcoRelic}}&lt;br /&gt;
    |155 Stars&lt;br /&gt;
    |Prime VI&lt;br /&gt;
&lt;br /&gt;
|- id=&amp;quot;radiant_critical_power&amp;quot;&lt;br /&gt;
    |{{Hyper Shard|[[File:Hyper_Shard_Icon_3.png|50px]]}} &lt;br /&gt;
    |{{Hyper Shard|'''Radiant Critical Power'''}} &lt;br /&gt;
    |Increases the Defense Critical Damage of nearby defenses by '''0-5%''' and Defense Critical Chance of nearby defenses by '''3%'''.&lt;br /&gt;
    |5&lt;br /&gt;
    |{{IcoBoots}}&lt;br /&gt;
    |260 Stars&lt;br /&gt;
    |Prime IV&lt;br /&gt;
&lt;br /&gt;
|- id=&amp;quot;explosive_shielding_guard&amp;quot;&lt;br /&gt;
    |{{Hyper Shard|[[File:Hyper_Shard_Icon_1.png|50px]]}} &lt;br /&gt;
    |{{Hyper Shard|'''Explosive Shielding Guard'''}} &lt;br /&gt;
    |When the affected tower takes damage, it has a '''3-35%''' chance to gain a shield for '''50-250%''' of its Defense Health for 5 seconds and to trigger an explosion that deals '''140-500%''' of its Defense Health as damage to nearby enemies. Does not work with Auras and Traps. This does not destroy the tower. Does not stack with Shielding Guard or Explosive Guard.&lt;br /&gt;
    |20&lt;br /&gt;
    |{{IcoRelic}}&lt;br /&gt;
    |365 Stars&lt;br /&gt;
    |Prime II&lt;br /&gt;
&lt;br /&gt;
|- id=&amp;quot;thunderstruck&amp;quot;&lt;br /&gt;
    |{{Hyper Shard|[[File:Hyper_Shard_Icon_4.png|50px]]}} &lt;br /&gt;
    |{{Hyper Shard|'''Thunderstruck'''}} &lt;br /&gt;
    |Your primary attacks have a '''2-26%''' chance on hit to [[Elements|drench]] enemies for '''3-7''' seconds and your primary attacks deal an additional '''16-40%''' damage as [[Elements|storm]] damage. Storm damage has a 3 second cooldown.&lt;br /&gt;
    |12&lt;br /&gt;
    |{{IcoWeapon}}&lt;br /&gt;
    |470 Stars&lt;br /&gt;
    |Prime III&lt;br /&gt;
&lt;br /&gt;
|- id=&amp;quot;destructive_pylon&amp;quot;&lt;br /&gt;
    |{{Hyper Shard|[[File:Hyper_Shard_Icon_2.png|50px]]}} &lt;br /&gt;
    |{{Hyper Shard|'''Destructive Pylon'''}} &lt;br /&gt;
    |Increases the Defense Power of nearby defenses to '''102-138%''' and increases the Defense Power of the affected tower by '''2-34%'''. Does not stack with Destruction or Power Pylon.&lt;br /&gt;
    |18&lt;br /&gt;
    |{{IcoRelic}}&lt;br /&gt;
    |575 Stars&lt;br /&gt;
    |Prime I&lt;br /&gt;
&lt;br /&gt;
|- id=&amp;quot;automation&amp;quot;&lt;br /&gt;
    |{{Hyper Shard|[[File:Hyper_Shard_Icon_1.png|50px]]}} &lt;br /&gt;
    |{{Hyper Shard|'''Automation'''}} &lt;br /&gt;
    |Each time your defense attacks, it heals for '''0.2-2%''' of its max health. Cooldown of 0.7 seconds.&lt;br /&gt;
    |20&lt;br /&gt;
    |{{IcoRelic}}&lt;br /&gt;
    |680 Stars&lt;br /&gt;
    |Prime V&lt;br /&gt;
&lt;br /&gt;
|- id=&amp;quot;Juggernaut&amp;quot;&lt;br /&gt;
    |{{Hyper Shard|[[File:Hyper_Shard_Icon_6.png|50px]]}} &lt;br /&gt;
    |{{Hyper Shard|'''Juggernaut'''}} &lt;br /&gt;
    |Increases the Defense Health of the affected tower by '''2-70%''' and increases damage resistance by '''2-20%'''.&lt;br /&gt;
    |16&lt;br /&gt;
    |{{IcoRelic}}&lt;br /&gt;
    |785 Stars&lt;br /&gt;
    |Prime VII&lt;br /&gt;
&lt;br /&gt;
|- id=&amp;quot;Genie King's Blessing&amp;quot;&lt;br /&gt;
    |{{Hyper Shard|[[File:Hyper_Shard_Icon_3.png|50px]]}} &lt;br /&gt;
    |{{Hyper Shard|'''Genie King's Blessing'''}} &lt;br /&gt;
    |Gain '''1-3''' defense mana upon defeating an enemy, up to 100 enemies per Combat Phase.&lt;br /&gt;
    |5&lt;br /&gt;
    |{{IcoBoots}}&lt;br /&gt;
    |880 Stars&lt;br /&gt;
    |Complete all Prime Regions in Chaos 9. &lt;br /&gt;
&lt;br /&gt;
|- id=&amp;quot;Tandem Strike&amp;quot;&lt;br /&gt;
    |{{Hyper Shard|[[File:Hyper_Shard_Icon_3.png|50px]]}} &lt;br /&gt;
    |{{Hyper Shard|'''Tandem Strike'''}} &lt;br /&gt;
    |After damaging an enemy, all Defenses deal '''5-25%''' more damage to that enemy for 5 seconds.&lt;br /&gt;
    |20&lt;br /&gt;
    |{{IcoWeapon}}&lt;br /&gt;
    |975 Stars&lt;br /&gt;
    |Complete all Prime Regions in Chaos 10. &lt;br /&gt;
|- id=&amp;quot;Haste Infusion&amp;quot;&lt;br /&gt;
    |{{Hyper Shard|[[File:Hyper_Shard_Icon_3.png|50px]]}} &lt;br /&gt;
    |{{Hyper Shard|'''Haste Infusion'''}} &lt;br /&gt;
    |Increases the tower’s Attack Rate by x%. When the tower deals damage, it gains y% increased Defense Damage can stack up to 5 times.&lt;br /&gt;
    |20&lt;br /&gt;
    |{{IcoRelic}}&lt;br /&gt;
    |1070 Stars&lt;br /&gt;
    |Complete all Prime Regions in Chaos 11. &lt;br /&gt;
&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Artemis</name></author>	</entry>

	<entry>
		<id>https://wiki.dungeondefenders2.com/index.php?title=Template:Shards/AllHeroes&amp;diff=24697</id>
		<title>Template:Shards/AllHeroes</title>
		<link rel="alternate" type="text/html" href="https://wiki.dungeondefenders2.com/index.php?title=Template:Shards/AllHeroes&amp;diff=24697"/>
				<updated>2026-04-06T14:18:46Z</updated>
		
		<summary type="html">&lt;p&gt;Artemis: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Universal Shards==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:80%; text-align:center;&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;2&amp;quot; style=&amp;quot;width:12%; text-align:center;&amp;quot; | Name &lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;width:50%; text-align:center;&amp;quot; | Effect (gilded value in brackets)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;width:12%; text-align:center;&amp;quot; | Item&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:3%;&amp;quot; | GearSlot || Shard Pack&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|{{Defense Shard|[[File:Defense_Shard_Icon_5.png|48px]]}}&lt;br /&gt;
    |{{Defense Shard|Defensive Critical Damage}}&lt;br /&gt;
    |Increases the Defense Crit Damage of the affected tower by '''4-20% (24%)'''.&lt;br /&gt;
    |{{IcoRelic}}&lt;br /&gt;
    |{{ShardPack00}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Defense Shard|[[File:Defense_Shard_Icon_3.png|48px]]}}&lt;br /&gt;
    |{{Defense Shard|Fortification}}&lt;br /&gt;
    |Increases Defense Health of the affected tower by '''2-34% (41%)'''.&lt;br /&gt;
    |{{IcoRelic}}&lt;br /&gt;
    |{{ShardPack00}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Hero Shard|[[File:Hero_Shard_Icon_11.png|48px]]}}&lt;br /&gt;
    |{{Hero Shard|Construction}}&lt;br /&gt;
    |Increases repair and upgrade speed during Combat Phase by '''25-75% (95%)'''.&lt;br /&gt;
    |{{IcoGloves}}&lt;br /&gt;
    |{{ShardPack00}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Hero Shard|[[File:Hero_Shard_Icon_2.png|48px]]}}&lt;br /&gt;
    |{{Hero Shard|Drenching Strikes}}&lt;br /&gt;
    |Your primary attacks have a '''2-30% (38%)''' chance on hit to [[Elements|drench]] enemies for '''3-7''' seconds.&lt;br /&gt;
    |{{IcoWeapon}}&lt;br /&gt;
    |{{ShardPack00}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Hero Shard|[[File:Hero_Shard_Icon_16.png|48px]]}}&lt;br /&gt;
    |{{Hero Shard|Retribution}}&lt;br /&gt;
    |When you take damage, you have a '''2-20%''' chance of dealing '''125-425% (485%)''' of your Armor as damage to your attacker.&lt;br /&gt;
    |{{IcoChest}}&lt;br /&gt;
    |{{ShardPack00}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Hero Shard|[[File:Hero_Shard_Icon_14.png|48px]]}}&lt;br /&gt;
    |{{Hero Shard|Speed Boost}}&lt;br /&gt;
    |Increases your movement speed by '''100-500 (700)'''.&lt;br /&gt;
    |{{IcoBoots}}&lt;br /&gt;
    |{{ShardPack00}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Hero Shard|[[File:Hero_Shard_Icon_15.png|48px]]}}&lt;br /&gt;
    |{{Hero Shard|Worm Scarf}}&lt;br /&gt;
    |Reduces the damage you take from enemies by '''3-15% (19%)'''.&lt;br /&gt;
    |{{IcoHelmet}}&lt;br /&gt;
    |{{ShardPack00}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Defense Shard|[[File:Defense_Shard_Icon_1.png|48px]]}}&lt;br /&gt;
    |{{Defense Shard|Destruction}}&lt;br /&gt;
    |Increases Defense Power of the affected tower by '''2-34% (42%)'''.&lt;br /&gt;
    |{{IcoRelic}}&lt;br /&gt;
    |{{ShardPack01}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Hero Shard|[[File:Hero_Shard_Icon_11.png|48px]]}}&lt;br /&gt;
    |{{Hero Shard|Annoyance}}&lt;br /&gt;
    |Taunts nearby enemies for '''1-4 (5)''' seconds every 8 seconds.&lt;br /&gt;
    |{{IcoChest}}&lt;br /&gt;
    |{{ShardPack01}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Hero Shard|[[File:Hero_Shard_Icon_15.png|48px]]}}&lt;br /&gt;
    |{{Hero Shard|Bulwark}}&lt;br /&gt;
    |Increases armor by '''3-39% (52%)'''.&lt;br /&gt;
    |{{IcoChest}}&lt;br /&gt;
    |{{ShardPack01}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Hero Shard|[[File:Hero_Shard_Icon_3.png|48px]]}}&lt;br /&gt;
    |{{Hero Shard|Critical Strike}}&lt;br /&gt;
    |Increases your Hero Crit Chance by '''3-10% (14%)'''.&lt;br /&gt;
    |{{IcoGloves}}&lt;br /&gt;
    |{{ShardPack01}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Hero Shard|[[File:Hero_Shard_Icon_1.png|48px]]}}&lt;br /&gt;
    |{{Hero Shard|Haunting}}&lt;br /&gt;
    |Primary attacks generate 1 ghost stack. At 10 stacks you unleash ghosts for 3 seconds, each dealing '''10-250% (298%)''' of your Ability Power as damage. The effect has a cooldown of 5 seconds.&lt;br /&gt;
    |{{IcoWeapon}}&lt;br /&gt;
    |{{ShardPack01}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Defense Shard|[[File:Defense_Shard_Icon_5.png|48px]]}}&lt;br /&gt;
    |{{Defense Shard|Defensive Critical Strike}}&lt;br /&gt;
    |Increases the Defense Crit Chance of the affected tower by an additional '''2-15% (19%)'''.&lt;br /&gt;
    |{{IcoRelic}}&lt;br /&gt;
    |{{ShardPack02}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Defense Shard|[[File:Defense_Shard_Icon_2.png|48px]]}}&lt;br /&gt;
    |{{Defense Shard|Panic Fire}}&lt;br /&gt;
    |When the affected tower takes damage, it has a '''5-15% (19%)''' chance to increase it's Attack Rate by 50% for '''1-4 (5)''' seconds. Does not work with Auras and Traps.&lt;br /&gt;
    |{{IcoRelic}}&lt;br /&gt;
    |{{ShardPack02}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Defense Shard|[[File:Defense_Shard_Icon_5.png|48px]]}}&lt;br /&gt;
    |{{Defense Shard|Press Your Luck}}&lt;br /&gt;
    |When the affected tower takes damage, it has a '''5-15% (19%)''' chance to increase it's Critical Hit Chance by 30% for '''1-4 (9)''' seconds. Does not work with Auras and Traps.&lt;br /&gt;
    |{{IcoRelic}}&lt;br /&gt;
    |{{ShardPack02}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Hero Shard|[[File:Hero_Shard_Icon_11.png|48px]]}}&lt;br /&gt;
    |{{Hero Shard|Quake}}&lt;br /&gt;
    |You have a '''10-50% (58%)''' chance when landing to deal '''50-250% (290%)''' of your Ability Power as [[Elements|earth]] damage to nearby enemies.&lt;br /&gt;
    |{{IcoBoots}}&lt;br /&gt;
    |{{ShardPack02}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Defense Shard|[[File:Defense_Shard_Icon_4.png|48px]]}}&lt;br /&gt;
    |{{Defense Shard|Deadly Strikes}}&lt;br /&gt;
    |Increases the Defense Range of the affected tower by '''3-39% (52%)'''.&lt;br /&gt;
    |{{IcoRelic}}&lt;br /&gt;
    |{{ShardPack03}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Defense Shard|[[File:Defense_Shard_Icon_3.png|48px]]}}&lt;br /&gt;
    |{{Defense Shard|Shielding Guard}}&lt;br /&gt;
    |When the affected tower takes damage, it has a '''5-25% (29%)''' chance to gain a shield for '''50-250% (290%)''' of it's Defense Health for 5 seconds. Does not work with Auras or Traps.&lt;br /&gt;
    |{{IcoRelic}}&lt;br /&gt;
    |{{ShardPack03}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Hero Shard|[[File:Hero_Shard_Icon_11.png|48px]]}}&lt;br /&gt;
    |{{Hero Shard|Jackpot}}&lt;br /&gt;
    |You have a '''2-10% (14%)''' chance when picking up gold to quadruple the amount.&lt;br /&gt;
    |{{IcoChest}}&lt;br /&gt;
    |{{ShardPack03}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Hero Shard|[[File:Hero_Shard_Icon_5.png|48px]]}}&lt;br /&gt;
    |{{Hero Shard|Overwhelm}}&lt;br /&gt;
    |Your attacks have a '''7-15% (19%)''' chance to stun one enemy for '''1-3''' seconds. Can only affect one enemy at a time.&lt;br /&gt;
    |{{IcoWeapon}}&lt;br /&gt;
    |{{ShardPack03}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Defense Shard|[[File:Defense_Shard_Icon_2.png|48px]]}}&lt;br /&gt;
    |{{Defense Shard|Defense Rate}}&lt;br /&gt;
    |Increases the Attack Rate of the affected tower by '''9-33% (41%)'''.&lt;br /&gt;
    |{{IcoRelic}}&lt;br /&gt;
    |{{ShardPack04}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Hero Shard|[[File:Hero_Shard_Icon_1.png|48px]]}}&lt;br /&gt;
    |{{Hero Shard|Beacon Of The Storm}}&lt;br /&gt;
    |Once per second your primary attack spawns a lightning ball that deals '''10-50% (58%)''' of your Hero Damage as [[Elements|storm]] damage. Bounces up to 3 times.&lt;br /&gt;
    |{{IcoGloves}}&lt;br /&gt;
    |{{ShardPack04}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Hero Shard|[[File:Hero_Shard_Icon_16.png|48px]]}}&lt;br /&gt;
    |{{Hero Shard|Electric Retribution}}&lt;br /&gt;
    |When you take damage, you have a '''2-20%''' chance of dealing '''125-425% (485%)''' of your Armour as [[Elements|storm]] damage to your attacker.&lt;br /&gt;
    |{{IcoHelmet}}&lt;br /&gt;
    |{{ShardPack04}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Defense Shard|[[File:Defense_Shard_Icon_2.png|48px]]}}&lt;br /&gt;
    |{{Defense Shard|Explosive Guard}}&lt;br /&gt;
    |When the affected tower takes damage, it has '''3-35%''' chance to trigger an explosion and deal '''140-500% (580%)''' of its Defense Health as damage to nearby enemies. Does not work with Auras or Traps. This does not destroy the tower.&lt;br /&gt;
    |{{IcoRelic}}&lt;br /&gt;
    |{{ShardPack05}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Defense Shard|[[File:Defense_Shard_Icon_1.png|48px]]}}&lt;br /&gt;
    |{{Defense Shard|Vampiric Empowerment}}&lt;br /&gt;
    |Increases the Defense Power of the affected tower by '''4-60% (76%)''' of its Defense Health.&lt;br /&gt;
    |{{IcoRelic}}&lt;br /&gt;
    |{{ShardPack05}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Hero Shard|[[File:Hero_Shard_Icon_11.png|48px]]}}&lt;br /&gt;
    |{{Hero Shard|Anti Air}}&lt;br /&gt;
    |Deals '''4-40% (52%)''' additional damage to flying enemies.&lt;br /&gt;
    |{{IcoWeapon}}&lt;br /&gt;
    |{{ShardPack05}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Hero Shard|[[File:Hero_Shard_Icon_2.png|48px]]}}&lt;br /&gt;
    |{{Hero Shard|Burning Strikes}}&lt;br /&gt;
    |'''2-20%''' chance on hit to burn target for '''20-180% (212%)''' of your Hero Damage stat as magical [[Elements|fire]] damage each second for '''1-5''' seconds..&lt;br /&gt;
    |{{IcoWeapon}}&lt;br /&gt;
    |{{ShardPack05}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Defense Shard|[[File:Defense_Shard_Icon_3.png|48px]]}}&lt;br /&gt;
    |{{Defense Shard|Health Pylon}}&lt;br /&gt;
    |Increases the Defense Health of nearby Towers to '''102-130% (136%)'''. Does not buff the Tower that equips this shard.&lt;br /&gt;
    |{{IcoRelic}}&lt;br /&gt;
    |{{ShardPack06}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Defense Shard|[[File:Defense_Shard_Icon_6.png|48px]]}}&lt;br /&gt;
    |{{Defense Shard|Sharpened Spikes}}&lt;br /&gt;
    |Blockade has a '''2-30% (38%)''' chance to stun enemies hit for '''1-3''' seconds.&lt;br /&gt;
    |{{IcoRelic}}&lt;br /&gt;
    |{{ShardPack06}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Hero Shard|[[File:Hero_Shard_Icon_16.png|48px]]}}&lt;br /&gt;
    |{{Hero Shard|Brain Of Confusion}}&lt;br /&gt;
    |When you take damage you have a '''3-15% (19%)''' chance to [[Status Effects|confuse]] nearby enemies for 3 seconds. This effect has a 15 second cooldown.&lt;br /&gt;
    |{{IcoHelmet}}&lt;br /&gt;
    |{{ShardPack06}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Hero Shard|[[File:Hero_Shard_Icon_16.png|48px]]}}&lt;br /&gt;
    |{{Hero Shard|Flaming Retribution}}&lt;br /&gt;
    |When you take damage, you have a '''2-20%''' chance of dealing '''125-425% (485%)''' of your Armor as [[Elements|fire]] damage to your attacker.&lt;br /&gt;
    |{{IcoGloves}}&lt;br /&gt;
    |{{ShardPack06}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Defense Shard|[[File:Defense_Shard_Icon_1.png|48px]]}}&lt;br /&gt;
    |{{Defense Shard|Power Pylon}}&lt;br /&gt;
    |Increases the Defense Power of nearby defenses to '''102-120% (124%)'''. Does not buff the Tower that equips this Shard.&lt;br /&gt;
    |{{IcoRelic}}&lt;br /&gt;
    |{{ShardPack07}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Hero Shard|[[File:Hero_Shard_Icon_11.png|48px]]}}&lt;br /&gt;
    |{{Hero Shard|Life Leech}}&lt;br /&gt;
    |Your primary attacks heal you for '''0.2-1% (1.2%)''' of your max health.&lt;br /&gt;
    |{{IcoWeapon}}&lt;br /&gt;
    |{{ShardPack07}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Hero Shard|[[File:Hero_Shard_Icon_11.png|48px]]}}&lt;br /&gt;
    |{{Hero Shard|Mage Gambit}}&lt;br /&gt;
    |Increases your Ability Power by '''10-50% (58%)''', but increase damage taken from enemies by '''60-20% (12%)'''.&lt;br /&gt;
    |{{IcoChest}}&lt;br /&gt;
    |{{ShardPack07}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Hero Shard|[[File:Hero_Shard_Icon_11.png|48px]]}}&lt;br /&gt;
    |{{Hero Shard|Power Gambit}}&lt;br /&gt;
    |Increases your Hero Damage by '''10-50% (58%)''', but increase damage taken from enemies by '''60-20% (12%)'''.&lt;br /&gt;
    |{{IcoChest}}&lt;br /&gt;
    |{{ShardPack07}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Hero Shard|[[File:Hero_Shard_Icon_1.png|48px]]}}&lt;br /&gt;
    |{{Hero Shard|Ravenhost}}&lt;br /&gt;
    |Your primary attacks generate Raven stacks. Once you reach 10 stacks, the stacks are depleted to fire a magical Raven dealing '''10-210% (250%)''' of your Ability Power as damage. Bounces 5 times.&lt;br /&gt;
    |{{IcoWeapon}}&lt;br /&gt;
    |{{ShardPack07}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Defense Shard|[[File:Defense_Shard_Icon_1.png|48px]]}}&lt;br /&gt;
    |{{Defense Shard|Water Elemental}}&lt;br /&gt;
    |The affected tower has has '''5-25% (29%)''' chance on hit to [[Elements|drench]] enemies for 3 seconds.&lt;br /&gt;
    |{{IcoRelic}}&lt;br /&gt;
    |{{ShardPack08}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Hero Shard|[[File:Hero_Shard_Icon_2.png|48px]]}}&lt;br /&gt;
    |{{Hero Shard|Lightning Touch}}&lt;br /&gt;
    |Your primary attacks have a 30% chance to deal an additional '''5-29% (37%)''' damage as [[Elements|storm]] damage.&lt;br /&gt;
    |{{IcoWeapon}}&lt;br /&gt;
    |{{ShardPack08}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Hero Shard|[[File:Hero_Shard_Icon_3.png|48px]]}}&lt;br /&gt;
    |{{Hero Shard|Pumpkinator}}&lt;br /&gt;
    |Primary attacks [[Status Effects|Pumpkin]] enemies. When a pumpkined enemy dies, they explode doing 10-210% ability power as damage. Melee attacks against pumkined enemy increase Crit by '''3-33% (39%)''' for 5 sec.&lt;br /&gt;
    |{{IcoWeapon}}&lt;br /&gt;
    |{{ShardPack08}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Hero Shard|[[File:Hero_Shard_Icon_2.png|48px]]}}&lt;br /&gt;
    |{{Hero Shard|Radiant Power}}&lt;br /&gt;
    |Increase the Defense Power of nearby defenses by '''5-10% (14%)'''.&lt;br /&gt;
    |{{IcoWeapon}}&lt;br /&gt;
    |{{ShardPack08}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Hero Shard|[[File:Hero_Shard_Icon_11.png|48px]]}}&lt;br /&gt;
    |{{Hero Shard|Regeneration}}&lt;br /&gt;
    |Restores '''0.25-&amp;gt;1.25% (1.65%)''' of your Max Health every 5s.&lt;br /&gt;
    |{{IcoBoots}}&lt;br /&gt;
    |{{ShardPack08}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Hero Shard|[[File:Hero_Shard_Icon_10.png|48px]]}}&lt;br /&gt;
    |{{Hero Shard|Serpent God's Fury}}&lt;br /&gt;
    |When you crit with a primary attack, reduce the cooldown of all your abilities by '''0.1-1 (1.2)''' seconds. The effect has a cooldown of 1 second.&lt;br /&gt;
    |{{IcoWeapon}}&lt;br /&gt;
    |{{ShardPack08}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Hero Shard|[[File:Hero_Shard_Icon_17.png|48px]]}}&lt;br /&gt;
    |{{Hero Shard|Sundering Blow}}&lt;br /&gt;
    |Your primary Attacks reduce enemy's resistances by '''5-20% (24%)''', increasing damage dealt to them.&lt;br /&gt;
    |{{IcoWeapon}}&lt;br /&gt;
    |{{ShardPack08}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Hero Shard|[[File:Hero_Shard_Icon_5.png|48px]]}}&lt;br /&gt;
    |{{Hero Shard|Taser Suit}}&lt;br /&gt;
    |When you take damage you have a '''1-16% (20%)''' chance to electrocute enemies in a small area around you, [[Status Effects|stunning]] them for 3 seconds.&lt;br /&gt;
    |{{IcoChest}}&lt;br /&gt;
    |{{ShardPack08}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Hero Shard|[[File:Hero_Shard_Icon_11.png|48px]]}}&lt;br /&gt;
    |{{Hero Shard|Wave Of The Storm}}&lt;br /&gt;
    |You have a '''4-40%''' chance when landing on the ground to deal '''10-210% (250%)''' of your Ability Power as [[Elements|storm]] damage to nearby enemies.&lt;br /&gt;
    |{{IcoBoots}}&lt;br /&gt;
    |{{ShardPack08}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Defense Shard|[[File:Defense_Shard_Icon_3.png|48px]]}}&lt;br /&gt;
    |{{Defense Shard|Auto-Repair System}}&lt;br /&gt;
    |Restores '''0.5-4% (5%)''' of the affected tower’s Max Health every 5s. Only active during Combat Phase.&lt;br /&gt;
    |{{IcoRelic}}&lt;br /&gt;
    |{{ShardPack09}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Hero Shard|[[File:Hero_Shard_Icon_3.png|48px]]}}&lt;br /&gt;
    |{{Hero Shard|Critical Empowerment}}&lt;br /&gt;
    |Increases your Hero Crit Damage by '''5-16% (20%)'''.&lt;br /&gt;
    |{{IcoGloves}}&lt;br /&gt;
    |{{ShardPack09}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Hero Shard|[[File:Hero_Shard_Icon_2.png|48px]]}}&lt;br /&gt;
    |{{Hero Shard|Radiant Empowerment}}&lt;br /&gt;
    |Increases the damage of nearby heroes by '''5-10% (14%)'''.&lt;br /&gt;
    |{{IcoWeapon}}&lt;br /&gt;
    |{{ShardPack09}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Hero Shard|[[File:Hero_Shard_Icon_14.png|48px]]}}&lt;br /&gt;
    |{{Hero Shard|Run and Gun}}&lt;br /&gt;
    |Your primary attacks have a '''10-32% (41%)''' chance on hit to increase your movement speed by 600 for 3s.&lt;br /&gt;
    |{{IcoBoots}}&lt;br /&gt;
    |{{ShardPack09}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Hero Shard|[[File:Hero_Shard_Icon_1.png|48px]]}}&lt;br /&gt;
    |{{Hero Shard|Tamer's Gambit}}&lt;br /&gt;
    |Pets deal '''20-250% (296%)''' more damage, but Hero Damage and Ability Power are reduced by '''70-30% (22%)'''.&lt;br /&gt;
    |{{IcoWeapon}}&lt;br /&gt;
    |{{ShardPack09}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Hero Shard|[[File:Hero_Shard_Icon_11.png|48px]]}}&lt;br /&gt;
    |{{Hero Shard|Tank Gambit}}&lt;br /&gt;
    |Take '''6-26% (30%)''' less damage, but deal '''45-25% (21%)''' less damage.&lt;br /&gt;
    |{{IcoChest}}&lt;br /&gt;
    |{{ShardPack09}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Hero Shard|[[File:Hero_Shard_Icon_2.png|48px]]}}&lt;br /&gt;
    |{{Hero Shard|Venomous Strikes}}&lt;br /&gt;
    |'''2-20%''' chance on hit to [[Elements|poison]] a target for '''20-180% (212%)''' of your Hero Damage stat as magical poison damage each second for 1-5s..&lt;br /&gt;
    |{{IcoWeapon}}&lt;br /&gt;
    |{{ShardPack09}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Defense Shard|[[File:Defense_Shard_Icon_1.png|48px]]}}&lt;br /&gt;
    |{{Defense Shard|All For One}}&lt;br /&gt;
    |Increases Defense Health, Power, Range, and Attack Rate of the affected tower by '''2-34% (42%)''' if only one is built.&lt;br /&gt;
    |{{IcoRelic}}&lt;br /&gt;
    |{{ShardPack10}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Hero Shard|[[File:Hero_Shard_Icon_11.png|48px]]}}&lt;br /&gt;
    |{{Hero Shard|Coup de Grace}}&lt;br /&gt;
    |Increases your Hero Crit Damage by '''10-43.33% (50%)''', but reduce your Crit Chance by 6%.&lt;br /&gt;
    |{{IcoChest}}&lt;br /&gt;
    |{{ShardPack10}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Defense Shard|[[File:Defense_Shard_Icon_5.png|48px]]}}&lt;br /&gt;
    |{{Defense Shard|Power Transfer}}&lt;br /&gt;
    |Increases the Defense Critical Chance by '''2-30% (38%)''' and reduces Defense Health by 30%.&lt;br /&gt;
    |{{IcoRelic}}&lt;br /&gt;
    |{{ShardPack10}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Hero Shard|[[File:Hero_Shard_Icon_2.png|48px]]}}&lt;br /&gt;
    |{{Hero Shard|Radiant Rate}}&lt;br /&gt;
    |Increases the Attack Rate of nearby defenses by '''4-16% (20%)'''.&lt;br /&gt;
    |{{IcoWeapon}}&lt;br /&gt;
    |{{ShardPack10}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Defense Shard|[[File:Defense_Shard_Icon_1.png|48px]]}}&lt;br /&gt;
    |{{Defense Shard|Range Pylon}}&lt;br /&gt;
    |Increases the Defense Range of nearby defenses to '''102-120% (124%)'''. Does not buff the Tower that equips this Shard.&lt;br /&gt;
    |{{IcoRelic}}&lt;br /&gt;
    |{{ShardPack10}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Hero Shard|[[File:Hero_Shard_Icon_11.png|48px]]}}&lt;br /&gt;
    |{{Hero Shard|Double Time}}&lt;br /&gt;
    |Reduces build time for Defenses during Combat Phase by '''10-50% (58%)'''.&lt;br /&gt;
    |{{IcoGloves}}&lt;br /&gt;
    |{{ShardPackSurv}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Hero Shard|[[File:Hero_Shard_Icon_1.png|48px]]}}&lt;br /&gt;
    |{{Hero Shard|Icy Strikes}}&lt;br /&gt;
    |Your primary attacks [[Elements|chill]] enemies for 7 seconds making them move at '''90-52% (40%)''' movement speed.&lt;br /&gt;
    |{{IcoWeapon}}&lt;br /&gt;
    |{{ShardPackSurv}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Hero Shard|[[File:Hero_Shard_Icon_1.png|48px]]}}&lt;br /&gt;
    |{{Hero Shard|Long Shot}}&lt;br /&gt;
    |Increases damage the further you are from your target, up to '''{{#tip-text: 5-23.75% (30%)| Max damage at 4,700+ range}}''' more damage.&lt;br /&gt;
    |{{IcoGloves}}&lt;br /&gt;
    |{{ShardPackSurv}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Hero Shard|[[File:Hero_Shard_Icon_15.png|48px]]}}&lt;br /&gt;
    |{{Hero Shard|Resolute Armor}}&lt;br /&gt;
    |Limits potential damage taken from any one hit to '''95-90% (87.5%)''' of your maximum Health.&lt;br /&gt;
    |{{IcoChest}}&lt;br /&gt;
    |{{ShardPackSurv}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Hero Shard|[[File:Hero_Shard_Icon_2.png|48px]]}}&lt;br /&gt;
    |{{Hero Shard|Stand Your Ground}}&lt;br /&gt;
    |While standing still, Hero Damage and Ability Power are increased by '''10-25% (30%)''', and you take '''8-20% (24%)''' less damage.&lt;br /&gt;
    |{{IcoWeapon}}&lt;br /&gt;
    |{{ShardPackSurv}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Hero Shard|[[File:Hero_Shard_Icon_14.png|48px]]}}&lt;br /&gt;
    |{{Hero Shard|Tranquil Haste}}&lt;br /&gt;
    |Increases your movement speed by '''200-600 (800)'''. Not active during Combat Phase.&lt;br /&gt;
    |{{IcoBoots}}&lt;br /&gt;
    |{{ShardPackSurv}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Hero Shard|[[File:Hero_Shard_Icon_2.png|48px]]}}&lt;br /&gt;
    |{{Hero Shard|Weakness Targeting}}&lt;br /&gt;
    |Increases damage by '''2.5-7.5% (10%)''' for every [[Status Effects|status effect]] on the enemy, with a maximum increase of 30%.&lt;br /&gt;
    |{{IcoWeapon}}&lt;br /&gt;
    |{{ShardPackSurv}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Artemis</name></author>	</entry>

	<entry>
		<id>https://wiki.dungeondefenders2.com/index.php?title=Template:Shards/SomeHeroes&amp;diff=24696</id>
		<title>Template:Shards/SomeHeroes</title>
		<link rel="alternate" type="text/html" href="https://wiki.dungeondefenders2.com/index.php?title=Template:Shards/SomeHeroes&amp;diff=24696"/>
				<updated>2026-04-06T14:14:05Z</updated>
		
		<summary type="html">&lt;p&gt;Artemis: /* List of Item Shards which can be used by multiple, but not all heroes: */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Multi-Hero Shards (Partial)==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:90%; text-align:center;&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;2&amp;quot; style=&amp;quot;width:12%; text-align:center;&amp;quot; | Name &lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;width:50%; text-align:center;&amp;quot; | Effect (Gilded value in brackets)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;width:12%; text-align:center;&amp;quot; | Item&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; Style=&amp;quot;width:10%; text-alignment:center;&amp;quot; | Compatible Heroes&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:3%;&amp;quot; | GearSlot || Shard Pack&lt;br /&gt;
|-&lt;br /&gt;
|{{Hero Shard|[[File:Hero_Shard_Icon_4.png|48px]]}}&lt;br /&gt;
    |{{Hero Shard|Bunny Hop}}&lt;br /&gt;
    |Gives the ability to double jump! And increases your movement speed by '''0-100'''.&lt;br /&gt;
    |{{IcoBoots}}&lt;br /&gt;
    |{{ShardPack09}} &lt;br /&gt;
    |&lt;br /&gt;
[[File:Squire_icon_trans.png|link=Squire|24px]]&lt;br /&gt;
[[File:Apprentice_icon_trans.png|link=Apprentice|24px]]&lt;br /&gt;
[[File:Huntress_icon_trans.png|link=Huntress|24px]]&lt;br /&gt;
[[File:AbyssLord_icon_trans.png|link=Abyss Lord|24px]]&lt;br /&gt;
[[File:Lavamancer_icon_trans.png|link=Lavamancer|24px]]&lt;br /&gt;
[[File:Mystic_icon_trans.png|link=Mystic|24px]]&lt;br /&gt;
[[File:Adept_icon_trans.png|link=Adept|24px]]&lt;br /&gt;
[[File:Chibi barb copy.png|link=Barbarian|24px]]&lt;br /&gt;
[[File:Countess_icon_trans.png|link=Countess|24px]]&lt;br /&gt;
[[File:Hunter HeadIcon.png|link=Hunter|24px]]&lt;br /&gt;
[[File:Aquarion HeadIcon.png|link=Aquarion|24px]]&lt;br /&gt;
[[File:Frostweaver HeadIcon.png|link=Frostweaver|24px]]&lt;br /&gt;
|-&lt;br /&gt;
|{{Hero Shard|[[File:Hero_Shard_Icon_4.png|48px]]}}&lt;br /&gt;
    |{{Hero Shard|Channel}}&lt;br /&gt;
    |Restores '''11-25 (29)''' of your ability resource every 5 seconds.&lt;br /&gt;
    |{{IcoHelmet}}&lt;br /&gt;
    |{{ShardPack03}} &lt;br /&gt;
    |&lt;br /&gt;
[[File:Squire_icon_trans.png|link=Squire|24px]]&lt;br /&gt;
[[File:Apprentice_icon_trans.png|link=Apprentice|24px]]&lt;br /&gt;
[[File:Huntress_icon_trans.png|link=Huntress|24px]]&lt;br /&gt;
[[File:Monk_icon_trans.png|link=Monk|24px]]&lt;br /&gt;
[[File:AbyssLord_icon_trans.png|link=Abyss Lord|24px]]&lt;br /&gt;
[[File:Initiate_icon_trans.png|link=Initiate|24px]]&lt;br /&gt;
[[File:Adept_icon_trans.png|link=Adept|24px]]&lt;br /&gt;
[[File:Mercenary_icon_trans.png|link=Mercenary|24px]]&lt;br /&gt;
[[File:Countess_icon_trans.png|link=Countess|24px]]&lt;br /&gt;
[[File:Aquarion HeadIcon.png|link=Aquarion|24px]]&lt;br /&gt;
[[File:Frostweaver HeadIcon.png|link=Frostweaver|24px]]&lt;br /&gt;
|-&lt;br /&gt;
|{{Hero Shard|[[File:Hero_Shard_Icon_4.png|48px]]}}&lt;br /&gt;
    |{{Hero Shard|Charged Restoration}}&lt;br /&gt;
    |Charged secondary attacks restore '''1-7 (10)''' mana. Can only activate once per second.&lt;br /&gt;
    |{{IcoHelmet}}&lt;br /&gt;
    |{{ShardPack09}} &lt;br /&gt;
    |&lt;br /&gt;
[[File:Apprentice_icon_trans.png|link=Apprentice|24px]]&lt;br /&gt;
[[File:Huntress_icon_trans.png|link=Huntress|24px]]&lt;br /&gt;
[[File:Adept_icon_trans.png|link=Adept|24px]]&lt;br /&gt;
|-&lt;br /&gt;
|{{Hero Shard|[[File:Hero_Shard_Icon_1.png|48px]]}}&lt;br /&gt;
    |{{Hero Shard|Charged Shot}}&lt;br /&gt;
    |Your primary attacks have a '''5-25% (33%)''' chance to fire a fully charged secondary attack. Can only occur once per second.&lt;br /&gt;
    |{{IcoWeapon}}&lt;br /&gt;
    |{{ShardPack07}} &lt;br /&gt;
    |&lt;br /&gt;
[[File:Apprentice_icon_trans.png|link=Apprentice|24px]]&lt;br /&gt;
[[File:Huntress_icon_trans.png|link=Huntress|24px]]&lt;br /&gt;
[[File:SeriesEV2_icon_trans.png|link=Series EV2|24px]]&lt;br /&gt;
[[File:Adept_icon_trans.png|link=Adept|24px]]&lt;br /&gt;
[[File:Hunter HeadIcon.png|link=Hunter|24px]]&lt;br /&gt;
[[File:Cyborg HeadIcon.png|link=Cyborg|24px]]&lt;br /&gt;
|-&lt;br /&gt;
|{{Hero Shard|[[File:Hero_Shard_Icon_1.png|48px]]}}&lt;br /&gt;
    |{{Hero Shard|Cluster Nades}}&lt;br /&gt;
    |When attacking flying enemies, you have a '''10-50% (58%)''' chance on hit to drop a bomb beneath them that deals '''110-310% (350%)''' of your Ability Power stat an Damage in a small area.&lt;br /&gt;
    |{{IcoWeapon}}&lt;br /&gt;
    |{{ShardPack05}} &lt;br /&gt;
    |&lt;br /&gt;
[[File:Apprentice_icon_trans.png|link=Apprentice|24px]]&lt;br /&gt;
[[File:Huntress_icon_trans.png|link=Huntress|24px]]&lt;br /&gt;
[[File:Monk_icon_trans.png|link=Monk|24px]]&lt;br /&gt;
[[File:SeriesEV2_icon_trans.png|link=Series EV2|24px]]&lt;br /&gt;
[[File:Gunwitch_icon_trans.png|link=Gun Witch|24px]]&lt;br /&gt;
[[File:Mystic_icon_trans.png|link=Mystic|24px]]&lt;br /&gt;
[[File:Initiate_icon_trans.png|link=Initiate|24px]]&lt;br /&gt;
[[File:Adept_icon_trans.png|link=Adept|24px]]&lt;br /&gt;
[[File:Engineer_Icon.png|link=Engineer|24px]]&lt;br /&gt;
[[File:Hunter HeadIcon.png|link=Hunter|24px]]&lt;br /&gt;
[[File:Frostweaver HeadIcon.png|link=Frostweaver|24px]]&lt;br /&gt;
[[File:Cyborg HeadIcon.png|link=Cyborg|24px]]&lt;br /&gt;
|-&lt;br /&gt;
|{{Hero Shard|[[File:Hero_Shard_Icon_2.png|48px]]}}&lt;br /&gt;
    |{{Hero Shard|Hasten}}&lt;br /&gt;
    |Increases attack speed by '''10-30% (35%)'''.&lt;br /&gt;
    |{{IcoHelmet}}&lt;br /&gt;
    |{{ShardPack09}} &lt;br /&gt;
    |&lt;br /&gt;
[[File:Apprentice_icon_trans.png|link=Apprentice|24px]]&lt;br /&gt;
[[File:Huntress_icon_trans.png|link=Huntress|24px]]&lt;br /&gt;
[[File:SeriesEV2_icon_trans.png|link=Series EV2|24px]]&lt;br /&gt;
[[File:Gunwitch_icon_trans.png|link=Gun Witch|24px]]&lt;br /&gt;
[[File:Adept_icon_trans.png|link=Adept|24px]]&lt;br /&gt;
[[File:Engineer_Icon.png|link=Engineer|24px]]&lt;br /&gt;
[[File:Hunter HeadIcon.png|link=Hunter|24px]]&lt;br /&gt;
[[File:Frostweaver HeadIcon.png|link=Frostweaver|24px]]&lt;br /&gt;
[[File:Cyborg HeadIcon.png|link=Cyborg|24px]]&lt;br /&gt;
|-&lt;br /&gt;
|{{Hero Shard|[[File:Hero_Shard_Icon_1.png|48px]]}}&lt;br /&gt;
    |{{Hero Shard|Howling Feast}}&lt;br /&gt;
    |Your Primary attacks generate 1 Feast stack, while at 10 stacks, increase your Hero Damage by '''2-30% (38%)'''. One stack wears off every 3 seconds.&lt;br /&gt;
    |{{IcoWeapon}}&lt;br /&gt;
    |{{ShardPack06}} &lt;br /&gt;
    |&lt;br /&gt;
[[File:Squire_icon_trans.png|link=Squire|24px]]&lt;br /&gt;
[[File:Dryad_icon_trans.png|link=Dryad|24px]]&lt;br /&gt;
[[File:Countess_icon_trans.png|link=Countess|24px]]&lt;br /&gt;
|-&lt;br /&gt;
|{{Hero Shard|[[File:Hero_Shard_Icon_10.png|48px]]}}&lt;br /&gt;
    |{{Hero Shard|Inspiration}}&lt;br /&gt;
    |Reduces the cooldown of your abilities by '''4-39% (52%)'''.&lt;br /&gt;
    |{{IcoHelmet}}&lt;br /&gt;
    |{{ShardPack02}} &lt;br /&gt;
    |&lt;br /&gt;
[[File:Squire_icon_trans.png|link=Squire|24px]]&lt;br /&gt;
[[File:Apprentice_icon_trans.png|link=Apprentice|24px]]&lt;br /&gt;
[[File:Huntress_icon_trans.png|link=Huntress|24px]]&lt;br /&gt;
[[File:Monk_icon_trans.png|link=Monk|24px]]&lt;br /&gt;
[[File:AbyssLord_icon_trans.png|link=Abyss Lord|24px]]&lt;br /&gt;
[[File:SeriesEV2_icon_trans.png|link=Series EV2|24px]]&lt;br /&gt;
[[File:Gunwitch_icon_trans.png|link=Gun Witch|24px]]&lt;br /&gt;
[[File:Lavamancer_icon_trans.png|link=Lavamancer|24px]]&lt;br /&gt;
[[File:Mystic_icon_trans.png|link=Mystic|24px]]&lt;br /&gt;
[[File:Dryad_icon_trans.png|link=Dryad|24px]]&lt;br /&gt;
[[File:Initiate_icon_trans.png|link=Initiate|24px]]&lt;br /&gt;
[[File:Adept_icon_trans.png|link=Adept|24px]]&lt;br /&gt;
[[File:Mercenary_icon_trans.png|link=Mercenary|24px]]&lt;br /&gt;
[[File:Countess_icon_trans.png|link=Countess|24px]]&lt;br /&gt;
[[File:Engineer_Icon.png|link=Engineer|24px]]&lt;br /&gt;
[[File:Hunter HeadIcon.png|link=Hunter|24px]]&lt;br /&gt;
[[File:Aquarion HeadIcon.png|link=Aquarion|24px]]&lt;br /&gt;
[[File:Frostweaver HeadIcon.png|link=Frostweaver|24px]]&lt;br /&gt;
[[File:Cyborg HeadIcon.png|link=Cyborg|24px]]&lt;br /&gt;
|-&lt;br /&gt;
|{{Hero Shard|[[File:Hero_Shard_Icon_10.png|48px]]}}&lt;br /&gt;
    |{{Hero Shard|Inspiring Strikes}}&lt;br /&gt;
    |Primary attacks reduce the cooldown of your abilities by '''0.1-0.3 (0.5)''' seconds.&lt;br /&gt;
    |{{IcoWeapon}}&lt;br /&gt;
    |{{ShardPack04}} &lt;br /&gt;
    |&lt;br /&gt;
[[File:Squire_icon_trans.png|link=Squire|24px]]&lt;br /&gt;
[[File:Apprentice_icon_trans.png|link=Apprentice|24px]]&lt;br /&gt;
[[File:Huntress_icon_trans.png|link=Huntress|24px]]&lt;br /&gt;
[[File:Monk_icon_trans.png|link=Monk|24px]]&lt;br /&gt;
[[File:AbyssLord_icon_trans.png|link=Abyss Lord|24px]]&lt;br /&gt;
[[File:SeriesEV2_icon_trans.png|link=Series EV2|24px]]&lt;br /&gt;
[[File:Gunwitch_icon_trans.png|link=Gun Witch|24px]]&lt;br /&gt;
[[File:Lavamancer_icon_trans.png|link=Lavamancer|24px]]&lt;br /&gt;
[[File:Mystic_icon_trans.png|link=Mystic|24px]]&lt;br /&gt;
[[File:Dryad_icon_trans.png|link=Dryad|24px]]&lt;br /&gt;
[[File:Initiate_icon_trans.png|link=Initiate|24px]]&lt;br /&gt;
[[File:Adept_icon_trans.png|link=Adept|24px]]&lt;br /&gt;
[[File:Mercenary_icon_trans.png|link=Mercenary|24px]]&lt;br /&gt;
[[File:Countess_icon_trans.png|link=Countess|24px]]&lt;br /&gt;
[[File:Engineer_Icon.png|link=Engineer|24px]]&lt;br /&gt;
[[File:Hunter HeadIcon.png|link=Hunter|24px]]&lt;br /&gt;
[[File:Aquarion HeadIcon.png|link=Aquarion|24px]]&lt;br /&gt;
[[File:Frostweaver HeadIcon.png|link=Frostweaver|24px]]&lt;br /&gt;
[[File:Cyborg HeadIcon.png|link=Cyborg|24px]]&lt;br /&gt;
|-&lt;br /&gt;
|{{Hero Shard|[[File:Hero_Shard_Icon_4.png|48px]]}}&lt;br /&gt;
    |{{Hero Shard|Mana Capacitor}}&lt;br /&gt;
    |Increases your maximum ability resource by '''10-100 (120)'''.&lt;br /&gt;
    |{{IcoHelmet}}&lt;br /&gt;
    |{{ShardPack07}} &lt;br /&gt;
    |&lt;br /&gt;
[[File:Squire_icon_trans.png|link=Squire|24px]]&lt;br /&gt;
[[File:Apprentice_icon_trans.png|link=Apprentice|24px]]&lt;br /&gt;
[[File:Huntress_icon_trans.png|link=Huntress|24px]]&lt;br /&gt;
[[File:Monk_icon_trans.png|link=Monk|24px]]&lt;br /&gt;
[[File:AbyssLord_icon_trans.png|link=Abyss Lord|24px]]&lt;br /&gt;
[[File:SeriesEV2_icon_trans.png|link=Series EV2|24px]]&lt;br /&gt;
[[File:Gunwitch_icon_trans.png|link=Gun Witch|24px]]&lt;br /&gt;
[[File:Lavamancer_icon_trans.png|link=Lavamancer|24px]]&lt;br /&gt;
[[File:Dryad_icon_trans.png|link=Dryad|24px]]&lt;br /&gt;
[[File:Initiate_icon_trans.png|link=Initiate|24px]]&lt;br /&gt;
[[File:Adept_icon_trans.png|link=Adept|24px]]&lt;br /&gt;
[[File:Mercenary_icon_trans.png|link=Mercenary|24px]]&lt;br /&gt;
[[File:Countess_icon_trans.png|link=Countess|24px]]&lt;br /&gt;
[[File:Engineer_Icon.png|link=Engineer|24px]]&lt;br /&gt;
[[File:Aquarion HeadIcon.png|link=Aquarion|24px]]&lt;br /&gt;
[[File:Frostweaver HeadIcon.png|link=Frostweaver|24px]]&lt;br /&gt;
|-&lt;br /&gt;
|{{Hero Shard|[[File:Hero_Shard_Icon_9.png|48px]]}}&lt;br /&gt;
    |{{Hero Shard|Meditation}}&lt;br /&gt;
    |Increases the base cooldown of Heal Self to 30s. After using Heal Self, gain '''8-20 (24)''' mana per second over 5 seconds and gain a shield equal to '''400-1,000% (1200%)''' of Ability Power for 10 seconds.&lt;br /&gt;
    |{{IcoHelmet}}&lt;br /&gt;
    |{{ShardPack10}} &lt;br /&gt;
    |&lt;br /&gt;
[[File:Squire_icon_trans.png|link=Squire|24px]]&lt;br /&gt;
[[File:Apprentice_icon_trans.png|link=Apprentice|24px]]&lt;br /&gt;
[[File:Huntress_icon_trans.png|link=Huntress|24px]]&lt;br /&gt;
[[File:Monk_icon_trans.png|link=Monk|24px]]&lt;br /&gt;
[[File:Adept_icon_trans.png|link=Adept|24px]]&lt;br /&gt;
|-&lt;br /&gt;
|{{Hero Shard|[[File:Hero_Shard_Icon_4.png|48px]]}}&lt;br /&gt;
    |{{Hero Shard|Power Of Storms}}&lt;br /&gt;
    |You have a '''4-10% (12%)''' chance on hit to restore 20 mana per second for '''1-3''' seconds. 10 seconds cooldown.&lt;br /&gt;
    |{{IcoHelmet}}&lt;br /&gt;
    |{{ShardPack06}} &lt;br /&gt;
    |&lt;br /&gt;
[[File:Squire_icon_trans.png|link=Squire|24px]]&lt;br /&gt;
[[File:Apprentice_icon_trans.png|link=Apprentice|24px]]&lt;br /&gt;
[[File:Huntress_icon_trans.png|link=Huntress|24px]]&lt;br /&gt;
[[File:Monk_icon_trans.png|link=Monk|24px]]&lt;br /&gt;
[[File:AbyssLord_icon_trans.png|link=Abyss Lord|24px]]&lt;br /&gt;
[[File:Initiate_icon_trans.png|link=Initiate|24px]]&lt;br /&gt;
[[File:Adept_icon_trans.png|link=Adept|24px]]&lt;br /&gt;
[[File:Mercenary_icon_trans.png|link=Mercenary|24px]]&lt;br /&gt;
[[File:Countess_icon_trans.png|link=Countess|24px]]&lt;br /&gt;
[[File:Aquarion HeadIcon.png|link=Aquarion|24px]]&lt;br /&gt;
[[File:Frostweaver HeadIcon.png|link=Frostweaver|24px]]&lt;br /&gt;
|-&lt;br /&gt;
|{{Hero Shard|[[File:Hero_Shard_Icon_10.png|48px]]}}&lt;br /&gt;
    |{{Hero Shard|Struck by Inspiration}}&lt;br /&gt;
    |Hero attacks have '''3-5.33% (7.67%)''' chance to reset all ability cooldowns. Can only activate once every 5s. &lt;br /&gt;
    |{{IcoWeapon}}&lt;br /&gt;
    |{{ShardPackSurv}} &lt;br /&gt;
    |&lt;br /&gt;
[[File:Squire_icon_trans.png|link=Squire|24px]]&lt;br /&gt;
[[File:Apprentice_icon_trans.png|link=Apprentice|24px]]&lt;br /&gt;
[[File:Huntress_icon_trans.png|link=Huntress|24px]]&lt;br /&gt;
[[File:Monk_icon_trans.png|link=Monk|24px]]&lt;br /&gt;
[[File:AbyssLord_icon_trans.png|link=Abyss Lord|24px]]&lt;br /&gt;
[[File:SeriesEV2_icon_trans.png|link=Series EV2|24px]]&lt;br /&gt;
[[File:Gunwitch_icon_trans.png|link=Gun Witch|24px]]&lt;br /&gt;
[[File:Lavamancer_icon_trans.png|link=Lavamancer|24px]]&lt;br /&gt;
[[File:Mystic_icon_trans.png|link=Mystic|24px]]&lt;br /&gt;
[[File:Dryad_icon_trans.png|link=Dryad|24px]]&lt;br /&gt;
[[File:Initiate_icon_trans.png|link=Initiate|24px]]&lt;br /&gt;
[[File:Adept_icon_trans.png|link=Adept|24px]]&lt;br /&gt;
[[File:Mercenary_icon_trans.png|link=Mercenary|24px]]&lt;br /&gt;
[[File:Countess_icon_trans.png|link=Countess|24px]]&lt;br /&gt;
[[File:Engineer_Icon.png|link=Engineer|24px]]&lt;br /&gt;
[[File:Aquarion HeadIcon.png|link=Aquarion|24px]]&lt;br /&gt;
[[File:Frostweaver HeadIcon.png|link=Frostweaver|24px]]&lt;br /&gt;
[[File:Cyborg HeadIcon.png|link=Cyborg|24px]]&lt;br /&gt;
|-&lt;br /&gt;
|{{Hero Shard|[[File:Hero_Shard_Icon_10.png|48px]]}}&lt;br /&gt;
    |{{Hero Shard|Superconductor}}&lt;br /&gt;
    |Reduces ability costs by '''1-19% (24%)'''. &lt;br /&gt;
    |{{IcoChest}}&lt;br /&gt;
    |{{ShardPack08}} &lt;br /&gt;
    |&lt;br /&gt;
[[File:Squire_icon_trans.png|link=Squire|24px]]&lt;br /&gt;
[[File:Apprentice_icon_trans.png|link=Apprentice|24px]]&lt;br /&gt;
[[File:Huntress_icon_trans.png|link=Huntress|24px]]&lt;br /&gt;
[[File:Monk_icon_trans.png|link=Monk|24px]]&lt;br /&gt;
[[File:AbyssLord_icon_trans.png|link=Abyss Lord|24px]]&lt;br /&gt;
[[File:SeriesEV2_icon_trans.png|link=Series EV2|24px]]&lt;br /&gt;
[[File:Gunwitch_icon_trans.png|link=Gun Witch|24px]]&lt;br /&gt;
[[File:Lavamancer_icon_trans.png|link=Lavamancer|24px]]&lt;br /&gt;
[[File:Initiate_icon_trans.png|link=Initiate|24px]]&lt;br /&gt;
[[File:Adept_icon_trans.png|link=Adept|24px]]&lt;br /&gt;
[[File:Mercenary_icon_trans.png|link=Mercenary|24px]]&lt;br /&gt;
[[File:Countess_icon_trans.png|link=Countess|24px]]&lt;br /&gt;
[[File:Engineer_Icon.png|link=Engineer|24px]]&lt;br /&gt;
[[File:Aquarion HeadIcon.png|link=Aquarion|24px]]&lt;br /&gt;
[[File:Frostweaver HeadIcon.png|link=Frostweaver|24px]]&lt;br /&gt;
[[File:Cyborg HeadIcon.png|link=Cyborg|24px]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Artemis</name></author>	</entry>

	<entry>
		<id>https://wiki.dungeondefenders2.com/index.php?title=Template:Shards/AllHeroes&amp;diff=24695</id>
		<title>Template:Shards/AllHeroes</title>
		<link rel="alternate" type="text/html" href="https://wiki.dungeondefenders2.com/index.php?title=Template:Shards/AllHeroes&amp;diff=24695"/>
				<updated>2026-04-06T14:08:24Z</updated>
		
		<summary type="html">&lt;p&gt;Artemis: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=='''Non-hero-specific''' [[:Category:Items|Item]] [[Shards]]:==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:80%; text-align:center;&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;2&amp;quot; style=&amp;quot;width:12%; text-align:center;&amp;quot; | Name &lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;width:50%; text-align:center;&amp;quot; | Effect (gilded value in brackets)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;width:12%; text-align:center;&amp;quot; | Item&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:3%;&amp;quot; | GearSlot || Shard Pack&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|{{Defense Shard|[[File:Defense_Shard_Icon_5.png|48px]]}}&lt;br /&gt;
    |{{Defense Shard|Defensive Critical Damage}}&lt;br /&gt;
    |Increases the Defense Crit Damage of the affected tower by '''4-20% (24%)'''.&lt;br /&gt;
    |{{IcoRelic}}&lt;br /&gt;
    |{{ShardPack00}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Defense Shard|[[File:Defense_Shard_Icon_3.png|48px]]}}&lt;br /&gt;
    |{{Defense Shard|Fortification}}&lt;br /&gt;
    |Increases Defense Health of the affected tower by '''2-34% (41%)'''.&lt;br /&gt;
    |{{IcoRelic}}&lt;br /&gt;
    |{{ShardPack00}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Hero Shard|[[File:Hero_Shard_Icon_11.png|48px]]}}&lt;br /&gt;
    |{{Hero Shard|Construction}}&lt;br /&gt;
    |Increases repair and upgrade speed during Combat Phase by '''25-75% (95%)'''.&lt;br /&gt;
    |{{IcoGloves}}&lt;br /&gt;
    |{{ShardPack00}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Hero Shard|[[File:Hero_Shard_Icon_2.png|48px]]}}&lt;br /&gt;
    |{{Hero Shard|Drenching Strikes}}&lt;br /&gt;
    |Your primary attacks have a '''2-30% (38%)''' chance on hit to [[Elements|drench]] enemies for '''3-7''' seconds.&lt;br /&gt;
    |{{IcoWeapon}}&lt;br /&gt;
    |{{ShardPack00}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Hero Shard|[[File:Hero_Shard_Icon_16.png|48px]]}}&lt;br /&gt;
    |{{Hero Shard|Retribution}}&lt;br /&gt;
    |When you take damage, you have a '''2-20%''' chance of dealing '''125-425% (485%)''' of your Armor as damage to your attacker.&lt;br /&gt;
    |{{IcoChest}}&lt;br /&gt;
    |{{ShardPack00}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Hero Shard|[[File:Hero_Shard_Icon_14.png|48px]]}}&lt;br /&gt;
    |{{Hero Shard|Speed Boost}}&lt;br /&gt;
    |Increases your movement speed by '''100-500 (700)'''.&lt;br /&gt;
    |{{IcoBoots}}&lt;br /&gt;
    |{{ShardPack00}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Hero Shard|[[File:Hero_Shard_Icon_15.png|48px]]}}&lt;br /&gt;
    |{{Hero Shard|Worm Scarf}}&lt;br /&gt;
    |Reduces the damage you take from enemies by '''3-15% (19%)'''.&lt;br /&gt;
    |{{IcoHelmet}}&lt;br /&gt;
    |{{ShardPack00}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Defense Shard|[[File:Defense_Shard_Icon_1.png|48px]]}}&lt;br /&gt;
    |{{Defense Shard|Destruction}}&lt;br /&gt;
    |Increases Defense Power of the affected tower by '''2-34% (42%)'''.&lt;br /&gt;
    |{{IcoRelic}}&lt;br /&gt;
    |{{ShardPack01}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Hero Shard|[[File:Hero_Shard_Icon_11.png|48px]]}}&lt;br /&gt;
    |{{Hero Shard|Annoyance}}&lt;br /&gt;
    |Taunts nearby enemies for '''1-4 (5)''' seconds every 8 seconds.&lt;br /&gt;
    |{{IcoChest}}&lt;br /&gt;
    |{{ShardPack01}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Hero Shard|[[File:Hero_Shard_Icon_15.png|48px]]}}&lt;br /&gt;
    |{{Hero Shard|Bulwark}}&lt;br /&gt;
    |Increases armor by '''3-39% (52%)'''.&lt;br /&gt;
    |{{IcoChest}}&lt;br /&gt;
    |{{ShardPack01}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Hero Shard|[[File:Hero_Shard_Icon_3.png|48px]]}}&lt;br /&gt;
    |{{Hero Shard|Critical Strike}}&lt;br /&gt;
    |Increases your Hero Crit Chance by '''3-10% (14%)'''.&lt;br /&gt;
    |{{IcoGloves}}&lt;br /&gt;
    |{{ShardPack01}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Hero Shard|[[File:Hero_Shard_Icon_1.png|48px]]}}&lt;br /&gt;
    |{{Hero Shard|Haunting}}&lt;br /&gt;
    |Primary attacks generate 1 ghost stack. At 10 stacks you unleash ghosts for 3 seconds, each dealing '''10-250% (298%)''' of your Ability Power as damage. The effect has a cooldown of 5 seconds.&lt;br /&gt;
    |{{IcoWeapon}}&lt;br /&gt;
    |{{ShardPack01}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Defense Shard|[[File:Defense_Shard_Icon_5.png|48px]]}}&lt;br /&gt;
    |{{Defense Shard|Defensive Critical Strike}}&lt;br /&gt;
    |Increases the Defense Crit Chance of the affected tower by an additional '''2-15% (19%)'''.&lt;br /&gt;
    |{{IcoRelic}}&lt;br /&gt;
    |{{ShardPack02}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Defense Shard|[[File:Defense_Shard_Icon_2.png|48px]]}}&lt;br /&gt;
    |{{Defense Shard|Panic Fire}}&lt;br /&gt;
    |When the affected tower takes damage, it has a '''5-15% (19%)''' chance to increase it's Attack Rate by 50% for '''1-4 (5)''' seconds. Does not work with Auras and Traps.&lt;br /&gt;
    |{{IcoRelic}}&lt;br /&gt;
    |{{ShardPack02}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Defense Shard|[[File:Defense_Shard_Icon_5.png|48px]]}}&lt;br /&gt;
    |{{Defense Shard|Press Your Luck}}&lt;br /&gt;
    |When the affected tower takes damage, it has a '''5-15% (19%)''' chance to increase it's Critical Hit Chance by 30% for '''1-4 (9)''' seconds. Does not work with Auras and Traps.&lt;br /&gt;
    |{{IcoRelic}}&lt;br /&gt;
    |{{ShardPack02}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Hero Shard|[[File:Hero_Shard_Icon_11.png|48px]]}}&lt;br /&gt;
    |{{Hero Shard|Quake}}&lt;br /&gt;
    |You have a '''10-50% (58%)''' chance when landing to deal '''50-250% (290%)''' of your Ability Power as [[Elements|earth]] damage to nearby enemies.&lt;br /&gt;
    |{{IcoBoots}}&lt;br /&gt;
    |{{ShardPack02}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Defense Shard|[[File:Defense_Shard_Icon_4.png|48px]]}}&lt;br /&gt;
    |{{Defense Shard|Deadly Strikes}}&lt;br /&gt;
    |Increases the Defense Range of the affected tower by '''3-39% (52%)'''.&lt;br /&gt;
    |{{IcoRelic}}&lt;br /&gt;
    |{{ShardPack03}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Defense Shard|[[File:Defense_Shard_Icon_3.png|48px]]}}&lt;br /&gt;
    |{{Defense Shard|Shielding Guard}}&lt;br /&gt;
    |When the affected tower takes damage, it has a '''5-25% (29%)''' chance to gain a shield for '''50-250% (290%)''' of it's Defense Health for 5 seconds. Does not work with Auras or Traps.&lt;br /&gt;
    |{{IcoRelic}}&lt;br /&gt;
    |{{ShardPack03}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Hero Shard|[[File:Hero_Shard_Icon_11.png|48px]]}}&lt;br /&gt;
    |{{Hero Shard|Jackpot}}&lt;br /&gt;
    |You have a '''2-10% (14%)''' chance when picking up gold to quadruple the amount.&lt;br /&gt;
    |{{IcoChest}}&lt;br /&gt;
    |{{ShardPack03}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Hero Shard|[[File:Hero_Shard_Icon_5.png|48px]]}}&lt;br /&gt;
    |{{Hero Shard|Overwhelm}}&lt;br /&gt;
    |Your attacks have a '''7-15% (19%)''' chance to stun one enemy for '''1-3''' seconds. Can only affect one enemy at a time.&lt;br /&gt;
    |{{IcoWeapon}}&lt;br /&gt;
    |{{ShardPack03}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Defense Shard|[[File:Defense_Shard_Icon_2.png|48px]]}}&lt;br /&gt;
    |{{Defense Shard|Defense Rate}}&lt;br /&gt;
    |Increases the Attack Rate of the affected tower by '''9-33% (41%)'''.&lt;br /&gt;
    |{{IcoRelic}}&lt;br /&gt;
    |{{ShardPack04}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Hero Shard|[[File:Hero_Shard_Icon_1.png|48px]]}}&lt;br /&gt;
    |{{Hero Shard|Beacon Of The Storm}}&lt;br /&gt;
    |Once per second your primary attack spawns a lightning ball that deals '''10-50% (58%)''' of your Hero Damage as [[Elements|storm]] damage. Bounces up to 3 times.&lt;br /&gt;
    |{{IcoGloves}}&lt;br /&gt;
    |{{ShardPack04}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Hero Shard|[[File:Hero_Shard_Icon_16.png|48px]]}}&lt;br /&gt;
    |{{Hero Shard|Electric Retribution}}&lt;br /&gt;
    |When you take damage, you have a '''2-20%''' chance of dealing '''125-425% (485%)''' of your Armour as [[Elements|storm]] damage to your attacker.&lt;br /&gt;
    |{{IcoHelmet}}&lt;br /&gt;
    |{{ShardPack04}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Defense Shard|[[File:Defense_Shard_Icon_2.png|48px]]}}&lt;br /&gt;
    |{{Defense Shard|Explosive Guard}}&lt;br /&gt;
    |When the affected tower takes damage, it has '''3-35%''' chance to trigger an explosion and deal '''140-500% (580%)''' of its Defense Health as damage to nearby enemies. Does not work with Auras or Traps. This does not destroy the tower.&lt;br /&gt;
    |{{IcoRelic}}&lt;br /&gt;
    |{{ShardPack05}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Defense Shard|[[File:Defense_Shard_Icon_1.png|48px]]}}&lt;br /&gt;
    |{{Defense Shard|Vampiric Empowerment}}&lt;br /&gt;
    |Increases the Defense Power of the affected tower by '''4-60% (76%)''' of its Defense Health.&lt;br /&gt;
    |{{IcoRelic}}&lt;br /&gt;
    |{{ShardPack05}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Hero Shard|[[File:Hero_Shard_Icon_11.png|48px]]}}&lt;br /&gt;
    |{{Hero Shard|Anti Air}}&lt;br /&gt;
    |Deals '''4-40% (52%)''' additional damage to flying enemies.&lt;br /&gt;
    |{{IcoWeapon}}&lt;br /&gt;
    |{{ShardPack05}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Hero Shard|[[File:Hero_Shard_Icon_2.png|48px]]}}&lt;br /&gt;
    |{{Hero Shard|Burning Strikes}}&lt;br /&gt;
    |'''2-20%''' chance on hit to burn target for '''20-180% (212%)''' of your Hero Damage stat as magical [[Elements|fire]] damage each second for '''1-5''' seconds..&lt;br /&gt;
    |{{IcoWeapon}}&lt;br /&gt;
    |{{ShardPack05}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Defense Shard|[[File:Defense_Shard_Icon_3.png|48px]]}}&lt;br /&gt;
    |{{Defense Shard|Health Pylon}}&lt;br /&gt;
    |Increases the Defense Health of nearby Towers to '''102-130% (136%)'''. Does not buff the Tower that equips this shard.&lt;br /&gt;
    |{{IcoRelic}}&lt;br /&gt;
    |{{ShardPack06}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Defense Shard|[[File:Defense_Shard_Icon_6.png|48px]]}}&lt;br /&gt;
    |{{Defense Shard|Sharpened Spikes}}&lt;br /&gt;
    |Blockade has a '''2-30% (38%)''' chance to stun enemies hit for '''1-3''' seconds.&lt;br /&gt;
    |{{IcoRelic}}&lt;br /&gt;
    |{{ShardPack06}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Hero Shard|[[File:Hero_Shard_Icon_16.png|48px]]}}&lt;br /&gt;
    |{{Hero Shard|Brain Of Confusion}}&lt;br /&gt;
    |When you take damage you have a '''3-15% (19%)''' chance to [[Status Effects|confuse]] nearby enemies for 3 seconds. This effect has a 15 second cooldown.&lt;br /&gt;
    |{{IcoHelmet}}&lt;br /&gt;
    |{{ShardPack06}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Hero Shard|[[File:Hero_Shard_Icon_16.png|48px]]}}&lt;br /&gt;
    |{{Hero Shard|Flaming Retribution}}&lt;br /&gt;
    |When you take damage, you have a '''2-20%''' chance of dealing '''125-425% (485%)''' of your Armor as [[Elements|fire]] damage to your attacker.&lt;br /&gt;
    |{{IcoGloves}}&lt;br /&gt;
    |{{ShardPack06}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Defense Shard|[[File:Defense_Shard_Icon_1.png|48px]]}}&lt;br /&gt;
    |{{Defense Shard|Power Pylon}}&lt;br /&gt;
    |Increases the Defense Power of nearby defenses to '''102-120% (124%)'''. Does not buff the Tower that equips this Shard.&lt;br /&gt;
    |{{IcoRelic}}&lt;br /&gt;
    |{{ShardPack07}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Hero Shard|[[File:Hero_Shard_Icon_11.png|48px]]}}&lt;br /&gt;
    |{{Hero Shard|Life Leech}}&lt;br /&gt;
    |Your primary attacks heal you for '''0.2-1% (1.2%)''' of your max health.&lt;br /&gt;
    |{{IcoWeapon}}&lt;br /&gt;
    |{{ShardPack07}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Hero Shard|[[File:Hero_Shard_Icon_11.png|48px]]}}&lt;br /&gt;
    |{{Hero Shard|Mage Gambit}}&lt;br /&gt;
    |Increases your Ability Power by '''10-50% (58%)''', but increase damage taken from enemies by '''60-20% (12%)'''.&lt;br /&gt;
    |{{IcoChest}}&lt;br /&gt;
    |{{ShardPack07}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Hero Shard|[[File:Hero_Shard_Icon_11.png|48px]]}}&lt;br /&gt;
    |{{Hero Shard|Power Gambit}}&lt;br /&gt;
    |Increases your Hero Damage by '''10-50% (58%)''', but increase damage taken from enemies by '''60-20% (12%)'''.&lt;br /&gt;
    |{{IcoChest}}&lt;br /&gt;
    |{{ShardPack07}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Hero Shard|[[File:Hero_Shard_Icon_1.png|48px]]}}&lt;br /&gt;
    |{{Hero Shard|Ravenhost}}&lt;br /&gt;
    |Your primary attacks generate Raven stacks. Once you reach 10 stacks, the stacks are depleted to fire a magical Raven dealing '''10-210% (250%)''' of your Ability Power as damage. Bounces 5 times.&lt;br /&gt;
    |{{IcoWeapon}}&lt;br /&gt;
    |{{ShardPack07}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Defense Shard|[[File:Defense_Shard_Icon_1.png|48px]]}}&lt;br /&gt;
    |{{Defense Shard|Water Elemental}}&lt;br /&gt;
    |The affected tower has has '''5-25% (29%)''' chance on hit to [[Elements|drench]] enemies for 3 seconds.&lt;br /&gt;
    |{{IcoRelic}}&lt;br /&gt;
    |{{ShardPack08}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Hero Shard|[[File:Hero_Shard_Icon_2.png|48px]]}}&lt;br /&gt;
    |{{Hero Shard|Lightning Touch}}&lt;br /&gt;
    |Your primary attacks have a 30% chance to deal an additional '''5-29% (37%)''' damage as [[Elements|storm]] damage.&lt;br /&gt;
    |{{IcoWeapon}}&lt;br /&gt;
    |{{ShardPack08}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Hero Shard|[[File:Hero_Shard_Icon_3.png|48px]]}}&lt;br /&gt;
    |{{Hero Shard|Pumpkinator}}&lt;br /&gt;
    |Primary attacks [[Status Effects|Pumpkin]] enemies. When a pumpkined enemy dies, they explode doing 10-210% ability power as damage. Melee attacks against pumkined enemy increase Crit by '''3-33% (39%)''' for 5 sec.&lt;br /&gt;
    |{{IcoWeapon}}&lt;br /&gt;
    |{{ShardPack08}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Hero Shard|[[File:Hero_Shard_Icon_2.png|48px]]}}&lt;br /&gt;
    |{{Hero Shard|Radiant Power}}&lt;br /&gt;
    |Increase the Defense Power of nearby defenses by '''5-10% (14%)'''.&lt;br /&gt;
    |{{IcoWeapon}}&lt;br /&gt;
    |{{ShardPack08}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Hero Shard|[[File:Hero_Shard_Icon_11.png|48px]]}}&lt;br /&gt;
    |{{Hero Shard|Regeneration}}&lt;br /&gt;
    |Restores '''0.25-&amp;gt;1.25% (1.65%)''' of your Max Health every 5s.&lt;br /&gt;
    |{{IcoBoots}}&lt;br /&gt;
    |{{ShardPack08}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Hero Shard|[[File:Hero_Shard_Icon_10.png|48px]]}}&lt;br /&gt;
    |{{Hero Shard|Serpent God's Fury}}&lt;br /&gt;
    |When you crit with a primary attack, reduce the cooldown of all your abilities by '''0.1-1 (1.2)''' seconds. The effect has a cooldown of 1 second.&lt;br /&gt;
    |{{IcoWeapon}}&lt;br /&gt;
    |{{ShardPack08}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Hero Shard|[[File:Hero_Shard_Icon_17.png|48px]]}}&lt;br /&gt;
    |{{Hero Shard|Sundering Blow}}&lt;br /&gt;
    |Your primary Attacks reduce enemy's resistances by '''5-20% (24%)''', increasing damage dealt to them.&lt;br /&gt;
    |{{IcoWeapon}}&lt;br /&gt;
    |{{ShardPack08}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Hero Shard|[[File:Hero_Shard_Icon_5.png|48px]]}}&lt;br /&gt;
    |{{Hero Shard|Taser Suit}}&lt;br /&gt;
    |When you take damage you have a '''1-16% (20%)''' chance to electrocute enemies in a small area around you, [[Status Effects|stunning]] them for 3 seconds.&lt;br /&gt;
    |{{IcoChest}}&lt;br /&gt;
    |{{ShardPack08}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Hero Shard|[[File:Hero_Shard_Icon_11.png|48px]]}}&lt;br /&gt;
    |{{Hero Shard|Wave Of The Storm}}&lt;br /&gt;
    |You have a '''4-40%''' chance when landing on the ground to deal '''10-210% (250%)''' of your Ability Power as [[Elements|storm]] damage to nearby enemies.&lt;br /&gt;
    |{{IcoBoots}}&lt;br /&gt;
    |{{ShardPack08}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Defense Shard|[[File:Defense_Shard_Icon_3.png|48px]]}}&lt;br /&gt;
    |{{Defense Shard|Auto-Repair System}}&lt;br /&gt;
    |Restores '''0.5-4% (5%)''' of the affected tower’s Max Health every 5s. Only active during Combat Phase.&lt;br /&gt;
    |{{IcoRelic}}&lt;br /&gt;
    |{{ShardPack09}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Hero Shard|[[File:Hero_Shard_Icon_3.png|48px]]}}&lt;br /&gt;
    |{{Hero Shard|Critical Empowerment}}&lt;br /&gt;
    |Increases your Hero Crit Damage by '''5-16% (20%)'''.&lt;br /&gt;
    |{{IcoGloves}}&lt;br /&gt;
    |{{ShardPack09}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Hero Shard|[[File:Hero_Shard_Icon_2.png|48px]]}}&lt;br /&gt;
    |{{Hero Shard|Radiant Empowerment}}&lt;br /&gt;
    |Increases the damage of nearby heroes by '''5-10% (14%)'''.&lt;br /&gt;
    |{{IcoWeapon}}&lt;br /&gt;
    |{{ShardPack09}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Hero Shard|[[File:Hero_Shard_Icon_14.png|48px]]}}&lt;br /&gt;
    |{{Hero Shard|Run and Gun}}&lt;br /&gt;
    |Your primary attacks have a '''10-32% (41%)''' chance on hit to increase your movement speed by 600 for 3s.&lt;br /&gt;
    |{{IcoBoots}}&lt;br /&gt;
    |{{ShardPack09}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Hero Shard|[[File:Hero_Shard_Icon_1.png|48px]]}}&lt;br /&gt;
    |{{Hero Shard|Tamer's Gambit}}&lt;br /&gt;
    |Pets deal '''20-250% (296%)''' more damage, but Hero Damage and Ability Power are reduced by '''70-30% (22%)'''.&lt;br /&gt;
    |{{IcoWeapon}}&lt;br /&gt;
    |{{ShardPack09}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Hero Shard|[[File:Hero_Shard_Icon_11.png|48px]]}}&lt;br /&gt;
    |{{Hero Shard|Tank Gambit}}&lt;br /&gt;
    |Take '''6-26% (30%)''' less damage, but deal '''45-25% (21%)''' less damage.&lt;br /&gt;
    |{{IcoChest}}&lt;br /&gt;
    |{{ShardPack09}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Hero Shard|[[File:Hero_Shard_Icon_2.png|48px]]}}&lt;br /&gt;
    |{{Hero Shard|Venomous Strikes}}&lt;br /&gt;
    |'''2-20%''' chance on hit to [[Elements|poison]] a target for '''20-180% (212%)''' of your Hero Damage stat as magical poison damage each second for 1-5s..&lt;br /&gt;
    |{{IcoWeapon}}&lt;br /&gt;
    |{{ShardPack09}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Defense Shard|[[File:Defense_Shard_Icon_1.png|48px]]}}&lt;br /&gt;
    |{{Defense Shard|All For One}}&lt;br /&gt;
    |Increases Defense Health, Power, Range, and Attack Rate of the affected tower by '''2-34% (42%)''' if only one is built.&lt;br /&gt;
    |{{IcoRelic}}&lt;br /&gt;
    |{{ShardPack10}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Hero Shard|[[File:Hero_Shard_Icon_11.png|48px]]}}&lt;br /&gt;
    |{{Hero Shard|Coup de Grace}}&lt;br /&gt;
    |Increases your Hero Crit Damage by '''10-43.33% (50%)''', but reduce your Crit Chance by 6%.&lt;br /&gt;
    |{{IcoChest}}&lt;br /&gt;
    |{{ShardPack10}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Defense Shard|[[File:Defense_Shard_Icon_5.png|48px]]}}&lt;br /&gt;
    |{{Defense Shard|Power Transfer}}&lt;br /&gt;
    |Increases the Defense Critical Chance by '''2-30% (38%)''' and reduces Defense Health by 30%.&lt;br /&gt;
    |{{IcoRelic}}&lt;br /&gt;
    |{{ShardPack10}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Hero Shard|[[File:Hero_Shard_Icon_2.png|48px]]}}&lt;br /&gt;
    |{{Hero Shard|Radiant Rate}}&lt;br /&gt;
    |Increases the Attack Rate of nearby defenses by '''4-16% (20%)'''.&lt;br /&gt;
    |{{IcoWeapon}}&lt;br /&gt;
    |{{ShardPack10}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Defense Shard|[[File:Defense_Shard_Icon_1.png|48px]]}}&lt;br /&gt;
    |{{Defense Shard|Range Pylon}}&lt;br /&gt;
    |Increases the Defense Range of nearby defenses to '''102-120% (124%)'''. Does not buff the Tower that equips this Shard.&lt;br /&gt;
    |{{IcoRelic}}&lt;br /&gt;
    |{{ShardPack10}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Hero Shard|[[File:Hero_Shard_Icon_11.png|48px]]}}&lt;br /&gt;
    |{{Hero Shard|Double Time}}&lt;br /&gt;
    |Reduces build time for Defenses during Combat Phase by '''10-50% (58%)'''.&lt;br /&gt;
    |{{IcoGloves}}&lt;br /&gt;
    |{{ShardPackSurv}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Hero Shard|[[File:Hero_Shard_Icon_1.png|48px]]}}&lt;br /&gt;
    |{{Hero Shard|Icy Strikes}}&lt;br /&gt;
    |Your primary attacks [[Elements|chill]] enemies for 7 seconds making them move at '''90-52% (40%)''' movement speed.&lt;br /&gt;
    |{{IcoWeapon}}&lt;br /&gt;
    |{{ShardPackSurv}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Hero Shard|[[File:Hero_Shard_Icon_1.png|48px]]}}&lt;br /&gt;
    |{{Hero Shard|Long Shot}}&lt;br /&gt;
    |Increases damage the further you are from your target, up to '''{{#tip-text: 5-23.75% (30%)| Max damage at 4,700+ range}}''' more damage.&lt;br /&gt;
    |{{IcoGloves}}&lt;br /&gt;
    |{{ShardPackSurv}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Hero Shard|[[File:Hero_Shard_Icon_15.png|48px]]}}&lt;br /&gt;
    |{{Hero Shard|Resolute Armor}}&lt;br /&gt;
    |Limits potential damage taken from any one hit to '''95-90% (87.5%)''' of your maximum Health.&lt;br /&gt;
    |{{IcoChest}}&lt;br /&gt;
    |{{ShardPackSurv}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Hero Shard|[[File:Hero_Shard_Icon_2.png|48px]]}}&lt;br /&gt;
    |{{Hero Shard|Stand Your Ground}}&lt;br /&gt;
    |While standing still, Hero Damage and Ability Power are increased by '''10-25% (30%)''', and you take '''8-20% (24%)''' less damage.&lt;br /&gt;
    |{{IcoWeapon}}&lt;br /&gt;
    |{{ShardPackSurv}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Hero Shard|[[File:Hero_Shard_Icon_14.png|48px]]}}&lt;br /&gt;
    |{{Hero Shard|Tranquil Haste}}&lt;br /&gt;
    |Increases your movement speed by '''200-600 (800)'''. Not active during Combat Phase.&lt;br /&gt;
    |{{IcoBoots}}&lt;br /&gt;
    |{{ShardPackSurv}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Hero Shard|[[File:Hero_Shard_Icon_2.png|48px]]}}&lt;br /&gt;
    |{{Hero Shard|Weakness Targeting}}&lt;br /&gt;
    |Increases damage by '''2.5-7.5% (10%)''' for every [[Status Effects|status effect]] on the enemy, with a maximum increase of 30%.&lt;br /&gt;
    |{{IcoWeapon}}&lt;br /&gt;
    |{{ShardPackSurv}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Artemis</name></author>	</entry>

	<entry>
		<id>https://wiki.dungeondefenders2.com/index.php?title=Template:Shards/SomeHeroes&amp;diff=24694</id>
		<title>Template:Shards/SomeHeroes</title>
		<link rel="alternate" type="text/html" href="https://wiki.dungeondefenders2.com/index.php?title=Template:Shards/SomeHeroes&amp;diff=24694"/>
				<updated>2026-04-06T14:02:57Z</updated>
		
		<summary type="html">&lt;p&gt;Artemis: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==List of [[:Category:Items|Item]] [[Shards]] which can be used by multiple, but not all heroes:==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:90%; text-align:center;&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;2&amp;quot; style=&amp;quot;width:12%; text-align:center;&amp;quot; | Name &lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;width:50%; text-align:center;&amp;quot; | Effect (Gilded value in brackets)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;width:12%; text-align:center;&amp;quot; | Item&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; Style=&amp;quot;width:10%; text-alignment:center;&amp;quot; | Compatible Heroes&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:3%;&amp;quot; | GearSlot || Shard Pack&lt;br /&gt;
|-&lt;br /&gt;
|{{Hero Shard|[[File:Hero_Shard_Icon_4.png|48px]]}}&lt;br /&gt;
    |{{Hero Shard|Bunny Hop}}&lt;br /&gt;
    |Gives the ability to double jump! And increases your movement speed by '''0-100'''.&lt;br /&gt;
    |{{IcoBoots}}&lt;br /&gt;
    |{{ShardPack09}} &lt;br /&gt;
    |&lt;br /&gt;
[[File:Squire_icon_trans.png|link=Squire|24px]]&lt;br /&gt;
[[File:Apprentice_icon_trans.png|link=Apprentice|24px]]&lt;br /&gt;
[[File:Huntress_icon_trans.png|link=Huntress|24px]]&lt;br /&gt;
[[File:AbyssLord_icon_trans.png|link=Abyss Lord|24px]]&lt;br /&gt;
[[File:Lavamancer_icon_trans.png|link=Lavamancer|24px]]&lt;br /&gt;
[[File:Mystic_icon_trans.png|link=Mystic|24px]]&lt;br /&gt;
[[File:Adept_icon_trans.png|link=Adept|24px]]&lt;br /&gt;
[[File:Chibi barb copy.png|link=Barbarian|24px]]&lt;br /&gt;
[[File:Countess_icon_trans.png|link=Countess|24px]]&lt;br /&gt;
[[File:Hunter HeadIcon.png|link=Hunter|24px]]&lt;br /&gt;
[[File:Aquarion HeadIcon.png|link=Aquarion|24px]]&lt;br /&gt;
[[File:Frostweaver HeadIcon.png|link=Frostweaver|24px]]&lt;br /&gt;
|-&lt;br /&gt;
|{{Hero Shard|[[File:Hero_Shard_Icon_4.png|48px]]}}&lt;br /&gt;
    |{{Hero Shard|Channel}}&lt;br /&gt;
    |Restores '''11-25 (29)''' of your ability resource every 5 seconds.&lt;br /&gt;
    |{{IcoHelmet}}&lt;br /&gt;
    |{{ShardPack03}} &lt;br /&gt;
    |&lt;br /&gt;
[[File:Squire_icon_trans.png|link=Squire|24px]]&lt;br /&gt;
[[File:Apprentice_icon_trans.png|link=Apprentice|24px]]&lt;br /&gt;
[[File:Huntress_icon_trans.png|link=Huntress|24px]]&lt;br /&gt;
[[File:Monk_icon_trans.png|link=Monk|24px]]&lt;br /&gt;
[[File:AbyssLord_icon_trans.png|link=Abyss Lord|24px]]&lt;br /&gt;
[[File:Initiate_icon_trans.png|link=Initiate|24px]]&lt;br /&gt;
[[File:Adept_icon_trans.png|link=Adept|24px]]&lt;br /&gt;
[[File:Mercenary_icon_trans.png|link=Mercenary|24px]]&lt;br /&gt;
[[File:Countess_icon_trans.png|link=Countess|24px]]&lt;br /&gt;
[[File:Aquarion HeadIcon.png|link=Aquarion|24px]]&lt;br /&gt;
[[File:Frostweaver HeadIcon.png|link=Frostweaver|24px]]&lt;br /&gt;
|-&lt;br /&gt;
|{{Hero Shard|[[File:Hero_Shard_Icon_4.png|48px]]}}&lt;br /&gt;
    |{{Hero Shard|Charged Restoration}}&lt;br /&gt;
    |Charged secondary attacks restore '''1-7 (10)''' mana. Can only activate once per second.&lt;br /&gt;
    |{{IcoHelmet}}&lt;br /&gt;
    |{{ShardPack09}} &lt;br /&gt;
    |&lt;br /&gt;
[[File:Apprentice_icon_trans.png|link=Apprentice|24px]]&lt;br /&gt;
[[File:Huntress_icon_trans.png|link=Huntress|24px]]&lt;br /&gt;
[[File:Adept_icon_trans.png|link=Adept|24px]]&lt;br /&gt;
|-&lt;br /&gt;
|{{Hero Shard|[[File:Hero_Shard_Icon_1.png|48px]]}}&lt;br /&gt;
    |{{Hero Shard|Charged Shot}}&lt;br /&gt;
    |Your primary attacks have a '''5-25% (33%)''' chance to fire a fully charged secondary attack. Can only occur once per second.&lt;br /&gt;
    |{{IcoWeapon}}&lt;br /&gt;
    |{{ShardPack07}} &lt;br /&gt;
    |&lt;br /&gt;
[[File:Apprentice_icon_trans.png|link=Apprentice|24px]]&lt;br /&gt;
[[File:Huntress_icon_trans.png|link=Huntress|24px]]&lt;br /&gt;
[[File:SeriesEV2_icon_trans.png|link=Series EV2|24px]]&lt;br /&gt;
[[File:Adept_icon_trans.png|link=Adept|24px]]&lt;br /&gt;
[[File:Hunter HeadIcon.png|link=Hunter|24px]]&lt;br /&gt;
[[File:Cyborg HeadIcon.png|link=Cyborg|24px]]&lt;br /&gt;
|-&lt;br /&gt;
|{{Hero Shard|[[File:Hero_Shard_Icon_1.png|48px]]}}&lt;br /&gt;
    |{{Hero Shard|Cluster Nades}}&lt;br /&gt;
    |When attacking flying enemies, you have a '''10-50% (58%)''' chance on hit to drop a bomb beneath them that deals '''110-310% (350%)''' of your Ability Power stat an Damage in a small area.&lt;br /&gt;
    |{{IcoWeapon}}&lt;br /&gt;
    |{{ShardPack05}} &lt;br /&gt;
    |&lt;br /&gt;
[[File:Apprentice_icon_trans.png|link=Apprentice|24px]]&lt;br /&gt;
[[File:Huntress_icon_trans.png|link=Huntress|24px]]&lt;br /&gt;
[[File:Monk_icon_trans.png|link=Monk|24px]]&lt;br /&gt;
[[File:SeriesEV2_icon_trans.png|link=Series EV2|24px]]&lt;br /&gt;
[[File:Gunwitch_icon_trans.png|link=Gun Witch|24px]]&lt;br /&gt;
[[File:Mystic_icon_trans.png|link=Mystic|24px]]&lt;br /&gt;
[[File:Initiate_icon_trans.png|link=Initiate|24px]]&lt;br /&gt;
[[File:Adept_icon_trans.png|link=Adept|24px]]&lt;br /&gt;
[[File:Engineer_Icon.png|link=Engineer|24px]]&lt;br /&gt;
[[File:Hunter HeadIcon.png|link=Hunter|24px]]&lt;br /&gt;
[[File:Frostweaver HeadIcon.png|link=Frostweaver|24px]]&lt;br /&gt;
[[File:Cyborg HeadIcon.png|link=Cyborg|24px]]&lt;br /&gt;
|-&lt;br /&gt;
|{{Hero Shard|[[File:Hero_Shard_Icon_2.png|48px]]}}&lt;br /&gt;
    |{{Hero Shard|Hasten}}&lt;br /&gt;
    |Increases attack speed by '''10-30% (35%)'''.&lt;br /&gt;
    |{{IcoHelmet}}&lt;br /&gt;
    |{{ShardPack09}} &lt;br /&gt;
    |&lt;br /&gt;
[[File:Apprentice_icon_trans.png|link=Apprentice|24px]]&lt;br /&gt;
[[File:Huntress_icon_trans.png|link=Huntress|24px]]&lt;br /&gt;
[[File:SeriesEV2_icon_trans.png|link=Series EV2|24px]]&lt;br /&gt;
[[File:Gunwitch_icon_trans.png|link=Gun Witch|24px]]&lt;br /&gt;
[[File:Adept_icon_trans.png|link=Adept|24px]]&lt;br /&gt;
[[File:Engineer_Icon.png|link=Engineer|24px]]&lt;br /&gt;
[[File:Hunter HeadIcon.png|link=Hunter|24px]]&lt;br /&gt;
[[File:Frostweaver HeadIcon.png|link=Frostweaver|24px]]&lt;br /&gt;
[[File:Cyborg HeadIcon.png|link=Cyborg|24px]]&lt;br /&gt;
|-&lt;br /&gt;
|{{Hero Shard|[[File:Hero_Shard_Icon_1.png|48px]]}}&lt;br /&gt;
    |{{Hero Shard|Howling Feast}}&lt;br /&gt;
    |Your Primary attacks generate 1 Feast stack, while at 10 stacks, increase your Hero Damage by '''2-30% (38%)'''. One stack wears off every 3 seconds.&lt;br /&gt;
    |{{IcoWeapon}}&lt;br /&gt;
    |{{ShardPack06}} &lt;br /&gt;
    |&lt;br /&gt;
[[File:Squire_icon_trans.png|link=Squire|24px]]&lt;br /&gt;
[[File:Dryad_icon_trans.png|link=Dryad|24px]]&lt;br /&gt;
[[File:Countess_icon_trans.png|link=Countess|24px]]&lt;br /&gt;
|-&lt;br /&gt;
|{{Hero Shard|[[File:Hero_Shard_Icon_10.png|48px]]}}&lt;br /&gt;
    |{{Hero Shard|Inspiration}}&lt;br /&gt;
    |Reduces the cooldown of your abilities by '''4-39% (52%)'''.&lt;br /&gt;
    |{{IcoHelmet}}&lt;br /&gt;
    |{{ShardPack02}} &lt;br /&gt;
    |&lt;br /&gt;
[[File:Squire_icon_trans.png|link=Squire|24px]]&lt;br /&gt;
[[File:Apprentice_icon_trans.png|link=Apprentice|24px]]&lt;br /&gt;
[[File:Huntress_icon_trans.png|link=Huntress|24px]]&lt;br /&gt;
[[File:Monk_icon_trans.png|link=Monk|24px]]&lt;br /&gt;
[[File:AbyssLord_icon_trans.png|link=Abyss Lord|24px]]&lt;br /&gt;
[[File:SeriesEV2_icon_trans.png|link=Series EV2|24px]]&lt;br /&gt;
[[File:Gunwitch_icon_trans.png|link=Gun Witch|24px]]&lt;br /&gt;
[[File:Lavamancer_icon_trans.png|link=Lavamancer|24px]]&lt;br /&gt;
[[File:Mystic_icon_trans.png|link=Mystic|24px]]&lt;br /&gt;
[[File:Dryad_icon_trans.png|link=Dryad|24px]]&lt;br /&gt;
[[File:Initiate_icon_trans.png|link=Initiate|24px]]&lt;br /&gt;
[[File:Adept_icon_trans.png|link=Adept|24px]]&lt;br /&gt;
[[File:Mercenary_icon_trans.png|link=Mercenary|24px]]&lt;br /&gt;
[[File:Countess_icon_trans.png|link=Countess|24px]]&lt;br /&gt;
[[File:Engineer_Icon.png|link=Engineer|24px]]&lt;br /&gt;
[[File:Hunter HeadIcon.png|link=Hunter|24px]]&lt;br /&gt;
[[File:Aquarion HeadIcon.png|link=Aquarion|24px]]&lt;br /&gt;
[[File:Frostweaver HeadIcon.png|link=Frostweaver|24px]]&lt;br /&gt;
[[File:Cyborg HeadIcon.png|link=Cyborg|24px]]&lt;br /&gt;
|-&lt;br /&gt;
|{{Hero Shard|[[File:Hero_Shard_Icon_10.png|48px]]}}&lt;br /&gt;
    |{{Hero Shard|Inspiring Strikes}}&lt;br /&gt;
    |Primary attacks reduce the cooldown of your abilities by '''0.1-0.3 (0.5)''' seconds.&lt;br /&gt;
    |{{IcoWeapon}}&lt;br /&gt;
    |{{ShardPack04}} &lt;br /&gt;
    |&lt;br /&gt;
[[File:Squire_icon_trans.png|link=Squire|24px]]&lt;br /&gt;
[[File:Apprentice_icon_trans.png|link=Apprentice|24px]]&lt;br /&gt;
[[File:Huntress_icon_trans.png|link=Huntress|24px]]&lt;br /&gt;
[[File:Monk_icon_trans.png|link=Monk|24px]]&lt;br /&gt;
[[File:AbyssLord_icon_trans.png|link=Abyss Lord|24px]]&lt;br /&gt;
[[File:SeriesEV2_icon_trans.png|link=Series EV2|24px]]&lt;br /&gt;
[[File:Gunwitch_icon_trans.png|link=Gun Witch|24px]]&lt;br /&gt;
[[File:Lavamancer_icon_trans.png|link=Lavamancer|24px]]&lt;br /&gt;
[[File:Mystic_icon_trans.png|link=Mystic|24px]]&lt;br /&gt;
[[File:Dryad_icon_trans.png|link=Dryad|24px]]&lt;br /&gt;
[[File:Initiate_icon_trans.png|link=Initiate|24px]]&lt;br /&gt;
[[File:Adept_icon_trans.png|link=Adept|24px]]&lt;br /&gt;
[[File:Mercenary_icon_trans.png|link=Mercenary|24px]]&lt;br /&gt;
[[File:Countess_icon_trans.png|link=Countess|24px]]&lt;br /&gt;
[[File:Engineer_Icon.png|link=Engineer|24px]]&lt;br /&gt;
[[File:Hunter HeadIcon.png|link=Hunter|24px]]&lt;br /&gt;
[[File:Aquarion HeadIcon.png|link=Aquarion|24px]]&lt;br /&gt;
[[File:Frostweaver HeadIcon.png|link=Frostweaver|24px]]&lt;br /&gt;
[[File:Cyborg HeadIcon.png|link=Cyborg|24px]]&lt;br /&gt;
|-&lt;br /&gt;
|{{Hero Shard|[[File:Hero_Shard_Icon_4.png|48px]]}}&lt;br /&gt;
    |{{Hero Shard|Mana Capacitor}}&lt;br /&gt;
    |Increases your maximum ability resource by '''10-100 (120)'''.&lt;br /&gt;
    |{{IcoHelmet}}&lt;br /&gt;
    |{{ShardPack07}} &lt;br /&gt;
    |&lt;br /&gt;
[[File:Squire_icon_trans.png|link=Squire|24px]]&lt;br /&gt;
[[File:Apprentice_icon_trans.png|link=Apprentice|24px]]&lt;br /&gt;
[[File:Huntress_icon_trans.png|link=Huntress|24px]]&lt;br /&gt;
[[File:Monk_icon_trans.png|link=Monk|24px]]&lt;br /&gt;
[[File:AbyssLord_icon_trans.png|link=Abyss Lord|24px]]&lt;br /&gt;
[[File:SeriesEV2_icon_trans.png|link=Series EV2|24px]]&lt;br /&gt;
[[File:Gunwitch_icon_trans.png|link=Gun Witch|24px]]&lt;br /&gt;
[[File:Lavamancer_icon_trans.png|link=Lavamancer|24px]]&lt;br /&gt;
[[File:Dryad_icon_trans.png|link=Dryad|24px]]&lt;br /&gt;
[[File:Initiate_icon_trans.png|link=Initiate|24px]]&lt;br /&gt;
[[File:Adept_icon_trans.png|link=Adept|24px]]&lt;br /&gt;
[[File:Mercenary_icon_trans.png|link=Mercenary|24px]]&lt;br /&gt;
[[File:Countess_icon_trans.png|link=Countess|24px]]&lt;br /&gt;
[[File:Engineer_Icon.png|link=Engineer|24px]]&lt;br /&gt;
[[File:Aquarion HeadIcon.png|link=Aquarion|24px]]&lt;br /&gt;
[[File:Frostweaver HeadIcon.png|link=Frostweaver|24px]]&lt;br /&gt;
|-&lt;br /&gt;
|{{Hero Shard|[[File:Hero_Shard_Icon_9.png|48px]]}}&lt;br /&gt;
    |{{Hero Shard|Meditation}}&lt;br /&gt;
    |Increases the base cooldown of Heal Self to 30s. After using Heal Self, gain '''8-20 (24)''' mana per second over 5 seconds and gain a shield equal to '''400-1,000% (1200%)''' of Ability Power for 10 seconds.&lt;br /&gt;
    |{{IcoHelmet}}&lt;br /&gt;
    |{{ShardPack10}} &lt;br /&gt;
    |&lt;br /&gt;
[[File:Squire_icon_trans.png|link=Squire|24px]]&lt;br /&gt;
[[File:Apprentice_icon_trans.png|link=Apprentice|24px]]&lt;br /&gt;
[[File:Huntress_icon_trans.png|link=Huntress|24px]]&lt;br /&gt;
[[File:Monk_icon_trans.png|link=Monk|24px]]&lt;br /&gt;
[[File:Adept_icon_trans.png|link=Adept|24px]]&lt;br /&gt;
|-&lt;br /&gt;
|{{Hero Shard|[[File:Hero_Shard_Icon_4.png|48px]]}}&lt;br /&gt;
    |{{Hero Shard|Power Of Storms}}&lt;br /&gt;
    |You have a '''4-10% (12%)''' chance on hit to restore 20 mana per second for '''1-3''' seconds. 10 seconds cooldown.&lt;br /&gt;
    |{{IcoHelmet}}&lt;br /&gt;
    |{{ShardPack06}} &lt;br /&gt;
    |&lt;br /&gt;
[[File:Squire_icon_trans.png|link=Squire|24px]]&lt;br /&gt;
[[File:Apprentice_icon_trans.png|link=Apprentice|24px]]&lt;br /&gt;
[[File:Huntress_icon_trans.png|link=Huntress|24px]]&lt;br /&gt;
[[File:Monk_icon_trans.png|link=Monk|24px]]&lt;br /&gt;
[[File:AbyssLord_icon_trans.png|link=Abyss Lord|24px]]&lt;br /&gt;
[[File:Initiate_icon_trans.png|link=Initiate|24px]]&lt;br /&gt;
[[File:Adept_icon_trans.png|link=Adept|24px]]&lt;br /&gt;
[[File:Mercenary_icon_trans.png|link=Mercenary|24px]]&lt;br /&gt;
[[File:Countess_icon_trans.png|link=Countess|24px]]&lt;br /&gt;
[[File:Aquarion HeadIcon.png|link=Aquarion|24px]]&lt;br /&gt;
[[File:Frostweaver HeadIcon.png|link=Frostweaver|24px]]&lt;br /&gt;
|-&lt;br /&gt;
|{{Hero Shard|[[File:Hero_Shard_Icon_10.png|48px]]}}&lt;br /&gt;
    |{{Hero Shard|Struck by Inspiration}}&lt;br /&gt;
    |Hero attacks have '''3-5.33% (7.67%)''' chance to reset all ability cooldowns. Can only activate once every 5s. &lt;br /&gt;
    |{{IcoWeapon}}&lt;br /&gt;
    |{{ShardPackSurv}} &lt;br /&gt;
    |&lt;br /&gt;
[[File:Squire_icon_trans.png|link=Squire|24px]]&lt;br /&gt;
[[File:Apprentice_icon_trans.png|link=Apprentice|24px]]&lt;br /&gt;
[[File:Huntress_icon_trans.png|link=Huntress|24px]]&lt;br /&gt;
[[File:Monk_icon_trans.png|link=Monk|24px]]&lt;br /&gt;
[[File:AbyssLord_icon_trans.png|link=Abyss Lord|24px]]&lt;br /&gt;
[[File:SeriesEV2_icon_trans.png|link=Series EV2|24px]]&lt;br /&gt;
[[File:Gunwitch_icon_trans.png|link=Gun Witch|24px]]&lt;br /&gt;
[[File:Lavamancer_icon_trans.png|link=Lavamancer|24px]]&lt;br /&gt;
[[File:Mystic_icon_trans.png|link=Mystic|24px]]&lt;br /&gt;
[[File:Dryad_icon_trans.png|link=Dryad|24px]]&lt;br /&gt;
[[File:Initiate_icon_trans.png|link=Initiate|24px]]&lt;br /&gt;
[[File:Adept_icon_trans.png|link=Adept|24px]]&lt;br /&gt;
[[File:Mercenary_icon_trans.png|link=Mercenary|24px]]&lt;br /&gt;
[[File:Countess_icon_trans.png|link=Countess|24px]]&lt;br /&gt;
[[File:Engineer_Icon.png|link=Engineer|24px]]&lt;br /&gt;
[[File:Aquarion HeadIcon.png|link=Aquarion|24px]]&lt;br /&gt;
[[File:Frostweaver HeadIcon.png|link=Frostweaver|24px]]&lt;br /&gt;
[[File:Cyborg HeadIcon.png|link=Cyborg|24px]]&lt;br /&gt;
|-&lt;br /&gt;
|{{Hero Shard|[[File:Hero_Shard_Icon_10.png|48px]]}}&lt;br /&gt;
    |{{Hero Shard|Superconductor}}&lt;br /&gt;
    |Reduces ability costs by '''1-19% (24%)'''. &lt;br /&gt;
    |{{IcoChest}}&lt;br /&gt;
    |{{ShardPack08}} &lt;br /&gt;
    |&lt;br /&gt;
[[File:Squire_icon_trans.png|link=Squire|24px]]&lt;br /&gt;
[[File:Apprentice_icon_trans.png|link=Apprentice|24px]]&lt;br /&gt;
[[File:Huntress_icon_trans.png|link=Huntress|24px]]&lt;br /&gt;
[[File:Monk_icon_trans.png|link=Monk|24px]]&lt;br /&gt;
[[File:AbyssLord_icon_trans.png|link=Abyss Lord|24px]]&lt;br /&gt;
[[File:SeriesEV2_icon_trans.png|link=Series EV2|24px]]&lt;br /&gt;
[[File:Gunwitch_icon_trans.png|link=Gun Witch|24px]]&lt;br /&gt;
[[File:Lavamancer_icon_trans.png|link=Lavamancer|24px]]&lt;br /&gt;
[[File:Initiate_icon_trans.png|link=Initiate|24px]]&lt;br /&gt;
[[File:Adept_icon_trans.png|link=Adept|24px]]&lt;br /&gt;
[[File:Mercenary_icon_trans.png|link=Mercenary|24px]]&lt;br /&gt;
[[File:Countess_icon_trans.png|link=Countess|24px]]&lt;br /&gt;
[[File:Engineer_Icon.png|link=Engineer|24px]]&lt;br /&gt;
[[File:Aquarion HeadIcon.png|link=Aquarion|24px]]&lt;br /&gt;
[[File:Frostweaver HeadIcon.png|link=Frostweaver|24px]]&lt;br /&gt;
[[File:Cyborg HeadIcon.png|link=Cyborg|24px]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Artemis</name></author>	</entry>

	<entry>
		<id>https://wiki.dungeondefenders2.com/index.php?title=Shards&amp;diff=24693</id>
		<title>Shards</title>
		<link rel="alternate" type="text/html" href="https://wiki.dungeondefenders2.com/index.php?title=Shards&amp;diff=24693"/>
				<updated>2026-04-06T13:47:58Z</updated>
		
		<summary type="html">&lt;p&gt;Artemis: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Shards_Loading_Screen.png|right|400px]]&lt;br /&gt;
Shards are gem-like artifacts that slot into your Relics, Armor, and Weapons. Shards replaced [[Skill Spheres]] system and item [[Passives]] (while some items with unique passives still drop but have only one shard slot). Shards give your hero or your defenses extra stats or abilities, all green shards can buff only defenses and can be placed only in [[Relics]], while blue shards will buff your hero and can be placed in [[Weapon]] and [[Armor]]. Shards can be moved between pieces of gear and be upgraded straight from your inventory. A weapon or piece of armor allows to hold up to 3 Shards and can only equip Hero (blue) Shards and relics can hold up to 3 Defense (green) Shards. Blue shards give you hero new abilities or stats while they are placed in any item currently equipped by that hero, but green (defenses) shards strengthen only that tower, where relic containing them is equipped.&lt;br /&gt;
&lt;br /&gt;
==Shards Packs==&lt;br /&gt;
Shards drop from shard packs obtained from victory chest at the end of every map, you will get Standard shard pack after completing any Campaign and Chaos map, those packs can drop shards associated with Campaign packs. After completing Expeditions on Chaos difficulty, you will get guaranteed Shard pack from that difficulty and one Shard Pack from any previous difficulty (for example, if you beat Chaos III Expeditions, you’ll receive 1 Chaos III Shard Pack and 1 Chaos II, Chaos I or Standard Shard Pack). &lt;br /&gt;
Once you win 3 consecutive random maps in a row in Expeditions, you’ll activate the Shard consecutive bonus. On your 4th consecutive victory onward, you’ll earn an extra Shard Pack for as long as the streak continues. This extra Shard Pack is a guaranteed Shard Pack from that difficulty. That means once you activate the win bonus, you’ll get 3 Shards guaranteed every victory (2 Shard Packs of that difficulty, 1 Shard Pack from previous difficulties) until one of your crystals break or you leave the game.&lt;br /&gt;
&lt;br /&gt;
Any shard can be purchased from [[Non Playable Characters#Gran_Ma'ster's_Shop|Gran Ma'ster]] for 1000 Defender Medals or 250 Gems. A shard pack containing 5 random shards can also be purchased for 500 Defender Medals or 125 Gems. These shard packs will give you 5 random shards from a single difficulty (e.g. 5 random Chaos V shards).&lt;br /&gt;
&lt;br /&gt;
==Shard Dust==&lt;br /&gt;
As of the Protean Shift update, you may disenchant shards (press 's' when hovering over a shard) which will turn the shard into shard dust of the same tier. Ten shard dust can be exchanged with [[Non_Playable_Characters#War_Recruiter|War Recruiter]] to obtain one new shard pack.&lt;br /&gt;
&lt;br /&gt;
==Standard Shards List==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
 Squire=&lt;br /&gt;
[[File:Squire_icon_trans.png|70px| center]]&lt;br /&gt;
&lt;br /&gt;
{{Datafield|Shards/Squire|swap}}&lt;br /&gt;
{{Datafield|Shards/SquireAndCountess|swap}}&lt;br /&gt;
|-|&lt;br /&gt;
 Apprentice=&lt;br /&gt;
[[File:Apprentice_icon_trans.png| 70px| center]]&lt;br /&gt;
&lt;br /&gt;
{{Datafield|Shards/Apprentice|swap}}&lt;br /&gt;
{{Datafield|Shards/ApprenticeAndAdept|swap}}&lt;br /&gt;
&lt;br /&gt;
|-|&lt;br /&gt;
 Huntress=&lt;br /&gt;
[[File:Huntress_icon_trans.png| 70px| center]]&lt;br /&gt;
{{Datafield|Shards/Huntress|swap}}&lt;br /&gt;
&lt;br /&gt;
|-|&lt;br /&gt;
 Monk=&lt;br /&gt;
[[File:Monk_icon_trans.png| 70px| center]]&lt;br /&gt;
{{Datafield|Shards/Monk|swap}}&lt;br /&gt;
{{Datafield|Shards/MonkAndInitiate|swap}}&lt;br /&gt;
&lt;br /&gt;
|-|&lt;br /&gt;
 Abyss_Lord=&lt;br /&gt;
[[File:AbyssLord_icon_trans.png| 70px| center]]&lt;br /&gt;
{{Datafield|Shards/Abyss_Lord|swap}}&lt;br /&gt;
&lt;br /&gt;
|-|&lt;br /&gt;
 Series_Ev2=&lt;br /&gt;
[[File:SeriesEV2_icon_trans.png| 70px| center]]&lt;br /&gt;
{{Datafield|Shards/Ev2|swap}}&lt;br /&gt;
{{Datafield|Shards/Ev2AndDryad|swap}}&lt;br /&gt;
&lt;br /&gt;
|-|&lt;br /&gt;
 Gunwitch=&lt;br /&gt;
[[File:Gunwitch_icon_trans.png| 70px| center]]&lt;br /&gt;
{{Datafield|Shards/Gunwitch|swap}}&lt;br /&gt;
&lt;br /&gt;
|-|&lt;br /&gt;
 Lavamancer=&lt;br /&gt;
[[File:Lavamancer_icon_trans.png| 70px| center]]&lt;br /&gt;
{{Datafield|Shards/Lavamancer|swap}}&lt;br /&gt;
&lt;br /&gt;
|-|&lt;br /&gt;
 Mystic=&lt;br /&gt;
[[File:Mystic_icon_trans.png| 70px| center]]&lt;br /&gt;
{{Datafield|Shards/Mystic|swap}}&lt;br /&gt;
&lt;br /&gt;
|-|&lt;br /&gt;
 Dryad=&lt;br /&gt;
[[File:Dryad_icon_trans.png| 70px| center]]&lt;br /&gt;
{{Datafield|Shards/Dryad|swap}}&lt;br /&gt;
{{Datafield|Shards/Ev2AndDryad|swap}}&lt;br /&gt;
{{Datafield|Shards/DryadAndMerc|swap}}&lt;br /&gt;
&lt;br /&gt;
|-|&lt;br /&gt;
 Initiate=&lt;br /&gt;
[[File:Initiate_icon_trans.png| 70px| center]]&lt;br /&gt;
{{Datafield|Shards/Initiate|swap}}&lt;br /&gt;
{{Datafield|Shards/MonkAndInitiate|swap}}&lt;br /&gt;
&lt;br /&gt;
|-|&lt;br /&gt;
 Adept=&lt;br /&gt;
[[File:Adept_icon_trans.png| 70px| center]]&lt;br /&gt;
{{Datafield|Shards/Adept|swap}}&lt;br /&gt;
{{Datafield|Shards/ApprenticeAndAdept|swap}}&lt;br /&gt;
&lt;br /&gt;
|-|&lt;br /&gt;
 Barbarian=&lt;br /&gt;
[[File:Chibi barb copy.png| 70px| center]]&lt;br /&gt;
{{Datafield|Shards/Barbarian|swap}}&lt;br /&gt;
{{Datafield|Shards/BarbAndMerc|swap}}&lt;br /&gt;
&lt;br /&gt;
|-|&lt;br /&gt;
 Mercenary=&lt;br /&gt;
[[File:Mercenary_icon_trans.png| 70px| center]]&lt;br /&gt;
{{Datafield|Shards/Mercenary|swap}}&lt;br /&gt;
{{Datafield|Shards/DryadAndMerc|swap}}&lt;br /&gt;
{{Datafield|Shards/BarbAndMerc|swap}}&lt;br /&gt;
&lt;br /&gt;
|-|&lt;br /&gt;
 Countess=&lt;br /&gt;
[[File:Countess_icon_trans.png| 70px| center]]&lt;br /&gt;
{{Datafield|Shards/Countess|swap}}&lt;br /&gt;
{{Datafield|Shards/SquireAndCountess|swap}}&lt;br /&gt;
&lt;br /&gt;
|-|&lt;br /&gt;
 Engineer=&lt;br /&gt;
[[File:Engineer_Icon.png| 70px| center]]&lt;br /&gt;
{{Datafield|Shards/Engineer|swap}}&lt;br /&gt;
&lt;br /&gt;
|-|&lt;br /&gt;
 Hunter=&lt;br /&gt;
[[File:Hunter HeadIcon.png| 70px| center]]&lt;br /&gt;
{{Datafield|Shards/Hunter|swap}}&lt;br /&gt;
&lt;br /&gt;
|-|&lt;br /&gt;
 Aquarion=&lt;br /&gt;
[[File:Aquarion HeadIcon.png| 70px| center]]&lt;br /&gt;
{{Datafield|Shards/Aquarion|swap}}&lt;br /&gt;
&lt;br /&gt;
|-|&lt;br /&gt;
 Frostweaver=&lt;br /&gt;
[[File:Frostweaver HeadIcon.png| 70px| center]]&lt;br /&gt;
{{Datafield|Shards/Frostweaver|swap}}&lt;br /&gt;
&lt;br /&gt;
|-|&lt;br /&gt;
 Cyborg=&lt;br /&gt;
[[File:Cyborg HeadIcon.png| 70px| center]]&lt;br /&gt;
{{Datafield|Shards/Cyborg|swap}}&lt;br /&gt;
&lt;br /&gt;
|-|&lt;br /&gt;
 Jester=&lt;br /&gt;
[[File:Jester HeadIcon.png| 70px| center]]&lt;br /&gt;
{{Datafield|Shards/Jester|swap}}&lt;br /&gt;
&lt;br /&gt;
|-|&lt;br /&gt;
 Others=&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:90%; text-align:center;&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;width:15%; text-align:center;&amp;quot; | Name &lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;width:45%; text-align:center;&amp;quot; | Effect &lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;width:5%; text-align:center;&amp;quot; | Upgr. levels &lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;width:7%; text-align:center;&amp;quot; | Shard Pack&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;width:31%; text-align:center;&amp;quot; | Valid for&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Hero&lt;br /&gt;
! style=&amp;quot;width:3%;&amp;quot; | Slot&lt;br /&gt;
&lt;br /&gt;
|- id=&amp;quot;enhanced_launcher&amp;quot;&lt;br /&gt;
| {{Hero Shard|Enhanced Launcher}}&lt;br /&gt;
| Anti Gravity Bot Launcher can store an additional '''1-15''' Anti Gravity Bots.&lt;br /&gt;
| 14&lt;br /&gt;
|'''Removed'''&lt;br /&gt;
| {{Valid for SeriesEV2}}&lt;br /&gt;
| Weapon&lt;br /&gt;
&lt;br /&gt;
|- id=&amp;quot;skeletal_bind&amp;quot;&lt;br /&gt;
| {{Hero Shard|Skeletal Bind}}&lt;br /&gt;
| When you defeat an enemy, you generate a charge. Your next fully-charged secondary attack summons a skeletal hand that traps each target hit for '''1-6''' seconds, draining one charge for each enemy hit. You can have a max of '''5''' charges.&lt;br /&gt;
| 10&lt;br /&gt;
|'''Removed'''&lt;br /&gt;
| {{Valid for ALL}}&lt;br /&gt;
| Weapon&lt;br /&gt;
&lt;br /&gt;
|- id=&amp;quot;frenzied_swarm&amp;quot;&lt;br /&gt;
| {{Defense Shard|Frenzied Swarm}}&lt;br /&gt;
| Moss Hornet movement speed is increased by '''500-1300 (1,500)'''.&lt;br /&gt;
| 16&lt;br /&gt;
| '''Changed to Fleeting Nature'''&lt;br /&gt;
| {{Valid for Dryad}}&lt;br /&gt;
| Relic&lt;br /&gt;
&lt;br /&gt;
|- id=&amp;quot;harbingers_exile&amp;quot;&lt;br /&gt;
| {{Defense Shard|Harbinger’s Exile}}&lt;br /&gt;
| Training Dummy has a '''1-9%''' chance to teleport targets back to spawner.&lt;br /&gt;
| 20&lt;br /&gt;
|'''Removed'''&lt;br /&gt;
| {{Valid for Squire}}&lt;br /&gt;
| Relic&lt;br /&gt;
&lt;br /&gt;
|- id=&amp;quot;withering_blast&amp;quot;&lt;br /&gt;
| {{Defense Shard|Withering Blast}}&lt;br /&gt;
| Enemies damaged by Arcane Barrier take '''5-20%''' increased damage for '''1.5-3''' seconds.&lt;br /&gt;
| 15&lt;br /&gt;
|'''Revenge of the Yeti Incursion'''&lt;br /&gt;
| {{Valid for Apprentice}}{{Valid for Adept}}&lt;br /&gt;
| Relic&lt;br /&gt;
&lt;br /&gt;
|- id=&amp;quot;onsen_bath&amp;quot;&lt;br /&gt;
| {{Defense Shard|Onsen Bath}}&lt;br /&gt;
| 20% chance for Cannonball Tower to fire a steamy blast dealing '''20-500%''' Defense Power and drenching enemies for 3 seconds.&lt;br /&gt;
| 12&lt;br /&gt;
|'''Revenge of the Yeti Incursion - Xbox Exclusive Item'''&lt;br /&gt;
| {{Valid for Squire}}&lt;br /&gt;
| Relic&lt;br /&gt;
|}&lt;br /&gt;
|-|&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Datafield|Shards/AllHeroes|swap}}&lt;br /&gt;
{{Shards/SomeHeroes}}&lt;br /&gt;
&lt;br /&gt;
==Hyper Shards==&lt;br /&gt;
{{Shards/Hypershards}}&lt;/div&gt;</summary>
		<author><name>Artemis</name></author>	</entry>

	<entry>
		<id>https://wiki.dungeondefenders2.com/index.php?title=Template:Shards/Hypershards&amp;diff=24692</id>
		<title>Template:Shards/Hypershards</title>
		<link rel="alternate" type="text/html" href="https://wiki.dungeondefenders2.com/index.php?title=Template:Shards/Hypershards&amp;diff=24692"/>
				<updated>2026-04-06T13:38:09Z</updated>
		
		<summary type="html">&lt;p&gt;Artemis: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;''List of All Hyper-[[Shards]] [[:Category:Items|Items]] '':&lt;br /&gt;
[[File:The_Hyper_Shard_Icon.png|right|120px]]&lt;br /&gt;
With the introduction of mastery mode, several new hyper shards have been introduced to the game.  Shards unlock as you earn stars in mastery mode.&lt;br /&gt;
Each hyper shard can only be obtained once in Mastery mode.&lt;br /&gt;
&lt;br /&gt;
As of the Prime Incursion Update, completing '''''all maps within a prime region''''' awards a hyper shard.  Completing all seven regions awards the last hyper shard.  This allows you to obtain a second set of all the shards.&lt;br /&gt;
Note that the order that you obtain hyper shards in Prime Incursions is different than that of Mastery mode (e.g. the first prime region doesn't award Mass Destruction).&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:90%; text-align:center;&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;2&amp;quot; style=&amp;quot;width:5%;&amp;quot; text-align:center;&amp;quot; | Name&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;width:40%;&amp;quot; text-align:center;&amp;quot; | Effect &lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;width:5%;&amp;quot; text-align:center;&amp;quot; | Upgr. levels &lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;width:5%;&amp;quot; text-align:center;&amp;quot; | Slot&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;width:10%; text-align:center;&amp;quot; | Acquisition&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:7%; text-align:center; border-bottom:inherit;&amp;quot; | Mastery Stars&lt;br /&gt;
! style=&amp;quot;width:10%; text-align:center; border-bottom:inherit;&amp;quot; | C8+ Prime Incursions&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|- id=&amp;quot;mass_destruction&amp;quot;&lt;br /&gt;
    |{{Hyper Shard|[[File:Hyper_Shard_Icon_2.png|50px]]}} &lt;br /&gt;
    |{{Hyper Shard|'''Mass Destruction'''}} &lt;br /&gt;
    |Increases the Defense Power of the affected tower by '''2-70%''' .&lt;br /&gt;
    |34&lt;br /&gt;
    |{{IcoRelic}}&lt;br /&gt;
    |50 Stars&lt;br /&gt;
    |Complete all Regions in either Chaos 8, 9, or 10. &lt;br /&gt;
&lt;br /&gt;
|- id=&amp;quot;vicious_strikes&amp;quot;&lt;br /&gt;
    |{{Hyper Shard|[[File:Hyper_Shard_Icon_5.png|50px]]}} &lt;br /&gt;
    |{{Hyper Shard|'''Vicious Strikes'''}} &lt;br /&gt;
    |Increases the Defense Range of the affected tower by '''175-2275''' units.&lt;br /&gt;
    |12&lt;br /&gt;
    |{{IcoRelic}}&lt;br /&gt;
    |155 Stars&lt;br /&gt;
    |Prime VI&lt;br /&gt;
&lt;br /&gt;
|- id=&amp;quot;radiant_critical_power&amp;quot;&lt;br /&gt;
    |{{Hyper Shard|[[File:Hyper_Shard_Icon_3.png|50px]]}} &lt;br /&gt;
    |{{Hyper Shard|'''Radiant Critical Power'''}} &lt;br /&gt;
    |Increases the Defense Critical Damage of nearby defenses by '''0-5%''' and Defense Critical Chance of nearby defenses by '''3%'''.&lt;br /&gt;
    |5&lt;br /&gt;
    |{{IcoBoots}}&lt;br /&gt;
    |260 Stars&lt;br /&gt;
    |Prime IV&lt;br /&gt;
&lt;br /&gt;
|- id=&amp;quot;explosive_shielding_guard&amp;quot;&lt;br /&gt;
    |{{Hyper Shard|[[File:Hyper_Shard_Icon_1.png|50px]]}} &lt;br /&gt;
    |{{Hyper Shard|'''Explosive Shielding Guard'''}} &lt;br /&gt;
    |When the affected tower takes damage, it has a '''3-35%''' chance to gain a shield for '''50-250%''' of its Defense Health for 5 seconds and to trigger an explosion that deals '''140-500%''' of its Defense Health as damage to nearby enemies. Does not work with Auras and Traps. This does not destroy the tower. Does not stack with Shielding Guard or Explosive Guard.&lt;br /&gt;
    |20&lt;br /&gt;
    |{{IcoRelic}}&lt;br /&gt;
    |365 Stars&lt;br /&gt;
    |Prime II&lt;br /&gt;
&lt;br /&gt;
|- id=&amp;quot;thunderstruck&amp;quot;&lt;br /&gt;
    |{{Hyper Shard|[[File:Hyper_Shard_Icon_4.png|50px]]}} &lt;br /&gt;
    |{{Hyper Shard|'''Thunderstruck'''}} &lt;br /&gt;
    |Your primary attacks have a '''2-26%''' chance on hit to [[Elements|drench]] enemies for '''3-7''' seconds and your primary attacks deal an additional '''16-40%''' damage as [[Elements|storm]] damage. Storm damage has a 3 second cooldown.&lt;br /&gt;
    |12&lt;br /&gt;
    |{{IcoWeapon}}&lt;br /&gt;
    |470 Stars&lt;br /&gt;
    |Prime III&lt;br /&gt;
&lt;br /&gt;
|- id=&amp;quot;destructive_pylon&amp;quot;&lt;br /&gt;
    |{{Hyper Shard|[[File:Hyper_Shard_Icon_2.png|50px]]}} &lt;br /&gt;
    |{{Hyper Shard|'''Destructive Pylon'''}} &lt;br /&gt;
    |Increases the Defense Power of nearby defenses to '''102-138%''' and increases the Defense Power of the affected tower by '''2-34%'''. Does not stack with Destruction or Power Pylon.&lt;br /&gt;
    |18&lt;br /&gt;
    |{{IcoRelic}}&lt;br /&gt;
    |575 Stars&lt;br /&gt;
    |Prime I&lt;br /&gt;
&lt;br /&gt;
|- id=&amp;quot;automation&amp;quot;&lt;br /&gt;
    |{{Hyper Shard|[[File:Hyper_Shard_Icon_1.png|50px]]}} &lt;br /&gt;
    |{{Hyper Shard|'''Automation'''}} &lt;br /&gt;
    |Each time your defense attacks, it heals for '''0.2-2%''' of its max health. Cooldown of 0.7 seconds.&lt;br /&gt;
    |20&lt;br /&gt;
    |{{IcoRelic}}&lt;br /&gt;
    |680 Stars&lt;br /&gt;
    |Prime V&lt;br /&gt;
&lt;br /&gt;
|- id=&amp;quot;Juggernaut&amp;quot;&lt;br /&gt;
    |{{Hyper Shard|[[File:Hyper_Shard_Icon_6.png|50px]]}} &lt;br /&gt;
    |{{Hyper Shard|'''Juggernaut'''}} &lt;br /&gt;
    |Increases the Defense Health of the affected tower by '''2-70%''' and increases damage resistance by '''2-20%'''.&lt;br /&gt;
    |16&lt;br /&gt;
    |{{IcoRelic}}&lt;br /&gt;
    |785 Stars&lt;br /&gt;
    |Prime VII&lt;br /&gt;
&lt;br /&gt;
|- id=&amp;quot;Genie King's Blessing&amp;quot;&lt;br /&gt;
    |{{Hyper Shard|[[File:Hyper_Shard_Icon_3.png|50px]]}} &lt;br /&gt;
    |{{Hyper Shard|'''Genie King's Blessing'''}} &lt;br /&gt;
    |Gain '''1-3''' defense mana upon defeating an enemy, up to 100 enemies per Combat Phase.&lt;br /&gt;
    |5&lt;br /&gt;
    |{{IcoBoots}}&lt;br /&gt;
    |880 Stars&lt;br /&gt;
    |Complete all Prime Regions in Chaos 9. &lt;br /&gt;
&lt;br /&gt;
|- id=&amp;quot;Tandem Strike&amp;quot;&lt;br /&gt;
    |{{Hyper Shard|[[File:Hyper_Shard_Icon_3.png|50px]]}} &lt;br /&gt;
    |{{Hyper Shard|'''Tandem Strike'''}} &lt;br /&gt;
    |After damaging an enemy, all Defenses deal '''5-25%''' more damage to that enemy for 5 seconds.&lt;br /&gt;
    |20&lt;br /&gt;
    |{{IcoWeapon}}&lt;br /&gt;
    |975 Stars&lt;br /&gt;
    |Complete all Prime Regions in Chaos 10. &lt;br /&gt;
|- id=&amp;quot;Haste Infusion&amp;quot;&lt;br /&gt;
    |{{Hyper Shard|[[File:Hyper_Shard_Icon_3.png|50px]]}} &lt;br /&gt;
    |{{Hyper Shard|'''Haste Infusion'''}} &lt;br /&gt;
    |Increases the tower’s Attack Rate by x%. When the tower deals damage, it gains y% increased Defense Damage can stack up to 5 times.&lt;br /&gt;
    |20&lt;br /&gt;
    |{{IcoRelic}}&lt;br /&gt;
    |1070 Stars&lt;br /&gt;
    |Complete all Prime Regions in Chaos 11. &lt;br /&gt;
&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Artemis</name></author>	</entry>

	<entry>
		<id>https://wiki.dungeondefenders2.com/index.php?title=Template:Jester_Defenses&amp;diff=24691</id>
		<title>Template:Jester Defenses</title>
		<link rel="alternate" type="text/html" href="https://wiki.dungeondefenders2.com/index.php?title=Template:Jester_Defenses&amp;diff=24691"/>
				<updated>2026-04-02T10:17:09Z</updated>
		
		<summary type="html">&lt;p&gt;Artemis: Created page with &amp;quot;''List of Jester-specific Defenses'': {| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:95%; text-align:center;&amp;quot; ! rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;2&amp;quot; style=&amp;quot;width:5%; text-align:center;...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;''List of [[Jester]]-specific [[Defenses|Defenses]]'':&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:95%; text-align:center;&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;2&amp;quot; style=&amp;quot;width:5%; text-align:center;&amp;quot; | Tower&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;width:3%; text-align:center;&amp;quot; | Type&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;width:50%; text-align:center;&amp;quot; | Description&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;width:15%; text-align:center;&amp;quot; | Additional info&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:3%;&amp;quot; |Mana cost||Damage Type||Targets&lt;br /&gt;
|-&lt;br /&gt;
|[[file:Jester_party_popper.png|48px]]&lt;br /&gt;
    |[[Party Popper]]&lt;br /&gt;
    |[[Defenses#Towers|Tower]]&lt;br /&gt;
    |Fires a range of projectiles a Magic Missile, Harpoon, Water Ballon, Poison Flask, and Oil Flask&lt;br /&gt;
    |30&lt;br /&gt;
    |[[Magical]]&lt;br /&gt;
    |All&lt;br /&gt;
|-&lt;br /&gt;
|[[file:Jester_jack_in_the_box.png|48px]]&lt;br /&gt;
    |[[Jack in the Box]]&lt;br /&gt;
    |[[Defenses#Blockades|Blockade]]&lt;br /&gt;
    |Summon a giant jack-in-the-box present that pops out and punches enemies, dealing massive damage and knocking them back.&lt;br /&gt;
    |30&lt;br /&gt;
    |[[Physical]]&lt;br /&gt;
    |Ground&lt;br /&gt;
|-&lt;br /&gt;
|[[file:Jester_balloon_machine.png|48px]]&lt;br /&gt;
    |[[Balloon Machine]]&lt;br /&gt;
    |[[Defenses#Towers|Tower]]&lt;br /&gt;
    |Build a Balloon Machine that creates Balloons that fly to and explode on contact dealing magical fire damage.&lt;br /&gt;
    |40&lt;br /&gt;
    |[[Magical]]&lt;br /&gt;
    |All&lt;br /&gt;
|-&lt;br /&gt;
|[[file:Jester_confetti_cannon.png|48px]]&lt;br /&gt;
    |[[Confetti Cannon]]&lt;br /&gt;
    |[[Defenses#Towers|Tower]]&lt;br /&gt;
    |Fires a burst of explosive energy that showers the area in confetti, dealing Magical damage to all enemies in range.&lt;br /&gt;
    |40&lt;br /&gt;
    |[[Magical]]&lt;br /&gt;
    |All&lt;br /&gt;
|-&lt;br /&gt;
|}&amp;lt;!--&lt;br /&gt;
&lt;br /&gt;
--&amp;gt;&amp;lt;noinclude&amp;gt;[[Category:Defenses|Hero]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Artemis</name></author>	</entry>

	<entry>
		<id>https://wiki.dungeondefenders2.com/index.php?title=Tell_a_Joke&amp;diff=24690</id>
		<title>Tell a Joke</title>
		<link rel="alternate" type="text/html" href="https://wiki.dungeondefenders2.com/index.php?title=Tell_a_Joke&amp;diff=24690"/>
				<updated>2026-04-02T10:01:47Z</updated>
		
		<summary type="html">&lt;p&gt;Artemis: Created page with &amp;quot;{{{{#ifeq:{{PAGENAME}}|Tell a Joke|Hero_Ability|{{#ifeq:{{PAGENAME}}|Jester|:Hero/List|}}}} |Hero=Jester |Name=Tell a Joke |Icon=jester_tell_a_joke.png |Description=The Jester...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{{{#ifeq:{{PAGENAME}}|Tell a Joke|Hero_Ability|{{#ifeq:{{PAGENAME}}|Jester|:Hero/List|}}}}&lt;br /&gt;
|Hero=Jester&lt;br /&gt;
|Name=Tell a Joke&lt;br /&gt;
|Icon=jester_tell_a_joke.png&lt;br /&gt;
|Description=The Jester tells a joke, healing nearby allies and driving enemies mad, causing them to attack each other for a short duration.&lt;br /&gt;
|Mana=30&lt;br /&gt;
|ISpeed=0&amp;lt;noinclude&amp;gt;s&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|Element=???&lt;br /&gt;
|Status=None&lt;br /&gt;
|Damage=N/A&lt;br /&gt;
|Overview=&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Artemis</name></author>	</entry>

	<entry>
		<id>https://wiki.dungeondefenders2.com/index.php?title=Surprise_Present&amp;diff=24689</id>
		<title>Surprise Present</title>
		<link rel="alternate" type="text/html" href="https://wiki.dungeondefenders2.com/index.php?title=Surprise_Present&amp;diff=24689"/>
				<updated>2026-04-02T09:50:45Z</updated>
		
		<summary type="html">&lt;p&gt;Artemis: Created page with &amp;quot;{{{{#ifeq:{{PAGENAME}}|Surprise Present|Hero_Ability|{{#ifeq:{{PAGENAME}}|Jester|:Hero/List|}}}} |Hero=Jester |Name=Surprise Present |Icon=jester_surprise_present.png |Descrip...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{{{#ifeq:{{PAGENAME}}|Surprise Present|Hero_Ability|{{#ifeq:{{PAGENAME}}|Jester|:Hero/List|}}}}&lt;br /&gt;
|Hero=Jester&lt;br /&gt;
|Name=Surprise Present&lt;br /&gt;
|Icon=jester_surprise_present.png&lt;br /&gt;
|Description=Places a surprise present that detonates when triggered, damaging and stunning all nearby enemies.&lt;br /&gt;
|Mana=35&lt;br /&gt;
|ISpeed=0&amp;lt;noinclude&amp;gt;s&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|Element=[[Magical]] Damage&lt;br /&gt;
|Status=None&lt;br /&gt;
|Damage=?x [[Ability Power]]&lt;br /&gt;
|Overview=&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Artemis</name></author>	</entry>

	<entry>
		<id>https://wiki.dungeondefenders2.com/index.php?title=Chattering_Teeth&amp;diff=24688</id>
		<title>Chattering Teeth</title>
		<link rel="alternate" type="text/html" href="https://wiki.dungeondefenders2.com/index.php?title=Chattering_Teeth&amp;diff=24688"/>
				<updated>2026-04-02T09:49:05Z</updated>
		
		<summary type="html">&lt;p&gt;Artemis: Created page with &amp;quot;{{{{#ifeq:{{PAGENAME}}|Chattering Teeth|Hero_Ability|{{#ifeq:{{PAGENAME}}|Jester|:Hero/List|}}}} |Hero=Jester |Name=Chattering Teeth |Icon=jester_chattering_teeth.png |Descrip...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{{{#ifeq:{{PAGENAME}}|Chattering Teeth|Hero_Ability|{{#ifeq:{{PAGENAME}}|Jester|:Hero/List|}}}}&lt;br /&gt;
|Hero=Jester&lt;br /&gt;
|Name=Chattering Teeth&lt;br /&gt;
|Icon=jester_chattering_teeth.png&lt;br /&gt;
|Description=Throws a pile of chattering teeth that bite nearby enemies, then latch onto their heads, dealing damage over time.&lt;br /&gt;
|Mana=10&lt;br /&gt;
|ISpeed=0&amp;lt;noinclude&amp;gt;s&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|Element=[[Magical]] Damage&lt;br /&gt;
|Status=None&lt;br /&gt;
|Damage=?x [[Ability Power]]&lt;br /&gt;
|Overview=&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Artemis</name></author>	</entry>

	<entry>
		<id>https://wiki.dungeondefenders2.com/index.php?title=Card_Barrage&amp;diff=24687</id>
		<title>Card Barrage</title>
		<link rel="alternate" type="text/html" href="https://wiki.dungeondefenders2.com/index.php?title=Card_Barrage&amp;diff=24687"/>
				<updated>2026-04-02T09:47:37Z</updated>
		
		<summary type="html">&lt;p&gt;Artemis: Created page with &amp;quot;{{{{#ifeq:{{PAGENAME}}|Card Barrage|Hero_Ability|{{#ifeq:{{PAGENAME}}|Jester|:Hero/List|}}}} |Hero=Jester |Name=Card Barrage |Icon=jester_card_barrage.png |Description=Unleash...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{{{#ifeq:{{PAGENAME}}|Card Barrage|Hero_Ability|{{#ifeq:{{PAGENAME}}|Jester|:Hero/List|}}}}&lt;br /&gt;
|Hero=Jester&lt;br /&gt;
|Name=Card Barrage&lt;br /&gt;
|Icon=jester_card_barrage.png&lt;br /&gt;
|Description=Unleash a fury of enchanted playing cards in a wide cone, slicing through enemies with magical force.&lt;br /&gt;
|Mana=30&lt;br /&gt;
|ISpeed=0&amp;lt;noinclude&amp;gt;s&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|Element=[[Magical]] Damage&lt;br /&gt;
|Status=None&lt;br /&gt;
|Damage=?x [[Ability Power]]&lt;br /&gt;
|Overview=&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Artemis</name></author>	</entry>

	<entry>
		<id>https://wiki.dungeondefenders2.com/index.php?title=Template:Jester&amp;diff=24686</id>
		<title>Template:Jester</title>
		<link rel="alternate" type="text/html" href="https://wiki.dungeondefenders2.com/index.php?title=Template:Jester&amp;diff=24686"/>
				<updated>2026-04-02T09:39:00Z</updated>
		
		<summary type="html">&lt;p&gt;Artemis: Created page with &amp;quot;{{Template:Combat Info |hero = Jester |card = Jester_card.png |icon = Jester_icon_trans.png |lore = A trickster from a realm of pure chaos, the Jester wields enchanted cards,...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Template:Combat Info&lt;br /&gt;
|hero = Jester&lt;br /&gt;
|card = Jester_card.png&lt;br /&gt;
|icon = Jester_icon_trans.png&lt;br /&gt;
|lore = A trickster from a realm of pure chaos, the Jester wields enchanted cards, volatile toys, and carnival-born machinery that bends fate to her whims. Her arrival turns any battlefield into a dazzling, dangerous performance.&lt;br /&gt;
|HD Scalar = ???&lt;br /&gt;
|HH Scalar =  ???&lt;br /&gt;
|Damage Reduction =  ???&lt;br /&gt;
|Weapon1 = Magic Staffs&lt;br /&gt;
|Primary=A Ranged Magical Projectile Attack as Hero Damage.&lt;br /&gt;
|Secondary=A Charged Ranged Magical Projectile Attack that Pierces through multiple enemies.&lt;br /&gt;
}}&lt;br /&gt;
[[File:HeroIntrosVO.Waves.HeroIntro Jester-VO.ogg|right]]&lt;/div&gt;</summary>
		<author><name>Artemis</name></author>	</entry>

	<entry>
		<id>https://wiki.dungeondefenders2.com/index.php?title=Template:Cyborg&amp;diff=24685</id>
		<title>Template:Cyborg</title>
		<link rel="alternate" type="text/html" href="https://wiki.dungeondefenders2.com/index.php?title=Template:Cyborg&amp;diff=24685"/>
				<updated>2026-04-02T08:55:14Z</updated>
		
		<summary type="html">&lt;p&gt;Artemis: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Template:Combat Info&lt;br /&gt;
|hero = Cyborg&lt;br /&gt;
|card = Cyborg_card.png&lt;br /&gt;
|icon = Cyborg HeadIcon.png&lt;br /&gt;
|lore = The Cyborg is a half man half machine born raised and crafted in Sky City. He uses his high-tech abilities and helpful drone companion to defeat enemies with ease.&lt;br /&gt;
|HD Scalar = ???&lt;br /&gt;
|HH Scalar = ???&lt;br /&gt;
|Damage Reduction = ???&lt;br /&gt;
|Weapon1 = Canisters&lt;br /&gt;
|Primary= The Cyborg unleashes a torrent of projectiles from his robotic arm. Projectiles marks enemies with targeting beacons on hit.&lt;br /&gt;
|Secondary= The Cyborg launches homing micro missiles that seek out and strike all marked targets.&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Artemis</name></author>	</entry>

	<entry>
		<id>https://wiki.dungeondefenders2.com/index.php?title=Supernova&amp;diff=24684</id>
		<title>Supernova</title>
		<link rel="alternate" type="text/html" href="https://wiki.dungeondefenders2.com/index.php?title=Supernova&amp;diff=24684"/>
				<updated>2026-04-02T08:44:59Z</updated>
		
		<summary type="html">&lt;p&gt;Artemis: Created page with &amp;quot;{{{{#ifeq:{{PAGENAME}}|Supernova|Hero_Ability|{{#ifeq:{{PAGENAME}}|Cyborg|:Hero/List|}}}} |Hero=Cyborg |Name=Supernova |Icon=cyborg_supernova.png |Description=Fires a collapsi...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{{{#ifeq:{{PAGENAME}}|Supernova|Hero_Ability|{{#ifeq:{{PAGENAME}}|Cyborg|:Hero/List|}}}}&lt;br /&gt;
|Hero=Cyborg&lt;br /&gt;
|Name=Supernova&lt;br /&gt;
|Icon=cyborg_supernova.png&lt;br /&gt;
|Description=Fires a collapsing star that deals damage, slowing when dealing damage to enemies, exploding at the end of its life, dealing massive magical fire damage.&lt;br /&gt;
|Mana=35&lt;br /&gt;
|ISpeed=0&amp;lt;noinclude&amp;gt;s&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|Element=[[Magical]]&lt;br /&gt;
|Status=None&lt;br /&gt;
|Damage=?x Ability Power&lt;br /&gt;
|Overview=&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Artemis</name></author>	</entry>

	<entry>
		<id>https://wiki.dungeondefenders2.com/index.php?title=Drone_Overdrive&amp;diff=24683</id>
		<title>Drone Overdrive</title>
		<link rel="alternate" type="text/html" href="https://wiki.dungeondefenders2.com/index.php?title=Drone_Overdrive&amp;diff=24683"/>
				<updated>2026-04-02T08:41:33Z</updated>
		
		<summary type="html">&lt;p&gt;Artemis: Created page with &amp;quot;{{{{#ifeq:{{PAGENAME}}|Drone Overdrive|Hero_Ability|{{#ifeq:{{PAGENAME}}|Cyborg|:Hero/List|}}}} |Hero=Cyborg |Name=Drone Overdrive |Icon=cyborg_drone_overdrive.png |Descriptio...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{{{#ifeq:{{PAGENAME}}|Drone Overdrive|Hero_Ability|{{#ifeq:{{PAGENAME}}|Cyborg|:Hero/List|}}}}&lt;br /&gt;
|Hero=Cyborg&lt;br /&gt;
|Name=Drone Overdrive&lt;br /&gt;
|Icon=cyborg_drone_overdrive.png&lt;br /&gt;
|Description=Increase the damage of your drone as well as granting it AoE rockets.&lt;br /&gt;
|Mana=35&lt;br /&gt;
|ISpeed=0&amp;lt;noinclude&amp;gt;s&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|Element=N/A&lt;br /&gt;
|Status=None&lt;br /&gt;
|Damage=N/A&lt;br /&gt;
|Overview=&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Artemis</name></author>	</entry>

	<entry>
		<id>https://wiki.dungeondefenders2.com/index.php?title=Singularity_Bomb&amp;diff=24682</id>
		<title>Singularity Bomb</title>
		<link rel="alternate" type="text/html" href="https://wiki.dungeondefenders2.com/index.php?title=Singularity_Bomb&amp;diff=24682"/>
				<updated>2026-04-02T08:38:11Z</updated>
		
		<summary type="html">&lt;p&gt;Artemis: Created page with &amp;quot;{{{{#ifeq:{{PAGENAME}}|Singularity Bomb|Hero_Ability|{{#ifeq:{{PAGENAME}}|Cyborg|:Hero/List|}}}} |Hero=Cyborg |Name=Singularity Bomb |Icon=cyborg_singularity_bomb.png |Descrip...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{{{#ifeq:{{PAGENAME}}|Singularity Bomb|Hero_Ability|{{#ifeq:{{PAGENAME}}|Cyborg|:Hero/List|}}}}&lt;br /&gt;
|Hero=Cyborg&lt;br /&gt;
|Name=Singularity Bomb&lt;br /&gt;
|Icon=cyborg_singularity_bomb.png&lt;br /&gt;
|Description=Create a singularity that deals damage overtime and sucking enemies towards it after a short time exploding stunning all enemies hit&lt;br /&gt;
|Mana=35&lt;br /&gt;
|ISpeed=0&amp;lt;noinclude&amp;gt;s&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|Element=[[Magical]] Damage&lt;br /&gt;
|Status=None&lt;br /&gt;
|Damage=?x [[Ability Power]]&lt;br /&gt;
|Overview=&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Artemis</name></author>	</entry>

	<entry>
		<id>https://wiki.dungeondefenders2.com/index.php?title=Flame_Thrower&amp;diff=24681</id>
		<title>Flame Thrower</title>
		<link rel="alternate" type="text/html" href="https://wiki.dungeondefenders2.com/index.php?title=Flame_Thrower&amp;diff=24681"/>
				<updated>2026-04-02T08:24:46Z</updated>
		
		<summary type="html">&lt;p&gt;Artemis: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{{{#ifeq:{{PAGENAME}}|Flame Thrower|Hero_Ability|{{#ifeq:{{PAGENAME}}|Cyborg|:Hero/List|}}}}&lt;br /&gt;
|Hero=Cyborg&lt;br /&gt;
|Name=Flame Thrower&lt;br /&gt;
|Icon=cyborg_flamethrower.png&lt;br /&gt;
|Description=Fires a flamethrower from his cannon arm, dealing AoE fire damage and applying a Burn effect to all enemies hit&lt;br /&gt;
|Mana=15&lt;br /&gt;
|ISpeed=0&amp;lt;noinclude&amp;gt;s&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|Element=[[Magical]] Damage&lt;br /&gt;
|Status=None&lt;br /&gt;
|Damage=?x [[Ability Power]]&lt;br /&gt;
|Overview=&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Artemis</name></author>	</entry>

	<entry>
		<id>https://wiki.dungeondefenders2.com/index.php?title=Flame_Thrower&amp;diff=24680</id>
		<title>Flame Thrower</title>
		<link rel="alternate" type="text/html" href="https://wiki.dungeondefenders2.com/index.php?title=Flame_Thrower&amp;diff=24680"/>
				<updated>2026-04-02T08:22:02Z</updated>
		
		<summary type="html">&lt;p&gt;Artemis: Created page with &amp;quot;{{{{#ifeq:{{PAGENAME}}|Flame Thrower|Hero_Ability|{{#ifeq:{{PAGENAME}}|Squire|:Hero/List|}}}} |Hero=Cyborg |Name=Flame Thrower |Icon=cyborg_flamethrower.png |Description=Fires...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{{{#ifeq:{{PAGENAME}}|Flame Thrower|Hero_Ability|{{#ifeq:{{PAGENAME}}|Squire|:Hero/List|}}}}&lt;br /&gt;
|Hero=Cyborg&lt;br /&gt;
|Name=Flame Thrower&lt;br /&gt;
|Icon=cyborg_flamethrower.png&lt;br /&gt;
|Description=Fires a flamethrower from his cannon arm, dealing AoE fire damage and applying a Burn effect to all enemies hit&lt;br /&gt;
|Mana=15&lt;br /&gt;
|ISpeed=0&amp;lt;noinclude&amp;gt;s&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|Element=[[Magical]] Damage&lt;br /&gt;
|Status=None&lt;br /&gt;
|Damage=?x [[Ability Power]]&lt;br /&gt;
|Overview=&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Artemis</name></author>	</entry>

	</feed>