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		<updated>2026-04-25T23:16:43Z</updated>
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	<entry>
		<id>https://wiki.dungeondefenders2.com/index.php?title=Template:Passives&amp;diff=6136</id>
		<title>Template:Passives</title>
		<link rel="alternate" type="text/html" href="https://wiki.dungeondefenders2.com/index.php?title=Template:Passives&amp;diff=6136"/>
				<updated>2016-12-12T17:50:13Z</updated>
		
		<summary type="html">&lt;p&gt;Elliottyh: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;small&amp;gt;Please Note: This information is not accurate please update&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
''List of General [[:Category:Heroes|Hero]] [[Items]] [[Passives]]'':&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:80%; text-align:center;&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;width:9%; text-align:center;&amp;quot; | Name &lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;width:50%; text-align:center;&amp;quot; | Effect &lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; style=&amp;quot;width:21%; text-align:center;&amp;quot; | Item&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;width:25%; text-align:center;&amp;quot; | Min/Max Effect Value&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:3%;&amp;quot; | Weapon&lt;br /&gt;
! style=&amp;quot;width:3%;&amp;quot; | Shield&lt;br /&gt;
! style=&amp;quot;width:3%;&amp;quot; | Helmet&lt;br /&gt;
! style=&amp;quot;width:3%;&amp;quot; | Chest&lt;br /&gt;
! style=&amp;quot;width:3%;&amp;quot; | Boots&lt;br /&gt;
! style=&amp;quot;width:3%;&amp;quot; | Gloves&lt;br /&gt;
! style=&amp;quot;width:3%;&amp;quot; | Relic&lt;br /&gt;
|-&lt;br /&gt;
| Channel || X ability mana restored every 5s. || {{no}} || {{no}} || {{yes}} || {{yes}} || {{yes}} || {{yes}} || {{yes}} || 2-3 Mana every 5 Seconds&lt;br /&gt;
|-&lt;br /&gt;
| Conflagrate || 10% chance when damaged to deal X magical fire damage to nearby enemies. || {{no}} || {{no}} || {{yes}} || {{no}} || {{no}} || {{no}} || {{no}} ||1300 Magical Fire Damage&lt;br /&gt;
|-&lt;br /&gt;
| Construction || Increases build,repair and upgrade rate during the Combat Phase by X%. || {{no}} || {{no}} || {{no}} || {{no}} || {{no}} || {{yes}} || {{no}} || 10-20% faster Build/Repair/Upgrade Rate&lt;br /&gt;
|-&lt;br /&gt;
| Defense Critical Chance || Defense Crit Chance increased by 1-5%. || {{yes}} || {{yes}} || {{yes}} || {{yes}} || {{yes}} || {{yes}} || {{yes}} || 3-5% Defense Critical Chance&lt;br /&gt;
|-&lt;br /&gt;
| Drown || X% chance on hit to drench target for 5s. || {{yes}}&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt; || {{no}} || {{no}} || {{no}} || {{no}} || {{no}} || {{no}} || 12 seconds of Drenched&lt;br /&gt;
|-&lt;br /&gt;
| Footloose || Movement speed increased by X. || {{no}} || {{no}} || {{no}} || {{no}} || {{yes}} || {{no}} || {{no}} || 150 bonus Movement Speed points&lt;br /&gt;
|-&lt;br /&gt;
| Harden || Physical Resist increased by X. || {{no}} || {{yes}} || {{yes}} || {{yes}} || {{yes}} || {{yes}} || {{no}} || 150 bonus Physical Resist Points&lt;br /&gt;
|-&lt;br /&gt;
| Heavy Toe || 35% chance when landing after a jump to deal X magical earth damage to nearby enemies. || {{no}} || {{no}} || {{no}} || {{no}} || {{yes}} || {{no}} || {{no}} || 1,300 Magical Earth Damage&lt;br /&gt;
|-&lt;br /&gt;
| Hero Critical Chance || Hero Crit Chance increased by 1-5%. || {{yes}} || {{yes}} || {{yes}} || {{yes}} || {{yes}} || {{yes}} || {{yes}} || 5% bonus chance to crit&lt;br /&gt;
|-&lt;br /&gt;
| Impact || X% chance on hit to stun target for 1s. || {{yes}}&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; || {{no}} || {{no}} || {{no}} || {{no}} || {{no}} || {{no}} || 14% chance to stun target&lt;br /&gt;
|-&lt;br /&gt;
| Incinerate || 5% chance on hit to burn target for X magical fire damage each second for 4s. || {{yes}}&amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt; || {{no}} || {{no}} || {{no}} || {{no}} || {{no}} || {{no}} || 700 Magical Fire Damage&lt;br /&gt;
|-&lt;br /&gt;
| Jackpot || X% chance to quadruple gold dropped || {{yes}} || {{yes}} || {{yes}} || {{yes}} || {{yes}} || {{yes}} || {{yes}} || 15% bonus chance&lt;br /&gt;
|-&lt;br /&gt;
| Life Leech || On hit heal for X. || {{yes}} || {{no}} || {{no}} || {{no}} || {{no}} || {{no}} || {{no}} || X-843? HP per hit&lt;br /&gt;
|-&lt;br /&gt;
| Nullify || Magic Resist increased by X. || {{no}} || {{yes}} || {{yes}} || {{yes}} || {{yes}} || {{yes}} || {{no}} || 150 bonus points to Magic Resistance&lt;br /&gt;
|-&lt;br /&gt;
| Regeneration || Heal X health every 5s. || {{no}} || {{no}} || {{no}} || {{yes}} || {{no}} || {{no}} || {{no}} || 900? HP healed every 5 seconds&lt;br /&gt;
|-&lt;br /&gt;
| Retribution || 20% chance when damaged to deal X unresisted damage back. || {{no}} || {{yes}} || {{no}} || {{yes}} || {{no}} || {{no}} || {{no}} || 1,300 unresisted damage&lt;br /&gt;
|-&lt;br /&gt;
| Superconductor || Ability mana costs reduced by x%. || {{no}} || {{no}} || {{yes}} || {{yes}} || {{yes}} || {{yes}} || {{yes}} || 3% reduced ability mana cost&lt;br /&gt;
|-&lt;br /&gt;
| Taser Suit || x% chance when damaged to electrocute nearby enemies for 1.5s. || {{no}} || {{no}} || {{no}} || {{yes}} || {{no}} || {{no}} || {{no}} || 10% chance to electrocute nearby enemies&lt;br /&gt;
|-&lt;br /&gt;
| Vector Corrector || Increases projectile tower range by x%. || {{no}} || {{no}} || {{yes}}&amp;lt;sup&amp;gt;4&amp;lt;/sup&amp;gt; || {{yes}}&amp;lt;sup&amp;gt;4&amp;lt;/sup&amp;gt; || {{yes}}&amp;lt;sup&amp;gt;4&amp;lt;/sup&amp;gt; || {{yes}}&amp;lt;sup&amp;gt;4&amp;lt;/sup&amp;gt; || {{yes}}&amp;lt;sup&amp;gt;4&amp;lt;/sup&amp;gt; || 1-3% bonus range&lt;br /&gt;
|-&lt;br /&gt;
| Storm Boots&amp;lt;sup&amp;gt;5&amp;lt;/sup&amp;gt; || ~80% chance when landing after jump to deal ~237% Ability Power as storm damage to nearby enemies. Movement speed increased by +600~756. || {{no}} || {{no}} || {{no}} || {{no}} || {{yes}} || {{no}} || {{no}} || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
1. Drown can only roll on weapons that deal Water Damage.&lt;br /&gt;
&lt;br /&gt;
2. Impact can only roll on weapons that deal Earth Damage.&lt;br /&gt;
&lt;br /&gt;
3. Incinerate can only roll on weapons that deal Fire Damage.&lt;br /&gt;
&lt;br /&gt;
4. Vector Corrector can only roll on gear that you earn while the squire or apprentice is in your hero deck.&lt;br /&gt;
&lt;br /&gt;
5. You can get storm boots only from the end chest of Defense - Nimbus Reach. It's guaranteed drop.&lt;/div&gt;</summary>
		<author><name>Elliottyh</name></author>	</entry>

	<entry>
		<id>https://wiki.dungeondefenders2.com/index.php?title=Template:Passives&amp;diff=6107</id>
		<title>Template:Passives</title>
		<link rel="alternate" type="text/html" href="https://wiki.dungeondefenders2.com/index.php?title=Template:Passives&amp;diff=6107"/>
				<updated>2016-12-05T19:56:20Z</updated>
		
		<summary type="html">&lt;p&gt;Elliottyh: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;small&amp;gt;Please Note: This information is not accurate please update&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
''List of General [[:Category:Heroes|Hero]] [[Items]] [[Passives]]'':&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:80%; text-align:center;&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;width:9%; text-align:center;&amp;quot; | Name &lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;width:50%; text-align:center;&amp;quot; | Effect &lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; style=&amp;quot;width:21%; text-align:center;&amp;quot; | Item&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;width:25%; text-align:center;&amp;quot; | Min/Max Effect Value&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:3%;&amp;quot; | Weapon&lt;br /&gt;
! style=&amp;quot;width:3%;&amp;quot; | Shield&lt;br /&gt;
! style=&amp;quot;width:3%;&amp;quot; | Helmet&lt;br /&gt;
! style=&amp;quot;width:3%;&amp;quot; | Chest&lt;br /&gt;
! style=&amp;quot;width:3%;&amp;quot; | Boots&lt;br /&gt;
! style=&amp;quot;width:3%;&amp;quot; | Gloves&lt;br /&gt;
! style=&amp;quot;width:3%;&amp;quot; | Relic&lt;br /&gt;
|-&lt;br /&gt;
| Channel || X ability mana restored every 5s. || {{no}} || {{no}} || {{yes}} || {{yes}} || {{yes}} || {{yes}} || {{yes}} || 2-3 Mana every 5 Seconds&lt;br /&gt;
|-&lt;br /&gt;
| Conflagrate || 10% chance when damaged to deal X magical fire damage to nearby enemies. || {{no}} || {{no}} || {{yes}} || {{no}} || {{no}} || {{no}} || {{no}} ||1300 Magical Fire Damage&lt;br /&gt;
|-&lt;br /&gt;
| Construction || Increases build,repair and upgrade rate during the Combat Phase by X%. || {{no}} || {{no}} || {{no}} || {{no}} || {{no}} || {{yes}} || {{no}} || 10-20% faster Build/Repair/Upgrade Rate&lt;br /&gt;
|-&lt;br /&gt;
| Defense Critical Chance || Defense Crit Chance increased by 1-5%. || {{yes}} || {{yes}} || {{yes}} || {{yes}} || {{yes}} || {{yes}} || {{yes}} || 3-5% Defense Critical Chance&lt;br /&gt;
|-&lt;br /&gt;
| Drown || X% chance on hit to drench target for 5s. || {{yes}}&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt; || {{no}} || {{no}} || {{no}} || {{no}} || {{no}} || {{no}} || 12 seconds of Drenched&lt;br /&gt;
|-&lt;br /&gt;
| Footloose || Movement speed increased by X. || {{no}} || {{no}} || {{no}} || {{no}} || {{yes}} || {{no}} || {{no}} || 150 bonus Movement Speed points&lt;br /&gt;
|-&lt;br /&gt;
| Harden || Physical Resist increased by X. || {{no}} || {{yes}} || {{yes}} || {{yes}} || {{yes}} || {{yes}} || {{no}} || 150 bonus Physical Resist Points&lt;br /&gt;
|-&lt;br /&gt;
| Heavy Toe || 35% chance when landing after a jump to deal X magical earth damage to nearby enemies. || {{no}} || {{no}} || {{no}} || {{no}} || {{yes}} || {{no}} || {{no}} || 1,300 Magical Earth Damage&lt;br /&gt;
|-&lt;br /&gt;
| Hero Critical Chance || Hero Crit Chance increased by 1-5%. || {{yes}} || {{yes}} || {{yes}} || {{yes}} || {{yes}} || {{yes}} || {{yes}} || 5% bonus chance to crit&lt;br /&gt;
|-&lt;br /&gt;
| Impact || X% chance on hit to stun target for 1s. || {{yes}}&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; || {{no}} || {{no}} || {{no}} || {{no}} || {{no}} || {{no}} || 14% chance to stun target&lt;br /&gt;
|-&lt;br /&gt;
| Incinerate || 5% chance on hit to burn target for X magical fire damage each second for 4s. || {{yes}}&amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt; || {{no}} || {{no}} || {{no}} || {{no}} || {{no}} || {{no}} || 700 Magical Fire Damage&lt;br /&gt;
|-&lt;br /&gt;
| Jackpot || X% chance to quadruple gold dropped || {{yes}} || {{yes}} || {{yes}} || {{yes}} || {{yes}} || {{yes}} || {{yes}} || 15% bonus chance&lt;br /&gt;
|-&lt;br /&gt;
| Life Leech || On hit heal for X. || {{yes}} || {{no}} || {{no}} || {{no}} || {{no}} || {{no}} || {{no}} || X-774 HP per hit&lt;br /&gt;
|-&lt;br /&gt;
| Nullify || Magic Resist increased by X. || {{no}} || {{yes}} || {{yes}} || {{yes}} || {{yes}} || {{yes}} || {{no}} || 150 bonus points to Magic Resistance&lt;br /&gt;
|-&lt;br /&gt;
| Regeneration || Heal X health every 5s. || {{no}} || {{no}} || {{no}} || {{yes}} || {{no}} || {{no}} || {{no}} || 900? HP healed every 5 seconds&lt;br /&gt;
|-&lt;br /&gt;
| Retribution || 20% chance when damaged to deal X unresisted damage back. || {{no}} || {{yes}} || {{no}} || {{yes}} || {{no}} || {{no}} || {{no}} || 1,300 unresisted damage&lt;br /&gt;
|-&lt;br /&gt;
| Superconductor || Ability mana costs reduced by x%. || {{no}} || {{no}} || {{yes}} || {{yes}} || {{yes}} || {{yes}} || {{yes}} || 3% reduced ability mana cost&lt;br /&gt;
|-&lt;br /&gt;
| Taser Suit || x% chance when damaged to electrocute nearby enemies for 1.5s. || {{no}} || {{no}} || {{no}} || {{yes}} || {{no}} || {{no}} || {{no}} || 10% chance to electrocute nearby enemies&lt;br /&gt;
|-&lt;br /&gt;
| Vector Corrector || Increases projectile tower range by x%. || {{no}} || {{no}} || {{yes}}&amp;lt;sup&amp;gt;4&amp;lt;/sup&amp;gt; || {{yes}}&amp;lt;sup&amp;gt;4&amp;lt;/sup&amp;gt; || {{yes}}&amp;lt;sup&amp;gt;4&amp;lt;/sup&amp;gt; || {{yes}}&amp;lt;sup&amp;gt;4&amp;lt;/sup&amp;gt; || {{yes}}&amp;lt;sup&amp;gt;4&amp;lt;/sup&amp;gt; || 1-3% bonus range&lt;br /&gt;
|-&lt;br /&gt;
| Storm Boots&amp;lt;sup&amp;gt;5&amp;lt;/sup&amp;gt; || ~80% chance when landing after jump to deal ~237% Ability Power as storm damage to nearby enemies. Movement speed increased by +600~756. || {{no}} || {{no}} || {{no}} || {{no}} || {{yes}} || {{no}} || {{no}} || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
1. Drown can only roll on weapons that deal Water Damage.&lt;br /&gt;
&lt;br /&gt;
2. Impact can only roll on weapons that deal Earth Damage.&lt;br /&gt;
&lt;br /&gt;
3. Incinerate can only roll on weapons that deal Fire Damage.&lt;br /&gt;
&lt;br /&gt;
4. Vector Corrector can only roll on gear that you earn while the squire or apprentice is in your hero deck.&lt;br /&gt;
&lt;br /&gt;
5. You can get storm boots only from the end chest of Defense - Nimbus Reach. It's guaranteed drop.&lt;/div&gt;</summary>
		<author><name>Elliottyh</name></author>	</entry>

	<entry>
		<id>https://wiki.dungeondefenders2.com/index.php?title=Template:Passives/Monk&amp;diff=6105</id>
		<title>Template:Passives/Monk</title>
		<link rel="alternate" type="text/html" href="https://wiki.dungeondefenders2.com/index.php?title=Template:Passives/Monk&amp;diff=6105"/>
				<updated>2016-12-05T19:51:19Z</updated>
		
		<summary type="html">&lt;p&gt;Elliottyh: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;font size=4&amp;gt;''List of [[Monk]]-specific [[:Category:Items|Item]] [[Passives]]'':&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:77%; text-align:center;&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;width:9%; text-align:center;&amp;quot; | Name &lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;width:50%; text-align:center;&amp;quot; | Effect &lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:18%; text-align:center;&amp;quot; | Item&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:3%;&amp;quot; | Weapon&lt;br /&gt;
! style=&amp;quot;width:3%;&amp;quot; | Chest &lt;br /&gt;
! style=&amp;quot;width:3%;&amp;quot; | Boots&lt;br /&gt;
! style=&amp;quot;width:3%;&amp;quot; | Gloves&lt;br /&gt;
! style=&amp;quot;width:3%;&amp;quot; | Helmet&lt;br /&gt;
! style=&amp;quot;width:3%;&amp;quot; | Relic&lt;br /&gt;
|-&lt;br /&gt;
| Amped Up || [[Lightning Aura]] attack rate increased by 1%-3%. || {{yes}} || {{yes}} || {{yes}} || {{yes}} || {{yes}} || {{yes}}&lt;br /&gt;
|-&lt;br /&gt;
| Empower || [[Boost Aura]] defense power boost is increased by X%-25%. || {{no}} || {{no}} || {{no}} || {{no}} || {{no}} || {{yes}}&lt;br /&gt;
|-&lt;br /&gt;
| Harmony || [[Heroic Wave]] healing and Shielding Wave Shield is increased by X%. || {{yes}} || {{no}} || {{no}} || {{no}} || {{no}} || {{yes}}&lt;br /&gt;
|-&lt;br /&gt;
| Idle Flow || [[Serenity Aura]] now slows enemies inside it to 95%-65% of their speed. || {{no}} || {{no}} || {{no}} || {{no}} || {{no}} || {{yes}}&lt;br /&gt;
|-&lt;br /&gt;
| Karma Vortex || [[Serenity Aura]]'s radius increased by X%-60%. || {{no}} || {{no}} || {{no}} || {{yes}} || {{no}} || {{no}}&lt;br /&gt;
|-&lt;br /&gt;
| Power Pole || [[Pole Smash]] damage increased by 1%-3%. || {{yes}} || {{yes}} || {{yes}} || {{yes}} || {{yes}} || {{yes}}&lt;br /&gt;
|-&lt;br /&gt;
| Power Up || [[Heroic Wave]] [[hero damage]] boost is increased by X%. || {{yes}} || {{no}} || {{no}} || {{no}} || {{no}} || {{yes}}&lt;br /&gt;
|-&lt;br /&gt;
| Radiance || [[Aura]] radius increased by 1%-3%. || {{no}} || {{yes}} || {{yes}} || {{yes}} || {{yes}} || {{yes}}&lt;br /&gt;
|-&lt;br /&gt;
| Spiral Energy || [[Chi Blast]] damage increased by X%-19%. || {{yes}} || {{no}} || {{no}} || {{no}} || {{no}} || {{yes}}&lt;br /&gt;
|-&lt;br /&gt;
| Zen Monument || [[Serenity Aura]] heal rate increased by X%. || {{no}} || {{no}} || {{no}} || {{yes}} || {{no}} || {{no}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;font size=4&amp;gt;Special Passives that can only roll on specific weapons:&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:90%; text-align:center;&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;1&amp;quot; style=&amp;quot;width:12%; text-align:center;&amp;quot; | Name &lt;br /&gt;
! rowspan=&amp;quot;1&amp;quot; style=&amp;quot;width:12%; text-align:center;&amp;quot; | Weapon &lt;br /&gt;
! rowspan=&amp;quot;1&amp;quot; style=&amp;quot;width:15%; text-align:center;&amp;quot; | Localisation &lt;br /&gt;
! rowspan=&amp;quot;1&amp;quot; style=&amp;quot;width:50%; text-align:center;&amp;quot; | Effect &lt;br /&gt;
|-&lt;br /&gt;
| Purge Evil || Infernal Combuster || Malthius Incursion || Enemies defeated inside [[Serenity Aura]] explode dealing 200%-400% of defense power as damage to nearby enemies. Enemies killed by Purge Evil also explode.&lt;br /&gt;
|-&lt;br /&gt;
| Smiting Fists || Harbinger's Punch || Dragonfall Sewers Defense || X% chance Lightning Strikes Aura deals Y% Defense Power as damage, then Z% Defense Power as damage to nearby targets.&lt;br /&gt;
|-&lt;br /&gt;
| Mighty Smash || Harbinger's Punch || The Ramparts Defense || Pole Smash spawns a fist dealing X% Ability Power as damage.&amp;lt;br&amp;gt; After a short delay, another fist emerges dealing X% Ability Power as damage.&lt;br /&gt;
|-&lt;br /&gt;
| Haunting  || Wailing Glaive || Random map || Melee attacks add Ghost Stacks. Ghost Stacks increase Hero Damage by 0.5%. At 10 stacks, fires Ghosts dealing X% physical Hero Damage for 3 seconds. Ghosts spawn once per 5 seconds.&lt;br /&gt;
|-&lt;br /&gt;
| Walking Tempest&amp;lt;br&amp;gt;Storm Rider || Glaive Of The Storms || Power Surge Incursion || Walking Tempest - 40% increased movement speed. Basic attack deal ~36% Hero Damage as Magical Storm Damage.&amp;lt;br&amp;gt;Storm Rider - Glide on a Storm Cloud for ~28s drenching enemies under you. Every 2s the Storm Cloud strikes targets for ~1,380% of Ability Power as Magical Storm Damage.&amp;lt;br&amp;gt;While gliding, your primary attack is ranged lighting bolts that deal ~338% Ability Power as Magical Storm Damage.&lt;br /&gt;
|-&lt;br /&gt;
| Thunderball || Sky Dragon's Fury || The Wyvern Den || X% chance on hit secondary attacks will spawn a lighting area, dealing Y% of your Hero Damage stat as storm damage for Z seconds.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Elliottyh</name></author>	</entry>

	</feed>