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		<id>https://wiki.dungeondefenders2.com/index.php?title=Mods&amp;diff=10272</id>
		<title>Mods</title>
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				<updated>2019-02-12T05:17:37Z</updated>
		
		<summary type="html">&lt;p&gt;Evilstrike: /* Weapon Mods */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;M.O.D.S (Magical Offensive/Defensive Subroutines), or simply &amp;quot;Mods&amp;quot;, are passives on most equipment that can be moved to the same Slot Type, eg. Helmet to Helmet, Weapon to any Weapon, but not Helmet to Boots. Mods can be found throughout the game, with more available in higher difficulties.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Armor Mods=&lt;br /&gt;
Mods for the 4 Gear Slots(Helmet, Chest, Gloves, and Boots), which have the Chip suffix. Their effects are additive between each Slot.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; &lt;br /&gt;
|-&lt;br /&gt;
! Name !! Effect !! M.O.D.S. Location !! Chaos 1 !! Chaos 2 !! Chaos 3 !! Chaos 4 !! Chaos 5 !! Chaos 6 !! Chaos 7 !! Chaos 8&lt;br /&gt;
|-&lt;br /&gt;
| ABILITY BUFF CHIP || +x Ability Power while buffed. || N/A || C1 || C2 || C3 || C4 || C5 || C6 || 5,040-7,070 || C8&lt;br /&gt;
|-&lt;br /&gt;
| ABILITY CHIP || +x Ability Power || Campaign+ || C1 || C2 || C3 || C4 || C5 || C6 || 2,520-3,535 || C8&lt;br /&gt;
|-&lt;br /&gt;
| DAMAGE BUFF CHIP || +x Hero Damage while buffed. || N/A || C1 || C2 || C3 || C4 || C5 || C6 || 5,040-7,070 || C8 &lt;br /&gt;
|-&lt;br /&gt;
| EXPLOIT WEAKNESS CHIP || +x% Damage to Weak Points. || N/A || C1 || C2 || C3 || C4 || C5 || C6 || 40.5-70% || C8&lt;br /&gt;
|-&lt;br /&gt;
| HEALTHY AP CHIP || +x Ability Power when at 90%+ Health. || N/A || C1 || C2 || C3 || C4 || C5 || C6 || 5,040-7,070 || C8&lt;br /&gt;
|-&lt;br /&gt;
| HEALTHY POWER CHIP || +x Hero Damage when at 90%+ Health. || N/A || C1 || C2 || C3 || C4 || C5 || C6 || 5,040-7,070 || C8&lt;br /&gt;
|-&lt;br /&gt;
| HEAVY CHIP || +x Damage with Heavy Weapons. || Campaign+ || C1 || C2 || C3 || C4 || C5 || C6 || 3,960-5,555 || C8&lt;br /&gt;
|-&lt;br /&gt;
| LIFEBURN ARMOR CHIP || +x Hero Armor when under 20% Health. || N/A || C1 || C2 || C3 || C4 || C5 || C6 || 2,160-3,030 || C8&lt;br /&gt;
|-&lt;br /&gt;
| LIGHT CHIP || +x Damage with Light Weapons. || Campaign+ || C1 || C2 || C3 || C4 || C5 || C6 || 3,960-5,555 || C8&lt;br /&gt;
|-&lt;br /&gt;
| MANABURN AP CHIP || Gain up to x Ability Power based on the amount of missing Ability Resource. || N/A || C1 || C2 || C3 || C4 || C5 || C6 || 5,040-7,070 || C8&lt;br /&gt;
|-&lt;br /&gt;
| MANABURN DAMAGE CHIP || Gain up to x Hero Damage based on the amount of missing Ability Resource.  || N/A || C1 || C2 || C3 || C4 || C5 || C6 || 5,040-7,070 || C8&lt;br /&gt;
|-&lt;br /&gt;
| MEDIUM CHIP || +x Damage with Medium Weapons. || Campaign+ || C1 || C2 || C3 || C4 || C5 || C6 || 3,960-5,555 || C8&lt;br /&gt;
|-&lt;br /&gt;
|  NORMAL AP CHIP  || +x Ability Power each time you do not Critical Hit. Resets on Crit. || N/A || C1 || C2 || C3 || C4 || C5 || C6 || 720-1.400 || C8&lt;br /&gt;
|-&lt;br /&gt;
| NORMAL DAMAGE CHIP || +x Hero Damage each time you do not Critical Hit. Resets on Crit. || N/A || C1 || C2 || C3 || C4 || C5 || C6 || 720-1.400 || C8&lt;br /&gt;
|-&lt;br /&gt;
| POWER CHIP || +x Hero Damage || Campaign+ || C1 || C2 || C3 || C4 || C5 || C6 || 2,520-3,535 || C8&lt;br /&gt;
|-&lt;br /&gt;
| QUINTUPLE CHIP || +x damage to Quintuple Projectile Weapons || Campaign+ || C1 || C2 || C3 || C4 || C5 || C6 || 3,960-5,555 || C8&lt;br /&gt;
|-&lt;br /&gt;
| ROBUST CHIP || +x Hero Health. || Campaign+ || C1 || C2 || C3 || C4 || C5 || C6 || 2,520-2,535 || C8&lt;br /&gt;
|-&lt;br /&gt;
| SINGLE CHIP || +x damage to Single Projectile Weapons. || Campaign+ || C1 || C2 || C3 || C4 || C5 || C6 || 3,960-5,555 || C8&lt;br /&gt;
|-&lt;br /&gt;
| STEEL SKIN CHIP || +x Armor when Attacking. || N/A || C1 || C2 || C3 || C4 || C5 || C6 || 2,160-3,030 || C8&lt;br /&gt;
|-&lt;br /&gt;
| SWAP AP CHIP || +x Ability Power for y seconds after swaping in. || N/A || C1 || C2 || C3 || C4 || C5 || C6 || 5,040-7,070 || C8&lt;br /&gt;
|-&lt;br /&gt;
| SWAP DAMAGE CHIP || +x Hero damage for y seconds after swaping in. || N/A || C1 || C2 || C3 || C4 || C5 || C6 || 5,040-7,070 || C8&lt;br /&gt;
|-&lt;br /&gt;
| TENACITY CHIP || -x% duration of negative status effects. || N/A || C1 || C2 || C3 || C4 || C5 || C6 || 11.93-23.44% || C8&lt;br /&gt;
|-&lt;br /&gt;
| TRIPLE CHIP || +x damage to Triple Projectile Weapons || Campaign+ || C1 || C2 || C3 || C4 || C5 || C6 || 3,960-5,555 || C8&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Relic Mods=&lt;br /&gt;
Mods for defenses only. Most can be identified by the Servo suffix. Elemental Mods and Boom Mods can not be stacked on a single item. Multiple sources of Anti-Mods stack Multiplicative(As long as the [[Enemies]] meet each Enemy Types). &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Effect !! M.O.D.S. Location !! Chaos 1 !! Chaos 2 !! Chaos 3 !! Chaos 4 !! Chaos 5 !! Chaos 6 !! Chaos 7 !! Chaos 8&lt;br /&gt;
|-&lt;br /&gt;
| ACCUMULATOR SERVO || Deal Area Damage equal to x% damage taken in the past 10 seconds. || Chaos 1+ || 103 - 325% || 128 - 350% || 153 - 375% || 178 - 400% || 203 - 425% || 228 - 450% || 253-475% || 278-500% &lt;br /&gt;
|-&lt;br /&gt;
| ANTI-CHAOS SERVO || +x% Damage to Chaos Enemies. || Chaos 6+ || 9.06 - 32.78% || 12.94 - 36.67% || 16.83 - 40.56% || 20.72 - 44.44% || 24.61 - 48.33% || 28.5-52.22% || 32.39-56.11% || 36.28-60.00%&lt;br /&gt;
|-&lt;br /&gt;
| ANTI-FROST SERVO || +x% Damage to Frosty Enemies. || Chaos 7 || 9.06 - 32.78% || 12.94 - 36.67% || 16.83 - 40.56% || 20.72 - 44.44% || 24.61 - 48.33% || 28.5-52.22% || 32.39-56.11% || 36.28-60.00%&lt;br /&gt;
|-&lt;br /&gt;
| ANTI-GOBU SERVO || +x% Damage to Goblins. || Campaign+ || 9.06 - 32.78% || 12.94 - 36.67% || 16.83 - 40.56% || 20.72 - 44.44% || 24.61 - 48.33% || 28.5-52.22% || 32.39-56.11% || 36.28-60.00%&lt;br /&gt;
|-&lt;br /&gt;
| ANTI-MELEE SERVO || +x% Damage to Melee Enemies. || Chaos 3+ || 9.26-32.89% || 13.13-36.76% || 17.01-40.63% || 20.88-44.51% || 24.75-48.38% || 28.63-52.25% || 32.5-56.13% || 36.37-60.00%&lt;br /&gt;
|-&lt;br /&gt;
| ANTI-MINIBOSS SERVO || +x% Damage to Minibosses. || Chaos 5+ || 9.06 - 32.78% || 12.94 - 36.67% || 16.83 - 40.56% || 20.72 - 44.44% || 24.61 - 48.33% || 28.5-52.22% || 32.39-56.11% || 36.28-60.00%&lt;br /&gt;
|-&lt;br /&gt;
| ANTI-ORC SERVO || +x% Damage to Orc Enemies. || Campaign+ || 9.06 - 32.78% || 12.94 - 36.67% || 16.83 - 40.56% || 20.72 - 44.44% || 24.61 - 48.33% || 28.5-52.22% || 32.39-56.11% || 36.28-60.00%&lt;br /&gt;
|-&lt;br /&gt;
| ANTI-RANGED SERVO || +x% Damage to Ranged Enemies. || Chaos 4+ || 9.06 - 32.78% || 12.94 - 36.67% || 16.83 - 40.56% || 20.72 - 44.44% || 24.61 - 48.33% || 28.5-52.22% || 32.39-56.11% || 36.28-60.00%&lt;br /&gt;
|-&lt;br /&gt;
| ANTI-SKELETON SERVO || +x% Damage to Skeleton Enemies. || Chaos 1+ || 9.06 - 32.78% || 12.94 - 36.67% || 16.83 - 40.56% || 20.72 - 44.44% || 24.61 - 48.33% || 28.5-52.22% || 32.39-56.11% || 36.28-60.00%&lt;br /&gt;
|-&lt;br /&gt;
| ANTI-SUPPORT SERVO || +x% Damage to Support Enemies. || Chaos 2+ || 9.06 - 32.78% || 12.94 - 36.67% || 16.83 - 40.56% || 20.72 - 44.44% || 24.61 - 48.33% || 28.5-52.22% || 32.39-56.11% || 36.28-60.00%&lt;br /&gt;
|-&lt;br /&gt;
| ANTI-WARBOAR SERVO || +x% Damage to Warboars. || Chaos 1+ || 9.06 - 32.78% || 12.94 - 36.67% || 16.83 - 40.56% || 20.72 - 44.44% || 24.61 - 48.33% || 28.5-52.22% || 32.39-56.11% || 36.28-60.00%&lt;br /&gt;
|-&lt;br /&gt;
| BALLISTA BITE([[Squire]]) || +x Poison damage over y seconds when hit by [[Ballista]]. || Campaign+ (As: [[Squire]],[[Barbarian]],[[Gun Witch]]) || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| BOAR-BOOM SERVO || Warboars explode when killed dealing around X area damage, depending on enemy type. || Chaos 1+ || 216,216-738,739 || 397,397-918.919 || 576,577-1,009,100 || 756.757-1,279,280 || 926.937-1,459,460 || 1,117,118-1,639,640 || 1,297,298-1,819,821 || 1,477,478-2,000,001 &lt;br /&gt;
|-&lt;br /&gt;
| CHAOS-BOOM SERVO || Chaos enemies explode when killed dealing around X area damage, depending on enemy type. || Chaos 6+ || 108,108-369,370 || 198,198-459,460 || 288,288-549,550 || 378,379-639,640 || 468,469-729,730 || 558,559-819,820 || 648,649-909,910 || 738,739-1,000,000 &lt;br /&gt;
|-&lt;br /&gt;
| CONTROLLER SERVO || +x% Damage to Crowd Controlled Enemies. || N/A || 9.11-27.78% || 13-31.67% || 16.89-35.56% || 20.78-39.44% || 24.67-43.33% || 28.56-47.22% || 32.44-51.11% || 36.32-55% &lt;br /&gt;
|-&lt;br /&gt;
| CRIT DAMAGE SERVO || +x% Critical Damage. || Chaos 5+ || 7.44-19.44 || 9,67-21.67% || 11.89-23.89% || 14.11-26.11% || 16.33-28.33% || 18.56-30.56% || 20.78-32.78% || 23-35% &lt;br /&gt;
|-&lt;br /&gt;
| CRITICAL SERVO || +x Defense Critical Chance. || Chaos 5+ || 2.7-14.16% || 4.25-15.71% || 5.8-17.26% || 7.35-18.81% || 8.9-20.35% || 10.45-21.9% || 11.99-23.45% || N/A &lt;br /&gt;
|-&lt;br /&gt;
| DAMAGE BUFF SERVO || +x Defense Power while buffed. || Chaos 7 || 840-2,870 || 1,540-3,570 || 2,240-4,270 || 2,940-4,970 || 3,640-5,670 || 4,340-6,370 || 5,040-7,070 || 5,740-7.770 &lt;br /&gt;
|-&lt;br /&gt;
| DEFENSE RANGE SERVO || +x% Defense Attack Range. || Chaos 6+ || 6.83-18.33% || 8.5-20% || 10.17-21.67% || 11.83-23.33% || 13.5-25% || 15.17-26.67%  || 16.83-28.33 || 18.5-30% &lt;br /&gt;
|-&lt;br /&gt;
| DEFENSE RATE SERVO || +x% Defense Attack Rate. || Chaos 4+ || 8.06-20.56% || 10.83-23.33% || 13.61-26.11% || 16.39-28.89% || 19.17-31.67% || 21.94-34.44% || 24.72-37.22 || 27.5-40%&lt;br /&gt;
|-&lt;br /&gt;
| DIVERSE CD SERVO || +x% Defense Critical Damage for each unique Defense nearby. || Chaos 3+ || 2.1-8% || 3.1-9% || 4.1-10% || 5.1-11% || 6.1-12% || 7.1-13% || 8.1-14% || N/A&lt;br /&gt;
|-&lt;br /&gt;
| DIVERSE CRITICAL SERVO || +x% Defense Critical Chance for each unique Defense nearby. || Chaos 3+ || 1.47-6.89% || 1.91-7.33% || 2.36-7.78% || 2.8-8.22% || 3.24-8.67% || 3.69-9.11% || 4.13-9.56% || N/A &lt;br /&gt;
|-&lt;br /&gt;
| DIVERSE POWER SERVO || +x Defense Power for each unique Defense nearby. || Chaos 3+ || 456-1,558 || 836-1,938 || 1,216-2,318 || 1,596-2,698 || 1,976-3,078 || 2,356-3,458 || 2,736-3,838 || N/A &lt;br /&gt;
|-&lt;br /&gt;
| DRAIN AURA([[Monk]]) || [[Boost Aura]] damages enemies for x. || Campaign+ (as: [[Monk]],[[Barbarian]],[[Gun Witch]]) || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A&lt;br /&gt;
|-&lt;br /&gt;
| EARTH SERVO || Attunes a non-elemental Tower to Earth and increases Defense Power by x. || Campaign+ || 420-1,435 || 770-1,785 || 1,120-2,135 || 1,470-2,485 || 1,820-2,835 || 2,170-3,185 || 2,520-3,535 || 2,870-3,885 &lt;br /&gt;
|-&lt;br /&gt;
| EMBERMOUNT FLAMES([[Lavamancer]]) || +x second ignite duration when hit by [[Fissure of Embermount]]. || Campaign+ (As: [[Lavamancer]],[[Barbarian]],[[Gun Witch]]) || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A&lt;br /&gt;
|-&lt;br /&gt;
| FIRE SERVO || Attunes a non-elemental Tower to Fire and increases Defense Power by x. || Campaign+ || 420-1,435 || 770-1,785 || 1,120-2,135 || 1,470-2,485 || 1,820-2,835 || 2,170-3,185 || 2,520-3,535 || 2,870-3,885 &lt;br /&gt;
|-&lt;br /&gt;
| FORTITUDE SERVO || +x Defense Health. || Campaign+ || 660-2,255 || 1,210-2,805 || 1,760-3,355 || 2,310-3,905 || 2,860-4,455 || 3,410-5,005 || 3,960-5,555 || N/A&lt;br /&gt;
|-&lt;br /&gt;
| FROSTY-BOOM SERVO || Frost enemies explode when killed dealing around X area damage, depending on enemy type. || Chaos 7 || 216,216-738,739 || 397,397-918.919 || 576,577-1,009,100 || 756.757-1,279,280 || 926.937-1,459,460 || 1,117,118-1,639,640 || 1,297,298-1,819,821 || 1,477,478-2,000,001 &lt;br /&gt;
|-&lt;br /&gt;
| GOBU-BOOM SERVO || Goblins explode when killed dealing around X area damage, depending on enemy type. || Campaign+ || 216,216-738,739 || 397,397-918.919 || 576,577-1,009,100 || 756.757-1,279,280 || 926.937-1,459,460 || 1,117,118-1,639,640 || 1,297,298-1,819,821 || 1,477,478-2,000,001 &lt;br /&gt;
|-&lt;br /&gt;
| HARDENED SERVO || -x% Damage Taken when under 20% Health. || Campaign+ || 8.06-30.56% || 10.83-33.33% || 13.61-36.11 || 16.39-38.89% || 19.17-41.67% || 21.94-44.44% || 24.72-47.22% || N/A&lt;br /&gt;
|-&lt;br /&gt;
| LINGERING HELLFIRE([[Abyss Lord]]) || +x Fire Damage for y seconds when hit by [[Skeletal Ramster]]. || Campaign+ (As: [[Abyss Lord]],[[Barbarian]],[[Gun Witch]]) || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A&lt;br /&gt;
|-&lt;br /&gt;
| MELEE-BOOM SERVO || Melee enemies explode when killed dealing around X area damage, depending on enemy type. || Chaos 3+ || 108,108-369,370 || 198,198-459,460 || 288,288-549,550 || 378,379-639,640 || 468,469-729,730 || 558,559-819,820 || 648,649-909,910 || 738,739-1,000,000 &lt;br /&gt;
|-&lt;br /&gt;
| MINIBOSS-BOOM SERVO || Minibosses explode when killed dealing around X area damage, depending on enemy type. || Chaos 5+ || 108,108-369,370 || 198,198-459,460 || 288,288-549,550 || 378,379-639,640 || 468,469-729,730 || 558,559-819,820 || 648,649-909,910 || 738,739-1,000,000 &lt;br /&gt;
|-&lt;br /&gt;
| PIERCER SERVO || Defense projectiles pierce shields and do x% of their damage. || Chaos 3+ || 10.5-65% || 15.5-70% || 20.5-75% || 35.5-80% || 30.5-85% || 35.5-90% || 40.5-95% || 45.5-100%&lt;br /&gt;
|-&lt;br /&gt;
| PLANTERA'S BLESSING([[Dryad]]) || +x Poison Damage for y seconds when hit by [[Harpy's Perch]]. || Campaign+ (As: [[Dryad]],[[Barbarian]],[[Gun Witch]]) || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A&lt;br /&gt;
|-&lt;br /&gt;
| POWER SERVO || +x Defense Power. || Campaign+ || 660-2,255 || 1,210-2,805 || 1,760-3,355 || 2,310-3,905 || 2,860-4,455 || 3,410-4,004 || 3,960-5,555 || N/A &lt;br /&gt;
|-&lt;br /&gt;
| PROACTIVE TRAPS([[Huntress]]) || +x Defense Power per detonation of [[Explosive Trap]]. Up to 100 times. || Campaign+ (As: [[Huntress]],[[Barbarian]],[[Gun Witch]]) || 24-82 || 44-102 || 64-122 || 84-142 || 104-162 || 124-182 || 144-202 || N/A &lt;br /&gt;
|-&lt;br /&gt;
| PROTECTIVE DOWNGRADE SERVO || Instead of being destroyed, the defense will decrease one upgrade level at x% Health. Once per Combat Phase. || Chaos 1+ || 21-65% || 26-70% || 31-75% || 36-80% || 41-85% || 46-90% || 51-95% || N/A&lt;br /&gt;
|-&lt;br /&gt;
| RANGE-BOOM SERVO || Ranged enemies explode when killed dealing around X area damage, depending on enemy type. || Chaos 4+ || 108,108-369,370 || 198,198-459,460 || 288,288-549,550 || 378,379-639,640 || 468,469-729,730 || 558,559-819,820 || 648,649-909,910 || 738,739-1,000,000 &lt;br /&gt;
|-&lt;br /&gt;
| REFUND SERVO || Defense drops x% of its mana value when destroyed. || Chaos 3+ || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A&lt;br /&gt;
|-&lt;br /&gt;
| SHATTERQUAKE([[Apprentice]]) || +x Area Earth damage for y seconds when hit by [[Earthshatter Tower]]. || Campaign+ (As: [[Apprentice]],[[Barbarian]],[[Gun Witch]]) || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A&lt;br /&gt;
|-&lt;br /&gt;
| SHOCKING REVELATION([[Series EV2]])) || +x Storm Damage and y% chance to stun enemies for 1 seconds when hit by [[Weapon Manufacturer]]. || Campaign+ (As:[[Series EV2]],[[Barbarian]],[[Gun witch]]) || 6,540-44,145, y-y% || 11,990-49,595, y-y% || 17,440-55,045, y-y% || 22,890-60,495, y-y% || 28,340-65,945, y-y% || 33,790-71,395, y-y% || 39,240-76,845, y-33.33% || 44,690-82,295, y-35%&lt;br /&gt;
|-&lt;br /&gt;
| SKELE-BOOM SERVO || Skeletons explode when killed dealing around X area damage, depending on enemy type. || Chaos 1+ || 216,216-738,739 || 397,397-918.919 || 576,577-1,009,100 || 756.757-1,279,280 || 926.937-1,459,460 || 1,117,118-1,639,640 || 1,297,298-1,819,821 || 1,477,478-2,000,001 &lt;br /&gt;
|-&lt;br /&gt;
| STORM SERVO || Attunes a non-elemental Tower to Storm and increases Defense Power by x. || Campaign+ || 420-1,435 || 770-1,785 || 1,120-2,135 || 1,470-2,485 || 1,820-2,835 || 2,170-3,185 || 2,520-3,535 || 2,870-3,885 &lt;br /&gt;
|-&lt;br /&gt;
| SUPPORT-BOOM SERVO || Support enemies explode when killed dealing around X area damage, depending on enemy type. || Chaos 2+ || 216,216-738,739 || 397,397-918.919 || 576,577-1,009,100 || 756.757-1,279,280 || 926.937-1,459,460 || 1,117,118-1,639,640 || 1,297,298-1,819,821 || 1,477,478-2,000,001 &lt;br /&gt;
|-&lt;br /&gt;
| TENACITY SERVO || -x% Duration of Negative Status Effects. || Chaos 2+ || 10.5-65% || 15.5-70% || 20.5-75% || 35.5-80% || 30.5-85% || 35.5-90% || 40.5-95% || 45.5-100%&lt;br /&gt;
|-&lt;br /&gt;
| UNIQUE CD SERVO || +x% Defense Critical Damage if only one is built. || N/A || N/A || N/A || N/A || N/A || N/A || N/A || 25.78-37.78 || N/A &lt;br /&gt;
|-&lt;br /&gt;
| UNIQUE CRITICAL SERVO || +x% Defense Critical Chance if only one is built. || N/A || N/A || N/A || N/A || N/A || N/A || N/A || 16.93-28.44 || N/A &lt;br /&gt;
|-&lt;br /&gt;
| UNIQUE POWER SERVO || +x Defense Power if only one is built. || N/A || 2,160-7,560 || 3,960-9,360 || 5,760-11,160 || 7,560-12,960 || 9,360-14,760 || 11,160-16,560 || 12,960-18,360 || N/A &lt;br /&gt;
|-&lt;br /&gt;
| VENOMOUS VIPER([[Mystic]]) || +x Poison damage over y seconds when hit by [[Sand Viper]]. || Campaign+ (As:[[Mystic]],[[Barbarian]],[[Gun Witch]]) || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| WATER SERVO || Attunes a non-elemental Tower to Water, drenching targets for 9[seconds] and increases Defense Power by x. || Campaign+ || 420-1,435 || 770-1,785 || 1,120-2,135 || 1,470-2,485 || 1,820-2,835 || 2,170-3,185 || 2,520-3,535 || 2,870-3,885 &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Weapon Mods=&lt;br /&gt;
Mods for the Weapon Slot Type, which have the Chip suffix. Elemental Mods and Boom Mods can not be stacked on a single item. Multiple sources of Anti-Mods stack Multiplicative(As long as the [[Enemies]] meets the Enemy Types).&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Effect !! M.O.D.S. Location !! Chaos 1 !! Chaos 2 !! Chaos 3 !! Chaos 4 !! Chaos 5 !! Chaos 6 !! Chaps 7 !! Chaos 8 &lt;br /&gt;
|-&lt;br /&gt;
| AERIAL STRIKE CHIP ([[Adept]]) || +x% [[Arc Lightning]] Damage to Knocked Up enemies. || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| BOARSPLOSION CHIP || Warboars explode when killed dealing around X area damage, depending on enemy type. || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| BUFFER CHIP ([[Series EV2]]) || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| CHAOS CHIP || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| CHAOSPLOSION CHIP || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| CONTROLLER CHIP || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| CRIT DAMAGE CHIP || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| CRITICAL CHIP || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| EARTH  CHIP || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| EARTHEN POWER CHIP ([[Lavamancer]]) || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| ECHOING COMMAND CHIP ([[Abyss Lord]]) || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| EXPLODING LASHES CHIP ([[Mystic]]) || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| EXPLODING VOLLEY CHIP ([[Adept]],[[Apprentice]]) || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| FIRE CHIP || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| FOCUSED AP CHIP || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| FOCUSED POWER CHIP || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| FROST CHIP || +x% Damage to Frosty Enemies. || Chaos 7 || 9.06 - 32.78% || 12.94 - 36.67% || 16.83 - 40.56% || 20.72 - 44.44% || 24.61 - 48.33% || 28.5-52.22% || 32.39-56.11% || 36.28-60.00%&lt;br /&gt;
|-&lt;br /&gt;
| FROSTSPLOSION CHIP || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| FROSTY SHARD CHIP ([[Gun Witch]]) || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| FROZEN PATH || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| GOBLIN CHIP || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| GOBSPLOSION CHIP || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| LAST STAND CHIP || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| LIFEBURN CD CHIP || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| LIFEBURN CRITICAL CHIP || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| MANA COMMAND  CHIP ([[Abyss Lord]]) || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| MANA GAIN CHIP || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| MANA GROWTH CHIP || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| MARKNADO CHIP ([[Adept]],[[Apprentice]]) || N/A || prestigious || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| MELEE CHIP || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| MELEESPLOSION CHIP || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| MELTDOWN CHIP ([[Series EV2]]) || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| MINIBOSS CHIP || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| MINIBOSSPLOSION CHIP || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| OIL CHIP || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| ORC CHIP || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| ORCSPLOSION CHIP || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| PIERCER CHIP || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| PIERCING ICE CHIP ([[Gun Witch]]) || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| PRICKLY SHIELD CHIP ([[Squire]]) || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| RANGED CHIP || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| RANGESPLOSION CHIP || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| SEARING FLAMES CHIP ([[Huntress]]) || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| SEISMIC LAUNCH CHIP ([[Squire]]) || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| SHROOMITE CHIP ([[Dryad]]) || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| SKELETON CHIP || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| SKELSPLOSION CHIP || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| SNAKE ZEALOT CHIP ([[Mystic]]) || Can Place X Serpant Coils || prestigious || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| STANCE DANCER CHIP ([[Barbarian]]) || X Hero damage for 5 seconds each time you switch stances. stack 3 times || prestigious || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| STOMP STRIKE CHIP ([[Initiate]]) || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| STORM CHIP || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| SUPPORT  CHIP || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| SUPPSPLOSION CHIP || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| THUNDERING STOMP CHIP ([[Initiate]]) || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| TIDAL WAVE CHIP ([[Monk]]) || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| TOE ROASTER CHIP ([[Lavamancer]]) || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| TORCH BEARER || N/A || drakenfrost keep || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| WARBOAR CHIP || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| WATER CHIP || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Weapon Mods (Fixed)===&lt;br /&gt;
Weapons with Mods that can't be removed or replaced. Some are sold by the [[Wayfarer]] for 500 [[Defender Medals]].  &lt;br /&gt;
The other type of fixed mods belong to the drakenfrost maps which have a frost mod on the weapon.the weapon that have this mod changes each week.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Hero !! Effect&lt;br /&gt;
|-&lt;br /&gt;
| aerial bane || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| betsy's wrath || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| bling king bow || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| bone glove || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| celebration  || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| demon scythe || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| flying dragon || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| haunted halberd || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| lunar portal || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| megashark || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| meowmere || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| molten tome || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| north pole || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| shadowflame || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| sky dragon's fury || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| glaive of the storms || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| tsunami chlorophyte || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| tsunami jester || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
|captains fury || barbarian || increases barbarian's hero damage by +X and increases hero damage in and AOE around the barbarian by +y&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Evilstrike</name></author>	</entry>

	<entry>
		<id>https://wiki.dungeondefenders2.com/index.php?title=Mods&amp;diff=10271</id>
		<title>Mods</title>
		<link rel="alternate" type="text/html" href="https://wiki.dungeondefenders2.com/index.php?title=Mods&amp;diff=10271"/>
				<updated>2019-02-12T05:10:02Z</updated>
		
		<summary type="html">&lt;p&gt;Evilstrike: /* Weapon Mods */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;M.O.D.S (Magical Offensive/Defensive Subroutines), or simply &amp;quot;Mods&amp;quot;, are passives on most equipment that can be moved to the same Slot Type, eg. Helmet to Helmet, Weapon to any Weapon, but not Helmet to Boots. Mods can be found throughout the game, with more available in higher difficulties.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Armor Mods=&lt;br /&gt;
Mods for the 4 Gear Slots(Helmet, Chest, Gloves, and Boots), which have the Chip suffix. Their effects are additive between each Slot.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; &lt;br /&gt;
|-&lt;br /&gt;
! Name !! Effect !! M.O.D.S. Location !! Chaos 1 !! Chaos 2 !! Chaos 3 !! Chaos 4 !! Chaos 5 !! Chaos 6 !! Chaos 7 !! Chaos 8&lt;br /&gt;
|-&lt;br /&gt;
| ABILITY BUFF CHIP || +x Ability Power while buffed. || N/A || C1 || C2 || C3 || C4 || C5 || C6 || 5,040-7,070 || C8&lt;br /&gt;
|-&lt;br /&gt;
| ABILITY CHIP || +x Ability Power || Campaign+ || C1 || C2 || C3 || C4 || C5 || C6 || 2,520-3,535 || C8&lt;br /&gt;
|-&lt;br /&gt;
| DAMAGE BUFF CHIP || +x Hero Damage while buffed. || N/A || C1 || C2 || C3 || C4 || C5 || C6 || 5,040-7,070 || C8 &lt;br /&gt;
|-&lt;br /&gt;
| EXPLOIT WEAKNESS CHIP || +x% Damage to Weak Points. || N/A || C1 || C2 || C3 || C4 || C5 || C6 || 40.5-70% || C8&lt;br /&gt;
|-&lt;br /&gt;
| HEALTHY AP CHIP || +x Ability Power when at 90%+ Health. || N/A || C1 || C2 || C3 || C4 || C5 || C6 || 5,040-7,070 || C8&lt;br /&gt;
|-&lt;br /&gt;
| HEALTHY POWER CHIP || +x Hero Damage when at 90%+ Health. || N/A || C1 || C2 || C3 || C4 || C5 || C6 || 5,040-7,070 || C8&lt;br /&gt;
|-&lt;br /&gt;
| HEAVY CHIP || +x Damage with Heavy Weapons. || Campaign+ || C1 || C2 || C3 || C4 || C5 || C6 || 3,960-5,555 || C8&lt;br /&gt;
|-&lt;br /&gt;
| LIFEBURN ARMOR CHIP || +x Hero Armor when under 20% Health. || N/A || C1 || C2 || C3 || C4 || C5 || C6 || 2,160-3,030 || C8&lt;br /&gt;
|-&lt;br /&gt;
| LIGHT CHIP || +x Damage with Light Weapons. || Campaign+ || C1 || C2 || C3 || C4 || C5 || C6 || 3,960-5,555 || C8&lt;br /&gt;
|-&lt;br /&gt;
| MANABURN AP CHIP || Gain up to x Ability Power based on the amount of missing Ability Resource. || N/A || C1 || C2 || C3 || C4 || C5 || C6 || 5,040-7,070 || C8&lt;br /&gt;
|-&lt;br /&gt;
| MANABURN DAMAGE CHIP || Gain up to x Hero Damage based on the amount of missing Ability Resource.  || N/A || C1 || C2 || C3 || C4 || C5 || C6 || 5,040-7,070 || C8&lt;br /&gt;
|-&lt;br /&gt;
| MEDIUM CHIP || +x Damage with Medium Weapons. || Campaign+ || C1 || C2 || C3 || C4 || C5 || C6 || 3,960-5,555 || C8&lt;br /&gt;
|-&lt;br /&gt;
|  NORMAL AP CHIP  || +x Ability Power each time you do not Critical Hit. Resets on Crit. || N/A || C1 || C2 || C3 || C4 || C5 || C6 || 720-1.400 || C8&lt;br /&gt;
|-&lt;br /&gt;
| NORMAL DAMAGE CHIP || +x Hero Damage each time you do not Critical Hit. Resets on Crit. || N/A || C1 || C2 || C3 || C4 || C5 || C6 || 720-1.400 || C8&lt;br /&gt;
|-&lt;br /&gt;
| POWER CHIP || +x Hero Damage || Campaign+ || C1 || C2 || C3 || C4 || C5 || C6 || 2,520-3,535 || C8&lt;br /&gt;
|-&lt;br /&gt;
| QUINTUPLE CHIP || +x damage to Quintuple Projectile Weapons || Campaign+ || C1 || C2 || C3 || C4 || C5 || C6 || 3,960-5,555 || C8&lt;br /&gt;
|-&lt;br /&gt;
| ROBUST CHIP || +x Hero Health. || Campaign+ || C1 || C2 || C3 || C4 || C5 || C6 || 2,520-2,535 || C8&lt;br /&gt;
|-&lt;br /&gt;
| SINGLE CHIP || +x damage to Single Projectile Weapons. || Campaign+ || C1 || C2 || C3 || C4 || C5 || C6 || 3,960-5,555 || C8&lt;br /&gt;
|-&lt;br /&gt;
| STEEL SKIN CHIP || +x Armor when Attacking. || N/A || C1 || C2 || C3 || C4 || C5 || C6 || 2,160-3,030 || C8&lt;br /&gt;
|-&lt;br /&gt;
| SWAP AP CHIP || +x Ability Power for y seconds after swaping in. || N/A || C1 || C2 || C3 || C4 || C5 || C6 || 5,040-7,070 || C8&lt;br /&gt;
|-&lt;br /&gt;
| SWAP DAMAGE CHIP || +x Hero damage for y seconds after swaping in. || N/A || C1 || C2 || C3 || C4 || C5 || C6 || 5,040-7,070 || C8&lt;br /&gt;
|-&lt;br /&gt;
| TENACITY CHIP || -x% duration of negative status effects. || N/A || C1 || C2 || C3 || C4 || C5 || C6 || 11.93-23.44% || C8&lt;br /&gt;
|-&lt;br /&gt;
| TRIPLE CHIP || +x damage to Triple Projectile Weapons || Campaign+ || C1 || C2 || C3 || C4 || C5 || C6 || 3,960-5,555 || C8&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Relic Mods=&lt;br /&gt;
Mods for defenses only. Most can be identified by the Servo suffix. Elemental Mods and Boom Mods can not be stacked on a single item. Multiple sources of Anti-Mods stack Multiplicative(As long as the [[Enemies]] meet each Enemy Types). &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Effect !! M.O.D.S. Location !! Chaos 1 !! Chaos 2 !! Chaos 3 !! Chaos 4 !! Chaos 5 !! Chaos 6 !! Chaos 7 !! Chaos 8&lt;br /&gt;
|-&lt;br /&gt;
| ACCUMULATOR SERVO || Deal Area Damage equal to x% damage taken in the past 10 seconds. || Chaos 1+ || 103 - 325% || 128 - 350% || 153 - 375% || 178 - 400% || 203 - 425% || 228 - 450% || 253-475% || 278-500% &lt;br /&gt;
|-&lt;br /&gt;
| ANTI-CHAOS SERVO || +x% Damage to Chaos Enemies. || Chaos 6+ || 9.06 - 32.78% || 12.94 - 36.67% || 16.83 - 40.56% || 20.72 - 44.44% || 24.61 - 48.33% || 28.5-52.22% || 32.39-56.11% || 36.28-60.00%&lt;br /&gt;
|-&lt;br /&gt;
| ANTI-FROST SERVO || +x% Damage to Frosty Enemies. || Chaos 7 || 9.06 - 32.78% || 12.94 - 36.67% || 16.83 - 40.56% || 20.72 - 44.44% || 24.61 - 48.33% || 28.5-52.22% || 32.39-56.11% || 36.28-60.00%&lt;br /&gt;
|-&lt;br /&gt;
| ANTI-GOBU SERVO || +x% Damage to Goblins. || Campaign+ || 9.06 - 32.78% || 12.94 - 36.67% || 16.83 - 40.56% || 20.72 - 44.44% || 24.61 - 48.33% || 28.5-52.22% || 32.39-56.11% || 36.28-60.00%&lt;br /&gt;
|-&lt;br /&gt;
| ANTI-MELEE SERVO || +x% Damage to Melee Enemies. || Chaos 3+ || 9.26-32.89% || 13.13-36.76% || 17.01-40.63% || 20.88-44.51% || 24.75-48.38% || 28.63-52.25% || 32.5-56.13% || 36.37-60.00%&lt;br /&gt;
|-&lt;br /&gt;
| ANTI-MINIBOSS SERVO || +x% Damage to Minibosses. || Chaos 5+ || 9.06 - 32.78% || 12.94 - 36.67% || 16.83 - 40.56% || 20.72 - 44.44% || 24.61 - 48.33% || 28.5-52.22% || 32.39-56.11% || 36.28-60.00%&lt;br /&gt;
|-&lt;br /&gt;
| ANTI-ORC SERVO || +x% Damage to Orc Enemies. || Campaign+ || 9.06 - 32.78% || 12.94 - 36.67% || 16.83 - 40.56% || 20.72 - 44.44% || 24.61 - 48.33% || 28.5-52.22% || 32.39-56.11% || 36.28-60.00%&lt;br /&gt;
|-&lt;br /&gt;
| ANTI-RANGED SERVO || +x% Damage to Ranged Enemies. || Chaos 4+ || 9.06 - 32.78% || 12.94 - 36.67% || 16.83 - 40.56% || 20.72 - 44.44% || 24.61 - 48.33% || 28.5-52.22% || 32.39-56.11% || 36.28-60.00%&lt;br /&gt;
|-&lt;br /&gt;
| ANTI-SKELETON SERVO || +x% Damage to Skeleton Enemies. || Chaos 1+ || 9.06 - 32.78% || 12.94 - 36.67% || 16.83 - 40.56% || 20.72 - 44.44% || 24.61 - 48.33% || 28.5-52.22% || 32.39-56.11% || 36.28-60.00%&lt;br /&gt;
|-&lt;br /&gt;
| ANTI-SUPPORT SERVO || +x% Damage to Support Enemies. || Chaos 2+ || 9.06 - 32.78% || 12.94 - 36.67% || 16.83 - 40.56% || 20.72 - 44.44% || 24.61 - 48.33% || 28.5-52.22% || 32.39-56.11% || 36.28-60.00%&lt;br /&gt;
|-&lt;br /&gt;
| ANTI-WARBOAR SERVO || +x% Damage to Warboars. || Chaos 1+ || 9.06 - 32.78% || 12.94 - 36.67% || 16.83 - 40.56% || 20.72 - 44.44% || 24.61 - 48.33% || 28.5-52.22% || 32.39-56.11% || 36.28-60.00%&lt;br /&gt;
|-&lt;br /&gt;
| BALLISTA BITE([[Squire]]) || +x Poison damage over y seconds when hit by [[Ballista]]. || Campaign+ (As: [[Squire]],[[Barbarian]],[[Gun Witch]]) || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| BOAR-BOOM SERVO || Warboars explode when killed dealing around X area damage, depending on enemy type. || Chaos 1+ || 216,216-738,739 || 397,397-918.919 || 576,577-1,009,100 || 756.757-1,279,280 || 926.937-1,459,460 || 1,117,118-1,639,640 || 1,297,298-1,819,821 || 1,477,478-2,000,001 &lt;br /&gt;
|-&lt;br /&gt;
| CHAOS-BOOM SERVO || Chaos enemies explode when killed dealing around X area damage, depending on enemy type. || Chaos 6+ || 108,108-369,370 || 198,198-459,460 || 288,288-549,550 || 378,379-639,640 || 468,469-729,730 || 558,559-819,820 || 648,649-909,910 || 738,739-1,000,000 &lt;br /&gt;
|-&lt;br /&gt;
| CONTROLLER SERVO || +x% Damage to Crowd Controlled Enemies. || N/A || 9.11-27.78% || 13-31.67% || 16.89-35.56% || 20.78-39.44% || 24.67-43.33% || 28.56-47.22% || 32.44-51.11% || 36.32-55% &lt;br /&gt;
|-&lt;br /&gt;
| CRIT DAMAGE SERVO || +x% Critical Damage. || Chaos 5+ || 7.44-19.44 || 9,67-21.67% || 11.89-23.89% || 14.11-26.11% || 16.33-28.33% || 18.56-30.56% || 20.78-32.78% || 23-35% &lt;br /&gt;
|-&lt;br /&gt;
| CRITICAL SERVO || +x Defense Critical Chance. || Chaos 5+ || 2.7-14.16% || 4.25-15.71% || 5.8-17.26% || 7.35-18.81% || 8.9-20.35% || 10.45-21.9% || 11.99-23.45% || N/A &lt;br /&gt;
|-&lt;br /&gt;
| DAMAGE BUFF SERVO || +x Defense Power while buffed. || Chaos 7 || 840-2,870 || 1,540-3,570 || 2,240-4,270 || 2,940-4,970 || 3,640-5,670 || 4,340-6,370 || 5,040-7,070 || 5,740-7.770 &lt;br /&gt;
|-&lt;br /&gt;
| DEFENSE RANGE SERVO || +x% Defense Attack Range. || Chaos 6+ || 6.83-18.33% || 8.5-20% || 10.17-21.67% || 11.83-23.33% || 13.5-25% || 15.17-26.67%  || 16.83-28.33 || 18.5-30% &lt;br /&gt;
|-&lt;br /&gt;
| DEFENSE RATE SERVO || +x% Defense Attack Rate. || Chaos 4+ || 8.06-20.56% || 10.83-23.33% || 13.61-26.11% || 16.39-28.89% || 19.17-31.67% || 21.94-34.44% || 24.72-37.22 || 27.5-40%&lt;br /&gt;
|-&lt;br /&gt;
| DIVERSE CD SERVO || +x% Defense Critical Damage for each unique Defense nearby. || Chaos 3+ || 2.1-8% || 3.1-9% || 4.1-10% || 5.1-11% || 6.1-12% || 7.1-13% || 8.1-14% || N/A&lt;br /&gt;
|-&lt;br /&gt;
| DIVERSE CRITICAL SERVO || +x% Defense Critical Chance for each unique Defense nearby. || Chaos 3+ || 1.47-6.89% || 1.91-7.33% || 2.36-7.78% || 2.8-8.22% || 3.24-8.67% || 3.69-9.11% || 4.13-9.56% || N/A &lt;br /&gt;
|-&lt;br /&gt;
| DIVERSE POWER SERVO || +x Defense Power for each unique Defense nearby. || Chaos 3+ || 456-1,558 || 836-1,938 || 1,216-2,318 || 1,596-2,698 || 1,976-3,078 || 2,356-3,458 || 2,736-3,838 || N/A &lt;br /&gt;
|-&lt;br /&gt;
| DRAIN AURA([[Monk]]) || [[Boost Aura]] damages enemies for x. || Campaign+ (as: [[Monk]],[[Barbarian]],[[Gun Witch]]) || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A&lt;br /&gt;
|-&lt;br /&gt;
| EARTH SERVO || Attunes a non-elemental Tower to Earth and increases Defense Power by x. || Campaign+ || 420-1,435 || 770-1,785 || 1,120-2,135 || 1,470-2,485 || 1,820-2,835 || 2,170-3,185 || 2,520-3,535 || 2,870-3,885 &lt;br /&gt;
|-&lt;br /&gt;
| EMBERMOUNT FLAMES([[Lavamancer]]) || +x second ignite duration when hit by [[Fissure of Embermount]]. || Campaign+ (As: [[Lavamancer]],[[Barbarian]],[[Gun Witch]]) || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A&lt;br /&gt;
|-&lt;br /&gt;
| FIRE SERVO || Attunes a non-elemental Tower to Fire and increases Defense Power by x. || Campaign+ || 420-1,435 || 770-1,785 || 1,120-2,135 || 1,470-2,485 || 1,820-2,835 || 2,170-3,185 || 2,520-3,535 || 2,870-3,885 &lt;br /&gt;
|-&lt;br /&gt;
| FORTITUDE SERVO || +x Defense Health. || Campaign+ || 660-2,255 || 1,210-2,805 || 1,760-3,355 || 2,310-3,905 || 2,860-4,455 || 3,410-5,005 || 3,960-5,555 || N/A&lt;br /&gt;
|-&lt;br /&gt;
| FROSTY-BOOM SERVO || Frost enemies explode when killed dealing around X area damage, depending on enemy type. || Chaos 7 || 216,216-738,739 || 397,397-918.919 || 576,577-1,009,100 || 756.757-1,279,280 || 926.937-1,459,460 || 1,117,118-1,639,640 || 1,297,298-1,819,821 || 1,477,478-2,000,001 &lt;br /&gt;
|-&lt;br /&gt;
| GOBU-BOOM SERVO || Goblins explode when killed dealing around X area damage, depending on enemy type. || Campaign+ || 216,216-738,739 || 397,397-918.919 || 576,577-1,009,100 || 756.757-1,279,280 || 926.937-1,459,460 || 1,117,118-1,639,640 || 1,297,298-1,819,821 || 1,477,478-2,000,001 &lt;br /&gt;
|-&lt;br /&gt;
| HARDENED SERVO || -x% Damage Taken when under 20% Health. || Campaign+ || 8.06-30.56% || 10.83-33.33% || 13.61-36.11 || 16.39-38.89% || 19.17-41.67% || 21.94-44.44% || 24.72-47.22% || N/A&lt;br /&gt;
|-&lt;br /&gt;
| LINGERING HELLFIRE([[Abyss Lord]]) || +x Fire Damage for y seconds when hit by [[Skeletal Ramster]]. || Campaign+ (As: [[Abyss Lord]],[[Barbarian]],[[Gun Witch]]) || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A&lt;br /&gt;
|-&lt;br /&gt;
| MELEE-BOOM SERVO || Melee enemies explode when killed dealing around X area damage, depending on enemy type. || Chaos 3+ || 108,108-369,370 || 198,198-459,460 || 288,288-549,550 || 378,379-639,640 || 468,469-729,730 || 558,559-819,820 || 648,649-909,910 || 738,739-1,000,000 &lt;br /&gt;
|-&lt;br /&gt;
| MINIBOSS-BOOM SERVO || Minibosses explode when killed dealing around X area damage, depending on enemy type. || Chaos 5+ || 108,108-369,370 || 198,198-459,460 || 288,288-549,550 || 378,379-639,640 || 468,469-729,730 || 558,559-819,820 || 648,649-909,910 || 738,739-1,000,000 &lt;br /&gt;
|-&lt;br /&gt;
| PIERCER SERVO || Defense projectiles pierce shields and do x% of their damage. || Chaos 3+ || 10.5-65% || 15.5-70% || 20.5-75% || 35.5-80% || 30.5-85% || 35.5-90% || 40.5-95% || 45.5-100%&lt;br /&gt;
|-&lt;br /&gt;
| PLANTERA'S BLESSING([[Dryad]]) || +x Poison Damage for y seconds when hit by [[Harpy's Perch]]. || Campaign+ (As: [[Dryad]],[[Barbarian]],[[Gun Witch]]) || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A&lt;br /&gt;
|-&lt;br /&gt;
| POWER SERVO || +x Defense Power. || Campaign+ || 660-2,255 || 1,210-2,805 || 1,760-3,355 || 2,310-3,905 || 2,860-4,455 || 3,410-4,004 || 3,960-5,555 || N/A &lt;br /&gt;
|-&lt;br /&gt;
| PROACTIVE TRAPS([[Huntress]]) || +x Defense Power per detonation of [[Explosive Trap]]. Up to 100 times. || Campaign+ (As: [[Huntress]],[[Barbarian]],[[Gun Witch]]) || 24-82 || 44-102 || 64-122 || 84-142 || 104-162 || 124-182 || 144-202 || N/A &lt;br /&gt;
|-&lt;br /&gt;
| PROTECTIVE DOWNGRADE SERVO || Instead of being destroyed, the defense will decrease one upgrade level at x% Health. Once per Combat Phase. || Chaos 1+ || 21-65% || 26-70% || 31-75% || 36-80% || 41-85% || 46-90% || 51-95% || N/A&lt;br /&gt;
|-&lt;br /&gt;
| RANGE-BOOM SERVO || Ranged enemies explode when killed dealing around X area damage, depending on enemy type. || Chaos 4+ || 108,108-369,370 || 198,198-459,460 || 288,288-549,550 || 378,379-639,640 || 468,469-729,730 || 558,559-819,820 || 648,649-909,910 || 738,739-1,000,000 &lt;br /&gt;
|-&lt;br /&gt;
| REFUND SERVO || Defense drops x% of its mana value when destroyed. || Chaos 3+ || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A&lt;br /&gt;
|-&lt;br /&gt;
| SHATTERQUAKE([[Apprentice]]) || +x Area Earth damage for y seconds when hit by [[Earthshatter Tower]]. || Campaign+ (As: [[Apprentice]],[[Barbarian]],[[Gun Witch]]) || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A&lt;br /&gt;
|-&lt;br /&gt;
| SHOCKING REVELATION([[Series EV2]])) || +x Storm Damage and y% chance to stun enemies for 1 seconds when hit by [[Weapon Manufacturer]]. || Campaign+ (As:[[Series EV2]],[[Barbarian]],[[Gun witch]]) || 6,540-44,145, y-y% || 11,990-49,595, y-y% || 17,440-55,045, y-y% || 22,890-60,495, y-y% || 28,340-65,945, y-y% || 33,790-71,395, y-y% || 39,240-76,845, y-33.33% || 44,690-82,295, y-35%&lt;br /&gt;
|-&lt;br /&gt;
| SKELE-BOOM SERVO || Skeletons explode when killed dealing around X area damage, depending on enemy type. || Chaos 1+ || 216,216-738,739 || 397,397-918.919 || 576,577-1,009,100 || 756.757-1,279,280 || 926.937-1,459,460 || 1,117,118-1,639,640 || 1,297,298-1,819,821 || 1,477,478-2,000,001 &lt;br /&gt;
|-&lt;br /&gt;
| STORM SERVO || Attunes a non-elemental Tower to Storm and increases Defense Power by x. || Campaign+ || 420-1,435 || 770-1,785 || 1,120-2,135 || 1,470-2,485 || 1,820-2,835 || 2,170-3,185 || 2,520-3,535 || 2,870-3,885 &lt;br /&gt;
|-&lt;br /&gt;
| SUPPORT-BOOM SERVO || Support enemies explode when killed dealing around X area damage, depending on enemy type. || Chaos 2+ || 216,216-738,739 || 397,397-918.919 || 576,577-1,009,100 || 756.757-1,279,280 || 926.937-1,459,460 || 1,117,118-1,639,640 || 1,297,298-1,819,821 || 1,477,478-2,000,001 &lt;br /&gt;
|-&lt;br /&gt;
| TENACITY SERVO || -x% Duration of Negative Status Effects. || Chaos 2+ || 10.5-65% || 15.5-70% || 20.5-75% || 35.5-80% || 30.5-85% || 35.5-90% || 40.5-95% || 45.5-100%&lt;br /&gt;
|-&lt;br /&gt;
| UNIQUE CD SERVO || +x% Defense Critical Damage if only one is built. || N/A || N/A || N/A || N/A || N/A || N/A || N/A || 25.78-37.78 || N/A &lt;br /&gt;
|-&lt;br /&gt;
| UNIQUE CRITICAL SERVO || +x% Defense Critical Chance if only one is built. || N/A || N/A || N/A || N/A || N/A || N/A || N/A || 16.93-28.44 || N/A &lt;br /&gt;
|-&lt;br /&gt;
| UNIQUE POWER SERVO || +x Defense Power if only one is built. || N/A || 2,160-7,560 || 3,960-9,360 || 5,760-11,160 || 7,560-12,960 || 9,360-14,760 || 11,160-16,560 || 12,960-18,360 || N/A &lt;br /&gt;
|-&lt;br /&gt;
| VENOMOUS VIPER([[Mystic]]) || +x Poison damage over y seconds when hit by [[Sand Viper]]. || Campaign+ (As:[[Mystic]],[[Barbarian]],[[Gun Witch]]) || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| WATER SERVO || Attunes a non-elemental Tower to Water, drenching targets for 9[seconds] and increases Defense Power by x. || Campaign+ || 420-1,435 || 770-1,785 || 1,120-2,135 || 1,470-2,485 || 1,820-2,835 || 2,170-3,185 || 2,520-3,535 || 2,870-3,885 &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Weapon Mods=&lt;br /&gt;
Mods for the Weapon Slot Type, which have the Chip suffix. Elemental Mods and Boom Mods can not be stacked on a single item. Multiple sources of Anti-Mods stack Multiplicative(As long as the [[Enemies]] meets the Enemy Types).&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Effect !! M.O.D.S. Location !! Chaos 1 !! Chaos 2 !! Chaos 3 !! Chaos 4 !! Chaos 5 !! Chaos 6 !! Chaps 7 !! Chaos 8 &lt;br /&gt;
|-&lt;br /&gt;
| AERIAL STRIKE CHIP ([[Adept]]) || +x% [[Arc Lightning]] Damage to Knocked Up enemies. || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| BOARSPLOSION CHIP || Warboars explode when killed dealing around X area damage, depending on enemy type. || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| BUFFER CHIP ([[Series EV2]]) || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| CHAOS CHIP || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| CHAOSPLOSION CHIP || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| CONTROLLER CHIP || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| CRIT DAMAGE CHIP || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| CRITICAL CHIP || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| EARTH  CHIP || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| EARTHEN POWER CHIP ([[Lavamancer]]) || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| ECHOING COMMAND CHIP ([[Abyss Lord]]) || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| EXPLODING LASHES CHIP ([[Mystic]]) || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| EXPLODING VOLLEY CHIP ([[Adept]],[[Apprentice]]) || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| FIRE CHIP || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| FOCUSED AP CHIP || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| FOCUSED POWER CHIP || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| FROST CHIP || +x% Damage to Frosty Enemies. || Chaos 7 || 9.06 - 32.78% || 12.94 - 36.67% || 16.83 - 40.56% || 20.72 - 44.44% || 24.61 - 48.33% || 28.5-52.22% || 32.39-56.11% || 36.28-60.00%&lt;br /&gt;
|-&lt;br /&gt;
| FROSTSPLOSION CHIP || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| FROSTY SHARD CHIP ([[Gun Witch]]) || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| FROZEN PATH || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| GOBLIN CHIP || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| GOBSPLOSION CHIP || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| LAST STAND CHIP || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| LIFEBURN CD CHIP || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| LIFEBURN CRITICAL CHIP || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| MANA COMMAND  CHIP ([[Abyss Lord]]) || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| MANA GAIN CHIP || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| MANA GROWTH CHIP || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| MARKNADO CHIP ([[Adept]],[[Apprentice]]) || N/A || prestigious || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| MELEE CHIP || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| MELEESPLOSION CHIP || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| MELTDOWN CHIP ([[Series EV2]]) || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| MINIBOSS CHIP || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| MINIBOSSPLOSION CHIP || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| OIL CHIP || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| ORC CHIP || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| ORCSPLOSION CHIP || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| PIERCER CHIP || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| PIERCING ICE CHIP ([[Gun Witch]]) || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| PRICKLY SHIELD CHIP ([[Squire]]) || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| RANGED CHIP || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| RANGESPLOSION CHIP || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| SEARING FLAMES CHIP ([[Huntress]]) || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| SEISMIC LAUNCH CHIP ([[Squire]]) || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| SHROOMITE CHIP ([[Dryad]]) || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| SKELETON CHIP || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| SKELSPLOSION CHIP || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| SNAKE ZEALOT CHIP ([[Mystic]]) || N/A || prestigious || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| STANCE DANCER CHIP ([[Barbarian]]) || N/A || prestigious || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| STOMP STRIKE CHIP ([[Initiate]]) || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| STORM CHIP || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| SUPPORT  CHIP || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| SUPPSPLOSION CHIP || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| THUNDERING STOMP CHIP ([[Initiate]]) || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| TIDAL WAVE CHIP ([[Monk]]) || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| TOE ROASTER CHIP ([[Lavamancer]]) || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| TORCH BEARER || N/A || drakenfrost keep || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| WARBOAR CHIP || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| WATER CHIP || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Weapon Mods (Fixed)===&lt;br /&gt;
Weapons with Mods that can't be removed or replaced. Some are sold by the [[Wayfarer]] for 500 [[Defender Medals]].  &lt;br /&gt;
The other type of fixed mods belong to the drakenfrost maps which have a frost mod on the weapon.the weapon that have this mod changes each week.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Hero !! Effect&lt;br /&gt;
|-&lt;br /&gt;
| aerial bane || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| betsy's wrath || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| bling king bow || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| bone glove || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| celebration  || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| demon scythe || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| flying dragon || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| haunted halberd || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| lunar portal || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| megashark || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| meowmere || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| molten tome || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| north pole || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| shadowflame || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| sky dragon's fury || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| glaive of the storms || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| tsunami chlorophyte || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| tsunami jester || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
|captains fury || barbarian || increases barbarian's hero damage by +X and increases hero damage in and AOE around the barbarian by +y&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Evilstrike</name></author>	</entry>

	<entry>
		<id>https://wiki.dungeondefenders2.com/index.php?title=Mods&amp;diff=10269</id>
		<title>Mods</title>
		<link rel="alternate" type="text/html" href="https://wiki.dungeondefenders2.com/index.php?title=Mods&amp;diff=10269"/>
				<updated>2019-02-11T05:23:07Z</updated>
		
		<summary type="html">&lt;p&gt;Evilstrike: /* Weapon Mods */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;M.O.D.S (Magical Offensive/Defensive Subroutines), or simply &amp;quot;Mods&amp;quot;, are passives on most equipment that can be moved to the same Slot Type, eg. Helmet to Helmet, Weapon to any Weapon, but not Helmet to Boots. Mods can be found throughout the game, with more available in higher difficulties.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Armor Mods=&lt;br /&gt;
Mods for the 4 Gear Slots(Helmet, Chest, Gloves, and Boots), which have the Chip suffix. Their effects are additive between each Slot.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; &lt;br /&gt;
|-&lt;br /&gt;
! Name !! Effect !! M.O.D.S. Location !! Chaos 1 !! Chaos 2 !! Chaos 3 !! Chaos 4 !! Chaos 5 !! Chaos 6 !! Chaos 7 !! Chaos 8&lt;br /&gt;
|-&lt;br /&gt;
| ABILITY BUFF CHIP || +x Ability Power while buffed. || N/A || C1 || C2 || C3 || C4 || C5 || C6 || 5,040-7,070 || C8&lt;br /&gt;
|-&lt;br /&gt;
| ABILITY CHIP || +x Ability Power || Campaign+ || C1 || C2 || C3 || C4 || C5 || C6 || 2,520-3,535 || C8&lt;br /&gt;
|-&lt;br /&gt;
| DAMAGE BUFF CHIP || +x Hero Damage while buffed. || N/A || C1 || C2 || C3 || C4 || C5 || C6 || 5,040-7,070 || C8 &lt;br /&gt;
|-&lt;br /&gt;
| EXPLOIT WEAKNESS CHIP || +x% Damage to Weak Points. || N/A || C1 || C2 || C3 || C4 || C5 || C6 || 40.5-70% || C8&lt;br /&gt;
|-&lt;br /&gt;
| HEALTHY AP CHIP || +x Ability Power when at 90%+ Health. || N/A || C1 || C2 || C3 || C4 || C5 || C6 || 5,040-7,070 || C8&lt;br /&gt;
|-&lt;br /&gt;
| HEALTHY POWER CHIP || +x Hero Damage when at 90%+ Health. || N/A || C1 || C2 || C3 || C4 || C5 || C6 || 5,040-7,070 || C8&lt;br /&gt;
|-&lt;br /&gt;
| HEAVY CHIP || +x Damage with Heavy Weapons. || Campaign+ || C1 || C2 || C3 || C4 || C5 || C6 || 3,960-5,555 || C8&lt;br /&gt;
|-&lt;br /&gt;
| LIFEBURN ARMOR CHIP || +x Hero Armor when under 20% Health. || N/A || C1 || C2 || C3 || C4 || C5 || C6 || 2,160-3,030 || C8&lt;br /&gt;
|-&lt;br /&gt;
| LIGHT CHIP || +x Damage with Light Weapons. || Campaign+ || C1 || C2 || C3 || C4 || C5 || C6 || 3,960-5,555 || C8&lt;br /&gt;
|-&lt;br /&gt;
| MANABURN AP CHIP || Gain up to x Ability Power based on the amount of missing Ability Resource. || N/A || C1 || C2 || C3 || C4 || C5 || C6 || 5,040-7,070 || C8&lt;br /&gt;
|-&lt;br /&gt;
| MANABURN DAMAGE CHIP || Gain up to x Hero Damage based on the amount of missing Ability Resource.  || N/A || C1 || C2 || C3 || C4 || C5 || C6 || 5,040-7,070 || C8&lt;br /&gt;
|-&lt;br /&gt;
| MEDIUM CHIP || +x Damage with Medium Weapons. || Campaign+ || C1 || C2 || C3 || C4 || C5 || C6 || 3,960-5,555 || C8&lt;br /&gt;
|-&lt;br /&gt;
|  NORMAL AP CHIP  || +x Ability Power each time you do not Critical Hit. Resets on Crit. || N/A || C1 || C2 || C3 || C4 || C5 || C6 || 720-1.400 || C8&lt;br /&gt;
|-&lt;br /&gt;
| NORMAL DAMAGE CHIP || +x Hero Damage each time you do not Critical Hit. Resets on Crit. || N/A || C1 || C2 || C3 || C4 || C5 || C6 || 720-1.400 || C8&lt;br /&gt;
|-&lt;br /&gt;
| POWER CHIP || +x Hero Damage || Campaign+ || C1 || C2 || C3 || C4 || C5 || C6 || 2,520-3,535 || C8&lt;br /&gt;
|-&lt;br /&gt;
| QUINTUPLE CHIP || +x damage to Quintuple Projectile Weapons || Campaign+ || C1 || C2 || C3 || C4 || C5 || C6 || 3,960-5,555 || C8&lt;br /&gt;
|-&lt;br /&gt;
| ROBUST CHIP || +x Hero Health. || Campaign+ || C1 || C2 || C3 || C4 || C5 || C6 || 2,520-2,535 || C8&lt;br /&gt;
|-&lt;br /&gt;
| SINGLE CHIP || +x damage to Single Projectile Weapons. || Campaign+ || C1 || C2 || C3 || C4 || C5 || C6 || 3,960-5,555 || C8&lt;br /&gt;
|-&lt;br /&gt;
| STEEL SKIN CHIP || +x Armor when Attacking. || N/A || C1 || C2 || C3 || C4 || C5 || C6 || 2,160-3,030 || C8&lt;br /&gt;
|-&lt;br /&gt;
| SWAP AP CHIP || +x Ability Power for y seconds after swaping in. || N/A || C1 || C2 || C3 || C4 || C5 || C6 || 5,040-7,070 || C8&lt;br /&gt;
|-&lt;br /&gt;
| SWAP DAMAGE CHIP || +x Hero damage for y seconds after swaping in. || N/A || C1 || C2 || C3 || C4 || C5 || C6 || 5,040-7,070 || C8&lt;br /&gt;
|-&lt;br /&gt;
| TENACITY CHIP || -x% duration of negative status effects. || N/A || C1 || C2 || C3 || C4 || C5 || C6 || 11.93-23.44% || C8&lt;br /&gt;
|-&lt;br /&gt;
| TRIPLE CHIP || +x damage to Triple Projectile Weapons || Campaign+ || C1 || C2 || C3 || C4 || C5 || C6 || 3,960-5,555 || C8&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Relic Mods=&lt;br /&gt;
Mods for defenses only. Most can be identified by the Servo suffix. Elemental Mods and Boom Mods can not be stacked on a single item. Multiple sources of Anti-Mods stack Multiplicative(As long as the [[Enemies]] meet each Enemy Types). &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Effect !! M.O.D.S. Location !! Chaos 1 !! Chaos 2 !! Chaos 3 !! Chaos 4 !! Chaos 5 !! Chaos 6 !! Chaos 7 !! Chaos 8&lt;br /&gt;
|-&lt;br /&gt;
| ACCUMULATOR SERVO || Deal Area Damage equal to x% damage taken in the past 10 seconds. || Chaos 1+ || 103 - 325% || 128 - 350% || 153 - 375% || 178 - 400% || 203 - 425% || 228 - 450% || 253-475% || 278-500% &lt;br /&gt;
|-&lt;br /&gt;
| ANTI-CHAOS SERVO || +x% Damage to Chaos Enemies. || Chaos 6+ || 9.06 - 32.78% || 12.94 - 36.67% || 16.83 - 40.56% || 20.72 - 44.44% || 24.61 - 48.33% || 28.5-52.22% || 32.39-56.11% || 36.28-60.00%&lt;br /&gt;
|-&lt;br /&gt;
| ANTI-FROST SERVO || +x% Damage to Frosty Enemies. || Chaos 7 || 9.06 - 32.78% || 12.94 - 36.67% || 16.83 - 40.56% || 20.72 - 44.44% || 24.61 - 48.33% || 28.5-52.22% || 32.39-56.11% || 36.28-60.00%&lt;br /&gt;
|-&lt;br /&gt;
| ANTI-GOBU SERVO || +x% Damage to Goblins. || Campaign+ || 9.06 - 32.78% || 12.94 - 36.67% || 16.83 - 40.56% || 20.72 - 44.44% || 24.61 - 48.33% || 28.5-52.22% || 32.39-56.11% || 36.28-60.00%&lt;br /&gt;
|-&lt;br /&gt;
| ANTI-MELEE SERVO || +x% Damage to Melee Enemies. || Chaos 3+ || 9.26-32.89% || 13.13-36.76% || 17.01-40.63% || 20.88-44.51% || 24.75-48.38% || 28.63-52.25% || 32.5-56.13% || 36.37-60.00%&lt;br /&gt;
|-&lt;br /&gt;
| ANTI-MINIBOSS SERVO || +x% Damage to Minibosses. || Chaos 5+ || 9.06 - 32.78% || 12.94 - 36.67% || 16.83 - 40.56% || 20.72 - 44.44% || 24.61 - 48.33% || 28.5-52.22% || 32.39-56.11% || 36.28-60.00%&lt;br /&gt;
|-&lt;br /&gt;
| ANTI-ORC SERVO || +x% Damage to Orc Enemies. || Campaign+ || 9.06 - 32.78% || 12.94 - 36.67% || 16.83 - 40.56% || 20.72 - 44.44% || 24.61 - 48.33% || 28.5-52.22% || 32.39-56.11% || 36.28-60.00%&lt;br /&gt;
|-&lt;br /&gt;
| ANTI-RANGED SERVO || +x% Damage to Ranged Enemies. || Chaos 4+ || 9.06 - 32.78% || 12.94 - 36.67% || 16.83 - 40.56% || 20.72 - 44.44% || 24.61 - 48.33% || 28.5-52.22% || 32.39-56.11% || 36.28-60.00%&lt;br /&gt;
|-&lt;br /&gt;
| ANTI-SKELETON SERVO || +x% Damage to Skeleton Enemies. || Chaos 1+ || 9.06 - 32.78% || 12.94 - 36.67% || 16.83 - 40.56% || 20.72 - 44.44% || 24.61 - 48.33% || 28.5-52.22% || 32.39-56.11% || 36.28-60.00%&lt;br /&gt;
|-&lt;br /&gt;
| ANTI-SUPPORT SERVO || +x% Damage to Support Enemies. || Chaos 2+ || 9.06 - 32.78% || 12.94 - 36.67% || 16.83 - 40.56% || 20.72 - 44.44% || 24.61 - 48.33% || 28.5-52.22% || 32.39-56.11% || 36.28-60.00%&lt;br /&gt;
|-&lt;br /&gt;
| ANTI-WARBOAR SERVO || +x% Damage to Warboars. || Chaos 1+ || 9.06 - 32.78% || 12.94 - 36.67% || 16.83 - 40.56% || 20.72 - 44.44% || 24.61 - 48.33% || 28.5-52.22% || 32.39-56.11% || 36.28-60.00%&lt;br /&gt;
|-&lt;br /&gt;
| BALLISTA BITE([[Squire]]) || +x Poison damage over y seconds when hit by [[Ballista]]. || Campaign+ (As: [[Squire]],[[Barbarian]],[[Gun Witch]]) || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| BOAR-BOOM SERVO || Warboars explode when killed dealing around X area damage, depending on enemy type. || Chaos 1+ || 216,216-738,739 || 397,397-918.919 || 576,577-1,009,100 || 756.757-1,279,280 || 926.937-1,459,460 || 1,117,118-1,639,640 || 1,297,298-1,819,821 || 1,477,478-2,000,001 &lt;br /&gt;
|-&lt;br /&gt;
| CHAOS-BOOM SERVO || Chaos enemies explode when killed dealing around X area damage, depending on enemy type. || Chaos 6+ || 108,108-369,370 || 198,198-459,460 || 288,288-549,550 || 378,379-639,640 || 468,469-729,730 || 558,559-819,820 || 648,649-909,910 || 738,739-1,000,000 &lt;br /&gt;
|-&lt;br /&gt;
| CONTROLLER SERVO || +x% Damage to Crowd Controlled Enemies. || N/A || 9.11-27.78% || 13-31.67% || 16.89-35.56% || 20.78-39.44% || 24.67-43.33% || 28.56-47.22% || 32.44-51.11% || 36.32-55% &lt;br /&gt;
|-&lt;br /&gt;
| CRIT DAMAGE SERVO || +x% Critical Damage. || Chaos 5+ || 7.44-19.44 || 9,67-21.67% || 11.89-23.89% || 14.11-26.11% || 16.33-28.33% || 18.56-30.56% || 20.78-32.78% || 23-35% &lt;br /&gt;
|-&lt;br /&gt;
| CRITICAL SERVO || +x Defense Critical Chance. || Chaos 5+ || 2.7-14.16% || 4.25-15.71% || 5.8-17.26% || 7.35-18.81% || 8.9-20.35% || 10.45-21.9% || 11.99-23.45% || N/A &lt;br /&gt;
|-&lt;br /&gt;
| DAMAGE BUFF SERVO || +x Defense Power while buffed. || Chaos 7 || 840-2,870 || 1,540-3,570 || 2,240-4,270 || 2,940-4,970 || 3,640-5,670 || 4,340-6,370 || 5,040-7,070 || 5,740-7.770 &lt;br /&gt;
|-&lt;br /&gt;
| DEFENSE RANGE SERVO || +x% Defense Attack Range. || Chaos 6+ || 6.83-18.33% || 8.5-20% || 10.17-21.67% || 11.83-23.33% || 13.5-25% || 15.17-26.67%  || 16.83-28.33 || 18.5-30% &lt;br /&gt;
|-&lt;br /&gt;
| DEFENSE RATE SERVO || +x% Defense Attack Rate. || Chaos 4+ || 8.06-20.56% || 10.83-23.33% || 13.61-26.11% || 16.39-28.89% || 19.17-31.67% || 21.94-34.44% || 24.72-37.22 || 27.5-40%&lt;br /&gt;
|-&lt;br /&gt;
| DIVERSE CD SERVO || +x% Defense Critical Damage for each unique Defense nearby. || Chaos 3+ || 2.1-8% || 3.1-9% || 4.1-10% || 5.1-11% || 6.1-12% || 7.1-13% || 8.1-14% || N/A&lt;br /&gt;
|-&lt;br /&gt;
| DIVERSE CRITICAL SERVO || +x% Defense Critical Chance for each unique Defense nearby. || Chaos 3+ || 1.47-6.89% || 1.91-7.33% || 2.36-7.78% || 2.8-8.22% || 3.24-8.67% || 3.69-9.11% || 4.13-9.56% || N/A &lt;br /&gt;
|-&lt;br /&gt;
| DIVERSE POWER SERVO || +x Defense Power for each unique Defense nearby. || Chaos 3+ || 456-1,558 || 836-1,938 || 1,216-2,318 || 1,596-2,698 || 1,976-3,078 || 2,356-3,458 || 2,736-3,838 || N/A &lt;br /&gt;
|-&lt;br /&gt;
| DRAIN AURA([[Monk]]) || [[Boost Aura]] damages enemies for x. || Campaign+ (as: [[Monk]],[[Barbarian]],[[Gun Witch]]) || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A&lt;br /&gt;
|-&lt;br /&gt;
| EARTH SERVO || Attunes a non-elemental Tower to Earth and increases Defense Power by x. || Campaign+ || 420-1,435 || 770-1,785 || 1,120-2,135 || 1,470-2,485 || 1,820-2,835 || 2,170-3,185 || 2,520-3,535 || 2,870-3,885 &lt;br /&gt;
|-&lt;br /&gt;
| EMBERMOUNT FLAMES([[Lavamancer]]) || +x second ignite duration when hit by [[Fissure of Embermount]]. || Campaign+ (As: [[Lavamancer]],[[Barbarian]],[[Gun Witch]]) || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A&lt;br /&gt;
|-&lt;br /&gt;
| FIRE SERVO || Attunes a non-elemental Tower to Fire and increases Defense Power by x. || Campaign+ || 420-1,435 || 770-1,785 || 1,120-2,135 || 1,470-2,485 || 1,820-2,835 || 2,170-3,185 || 2,520-3,535 || 2,870-3,885 &lt;br /&gt;
|-&lt;br /&gt;
| FORTITUDE SERVO || +x Defense Health. || Campaign+ || 660-2,255 || 1,210-2,805 || 1,760-3,355 || 2,310-3,905 || 2,860-4,455 || 3,410-5,005 || 3,960-5,555 || N/A&lt;br /&gt;
|-&lt;br /&gt;
| FROSTY-BOOM SERVO || Frost enemies explode when killed dealing around X area damage, depending on enemy type. || Chaos 7 || 216,216-738,739 || 397,397-918.919 || 576,577-1,009,100 || 756.757-1,279,280 || 926.937-1,459,460 || 1,117,118-1,639,640 || 1,297,298-1,819,821 || 1,477,478-2,000,001 &lt;br /&gt;
|-&lt;br /&gt;
| GOBU-BOOM SERVO || Goblins explode when killed dealing around X area damage, depending on enemy type. || Campaign+ || 216,216-738,739 || 397,397-918.919 || 576,577-1,009,100 || 756.757-1,279,280 || 926.937-1,459,460 || 1,117,118-1,639,640 || 1,297,298-1,819,821 || 1,477,478-2,000,001 &lt;br /&gt;
|-&lt;br /&gt;
| HARDENED SERVO || -x% Damage Taken when under 20% Health. || Campaign+ || 8.06-30.56% || 10.83-33.33% || 13.61-36.11 || 16.39-38.89% || 19.17-41.67% || 21.94-44.44% || 24.72-47.22% || N/A&lt;br /&gt;
|-&lt;br /&gt;
| LINGERING HELLFIRE([[Abyss Lord]]) || +x Fire Damage for y seconds when hit by [[Skeletal Ramster]]. || Campaign+ (As: [[Abyss Lord]],[[Barbarian]],[[Gun Witch]]) || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A&lt;br /&gt;
|-&lt;br /&gt;
| MELEE-BOOM SERVO || Melee enemies explode when killed dealing around X area damage, depending on enemy type. || Chaos 3+ || 108,108-369,370 || 198,198-459,460 || 288,288-549,550 || 378,379-639,640 || 468,469-729,730 || 558,559-819,820 || 648,649-909,910 || 738,739-1,000,000 &lt;br /&gt;
|-&lt;br /&gt;
| MINIBOSS-BOOM SERVO || Minibosses explode when killed dealing around X area damage, depending on enemy type. || Chaos 5+ || 108,108-369,370 || 198,198-459,460 || 288,288-549,550 || 378,379-639,640 || 468,469-729,730 || 558,559-819,820 || 648,649-909,910 || 738,739-1,000,000 &lt;br /&gt;
|-&lt;br /&gt;
| PIERCER SERVO || Defense projectiles pierce shields and do x% of their damage. || Chaos 3+ || 10.5-65% || 15.5-70% || 20.5-75% || 35.5-80% || 30.5-85% || 35.5-90% || 40.5-95% || 45.5-100%&lt;br /&gt;
|-&lt;br /&gt;
| PLANTERA'S BLESSING([[Dryad]]) || +x Poison Damage for y seconds when hit by [[Harpy's Perch]]. || Campaign+ (As: [[Dryad]],[[Barbarian]],[[Gun Witch]]) || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A&lt;br /&gt;
|-&lt;br /&gt;
| POWER SERVO || +x Defense Power. || Campaign+ || 660-2,255 || 1,210-2,805 || 1,760-3,355 || 2,310-3,905 || 2,860-4,455 || 3,410-4,004 || 3,960-5,555 || N/A &lt;br /&gt;
|-&lt;br /&gt;
| PROACTIVE TRAPS([[Huntress]]) || +x Defense Power per detonation of [[Explosive Trap]]. Up to 100 times. || Campaign+ (As: [[Huntress]],[[Barbarian]],[[Gun Witch]]) || 24-82 || 44-102 || 64-122 || 84-142 || 104-162 || 124-182 || 144-202 || N/A &lt;br /&gt;
|-&lt;br /&gt;
| PROTECTIVE DOWNGRADE SERVO || Instead of being destroyed, the defense will decrease one upgrade level at x% Health. Once per Combat Phase. || Chaos 1+ || 21-65% || 26-70% || 31-75% || 36-80% || 41-85% || 46-90% || 51-95% || N/A&lt;br /&gt;
|-&lt;br /&gt;
| RANGE-BOOM SERVO || Ranged enemies explode when killed dealing around X area damage, depending on enemy type. || Chaos 4+ || 108,108-369,370 || 198,198-459,460 || 288,288-549,550 || 378,379-639,640 || 468,469-729,730 || 558,559-819,820 || 648,649-909,910 || 738,739-1,000,000 &lt;br /&gt;
|-&lt;br /&gt;
| REFUND SERVO || Defense drops x% of its mana value when destroyed. || Chaos 3+ || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A&lt;br /&gt;
|-&lt;br /&gt;
| SHATTERQUAKE([[Apprentice]]) || +x Area Earth damage for y seconds when hit by [[Earthshatter Tower]]. || Campaign+ (As: [[Apprentice]],[[Barbarian]],[[Gun Witch]]) || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A&lt;br /&gt;
|-&lt;br /&gt;
| SHOCKING REVELATION([[Series EV2]])) || +x Storm Damage and y% chance to stun enemies for 1 seconds when hit by [[Weapon Manufacturer]]. || Campaign+ (As:[[Series EV2]],[[Barbarian]],[[Gun witch]]) || 6,540-44,145, y-y% || 11,990-49,595, y-y% || 17,440-55,045, y-y% || 22,890-60,495, y-y% || 28,340-65,945, y-y% || 33,790-71,395, y-y% || 39,240-76,845, y-33.33% || 44,690-82,295, y-35%&lt;br /&gt;
|-&lt;br /&gt;
| SKELE-BOOM SERVO || Skeletons explode when killed dealing around X area damage, depending on enemy type. || Chaos 1+ || 216,216-738,739 || 397,397-918.919 || 576,577-1,009,100 || 756.757-1,279,280 || 926.937-1,459,460 || 1,117,118-1,639,640 || 1,297,298-1,819,821 || 1,477,478-2,000,001 &lt;br /&gt;
|-&lt;br /&gt;
| STORM SERVO || Attunes a non-elemental Tower to Storm and increases Defense Power by x. || Campaign+ || 420-1,435 || 770-1,785 || 1,120-2,135 || 1,470-2,485 || 1,820-2,835 || 2,170-3,185 || 2,520-3,535 || 2,870-3,885 &lt;br /&gt;
|-&lt;br /&gt;
| SUPPORT-BOOM SERVO || Support enemies explode when killed dealing around X area damage, depending on enemy type. || Chaos 2+ || 216,216-738,739 || 397,397-918.919 || 576,577-1,009,100 || 756.757-1,279,280 || 926.937-1,459,460 || 1,117,118-1,639,640 || 1,297,298-1,819,821 || 1,477,478-2,000,001 &lt;br /&gt;
|-&lt;br /&gt;
| TENACITY SERVO || -x% Duration of Negative Status Effects. || Chaos 2+ || 10.5-65% || 15.5-70% || 20.5-75% || 35.5-80% || 30.5-85% || 35.5-90% || 40.5-95% || 45.5-100%&lt;br /&gt;
|-&lt;br /&gt;
| UNIQUE CD SERVO || +x% Defense Critical Damage if only one is built. || N/A || N/A || N/A || N/A || N/A || N/A || N/A || 25.78-37.78 || N/A &lt;br /&gt;
|-&lt;br /&gt;
| UNIQUE CRITICAL SERVO || +x% Defense Critical Chance if only one is built. || N/A || N/A || N/A || N/A || N/A || N/A || N/A || 16.93-28.44 || N/A &lt;br /&gt;
|-&lt;br /&gt;
| UNIQUE POWER SERVO || +x Defense Power if only one is built. || N/A || 2,160-7,560 || 3,960-9,360 || 5,760-11,160 || 7,560-12,960 || 9,360-14,760 || 11,160-16,560 || 12,960-18,360 || N/A &lt;br /&gt;
|-&lt;br /&gt;
| VENOMOUS VIPER([[Mystic]]) || +x Poison damage over y seconds when hit by [[Sand Viper]]. || Campaign+ (As:[[Mystic]],[[Barbarian]],[[Gun Witch]]) || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| WATER SERVO || Attunes a non-elemental Tower to Water, drenching targets for 9[seconds] and increases Defense Power by x. || Campaign+ || 420-1,435 || 770-1,785 || 1,120-2,135 || 1,470-2,485 || 1,820-2,835 || 2,170-3,185 || 2,520-3,535 || 2,870-3,885 &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Weapon Mods=&lt;br /&gt;
Mods for the Weapon Slot Type, which have the Chip suffix. Elemental Mods and Boom Mods can not be stacked on a single item. Multiple sources of Anti-Mods stack Multiplicative(As long as the [[Enemies]] meets the Enemy Types).&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Effect !! M.O.D.S. Location !! Chaos 1 !! Chaos 2 !! Chaos 3 !! Chaos 4 !! Chaos 5 !! Chaos 6 !! Chaps 7 !! Chaos 8 &lt;br /&gt;
|-&lt;br /&gt;
| AERIAL STRIKE CHIP ([[Adept]]) || +x% [[Arc Lightning]] Damage to Knocked Up enemies. || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| BOARSPLOSION CHIP || Warboars explode when killed dealing around X area damage, depending on enemy type. || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| BUFFER CHIP ([[Series EV2]]) || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| CHAOS CHIP || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| CHAOSPLOSION CHIP || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| CONTROLLER CHIP || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| CRIT DAMAGE CHIP || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| CRITICAL CHIP || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| EARTH  CHIP || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| EARTHEN POWER CHIP ([[Lavamancer]]) || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| ECHOING COMMAND CHIP ([[Abyss Lord]]) || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| EXPLODING LASHES CHIP ([[Mystic]]) || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| EXPLODING VOLLEY CHIP ([[Adept]],[[Apprentice]]) || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| FIRE CHIP || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| FOCUSED AP CHIP || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| FOCUSED POWER CHIP || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| FROST CHIP || +x% Damage to Frosty Enemies. || Chaos 7 || 9.06 - 32.78% || 12.94 - 36.67% || 16.83 - 40.56% || 20.72 - 44.44% || 24.61 - 48.33% || 28.5-52.22% || 32.39-56.11% || 36.28-60.00%&lt;br /&gt;
|-&lt;br /&gt;
| FROSTSPLOSION CHIP || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| FROSTY SHARD CHIP ([[Gun Witch]]) || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| FROZEN PATH || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| GOBLIN CHIP || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| GOBSPLOSION CHIP || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| LAST STAND CHIP || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| LIFEBURN CD CHIP || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| LIFEBURN CRITICAL CHIP || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| MANA COMMAND  CHIP ([[Abyss Lord]]) || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| MANA GAIN CHIP || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| MANA GROWTH CHIP || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| MARKNADO CHIP ([[Adept]],[[Apprentice]]) || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| MELEE CHIP || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| MELEESPLOSION CHIP || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| MELTDOWN CHIP ([[Series EV2]]) || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| MINIBOSS CHIP || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| MINIBOSSPLOSION CHIP || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| OIL CHIP || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| ORC CHIP || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| ORCSPLOSION CHIP || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| PIERCER CHIP || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| PIERCING ICE CHIP ([[Gun Witch]]) || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| PRICKLY SHIELD CHIP ([[Squire]]) || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| RANGED CHIP || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| RANGESPLOSION CHIP || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| SEARING FLAMES CHIP ([[Huntress]]) || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| SEISMIC LAUNCH CHIP ([[Squire]]) || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| SHROOMITE CHIP ([[Dryad]]) || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| SKELETON CHIP || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| SKELSPLOSION CHIP || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| SNAKE ZEALOT CHIP ([[Mystic]]) || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| STANCE DANCER CHIP ([[Barbarian]]) || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| STOMP STRIKE CHIP ([[Initiate]]) || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| STORM CHIP || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| SUPPORT  CHIP || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| SUPPSPLOSION CHIP || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| THUNDERING STOMP CHIP ([[Initiate]]) || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| TIDAL WAVE CHIP ([[Monk]]) || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| TOE ROASTER CHIP ([[Lavamancer]]) || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| TORCH BEARER || N/A || drakenfrost keep || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| WARBOAR CHIP || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| WATER CHIP || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Weapon Mods (Fixed)===&lt;br /&gt;
Weapons with Mods that can't be removed or replaced. Some are sold by the [[Wayfarer]] for 500 [[Defender Medals]].  &lt;br /&gt;
The other type of fixed mods belong to the drakenfrost maps which have a frost mod on the weapon.the weapon that have this mod changes each week.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Hero !! Effect&lt;br /&gt;
|-&lt;br /&gt;
| aerial bane || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| betsy's wrath || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| bling king bow || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| bone glove || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| celebration  || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| demon scythe || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| flying dragon || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| haunted halberd || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| lunar portal || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| megashark || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| meowmere || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| molten tome || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| north pole || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| shadowflame || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| sky dragon's fury || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| glaive of the storms || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| tsunami chlorophyte || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| tsunami jester || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
|captains fury || barbarian || increases barbarian's hero damage by +X and increases hero damage in and AOE around the barbarian by +y&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Evilstrike</name></author>	</entry>

	<entry>
		<id>https://wiki.dungeondefenders2.com/index.php?title=Mods&amp;diff=10005</id>
		<title>Mods</title>
		<link rel="alternate" type="text/html" href="https://wiki.dungeondefenders2.com/index.php?title=Mods&amp;diff=10005"/>
				<updated>2018-12-27T19:35:19Z</updated>
		
		<summary type="html">&lt;p&gt;Evilstrike: /* Weapon Mods (Fixed) */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;M.O.D.S (Magical Offensive/Defensive Subroutines), or simply &amp;quot;Mods&amp;quot;, are passives on most equipment that can be moved to the same Slot Type, eg. Helmet to Helmet, Weapon to any Weapon, but not Helmet to Boots. Mods can be found throughout the game, with more available in higher difficulties.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Armor Mods=&lt;br /&gt;
Mods for the 4 Gear Slots(Helmet, Chest, Gloves, and Boots), which have the Chip suffix. Their effects are additive between each Slot.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; &lt;br /&gt;
|-&lt;br /&gt;
! Name !! Effect !! M.O.D.S. Location !! Chaos 1 !! Chaos 2 !! Chaos 3 !! Chaos 4 !! Chaos 5 !! Chaos 6 !! Chaos 7 !! Chaos 8&lt;br /&gt;
|-&lt;br /&gt;
| ABILITY BUFF CHIP || +x Ability Power while buffed. || N/A || C1 || C2 || C3 || C4 || C5 || C6 || 5,040-7,070 || C8&lt;br /&gt;
|-&lt;br /&gt;
| ABILITY CHIP || +x Ability Power || Campaign+ || C1 || C2 || C3 || C4 || C5 || C6 || 2,520-3,535 || C8&lt;br /&gt;
|-&lt;br /&gt;
| DAMAGE BUFF CHIP || +x Hero Damage while buffed. || N/A || C1 || C2 || C3 || C4 || C5 || C6 || 5,040-7,070 || C8 &lt;br /&gt;
|-&lt;br /&gt;
| EXPLOIT WEAKNESS CHIP || +x% Damage to Weak Points. || N/A || C1 || C2 || C3 || C4 || C5 || C6 || 40.5-70% || C8&lt;br /&gt;
|-&lt;br /&gt;
| HEALTHY AP CHIP || +x Ability Power when at 90%+ Health. || N/A || C1 || C2 || C3 || C4 || C5 || C6 || 5,040-7,070 || C8&lt;br /&gt;
|-&lt;br /&gt;
| HEALTHY POWER CHIP || +x Hero Damage when at 90%+ Health. || N/A || C1 || C2 || C3 || C4 || C5 || C6 || 5,040-7,070 || C8&lt;br /&gt;
|-&lt;br /&gt;
| HEAVY CHIP || +x Damage with Heavy Weapons. || Campaign+ || C1 || C2 || C3 || C4 || C5 || C6 || 3,960-5,555 || C8&lt;br /&gt;
|-&lt;br /&gt;
| LIFEBURN ARMOR CHIP || +x Hero Armor when under 20% Health. || N/A || C1 || C2 || C3 || C4 || C5 || C6 || 2,160-3,030 || C8&lt;br /&gt;
|-&lt;br /&gt;
| LIGHT CHIP || +x Damage with Light Weapons. || Campaign+ || C1 || C2 || C3 || C4 || C5 || C6 || 3,960-5,555 || C8&lt;br /&gt;
|-&lt;br /&gt;
| MANABURN AP CHIP || Gain up to x Ability Power based on the amount of missing Ability Resource. || N/A || C1 || C2 || C3 || C4 || C5 || C6 || 5,040-7,070 || C8&lt;br /&gt;
|-&lt;br /&gt;
| MANABURN DAMAGE CHIP || Gain up to x Hero Damage based on the amount of missing Ability Resource.  || N/A || C1 || C2 || C3 || C4 || C5 || C6 || 5,040-7,070 || C8&lt;br /&gt;
|-&lt;br /&gt;
| MEDIUM CHIP || +x Damage with Medium Weapons. || Campaign+ || C1 || C2 || C3 || C4 || C5 || C6 || 3,960-5,555 || C8&lt;br /&gt;
|-&lt;br /&gt;
|  NORMAL AP CHIP  || +x Ability Power each time you do not Critical Hit. Resets on Crit. || N/A || C1 || C2 || C3 || C4 || C5 || C6 || 720-1.400 || C8&lt;br /&gt;
|-&lt;br /&gt;
| NORMAL DAMAGE CHIP || +x Hero Damage each time you do not Critical Hit. Resets on Crit. || N/A || C1 || C2 || C3 || C4 || C5 || C6 || 720-1.400 || C8&lt;br /&gt;
|-&lt;br /&gt;
| POWER CHIP || +x Hero Damage || Campaign+ || C1 || C2 || C3 || C4 || C5 || C6 || 2,520-3,535 || C8&lt;br /&gt;
|-&lt;br /&gt;
| QUINTUPLE CHIP || +x damage to Quintuple Projectile Weapons || Campaign+ || C1 || C2 || C3 || C4 || C5 || C6 || 3,960-5,555 || C8&lt;br /&gt;
|-&lt;br /&gt;
| ROBUST CHIP || +x Hero Health. || Campaign+ || C1 || C2 || C3 || C4 || C5 || C6 || 2,520-2,535 || C8&lt;br /&gt;
|-&lt;br /&gt;
| SINGLE CHIP || +x damage to Single Projectile Weapons. || Campaign+ || C1 || C2 || C3 || C4 || C5 || C6 || 3,960-5,555 || C8&lt;br /&gt;
|-&lt;br /&gt;
| STEEL SKIN CHIP || +x Armor when Attacking. || N/A || C1 || C2 || C3 || C4 || C5 || C6 || 2,160-3,030 || C8&lt;br /&gt;
|-&lt;br /&gt;
| SWAP AP CHIP || +x Ability Power for y seconds after swaping in. || N/A || C1 || C2 || C3 || C4 || C5 || C6 || 5,040-7,070 || C8&lt;br /&gt;
|-&lt;br /&gt;
| SWAP DAMAGE CHIP || +x Hero damage for y seconds after swaping in. || N/A || C1 || C2 || C3 || C4 || C5 || C6 || 5,040-7,070 || C8&lt;br /&gt;
|-&lt;br /&gt;
| TENACITY CHIP || -x% duration of negative status effects. || N/A || C1 || C2 || C3 || C4 || C5 || C6 || 11.93-23.44% || C8&lt;br /&gt;
|-&lt;br /&gt;
| TRIPLE CHIP || +x damage to Triple Projectile Weapons || Campaign+ || C1 || C2 || C3 || C4 || C5 || C6 || 3,960-5,555 || C8&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Relic Mods=&lt;br /&gt;
Mods for defenses only. Most can be identified by the Servo suffix. Elemental Mods and Boom Mods can not be stacked on a single item. Multiple sources of Anti-Mods stack Multiplicative(As long as the [[Enemies]] meet each Enemy Types). &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Effect !! M.O.D.S. Location !! Chaos 1 !! Chaos 2 !! Chaos 3 !! Chaos 4 !! Chaos 5 !! Chaos 6 !! Chaos 7 !! Chaos 8&lt;br /&gt;
|-&lt;br /&gt;
| ACCUMULATOR SERVO || Deal Area Damage equal to x% damage taken in the past 10 seconds. || Chaos 1+ || 103 - 325% || 128 - 350% || 153 - 375% || 178 - 400% || 203 - 425% || 228 - 450% || 253-475% || 278-500% &lt;br /&gt;
|-&lt;br /&gt;
| ANTI-CHAOS SERVO || +x% Damage to Chaos Enemies. || Chaos 6+ || 9.06 - 32.78% || 12.94 - 36.67% || 16.83 - 40.56% || 20.72 - 44.44% || 24.61 - 48.33% || 28.5-52.22% || 32.39-56.11% || 36.28-60.00%&lt;br /&gt;
|-&lt;br /&gt;
| ANTI-FROST SERVO || +x% Damage to Frosty Enemies. || Chaos 7 || 9.06 - 32.78% || 12.94 - 36.67% || 16.83 - 40.56% || 20.72 - 44.44% || 24.61 - 48.33% || 28.5-52.22% || 32.39-56.11% || 36.28-60.00%&lt;br /&gt;
|-&lt;br /&gt;
| ANTI-GOBU SERVO || +x% Damage to Goblins. || Campaign+ || 9.06 - 32.78% || 12.94 - 36.67% || 16.83 - 40.56% || 20.72 - 44.44% || 24.61 - 48.33% || 28.5-52.22% || 32.39-56.11% || 36.28-60.00%&lt;br /&gt;
|-&lt;br /&gt;
| ANTI-MELEE SERVO || +x% Damage to Melee Enemies. || Chaos 3+ || 9.26-32.89% || 13.13-36.76% || 17.01-40.63% || 20.88-44.51% || 24.75-48.38% || 28.63-52.25% || 32.5-56.13% || 36.37-60.00%&lt;br /&gt;
|-&lt;br /&gt;
| ANTI-MINIBOSS SERVO || +x% Damage to Minibosses. || Chaos 5+ || 9.06 - 32.78% || 12.94 - 36.67% || 16.83 - 40.56% || 20.72 - 44.44% || 24.61 - 48.33% || 28.5-52.22% || 32.39-56.11% || 36.28-60.00%&lt;br /&gt;
|-&lt;br /&gt;
| ANTI-ORC SERVO || +x% Damage to Orc Enemies. || Campaign+ || 9.06 - 32.78% || 12.94 - 36.67% || 16.83 - 40.56% || 20.72 - 44.44% || 24.61 - 48.33% || 28.5-52.22% || 32.39-56.11% || 36.28-60.00%&lt;br /&gt;
|-&lt;br /&gt;
| ANTI-RANGED SERVO || +x% Damage to Ranged Enemies. || Chaos 4+ || 9.06 - 32.78% || 12.94 - 36.67% || 16.83 - 40.56% || 20.72 - 44.44% || 24.61 - 48.33% || 28.5-52.22% || 32.39-56.11% || 36.28-60.00%&lt;br /&gt;
|-&lt;br /&gt;
| ANTI-SKELETON SERVO || +x% Damage to Skeleton Enemies. || Chaos 1+ || 9.06 - 32.78% || 12.94 - 36.67% || 16.83 - 40.56% || 20.72 - 44.44% || 24.61 - 48.33% || 28.5-52.22% || 32.39-56.11% || 36.28-60.00%&lt;br /&gt;
|-&lt;br /&gt;
| ANTI-SUPPORT SERVO || +x% Damage to Support Enemies. || Chaos 2+ || 9.06 - 32.78% || 12.94 - 36.67% || 16.83 - 40.56% || 20.72 - 44.44% || 24.61 - 48.33% || 28.5-52.22% || 32.39-56.11% || 36.28-60.00%&lt;br /&gt;
|-&lt;br /&gt;
| ANTI-WARBOAR SERVO || +x% Damage to Warboars. || Chaos 1+ || 9.06 - 32.78% || 12.94 - 36.67% || 16.83 - 40.56% || 20.72 - 44.44% || 24.61 - 48.33% || 28.5-52.22% || 32.39-56.11% || 36.28-60.00%&lt;br /&gt;
|-&lt;br /&gt;
| BALLISTA BITE([[Squire]]) || +x Poison damage over y seconds when hit by [[Ballista]]. || Campaign+ (As: [[Squire]],[[Barbarian]],[[Gun Witch]]) || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| BOAR-BOOM SERVO || Warboars explode when killed dealing around X area damage, depending on enemy type. || Chaos 1+ || 216,216-738,739 || 397,397-918.919 || 576,577-1,009,100 || 756.757-1,279,280 || 926.937-1,459,460 || 1,117,118-1,639,640 || 1,297,298-1,819,821 || 1,477,478-2,000,001 &lt;br /&gt;
|-&lt;br /&gt;
| CHAOS-BOOM SERVO || Chaos enemies explode when killed dealing around X area damage, depending on enemy type. || Chaos 6+ || 108,108-369,370 || 198,198-459,460 || 288,288-549,550 || 378,379-639,640 || 468,469-729,730 || 558,559-819,820 || 648,649-909,910 || 738,739-1,000,000 &lt;br /&gt;
|-&lt;br /&gt;
| CONTROLLER SERVO || +x% Damage to Crowd Controlled Enemies. || N/A || 9.11-27.78% || 13-31.67% || 16.89-35.56% || 20.78-39.44% || 24.67-43.33% || 28.56-47.22% || 32.44-51.11% || 36.32-55% &lt;br /&gt;
|-&lt;br /&gt;
| CRIT DAMAGE SERVO || +x% Critical Damage. || Chaos 5+ || 7.44-19.44 || 9,67-21.67% || 11.89-23.89% || 14.11-26.11% || 16.33-28.33% || 18.56-30.56% || 20.78-32.78% || 23-35% &lt;br /&gt;
|-&lt;br /&gt;
| CRITICAL SERVO || +x Defense Critical Chance. || Chaos 5+ || 2.7-14.16% || 4.25-15.71% || 5.8-17.26% || 7.35-18.81% || 8.9-20.35% || 10.45-21.9% || 11.99-23.45% || N/A &lt;br /&gt;
|-&lt;br /&gt;
| DAMAGE BUFF SERVO || +x Defense Power while buffed. || Chaos 7 || 840-2,870 || 1,540-3,570 || 2,240-4,270 || 2,940-4,970 || 3,640-5,670 || 4,340-6,370 || 5,040-7,070 || 5,740-7.770 &lt;br /&gt;
|-&lt;br /&gt;
| DEFENSE RANGE SERVO || +x% Defense Attack Range. || Chaos 6+ || 6.83-18.33% || 8.5-20% || 10.17-21.67% || 11.83-23.33% || 13.5-25% || 15.17-26.67%  || 16.83-28.33 || 18.5-30% &lt;br /&gt;
|-&lt;br /&gt;
| DEFENSE RATE SERVO || +x% Defense Attack Rate. || Chaos 4+ || 8.06-20.56% || 10.83-23.33% || 13.61-26.11% || 16.39-28.89% || 19.17-31.67% || 21.94-34.44% || 24.72-37.22 || 27.5-40%&lt;br /&gt;
|-&lt;br /&gt;
| DIVERSE CD SERVO || +x% Defense Critical Damage for each unique Defense nearby. || Chaos 3+ || 2.1-8% || 3.1-9% || 4.1-10% || 5.1-11% || 6.1-12% || 7.1-13% || 8.1-14% || N/A&lt;br /&gt;
|-&lt;br /&gt;
| DIVERSE CRITICAL SERVO || +x% Defense Critical Chance for each unique Defense nearby. || Chaos 3+ || 1.47-6.89% || 1.91-7.33% || 2.36-7.78% || 2.8-8.22% || 3.24-8.67% || 3.69-9.11% || 4.13-9.56% || N/A &lt;br /&gt;
|-&lt;br /&gt;
| DIVERSE POWER SERVO || +x Defense Power for each unique Defense nearby. || Chaos 3+ || 456-1,558 || 836-1,938 || 1,216-2,318 || 1,596-2,698 || 1,976-3,078 || 2,356-3,458 || 2,736-3,838 || N/A &lt;br /&gt;
|-&lt;br /&gt;
| DRAIN AURA([[Monk]]) || [[Boost Aura]] damages enemies for x. || Campaign+ (as: [[Monk]],[[Barbarian]],[[Gun Witch]]) || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A&lt;br /&gt;
|-&lt;br /&gt;
| EARTH SERVO || Attunes a non-elemental Tower to Earth and increases Defense Power by x. || Campaign+ || 420-1,435 || 770-1,785 || 1,120-2,135 || 1,470-2,485 || 1,820-2,835 || 2,170-3,185 || 2,520-3,535 || 2,870-3,885 &lt;br /&gt;
|-&lt;br /&gt;
| EMBERMOUNT FLAMES([[Lavamancer]]) || +x second ignite duration when hit by [[Fissure of Embermount]]. || Campaign+ (As: [[Lavamancer]],[[Barbarian]],[[Gun Witch]]) || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A&lt;br /&gt;
|-&lt;br /&gt;
| FIRE SERVO || Attunes a non-elemental Tower to Fire and increases Defense Power by x. || Campaign+ || 420-1,435 || 770-1,785 || 1,120-2,135 || 1,470-2,485 || 1,820-2,835 || 2,170-3,185 || 2,520-3,535 || 2,870-3,885 &lt;br /&gt;
|-&lt;br /&gt;
| FORTITUDE SERVO || +x Defense Health. || Campaign+ || 660-2,255 || 1,210-2,805 || 1,760-3,355 || 2,310-3,905 || 2,860-4,455 || 3,410-5,005 || 3,960-5,555 || N/A&lt;br /&gt;
|-&lt;br /&gt;
| FROSTY-BOOM SERVO || Frost enemies explode when killed dealing around X area damage, depending on enemy type. || Chaos 7 || 216,216-738,739 || 397,397-918.919 || 576,577-1,009,100 || 756.757-1,279,280 || 926.937-1,459,460 || 1,117,118-1,639,640 || 1,297,298-1,819,821 || 1,477,478-2,000,001 &lt;br /&gt;
|-&lt;br /&gt;
| GOBU-BOOM SERVO || Goblins explode when killed dealing around X area damage, depending on enemy type. || Campaign+ || 216,216-738,739 || 397,397-918.919 || 576,577-1,009,100 || 756.757-1,279,280 || 926.937-1,459,460 || 1,117,118-1,639,640 || 1,297,298-1,819,821 || 1,477,478-2,000,001 &lt;br /&gt;
|-&lt;br /&gt;
| HARDENED SERVO || -x% Damage Taken when under 20% Health. || Campaign+ || 8.06-30.56% || 10.83-33.33% || 13.61-36.11 || 16.39-38.89% || 19.17-41.67% || 21.94-44.44% || 24.72-47.22% || N/A&lt;br /&gt;
|-&lt;br /&gt;
| LINGERING HELLFIRE([[Abyss Lord]]) || +x Fire Damage for y seconds when hit by [[Skeletal Ramster]]. || Campaign+ (As: [[Abyss Lord]],[[Barbarian]],[[Gun Witch]]) || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A&lt;br /&gt;
|-&lt;br /&gt;
| MELEE-BOOM SERVO || Melee enemies explode when killed dealing around X area damage, depending on enemy type. || Chaos 3+ || 108,108-369,370 || 198,198-459,460 || 288,288-549,550 || 378,379-639,640 || 468,469-729,730 || 558,559-819,820 || 648,649-909,910 || 738,739-1,000,000 &lt;br /&gt;
|-&lt;br /&gt;
| MINIBOSS-BOOM SERVO || Minibosses explode when killed dealing around X area damage, depending on enemy type. || Chaos 5+ || 108,108-369,370 || 198,198-459,460 || 288,288-549,550 || 378,379-639,640 || 468,469-729,730 || 558,559-819,820 || 648,649-909,910 || 738,739-1,000,000 &lt;br /&gt;
|-&lt;br /&gt;
| PIERCER SERVO || Defense projectiles pierce shields and do x% of their damage. || Chaos 3+ || 10.5-65% || 15.5-70% || 20.5-75% || 35.5-80% || 30.5-85% || 35.5-90% || 40.5-95% || 45.5-100%&lt;br /&gt;
|-&lt;br /&gt;
| PLANTERA'S BLESSING([[Dryad]]) || +x Poison Damage for y seconds when hit by [[Harpy's Perch]]. || Campaign+ (As: [[Dryad]],[[Barbarian]],[[Gun Witch]]) || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A&lt;br /&gt;
|-&lt;br /&gt;
| POWER SERVO || +x Defense Power. || Campaign+ || 660-2,255 || 1,210-2,805 || 1,760-3,355 || 2,310-3,905 || 2,860-4,455 || 3,410-4,004 || 3,960-5,555 || N/A &lt;br /&gt;
|-&lt;br /&gt;
| PROACTIVE TRAPS([[Huntress]]) || +x Defense Power per detonation of [[Explosive Trap]]. Up to 100 times. || Campaign+ (As: [[Huntress]],[[Barbarian]],[[Gun Witch]]) || 24-82 || 44-102 || 64-122 || 84-142 || 104-162 || 124-182 || 144-202 || N/A &lt;br /&gt;
|-&lt;br /&gt;
| PROTECTIVE DOWNGRADE SERVO || Instead of being destroyed, the defense will decrease one upgrade level at x% Health. Once per Combat Phase. || Chaos 1+ || 21-65% || 26-70% || 31-75% || 36-80% || 41-85% || 46-90% || 51-95% || N/A&lt;br /&gt;
|-&lt;br /&gt;
| RANGE-BOOM SERVO || Ranged enemies explode when killed dealing around X area damage, depending on enemy type. || Chaos 4+ || 108,108-369,370 || 198,198-459,460 || 288,288-549,550 || 378,379-639,640 || 468,469-729,730 || 558,559-819,820 || 648,649-909,910 || 738,739-1,000,000 &lt;br /&gt;
|-&lt;br /&gt;
| REFUND SERVO || Defense drops x% of its mana value when destroyed. || Chaos 3+ || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A&lt;br /&gt;
|-&lt;br /&gt;
| SHATTERQUAKE([[Apprentice]]) || +x Area Earth damage for y seconds when hit by [[Earthshatter Tower]]. || Campaign+ (As: [[Apprentice]],[[Barbarian]],[[Gun Witch]]) || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A&lt;br /&gt;
|-&lt;br /&gt;
| SHOCKING REVELATION([[Series EV2]])) || +x Storm Damage and y% chance to stun enemies for 1 seconds when hit by [[Weapon Manufacturer]]. || Campaign+ (As:[[Series EV2]],[[Barbarian]],[[Gun witch]]) || 6,540-44,145, y-y% || 11,990-49,595, y-y% || 17,440-55,045, y-y% || 22,890-60,495, y-y% || 28,340-65,945, y-y% || 33,790-71,395, y-y% || 39,240-76,845, y-33.33% || 44,690-82,295, y-35%&lt;br /&gt;
|-&lt;br /&gt;
| SKELE-BOOM SERVO || Skeletons explode when killed dealing around X area damage, depending on enemy type. || Chaos 1+ || 216,216-738,739 || 397,397-918.919 || 576,577-1,009,100 || 756.757-1,279,280 || 926.937-1,459,460 || 1,117,118-1,639,640 || 1,297,298-1,819,821 || 1,477,478-2,000,001 &lt;br /&gt;
|-&lt;br /&gt;
| STORM SERVO || Attunes a non-elemental Tower to Storm and increases Defense Power by x. || Campaign+ || 420-1,435 || 770-1,785 || 1,120-2,135 || 1,470-2,485 || 1,820-2,835 || 2,170-3,185 || 2,520-3,535 || 2,870-3,885 &lt;br /&gt;
|-&lt;br /&gt;
| SUPPORT-BOOM SERVO || Support enemies explode when killed dealing around X area damage, depending on enemy type. || Chaos 2+ || 216,216-738,739 || 397,397-918.919 || 576,577-1,009,100 || 756.757-1,279,280 || 926.937-1,459,460 || 1,117,118-1,639,640 || 1,297,298-1,819,821 || 1,477,478-2,000,001 &lt;br /&gt;
|-&lt;br /&gt;
| TENACITY SERVO || -x% Duration of Negative Status Effects. || Chaos 2+ || 10.5-65% || 15.5-70% || 20.5-75% || 35.5-80% || 30.5-85% || 35.5-90% || 40.5-95% || 45.5-100%&lt;br /&gt;
|-&lt;br /&gt;
| UNIQUE CD SERVO || +x% Defense Critical Damage if only one is built. || N/A || N/A || N/A || N/A || N/A || N/A || N/A || 25.78-37.78 || N/A &lt;br /&gt;
|-&lt;br /&gt;
| UNIQUE CRITICAL SERVO || +x% Defense Critical Chance if only one is built. || N/A || N/A || N/A || N/A || N/A || N/A || N/A || 16.93-28.44 || N/A &lt;br /&gt;
|-&lt;br /&gt;
| UNIQUE POWER SERVO || +x Defense Power if only one is built. || N/A || 2,160-7,560 || 3,960-9,360 || 5,760-11,160 || 7,560-12,960 || 9,360-14,760 || 11,160-16,560 || 12,960-18,360 || N/A &lt;br /&gt;
|-&lt;br /&gt;
| VENOMOUS VIPER([[Mystic]]) || +x Poison damage over y seconds when hit by [[Sand Viper]]. || Campaign+ (As:[[Mystic]],[[Barbarian]],[[Gun Witch]]) || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| WATER SERVO || Attunes a non-elemental Tower to Water, drenching targets for 9[seconds] and increases Defense Power by x. || Campaign+ || 420-1,435 || 770-1,785 || 1,120-2,135 || 1,470-2,485 || 1,820-2,835 || 2,170-3,185 || 2,520-3,535 || 2,870-3,885 &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Weapon Mods=&lt;br /&gt;
Mods for the Weapon Slot Type, which have the Chip suffix. Elemental Mods and Boom Mods can not be stacked on a single item. Multiple sources of Anti-Mods stack Multiplicative(As long as the [[Enemies]] meets the Enemy Types).&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Effect !! M.O.D.S. Location !! Chaos 1 !! Chaos 2 !! Chaos 3 !! Chaos 4 !! Chaos 5 !! Chaos 6 !! Chaps 7 !! Chaos 8 &lt;br /&gt;
|-&lt;br /&gt;
| AERIAL STRIKE CHIP ([[Adept]]) || +x% [[Arc Lightning]] Damage to Knocked Up enemies. || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| BOARSPLOSION CHIP || Warboars explode when killed dealing around X area damage, depending on enemy type. || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| BUFFER CHIP ([[Series EV2]]) || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| CHAOS CHIP || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| CHAOSPLOSION CHIP || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| CONTROLLER CHIP || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| CRIT DAMAGE CHIP || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| CRITICAL CHIP || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| EARTH  CHIP || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| EARTHEN POWER CHIP ([[Lavamancer]]) || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| ECHOING COMMAND CHIP ([[Abyss Lord]]) || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| EXPLODING LASHES CHIP ([[Mystic]]) || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| EXPLODING VOLLEY CHIP ([[Adept]],[[Apprentice]]) || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| FIRE CHIP || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| FOCUSED AP CHIP || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| FOCUSED POWER CHIP || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| FROSTSPLOSION CHIP || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| FROSTY SHARD CHIP ([[Gun Witch]]) || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| FROZEN PATH || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| GOBLIN CHIP || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| GOBSPLOSION CHIP || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| LAST STAND CHIP || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| LIFEBURN CD CHIP || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| LIFEBURN CRITICAL CHIP || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| MANA COMMAND  CHIP ([[Abyss Lord]]) || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| MANA GAIN CHIP || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| MANA GROWTH CHIP || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| MARKNADO CHIP ([[Adept]],[[Apprentice]]) || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| MELEE CHIP || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| MELEESPLOSION CHIP || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| MELTDOWN CHIP ([[Series EV2]]) || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| MINIBOSS CHIP || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| MINIBOSSPLOSION CHIP || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| OIL CHIP || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| ORC CHIP || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| ORCSPLOSION CHIP || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| PIERCER CHIP || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| PIERCING ICE CHIP ([[Gun Witch]]) || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| PRICKLY SHIELD CHIP ([[Squire]]) || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| RANGED CHIP || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| RANGESPLOSION CHIP || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| SEARING FLAMES CHIP ([[Huntress]]) || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| SEISMIC LAUNCH CHIP ([[Squire]]) || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| SHROOMITE CHIP ([[Dryad]]) || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| SKELETON CHIP || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| SKELSPLOSION CHIP || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| SNAKE ZEALOT CHIP ([[Mystic]]) || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| STANCE DANCER CHIP ([[Barbarian]]) || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| STOMP STRIKE CHIP ([[Initiate]]) || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| STORM CHIP || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| SUPPORT  CHIP || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| SUPPSPLOSION CHIP || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| THUNDERING STOMP CHIP ([[Initiate]]) || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| TIDAL WAVE CHIP ([[Monk]]) || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| TOE ROASTER CHIP ([[Lavamancer]]) || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| TORCH BEARER || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| WARBOAR CHIP || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| WATER CHIP || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Weapon Mods (Fixed)===&lt;br /&gt;
Weapons with Mods that can't be removed or replaced. Some are sold by the [[Wayfarer]] for 500 [[Defender Medals]].  &lt;br /&gt;
The other type of fixed mods belong to the drakenfrost maps which have a frost mod on the weapon.the weapon that have this mod changes each week.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| FROST CHIP || found on drakonfrost maps || +X frost damage ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Hero !! Effect&lt;br /&gt;
|-&lt;br /&gt;
| aerial bane || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| betsy's wrath || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| bling king bow || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| bone glove || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| celebration  || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| demon scythe || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| flying dragon || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| haunted halberd || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| lunar portal || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| megashark || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| meowmere || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| molten tome || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| north pole || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| shadowflame || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| sky dragon's fury || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| glaive of the storms || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| tsunami chlorophyte || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| tsunami jester || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
|captains fury || barbarian || increases barbarian's hero damage by +X and increases hero damage in and AOE around the barbarian by +y&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Evilstrike</name></author>	</entry>

	<entry>
		<id>https://wiki.dungeondefenders2.com/index.php?title=Mods&amp;diff=9994</id>
		<title>Mods</title>
		<link rel="alternate" type="text/html" href="https://wiki.dungeondefenders2.com/index.php?title=Mods&amp;diff=9994"/>
				<updated>2018-12-27T01:47:03Z</updated>
		
		<summary type="html">&lt;p&gt;Evilstrike: /* Weapon Mods */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;M.O.D.S (Magical Offensive/Defensive Subroutines), or simply &amp;quot;Mods&amp;quot;, are passives on most equipment that can be moved to the same Slot Type, eg. Helmet to Helmet, Weapon to any Weapon, but not Helmet to Boots. Mods can be found throughout the game, with more available in higher difficulties.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Armor Mods=&lt;br /&gt;
Mods for the 4 Gear Slots(Helmet, Chest, Gloves, and Boots), which have the Chip suffix. Their effects are additive between each Slot.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; &lt;br /&gt;
|-&lt;br /&gt;
! Name !! Effect !! M.O.D.S. Location !! Chaos 1 !! Chaos 2 !! Chaos 3 !! Chaos 4 !! Chaos 5 !! Chaos 6 !! Chaos 7 !! Chaos 8&lt;br /&gt;
|-&lt;br /&gt;
| ABILITY BUFF CHIP || +x Ability Power while buffed. || N/A || C1 || C2 || C3 || C4 || C5 || C6 || 5,040-7,070 || C8&lt;br /&gt;
|-&lt;br /&gt;
| ABILITY CHIP || +x Ability Power || Campaign+ || C1 || C2 || C3 || C4 || C5 || C6 || 2,520-3,535 || C8&lt;br /&gt;
|-&lt;br /&gt;
| DAMAGE BUFF CHIP || +x Hero Damage while buffed. || N/A || C1 || C2 || C3 || C4 || C5 || C6 || 5,040-7,070 || C8 &lt;br /&gt;
|-&lt;br /&gt;
| EXPLOIT WEAKNESS CHIP || +x% Damage to Weak Points. || N/A || C1 || C2 || C3 || C4 || C5 || C6 || 40.5-70% || C8&lt;br /&gt;
|-&lt;br /&gt;
| HEALTHY AP CHIP || +x Ability Power when at 90%+ Health. || N/A || C1 || C2 || C3 || C4 || C5 || C6 || 5,040-7,070 || C8&lt;br /&gt;
|-&lt;br /&gt;
| HEALTHY POWER CHIP || +x Hero Damage when at 90%+ Health. || N/A || C1 || C2 || C3 || C4 || C5 || C6 || 5,040-7,070 || C8&lt;br /&gt;
|-&lt;br /&gt;
| HEAVY CHIP || +x Damage with Heavy Weapons. || Campaign+ || C1 || C2 || C3 || C4 || C5 || C6 || 3,960-5,555 || C8&lt;br /&gt;
|-&lt;br /&gt;
| LIFEBURN ARMOR CHIP || +x Hero Armor when under 20% Health. || N/A || C1 || C2 || C3 || C4 || C5 || C6 || 2,160-3,030 || C8&lt;br /&gt;
|-&lt;br /&gt;
| LIGHT CHIP || +x Damage with Light Weapons. || Campaign+ || C1 || C2 || C3 || C4 || C5 || C6 || 3,960-5,555 || C8&lt;br /&gt;
|-&lt;br /&gt;
| MANABURN AP CHIP || Gain up to x Ability Power based on the amount of missing Ability Resource. || N/A || C1 || C2 || C3 || C4 || C5 || C6 || 5,040-7,070 || C8&lt;br /&gt;
|-&lt;br /&gt;
| MANABURN DAMAGE CHIP || Gain up to x Hero Damage based on the amount of missing Ability Resource.  || N/A || C1 || C2 || C3 || C4 || C5 || C6 || 5,040-7,070 || C8&lt;br /&gt;
|-&lt;br /&gt;
| MEDIUM CHIP || +x Damage with Medium Weapons. || Campaign+ || C1 || C2 || C3 || C4 || C5 || C6 || 3,960-5,555 || C8&lt;br /&gt;
|-&lt;br /&gt;
|  NORMAL AP CHIP  || +x Ability Power each time you do not Critical Hit. Resets on Crit. || N/A || C1 || C2 || C3 || C4 || C5 || C6 || 720-1.400 || C8&lt;br /&gt;
|-&lt;br /&gt;
| NORMAL DAMAGE CHIP || +x Hero Damage each time you do not Critical Hit. Resets on Crit. || N/A || C1 || C2 || C3 || C4 || C5 || C6 || 720-1.400 || C8&lt;br /&gt;
|-&lt;br /&gt;
| POWER CHIP || +x Hero Damage || Campaign+ || C1 || C2 || C3 || C4 || C5 || C6 || 2,520-3,535 || C8&lt;br /&gt;
|-&lt;br /&gt;
| QUINTUPLE CHIP || +x damage to Quintuple Projectile Weapons || Campaign+ || C1 || C2 || C3 || C4 || C5 || C6 || 3,960-5,555 || C8&lt;br /&gt;
|-&lt;br /&gt;
| ROBUST CHIP || +x Hero Health. || Campaign+ || C1 || C2 || C3 || C4 || C5 || C6 || 2,520-2,535 || C8&lt;br /&gt;
|-&lt;br /&gt;
| SINGLE CHIP || +x damage to Single Projectile Weapons. || Campaign+ || C1 || C2 || C3 || C4 || C5 || C6 || 3,960-5,555 || C8&lt;br /&gt;
|-&lt;br /&gt;
| STEEL SKIN CHIP || +x Armor when Attacking. || N/A || C1 || C2 || C3 || C4 || C5 || C6 || 2,160-3,030 || C8&lt;br /&gt;
|-&lt;br /&gt;
| SWAP AP CHIP || +x Ability Power for y seconds after swaping in. || N/A || C1 || C2 || C3 || C4 || C5 || C6 || 5,040-7,070 || C8&lt;br /&gt;
|-&lt;br /&gt;
| SWAP DAMAGE CHIP || +x Hero damage for y seconds after swaping in. || N/A || C1 || C2 || C3 || C4 || C5 || C6 || 5,040-7,070 || C8&lt;br /&gt;
|-&lt;br /&gt;
| TENACITY CHIP || -x% duration of negative status effects. || N/A || C1 || C2 || C3 || C4 || C5 || C6 || 11.93-23.44% || C8&lt;br /&gt;
|-&lt;br /&gt;
| TRIPLE CHIP || +x damage to Triple Projectile Weapons || Campaign+ || C1 || C2 || C3 || C4 || C5 || C6 || 3,960-5,555 || C8&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Relic Mods=&lt;br /&gt;
Mods for defenses only. Most can be identified by the Servo suffix. Elemental Mods and Boom Mods can not be stacked on a single item. Multiple sources of Anti-Mods stack Multiplicative(As long as the [[Enemies]] meet each Enemy Types). &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Effect !! M.O.D.S. Location !! Chaos 1 !! Chaos 2 !! Chaos 3 !! Chaos 4 !! Chaos 5 !! Chaos 6 !! Chaos 7 !! Chaos 8&lt;br /&gt;
|-&lt;br /&gt;
| ACCUMULATOR SERVO || Deal Area Damage equal to x% damage taken in the past 10 seconds. || Chaos 1+ || 103 - 325% || 128 - 350% || 153 - 375% || 178 - 400% || 203 - 425% || 228 - 450% || 253-475% || 278-500% &lt;br /&gt;
|-&lt;br /&gt;
| ANTI-CHAOS SERVO || +x% Damage to Chaos Enemies. || Chaos 6+ || 9.06 - 32.78% || 12.94 - 36.67% || 16.83 - 40.56% || 20.72 - 44.44% || 24.61 - 48.33% || 28.5-52.22% || 32.39-56.11% || 36.28-60.00%&lt;br /&gt;
|-&lt;br /&gt;
| ANTI-FROST SERVO || +x% Damage to Frosty Enemies. || Chaos 7 || 9.06 - 32.78% || 12.94 - 36.67% || 16.83 - 40.56% || 20.72 - 44.44% || 24.61 - 48.33% || 28.5-52.22% || 32.39-56.11% || 36.28-60.00%&lt;br /&gt;
|-&lt;br /&gt;
| ANTI-GOBU SERVO || +x% Damage to Goblins. || Campaign+ || 9.06 - 32.78% || 12.94 - 36.67% || 16.83 - 40.56% || 20.72 - 44.44% || 24.61 - 48.33% || 28.5-52.22% || 32.39-56.11% || 36.28-60.00%&lt;br /&gt;
|-&lt;br /&gt;
| ANTI-MELEE SERVO || +x% Damage to Melee Enemies. || Chaos 3+ || 9.26-32.89% || 13.13-36.76% || 17.01-40.63% || 20.88-44.51% || 24.75-48.38% || 28.63-52.25% || 32.5-56.13% || 36.37-60.00%&lt;br /&gt;
|-&lt;br /&gt;
| ANTI-MINIBOSS SERVO || +x% Damage to Minibosses. || Chaos 5+ || 9.06 - 32.78% || 12.94 - 36.67% || 16.83 - 40.56% || 20.72 - 44.44% || 24.61 - 48.33% || 28.5-52.22% || 32.39-56.11% || 36.28-60.00%&lt;br /&gt;
|-&lt;br /&gt;
| ANTI-ORC SERVO || +x% Damage to Orc Enemies. || Campaign+ || 9.06 - 32.78% || 12.94 - 36.67% || 16.83 - 40.56% || 20.72 - 44.44% || 24.61 - 48.33% || 28.5-52.22% || 32.39-56.11% || 36.28-60.00%&lt;br /&gt;
|-&lt;br /&gt;
| ANTI-RANGED SERVO || +x% Damage to Ranged Enemies. || Chaos 4+ || 9.06 - 32.78% || 12.94 - 36.67% || 16.83 - 40.56% || 20.72 - 44.44% || 24.61 - 48.33% || 28.5-52.22% || 32.39-56.11% || 36.28-60.00%&lt;br /&gt;
|-&lt;br /&gt;
| ANTI-SKELETON SERVO || +x% Damage to Skeleton Enemies. || Chaos 1+ || 9.06 - 32.78% || 12.94 - 36.67% || 16.83 - 40.56% || 20.72 - 44.44% || 24.61 - 48.33% || 28.5-52.22% || 32.39-56.11% || 36.28-60.00%&lt;br /&gt;
|-&lt;br /&gt;
| ANTI-SUPPORT SERVO || +x% Damage to Support Enemies. || Chaos 2+ || 9.06 - 32.78% || 12.94 - 36.67% || 16.83 - 40.56% || 20.72 - 44.44% || 24.61 - 48.33% || 28.5-52.22% || 32.39-56.11% || 36.28-60.00%&lt;br /&gt;
|-&lt;br /&gt;
| ANTI-WARBOAR SERVO || +x% Damage to Warboars. || Chaos 1+ || 9.06 - 32.78% || 12.94 - 36.67% || 16.83 - 40.56% || 20.72 - 44.44% || 24.61 - 48.33% || 28.5-52.22% || 32.39-56.11% || 36.28-60.00%&lt;br /&gt;
|-&lt;br /&gt;
| BALLISTA BITE([[Squire]]) || +x Poison damage over y seconds when hit by [[Ballista]]. || Campaign+ (As: [[Squire]],[[Barbarian]],[[Gun Witch]]) || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| BOAR-BOOM SERVO || Warboars explode when killed dealing around X area damage, depending on enemy type. || Chaos 1+ || 216,216-738,739 || 397,397-918.919 || 576,577-1,009,100 || 756.757-1,279,280 || 926.937-1,459,460 || 1,117,118-1,639,640 || 1,297,298-1,819,821 || 1,477,478-2,000,001 &lt;br /&gt;
|-&lt;br /&gt;
| CHAOS-BOOM SERVO || Chaos enemies explode when killed dealing around X area damage, depending on enemy type. || Chaos 6+ || 108,108-369,370 || 198,198-459,460 || 288,288-549,550 || 378,379-639,640 || 468,469-729,730 || 558,559-819,820 || 648,649-909,910 || 738,739-1,000,000 &lt;br /&gt;
|-&lt;br /&gt;
| CONTROLLER SERVO || +x% Damage to Crowd Controlled Enemies. || N/A || 9.11-27.78% || 13-31.67% || 16.89-35.56% || 20.78-39.44% || 24.67-43.33% || 28.56-47.22% || 32.44-51.11% || 36.32-55% &lt;br /&gt;
|-&lt;br /&gt;
| CRIT DAMAGE SERVO || +x% Critical Damage. || Chaos 5+ || 7.44-19.44 || 9,67-21.67% || 11.89-23.89% || 14.11-26.11% || 16.33-28.33% || 18.56-30.56% || 20.78-32.78% || 23-35% &lt;br /&gt;
|-&lt;br /&gt;
| CRITICAL SERVO || +x Defense Critical Chance. || Chaos 5+ || 2.7-14.16% || 4.25-15.71% || 5.8-17.26% || 7.35-18.81% || 8.9-20.35% || 10.45-21.9% || 11.99-23.45% || N/A &lt;br /&gt;
|-&lt;br /&gt;
| DAMAGE BUFF SERVO || +x Defense Power while buffed. || Chaos 7 || 840-2,870 || 1,540-3,570 || 2,240-4,270 || 2,940-4,970 || 3,640-5,670 || 4,340-6,370 || 5,040-7,070 || 5,740-7.770 &lt;br /&gt;
|-&lt;br /&gt;
| DEFENSE RANGE SERVO || +x% Defense Attack Range. || Chaos 6+ || 6.83-18.33% || 8.5-20% || 10.17-21.67% || 11.83-23.33% || 13.5-25% || 15.17-26.67%  || 16.83-28.33 || 18.5-30% &lt;br /&gt;
|-&lt;br /&gt;
| DEFENSE RATE SERVO || +x% Defense Attack Rate. || Chaos 4+ || 8.06-20.56% || 10.83-23.33% || 13.61-26.11% || 16.39-28.89% || 19.17-31.67% || 21.94-34.44% || 24.72-37.22 || 27.5-40%&lt;br /&gt;
|-&lt;br /&gt;
| DIVERSE CD SERVO || +x% Defense Critical Damage for each unique Defense nearby. || Chaos 3+ || 2.1-8% || 3.1-9% || 4.1-10% || 5.1-11% || 6.1-12% || 7.1-13% || 8.1-14% || N/A&lt;br /&gt;
|-&lt;br /&gt;
| DIVERSE CRITICAL SERVO || +x% Defense Critical Chance for each unique Defense nearby. || Chaos 3+ || 1.47-6.89% || 1.91-7.33% || 2.36-7.78% || 2.8-8.22% || 3.24-8.67% || 3.69-9.11% || 4.13-9.56% || N/A &lt;br /&gt;
|-&lt;br /&gt;
| DIVERSE POWER SERVO || +x Defense Power for each unique Defense nearby. || Chaos 3+ || 456-1,558 || 836-1,938 || 1,216-2,318 || 1,596-2,698 || 1,976-3,078 || 2,356-3,458 || 2,736-3,838 || N/A &lt;br /&gt;
|-&lt;br /&gt;
| DRAIN AURA([[Monk]]) || [[Boost Aura]] damages enemies for x. || Campaign+ (as: [[Monk]],[[Barbarian]],[[Gun Witch]]) || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A&lt;br /&gt;
|-&lt;br /&gt;
| EARTH SERVO || Attunes a non-elemental Tower to Earth and increases Defense Power by x. || Campaign+ || 420-1,435 || 770-1,785 || 1,120-2,135 || 1,470-2,485 || 1,820-2,835 || 2,170-3,185 || 2,520-3,535 || 2,870-3,885 &lt;br /&gt;
|-&lt;br /&gt;
| EMBERMOUNT FLAMES([[Lavamancer]]) || +x second ignite duration when hit by [[Fissure of Embermount]]. || Campaign+ (As: [[Lavamancer]],[[Barbarian]],[[Gun Witch]]) || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A&lt;br /&gt;
|-&lt;br /&gt;
| FIRE SERVO || Attunes a non-elemental Tower to Fire and increases Defense Power by x. || Campaign+ || 420-1,435 || 770-1,785 || 1,120-2,135 || 1,470-2,485 || 1,820-2,835 || 2,170-3,185 || 2,520-3,535 || 2,870-3,885 &lt;br /&gt;
|-&lt;br /&gt;
| FORTITUDE SERVO || +x Defense Health. || Campaign+ || 660-2,255 || 1,210-2,805 || 1,760-3,355 || 2,310-3,905 || 2,860-4,455 || 3,410-5,005 || 3,960-5,555 || N/A&lt;br /&gt;
|-&lt;br /&gt;
| FROSTY-BOOM SERVO || Frost enemies explode when killed dealing around X area damage, depending on enemy type. || Chaos 7 || 216,216-738,739 || 397,397-918.919 || 576,577-1,009,100 || 756.757-1,279,280 || 926.937-1,459,460 || 1,117,118-1,639,640 || 1,297,298-1,819,821 || 1,477,478-2,000,001 &lt;br /&gt;
|-&lt;br /&gt;
| GOBU-BOOM SERVO || Goblins explode when killed dealing around X area damage, depending on enemy type. || Campaign+ || 216,216-738,739 || 397,397-918.919 || 576,577-1,009,100 || 756.757-1,279,280 || 926.937-1,459,460 || 1,117,118-1,639,640 || 1,297,298-1,819,821 || 1,477,478-2,000,001 &lt;br /&gt;
|-&lt;br /&gt;
| HARDENED SERVO || -x% Damage Taken when under 20% Health. || Campaign+ || 8.06-30.56% || 10.83-33.33% || 13.61-36.11 || 16.39-38.89% || 19.17-41.67% || 21.94-44.44% || 24.72-47.22% || N/A&lt;br /&gt;
|-&lt;br /&gt;
| LINGERING HELLFIRE([[Abyss Lord]]) || +x Fire Damage for y seconds when hit by [[Skeletal Ramster]]. || Campaign+ (As: [[Abyss Lord]],[[Barbarian]],[[Gun Witch]]) || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A&lt;br /&gt;
|-&lt;br /&gt;
| MELEE-BOOM SERVO || Melee enemies explode when killed dealing around X area damage, depending on enemy type. || Chaos 3+ || 108,108-369,370 || 198,198-459,460 || 288,288-549,550 || 378,379-639,640 || 468,469-729,730 || 558,559-819,820 || 648,649-909,910 || 738,739-1,000,000 &lt;br /&gt;
|-&lt;br /&gt;
| MINIBOSS-BOOM SERVO || Minibosses explode when killed dealing around X area damage, depending on enemy type. || Chaos 5+ || 108,108-369,370 || 198,198-459,460 || 288,288-549,550 || 378,379-639,640 || 468,469-729,730 || 558,559-819,820 || 648,649-909,910 || 738,739-1,000,000 &lt;br /&gt;
|-&lt;br /&gt;
| PIERCER SERVO || Defense projectiles pierce shields and do x% of their damage. || Chaos 3+ || 10.5-65% || 15.5-70% || 20.5-75% || 35.5-80% || 30.5-85% || 35.5-90% || 40.5-95% || 45.5-100%&lt;br /&gt;
|-&lt;br /&gt;
| PLANTERA'S BLESSING([[Dryad]]) || +x Poison Damage for y seconds when hit by [[Harpy's Perch]]. || Campaign+ (As: [[Dryad]],[[Barbarian]],[[Gun Witch]]) || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A&lt;br /&gt;
|-&lt;br /&gt;
| POWER SERVO || +x Defense Power. || Campaign+ || 660-2,255 || 1,210-2,805 || 1,760-3,355 || 2,310-3,905 || 2,860-4,455 || 3,410-4,004 || 3,960-5,555 || N/A &lt;br /&gt;
|-&lt;br /&gt;
| PROACTIVE TRAPS([[Huntress]]) || +x Defense Power per detonation of [[Explosive Trap]]. Up to 100 times. || Campaign+ (As: [[Huntress]],[[Barbarian]],[[Gun Witch]]) || 24-82 || 44-102 || 64-122 || 84-142 || 104-162 || 124-182 || 144-202 || N/A &lt;br /&gt;
|-&lt;br /&gt;
| PROTECTIVE DOWNGRADE SERVO || Instead of being destroyed, the defense will decrease one upgrade level at x% Health. Once per Combat Phase. || Chaos 1+ || 21-65% || 26-70% || 31-75% || 36-80% || 41-85% || 46-90% || 51-95% || N/A&lt;br /&gt;
|-&lt;br /&gt;
| RANGE-BOOM SERVO || Ranged enemies explode when killed dealing around X area damage, depending on enemy type. || Chaos 4+ || 108,108-369,370 || 198,198-459,460 || 288,288-549,550 || 378,379-639,640 || 468,469-729,730 || 558,559-819,820 || 648,649-909,910 || 738,739-1,000,000 &lt;br /&gt;
|-&lt;br /&gt;
| REFUND SERVO || Defense drops x% of its mana value when destroyed. || Chaos 3+ || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A&lt;br /&gt;
|-&lt;br /&gt;
| SHATTERQUAKE([[Apprentice]]) || +x Area Earth damage for y seconds when hit by [[Earthshatter Tower]]. || Campaign+ (As: [[Apprentice]],[[Barbarian]],[[Gun Witch]]) || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A&lt;br /&gt;
|-&lt;br /&gt;
| SHOCKING REVELATION([[Series EV2]])) || +x Storm Damage and y% chance to stun enemies for 1 seconds when hit by [[Weapon Manufacturer]]. || Campaign+ (As:[[Series EV2]],[[Barbarian]],[[Gun witch]]) || 6,540-44,145, y-y% || 11,990-49,595, y-y% || 17,440-55,045, y-y% || 22,890-60,495, y-y% || 28,340-65,945, y-y% || 33,790-71,395, y-y% || 39,240-76,845, y-33.33% || 44,690-82,295, y-35%&lt;br /&gt;
|-&lt;br /&gt;
| SKELE-BOOM SERVO || Skeletons explode when killed dealing around X area damage, depending on enemy type. || Chaos 1+ || 216,216-738,739 || 397,397-918.919 || 576,577-1,009,100 || 756.757-1,279,280 || 926.937-1,459,460 || 1,117,118-1,639,640 || 1,297,298-1,819,821 || 1,477,478-2,000,001 &lt;br /&gt;
|-&lt;br /&gt;
| STORM SERVO || Attunes a non-elemental Tower to Storm and increases Defense Power by x. || Campaign+ || 420-1,435 || 770-1,785 || 1,120-2,135 || 1,470-2,485 || 1,820-2,835 || 2,170-3,185 || 2,520-3,535 || 2,870-3,885 &lt;br /&gt;
|-&lt;br /&gt;
| SUPPORT-BOOM SERVO || Support enemies explode when killed dealing around X area damage, depending on enemy type. || Chaos 2+ || 216,216-738,739 || 397,397-918.919 || 576,577-1,009,100 || 756.757-1,279,280 || 926.937-1,459,460 || 1,117,118-1,639,640 || 1,297,298-1,819,821 || 1,477,478-2,000,001 &lt;br /&gt;
|-&lt;br /&gt;
| TENACITY SERVO || -x% Duration of Negative Status Effects. || Chaos 2+ || 10.5-65% || 15.5-70% || 20.5-75% || 35.5-80% || 30.5-85% || 35.5-90% || 40.5-95% || 45.5-100%&lt;br /&gt;
|-&lt;br /&gt;
| UNIQUE CD SERVO || +x% Defense Critical Damage if only one is built. || N/A || N/A || N/A || N/A || N/A || N/A || N/A || 25.78-37.78 || N/A &lt;br /&gt;
|-&lt;br /&gt;
| UNIQUE CRITICAL SERVO || +x% Defense Critical Chance if only one is built. || N/A || N/A || N/A || N/A || N/A || N/A || N/A || 16.93-28.44 || N/A &lt;br /&gt;
|-&lt;br /&gt;
| UNIQUE POWER SERVO || +x Defense Power if only one is built. || N/A || 2,160-7,560 || 3,960-9,360 || 5,760-11,160 || 7,560-12,960 || 9,360-14,760 || 11,160-16,560 || 12,960-18,360 || N/A &lt;br /&gt;
|-&lt;br /&gt;
| VENOMOUS VIPER([[Mystic]]) || +x Poison damage over y seconds when hit by [[Sand Viper]]. || Campaign+ (As:[[Mystic]],[[Barbarian]],[[Gun Witch]]) || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| WATER SERVO || Attunes a non-elemental Tower to Water, drenching targets for 9[seconds] and increases Defense Power by x. || Campaign+ || 420-1,435 || 770-1,785 || 1,120-2,135 || 1,470-2,485 || 1,820-2,835 || 2,170-3,185 || 2,520-3,535 || 2,870-3,885 &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Weapon Mods=&lt;br /&gt;
Mods for the Weapon Slot Type, which have the Chip suffix. Elemental Mods and Boom Mods can not be stacked on a single item. Multiple sources of Anti-Mods stack Multiplicative(As long as the [[Enemies]] meets the Enemy Types).&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Effect !! M.O.D.S. Location !! Chaos 1 !! Chaos 2 !! Chaos 3 !! Chaos 4 !! Chaos 5 !! Chaos 6 !! Chaps 7 !! Chaos 8 &lt;br /&gt;
|-&lt;br /&gt;
| AERIAL STRIKE CHIP ([[Adept]]) || +x% [[Arc Lightning]] Damage to Knocked Up enemies. || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| BOARSPLOSION CHIP || Warboars explode when killed dealing around X area damage, depending on enemy type. || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| BUFFER CHIP ([[Series EV2]]) || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| CHAOS CHIP || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| CHAOSPLOSION CHIP || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| CONTROLLER CHIP || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| CRIT DAMAGE CHIP || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| CRITICAL CHIP || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| EARTH  CHIP || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| EARTHEN POWER CHIP ([[Lavamancer]]) || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| ECHOING COMMAND CHIP ([[Abyss Lord]]) || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| EXPLODING LASHES CHIP ([[Mystic]]) || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| EXPLODING VOLLEY CHIP ([[Adept]],[[Apprentice]]) || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| FIRE CHIP || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| FOCUSED AP CHIP || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| FOCUSED POWER CHIP || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| FROSTSPLOSION CHIP || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| FROSTY SHARD CHIP ([[Gun Witch]]) || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| FROZEN PATH || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| GOBLIN CHIP || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| GOBSPLOSION CHIP || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| LAST STAND CHIP || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| LIFEBURN CD CHIP || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| LIFEBURN CRITICAL CHIP || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| MANA COMMAND  CHIP ([[Abyss Lord]]) || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| MANA GAIN CHIP || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| MANA GROWTH CHIP || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| MARKNADO CHIP ([[Adept]],[[Apprentice]]) || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| MELEE CHIP || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| MELEESPLOSION CHIP || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| MELTDOWN CHIP ([[Series EV2]]) || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| MINIBOSS CHIP || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| MINIBOSSPLOSION CHIP || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| OIL CHIP || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| ORC CHIP || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| ORCSPLOSION CHIP || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| PIERCER CHIP || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| PIERCING ICE CHIP ([[Gun Witch]]) || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| PRICKLY SHIELD CHIP ([[Squire]]) || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| RANGED CHIP || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| RANGESPLOSION CHIP || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| SEARING FLAMES CHIP ([[Huntress]]) || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| SEISMIC LAUNCH CHIP ([[Squire]]) || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| SHROOMITE CHIP ([[Dryad]]) || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| SKELETON CHIP || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| SKELSPLOSION CHIP || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| SNAKE ZEALOT CHIP ([[Mystic]]) || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| STANCE DANCER CHIP ([[Barbarian]]) || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| STOMP STRIKE CHIP ([[Initiate]]) || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| STORM CHIP || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| SUPPORT  CHIP || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| SUPPSPLOSION CHIP || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| THUNDERING STOMP CHIP ([[Initiate]]) || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| TIDAL WAVE CHIP ([[Monk]]) || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| TOE ROASTER CHIP ([[Lavamancer]]) || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| TORCH BEARER || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| WARBOAR CHIP || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| WATER CHIP || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Weapon Mods (Fixed)===&lt;br /&gt;
Weapons with Mods that can't be removed or replaced. Some are sold by the [[Wayfarer]] for 500 [[Defender Medals]].  &lt;br /&gt;
The other type of fixed mods belong to the drakenfrost maps which have a frost mod the weapon have this mod changes each week &lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| FROST CHIP || found on drakonfrost maps || +X frost damage ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Hero !! Effect&lt;br /&gt;
|-&lt;br /&gt;
| aerial bane || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| betsy's wrath || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| bling king bow || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| bone glove || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| celebration  || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| demon scythe || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| flying dragon || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| haunted halberd || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| lunar portal || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| megashark || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| meowmere || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| molten tome || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| north pole || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| shadowflame || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| sky dragon's fury || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| glaive of the storms || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| tsunami chlorophyte || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| tsunami jester || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
|captains fury || barbarian || increases barbarian's hero damage by +X and increases hero damage in and AOE around the barbarian by +y&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Evilstrike</name></author>	</entry>

	<entry>
		<id>https://wiki.dungeondefenders2.com/index.php?title=Mods&amp;diff=9993</id>
		<title>Mods</title>
		<link rel="alternate" type="text/html" href="https://wiki.dungeondefenders2.com/index.php?title=Mods&amp;diff=9993"/>
				<updated>2018-12-27T01:37:56Z</updated>
		
		<summary type="html">&lt;p&gt;Evilstrike: /* Weapon Mods (Fixed) */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;M.O.D.S (Magical Offensive/Defensive Subroutines), or simply &amp;quot;Mods&amp;quot;, are passives on most equipment that can be moved to the same Slot Type, eg. Helmet to Helmet, Weapon to any Weapon, but not Helmet to Boots. Mods can be found throughout the game, with more available in higher difficulties.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Armor Mods=&lt;br /&gt;
Mods for the 4 Gear Slots(Helmet, Chest, Gloves, and Boots), which have the Chip suffix. Their effects are additive between each Slot.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; &lt;br /&gt;
|-&lt;br /&gt;
! Name !! Effect !! M.O.D.S. Location !! Chaos 1 !! Chaos 2 !! Chaos 3 !! Chaos 4 !! Chaos 5 !! Chaos 6 !! Chaos 7 !! Chaos 8&lt;br /&gt;
|-&lt;br /&gt;
| ABILITY BUFF CHIP || +x Ability Power while buffed. || N/A || C1 || C2 || C3 || C4 || C5 || C6 || 5,040-7,070 || C8&lt;br /&gt;
|-&lt;br /&gt;
| ABILITY CHIP || +x Ability Power || Campaign+ || C1 || C2 || C3 || C4 || C5 || C6 || 2,520-3,535 || C8&lt;br /&gt;
|-&lt;br /&gt;
| DAMAGE BUFF CHIP || +x Hero Damage while buffed. || N/A || C1 || C2 || C3 || C4 || C5 || C6 || 5,040-7,070 || C8 &lt;br /&gt;
|-&lt;br /&gt;
| EXPLOIT WEAKNESS CHIP || +x% Damage to Weak Points. || N/A || C1 || C2 || C3 || C4 || C5 || C6 || 40.5-70% || C8&lt;br /&gt;
|-&lt;br /&gt;
| HEALTHY AP CHIP || +x Ability Power when at 90%+ Health. || N/A || C1 || C2 || C3 || C4 || C5 || C6 || 5,040-7,070 || C8&lt;br /&gt;
|-&lt;br /&gt;
| HEALTHY POWER CHIP || +x Hero Damage when at 90%+ Health. || N/A || C1 || C2 || C3 || C4 || C5 || C6 || 5,040-7,070 || C8&lt;br /&gt;
|-&lt;br /&gt;
| HEAVY CHIP || +x Damage with Heavy Weapons. || Campaign+ || C1 || C2 || C3 || C4 || C5 || C6 || 3,960-5,555 || C8&lt;br /&gt;
|-&lt;br /&gt;
| LIFEBURN ARMOR CHIP || +x Hero Armor when under 20% Health. || N/A || C1 || C2 || C3 || C4 || C5 || C6 || 2,160-3,030 || C8&lt;br /&gt;
|-&lt;br /&gt;
| LIGHT CHIP || +x Damage with Light Weapons. || Campaign+ || C1 || C2 || C3 || C4 || C5 || C6 || 3,960-5,555 || C8&lt;br /&gt;
|-&lt;br /&gt;
| MANABURN AP CHIP || Gain up to x Ability Power based on the amount of missing Ability Resource. || N/A || C1 || C2 || C3 || C4 || C5 || C6 || 5,040-7,070 || C8&lt;br /&gt;
|-&lt;br /&gt;
| MANABURN DAMAGE CHIP || Gain up to x Hero Damage based on the amount of missing Ability Resource.  || N/A || C1 || C2 || C3 || C4 || C5 || C6 || 5,040-7,070 || C8&lt;br /&gt;
|-&lt;br /&gt;
| MEDIUM CHIP || +x Damage with Medium Weapons. || Campaign+ || C1 || C2 || C3 || C4 || C5 || C6 || 3,960-5,555 || C8&lt;br /&gt;
|-&lt;br /&gt;
|  NORMAL AP CHIP  || +x Ability Power each time you do not Critical Hit. Resets on Crit. || N/A || C1 || C2 || C3 || C4 || C5 || C6 || 720-1.400 || C8&lt;br /&gt;
|-&lt;br /&gt;
| NORMAL DAMAGE CHIP || +x Hero Damage each time you do not Critical Hit. Resets on Crit. || N/A || C1 || C2 || C3 || C4 || C5 || C6 || 720-1.400 || C8&lt;br /&gt;
|-&lt;br /&gt;
| POWER CHIP || +x Hero Damage || Campaign+ || C1 || C2 || C3 || C4 || C5 || C6 || 2,520-3,535 || C8&lt;br /&gt;
|-&lt;br /&gt;
| QUINTUPLE CHIP || +x damage to Quintuple Projectile Weapons || Campaign+ || C1 || C2 || C3 || C4 || C5 || C6 || 3,960-5,555 || C8&lt;br /&gt;
|-&lt;br /&gt;
| ROBUST CHIP || +x Hero Health. || Campaign+ || C1 || C2 || C3 || C4 || C5 || C6 || 2,520-2,535 || C8&lt;br /&gt;
|-&lt;br /&gt;
| SINGLE CHIP || +x damage to Single Projectile Weapons. || Campaign+ || C1 || C2 || C3 || C4 || C5 || C6 || 3,960-5,555 || C8&lt;br /&gt;
|-&lt;br /&gt;
| STEEL SKIN CHIP || +x Armor when Attacking. || N/A || C1 || C2 || C3 || C4 || C5 || C6 || 2,160-3,030 || C8&lt;br /&gt;
|-&lt;br /&gt;
| SWAP AP CHIP || +x Ability Power for y seconds after swaping in. || N/A || C1 || C2 || C3 || C4 || C5 || C6 || 5,040-7,070 || C8&lt;br /&gt;
|-&lt;br /&gt;
| SWAP DAMAGE CHIP || +x Hero damage for y seconds after swaping in. || N/A || C1 || C2 || C3 || C4 || C5 || C6 || 5,040-7,070 || C8&lt;br /&gt;
|-&lt;br /&gt;
| TENACITY CHIP || -x% duration of negative status effects. || N/A || C1 || C2 || C3 || C4 || C5 || C6 || 11.93-23.44% || C8&lt;br /&gt;
|-&lt;br /&gt;
| TRIPLE CHIP || +x damage to Triple Projectile Weapons || Campaign+ || C1 || C2 || C3 || C4 || C5 || C6 || 3,960-5,555 || C8&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Relic Mods=&lt;br /&gt;
Mods for defenses only. Most can be identified by the Servo suffix. Elemental Mods and Boom Mods can not be stacked on a single item. Multiple sources of Anti-Mods stack Multiplicative(As long as the [[Enemies]] meet each Enemy Types). &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Effect !! M.O.D.S. Location !! Chaos 1 !! Chaos 2 !! Chaos 3 !! Chaos 4 !! Chaos 5 !! Chaos 6 !! Chaos 7 !! Chaos 8&lt;br /&gt;
|-&lt;br /&gt;
| ACCUMULATOR SERVO || Deal Area Damage equal to x% damage taken in the past 10 seconds. || Chaos 1+ || 103 - 325% || 128 - 350% || 153 - 375% || 178 - 400% || 203 - 425% || 228 - 450% || 253-475% || 278-500% &lt;br /&gt;
|-&lt;br /&gt;
| ANTI-CHAOS SERVO || +x% Damage to Chaos Enemies. || Chaos 6+ || 9.06 - 32.78% || 12.94 - 36.67% || 16.83 - 40.56% || 20.72 - 44.44% || 24.61 - 48.33% || 28.5-52.22% || 32.39-56.11% || 36.28-60.00%&lt;br /&gt;
|-&lt;br /&gt;
| ANTI-FROST SERVO || +x% Damage to Frosty Enemies. || Chaos 7 || 9.06 - 32.78% || 12.94 - 36.67% || 16.83 - 40.56% || 20.72 - 44.44% || 24.61 - 48.33% || 28.5-52.22% || 32.39-56.11% || 36.28-60.00%&lt;br /&gt;
|-&lt;br /&gt;
| ANTI-GOBU SERVO || +x% Damage to Goblins. || Campaign+ || 9.06 - 32.78% || 12.94 - 36.67% || 16.83 - 40.56% || 20.72 - 44.44% || 24.61 - 48.33% || 28.5-52.22% || 32.39-56.11% || 36.28-60.00%&lt;br /&gt;
|-&lt;br /&gt;
| ANTI-MELEE SERVO || +x% Damage to Melee Enemies. || Chaos 3+ || 9.26-32.89% || 13.13-36.76% || 17.01-40.63% || 20.88-44.51% || 24.75-48.38% || 28.63-52.25% || 32.5-56.13% || 36.37-60.00%&lt;br /&gt;
|-&lt;br /&gt;
| ANTI-MINIBOSS SERVO || +x% Damage to Minibosses. || Chaos 5+ || 9.06 - 32.78% || 12.94 - 36.67% || 16.83 - 40.56% || 20.72 - 44.44% || 24.61 - 48.33% || 28.5-52.22% || 32.39-56.11% || 36.28-60.00%&lt;br /&gt;
|-&lt;br /&gt;
| ANTI-ORC SERVO || +x% Damage to Orc Enemies. || Campaign+ || 9.06 - 32.78% || 12.94 - 36.67% || 16.83 - 40.56% || 20.72 - 44.44% || 24.61 - 48.33% || 28.5-52.22% || 32.39-56.11% || 36.28-60.00%&lt;br /&gt;
|-&lt;br /&gt;
| ANTI-RANGED SERVO || +x% Damage to Ranged Enemies. || Chaos 4+ || 9.06 - 32.78% || 12.94 - 36.67% || 16.83 - 40.56% || 20.72 - 44.44% || 24.61 - 48.33% || 28.5-52.22% || 32.39-56.11% || 36.28-60.00%&lt;br /&gt;
|-&lt;br /&gt;
| ANTI-SKELETON SERVO || +x% Damage to Skeleton Enemies. || Chaos 1+ || 9.06 - 32.78% || 12.94 - 36.67% || 16.83 - 40.56% || 20.72 - 44.44% || 24.61 - 48.33% || 28.5-52.22% || 32.39-56.11% || 36.28-60.00%&lt;br /&gt;
|-&lt;br /&gt;
| ANTI-SUPPORT SERVO || +x% Damage to Support Enemies. || Chaos 2+ || 9.06 - 32.78% || 12.94 - 36.67% || 16.83 - 40.56% || 20.72 - 44.44% || 24.61 - 48.33% || 28.5-52.22% || 32.39-56.11% || 36.28-60.00%&lt;br /&gt;
|-&lt;br /&gt;
| ANTI-WARBOAR SERVO || +x% Damage to Warboars. || Chaos 1+ || 9.06 - 32.78% || 12.94 - 36.67% || 16.83 - 40.56% || 20.72 - 44.44% || 24.61 - 48.33% || 28.5-52.22% || 32.39-56.11% || 36.28-60.00%&lt;br /&gt;
|-&lt;br /&gt;
| BALLISTA BITE([[Squire]]) || +x Poison damage over y seconds when hit by [[Ballista]]. || Campaign+ (As: [[Squire]],[[Barbarian]],[[Gun Witch]]) || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| BOAR-BOOM SERVO || Warboars explode when killed dealing around X area damage, depending on enemy type. || Chaos 1+ || 216,216-738,739 || 397,397-918.919 || 576,577-1,009,100 || 756.757-1,279,280 || 926.937-1,459,460 || 1,117,118-1,639,640 || 1,297,298-1,819,821 || 1,477,478-2,000,001 &lt;br /&gt;
|-&lt;br /&gt;
| CHAOS-BOOM SERVO || Chaos enemies explode when killed dealing around X area damage, depending on enemy type. || Chaos 6+ || 108,108-369,370 || 198,198-459,460 || 288,288-549,550 || 378,379-639,640 || 468,469-729,730 || 558,559-819,820 || 648,649-909,910 || 738,739-1,000,000 &lt;br /&gt;
|-&lt;br /&gt;
| CONTROLLER SERVO || +x% Damage to Crowd Controlled Enemies. || N/A || 9.11-27.78% || 13-31.67% || 16.89-35.56% || 20.78-39.44% || 24.67-43.33% || 28.56-47.22% || 32.44-51.11% || 36.32-55% &lt;br /&gt;
|-&lt;br /&gt;
| CRIT DAMAGE SERVO || +x% Critical Damage. || Chaos 5+ || 7.44-19.44 || 9,67-21.67% || 11.89-23.89% || 14.11-26.11% || 16.33-28.33% || 18.56-30.56% || 20.78-32.78% || 23-35% &lt;br /&gt;
|-&lt;br /&gt;
| CRITICAL SERVO || +x Defense Critical Chance. || Chaos 5+ || 2.7-14.16% || 4.25-15.71% || 5.8-17.26% || 7.35-18.81% || 8.9-20.35% || 10.45-21.9% || 11.99-23.45% || N/A &lt;br /&gt;
|-&lt;br /&gt;
| DAMAGE BUFF SERVO || +x Defense Power while buffed. || Chaos 7 || 840-2,870 || 1,540-3,570 || 2,240-4,270 || 2,940-4,970 || 3,640-5,670 || 4,340-6,370 || 5,040-7,070 || 5,740-7.770 &lt;br /&gt;
|-&lt;br /&gt;
| DEFENSE RANGE SERVO || +x% Defense Attack Range. || Chaos 6+ || 6.83-18.33% || 8.5-20% || 10.17-21.67% || 11.83-23.33% || 13.5-25% || 15.17-26.67%  || 16.83-28.33 || 18.5-30% &lt;br /&gt;
|-&lt;br /&gt;
| DEFENSE RATE SERVO || +x% Defense Attack Rate. || Chaos 4+ || 8.06-20.56% || 10.83-23.33% || 13.61-26.11% || 16.39-28.89% || 19.17-31.67% || 21.94-34.44% || 24.72-37.22 || 27.5-40%&lt;br /&gt;
|-&lt;br /&gt;
| DIVERSE CD SERVO || +x% Defense Critical Damage for each unique Defense nearby. || Chaos 3+ || 2.1-8% || 3.1-9% || 4.1-10% || 5.1-11% || 6.1-12% || 7.1-13% || 8.1-14% || N/A&lt;br /&gt;
|-&lt;br /&gt;
| DIVERSE CRITICAL SERVO || +x% Defense Critical Chance for each unique Defense nearby. || Chaos 3+ || 1.47-6.89% || 1.91-7.33% || 2.36-7.78% || 2.8-8.22% || 3.24-8.67% || 3.69-9.11% || 4.13-9.56% || N/A &lt;br /&gt;
|-&lt;br /&gt;
| DIVERSE POWER SERVO || +x Defense Power for each unique Defense nearby. || Chaos 3+ || 456-1,558 || 836-1,938 || 1,216-2,318 || 1,596-2,698 || 1,976-3,078 || 2,356-3,458 || 2,736-3,838 || N/A &lt;br /&gt;
|-&lt;br /&gt;
| DRAIN AURA([[Monk]]) || [[Boost Aura]] damages enemies for x. || Campaign+ (as: [[Monk]],[[Barbarian]],[[Gun Witch]]) || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A&lt;br /&gt;
|-&lt;br /&gt;
| EARTH SERVO || Attunes a non-elemental Tower to Earth and increases Defense Power by x. || Campaign+ || 420-1,435 || 770-1,785 || 1,120-2,135 || 1,470-2,485 || 1,820-2,835 || 2,170-3,185 || 2,520-3,535 || 2,870-3,885 &lt;br /&gt;
|-&lt;br /&gt;
| EMBERMOUNT FLAMES([[Lavamancer]]) || +x second ignite duration when hit by [[Fissure of Embermount]]. || Campaign+ (As: [[Lavamancer]],[[Barbarian]],[[Gun Witch]]) || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A&lt;br /&gt;
|-&lt;br /&gt;
| FIRE SERVO || Attunes a non-elemental Tower to Fire and increases Defense Power by x. || Campaign+ || 420-1,435 || 770-1,785 || 1,120-2,135 || 1,470-2,485 || 1,820-2,835 || 2,170-3,185 || 2,520-3,535 || 2,870-3,885 &lt;br /&gt;
|-&lt;br /&gt;
| FORTITUDE SERVO || +x Defense Health. || Campaign+ || 660-2,255 || 1,210-2,805 || 1,760-3,355 || 2,310-3,905 || 2,860-4,455 || 3,410-5,005 || 3,960-5,555 || N/A&lt;br /&gt;
|-&lt;br /&gt;
| FROSTY-BOOM SERVO || Frost enemies explode when killed dealing around X area damage, depending on enemy type. || Chaos 7 || 216,216-738,739 || 397,397-918.919 || 576,577-1,009,100 || 756.757-1,279,280 || 926.937-1,459,460 || 1,117,118-1,639,640 || 1,297,298-1,819,821 || 1,477,478-2,000,001 &lt;br /&gt;
|-&lt;br /&gt;
| GOBU-BOOM SERVO || Goblins explode when killed dealing around X area damage, depending on enemy type. || Campaign+ || 216,216-738,739 || 397,397-918.919 || 576,577-1,009,100 || 756.757-1,279,280 || 926.937-1,459,460 || 1,117,118-1,639,640 || 1,297,298-1,819,821 || 1,477,478-2,000,001 &lt;br /&gt;
|-&lt;br /&gt;
| HARDENED SERVO || -x% Damage Taken when under 20% Health. || Campaign+ || 8.06-30.56% || 10.83-33.33% || 13.61-36.11 || 16.39-38.89% || 19.17-41.67% || 21.94-44.44% || 24.72-47.22% || N/A&lt;br /&gt;
|-&lt;br /&gt;
| LINGERING HELLFIRE([[Abyss Lord]]) || +x Fire Damage for y seconds when hit by [[Skeletal Ramster]]. || Campaign+ (As: [[Abyss Lord]],[[Barbarian]],[[Gun Witch]]) || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A&lt;br /&gt;
|-&lt;br /&gt;
| MELEE-BOOM SERVO || Melee enemies explode when killed dealing around X area damage, depending on enemy type. || Chaos 3+ || 108,108-369,370 || 198,198-459,460 || 288,288-549,550 || 378,379-639,640 || 468,469-729,730 || 558,559-819,820 || 648,649-909,910 || 738,739-1,000,000 &lt;br /&gt;
|-&lt;br /&gt;
| MINIBOSS-BOOM SERVO || Minibosses explode when killed dealing around X area damage, depending on enemy type. || Chaos 5+ || 108,108-369,370 || 198,198-459,460 || 288,288-549,550 || 378,379-639,640 || 468,469-729,730 || 558,559-819,820 || 648,649-909,910 || 738,739-1,000,000 &lt;br /&gt;
|-&lt;br /&gt;
| PIERCER SERVO || Defense projectiles pierce shields and do x% of their damage. || Chaos 3+ || 10.5-65% || 15.5-70% || 20.5-75% || 35.5-80% || 30.5-85% || 35.5-90% || 40.5-95% || 45.5-100%&lt;br /&gt;
|-&lt;br /&gt;
| PLANTERA'S BLESSING([[Dryad]]) || +x Poison Damage for y seconds when hit by [[Harpy's Perch]]. || Campaign+ (As: [[Dryad]],[[Barbarian]],[[Gun Witch]]) || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A&lt;br /&gt;
|-&lt;br /&gt;
| POWER SERVO || +x Defense Power. || Campaign+ || 660-2,255 || 1,210-2,805 || 1,760-3,355 || 2,310-3,905 || 2,860-4,455 || 3,410-4,004 || 3,960-5,555 || N/A &lt;br /&gt;
|-&lt;br /&gt;
| PROACTIVE TRAPS([[Huntress]]) || +x Defense Power per detonation of [[Explosive Trap]]. Up to 100 times. || Campaign+ (As: [[Huntress]],[[Barbarian]],[[Gun Witch]]) || 24-82 || 44-102 || 64-122 || 84-142 || 104-162 || 124-182 || 144-202 || N/A &lt;br /&gt;
|-&lt;br /&gt;
| PROTECTIVE DOWNGRADE SERVO || Instead of being destroyed, the defense will decrease one upgrade level at x% Health. Once per Combat Phase. || Chaos 1+ || 21-65% || 26-70% || 31-75% || 36-80% || 41-85% || 46-90% || 51-95% || N/A&lt;br /&gt;
|-&lt;br /&gt;
| RANGE-BOOM SERVO || Ranged enemies explode when killed dealing around X area damage, depending on enemy type. || Chaos 4+ || 108,108-369,370 || 198,198-459,460 || 288,288-549,550 || 378,379-639,640 || 468,469-729,730 || 558,559-819,820 || 648,649-909,910 || 738,739-1,000,000 &lt;br /&gt;
|-&lt;br /&gt;
| REFUND SERVO || Defense drops x% of its mana value when destroyed. || Chaos 3+ || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A&lt;br /&gt;
|-&lt;br /&gt;
| SHATTERQUAKE([[Apprentice]]) || +x Area Earth damage for y seconds when hit by [[Earthshatter Tower]]. || Campaign+ (As: [[Apprentice]],[[Barbarian]],[[Gun Witch]]) || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A&lt;br /&gt;
|-&lt;br /&gt;
| SHOCKING REVELATION([[Series EV2]])) || +x Storm Damage and y% chance to stun enemies for 1 seconds when hit by [[Weapon Manufacturer]]. || Campaign+ (As:[[Series EV2]],[[Barbarian]],[[Gun witch]]) || 6,540-44,145, y-y% || 11,990-49,595, y-y% || 17,440-55,045, y-y% || 22,890-60,495, y-y% || 28,340-65,945, y-y% || 33,790-71,395, y-y% || 39,240-76,845, y-33.33% || 44,690-82,295, y-35%&lt;br /&gt;
|-&lt;br /&gt;
| SKELE-BOOM SERVO || Skeletons explode when killed dealing around X area damage, depending on enemy type. || Chaos 1+ || 216,216-738,739 || 397,397-918.919 || 576,577-1,009,100 || 756.757-1,279,280 || 926.937-1,459,460 || 1,117,118-1,639,640 || 1,297,298-1,819,821 || 1,477,478-2,000,001 &lt;br /&gt;
|-&lt;br /&gt;
| STORM SERVO || Attunes a non-elemental Tower to Storm and increases Defense Power by x. || Campaign+ || 420-1,435 || 770-1,785 || 1,120-2,135 || 1,470-2,485 || 1,820-2,835 || 2,170-3,185 || 2,520-3,535 || 2,870-3,885 &lt;br /&gt;
|-&lt;br /&gt;
| SUPPORT-BOOM SERVO || Support enemies explode when killed dealing around X area damage, depending on enemy type. || Chaos 2+ || 216,216-738,739 || 397,397-918.919 || 576,577-1,009,100 || 756.757-1,279,280 || 926.937-1,459,460 || 1,117,118-1,639,640 || 1,297,298-1,819,821 || 1,477,478-2,000,001 &lt;br /&gt;
|-&lt;br /&gt;
| TENACITY SERVO || -x% Duration of Negative Status Effects. || Chaos 2+ || 10.5-65% || 15.5-70% || 20.5-75% || 35.5-80% || 30.5-85% || 35.5-90% || 40.5-95% || 45.5-100%&lt;br /&gt;
|-&lt;br /&gt;
| UNIQUE CD SERVO || +x% Defense Critical Damage if only one is built. || N/A || N/A || N/A || N/A || N/A || N/A || N/A || 25.78-37.78 || N/A &lt;br /&gt;
|-&lt;br /&gt;
| UNIQUE CRITICAL SERVO || +x% Defense Critical Chance if only one is built. || N/A || N/A || N/A || N/A || N/A || N/A || N/A || 16.93-28.44 || N/A &lt;br /&gt;
|-&lt;br /&gt;
| UNIQUE POWER SERVO || +x Defense Power if only one is built. || N/A || 2,160-7,560 || 3,960-9,360 || 5,760-11,160 || 7,560-12,960 || 9,360-14,760 || 11,160-16,560 || 12,960-18,360 || N/A &lt;br /&gt;
|-&lt;br /&gt;
| VENOMOUS VIPER([[Mystic]]) || +x Poison damage over y seconds when hit by [[Sand Viper]]. || Campaign+ (As:[[Mystic]],[[Barbarian]],[[Gun Witch]]) || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| WATER SERVO || Attunes a non-elemental Tower to Water, drenching targets for 9[seconds] and increases Defense Power by x. || Campaign+ || 420-1,435 || 770-1,785 || 1,120-2,135 || 1,470-2,485 || 1,820-2,835 || 2,170-3,185 || 2,520-3,535 || 2,870-3,885 &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Weapon Mods=&lt;br /&gt;
Mods for the Weapon Slot Type, which have the Chip suffix. Elemental Mods and Boom Mods can not be stacked on a single item. Multiple sources of Anti-Mods stack Multiplicative(As long as the [[Enemies]] meets the Enemy Types).&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Effect !! M.O.D.S. Location !! Chaos 1 !! Chaos 2 !! Chaos 3 !! Chaos 4 !! Chaos 5 !! Chaos 6 !! Chaps 7 !! Chaos 8 &lt;br /&gt;
|-&lt;br /&gt;
| AERIAL STRIKE CHIP ([[Adept]]) || +x% [[Arc Lightning]] Damage to Knocked Up enemies. || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| BOARSPLOSION CHIP || Warboars explode when killed dealing around X area damage, depending on enemy type. || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| BUFFER CHIP ([[Series EV2]]) || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| CHAOS CHIP || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| CHAOSPLOSION CHIP || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| CONTROLLER CHIP || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| CRIT DAMAGE CHIP || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| CRITICAL CHIP || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| EARTH  CHIP || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| EARTHEN POWER CHIP ([[Lavamancer]]) || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| ECHOING COMMAND CHIP ([[Abyss Lord]]) || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| EXPLODING LASHES CHIP ([[Mystic]]) || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| EXPLODING VOLLEY CHIP ([[Adept]],[[Apprentice]]) || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| FIRE CHIP || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| FOCUSED AP CHIP || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| FOCUSED POWER CHIP || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| FROST CHIP || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| FROSTSPLOSION CHIP || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| FROSTY SHARD CHIP ([[Gun Witch]]) || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| FROZEN PATH || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| GOBLIN CHIP || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| GOBSPLOSION CHIP || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| LAST STAND CHIP || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| LIFEBURN CD CHIP || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| LIFEBURN CRITICAL CHIP || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| MANA COMMAND  CHIP ([[Abyss Lord]]) || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| MANA GAIN CHIP || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| MANA GROWTH CHIP || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| MARKNADO CHIP ([[Adept]],[[Apprentice]]) || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| MELEE CHIP || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| MELEESPLOSION CHIP || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| MELTDOWN CHIP ([[Series EV2]]) || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| MINIBOSS CHIP || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| MINIBOSSPLOSION CHIP || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| OIL CHIP || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| ORC CHIP || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| ORCSPLOSION CHIP || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| PIERCER CHIP || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| PIERCING ICE CHIP ([[Gun Witch]]) || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| PRICKLY SHIELD CHIP ([[Squire]]) || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| RANGED CHIP || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| RANGESPLOSION CHIP || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| SEARING FLAMES CHIP ([[Huntress]]) || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| SEISMIC LAUNCH CHIP ([[Squire]]) || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| SHROOMITE CHIP ([[Dryad]]) || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| SKELETON CHIP || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| SKELSPLOSION CHIP || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| SNAKE ZEALOT CHIP ([[Mystic]]) || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| STANCE DANCER CHIP ([[Barbarian]]) || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| STOMP STRIKE CHIP ([[Initiate]]) || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| STORM CHIP || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| SUPPORT  CHIP || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| SUPPSPLOSION CHIP || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| THUNDERING STOMP CHIP ([[Initiate]]) || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| TIDAL WAVE CHIP ([[Monk]]) || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| TOE ROASTER CHIP ([[Lavamancer]]) || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| TORCH BEARER || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| WARBOAR CHIP || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| WATER CHIP || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Weapon Mods (Fixed)===&lt;br /&gt;
Weapons with Mods that can't be removed or replaced. Some are sold by the [[Wayfarer]] for 500 [[Defender Medals]].  &lt;br /&gt;
The other type of fixed mods belong to the drakenfrost maps which have a frost mod the weapon have this mod changes each week &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Hero !! Effect&lt;br /&gt;
|-&lt;br /&gt;
| aerial bane || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| betsy's wrath || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| bling king bow || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| bone glove || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| celebration  || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| demon scythe || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| flying dragon || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| haunted halberd || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| lunar portal || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| megashark || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| meowmere || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| molten tome || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| north pole || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| shadowflame || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| sky dragon's fury || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| glaive of the storms || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| tsunami chlorophyte || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| tsunami jester || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
|captains fury || barbarian || increases barbarian's hero damage by +X and increases hero damage in and AOE around the barbarian by +y&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Evilstrike</name></author>	</entry>

	<entry>
		<id>https://wiki.dungeondefenders2.com/index.php?title=User:Evilstrike&amp;diff=9973</id>
		<title>User:Evilstrike</title>
		<link rel="alternate" type="text/html" href="https://wiki.dungeondefenders2.com/index.php?title=User:Evilstrike&amp;diff=9973"/>
				<updated>2018-12-23T10:56:18Z</updated>
		
		<summary type="html">&lt;p&gt;Evilstrike: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==hi==&lt;br /&gt;
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&lt;br /&gt;
&lt;br /&gt;
=testing place it should not matter to you though=&lt;br /&gt;
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{| style=&amp;quot;box-shadow: rgba(255, 255, 255, 0.80) 0 0 0.50em;&amp;quot; cellpadding=0 cellspacing=0&lt;br /&gt;
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{| id=&amp;quot;mainwiki&amp;quot; width=100%&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;66%&amp;quot; colspan=&amp;quot;2&amp;quot; | Latest Update&lt;br /&gt;
! width=&amp;quot;33%&amp;quot; | News&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;content space&amp;quot; colspan=&amp;quot;2&amp;quot; width=&amp;quot;66%&amp;quot; |&lt;br /&gt;
[[File:Isle_of_dread.jpeg|190px|link=https://dungeondefenders.com/2/blog/157671/isle-of-dread-expansion-live-on-ps4-out-tomorrow-on-xbox-and-pc]]&lt;br /&gt;
*New Maps; The Jacked Sparrow, Plunderer's Paradise&lt;br /&gt;
*New Enemies; Cannon Ogres, and the new boss Captain Dreadbones&lt;br /&gt;
*The World Map; it has change to a actual map&lt;br /&gt;
*Social Improvements; easier to work with&lt;br /&gt;
*Replay From Wave; Available for Adventures, Expeditions, Onslaught, AND Mastery&lt;br /&gt;
*Onslaught; added several things like omega waves&lt;br /&gt;
*Ancient Power;FOUR new powers&lt;br /&gt;
*New Items;Professor Proteus’s Seaworthy Weapons&lt;br /&gt;
*New Features; reroll your primary stat into a potentially higher number, Player Shop Changes, Gem Mine&lt;br /&gt;
*Balance Changes; there's a lot of changes to towerz&lt;br /&gt;
&lt;br /&gt;
| class=&amp;quot;content&amp;quot; |&lt;br /&gt;
'''Latest'''&lt;br /&gt;
{{:DD2_News}}&lt;br /&gt;
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|-&lt;br /&gt;
! width=&amp;quot;33%&amp;quot; | Basics&lt;br /&gt;
! Gameplay&lt;br /&gt;
! Economy&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;content space&amp;quot; |&lt;br /&gt;
'''Playing'''&lt;br /&gt;
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'''Defense'''&lt;br /&gt;
:▪&amp;amp;nbsp;[[Heroes]] ▪&amp;amp;nbsp;[[Towers]] ▪&amp;amp;nbsp;[[Hero_Deck|Hero Deck]]&lt;br /&gt;
'''Heroes'''&lt;br /&gt;
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| class=&amp;quot;content space&amp;quot; |&lt;br /&gt;
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:▪&amp;amp;nbsp;[[Attack Styles]] ▪&amp;amp;nbsp;[[Effects]]&lt;br /&gt;
'''Enemies'''&lt;br /&gt;
:▪&amp;amp;nbsp;[[Bosses]] ▪&amp;amp;nbsp;[[Special Enemies]] ▪&amp;amp;nbsp;[[Common Enemies]]&lt;br /&gt;
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| class=&amp;quot;content&amp;quot; |&lt;br /&gt;
'''Equipment'''&lt;br /&gt;
:▪&amp;amp;nbsp;[[Weapons]] ▪&amp;amp;nbsp;[[Armor]] ▪&amp;amp;nbsp;[[Relics]] ▪&amp;amp;nbsp;[[Pets]]&lt;br /&gt;
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'''Cosmetics'''&lt;br /&gt;
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'''Currency'''&lt;br /&gt;
:▪&amp;amp;nbsp;[[Gems]] ▪&amp;amp;nbsp;[[Defender Medals]] ▪&amp;amp;nbsp;[[Souls of Night]] ▪&amp;amp;nbsp;[[Gold]]&lt;br /&gt;
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! Community&lt;br /&gt;
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'''Websites'''&lt;br /&gt;
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&lt;br /&gt;
'''Strategy'''&lt;br /&gt;
: ▪&amp;amp;nbsp;[http://dd2tools.com/ DD2Tools] ▪&amp;amp;nbsp;[https://dd2.shadowlauch.de/map/1 DD2 Planner]&lt;br /&gt;
&lt;br /&gt;
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| class=&amp;quot;content space&amp;quot; |&lt;br /&gt;
'''Maps'''&lt;br /&gt;
:▪&amp;amp;nbsp;[[Campaign]] ▪&amp;amp;nbsp;[[Defense]] ▪&amp;amp;nbsp;[[Chaos]] ▪&amp;amp;nbsp;[[Incursions]] ▪&amp;amp;nbsp;[[Onslaught]]&lt;br /&gt;
'''Lore'''&lt;br /&gt;
:▪&amp;amp;nbsp;[[Dungeon Defenders 1]]&lt;br /&gt;
&lt;br /&gt;
| class=&amp;quot;content&amp;quot; |&lt;br /&gt;
{| style=&amp;quot;width:99%; padding:2px;&amp;quot;&lt;br /&gt;
|[[File:Huntress_icon_trans.png|30px|Huntress|link=http://wiki.dungeondefenders2.com/wiki/Huntress]][[Huntress]]&lt;br /&gt;
|[[File:Apprentice_icon_trans.png|30px|Apprentice|link=http://wiki.dungeondefenders2.com/wiki/Apprentice]][[Apprentice]]&lt;br /&gt;
|[[File:Monk_icon_trans.png|Monk|30px|link=http://wiki.dungeondefenders2.com/wiki/Monk]][[Monk]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Squire_icon_trans.png|Squire|30px|link=http://wiki.dungeondefenders2.com/wiki/Squire]][[Squire]]&lt;br /&gt;
|[[File:AbyssLord_icon_trans.png|30px|Abyss Lord|link=http://wiki.dungeondefenders2.com/wiki/Abyss_Lord]][[Abyss Lord]]&lt;br /&gt;
|[[File:SeriesEV2_icon_trans.png|Series EV2|30px|link=http://wiki.dungeondefenders2.com/wiki/Series_EV2]][[Series EV2]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Gunwitch_icon_trans.png|30px|Gun Witch|link=http://wiki.dungeondefenders2.com/wiki/Gun_Witch]][[Gun Witch]]&lt;br /&gt;
|[[File:Lavamancer_icon_trans.png|Lavamancer|30px|link=http://wiki.dungeondefenders2.com/wiki/Lavamancer]][[Lavamancer]]&lt;br /&gt;
|[[File:Mystic_icon_trans.png|Mystic|30px|link=http://wiki.dungeondefenders2.com/wiki/Mystic]][[Mystic]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Dryad_icon_trans.png|Dryad|30px|link=http://wiki.dungeondefenders2.com/wiki/Dryad]][[Dryad]]&lt;br /&gt;
|[[File:Initiate_icon_trans.png|Initiate|30px|link=http://wiki.dungeondefenders2.com/wiki/Initiate]][[Initiate]]&lt;br /&gt;
|[[File:Adept_icon_trans.png|Adept|30px|link=http://wiki.dungeondefenders2.com/wiki/Adept]][[Adept]]&lt;br /&gt;
|-&lt;br /&gt;
[[Barbarian]]&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Evilstrike</name></author>	</entry>

	<entry>
		<id>https://wiki.dungeondefenders2.com/index.php?title=Mods&amp;diff=9913</id>
		<title>Mods</title>
		<link rel="alternate" type="text/html" href="https://wiki.dungeondefenders2.com/index.php?title=Mods&amp;diff=9913"/>
				<updated>2018-12-16T20:41:32Z</updated>
		
		<summary type="html">&lt;p&gt;Evilstrike: /* Fixed M.O.D.S */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;M.O.D.S (Magical Offensive/Defensive Subroutines), or simply &amp;quot;Mods&amp;quot; are passives to most equipment that can be moved to equipment of the same type eg. Helmet to helmet,weapon to any weapon, but not helmet to boots. More M.o.d.s can be found in higher chaos tiers makeing it harder to find higher quality M.o.d.s. m.o.d.s are improved with each tier of chaos however gets reset with the armor during ancient power.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Chips===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; &lt;br /&gt;
|-&lt;br /&gt;
! Name !! Effect !! Campaign !! Chaos 1 !! Chaos 2 !! Chaos 3 !! Chaos 4 !! Chaos 5 !! Chaos 6 !! Chaos 7 !! Chaos 8&lt;br /&gt;
|-&lt;br /&gt;
| piercer chip || hero projectiles pierce shields and do X% of their damage || Example || Example || Example || Example || Example || Example || Example || Example || example &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| tripal chip || +X damage to triple projectile weapons || Example || Example || Example || Example || Example || Example || Example || Example || example &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| tenacity chip|| +X% duration of negative status effects || Example || Example || Example || Example || Example || Example || Example || Example || example &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| exploit weakness chip || +X% damage to weak points || Example || Example || Example || Example || Example || Example || Example || Example || example &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| example || Example || Example || Example || Example || Example || Example || Example || Example || Example || example &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| example || Example || Example || Example || Example || Example || Example || Example || Example || Example || example &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Servo===&lt;br /&gt;
Servos are M.O.D.S for defenses only. they can be identified by having the suffix servo and being on relics&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Effect !! Campaign !! Chaos 1 !! Chaos 2 !! Chaos 3 !! Chaos 4 !! Chaos 5 !! Chaos 6 !! Chaos 7 !! Chaos 8&lt;br /&gt;
|-&lt;br /&gt;
| ACCUMULATOR SERVO || Deal Area Damage equal to x% damage taken in the past 10 seconds. || 78 - 300% || 103 - 325% || 128 - 350% || 153 - 375% || 178 - 400% || 203 - 425% || 228 - 450% || 253-475% || 278-500% &lt;br /&gt;
|-&lt;br /&gt;
| ANTI-CHAOS SERVO || +x% Damage to Chaos Enemies. || 5.17 - 28.89% || 9.06 - 32.78% || 12.94 - 36.67% || 16.83 - 40.56% || 20.72 - 44.44% || 24.61 - 48.33% || 28.5-52.22% || 32.39-56.11% || 36.28-60.00%&lt;br /&gt;
|-&lt;br /&gt;
| ANTI-FROST SERVO || +x% Damage to Frosty Enemies. || 5.17 - 28.89% || 9.06 - 32.78% || 12.94 - 36.67% || 16.83 - 40.56% || 20.72 - 44.44% || 24.61 - 48.33% || 28.5-52.22% || 32.39-56.11% || 36.28-60.00%&lt;br /&gt;
|-&lt;br /&gt;
| ANTI-GOBU SERVO || +x% Damage to Goblins. || 5.17 - 28.89% || 9.06 - 32.78% || 12.94 - 36.67% || 16.83 - 40.56% || 20.72 - 44.44% || 24.61 - 48.33% || 28.5-52.22% || 32.39-56.11% || 36.28-60.00%&lt;br /&gt;
|-&lt;br /&gt;
| ANTI-MELEE SERVO || +x% Damage to Melee Enemies. || 5.39-29.01% || 9.26-32.89% || 13.13-36.76% || 17.01-40.63% || 20.88-44.51% || 24.75-48.38% || 28.63-52.25% || 32.5-56.13% || 36.37-60.00%&lt;br /&gt;
|-&lt;br /&gt;
| ANTI-MINIBOSS SERVO || +x% Damage to Minibosses. || 5.17 - 28.89% || 9.06 - 32.78% || 12.94 - 36.67% || 16.83 - 40.56% || 20.72 - 44.44% || 24.61 - 48.33% || 28.5-52.22% || 32.39-56.11% || 36.28-60.00%&lt;br /&gt;
|-&lt;br /&gt;
| ANTI-ORC SERVO || +x% Damage to Orc Enemies. || 5.17 - 28.89% || 9.06 - 32.78% || 12.94 - 36.67% || 16.83 - 40.56% || 20.72 - 44.44% || 24.61 - 48.33% || 28.5-52.22% || 32.39-56.11% || 36.28-60.00%&lt;br /&gt;
|-&lt;br /&gt;
| ANTI-RANGED SERVO || +x% Damage to Ranged Enemies. || 5.17 - 28.89% || 9.06 - 32.78% || 12.94 - 36.67% || 16.83 - 40.56% || 20.72 - 44.44% || 24.61 - 48.33% || 28.5-52.22% || 32.39-56.11% || 36.28-60.00%&lt;br /&gt;
|-&lt;br /&gt;
| ANTI-SKELETON SERVO || +x% Damage to Skeleton Enemies. || 5.17 - 28.89% || 9.06 - 32.78% || 12.94 - 36.67% || 16.83 - 40.56% || 20.72 - 44.44% || 24.61 - 48.33% || 28.5-52.22% || 32.39-56.11% || 36.28-60.00%&lt;br /&gt;
|-&lt;br /&gt;
| ANTI-SUPPORT SERVO || +x% Damage to Support Enemies. || 5.17 - 28.89% || 9.06 - 32.78% || 12.94 - 36.67% || 16.83 - 40.56% || 20.72 - 44.44% || 24.61 - 48.33% || 28.5-52.22% || 32.39-56.11% || 36.28-60.00%&lt;br /&gt;
|-&lt;br /&gt;
| ANTI-WARBOAR SERVO || +x% Damage to Warboars. || 5.17 - 28.89% || 9.06 - 32.78% || 12.94 - 36.67% || 16.83 - 40.56% || 20.72 - 44.44% || 24.61 - 48.33% || 28.5-52.22% || 32.39-56.11% || 36.28-60.00%&lt;br /&gt;
|-&lt;br /&gt;
| BALLISTA BITE(SQUIRE) || +x Poison damage over y seconds when hit by Ballista. || ExampleC || Example1 || Example2 || Example3 || Example4 || Example5 || Example6 || Example7 || example8 &lt;br /&gt;
|-&lt;br /&gt;
| BOAR-BOOM SERVO || Warboars explode when killed dealing around X area damage, depending on enemy type. || 36,036-558,559 || 216,216-738,739 || 397,397-918.919 || 576,577-1,009,100 || 756.757-1,279,280 || 926.937-1,459,460 || 1,117,118-1,639,640 || 1,297,298-1,819,821 || 1,477,478-2,000,001 &lt;br /&gt;
|-&lt;br /&gt;
| CHAOS-BOOM SERVO || Chaos enemies explode when killed dealing around X area damage, depending on enemy type. || 18,019-279,279 || 108,108-369,370 || 198,198-459,460 || 288,288-549,550 || 378,379-639,640 || 468,469-729,730 || 558,559-819,820 || 648,649-909,910 || 738,739-1,000,000 &lt;br /&gt;
|-&lt;br /&gt;
| CONTROLLER SERVO || +x% Damage to Crowd Controlled Enemies. || Examplec || 9.11-27.78% || 13-31.67% || 16.89-35.56% || 20.78-39.44% || 24.67-43.33% || 28.56-47.22% || 32.44-51.11% || 36.32-55% &lt;br /&gt;
|-&lt;br /&gt;
| CRIT DAMAGE SERVO || +x% Critical Damage. || ExampleC || 7.44-19.44 || 9,67-21.67% || 11.89-23.89% || 14.11-26.11% || 16.33-28.33% || 18.56-30.56% || 20.78-32.78% || 23-35% &lt;br /&gt;
|-&lt;br /&gt;
| CRITICAL SERVO || +x Defense Critical Chance. || ExampleC || 2.7-14.16% || 4.25-15.71% || 5.8-17.26% || 7.35-18.81% || 8.9-20.35% || 10.45-21.9% || 11.99-23.45% || example8 &lt;br /&gt;
|-&lt;br /&gt;
| DAMAGE BUFF SERVO || +x Defense Power while buffed. || ExampleC || 840-2,870 || 1,540-3,570 || 2,240-4,270 || 2,940-4,970 || 3,640-5,670 || 4,340-6,370 || 5,040-7,070 || 5,740-7.770 &lt;br /&gt;
|-&lt;br /&gt;
| DEFENSE RANGE SERVO || +x% Defense Attack Range. || Examplec || 6.83-18.33% || 8.5-20% || 10.17-21.67% || 11.83-23.33% || 13.5-25% || 15.17-26.67%  || 16.83-28.33 || 18.5-30% &lt;br /&gt;
|-&lt;br /&gt;
| DEFENSE RATE SERVO || +x% Defense Attack Rate. || Examplec || 8.06-20.56% || 10.83-23.33% || 13.61-26.11% || 16.39-28.89% || 19.17-31.67% || 21.94-34.44% || 24.72-37.22 || 27.5-40%&lt;br /&gt;
|-&lt;br /&gt;
| DIVERSE CD SERVO || +x% Defense Critical Damage for each unique Defense nearby. || ExampleC || 2.1-8% || 3.1-9% || 4.1-10% || 5.1-11% || 6.1-12% || 7.1-13% || 8.1-14% || example8&lt;br /&gt;
|-&lt;br /&gt;
| DIVERSE CRITICAL SERVO || +x% Defense Critical Chance for each unique Defense nearby. || ExampleC || 1.47-6.89% || 1.91-7.33% || 2.36-7.78% || 2.8-8.22% || 3.24-8.67% || 3.69-9.11% || 4.13-9.56% || example8 &lt;br /&gt;
|-&lt;br /&gt;
| DIVERSE POWER SERVO || +x Defense Power for each unique Defense nearby. || ExampleC || 456-1,558 || 836-1,938 || 1,216-2,318 || 1,596-2,698 || 1,976-3,078 || 2,356-3,458 || 2,736-3,838 || example8 &lt;br /&gt;
|-&lt;br /&gt;
| DRAIN AURA(MONK) || Boost Aura damages enemies for x. || ExampleC || Example1 || Example2 || Example3 || Example4 || Example5 || Example6 || Example7 || example8 &lt;br /&gt;
|-&lt;br /&gt;
| EARTH SERVO || Attunes a non-elemental Tower to Earth and increases Defense Power by x. || 70-1,085 || 420-1,435 || 770-1,785 || 1,120-2,135 || 1,470-2,485 || 1,820-2,835 || 2,170-3,185 || 2,520-3,535 || 2,870-3,885 &lt;br /&gt;
|-&lt;br /&gt;
| EMBERMOUNT FLAMES || ExampleD || ExampleC || Example1 || Example2 || Example3 || Example4 || Example5 || Example6 || Example7 || example8 &lt;br /&gt;
|-&lt;br /&gt;
| FIRE SERVO || Attunes a non-elemental Tower to Fire and increases Defense Power by x. || 70-1,085 || 420-1,435 || 770-1,785 || 1,120-2,135 || 1,470-2,485 || 1,820-2,835 || 2,170-3,185 || 2,520-3,535 || 2,870-3,885 &lt;br /&gt;
|-&lt;br /&gt;
| FORTITUDE SERVO || +x Defense Health. || ExampleC || 660-2,255 || 1,210-2,805 || 1,760-3,355 || 2,310-3,905 || 2,860-4,455 || 3,410-5,005 || 3,960-5,555 || example8 &lt;br /&gt;
|-&lt;br /&gt;
| FROSTY-BOOM SERVO || Frost enemies explode when killed dealing around X area damage, depending on enemy type. || 36,036-558,559 || 216,216-738,739 || 397,397-918.919 || 576,577-1,009,100 || 756.757-1,279,280 || 926.937-1,459,460 || 1,117,118-1,639,640 || 1,297,298-1,819,821 || 1,477,478-2,000,001 &lt;br /&gt;
|-&lt;br /&gt;
| GOBU-BOOM SERVO || Goblins explode when killed dealing around X area damage, depending on enemy type. || 36,036-558,559 || 216,216-738,739 || 397,397-918.919 || 576,577-1,009,100 || 756.757-1,279,280 || 926.937-1,459,460 || 1,117,118-1,639,640 || 1,297,298-1,819,821 || 1,477,478-2,000,001 &lt;br /&gt;
|-&lt;br /&gt;
| HARDENED SERVO || -x% Damage Taken when under 20% Health. || ExampleC || 8.06-30.56% || 10.83-33.33% || 13.61-36.11 || 16.39-38.89% || 19.17-41.67% || 21.94-44.44% || 24.72-47.22% || example8 &lt;br /&gt;
|-&lt;br /&gt;
| LINGERING HELLFIRE(ABYSS LORD) || +x Fire Damage for y seconds when hit by Skeletal Ramster. || ExampleC || Example1 || Example2 || Example3 || Example4 || Example5 || Example6 || Example7 || example8 &lt;br /&gt;
|-&lt;br /&gt;
| MELEE-BOOM SERVO || Melee enemies explode when killed dealing around X area damage, depending on enemy type. || 18,019-279,279 || 108,108-369,370 || 198,198-459,460 || 288,288-549,550 || 378,379-639,640 || 468,469-729,730 || 558,559-819,820 || 648,649-909,910 || 738,739-1,000,000 &lt;br /&gt;
|-&lt;br /&gt;
| MINIBOSS-BOOM SERVO || Minibosses explode when killed dealing around X area damage, depending on enemy type. || 18,019-279,279 || 108,108-369,370 || 198,198-459,460 || 288,288-549,550 || 378,379-639,640 || 468,469-729,730 || 558,559-819,820 || 648,649-909,910 || 738,739-1,000,000 &lt;br /&gt;
|-&lt;br /&gt;
| PIERCER SERVO || Defense projectiles pierce shields and do x% of their damage. || 5.5-60% || 10.5-65% || 15.5-70% || 20.5-75% || 35.5-80% || 30.5-85% || 35.5-90% || 40.5-95% || 45.5-100%&lt;br /&gt;
|-&lt;br /&gt;
| PLANTERA'S BLESSING(DRYAD) || +x Poison Damage for y seconds when hit by Harpies. || ExampleC || Example1 || Example2 || Example3 || Example4 || Example5 || Example6 || Example7 || example8 &lt;br /&gt;
|-&lt;br /&gt;
| POWER SERVO || +x Defense Power. || ExampleC || 660-2,255 || 1,210-2,805 || 1,760-3,355 || 2,310-3,905 || 2,860-4,455 || 3,410-4,004 || 3,960-5,555 || example8 &lt;br /&gt;
|-&lt;br /&gt;
| PROACTIVE TRAPS(HUNTRESS) || +x Defense Power per detonation of Explosive traps. Up to 100 times. || ExampleC || 24-82 || 44-102 || 64-122 || 84-142 || 104-162 || 124-182 || 144-202 || example8 &lt;br /&gt;
|-&lt;br /&gt;
| PROTECTIVE DOWNGRADE SERVO || Instead of being destroyed, the defense will decrease one upgrade level at x% Health. Once per Combat Phase. || ExampleC || 21-65% || 26-70% || 31-75% || 36-80% || 41-85% || 46-90% || 51-95% || example8 &lt;br /&gt;
|-&lt;br /&gt;
| RANGE-BOOM SERVO || Ranged enemies explode when killed dealing around X area damage, depending on enemy type. || 18,019-279,279 || 108,108-369,370 || 198,198-459,460 || 288,288-549,550 || 378,379-639,640 || 468,469-729,730 || 558,559-819,820 || 648,649-909,910 || 738,739-1,000,000 &lt;br /&gt;
|-&lt;br /&gt;
| REFUND SERVO || Defense drops x% of its mana value when destroyed. || ExampleC || Example1 || Example2 || Example3 || Example4 || Example5 || Example6 || Example7 || example8 &lt;br /&gt;
|-&lt;br /&gt;
| SEISMIC FLAMES(LAVAMANCER) || +x second ignite duration when hit by Fissure. || ExampleC || Example1 || Example2 || Example3 || Example4 || Example5 || Example6 || Example7 || example8 &lt;br /&gt;
|-&lt;br /&gt;
| SHATTERQUAKE(APPRENTICE) || +x Area Earth damage for y seconds when hit by Earthshatter. || ExampleC || Example1 || Example2 || Example3 || Example4 || Example5 || Example6 || Example7 || example8 &lt;br /&gt;
|-&lt;br /&gt;
| SHOCKING REVELATION(SERIES EV2) || +x Storm Damage and y% chance to stun enemies for 1 seconds when hit by Weapon Manufacturer. || 1,090-38,695, y-y% || 6,540-44,145, y-y% || 11,990-49,595, y-y% || 17,440-55,045, y-y% || 22,890-60,495, y-y% || 28,340-65,945, y-y% || 33,790-71,395, y-y% || 39,240-76,845, y-33.33% || 44,690-82,295, y-35%&lt;br /&gt;
|-&lt;br /&gt;
| SKELE-BOOM SERVO || Skeletons explode when killed dealing around X area damage, depending on enemy type. || 36,036-558,559 || 216,216-738,739 || 397,397-918.919 || 576,577-1,009,100 || 756.757-1,279,280 || 926.937-1,459,460 || 1,117,118-1,639,640 || 1,297,298-1,819,821 || 1,477,478-2,000,001 &lt;br /&gt;
|-&lt;br /&gt;
| STORM SERVO || Attunes a non-elemental Tower to Storm and increases Defense Power by x. || 70-1,085 || 420-1,435 || 770-1,785 || 1,120-2,135 || 1,470-2,485 || 1,820-2,835 || 2,170-3,185 || 2,520-3,535 || 2,870-3,885 &lt;br /&gt;
|-&lt;br /&gt;
| SUPPORT-BOOM SERVO || Support enemies explode when killed dealing around X area damage, depending on enemy type. || 36,036-558,559 || 216,216-738,739 || 397,397-918.919 || 576,577-1,009,100 || 756.757-1,279,280 || 926.937-1,459,460 || 1,117,118-1,639,640 || 1,297,298-1,819,821 || 1,477,478-2,000,001 &lt;br /&gt;
|-&lt;br /&gt;
| TENACITY SERVO || -x% Duration of Negative Status Effects. || 5.5-60% || 10.5-65% || 15.5-70% || 20.5-75% || 35.5-80% || 30.5-85% || 35.5-90% || 40.5-95% || 45.5-100%&lt;br /&gt;
|-&lt;br /&gt;
| UNIQUE CD SERVO || +x% Defense Critical Damage if only one is built. || ExampleC || Example1 || Example2 || Example3 || Example4 || Example5 || Example6 || 25.78-37.78 || example8 &lt;br /&gt;
|-&lt;br /&gt;
| UNIQUE CRITICAL SERVO || +x% Defense Critical Chance if only one is built. || ExampleC || Example1 || Example2 || Example3 || Example4 || Example5 || Example6 || 16.93-28.44 || example8 &lt;br /&gt;
|-&lt;br /&gt;
| UNIQUE POWER SERVO || +x Defense Power if only one is built. || ExampleC || 2,160-7,560 || 3,960-9,360 || 5,760-11,160 || 7,560-12,960 || 9,360-14,760 || 11,160-16,560 || 12,960-18,360 || example8 &lt;br /&gt;
|-&lt;br /&gt;
| VENOMOUS VIPER(MAYSTIC) || +x Poison damage over y seconds when hit by Sand Viper. || ExampleC || Example1 || Example2 || Example3 || Example4 || Example5 || Example6 || Example7 || example8 &lt;br /&gt;
|-&lt;br /&gt;
| WATER SERVO || Attunes a non-elemental Tower to Water, drenching targets for 9[seconds] and increases Defense Power by x. || 70-1,085 || 420-1,435 || 770-1,785 || 1,120-2,135 || 1,470-2,485 || 1,820-2,835 || 2,170-3,185 || 2,520-3,535 || 2,870-3,885 &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Fixed M.O.D.S===&lt;br /&gt;
Incursion Weapons with fixed M.O.D.S. that are sold by [[The Wayfarer]] for 500 [[Defender Medals]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Hero !! Effect&lt;br /&gt;
|-&lt;br /&gt;
| aerial bane || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| betsy's wrath || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| bling king bow || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| bone glove || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| celebration  || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| demon scythe || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| flying dragon || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| haunted halberd || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| lunar portal || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| megashark || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| meowmere || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| molten tome || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| north pole || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| shadowflame || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| sky dragon's fury || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| glaive of the storms || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| tsunami chlorophyte || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| tsunami jester || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
|captains fury || barbarian || increases barbarian's hero damage by +X and increases hero damage in and AOE around the barbarian by +y&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Evilstrike</name></author>	</entry>

	<entry>
		<id>https://wiki.dungeondefenders2.com/index.php?title=Mods&amp;diff=9912</id>
		<title>Mods</title>
		<link rel="alternate" type="text/html" href="https://wiki.dungeondefenders2.com/index.php?title=Mods&amp;diff=9912"/>
				<updated>2018-12-16T20:36:02Z</updated>
		
		<summary type="html">&lt;p&gt;Evilstrike: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;M.O.D.S (Magical Offensive/Defensive Subroutines), or simply &amp;quot;Mods&amp;quot; are passives to most equipment that can be moved to equipment of the same type eg. Helmet to helmet,weapon to any weapon, but not helmet to boots. More M.o.d.s can be found in higher chaos tiers makeing it harder to find higher quality M.o.d.s. m.o.d.s are improved with each tier of chaos however gets reset with the armor during ancient power.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Chips===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; &lt;br /&gt;
|-&lt;br /&gt;
! Name !! Effect !! Campaign !! Chaos 1 !! Chaos 2 !! Chaos 3 !! Chaos 4 !! Chaos 5 !! Chaos 6 !! Chaos 7 !! Chaos 8&lt;br /&gt;
|-&lt;br /&gt;
| piercer chip || hero projectiles pierce shields and do X% of their damage || Example || Example || Example || Example || Example || Example || Example || Example || example &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| tripal chip || +X damage to triple projectile weapons || Example || Example || Example || Example || Example || Example || Example || Example || example &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| tenacity chip|| +X% duration of negative status effects || Example || Example || Example || Example || Example || Example || Example || Example || example &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| exploit weakness chip || +X% damage to weak points || Example || Example || Example || Example || Example || Example || Example || Example || example &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| example || Example || Example || Example || Example || Example || Example || Example || Example || Example || example &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| example || Example || Example || Example || Example || Example || Example || Example || Example || Example || example &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Servo===&lt;br /&gt;
Servos are M.O.D.S for defenses only. they can be identified by having the suffix servo and being on relics&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Effect !! Campaign !! Chaos 1 !! Chaos 2 !! Chaos 3 !! Chaos 4 !! Chaos 5 !! Chaos 6 !! Chaos 7 !! Chaos 8&lt;br /&gt;
|-&lt;br /&gt;
| ACCUMULATOR SERVO || Deal Area Damage equal to x% damage taken in the past 10 seconds. || 78 - 300% || 103 - 325% || 128 - 350% || 153 - 375% || 178 - 400% || 203 - 425% || 228 - 450% || 253-475% || 278-500% &lt;br /&gt;
|-&lt;br /&gt;
| ANTI-CHAOS SERVO || +x% Damage to Chaos Enemies. || 5.17 - 28.89% || 9.06 - 32.78% || 12.94 - 36.67% || 16.83 - 40.56% || 20.72 - 44.44% || 24.61 - 48.33% || 28.5-52.22% || 32.39-56.11% || 36.28-60.00%&lt;br /&gt;
|-&lt;br /&gt;
| ANTI-FROST SERVO || +x% Damage to Frosty Enemies. || 5.17 - 28.89% || 9.06 - 32.78% || 12.94 - 36.67% || 16.83 - 40.56% || 20.72 - 44.44% || 24.61 - 48.33% || 28.5-52.22% || 32.39-56.11% || 36.28-60.00%&lt;br /&gt;
|-&lt;br /&gt;
| ANTI-GOBU SERVO || +x% Damage to Goblins. || 5.17 - 28.89% || 9.06 - 32.78% || 12.94 - 36.67% || 16.83 - 40.56% || 20.72 - 44.44% || 24.61 - 48.33% || 28.5-52.22% || 32.39-56.11% || 36.28-60.00%&lt;br /&gt;
|-&lt;br /&gt;
| ANTI-MELEE SERVO || +x% Damage to Melee Enemies. || 5.39-29.01% || 9.26-32.89% || 13.13-36.76% || 17.01-40.63% || 20.88-44.51% || 24.75-48.38% || 28.63-52.25% || 32.5-56.13% || 36.37-60.00%&lt;br /&gt;
|-&lt;br /&gt;
| ANTI-MINIBOSS SERVO || +x% Damage to Minibosses. || 5.17 - 28.89% || 9.06 - 32.78% || 12.94 - 36.67% || 16.83 - 40.56% || 20.72 - 44.44% || 24.61 - 48.33% || 28.5-52.22% || 32.39-56.11% || 36.28-60.00%&lt;br /&gt;
|-&lt;br /&gt;
| ANTI-ORC SERVO || +x% Damage to Orc Enemies. || 5.17 - 28.89% || 9.06 - 32.78% || 12.94 - 36.67% || 16.83 - 40.56% || 20.72 - 44.44% || 24.61 - 48.33% || 28.5-52.22% || 32.39-56.11% || 36.28-60.00%&lt;br /&gt;
|-&lt;br /&gt;
| ANTI-RANGED SERVO || +x% Damage to Ranged Enemies. || 5.17 - 28.89% || 9.06 - 32.78% || 12.94 - 36.67% || 16.83 - 40.56% || 20.72 - 44.44% || 24.61 - 48.33% || 28.5-52.22% || 32.39-56.11% || 36.28-60.00%&lt;br /&gt;
|-&lt;br /&gt;
| ANTI-SKELETON SERVO || +x% Damage to Skeleton Enemies. || 5.17 - 28.89% || 9.06 - 32.78% || 12.94 - 36.67% || 16.83 - 40.56% || 20.72 - 44.44% || 24.61 - 48.33% || 28.5-52.22% || 32.39-56.11% || 36.28-60.00%&lt;br /&gt;
|-&lt;br /&gt;
| ANTI-SUPPORT SERVO || +x% Damage to Support Enemies. || 5.17 - 28.89% || 9.06 - 32.78% || 12.94 - 36.67% || 16.83 - 40.56% || 20.72 - 44.44% || 24.61 - 48.33% || 28.5-52.22% || 32.39-56.11% || 36.28-60.00%&lt;br /&gt;
|-&lt;br /&gt;
| ANTI-WARBOAR SERVO || +x% Damage to Warboars. || 5.17 - 28.89% || 9.06 - 32.78% || 12.94 - 36.67% || 16.83 - 40.56% || 20.72 - 44.44% || 24.61 - 48.33% || 28.5-52.22% || 32.39-56.11% || 36.28-60.00%&lt;br /&gt;
|-&lt;br /&gt;
| BALLISTA BITE(SQUIRE) || +x Poison damage over y seconds when hit by Ballista. || ExampleC || Example1 || Example2 || Example3 || Example4 || Example5 || Example6 || Example7 || example8 &lt;br /&gt;
|-&lt;br /&gt;
| BOAR-BOOM SERVO || Warboars explode when killed dealing around X area damage, depending on enemy type. || 36,036-558,559 || 216,216-738,739 || 397,397-918.919 || 576,577-1,009,100 || 756.757-1,279,280 || 926.937-1,459,460 || 1,117,118-1,639,640 || 1,297,298-1,819,821 || 1,477,478-2,000,001 &lt;br /&gt;
|-&lt;br /&gt;
| CHAOS-BOOM SERVO || Chaos enemies explode when killed dealing around X area damage, depending on enemy type. || 18,019-279,279 || 108,108-369,370 || 198,198-459,460 || 288,288-549,550 || 378,379-639,640 || 468,469-729,730 || 558,559-819,820 || 648,649-909,910 || 738,739-1,000,000 &lt;br /&gt;
|-&lt;br /&gt;
| CONTROLLER SERVO || +x% Damage to Crowd Controlled Enemies. || Examplec || 9.11-27.78% || 13-31.67% || 16.89-35.56% || 20.78-39.44% || 24.67-43.33% || 28.56-47.22% || 32.44-51.11% || 36.32-55% &lt;br /&gt;
|-&lt;br /&gt;
| CRIT DAMAGE SERVO || +x% Critical Damage. || ExampleC || 7.44-19.44 || 9,67-21.67% || 11.89-23.89% || 14.11-26.11% || 16.33-28.33% || 18.56-30.56% || 20.78-32.78% || 23-35% &lt;br /&gt;
|-&lt;br /&gt;
| CRITICAL SERVO || +x Defense Critical Chance. || ExampleC || 2.7-14.16% || 4.25-15.71% || 5.8-17.26% || 7.35-18.81% || 8.9-20.35% || 10.45-21.9% || 11.99-23.45% || example8 &lt;br /&gt;
|-&lt;br /&gt;
| DAMAGE BUFF SERVO || +x Defense Power while buffed. || ExampleC || 840-2,870 || 1,540-3,570 || 2,240-4,270 || 2,940-4,970 || 3,640-5,670 || 4,340-6,370 || 5,040-7,070 || 5,740-7.770 &lt;br /&gt;
|-&lt;br /&gt;
| DEFENSE RANGE SERVO || +x% Defense Attack Range. || Examplec || 6.83-18.33% || 8.5-20% || 10.17-21.67% || 11.83-23.33% || 13.5-25% || 15.17-26.67%  || 16.83-28.33 || 18.5-30% &lt;br /&gt;
|-&lt;br /&gt;
| DEFENSE RATE SERVO || +x% Defense Attack Rate. || Examplec || 8.06-20.56% || 10.83-23.33% || 13.61-26.11% || 16.39-28.89% || 19.17-31.67% || 21.94-34.44% || 24.72-37.22 || 27.5-40%&lt;br /&gt;
|-&lt;br /&gt;
| DIVERSE CD SERVO || +x% Defense Critical Damage for each unique Defense nearby. || ExampleC || 2.1-8% || 3.1-9% || 4.1-10% || 5.1-11% || 6.1-12% || 7.1-13% || 8.1-14% || example8&lt;br /&gt;
|-&lt;br /&gt;
| DIVERSE CRITICAL SERVO || +x% Defense Critical Chance for each unique Defense nearby. || ExampleC || 1.47-6.89% || 1.91-7.33% || 2.36-7.78% || 2.8-8.22% || 3.24-8.67% || 3.69-9.11% || 4.13-9.56% || example8 &lt;br /&gt;
|-&lt;br /&gt;
| DIVERSE POWER SERVO || +x Defense Power for each unique Defense nearby. || ExampleC || 456-1,558 || 836-1,938 || 1,216-2,318 || 1,596-2,698 || 1,976-3,078 || 2,356-3,458 || 2,736-3,838 || example8 &lt;br /&gt;
|-&lt;br /&gt;
| DRAIN AURA(MONK) || Boost Aura damages enemies for x. || ExampleC || Example1 || Example2 || Example3 || Example4 || Example5 || Example6 || Example7 || example8 &lt;br /&gt;
|-&lt;br /&gt;
| EARTH SERVO || Attunes a non-elemental Tower to Earth and increases Defense Power by x. || 70-1,085 || 420-1,435 || 770-1,785 || 1,120-2,135 || 1,470-2,485 || 1,820-2,835 || 2,170-3,185 || 2,520-3,535 || 2,870-3,885 &lt;br /&gt;
|-&lt;br /&gt;
| EMBERMOUNT FLAMES || ExampleD || ExampleC || Example1 || Example2 || Example3 || Example4 || Example5 || Example6 || Example7 || example8 &lt;br /&gt;
|-&lt;br /&gt;
| FIRE SERVO || Attunes a non-elemental Tower to Fire and increases Defense Power by x. || 70-1,085 || 420-1,435 || 770-1,785 || 1,120-2,135 || 1,470-2,485 || 1,820-2,835 || 2,170-3,185 || 2,520-3,535 || 2,870-3,885 &lt;br /&gt;
|-&lt;br /&gt;
| FORTITUDE SERVO || +x Defense Health. || ExampleC || 660-2,255 || 1,210-2,805 || 1,760-3,355 || 2,310-3,905 || 2,860-4,455 || 3,410-5,005 || 3,960-5,555 || example8 &lt;br /&gt;
|-&lt;br /&gt;
| FROSTY-BOOM SERVO || Frost enemies explode when killed dealing around X area damage, depending on enemy type. || 36,036-558,559 || 216,216-738,739 || 397,397-918.919 || 576,577-1,009,100 || 756.757-1,279,280 || 926.937-1,459,460 || 1,117,118-1,639,640 || 1,297,298-1,819,821 || 1,477,478-2,000,001 &lt;br /&gt;
|-&lt;br /&gt;
| GOBU-BOOM SERVO || Goblins explode when killed dealing around X area damage, depending on enemy type. || 36,036-558,559 || 216,216-738,739 || 397,397-918.919 || 576,577-1,009,100 || 756.757-1,279,280 || 926.937-1,459,460 || 1,117,118-1,639,640 || 1,297,298-1,819,821 || 1,477,478-2,000,001 &lt;br /&gt;
|-&lt;br /&gt;
| HARDENED SERVO || -x% Damage Taken when under 20% Health. || ExampleC || 8.06-30.56% || 10.83-33.33% || 13.61-36.11 || 16.39-38.89% || 19.17-41.67% || 21.94-44.44% || 24.72-47.22% || example8 &lt;br /&gt;
|-&lt;br /&gt;
| LINGERING HELLFIRE(ABYSS LORD) || +x Fire Damage for y seconds when hit by Skeletal Ramster. || ExampleC || Example1 || Example2 || Example3 || Example4 || Example5 || Example6 || Example7 || example8 &lt;br /&gt;
|-&lt;br /&gt;
| MELEE-BOOM SERVO || Melee enemies explode when killed dealing around X area damage, depending on enemy type. || 18,019-279,279 || 108,108-369,370 || 198,198-459,460 || 288,288-549,550 || 378,379-639,640 || 468,469-729,730 || 558,559-819,820 || 648,649-909,910 || 738,739-1,000,000 &lt;br /&gt;
|-&lt;br /&gt;
| MINIBOSS-BOOM SERVO || Minibosses explode when killed dealing around X area damage, depending on enemy type. || 18,019-279,279 || 108,108-369,370 || 198,198-459,460 || 288,288-549,550 || 378,379-639,640 || 468,469-729,730 || 558,559-819,820 || 648,649-909,910 || 738,739-1,000,000 &lt;br /&gt;
|-&lt;br /&gt;
| PIERCER SERVO || Defense projectiles pierce shields and do x% of their damage. || 5.5-60% || 10.5-65% || 15.5-70% || 20.5-75% || 35.5-80% || 30.5-85% || 35.5-90% || 40.5-95% || 45.5-100%&lt;br /&gt;
|-&lt;br /&gt;
| PLANTERA'S BLESSING(DRYAD) || +x Poison Damage for y seconds when hit by Harpies. || ExampleC || Example1 || Example2 || Example3 || Example4 || Example5 || Example6 || Example7 || example8 &lt;br /&gt;
|-&lt;br /&gt;
| POWER SERVO || +x Defense Power. || ExampleC || 660-2,255 || 1,210-2,805 || 1,760-3,355 || 2,310-3,905 || 2,860-4,455 || 3,410-4,004 || 3,960-5,555 || example8 &lt;br /&gt;
|-&lt;br /&gt;
| PROACTIVE TRAPS(HUNTRESS) || +x Defense Power per detonation of Explosive traps. Up to 100 times. || ExampleC || 24-82 || 44-102 || 64-122 || 84-142 || 104-162 || 124-182 || 144-202 || example8 &lt;br /&gt;
|-&lt;br /&gt;
| PROTECTIVE DOWNGRADE SERVO || Instead of being destroyed, the defense will decrease one upgrade level at x% Health. Once per Combat Phase. || ExampleC || 21-65% || 26-70% || 31-75% || 36-80% || 41-85% || 46-90% || 51-95% || example8 &lt;br /&gt;
|-&lt;br /&gt;
| RANGE-BOOM SERVO || Ranged enemies explode when killed dealing around X area damage, depending on enemy type. || 18,019-279,279 || 108,108-369,370 || 198,198-459,460 || 288,288-549,550 || 378,379-639,640 || 468,469-729,730 || 558,559-819,820 || 648,649-909,910 || 738,739-1,000,000 &lt;br /&gt;
|-&lt;br /&gt;
| REFUND SERVO || Defense drops x% of its mana value when destroyed. || ExampleC || Example1 || Example2 || Example3 || Example4 || Example5 || Example6 || Example7 || example8 &lt;br /&gt;
|-&lt;br /&gt;
| SEISMIC FLAMES(LAVAMANCER) || +x second ignite duration when hit by Fissure. || ExampleC || Example1 || Example2 || Example3 || Example4 || Example5 || Example6 || Example7 || example8 &lt;br /&gt;
|-&lt;br /&gt;
| SHATTERQUAKE(APPRENTICE) || +x Area Earth damage for y seconds when hit by Earthshatter. || ExampleC || Example1 || Example2 || Example3 || Example4 || Example5 || Example6 || Example7 || example8 &lt;br /&gt;
|-&lt;br /&gt;
| SHOCKING REVELATION(SERIES EV2) || +x Storm Damage and y% chance to stun enemies for 1 seconds when hit by Weapon Manufacturer. || 1,090-38,695, y-y% || 6,540-44,145, y-y% || 11,990-49,595, y-y% || 17,440-55,045, y-y% || 22,890-60,495, y-y% || 28,340-65,945, y-y% || 33,790-71,395, y-y% || 39,240-76,845, y-33.33% || 44,690-82,295, y-35%&lt;br /&gt;
|-&lt;br /&gt;
| SKELE-BOOM SERVO || Skeletons explode when killed dealing around X area damage, depending on enemy type. || 36,036-558,559 || 216,216-738,739 || 397,397-918.919 || 576,577-1,009,100 || 756.757-1,279,280 || 926.937-1,459,460 || 1,117,118-1,639,640 || 1,297,298-1,819,821 || 1,477,478-2,000,001 &lt;br /&gt;
|-&lt;br /&gt;
| STORM SERVO || Attunes a non-elemental Tower to Storm and increases Defense Power by x. || 70-1,085 || 420-1,435 || 770-1,785 || 1,120-2,135 || 1,470-2,485 || 1,820-2,835 || 2,170-3,185 || 2,520-3,535 || 2,870-3,885 &lt;br /&gt;
|-&lt;br /&gt;
| SUPPORT-BOOM SERVO || Support enemies explode when killed dealing around X area damage, depending on enemy type. || 36,036-558,559 || 216,216-738,739 || 397,397-918.919 || 576,577-1,009,100 || 756.757-1,279,280 || 926.937-1,459,460 || 1,117,118-1,639,640 || 1,297,298-1,819,821 || 1,477,478-2,000,001 &lt;br /&gt;
|-&lt;br /&gt;
| TENACITY SERVO || -x% Duration of Negative Status Effects. || 5.5-60% || 10.5-65% || 15.5-70% || 20.5-75% || 35.5-80% || 30.5-85% || 35.5-90% || 40.5-95% || 45.5-100%&lt;br /&gt;
|-&lt;br /&gt;
| UNIQUE CD SERVO || +x% Defense Critical Damage if only one is built. || ExampleC || Example1 || Example2 || Example3 || Example4 || Example5 || Example6 || 25.78-37.78 || example8 &lt;br /&gt;
|-&lt;br /&gt;
| UNIQUE CRITICAL SERVO || +x% Defense Critical Chance if only one is built. || ExampleC || Example1 || Example2 || Example3 || Example4 || Example5 || Example6 || 16.93-28.44 || example8 &lt;br /&gt;
|-&lt;br /&gt;
| UNIQUE POWER SERVO || +x Defense Power if only one is built. || ExampleC || 2,160-7,560 || 3,960-9,360 || 5,760-11,160 || 7,560-12,960 || 9,360-14,760 || 11,160-16,560 || 12,960-18,360 || example8 &lt;br /&gt;
|-&lt;br /&gt;
| VENOMOUS VIPER(MAYSTIC) || +x Poison damage over y seconds when hit by Sand Viper. || ExampleC || Example1 || Example2 || Example3 || Example4 || Example5 || Example6 || Example7 || example8 &lt;br /&gt;
|-&lt;br /&gt;
| WATER SERVO || Attunes a non-elemental Tower to Water, drenching targets for 9[seconds] and increases Defense Power by x. || 70-1,085 || 420-1,435 || 770-1,785 || 1,120-2,135 || 1,470-2,485 || 1,820-2,835 || 2,170-3,185 || 2,520-3,535 || 2,870-3,885 &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Fixed M.O.D.S===&lt;br /&gt;
Incursion Weapons with fixed M.O.D.S. that are sold by [[The Wayfarer]] for 500 [[Defender Medals]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Hero !! Effect&lt;br /&gt;
|-&lt;br /&gt;
| aerial bane || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| betsy's wrath || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| bling king bow || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| bone glove || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| celebration  || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| demon scythe || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| flying dragon || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| haunted halberd || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| lunar portal || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| megashark || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| meowmere || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| molten tome || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| north pole || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| shadowflame || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| sky dragon's fury || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| glaive of the storms || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| tsunami chlorophyte || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| tsunami jester || Example || Example&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Evilstrike</name></author>	</entry>

	<entry>
		<id>https://wiki.dungeondefenders2.com/index.php?title=Mods&amp;diff=9911</id>
		<title>Mods</title>
		<link rel="alternate" type="text/html" href="https://wiki.dungeondefenders2.com/index.php?title=Mods&amp;diff=9911"/>
				<updated>2018-12-16T20:27:49Z</updated>
		
		<summary type="html">&lt;p&gt;Evilstrike: Undo revision 9910 by Evilstrike (talk)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;M.O.D.S (Magical Offensive/Defensive Subroutines), or simply &amp;quot;Mods&amp;quot; are passives to most equipment that can be moved to equipment of the same type eg. Helmet to helmet,weapon to any weapon, but not helmet to boots. More M.o.d.s can be found in higher chaos tiers makeing it harder to find higher quality M.o.d.s. m.o.d.s are improved with each tier of chaos however gets reset with the armor during ancient power.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Chips===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; &lt;br /&gt;
|-&lt;br /&gt;
! Name !! Effect !! Campaign !! Chaos 1 !! Chaos 2 !! Chaos 3 !! Chaos 4 !! Chaos 5 !! Chaos 6 !! Chaos 7 !! Chaos 8&lt;br /&gt;
|-&lt;br /&gt;
| example || Example || Example || Example || Example || Example || Example || Example || Example || Example || example &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| example || Example || Example || Example || Example || Example || Example || Example || Example || Example || example &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| example || Example || Example || Example || Example || Example || Example || Example || Example || Example || example &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| example || Example || Example || Example || Example || Example || Example || Example || Example || Example || example &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| example || Example || Example || Example || Example || Example || Example || Example || Example || Example || example &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| example || Example || Example || Example || Example || Example || Example || Example || Example || Example || example &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Servo===&lt;br /&gt;
Servos are M.O.D.S for defenses only. they can be identified by having the suffix servo and being on relics&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Effect !! Campaign !! Chaos 1 !! Chaos 2 !! Chaos 3 !! Chaos 4 !! Chaos 5 !! Chaos 6 !! Chaos 7 !! Chaos 8&lt;br /&gt;
|-&lt;br /&gt;
| ACCUMULATOR SERVO || Deal Area Damage equal to x% damage taken in the past 10 seconds. || 78 - 300% || 103 - 325% || 128 - 350% || 153 - 375% || 178 - 400% || 203 - 425% || 228 - 450% || 253-475% || 278-500% &lt;br /&gt;
|-&lt;br /&gt;
| ANTI-CHAOS SERVO || +x% Damage to Chaos Enemies. || 5.17 - 28.89% || 9.06 - 32.78% || 12.94 - 36.67% || 16.83 - 40.56% || 20.72 - 44.44% || 24.61 - 48.33% || 28.5-52.22% || 32.39-56.11% || 36.28-60.00%&lt;br /&gt;
|-&lt;br /&gt;
| ANTI-FROST SERVO || +x% Damage to Frosty Enemies. || 5.17 - 28.89% || 9.06 - 32.78% || 12.94 - 36.67% || 16.83 - 40.56% || 20.72 - 44.44% || 24.61 - 48.33% || 28.5-52.22% || 32.39-56.11% || 36.28-60.00%&lt;br /&gt;
|-&lt;br /&gt;
| ANTI-GOBU SERVO || +x% Damage to Goblins. || 5.17 - 28.89% || 9.06 - 32.78% || 12.94 - 36.67% || 16.83 - 40.56% || 20.72 - 44.44% || 24.61 - 48.33% || 28.5-52.22% || 32.39-56.11% || 36.28-60.00%&lt;br /&gt;
|-&lt;br /&gt;
| ANTI-MELEE SERVO || +x% Damage to Melee Enemies. || 5.39-29.01% || 9.26-32.89% || 13.13-36.76% || 17.01-40.63% || 20.88-44.51% || 24.75-48.38% || 28.63-52.25% || 32.5-56.13% || 36.37-60.00%&lt;br /&gt;
|-&lt;br /&gt;
| ANTI-MINIBOSS SERVO || +x% Damage to Minibosses. || 5.17 - 28.89% || 9.06 - 32.78% || 12.94 - 36.67% || 16.83 - 40.56% || 20.72 - 44.44% || 24.61 - 48.33% || 28.5-52.22% || 32.39-56.11% || 36.28-60.00%&lt;br /&gt;
|-&lt;br /&gt;
| ANTI-ORC SERVO || +x% Damage to Orc Enemies. || 5.17 - 28.89% || 9.06 - 32.78% || 12.94 - 36.67% || 16.83 - 40.56% || 20.72 - 44.44% || 24.61 - 48.33% || 28.5-52.22% || 32.39-56.11% || 36.28-60.00%&lt;br /&gt;
|-&lt;br /&gt;
| ANTI-RANGED SERVO || +x% Damage to Ranged Enemies. || 5.17 - 28.89% || 9.06 - 32.78% || 12.94 - 36.67% || 16.83 - 40.56% || 20.72 - 44.44% || 24.61 - 48.33% || 28.5-52.22% || 32.39-56.11% || 36.28-60.00%&lt;br /&gt;
|-&lt;br /&gt;
| ANTI-SKELETON SERVO || +x% Damage to Skeleton Enemies. || 5.17 - 28.89% || 9.06 - 32.78% || 12.94 - 36.67% || 16.83 - 40.56% || 20.72 - 44.44% || 24.61 - 48.33% || 28.5-52.22% || 32.39-56.11% || 36.28-60.00%&lt;br /&gt;
|-&lt;br /&gt;
| ANTI-SUPPORT SERVO || +x% Damage to Support Enemies. || 5.17 - 28.89% || 9.06 - 32.78% || 12.94 - 36.67% || 16.83 - 40.56% || 20.72 - 44.44% || 24.61 - 48.33% || 28.5-52.22% || 32.39-56.11% || 36.28-60.00%&lt;br /&gt;
|-&lt;br /&gt;
| ANTI-WARBOAR SERVO || +x% Damage to Warboars. || 5.17 - 28.89% || 9.06 - 32.78% || 12.94 - 36.67% || 16.83 - 40.56% || 20.72 - 44.44% || 24.61 - 48.33% || 28.5-52.22% || 32.39-56.11% || 36.28-60.00%&lt;br /&gt;
|-&lt;br /&gt;
| BALLISTA BITE(SQUIRE) || +x Poison damage over y seconds when hit by Ballista. || ExampleC || Example1 || Example2 || Example3 || Example4 || Example5 || Example6 || Example7 || example8 &lt;br /&gt;
|-&lt;br /&gt;
| BOAR-BOOM SERVO || Warboars explode when killed dealing around X area damage, depending on enemy type. || 36,036-558,559 || 216,216-738,739 || 397,397-918.919 || 576,577-1,009,100 || 756.757-1,279,280 || 926.937-1,459,460 || 1,117,118-1,639,640 || 1,297,298-1,819,821 || 1,477,478-2,000,001 &lt;br /&gt;
|-&lt;br /&gt;
| CHAOS-BOOM SERVO || Chaos enemies explode when killed dealing around X area damage, depending on enemy type. || 18,019-279,279 || 108,108-369,370 || 198,198-459,460 || 288,288-549,550 || 378,379-639,640 || 468,469-729,730 || 558,559-819,820 || 648,649-909,910 || 738,739-1,000,000 &lt;br /&gt;
|-&lt;br /&gt;
| CONTROLLER SERVO || +x% Damage to Crowd Controlled Enemies. || Examplec || 9.11-27.78% || 13-31.67% || 16.89-35.56% || 20.78-39.44% || 24.67-43.33% || 28.56-47.22% || 32.44-51.11% || 36.32-55% &lt;br /&gt;
|-&lt;br /&gt;
| CRIT DAMAGE SERVO || +x% Critical Damage. || ExampleC || 7.44-19.44 || 9,67-21.67% || 11.89-23.89% || 14.11-26.11% || 16.33-28.33% || 18.56-30.56% || 20.78-32.78% || 23-35% &lt;br /&gt;
|-&lt;br /&gt;
| CRITICAL SERVO || +x Defense Critical Chance. || ExampleC || 2.7-14.16% || 4.25-15.71% || 5.8-17.26% || 7.35-18.81% || 8.9-20.35% || 10.45-21.9% || 11.99-23.45% || example8 &lt;br /&gt;
|-&lt;br /&gt;
| DAMAGE BUFF SERVO || +x Defense Power while buffed. || ExampleC || 840-2,870 || 1,540-3,570 || 2,240-4,270 || 2,940-4,970 || 3,640-5,670 || 4,340-6,370 || 5,040-7,070 || 5,740-7.770 &lt;br /&gt;
|-&lt;br /&gt;
| DEFENSE RANGE SERVO || +x% Defense Attack Range. || Examplec || 6.83-18.33% || 8.5-20% || 10.17-21.67% || 11.83-23.33% || 13.5-25% || 15.17-26.67%  || 16.83-28.33 || 18.5-30% &lt;br /&gt;
|-&lt;br /&gt;
| DEFENSE RATE SERVO || +x% Defense Attack Rate. || Examplec || 8.06-20.56% || 10.83-23.33% || 13.61-26.11% || 16.39-28.89% || 19.17-31.67% || 21.94-34.44% || 24.72-37.22 || 27.5-40%&lt;br /&gt;
|-&lt;br /&gt;
| DIVERSE CD SERVO || +x% Defense Critical Damage for each unique Defense nearby. || ExampleC || 2.1-8% || 3.1-9% || 4.1-10% || 5.1-11% || 6.1-12% || 7.1-13% || 8.1-14% || example8&lt;br /&gt;
|-&lt;br /&gt;
| DIVERSE CRITICAL SERVO || +x% Defense Critical Chance for each unique Defense nearby. || ExampleC || 1.47-6.89% || 1.91-7.33% || 2.36-7.78% || 2.8-8.22% || 3.24-8.67% || 3.69-9.11% || 4.13-9.56% || example8 &lt;br /&gt;
|-&lt;br /&gt;
| DIVERSE POWER SERVO || +x Defense Power for each unique Defense nearby. || ExampleC || 456-1,558 || 836-1,938 || 1,216-2,318 || 1,596-2,698 || 1,976-3,078 || 2,356-3,458 || 2,736-3,838 || example8 &lt;br /&gt;
|-&lt;br /&gt;
| DRAIN AURA(MONK) || Boost Aura damages enemies for x. || ExampleC || Example1 || Example2 || Example3 || Example4 || Example5 || Example6 || Example7 || example8 &lt;br /&gt;
|-&lt;br /&gt;
| EARTH SERVO || Attunes a non-elemental Tower to Earth and increases Defense Power by x. || 70-1,085 || 420-1,435 || 770-1,785 || 1,120-2,135 || 1,470-2,485 || 1,820-2,835 || 2,170-3,185 || 2,520-3,535 || 2,870-3,885 &lt;br /&gt;
|-&lt;br /&gt;
| EMBERMOUNT FLAMES || ExampleD || ExampleC || Example1 || Example2 || Example3 || Example4 || Example5 || Example6 || Example7 || example8 &lt;br /&gt;
|-&lt;br /&gt;
| FIRE SERVO || Attunes a non-elemental Tower to Fire and increases Defense Power by x. || 70-1,085 || 420-1,435 || 770-1,785 || 1,120-2,135 || 1,470-2,485 || 1,820-2,835 || 2,170-3,185 || 2,520-3,535 || 2,870-3,885 &lt;br /&gt;
|-&lt;br /&gt;
| FORTITUDE SERVO || +x Defense Health. || ExampleC || 660-2,255 || 1,210-2,805 || 1,760-3,355 || 2,310-3,905 || 2,860-4,455 || 3,410-5,005 || 3,960-5,555 || example8 &lt;br /&gt;
|-&lt;br /&gt;
| FROSTY-BOOM SERVO || Frost enemies explode when killed dealing around X area damage, depending on enemy type. || 36,036-558,559 || 216,216-738,739 || 397,397-918.919 || 576,577-1,009,100 || 756.757-1,279,280 || 926.937-1,459,460 || 1,117,118-1,639,640 || 1,297,298-1,819,821 || 1,477,478-2,000,001 &lt;br /&gt;
|-&lt;br /&gt;
| GOBU-BOOM SERVO || Goblins explode when killed dealing around X area damage, depending on enemy type. || 36,036-558,559 || 216,216-738,739 || 397,397-918.919 || 576,577-1,009,100 || 756.757-1,279,280 || 926.937-1,459,460 || 1,117,118-1,639,640 || 1,297,298-1,819,821 || 1,477,478-2,000,001 &lt;br /&gt;
|-&lt;br /&gt;
| HARDENED SERVO || -x% Damage Taken when under 20% Health. || ExampleC || 8.06-30.56% || 10.83-33.33% || 13.61-36.11 || 16.39-38.89% || 19.17-41.67% || 21.94-44.44% || 24.72-47.22% || example8 &lt;br /&gt;
|-&lt;br /&gt;
| LINGERING HELLFIRE(ABYSS LORD) || +x Fire Damage for y seconds when hit by Skeletal Ramster. || ExampleC || Example1 || Example2 || Example3 || Example4 || Example5 || Example6 || Example7 || example8 &lt;br /&gt;
|-&lt;br /&gt;
| MELEE-BOOM SERVO || Melee enemies explode when killed dealing around X area damage, depending on enemy type. || 18,019-279,279 || 108,108-369,370 || 198,198-459,460 || 288,288-549,550 || 378,379-639,640 || 468,469-729,730 || 558,559-819,820 || 648,649-909,910 || 738,739-1,000,000 &lt;br /&gt;
|-&lt;br /&gt;
| MINIBOSS-BOOM SERVO || Minibosses explode when killed dealing around X area damage, depending on enemy type. || 18,019-279,279 || 108,108-369,370 || 198,198-459,460 || 288,288-549,550 || 378,379-639,640 || 468,469-729,730 || 558,559-819,820 || 648,649-909,910 || 738,739-1,000,000 &lt;br /&gt;
|-&lt;br /&gt;
| PIERCER SERVO || Defense projectiles pierce shields and do x% of their damage. || 5.5-60% || 10.5-65% || 15.5-70% || 20.5-75% || 35.5-80% || 30.5-85% || 35.5-90% || 40.5-95% || 45.5-100%&lt;br /&gt;
|-&lt;br /&gt;
| PLANTERA'S BLESSING(DRYAD) || +x Poison Damage for y seconds when hit by Harpies. || ExampleC || Example1 || Example2 || Example3 || Example4 || Example5 || Example6 || Example7 || example8 &lt;br /&gt;
|-&lt;br /&gt;
| POWER SERVO || +x Defense Power. || ExampleC || 660-2,255 || 1,210-2,805 || 1,760-3,355 || 2,310-3,905 || 2,860-4,455 || 3,410-4,004 || 3,960-5,555 || example8 &lt;br /&gt;
|-&lt;br /&gt;
| PROACTIVE TRAPS(HUNTRESS) || +x Defense Power per detonation of Explosive traps. Up to 100 times. || ExampleC || 24-82 || 44-102 || 64-122 || 84-142 || 104-162 || 124-182 || 144-202 || example8 &lt;br /&gt;
|-&lt;br /&gt;
| PROTECTIVE DOWNGRADE SERVO || Instead of being destroyed, the defense will decrease one upgrade level at x% Health. Once per Combat Phase. || ExampleC || 21-65% || 26-70% || 31-75% || 36-80% || 41-85% || 46-90% || 51-95% || example8 &lt;br /&gt;
|-&lt;br /&gt;
| RANGE-BOOM SERVO || Ranged enemies explode when killed dealing around X area damage, depending on enemy type. || 18,019-279,279 || 108,108-369,370 || 198,198-459,460 || 288,288-549,550 || 378,379-639,640 || 468,469-729,730 || 558,559-819,820 || 648,649-909,910 || 738,739-1,000,000 &lt;br /&gt;
|-&lt;br /&gt;
| REFUND SERVO || Defense drops x% of its mana value when destroyed. || ExampleC || Example1 || Example2 || Example3 || Example4 || Example5 || Example6 || Example7 || example8 &lt;br /&gt;
|-&lt;br /&gt;
| SEISMIC FLAMES(LAVAMANCER) || +x second ignite duration when hit by Fissure. || ExampleC || Example1 || Example2 || Example3 || Example4 || Example5 || Example6 || Example7 || example8 &lt;br /&gt;
|-&lt;br /&gt;
| SHATTERQUAKE(APPRENTICE) || +x Area Earth damage for y seconds when hit by Earthshatter. || ExampleC || Example1 || Example2 || Example3 || Example4 || Example5 || Example6 || Example7 || example8 &lt;br /&gt;
|-&lt;br /&gt;
| SHOCKING REVELATION(SERIES EV2) || +x Storm Damage and y% chance to stun enemies for 1 seconds when hit by Weapon Manufacturer. || 1,090-38,695, y-y% || 6,540-44,145, y-y% || 11,990-49,595, y-y% || 17,440-55,045, y-y% || 22,890-60,495, y-y% || 28,340-65,945, y-y% || 33,790-71,395, y-y% || 39,240-76,845, y-33.33% || 44,690-82,295, y-35%&lt;br /&gt;
|-&lt;br /&gt;
| SKELE-BOOM SERVO || Skeletons explode when killed dealing around X area damage, depending on enemy type. || 36,036-558,559 || 216,216-738,739 || 397,397-918.919 || 576,577-1,009,100 || 756.757-1,279,280 || 926.937-1,459,460 || 1,117,118-1,639,640 || 1,297,298-1,819,821 || 1,477,478-2,000,001 &lt;br /&gt;
|-&lt;br /&gt;
| STORM SERVO || Attunes a non-elemental Tower to Storm and increases Defense Power by x. || 70-1,085 || 420-1,435 || 770-1,785 || 1,120-2,135 || 1,470-2,485 || 1,820-2,835 || 2,170-3,185 || 2,520-3,535 || 2,870-3,885 &lt;br /&gt;
|-&lt;br /&gt;
| SUPPORT-BOOM SERVO || Support enemies explode when killed dealing around X area damage, depending on enemy type. || 36,036-558,559 || 216,216-738,739 || 397,397-918.919 || 576,577-1,009,100 || 756.757-1,279,280 || 926.937-1,459,460 || 1,117,118-1,639,640 || 1,297,298-1,819,821 || 1,477,478-2,000,001 &lt;br /&gt;
|-&lt;br /&gt;
| TENACITY SERVO || -x% Duration of Negative Status Effects. || 5.5-60% || 10.5-65% || 15.5-70% || 20.5-75% || 35.5-80% || 30.5-85% || 35.5-90% || 40.5-95% || 45.5-100%&lt;br /&gt;
|-&lt;br /&gt;
| UNIQUE CD SERVO || +x% Defense Critical Damage if only one is built. || ExampleC || Example1 || Example2 || Example3 || Example4 || Example5 || Example6 || 25.78-37.78 || example8 &lt;br /&gt;
|-&lt;br /&gt;
| UNIQUE CRITICAL SERVO || +x% Defense Critical Chance if only one is built. || ExampleC || Example1 || Example2 || Example3 || Example4 || Example5 || Example6 || 16.93-28.44 || example8 &lt;br /&gt;
|-&lt;br /&gt;
| UNIQUE POWER SERVO || +x Defense Power if only one is built. || ExampleC || 2,160-7,560 || 3,960-9,360 || 5,760-11,160 || 7,560-12,960 || 9,360-14,760 || 11,160-16,560 || 12,960-18,360 || example8 &lt;br /&gt;
|-&lt;br /&gt;
| VENOMOUS VIPER(MAYSTIC) || +x Poison damage over y seconds when hit by Sand Viper. || ExampleC || Example1 || Example2 || Example3 || Example4 || Example5 || Example6 || Example7 || example8 &lt;br /&gt;
|-&lt;br /&gt;
| WATER SERVO || Attunes a non-elemental Tower to Water, drenching targets for 9[seconds] and increases Defense Power by x. || 70-1,085 || 420-1,435 || 770-1,785 || 1,120-2,135 || 1,470-2,485 || 1,820-2,835 || 2,170-3,185 || 2,520-3,535 || 2,870-3,885 &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Fixed M.O.D.S===&lt;br /&gt;
Incursion Weapons with fixed M.O.D.S. that are sold by [[The Wayfarer]] for 500 [[Defender Medals]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Hero !! Effect&lt;br /&gt;
|-&lt;br /&gt;
| aerial bane || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| betsy's wrath || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| bling king bow || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| bone glove || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| celebration  || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| demon scythe || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| flying dragon || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| haunted halberd || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| lunar portal || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| megashark || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| meowmere || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| molten tome || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| north pole || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| shadowflame || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| sky dragon's fury || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| glaive of the storms || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| tsunami chlorophyte || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| tsunami jester || Example || Example&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Evilstrike</name></author>	</entry>

	<entry>
		<id>https://wiki.dungeondefenders2.com/index.php?title=Mods&amp;diff=9910</id>
		<title>Mods</title>
		<link rel="alternate" type="text/html" href="https://wiki.dungeondefenders2.com/index.php?title=Mods&amp;diff=9910"/>
				<updated>2018-12-16T20:25:52Z</updated>
		
		<summary type="html">&lt;p&gt;Evilstrike: /* Chips */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;M.O.D.S (Magical Offensive/Defensive Subroutines), or simply &amp;quot;Mods&amp;quot; are passives to most equipment that can be moved to equipment of the same type eg. Helmet to helmet,weapon to any weapon, but not helmet to boots. More M.o.d.s can be found in higher chaos tiers makeing it harder to find higher quality M.o.d.s. m.o.d.s are improved with each tier of chaos however gets reset with the armor during ancient power.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Chips===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; &lt;br /&gt;
|-&lt;br /&gt;
! Name !! Description !! &lt;br /&gt;
|-&lt;br /&gt;
| piercer chip || hero projectiles pierce shields and do X% of their damage|| &lt;br /&gt;
|-&lt;br /&gt;
| example || Example || &lt;br /&gt;
|-&lt;br /&gt;
| example || Example || &lt;br /&gt;
|-&lt;br /&gt;
| example || Example || &lt;br /&gt;
|-&lt;br /&gt;
| example || Example || &lt;br /&gt;
|-&lt;br /&gt;
| example || Example || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Servo===&lt;br /&gt;
Servos are M.O.D.S for defenses only. they can be identified by having the suffix servo and being on relics&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Effect !! Campaign !! Chaos 1 !! Chaos 2 !! Chaos 3 !! Chaos 4 !! Chaos 5 !! Chaos 6 !! Chaos 7 !! Chaos 8&lt;br /&gt;
|-&lt;br /&gt;
| ACCUMULATOR SERVO || Deal Area Damage equal to x% damage taken in the past 10 seconds. || 78 - 300% || 103 - 325% || 128 - 350% || 153 - 375% || 178 - 400% || 203 - 425% || 228 - 450% || 253-475% || 278-500% &lt;br /&gt;
|-&lt;br /&gt;
| ANTI-CHAOS SERVO || +x% Damage to Chaos Enemies. || 5.17 - 28.89% || 9.06 - 32.78% || 12.94 - 36.67% || 16.83 - 40.56% || 20.72 - 44.44% || 24.61 - 48.33% || 28.5-52.22% || 32.39-56.11% || 36.28-60.00%&lt;br /&gt;
|-&lt;br /&gt;
| ANTI-FROST SERVO || +x% Damage to Frosty Enemies. || 5.17 - 28.89% || 9.06 - 32.78% || 12.94 - 36.67% || 16.83 - 40.56% || 20.72 - 44.44% || 24.61 - 48.33% || 28.5-52.22% || 32.39-56.11% || 36.28-60.00%&lt;br /&gt;
|-&lt;br /&gt;
| ANTI-GOBU SERVO || +x% Damage to Goblins. || 5.17 - 28.89% || 9.06 - 32.78% || 12.94 - 36.67% || 16.83 - 40.56% || 20.72 - 44.44% || 24.61 - 48.33% || 28.5-52.22% || 32.39-56.11% || 36.28-60.00%&lt;br /&gt;
|-&lt;br /&gt;
| ANTI-MELEE SERVO || +x% Damage to Melee Enemies. || 5.39-29.01% || 9.26-32.89% || 13.13-36.76% || 17.01-40.63% || 20.88-44.51% || 24.75-48.38% || 28.63-52.25% || 32.5-56.13% || 36.37-60.00%&lt;br /&gt;
|-&lt;br /&gt;
| ANTI-MINIBOSS SERVO || +x% Damage to Minibosses. || 5.17 - 28.89% || 9.06 - 32.78% || 12.94 - 36.67% || 16.83 - 40.56% || 20.72 - 44.44% || 24.61 - 48.33% || 28.5-52.22% || 32.39-56.11% || 36.28-60.00%&lt;br /&gt;
|-&lt;br /&gt;
| ANTI-ORC SERVO || +x% Damage to Orc Enemies. || 5.17 - 28.89% || 9.06 - 32.78% || 12.94 - 36.67% || 16.83 - 40.56% || 20.72 - 44.44% || 24.61 - 48.33% || 28.5-52.22% || 32.39-56.11% || 36.28-60.00%&lt;br /&gt;
|-&lt;br /&gt;
| ANTI-RANGED SERVO || +x% Damage to Ranged Enemies. || 5.17 - 28.89% || 9.06 - 32.78% || 12.94 - 36.67% || 16.83 - 40.56% || 20.72 - 44.44% || 24.61 - 48.33% || 28.5-52.22% || 32.39-56.11% || 36.28-60.00%&lt;br /&gt;
|-&lt;br /&gt;
| ANTI-SKELETON SERVO || +x% Damage to Skeleton Enemies. || 5.17 - 28.89% || 9.06 - 32.78% || 12.94 - 36.67% || 16.83 - 40.56% || 20.72 - 44.44% || 24.61 - 48.33% || 28.5-52.22% || 32.39-56.11% || 36.28-60.00%&lt;br /&gt;
|-&lt;br /&gt;
| ANTI-SUPPORT SERVO || +x% Damage to Support Enemies. || 5.17 - 28.89% || 9.06 - 32.78% || 12.94 - 36.67% || 16.83 - 40.56% || 20.72 - 44.44% || 24.61 - 48.33% || 28.5-52.22% || 32.39-56.11% || 36.28-60.00%&lt;br /&gt;
|-&lt;br /&gt;
| ANTI-WARBOAR SERVO || +x% Damage to Warboars. || 5.17 - 28.89% || 9.06 - 32.78% || 12.94 - 36.67% || 16.83 - 40.56% || 20.72 - 44.44% || 24.61 - 48.33% || 28.5-52.22% || 32.39-56.11% || 36.28-60.00%&lt;br /&gt;
|-&lt;br /&gt;
| BALLISTA BITE(SQUIRE) || +x Poison damage over y seconds when hit by Ballista. || ExampleC || Example1 || Example2 || Example3 || Example4 || Example5 || Example6 || Example7 || example8 &lt;br /&gt;
|-&lt;br /&gt;
| BOAR-BOOM SERVO || Warboars explode when killed dealing around X area damage, depending on enemy type. || 36,036-558,559 || 216,216-738,739 || 397,397-918.919 || 576,577-1,009,100 || 756.757-1,279,280 || 926.937-1,459,460 || 1,117,118-1,639,640 || 1,297,298-1,819,821 || 1,477,478-2,000,001 &lt;br /&gt;
|-&lt;br /&gt;
| CHAOS-BOOM SERVO || Chaos enemies explode when killed dealing around X area damage, depending on enemy type. || 18,019-279,279 || 108,108-369,370 || 198,198-459,460 || 288,288-549,550 || 378,379-639,640 || 468,469-729,730 || 558,559-819,820 || 648,649-909,910 || 738,739-1,000,000 &lt;br /&gt;
|-&lt;br /&gt;
| CONTROLLER SERVO || +x% Damage to Crowd Controlled Enemies. || Examplec || 9.11-27.78% || 13-31.67% || 16.89-35.56% || 20.78-39.44% || 24.67-43.33% || 28.56-47.22% || 32.44-51.11% || 36.32-55% &lt;br /&gt;
|-&lt;br /&gt;
| CRIT DAMAGE SERVO || +x% Critical Damage. || ExampleC || 7.44-19.44 || 9,67-21.67% || 11.89-23.89% || 14.11-26.11% || 16.33-28.33% || 18.56-30.56% || 20.78-32.78% || 23-35% &lt;br /&gt;
|-&lt;br /&gt;
| CRITICAL SERVO || +x Defense Critical Chance. || ExampleC || 2.7-14.16% || 4.25-15.71% || 5.8-17.26% || 7.35-18.81% || 8.9-20.35% || 10.45-21.9% || 11.99-23.45% || example8 &lt;br /&gt;
|-&lt;br /&gt;
| DAMAGE BUFF SERVO || +x Defense Power while buffed. || ExampleC || 840-2,870 || 1,540-3,570 || 2,240-4,270 || 2,940-4,970 || 3,640-5,670 || 4,340-6,370 || 5,040-7,070 || 5,740-7.770 &lt;br /&gt;
|-&lt;br /&gt;
| DEFENSE RANGE SERVO || +x% Defense Attack Range. || Examplec || 6.83-18.33% || 8.5-20% || 10.17-21.67% || 11.83-23.33% || 13.5-25% || 15.17-26.67%  || 16.83-28.33 || 18.5-30% &lt;br /&gt;
|-&lt;br /&gt;
| DEFENSE RATE SERVO || +x% Defense Attack Rate. || Examplec || 8.06-20.56% || 10.83-23.33% || 13.61-26.11% || 16.39-28.89% || 19.17-31.67% || 21.94-34.44% || 24.72-37.22 || 27.5-40%&lt;br /&gt;
|-&lt;br /&gt;
| DIVERSE CD SERVO || +x% Defense Critical Damage for each unique Defense nearby. || ExampleC || 2.1-8% || 3.1-9% || 4.1-10% || 5.1-11% || 6.1-12% || 7.1-13% || 8.1-14% || example8&lt;br /&gt;
|-&lt;br /&gt;
| DIVERSE CRITICAL SERVO || +x% Defense Critical Chance for each unique Defense nearby. || ExampleC || 1.47-6.89% || 1.91-7.33% || 2.36-7.78% || 2.8-8.22% || 3.24-8.67% || 3.69-9.11% || 4.13-9.56% || example8 &lt;br /&gt;
|-&lt;br /&gt;
| DIVERSE POWER SERVO || +x Defense Power for each unique Defense nearby. || ExampleC || 456-1,558 || 836-1,938 || 1,216-2,318 || 1,596-2,698 || 1,976-3,078 || 2,356-3,458 || 2,736-3,838 || example8 &lt;br /&gt;
|-&lt;br /&gt;
| DRAIN AURA(MONK) || Boost Aura damages enemies for x. || ExampleC || Example1 || Example2 || Example3 || Example4 || Example5 || Example6 || Example7 || example8 &lt;br /&gt;
|-&lt;br /&gt;
| EARTH SERVO || Attunes a non-elemental Tower to Earth and increases Defense Power by x. || 70-1,085 || 420-1,435 || 770-1,785 || 1,120-2,135 || 1,470-2,485 || 1,820-2,835 || 2,170-3,185 || 2,520-3,535 || 2,870-3,885 &lt;br /&gt;
|-&lt;br /&gt;
| EMBERMOUNT FLAMES || ExampleD || ExampleC || Example1 || Example2 || Example3 || Example4 || Example5 || Example6 || Example7 || example8 &lt;br /&gt;
|-&lt;br /&gt;
| FIRE SERVO || Attunes a non-elemental Tower to Fire and increases Defense Power by x. || 70-1,085 || 420-1,435 || 770-1,785 || 1,120-2,135 || 1,470-2,485 || 1,820-2,835 || 2,170-3,185 || 2,520-3,535 || 2,870-3,885 &lt;br /&gt;
|-&lt;br /&gt;
| FORTITUDE SERVO || +x Defense Health. || ExampleC || 660-2,255 || 1,210-2,805 || 1,760-3,355 || 2,310-3,905 || 2,860-4,455 || 3,410-5,005 || 3,960-5,555 || example8 &lt;br /&gt;
|-&lt;br /&gt;
| FROSTY-BOOM SERVO || Frost enemies explode when killed dealing around X area damage, depending on enemy type. || 36,036-558,559 || 216,216-738,739 || 397,397-918.919 || 576,577-1,009,100 || 756.757-1,279,280 || 926.937-1,459,460 || 1,117,118-1,639,640 || 1,297,298-1,819,821 || 1,477,478-2,000,001 &lt;br /&gt;
|-&lt;br /&gt;
| GOBU-BOOM SERVO || Goblins explode when killed dealing around X area damage, depending on enemy type. || 36,036-558,559 || 216,216-738,739 || 397,397-918.919 || 576,577-1,009,100 || 756.757-1,279,280 || 926.937-1,459,460 || 1,117,118-1,639,640 || 1,297,298-1,819,821 || 1,477,478-2,000,001 &lt;br /&gt;
|-&lt;br /&gt;
| HARDENED SERVO || -x% Damage Taken when under 20% Health. || ExampleC || 8.06-30.56% || 10.83-33.33% || 13.61-36.11 || 16.39-38.89% || 19.17-41.67% || 21.94-44.44% || 24.72-47.22% || example8 &lt;br /&gt;
|-&lt;br /&gt;
| LINGERING HELLFIRE(ABYSS LORD) || +x Fire Damage for y seconds when hit by Skeletal Ramster. || ExampleC || Example1 || Example2 || Example3 || Example4 || Example5 || Example6 || Example7 || example8 &lt;br /&gt;
|-&lt;br /&gt;
| MELEE-BOOM SERVO || Melee enemies explode when killed dealing around X area damage, depending on enemy type. || 18,019-279,279 || 108,108-369,370 || 198,198-459,460 || 288,288-549,550 || 378,379-639,640 || 468,469-729,730 || 558,559-819,820 || 648,649-909,910 || 738,739-1,000,000 &lt;br /&gt;
|-&lt;br /&gt;
| MINIBOSS-BOOM SERVO || Minibosses explode when killed dealing around X area damage, depending on enemy type. || 18,019-279,279 || 108,108-369,370 || 198,198-459,460 || 288,288-549,550 || 378,379-639,640 || 468,469-729,730 || 558,559-819,820 || 648,649-909,910 || 738,739-1,000,000 &lt;br /&gt;
|-&lt;br /&gt;
| PIERCER SERVO || Defense projectiles pierce shields and do x% of their damage. || 5.5-60% || 10.5-65% || 15.5-70% || 20.5-75% || 35.5-80% || 30.5-85% || 35.5-90% || 40.5-95% || 45.5-100%&lt;br /&gt;
|-&lt;br /&gt;
| PLANTERA'S BLESSING(DRYAD) || +x Poison Damage for y seconds when hit by Harpies. || ExampleC || Example1 || Example2 || Example3 || Example4 || Example5 || Example6 || Example7 || example8 &lt;br /&gt;
|-&lt;br /&gt;
| POWER SERVO || +x Defense Power. || ExampleC || 660-2,255 || 1,210-2,805 || 1,760-3,355 || 2,310-3,905 || 2,860-4,455 || 3,410-4,004 || 3,960-5,555 || example8 &lt;br /&gt;
|-&lt;br /&gt;
| PROACTIVE TRAPS(HUNTRESS) || +x Defense Power per detonation of Explosive traps. Up to 100 times. || ExampleC || 24-82 || 44-102 || 64-122 || 84-142 || 104-162 || 124-182 || 144-202 || example8 &lt;br /&gt;
|-&lt;br /&gt;
| PROTECTIVE DOWNGRADE SERVO || Instead of being destroyed, the defense will decrease one upgrade level at x% Health. Once per Combat Phase. || ExampleC || 21-65% || 26-70% || 31-75% || 36-80% || 41-85% || 46-90% || 51-95% || example8 &lt;br /&gt;
|-&lt;br /&gt;
| RANGE-BOOM SERVO || Ranged enemies explode when killed dealing around X area damage, depending on enemy type. || 18,019-279,279 || 108,108-369,370 || 198,198-459,460 || 288,288-549,550 || 378,379-639,640 || 468,469-729,730 || 558,559-819,820 || 648,649-909,910 || 738,739-1,000,000 &lt;br /&gt;
|-&lt;br /&gt;
| REFUND SERVO || Defense drops x% of its mana value when destroyed. || ExampleC || Example1 || Example2 || Example3 || Example4 || Example5 || Example6 || Example7 || example8 &lt;br /&gt;
|-&lt;br /&gt;
| SEISMIC FLAMES(LAVAMANCER) || +x second ignite duration when hit by Fissure. || ExampleC || Example1 || Example2 || Example3 || Example4 || Example5 || Example6 || Example7 || example8 &lt;br /&gt;
|-&lt;br /&gt;
| SHATTERQUAKE(APPRENTICE) || +x Area Earth damage for y seconds when hit by Earthshatter. || ExampleC || Example1 || Example2 || Example3 || Example4 || Example5 || Example6 || Example7 || example8 &lt;br /&gt;
|-&lt;br /&gt;
| SHOCKING REVELATION(SERIES EV2) || +x Storm Damage and y% chance to stun enemies for 1 seconds when hit by Weapon Manufacturer. || 1,090-38,695, y-y% || 6,540-44,145, y-y% || 11,990-49,595, y-y% || 17,440-55,045, y-y% || 22,890-60,495, y-y% || 28,340-65,945, y-y% || 33,790-71,395, y-y% || 39,240-76,845, y-33.33% || 44,690-82,295, y-35%&lt;br /&gt;
|-&lt;br /&gt;
| SKELE-BOOM SERVO || Skeletons explode when killed dealing around X area damage, depending on enemy type. || 36,036-558,559 || 216,216-738,739 || 397,397-918.919 || 576,577-1,009,100 || 756.757-1,279,280 || 926.937-1,459,460 || 1,117,118-1,639,640 || 1,297,298-1,819,821 || 1,477,478-2,000,001 &lt;br /&gt;
|-&lt;br /&gt;
| STORM SERVO || Attunes a non-elemental Tower to Storm and increases Defense Power by x. || 70-1,085 || 420-1,435 || 770-1,785 || 1,120-2,135 || 1,470-2,485 || 1,820-2,835 || 2,170-3,185 || 2,520-3,535 || 2,870-3,885 &lt;br /&gt;
|-&lt;br /&gt;
| SUPPORT-BOOM SERVO || Support enemies explode when killed dealing around X area damage, depending on enemy type. || 36,036-558,559 || 216,216-738,739 || 397,397-918.919 || 576,577-1,009,100 || 756.757-1,279,280 || 926.937-1,459,460 || 1,117,118-1,639,640 || 1,297,298-1,819,821 || 1,477,478-2,000,001 &lt;br /&gt;
|-&lt;br /&gt;
| TENACITY SERVO || -x% Duration of Negative Status Effects. || 5.5-60% || 10.5-65% || 15.5-70% || 20.5-75% || 35.5-80% || 30.5-85% || 35.5-90% || 40.5-95% || 45.5-100%&lt;br /&gt;
|-&lt;br /&gt;
| UNIQUE CD SERVO || +x% Defense Critical Damage if only one is built. || ExampleC || Example1 || Example2 || Example3 || Example4 || Example5 || Example6 || 25.78-37.78 || example8 &lt;br /&gt;
|-&lt;br /&gt;
| UNIQUE CRITICAL SERVO || +x% Defense Critical Chance if only one is built. || ExampleC || Example1 || Example2 || Example3 || Example4 || Example5 || Example6 || 16.93-28.44 || example8 &lt;br /&gt;
|-&lt;br /&gt;
| UNIQUE POWER SERVO || +x Defense Power if only one is built. || ExampleC || 2,160-7,560 || 3,960-9,360 || 5,760-11,160 || 7,560-12,960 || 9,360-14,760 || 11,160-16,560 || 12,960-18,360 || example8 &lt;br /&gt;
|-&lt;br /&gt;
| VENOMOUS VIPER(MAYSTIC) || +x Poison damage over y seconds when hit by Sand Viper. || ExampleC || Example1 || Example2 || Example3 || Example4 || Example5 || Example6 || Example7 || example8 &lt;br /&gt;
|-&lt;br /&gt;
| WATER SERVO || Attunes a non-elemental Tower to Water, drenching targets for 9[seconds] and increases Defense Power by x. || 70-1,085 || 420-1,435 || 770-1,785 || 1,120-2,135 || 1,470-2,485 || 1,820-2,835 || 2,170-3,185 || 2,520-3,535 || 2,870-3,885 &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Fixed M.O.D.S===&lt;br /&gt;
Incursion Weapons with fixed M.O.D.S. that are sold by [[The Wayfarer]] for 500 [[Defender Medals]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Hero !! Effect&lt;br /&gt;
|-&lt;br /&gt;
| aerial bane || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| betsy's wrath || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| bling king bow || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| bone glove || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| celebration  || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| demon scythe || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| flying dragon || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| haunted halberd || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| lunar portal || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| megashark || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| meowmere || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| molten tome || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| north pole || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| shadowflame || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| sky dragon's fury || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| glaive of the storms || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| tsunami chlorophyte || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| tsunami jester || Example || Example&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Evilstrike</name></author>	</entry>

	<entry>
		<id>https://wiki.dungeondefenders2.com/index.php?title=Talk:Main_Page&amp;diff=9613</id>
		<title>Talk:Main Page</title>
		<link rel="alternate" type="text/html" href="https://wiki.dungeondefenders2.com/index.php?title=Talk:Main_Page&amp;diff=9613"/>
				<updated>2018-12-12T05:56:28Z</updated>
		
		<summary type="html">&lt;p&gt;Evilstrike: Blanked the page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Evilstrike</name></author>	</entry>

	<entry>
		<id>https://wiki.dungeondefenders2.com/index.php?title=Talk:Main_Page&amp;diff=9420</id>
		<title>Talk:Main Page</title>
		<link rel="alternate" type="text/html" href="https://wiki.dungeondefenders2.com/index.php?title=Talk:Main_Page&amp;diff=9420"/>
				<updated>2018-09-27T05:31:13Z</updated>
		
		<summary type="html">&lt;p&gt;Evilstrike: /* isle of dread preparations */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=isle of dread update= &lt;br /&gt;
attempt using this [https://dungeondefenders.com/2/blog/157671/isle-of-dread-expansion-live-on-ps4-out-tomorrow-on-xbox-and-pc link] to help with some things that need to be edited.&lt;/div&gt;</summary>
		<author><name>Evilstrike</name></author>	</entry>

	<entry>
		<id>https://wiki.dungeondefenders2.com/index.php?title=User:Evilstrike&amp;diff=9419</id>
		<title>User:Evilstrike</title>
		<link rel="alternate" type="text/html" href="https://wiki.dungeondefenders2.com/index.php?title=User:Evilstrike&amp;diff=9419"/>
				<updated>2018-09-27T05:27:53Z</updated>
		
		<summary type="html">&lt;p&gt;Evilstrike: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==hi==&lt;br /&gt;
Hello im one of the only ones editing things and im not good at it either&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=testing place it should not matter to you though=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;position:relative; background-color:transparent; margin:0px; text-align: center;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:inline-block; max-width:1080px;&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;box-shadow: rgba(255, 255, 255, 0.80) 0 0 0.50em;&amp;quot; cellpadding=0 cellspacing=0&lt;br /&gt;
|&lt;br /&gt;
{| id=&amp;quot;mainwiki&amp;quot; width=100%&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;66%&amp;quot; colspan=&amp;quot;2&amp;quot; | Latest Update&lt;br /&gt;
! width=&amp;quot;33%&amp;quot; | News&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;content space&amp;quot; colspan=&amp;quot;2&amp;quot; width=&amp;quot;66%&amp;quot; |&lt;br /&gt;
[[File:Isle_of_dread.jpeg|190px|link=https://dungeondefenders.com/2/blog/157671/isle-of-dread-expansion-live-on-ps4-out-tomorrow-on-xbox-and-pc]]&lt;br /&gt;
*New Maps; The Jacked Sparrow, Plunderer's Paradise&lt;br /&gt;
*New Enemies; Cannon Ogres, and the new boss Captain Dreadbones&lt;br /&gt;
*The World Map; it has change to a actual map&lt;br /&gt;
*Social Improvements; easier to work with&lt;br /&gt;
*Replay From Wave; Available for Adventures, Expeditions, Onslaught, AND Mastery&lt;br /&gt;
*Onslaught; added several things like omega waves&lt;br /&gt;
*Ancient Power;FOUR new powers&lt;br /&gt;
*New Items;Professor Proteus’s Seaworthy Weapons&lt;br /&gt;
*New Features; reroll your primary stat into a potentially higher number, Player Shop Changes, Gem Mine&lt;br /&gt;
*Balance Changes; there's a lot of changes to towerz&lt;br /&gt;
&lt;br /&gt;
| class=&amp;quot;content&amp;quot; |&lt;br /&gt;
'''Latest'''&lt;br /&gt;
{{:DD2_News}}&lt;br /&gt;
&lt;br /&gt;
*'''[https://www.dungeondefenders.com/2 DD2 Blog]'''&lt;br /&gt;
*'''[[Versions]]'''&lt;br /&gt;
*Older [[DD2_News|News]]&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;33%&amp;quot; | Basics&lt;br /&gt;
! Gameplay&lt;br /&gt;
! Economy&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;content space&amp;quot; |&lt;br /&gt;
'''Playing'''&lt;br /&gt;
:▪&amp;amp;nbsp;[[User Interface]] ▪&amp;amp;nbsp;[[Controls]] ▪&amp;amp;nbsp;[[War_Table|War Table]] ▪&amp;amp;nbsp;[[Tavern]]&lt;br /&gt;
'''Defense'''&lt;br /&gt;
:▪&amp;amp;nbsp;[[Heroes]] ▪&amp;amp;nbsp;[[Towers]] ▪&amp;amp;nbsp;[[Hero_Deck|Hero Deck]]&lt;br /&gt;
'''Heroes'''&lt;br /&gt;
:▪&amp;amp;nbsp;[[Stats]] ▪&amp;amp;nbsp;[[Ability|Abilities]] ▪&amp;amp;nbsp;[[Ascension]]&lt;br /&gt;
'''Account'''&lt;br /&gt;
:▪&amp;amp;nbsp;[[Titles]] ▪&amp;amp;nbsp;[[Achievements]]&lt;br /&gt;
| class=&amp;quot;content space&amp;quot; |&lt;br /&gt;
'''Defense and Combat'''&lt;br /&gt;
:▪&amp;amp;nbsp;[[Attack Styles]] ▪&amp;amp;nbsp;[[Effects]]&lt;br /&gt;
'''Enemies'''&lt;br /&gt;
:▪&amp;amp;nbsp;[[Bosses]] ▪&amp;amp;nbsp;[[Special Enemies]] ▪&amp;amp;nbsp;[[Common Enemies]]&lt;br /&gt;
'''Challenges'''&lt;br /&gt;
:▪&amp;amp;nbsp;[[Daily_Missions|Daily Missions]] ▪&amp;amp;nbsp;[[Weekly Missions]] ▪&amp;amp;nbsp;[[Feats]]&lt;br /&gt;
| class=&amp;quot;content&amp;quot; |&lt;br /&gt;
'''Equipment'''&lt;br /&gt;
:▪&amp;amp;nbsp;[[Weapons]] ▪&amp;amp;nbsp;[[Armor]] ▪&amp;amp;nbsp;[[Relics]] ▪&amp;amp;nbsp;[[Pets]]&lt;br /&gt;
'''Items'''&lt;br /&gt;
:▪&amp;amp;nbsp;[[Shards]] ▪&amp;amp;nbsp;[[Shops]] ▪&amp;amp;nbsp;[[Upgrade|Upgrading]] ▪&amp;amp;nbsp;[[Passives]] ▪&amp;amp;nbsp;[[m.o.d.s]]&lt;br /&gt;
'''Cosmetics'''&lt;br /&gt;
:▪&amp;amp;nbsp;[[Costumes]] ▪&amp;amp;nbsp;[[Tower Skins]] ▪&amp;amp;nbsp;[[Lockbox]]&lt;br /&gt;
'''Currency'''&lt;br /&gt;
:▪&amp;amp;nbsp;[[Gems]] ▪&amp;amp;nbsp;[[Defender Medals]] ▪&amp;amp;nbsp;[[Souls of Night]] ▪&amp;amp;nbsp;[[Gold]]&lt;br /&gt;
|-&lt;br /&gt;
! Community&lt;br /&gt;
! World&lt;br /&gt;
! Heroes&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;content space&amp;quot; |&lt;br /&gt;
'''Websites'''&lt;br /&gt;
:▪&amp;amp;nbsp;[http://dungeondefenders.com/2/forums Official Forums] ▪&amp;amp;nbsp;[https://bugs.dungeondefenders2.com/ Bug Reporting] ▪&amp;amp;nbsp;[https://leaderboard.dungeondefenders2.com/ Leaderboards]&lt;br /&gt;
&lt;br /&gt;
'''Strategy'''&lt;br /&gt;
: ▪&amp;amp;nbsp;[http://dd2tools.com/ DD2Tools] ▪&amp;amp;nbsp;[https://dd2.shadowlauch.de/map/1 DD2 Planner]&lt;br /&gt;
&lt;br /&gt;
'''Wiki'''&lt;br /&gt;
:▪&amp;amp;nbsp;[[Community:Directory|Directory]] ▪&amp;amp;nbsp;[[Community:Tasks|Tasks]]&lt;br /&gt;
:▪&amp;amp;nbsp;This wiki currently hosts [[Special:Statistics|{{NUMBEROFPAGES}} pages]] and [[Special:ListFiles|{{NUMBEROFFILES}} images]].&lt;br /&gt;
&lt;br /&gt;
'''Play Dungeon Defenders 2'''&lt;br /&gt;
:▪&amp;amp;nbsp;[[File:Steam_logo.png|link=http://store.steampowered.com/app/236110/|Steam]] [[File:Ps_logo.png|link=https://www.playstation.com/en-us/games/dungeon-defenders-ii-ps4/|Playstation 4]] [[File:XB1_logo.png|link=https://www.microsoft.com/en-us/store/p/dungeon-defenders-ii/bzfb1f31614j|Xbox One]]&lt;br /&gt;
&lt;br /&gt;
'''Social Media'''&lt;br /&gt;
:▪&amp;amp;nbsp;[https://twitter.com/TrendyEnt Twitter] ▪&amp;amp;nbsp;[https://www.facebook.com/DungeonDefenders/ Facebook] ▪&amp;amp;nbsp;[https://www.twitch.tv/trendyent Twitch] ▪&amp;amp;nbsp;[https://www.reddit.com/r/dungeondefenders Reddit]&lt;br /&gt;
| class=&amp;quot;content space&amp;quot; |&lt;br /&gt;
'''Maps'''&lt;br /&gt;
:▪&amp;amp;nbsp;[[Campaign]] ▪&amp;amp;nbsp;[[Defense]] ▪&amp;amp;nbsp;[[Chaos]] ▪&amp;amp;nbsp;[[Incursions]] ▪&amp;amp;nbsp;[[Onslaught]]&lt;br /&gt;
'''Lore'''&lt;br /&gt;
:▪&amp;amp;nbsp;[[Dungeon Defenders 1]]&lt;br /&gt;
&lt;br /&gt;
| class=&amp;quot;content&amp;quot; |&lt;br /&gt;
{| style=&amp;quot;width:99%; padding:2px;&amp;quot;&lt;br /&gt;
|[[File:Huntress_icon_trans.png|30px|Huntress|link=http://wiki.dungeondefenders2.com/wiki/Huntress]][[Huntress]]&lt;br /&gt;
|[[File:Apprentice_icon_trans.png|30px|Apprentice|link=http://wiki.dungeondefenders2.com/wiki/Apprentice]][[Apprentice]]&lt;br /&gt;
|[[File:Monk_icon_trans.png|Monk|30px|link=http://wiki.dungeondefenders2.com/wiki/Monk]][[Monk]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Squire_icon_trans.png|Squire|30px|link=http://wiki.dungeondefenders2.com/wiki/Squire]][[Squire]]&lt;br /&gt;
|[[File:AbyssLord_icon_trans.png|30px|Abyss Lord|link=http://wiki.dungeondefenders2.com/wiki/Abyss_Lord]][[Abyss Lord]]&lt;br /&gt;
|[[File:SeriesEV2_icon_trans.png|Series EV2|30px|link=http://wiki.dungeondefenders2.com/wiki/Series_EV2]][[Series EV2]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Gunwitch_icon_trans.png|30px|Gun Witch|link=http://wiki.dungeondefenders2.com/wiki/Gun_Witch]][[Gun Witch]]&lt;br /&gt;
|[[File:Lavamancer_icon_trans.png|Lavamancer|30px|link=http://wiki.dungeondefenders2.com/wiki/Lavamancer]][[Lavamancer]]&lt;br /&gt;
|[[File:Mystic_icon_trans.png|Mystic|30px|link=http://wiki.dungeondefenders2.com/wiki/Mystic]][[Mystic]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Dryad_icon_trans.png|Dryad|30px|link=http://wiki.dungeondefenders2.com/wiki/Dryad]][[Dryad]]&lt;br /&gt;
|[[File:Initiate_icon_trans.png|Initiate|30px|link=http://wiki.dungeondefenders2.com/wiki/Initiate]][[Initiate]]&lt;br /&gt;
|[[File:Adept_icon_trans.png|Adept|30px|link=http://wiki.dungeondefenders2.com/wiki/Adept]][[Adept]]&lt;br /&gt;
|-&lt;br /&gt;
[[Barbarian]]&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Evilstrike</name></author>	</entry>

	<entry>
		<id>https://wiki.dungeondefenders2.com/index.php?title=Barbarian&amp;diff=9418</id>
		<title>Barbarian</title>
		<link rel="alternate" type="text/html" href="https://wiki.dungeondefenders2.com/index.php?title=Barbarian&amp;diff=9418"/>
				<updated>2018-09-27T05:24:28Z</updated>
		
		<summary type="html">&lt;p&gt;Evilstrike: /* Information */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
==not finished==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Barbarian_thing.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Primary attack''': swings weapons&lt;br /&gt;
&lt;br /&gt;
'''Secondry attack''': barbarian leaps in to the air landing in targeted area &lt;br /&gt;
&lt;br /&gt;
'''Weapons''': [[:axes]], [[:swords]]&lt;br /&gt;
(Can hold two different weapon at the same time)&lt;br /&gt;
&lt;br /&gt;
'''Lore'''&lt;br /&gt;
&lt;br /&gt;
Hailing from the mountains of of etheria, the barbarian  is a notorious warrior king that can wield the power of wrath and fury to crush his enemies. Becoming an unstoppable flurry of muscle and steel, the barbarian can hurl himself into battle becoming a whirlwind of death. His foes tremble at the mighty shouts of this tremendous warrior leaping in to crush his enemies.&lt;br /&gt;
&lt;br /&gt;
==Information==&lt;br /&gt;
'''Abilitys''':&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
Fury=&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
|{{:Furios slash}}&lt;br /&gt;
|-&lt;br /&gt;
|{{:Tornado stance}}&lt;br /&gt;
|-&lt;br /&gt;
|{{:turtle stance}}&lt;br /&gt;
|-&lt;br /&gt;
|{{:Siphon stance}}&lt;br /&gt;
|}&lt;br /&gt;
|-|Wrath=&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
|{{:lighting stance}}&lt;br /&gt;
|-&lt;br /&gt;
|{{:Staggering shout}}&lt;br /&gt;
|-&lt;br /&gt;
|{{:Whirlwind}}&lt;br /&gt;
|-&lt;br /&gt;
|{{:Hawk strike}}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Heroes]]&lt;/div&gt;</summary>
		<author><name>Evilstrike</name></author>	</entry>

	<entry>
		<id>https://wiki.dungeondefenders2.com/index.php?title=Shards&amp;diff=9415</id>
		<title>Shards</title>
		<link rel="alternate" type="text/html" href="https://wiki.dungeondefenders2.com/index.php?title=Shards&amp;diff=9415"/>
				<updated>2018-09-26T06:01:17Z</updated>
		
		<summary type="html">&lt;p&gt;Evilstrike: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Shards are gemlike artifacts that slot into your Relics, Armor, and Weapons. Shards replaced [[Skill Spheres]] system and item [[Passives]] (while some items with unique passives still drop but have only one shard slot). Shards give your hero or your defenses extra stats or abilities, all green shards can buff only defenses and can be placed only in [[Relics]], while blue shards will buff your hero and can be placed in [[Weapon]] and [[Armor]]. Shards can be moved between pieces of gear and be upgraded straight from your inventory. A weapon or piece of armor allows to hold up to 3 Shards and can only equip Hero (blue) Shards and relics can hold up to 3 Defense (green) Shards. Blue shards give you hero new abilities or stats while they are placed in any item currently equipped by that hero, but green (defenses) shards strengthen only that tower, where relic containing them is equipped.&lt;br /&gt;
&lt;br /&gt;
==Shards Packs==&lt;br /&gt;
Shards drop from shard packs obtained from victory chest at the end of every map, you will get Standard shard pack after completing any Campaign and Chaos map, those packs can drop shards associated with Campaign packs. After completing Trials on Chaos difficulty, you will get guaranteed Shard pack from that difficulty and one Shard Pack from any previous difficulty (for example, if you beat Chaos 3 Trials, you’ll receive 1 Chaos 3 Shard Pack and 1 Chaos 2, Chaos 1 or Standard Shard Pack). &lt;br /&gt;
Once you win 3 consecutive random maps in a row in Trials, you’ll activate the Shard consecutive bonus. On your 4th consecutive victory onward, you’ll earn an extra Shard Pack for as long as the streak continues. This extra Shard Pack is a guaranteed Shard Pack from that difficulty. That means once you activate the win bonus, you’ll get 3 Shards guaranteed every victory (2 Shard Packs of that difficulty, 1 Shard Pack from previous difficulties) until the streak is broken.&lt;br /&gt;
&lt;br /&gt;
==Shard Dust==&lt;br /&gt;
As of the Protean Shift update, you may disenchant shards (press 's' when hovering over a shard) which will turn the shard into shard dust of the same tier. Ten shard dust can be exchanged with [[Tavern#War_Recruiter|War Recruiter]] to obtain one new shard pack.&lt;br /&gt;
&lt;br /&gt;
==Shards list==&lt;br /&gt;
Most of '''drop locations are confirmed by [[File:Trendy-logo-final.png|80px]]''' (up to C5), darker shards visible at the end of the table no longer drop in game and are labeled as chaos 8 shards, '''they will be added in near future along with new Chaos levels'''.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%; text-align:center;&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;width:15%; text-align:center;&amp;quot; | Name &lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;width:45%; text-align:center;&amp;quot; | Effect &lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;width:5%; text-align:center;&amp;quot; | Upgr. levels &lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;width:7%; text-align:center;&amp;quot; | Shard Pack&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; style=&amp;quot;width:31%; text-align:center;&amp;quot; | Valid for&lt;br /&gt;
|- &lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Hero&lt;br /&gt;
! style=&amp;quot;width:3%;&amp;quot; | Weapon&lt;br /&gt;
! style=&amp;quot;width:3%;&amp;quot; | Shield&lt;br /&gt;
! style=&amp;quot;width:3%;&amp;quot; | Helmet&lt;br /&gt;
! style=&amp;quot;width:3%;&amp;quot; | Chest &lt;br /&gt;
! style=&amp;quot;width:3%;&amp;quot; | Gloves&lt;br /&gt;
! style=&amp;quot;width:3%;&amp;quot; | Boots&lt;br /&gt;
! style=&amp;quot;width:3%;&amp;quot; | Relic&lt;br /&gt;
|-&lt;br /&gt;
| {{Defense Shard|Defensive Critical Damage}} || Increases the Defense Crit Damage of the affected tower by '''2-34%'''. || 16 || Campaign || {{Valid for ALL}} || {{Valid for Relic}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Defense Shard|Fortification}} || Increases Defense Health of the affected tower by '''2-34%'''. || 16 || Campaign || {{Valid for ALL}} || {{Valid for Relic}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Concussive Chi}} || Secondary attacks have a '''1-25%''' chance to stun targets for '''1-4.6''' seconds. || 12 || Campaign || {{Valid for Monk}}{{Valid for Initiate}} || {{Valid for Weapon}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Concussive Shock}} || Increases the stun duration of Concussive Shot by '''4-40%'''. || 12 || Campaign || {{Valid for Huntress}} || {{Valid for Weapon}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Construction}} || Increases repair and upgrade speed during Combat Phase by '''25-75%'''. || 20 || Campaign || {{Valid for ALL}} || {{Valid for Gloves}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Corruption’s Fortification}} || Armor buff of Dryad’s Blessing is increased by '''4-40%''' in purification form. || 12 || Campaign || {{Valid for Dryad}} || {{Valid for Chest}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Drenching Strikes}} || Your primary attacks have a '''2-30%''' chance on hit to drench enemies for '''3-7''' seconds. || 14 || Campaign || {{Valid for ALL}} || {{Valid for Weapon}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Enduring Tornado}} || Increases the knockup duration of Tornado by '''1-6''' seconds. || 10 || Campaign || {{Valid for Apprentice}}{{Valid for Adept}} || {{Valid for Gloves}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Enhanced Decoy}} || Death From Above's decoy deals an extra '''20-420%''' damage to enemies. || 20 || Campaign || {{Valid for SeriesEV2}} || {{Valid for Boots}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Fountain Of Speed}} || Abyss Fountain increases allied movement speed by '''50-650''' for '''5''' seconds. || 12 || Campaign || {{Valid for AbyssLord}} || {{Valid for Boots}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Retribution}} || When you take damage, you have a '''2-20%''' chance of dealing '''125-425%''' of your Armor as damage to your attacker. || 20 || Campaign || {{Valid for ALL}} || {{Valid for Chest}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Speed Boost}} || Increases your movement speed by '''100-500'''. || 8 || Campaign || {{Valid for ALL}} || {{Valid for Boots}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Support Magic Specialist}} || Decreases the cost of Broom Vault and Book Drop by '''4-40%'''. || 12 || Campaign || {{Valid for Gunwitch}} || {{Valid for Helmet}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Swift Provocation}} || Provoke movement speed buff increased by '''10-154'''. || 12 || Campaign || {{Valid for Squire}} || {{Valid for Boots}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Worm Scarf}} || Reduces the damage you take from enemies by '''3-15%'''. || 12 || Campaign || {{Valid for ALL}} || {{Valid for Helmet}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Zephyr's Warpath}} || Increase movement speed in Whirlwind by '''5%-105%'''. || 20 || Campaign || {{Valid for Barbarian}} || {{Valid for Boots}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Defense Shard|Crumbling Stone}} || Enemies petrified by Maw of the Earth Drake receive '''2-20%''' more damage and explode on death for '''10-250%''' Defense Power magical damage. || 20 || Chaos 1 || {{Valid for Lavamancer}} || {{Valid for Relic}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Defense Shard|Destruction}} || Increases Defense Power of the affected tower by '''2-34%'''. || 16 || Chaos 1 || {{Valid for ALL}} || {{Valid for Relic}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Defense Shard|Electric Fingers}} || Skeletal Orcs have '''3-30%''' chance on hit to deal an additional '''40-400%''' of their Defense Health as storm damage. Bounces '''3''' times. || 18 || Chaos 1 || {{Valid for AbyssLord}} || {{Valid for Relic}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Defense Shard|Empowered Flame}} || Flamethrower tower has a '''1-15%''' chance to hit the target again for '''55-275%''' damage. || 20 || Chaos 1 || {{Valid for Apprentice}}{{Valid for Adept}} || {{Valid for Relic}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Defense Shard|Enduring Bubble}} || Increases Viper's Fang bubble duration by '''1-2''' seconds. || 10 || Chaos 1 || {{Valid for Mystic}} || {{Valid for Relic}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Defense Shard|Laser Boost}} || Picking up Mega Death Laser increases EV2's movements speed by '''50-350''' and Hero Damage by '''4-40%''' for '''15''' seconds. || 20 || Chaos 1 || {{Valid for SeriesEV2}} || {{Valid for Relic}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Defense Shard|Rippling Explosions}} || Enemies that die inside the boost aura have a '''5-25%''' chance to detonate, dealing '''20-80%''' of the Boost aura's Tower Damage stat as damage in a small area around the enemy. || 20 || Chaos 1 || {{Valid for Monk}}{{Valid for Initiate}} || {{Valid for Relic}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Defense Shard|Stun Fire}} || Cannonball Tower has a '''11-25%''' chance on hit to stun target for '''1.6-3''' seconds. || 14 || Chaos 1 || {{Valid for Squire}} || {{Valid for Relic}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Annoyance}} || Taunts nearby enemies for '''1-4''' seconds every '''8''' seconds. || 10 || Chaos 1 || {{Valid for ALL}} || {{Valid for Chest}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Bots Of Oil}} || Exploding Grav Bots now oil enemies for '''1-8''' second(s). If ignited by fire, deals  '''20-220%''' Ability Power as fire damage per second for '''1-5''' second(s). || 20 || Chaos 1 || {{Valid for SeriesEV2}} || {{Valid for Chest}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Broomnado Power}} || Increases Broom Nado damage by '''4-40%'''. || 12 || Chaos 1 || {{Valid for Gunwitch}} || {{Valid for Boots}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Bulwark}} || Increases armor by '''4-40%'''. || 12 || Chaos 1 || {{Valid for ALL}} || {{Valid for Chest}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Concussive Power}} || Increases the damage of Concussive Shots by '''4-40%'''. || 12 || Chaos 1 || {{Valid for Huntress}} || {{Valid for Helmet}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Crane Stance}} || Each secondary attack increases the damage of the next primary attack by '''10-90%.''' Stacks up to '''6''' times. || 20 || Chaos 1 || {{Valid for Monk}}{{Valid for Initiate}} || {{Valid for Boots}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Critical Strike}} || Increases your Hero Crit Chance by '''3-10%'''. || 7 || Chaos 1 || {{Valid for ALL}} || {{Valid for Gloves}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Haunting}} || Primary attacks generate '''1''' ghost stack. At '''10''' stacks you unleash ghosts for '''3''' seconds, each dealing '''10-250%''' of your Ability Power as damage. The effect has a cooldown of '''5''' seconds. || 20 || Chaos 1 || {{Valid for ALL}} || {{Valid for Weapon}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Lashing Power}} || Increases Lash Out damage by '''4-40%'''. || 12 || Chaos 1 || {{Valid for Mystic}} || {{Valid for Chest}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Molten Striker}} || Molten Core deals more impact damage the farther it travels, up to +20-200% more damage. || 20 || Chaos 1 || {{Valid for Lavamancer}} || {{Valid for Gloves}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Power Volley}} || Increases the damage of Arcane Volley by '''4-40%'''. || 12 || Chaos 1 || {{Valid for Apprentice}} || {{Valid for Weapon}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Shroom Doom}} || Damage of Powder Toss while in Corrupt Form increased by '''4-40%'''. || 12 || Chaos 1 || {{Valid for Dryad}} || {{Valid for Gloves}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Thundering Call}} || Increases Call to Madness range by '''4-40%'''. || 12 || Chaos 1 || {{Valid for Mystic}} || {{Valid for Weapon}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Withering Fountain}} || Abyss Fountain withers enemies inside it reducing the damage they deal by '''2-20%'''. || 9 || Chaos 1 || {{Valid for AbyssLord}} || {{Valid for Boots}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Full Shell Ahead}} || Increases movement speed while in Turtle Stance by '''25-525'''. || 20 || Chaos 1 || {{Valid for Barbarian}} || {{Valid for Boots}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Defense Shard|Atomic Capacity}} || This shard gives your Atomic Launcher an additional missile when the shard is upgraded to '''4/8''' and then another at '''8/8'''. || 8 || Chaos 2 || {{Valid for SeriesEV2}} || {{Valid for Relic}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Defense Shard|Berserk Master}} || Increases the duration of Direct Command on your Skeletal Orcs by '''1-5''' seconds. || 8 || Chaos 2 || {{Valid for AbyssLord}} || {{Valid for Relic}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Defense Shard|Blazing Phoenix}} || Shortly after a Blaze Balloon triggers, a Phoenix emerges dealing '''1000-5000%''' Defense Power as magical fire damage. || 20 || Chaos 2 || {{Valid for Huntress}} || {{Valid for Relic}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Defense Shard|Combined Power}} || Serpent's Coil deals '''25-385%''' Defense Power as magical damage each second when an enemy is also affected by Sand Viper. || 18 || Chaos 2 || {{Valid for Mystic}} || {{Valid for Relic}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Defense Shard|Defensive Critical Strike}} || Increases the Defense Crit Chance of the affected tower by an additional '''2-15%'''. || 12 || Chaos 2 || {{Valid for ALL}} || {{Valid for Relic}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Defense Shard|Encroaching Flames}} || Flame aura has a '''5-30%''' chance to deal '''4-60%''' more damage. || 12 || Chaos 2 || {{Valid for Monk}}{{Valid for Initiate}} || {{Valid for Relic}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Defense Shard|Frosty Duet}} || The Frostbite tower can hit an additional target, but its Range is reduced by '''60-35%.''' || 10 || Chaos 2 || {{Valid for Apprentice}} || {{Valid for Relic}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Defense Shard|Magma Maelstrom}} || Rate at which Fissures of Embermount generate Molten Power reduced by '''4-40%'''. || 12 || Chaos 2 || {{Valid for Lavamancer}} || {{Valid for Relic}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Defense Shard|Panic Fire}} || When the affected tower takes damage, it has a '''5-15%''' chance to increase it's Attack Rate by '''50%''' for '''1-4''' seconds. Does not work with Auras and Traps. || 10 || Chaos 2 || {{Valid for ALL}} || {{Valid for Relic}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Defense Shard|Power Bolts}} || Ballista has a '''4-40%''' chance on hit to deal '''15-60%''' extra magical damage. || 15 || Chaos 2 || {{Valid for Squire}} || {{Valid for Relic}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Defense Shard|Press Your Luck}} || When the affected tower takes damage, it has a '''5-15%''' chance to increase it's Critical Hit Chance by '''30%''' for '''1-4''' seconds. Does not work with Auras and Traps. || 10 || Chaos 2 || {{Valid for ALL}} || {{Valid for Relic}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Defense Shard|World Tree Mcbufferson}} || Every '''20''' seconds, the world tree places a leafy shield on a blockade within its influence that absorbs '''10-210%''' of the Dryad's Defense Health stat and lasts '''10''' seconds. || 20 || Chaos 2 || {{Valid for Dryad}} || {{Valid for Relic}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Batter Up}} || Increases the damage of Molten Core by '''4-40%''' each time it is redirected. Happens '''3''' times. || 12 || Chaos 2 || {{Valid for Lavamancer}} || {{Valid for Gloves}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Corruption’s Harmony}} || Reduces Corruption form’s Celestial Power drain by '''-1''' to '''-3'''. || 10 || Chaos 2 || {{Valid for Dryad}} || {{Valid for Chest}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Critical Restoration}} || Primary Attack critical hits restore '''1-5''' Broom Power. || 8 || Chaos 2 || {{Valid for Gunwitch}} || {{Valid for Weapon}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Dewey Deathimal System}} || Book drop duration is increased '''1-3''' second and the extra damage they take is increased '''5-15%''' while under it's effect. || 20 || Chaos 2 || {{Valid for Gunwitch}} || {{Valid for Gloves}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Dragon Stance}} || Each melee primary attack increases the damage of the next ranged secondary attack by '''10-90%.''' Stacks up to '''6''' times. || 20 || Chaos 2 || {{Valid for Monk}}{{Valid for Initiate}} || {{Valid for Weapon}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Dummies And Bots}} || The Death From Above ability now spawns '''4''' grav Bots that each deal '''20-220%''' of your Ability as damage in a '''100-500''' radius. These do not count towards the cap on the number of Bots she can hold. || 20 || Chaos 2 || {{Valid for SeriesEV2}} || {{Valid for Boots}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Empowered Mark}} || Increases the max number of the marked targets this hero may have by '''2-30'''. || 28 || Chaos 2 || {{Valid for Apprentice}}{{Valid for Adept}} || {{Valid for Weapon}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Harbinger’s Slam Power}} || During Provoke, Seismic Slam damage increased by '''130-410%''' of your Ability Power stat. || 20 || Chaos 2 || {{Valid for Squire}} || {{Valid for Gloves}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Inspiration}} || Reduces the cooldown of your abilities by '''4-40%'''. || 12 || Chaos 2 || {{Valid for ALL}} || {{Valid for Helmet}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Piercing}} || Concussive Shots also fires a piercing shard dealing '''50-350%''' of Ability Power as damage, then explodes dealing '''25-225%''' of Ability Power as unresisted damage. || 20 || Chaos 2 || {{Valid for Huntress}} || {{Valid for Weapon}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Power Of The Knight}} || Increases the damage of Knight of the Abyss by '''4-40%'''. || 12 || Chaos 2 || {{Valid for AbyssLord}} || {{Valid for Gloves}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Quake}} || You have a '''10-30%''' chance when landing to deal '''50-250%''' of your Ability Power as earth damage to nearby enemies. || 20 || Chaos 2 || {{Valid for ALL}} || {{Valid for Boots}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Serpent’s Appeasement}} || Increases Appeasement gained by '''60-300%'''. || 12 || Chaos 2 || {{Valid for Mystic}} || {{Valid for Helmet}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Turtle Power}} || Increase Damage Protection while in Turtle Stance by '''1%-21%'''. || ? || Chaos 2 || {{Valid for Barbarian}} || {{Valid for Boot}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Defense Shard|Boosted Grasp}} || Enemies move at '''90-60%''' speed when they are within the Boost Aura. || 10 || Chaos 3 || {{Valid for Monk}}{{Valid for Initiate}} || {{Valid for Relic}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Defense Shard|Deadly Strikes}} || Increases the Defense Range of the affected tower by '''4-40%'''. || 12 || Chaos 3 || {{Valid for ALL}} || {{Valid for Relic}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Defense Shard|Drenched}} || After your Geyser Trap drenches an enemy, the next source of damages deals an additional '''3-35%''' damage. || 16 || Chaos 3 || {{Valid for Huntress}} || {{Valid for Relic}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Defense Shard|Empowered Bolts}} || Ballista has a '''5-30%''' chance on hit to deal full damage to all targets pierced for the next '''10-40''' seconds. || 10 || Chaos 3 || {{Valid for Squire}} || {{Valid for Relic}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Defense Shard|Empowered Frostbite}} || Frostbite has a '''5-45%''' chance to freeze the target for '''1-7''' seconds. || 20 || Chaos 3 || {{Valid for Apprentice}} || {{Valid for Relic}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Defense Shard|Empowering Blasphemy}} || Obelisk Hero Stat boost increased to '''10-50%''' and polymorph duration increased by '''1-6''' seconds. || 10 || Chaos 3 || {{Valid for Mystic}} || {{Valid for Relic}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Defense Shard|Numerous Reflection}} || Increases the nodes of EV2’s Reflect Beam can sustain by '''1-6'''. || 5 || Chaos 3 || {{Valid for SeriesEV2}} || {{Valid for Relic}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Defense Shard|Oil Spill}} || Gives oil geyser a '''5-30%''' chance to stun all enemies hit for '''2s'''. || 10 || Chaos 3 || {{Valid for Lavamancer}} || {{Valid for Relic}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Defense Shard|Rain Of Oil}} || Skeletal Archer's Direct Command now oils enemies, slowing them by '''50%''' for '''2-12''' seconds. If an oiled enemy is hit by fire damage, the oil ignites, dealing '''20-600%''' of its Defense Power in fire damage over '''1-11''' seconds. || 20 || Chaos 3 || {{Valid for AbyssLord}} || {{Valid for Relic}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Defense Shard|Shielding Guard}} || When the affected tower takes damage, it has a '''5-25%''' chance to gain a shield for '''50-250%''' of it's Defense Health for '''5''' seconds. Does not work with Auras or Traps. || 20 || Chaos 3 || {{Valid for ALL}} || {{Valid for Relic}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Abyss Knight’s Bargain}} || Reduces the mana cost of Knight of the Abyss by '''4-40%'''. || 12 || Chaos 3 || {{Valid for AbyssLord}} || {{Valid for Helmet}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Abyss Stone Attunement}} || Reduces the mana cost of Abyss Stone by '''1-15%'''. || 14 || Chaos 3 || {{Valid for AbyssLord}} || {{Valid for Boots}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Aerial Mastery}} || Increases Death From Above’s Duration by '''1-6''' seconds. || 10 || Chaos 3 || {{Valid for SeriesEV2}} || {{Valid for Boots}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Betsy’s Curse}} || Primary attacks leave a curse zone that reduces the damage enemies deal by '''5-25%.''' You can place up to '''3''' zones and each zones lasts '''20-100''' seconds. || 20 || Chaos 3 || {{Valid for Apprentice}}{{Valid for Adept}} || {{Valid for Weapon}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Betsy’s Empowered Lightning}} || Every '''8''' seconds, secondary attacks spawn a lightning balldealing '''125-325%''' Ability Power as storm damage '''2.5''' times per second  for '''1''' seconds. || 20 || Chaos 3 || {{Valid for Monk}} || {{Valid for Weapon}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Bewitching Hour}} || Each Snipe hit adds '''4-40%''' to the damage of the next Primary Attack hit. Stacks up to '''5''' times. || 12 || Chaos 3 || {{Valid for Gunwitch}} || {{Valid for Weapon}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Big Boy}} || The first Grav Bot placed will always be a Big Boy. Big Boy mines do an additional '''100-1100%'''  of hero Damage as damage to enemies in double the area. || 20 || Chaos 3 || {{Valid for SeriesEV2}} || {{Valid for Gloves}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Cataclysm}} || Increases Eruption damage by '''4-40%'''. || 12 || Chaos 3 || {{Valid for Lavamancer}} || {{Valid for Chest}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Channel}} || Restores '''1-15''' of your ability resources every '''5''' seconds. || 14 || Chaos 3 || {{Valid for Apprentice}}{{Valid for Squire}}{{Valid for Huntress}}{{Valid for Monk}}{{Valid for Initiate}}{{Valid for AbyssLord}}{{Valid for Adept}} || {{Valid for Helmet}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Corruption’s Bargain}} || When this shard is fully upgraded, Dryad's Blessing costs no celestial power in purification form and costs '''1''' celestial power power per second instead of '''2''' in corruption form. || 10 || Chaos 3 || {{Valid for Dryad}} || {{Valid for Chest}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Corruption’s Blessing}} || Damage of Dryad's Blessing is increase by '''4-40%''' in corrupt form. || 12 || Chaos 3 || {{Valid for Dryad}} || {{Valid for Boots}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Fight Me Not}} || Defenses will deal '''5-25%''' more damage to enemies targetting the Squire. || 20 || Chaos 3 || {{Valid for Squire}} || {{Valid for Chest}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Jackpot}} || You have a '''2-10%''' chance when picking up gold to quadruple the amaunt. || 8 || Chaos 3 || {{Valid for ALL}} || {{Valid for Chest}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Lava Floor}} || Eruption spawns a lava field dealing '''150-1150%''' Ability Power as Fire magic damage each second for '''5s'''. || 20 || Chaos 3 || {{Valid for Lavamancer}} || {{Valid for Weapon}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Oil Slick}} || Increases the duration of oil flask by '''1-9%'''. || 8 || Chaos 3 || {{Valid for Huntress}} || {{Valid for Gloves}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Overwhelm}} || Your primary attacks have a '''7-15%''' chance to stun enemies for '''1-3''' seconds. || 8 || Chaos 3 || {{Valid for ALL}} || {{Valid for Weapon}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Overwhelming Buster}} || Adds '''0.5-4.5s''' to Blunder Broom Buster duration. || 8 || Chaos 3 || {{Valid for Gunwitch}} || {{Valid for Weapon}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Tormented Power}} || Increases Dark Torment damage by '''4-40%'''. || 12 || Chaos 3 || {{Valid for Mystic}} || {{Valid for Gloves}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Echoing Shout}} || Increases the duration of Staggering Shout debuffs by 0.5s-4.5s. || 10 || Chaos 3 || {{Valid for Barbarian}} || {{Valid for Helmet}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Defense Shard|Defense Rate}} || Increases the Attack Rate of the affected tower by '''9-33%'''. || 12 || Chaos 4 || {{Valid for ALL}} || {{Valid for Relic}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Defense Shard|Earth Toss}} || Earthshatter tower has a '''28-100%''' chance on hit to knock targets into the air. || 18 || Chaos 4 || {{Valid for Apprentice}}{{Valid for Adept}} || {{Valid for Relic}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Defense Shard|Empowering Flames}} || Flame Aura increases the damage of heroes standing inside it by '''5-25%'''. || 20 || Chaos 4 || {{Valid for Monk}}{{Valid for Initiate}} || {{Valid for Relic}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Defense Shard|Explosive Surprise}} || Geyser Trap has a '''10-50%''' chance to fire an exploding shard dealing '''200-1200%''' Defense Power as damage in an area. || 20 || Chaos 4 || {{Valid for Huntress}} || {{Valid for Relic}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Defense Shard|Lateral Blast}} || Volcano attacks spawn three random meteors that drop nearby, each dealing '''750-2250%''' Defense Power as magical Fire damage. || 20 || Chaos 4 || {{Valid for Lavamancer}} || {{Valid for Relic}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Defense Shard|Power Transfer}} || Increases the Defense Crit Chance of the affected tower by '''4-30%''' and reduces the Defense Power by -10%. || 14 || Chaos 4 || {{Valid for ALL}} || {{Valid for Relic}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Defense Shard|Puncturing Bolts}} || Ballista can now pierce an additional '''1-4''' targets. || 6 || Chaos 4 || {{Valid for Squire}} || {{Valid for Relic}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Defense Shard|Sandstorm Warrior}} || The Snaking Sands sandstorm increases Hero Damage and Ability Power by '''101-125%''' for '''1-25''' seconds. || 12 || Chaos 4 || {{Valid for Mystic}} || {{Valid for Relic}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Abyssal Mandate}} || Reduces the mana cost of Direct Command by '''4-40%'''. || 12 || Chaos 4 || {{Valid for AbyssLord}} || {{Valid for Chest}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Beacon Of The Storm}} || Once per second your primary attack spawns a lightning ball that deals '''10-50%''' of your Hero Damage as storm damage. Bounces up to '''3''' times. || 20 || Chaos 4 || {{Valid for ALL}} || {{Valid for Gloves}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Betsy’s Empowered Beam}} || Primary attacks fire a piercing sonic projectile that deals '''105-150%''' Hero Damage as magical damage. || 15 || Chaos 4 || {{Valid for Squire}} || {{Valid for Weapon}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Call Of The Kobold}} || Defeating an enemy grants a charge. Secondary attacks consume charges and shoots a firework at your target for '''20%-320%''' of your ability power. || 20 || Chaos 4 || {{Valid for Monk}}{{Valid for Initiate}} || {{Valid for Weapon}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Caustic Oil}} || Increases the damage of Oil Flask by '''4-40%'''. || 12 || Chaos 4 || {{Valid for Huntress}} || {{Valid for Gloves}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Celestial Attunement}} || The dyrad can hold '''1-4''' more stacks of starfall. || 6 || Chaos 4 || {{Valid for Dryad}} || {{Valid for Helmet}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Charge Blast V2}} || Reduces the cost of EV2’s secondary attacks by '''5-95%'''. || 18 || Chaos 4 || {{Valid for SeriesEV2}} || {{Valid for Weapon}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Darkest Syphon}} || Increases the angle of Dark Syphon by '''3-30'''. || 9 || Chaos 4 || {{Valid for AbyssLord}} || {{Valid for Chest}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Electric Retribution}} || When you take damage, you have a '''2-25%''' chance of dealing '''125-450%''' of your Armour as storm damage to your attacker. || 20 || Chaos 4 || {{Valid for ALL}} || {{Valid for Helmet}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Enduring Drop}} || Increases Book Drop duration by '''0.5-7.5s'''. || 14 || Chaos 4 || {{Valid for Gunwitch}} || {{Valid for Helmet}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Enduring Lash}} || Increases Lash Out poison duration by '''0.5-4.5''' s. || 8 || Chaos 4 || {{Valid for Mystic}} || {{Valid for Weapon}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Fan Of Knights}} || Skeletal Knight also fires two additional Knights that deal '''20-500%''' of your Ability Power in damage. || 20 || Chaos 4 || {{Valid for AbyssLord}} || {{Valid for Gloves}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Freeze Buster}} || Blunder Broom Buster has a '''1-5%''' chance to also freeze enemies for '''1-4s''', allowing them to be shattered by Crushing damage. || 10 || Chaos 4 || {{Valid for Gunwitch}} || {{Valid for Weapon}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Frozen Core}} || Increases Ice Needle damage by '''4-40%'''. || 12 || Chaos 4 || {{Valid for Gunwitch}} || {{Valid for Helmet}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Hemolytic Poison}} || Lashout cooldown increased to '''200-160%''' of what it was but allows it to stack '''0-2''' times and increases its duration by '''3-7''' seconds. || 20 || Chaos 4 || {{Valid for Mystic}} || {{Valid for Weapon}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Inspiring Strikes}} || Primary attacks reduce the cooldown of your abilities by '''-0.1-0.3''' seconds. || 4 || Chaos 4 || {{Valid for ALL}} || {{Valid for Weapon}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Insulated Decoy}} || Decreases heat generated from Death from Above by '''4-40%'''. || 12 || Chaos 4 || {{Valid for SeriesEV2}} || {{Valid for Boots}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Let’s Rock}} || Activating Harden/Inflame gives the Lavamancer a shield lasting for '''6-30''' seconds that absorbs '''20-140%''' Hero Health incoming damage. || 12 || Chaos 4 || {{Valid for Lavamancer}} || {{Valid for Chest}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Manabomb’s Aid}} || Manabomb places a shield on you that lasts '''20''' seconds that absorbs '''150-750%''' of your Ability Power Stat. Enemies that hit the shield are burned for a total of '''150-550%''' of your Ability Power over '''3''' seconds. || 20 || Chaos 4 || {{Valid for Apprentice}} || {{Valid for Weapon}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Mine Blast Radius}} || Anti Gravity Bots damage radius increased by '''4-40%'''. || 12 || Chaos 4 || {{Valid for SeriesEV2}} || {{Valid for Chest}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Piercing Power}} || Increases the damage of Piercing Shot by '''4-40%'''. || 12 || Chaos 4 || {{Valid for Huntress}} || {{Valid for Chest}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Shroom Bloom}} || The mushrooms created by Powder Toss last '''1-6''' seconds longer. || 10 || Chaos 4 || {{Valid for Dryad}} || {{Valid for Gloves}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Shroom Gloom}} || Slow intensity of Powder Toss in Purification Form increased by '''4-40%'''. || 12 || Chaos 4 || {{Valid for Dryad}} || {{Valid for Gloves}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Smashing Fists}} || Pole Smash or Chi Stomp spawns a Fist dealing '''20-220%''' Ability Power as damage. After a short delay, another Fist emerges dealing '''20-420%''' Ability Power as damage. || 20 || Chaos 4 || {{Valid for Monk}}{{Valid for Initiate}} || {{Valid for Weapon}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Draining Strikes}} || Increase the healing from Siphon Stance by '''5%-25%'''. || ? || Chaos 4 || {{Valid for Barbarian}} || {{Valid for Helmet}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Defense Shard|Boosted Blockade}} || Boost Aura increases blockade health by '''2-20%'''. || 12 || Chaos 5 || {{Valid for Monk}}{{Valid for Initiate}} || {{Valid for Relic}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Defense Shard|Cthulu’s Influence}} || While under the effects of corruption, Angry Nimbus has a '''3-27%''' chance to charm enemies for '''1-7''' seconds. || 12 || Chaos 5 || {{Valid for Dryad}} || {{Valid for Relic}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Defense Shard|Explosive Arrows}} || Skeletal Archers have a '''15-30%''' chance on hit to fire an explosive arrow dealing an additional '''150-450%''' of their Defense Power in damage. || 20 || Chaos 5 || {{Valid for AbyssLord}} || {{Valid for Relic}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Defense Shard|Explosive Guard}} || When the affected tower takes damage, it has '''3-35%''' chance to trigger an explosion and deal '''140-500%''' of its Defense Health as damage to nearby enemies. Does not work with Auras or Traps. This does not destroy the tower. || 18 || Chaos 5 || {{Valid for ALL}} || {{Valid for Relic}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Defense Shard|Explosive Poison}} || If an enemy poisoned by the Poison Dart Tower is killed , it detonates dealing '''10%-150%''' of the tower’s damage stat as damage in a small area around the enemy. || 20 || Chaos 5 || {{Valid for Huntress}} || {{Valid for Relic}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Defense Shard|Fire For Effect}} || Your explosive Trap has a '''15-45%''' chance to detonate twice without consuming an additional charge. || 20 || Chaos 5 || {{Valid for Huntress}} || {{Valid for Relic}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Defense Shard|Frosty Beams}} || 25% chance for Proton Node to freeze all enemies it touches for '''1-2''' seconds. || 20 || Chaos 5 || {{Valid for SeriesEV2}} || {{Valid for Relic}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Defense Shard|Frosty Bind}} || Frostbite slow strength increased by '''1-10%'''. || 12 || Chaos 5 || {{Valid for Apprentice}} || {{Valid for Relic}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Defense Shard|Heavy Cannonball}} || Cannonball tower has a '''5-20%''' chance to spawn a heavy cannonball that pierces up to '''1-10''' target(s) stunning them for '''1-2''' second and dealing '''120-1250%''' of the Cannonball tower's damage. || 20 || Chaos 5 || {{Valid for Squire}} || {{Valid for Relic}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Defense Shard|Snakes On A Plane}} || Obelisk spawns a snake every '''3s''' that flies into an enemy dealing '''25-3000%''' Defense Power as magical Earth damage. || 20 || Chaos 5 || {{Valid for Mystic}} || {{Valid for Relic}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Defense Shard|Split Vipers}} || Sand Viper may target up to '''1-2''' additional enemies, but has '''40-20%''' less Defense Power and does not ramp-up damage. || 10 || Chaos 5 || {{Valid for Mystic}} || {{Valid for Relic}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Defense Shard|Vampiric Empowerment}} || Increases the Defense Power of the affected tower by '''4-60%''' of its Defense Health. || 14 || Chaos 5 || {{Valid for ALL}} || {{Valid for Relic}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Defense Shard|Volcanic Shock}} || Volcano has a '''2-20%''' chance to stun all enemies hit for '''1-2.8s'''. || 12 || Chaos 5 || {{Valid for Lavamancer}} || {{Valid for Relic}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Anti Air}} || Deals '''4-40%''' additional damage to flying enemies. || 12 || Chaos 5 || {{Valid for ALL}} || {{Valid for Weapon}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Betsy Cluster Nades}} || When attacking flying enemies, you have a '''10-50%''' chance on hit to drop a bomb beneath them that deals '''110-310%''' of your Ability Power stat an Damage in a small area. || 20 || Chaos 5 || {{Valid for ALL}} || {{Valid for Weapon}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Burning Strikes}} || 2-20% chance on hit to burn target for '''20-180%''' of your Hero Damage stat as magical fire damage each second for '''1-5''' seconds. || 20 || Chaos 5 || {{Valid for ALL}} || {{Valid for Weapon}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Chi Burst}} || Increases Talisman of Empowerment's Critical Damage boost by '''2-20%'''. || 12 || Chaos 5 || {{Valid for Initiate}} || {{Valid for Helmet}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Corruption’s Embrace}} || Starfall damage is increased by '''4-40%''' in corrupt form. || 12 || Chaos 5 || {{Valid for Dryad}} || {{Valid for Helmet}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Debilitating Madness}} || Call to Madness increase the target's damage taken by '''3-45%'''. || 14 || Chaos 5 || {{Valid for Mystic}} || {{Valid for Gloves}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Drenching Broomnado}} || Broom Nado damage increased by '''4-40%''' and its hits have '''1-25%''' chance to drench enemies and slow them by '''30%''' for '''1-5''' seconds. || 12 || Chaos 5 || {{Valid for Gunwitch}} || {{Valid for Chest}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Empowered Beam}} || After the Sword Beam collides with '''5''' targets, it spawns an additional Sword Beam that travels in the same direction as the first dealing '''125-425%''' of your Ability Power stat as damage to each target hit. After colliding with '''5''' targets it returns to the Squire dealing '''125-425%''' of your Ability Power stat as damage in an area around Squire. || 20 || Chaos 5 || {{Valid for Squire}} || {{Valid for Weapon}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Enduring Provocation}} || Provoke lasts an additional '''0.5-7.5''' seconds. || 14 || Chaos 5 || {{Valid for Squire}} || {{Valid for Shield}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Enhanced Launcher}} || Anti Gravity Bot Launcher can store an additional '''1-15''' Anti Gravity Bots. || 14 || Chaos 5 || {{Valid for SeriesEV2}} || {{Valid for Weapon}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Flaming Knight}} || Knight of the Abyss is now imbued with fire, causing enemies hit to burn for '''50-500%''' of your Ability Power in fire damage over '''5''' seconds. || 18 || Chaos 5 || {{Valid for AbyssLord}} || {{Valid for Weapon}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Heroic Power}} || Increases Heroic Wave’s hero damage boost by '''4-40%'''. || 12 || Chaos 5 || {{Valid for Monk}} || {{Valid for Chest}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Madness’ Embrace}} || Increases Call to Madness duration by '''0.5-7.5s'''. || 14 || Chaos 5 || {{Valid for Mystic}} || {{Valid for Weapon}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Mana Leech}} || Dark Syphon drains '''4-40%''' additional mana. || 12 || Chaos 5 || {{Valid for AbyssLord}} || {{Valid for Gloves}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Manabomb Power}} || Increases the damage of Manabomb by '''4-40%'''. || 12 || Chaos 5 || {{Valid for Apprentice}} || {{Valid for Gloves}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Meteor Rain}} || Manabomb opens a portal overhead that spawns meteor that deal '''30-550%''' of your Ability Power stat as damage to enemies they affect. || 20 || Chaos 5 || {{Valid for Apprentice}} || {{Valid for Weapon}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Mine Heat Compensator}} || The cost of EV2’s Anti Gravity Bots is reduced by '''4-40%'''. || 12 || Chaos 5 || {{Valid for SeriesEV2}} || {{Valid for Chest}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Molten Charge Power}} || Increases Molten Charge damage by '''4-40%'''. || 12 || Chaos 5 || {{Valid for Lavamancer}} || {{Valid for Weapon}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Molten Stun}} || Increases Molten Charge stun duration by '''0.5-4.5s'''. || 8 || Chaos 5 || {{Valid for Lavamancer}} || {{Valid for Weapon}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|One With Chi}} || Increases the damage of Chi Blast by '''4-40%'''. || 12 || Chaos 5 || {{Valid for Monk}} || {{Valid for Gloves}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Poison Leaves}} || Dryad’s poison attacks deal '''2-20%''' more damage. || 12 || Chaos 5 || {{Valid for Dryad}} || {{Valid for Weapon}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Read Or Die}} || Scatter Sweep and Broom Vault have an '''1-21%''' chance to transmogrify enemies into books for '''3s'''. Transmogrified enemies take increased damage. || 10 || Chaos 5 || {{Valid for Gunwitch}} || {{Valid for Gloves}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Scatter Power}} || Increases Scatter Sweep damage by '''4-40%'''. || 12 || Chaos 5 || {{Valid for Gunwitch}} || {{Valid for Chest}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Maelstrom}} || While Lightning Stance is active, the Barbarian's attacks have a '''5%-25%''' chance to drench enemies, stunning them for '''1.5s-3.5s.''' || ? || Chaos 5 || {{Valid for Barbarian}} || {{Valid for Weapon}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Talon Strike}} || Hawk Strike now stuns for '''2s-4.5'''. || ? || Chaos 5 || {{Valid for Barbarian}} || {{Valid for Weapon}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Defense Shard|Boosted Power}} || Increases the power of the Boost Aura by '''2-20%'''. || 18 || Chaos 6 || {{Valid for Monk}}{{Valid for Initiate}} || {{Valid for Relic}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Defense Shard|Colossal Fissure}} || Your Colossus' Direct Command now rips the earth unleashing a fissure that lingers and deals '''50-2050%''' of your Ability Power in damage over '''6''' seconds, but increases the mana cost of Direct Command by '''30-70%.''' Usable once every '''60''' seconds. || 20 || Chaos 6 || {{Valid for AbyssLord}} || {{Valid for Relic}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Defense Shard|Enhanced Poison}} || Increases the rate of the Poison Dart Tower's poison by '''4-40%'''. || 12 || Chaos 6 || {{Valid for Huntress}} || {{Valid for Relic}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Defense Shard|Flaming Death}} || EV2’s mega death laser sets enemies it hits on fire dealing '''50-2''',050% of EV2’s Ability Power stat as damage over '''10''' seconds. || 20 || Chaos 6 || {{Valid for SeriesEV2}} || {{Valid for Relic}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Defense Shard|Frosty Power}} || Frostbite tower passes '''10-50%''' of its Defense Power stat to defenses within its frost aura. || 20 || Chaos 6 || {{Valid for Apprentice}} || {{Valid for Relic}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Defense Shard|Health Pylon}} || Increases the Defense Health of nearby defenses to '''102-130%.''' Note: Requires a Blockade but this shard does not buff the Blockade that equips this shard. || 20 || Chaos 6 || {{Valid for ALL}} || {{Valid for Relic}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Defense Shard|Mark Targets}} || This defence has a '''5-45%''' chance to place an Apprentice Mark on its target. || 20 || Chaos 6 || {{Valid for Apprentice}}{{Valid for Adept}} || {{Valid for Relic}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Defense Shard|Megarock}} || Volcano launches a huge rock dealing '''1000-4000%''' Defense Power damage once every '''3''' volleys. || 20 || Chaos 6 || {{Valid for Lavamancer}} || {{Valid for Relic}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Defense Shard|Serpent God’s Protection}} || Towers and Blockades near the Obelisk take '''-1%''' to '''-10%''' damage. || 9 || Chaos 6 || {{Valid for Mystic}} || {{Valid for Relic}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Defense Shard|Sharpened Spikes}} || Blockade has a '''2-30%''' chance to stun enemies hit for '''1-3''' seconds. || 14 || Chaos 6 || {{Valid for ALL}} || {{Valid for Relic}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Brain Of Confusion}} || When you take damage you have a '''3-15%''' chance to confuse nearby enemies for '''3''' seconds. This effect has a '''15''' second cooldown. || 12 || Chaos 6 || {{Valid for ALL}} || {{Valid for Helmet}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Flaming Retribution}} || When you take damage, you have a '''2-20%''' chance of dealing '''125-425%''' of your Armor as fire damage to your attacker. || 20 || Chaos 6 || {{Valid for ALL}} || {{Valid for Gloves}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Heat Dispenser Module}} || EV2 upgrades her gun with a new heat dispenser module that drains '''4-40%''' more heat with each primary attack. || 12 || Chaos 6 || {{Valid for SeriesEV2}} || {{Valid for Weapon}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Howling Feast}} || Your Primary attacks generate '''1''' Feast stack, while at '''10''' stacks, increase your Hero Damage by '''2-30%.''' One stack wears off every '''3''' seconds. || 14 || Chaos 6 || {{Valid for Dryad}}{{Valid for Squire}} || {{Valid for Weapon}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Molten Core Power}} || Increases Molten Core damage by '''4-40%'''. || 12 || Chaos 6 || {{Valid for Lavamancer}} || {{Valid for Gloves}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Nightmare Fuel}} || Enemies affected by Lash Out poison take '''20-320%''' Hero Damage as magical damage when hit by Dark Torment. || 20 || Chaos 6 || {{Valid for Mystic}} || {{Valid for Weapon}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Pole Power}} || Increases the damage of Pole Smash or Chi Stomp by '''4-40%'''. || 12 || Chaos 6 || {{Valid for Monk}}{{Valid for Initiate}} || {{Valid for Gloves}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Power Of Storms}} || You have a '''4-10%''' chance on hit to restore '''20''' mana per second for '''1-3''' seconds. '''10''' seconds cooldown. || 12 || Chaos 6 || {{Valid for Apprentice}}{{Valid for Squire}}{{Valid for Huntress}}{{Valid for Monk}}{{Valid for Initiate}}{{Valid for AbyssLord}}{{Valid for Adept}} || {{Valid for Helmet}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Scatter Striker}} || Increases the range of Scatter Sweep by '''4-40%'''. || 12 || Chaos 6 || {{Valid for Gunwitch}} || {{Valid for Weapon}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Shattering Stones}} || After an Abyss Stone expires, it detonates dealing '''40-400%''' of your Ability Power as crushing damage to nearby enemies. || 18 || Chaos 6 || {{Valid for AbyssLord}} || {{Valid for Boots}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Snipe Critical Strike}} || Increases the Crit Chance of Snipe by '''2-30%'''. || 14 || Chaos 6 || {{Valid for Gunwitch}} || {{Valid for Weapon}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Unholy Fire}} || Blocking unleashes flames that deal '''150-750%''' of your ability power stat as damage to enemies in a cone in front of the hero at a rate of twice per second. || 20 || Chaos 6 || {{Valid for Squire}} || {{Valid for Shield}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Boiling Blood}} || Causes the Barbarian to take '''20%-2%''' of his Max Health as damage, every 5s during combat phase gaining Fury. || 18 || Chaos 6 || {{Valid for Barbarian}} || {{Valid for Chest}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Shellshock}} || While Turtle Stance is active the Barbarian's attacks wither enemies hit for '''3-13''' seconds reducing their damage to '''75%-35%'''. || 18 || Chaos 6 || {{Valid for Barbarian}} || {{Valid for Weapon}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Defense Shard|Manufacturer’s Overcharge}} || Weapon Manufacturer charges '''4-40%''' faster. || 12 || Chaos 7 || {{Valid for SeriesEV2}} || {{Valid for Relic}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Defense Shard|Node Increase}} || EV2 can create '''1-4''' extra node(s) in any single Weapon Manufacturer chain. || 6 || Chaos 7 || {{Valid for SeriesEV2}} || {{Valid for Relic}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Defense Shard|Obelisk Shield}} || Obelisk Shield absorption increased to '''10-70%'''. || 15 || Chaos 7 || {{Valid for Mystic}} || {{Valid for Relic}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Defense Shard|Oily Entrapment}} || Increases Oil Geyser slow rate by '''3-15%'''. || 12 || Chaos 7 || {{Valid for Lavamancer}} || {{Valid for Relic}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Defense Shard|Power Pylon}} || Increases the Defense Power of nearby defenses to '''102-120%.''' Note: Requires a Blockade but this shard does not buff the Blockade that equips this shard. || 18 || Chaos 7 || {{Valid for ALL}} || {{Valid for Relic}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Defense Shard|Splody Harpoon}} || Ballista projictiles have a '''10-30%''' chance to detonate on each target hit dealing '''150-350%''' of the Ballista's defence power stat as extra damage in small area. || 20 || Chaos 7 || {{Valid for Squire}} || {{Valid for Relic}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Charged Shot}} || Your primary attacks have a '''5-15%''' chance to fire a fully charged secondary attack. || 10 || Chaos 7 || {{Valid for Huntress}}{{Valid for Apprentice}}{{Valid for SeriesEV2}}{{Valid for Adept}} || {{Valid for Weapon}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Chi Supercharge}} || Increases Talisman of Empowerment's Defense Power boost by '''2-20%'''. || 12 || Chaos 7 || {{Valid for Initiate}} || {{Valid for Chest}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Constrictor}} || Defeating an enemy adds a constrictor stack. At '''10''' stacks, unleashes a bed of constrictor snakes that stun nearby targets for '''1-5s'''. While stunned, enemies take '''50-450%''' Ability Power as magical damage each second for '''3''' seconds. || 20 || Chaos 7 || {{Valid for Mystic}} || {{Valid for Weapon}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Enduring Slam}} || Seismic Slam stun duration increased by '''0.5-5''' seconds. || 15 || Chaos 7 || {{Valid for Squire}} || {{Valid for Shield}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Fiery Brimstone}} || Adds '''4-12%''' Hero Damage to Your Attacks as Magical Fire Damage. || 10 || Chaos 7 || {{Valid for AbyssLord}} || {{Valid for Weapon}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Heroic Boost}} || Increases Heroic Wave's healing done by '''4-40%'''. || 12 || Chaos 7 || {{Valid for Monk}} || {{Valid for Helmet}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Life Leech}} || Your primary attacks heal you for '''0.2-1%''' of your max health. || 20 || Chaos 7 || {{Valid for ALL}} || {{Valid for Weapon}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Mana Capacitor}} || Increases your maximum ability resource by '''10-100'''. || 18 || Chaos 7 || {{Valid for Apprentice}}{{Valid for Squire}}{{Valid for Huntress}}{{Valid for Monk}}{{Valid for Initiate}}{{Valid for SeriesEV2}}{{Valid for AbyssLord}}{{Valid for Lavamancer}}{{Valid for Dryad}}{{Valid for Gunwitch}}{{Valid for Adept}} || {{Valid for Helmet}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Power Gambit}} || Increases your Hero Damage by '''10-50%''', but increase damage taken from enemies by '''60-20%'''. || 20 || Chaos 7 || {{Valid for ALL}} || {{Valid for Chest}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Proton Canon Insulator}} || Reduces the heat generation rate of Proton Charge by '''2-20%'''. || 12 || Chaos 7 || {{Valid for SeriesEV2}} || {{Valid for Weapon}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Proton Supercharge}} || EV2's Proton Charge deals an extra '''10-210%''' of your ability power stat as damage while its max range is increased by '''5-25%'''. || 20 || Chaos 7 || {{Valid for SeriesEV2}} || {{Valid for Weapon}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Ramster Power}} || Increases the damage of Ramster Direct Command by '''5-35%'''. || 10 || Chaos 7 || {{Valid for AbyssLord}} || {{Valid for Gloves}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Ravenhost}} || Your primary attacks generate Raven stacks. Once you reach '''10''' stacks, the stacks are depleted to fire a magical Raven dealing '''10-210%''' of your Ability Power as damage. Bounces '''5''' times. || 20 || Chaos 7 || {{Valid for ALL}} || {{Valid for Weapon}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Restoring Snipe}} || Snipe critical hits restore '''4-40''' Broom Power. || 18 || Chaos 7 || {{Valid for Gunwitch}} || {{Valid for Weapon}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Serpent’s Kiss}} || Secondary Attacks inflict poison on enemies, dealing '''10-210%''' of Hero Health as damage per second for '''1-5''' seconds. || 20 || Chaos 7 || {{Valid for Mystic}} || {{Valid for Gloves}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Snipe Critical Power}} || Increases the total critical damage of Snipe by '''104-140%'''. || 12 || Chaos 7 || {{Valid for Gunwitch}} || {{Valid for Weapon}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Tectonic Breaker}} || While Hardened, deal '''10-370%''' Armor Stat as crushing Earth damage every '''3'''rd primary attack. While Inflamed deal '''10-370%''' Hero Damage as Fire damage every '''3'''rd primary attack. || 20 || Chaos 7 || {{Valid for Lavamancer}} || {{Valid for Chest}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Ride the Lightning}} || Increase the damage bonus of Lightning Stance by '''1%-21%'''. || ? || Chaos 7 || {{Valid for Barbarian}} || {{Valid for Gloves}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Wreckless}} || The Barbarian deals up to '''0.5%-20.5%''' bonus damage based upon current Wrath. || ?|| Chaos 7 || {{Valid for Barbarian}} || {{Valid for Gloves}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Wither Bubble}} || Arcane Bubble withers enemies inside it increasing the damage they take by '''X-15%'''. || 9 || Chaos 1 || {{Valid for Adept}} || {{Valid for Chest}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Sanctuary}} || Heroes inside the Arcane Bubble shield heal '''5-15'''% of their health per second during the duration of the bubble. || 10 || Chaos 2 || {{Valid for Adept}} || {{Valid for Gloves}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Icefall}} || Hailstorm Tower attacks have a '''2-5%''' chance on hit to freeze enemies for 2 seconds. || 15 || Chaos 2 || {{Valid for Adept}} || {{Valid for Relic}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Thunderwave}} || Arc Lightning deals '''X-1250%''' Ability Power as damage to all enemies around you. || 20 || Chaos 3 || {{Valid for Adept}} || {{Valid for Chest}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Arc Shielding}} || Arc Lightning places a shield on you lasting 20 seconds and absorbing '''180-780%''' Ability Power of damage. Enemies that hit the shield are damaged for a total of '''200-1000%''' of your Ability Power over 3 seconds. || 20 || Chaos 4 || {{Valid for Adept}} || {{Valid for Helmet}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Marking Bubble}} || Arcane Bubble will place a Mark on all enemies in the initial spawn area and increases Mark count '''1-6'''. || 5 || Chaos 4 || {{Valid for Adept}} || {{Valid for Boots}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Thunderbolts and Lightning}} || Increases the damage of Arc Lightning by '''4-40%'''. || 12 || Chaos 5 || {{Valid for Adept}} || {{Valid for Weapon}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Explosive Finale}} || Upon completion, the Arcane Bubble explodes dealing '''X-2000%''' Ability Power damage to all enemies in and around the bubble. || 20 || Chaos 6 || {{Valid for Adept}} || {{Valid for Helmet}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Glacier}} || Every 10 attacks, Hailstorm Tower fires an icy boulder that explodes on impact dealing '''750-2750%''' Defense Power as damage in a small area. || 20 || Chaos 7 || {{Valid for Adept}} || {{Valid for Relic}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Withering Blast}} || Enemies damaged by Arcane Barrier take '''5-20%''' increased damage for '''1.5-3''' seconds. || 15 || Revenge of the Yeti Incursion || {{Valid for Apprentice}}{{Valid for Adept}} || {{Valid for Relic}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Twice As Bright}} || Eruption now increases Defense Power to '''10-70%''', but the duration is reduced by '''-5''' seconds. || 20 || Chaos 7 || {{Valid for Lavamancer}} || {{Valid for Helmet}}&lt;br /&gt;
|- style=&amp;quot;opacity:.5&amp;quot;&lt;br /&gt;
| {{Hero Shard|Wave Of The Storm}} || You have a '''4-40%''' chance when landing on the ground to deal '''50-350%''' of your Ability Power as storm damage to nearby enemies. || 20 ||  || {{Valid for ALL}} || {{Valid for Boots}}&lt;br /&gt;
|- style=&amp;quot;opacity:.5&amp;quot;&lt;br /&gt;
| {{Defense Shard|Oily Harpoon}} || Ballista has a '''4-40%''' chance to oil targets on hit slowing them by '''40%''' for '''2''' seconds. If hit by a fire soure, the oil will be consumed and burn the target for '''150-600%''' of your Defense Power stat every second for '''5''' seconds. || 18 || Chaos 1 || {{Valid for Squire}} || {{Valid for Relic}}&lt;br /&gt;
|- style=&amp;quot;opacity:.5&amp;quot;&lt;br /&gt;
| {{Hero Shard|Block Power}} || Increases the blocking power of the shield by '''5-25%'''. || 20 || Chaos 1 || {{Valid for Squire}} || {{Valid for Shield}}&lt;br /&gt;
|- style=&amp;quot;opacity:.5&amp;quot;&lt;br /&gt;
| {{Hero Shard|Harbinger’s Powered Block}} || Blocking reduces the cooldown of Seismic Slam by '''-0.2''' to '''-0.7''' seconds. Happens a max of '''3''' times a second. || 10 || Chaos 1 || {{Valid for Squire}} || {{Valid for Shield}}&lt;br /&gt;
|- style=&amp;quot;opacity:.5&amp;quot;&lt;br /&gt;
| {{Hero Shard|Power of Embermount}} || Increases the amount of Molten Power gained by '''4-40%'''. || 12 || Chaos 1 || {{Valid for Lavamancer}} || {{Valid for Helmet}}&lt;br /&gt;
|- style=&amp;quot;opacity:.5&amp;quot;&lt;br /&gt;
| {{Hero Shard|Power Overwhelming}} || Increases your Ability Power by '''10-30%''', but increase your ability resource cost by '''100-70%'''. || 20 || Chaos 1 || {{Valid for AbyssLord}} || {{Valid for Helmet}}&lt;br /&gt;
|- style=&amp;quot;opacity:.5&amp;quot;&lt;br /&gt;
| {{Hero Shard|Price Of Power}} || Increases damage of Two at Twice the Price by '''4-40%'''. || 12 || Chaos 1 || {{Valid for Gunwitch}} || {{Valid for Gloves}}&lt;br /&gt;
|- style=&amp;quot;opacity:.5&amp;quot;&lt;br /&gt;
| {{Hero Shard|Regeneration}} || Restores '''1.5-3%''' of your Max Health every '''3s'''. || 10 || Chaos 1 || {{Valid for ALL}} || {{Valid for Boots}}&lt;br /&gt;
|- style=&amp;quot;opacity:.5&amp;quot;&lt;br /&gt;
| {{Hero Shard|Submerging Blast}} || Increases Submerge's Emerge damage by '''4-40%'''. || 12 || Chaos 1 || {{Valid for Lavamancer}} || {{Valid for Boots}}&lt;br /&gt;
|- style=&amp;quot;opacity:.5&amp;quot;&lt;br /&gt;
| {{Hero Shard|Sundering Blow}} || Your primary Attacks reduce enemy's resistances to '''95-80%''' increasing damage dealt to them. ||  || Chaos 1 || {{Valid for ALL}} || {{Valid for Weapon}}&lt;br /&gt;
|- style=&amp;quot;opacity:.5&amp;quot;&lt;br /&gt;
| {{Hero Shard|Superconductor}} || Reduces ability costs by '''2-20%'''. || 18 || Chaos 1 || {{Valid for Apprentice}}{{Valid for Squire}}{{Valid for Monk}}{{Valid for Huntress}}{{Valid for AbyssLord}}{{Valid for SeriesEV2}}{{Valid for Gunwitch}}{{Valid for Lavamancer}}{{Valid for Adept}} || {{Valid for Chest}}&lt;br /&gt;
|- style=&amp;quot;opacity:.5&amp;quot;&lt;br /&gt;
| {{Hero Shard|Tempered Anger}} || Mystic loses appeasement '''4-40%''' slower and take '''0-100%''' less appeasement damage when at '''0''' appeasement. || 12 || Chaos 1 || {{Valid for Mystic}} || {{Valid for Chest}}&lt;br /&gt;
|- style=&amp;quot;opacity:.5&amp;quot;&lt;br /&gt;
| {{Defense Shard|Torpedo Striker}} || Increases the radius of the Reflect Beam's Torpedo Detonation by '''4-40%'''. || 12 || Chaos 2 || {{Valid for SeriesEV2}} || {{Valid for Relic}}&lt;br /&gt;
|- style=&amp;quot;opacity:.5&amp;quot;&lt;br /&gt;
| {{Hero Shard|Enduring Price}} || Two at Twice the Price lasts '''1-7s''' longer. || 12 || Chaos 2 || {{Valid for Gunwitch}} || {{Valid for Weapon}}&lt;br /&gt;
|- style=&amp;quot;opacity:.5&amp;quot;&lt;br /&gt;
| {{Hero Shard|Lingering Core}} || Increases Molten Core lifespan by '''1-8''' seconds. || 14 || Chaos 2 || {{Valid for Lavamancer}} || {{Valid for Weapon}}&lt;br /&gt;
|- style=&amp;quot;opacity:.5&amp;quot;&lt;br /&gt;
| {{Defense Shard|Vengeance}} || 4-40% of the damage taken by the Spike Blockade is returned in its next attack. || 18 || Chaos 3 || {{Valid for Squire}} || {{Valid for Relic}}&lt;br /&gt;
|- style=&amp;quot;opacity:.5&amp;quot;&lt;br /&gt;
| {{Hero Shard|Proton Cannon Boost}} || Width of Proton Charge increased by '''4-40%'''. || 12 || Chaos 3 || {{Valid for SeriesEV2}} || {{Valid for Weapon}}&lt;br /&gt;
|- style=&amp;quot;opacity:.5&amp;quot;&lt;br /&gt;
| {{Hero Shard|Pumpkinator}} || Primary attacks Pumpkin enemies. When enemy Dies explode doing '''10-210%''' ability power as damage. Melee attacks against pumkined enemy increase Crit by '''3-30''' for '''5''' sec. || 20 || Chaos 3 || {{Valid for ALL}} || {{Valid for Weapon}}&lt;br /&gt;
|- style=&amp;quot;opacity:.5&amp;quot;&lt;br /&gt;
| {{Hero Shard|Snake Bomb}} || When a Dark Torment serpent expires, it explodes dealing '''20-1''',020% Ability Power as magical damage to nearby enemies. || 20 || Chaos 3 || {{Valid for Mystic}} || {{Valid for Weapon}}&lt;br /&gt;
|- style=&amp;quot;opacity:.5&amp;quot;&lt;br /&gt;
| {{Hero Shard|Submerging Speed}} || Increases movement speed while Submerged by '''4-40%''' and adds a knockup on Emerge. || 12 || Chaos 3 || {{Valid for Lavamancer}} || {{Valid for Boots}}&lt;br /&gt;
|- style=&amp;quot;opacity:.5&amp;quot;&lt;br /&gt;
| {{Hero Shard|Zero Entropy}} || Ice Needle only affects a single target, but damage is increased by '''4-40%''' and duration is increased by '''1-7''' seconds. || 12 || Chaos 3 || {{Valid for Gunwitch}} || {{Valid for Helmet}}&lt;br /&gt;
|- style=&amp;quot;opacity:.5&amp;quot;&lt;br /&gt;
| {{Defense Shard|Shattering Torpedo}} || Ev2's torpedo's are imbued with earth magic. Upon detonation they deal an additional '''20-500%''' defense power as crushing earth damage. || 20 || Chaos 4 || {{Valid for SeriesEV2}} || {{Valid for Relic}}&lt;br /&gt;
|- style=&amp;quot;opacity:.5&amp;quot;&lt;br /&gt;
| {{Defense Shard|Water Elemental}} || The affected tower has has '''5-25%''' chance on hit to deal '''3-30%''' additional damage and drench enemies for '''5''' seconds. || 20 || Chaos 4 || {{Valid for ALL}} || {{Valid for Relic}}&lt;br /&gt;
|- style=&amp;quot;opacity:.5&amp;quot;&lt;br /&gt;
| {{Hero Shard|Death’s Grasp}} || When you defeat an enemy gain a charge, up to a maximum of '''5.''' When you block with your shield all charges are then consumed. Each unleashing a fireball Dealing '''10-210%''' ability power. || 20 || Chaos 4 || {{Valid for Squire}} || {{Valid for Shield}}&lt;br /&gt;
|- style=&amp;quot;opacity:.5&amp;quot;&lt;br /&gt;
| {{Hero Shard|Lightning Touch}} || Your primary attacks deal an additional '''4-40%''' of your Hero Damage as storm damage. || 12 || Chaos 4 || {{Valid for ALL}} || {{Valid for Weapon}}&lt;br /&gt;
|- style=&amp;quot;opacity:.5&amp;quot;&lt;br /&gt;
| {{Hero Shard|Proton Flame Charge}} || EV2's Proton Cannon is upgraded with a flaming core dealing an extra '''4-25%''' fire damage to enemies it hits. || 14 || Chaos 4 || {{Valid for SeriesEV2}} || {{Valid for Gloves}}&lt;br /&gt;
|- style=&amp;quot;opacity:.5&amp;quot;&lt;br /&gt;
| {{Hero Shard|Taser Suit}} || When you take damage you have a '''1-16%''' chance to electrocute enemies in a small area around you, stunning them for '''1-5''' second. || 15 || Chaos 4 || {{Valid for ALL}} || {{Valid for Chest}}&lt;br /&gt;
|- style=&amp;quot;opacity:.5&amp;quot;&lt;br /&gt;
| {{Defense Shard|Harbinger’s Exile}} || Training Dummy has a '''1-9%''' chance to teleport targets back to spawner. || 20 || Chaos 5 || {{Valid for Squire}} || {{Valid for Relic}}&lt;br /&gt;
|- style=&amp;quot;opacity:.5&amp;quot;&lt;br /&gt;
| {{Hero Shard|Skeletal Bind}} || When you defeat an enemy, you generate a charge. Your next fully-charged secondary attack summons a skeletal hand that traps each target hit for '''1-6''' seconds, draining one charge for each enemy hit. You can have a max of '''5''' charges. || 10 || Chaos 5 || {{Valid for ALL}} || {{Valid for Weapon}}&lt;br /&gt;
|- style=&amp;quot;opacity:.5&amp;quot;&lt;br /&gt;
| {{Hero Shard|Spider’s Kiss}} || Snipe hits inflict poison, dealing '''50-450%''' Ability Power as magical earth damage per second for '''5s'''. || 20 || Chaos 5 || {{Valid for Gunwitch}} || {{Valid for Weapon}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Weapons with Fixed Shards==&lt;br /&gt;
The weapons in the list below drop with fixed Shards. These Shards are locked in one of the Shard slots and can't be removed. Some of them also can't be upgraded. They are sold by [[The Wayfarer]] for 500 [[Defender Medals]].&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%; text-align:center;&amp;quot;&lt;br /&gt;
! style=&amp;quot;width:10%; text-align:center;&amp;quot; | Item name &lt;br /&gt;
! style=&amp;quot;width:10%; text-align:center;&amp;quot; | Passive name &lt;br /&gt;
! style=&amp;quot;width:45%; text-align:center;&amp;quot; | Effect &lt;br /&gt;
! style=&amp;quot;width:5%; text-align:center;&amp;quot; | Upgr. levels &lt;br /&gt;
! style=&amp;quot;width:10%; text-align:center;&amp;quot; | Obtained from&lt;br /&gt;
! style=&amp;quot;width:10%; text-align:center;&amp;quot; | Usable by&lt;br /&gt;
|-&lt;br /&gt;
| Ghastly Halberd || Ghastly Weapon || Secondary attacks summon up to 1-3 Ghastly Halberds which swing for 50-150% of your Ability Power as damage, twice per second, for 15 seconds. || 20 || The Wayfarer || {{Valid for Apprentice}}{{Valid for Adept}}&lt;br /&gt;
|-&lt;br /&gt;
| Molten Tome || Molten Brimstone || Secondary Attacks summons meteors that deal 100-130% of Ability Power as damage. Charge to summon 1-7 lava fissures for 110-710% of Ability Power as Magical Fire Damage burning enemies for 110-150% of Hero Damage for 6s. || 20 || The Wayfarer || {{Valid for AbyssLord}}&lt;br /&gt;
|-&lt;br /&gt;
| Celebration!!! || Celebration!!! || Fires two homing projectiles that detonate in a festive explosion dealing 72% Hero Damage as magical damage over small area. || 0 || The Wayfarer || {{Valid for SeriesEV2}}&lt;br /&gt;
|-&lt;br /&gt;
| Tsunami || Chlorophyte Arrows || Fires a column of Chlorophyte Arrows that deal 5-25% bonus magical earth damage and may reflect off one surface. || 20 || The Wayfarer || {{Valid for Huntress}} &lt;br /&gt;
|-&lt;br /&gt;
| Megashark || Meteor Bullets || Rapidly fires meteor bullets that pierce one additional target or reflect off one surface for 50% damage. || 0 || The Wayfarer || {{Valid for Gunwitch}}&lt;br /&gt;
|-&lt;br /&gt;
| Bone Glove || Bone Glove || Primary Attacks fire piercing bones doing 5-25% Hero Damage as magical damage.  The bones reflect off surfaces and can hit 1-3 times. || 20 || The Wayfarer || {{Valid for Lavamancer}}&lt;br /&gt;
|-&lt;br /&gt;
| Lunar Portal Staff || Lunar Portal || Secondary Attacks summon up to 1-3 lunar portals from a far away land that deal 50-300% ability power as damage for 5-25 seconds. || 20 || The Wayfarer || {{Valid for Apprentice}}{{Valid for Adept}}&lt;br /&gt;
|-&lt;br /&gt;
| Shadowflame Knife || Shadowflame Knife|| Secondary Attacks hurl a Shadowflame Knife dealing 75-250% Hero Damage as magical damage and will bounce hit up to 2-4 targets. || 20 || The Wayfarer || {{Valid for Mystic}}&lt;br /&gt;
|-&lt;br /&gt;
| Demon Scythe || Demon Scythe || Secondary Attacks summons the Demon Scythe that pierces 5 targets dealing 140% Ability Power as magical damage. Charged attacks summon a bigger scythe that pieces 10 targets and deals 500% Ability Power as magical damage. || 20 || The Wayfarer || {{Valid for AbyssLord}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Hyper Shards==&lt;br /&gt;
With the introduction of mastery mode, several new hyper shards have been introduced to the game.  Shards unlock as you earn stars in mastery mode. You can only receive these shards once.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%; text-align:center;&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;width:15%; text-align:center;&amp;quot; | Name &lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;width:45%; text-align:center;&amp;quot; | Effect &lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;width:5%; text-align:center;&amp;quot; | Upgr. levels &lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;width:7%; text-align:center;&amp;quot; | Stars Needed&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; style=&amp;quot;width:31%; text-align:center;&amp;quot; | Valid for&lt;br /&gt;
|- &lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Hero&lt;br /&gt;
! style=&amp;quot;width:3%;&amp;quot; | Weapon&lt;br /&gt;
! style=&amp;quot;width:3%;&amp;quot; | Shield&lt;br /&gt;
! style=&amp;quot;width:3%;&amp;quot; | Helmet&lt;br /&gt;
! style=&amp;quot;width:3%;&amp;quot; | Chest &lt;br /&gt;
! style=&amp;quot;width:3%;&amp;quot; | Gloves&lt;br /&gt;
! style=&amp;quot;width:3%;&amp;quot; | Boots&lt;br /&gt;
! style=&amp;quot;width:3%;&amp;quot; | Relic&lt;br /&gt;
|-&lt;br /&gt;
| {{Defense Shard|Mass Destruction}} || Increases the Defense Power of the affected tower by 2-70% . || 34 || 50 Stars || {{Valid for ALL}} || {{Valid for Relic}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Defense Shard|Vicious Strikes}} || Increases the Defense Range of the affected tower by x-2275 units. || 12 || 155 Stars || {{Valid for ALL}} || {{Valid for Relic}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Defense Shard|Radiant Critical Power}} || Increases the Defense Critical Damage of nearby defenses by 0-5% and Defense Critical Chance of nearby defenses by 3%. || 5 || 260 Stars || {{Valid for ALL}} || {{Valid for Boots}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Defense Shard|Explosive Shielding Guard}} || When the affected tower takes damage, it has a 3-35% chance to gain a shield for 50-250% of its Defense Health for 5 seconds and to trigger an explosion that deals 140-500% of its Defense Health as damage to nearby enemies. Does not work with Auras and Traps. This does not destroy the tower. Does not stack with Shielding Guard or Explosive Guard. || 20 || 365 Stars || {{Valid for ALL}} || {{Valid for Relic}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Defense Shard|Thunderstruck}} || Your primary attacks have a 26% chance on hit to drench enemies for 7 seconds and your primary attacks deal an additional 40% damage as storm. || 12 || 470 Stars || {{Valid for ALL}} || {{Valid for Relic}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Defense Shard|Destructive Pylon}} || Increases the Defense Power of nearby defenses to 120% and increases the Defense Power of the affected tower by 34%. Does not stack with Destruction or Power Pylon. || ? || 575 Stars || {{Valid for ALL}} || {{Valid for Relic}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Defense Shard|Automation}} || Each time your defense attacks, it heals for 2% of its max health. Cooldown of 0.7 seconds. || 20 || 680 Stars || {{Valid for ALL}} || {{Valid for Relic}}&lt;br /&gt;
|- style=&amp;quot;opacity:.5&amp;quot;&lt;/div&gt;</summary>
		<author><name>Evilstrike</name></author>	</entry>

	<entry>
		<id>https://wiki.dungeondefenders2.com/index.php?title=Ballista&amp;diff=9414</id>
		<title>Ballista</title>
		<link rel="alternate" type="text/html" href="https://wiki.dungeondefenders2.com/index.php?title=Ballista&amp;diff=9414"/>
				<updated>2018-09-26T05:58:03Z</updated>
		
		<summary type="html">&lt;p&gt;Evilstrike: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt; out dated information with damage numbers see [https://dungeondefenders.com/2/blog/157671/isle-of-dread-expansion-live-on-ps4-out-tomorrow-on-xbox-and-pc link]&lt;br /&gt;
{{{{#ifeq:{{PAGENAME}}|Ballista|Hero_Defense|{{#ifeq:{{PAGENAME}}|Calculator/Defenses|:Test_Calc_Math|{{#ifeq:{{PAGENAME}}|Squire|:Hero/List|:Test_Table/Data}}}}}}&lt;br /&gt;
|Hero=Squire&lt;br /&gt;
|Page={{{1}}}&lt;br /&gt;
|Type=Tower&lt;br /&gt;
|Name=Ballista&lt;br /&gt;
|Description=Fires a piercing projectile that deals Physical Damage in a line. Deals less damage to each enemy hit after the first.&lt;br /&gt;
|Overview=A Burst Tower that attacks multiple targets in a straight line in a very long range. Deals more damage the longer the bolt travels, dealing maximum damage at long range.&amp;lt;br /&amp;gt;Can be enhanced by the Powerful Spears spec, giving Ballista projectiles a chance to deal full damage to all targets pierced for the next 4 seconds.&lt;br /&gt;
|Icon=Squire_ballista.png&lt;br /&gt;
|Attack=Attack Damage&lt;br /&gt;
|A1=12&amp;lt;noinclude&amp;gt;x&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|A2=16.8&amp;lt;noinclude&amp;gt;x&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|A3=21.6&amp;lt;noinclude&amp;gt;x&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|A4=26.4&amp;lt;noinclude&amp;gt;x&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|A5=31.2&amp;lt;noinclude&amp;gt;x&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|Health=Max Health&lt;br /&gt;
|H1=14&amp;lt;noinclude&amp;gt;x&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|H2=17.5&amp;lt;noinclude&amp;gt;x&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|H3=21&amp;lt;noinclude&amp;gt;x&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|H4=24.5&amp;lt;noinclude&amp;gt;x&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|H5=28&amp;lt;noinclude&amp;gt;x&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|Range=Attack Range&lt;br /&gt;
|R1=35&lt;br /&gt;
|R2=36.74&lt;br /&gt;
|R3=38.5&lt;br /&gt;
|R4=40.25&lt;br /&gt;
|R5=42&lt;br /&gt;
|Crit=Crit Damage&lt;br /&gt;
|C1=2&amp;lt;noinclude&amp;gt;x&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|C2=2.8&amp;lt;noinclude&amp;gt;x&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|C3=3.6&amp;lt;noinclude&amp;gt;x&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|C4=4.4&amp;lt;noinclude&amp;gt;x&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|C5=5.2&amp;lt;noinclude&amp;gt;x&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|ISpeed=5.00s&lt;br /&gt;
|Element=Physical&lt;br /&gt;
|Status=None&lt;br /&gt;
|Level=1&lt;br /&gt;
|Mana=60&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Evilstrike</name></author>	</entry>

	<entry>
		<id>https://wiki.dungeondefenders2.com/index.php?title=Sand_Viper&amp;diff=9413</id>
		<title>Sand Viper</title>
		<link rel="alternate" type="text/html" href="https://wiki.dungeondefenders2.com/index.php?title=Sand_Viper&amp;diff=9413"/>
				<updated>2018-09-26T05:56:26Z</updated>
		
		<summary type="html">&lt;p&gt;Evilstrike: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt; out dated information with damage numbers see [https://dungeondefenders.com/2/blog/157671/isle-of-dread-expansion-live-on-ps4-out-tomorrow-on-xbox-and-pc link]&lt;br /&gt;
{{{{#ifeq:{{PAGENAME}}|Sand Viper|Hero_Defense|{{#ifeq:{{PAGENAME}}|Calculator/Defenses|:Test_Calc_Math|{{#ifeq:{{PAGENAME}}|Mystic|:Hero/List|:Test_Table/Data}}}}}}&lt;br /&gt;
|Hero=Mystic&lt;br /&gt;
|Type=&lt;br /&gt;
|Name=Sand Viper&lt;br /&gt;
|Overview=Sand Viper deals damage to one enemy. His attack damage starts at 1x dmg and every next tick done on the same target deals 15% more damage up to 8 ticks (2.2x damage). Can be expanded by Slow Death sphere that will low Sand Viper initial damage by 10% but it will increase every tick damage by 25% more damage (3x at max). Can also be upgraded by Slip Vipers sphere that split up one beam to three beams but no longer deals increased damage over time.&lt;br /&gt;
|Description=The Mystic summons a serpent that can fixate on a single target firing a beam that damages them over time. The beam grows more intense the longer it attacks a single target.&lt;br /&gt;
|Attack=Attack Damage&lt;br /&gt;
|A1=2.4&amp;lt;noinclude&amp;gt;x&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|A2=3.96&amp;lt;noinclude&amp;gt;x&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|A3=5.52&amp;lt;noinclude&amp;gt;x&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|A4=7.07&amp;lt;noinclude&amp;gt;x&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|A5=8.63&amp;lt;noinclude&amp;gt;x&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|Crit=Crit Damage&lt;br /&gt;
|C1=3.5&amp;lt;noinclude&amp;gt;x&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|C2=5.77&amp;lt;noinclude&amp;gt;x&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|C3=8.05&amp;lt;noinclude&amp;gt;x&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|C4=10.32&amp;lt;noinclude&amp;gt;x&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|C5=12.6&amp;lt;noinclude&amp;gt;x&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|Health=Max Health&lt;br /&gt;
|H1=20&amp;lt;noinclude&amp;gt;x&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|H2=25&amp;lt;noinclude&amp;gt;x&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|H3=30&amp;lt;noinclude&amp;gt;x&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|H4=35&amp;lt;noinclude&amp;gt;x&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|H5=40&amp;lt;noinclude&amp;gt;x&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|Icon=Mystic_SandViper.png&lt;br /&gt;
|Level=1&lt;br /&gt;
|Mana=30&lt;br /&gt;
|Element=[[Magical]]&lt;br /&gt;
|ISpeed=1.67&amp;lt;noinclude&amp;gt;s&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|Status=None&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Evilstrike</name></author>	</entry>

	<entry>
		<id>https://wiki.dungeondefenders2.com/index.php?title=Volcano&amp;diff=9412</id>
		<title>Volcano</title>
		<link rel="alternate" type="text/html" href="https://wiki.dungeondefenders2.com/index.php?title=Volcano&amp;diff=9412"/>
				<updated>2018-09-26T05:55:08Z</updated>
		
		<summary type="html">&lt;p&gt;Evilstrike: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt; out dated information with damage numbers see [https://dungeondefenders.com/2/blog/157671/isle-of-dread-expansion-live-on-ps4-out-tomorrow-on-xbox-and-pc link]&lt;br /&gt;
{{{{#ifeq:{{PAGENAME}}|Volcano|Hero_Defense|{{#ifeq:{{PAGENAME}}|Calculator/Defenses|:Test_Calc_Math|{{#ifeq:{{PAGENAME}}|Lavamancer|:Hero/List|:Test_Table/Data}}}}}}&lt;br /&gt;
|Hero=Lavamancer&lt;br /&gt;
|Type=&lt;br /&gt;
|Name=Volcano&lt;br /&gt;
|Overview=Volcano is the one of the greatest towers in the game. It hits multiple enemies dealing magical fire damage and causing them to burn if they are [[oiled]]. This tower has the widest attack range.&amp;lt;br&amp;gt;It can be enhanced with meteors, tephra bomb, stunning basic attacks and with increased damage from passives on your gears.&lt;br /&gt;
|Description=The Lavamancer summons a volcano that rains meteors down on enemies. During Eruption, the volcano spews out meteors at an accelerated rate.&lt;br /&gt;
|Icon=Lavamancer_Volcano.png&lt;br /&gt;
|Projectiles=3&lt;br /&gt;
|Attack=Attack Damage&lt;br /&gt;
|A1=3&amp;lt;noinclude&amp;gt;x&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|A2=4.5&amp;lt;noinclude&amp;gt;x&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|A3=6&amp;lt;noinclude&amp;gt;x&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|A4=7.5&amp;lt;noinclude&amp;gt;x&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|A5=9&amp;lt;noinclude&amp;gt;x&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|Crit=Crit Damage&lt;br /&gt;
|C1=1.4&amp;lt;noinclude&amp;gt;x&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|C2=2.1&amp;lt;noinclude&amp;gt;x&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|C3=2.8&amp;lt;noinclude&amp;gt;x&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|C4=3.5&amp;lt;noinclude&amp;gt;x&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|C5=4.2&amp;lt;noinclude&amp;gt;x&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|Health=Max Health&lt;br /&gt;
|H1=40&amp;lt;noinclude&amp;gt;x&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|H2=50&amp;lt;noinclude&amp;gt;x&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|H3=60&amp;lt;noinclude&amp;gt;x&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|H4=70&amp;lt;noinclude&amp;gt;x&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|H5=80&amp;lt;noinclude&amp;gt;x&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|Level=1&lt;br /&gt;
|Mana=100&lt;br /&gt;
|Element=[[Magical]] [[Fire]]&lt;br /&gt;
|Status=None&lt;br /&gt;
|FCombo=[[Ignite]]&lt;br /&gt;
|ISpeed=2&amp;lt;noinclude&amp;gt;s&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Evilstrike</name></author>	</entry>

	<entry>
		<id>https://wiki.dungeondefenders2.com/index.php?title=Explosive_Trap&amp;diff=9411</id>
		<title>Explosive Trap</title>
		<link rel="alternate" type="text/html" href="https://wiki.dungeondefenders2.com/index.php?title=Explosive_Trap&amp;diff=9411"/>
				<updated>2018-09-26T05:53:16Z</updated>
		
		<summary type="html">&lt;p&gt;Evilstrike: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt; out dated information with various things see [https://dungeondefenders.com/2/blog/157671/isle-of-dread-expansion-live-on-ps4-out-tomorrow-on-xbox-and-pc link]&lt;br /&gt;
{{{{#ifeq:{{PAGENAME}}|Explosive Trap|Hero_Defense|{{#ifeq:{{PAGENAME}}|Calculator/Defenses|:Test_Calc_Math|{{#ifeq:{{PAGENAME}}|Huntress|:Hero/List|:Test_Table/Data}}}}}}&lt;br /&gt;
|Hero=Huntress&lt;br /&gt;
|Page={{{1}}}&lt;br /&gt;
|Type=Trap&lt;br /&gt;
|Name=Explosive Trap&lt;br /&gt;
|Description=When triggered, explodes dealing Physical Damage in an area around it.&lt;br /&gt;
|Overview=A Sustain Trap that attacks all enemies in a short range.&amp;lt;br /&amp;gt;&lt;br /&gt;
Explosive Trap can be enhanced by the Fire For Effect shard, adding a chance for it to detonate a second time without consuming a charge and deal additional damage.&lt;br /&gt;
|Icon=Huntress_explosive_trap.png&lt;br /&gt;
|Attack=Attack Damage&lt;br /&gt;
|A1=0.735&amp;lt;noinclude&amp;gt;x&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|A2=1.47&amp;lt;noinclude&amp;gt;x&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|A3=2.205&amp;lt;noinclude&amp;gt;x&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|A4=2.94&amp;lt;noinclude&amp;gt;x&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|A5=3.675&amp;lt;noinclude&amp;gt;x&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|Crit=Critical Damage&lt;br /&gt;
|C1=0.4&amp;lt;noinclude&amp;gt;x&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|C2=0.8&amp;lt;noinclude&amp;gt;x&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|C3=1.2&amp;lt;noinclude&amp;gt;x&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|C4=1.6&amp;lt;noinclude&amp;gt;x&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|C5=2&amp;lt;noinclude&amp;gt;x&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|Health=Max Charges&lt;br /&gt;
|H1=(0.15&amp;lt;noinclude&amp;gt;x&amp;lt;/noinclude&amp;gt;+10)&lt;br /&gt;
|H2=(0.15&amp;lt;noinclude&amp;gt;x&amp;lt;/noinclude&amp;gt;+10)*1.1&lt;br /&gt;
|H3=(0.15&amp;lt;noinclude&amp;gt;x&amp;lt;/noinclude&amp;gt;+10)*1.2&lt;br /&gt;
|H4=(0.15&amp;lt;noinclude&amp;gt;x&amp;lt;/noinclude&amp;gt;+10)*1.3&lt;br /&gt;
|H5=(0.15&amp;lt;noinclude&amp;gt;x&amp;lt;/noinclude&amp;gt;+10)*1.4&lt;br /&gt;
|Range=Damage Radius&lt;br /&gt;
|R1=5.25&lt;br /&gt;
|R2=5.75&lt;br /&gt;
|R3=6.25&lt;br /&gt;
|R4=6.75&lt;br /&gt;
|R5=7.25&lt;br /&gt;
|Trigger=250&lt;br /&gt;
|ISpeed=2.50&amp;lt;noinclude&amp;gt;s&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|Element=[[Physical]]&lt;br /&gt;
|Status=None&lt;br /&gt;
|Level=1&lt;br /&gt;
|Mana=20&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Evilstrike</name></author>	</entry>

	<entry>
		<id>https://wiki.dungeondefenders2.com/index.php?title=Explosive_Trap&amp;diff=9410</id>
		<title>Explosive Trap</title>
		<link rel="alternate" type="text/html" href="https://wiki.dungeondefenders2.com/index.php?title=Explosive_Trap&amp;diff=9410"/>
				<updated>2018-09-26T05:52:15Z</updated>
		
		<summary type="html">&lt;p&gt;Evilstrike: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt; out dated information with damage numbers see [https://dungeondefenders.com/2/blog/157671/isle-of-dread-expansion-live-on-ps4-out-tomorrow-on-xbox-and-pc link]&lt;br /&gt;
{{{{#ifeq:{{PAGENAME}}|Explosive Trap|Hero_Defense|{{#ifeq:{{PAGENAME}}|Calculator/Defenses|:Test_Calc_Math|{{#ifeq:{{PAGENAME}}|Huntress|:Hero/List|:Test_Table/Data}}}}}}&lt;br /&gt;
|Hero=Huntress&lt;br /&gt;
|Page={{{1}}}&lt;br /&gt;
|Type=Trap&lt;br /&gt;
|Name=Explosive Trap&lt;br /&gt;
|Description=When triggered, explodes dealing Physical Damage in an area around it.&lt;br /&gt;
|Overview=A Sustain Trap that attacks all enemies in a short range.&amp;lt;br /&amp;gt;&lt;br /&gt;
Explosive Trap can be enhanced by the Fire For Effect shard, adding a chance for it to detonate a second time without consuming a charge and deal additional damage.&lt;br /&gt;
|Icon=Huntress_explosive_trap.png&lt;br /&gt;
|Attack=Attack Damage&lt;br /&gt;
|A1=0.735&amp;lt;noinclude&amp;gt;x&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|A2=1.47&amp;lt;noinclude&amp;gt;x&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|A3=2.205&amp;lt;noinclude&amp;gt;x&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|A4=2.94&amp;lt;noinclude&amp;gt;x&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|A5=3.675&amp;lt;noinclude&amp;gt;x&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|Crit=Critical Damage&lt;br /&gt;
|C1=0.4&amp;lt;noinclude&amp;gt;x&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|C2=0.8&amp;lt;noinclude&amp;gt;x&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|C3=1.2&amp;lt;noinclude&amp;gt;x&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|C4=1.6&amp;lt;noinclude&amp;gt;x&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|C5=2&amp;lt;noinclude&amp;gt;x&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|Health=Max Charges&lt;br /&gt;
|H1=(0.15&amp;lt;noinclude&amp;gt;x&amp;lt;/noinclude&amp;gt;+10)&lt;br /&gt;
|H2=(0.15&amp;lt;noinclude&amp;gt;x&amp;lt;/noinclude&amp;gt;+10)*1.1&lt;br /&gt;
|H3=(0.15&amp;lt;noinclude&amp;gt;x&amp;lt;/noinclude&amp;gt;+10)*1.2&lt;br /&gt;
|H4=(0.15&amp;lt;noinclude&amp;gt;x&amp;lt;/noinclude&amp;gt;+10)*1.3&lt;br /&gt;
|H5=(0.15&amp;lt;noinclude&amp;gt;x&amp;lt;/noinclude&amp;gt;+10)*1.4&lt;br /&gt;
|Range=Damage Radius&lt;br /&gt;
|R1=5.25&lt;br /&gt;
|R2=5.75&lt;br /&gt;
|R3=6.25&lt;br /&gt;
|R4=6.75&lt;br /&gt;
|R5=7.25&lt;br /&gt;
|Trigger=250&lt;br /&gt;
|ISpeed=2.50&amp;lt;noinclude&amp;gt;s&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|Element=[[Physical]]&lt;br /&gt;
|Status=None&lt;br /&gt;
|Level=1&lt;br /&gt;
|Mana=20&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Evilstrike</name></author>	</entry>

	<entry>
		<id>https://wiki.dungeondefenders2.com/index.php?title=Weapon_Manufacturer&amp;diff=9409</id>
		<title>Weapon Manufacturer</title>
		<link rel="alternate" type="text/html" href="https://wiki.dungeondefenders2.com/index.php?title=Weapon_Manufacturer&amp;diff=9409"/>
				<updated>2018-09-26T05:50:32Z</updated>
		
		<summary type="html">&lt;p&gt;Evilstrike: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{{{#ifeq:{{PAGENAME}}|Weapon Manufacturer|Hero_Defense|{{#ifeq:{{PAGENAME}}|Calculator/Defenses|:Test_Calc_Math|{{#ifeq:{{PAGENAME}}|Series EV2|:Hero/List|:Test_Table/Data}}}}}}&lt;br /&gt;
|Hero=Series EV2&lt;br /&gt;
|Type=Beam&lt;br /&gt;
|Name=Weapon Manufacturer&lt;br /&gt;
|Overview=there is a limit to how close nodes can be put together like auras &lt;br /&gt;
|Description=The Weapon Manufacturer gains charge when enemies die inside its damage aura. When fully charged, it will either build the Mega Death Laser or Atomic Launcher for EV2 to utilize.&lt;br /&gt;
|Icon=EV2_WeapManu.png&lt;br /&gt;
|Attack=Attack Damage&lt;br /&gt;
|A1=3.25&amp;lt;noinclude&amp;gt;x&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|A2=&lt;br /&gt;
|A3=&lt;br /&gt;
|A4=&lt;br /&gt;
|A5=&lt;br /&gt;
|Crit=Crit Damage&lt;br /&gt;
|C1=0.65&amp;lt;noinclude&amp;gt;x&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|C2=&lt;br /&gt;
|C3=&lt;br /&gt;
|C4=&lt;br /&gt;
|C5=&lt;br /&gt;
|Health=Max Health&lt;br /&gt;
|H1=100&amp;lt;noinclude&amp;gt;x&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|H2=&lt;br /&gt;
|H3=&lt;br /&gt;
|H4=&lt;br /&gt;
|H5=&lt;br /&gt;
|Level=1&lt;br /&gt;
|Mana=30 each placement&lt;br /&gt;
|Element=[[Magical]]&lt;br /&gt;
|Status=None&lt;br /&gt;
|ISpeed=0.75&amp;lt;noinclude&amp;gt;s&amp;lt;/noinclude&amp;gt; (fixed)&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Evilstrike</name></author>	</entry>

	<entry>
		<id>https://wiki.dungeondefenders2.com/index.php?title=Skeletal_Archer&amp;diff=9408</id>
		<title>Skeletal Archer</title>
		<link rel="alternate" type="text/html" href="https://wiki.dungeondefenders2.com/index.php?title=Skeletal_Archer&amp;diff=9408"/>
				<updated>2018-09-26T05:47:56Z</updated>
		
		<summary type="html">&lt;p&gt;Evilstrike: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt; out dated information with damage numbers see [https://dungeondefenders.com/2/blog/157671/isle-of-dread-expansion-live-on-ps4-out-tomorrow-on-xbox-and-pc link]&lt;br /&gt;
&lt;br /&gt;
{{{{#ifeq:{{PAGENAME}}|Bone Archers|Hero_Defense|{{#ifeq:{{PAGENAME}}|Calculator/Defenses|:Test_Calc_Math|{{#ifeq:{{PAGENAME}}|Abyss Lord|:Hero/List|:Test_Table/Data}}}}}}&lt;br /&gt;
|Hero=Abyss Lord&lt;br /&gt;
|Type=&lt;br /&gt;
|Name=Bone Archers&lt;br /&gt;
|Overview=Skeletal Archers are a unique defense that can defend two lanes at once. Archers deal [[Magical]] damage to a single target with high attack range.&amp;lt;br&amp;gt;Archers can attack multiple enemies if weapon or relic with Explosive Arrows passive is equipped.&lt;br /&gt;
|Description=Tied together for eternity, these archers have both angles covered.&lt;br /&gt;
|Icon=AbyssLord_BoneArchers.png&lt;br /&gt;
|Attack=Attack Damage&lt;br /&gt;
|A1=11.5&amp;lt;noinclude&amp;gt;x&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|A2=14.375&amp;lt;noinclude&amp;gt;x&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|A3=17.25&amp;lt;noinclude&amp;gt;x&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|A4=20.125&amp;lt;noinclude&amp;gt;x&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|A5=23&amp;lt;noinclude&amp;gt;x&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|Crit=Crit Damage&lt;br /&gt;
|C1=57.5&amp;lt;noinclude&amp;gt;x&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|C2=71.875&amp;lt;noinclude&amp;gt;x&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|C3=86.25&amp;lt;noinclude&amp;gt;x&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|C4=100.625&amp;lt;noinclude&amp;gt;x&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|C5=115&amp;lt;noinclude&amp;gt;x&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|Health=Max Health&lt;br /&gt;
|H1=20&amp;lt;noinclude&amp;gt;x&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|H2=23&amp;lt;noinclude&amp;gt;x&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|H3=26&amp;lt;noinclude&amp;gt;x&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|H4=29&amp;lt;noinclude&amp;gt;x&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|H5=32&amp;lt;noinclude&amp;gt;x&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|Level=8&lt;br /&gt;
|Mana=40&lt;br /&gt;
|Element=[[Magical]]&lt;br /&gt;
|Status=None&lt;br /&gt;
|ISpeed=3&amp;lt;noinclude&amp;gt;s&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Evilstrike</name></author>	</entry>

	<entry>
		<id>https://wiki.dungeondefenders2.com/index.php?title=Talk:Skeletal_Archer&amp;diff=9407</id>
		<title>Talk:Skeletal Archer</title>
		<link rel="alternate" type="text/html" href="https://wiki.dungeondefenders2.com/index.php?title=Talk:Skeletal_Archer&amp;diff=9407"/>
				<updated>2018-09-26T05:47:04Z</updated>
		
		<summary type="html">&lt;p&gt;Evilstrike: Blanked the page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Evilstrike</name></author>	</entry>

	<entry>
		<id>https://wiki.dungeondefenders2.com/index.php?title=Moss_Hornet%27s_Nest&amp;diff=9406</id>
		<title>Moss Hornet's Nest</title>
		<link rel="alternate" type="text/html" href="https://wiki.dungeondefenders2.com/index.php?title=Moss_Hornet%27s_Nest&amp;diff=9406"/>
				<updated>2018-09-26T05:46:23Z</updated>
		
		<summary type="html">&lt;p&gt;Evilstrike: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{{{#ifeq:{{PAGENAME}}|Moss Hornet's Nest|Hero_Defense|{{#ifeq:{{PAGENAME}}|Calculator/Defenses|:Test_Calc_Math|{{#ifeq:{{PAGENAME}}|Dryad|:Hero/List|:Test_Table/Data}}}}}}&lt;br /&gt;
|Hero=Dryad&lt;br /&gt;
|Type=&lt;br /&gt;
|Name=Moss Hornet's Nest&lt;br /&gt;
|Overview=Hornet's Nest can spawn 2 hornets during corruption one hornet spawns however only three hornets can be on a single target regardless of nest&lt;br /&gt;
|Description=Build a moss hornet's nest that spawns hornets over time. The hornets hover around the nest until something enters their range then they dart to the target and sting them for damage.&lt;br /&gt;
|Icon=Dryad_HornetsNest.png&lt;br /&gt;
|Attack=Attack Damage&lt;br /&gt;
|A1=0.7&amp;lt;noinclude&amp;gt;x&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|A2=1.155&amp;lt;noinclude&amp;gt;x&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|A3=1.61&amp;lt;noinclude&amp;gt;x&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|A4=2.065&amp;lt;noinclude&amp;gt;x&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|A5=2.52&amp;lt;noinclude&amp;gt;x&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|Crit=Crit Damage&lt;br /&gt;
|C1=3.5&amp;lt;noinclude&amp;gt;x&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|C2=3.5&amp;lt;noinclude&amp;gt;x&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|C3=3.5&amp;lt;noinclude&amp;gt;x&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|C4=3.5&amp;lt;noinclude&amp;gt;x&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|C5=3.5&amp;lt;noinclude&amp;gt;x&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|Level=1&lt;br /&gt;
|Mana=30&lt;br /&gt;
|Element=?&lt;br /&gt;
|Status=None&lt;br /&gt;
|ISpeed=1.2&amp;lt;noinclude&amp;gt;s&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Evilstrike</name></author>	</entry>

	<entry>
		<id>https://wiki.dungeondefenders2.com/index.php?title=Harpy%27s_Perch&amp;diff=9405</id>
		<title>Harpy's Perch</title>
		<link rel="alternate" type="text/html" href="https://wiki.dungeondefenders2.com/index.php?title=Harpy%27s_Perch&amp;diff=9405"/>
				<updated>2018-09-26T05:42:25Z</updated>
		
		<summary type="html">&lt;p&gt;Evilstrike: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt; out dated information with damage numbers see [https://dungeondefenders.com/2/blog/157671/isle-of-dread-expansion-live-on-ps4-out-tomorrow-on-xbox-and-pc link]&lt;br /&gt;
{{{{#ifeq:{{PAGENAME}}|Harpy's Perch|Hero_Defense|{{#ifeq:{{PAGENAME}}|Calculator/Defenses|:Test_Calc_Math|{{#ifeq:{{PAGENAME}}|Dryad|:Hero/List|:Test_Table/Data}}}}}}&lt;br /&gt;
|Hero=Dryad&lt;br /&gt;
|Type=&lt;br /&gt;
|Name=Harpy's Perch&lt;br /&gt;
|Overview=&lt;br /&gt;
|Description=The Dryad summons a dangerous Harpy that hurls feathers. When corrupt, the feathers pierce enemies in their path.&lt;br /&gt;
|Icon=Dryad_HarpysPerch.png&lt;br /&gt;
|Attack=Attack Damage&lt;br /&gt;
|A1=1.5&amp;lt;noinclude&amp;gt;x&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|A2=2.475&amp;lt;noinclude&amp;gt;x&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|A3=3.45&amp;lt;noinclude&amp;gt;x&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|A4=4.425&amp;lt;noinclude&amp;gt;x&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|A5=5.4&amp;lt;noinclude&amp;gt;x&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|Crit=Crit Damage&lt;br /&gt;
|C1=2&amp;lt;noinclude&amp;gt;x&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|C2=3.3&amp;lt;noinclude&amp;gt;x&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|C3=4.6&amp;lt;noinclude&amp;gt;x&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|C4=5.9&amp;lt;noinclude&amp;gt;x&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|C5=7.2&amp;lt;noinclude&amp;gt;x&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|Health=Max Health&lt;br /&gt;
|H1=10&amp;lt;noinclude&amp;gt;x&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|H2=12.5&amp;lt;noinclude&amp;gt;x&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|H3=15&amp;lt;noinclude&amp;gt;x&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|H4=17.5&amp;lt;noinclude&amp;gt;x&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|H5=20&amp;lt;noinclude&amp;gt;x&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|Level=1&lt;br /&gt;
|Mana=40&lt;br /&gt;
|Element=[[Physical]]&lt;br /&gt;
|Status=None&lt;br /&gt;
|ISpeed=0.33&amp;lt;noinclude&amp;gt;s&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Evilstrike</name></author>	</entry>

	<entry>
		<id>https://wiki.dungeondefenders2.com/index.php?title=Talk:Skeletal_Archer&amp;diff=9404</id>
		<title>Talk:Skeletal Archer</title>
		<link rel="alternate" type="text/html" href="https://wiki.dungeondefenders2.com/index.php?title=Talk:Skeletal_Archer&amp;diff=9404"/>
				<updated>2018-09-26T05:38:09Z</updated>
		
		<summary type="html">&lt;p&gt;Evilstrike: Created page with &amp;quot;[https://dungeondefenders.com/2/blog/157671/isle-of-dread-expansion-live-on-ps4-out-tomorrow-on-xbox-and-pc the isle of dread expansion] effected the damage numbers for this t...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[https://dungeondefenders.com/2/blog/157671/isle-of-dread-expansion-live-on-ps4-out-tomorrow-on-xbox-and-pc the isle of dread expansion] effected the damage numbers for this tower&lt;/div&gt;</summary>
		<author><name>Evilstrike</name></author>	</entry>

	<entry>
		<id>https://wiki.dungeondefenders2.com/index.php?title=The_Colossus&amp;diff=9403</id>
		<title>The Colossus</title>
		<link rel="alternate" type="text/html" href="https://wiki.dungeondefenders2.com/index.php?title=The_Colossus&amp;diff=9403"/>
				<updated>2018-09-26T05:29:04Z</updated>
		
		<summary type="html">&lt;p&gt;Evilstrike: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{{{#ifeq:{{PAGENAME}}|The Colossus|Hero_Defense|{{#ifeq:{{PAGENAME}}|Calculator/Defenses|:Test_Calc_Math|{{#ifeq:{{PAGENAME}}|Abyss Lord|:Hero/List|:Test_Table/Data}}}}}}&lt;br /&gt;
|Hero=Abyss Lord&lt;br /&gt;
|Type=&lt;br /&gt;
|Name=The Colossus&lt;br /&gt;
|Overview=Colossus is the toughest barricade in the entire game. It can be moved any time by selecting #8 hotkey, however it can be placed once per character.&amp;lt;br&amp;gt; Colossus's basic attacks deal psychical AoE damage up to 800 units away.&amp;lt;br&amp;gt;Colossus &lt;br /&gt;
|Description=The ultimate in movable defense and obliteration, this Demonic undead warrior crushes enemies while also acting as a powerful blockade.&lt;br /&gt;
|Icon=AbyssLord_Colossus.png&lt;br /&gt;
|Attack=Attack Damage&lt;br /&gt;
|A1=8&amp;lt;noinclude&amp;gt;x&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|A2=13.2&amp;lt;noinclude&amp;gt;x&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|A3=18.4&amp;lt;noinclude&amp;gt;x&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|A4=23.6&amp;lt;noinclude&amp;gt;x&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|A5=28.8&amp;lt;noinclude&amp;gt;x&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|Crit=Crit Damage&lt;br /&gt;
|C1=0.85&amp;lt;noinclude&amp;gt;x&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|C2=1.402&amp;lt;noinclude&amp;gt;x&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|C3=1.9546&amp;lt;noinclude&amp;gt;x&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|C4=2.507&amp;lt;noinclude&amp;gt;x&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|C5=3.06&amp;lt;noinclude&amp;gt;x&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|Health=Max Health&lt;br /&gt;
|H1=175&amp;lt;noinclude&amp;gt;x&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|H2=218.75&amp;lt;noinclude&amp;gt;x&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|H3=262.5&amp;lt;noinclude&amp;gt;x&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|H4=306.25&amp;lt;noinclude&amp;gt;x&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|H5=350&amp;lt;noinclude&amp;gt;x&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|Level=1&lt;br /&gt;
|Mana=80&lt;br /&gt;
|Element=[[Psychical]] [[Crushing]]&lt;br /&gt;
|Status=None&lt;br /&gt;
|ISpeed=3&amp;lt;noinclude&amp;gt;s&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|FCombo=[[Shatter]]&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Evilstrike</name></author>	</entry>

	<entry>
		<id>https://wiki.dungeondefenders2.com/index.php?title=Direct_Command&amp;diff=9402</id>
		<title>Direct Command</title>
		<link rel="alternate" type="text/html" href="https://wiki.dungeondefenders2.com/index.php?title=Direct_Command&amp;diff=9402"/>
				<updated>2018-09-26T05:25:57Z</updated>
		
		<summary type="html">&lt;p&gt;Evilstrike: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
{{{{#ifeq:{{PAGENAME}}|Direct Command|Hero_Ability|{{#ifeq:{{PAGENAME}}|Abyss Lord|:Hero/List|}}}}&lt;br /&gt;
|Name=Direct Command&lt;br /&gt;
|Icon=AbyssLord_command.png&lt;br /&gt;
|Description=The Abyss Lord commands his defenses to fight with accelerated power, speed, and devastation.&lt;br /&gt;
|Hero=Abyss Lord&lt;br /&gt;
|Mana=100&lt;br /&gt;
|ISpeed=1&amp;lt;noinclude&amp;gt;s&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|Element=0&lt;br /&gt;
|Status=&lt;br /&gt;
|Overview=target a tower &lt;br /&gt;
|Damage=Direct commend effect only the tower from the abyss lord with the player useing the ability 5000 units away&lt;br /&gt;
&lt;br /&gt;
*[[orc blockade]] bonus damage/attack rate&lt;br /&gt;
*[[skeletal ramster]] fire which covers its entire attack range in the direction its facing &lt;br /&gt;
*[[bone archers]] shoots arrows which fall coverings damage in a area&lt;br /&gt;
*[[the colossus]] hits ground damaging several enemies bringing them to the air &lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Evilstrike</name></author>	</entry>

	<entry>
		<id>https://wiki.dungeondefenders2.com/index.php?title=Direct_Command&amp;diff=9401</id>
		<title>Direct Command</title>
		<link rel="alternate" type="text/html" href="https://wiki.dungeondefenders2.com/index.php?title=Direct_Command&amp;diff=9401"/>
				<updated>2018-09-26T05:23:51Z</updated>
		
		<summary type="html">&lt;p&gt;Evilstrike: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
{{{{#ifeq:{{PAGENAME}}|Direct Command|Hero_Ability|{{#ifeq:{{PAGENAME}}|Abyss Lord|:Hero/List|}}}}&lt;br /&gt;
|Name=Direct Command&lt;br /&gt;
|Icon=AbyssLord_command.png&lt;br /&gt;
|Description=The Abyss Lord commands his defenses to fight with accelerated power, speed, and devastation.&lt;br /&gt;
|Hero=Abyss Lord&lt;br /&gt;
|Mana=100&lt;br /&gt;
|ISpeed=1&amp;lt;noinclude&amp;gt;s&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|Element=0&lt;br /&gt;
|Status=&lt;br /&gt;
|Overview=target a tower &lt;br /&gt;
|Damage=Direct commend effect only the tower from the [[abyss lord]] with the player useing the ability 5000 units away&lt;br /&gt;
&lt;br /&gt;
*[[orc blockade]] bonus damage/attack rate&lt;br /&gt;
*[[skeletal ramster]] fire which covers its entire attack range in the direction its facing &lt;br /&gt;
*[[bone archers]] shoots arrows which fall coverings damage in a area&lt;br /&gt;
*[[the colossus]] hits ground damaging several enemies bringing them to the air &lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Evilstrike</name></author>	</entry>

	<entry>
		<id>https://wiki.dungeondefenders2.com/index.php?title=Main_Page&amp;diff=9400</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://wiki.dungeondefenders2.com/index.php?title=Main_Page&amp;diff=9400"/>
				<updated>2018-09-26T05:20:25Z</updated>
		
		<summary type="html">&lt;p&gt;Evilstrike: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;position:relative; background-color:transparent; margin:0px; text-align: center;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:inline-block; max-width:1080px;&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;box-shadow: rgba(255, 255, 255, 0.80) 0 0 0.50em;&amp;quot; cellpadding=0 cellspacing=0&lt;br /&gt;
|&lt;br /&gt;
{| id=&amp;quot;mainwiki&amp;quot; width=100%&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;66%&amp;quot; colspan=&amp;quot;2&amp;quot; | Latest Update&lt;br /&gt;
! width=&amp;quot;33%&amp;quot; | News&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;content space&amp;quot; colspan=&amp;quot;2&amp;quot; width=&amp;quot;66%&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
[[File:Isle_of_dread.jpeg|190px|link=https://dungeondefenders.com/2/blog/157671/isle-of-dread-expansion-live-on-ps4-out-tomorrow-on-xbox-and-pc]]&lt;br /&gt;
*New Maps; The Jacked Sparrow, Plunderer's Paradise&lt;br /&gt;
*New Enemies; Cannon Ogres, and the new boss Captain Dreadbones&lt;br /&gt;
*The World Map; it has change to a actual map&lt;br /&gt;
*Social Improvements; easier to work with&lt;br /&gt;
*Replay From Wave; Available for Adventures, Expeditions, Onslaught, AND Mastery&lt;br /&gt;
*Onslaught; added several things like omega waves&lt;br /&gt;
*Ancient Power;FOUR new powers&lt;br /&gt;
*New Items;Professor Proteus’s Seaworthy Weapons&lt;br /&gt;
*New Features; reroll your primary stat into a potentially higher number, Player Shop Changes, Gem Mine&lt;br /&gt;
*Balance Changes; there's a lot of changes to towers, m.o.d.s &lt;br /&gt;
| class=&amp;quot;content&amp;quot; |&lt;br /&gt;
'''Latest'''&lt;br /&gt;
{{:DD2_News}}&lt;br /&gt;
&lt;br /&gt;
*'''[https://www.dungeondefenders.com/2 DD2 Blog]'''&lt;br /&gt;
*'''[[Versions]]'''&lt;br /&gt;
*Older [[DD2_News|News]]&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;33%&amp;quot; | Basics&lt;br /&gt;
! Gameplay&lt;br /&gt;
! Economy&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;content space&amp;quot; |&lt;br /&gt;
'''Playing'''&lt;br /&gt;
:▪&amp;amp;nbsp;[[User Interface]] ▪&amp;amp;nbsp;[[Controls]] ▪&amp;amp;nbsp;[[War_Table|War Table]] ▪&amp;amp;nbsp;[[Tavern]]&lt;br /&gt;
'''Defense'''&lt;br /&gt;
:▪&amp;amp;nbsp;[[Heroes]] ▪&amp;amp;nbsp;[[Towers]] ▪&amp;amp;nbsp;[[Hero_Deck|Hero Deck]]&lt;br /&gt;
'''Heroes'''&lt;br /&gt;
:▪&amp;amp;nbsp;[[Stats]] ▪&amp;amp;nbsp;[[Ability|Abilities]] ▪&amp;amp;nbsp;[[Ascension]]&lt;br /&gt;
'''Account'''&lt;br /&gt;
:▪&amp;amp;nbsp;[[Titles]] ▪&amp;amp;nbsp;[[Achievements]]&lt;br /&gt;
| class=&amp;quot;content space&amp;quot; |&lt;br /&gt;
'''Defense and Combat'''&lt;br /&gt;
:▪&amp;amp;nbsp;[[Attack Styles]] ▪&amp;amp;nbsp;[[Effects]]&lt;br /&gt;
'''Enemies'''&lt;br /&gt;
:▪&amp;amp;nbsp;[[Bosses]] ▪&amp;amp;nbsp;[[Special Enemies]] ▪&amp;amp;nbsp;[[Common Enemies]]&lt;br /&gt;
'''Challenges'''&lt;br /&gt;
:▪&amp;amp;nbsp;[[Daily_Missions|Daily Missions]] ▪&amp;amp;nbsp;[[Weekly Missions]] ▪&amp;amp;nbsp;[[Feats]]&lt;br /&gt;
| class=&amp;quot;content&amp;quot; |&lt;br /&gt;
'''Equipment'''&lt;br /&gt;
:▪&amp;amp;nbsp;[[Weapons]] ▪&amp;amp;nbsp;[[Armor]] ▪&amp;amp;nbsp;[[Relics]] ▪&amp;amp;nbsp;[[Pets]]&lt;br /&gt;
'''Items'''&lt;br /&gt;
:▪&amp;amp;nbsp;[[Shards]] ▪&amp;amp;nbsp;[[Shops]] ▪&amp;amp;nbsp;[[Upgrade|Upgrading]] ▪&amp;amp;nbsp;[[Passives]] ▪&amp;amp;nbsp;[[m.o.d.s]]&lt;br /&gt;
'''Cosmetics'''&lt;br /&gt;
:▪&amp;amp;nbsp;[[Costumes]] ▪&amp;amp;nbsp;[[Tower Skins]] ▪&amp;amp;nbsp;[[Lockbox]]&lt;br /&gt;
'''Currency'''&lt;br /&gt;
:▪&amp;amp;nbsp;[[Gems]] ▪&amp;amp;nbsp;[[Defender Medals]] ▪&amp;amp;nbsp;[[Souls of Night]] ▪&amp;amp;nbsp;[[Gold]]&lt;br /&gt;
|-&lt;br /&gt;
! Community&lt;br /&gt;
! World&lt;br /&gt;
! Heroes&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;content space&amp;quot; |&lt;br /&gt;
'''Websites'''&lt;br /&gt;
:▪&amp;amp;nbsp;[http://dungeondefenders.com/2/forums Official Forums] ▪&amp;amp;nbsp;[https://bugs.dungeondefenders2.com/ Bug Reporting] ▪&amp;amp;nbsp;[https://leaderboard.dungeondefenders2.com/ Leaderboards]&lt;br /&gt;
&lt;br /&gt;
'''Strategy'''&lt;br /&gt;
: ▪&amp;amp;nbsp;[http://dd2tools.com/ DD2Tools] ▪&amp;amp;nbsp;[https://dd2.shadowlauch.de/map/1 DD2 Planner]&lt;br /&gt;
&lt;br /&gt;
'''Wiki'''&lt;br /&gt;
:▪&amp;amp;nbsp;[[Community:Directory|Directory]] ▪&amp;amp;nbsp;[[Community:Tasks|Tasks]]&lt;br /&gt;
:▪&amp;amp;nbsp;This wiki currently hosts [[Special:Statistics|{{NUMBEROFPAGES}} pages]] and [[Special:ListFiles|{{NUMBEROFFILES}} images]].&lt;br /&gt;
&lt;br /&gt;
'''Play Dungeon Defenders 2'''&lt;br /&gt;
:▪&amp;amp;nbsp;[[File:Steam_logo.png|link=http://store.steampowered.com/app/236110/|Steam]] [[File:Ps_logo.png|link=https://www.playstation.com/en-us/games/dungeon-defenders-ii-ps4/|Playstation 4]] [[File:XB1_logo.png|link=https://www.microsoft.com/en-us/store/p/dungeon-defenders-ii/bzfb1f31614j|Xbox One]]&lt;br /&gt;
&lt;br /&gt;
'''Social Media'''&lt;br /&gt;
:▪&amp;amp;nbsp;[https://twitter.com/TrendyEnt Twitter] ▪&amp;amp;nbsp;[https://www.facebook.com/DungeonDefenders/ Facebook] ▪&amp;amp;nbsp;[https://www.twitch.tv/trendyent Twitch] ▪&amp;amp;nbsp;[https://www.reddit.com/r/dungeondefenders Reddit]&lt;br /&gt;
| class=&amp;quot;content space&amp;quot; |&lt;br /&gt;
'''Maps'''&lt;br /&gt;
:▪&amp;amp;nbsp;[[Campaign]] ▪&amp;amp;nbsp;[[Defense]] ▪&amp;amp;nbsp;[[Chaos]] ▪&amp;amp;nbsp;[[Incursions]] ▪&amp;amp;nbsp;[[Onslaught]]&lt;br /&gt;
'''Lore'''&lt;br /&gt;
:▪&amp;amp;nbsp;[[Dungeon Defenders 1]]&lt;br /&gt;
&lt;br /&gt;
| class=&amp;quot;content&amp;quot; |&lt;br /&gt;
{| style=&amp;quot;width:99%; padding:2px;&amp;quot;&lt;br /&gt;
|[[File:Huntress_icon_trans.png|30px|Huntress|link=http://wiki.dungeondefenders2.com/wiki/Huntress]][[Huntress]]&lt;br /&gt;
|[[File:Apprentice_icon_trans.png|30px|Apprentice|link=http://wiki.dungeondefenders2.com/wiki/Apprentice]][[Apprentice]]&lt;br /&gt;
|[[File:Monk_icon_trans.png|Monk|30px|link=http://wiki.dungeondefenders2.com/wiki/Monk]][[Monk]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Squire_icon_trans.png|Squire|30px|link=http://wiki.dungeondefenders2.com/wiki/Squire]][[Squire]]&lt;br /&gt;
|[[File:AbyssLord_icon_trans.png|30px|Abyss Lord|link=http://wiki.dungeondefenders2.com/wiki/Abyss_Lord]][[Abyss Lord]]&lt;br /&gt;
|[[File:SeriesEV2_icon_trans.png|Series EV2|30px|link=http://wiki.dungeondefenders2.com/wiki/Series_EV2]][[Series EV2]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Gunwitch_icon_trans.png|30px|Gun Witch|link=http://wiki.dungeondefenders2.com/wiki/Gun_Witch]][[Gun Witch]]&lt;br /&gt;
|[[File:Lavamancer_icon_trans.png|Lavamancer|30px|link=http://wiki.dungeondefenders2.com/wiki/Lavamancer]][[Lavamancer]]&lt;br /&gt;
|[[File:Mystic_icon_trans.png|Mystic|30px|link=http://wiki.dungeondefenders2.com/wiki/Mystic]][[Mystic]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Dryad_icon_trans.png|Dryad|30px|link=http://wiki.dungeondefenders2.com/wiki/Dryad]][[Dryad]]&lt;br /&gt;
|[[File:Initiate_icon_trans.png|Initiate|30px|link=http://wiki.dungeondefenders2.com/wiki/Initiate]][[Initiate]]&lt;br /&gt;
|[[File:Adept_icon_trans.png|Adept|30px|link=http://wiki.dungeondefenders2.com/wiki/Adept]][[Adept]]&lt;br /&gt;
|-&lt;br /&gt;
[[Barbarian]]&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Evilstrike</name></author>	</entry>

	<entry>
		<id>https://wiki.dungeondefenders2.com/index.php?title=Main_Page&amp;diff=9399</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://wiki.dungeondefenders2.com/index.php?title=Main_Page&amp;diff=9399"/>
				<updated>2018-09-26T05:09:27Z</updated>
		
		<summary type="html">&lt;p&gt;Evilstrike: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;position:relative; background-color:transparent; margin:0px; text-align: center;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:inline-block; max-width:1080px;&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;box-shadow: rgba(255, 255, 255, 0.80) 0 0 0.50em;&amp;quot; cellpadding=0 cellspacing=0&lt;br /&gt;
|&lt;br /&gt;
{| id=&amp;quot;mainwiki&amp;quot; width=100%&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;66%&amp;quot; colspan=&amp;quot;2&amp;quot; | Latest Update&lt;br /&gt;
! width=&amp;quot;33%&amp;quot; | News&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;content space&amp;quot; colspan=&amp;quot;2&amp;quot; width=&amp;quot;66%&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
[[File:Isle_of_dread.jpeg|190px|link=https://dungeondefenders.com/2/blog/157671/isle-of-dread-expansion-live-on-ps4-out-tomorrow-on-xbox-and-pc]]&lt;br /&gt;
*New Maps; The Jacked Sparrow, Plunderer's Paradise&lt;br /&gt;
*New Enemies; Cannon Ogres, and the new boss Captain Dreadbones&lt;br /&gt;
*The World Map; it has change to a actual map&lt;br /&gt;
*Social Improvements; easier to work with&lt;br /&gt;
*Replay From Wave; Available for Adventures, Expeditions, Onslaught, AND Mastery&lt;br /&gt;
*Onslaught; added several things like omega waves&lt;br /&gt;
*Ancient Power;FOUR new powers&lt;br /&gt;
*New Items;Professor Proteus’s Seaworthy Weapons&lt;br /&gt;
*New Features; reroll your primary stat into a potentially higher number, Player Shop Changes, Gem Mine&lt;br /&gt;
*Balance Changes; there's a lot of changes to towers&lt;br /&gt;
| class=&amp;quot;content&amp;quot; |&lt;br /&gt;
'''Latest'''&lt;br /&gt;
{{:DD2_News}}&lt;br /&gt;
&lt;br /&gt;
*'''[https://www.dungeondefenders.com/2 DD2 Blog]'''&lt;br /&gt;
*'''[[Versions]]'''&lt;br /&gt;
*Older [[DD2_News|News]]&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;33%&amp;quot; | Basics&lt;br /&gt;
! Gameplay&lt;br /&gt;
! Economy&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;content space&amp;quot; |&lt;br /&gt;
'''Playing'''&lt;br /&gt;
:▪&amp;amp;nbsp;[[User Interface]] ▪&amp;amp;nbsp;[[Controls]] ▪&amp;amp;nbsp;[[War_Table|War Table]] ▪&amp;amp;nbsp;[[Tavern]]&lt;br /&gt;
'''Defense'''&lt;br /&gt;
:▪&amp;amp;nbsp;[[Heroes]] ▪&amp;amp;nbsp;[[Towers]] ▪&amp;amp;nbsp;[[Hero_Deck|Hero Deck]]&lt;br /&gt;
'''Heroes'''&lt;br /&gt;
:▪&amp;amp;nbsp;[[Stats]] ▪&amp;amp;nbsp;[[Ability|Abilities]] ▪&amp;amp;nbsp;[[Ascension]]&lt;br /&gt;
'''Account'''&lt;br /&gt;
:▪&amp;amp;nbsp;[[Titles]] ▪&amp;amp;nbsp;[[Achievements]]&lt;br /&gt;
| class=&amp;quot;content space&amp;quot; |&lt;br /&gt;
'''Defense and Combat'''&lt;br /&gt;
:▪&amp;amp;nbsp;[[Attack Styles]] ▪&amp;amp;nbsp;[[Effects]]&lt;br /&gt;
'''Enemies'''&lt;br /&gt;
:▪&amp;amp;nbsp;[[Bosses]] ▪&amp;amp;nbsp;[[Special Enemies]] ▪&amp;amp;nbsp;[[Common Enemies]]&lt;br /&gt;
'''Challenges'''&lt;br /&gt;
:▪&amp;amp;nbsp;[[Daily_Missions|Daily Missions]] ▪&amp;amp;nbsp;[[Weekly Missions]] ▪&amp;amp;nbsp;[[Feats]]&lt;br /&gt;
| class=&amp;quot;content&amp;quot; |&lt;br /&gt;
'''Equipment'''&lt;br /&gt;
:▪&amp;amp;nbsp;[[Weapons]] ▪&amp;amp;nbsp;[[Armor]] ▪&amp;amp;nbsp;[[Relics]] ▪&amp;amp;nbsp;[[Pets]]&lt;br /&gt;
'''Items'''&lt;br /&gt;
:▪&amp;amp;nbsp;[[Shards]] ▪&amp;amp;nbsp;[[Shops]] ▪&amp;amp;nbsp;[[Upgrade|Upgrading]] ▪&amp;amp;nbsp;[[Passives]] ▪&amp;amp;nbsp;[[m.o.d.s]]&lt;br /&gt;
'''Cosmetics'''&lt;br /&gt;
:▪&amp;amp;nbsp;[[Costumes]] ▪&amp;amp;nbsp;[[Tower Skins]] ▪&amp;amp;nbsp;[[Lockbox]]&lt;br /&gt;
'''Currency'''&lt;br /&gt;
:▪&amp;amp;nbsp;[[Gems]] ▪&amp;amp;nbsp;[[Defender Medals]] ▪&amp;amp;nbsp;[[Souls of Night]] ▪&amp;amp;nbsp;[[Gold]]&lt;br /&gt;
|-&lt;br /&gt;
! Community&lt;br /&gt;
! World&lt;br /&gt;
! Heroes&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;content space&amp;quot; |&lt;br /&gt;
'''Websites'''&lt;br /&gt;
:▪&amp;amp;nbsp;[http://dungeondefenders.com/2/forums Official Forums] ▪&amp;amp;nbsp;[https://bugs.dungeondefenders2.com/ Bug Reporting] ▪&amp;amp;nbsp;[https://leaderboard.dungeondefenders2.com/ Leaderboards]&lt;br /&gt;
&lt;br /&gt;
'''Strategy'''&lt;br /&gt;
: ▪&amp;amp;nbsp;[http://dd2tools.com/ DD2Tools] ▪&amp;amp;nbsp;[https://dd2.shadowlauch.de/map/1 DD2 Planner]&lt;br /&gt;
&lt;br /&gt;
'''Wiki'''&lt;br /&gt;
:▪&amp;amp;nbsp;[[Community:Directory|Directory]] ▪&amp;amp;nbsp;[[Community:Tasks|Tasks]]&lt;br /&gt;
:▪&amp;amp;nbsp;This wiki currently hosts [[Special:Statistics|{{NUMBEROFPAGES}} pages]] and [[Special:ListFiles|{{NUMBEROFFILES}} images]].&lt;br /&gt;
&lt;br /&gt;
'''Play Dungeon Defenders 2'''&lt;br /&gt;
:▪&amp;amp;nbsp;[[File:Steam_logo.png|link=http://store.steampowered.com/app/236110/|Steam]] [[File:Ps_logo.png|link=https://www.playstation.com/en-us/games/dungeon-defenders-ii-ps4/|Playstation 4]] [[File:XB1_logo.png|link=https://www.microsoft.com/en-us/store/p/dungeon-defenders-ii/bzfb1f31614j|Xbox One]]&lt;br /&gt;
&lt;br /&gt;
'''Social Media'''&lt;br /&gt;
:▪&amp;amp;nbsp;[https://twitter.com/TrendyEnt Twitter] ▪&amp;amp;nbsp;[https://www.facebook.com/DungeonDefenders/ Facebook] ▪&amp;amp;nbsp;[https://www.twitch.tv/trendyent Twitch] ▪&amp;amp;nbsp;[https://www.reddit.com/r/dungeondefenders Reddit]&lt;br /&gt;
| class=&amp;quot;content space&amp;quot; |&lt;br /&gt;
'''Maps'''&lt;br /&gt;
:▪&amp;amp;nbsp;[[Campaign]] ▪&amp;amp;nbsp;[[Defense]] ▪&amp;amp;nbsp;[[Chaos]] ▪&amp;amp;nbsp;[[Incursions]] ▪&amp;amp;nbsp;[[Onslaught]]&lt;br /&gt;
'''Lore'''&lt;br /&gt;
:▪&amp;amp;nbsp;[[Dungeon Defenders 1]]&lt;br /&gt;
&lt;br /&gt;
| class=&amp;quot;content&amp;quot; |&lt;br /&gt;
{| style=&amp;quot;width:99%; padding:2px;&amp;quot;&lt;br /&gt;
|[[File:Huntress_icon_trans.png|30px|Huntress|link=http://wiki.dungeondefenders2.com/wiki/Huntress]][[Huntress]]&lt;br /&gt;
|[[File:Apprentice_icon_trans.png|30px|Apprentice|link=http://wiki.dungeondefenders2.com/wiki/Apprentice]][[Apprentice]]&lt;br /&gt;
|[[File:Monk_icon_trans.png|Monk|30px|link=http://wiki.dungeondefenders2.com/wiki/Monk]][[Monk]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Squire_icon_trans.png|Squire|30px|link=http://wiki.dungeondefenders2.com/wiki/Squire]][[Squire]]&lt;br /&gt;
|[[File:AbyssLord_icon_trans.png|30px|Abyss Lord|link=http://wiki.dungeondefenders2.com/wiki/Abyss_Lord]][[Abyss Lord]]&lt;br /&gt;
|[[File:SeriesEV2_icon_trans.png|Series EV2|30px|link=http://wiki.dungeondefenders2.com/wiki/Series_EV2]][[Series EV2]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Gunwitch_icon_trans.png|30px|Gun Witch|link=http://wiki.dungeondefenders2.com/wiki/Gun_Witch]][[Gun Witch]]&lt;br /&gt;
|[[File:Lavamancer_icon_trans.png|Lavamancer|30px|link=http://wiki.dungeondefenders2.com/wiki/Lavamancer]][[Lavamancer]]&lt;br /&gt;
|[[File:Mystic_icon_trans.png|Mystic|30px|link=http://wiki.dungeondefenders2.com/wiki/Mystic]][[Mystic]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Dryad_icon_trans.png|Dryad|30px|link=http://wiki.dungeondefenders2.com/wiki/Dryad]][[Dryad]]&lt;br /&gt;
|[[File:Initiate_icon_trans.png|Initiate|30px|link=http://wiki.dungeondefenders2.com/wiki/Initiate]][[Initiate]]&lt;br /&gt;
|[[File:Adept_icon_trans.png|Adept|30px|link=http://wiki.dungeondefenders2.com/wiki/Adept]][[Adept]]&lt;br /&gt;
|-&lt;br /&gt;
[[Barbarian]]&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Evilstrike</name></author>	</entry>

	<entry>
		<id>https://wiki.dungeondefenders2.com/index.php?title=User:Evilstrike&amp;diff=9398</id>
		<title>User:Evilstrike</title>
		<link rel="alternate" type="text/html" href="https://wiki.dungeondefenders2.com/index.php?title=User:Evilstrike&amp;diff=9398"/>
				<updated>2018-09-25T22:59:53Z</updated>
		
		<summary type="html">&lt;p&gt;Evilstrike: /* testing place it should not matter to you though */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==hi==&lt;br /&gt;
Hello im one of the only ones editing things that i know of.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=testing place it should not matter to you though=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;position:relative; background-color:transparent; margin:0px; text-align: center;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:inline-block; max-width:1080px;&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;box-shadow: rgba(255, 255, 255, 0.80) 0 0 0.50em;&amp;quot; cellpadding=0 cellspacing=0&lt;br /&gt;
|&lt;br /&gt;
{| id=&amp;quot;mainwiki&amp;quot; width=100%&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;66%&amp;quot; colspan=&amp;quot;2&amp;quot; | Latest Update&lt;br /&gt;
! width=&amp;quot;33%&amp;quot; | News&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;content space&amp;quot; colspan=&amp;quot;2&amp;quot; width=&amp;quot;66%&amp;quot; |&lt;br /&gt;
[[File:Isle_of_dread.jpeg|190px|link=https://dungeondefenders.com/2/blog/157671/isle-of-dread-expansion-live-on-ps4-out-tomorrow-on-xbox-and-pc]]&lt;br /&gt;
*New Maps; The Jacked Sparrow, Plunderer's Paradise&lt;br /&gt;
*New Enemies; Cannon Ogres, and the new boss Captain Dreadbones&lt;br /&gt;
*The World Map; it has change to a actual map&lt;br /&gt;
*Social Improvements; easier to work with&lt;br /&gt;
*Replay From Wave; Available for Adventures, Expeditions, Onslaught, AND Mastery&lt;br /&gt;
*Onslaught; added several things like omega waves&lt;br /&gt;
*Ancient Power;FOUR new powers&lt;br /&gt;
*New Items;Professor Proteus’s Seaworthy Weapons&lt;br /&gt;
*New Features; reroll your primary stat into a potentially higher number, Player Shop Changes, Gem Mine&lt;br /&gt;
*Balance Changes; there's a lot of changes to towerz&lt;br /&gt;
&lt;br /&gt;
| class=&amp;quot;content&amp;quot; |&lt;br /&gt;
'''Latest'''&lt;br /&gt;
{{:DD2_News}}&lt;br /&gt;
&lt;br /&gt;
*'''[https://www.dungeondefenders.com/2 DD2 Blog]'''&lt;br /&gt;
*'''[[Versions]]'''&lt;br /&gt;
*Older [[DD2_News|News]]&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;33%&amp;quot; | Basics&lt;br /&gt;
! Gameplay&lt;br /&gt;
! Economy&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;content space&amp;quot; |&lt;br /&gt;
'''Playing'''&lt;br /&gt;
:▪&amp;amp;nbsp;[[User Interface]] ▪&amp;amp;nbsp;[[Controls]] ▪&amp;amp;nbsp;[[War_Table|War Table]] ▪&amp;amp;nbsp;[[Tavern]]&lt;br /&gt;
'''Defense'''&lt;br /&gt;
:▪&amp;amp;nbsp;[[Heroes]] ▪&amp;amp;nbsp;[[Towers]] ▪&amp;amp;nbsp;[[Hero_Deck|Hero Deck]]&lt;br /&gt;
'''Heroes'''&lt;br /&gt;
:▪&amp;amp;nbsp;[[Stats]] ▪&amp;amp;nbsp;[[Ability|Abilities]] ▪&amp;amp;nbsp;[[Ascension]]&lt;br /&gt;
'''Account'''&lt;br /&gt;
:▪&amp;amp;nbsp;[[Titles]] ▪&amp;amp;nbsp;[[Achievements]]&lt;br /&gt;
| class=&amp;quot;content space&amp;quot; |&lt;br /&gt;
'''Defense and Combat'''&lt;br /&gt;
:▪&amp;amp;nbsp;[[Attack Styles]] ▪&amp;amp;nbsp;[[Effects]]&lt;br /&gt;
'''Enemies'''&lt;br /&gt;
:▪&amp;amp;nbsp;[[Bosses]] ▪&amp;amp;nbsp;[[Special Enemies]] ▪&amp;amp;nbsp;[[Common Enemies]]&lt;br /&gt;
'''Challenges'''&lt;br /&gt;
:▪&amp;amp;nbsp;[[Daily_Missions|Daily Missions]] ▪&amp;amp;nbsp;[[Weekly Missions]] ▪&amp;amp;nbsp;[[Feats]]&lt;br /&gt;
| class=&amp;quot;content&amp;quot; |&lt;br /&gt;
'''Equipment'''&lt;br /&gt;
:▪&amp;amp;nbsp;[[Weapons]] ▪&amp;amp;nbsp;[[Armor]] ▪&amp;amp;nbsp;[[Relics]] ▪&amp;amp;nbsp;[[Pets]]&lt;br /&gt;
'''Items'''&lt;br /&gt;
:▪&amp;amp;nbsp;[[Shards]] ▪&amp;amp;nbsp;[[Shops]] ▪&amp;amp;nbsp;[[Upgrade|Upgrading]] ▪&amp;amp;nbsp;[[Passives]] ▪&amp;amp;nbsp;[[m.o.d.s]]&lt;br /&gt;
'''Cosmetics'''&lt;br /&gt;
:▪&amp;amp;nbsp;[[Costumes]] ▪&amp;amp;nbsp;[[Tower Skins]] ▪&amp;amp;nbsp;[[Lockbox]]&lt;br /&gt;
'''Currency'''&lt;br /&gt;
:▪&amp;amp;nbsp;[[Gems]] ▪&amp;amp;nbsp;[[Defender Medals]] ▪&amp;amp;nbsp;[[Souls of Night]] ▪&amp;amp;nbsp;[[Gold]]&lt;br /&gt;
|-&lt;br /&gt;
! Community&lt;br /&gt;
! World&lt;br /&gt;
! Heroes&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;content space&amp;quot; |&lt;br /&gt;
'''Websites'''&lt;br /&gt;
:▪&amp;amp;nbsp;[http://dungeondefenders.com/2/forums Official Forums] ▪&amp;amp;nbsp;[https://bugs.dungeondefenders2.com/ Bug Reporting] ▪&amp;amp;nbsp;[https://leaderboard.dungeondefenders2.com/ Leaderboards]&lt;br /&gt;
&lt;br /&gt;
'''Strategy'''&lt;br /&gt;
: ▪&amp;amp;nbsp;[http://dd2tools.com/ DD2Tools] ▪&amp;amp;nbsp;[https://dd2.shadowlauch.de/map/1 DD2 Planner]&lt;br /&gt;
&lt;br /&gt;
'''Wiki'''&lt;br /&gt;
:▪&amp;amp;nbsp;[[Community:Directory|Directory]] ▪&amp;amp;nbsp;[[Community:Tasks|Tasks]]&lt;br /&gt;
:▪&amp;amp;nbsp;This wiki currently hosts [[Special:Statistics|{{NUMBEROFPAGES}} pages]] and [[Special:ListFiles|{{NUMBEROFFILES}} images]].&lt;br /&gt;
&lt;br /&gt;
'''Play Dungeon Defenders 2'''&lt;br /&gt;
:▪&amp;amp;nbsp;[[File:Steam_logo.png|link=http://store.steampowered.com/app/236110/|Steam]] [[File:Ps_logo.png|link=https://www.playstation.com/en-us/games/dungeon-defenders-ii-ps4/|Playstation 4]] [[File:XB1_logo.png|link=https://www.microsoft.com/en-us/store/p/dungeon-defenders-ii/bzfb1f31614j|Xbox One]]&lt;br /&gt;
&lt;br /&gt;
'''Social Media'''&lt;br /&gt;
:▪&amp;amp;nbsp;[https://twitter.com/TrendyEnt Twitter] ▪&amp;amp;nbsp;[https://www.facebook.com/DungeonDefenders/ Facebook] ▪&amp;amp;nbsp;[https://www.twitch.tv/trendyent Twitch] ▪&amp;amp;nbsp;[https://www.reddit.com/r/dungeondefenders Reddit]&lt;br /&gt;
| class=&amp;quot;content space&amp;quot; |&lt;br /&gt;
'''Maps'''&lt;br /&gt;
:▪&amp;amp;nbsp;[[Campaign]] ▪&amp;amp;nbsp;[[Defense]] ▪&amp;amp;nbsp;[[Chaos]] ▪&amp;amp;nbsp;[[Incursions]] ▪&amp;amp;nbsp;[[Onslaught]]&lt;br /&gt;
'''Lore'''&lt;br /&gt;
:▪&amp;amp;nbsp;[[Dungeon Defenders 1]]&lt;br /&gt;
&lt;br /&gt;
| class=&amp;quot;content&amp;quot; |&lt;br /&gt;
{| style=&amp;quot;width:99%; padding:2px;&amp;quot;&lt;br /&gt;
|[[File:Huntress_icon_trans.png|30px|Huntress|link=http://wiki.dungeondefenders2.com/wiki/Huntress]][[Huntress]]&lt;br /&gt;
|[[File:Apprentice_icon_trans.png|30px|Apprentice|link=http://wiki.dungeondefenders2.com/wiki/Apprentice]][[Apprentice]]&lt;br /&gt;
|[[File:Monk_icon_trans.png|Monk|30px|link=http://wiki.dungeondefenders2.com/wiki/Monk]][[Monk]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Squire_icon_trans.png|Squire|30px|link=http://wiki.dungeondefenders2.com/wiki/Squire]][[Squire]]&lt;br /&gt;
|[[File:AbyssLord_icon_trans.png|30px|Abyss Lord|link=http://wiki.dungeondefenders2.com/wiki/Abyss_Lord]][[Abyss Lord]]&lt;br /&gt;
|[[File:SeriesEV2_icon_trans.png|Series EV2|30px|link=http://wiki.dungeondefenders2.com/wiki/Series_EV2]][[Series EV2]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Gunwitch_icon_trans.png|30px|Gun Witch|link=http://wiki.dungeondefenders2.com/wiki/Gun_Witch]][[Gun Witch]]&lt;br /&gt;
|[[File:Lavamancer_icon_trans.png|Lavamancer|30px|link=http://wiki.dungeondefenders2.com/wiki/Lavamancer]][[Lavamancer]]&lt;br /&gt;
|[[File:Mystic_icon_trans.png|Mystic|30px|link=http://wiki.dungeondefenders2.com/wiki/Mystic]][[Mystic]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Dryad_icon_trans.png|Dryad|30px|link=http://wiki.dungeondefenders2.com/wiki/Dryad]][[Dryad]]&lt;br /&gt;
|[[File:Initiate_icon_trans.png|Initiate|30px|link=http://wiki.dungeondefenders2.com/wiki/Initiate]][[Initiate]]&lt;br /&gt;
|[[File:Adept_icon_trans.png|Adept|30px|link=http://wiki.dungeondefenders2.com/wiki/Adept]][[Adept]]&lt;br /&gt;
|-&lt;br /&gt;
[[Barbarian]]&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Evilstrike</name></author>	</entry>

	<entry>
		<id>https://wiki.dungeondefenders2.com/index.php?title=User_talk:Evilstrike&amp;diff=9397</id>
		<title>User talk:Evilstrike</title>
		<link rel="alternate" type="text/html" href="https://wiki.dungeondefenders2.com/index.php?title=User_talk:Evilstrike&amp;diff=9397"/>
				<updated>2018-09-25T22:56:12Z</updated>
		
		<summary type="html">&lt;p&gt;Evilstrike: Created page with &amp;quot;  i dont know why your reading this but hello&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;  i dont know why your reading this but hello&lt;/div&gt;</summary>
		<author><name>Evilstrike</name></author>	</entry>

	<entry>
		<id>https://wiki.dungeondefenders2.com/index.php?title=User:Evilstrike&amp;diff=9396</id>
		<title>User:Evilstrike</title>
		<link rel="alternate" type="text/html" href="https://wiki.dungeondefenders2.com/index.php?title=User:Evilstrike&amp;diff=9396"/>
				<updated>2018-09-25T22:53:27Z</updated>
		
		<summary type="html">&lt;p&gt;Evilstrike: /* new thing */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=testing place it should not matter to you though=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;position:relative; background-color:transparent; margin:0px; text-align: center;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:inline-block; max-width:1080px;&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;box-shadow: rgba(255, 255, 255, 0.80) 0 0 0.50em;&amp;quot; cellpadding=0 cellspacing=0&lt;br /&gt;
|&lt;br /&gt;
{| id=&amp;quot;mainwiki&amp;quot; width=100%&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;66%&amp;quot; colspan=&amp;quot;2&amp;quot; | Latest Update&lt;br /&gt;
! width=&amp;quot;33%&amp;quot; | News&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;content space&amp;quot; colspan=&amp;quot;2&amp;quot; width=&amp;quot;66%&amp;quot; |&lt;br /&gt;
[[File:Isle_of_dread.jpeg|190px|link=https://dungeondefenders.com/2/blog/157671/isle-of-dread-expansion-live-on-ps4-out-tomorrow-on-xbox-and-pc]]&lt;br /&gt;
*New Maps; The Jacked Sparrow, Plunderer's Paradise&lt;br /&gt;
*New Enemies; Cannon Ogres, and the new boss Captain Dreadbones&lt;br /&gt;
*The World Map; it has change to a actual map&lt;br /&gt;
*Social Improvements; easier to work with&lt;br /&gt;
*Replay From Wave; Available for Adventures, Expeditions, Onslaught, AND Mastery&lt;br /&gt;
*Onslaught; added several things like omega waves&lt;br /&gt;
*Ancient Power;FOUR new powers&lt;br /&gt;
*New Items;Professor Proteus’s Seaworthy Weapons&lt;br /&gt;
*New Features; reroll your primary stat into a potentially higher number, Player Shop Changes, Gem Mine&lt;br /&gt;
*Balance Changes; there's a lot of changes to towerz&lt;br /&gt;
&lt;br /&gt;
| class=&amp;quot;content&amp;quot; |&lt;br /&gt;
'''Latest'''&lt;br /&gt;
{{:DD2_News}}&lt;br /&gt;
&lt;br /&gt;
*'''[https://www.dungeondefenders.com/2 DD2 Blog]'''&lt;br /&gt;
*'''[[Versions]]'''&lt;br /&gt;
*Older [[DD2_News|News]]&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;33%&amp;quot; | Basics&lt;br /&gt;
! Gameplay&lt;br /&gt;
! Economy&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;content space&amp;quot; |&lt;br /&gt;
'''Playing'''&lt;br /&gt;
:▪&amp;amp;nbsp;[[User Interface]] ▪&amp;amp;nbsp;[[Controls]] ▪&amp;amp;nbsp;[[War_Table|War Table]] ▪&amp;amp;nbsp;[[Tavern]]&lt;br /&gt;
'''Defense'''&lt;br /&gt;
:▪&amp;amp;nbsp;[[Heroes]] ▪&amp;amp;nbsp;[[Towers]] ▪&amp;amp;nbsp;[[Hero_Deck|Hero Deck]]&lt;br /&gt;
'''Heroes'''&lt;br /&gt;
:▪&amp;amp;nbsp;[[Stats]] ▪&amp;amp;nbsp;[[Ability|Abilities]] ▪&amp;amp;nbsp;[[Ascension]]&lt;br /&gt;
'''Account'''&lt;br /&gt;
:▪&amp;amp;nbsp;[[Titles]] ▪&amp;amp;nbsp;[[Achievements]]&lt;br /&gt;
| class=&amp;quot;content space&amp;quot; |&lt;br /&gt;
'''Defense and Combat'''&lt;br /&gt;
:▪&amp;amp;nbsp;[[Attack Styles]] ▪&amp;amp;nbsp;[[Effects]]&lt;br /&gt;
'''Enemies'''&lt;br /&gt;
:▪&amp;amp;nbsp;[[Bosses]] ▪&amp;amp;nbsp;[[Special Enemies]] ▪&amp;amp;nbsp;[[Common Enemies]]&lt;br /&gt;
'''Challenges'''&lt;br /&gt;
:▪&amp;amp;nbsp;[[Daily_Missions|Daily Missions]] ▪&amp;amp;nbsp;[[Weekly Missions]] ▪&amp;amp;nbsp;[[Feats]]&lt;br /&gt;
| class=&amp;quot;content&amp;quot; |&lt;br /&gt;
'''Equipment'''&lt;br /&gt;
:▪&amp;amp;nbsp;[[Weapons]] ▪&amp;amp;nbsp;[[Armor]] ▪&amp;amp;nbsp;[[Relics]] ▪&amp;amp;nbsp;[[Pets]]&lt;br /&gt;
'''Items'''&lt;br /&gt;
:▪&amp;amp;nbsp;[[Shards]] ▪&amp;amp;nbsp;[[Shops]] ▪&amp;amp;nbsp;[[Upgrade|Upgrading]] ▪&amp;amp;nbsp;[[Passives]] ▪&amp;amp;nbsp;[[m.o.d.s]]&lt;br /&gt;
'''Cosmetics'''&lt;br /&gt;
:▪&amp;amp;nbsp;[[Costumes]] ▪&amp;amp;nbsp;[[Tower Skins]] ▪&amp;amp;nbsp;[[Lockbox]]&lt;br /&gt;
'''Currency'''&lt;br /&gt;
:▪&amp;amp;nbsp;[[Gems]] ▪&amp;amp;nbsp;[[Defender Medals]] ▪&amp;amp;nbsp;[[Souls of Night]] ▪&amp;amp;nbsp;[[Gold]]&lt;br /&gt;
|-&lt;br /&gt;
! Community&lt;br /&gt;
! World&lt;br /&gt;
! Heroes&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;content space&amp;quot; |&lt;br /&gt;
'''Websites'''&lt;br /&gt;
:▪&amp;amp;nbsp;[http://dungeondefenders.com/2/forums Official Forums] ▪&amp;amp;nbsp;[https://bugs.dungeondefenders2.com/ Bug Reporting] ▪&amp;amp;nbsp;[https://leaderboard.dungeondefenders2.com/ Leaderboards]&lt;br /&gt;
&lt;br /&gt;
'''Strategy'''&lt;br /&gt;
: ▪&amp;amp;nbsp;[http://dd2tools.com/ DD2Tools] ▪&amp;amp;nbsp;[https://dd2.shadowlauch.de/map/1 DD2 Planner]&lt;br /&gt;
&lt;br /&gt;
'''Wiki'''&lt;br /&gt;
:▪&amp;amp;nbsp;[[Community:Directory|Directory]] ▪&amp;amp;nbsp;[[Community:Tasks|Tasks]]&lt;br /&gt;
:▪&amp;amp;nbsp;This wiki currently hosts [[Special:Statistics|{{NUMBEROFPAGES}} pages]] and [[Special:ListFiles|{{NUMBEROFFILES}} images]].&lt;br /&gt;
&lt;br /&gt;
'''Play Dungeon Defenders 2'''&lt;br /&gt;
:▪&amp;amp;nbsp;[[File:Steam_logo.png|link=http://store.steampowered.com/app/236110/|Steam]] [[File:Ps_logo.png|link=https://www.playstation.com/en-us/games/dungeon-defenders-ii-ps4/|Playstation 4]] [[File:XB1_logo.png|link=https://www.microsoft.com/en-us/store/p/dungeon-defenders-ii/bzfb1f31614j|Xbox One]]&lt;br /&gt;
&lt;br /&gt;
'''Social Media'''&lt;br /&gt;
:▪&amp;amp;nbsp;[https://twitter.com/TrendyEnt Twitter] ▪&amp;amp;nbsp;[https://www.facebook.com/DungeonDefenders/ Facebook] ▪&amp;amp;nbsp;[https://www.twitch.tv/trendyent Twitch] ▪&amp;amp;nbsp;[https://www.reddit.com/r/dungeondefenders Reddit]&lt;br /&gt;
| class=&amp;quot;content space&amp;quot; |&lt;br /&gt;
'''Maps'''&lt;br /&gt;
:▪&amp;amp;nbsp;[[Campaign]] ▪&amp;amp;nbsp;[[Defense]] ▪&amp;amp;nbsp;[[Chaos]] ▪&amp;amp;nbsp;[[Incursions]] ▪&amp;amp;nbsp;[[Onslaught]]&lt;br /&gt;
'''Lore'''&lt;br /&gt;
:▪&amp;amp;nbsp;[[Dungeon Defenders 1]]&lt;br /&gt;
&lt;br /&gt;
| class=&amp;quot;content&amp;quot; |&lt;br /&gt;
{| style=&amp;quot;width:99%; padding:2px;&amp;quot;&lt;br /&gt;
|[[File:Huntress_icon_trans.png|30px|Huntress|link=http://wiki.dungeondefenders2.com/wiki/Huntress]][[Huntress]]&lt;br /&gt;
|[[File:Apprentice_icon_trans.png|30px|Apprentice|link=http://wiki.dungeondefenders2.com/wiki/Apprentice]][[Apprentice]]&lt;br /&gt;
|[[File:Monk_icon_trans.png|Monk|30px|link=http://wiki.dungeondefenders2.com/wiki/Monk]][[Monk]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Squire_icon_trans.png|Squire|30px|link=http://wiki.dungeondefenders2.com/wiki/Squire]][[Squire]]&lt;br /&gt;
|[[File:AbyssLord_icon_trans.png|30px|Abyss Lord|link=http://wiki.dungeondefenders2.com/wiki/Abyss_Lord]][[Abyss Lord]]&lt;br /&gt;
|[[File:SeriesEV2_icon_trans.png|Series EV2|30px|link=http://wiki.dungeondefenders2.com/wiki/Series_EV2]][[Series EV2]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Gunwitch_icon_trans.png|30px|Gun Witch|link=http://wiki.dungeondefenders2.com/wiki/Gun_Witch]][[Gun Witch]]&lt;br /&gt;
|[[File:Lavamancer_icon_trans.png|Lavamancer|30px|link=http://wiki.dungeondefenders2.com/wiki/Lavamancer]][[Lavamancer]]&lt;br /&gt;
|[[File:Mystic_icon_trans.png|Mystic|30px|link=http://wiki.dungeondefenders2.com/wiki/Mystic]][[Mystic]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Dryad_icon_trans.png|Dryad|30px|link=http://wiki.dungeondefenders2.com/wiki/Dryad]][[Dryad]]&lt;br /&gt;
|[[File:Initiate_icon_trans.png|Initiate|30px|link=http://wiki.dungeondefenders2.com/wiki/Initiate]][[Initiate]]&lt;br /&gt;
|[[File:Adept_icon_trans.png|Adept|30px|link=http://wiki.dungeondefenders2.com/wiki/Adept]][[Adept]]&lt;br /&gt;
|-&lt;br /&gt;
[[Barbarian]]&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
==any thing else==&lt;/div&gt;</summary>
		<author><name>Evilstrike</name></author>	</entry>

	<entry>
		<id>https://wiki.dungeondefenders2.com/index.php?title=User:Evilstrike&amp;diff=9395</id>
		<title>User:Evilstrike</title>
		<link rel="alternate" type="text/html" href="https://wiki.dungeondefenders2.com/index.php?title=User:Evilstrike&amp;diff=9395"/>
				<updated>2018-09-25T22:13:28Z</updated>
		
		<summary type="html">&lt;p&gt;Evilstrike: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=new thing=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;position:relative; background-color:transparent; margin:0px; text-align: center;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:inline-block; max-width:1080px;&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;box-shadow: rgba(255, 255, 255, 0.80) 0 0 0.50em;&amp;quot; cellpadding=0 cellspacing=0&lt;br /&gt;
|&lt;br /&gt;
{| id=&amp;quot;mainwiki&amp;quot; width=100%&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;66%&amp;quot; colspan=&amp;quot;2&amp;quot; | Latest Update&lt;br /&gt;
! width=&amp;quot;33%&amp;quot; | News&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;content space&amp;quot; colspan=&amp;quot;2&amp;quot; width=&amp;quot;66%&amp;quot; |&lt;br /&gt;
[[File:Isle_of_dread.jpeg|190px|link=https://dungeondefenders.com/2/blog/157671/isle-of-dread-expansion-live-on-ps4-out-tomorrow-on-xbox-and-pc]]&lt;br /&gt;
*New Maps; The Jacked Sparrow, Plunderer's Paradise&lt;br /&gt;
*New Enemies; Cannon Ogres, and the new boss Captain Dreadbones&lt;br /&gt;
*The World Map; it has change to a actual map&lt;br /&gt;
*Social Improvements; easier to work with&lt;br /&gt;
*Replay From Wave; Available for Adventures, Expeditions, Onslaught, AND Mastery&lt;br /&gt;
*Onslaught; added several things like omega waves&lt;br /&gt;
*Ancient Power;FOUR new powers&lt;br /&gt;
*New Items;Professor Proteus’s Seaworthy Weapons&lt;br /&gt;
*New Features; reroll your primary stat into a potentially higher number, Player Shop Changes, Gem Mine&lt;br /&gt;
*Balance Changes; there's a lot of changes to towerz&lt;br /&gt;
&lt;br /&gt;
| class=&amp;quot;content&amp;quot; |&lt;br /&gt;
'''Latest'''&lt;br /&gt;
{{:DD2_News}}&lt;br /&gt;
&lt;br /&gt;
*'''[https://www.dungeondefenders.com/2 DD2 Blog]'''&lt;br /&gt;
*'''[[Versions]]'''&lt;br /&gt;
*Older [[DD2_News|News]]&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;33%&amp;quot; | Basics&lt;br /&gt;
! Gameplay&lt;br /&gt;
! Economy&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;content space&amp;quot; |&lt;br /&gt;
'''Playing'''&lt;br /&gt;
:▪&amp;amp;nbsp;[[User Interface]] ▪&amp;amp;nbsp;[[Controls]] ▪&amp;amp;nbsp;[[War_Table|War Table]] ▪&amp;amp;nbsp;[[Tavern]]&lt;br /&gt;
'''Defense'''&lt;br /&gt;
:▪&amp;amp;nbsp;[[Heroes]] ▪&amp;amp;nbsp;[[Towers]] ▪&amp;amp;nbsp;[[Hero_Deck|Hero Deck]]&lt;br /&gt;
'''Heroes'''&lt;br /&gt;
:▪&amp;amp;nbsp;[[Stats]] ▪&amp;amp;nbsp;[[Ability|Abilities]] ▪&amp;amp;nbsp;[[Ascension]]&lt;br /&gt;
'''Account'''&lt;br /&gt;
:▪&amp;amp;nbsp;[[Titles]] ▪&amp;amp;nbsp;[[Achievements]]&lt;br /&gt;
| class=&amp;quot;content space&amp;quot; |&lt;br /&gt;
'''Defense and Combat'''&lt;br /&gt;
:▪&amp;amp;nbsp;[[Attack Styles]] ▪&amp;amp;nbsp;[[Effects]]&lt;br /&gt;
'''Enemies'''&lt;br /&gt;
:▪&amp;amp;nbsp;[[Bosses]] ▪&amp;amp;nbsp;[[Special Enemies]] ▪&amp;amp;nbsp;[[Common Enemies]]&lt;br /&gt;
'''Challenges'''&lt;br /&gt;
:▪&amp;amp;nbsp;[[Daily_Missions|Daily Missions]] ▪&amp;amp;nbsp;[[Weekly Missions]] ▪&amp;amp;nbsp;[[Feats]]&lt;br /&gt;
| class=&amp;quot;content&amp;quot; |&lt;br /&gt;
'''Equipment'''&lt;br /&gt;
:▪&amp;amp;nbsp;[[Weapons]] ▪&amp;amp;nbsp;[[Armor]] ▪&amp;amp;nbsp;[[Relics]] ▪&amp;amp;nbsp;[[Pets]]&lt;br /&gt;
'''Items'''&lt;br /&gt;
:▪&amp;amp;nbsp;[[Shards]] ▪&amp;amp;nbsp;[[Shops]] ▪&amp;amp;nbsp;[[Upgrade|Upgrading]] ▪&amp;amp;nbsp;[[Passives]] ▪&amp;amp;nbsp;[[m.o.d.s]]&lt;br /&gt;
'''Cosmetics'''&lt;br /&gt;
:▪&amp;amp;nbsp;[[Costumes]] ▪&amp;amp;nbsp;[[Tower Skins]] ▪&amp;amp;nbsp;[[Lockbox]]&lt;br /&gt;
'''Currency'''&lt;br /&gt;
:▪&amp;amp;nbsp;[[Gems]] ▪&amp;amp;nbsp;[[Defender Medals]] ▪&amp;amp;nbsp;[[Souls of Night]] ▪&amp;amp;nbsp;[[Gold]]&lt;br /&gt;
|-&lt;br /&gt;
! Community&lt;br /&gt;
! World&lt;br /&gt;
! Heroes&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;content space&amp;quot; |&lt;br /&gt;
'''Websites'''&lt;br /&gt;
:▪&amp;amp;nbsp;[http://dungeondefenders.com/2/forums Official Forums] ▪&amp;amp;nbsp;[https://bugs.dungeondefenders2.com/ Bug Reporting] ▪&amp;amp;nbsp;[https://leaderboard.dungeondefenders2.com/ Leaderboards]&lt;br /&gt;
&lt;br /&gt;
'''Strategy'''&lt;br /&gt;
: ▪&amp;amp;nbsp;[http://dd2tools.com/ DD2Tools] ▪&amp;amp;nbsp;[https://dd2.shadowlauch.de/map/1 DD2 Planner]&lt;br /&gt;
&lt;br /&gt;
'''Wiki'''&lt;br /&gt;
:▪&amp;amp;nbsp;[[Community:Directory|Directory]] ▪&amp;amp;nbsp;[[Community:Tasks|Tasks]]&lt;br /&gt;
:▪&amp;amp;nbsp;This wiki currently hosts [[Special:Statistics|{{NUMBEROFPAGES}} pages]] and [[Special:ListFiles|{{NUMBEROFFILES}} images]].&lt;br /&gt;
&lt;br /&gt;
'''Play Dungeon Defenders 2'''&lt;br /&gt;
:▪&amp;amp;nbsp;[[File:Steam_logo.png|link=http://store.steampowered.com/app/236110/|Steam]] [[File:Ps_logo.png|link=https://www.playstation.com/en-us/games/dungeon-defenders-ii-ps4/|Playstation 4]] [[File:XB1_logo.png|link=https://www.microsoft.com/en-us/store/p/dungeon-defenders-ii/bzfb1f31614j|Xbox One]]&lt;br /&gt;
&lt;br /&gt;
'''Social Media'''&lt;br /&gt;
:▪&amp;amp;nbsp;[https://twitter.com/TrendyEnt Twitter] ▪&amp;amp;nbsp;[https://www.facebook.com/DungeonDefenders/ Facebook] ▪&amp;amp;nbsp;[https://www.twitch.tv/trendyent Twitch] ▪&amp;amp;nbsp;[https://www.reddit.com/r/dungeondefenders Reddit]&lt;br /&gt;
| class=&amp;quot;content space&amp;quot; |&lt;br /&gt;
'''Maps'''&lt;br /&gt;
:▪&amp;amp;nbsp;[[Campaign]] ▪&amp;amp;nbsp;[[Defense]] ▪&amp;amp;nbsp;[[Chaos]] ▪&amp;amp;nbsp;[[Incursions]] ▪&amp;amp;nbsp;[[Onslaught]]&lt;br /&gt;
'''Lore'''&lt;br /&gt;
:▪&amp;amp;nbsp;[[Dungeon Defenders 1]]&lt;br /&gt;
&lt;br /&gt;
| class=&amp;quot;content&amp;quot; |&lt;br /&gt;
{| style=&amp;quot;width:99%; padding:2px;&amp;quot;&lt;br /&gt;
|[[File:Huntress_icon_trans.png|30px|Huntress|link=http://wiki.dungeondefenders2.com/wiki/Huntress]][[Huntress]]&lt;br /&gt;
|[[File:Apprentice_icon_trans.png|30px|Apprentice|link=http://wiki.dungeondefenders2.com/wiki/Apprentice]][[Apprentice]]&lt;br /&gt;
|[[File:Monk_icon_trans.png|Monk|30px|link=http://wiki.dungeondefenders2.com/wiki/Monk]][[Monk]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Squire_icon_trans.png|Squire|30px|link=http://wiki.dungeondefenders2.com/wiki/Squire]][[Squire]]&lt;br /&gt;
|[[File:AbyssLord_icon_trans.png|30px|Abyss Lord|link=http://wiki.dungeondefenders2.com/wiki/Abyss_Lord]][[Abyss Lord]]&lt;br /&gt;
|[[File:SeriesEV2_icon_trans.png|Series EV2|30px|link=http://wiki.dungeondefenders2.com/wiki/Series_EV2]][[Series EV2]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Gunwitch_icon_trans.png|30px|Gun Witch|link=http://wiki.dungeondefenders2.com/wiki/Gun_Witch]][[Gun Witch]]&lt;br /&gt;
|[[File:Lavamancer_icon_trans.png|Lavamancer|30px|link=http://wiki.dungeondefenders2.com/wiki/Lavamancer]][[Lavamancer]]&lt;br /&gt;
|[[File:Mystic_icon_trans.png|Mystic|30px|link=http://wiki.dungeondefenders2.com/wiki/Mystic]][[Mystic]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Dryad_icon_trans.png|Dryad|30px|link=http://wiki.dungeondefenders2.com/wiki/Dryad]][[Dryad]]&lt;br /&gt;
|[[File:Initiate_icon_trans.png|Initiate|30px|link=http://wiki.dungeondefenders2.com/wiki/Initiate]][[Initiate]]&lt;br /&gt;
|[[File:Adept_icon_trans.png|Adept|30px|link=http://wiki.dungeondefenders2.com/wiki/Adept]][[Adept]]&lt;br /&gt;
|-&lt;br /&gt;
[[Barbarian]]&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Evilstrike</name></author>	</entry>

	<entry>
		<id>https://wiki.dungeondefenders2.com/index.php?title=DD2_News&amp;diff=9394</id>
		<title>DD2 News</title>
		<link rel="alternate" type="text/html" href="https://wiki.dungeondefenders2.com/index.php?title=DD2_News&amp;diff=9394"/>
				<updated>2018-09-25T22:00:33Z</updated>
		
		<summary type="html">&lt;p&gt;Evilstrike: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;*[https://dungeondefenders.com/2/blog/157671/isle-of-dread-expansion-live-on-ps4-out-tomorrow-on-xbox-and-pc isle of dread expansion]&lt;br /&gt;
*[https://dungeondefenders.com/2/blog/150495/power-of-the-ancients-expansion-notes Power of the Ancients Expansion Notes]&lt;br /&gt;
*[https://dungeondefenders.com/2/blog/148820/dev-log-95-power-of-the-ancients Dev Log 95 - Power of the Ancients]&lt;br /&gt;
*[https://dungeondefenders.com/2/blog/148427/ancients-prelude-update-12-is-live Ancient's Prelude, Update 1.2 is Live!]&lt;br /&gt;
*[https://dungeondefenders.com/2/blog/148374/ancients-prelude-coming-next-week Ancient's Prelude: Coming Next Week!]&lt;br /&gt;
*[https://dungeondefenders.com/2/blog/148338/sarcophagus-opened-secret-tome-discovered Secret Tome Discovered!]&lt;br /&gt;
*[https://dungeondefenders.com/2/blog/148075/patch-111-is-upon-us Patch 1.1.1 Available Now!]&lt;br /&gt;
*[https://dungeondefenders.com/2/blog/147815/update-11-available-now Update 1.1 Available Now!]&lt;br /&gt;
*[https://dungeondefenders.com/2/blog/147710/new-hero-arrives-august-23rd-in-the-wizards-blizzards-update New Hero Arrives August 23rd in the Wizards &amp;amp; Blizzards Update!]&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
&amp;lt;!-- &lt;br /&gt;
When you add one, move the last once below this line. The last 8 blogs should be shown.&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
*[https://dungeondefenders.com/2/blog/147490/double-xp-weekend-last-week-to-get-your-free-bundle Double XP Weekend &amp;amp; Last Week to Get Your Free Bundle!]&lt;br /&gt;
*[https://dungeondefenders.com/2/blog/147255/patch-103-available-now Patch 1.0.3 Available Now!]&lt;br /&gt;
*[https://dungeondefenders.com/2/blog/146917/patch-103-preview-free-items Patch 1.0.3 Preview &amp;amp; Free Items!]&lt;br /&gt;
*[https://dungeondefenders.com/2/blog/146586/xbox-one-patch-out-now Xbox One Patch Out Now]&lt;br /&gt;
*[https://dungeondefenders.com/2/blog/145672/dungeon-defenders-ii-out-of-early-access-update-10-notes Dungeon Defenders II Out of Early Access, Update 1.0 Notes]&lt;br /&gt;
*[https://dungeondefenders.com/2/blog/145631/launch-devstream-recap Launch Devstream Recap!]&lt;br /&gt;
*[https://dungeondefenders.com/2/blog/145417/launching-on-xbox-one-ps4-pc-on-june-20th Launching On Xbox One, PS4 &amp;amp; PC on June 20th!]&lt;br /&gt;
*[https://dungeondefenders.com/2/blog/145326/patch-211-and-212-for-pc-ps4 Patch 21.1 and 21.2 for PC &amp;amp; PS4]&lt;br /&gt;
*[https://dungeondefenders.com/2/blog/145267/the-loot-update-available-now The Loot Update Available Now!]&lt;br /&gt;
*[https://dungeondefenders.com/2/blog/145192/the-loot-update-delayed-ps4-trophies-coming The Loot Update Delayed, PS4 Trophies Coming]&lt;br /&gt;
*[https://dungeondefenders.com/2/blog/145133/the-loot-update-coming-next-week-update-now-coming-may-23rd The Loot Update Coming Next Week]&lt;br /&gt;
*[https://dungeondefenders.com/2/blog/144954/patch-202-for-pc-ps4 Patch 20.2 for PC &amp;amp; PS4]&lt;br /&gt;
*[https://dungeondefenders.com/2/blog/144812/free-ascension-reset-weekend Free Ascension Reset Weekend!]&lt;br /&gt;
*[https://dungeondefenders.com/2/blog/144754/hotfix-201-for-pc-ps4 Hotfix 20.1 for PC &amp;amp; PS4]&lt;br /&gt;
*[https://dungeondefenders.com/2/blog/144674/the-spring-forward-update-available-now The Spring Forward Update Available Now!]&lt;br /&gt;
*[https://dungeondefenders.com/2/blog/144313/patch-195-preview-devstream Patch 19.5 Preview &amp;amp; Devstream]&lt;br /&gt;
*[https://dungeondefenders.com/2/blog/144578/the-spring-forward-update-coming-next-week The Spring Forward Update: Soon!]&lt;br /&gt;
*[https://dungeondefenders.com/2/blog/144414/patch-195-for-pc-ps4 Patch 19.5 For PC &amp;amp; PS4]&lt;br /&gt;
*[https://dungeondefenders.com/2/blog/144336/introducing-gobu-defenders-ii Introducing Gobu Defenders II]&lt;br /&gt;
*[https://dungeondefenders.com/2/blog/137155/dev-log-81-know-fire-know-demons-know-molten-citadel Dev Log 81: Molten Citadel]&lt;br /&gt;
*[https://dungeondefenders.com/2/blog/144102/trials-shards-feedback-survey Trials &amp;amp; Shards Feedback Survey!]&lt;br /&gt;
*[https://dungeondefenders.com/2/blog/143817/patch-194-for-pc-ps4 Patch 19.4 for PC &amp;amp; PS4]&lt;br /&gt;
*[https://dungeondefenders.com/2/blog/143634/changes-coming-to-chaos-siege-rollers-and-more Changes Coming to Chaos and Siege Rollers]&lt;br /&gt;
*[https://dungeondefenders.com/2/blog/142392/dev-log-94-the-new-year Dev Log 94 – The New Year]&lt;br /&gt;
*[https://dungeondefenders.com/2/blog/143607/hotfix-193-and-3x-daily-mission-weekend Hotfix 19.3 and 3X Daily Mission Weekend!]&lt;br /&gt;
*[https://dungeondefenders.com/2/blog/143478/patch-192-for-pc-ps4 Patch 19.2 for PC &amp;amp; PS4]&lt;br /&gt;
*[https://dungeondefenders.com/2/blog/143093/hotfix-191-for-pc-ps4 Hotfix 19.1 for PC &amp;amp; PS4]&lt;br /&gt;
*[https://dungeondefenders.com/2/blog/142955/trials-the-endgame-update-out-now-full-patch-notes Trials: The Endgame Update Patch Notes]&lt;br /&gt;
*[https://dungeondefenders.com/2/blog/142861/devstream-71-trials-part-2 DevStream 71: Trials Part 2]&lt;br /&gt;
*[https://dungeondefenders.com/2/blog/142852/trials-report-5-on-the-frontline Trials Report #5 - On the Frontline]&lt;br /&gt;
*[https://dungeondefenders.com/2/blog/142823/trials-report-4-release-date Trials Report #4 - Release Date!]&lt;br /&gt;
*[https://dungeondefenders.com/2/blog/142760/trials-report-3-geological-discovery Trials Report #3 - Geological Discovery]&lt;br /&gt;
*[https://dungeondefenders.com/2/blog/142661/trials-report-2-new-challenges Trials Report #2 - New Challenges]&lt;br /&gt;
*[https://dungeondefenders.com/2/blog/142567/trials-the-endgame-update-devstream Trials Endgame DevStream]&lt;br /&gt;
*[https://dungeondefenders.com/2/blog/142548/trials-the-endgame-update-new-power Trials: The Endgame Update – New Power]&lt;br /&gt;
*[https://dungeondefenders.com/2/blog/142392/dev-log-94-the-new-year Dev Log 94: The New Year]&lt;br /&gt;
*[https://dungeondefenders.com/2/blog/142371/patch-182-connection-performance-improvements Patch 18.2: Connection Performance Improvements]&lt;br /&gt;
*[https://dungeondefenders.com/2/blog/142159/dev-log-93-happy-holiday-hints Dev Log 93: Happy Holiday Hints]&lt;br /&gt;
*[https://dungeondefenders.com/2/blog/142043/holiday-siege-update-and-hotfix-181-is-now-live-on-steam-and-ps4 Hotfix 18.1 and Holiday Siege Update for PS4]&lt;br /&gt;
*[https://dungeondefenders.com/2/blog/141996/holiday-siege-update-out-now-on-pc-later-this-week-on-ps4 Holiday Siege Update out now on PC]&lt;br /&gt;
*[https://dungeondefenders.com/2/blog/141947/dev-log-92-looking-back-at-2016-holidays-and-the-road-ahead Dev Log 92: Looking Back at 2016]&lt;br /&gt;
*[https://dungeondefenders.com/2/blog/141946/devstream-69-the-holiday-siege-update-watch-now Devstream 69: The Holiday Siege Update]&lt;br /&gt;
*[https://www.dungeondefenders.com/2/blog/133910/dev-log-67-fire-it-up Dev Log 67]&lt;br /&gt;
*[https://www.dungeondefenders.com/2/blog/133897/hotfix-114-for-steam Steam Patch 11.4]&lt;br /&gt;
*[https://www.dungeondefenders.com/2/blog/133873/patch-113-for-steam Steam Patch 11.3]&lt;br /&gt;
*[https://www.dungeondefenders.com/2/blog/133800/carnival-hotfix-1-for-ps4 Carnival Hotfix 1 for PS4]&lt;br /&gt;
*[https://www.dungeondefenders.com/2/blog/133755/devstream-55-recap DevStream 55]&lt;br /&gt;
*[https://www.dungeondefenders.com/2/blog/133685/dev-log-66-new-enemy-rolling-in Dev Log 66]&lt;br /&gt;
*[https://www.dungeondefenders.com/2/blog/132988/patch-112-for-steam Patch 11.2 Steam]&lt;br /&gt;
*[https://www.dungeondefenders.com/2/blog/132763/dev-log-65-new-hero-round-two Dev Log 65]&lt;br /&gt;
*[https://www.dungeondefenders.com/2/blog/132562/calling-all-heroes-patch-notes Calling All Heroes Patch Notes]&lt;br /&gt;
*[https://www.dungeondefenders.com/2/blog/132506/ps4-carnival-update-patch-notes PS4 Carnival]&lt;br /&gt;
*[https://www.dungeondefenders.com/2/blog/132390/dev-log-64-new-hero-vote-begins Dev Log 64]&lt;br /&gt;
*[https://www.dungeondefenders.com/2/blog/132125/devstream-54-recap DevStream 54]&lt;br /&gt;
*[https://www.dungeondefenders.com/2/blog/132085/calling-all-heroes-update-coming-in-april-plus-dev-log-63 Calling All Heroes]&lt;br /&gt;
*[https://www.dungeondefenders.com/2/blog/132081/patch-108-and-109-for-steam Patch 10.8 &amp;amp; 10.9]&lt;br /&gt;
*[https://www.dungeondefenders.com/2/blog/132011/dev-log-62-water-water-everywhere Dev Log 62]&lt;br /&gt;
*[https://www.dungeondefenders.com/2/blog/131931/dev-log-61-refining-the-abyss-lord Dev Log 61]&lt;br /&gt;
*[https://www.dungeondefenders.com/2/blog/131914/patch-107-for-steam Patch 10.7]&lt;br /&gt;
*[https://www.dungeondefenders.com/2/blog/131824/devstream-53-recap DevStream 53]&lt;br /&gt;
*[https://www.dungeondefenders.com/2/blog/131790/dev-log-60-join-our-abyss-lord-playtest Dev Log 60]&lt;br /&gt;
*[https://www.dungeondefenders.com/2/blog/131775/patch-106-for-steam Patch 10.6]&lt;br /&gt;
*[https://www.dungeondefenders.com/2/blog/131747/ps4-ascension-patch-hotfix-2 PS4 Ascension Hotfix 2]&lt;br /&gt;
*[https://www.dungeondefenders.com/2/blog/131645/dev-log-59-new-dungeon-maps Dev Log 59]&lt;br /&gt;
*[https://www.dungeondefenders.com/2/blog/131611/devstream-52-recap DevStream 52]&lt;br /&gt;
*[https://www.dungeondefenders.com/2/blog/131605/new-huntress-bow-unlocked-closing-in-on-new-apprentice-weapon Huntress Bow Unlocked]&lt;br /&gt;
*[https://www.dungeondefenders.com/2/blog/131490/dev-log-58-new-heroes-incoming Dev Log 58]&lt;br /&gt;
*[https://www.dungeondefenders.com/2/blog/131463/patch-104-for-steam Patch 10.4]&lt;br /&gt;
*[https://www.dungeondefenders.com/2/blog/131282/hotfix-103-for-steam Hotfix 10.3]&lt;br /&gt;
*[https://www.dungeondefenders.com/2/blog/131249/dev-log-57-trendys-wild-ride Dev Log 57]&lt;br /&gt;
*[https://www.dungeondefenders.com/2/blog/131227/hotfix-102-for-steam Hotfix 10.2]&lt;br /&gt;
*[https://www.dungeondefenders.com/2/blog/131164/dragonfall-carnival-update-released Dragonfall Carnival Update]&lt;br /&gt;
*[https://www.dungeondefenders.com/2/blog/131076/devstream-51-welcome-to-carnival DevStream 51]&lt;br /&gt;
*[https://www.dungeondefenders.com/2/blog/131067/ps4-ascension-patch-hotfix-1 PS4 Ascension Patch]&lt;br /&gt;
*[https://www.dungeondefenders.com/2/blog/131045/dev-log-56-five-nights-before-the-funnies Dev Log 56]&lt;br /&gt;
*[https://www.dungeondefenders.com/2/blog/131018/dragonfall-carnival-update-preview Dragonfall Carnival Preview]&lt;br /&gt;
*[https://www.dungeondefenders.com/2/blog/130985/patch-98-for-steam Patch 9.8]&lt;br /&gt;
*[https://www.dungeondefenders.com/2/blog/130836/ps4-content-update-2-ascension-updated-130-1236pm-est PS4 Content Update 2]&lt;br /&gt;
*[https://www.dungeondefenders.com/2/blog/130822/dev-log-55-trendy-in-the-tunnel-of-love Dev Log 55]&lt;br /&gt;
*[https://www.dungeondefenders.com/2/blog/130796/patch-97-for-steam Patch 97]&lt;br /&gt;
*[https://www.dungeondefenders.com/2/blog/130735/devstream-50-carnival-and-the-abyss-lord DevStream 50]&lt;br /&gt;
*[https://www.dungeondefenders.com/2/blog/130683/dev-log-54-new-year-new-us Dev Log 54]&lt;br /&gt;
*[https://www.dungeondefenders.com/2/blog/130662/looking-ahead-dungeon-defenders-ii-in-2016 DD2's 2016]&lt;br /&gt;
*[https://www.dungeondefenders.com/2/blog/130651/patch-96-for-steam Patch 9.6]&lt;br /&gt;
*[https://www.dungeondefenders.com/2/blog/130561/dev-log-53-feeding-the-hype-machine Dev Log 53]&lt;br /&gt;
*[https://www.dungeondefenders.com/2/blog/130524/patch-95-for-steam Patch 9.5]&lt;br /&gt;
*[https://www.dungeondefenders.com/2/blog/130460/devstream-49-first-devstream-of-the-new-year DevStream 49]&lt;br /&gt;
*[https://www.dungeondefenders.com/2/blog/130423/dev-log-52-return-of-the-trendy Dev Log 52]&lt;br /&gt;
*[https://www.dungeondefenders.com/2/blog/130389/patch-94-for-steam Patch 9.4]&lt;br /&gt;
*[https://www.dungeondefenders.com/2/blog/130158/happy-holidays-flash-sale Happy Holidays Sale]&lt;br /&gt;
*[https://www.dungeondefenders.com/2/blog/130060/crystalline-saber-unlocked-a-new-galactic-present-awaits New Galactic Present]&lt;br /&gt;
*[https://www.dungeondefenders.com/2/blog/129923/hotfix-93-for-steam Hotfix 9.3]&lt;br /&gt;
*[https://www.dungeondefenders.com/2/blog/129865/hotfix-92-for-steam Hotfix 9.2]&lt;br /&gt;
*[https://www.dungeondefenders.com/2/blog/129803/hotfix-91-for-steam Hotfix 9.1]&lt;br /&gt;
*[https://www.dungeondefenders.com/2/blog/129790/ps4-hotfix-2-for-loot-survive PS4 Hotfix 2]&lt;br /&gt;
*[https://www.dungeondefenders.com/2/blog/129732/the-harbinger-awakens-update-is-live Harbinger Awakens Update Livee]&lt;br /&gt;
*[https://www.dungeondefenders.com/2/blog/129660/twas-the-night-before-the-awakening Night before the Awakening]&lt;br /&gt;
*[https://www.dungeondefenders.com/2/blog/129569/the-harbinger-awakens-preview-video-devstream-dev-log Harbinger Awakens Dev Log]&lt;br /&gt;
*[https://www.dungeondefenders.com/2/blog/129514/the-harbinger-awakens-details Harbinger Awakens]&lt;br /&gt;
*[https://www.dungeondefenders.com/2/blog/129476/patch-87-for-steam Patch 8.7]&lt;br /&gt;
*[https://www.dungeondefenders.com/2/blog/129468/begin-the-awakening-war-cache-unlocked War Cache Unlocked]&lt;br /&gt;
*[https://www.dungeondefenders.com/2/blog/129375/begin-the-awakening Begin The Awakening]&lt;br /&gt;
*[https://www.dungeondefenders.com/2/blog/129360/devstream-47-begin-the-awakening DevStream 47]&lt;br /&gt;
*[https://www.dungeondefenders.com/2/blog/129355/ps4-hotfix-for-loot-and-survive-update PS4 Hotfix L&amp;amp;S]&lt;br /&gt;
*[https://www.dungeondefenders.com/2/blog/129299/dev-log-50-two-weeks-until-harbinger-update Dev Log 50]&lt;br /&gt;
*[https://www.dungeondefenders.com/2/blog/129283/patch-86-for-steam Patch 8.6]&lt;br /&gt;
*[https://www.dungeondefenders.com/2/blog/129248/ps4-loot-survive-update-wipeageddon-is-here PS4 Loot and Survive]&lt;br /&gt;
*[https://www.dungeondefenders.com/2/blog/129190/25-off-all-steam-packs 25% Off on Steam]&lt;br /&gt;
*[https://www.dungeondefenders.com/2/blog/129143/ps4-wipeageddon-coming-december-1st PS4 Wipeaggeddon]&lt;br /&gt;
*[https://www.dungeondefenders.com/2/blog/129020/devstream-46-the-harbinger-awaits DevStream 46]&lt;br /&gt;
*[https://www.dungeondefenders.com/2/blog/128943/dev-log-49-let-the-loot-test-begin Dev Log 49]&lt;br /&gt;
*[https://www.dungeondefenders.com/2/blog/128904/patch-85-for-steam Patch 8.5]&lt;br /&gt;
*[https://www.dungeondefenders.com/2/blog/128792/devstream-45-winter-reveal DevStream 45]&lt;br /&gt;
*[https://www.dungeondefenders.com/2/blog/128745/dev-log-48-meetings-fry-your-brains Dev Log 48]&lt;br /&gt;
*[https://www.dungeondefenders.com/2/blog/128679/get-more-bags-with-the-inventory-pack More Bags]&lt;br /&gt;
*[https://www.dungeondefenders.com/2/blog/128666/patch-84-for-steam Patch 8.4]&lt;br /&gt;
*[https://www.dungeondefenders.com/2/blog/128462/devstream-44 DevStream 44]&lt;br /&gt;
*[https://www.dungeondefenders.com/2/blog/128317/dev-log-47-skeleton-crew Dev Log 47]&lt;br /&gt;
*[https://www.dungeondefenders.com/2/blog/128232/patch-83-for-steam Patch 8.3]&lt;br /&gt;
*[https://www.dungeondefenders.com/2/blog/128187/extra-life-charity-streams-this-weekend Extra Life Charity]&lt;br /&gt;
*[https://www.dungeondefenders.com/2/blog/128001/devstream-43 DevStream 43]&lt;br /&gt;
*[https://www.dungeondefenders.com/2/blog/127892/grave-danger-costume-pack-on-sale Grave Danger Costume Pack Sale]&lt;br /&gt;
*[https://www.dungeondefenders.com/2/blog/127885/dev-log-46-of-course-we-still-love-you Dev Log 46]&lt;br /&gt;
*[https://www.dungeondefenders.com/2/blog/127854/hotfix-82-for-steam Hotfix 8.2]&lt;br /&gt;
*[https://www.dungeondefenders.com/2/blog/127834/hotfix-81-for-steam Hotfix 8.1]&lt;br /&gt;
*[https://www.dungeondefenders.com/2/blog/127781/thank-you-for-your-support Thank you!]&lt;br /&gt;
*[https://www.dungeondefenders.com/2/blog/127622/ascension-part-ii-notes Ascension Part II]&lt;br /&gt;
*[https://www.dungeondefenders.com/2/blog/127620/playstation-4-hotfix-1-notes PS4 Hotfix 1]&lt;br /&gt;
*[https://www.dungeondefenders.com/2/blog/127326/devstream-42-skeletons-bearicades-and-an-axe DevStream 42]&lt;br /&gt;
*[https://www.dungeondefenders.com/2/blog/127162/hotfix-77-for-steam Hotfix 7.7]&lt;br /&gt;
*[https://www.dungeondefenders.com/2/blog/127100/dev-log-45-cereal-confusion Dev Log 45]&lt;br /&gt;
*[https://www.dungeondefenders.com/2/blog/127043/patch-76-for-steam Patch 7.6]&lt;br /&gt;
*[https://www.dungeondefenders.com/2/blog/127007/grave-danger-costume-pack-is-now-available Grave Danger Costume Pack]&lt;br /&gt;
*[https://www.dungeondefenders.com/2/blog/126945/hightraffic-weekend-followup-free-gem-offer Hightraffic Weekend]&lt;br /&gt;
*[https://www.dungeondefenders.com/2/blog/126629/devstream-41-mysterious-foe-madwick-weekend-event DevStream 41]&lt;br /&gt;
*[https://www.dungeondefenders.com/2/blog/126549/difficulty-hotfix-1-patch-75 Patch 7.5]&lt;br /&gt;
*[https://www.dungeondefenders.com/2/blog/126442/patch-74-for-steam Patch 7.4]&lt;br /&gt;
*[https://www.dungeondefenders.com/2/blog/126397/dev-log-44-alpha-baby-woo Dev Log 44]&lt;br /&gt;
*[https://www.dungeondefenders.com/2/blog/126307/open-alpha-available-now-on-steam Open Alpha Now Available]&lt;br /&gt;
*[https://www.dungeondefenders.com/2/blog/126287/hotfix-73-for-steam Hotfix 7.3]&lt;br /&gt;
*[https://www.dungeondefenders.com/2/blog/126199/hotfix-72-for-steam Hotfix 7.2]&lt;br /&gt;
*[https://www.dungeondefenders.com/2/blog/126062/devstream-40-pet-chchchanges DevStream 40]&lt;br /&gt;
*[https://www.dungeondefenders.com/2/blog/126021/hotfix-71 Hotfix 7.1]&lt;br /&gt;
*[https://www.dungeondefenders.com/2/blog/125986/dev-log-43-things-are-getting-spooky Dev Log 43]&lt;br /&gt;
*[https://www.dungeondefenders.com/2/blog/125894/ascension-patch-notes Ascension Patch Notes]&lt;br /&gt;
*[https://www.dungeondefenders.com/2/blog/125827/ps4-prealpha-coming-to-european-players-on-wednesday PS4 Available Soon for EU]&lt;br /&gt;
*[https://www.dungeondefenders.com/2/blog/125695/open-alpha-and-ascension-update Open Alpha and Ascension]&lt;br /&gt;
*[https://www.dungeondefenders.com/2/blog/125624/monthly-quest-teddy-bear-nightmare Teddy Bear Monthly Quest]&lt;br /&gt;
*[https://www.dungeondefenders.com/2/blog/125611/patch-66-notes Patch 6.6]&lt;br /&gt;
*[https://www.dungeondefenders.com/2/blog/125539/dev-log-42-riddles-and-revelry Dev Log 42]&lt;br /&gt;
*[https://www.dungeondefenders.com/2/blog/125484/ps4-prealpha-available-now-in-north-america PS4 Available Now NA]&lt;br /&gt;
*[https://www.dungeondefenders.com/2/blog/125427/patch-65-notes Patch 6.5]&lt;br /&gt;
*[https://www.dungeondefenders.com/2/blog/125331/devstream-38-stat-allocation-and-tower-changes DevStream 38]&lt;br /&gt;
*[https://www.dungeondefenders.com/2/blog/125328/instant-pet-hatching-event-new-loot-changes Instant Pet Hatching]&lt;br /&gt;
*[https://www.dungeondefenders.com/2/blog/125273/patch-64-inventory-changes-pt-2 Patch 6.4]&lt;br /&gt;
*[https://www.dungeondefenders.com/2/blog/125252/dev-log-41-the-calm-before-the-storm Dev Log 41]&lt;br /&gt;
*[https://www.dungeondefenders.com/2/blog/125166/prealpha-access-coming-to-ps4-on-september-29th PS4 PreAlpha Sept 29th]&lt;br /&gt;
*[https://www.dungeondefenders.com/2/blog/125015/loot-cave-20-week-ps4-devstream-37 DevStream 37]&lt;br /&gt;
*[https://www.dungeondefenders.com/2/blog/124951/patch-63-inventory-changes-pt-1 Patch 6.3]&lt;br /&gt;
*[https://www.dungeondefenders.com/2/blog/124909/dev-log-40-not-quite-uncensored Dev Log 40]&lt;br /&gt;
*[https://www.dungeondefenders.com/2/blog/124709/hero-focus-weekends-greatest-hits Hero Focus Weekends]&lt;br /&gt;
*[https://www.dungeondefenders.com/2/blog/124708/devstream-36-inventory-chchchanges DevStream 36]&lt;br /&gt;
*[https://www.dungeondefenders.com/2/blog/124670/scavenger-nightmare-and-beyond Scavenger, Nightmare, and Beyond!]&lt;br /&gt;
*[https://www.dungeondefenders.com/2/blog/124626/hotfix-62 Hotfix 6.2]&lt;br /&gt;
*[https://www.dungeondefenders.com/2/blog/124606/dev-log-39-the-lament-of-kyle-katarn Dev Log 39]&lt;br /&gt;
*[https://www.dungeondefenders.com/2/blog/124559/snapshooter-derpiest Snapshooter: Derpiest]&lt;br /&gt;
*[https://www.dungeondefenders.com/2/blog/124364/hotfix-61 Hotfix 6.1]&lt;br /&gt;
*[https://www.dungeondefenders.com/2/blog/124349/devstream-35-purging-evil-weekend-event DevStream 35 + Purging Evil Weekend Event]&lt;br /&gt;
*[https://www.dungeondefenders.com/2/blog/124222/alpha-beyond-released Alpha &amp;amp; Beyond Released]&lt;br /&gt;
*[https://www.dungeondefenders.com/2/blog/124191/dev-log-38-prepping-for-closed-alpha Dev Log 38]&lt;br /&gt;
*[https://www.dungeondefenders.com/2/blog/124148/alpha-beyond-patch-preview Alpha &amp;amp; Beyond Patch Preview]&lt;br /&gt;
*[https://www.dungeondefenders.com/2/blog/124050/devstream-34-alpha-beyond-reveal DevStream 34]&lt;br /&gt;
*[https://www.dungeondefenders.com/2/blog/124013/hero-focus-weekends-phoenix-call Hero Focus Weekends: Phoenix Call] &lt;br /&gt;
*[https://www.dungeondefenders.com/2/blog/124011/snapshooter-boldest SnapShooter: Boldest]&lt;br /&gt;
*[https://www.dungeondefenders.com/2/blog/123993/dev-log-37-were-here-to-squash-bugs-and-chew-bubblegum Dev Log 37]&lt;br /&gt;
*[https://www.dungeondefenders.com/2/blog/123965/alpha-beyond-nightmare-improvements-pioneer-rewards-rollback Alpha &amp;amp; Beyond]&lt;br /&gt;
*[https://www.dungeondefenders.com/2/blog/123944/hotfix-518-notes HotFix 5.18]&lt;br /&gt;
*[https://www.dungeondefenders.com/2/blog/123903/the-road-to-free-to-play The Road To Free To Play]&lt;br /&gt;
*[https://www.dungeondefenders.com/2/blog/123841/hotfix-517-notes HotFix 5.17]&lt;br /&gt;
*[https://www.dungeondefenders.com/2/blog/123718/devstream-33-frost-fire-and-beyond DevStream 33: Frost Fire and Beyond]&lt;br /&gt;
*[https://www.dungeondefenders.com/2/blog/123693/hero-focus-weekend-events Hero Focus Weekend Events]&lt;br /&gt;
*[https://www.dungeondefenders.com/2/blog/123640/snapshooter-scariest Snapshooter: Scariest]&lt;br /&gt;
*[https://www.dungeondefenders.com/2/blog/123613/hotfix-516 HotFix 5.16]&lt;br /&gt;
*[https://www.dungeondefenders.com/2/blog/123578/dev-log-36-but-really-whos-counting Dev Log 36]&lt;br /&gt;
*[https://www.dungeondefenders.com/2/blog/123494/hotfix-514 HotFix 5.14]&lt;br /&gt;
*[https://www.dungeondefenders.com/2/blog/123304/devstream-32-man-the-harpoons DevStream 32: Man The Harpoons!]&lt;br /&gt;
*[https://www.dungeondefenders.com/2/blog/123290/hearty-harpoon-holiday-weekend-event Hearty Harpoon Holiday Weekend Event]&lt;br /&gt;
*[https://www.dungeondefenders.com/2/blog/123206/snapshooter-contest SnapShooter Contest]&lt;br /&gt;
*[https://www.dungeondefenders.com/2/blog/123173/hotfix-512 HotFix 5.12]&lt;br /&gt;
*[https://www.dungeondefenders.com/2/blog/123123/dev-log-35-fresh-air-is-healthy-apparently Dev Log 35: Fresh Air Is Healthy, Apparently]&lt;br /&gt;
*[https://www.dungeondefenders.com/2/blog/123029/hotfix-511 HotFix 5.11]&lt;br /&gt;
*[https://www.dungeondefenders.com/2/blog/122751/devstream-31-the-feedbackening DevStrea, 31: The FeedBackening]&lt;br /&gt;
*[https://www.dungeondefenders.com/2/blog/122734/weekend-event-the-legendary-raid Weekend Event: The Legendary Raid]&lt;br /&gt;
*[https://www.dungeondefenders.com/2/blog/122583/hotfix-59-and-510 HotFix 5.9 and 5.10]&lt;br /&gt;
*[https://www.dungeondefenders.com/2/blog/122513/dev-log-34-sleep-what-sleep Dev Log 34: Sleep? What Sleep?]&lt;br /&gt;
*[https://www.dungeondefenders.com/2/blog/122428/hotfix-58 HotFix 5.8]&lt;br /&gt;
*[https://www.dungeondefenders.com/2/blog/122021/devstream-30-loot-and-survive-feedback DevStream 30: Loot And Survive Feedback]&lt;br /&gt;
*[https://www.dungeondefenders.com/2/blog/121991/madwick-madness-this-weekend-only Madwick Madness]&lt;br /&gt;
*[https://www.dungeondefenders.com/2/blog/121849/hotfixes-54-to-57 HotFixes 5.4 to 5.7]&lt;br /&gt;
*[https://www.dungeondefenders.com/2/blog/121734/dev-log-33-very-little-sleep-indeed Dev Log 33: Very Little Sleep Indeed]&lt;br /&gt;
*[https://www.dungeondefenders.com/2/blog/121717/hotfix-52 HotFix 5.2]&lt;br /&gt;
*[https://www.dungeondefenders.com/2/blog/121483/patch-notes-loot-survive Patch Notes: Loot &amp;amp; Survive]&lt;br /&gt;
*[https://www.dungeondefenders.com/2/blog/121425/loot-survive-patch-preview-devstream-29 Loot &amp;amp; Survive Patch Preview &amp;amp; DevSteam 29]&lt;br /&gt;
*[https://www.dungeondefenders.com/2/blog/121377/dev-log-32-low-sleep-warning-signal Dev Log 32: Low Sleep Warning Signal]&lt;br /&gt;
[[Category:News]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Evilstrike</name></author>	</entry>

	<entry>
		<id>https://wiki.dungeondefenders2.com/index.php?title=Talk:Main_Page&amp;diff=9393</id>
		<title>Talk:Main Page</title>
		<link rel="alternate" type="text/html" href="https://wiki.dungeondefenders2.com/index.php?title=Talk:Main_Page&amp;diff=9393"/>
				<updated>2018-09-25T21:59:06Z</updated>
		
		<summary type="html">&lt;p&gt;Evilstrike: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=isle of dread preparations=&lt;br /&gt;
Newest up date is near so we need to to a bit of editing use this [https://dungeondefenders.com/2/blog/157671/isle-of-dread-expansion-live-on-ps4-out-tomorrow-on-xbox-and-pc link] to help with some things that need to be edited.&lt;/div&gt;</summary>
		<author><name>Evilstrike</name></author>	</entry>

	<entry>
		<id>https://wiki.dungeondefenders2.com/index.php?title=User:Evilstrike&amp;diff=9392</id>
		<title>User:Evilstrike</title>
		<link rel="alternate" type="text/html" href="https://wiki.dungeondefenders2.com/index.php?title=User:Evilstrike&amp;diff=9392"/>
				<updated>2018-09-25T21:57:46Z</updated>
		
		<summary type="html">&lt;p&gt;Evilstrike: /* Ignore */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Ignore=&lt;br /&gt;
&lt;br /&gt;
[[File:Isle_of_dread.jpeg|190px|link=https://dungeondefenders.com/2/blog/157671/isle-of-dread-expansion-live-on-ps4-out-tomorrow-on-xbox-and-pc]]&lt;br /&gt;
&lt;br /&gt;
*New Maps; The Jacked Sparrow, Plunderer's Paradise&lt;br /&gt;
*New Enemies; Cannon Ogres, and the new boss Captain Dreadbones&lt;br /&gt;
*The World Map; it has change to a actual map&lt;br /&gt;
*Social Improvements; easier to work with&lt;br /&gt;
*Replay From Wave; Available for Adventures, Expeditions, Onslaught, AND Mastery&lt;br /&gt;
*Onslaught; added several things like omega waves&lt;br /&gt;
*Ancient Power;FOUR new powers&lt;br /&gt;
*New Items;Professor Proteus’s Seaworthy Weapons&lt;br /&gt;
*New Features; reroll your primary stat into a potentially higher number, Player Shop Changes, Gem Mine&lt;br /&gt;
*Balance Changes; there's a lot of changes to towerz&lt;/div&gt;</summary>
		<author><name>Evilstrike</name></author>	</entry>

	<entry>
		<id>https://wiki.dungeondefenders2.com/index.php?title=User:Evilstrike&amp;diff=9391</id>
		<title>User:Evilstrike</title>
		<link rel="alternate" type="text/html" href="https://wiki.dungeondefenders2.com/index.php?title=User:Evilstrike&amp;diff=9391"/>
				<updated>2018-09-25T21:47:42Z</updated>
		
		<summary type="html">&lt;p&gt;Evilstrike: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Ignore=&lt;br /&gt;
&lt;br /&gt;
[[File:Isle_of_dread.jpeg|190px|link=https://dungeondefenders.com/2/blog/157671/isle-of-dread-expansion-live-on-ps4-out-tomorrow-on-xbox-and-pc]]&lt;br /&gt;
&lt;br /&gt;
*New Maps; The Jacked Sparrow, Plunderer's Paradise&lt;br /&gt;
*New Enemies; Cannon Ogres, and the new boss Captain Dreadbones&lt;br /&gt;
*The World Map; it has change to a actual map&lt;br /&gt;
*Social Improvements; easier to work with&lt;br /&gt;
*Replay From Wave; Available for Adventures, Expeditions, Onslaught, AND Mastery&lt;br /&gt;
*Onslaught; added several things like omega waves&lt;br /&gt;
*Ancient Power;FOUR new powers&lt;br /&gt;
*New Items;Professor Proteus’s Seaworthy Weapons&lt;br /&gt;
*New Features; reroll your primary stat into a potentially higher number, Player Shop Changes, Gem Mine&lt;br /&gt;
Balance Changes; there's a lot of changes to towerz&lt;/div&gt;</summary>
		<author><name>Evilstrike</name></author>	</entry>

	<entry>
		<id>https://wiki.dungeondefenders2.com/index.php?title=Talk:Main_Page&amp;diff=9390</id>
		<title>Talk:Main Page</title>
		<link rel="alternate" type="text/html" href="https://wiki.dungeondefenders2.com/index.php?title=Talk:Main_Page&amp;diff=9390"/>
				<updated>2018-09-25T21:20:51Z</updated>
		
		<summary type="html">&lt;p&gt;Evilstrike: Created page with &amp;quot;=isle of dread preparations= Newest up date is near so we need to to a bit of editing use this [https://dungeondefenders.com/2/blog/157671/isle-of-dread-expansion-live-on-ps4-...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=isle of dread preparations=&lt;br /&gt;
Newest up date is near so we need to to a bit of editing use this [https://dungeondefenders.com/2/blog/157671/isle-of-dread-expansion-live-on-ps4-out-tomorrow-on-xbox-and-pc link] to help with some things that need to be edited&lt;/div&gt;</summary>
		<author><name>Evilstrike</name></author>	</entry>

	<entry>
		<id>https://wiki.dungeondefenders2.com/index.php?title=User:Evilstrike&amp;diff=9389</id>
		<title>User:Evilstrike</title>
		<link rel="alternate" type="text/html" href="https://wiki.dungeondefenders2.com/index.php?title=User:Evilstrike&amp;diff=9389"/>
				<updated>2018-09-25T20:48:17Z</updated>
		
		<summary type="html">&lt;p&gt;Evilstrike: Created page with &amp;quot;Ignore    https://dungeondefenders.com/2/blog/157671/isle-of-dread-expansion-live-on-ps4-out-tomorrow-on-xbox-and-pc  Isle_of_dread.jpeg  File:Isle_of_dread.jpeg|190px|link=...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Ignore &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
https://dungeondefenders.com/2/blog/157671/isle-of-dread-expansion-live-on-ps4-out-tomorrow-on-xbox-and-pc&lt;br /&gt;
&lt;br /&gt;
Isle_of_dread.jpeg&lt;br /&gt;
&lt;br /&gt;
[[File:Isle_of_dread.jpeg|190px|link=https://dungeondefenders.com/2/blog/157671/isle-of-dread-expansion-live-on-ps4-out-tomorrow-on-xbox-and-pc]]&lt;/div&gt;</summary>
		<author><name>Evilstrike</name></author>	</entry>

	<entry>
		<id>https://wiki.dungeondefenders2.com/index.php?title=DD2_News&amp;diff=9387</id>
		<title>DD2 News</title>
		<link rel="alternate" type="text/html" href="https://wiki.dungeondefenders2.com/index.php?title=DD2_News&amp;diff=9387"/>
				<updated>2018-09-25T20:12:45Z</updated>
		
		<summary type="html">&lt;p&gt;Evilstrike: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;*[https://dungeondefenders.com/2/blog/157671/isle-of-dread-expansion-live-on-ps4-out-tomorrow-on-xbox-and-pc]&lt;br /&gt;
*[https://dungeondefenders.com/2/blog/150495/power-of-the-ancients-expansion-notes Power of the Ancients Expansion Notes]&lt;br /&gt;
*[https://dungeondefenders.com/2/blog/148820/dev-log-95-power-of-the-ancients Dev Log 95 - Power of the Ancients]&lt;br /&gt;
*[https://dungeondefenders.com/2/blog/148427/ancients-prelude-update-12-is-live Ancient's Prelude, Update 1.2 is Live!]&lt;br /&gt;
*[https://dungeondefenders.com/2/blog/148374/ancients-prelude-coming-next-week Ancient's Prelude: Coming Next Week!]&lt;br /&gt;
*[https://dungeondefenders.com/2/blog/148338/sarcophagus-opened-secret-tome-discovered Secret Tome Discovered!]&lt;br /&gt;
*[https://dungeondefenders.com/2/blog/148075/patch-111-is-upon-us Patch 1.1.1 Available Now!]&lt;br /&gt;
*[https://dungeondefenders.com/2/blog/147815/update-11-available-now Update 1.1 Available Now!]&lt;br /&gt;
*[https://dungeondefenders.com/2/blog/147710/new-hero-arrives-august-23rd-in-the-wizards-blizzards-update New Hero Arrives August 23rd in the Wizards &amp;amp; Blizzards Update!]&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
&amp;lt;!-- &lt;br /&gt;
When you add one, move the last once below this line. The last 8 blogs should be shown.&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
*[https://dungeondefenders.com/2/blog/147490/double-xp-weekend-last-week-to-get-your-free-bundle Double XP Weekend &amp;amp; Last Week to Get Your Free Bundle!]&lt;br /&gt;
*[https://dungeondefenders.com/2/blog/147255/patch-103-available-now Patch 1.0.3 Available Now!]&lt;br /&gt;
*[https://dungeondefenders.com/2/blog/146917/patch-103-preview-free-items Patch 1.0.3 Preview &amp;amp; Free Items!]&lt;br /&gt;
*[https://dungeondefenders.com/2/blog/146586/xbox-one-patch-out-now Xbox One Patch Out Now]&lt;br /&gt;
*[https://dungeondefenders.com/2/blog/145672/dungeon-defenders-ii-out-of-early-access-update-10-notes Dungeon Defenders II Out of Early Access, Update 1.0 Notes]&lt;br /&gt;
*[https://dungeondefenders.com/2/blog/145631/launch-devstream-recap Launch Devstream Recap!]&lt;br /&gt;
*[https://dungeondefenders.com/2/blog/145417/launching-on-xbox-one-ps4-pc-on-june-20th Launching On Xbox One, PS4 &amp;amp; PC on June 20th!]&lt;br /&gt;
*[https://dungeondefenders.com/2/blog/145326/patch-211-and-212-for-pc-ps4 Patch 21.1 and 21.2 for PC &amp;amp; PS4]&lt;br /&gt;
*[https://dungeondefenders.com/2/blog/145267/the-loot-update-available-now The Loot Update Available Now!]&lt;br /&gt;
*[https://dungeondefenders.com/2/blog/145192/the-loot-update-delayed-ps4-trophies-coming The Loot Update Delayed, PS4 Trophies Coming]&lt;br /&gt;
*[https://dungeondefenders.com/2/blog/145133/the-loot-update-coming-next-week-update-now-coming-may-23rd The Loot Update Coming Next Week]&lt;br /&gt;
*[https://dungeondefenders.com/2/blog/144954/patch-202-for-pc-ps4 Patch 20.2 for PC &amp;amp; PS4]&lt;br /&gt;
*[https://dungeondefenders.com/2/blog/144812/free-ascension-reset-weekend Free Ascension Reset Weekend!]&lt;br /&gt;
*[https://dungeondefenders.com/2/blog/144754/hotfix-201-for-pc-ps4 Hotfix 20.1 for PC &amp;amp; PS4]&lt;br /&gt;
*[https://dungeondefenders.com/2/blog/144674/the-spring-forward-update-available-now The Spring Forward Update Available Now!]&lt;br /&gt;
*[https://dungeondefenders.com/2/blog/144313/patch-195-preview-devstream Patch 19.5 Preview &amp;amp; Devstream]&lt;br /&gt;
*[https://dungeondefenders.com/2/blog/144578/the-spring-forward-update-coming-next-week The Spring Forward Update: Soon!]&lt;br /&gt;
*[https://dungeondefenders.com/2/blog/144414/patch-195-for-pc-ps4 Patch 19.5 For PC &amp;amp; PS4]&lt;br /&gt;
*[https://dungeondefenders.com/2/blog/144336/introducing-gobu-defenders-ii Introducing Gobu Defenders II]&lt;br /&gt;
*[https://dungeondefenders.com/2/blog/137155/dev-log-81-know-fire-know-demons-know-molten-citadel Dev Log 81: Molten Citadel]&lt;br /&gt;
*[https://dungeondefenders.com/2/blog/144102/trials-shards-feedback-survey Trials &amp;amp; Shards Feedback Survey!]&lt;br /&gt;
*[https://dungeondefenders.com/2/blog/143817/patch-194-for-pc-ps4 Patch 19.4 for PC &amp;amp; PS4]&lt;br /&gt;
*[https://dungeondefenders.com/2/blog/143634/changes-coming-to-chaos-siege-rollers-and-more Changes Coming to Chaos and Siege Rollers]&lt;br /&gt;
*[https://dungeondefenders.com/2/blog/142392/dev-log-94-the-new-year Dev Log 94 – The New Year]&lt;br /&gt;
*[https://dungeondefenders.com/2/blog/143607/hotfix-193-and-3x-daily-mission-weekend Hotfix 19.3 and 3X Daily Mission Weekend!]&lt;br /&gt;
*[https://dungeondefenders.com/2/blog/143478/patch-192-for-pc-ps4 Patch 19.2 for PC &amp;amp; PS4]&lt;br /&gt;
*[https://dungeondefenders.com/2/blog/143093/hotfix-191-for-pc-ps4 Hotfix 19.1 for PC &amp;amp; PS4]&lt;br /&gt;
*[https://dungeondefenders.com/2/blog/142955/trials-the-endgame-update-out-now-full-patch-notes Trials: The Endgame Update Patch Notes]&lt;br /&gt;
*[https://dungeondefenders.com/2/blog/142861/devstream-71-trials-part-2 DevStream 71: Trials Part 2]&lt;br /&gt;
*[https://dungeondefenders.com/2/blog/142852/trials-report-5-on-the-frontline Trials Report #5 - On the Frontline]&lt;br /&gt;
*[https://dungeondefenders.com/2/blog/142823/trials-report-4-release-date Trials Report #4 - Release Date!]&lt;br /&gt;
*[https://dungeondefenders.com/2/blog/142760/trials-report-3-geological-discovery Trials Report #3 - Geological Discovery]&lt;br /&gt;
*[https://dungeondefenders.com/2/blog/142661/trials-report-2-new-challenges Trials Report #2 - New Challenges]&lt;br /&gt;
*[https://dungeondefenders.com/2/blog/142567/trials-the-endgame-update-devstream Trials Endgame DevStream]&lt;br /&gt;
*[https://dungeondefenders.com/2/blog/142548/trials-the-endgame-update-new-power Trials: The Endgame Update – New Power]&lt;br /&gt;
*[https://dungeondefenders.com/2/blog/142392/dev-log-94-the-new-year Dev Log 94: The New Year]&lt;br /&gt;
*[https://dungeondefenders.com/2/blog/142371/patch-182-connection-performance-improvements Patch 18.2: Connection Performance Improvements]&lt;br /&gt;
*[https://dungeondefenders.com/2/blog/142159/dev-log-93-happy-holiday-hints Dev Log 93: Happy Holiday Hints]&lt;br /&gt;
*[https://dungeondefenders.com/2/blog/142043/holiday-siege-update-and-hotfix-181-is-now-live-on-steam-and-ps4 Hotfix 18.1 and Holiday Siege Update for PS4]&lt;br /&gt;
*[https://dungeondefenders.com/2/blog/141996/holiday-siege-update-out-now-on-pc-later-this-week-on-ps4 Holiday Siege Update out now on PC]&lt;br /&gt;
*[https://dungeondefenders.com/2/blog/141947/dev-log-92-looking-back-at-2016-holidays-and-the-road-ahead Dev Log 92: Looking Back at 2016]&lt;br /&gt;
*[https://dungeondefenders.com/2/blog/141946/devstream-69-the-holiday-siege-update-watch-now Devstream 69: The Holiday Siege Update]&lt;br /&gt;
*[https://www.dungeondefenders.com/2/blog/133910/dev-log-67-fire-it-up Dev Log 67]&lt;br /&gt;
*[https://www.dungeondefenders.com/2/blog/133897/hotfix-114-for-steam Steam Patch 11.4]&lt;br /&gt;
*[https://www.dungeondefenders.com/2/blog/133873/patch-113-for-steam Steam Patch 11.3]&lt;br /&gt;
*[https://www.dungeondefenders.com/2/blog/133800/carnival-hotfix-1-for-ps4 Carnival Hotfix 1 for PS4]&lt;br /&gt;
*[https://www.dungeondefenders.com/2/blog/133755/devstream-55-recap DevStream 55]&lt;br /&gt;
*[https://www.dungeondefenders.com/2/blog/133685/dev-log-66-new-enemy-rolling-in Dev Log 66]&lt;br /&gt;
*[https://www.dungeondefenders.com/2/blog/132988/patch-112-for-steam Patch 11.2 Steam]&lt;br /&gt;
*[https://www.dungeondefenders.com/2/blog/132763/dev-log-65-new-hero-round-two Dev Log 65]&lt;br /&gt;
*[https://www.dungeondefenders.com/2/blog/132562/calling-all-heroes-patch-notes Calling All Heroes Patch Notes]&lt;br /&gt;
*[https://www.dungeondefenders.com/2/blog/132506/ps4-carnival-update-patch-notes PS4 Carnival]&lt;br /&gt;
*[https://www.dungeondefenders.com/2/blog/132390/dev-log-64-new-hero-vote-begins Dev Log 64]&lt;br /&gt;
*[https://www.dungeondefenders.com/2/blog/132125/devstream-54-recap DevStream 54]&lt;br /&gt;
*[https://www.dungeondefenders.com/2/blog/132085/calling-all-heroes-update-coming-in-april-plus-dev-log-63 Calling All Heroes]&lt;br /&gt;
*[https://www.dungeondefenders.com/2/blog/132081/patch-108-and-109-for-steam Patch 10.8 &amp;amp; 10.9]&lt;br /&gt;
*[https://www.dungeondefenders.com/2/blog/132011/dev-log-62-water-water-everywhere Dev Log 62]&lt;br /&gt;
*[https://www.dungeondefenders.com/2/blog/131931/dev-log-61-refining-the-abyss-lord Dev Log 61]&lt;br /&gt;
*[https://www.dungeondefenders.com/2/blog/131914/patch-107-for-steam Patch 10.7]&lt;br /&gt;
*[https://www.dungeondefenders.com/2/blog/131824/devstream-53-recap DevStream 53]&lt;br /&gt;
*[https://www.dungeondefenders.com/2/blog/131790/dev-log-60-join-our-abyss-lord-playtest Dev Log 60]&lt;br /&gt;
*[https://www.dungeondefenders.com/2/blog/131775/patch-106-for-steam Patch 10.6]&lt;br /&gt;
*[https://www.dungeondefenders.com/2/blog/131747/ps4-ascension-patch-hotfix-2 PS4 Ascension Hotfix 2]&lt;br /&gt;
*[https://www.dungeondefenders.com/2/blog/131645/dev-log-59-new-dungeon-maps Dev Log 59]&lt;br /&gt;
*[https://www.dungeondefenders.com/2/blog/131611/devstream-52-recap DevStream 52]&lt;br /&gt;
*[https://www.dungeondefenders.com/2/blog/131605/new-huntress-bow-unlocked-closing-in-on-new-apprentice-weapon Huntress Bow Unlocked]&lt;br /&gt;
*[https://www.dungeondefenders.com/2/blog/131490/dev-log-58-new-heroes-incoming Dev Log 58]&lt;br /&gt;
*[https://www.dungeondefenders.com/2/blog/131463/patch-104-for-steam Patch 10.4]&lt;br /&gt;
*[https://www.dungeondefenders.com/2/blog/131282/hotfix-103-for-steam Hotfix 10.3]&lt;br /&gt;
*[https://www.dungeondefenders.com/2/blog/131249/dev-log-57-trendys-wild-ride Dev Log 57]&lt;br /&gt;
*[https://www.dungeondefenders.com/2/blog/131227/hotfix-102-for-steam Hotfix 10.2]&lt;br /&gt;
*[https://www.dungeondefenders.com/2/blog/131164/dragonfall-carnival-update-released Dragonfall Carnival Update]&lt;br /&gt;
*[https://www.dungeondefenders.com/2/blog/131076/devstream-51-welcome-to-carnival DevStream 51]&lt;br /&gt;
*[https://www.dungeondefenders.com/2/blog/131067/ps4-ascension-patch-hotfix-1 PS4 Ascension Patch]&lt;br /&gt;
*[https://www.dungeondefenders.com/2/blog/131045/dev-log-56-five-nights-before-the-funnies Dev Log 56]&lt;br /&gt;
*[https://www.dungeondefenders.com/2/blog/131018/dragonfall-carnival-update-preview Dragonfall Carnival Preview]&lt;br /&gt;
*[https://www.dungeondefenders.com/2/blog/130985/patch-98-for-steam Patch 9.8]&lt;br /&gt;
*[https://www.dungeondefenders.com/2/blog/130836/ps4-content-update-2-ascension-updated-130-1236pm-est PS4 Content Update 2]&lt;br /&gt;
*[https://www.dungeondefenders.com/2/blog/130822/dev-log-55-trendy-in-the-tunnel-of-love Dev Log 55]&lt;br /&gt;
*[https://www.dungeondefenders.com/2/blog/130796/patch-97-for-steam Patch 97]&lt;br /&gt;
*[https://www.dungeondefenders.com/2/blog/130735/devstream-50-carnival-and-the-abyss-lord DevStream 50]&lt;br /&gt;
*[https://www.dungeondefenders.com/2/blog/130683/dev-log-54-new-year-new-us Dev Log 54]&lt;br /&gt;
*[https://www.dungeondefenders.com/2/blog/130662/looking-ahead-dungeon-defenders-ii-in-2016 DD2's 2016]&lt;br /&gt;
*[https://www.dungeondefenders.com/2/blog/130651/patch-96-for-steam Patch 9.6]&lt;br /&gt;
*[https://www.dungeondefenders.com/2/blog/130561/dev-log-53-feeding-the-hype-machine Dev Log 53]&lt;br /&gt;
*[https://www.dungeondefenders.com/2/blog/130524/patch-95-for-steam Patch 9.5]&lt;br /&gt;
*[https://www.dungeondefenders.com/2/blog/130460/devstream-49-first-devstream-of-the-new-year DevStream 49]&lt;br /&gt;
*[https://www.dungeondefenders.com/2/blog/130423/dev-log-52-return-of-the-trendy Dev Log 52]&lt;br /&gt;
*[https://www.dungeondefenders.com/2/blog/130389/patch-94-for-steam Patch 9.4]&lt;br /&gt;
*[https://www.dungeondefenders.com/2/blog/130158/happy-holidays-flash-sale Happy Holidays Sale]&lt;br /&gt;
*[https://www.dungeondefenders.com/2/blog/130060/crystalline-saber-unlocked-a-new-galactic-present-awaits New Galactic Present]&lt;br /&gt;
*[https://www.dungeondefenders.com/2/blog/129923/hotfix-93-for-steam Hotfix 9.3]&lt;br /&gt;
*[https://www.dungeondefenders.com/2/blog/129865/hotfix-92-for-steam Hotfix 9.2]&lt;br /&gt;
*[https://www.dungeondefenders.com/2/blog/129803/hotfix-91-for-steam Hotfix 9.1]&lt;br /&gt;
*[https://www.dungeondefenders.com/2/blog/129790/ps4-hotfix-2-for-loot-survive PS4 Hotfix 2]&lt;br /&gt;
*[https://www.dungeondefenders.com/2/blog/129732/the-harbinger-awakens-update-is-live Harbinger Awakens Update Livee]&lt;br /&gt;
*[https://www.dungeondefenders.com/2/blog/129660/twas-the-night-before-the-awakening Night before the Awakening]&lt;br /&gt;
*[https://www.dungeondefenders.com/2/blog/129569/the-harbinger-awakens-preview-video-devstream-dev-log Harbinger Awakens Dev Log]&lt;br /&gt;
*[https://www.dungeondefenders.com/2/blog/129514/the-harbinger-awakens-details Harbinger Awakens]&lt;br /&gt;
*[https://www.dungeondefenders.com/2/blog/129476/patch-87-for-steam Patch 8.7]&lt;br /&gt;
*[https://www.dungeondefenders.com/2/blog/129468/begin-the-awakening-war-cache-unlocked War Cache Unlocked]&lt;br /&gt;
*[https://www.dungeondefenders.com/2/blog/129375/begin-the-awakening Begin The Awakening]&lt;br /&gt;
*[https://www.dungeondefenders.com/2/blog/129360/devstream-47-begin-the-awakening DevStream 47]&lt;br /&gt;
*[https://www.dungeondefenders.com/2/blog/129355/ps4-hotfix-for-loot-and-survive-update PS4 Hotfix L&amp;amp;S]&lt;br /&gt;
*[https://www.dungeondefenders.com/2/blog/129299/dev-log-50-two-weeks-until-harbinger-update Dev Log 50]&lt;br /&gt;
*[https://www.dungeondefenders.com/2/blog/129283/patch-86-for-steam Patch 8.6]&lt;br /&gt;
*[https://www.dungeondefenders.com/2/blog/129248/ps4-loot-survive-update-wipeageddon-is-here PS4 Loot and Survive]&lt;br /&gt;
*[https://www.dungeondefenders.com/2/blog/129190/25-off-all-steam-packs 25% Off on Steam]&lt;br /&gt;
*[https://www.dungeondefenders.com/2/blog/129143/ps4-wipeageddon-coming-december-1st PS4 Wipeaggeddon]&lt;br /&gt;
*[https://www.dungeondefenders.com/2/blog/129020/devstream-46-the-harbinger-awaits DevStream 46]&lt;br /&gt;
*[https://www.dungeondefenders.com/2/blog/128943/dev-log-49-let-the-loot-test-begin Dev Log 49]&lt;br /&gt;
*[https://www.dungeondefenders.com/2/blog/128904/patch-85-for-steam Patch 8.5]&lt;br /&gt;
*[https://www.dungeondefenders.com/2/blog/128792/devstream-45-winter-reveal DevStream 45]&lt;br /&gt;
*[https://www.dungeondefenders.com/2/blog/128745/dev-log-48-meetings-fry-your-brains Dev Log 48]&lt;br /&gt;
*[https://www.dungeondefenders.com/2/blog/128679/get-more-bags-with-the-inventory-pack More Bags]&lt;br /&gt;
*[https://www.dungeondefenders.com/2/blog/128666/patch-84-for-steam Patch 8.4]&lt;br /&gt;
*[https://www.dungeondefenders.com/2/blog/128462/devstream-44 DevStream 44]&lt;br /&gt;
*[https://www.dungeondefenders.com/2/blog/128317/dev-log-47-skeleton-crew Dev Log 47]&lt;br /&gt;
*[https://www.dungeondefenders.com/2/blog/128232/patch-83-for-steam Patch 8.3]&lt;br /&gt;
*[https://www.dungeondefenders.com/2/blog/128187/extra-life-charity-streams-this-weekend Extra Life Charity]&lt;br /&gt;
*[https://www.dungeondefenders.com/2/blog/128001/devstream-43 DevStream 43]&lt;br /&gt;
*[https://www.dungeondefenders.com/2/blog/127892/grave-danger-costume-pack-on-sale Grave Danger Costume Pack Sale]&lt;br /&gt;
*[https://www.dungeondefenders.com/2/blog/127885/dev-log-46-of-course-we-still-love-you Dev Log 46]&lt;br /&gt;
*[https://www.dungeondefenders.com/2/blog/127854/hotfix-82-for-steam Hotfix 8.2]&lt;br /&gt;
*[https://www.dungeondefenders.com/2/blog/127834/hotfix-81-for-steam Hotfix 8.1]&lt;br /&gt;
*[https://www.dungeondefenders.com/2/blog/127781/thank-you-for-your-support Thank you!]&lt;br /&gt;
*[https://www.dungeondefenders.com/2/blog/127622/ascension-part-ii-notes Ascension Part II]&lt;br /&gt;
*[https://www.dungeondefenders.com/2/blog/127620/playstation-4-hotfix-1-notes PS4 Hotfix 1]&lt;br /&gt;
*[https://www.dungeondefenders.com/2/blog/127326/devstream-42-skeletons-bearicades-and-an-axe DevStream 42]&lt;br /&gt;
*[https://www.dungeondefenders.com/2/blog/127162/hotfix-77-for-steam Hotfix 7.7]&lt;br /&gt;
*[https://www.dungeondefenders.com/2/blog/127100/dev-log-45-cereal-confusion Dev Log 45]&lt;br /&gt;
*[https://www.dungeondefenders.com/2/blog/127043/patch-76-for-steam Patch 7.6]&lt;br /&gt;
*[https://www.dungeondefenders.com/2/blog/127007/grave-danger-costume-pack-is-now-available Grave Danger Costume Pack]&lt;br /&gt;
*[https://www.dungeondefenders.com/2/blog/126945/hightraffic-weekend-followup-free-gem-offer Hightraffic Weekend]&lt;br /&gt;
*[https://www.dungeondefenders.com/2/blog/126629/devstream-41-mysterious-foe-madwick-weekend-event DevStream 41]&lt;br /&gt;
*[https://www.dungeondefenders.com/2/blog/126549/difficulty-hotfix-1-patch-75 Patch 7.5]&lt;br /&gt;
*[https://www.dungeondefenders.com/2/blog/126442/patch-74-for-steam Patch 7.4]&lt;br /&gt;
*[https://www.dungeondefenders.com/2/blog/126397/dev-log-44-alpha-baby-woo Dev Log 44]&lt;br /&gt;
*[https://www.dungeondefenders.com/2/blog/126307/open-alpha-available-now-on-steam Open Alpha Now Available]&lt;br /&gt;
*[https://www.dungeondefenders.com/2/blog/126287/hotfix-73-for-steam Hotfix 7.3]&lt;br /&gt;
*[https://www.dungeondefenders.com/2/blog/126199/hotfix-72-for-steam Hotfix 7.2]&lt;br /&gt;
*[https://www.dungeondefenders.com/2/blog/126062/devstream-40-pet-chchchanges DevStream 40]&lt;br /&gt;
*[https://www.dungeondefenders.com/2/blog/126021/hotfix-71 Hotfix 7.1]&lt;br /&gt;
*[https://www.dungeondefenders.com/2/blog/125986/dev-log-43-things-are-getting-spooky Dev Log 43]&lt;br /&gt;
*[https://www.dungeondefenders.com/2/blog/125894/ascension-patch-notes Ascension Patch Notes]&lt;br /&gt;
*[https://www.dungeondefenders.com/2/blog/125827/ps4-prealpha-coming-to-european-players-on-wednesday PS4 Available Soon for EU]&lt;br /&gt;
*[https://www.dungeondefenders.com/2/blog/125695/open-alpha-and-ascension-update Open Alpha and Ascension]&lt;br /&gt;
*[https://www.dungeondefenders.com/2/blog/125624/monthly-quest-teddy-bear-nightmare Teddy Bear Monthly Quest]&lt;br /&gt;
*[https://www.dungeondefenders.com/2/blog/125611/patch-66-notes Patch 6.6]&lt;br /&gt;
*[https://www.dungeondefenders.com/2/blog/125539/dev-log-42-riddles-and-revelry Dev Log 42]&lt;br /&gt;
*[https://www.dungeondefenders.com/2/blog/125484/ps4-prealpha-available-now-in-north-america PS4 Available Now NA]&lt;br /&gt;
*[https://www.dungeondefenders.com/2/blog/125427/patch-65-notes Patch 6.5]&lt;br /&gt;
*[https://www.dungeondefenders.com/2/blog/125331/devstream-38-stat-allocation-and-tower-changes DevStream 38]&lt;br /&gt;
*[https://www.dungeondefenders.com/2/blog/125328/instant-pet-hatching-event-new-loot-changes Instant Pet Hatching]&lt;br /&gt;
*[https://www.dungeondefenders.com/2/blog/125273/patch-64-inventory-changes-pt-2 Patch 6.4]&lt;br /&gt;
*[https://www.dungeondefenders.com/2/blog/125252/dev-log-41-the-calm-before-the-storm Dev Log 41]&lt;br /&gt;
*[https://www.dungeondefenders.com/2/blog/125166/prealpha-access-coming-to-ps4-on-september-29th PS4 PreAlpha Sept 29th]&lt;br /&gt;
*[https://www.dungeondefenders.com/2/blog/125015/loot-cave-20-week-ps4-devstream-37 DevStream 37]&lt;br /&gt;
*[https://www.dungeondefenders.com/2/blog/124951/patch-63-inventory-changes-pt-1 Patch 6.3]&lt;br /&gt;
*[https://www.dungeondefenders.com/2/blog/124909/dev-log-40-not-quite-uncensored Dev Log 40]&lt;br /&gt;
*[https://www.dungeondefenders.com/2/blog/124709/hero-focus-weekends-greatest-hits Hero Focus Weekends]&lt;br /&gt;
*[https://www.dungeondefenders.com/2/blog/124708/devstream-36-inventory-chchchanges DevStream 36]&lt;br /&gt;
*[https://www.dungeondefenders.com/2/blog/124670/scavenger-nightmare-and-beyond Scavenger, Nightmare, and Beyond!]&lt;br /&gt;
*[https://www.dungeondefenders.com/2/blog/124626/hotfix-62 Hotfix 6.2]&lt;br /&gt;
*[https://www.dungeondefenders.com/2/blog/124606/dev-log-39-the-lament-of-kyle-katarn Dev Log 39]&lt;br /&gt;
*[https://www.dungeondefenders.com/2/blog/124559/snapshooter-derpiest Snapshooter: Derpiest]&lt;br /&gt;
*[https://www.dungeondefenders.com/2/blog/124364/hotfix-61 Hotfix 6.1]&lt;br /&gt;
*[https://www.dungeondefenders.com/2/blog/124349/devstream-35-purging-evil-weekend-event DevStream 35 + Purging Evil Weekend Event]&lt;br /&gt;
*[https://www.dungeondefenders.com/2/blog/124222/alpha-beyond-released Alpha &amp;amp; Beyond Released]&lt;br /&gt;
*[https://www.dungeondefenders.com/2/blog/124191/dev-log-38-prepping-for-closed-alpha Dev Log 38]&lt;br /&gt;
*[https://www.dungeondefenders.com/2/blog/124148/alpha-beyond-patch-preview Alpha &amp;amp; Beyond Patch Preview]&lt;br /&gt;
*[https://www.dungeondefenders.com/2/blog/124050/devstream-34-alpha-beyond-reveal DevStream 34]&lt;br /&gt;
*[https://www.dungeondefenders.com/2/blog/124013/hero-focus-weekends-phoenix-call Hero Focus Weekends: Phoenix Call] &lt;br /&gt;
*[https://www.dungeondefenders.com/2/blog/124011/snapshooter-boldest SnapShooter: Boldest]&lt;br /&gt;
*[https://www.dungeondefenders.com/2/blog/123993/dev-log-37-were-here-to-squash-bugs-and-chew-bubblegum Dev Log 37]&lt;br /&gt;
*[https://www.dungeondefenders.com/2/blog/123965/alpha-beyond-nightmare-improvements-pioneer-rewards-rollback Alpha &amp;amp; Beyond]&lt;br /&gt;
*[https://www.dungeondefenders.com/2/blog/123944/hotfix-518-notes HotFix 5.18]&lt;br /&gt;
*[https://www.dungeondefenders.com/2/blog/123903/the-road-to-free-to-play The Road To Free To Play]&lt;br /&gt;
*[https://www.dungeondefenders.com/2/blog/123841/hotfix-517-notes HotFix 5.17]&lt;br /&gt;
*[https://www.dungeondefenders.com/2/blog/123718/devstream-33-frost-fire-and-beyond DevStream 33: Frost Fire and Beyond]&lt;br /&gt;
*[https://www.dungeondefenders.com/2/blog/123693/hero-focus-weekend-events Hero Focus Weekend Events]&lt;br /&gt;
*[https://www.dungeondefenders.com/2/blog/123640/snapshooter-scariest Snapshooter: Scariest]&lt;br /&gt;
*[https://www.dungeondefenders.com/2/blog/123613/hotfix-516 HotFix 5.16]&lt;br /&gt;
*[https://www.dungeondefenders.com/2/blog/123578/dev-log-36-but-really-whos-counting Dev Log 36]&lt;br /&gt;
*[https://www.dungeondefenders.com/2/blog/123494/hotfix-514 HotFix 5.14]&lt;br /&gt;
*[https://www.dungeondefenders.com/2/blog/123304/devstream-32-man-the-harpoons DevStream 32: Man The Harpoons!]&lt;br /&gt;
*[https://www.dungeondefenders.com/2/blog/123290/hearty-harpoon-holiday-weekend-event Hearty Harpoon Holiday Weekend Event]&lt;br /&gt;
*[https://www.dungeondefenders.com/2/blog/123206/snapshooter-contest SnapShooter Contest]&lt;br /&gt;
*[https://www.dungeondefenders.com/2/blog/123173/hotfix-512 HotFix 5.12]&lt;br /&gt;
*[https://www.dungeondefenders.com/2/blog/123123/dev-log-35-fresh-air-is-healthy-apparently Dev Log 35: Fresh Air Is Healthy, Apparently]&lt;br /&gt;
*[https://www.dungeondefenders.com/2/blog/123029/hotfix-511 HotFix 5.11]&lt;br /&gt;
*[https://www.dungeondefenders.com/2/blog/122751/devstream-31-the-feedbackening DevStrea, 31: The FeedBackening]&lt;br /&gt;
*[https://www.dungeondefenders.com/2/blog/122734/weekend-event-the-legendary-raid Weekend Event: The Legendary Raid]&lt;br /&gt;
*[https://www.dungeondefenders.com/2/blog/122583/hotfix-59-and-510 HotFix 5.9 and 5.10]&lt;br /&gt;
*[https://www.dungeondefenders.com/2/blog/122513/dev-log-34-sleep-what-sleep Dev Log 34: Sleep? What Sleep?]&lt;br /&gt;
*[https://www.dungeondefenders.com/2/blog/122428/hotfix-58 HotFix 5.8]&lt;br /&gt;
*[https://www.dungeondefenders.com/2/blog/122021/devstream-30-loot-and-survive-feedback DevStream 30: Loot And Survive Feedback]&lt;br /&gt;
*[https://www.dungeondefenders.com/2/blog/121991/madwick-madness-this-weekend-only Madwick Madness]&lt;br /&gt;
*[https://www.dungeondefenders.com/2/blog/121849/hotfixes-54-to-57 HotFixes 5.4 to 5.7]&lt;br /&gt;
*[https://www.dungeondefenders.com/2/blog/121734/dev-log-33-very-little-sleep-indeed Dev Log 33: Very Little Sleep Indeed]&lt;br /&gt;
*[https://www.dungeondefenders.com/2/blog/121717/hotfix-52 HotFix 5.2]&lt;br /&gt;
*[https://www.dungeondefenders.com/2/blog/121483/patch-notes-loot-survive Patch Notes: Loot &amp;amp; Survive]&lt;br /&gt;
*[https://www.dungeondefenders.com/2/blog/121425/loot-survive-patch-preview-devstream-29 Loot &amp;amp; Survive Patch Preview &amp;amp; DevSteam 29]&lt;br /&gt;
*[https://www.dungeondefenders.com/2/blog/121377/dev-log-32-low-sleep-warning-signal Dev Log 32: Low Sleep Warning Signal]&lt;br /&gt;
[[Category:News]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Evilstrike</name></author>	</entry>

	<entry>
		<id>https://wiki.dungeondefenders2.com/index.php?title=Serenity_Aura&amp;diff=9386</id>
		<title>Serenity Aura</title>
		<link rel="alternate" type="text/html" href="https://wiki.dungeondefenders2.com/index.php?title=Serenity_Aura&amp;diff=9386"/>
				<updated>2018-09-25T20:00:17Z</updated>
		
		<summary type="html">&lt;p&gt;Evilstrike: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt; Out dated information due to this tower being replaced by [[Boost Aura]]&lt;br /&gt;
 &lt;br /&gt;
{{{{#ifeq:{{PAGENAME}}|Serenity Aura|Hero_Defense|{{#ifeq:{{PAGENAME}}|Calculator/Defenses|:Test_Calc_Math|{{#ifeq:{{PAGENAME}}|Monk|:Monk/List|:Test_Table/Data}}}}}}&lt;br /&gt;
|Hero=Monk&lt;br /&gt;
|Page={{{1}}}&lt;br /&gt;
|Type=Aura&lt;br /&gt;
|DPS=No&lt;br /&gt;
|Name=Serenity Aura&lt;br /&gt;
|Description=Heals each second and reduces damage taken for all heroes within its radius.&lt;br /&gt;
|Overview=A Sustain Aura that affects all heroes in short range. Applies healing based upon target's total health.&lt;br /&gt;
|Icon=Monk_serenity_aura.png&lt;br /&gt;
|Health=Max Energy&lt;br /&gt;
|H1=100%&lt;br /&gt;
|H2=125%&lt;br /&gt;
|H3=150%&lt;br /&gt;
|H4=175%&lt;br /&gt;
|H5=200%&lt;br /&gt;
|Hot=Heal Power&lt;br /&gt;
|D1=0.3&amp;lt;noinclude&amp;gt;x&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|D2=0.3373&amp;lt;noinclude&amp;gt;x&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|D3=0.375&amp;lt;noinclude&amp;gt;x&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|D4=0.4125&amp;lt;noinclude&amp;gt;x&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|D5=0.45&amp;lt;noinclude&amp;gt;x&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|Range=Attack Range&lt;br /&gt;
|R1=8&lt;br /&gt;
|R2=10&lt;br /&gt;
|R3=12&lt;br /&gt;
|R4=14&lt;br /&gt;
|R5=16&lt;br /&gt;
|Protect=Damage Protection&lt;br /&gt;
|P1=10%&lt;br /&gt;
|P2=12%&lt;br /&gt;
|P3=15%&lt;br /&gt;
|P4=17%&lt;br /&gt;
|P5=20%&lt;br /&gt;
|Element=[[Healing]]&lt;br /&gt;
|Status=None&lt;br /&gt;
|Level=1&lt;br /&gt;
|Mana=20&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Evilstrike</name></author>	</entry>

	<entry>
		<id>https://wiki.dungeondefenders2.com/index.php?title=Serenity_Aura&amp;diff=9385</id>
		<title>Serenity Aura</title>
		<link rel="alternate" type="text/html" href="https://wiki.dungeondefenders2.com/index.php?title=Serenity_Aura&amp;diff=9385"/>
				<updated>2018-09-25T19:59:20Z</updated>
		
		<summary type="html">&lt;p&gt;Evilstrike: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt; Out dated information due to this tower being replaced by [[monk boost aura]]&lt;br /&gt;
 &lt;br /&gt;
{{{{#ifeq:{{PAGENAME}}|Serenity Aura|Hero_Defense|{{#ifeq:{{PAGENAME}}|Calculator/Defenses|:Test_Calc_Math|{{#ifeq:{{PAGENAME}}|Monk|:Monk/List|:Test_Table/Data}}}}}}&lt;br /&gt;
|Hero=Monk&lt;br /&gt;
|Page={{{1}}}&lt;br /&gt;
|Type=Aura&lt;br /&gt;
|DPS=No&lt;br /&gt;
|Name=Serenity Aura&lt;br /&gt;
|Description=Heals each second and reduces damage taken for all heroes within its radius.&lt;br /&gt;
|Overview=A Sustain Aura that affects all heroes in short range. Applies healing based upon target's total health.&lt;br /&gt;
|Icon=Monk_serenity_aura.png&lt;br /&gt;
|Health=Max Energy&lt;br /&gt;
|H1=100%&lt;br /&gt;
|H2=125%&lt;br /&gt;
|H3=150%&lt;br /&gt;
|H4=175%&lt;br /&gt;
|H5=200%&lt;br /&gt;
|Hot=Heal Power&lt;br /&gt;
|D1=0.3&amp;lt;noinclude&amp;gt;x&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|D2=0.3373&amp;lt;noinclude&amp;gt;x&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|D3=0.375&amp;lt;noinclude&amp;gt;x&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|D4=0.4125&amp;lt;noinclude&amp;gt;x&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|D5=0.45&amp;lt;noinclude&amp;gt;x&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|Range=Attack Range&lt;br /&gt;
|R1=8&lt;br /&gt;
|R2=10&lt;br /&gt;
|R3=12&lt;br /&gt;
|R4=14&lt;br /&gt;
|R5=16&lt;br /&gt;
|Protect=Damage Protection&lt;br /&gt;
|P1=10%&lt;br /&gt;
|P2=12%&lt;br /&gt;
|P3=15%&lt;br /&gt;
|P4=17%&lt;br /&gt;
|P5=20%&lt;br /&gt;
|Element=[[Healing]]&lt;br /&gt;
|Status=None&lt;br /&gt;
|Level=1&lt;br /&gt;
|Mana=20&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Evilstrike</name></author>	</entry>

	<entry>
		<id>https://wiki.dungeondefenders2.com/index.php?title=Serenity_Aura&amp;diff=9384</id>
		<title>Serenity Aura</title>
		<link rel="alternate" type="text/html" href="https://wiki.dungeondefenders2.com/index.php?title=Serenity_Aura&amp;diff=9384"/>
				<updated>2018-09-25T19:57:28Z</updated>
		
		<summary type="html">&lt;p&gt;Evilstrike: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt; Out dated information due to this tower being replaced by [[monk]][[:boost aura]]&lt;br /&gt;
 &lt;br /&gt;
{{{{#ifeq:{{PAGENAME}}|Serenity Aura|Hero_Defense|{{#ifeq:{{PAGENAME}}|Calculator/Defenses|:Test_Calc_Math|{{#ifeq:{{PAGENAME}}|Monk|:Monk/List|:Test_Table/Data}}}}}}&lt;br /&gt;
|Hero=Monk&lt;br /&gt;
|Page={{{1}}}&lt;br /&gt;
|Type=Aura&lt;br /&gt;
|DPS=No&lt;br /&gt;
|Name=Serenity Aura&lt;br /&gt;
|Description=Heals each second and reduces damage taken for all heroes within its radius.&lt;br /&gt;
|Overview=A Sustain Aura that affects all heroes in short range. Applies healing based upon target's total health.&lt;br /&gt;
|Icon=Monk_serenity_aura.png&lt;br /&gt;
|Health=Max Energy&lt;br /&gt;
|H1=100%&lt;br /&gt;
|H2=125%&lt;br /&gt;
|H3=150%&lt;br /&gt;
|H4=175%&lt;br /&gt;
|H5=200%&lt;br /&gt;
|Hot=Heal Power&lt;br /&gt;
|D1=0.3&amp;lt;noinclude&amp;gt;x&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|D2=0.3373&amp;lt;noinclude&amp;gt;x&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|D3=0.375&amp;lt;noinclude&amp;gt;x&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|D4=0.4125&amp;lt;noinclude&amp;gt;x&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|D5=0.45&amp;lt;noinclude&amp;gt;x&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|Range=Attack Range&lt;br /&gt;
|R1=8&lt;br /&gt;
|R2=10&lt;br /&gt;
|R3=12&lt;br /&gt;
|R4=14&lt;br /&gt;
|R5=16&lt;br /&gt;
|Protect=Damage Protection&lt;br /&gt;
|P1=10%&lt;br /&gt;
|P2=12%&lt;br /&gt;
|P3=15%&lt;br /&gt;
|P4=17%&lt;br /&gt;
|P5=20%&lt;br /&gt;
|Element=[[Healing]]&lt;br /&gt;
|Status=None&lt;br /&gt;
|Level=1&lt;br /&gt;
|Mana=20&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Evilstrike</name></author>	</entry>

	<entry>
		<id>https://wiki.dungeondefenders2.com/index.php?title=Serenity_Aura&amp;diff=9383</id>
		<title>Serenity Aura</title>
		<link rel="alternate" type="text/html" href="https://wiki.dungeondefenders2.com/index.php?title=Serenity_Aura&amp;diff=9383"/>
				<updated>2018-09-25T19:56:14Z</updated>
		
		<summary type="html">&lt;p&gt;Evilstrike: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt; Out dated information due to this tower being replaced by [[monk]] [[:boost aura]]&lt;br /&gt;
 &lt;br /&gt;
{{{{#ifeq:{{PAGENAME}}|Serenity Aura|Hero_Defense|{{#ifeq:{{PAGENAME}}|Calculator/Defenses|:Test_Calc_Math|{{#ifeq:{{PAGENAME}}|Monk|:Monk/List|:Test_Table/Data}}}}}}&lt;br /&gt;
|Hero=Monk&lt;br /&gt;
|Page={{{1}}}&lt;br /&gt;
|Type=Aura&lt;br /&gt;
|DPS=No&lt;br /&gt;
|Name=Serenity Aura&lt;br /&gt;
|Description=Heals each second and reduces damage taken for all heroes within its radius.&lt;br /&gt;
|Overview=A Sustain Aura that affects all heroes in short range. Applies healing based upon target's total health.&lt;br /&gt;
|Icon=Monk_serenity_aura.png&lt;br /&gt;
|Health=Max Energy&lt;br /&gt;
|H1=100%&lt;br /&gt;
|H2=125%&lt;br /&gt;
|H3=150%&lt;br /&gt;
|H4=175%&lt;br /&gt;
|H5=200%&lt;br /&gt;
|Hot=Heal Power&lt;br /&gt;
|D1=0.3&amp;lt;noinclude&amp;gt;x&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|D2=0.3373&amp;lt;noinclude&amp;gt;x&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|D3=0.375&amp;lt;noinclude&amp;gt;x&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|D4=0.4125&amp;lt;noinclude&amp;gt;x&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|D5=0.45&amp;lt;noinclude&amp;gt;x&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|Range=Attack Range&lt;br /&gt;
|R1=8&lt;br /&gt;
|R2=10&lt;br /&gt;
|R3=12&lt;br /&gt;
|R4=14&lt;br /&gt;
|R5=16&lt;br /&gt;
|Protect=Damage Protection&lt;br /&gt;
|P1=10%&lt;br /&gt;
|P2=12%&lt;br /&gt;
|P3=15%&lt;br /&gt;
|P4=17%&lt;br /&gt;
|P5=20%&lt;br /&gt;
|Element=[[Healing]]&lt;br /&gt;
|Status=None&lt;br /&gt;
|Level=1&lt;br /&gt;
|Mana=20&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Evilstrike</name></author>	</entry>

	<entry>
		<id>https://wiki.dungeondefenders2.com/index.php?title=Serenity_Aura&amp;diff=9382</id>
		<title>Serenity Aura</title>
		<link rel="alternate" type="text/html" href="https://wiki.dungeondefenders2.com/index.php?title=Serenity_Aura&amp;diff=9382"/>
				<updated>2018-09-25T19:53:19Z</updated>
		
		<summary type="html">&lt;p&gt;Evilstrike: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt; Out dated information due to this tower being replaced by [[monk]] [[boost aura]]&lt;br /&gt;
&lt;br /&gt;
{{{{#ifeq:{{PAGENAME}}|Serenity Aura|Hero_Defense|{{#ifeq:{{PAGENAME}}|Calculator/Defenses|:Test_Calc_Math|{{#ifeq:{{PAGENAME}}|Monk|:Monk/List|:Test_Table/Data}}}}}}&lt;br /&gt;
|Hero=Monk&lt;br /&gt;
|Page={{{1}}}&lt;br /&gt;
|Type=Aura&lt;br /&gt;
|DPS=No&lt;br /&gt;
|Name=Serenity Aura&lt;br /&gt;
|Description=Heals each second and reduces damage taken for all heroes within its radius.&lt;br /&gt;
|Overview=A Sustain Aura that affects all heroes in short range. Applies healing based upon target's total health.&lt;br /&gt;
|Icon=Monk_serenity_aura.png&lt;br /&gt;
|Health=Max Energy&lt;br /&gt;
|H1=100%&lt;br /&gt;
|H2=125%&lt;br /&gt;
|H3=150%&lt;br /&gt;
|H4=175%&lt;br /&gt;
|H5=200%&lt;br /&gt;
|Hot=Heal Power&lt;br /&gt;
|D1=0.3&amp;lt;noinclude&amp;gt;x&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|D2=0.3373&amp;lt;noinclude&amp;gt;x&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|D3=0.375&amp;lt;noinclude&amp;gt;x&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|D4=0.4125&amp;lt;noinclude&amp;gt;x&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|D5=0.45&amp;lt;noinclude&amp;gt;x&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|Range=Attack Range&lt;br /&gt;
|R1=8&lt;br /&gt;
|R2=10&lt;br /&gt;
|R3=12&lt;br /&gt;
|R4=14&lt;br /&gt;
|R5=16&lt;br /&gt;
|Protect=Damage Protection&lt;br /&gt;
|P1=10%&lt;br /&gt;
|P2=12%&lt;br /&gt;
|P3=15%&lt;br /&gt;
|P4=17%&lt;br /&gt;
|P5=20%&lt;br /&gt;
|Element=[[Healing]]&lt;br /&gt;
|Status=None&lt;br /&gt;
|Level=1&lt;br /&gt;
|Mana=20&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Evilstrike</name></author>	</entry>

	<entry>
		<id>https://wiki.dungeondefenders2.com/index.php?title=Shards&amp;diff=9378</id>
		<title>Shards</title>
		<link rel="alternate" type="text/html" href="https://wiki.dungeondefenders2.com/index.php?title=Shards&amp;diff=9378"/>
				<updated>2018-09-25T07:18:43Z</updated>
		
		<summary type="html">&lt;p&gt;Evilstrike: /* Weapons with Fixed Shards */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Shards are gemlike artifacts that slot into your Relics, Armor, and Weapons. Shards replaced [[Skill Spheres]] system and item [[Passives]] (while some items with unique passives still drop but have only one shard slot). Shards give your hero or your defenses extra stats or abilities, all green shards can buff only defenses and can be placed only in [[Relics]], while blue shards will buff your hero and can be placed in [[Weapon]] and [[Armor]]. Shards can be moved between pieces of gear and be upgraded straight from your inventory. A weapon or piece of armor allows to hold up to 3 Shards and can only equip Hero (blue) Shards and relics can hold up to 3 Defense (green) Shards. Blue shards give you hero new abilities or stats while they are placed in any item currently equipped by that hero, but green (defenses) shards strengthen only that tower, where relic containing them is equipped.&lt;br /&gt;
&lt;br /&gt;
==Shards Packs==&lt;br /&gt;
Shards drop from shard packs obtained from victory chest at the end of every map, you will get Standard shard pack after completing any Campaign and Chaos map, those packs can drop shards associated with Campaign packs. After completing Trials on Chaos difficulty, you will get guaranteed Shard pack from that difficulty and one Shard Pack from any previous difficulty (for example, if you beat Chaos 3 Trials, you’ll receive 1 Chaos 3 Shard Pack and 1 Chaos 2, Chaos 1 or Standard Shard Pack). &lt;br /&gt;
Once you win 3 consecutive random maps in a row in Trials, you’ll activate the Shard consecutive bonus. On your 4th consecutive victory onward, you’ll earn an extra Shard Pack for as long as the streak continues. This extra Shard Pack is a guaranteed Shard Pack from that difficulty. That means once you activate the win bonus, you’ll get 3 Shards guaranteed every victory (2 Shard Packs of that difficulty, 1 Shard Pack from previous difficulties) until the streak is broken.&lt;br /&gt;
&lt;br /&gt;
==Shard Dust==&lt;br /&gt;
As of the Protean Shift update, you may disenchant shards (press 's' when hovering over a shard) which will turn the shard into shard dust of the same tier. Ten shard dust can be exchanged with [[Tavern#War_Recruiter|War Recruiter]] to obtain one new shard pack.&lt;br /&gt;
&lt;br /&gt;
==Shards list==&lt;br /&gt;
Most of '''drop locations are confirmed by [[File:Trendy-logo-final.png|80px]]''' (up to C5), darker shards visible at the end of the table no longer drop in game, '''they will be added in near future along with new Chaos levels'''.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%; text-align:center;&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;width:15%; text-align:center;&amp;quot; | Name &lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;width:45%; text-align:center;&amp;quot; | Effect &lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;width:5%; text-align:center;&amp;quot; | Upgr. levels &lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;width:7%; text-align:center;&amp;quot; | Shard Pack&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; style=&amp;quot;width:31%; text-align:center;&amp;quot; | Valid for&lt;br /&gt;
|- &lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Hero&lt;br /&gt;
! style=&amp;quot;width:3%;&amp;quot; | Weapon&lt;br /&gt;
! style=&amp;quot;width:3%;&amp;quot; | Shield&lt;br /&gt;
! style=&amp;quot;width:3%;&amp;quot; | Helmet&lt;br /&gt;
! style=&amp;quot;width:3%;&amp;quot; | Chest &lt;br /&gt;
! style=&amp;quot;width:3%;&amp;quot; | Gloves&lt;br /&gt;
! style=&amp;quot;width:3%;&amp;quot; | Boots&lt;br /&gt;
! style=&amp;quot;width:3%;&amp;quot; | Relic&lt;br /&gt;
|-&lt;br /&gt;
| {{Defense Shard|Defensive Critical Damage}} || Increases the Defense Crit Damage of the affected tower by '''2-34%'''. || 16 || Campaign || {{Valid for ALL}} || {{Valid for Relic}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Defense Shard|Fortification}} || Increases Defense Health of the affected tower by '''2-34%'''. || 16 || Campaign || {{Valid for ALL}} || {{Valid for Relic}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Concussive Chi}} || Secondary attacks have a '''1-25%''' chance to stun targets for '''1-4.6''' seconds. || 12 || Campaign || {{Valid for Monk}}{{Valid for Initiate}} || {{Valid for Weapon}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Concussive Shock}} || Increases the stun duration of Concussive Shot by '''4-40%'''. || 12 || Campaign || {{Valid for Huntress}} || {{Valid for Weapon}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Construction}} || Increases repair and upgrade speed during Combat Phase by '''25-75%'''. || 20 || Campaign || {{Valid for ALL}} || {{Valid for Gloves}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Corruption’s Fortification}} || Armor buff of Dryad’s Blessing is increased by '''4-40%''' in purification form. || 12 || Campaign || {{Valid for Dryad}} || {{Valid for Chest}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Drenching Strikes}} || Your primary attacks have a '''2-30%''' chance on hit to drench enemies for '''3-7''' seconds. || 14 || Campaign || {{Valid for ALL}} || {{Valid for Weapon}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Enduring Tornado}} || Increases the knockup duration of Tornado by '''1-6''' seconds. || 10 || Campaign || {{Valid for Apprentice}}{{Valid for Adept}} || {{Valid for Gloves}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Enhanced Decoy}} || Death From Above's decoy deals an extra '''20-420%''' damage to enemies. || 20 || Campaign || {{Valid for SeriesEV2}} || {{Valid for Boots}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Fountain Of Speed}} || Abyss Fountain increases allied movement speed by '''50-650''' for '''5''' seconds. || 12 || Campaign || {{Valid for AbyssLord}} || {{Valid for Boots}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Retribution}} || When you take damage, you have a '''2-20%''' chance of dealing '''125-425%''' of your Armor as damage to your attacker. || 20 || Campaign || {{Valid for ALL}} || {{Valid for Chest}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Speed Boost}} || Increases your movement speed by '''100-500'''. || 8 || Campaign || {{Valid for ALL}} || {{Valid for Boots}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Support Magic Specialist}} || Decreases the cost of Broom Vault and Book Drop by '''4-40%'''. || 12 || Campaign || {{Valid for Gunwitch}} || {{Valid for Helmet}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Swift Provocation}} || Provoke movement speed buff increased by '''10-154'''. || 12 || Campaign || {{Valid for Squire}} || {{Valid for Boots}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Worm Scarf}} || Reduces the damage you take from enemies by '''3-15%'''. || 12 || Campaign || {{Valid for ALL}} || {{Valid for Helmet}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Zephyr's Warpath}} || Increase movement speed in Whirlwind by '''5%-105%'''. || 20 || Campaign || {{Valid for Barbarian}} || {{Valid for Boots}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Defense Shard|Crumbling Stone}} || Enemies petrified by Maw of the Earth Drake receive '''2-20%''' more damage and explode on death for '''10-250%''' Defense Power magical damage. || 20 || Chaos 1 || {{Valid for Lavamancer}} || {{Valid for Relic}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Defense Shard|Destruction}} || Increases Defense Power of the affected tower by '''2-34%'''. || 16 || Chaos 1 || {{Valid for ALL}} || {{Valid for Relic}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Defense Shard|Electric Fingers}} || Skeletal Orcs have '''3-30%''' chance on hit to deal an additional '''40-400%''' of their Defense Health as storm damage. Bounces '''3''' times. || 18 || Chaos 1 || {{Valid for AbyssLord}} || {{Valid for Relic}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Defense Shard|Empowered Flame}} || Flamethrower tower has a '''1-15%''' chance to hit the target again for '''55-275%''' damage. || 20 || Chaos 1 || {{Valid for Apprentice}}{{Valid for Adept}} || {{Valid for Relic}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Defense Shard|Enduring Bubble}} || Increases Viper's Fang bubble duration by '''1-2''' seconds. || 10 || Chaos 1 || {{Valid for Mystic}} || {{Valid for Relic}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Defense Shard|Laser Boost}} || Picking up Mega Death Laser increases EV2's movements speed by '''50-350''' and Hero Damage by '''4-40%''' for '''15''' seconds. || 20 || Chaos 1 || {{Valid for SeriesEV2}} || {{Valid for Relic}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Defense Shard|Rippling Explosions}} || Enemies that die inside the boost aura have a '''5-25%''' chance to detonate, dealing '''20-80%''' of the Boost aura's Tower Damage stat as damage in a small area around the enemy. || 20 || Chaos 1 || {{Valid for Monk}}{{Valid for Initiate}} || {{Valid for Relic}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Defense Shard|Stun Fire}} || Cannonball Tower has a '''11-25%''' chance on hit to stun target for '''1.6-3''' seconds. || 14 || Chaos 1 || {{Valid for Squire}} || {{Valid for Relic}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Annoyance}} || Taunts nearby enemies for '''1-4''' seconds every '''8''' seconds. || 10 || Chaos 1 || {{Valid for ALL}} || {{Valid for Chest}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Bots Of Oil}} || Exploding Grav Bots now oil enemies for '''1-8''' second(s). If ignited by fire, deals  '''20-220%''' Ability Power as fire damage per second for '''1-5''' second(s). || 20 || Chaos 1 || {{Valid for SeriesEV2}} || {{Valid for Chest}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Broomnado Power}} || Increases Broom Nado damage by '''4-40%'''. || 12 || Chaos 1 || {{Valid for Gunwitch}} || {{Valid for Boots}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Bulwark}} || Increases armor by '''4-40%'''. || 12 || Chaos 1 || {{Valid for ALL}} || {{Valid for Chest}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Concussive Power}} || Increases the damage of Concussive Shots by '''4-40%'''. || 12 || Chaos 1 || {{Valid for Huntress}} || {{Valid for Helmet}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Crane Stance}} || Each secondary attack increases the damage of the next primary attack by '''10-90%.''' Stacks up to '''6''' times. || 20 || Chaos 1 || {{Valid for Monk}}{{Valid for Initiate}} || {{Valid for Boots}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Critical Strike}} || Increases your Hero Crit Chance by '''3-10%'''. || 7 || Chaos 1 || {{Valid for ALL}} || {{Valid for Gloves}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Haunting}} || Primary attacks generate '''1''' ghost stack. At '''10''' stacks you unleash ghosts for '''3''' seconds, each dealing '''10-250%''' of your Ability Power as damage. The effect has a cooldown of '''5''' seconds. || 20 || Chaos 1 || {{Valid for ALL}} || {{Valid for Weapon}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Lashing Power}} || Increases Lash Out damage by '''4-40%'''. || 12 || Chaos 1 || {{Valid for Mystic}} || {{Valid for Chest}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Molten Striker}} || Molten Core deals more impact damage the farther it travels, up to +20-200% more damage. || 20 || Chaos 1 || {{Valid for Lavamancer}} || {{Valid for Gloves}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Power Volley}} || Increases the damage of Arcane Volley by '''4-40%'''. || 12 || Chaos 1 || {{Valid for Apprentice}} || {{Valid for Weapon}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Shroom Doom}} || Damage of Powder Toss while in Corrupt Form increased by '''4-40%'''. || 12 || Chaos 1 || {{Valid for Dryad}} || {{Valid for Gloves}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Thundering Call}} || Increases Call to Madness range by '''4-40%'''. || 12 || Chaos 1 || {{Valid for Mystic}} || {{Valid for Weapon}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Withering Fountain}} || Abyss Fountain withers enemies inside it reducing the damage they deal by '''2-20%'''. || 9 || Chaos 1 || {{Valid for AbyssLord}} || {{Valid for Boots}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Full Shell Ahead}} || Increases movement speed while in Turtle Stance by '''25-525'''. || 20 || Chaos 1 || {{Valid for Barbarian}} || {{Valid for Boots}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Defense Shard|Atomic Capacity}} || This shard gives your Atomic Launcher an additional missile when the shard is upgraded to '''4/8''' and then another at '''8/8'''. || 8 || Chaos 2 || {{Valid for SeriesEV2}} || {{Valid for Relic}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Defense Shard|Berserk Master}} || Increases the duration of Direct Command on your Skeletal Orcs by '''1-5''' seconds. || 8 || Chaos 2 || {{Valid for AbyssLord}} || {{Valid for Relic}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Defense Shard|Blazing Phoenix}} || Shortly after a Blaze Balloon triggers, a Phoenix emerges dealing '''1000-5000%''' Defense Power as magical fire damage. || 20 || Chaos 2 || {{Valid for Huntress}} || {{Valid for Relic}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Defense Shard|Combined Power}} || Serpent's Coil deals '''25-385%''' Defense Power as magical damage each second when an enemy is also affected by Sand Viper. || 18 || Chaos 2 || {{Valid for Mystic}} || {{Valid for Relic}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Defense Shard|Defensive Critical Strike}} || Increases the Defense Crit Chance of the affected tower by an additional '''2-15%'''. || 12 || Chaos 2 || {{Valid for ALL}} || {{Valid for Relic}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Defense Shard|Encroaching Flames}} || Flame aura has a '''5-30%''' chance to deal '''4-60%''' more damage. || 12 || Chaos 2 || {{Valid for Monk}}{{Valid for Initiate}} || {{Valid for Relic}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Defense Shard|Frosty Duet}} || The Frostbite tower can hit an additional target, but its Range is reduced by '''60-35%.''' || 10 || Chaos 2 || {{Valid for Apprentice}} || {{Valid for Relic}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Defense Shard|Magma Maelstrom}} || Rate at which Fissures of Embermount generate Molten Power reduced by '''4-40%'''. || 12 || Chaos 2 || {{Valid for Lavamancer}} || {{Valid for Relic}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Defense Shard|Panic Fire}} || When the affected tower takes damage, it has a '''5-15%''' chance to increase it's Attack Rate by '''50%''' for '''1-4''' seconds. Does not work with Auras and Traps. || 10 || Chaos 2 || {{Valid for ALL}} || {{Valid for Relic}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Defense Shard|Power Bolts}} || Ballista has a '''4-40%''' chance on hit to deal '''15-60%''' extra magical damage. || 15 || Chaos 2 || {{Valid for Squire}} || {{Valid for Relic}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Defense Shard|Press Your Luck}} || When the affected tower takes damage, it has a '''5-15%''' chance to increase it's Critical Hit Chance by '''30%''' for '''1-4''' seconds. Does not work with Auras and Traps. || 10 || Chaos 2 || {{Valid for ALL}} || {{Valid for Relic}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Defense Shard|World Tree Mcbufferson}} || Every '''20''' seconds, the world tree places a leafy shield on a blockade within its influence that absorbs '''10-210%''' of the Dryad's Defense Health stat and lasts '''10''' seconds. || 20 || Chaos 2 || {{Valid for Dryad}} || {{Valid for Relic}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Batter Up}} || Increases the damage of Molten Core by '''4-40%''' each time it is redirected. Happens '''3''' times. || 12 || Chaos 2 || {{Valid for Lavamancer}} || {{Valid for Gloves}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Corruption’s Harmony}} || Reduces Corruption form’s Celestial Power drain by '''-1''' to '''-3'''. || 10 || Chaos 2 || {{Valid for Dryad}} || {{Valid for Chest}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Critical Restoration}} || Primary Attack critical hits restore '''1-5''' Broom Power. || 8 || Chaos 2 || {{Valid for Gunwitch}} || {{Valid for Weapon}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Dewey Deathimal System}} || Book drop duration is increased '''1-3''' second and the extra damage they take is increased '''5-15%''' while under it's effect. || 20 || Chaos 2 || {{Valid for Gunwitch}} || {{Valid for Gloves}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Dragon Stance}} || Each melee primary attack increases the damage of the next ranged secondary attack by '''10-90%.''' Stacks up to '''6''' times. || 20 || Chaos 2 || {{Valid for Monk}}{{Valid for Initiate}} || {{Valid for Weapon}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Dummies And Bots}} || The Death From Above ability now spawns '''4''' grav Bots that each deal '''20-220%''' of your Ability as damage in a '''100-500''' radius. These do not count towards the cap on the number of Bots she can hold. || 20 || Chaos 2 || {{Valid for SeriesEV2}} || {{Valid for Boots}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Empowered Mark}} || Increases the max number of the marked targets this hero may have by '''2-30'''. || 28 || Chaos 2 || {{Valid for Apprentice}}{{Valid for Adept}} || {{Valid for Weapon}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Harbinger’s Slam Power}} || During Provoke, Seismic Slam damage increased by '''130-410%''' of your Ability Power stat. || 20 || Chaos 2 || {{Valid for Squire}} || {{Valid for Gloves}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Inspiration}} || Reduces the cooldown of your abilities by '''4-40%'''. || 12 || Chaos 2 || {{Valid for ALL}} || {{Valid for Helmet}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Piercing}} || Concussive Shots also fires a piercing shard dealing '''50-350%''' of Ability Power as damage, then explodes dealing '''25-225%''' of Ability Power as unresisted damage. || 20 || Chaos 2 || {{Valid for Huntress}} || {{Valid for Weapon}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Power Of The Knight}} || Increases the damage of Knight of the Abyss by '''4-40%'''. || 12 || Chaos 2 || {{Valid for AbyssLord}} || {{Valid for Gloves}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Quake}} || You have a '''10-30%''' chance when landing to deal '''50-250%''' of your Ability Power as earth damage to nearby enemies. || 20 || Chaos 2 || {{Valid for ALL}} || {{Valid for Boots}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Serpent’s Appeasement}} || Increases Appeasement gained by '''60-300%'''. || 12 || Chaos 2 || {{Valid for Mystic}} || {{Valid for Helmet}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Turtle Power}} || Increase Damage Protection while in Turtle Stance by '''1%-21%'''. || ? || Chaos 2 || {{Valid for Barbarian}} || {{Valid for Boot}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Defense Shard|Boosted Grasp}} || Enemies move at '''90-60%''' speed when they are within the Boost Aura. || 10 || Chaos 3 || {{Valid for Monk}}{{Valid for Initiate}} || {{Valid for Relic}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Defense Shard|Deadly Strikes}} || Increases the Defense Range of the affected tower by '''4-40%'''. || 12 || Chaos 3 || {{Valid for ALL}} || {{Valid for Relic}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Defense Shard|Drenched}} || After your Geyser Trap drenches an enemy, the next source of damages deals an additional '''3-35%''' damage. || 16 || Chaos 3 || {{Valid for Huntress}} || {{Valid for Relic}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Defense Shard|Empowered Bolts}} || Ballista has a '''5-30%''' chance on hit to deal full damage to all targets pierced for the next '''10-40''' seconds. || 10 || Chaos 3 || {{Valid for Squire}} || {{Valid for Relic}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Defense Shard|Empowered Frostbite}} || Frostbite has a '''5-45%''' chance to freeze the target for '''1-7''' seconds. || 20 || Chaos 3 || {{Valid for Apprentice}} || {{Valid for Relic}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Defense Shard|Empowering Blasphemy}} || Obelisk Hero Stat boost increased to '''10-50%''' and polymorph duration increased by '''1-6''' seconds. || 10 || Chaos 3 || {{Valid for Mystic}} || {{Valid for Relic}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Defense Shard|Numerous Reflection}} || Increases the nodes of EV2’s Reflect Beam can sustain by '''1-6'''. || 5 || Chaos 3 || {{Valid for SeriesEV2}} || {{Valid for Relic}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Defense Shard|Oil Spill}} || Gives oil geyser a '''5-30%''' chance to stun all enemies hit for '''2s'''. || 10 || Chaos 3 || {{Valid for Lavamancer}} || {{Valid for Relic}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Defense Shard|Rain Of Oil}} || Skeletal Archer's Direct Command now oils enemies, slowing them by '''50%''' for '''2-12''' seconds. If an oiled enemy is hit by fire damage, the oil ignites, dealing '''20-600%''' of its Defense Power in fire damage over '''1-11''' seconds. || 20 || Chaos 3 || {{Valid for AbyssLord}} || {{Valid for Relic}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Defense Shard|Shielding Guard}} || When the affected tower takes damage, it has a '''5-25%''' chance to gain a shield for '''50-250%''' of it's Defense Health for '''5''' seconds. Does not work with Auras or Traps. || 20 || Chaos 3 || {{Valid for ALL}} || {{Valid for Relic}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Abyss Knight’s Bargain}} || Reduces the mana cost of Knight of the Abyss by '''4-40%'''. || 12 || Chaos 3 || {{Valid for AbyssLord}} || {{Valid for Helmet}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Abyss Stone Attunement}} || Reduces the mana cost of Abyss Stone by '''1-15%'''. || 14 || Chaos 3 || {{Valid for AbyssLord}} || {{Valid for Boots}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Aerial Mastery}} || Increases Death From Above’s Duration by '''1-6''' seconds. || 10 || Chaos 3 || {{Valid for SeriesEV2}} || {{Valid for Boots}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Betsy’s Curse}} || Primary attacks leave a curse zone that reduces the damage enemies deal by '''5-25%.''' You can place up to '''3''' zones and each zones lasts '''20-100''' seconds. || 20 || Chaos 3 || {{Valid for Apprentice}}{{Valid for Adept}} || {{Valid for Weapon}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Betsy’s Empowered Lightning}} || Every '''8''' seconds, secondary attacks spawn a lightning balldealing '''125-325%''' Ability Power as storm damage '''2.5''' times per second  for '''1''' seconds. || 20 || Chaos 3 || {{Valid for Monk}} || {{Valid for Weapon}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Bewitching Hour}} || Each Snipe hit adds '''4-40%''' to the damage of the next Primary Attack hit. Stacks up to '''5''' times. || 12 || Chaos 3 || {{Valid for Gunwitch}} || {{Valid for Weapon}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Big Boy}} || The first Grav Bot placed will always be a Big Boy. Big Boy mines do an additional '''100-1100%'''  of hero Damage as damage to enemies in double the area. || 20 || Chaos 3 || {{Valid for SeriesEV2}} || {{Valid for Gloves}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Cataclysm}} || Increases Eruption damage by '''4-40%'''. || 12 || Chaos 3 || {{Valid for Lavamancer}} || {{Valid for Chest}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Channel}} || Restores '''1-15''' of your ability resources every '''5''' seconds. || 14 || Chaos 3 || {{Valid for Apprentice}}{{Valid for Squire}}{{Valid for Huntress}}{{Valid for Monk}}{{Valid for Initiate}}{{Valid for AbyssLord}}{{Valid for Adept}} || {{Valid for Helmet}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Corruption’s Bargain}} || When this shard is fully upgraded, Dryad's Blessing costs no celestial power in purification form and costs '''1''' celestial power power per second instead of '''2''' in corruption form. || 10 || Chaos 3 || {{Valid for Dryad}} || {{Valid for Chest}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Corruption’s Blessing}} || Damage of Dryad's Blessing is increase by '''4-40%''' in corrupt form. || 12 || Chaos 3 || {{Valid for Dryad}} || {{Valid for Boots}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Fight Me Not}} || Defenses will deal '''5-25%''' more damage to enemies targetting the Squire. || 20 || Chaos 3 || {{Valid for Squire}} || {{Valid for Chest}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Jackpot}} || You have a '''2-10%''' chance when picking up gold to quadruple the amaunt. || 8 || Chaos 3 || {{Valid for ALL}} || {{Valid for Chest}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Lava Floor}} || Eruption spawns a lava field dealing '''150-1150%''' Ability Power as Fire magic damage each second for '''5s'''. || 20 || Chaos 3 || {{Valid for Lavamancer}} || {{Valid for Weapon}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Oil Slick}} || Increases the duration of oil flask by '''1-9%'''. || 8 || Chaos 3 || {{Valid for Huntress}} || {{Valid for Gloves}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Overwhelm}} || Your primary attacks have a '''7-15%''' chance to stun enemies for '''1-3''' seconds. || 8 || Chaos 3 || {{Valid for ALL}} || {{Valid for Weapon}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Overwhelming Buster}} || Adds '''0.5-4.5s''' to Blunder Broom Buster duration. || 8 || Chaos 3 || {{Valid for Gunwitch}} || {{Valid for Weapon}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Tormented Power}} || Increases Dark Torment damage by '''4-40%'''. || 12 || Chaos 3 || {{Valid for Mystic}} || {{Valid for Gloves}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Echoing Shout}} || Increases the duration of Staggering Shout debuffs by 0.5s-4.5s. || 10 || Chaos 3 || {{Valid for Barbarian}} || {{Valid for Helmet}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Defense Shard|Defense Rate}} || Increases the Attack Rate of the affected tower by '''9-33%'''. || 12 || Chaos 4 || {{Valid for ALL}} || {{Valid for Relic}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Defense Shard|Earth Toss}} || Earthshatter tower has a '''28-100%''' chance on hit to knock targets into the air. || 18 || Chaos 4 || {{Valid for Apprentice}}{{Valid for Adept}} || {{Valid for Relic}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Defense Shard|Empowering Flames}} || Flame Aura increases the damage of heroes standing inside it by '''5-25%'''. || 20 || Chaos 4 || {{Valid for Monk}}{{Valid for Initiate}} || {{Valid for Relic}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Defense Shard|Explosive Surprise}} || Geyser Trap has a '''10-50%''' chance to fire an exploding shard dealing '''200-1200%''' Defense Power as damage in an area. || 20 || Chaos 4 || {{Valid for Huntress}} || {{Valid for Relic}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Defense Shard|Lateral Blast}} || Volcano attacks spawn three random meteors that drop nearby, each dealing '''750-2250%''' Defense Power as magical Fire damage. || 20 || Chaos 4 || {{Valid for Lavamancer}} || {{Valid for Relic}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Defense Shard|Power Transfer}} || Increases the Defense Crit Chance of the affected tower by '''4-30%''' and reduces the Defense Power by -10%. || 14 || Chaos 4 || {{Valid for ALL}} || {{Valid for Relic}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Defense Shard|Puncturing Bolts}} || Ballista can now pierce an additional '''1-4''' targets. || 6 || Chaos 4 || {{Valid for Squire}} || {{Valid for Relic}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Defense Shard|Sandstorm Warrior}} || The Snaking Sands sandstorm increases Hero Damage and Ability Power by '''101-125%''' for '''1-25''' seconds. || 12 || Chaos 4 || {{Valid for Mystic}} || {{Valid for Relic}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Abyssal Mandate}} || Reduces the mana cost of Direct Command by '''4-40%'''. || 12 || Chaos 4 || {{Valid for AbyssLord}} || {{Valid for Chest}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Beacon Of The Storm}} || Once per second your primary attack spawns a lightning ball that deals '''10-50%''' of your Hero Damage as storm damage. Bounces up to '''3''' times. || 20 || Chaos 4 || {{Valid for ALL}} || {{Valid for Gloves}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Betsy’s Empowered Beam}} || Primary attacks fire a piercing sonic projectile that deals '''105-150%''' Hero Damage as magical damage. || 15 || Chaos 4 || {{Valid for Squire}} || {{Valid for Weapon}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Call Of The Kobold}} || Defeating an enemy grants a charge. Secondary attacks consume charges and shoots a firework at your target for '''20%-320%''' of your ability power. || 20 || Chaos 4 || {{Valid for Monk}}{{Valid for Initiate}} || {{Valid for Weapon}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Caustic Oil}} || Increases the damage of Oil Flask by '''4-40%'''. || 12 || Chaos 4 || {{Valid for Huntress}} || {{Valid for Gloves}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Celestial Attunement}} || The dyrad can hold '''1-4''' more stacks of starfall. || 6 || Chaos 4 || {{Valid for Dryad}} || {{Valid for Helmet}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Charge Blast V2}} || Reduces the cost of EV2’s secondary attacks by '''5-95%'''. || 18 || Chaos 4 || {{Valid for SeriesEV2}} || {{Valid for Weapon}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Darkest Syphon}} || Increases the angle of Dark Syphon by '''3-30'''. || 9 || Chaos 4 || {{Valid for AbyssLord}} || {{Valid for Chest}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Electric Retribution}} || When you take damage, you have a '''2-25%''' chance of dealing '''125-450%''' of your Armour as storm damage to your attacker. || 20 || Chaos 4 || {{Valid for ALL}} || {{Valid for Helmet}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Enduring Drop}} || Increases Book Drop duration by '''0.5-7.5s'''. || 14 || Chaos 4 || {{Valid for Gunwitch}} || {{Valid for Helmet}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Enduring Lash}} || Increases Lash Out poison duration by '''0.5-4.5''' s. || 8 || Chaos 4 || {{Valid for Mystic}} || {{Valid for Weapon}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Fan Of Knights}} || Skeletal Knight also fires two additional Knights that deal '''20-500%''' of your Ability Power in damage. || 20 || Chaos 4 || {{Valid for AbyssLord}} || {{Valid for Gloves}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Freeze Buster}} || Blunder Broom Buster has a '''1-5%''' chance to also freeze enemies for '''1-4s''', allowing them to be shattered by Crushing damage. || 10 || Chaos 4 || {{Valid for Gunwitch}} || {{Valid for Weapon}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Frozen Core}} || Increases Ice Needle damage by '''4-40%'''. || 12 || Chaos 4 || {{Valid for Gunwitch}} || {{Valid for Helmet}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Hemolytic Poison}} || Lashout cooldown increased to '''200-160%''' of what it was but allows it to stack '''0-2''' times and increases its duration by '''3-7''' seconds. || 20 || Chaos 4 || {{Valid for Mystic}} || {{Valid for Weapon}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Inspiring Strikes}} || Primary attacks reduce the cooldown of your abilities by '''-0.1-0.3''' seconds. || 4 || Chaos 4 || {{Valid for ALL}} || {{Valid for Weapon}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Insulated Decoy}} || Decreases heat generated from Death from Above by '''4-40%'''. || 12 || Chaos 4 || {{Valid for SeriesEV2}} || {{Valid for Boots}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Let’s Rock}} || Activating Harden/Inflame gives the Lavamancer a shield lasting for '''6-30''' seconds that absorbs '''20-140%''' Hero Health incoming damage. || 12 || Chaos 4 || {{Valid for Lavamancer}} || {{Valid for Chest}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Manabomb’s Aid}} || Manabomb places a shield on you that lasts '''20''' seconds that absorbs '''150-750%''' of your Ability Power Stat. Enemies that hit the shield are burned for a total of '''150-550%''' of your Ability Power over '''3''' seconds. || 20 || Chaos 4 || {{Valid for Apprentice}} || {{Valid for Weapon}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Mine Blast Radius}} || Anti Gravity Bots damage radius increased by '''4-40%'''. || 12 || Chaos 4 || {{Valid for SeriesEV2}} || {{Valid for Chest}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Piercing Power}} || Increases the damage of Piercing Shot by '''4-40%'''. || 12 || Chaos 4 || {{Valid for Huntress}} || {{Valid for Chest}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Shroom Bloom}} || The mushrooms created by Powder Toss last '''1-6''' seconds longer. || 10 || Chaos 4 || {{Valid for Dryad}} || {{Valid for Gloves}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Shroom Gloom}} || Slow intensity of Powder Toss in Purification Form increased by '''4-40%'''. || 12 || Chaos 4 || {{Valid for Dryad}} || {{Valid for Gloves}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Smashing Fists}} || Pole Smash or Chi Stomp spawns a Fist dealing '''20-220%''' Ability Power as damage. After a short delay, another Fist emerges dealing '''20-420%''' Ability Power as damage. || 20 || Chaos 4 || {{Valid for Monk}}{{Valid for Initiate}} || {{Valid for Weapon}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Draining Strikes}} || Increase the healing from Siphon Stance by '''5%-25%'''. || ? || Chaos 4 || {{Valid for Barbarian}} || {{Valid for Helmet}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Defense Shard|Boosted Blockade}} || Boost Aura increases blockade health by '''2-20%'''. || 12 || Chaos 5 || {{Valid for Monk}}{{Valid for Initiate}} || {{Valid for Relic}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Defense Shard|Cthulu’s Influence}} || While under the effects of corruption, Angry Nimbus has a '''3-27%''' chance to charm enemies for '''1-7''' seconds. || 12 || Chaos 5 || {{Valid for Dryad}} || {{Valid for Relic}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Defense Shard|Explosive Arrows}} || Skeletal Archers have a '''15-30%''' chance on hit to fire an explosive arrow dealing an additional '''150-450%''' of their Defense Power in damage. || 20 || Chaos 5 || {{Valid for AbyssLord}} || {{Valid for Relic}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Defense Shard|Explosive Guard}} || When the affected tower takes damage, it has '''3-35%''' chance to trigger an explosion and deal '''140-500%''' of its Defense Health as damage to nearby enemies. Does not work with Auras or Traps. This does not destroy the tower. || 18 || Chaos 5 || {{Valid for ALL}} || {{Valid for Relic}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Defense Shard|Explosive Poison}} || If an enemy poisoned by the Poison Dart Tower is killed , it detonates dealing '''10%-150%''' of the tower’s damage stat as damage in a small area around the enemy. || 20 || Chaos 5 || {{Valid for Huntress}} || {{Valid for Relic}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Defense Shard|Fire For Effect}} || Your explosive Trap has a '''15-45%''' chance to detonate twice without consuming an additional charge. || 20 || Chaos 5 || {{Valid for Huntress}} || {{Valid for Relic}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Defense Shard|Frosty Beams}} || 25% chance for Proton Node to freeze all enemies it touches for '''1-2''' seconds. || 20 || Chaos 5 || {{Valid for SeriesEV2}} || {{Valid for Relic}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Defense Shard|Frosty Bind}} || Frostbite slow strength increased by '''1-10%'''. || 12 || Chaos 5 || {{Valid for Apprentice}} || {{Valid for Relic}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Defense Shard|Heavy Cannonball}} || Cannonball tower has a '''5-20%''' chance to spawn a heavy cannonball that pierces up to '''1-10''' target(s) stunning them for '''1-2''' second and dealing '''120-1250%''' of the Cannonball tower's damage. || 20 || Chaos 5 || {{Valid for Squire}} || {{Valid for Relic}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Defense Shard|Snakes On A Plane}} || Obelisk spawns a snake every '''3s''' that flies into an enemy dealing '''25-3000%''' Defense Power as magical Earth damage. || 20 || Chaos 5 || {{Valid for Mystic}} || {{Valid for Relic}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Defense Shard|Split Vipers}} || Sand Viper may target up to '''1-2''' additional enemies, but has '''40-20%''' less Defense Power and does not ramp-up damage. || 10 || Chaos 5 || {{Valid for Mystic}} || {{Valid for Relic}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Defense Shard|Vampiric Empowerment}} || Increases the Defense Power of the affected tower by '''4-60%''' of its Defense Health. || 14 || Chaos 5 || {{Valid for ALL}} || {{Valid for Relic}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Defense Shard|Volcanic Shock}} || Volcano has a '''2-20%''' chance to stun all enemies hit for '''1-2.8s'''. || 12 || Chaos 5 || {{Valid for Lavamancer}} || {{Valid for Relic}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Anti Air}} || Deals '''4-40%''' additional damage to flying enemies. || 12 || Chaos 5 || {{Valid for ALL}} || {{Valid for Weapon}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Betsy Cluster Nades}} || When attacking flying enemies, you have a '''10-50%''' chance on hit to drop a bomb beneath them that deals '''110-310%''' of your Ability Power stat an Damage in a small area. || 20 || Chaos 5 || {{Valid for ALL}} || {{Valid for Weapon}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Burning Strikes}} || 2-20% chance on hit to burn target for '''20-180%''' of your Hero Damage stat as magical fire damage each second for '''1-5''' seconds. || 20 || Chaos 5 || {{Valid for ALL}} || {{Valid for Weapon}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Chi Burst}} || Increases Talisman of Empowerment's Critical Damage boost by '''2-20%'''. || 12 || Chaos 5 || {{Valid for Initiate}} || {{Valid for Helmet}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Corruption’s Embrace}} || Starfall damage is increased by '''4-40%''' in corrupt form. || 12 || Chaos 5 || {{Valid for Dryad}} || {{Valid for Helmet}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Debilitating Madness}} || Call to Madness increase the target's damage taken by '''3-45%'''. || 14 || Chaos 5 || {{Valid for Mystic}} || {{Valid for Gloves}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Drenching Broomnado}} || Broom Nado damage increased by '''4-40%''' and its hits have '''1-25%''' chance to drench enemies and slow them by '''30%''' for '''1-5''' seconds. || 12 || Chaos 5 || {{Valid for Gunwitch}} || {{Valid for Chest}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Empowered Beam}} || After the Sword Beam collides with '''5''' targets, it spawns an additional Sword Beam that travels in the same direction as the first dealing '''125-425%''' of your Ability Power stat as damage to each target hit. After colliding with '''5''' targets it returns to the Squire dealing '''125-425%''' of your Ability Power stat as damage in an area around Squire. || 20 || Chaos 5 || {{Valid for Squire}} || {{Valid for Weapon}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Enduring Provocation}} || Provoke lasts an additional '''0.5-7.5''' seconds. || 14 || Chaos 5 || {{Valid for Squire}} || {{Valid for Shield}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Enhanced Launcher}} || Anti Gravity Bot Launcher can store an additional '''1-15''' Anti Gravity Bots. || 14 || Chaos 5 || {{Valid for SeriesEV2}} || {{Valid for Weapon}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Flaming Knight}} || Knight of the Abyss is now imbued with fire, causing enemies hit to burn for '''50-500%''' of your Ability Power in fire damage over '''5''' seconds. || 18 || Chaos 5 || {{Valid for AbyssLord}} || {{Valid for Weapon}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Heroic Power}} || Increases Heroic Wave’s hero damage boost by '''4-40%'''. || 12 || Chaos 5 || {{Valid for Monk}} || {{Valid for Chest}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Madness’ Embrace}} || Increases Call to Madness duration by '''0.5-7.5s'''. || 14 || Chaos 5 || {{Valid for Mystic}} || {{Valid for Weapon}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Mana Leech}} || Dark Syphon drains '''4-40%''' additional mana. || 12 || Chaos 5 || {{Valid for AbyssLord}} || {{Valid for Gloves}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Manabomb Power}} || Increases the damage of Manabomb by '''4-40%'''. || 12 || Chaos 5 || {{Valid for Apprentice}} || {{Valid for Gloves}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Meteor Rain}} || Manabomb opens a portal overhead that spawns meteor that deal '''30-550%''' of your Ability Power stat as damage to enemies they affect. || 20 || Chaos 5 || {{Valid for Apprentice}} || {{Valid for Weapon}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Mine Heat Compensator}} || The cost of EV2’s Anti Gravity Bots is reduced by '''4-40%'''. || 12 || Chaos 5 || {{Valid for SeriesEV2}} || {{Valid for Chest}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Molten Charge Power}} || Increases Molten Charge damage by '''4-40%'''. || 12 || Chaos 5 || {{Valid for Lavamancer}} || {{Valid for Weapon}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Molten Stun}} || Increases Molten Charge stun duration by '''0.5-4.5s'''. || 8 || Chaos 5 || {{Valid for Lavamancer}} || {{Valid for Weapon}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|One With Chi}} || Increases the damage of Chi Blast by '''4-40%'''. || 12 || Chaos 5 || {{Valid for Monk}} || {{Valid for Gloves}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Poison Leaves}} || Dryad’s poison attacks deal '''2-20%''' more damage. || 12 || Chaos 5 || {{Valid for Dryad}} || {{Valid for Weapon}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Read Or Die}} || Scatter Sweep and Broom Vault have an '''1-21%''' chance to transmogrify enemies into books for '''3s'''. Transmogrified enemies take increased damage. || 10 || Chaos 5 || {{Valid for Gunwitch}} || {{Valid for Gloves}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Scatter Power}} || Increases Scatter Sweep damage by '''4-40%'''. || 12 || Chaos 5 || {{Valid for Gunwitch}} || {{Valid for Chest}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Maelstrom}} || While Lightning Stance is active, the Barbarian's attacks have a '''5%-25%''' chance to drench enemies, stunning them for '''1.5s-3.5s.''' || ? || Chaos 5 || {{Valid for Barbarian}} || {{Valid for Weapon}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Talon Strike}} || Hawk Strike now stuns for '''2s-4.5'''. || ? || Chaos 5 || {{Valid for Barbarian}} || {{Valid for Weapon}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Defense Shard|Boosted Power}} || Increases the power of the Boost Aura by '''2-20%'''. || 18 || Chaos 6 || {{Valid for Monk}}{{Valid for Initiate}} || {{Valid for Relic}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Defense Shard|Colossal Fissure}} || Your Colossus' Direct Command now rips the earth unleashing a fissure that lingers and deals '''50-2050%''' of your Ability Power in damage over '''6''' seconds, but increases the mana cost of Direct Command by '''30-70%.''' Usable once every '''60''' seconds. || 20 || Chaos 6 || {{Valid for AbyssLord}} || {{Valid for Relic}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Defense Shard|Enhanced Poison}} || Increases the rate of the Poison Dart Tower's poison by '''4-40%'''. || 12 || Chaos 6 || {{Valid for Huntress}} || {{Valid for Relic}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Defense Shard|Flaming Death}} || EV2’s mega death laser sets enemies it hits on fire dealing '''50-2''',050% of EV2’s Ability Power stat as damage over '''10''' seconds. || 20 || Chaos 6 || {{Valid for SeriesEV2}} || {{Valid for Relic}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Defense Shard|Frosty Power}} || Frostbite tower passes '''10-50%''' of its Defense Power stat to defenses within its frost aura. || 20 || Chaos 6 || {{Valid for Apprentice}} || {{Valid for Relic}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Defense Shard|Health Pylon}} || Increases the Defense Health of nearby defenses to '''102-130%.''' Note: Requires a Blockade but this shard does not buff the Blockade that equips this shard. || 20 || Chaos 6 || {{Valid for ALL}} || {{Valid for Relic}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Defense Shard|Mark Targets}} || This defence has a '''5-45%''' chance to place an Apprentice Mark on its target. || 20 || Chaos 6 || {{Valid for Apprentice}}{{Valid for Adept}} || {{Valid for Relic}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Defense Shard|Megarock}} || Volcano launches a huge rock dealing '''1000-4000%''' Defense Power damage once every '''3''' volleys. || 20 || Chaos 6 || {{Valid for Lavamancer}} || {{Valid for Relic}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Defense Shard|Serpent God’s Protection}} || Towers and Blockades near the Obelisk take '''-1%''' to '''-10%''' damage. || 9 || Chaos 6 || {{Valid for Mystic}} || {{Valid for Relic}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Defense Shard|Sharpened Spikes}} || Blockade has a '''2-30%''' chance to stun enemies hit for '''1-3''' seconds. || 14 || Chaos 6 || {{Valid for ALL}} || {{Valid for Relic}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Brain Of Confusion}} || When you take damage you have a '''3-15%''' chance to confuse nearby enemies for '''3''' seconds. This effect has a '''15''' second cooldown. || 12 || Chaos 6 || {{Valid for ALL}} || {{Valid for Helmet}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Flaming Retribution}} || When you take damage, you have a '''2-20%''' chance of dealing '''125-425%''' of your Armor as fire damage to your attacker. || 20 || Chaos 6 || {{Valid for ALL}} || {{Valid for Gloves}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Heat Dispenser Module}} || EV2 upgrades her gun with a new heat dispenser module that drains '''4-40%''' more heat with each primary attack. || 12 || Chaos 6 || {{Valid for SeriesEV2}} || {{Valid for Weapon}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Howling Feast}} || Your Primary attacks generate '''1''' Feast stack, while at '''10''' stacks, increase your Hero Damage by '''2-30%.''' One stack wears off every '''3''' seconds. || 14 || Chaos 6 || {{Valid for Dryad}}{{Valid for Squire}} || {{Valid for Weapon}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Molten Core Power}} || Increases Molten Core damage by '''4-40%'''. || 12 || Chaos 6 || {{Valid for Lavamancer}} || {{Valid for Gloves}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Nightmare Fuel}} || Enemies affected by Lash Out poison take '''20-320%''' Hero Damage as magical damage when hit by Dark Torment. || 20 || Chaos 6 || {{Valid for Mystic}} || {{Valid for Weapon}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Pole Power}} || Increases the damage of Pole Smash or Chi Stomp by '''4-40%'''. || 12 || Chaos 6 || {{Valid for Monk}}{{Valid for Initiate}} || {{Valid for Gloves}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Power Of Storms}} || You have a '''4-10%''' chance on hit to restore '''20''' mana per second for '''1-3''' seconds. '''10''' seconds cooldown. || 12 || Chaos 6 || {{Valid for Apprentice}}{{Valid for Squire}}{{Valid for Huntress}}{{Valid for Monk}}{{Valid for Initiate}}{{Valid for AbyssLord}}{{Valid for Adept}} || {{Valid for Helmet}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Scatter Striker}} || Increases the range of Scatter Sweep by '''4-40%'''. || 12 || Chaos 6 || {{Valid for Gunwitch}} || {{Valid for Weapon}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Shattering Stones}} || After an Abyss Stone expires, it detonates dealing '''40-400%''' of your Ability Power as crushing damage to nearby enemies. || 18 || Chaos 6 || {{Valid for AbyssLord}} || {{Valid for Boots}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Snipe Critical Strike}} || Increases the Crit Chance of Snipe by '''2-30%'''. || 14 || Chaos 6 || {{Valid for Gunwitch}} || {{Valid for Weapon}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Unholy Fire}} || Blocking unleashes flames that deal '''150-750%''' of your ability power stat as damage to enemies in a cone in front of the hero at a rate of twice per second. || 20 || Chaos 6 || {{Valid for Squire}} || {{Valid for Shield}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Boiling Blood}} || Causes the Barbarian to take '''20%-2%''' of his Max Health as damage, every 5s during combat phase gaining Fury. || 18 || Chaos 6 || {{Valid for Barbarian}} || {{Valid for Chest}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Shellshock}} || While Turtle Stance is active the Barbarian's attacks wither enemies hit for '''3-13''' seconds reducing their damage to '''75%-35%'''. || 18 || Chaos 6 || {{Valid for Barbarian}} || {{Valid for Weapon}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Defense Shard|Manufacturer’s Overcharge}} || Weapon Manufacturer charges '''4-40%''' faster. || 12 || Chaos 7 || {{Valid for SeriesEV2}} || {{Valid for Relic}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Defense Shard|Node Increase}} || EV2 can create '''1-4''' extra node(s) in any single Weapon Manufacturer chain. || 6 || Chaos 7 || {{Valid for SeriesEV2}} || {{Valid for Relic}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Defense Shard|Obelisk Shield}} || Obelisk Shield absorption increased to '''10-70%'''. || 15 || Chaos 7 || {{Valid for Mystic}} || {{Valid for Relic}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Defense Shard|Oily Entrapment}} || Increases Oil Geyser slow rate by '''3-15%'''. || 12 || Chaos 7 || {{Valid for Lavamancer}} || {{Valid for Relic}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Defense Shard|Power Pylon}} || Increases the Defense Power of nearby defenses to '''102-120%.''' Note: Requires a Blockade but this shard does not buff the Blockade that equips this shard. || 18 || Chaos 7 || {{Valid for ALL}} || {{Valid for Relic}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Defense Shard|Splody Harpoon}} || Ballista projictiles have a '''10-30%''' chance to detonate on each target hit dealing '''150-350%''' of the Ballista's defence power stat as extra damage in small area. || 20 || Chaos 7 || {{Valid for Squire}} || {{Valid for Relic}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Charged Shot}} || Your primary attacks have a '''5-15%''' chance to fire a fully charged secondary attack. || 10 || Chaos 7 || {{Valid for Huntress}}{{Valid for Apprentice}}{{Valid for SeriesEV2}}{{Valid for Adept}} || {{Valid for Weapon}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Chi Supercharge}} || Increases Talisman of Empowerment's Defense Power boost by '''2-20%'''. || 12 || Chaos 7 || {{Valid for Initiate}} || {{Valid for Chest}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Constrictor}} || Defeating an enemy adds a constrictor stack. At '''10''' stacks, unleashes a bed of constrictor snakes that stun nearby targets for '''1-5s'''. While stunned, enemies take '''50-450%''' Ability Power as magical damage each second for '''3''' seconds. || 20 || Chaos 7 || {{Valid for Mystic}} || {{Valid for Weapon}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Enduring Slam}} || Seismic Slam stun duration increased by '''0.5-5''' seconds. || 15 || Chaos 7 || {{Valid for Squire}} || {{Valid for Shield}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Fiery Brimstone}} || Adds '''4-12%''' Hero Damage to Your Attacks as Magical Fire Damage. || 10 || Chaos 7 || {{Valid for AbyssLord}} || {{Valid for Weapon}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Heroic Boost}} || Increases Heroic Wave's healing done by '''4-40%'''. || 12 || Chaos 7 || {{Valid for Monk}} || {{Valid for Helmet}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Life Leech}} || Your primary attacks heal you for '''0.2-1%''' of your max health. || 20 || Chaos 7 || {{Valid for ALL}} || {{Valid for Weapon}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Mana Capacitor}} || Increases your maximum ability resource by '''10-100'''. || 18 || Chaos 7 || {{Valid for Apprentice}}{{Valid for Squire}}{{Valid for Huntress}}{{Valid for Monk}}{{Valid for Initiate}}{{Valid for SeriesEV2}}{{Valid for AbyssLord}}{{Valid for Lavamancer}}{{Valid for Dryad}}{{Valid for Gunwitch}}{{Valid for Adept}} || {{Valid for Helmet}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Power Gambit}} || Increases your Hero Damage by '''10-50%''', but increase damage taken from enemies by '''60-20%'''. || 20 || Chaos 7 || {{Valid for ALL}} || {{Valid for Chest}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Proton Canon Insulator}} || Reduces the heat generation rate of Proton Charge by '''2-20%'''. || 12 || Chaos 7 || {{Valid for SeriesEV2}} || {{Valid for Weapon}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Proton Supercharge}} || EV2's Proton Charge deals an extra '''10-210%''' of your ability power stat as damage while its max range is increased by '''5-25%'''. || 20 || Chaos 7 || {{Valid for SeriesEV2}} || {{Valid for Weapon}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Ramster Power}} || Increases the damage of Ramster Direct Command by '''5-35%'''. || 10 || Chaos 7 || {{Valid for AbyssLord}} || {{Valid for Gloves}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Ravenhost}} || Your primary attacks generate Raven stacks. Once you reach '''10''' stacks, the stacks are depleted to fire a magical Raven dealing '''10-210%''' of your Ability Power as damage. Bounces '''5''' times. || 20 || Chaos 7 || {{Valid for ALL}} || {{Valid for Weapon}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Restoring Snipe}} || Snipe critical hits restore '''4-40''' Broom Power. || 18 || Chaos 7 || {{Valid for Gunwitch}} || {{Valid for Weapon}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Serpent’s Kiss}} || Secondary Attacks inflict poison on enemies, dealing '''10-210%''' of Hero Health as damage per second for '''1-5''' seconds. || 20 || Chaos 7 || {{Valid for Mystic}} || {{Valid for Gloves}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Snipe Critical Power}} || Increases the total critical damage of Snipe by '''104-140%'''. || 12 || Chaos 7 || {{Valid for Gunwitch}} || {{Valid for Weapon}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Tectonic Breaker}} || While Hardened, deal '''10-370%''' Armor Stat as crushing Earth damage every '''3'''rd primary attack. While Inflamed deal '''10-370%''' Hero Damage as Fire damage every '''3'''rd primary attack. || 20 || Chaos 7 || {{Valid for Lavamancer}} || {{Valid for Chest}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Ride the Lightning}} || Increase the damage bonus of Lightning Stance by '''1%-21%'''. || ? || Chaos 7 || {{Valid for Barbarian}} || {{Valid for Gloves}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Wreckless}} || The Barbarian deals up to '''0.5%-20.5%''' bonus damage based upon current Wrath. || ?|| Chaos 7 || {{Valid for Barbarian}} || {{Valid for Gloves}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Wither Bubble}} || Arcane Bubble withers enemies inside it increasing the damage they take by '''X-15%'''. || 9 || Chaos 1 || {{Valid for Adept}} || {{Valid for Chest}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Sanctuary}} || Heroes inside the Arcane Bubble shield heal '''5-15'''% of their health per second during the duration of the bubble. || 10 || Chaos 2 || {{Valid for Adept}} || {{Valid for Gloves}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Icefall}} || Hailstorm Tower attacks have a '''2-5%''' chance on hit to freeze enemies for 2 seconds. || 15 || Chaos 2 || {{Valid for Adept}} || {{Valid for Relic}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Thunderwave}} || Arc Lightning deals '''X-1250%''' Ability Power as damage to all enemies around you. || 20 || Chaos 3 || {{Valid for Adept}} || {{Valid for Chest}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Arc Shielding}} || Arc Lightning places a shield on you lasting 20 seconds and absorbing '''180-780%''' Ability Power of damage. Enemies that hit the shield are damaged for a total of '''200-1000%''' of your Ability Power over 3 seconds. || 20 || Chaos 4 || {{Valid for Adept}} || {{Valid for Helmet}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Marking Bubble}} || Arcane Bubble will place a Mark on all enemies in the initial spawn area and increases Mark count '''1-6'''. || 5 || Chaos 4 || {{Valid for Adept}} || {{Valid for Boots}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Thunderbolts and Lightning}} || Increases the damage of Arc Lightning by '''4-40%'''. || 12 || Chaos 5 || {{Valid for Adept}} || {{Valid for Weapon}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Explosive Finale}} || Upon completion, the Arcane Bubble explodes dealing '''X-2000%''' Ability Power damage to all enemies in and around the bubble. || 20 || Chaos 6 || {{Valid for Adept}} || {{Valid for Helmet}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Glacier}} || Every 10 attacks, Hailstorm Tower fires an icy boulder that explodes on impact dealing '''750-2750%''' Defense Power as damage in a small area. || 20 || Chaos 7 || {{Valid for Adept}} || {{Valid for Relic}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Withering Blast}} || Enemies damaged by Arcane Barrier take '''5-20%''' increased damage for '''1.5-3''' seconds. || 15 || Revenge of the Yeti Incursion || {{Valid for Apprentice}}{{Valid for Adept}} || {{Valid for Relic}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Twice As Bright}} || Eruption now increases Defense Power to '''10-70%''', but the duration is reduced by '''-5''' seconds. || 20 || Chaos 7 || {{Valid for Lavamancer}} || {{Valid for Helmet}}&lt;br /&gt;
|- style=&amp;quot;opacity:.5&amp;quot;&lt;br /&gt;
| {{Hero Shard|Wave Of The Storm}} || You have a '''4-40%''' chance when landing on the ground to deal '''50-350%''' of your Ability Power as storm damage to nearby enemies. || 20 ||  || {{Valid for ALL}} || {{Valid for Boots}}&lt;br /&gt;
|- style=&amp;quot;opacity:.5&amp;quot;&lt;br /&gt;
| {{Defense Shard|Oily Harpoon}} || Ballista has a '''4-40%''' chance to oil targets on hit slowing them by '''40%''' for '''2''' seconds. If hit by a fire soure, the oil will be consumed and burn the target for '''150-600%''' of your Defense Power stat every second for '''5''' seconds. || 18 || Chaos 1 || {{Valid for Squire}} || {{Valid for Relic}}&lt;br /&gt;
|- style=&amp;quot;opacity:.5&amp;quot;&lt;br /&gt;
| {{Hero Shard|Block Power}} || Increases the blocking power of the shield by '''5-25%'''. || 20 || Chaos 1 || {{Valid for Squire}} || {{Valid for Shield}}&lt;br /&gt;
|- style=&amp;quot;opacity:.5&amp;quot;&lt;br /&gt;
| {{Hero Shard|Harbinger’s Powered Block}} || Blocking reduces the cooldown of Seismic Slam by '''-0.2''' to '''-0.7''' seconds. Happens a max of '''3''' times a second. || 10 || Chaos 1 || {{Valid for Squire}} || {{Valid for Shield}}&lt;br /&gt;
|- style=&amp;quot;opacity:.5&amp;quot;&lt;br /&gt;
| {{Hero Shard|Power of Embermount}} || Increases the amount of Molten Power gained by '''4-40%'''. || 12 || Chaos 1 || {{Valid for Lavamancer}} || {{Valid for Helmet}}&lt;br /&gt;
|- style=&amp;quot;opacity:.5&amp;quot;&lt;br /&gt;
| {{Hero Shard|Power Overwhelming}} || Increases your Ability Power by '''10-30%''', but increase your ability resource cost by '''100-70%'''. || 20 || Chaos 1 || {{Valid for AbyssLord}} || {{Valid for Helmet}}&lt;br /&gt;
|- style=&amp;quot;opacity:.5&amp;quot;&lt;br /&gt;
| {{Hero Shard|Price Of Power}} || Increases damage of Two at Twice the Price by '''4-40%'''. || 12 || Chaos 1 || {{Valid for Gunwitch}} || {{Valid for Gloves}}&lt;br /&gt;
|- style=&amp;quot;opacity:.5&amp;quot;&lt;br /&gt;
| {{Hero Shard|Regeneration}} || Restores '''1.5-3%''' of your Max Health every '''3s'''. || 10 || Chaos 1 || {{Valid for ALL}} || {{Valid for Boots}}&lt;br /&gt;
|- style=&amp;quot;opacity:.5&amp;quot;&lt;br /&gt;
| {{Hero Shard|Submerging Blast}} || Increases Submerge's Emerge damage by '''4-40%'''. || 12 || Chaos 1 || {{Valid for Lavamancer}} || {{Valid for Boots}}&lt;br /&gt;
|- style=&amp;quot;opacity:.5&amp;quot;&lt;br /&gt;
| {{Hero Shard|Sundering Blow}} || Your primary Attacks reduce enemy's resistances to '''95-80%''' increasing damage dealt to them. ||  || Chaos 1 || {{Valid for ALL}} || {{Valid for Weapon}}&lt;br /&gt;
|- style=&amp;quot;opacity:.5&amp;quot;&lt;br /&gt;
| {{Hero Shard|Superconductor}} || Reduces ability costs by '''2-20%'''. || 18 || Chaos 1 || {{Valid for Apprentice}}{{Valid for Squire}}{{Valid for Monk}}{{Valid for Huntress}}{{Valid for AbyssLord}}{{Valid for SeriesEV2}}{{Valid for Gunwitch}}{{Valid for Lavamancer}}{{Valid for Adept}} || {{Valid for Chest}}&lt;br /&gt;
|- style=&amp;quot;opacity:.5&amp;quot;&lt;br /&gt;
| {{Hero Shard|Tempered Anger}} || Mystic loses appeasement '''4-40%''' slower and take '''0-100%''' less appeasement damage when at '''0''' appeasement. || 12 || Chaos 1 || {{Valid for Mystic}} || {{Valid for Chest}}&lt;br /&gt;
|- style=&amp;quot;opacity:.5&amp;quot;&lt;br /&gt;
| {{Defense Shard|Torpedo Striker}} || Increases the radius of the Reflect Beam's Torpedo Detonation by '''4-40%'''. || 12 || Chaos 2 || {{Valid for SeriesEV2}} || {{Valid for Relic}}&lt;br /&gt;
|- style=&amp;quot;opacity:.5&amp;quot;&lt;br /&gt;
| {{Hero Shard|Enduring Price}} || Two at Twice the Price lasts '''1-7s''' longer. || 12 || Chaos 2 || {{Valid for Gunwitch}} || {{Valid for Weapon}}&lt;br /&gt;
|- style=&amp;quot;opacity:.5&amp;quot;&lt;br /&gt;
| {{Hero Shard|Lingering Core}} || Increases Molten Core lifespan by '''1-8''' seconds. || 14 || Chaos 2 || {{Valid for Lavamancer}} || {{Valid for Weapon}}&lt;br /&gt;
|- style=&amp;quot;opacity:.5&amp;quot;&lt;br /&gt;
| {{Defense Shard|Vengeance}} || 4-40% of the damage taken by the Spike Blockade is returned in its next attack. || 18 || Chaos 3 || {{Valid for Squire}} || {{Valid for Relic}}&lt;br /&gt;
|- style=&amp;quot;opacity:.5&amp;quot;&lt;br /&gt;
| {{Hero Shard|Proton Cannon Boost}} || Width of Proton Charge increased by '''4-40%'''. || 12 || Chaos 3 || {{Valid for SeriesEV2}} || {{Valid for Weapon}}&lt;br /&gt;
|- style=&amp;quot;opacity:.5&amp;quot;&lt;br /&gt;
| {{Hero Shard|Pumpkinator}} || Primary attacks Pumpkin enemies. When enemy Dies explode doing '''10-210%''' ability power as damage. Melee attacks against pumkined enemy increase Crit by '''3-30''' for '''5''' sec. || 20 || Chaos 3 || {{Valid for ALL}} || {{Valid for Weapon}}&lt;br /&gt;
|- style=&amp;quot;opacity:.5&amp;quot;&lt;br /&gt;
| {{Hero Shard|Snake Bomb}} || When a Dark Torment serpent expires, it explodes dealing '''20-1''',020% Ability Power as magical damage to nearby enemies. || 20 || Chaos 3 || {{Valid for Mystic}} || {{Valid for Weapon}}&lt;br /&gt;
|- style=&amp;quot;opacity:.5&amp;quot;&lt;br /&gt;
| {{Hero Shard|Submerging Speed}} || Increases movement speed while Submerged by '''4-40%''' and adds a knockup on Emerge. || 12 || Chaos 3 || {{Valid for Lavamancer}} || {{Valid for Boots}}&lt;br /&gt;
|- style=&amp;quot;opacity:.5&amp;quot;&lt;br /&gt;
| {{Hero Shard|Zero Entropy}} || Ice Needle only affects a single target, but damage is increased by '''4-40%''' and duration is increased by '''1-7''' seconds. || 12 || Chaos 3 || {{Valid for Gunwitch}} || {{Valid for Helmet}}&lt;br /&gt;
|- style=&amp;quot;opacity:.5&amp;quot;&lt;br /&gt;
| {{Defense Shard|Shattering Torpedo}} || Ev2's torpedo's are imbued with earth magic. Upon detonation they deal an additional '''20-500%''' defense power as crushing earth damage. || 20 || Chaos 4 || {{Valid for SeriesEV2}} || {{Valid for Relic}}&lt;br /&gt;
|- style=&amp;quot;opacity:.5&amp;quot;&lt;br /&gt;
| {{Defense Shard|Water Elemental}} || The affected tower has has '''5-25%''' chance on hit to deal '''3-30%''' additional damage and drench enemies for '''5''' seconds. || 20 || Chaos 4 || {{Valid for ALL}} || {{Valid for Relic}}&lt;br /&gt;
|- style=&amp;quot;opacity:.5&amp;quot;&lt;br /&gt;
| {{Hero Shard|Death’s Grasp}} || When you defeat an enemy gain a charge, up to a maximum of '''5.''' When you block with your shield all charges are then consumed. Each unleashing a fireball Dealing '''10-210%''' ability power. || 20 || Chaos 4 || {{Valid for Squire}} || {{Valid for Shield}}&lt;br /&gt;
|- style=&amp;quot;opacity:.5&amp;quot;&lt;br /&gt;
| {{Hero Shard|Lightning Touch}} || Your primary attacks deal an additional '''4-40%''' of your Hero Damage as storm damage. || 12 || Chaos 4 || {{Valid for ALL}} || {{Valid for Weapon}}&lt;br /&gt;
|- style=&amp;quot;opacity:.5&amp;quot;&lt;br /&gt;
| {{Hero Shard|Proton Flame Charge}} || EV2's Proton Cannon is upgraded with a flaming core dealing an extra '''4-25%''' fire damage to enemies it hits. || 14 || Chaos 4 || {{Valid for SeriesEV2}} || {{Valid for Gloves}}&lt;br /&gt;
|- style=&amp;quot;opacity:.5&amp;quot;&lt;br /&gt;
| {{Hero Shard|Taser Suit}} || When you take damage you have a '''1-16%''' chance to electrocute enemies in a small area around you, stunning them for '''1-5''' second. || 15 || Chaos 4 || {{Valid for ALL}} || {{Valid for Chest}}&lt;br /&gt;
|- style=&amp;quot;opacity:.5&amp;quot;&lt;br /&gt;
| {{Defense Shard|Harbinger’s Exile}} || Training Dummy has a '''1-9%''' chance to teleport targets back to spawner. || 20 || Chaos 5 || {{Valid for Squire}} || {{Valid for Relic}}&lt;br /&gt;
|- style=&amp;quot;opacity:.5&amp;quot;&lt;br /&gt;
| {{Hero Shard|Skeletal Bind}} || When you defeat an enemy, you generate a charge. Your next fully-charged secondary attack summons a skeletal hand that traps each target hit for '''1-6''' seconds, draining one charge for each enemy hit. You can have a max of '''5''' charges. || 10 || Chaos 5 || {{Valid for ALL}} || {{Valid for Weapon}}&lt;br /&gt;
|- style=&amp;quot;opacity:.5&amp;quot;&lt;br /&gt;
| {{Hero Shard|Spider’s Kiss}} || Snipe hits inflict poison, dealing '''50-450%''' Ability Power as magical earth damage per second for '''5s'''. || 20 || Chaos 5 || {{Valid for Gunwitch}} || {{Valid for Weapon}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Weapons with Fixed Shards==&lt;br /&gt;
The weapons in the list below drop with fixed Shards. These Shards are locked in one of the Shard slots and can't be removed. Some of them also can't be upgraded. They are sold by [[The Wayfarer]] for 500 [[Defender Medals]].&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%; text-align:center;&amp;quot;&lt;br /&gt;
! style=&amp;quot;width:10%; text-align:center;&amp;quot; | Item name &lt;br /&gt;
! style=&amp;quot;width:10%; text-align:center;&amp;quot; | Passive name &lt;br /&gt;
! style=&amp;quot;width:45%; text-align:center;&amp;quot; | Effect &lt;br /&gt;
! style=&amp;quot;width:5%; text-align:center;&amp;quot; | Upgr. levels &lt;br /&gt;
! style=&amp;quot;width:10%; text-align:center;&amp;quot; | Obtained from&lt;br /&gt;
! style=&amp;quot;width:10%; text-align:center;&amp;quot; | Usable by&lt;br /&gt;
|-&lt;br /&gt;
| Ghastly Halberd || Ghastly Weapon || Secondary attacks summon up to 1-3 Ghastly Halberds which swing for 50-150% of your Ability Power as damage, twice per second, for 15 seconds. || 20 || The Wayfarer || {{Valid for Apprentice}}{{Valid for Adept}}&lt;br /&gt;
|-&lt;br /&gt;
| Molten Tome || Molten Brimstone || Secondary Attacks summons meteors that deal 100-130% of Ability Power as damage. Charge to summon 1-7 lava fissures for 110-710% of Ability Power as Magical Fire Damage burning enemies for 110-150% of Hero Damage for 6s. || 20 || The Wayfarer || {{Valid for AbyssLord}}&lt;br /&gt;
|-&lt;br /&gt;
| Celebration!!! || Celebration!!! || Fires two homing projectiles that detonate in a festive explosion dealing 72% Hero Damage as magical damage over small area. || 0 || The Wayfarer || {{Valid for SeriesEV2}}&lt;br /&gt;
|-&lt;br /&gt;
| Tsunami || Chlorophyte Arrows || Fires a column of Chlorophyte Arrows that deal 5-25% bonus magical earth damage and may reflect off one surface. || 20 || The Wayfarer || {{Valid for Huntress}} &lt;br /&gt;
|-&lt;br /&gt;
| Megashark || Meteor Bullets || Rapidly fires meteor bullets that pierce one additional target or reflect off one surface for 50% damage. || 0 || The Wayfarer || {{Valid for Gunwitch}}&lt;br /&gt;
|-&lt;br /&gt;
| Bone Glove || Bone Glove || Primary Attacks fire piercing bones doing 5-25% Hero Damage as magical damage.  The bones reflect off surfaces and can hit 1-3 times. || 20 || The Wayfarer || {{Valid for Lavamancer}}&lt;br /&gt;
|-&lt;br /&gt;
| Lunar Portal Staff || Lunar Portal || Secondary Attacks summon up to 1-3 lunar portals from a far away land that deal 50-300% ability power as damage for 5-25 seconds. || 20 || The Wayfarer || {{Valid for Apprentice}}{{Valid for Adept}}&lt;br /&gt;
|-&lt;br /&gt;
| Shadowflame Knife || Shadowflame Knife|| Secondary Attacks hurl a Shadowflame Knife dealing 75-250% Hero Damage as magical damage and will bounce hit up to 2-4 targets. || 20 || The Wayfarer || {{Valid for Mystic}}&lt;br /&gt;
|-&lt;br /&gt;
| Demon Scythe || Demon Scythe || Secondary Attacks summons the Demon Scythe that pierces 5 targets dealing 140% Ability Power as magical damage. Charged attacks summon a bigger scythe that pieces 10 targets and deals 500% Ability Power as magical damage. || 20 || The Wayfarer || {{Valid for AbyssLord}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Hyper Shards==&lt;br /&gt;
With the introduction of mastery mode, several new hyper shards have been introduced to the game.  Shards unlock as you earn stars in mastery mode. You can only receive these shards once.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%; text-align:center;&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;width:15%; text-align:center;&amp;quot; | Name &lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;width:45%; text-align:center;&amp;quot; | Effect &lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;width:5%; text-align:center;&amp;quot; | Upgr. levels &lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;width:7%; text-align:center;&amp;quot; | Stars Needed&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; style=&amp;quot;width:31%; text-align:center;&amp;quot; | Valid for&lt;br /&gt;
|- &lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Hero&lt;br /&gt;
! style=&amp;quot;width:3%;&amp;quot; | Weapon&lt;br /&gt;
! style=&amp;quot;width:3%;&amp;quot; | Shield&lt;br /&gt;
! style=&amp;quot;width:3%;&amp;quot; | Helmet&lt;br /&gt;
! style=&amp;quot;width:3%;&amp;quot; | Chest &lt;br /&gt;
! style=&amp;quot;width:3%;&amp;quot; | Gloves&lt;br /&gt;
! style=&amp;quot;width:3%;&amp;quot; | Boots&lt;br /&gt;
! style=&amp;quot;width:3%;&amp;quot; | Relic&lt;br /&gt;
|-&lt;br /&gt;
| {{Defense Shard|Mass Destruction}} || Increases the Defense Power of the affected tower by 2-70% . || 34 || 50 Stars || {{Valid for ALL}} || {{Valid for Relic}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Defense Shard|Vicious Strikes}} || Increases the Defense Range of the affected tower by x-2275 units. || 12 || 155 Stars || {{Valid for ALL}} || {{Valid for Relic}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Defense Shard|Radiant Critical Power}} || Increases the Defense Critical Damage of nearby defenses by 0-5% and Defense Critical Chance of nearby defenses by 3%. || 5 || 260 Stars || {{Valid for ALL}} || {{Valid for Boots}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Defense Shard|Explosive Shielding Guard}} || When the affected tower takes damage, it has a 3-35% chance to gain a shield for 50-250% of its Defense Health for 5 seconds and to trigger an explosion that deals 140-500% of its Defense Health as damage to nearby enemies. Does not work with Auras and Traps. This does not destroy the tower. Does not stack with Shielding Guard or Explosive Guard. || 20 || 365 Stars || {{Valid for ALL}} || {{Valid for Relic}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Defense Shard|Thunderstruck}} || Your primary attacks have a 26% chance on hit to drench enemies for 7 seconds and your primary attacks deal an additional 40% damage as storm. || 12 || 470 Stars || {{Valid for ALL}} || {{Valid for Relic}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Defense Shard|Destructive Pylon}} || Increases the Defense Power of nearby defenses to 120% and increases the Defense Power of the affected tower by 34%. Does not stack with Destruction or Power Pylon. || ? || 575 Stars || {{Valid for ALL}} || {{Valid for Relic}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Defense Shard|Automation}} || Each time your defense attacks, it heals for 2% of its max health. Cooldown of 0.7 seconds. || 20 || 680 Stars || {{Valid for ALL}} || {{Valid for Relic}}&lt;br /&gt;
|- style=&amp;quot;opacity:.5&amp;quot;&lt;/div&gt;</summary>
		<author><name>Evilstrike</name></author>	</entry>

	<entry>
		<id>https://wiki.dungeondefenders2.com/index.php?title=Shards&amp;diff=9377</id>
		<title>Shards</title>
		<link rel="alternate" type="text/html" href="https://wiki.dungeondefenders2.com/index.php?title=Shards&amp;diff=9377"/>
				<updated>2018-09-25T07:17:44Z</updated>
		
		<summary type="html">&lt;p&gt;Evilstrike: /* Weapons with Fixed Shards */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Shards are gemlike artifacts that slot into your Relics, Armor, and Weapons. Shards replaced [[Skill Spheres]] system and item [[Passives]] (while some items with unique passives still drop but have only one shard slot). Shards give your hero or your defenses extra stats or abilities, all green shards can buff only defenses and can be placed only in [[Relics]], while blue shards will buff your hero and can be placed in [[Weapon]] and [[Armor]]. Shards can be moved between pieces of gear and be upgraded straight from your inventory. A weapon or piece of armor allows to hold up to 3 Shards and can only equip Hero (blue) Shards and relics can hold up to 3 Defense (green) Shards. Blue shards give you hero new abilities or stats while they are placed in any item currently equipped by that hero, but green (defenses) shards strengthen only that tower, where relic containing them is equipped.&lt;br /&gt;
&lt;br /&gt;
==Shards Packs==&lt;br /&gt;
Shards drop from shard packs obtained from victory chest at the end of every map, you will get Standard shard pack after completing any Campaign and Chaos map, those packs can drop shards associated with Campaign packs. After completing Trials on Chaos difficulty, you will get guaranteed Shard pack from that difficulty and one Shard Pack from any previous difficulty (for example, if you beat Chaos 3 Trials, you’ll receive 1 Chaos 3 Shard Pack and 1 Chaos 2, Chaos 1 or Standard Shard Pack). &lt;br /&gt;
Once you win 3 consecutive random maps in a row in Trials, you’ll activate the Shard consecutive bonus. On your 4th consecutive victory onward, you’ll earn an extra Shard Pack for as long as the streak continues. This extra Shard Pack is a guaranteed Shard Pack from that difficulty. That means once you activate the win bonus, you’ll get 3 Shards guaranteed every victory (2 Shard Packs of that difficulty, 1 Shard Pack from previous difficulties) until the streak is broken.&lt;br /&gt;
&lt;br /&gt;
==Shard Dust==&lt;br /&gt;
As of the Protean Shift update, you may disenchant shards (press 's' when hovering over a shard) which will turn the shard into shard dust of the same tier. Ten shard dust can be exchanged with [[Tavern#War_Recruiter|War Recruiter]] to obtain one new shard pack.&lt;br /&gt;
&lt;br /&gt;
==Shards list==&lt;br /&gt;
Most of '''drop locations are confirmed by [[File:Trendy-logo-final.png|80px]]''' (up to C5), darker shards visible at the end of the table no longer drop in game, '''they will be added in near future along with new Chaos levels'''.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%; text-align:center;&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;width:15%; text-align:center;&amp;quot; | Name &lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;width:45%; text-align:center;&amp;quot; | Effect &lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;width:5%; text-align:center;&amp;quot; | Upgr. levels &lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;width:7%; text-align:center;&amp;quot; | Shard Pack&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; style=&amp;quot;width:31%; text-align:center;&amp;quot; | Valid for&lt;br /&gt;
|- &lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Hero&lt;br /&gt;
! style=&amp;quot;width:3%;&amp;quot; | Weapon&lt;br /&gt;
! style=&amp;quot;width:3%;&amp;quot; | Shield&lt;br /&gt;
! style=&amp;quot;width:3%;&amp;quot; | Helmet&lt;br /&gt;
! style=&amp;quot;width:3%;&amp;quot; | Chest &lt;br /&gt;
! style=&amp;quot;width:3%;&amp;quot; | Gloves&lt;br /&gt;
! style=&amp;quot;width:3%;&amp;quot; | Boots&lt;br /&gt;
! style=&amp;quot;width:3%;&amp;quot; | Relic&lt;br /&gt;
|-&lt;br /&gt;
| {{Defense Shard|Defensive Critical Damage}} || Increases the Defense Crit Damage of the affected tower by '''2-34%'''. || 16 || Campaign || {{Valid for ALL}} || {{Valid for Relic}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Defense Shard|Fortification}} || Increases Defense Health of the affected tower by '''2-34%'''. || 16 || Campaign || {{Valid for ALL}} || {{Valid for Relic}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Concussive Chi}} || Secondary attacks have a '''1-25%''' chance to stun targets for '''1-4.6''' seconds. || 12 || Campaign || {{Valid for Monk}}{{Valid for Initiate}} || {{Valid for Weapon}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Concussive Shock}} || Increases the stun duration of Concussive Shot by '''4-40%'''. || 12 || Campaign || {{Valid for Huntress}} || {{Valid for Weapon}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Construction}} || Increases repair and upgrade speed during Combat Phase by '''25-75%'''. || 20 || Campaign || {{Valid for ALL}} || {{Valid for Gloves}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Corruption’s Fortification}} || Armor buff of Dryad’s Blessing is increased by '''4-40%''' in purification form. || 12 || Campaign || {{Valid for Dryad}} || {{Valid for Chest}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Drenching Strikes}} || Your primary attacks have a '''2-30%''' chance on hit to drench enemies for '''3-7''' seconds. || 14 || Campaign || {{Valid for ALL}} || {{Valid for Weapon}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Enduring Tornado}} || Increases the knockup duration of Tornado by '''1-6''' seconds. || 10 || Campaign || {{Valid for Apprentice}}{{Valid for Adept}} || {{Valid for Gloves}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Enhanced Decoy}} || Death From Above's decoy deals an extra '''20-420%''' damage to enemies. || 20 || Campaign || {{Valid for SeriesEV2}} || {{Valid for Boots}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Fountain Of Speed}} || Abyss Fountain increases allied movement speed by '''50-650''' for '''5''' seconds. || 12 || Campaign || {{Valid for AbyssLord}} || {{Valid for Boots}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Retribution}} || When you take damage, you have a '''2-20%''' chance of dealing '''125-425%''' of your Armor as damage to your attacker. || 20 || Campaign || {{Valid for ALL}} || {{Valid for Chest}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Speed Boost}} || Increases your movement speed by '''100-500'''. || 8 || Campaign || {{Valid for ALL}} || {{Valid for Boots}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Support Magic Specialist}} || Decreases the cost of Broom Vault and Book Drop by '''4-40%'''. || 12 || Campaign || {{Valid for Gunwitch}} || {{Valid for Helmet}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Swift Provocation}} || Provoke movement speed buff increased by '''10-154'''. || 12 || Campaign || {{Valid for Squire}} || {{Valid for Boots}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Worm Scarf}} || Reduces the damage you take from enemies by '''3-15%'''. || 12 || Campaign || {{Valid for ALL}} || {{Valid for Helmet}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Zephyr's Warpath}} || Increase movement speed in Whirlwind by '''5%-105%'''. || 20 || Campaign || {{Valid for Barbarian}} || {{Valid for Boots}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Defense Shard|Crumbling Stone}} || Enemies petrified by Maw of the Earth Drake receive '''2-20%''' more damage and explode on death for '''10-250%''' Defense Power magical damage. || 20 || Chaos 1 || {{Valid for Lavamancer}} || {{Valid for Relic}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Defense Shard|Destruction}} || Increases Defense Power of the affected tower by '''2-34%'''. || 16 || Chaos 1 || {{Valid for ALL}} || {{Valid for Relic}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Defense Shard|Electric Fingers}} || Skeletal Orcs have '''3-30%''' chance on hit to deal an additional '''40-400%''' of their Defense Health as storm damage. Bounces '''3''' times. || 18 || Chaos 1 || {{Valid for AbyssLord}} || {{Valid for Relic}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Defense Shard|Empowered Flame}} || Flamethrower tower has a '''1-15%''' chance to hit the target again for '''55-275%''' damage. || 20 || Chaos 1 || {{Valid for Apprentice}}{{Valid for Adept}} || {{Valid for Relic}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Defense Shard|Enduring Bubble}} || Increases Viper's Fang bubble duration by '''1-2''' seconds. || 10 || Chaos 1 || {{Valid for Mystic}} || {{Valid for Relic}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Defense Shard|Laser Boost}} || Picking up Mega Death Laser increases EV2's movements speed by '''50-350''' and Hero Damage by '''4-40%''' for '''15''' seconds. || 20 || Chaos 1 || {{Valid for SeriesEV2}} || {{Valid for Relic}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Defense Shard|Rippling Explosions}} || Enemies that die inside the boost aura have a '''5-25%''' chance to detonate, dealing '''20-80%''' of the Boost aura's Tower Damage stat as damage in a small area around the enemy. || 20 || Chaos 1 || {{Valid for Monk}}{{Valid for Initiate}} || {{Valid for Relic}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Defense Shard|Stun Fire}} || Cannonball Tower has a '''11-25%''' chance on hit to stun target for '''1.6-3''' seconds. || 14 || Chaos 1 || {{Valid for Squire}} || {{Valid for Relic}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Annoyance}} || Taunts nearby enemies for '''1-4''' seconds every '''8''' seconds. || 10 || Chaos 1 || {{Valid for ALL}} || {{Valid for Chest}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Bots Of Oil}} || Exploding Grav Bots now oil enemies for '''1-8''' second(s). If ignited by fire, deals  '''20-220%''' Ability Power as fire damage per second for '''1-5''' second(s). || 20 || Chaos 1 || {{Valid for SeriesEV2}} || {{Valid for Chest}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Broomnado Power}} || Increases Broom Nado damage by '''4-40%'''. || 12 || Chaos 1 || {{Valid for Gunwitch}} || {{Valid for Boots}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Bulwark}} || Increases armor by '''4-40%'''. || 12 || Chaos 1 || {{Valid for ALL}} || {{Valid for Chest}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Concussive Power}} || Increases the damage of Concussive Shots by '''4-40%'''. || 12 || Chaos 1 || {{Valid for Huntress}} || {{Valid for Helmet}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Crane Stance}} || Each secondary attack increases the damage of the next primary attack by '''10-90%.''' Stacks up to '''6''' times. || 20 || Chaos 1 || {{Valid for Monk}}{{Valid for Initiate}} || {{Valid for Boots}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Critical Strike}} || Increases your Hero Crit Chance by '''3-10%'''. || 7 || Chaos 1 || {{Valid for ALL}} || {{Valid for Gloves}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Haunting}} || Primary attacks generate '''1''' ghost stack. At '''10''' stacks you unleash ghosts for '''3''' seconds, each dealing '''10-250%''' of your Ability Power as damage. The effect has a cooldown of '''5''' seconds. || 20 || Chaos 1 || {{Valid for ALL}} || {{Valid for Weapon}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Lashing Power}} || Increases Lash Out damage by '''4-40%'''. || 12 || Chaos 1 || {{Valid for Mystic}} || {{Valid for Chest}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Molten Striker}} || Molten Core deals more impact damage the farther it travels, up to +20-200% more damage. || 20 || Chaos 1 || {{Valid for Lavamancer}} || {{Valid for Gloves}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Power Volley}} || Increases the damage of Arcane Volley by '''4-40%'''. || 12 || Chaos 1 || {{Valid for Apprentice}} || {{Valid for Weapon}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Shroom Doom}} || Damage of Powder Toss while in Corrupt Form increased by '''4-40%'''. || 12 || Chaos 1 || {{Valid for Dryad}} || {{Valid for Gloves}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Thundering Call}} || Increases Call to Madness range by '''4-40%'''. || 12 || Chaos 1 || {{Valid for Mystic}} || {{Valid for Weapon}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Withering Fountain}} || Abyss Fountain withers enemies inside it reducing the damage they deal by '''2-20%'''. || 9 || Chaos 1 || {{Valid for AbyssLord}} || {{Valid for Boots}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Full Shell Ahead}} || Increases movement speed while in Turtle Stance by '''25-525'''. || 20 || Chaos 1 || {{Valid for Barbarian}} || {{Valid for Boots}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Defense Shard|Atomic Capacity}} || This shard gives your Atomic Launcher an additional missile when the shard is upgraded to '''4/8''' and then another at '''8/8'''. || 8 || Chaos 2 || {{Valid for SeriesEV2}} || {{Valid for Relic}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Defense Shard|Berserk Master}} || Increases the duration of Direct Command on your Skeletal Orcs by '''1-5''' seconds. || 8 || Chaos 2 || {{Valid for AbyssLord}} || {{Valid for Relic}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Defense Shard|Blazing Phoenix}} || Shortly after a Blaze Balloon triggers, a Phoenix emerges dealing '''1000-5000%''' Defense Power as magical fire damage. || 20 || Chaos 2 || {{Valid for Huntress}} || {{Valid for Relic}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Defense Shard|Combined Power}} || Serpent's Coil deals '''25-385%''' Defense Power as magical damage each second when an enemy is also affected by Sand Viper. || 18 || Chaos 2 || {{Valid for Mystic}} || {{Valid for Relic}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Defense Shard|Defensive Critical Strike}} || Increases the Defense Crit Chance of the affected tower by an additional '''2-15%'''. || 12 || Chaos 2 || {{Valid for ALL}} || {{Valid for Relic}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Defense Shard|Encroaching Flames}} || Flame aura has a '''5-30%''' chance to deal '''4-60%''' more damage. || 12 || Chaos 2 || {{Valid for Monk}}{{Valid for Initiate}} || {{Valid for Relic}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Defense Shard|Frosty Duet}} || The Frostbite tower can hit an additional target, but its Range is reduced by '''60-35%.''' || 10 || Chaos 2 || {{Valid for Apprentice}} || {{Valid for Relic}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Defense Shard|Magma Maelstrom}} || Rate at which Fissures of Embermount generate Molten Power reduced by '''4-40%'''. || 12 || Chaos 2 || {{Valid for Lavamancer}} || {{Valid for Relic}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Defense Shard|Panic Fire}} || When the affected tower takes damage, it has a '''5-15%''' chance to increase it's Attack Rate by '''50%''' for '''1-4''' seconds. Does not work with Auras and Traps. || 10 || Chaos 2 || {{Valid for ALL}} || {{Valid for Relic}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Defense Shard|Power Bolts}} || Ballista has a '''4-40%''' chance on hit to deal '''15-60%''' extra magical damage. || 15 || Chaos 2 || {{Valid for Squire}} || {{Valid for Relic}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Defense Shard|Press Your Luck}} || When the affected tower takes damage, it has a '''5-15%''' chance to increase it's Critical Hit Chance by '''30%''' for '''1-4''' seconds. Does not work with Auras and Traps. || 10 || Chaos 2 || {{Valid for ALL}} || {{Valid for Relic}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Defense Shard|World Tree Mcbufferson}} || Every '''20''' seconds, the world tree places a leafy shield on a blockade within its influence that absorbs '''10-210%''' of the Dryad's Defense Health stat and lasts '''10''' seconds. || 20 || Chaos 2 || {{Valid for Dryad}} || {{Valid for Relic}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Batter Up}} || Increases the damage of Molten Core by '''4-40%''' each time it is redirected. Happens '''3''' times. || 12 || Chaos 2 || {{Valid for Lavamancer}} || {{Valid for Gloves}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Corruption’s Harmony}} || Reduces Corruption form’s Celestial Power drain by '''-1''' to '''-3'''. || 10 || Chaos 2 || {{Valid for Dryad}} || {{Valid for Chest}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Critical Restoration}} || Primary Attack critical hits restore '''1-5''' Broom Power. || 8 || Chaos 2 || {{Valid for Gunwitch}} || {{Valid for Weapon}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Dewey Deathimal System}} || Book drop duration is increased '''1-3''' second and the extra damage they take is increased '''5-15%''' while under it's effect. || 20 || Chaos 2 || {{Valid for Gunwitch}} || {{Valid for Gloves}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Dragon Stance}} || Each melee primary attack increases the damage of the next ranged secondary attack by '''10-90%.''' Stacks up to '''6''' times. || 20 || Chaos 2 || {{Valid for Monk}}{{Valid for Initiate}} || {{Valid for Weapon}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Dummies And Bots}} || The Death From Above ability now spawns '''4''' grav Bots that each deal '''20-220%''' of your Ability as damage in a '''100-500''' radius. These do not count towards the cap on the number of Bots she can hold. || 20 || Chaos 2 || {{Valid for SeriesEV2}} || {{Valid for Boots}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Empowered Mark}} || Increases the max number of the marked targets this hero may have by '''2-30'''. || 28 || Chaos 2 || {{Valid for Apprentice}}{{Valid for Adept}} || {{Valid for Weapon}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Harbinger’s Slam Power}} || During Provoke, Seismic Slam damage increased by '''130-410%''' of your Ability Power stat. || 20 || Chaos 2 || {{Valid for Squire}} || {{Valid for Gloves}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Inspiration}} || Reduces the cooldown of your abilities by '''4-40%'''. || 12 || Chaos 2 || {{Valid for ALL}} || {{Valid for Helmet}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Piercing}} || Concussive Shots also fires a piercing shard dealing '''50-350%''' of Ability Power as damage, then explodes dealing '''25-225%''' of Ability Power as unresisted damage. || 20 || Chaos 2 || {{Valid for Huntress}} || {{Valid for Weapon}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Power Of The Knight}} || Increases the damage of Knight of the Abyss by '''4-40%'''. || 12 || Chaos 2 || {{Valid for AbyssLord}} || {{Valid for Gloves}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Quake}} || You have a '''10-30%''' chance when landing to deal '''50-250%''' of your Ability Power as earth damage to nearby enemies. || 20 || Chaos 2 || {{Valid for ALL}} || {{Valid for Boots}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Serpent’s Appeasement}} || Increases Appeasement gained by '''60-300%'''. || 12 || Chaos 2 || {{Valid for Mystic}} || {{Valid for Helmet}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Turtle Power}} || Increase Damage Protection while in Turtle Stance by '''1%-21%'''. || ? || Chaos 2 || {{Valid for Barbarian}} || {{Valid for Boot}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Defense Shard|Boosted Grasp}} || Enemies move at '''90-60%''' speed when they are within the Boost Aura. || 10 || Chaos 3 || {{Valid for Monk}}{{Valid for Initiate}} || {{Valid for Relic}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Defense Shard|Deadly Strikes}} || Increases the Defense Range of the affected tower by '''4-40%'''. || 12 || Chaos 3 || {{Valid for ALL}} || {{Valid for Relic}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Defense Shard|Drenched}} || After your Geyser Trap drenches an enemy, the next source of damages deals an additional '''3-35%''' damage. || 16 || Chaos 3 || {{Valid for Huntress}} || {{Valid for Relic}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Defense Shard|Empowered Bolts}} || Ballista has a '''5-30%''' chance on hit to deal full damage to all targets pierced for the next '''10-40''' seconds. || 10 || Chaos 3 || {{Valid for Squire}} || {{Valid for Relic}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Defense Shard|Empowered Frostbite}} || Frostbite has a '''5-45%''' chance to freeze the target for '''1-7''' seconds. || 20 || Chaos 3 || {{Valid for Apprentice}} || {{Valid for Relic}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Defense Shard|Empowering Blasphemy}} || Obelisk Hero Stat boost increased to '''10-50%''' and polymorph duration increased by '''1-6''' seconds. || 10 || Chaos 3 || {{Valid for Mystic}} || {{Valid for Relic}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Defense Shard|Numerous Reflection}} || Increases the nodes of EV2’s Reflect Beam can sustain by '''1-6'''. || 5 || Chaos 3 || {{Valid for SeriesEV2}} || {{Valid for Relic}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Defense Shard|Oil Spill}} || Gives oil geyser a '''5-30%''' chance to stun all enemies hit for '''2s'''. || 10 || Chaos 3 || {{Valid for Lavamancer}} || {{Valid for Relic}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Defense Shard|Rain Of Oil}} || Skeletal Archer's Direct Command now oils enemies, slowing them by '''50%''' for '''2-12''' seconds. If an oiled enemy is hit by fire damage, the oil ignites, dealing '''20-600%''' of its Defense Power in fire damage over '''1-11''' seconds. || 20 || Chaos 3 || {{Valid for AbyssLord}} || {{Valid for Relic}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Defense Shard|Shielding Guard}} || When the affected tower takes damage, it has a '''5-25%''' chance to gain a shield for '''50-250%''' of it's Defense Health for '''5''' seconds. Does not work with Auras or Traps. || 20 || Chaos 3 || {{Valid for ALL}} || {{Valid for Relic}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Abyss Knight’s Bargain}} || Reduces the mana cost of Knight of the Abyss by '''4-40%'''. || 12 || Chaos 3 || {{Valid for AbyssLord}} || {{Valid for Helmet}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Abyss Stone Attunement}} || Reduces the mana cost of Abyss Stone by '''1-15%'''. || 14 || Chaos 3 || {{Valid for AbyssLord}} || {{Valid for Boots}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Aerial Mastery}} || Increases Death From Above’s Duration by '''1-6''' seconds. || 10 || Chaos 3 || {{Valid for SeriesEV2}} || {{Valid for Boots}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Betsy’s Curse}} || Primary attacks leave a curse zone that reduces the damage enemies deal by '''5-25%.''' You can place up to '''3''' zones and each zones lasts '''20-100''' seconds. || 20 || Chaos 3 || {{Valid for Apprentice}}{{Valid for Adept}} || {{Valid for Weapon}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Betsy’s Empowered Lightning}} || Every '''8''' seconds, secondary attacks spawn a lightning balldealing '''125-325%''' Ability Power as storm damage '''2.5''' times per second  for '''1''' seconds. || 20 || Chaos 3 || {{Valid for Monk}} || {{Valid for Weapon}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Bewitching Hour}} || Each Snipe hit adds '''4-40%''' to the damage of the next Primary Attack hit. Stacks up to '''5''' times. || 12 || Chaos 3 || {{Valid for Gunwitch}} || {{Valid for Weapon}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Big Boy}} || The first Grav Bot placed will always be a Big Boy. Big Boy mines do an additional '''100-1100%'''  of hero Damage as damage to enemies in double the area. || 20 || Chaos 3 || {{Valid for SeriesEV2}} || {{Valid for Gloves}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Cataclysm}} || Increases Eruption damage by '''4-40%'''. || 12 || Chaos 3 || {{Valid for Lavamancer}} || {{Valid for Chest}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Channel}} || Restores '''1-15''' of your ability resources every '''5''' seconds. || 14 || Chaos 3 || {{Valid for Apprentice}}{{Valid for Squire}}{{Valid for Huntress}}{{Valid for Monk}}{{Valid for Initiate}}{{Valid for AbyssLord}}{{Valid for Adept}} || {{Valid for Helmet}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Corruption’s Bargain}} || When this shard is fully upgraded, Dryad's Blessing costs no celestial power in purification form and costs '''1''' celestial power power per second instead of '''2''' in corruption form. || 10 || Chaos 3 || {{Valid for Dryad}} || {{Valid for Chest}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Corruption’s Blessing}} || Damage of Dryad's Blessing is increase by '''4-40%''' in corrupt form. || 12 || Chaos 3 || {{Valid for Dryad}} || {{Valid for Boots}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Fight Me Not}} || Defenses will deal '''5-25%''' more damage to enemies targetting the Squire. || 20 || Chaos 3 || {{Valid for Squire}} || {{Valid for Chest}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Jackpot}} || You have a '''2-10%''' chance when picking up gold to quadruple the amaunt. || 8 || Chaos 3 || {{Valid for ALL}} || {{Valid for Chest}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Lava Floor}} || Eruption spawns a lava field dealing '''150-1150%''' Ability Power as Fire magic damage each second for '''5s'''. || 20 || Chaos 3 || {{Valid for Lavamancer}} || {{Valid for Weapon}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Oil Slick}} || Increases the duration of oil flask by '''1-9%'''. || 8 || Chaos 3 || {{Valid for Huntress}} || {{Valid for Gloves}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Overwhelm}} || Your primary attacks have a '''7-15%''' chance to stun enemies for '''1-3''' seconds. || 8 || Chaos 3 || {{Valid for ALL}} || {{Valid for Weapon}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Overwhelming Buster}} || Adds '''0.5-4.5s''' to Blunder Broom Buster duration. || 8 || Chaos 3 || {{Valid for Gunwitch}} || {{Valid for Weapon}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Tormented Power}} || Increases Dark Torment damage by '''4-40%'''. || 12 || Chaos 3 || {{Valid for Mystic}} || {{Valid for Gloves}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Echoing Shout}} || Increases the duration of Staggering Shout debuffs by 0.5s-4.5s. || 10 || Chaos 3 || {{Valid for Barbarian}} || {{Valid for Helmet}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Defense Shard|Defense Rate}} || Increases the Attack Rate of the affected tower by '''9-33%'''. || 12 || Chaos 4 || {{Valid for ALL}} || {{Valid for Relic}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Defense Shard|Earth Toss}} || Earthshatter tower has a '''28-100%''' chance on hit to knock targets into the air. || 18 || Chaos 4 || {{Valid for Apprentice}}{{Valid for Adept}} || {{Valid for Relic}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Defense Shard|Empowering Flames}} || Flame Aura increases the damage of heroes standing inside it by '''5-25%'''. || 20 || Chaos 4 || {{Valid for Monk}}{{Valid for Initiate}} || {{Valid for Relic}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Defense Shard|Explosive Surprise}} || Geyser Trap has a '''10-50%''' chance to fire an exploding shard dealing '''200-1200%''' Defense Power as damage in an area. || 20 || Chaos 4 || {{Valid for Huntress}} || {{Valid for Relic}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Defense Shard|Lateral Blast}} || Volcano attacks spawn three random meteors that drop nearby, each dealing '''750-2250%''' Defense Power as magical Fire damage. || 20 || Chaos 4 || {{Valid for Lavamancer}} || {{Valid for Relic}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Defense Shard|Power Transfer}} || Increases the Defense Crit Chance of the affected tower by '''4-30%''' and reduces the Defense Power by -10%. || 14 || Chaos 4 || {{Valid for ALL}} || {{Valid for Relic}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Defense Shard|Puncturing Bolts}} || Ballista can now pierce an additional '''1-4''' targets. || 6 || Chaos 4 || {{Valid for Squire}} || {{Valid for Relic}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Defense Shard|Sandstorm Warrior}} || The Snaking Sands sandstorm increases Hero Damage and Ability Power by '''101-125%''' for '''1-25''' seconds. || 12 || Chaos 4 || {{Valid for Mystic}} || {{Valid for Relic}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Abyssal Mandate}} || Reduces the mana cost of Direct Command by '''4-40%'''. || 12 || Chaos 4 || {{Valid for AbyssLord}} || {{Valid for Chest}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Beacon Of The Storm}} || Once per second your primary attack spawns a lightning ball that deals '''10-50%''' of your Hero Damage as storm damage. Bounces up to '''3''' times. || 20 || Chaos 4 || {{Valid for ALL}} || {{Valid for Gloves}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Betsy’s Empowered Beam}} || Primary attacks fire a piercing sonic projectile that deals '''105-150%''' Hero Damage as magical damage. || 15 || Chaos 4 || {{Valid for Squire}} || {{Valid for Weapon}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Call Of The Kobold}} || Defeating an enemy grants a charge. Secondary attacks consume charges and shoots a firework at your target for '''20%-320%''' of your ability power. || 20 || Chaos 4 || {{Valid for Monk}}{{Valid for Initiate}} || {{Valid for Weapon}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Caustic Oil}} || Increases the damage of Oil Flask by '''4-40%'''. || 12 || Chaos 4 || {{Valid for Huntress}} || {{Valid for Gloves}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Celestial Attunement}} || The dyrad can hold '''1-4''' more stacks of starfall. || 6 || Chaos 4 || {{Valid for Dryad}} || {{Valid for Helmet}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Charge Blast V2}} || Reduces the cost of EV2’s secondary attacks by '''5-95%'''. || 18 || Chaos 4 || {{Valid for SeriesEV2}} || {{Valid for Weapon}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Darkest Syphon}} || Increases the angle of Dark Syphon by '''3-30'''. || 9 || Chaos 4 || {{Valid for AbyssLord}} || {{Valid for Chest}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Electric Retribution}} || When you take damage, you have a '''2-25%''' chance of dealing '''125-450%''' of your Armour as storm damage to your attacker. || 20 || Chaos 4 || {{Valid for ALL}} || {{Valid for Helmet}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Enduring Drop}} || Increases Book Drop duration by '''0.5-7.5s'''. || 14 || Chaos 4 || {{Valid for Gunwitch}} || {{Valid for Helmet}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Enduring Lash}} || Increases Lash Out poison duration by '''0.5-4.5''' s. || 8 || Chaos 4 || {{Valid for Mystic}} || {{Valid for Weapon}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Fan Of Knights}} || Skeletal Knight also fires two additional Knights that deal '''20-500%''' of your Ability Power in damage. || 20 || Chaos 4 || {{Valid for AbyssLord}} || {{Valid for Gloves}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Freeze Buster}} || Blunder Broom Buster has a '''1-5%''' chance to also freeze enemies for '''1-4s''', allowing them to be shattered by Crushing damage. || 10 || Chaos 4 || {{Valid for Gunwitch}} || {{Valid for Weapon}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Frozen Core}} || Increases Ice Needle damage by '''4-40%'''. || 12 || Chaos 4 || {{Valid for Gunwitch}} || {{Valid for Helmet}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Hemolytic Poison}} || Lashout cooldown increased to '''200-160%''' of what it was but allows it to stack '''0-2''' times and increases its duration by '''3-7''' seconds. || 20 || Chaos 4 || {{Valid for Mystic}} || {{Valid for Weapon}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Inspiring Strikes}} || Primary attacks reduce the cooldown of your abilities by '''-0.1-0.3''' seconds. || 4 || Chaos 4 || {{Valid for ALL}} || {{Valid for Weapon}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Insulated Decoy}} || Decreases heat generated from Death from Above by '''4-40%'''. || 12 || Chaos 4 || {{Valid for SeriesEV2}} || {{Valid for Boots}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Let’s Rock}} || Activating Harden/Inflame gives the Lavamancer a shield lasting for '''6-30''' seconds that absorbs '''20-140%''' Hero Health incoming damage. || 12 || Chaos 4 || {{Valid for Lavamancer}} || {{Valid for Chest}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Manabomb’s Aid}} || Manabomb places a shield on you that lasts '''20''' seconds that absorbs '''150-750%''' of your Ability Power Stat. Enemies that hit the shield are burned for a total of '''150-550%''' of your Ability Power over '''3''' seconds. || 20 || Chaos 4 || {{Valid for Apprentice}} || {{Valid for Weapon}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Mine Blast Radius}} || Anti Gravity Bots damage radius increased by '''4-40%'''. || 12 || Chaos 4 || {{Valid for SeriesEV2}} || {{Valid for Chest}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Piercing Power}} || Increases the damage of Piercing Shot by '''4-40%'''. || 12 || Chaos 4 || {{Valid for Huntress}} || {{Valid for Chest}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Shroom Bloom}} || The mushrooms created by Powder Toss last '''1-6''' seconds longer. || 10 || Chaos 4 || {{Valid for Dryad}} || {{Valid for Gloves}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Shroom Gloom}} || Slow intensity of Powder Toss in Purification Form increased by '''4-40%'''. || 12 || Chaos 4 || {{Valid for Dryad}} || {{Valid for Gloves}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Smashing Fists}} || Pole Smash or Chi Stomp spawns a Fist dealing '''20-220%''' Ability Power as damage. After a short delay, another Fist emerges dealing '''20-420%''' Ability Power as damage. || 20 || Chaos 4 || {{Valid for Monk}}{{Valid for Initiate}} || {{Valid for Weapon}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Draining Strikes}} || Increase the healing from Siphon Stance by '''5%-25%'''. || ? || Chaos 4 || {{Valid for Barbarian}} || {{Valid for Helmet}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Defense Shard|Boosted Blockade}} || Boost Aura increases blockade health by '''2-20%'''. || 12 || Chaos 5 || {{Valid for Monk}}{{Valid for Initiate}} || {{Valid for Relic}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Defense Shard|Cthulu’s Influence}} || While under the effects of corruption, Angry Nimbus has a '''3-27%''' chance to charm enemies for '''1-7''' seconds. || 12 || Chaos 5 || {{Valid for Dryad}} || {{Valid for Relic}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Defense Shard|Explosive Arrows}} || Skeletal Archers have a '''15-30%''' chance on hit to fire an explosive arrow dealing an additional '''150-450%''' of their Defense Power in damage. || 20 || Chaos 5 || {{Valid for AbyssLord}} || {{Valid for Relic}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Defense Shard|Explosive Guard}} || When the affected tower takes damage, it has '''3-35%''' chance to trigger an explosion and deal '''140-500%''' of its Defense Health as damage to nearby enemies. Does not work with Auras or Traps. This does not destroy the tower. || 18 || Chaos 5 || {{Valid for ALL}} || {{Valid for Relic}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Defense Shard|Explosive Poison}} || If an enemy poisoned by the Poison Dart Tower is killed , it detonates dealing '''10%-150%''' of the tower’s damage stat as damage in a small area around the enemy. || 20 || Chaos 5 || {{Valid for Huntress}} || {{Valid for Relic}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Defense Shard|Fire For Effect}} || Your explosive Trap has a '''15-45%''' chance to detonate twice without consuming an additional charge. || 20 || Chaos 5 || {{Valid for Huntress}} || {{Valid for Relic}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Defense Shard|Frosty Beams}} || 25% chance for Proton Node to freeze all enemies it touches for '''1-2''' seconds. || 20 || Chaos 5 || {{Valid for SeriesEV2}} || {{Valid for Relic}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Defense Shard|Frosty Bind}} || Frostbite slow strength increased by '''1-10%'''. || 12 || Chaos 5 || {{Valid for Apprentice}} || {{Valid for Relic}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Defense Shard|Heavy Cannonball}} || Cannonball tower has a '''5-20%''' chance to spawn a heavy cannonball that pierces up to '''1-10''' target(s) stunning them for '''1-2''' second and dealing '''120-1250%''' of the Cannonball tower's damage. || 20 || Chaos 5 || {{Valid for Squire}} || {{Valid for Relic}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Defense Shard|Snakes On A Plane}} || Obelisk spawns a snake every '''3s''' that flies into an enemy dealing '''25-3000%''' Defense Power as magical Earth damage. || 20 || Chaos 5 || {{Valid for Mystic}} || {{Valid for Relic}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Defense Shard|Split Vipers}} || Sand Viper may target up to '''1-2''' additional enemies, but has '''40-20%''' less Defense Power and does not ramp-up damage. || 10 || Chaos 5 || {{Valid for Mystic}} || {{Valid for Relic}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Defense Shard|Vampiric Empowerment}} || Increases the Defense Power of the affected tower by '''4-60%''' of its Defense Health. || 14 || Chaos 5 || {{Valid for ALL}} || {{Valid for Relic}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Defense Shard|Volcanic Shock}} || Volcano has a '''2-20%''' chance to stun all enemies hit for '''1-2.8s'''. || 12 || Chaos 5 || {{Valid for Lavamancer}} || {{Valid for Relic}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Anti Air}} || Deals '''4-40%''' additional damage to flying enemies. || 12 || Chaos 5 || {{Valid for ALL}} || {{Valid for Weapon}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Betsy Cluster Nades}} || When attacking flying enemies, you have a '''10-50%''' chance on hit to drop a bomb beneath them that deals '''110-310%''' of your Ability Power stat an Damage in a small area. || 20 || Chaos 5 || {{Valid for ALL}} || {{Valid for Weapon}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Burning Strikes}} || 2-20% chance on hit to burn target for '''20-180%''' of your Hero Damage stat as magical fire damage each second for '''1-5''' seconds. || 20 || Chaos 5 || {{Valid for ALL}} || {{Valid for Weapon}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Chi Burst}} || Increases Talisman of Empowerment's Critical Damage boost by '''2-20%'''. || 12 || Chaos 5 || {{Valid for Initiate}} || {{Valid for Helmet}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Corruption’s Embrace}} || Starfall damage is increased by '''4-40%''' in corrupt form. || 12 || Chaos 5 || {{Valid for Dryad}} || {{Valid for Helmet}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Debilitating Madness}} || Call to Madness increase the target's damage taken by '''3-45%'''. || 14 || Chaos 5 || {{Valid for Mystic}} || {{Valid for Gloves}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Drenching Broomnado}} || Broom Nado damage increased by '''4-40%''' and its hits have '''1-25%''' chance to drench enemies and slow them by '''30%''' for '''1-5''' seconds. || 12 || Chaos 5 || {{Valid for Gunwitch}} || {{Valid for Chest}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Empowered Beam}} || After the Sword Beam collides with '''5''' targets, it spawns an additional Sword Beam that travels in the same direction as the first dealing '''125-425%''' of your Ability Power stat as damage to each target hit. After colliding with '''5''' targets it returns to the Squire dealing '''125-425%''' of your Ability Power stat as damage in an area around Squire. || 20 || Chaos 5 || {{Valid for Squire}} || {{Valid for Weapon}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Enduring Provocation}} || Provoke lasts an additional '''0.5-7.5''' seconds. || 14 || Chaos 5 || {{Valid for Squire}} || {{Valid for Shield}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Enhanced Launcher}} || Anti Gravity Bot Launcher can store an additional '''1-15''' Anti Gravity Bots. || 14 || Chaos 5 || {{Valid for SeriesEV2}} || {{Valid for Weapon}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Flaming Knight}} || Knight of the Abyss is now imbued with fire, causing enemies hit to burn for '''50-500%''' of your Ability Power in fire damage over '''5''' seconds. || 18 || Chaos 5 || {{Valid for AbyssLord}} || {{Valid for Weapon}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Heroic Power}} || Increases Heroic Wave’s hero damage boost by '''4-40%'''. || 12 || Chaos 5 || {{Valid for Monk}} || {{Valid for Chest}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Madness’ Embrace}} || Increases Call to Madness duration by '''0.5-7.5s'''. || 14 || Chaos 5 || {{Valid for Mystic}} || {{Valid for Weapon}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Mana Leech}} || Dark Syphon drains '''4-40%''' additional mana. || 12 || Chaos 5 || {{Valid for AbyssLord}} || {{Valid for Gloves}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Manabomb Power}} || Increases the damage of Manabomb by '''4-40%'''. || 12 || Chaos 5 || {{Valid for Apprentice}} || {{Valid for Gloves}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Meteor Rain}} || Manabomb opens a portal overhead that spawns meteor that deal '''30-550%''' of your Ability Power stat as damage to enemies they affect. || 20 || Chaos 5 || {{Valid for Apprentice}} || {{Valid for Weapon}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Mine Heat Compensator}} || The cost of EV2’s Anti Gravity Bots is reduced by '''4-40%'''. || 12 || Chaos 5 || {{Valid for SeriesEV2}} || {{Valid for Chest}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Molten Charge Power}} || Increases Molten Charge damage by '''4-40%'''. || 12 || Chaos 5 || {{Valid for Lavamancer}} || {{Valid for Weapon}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Molten Stun}} || Increases Molten Charge stun duration by '''0.5-4.5s'''. || 8 || Chaos 5 || {{Valid for Lavamancer}} || {{Valid for Weapon}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|One With Chi}} || Increases the damage of Chi Blast by '''4-40%'''. || 12 || Chaos 5 || {{Valid for Monk}} || {{Valid for Gloves}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Poison Leaves}} || Dryad’s poison attacks deal '''2-20%''' more damage. || 12 || Chaos 5 || {{Valid for Dryad}} || {{Valid for Weapon}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Read Or Die}} || Scatter Sweep and Broom Vault have an '''1-21%''' chance to transmogrify enemies into books for '''3s'''. Transmogrified enemies take increased damage. || 10 || Chaos 5 || {{Valid for Gunwitch}} || {{Valid for Gloves}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Scatter Power}} || Increases Scatter Sweep damage by '''4-40%'''. || 12 || Chaos 5 || {{Valid for Gunwitch}} || {{Valid for Chest}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Maelstrom}} || While Lightning Stance is active, the Barbarian's attacks have a '''5%-25%''' chance to drench enemies, stunning them for '''1.5s-3.5s.''' || ? || Chaos 5 || {{Valid for Barbarian}} || {{Valid for Weapon}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Talon Strike}} || Hawk Strike now stuns for '''2s-4.5'''. || ? || Chaos 5 || {{Valid for Barbarian}} || {{Valid for Weapon}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Defense Shard|Boosted Power}} || Increases the power of the Boost Aura by '''2-20%'''. || 18 || Chaos 6 || {{Valid for Monk}}{{Valid for Initiate}} || {{Valid for Relic}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Defense Shard|Colossal Fissure}} || Your Colossus' Direct Command now rips the earth unleashing a fissure that lingers and deals '''50-2050%''' of your Ability Power in damage over '''6''' seconds, but increases the mana cost of Direct Command by '''30-70%.''' Usable once every '''60''' seconds. || 20 || Chaos 6 || {{Valid for AbyssLord}} || {{Valid for Relic}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Defense Shard|Enhanced Poison}} || Increases the rate of the Poison Dart Tower's poison by '''4-40%'''. || 12 || Chaos 6 || {{Valid for Huntress}} || {{Valid for Relic}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Defense Shard|Flaming Death}} || EV2’s mega death laser sets enemies it hits on fire dealing '''50-2''',050% of EV2’s Ability Power stat as damage over '''10''' seconds. || 20 || Chaos 6 || {{Valid for SeriesEV2}} || {{Valid for Relic}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Defense Shard|Frosty Power}} || Frostbite tower passes '''10-50%''' of its Defense Power stat to defenses within its frost aura. || 20 || Chaos 6 || {{Valid for Apprentice}} || {{Valid for Relic}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Defense Shard|Health Pylon}} || Increases the Defense Health of nearby defenses to '''102-130%.''' Note: Requires a Blockade but this shard does not buff the Blockade that equips this shard. || 20 || Chaos 6 || {{Valid for ALL}} || {{Valid for Relic}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Defense Shard|Mark Targets}} || This defence has a '''5-45%''' chance to place an Apprentice Mark on its target. || 20 || Chaos 6 || {{Valid for Apprentice}}{{Valid for Adept}} || {{Valid for Relic}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Defense Shard|Megarock}} || Volcano launches a huge rock dealing '''1000-4000%''' Defense Power damage once every '''3''' volleys. || 20 || Chaos 6 || {{Valid for Lavamancer}} || {{Valid for Relic}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Defense Shard|Serpent God’s Protection}} || Towers and Blockades near the Obelisk take '''-1%''' to '''-10%''' damage. || 9 || Chaos 6 || {{Valid for Mystic}} || {{Valid for Relic}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Defense Shard|Sharpened Spikes}} || Blockade has a '''2-30%''' chance to stun enemies hit for '''1-3''' seconds. || 14 || Chaos 6 || {{Valid for ALL}} || {{Valid for Relic}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Brain Of Confusion}} || When you take damage you have a '''3-15%''' chance to confuse nearby enemies for '''3''' seconds. This effect has a '''15''' second cooldown. || 12 || Chaos 6 || {{Valid for ALL}} || {{Valid for Helmet}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Flaming Retribution}} || When you take damage, you have a '''2-20%''' chance of dealing '''125-425%''' of your Armor as fire damage to your attacker. || 20 || Chaos 6 || {{Valid for ALL}} || {{Valid for Gloves}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Heat Dispenser Module}} || EV2 upgrades her gun with a new heat dispenser module that drains '''4-40%''' more heat with each primary attack. || 12 || Chaos 6 || {{Valid for SeriesEV2}} || {{Valid for Weapon}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Howling Feast}} || Your Primary attacks generate '''1''' Feast stack, while at '''10''' stacks, increase your Hero Damage by '''2-30%.''' One stack wears off every '''3''' seconds. || 14 || Chaos 6 || {{Valid for Dryad}}{{Valid for Squire}} || {{Valid for Weapon}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Molten Core Power}} || Increases Molten Core damage by '''4-40%'''. || 12 || Chaos 6 || {{Valid for Lavamancer}} || {{Valid for Gloves}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Nightmare Fuel}} || Enemies affected by Lash Out poison take '''20-320%''' Hero Damage as magical damage when hit by Dark Torment. || 20 || Chaos 6 || {{Valid for Mystic}} || {{Valid for Weapon}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Pole Power}} || Increases the damage of Pole Smash or Chi Stomp by '''4-40%'''. || 12 || Chaos 6 || {{Valid for Monk}}{{Valid for Initiate}} || {{Valid for Gloves}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Power Of Storms}} || You have a '''4-10%''' chance on hit to restore '''20''' mana per second for '''1-3''' seconds. '''10''' seconds cooldown. || 12 || Chaos 6 || {{Valid for Apprentice}}{{Valid for Squire}}{{Valid for Huntress}}{{Valid for Monk}}{{Valid for Initiate}}{{Valid for AbyssLord}}{{Valid for Adept}} || {{Valid for Helmet}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Scatter Striker}} || Increases the range of Scatter Sweep by '''4-40%'''. || 12 || Chaos 6 || {{Valid for Gunwitch}} || {{Valid for Weapon}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Shattering Stones}} || After an Abyss Stone expires, it detonates dealing '''40-400%''' of your Ability Power as crushing damage to nearby enemies. || 18 || Chaos 6 || {{Valid for AbyssLord}} || {{Valid for Boots}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Snipe Critical Strike}} || Increases the Crit Chance of Snipe by '''2-30%'''. || 14 || Chaos 6 || {{Valid for Gunwitch}} || {{Valid for Weapon}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Unholy Fire}} || Blocking unleashes flames that deal '''150-750%''' of your ability power stat as damage to enemies in a cone in front of the hero at a rate of twice per second. || 20 || Chaos 6 || {{Valid for Squire}} || {{Valid for Shield}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Boiling Blood}} || Causes the Barbarian to take '''20%-2%''' of his Max Health as damage, every 5s during combat phase gaining Fury. || 18 || Chaos 6 || {{Valid for Barbarian}} || {{Valid for Chest}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Shellshock}} || While Turtle Stance is active the Barbarian's attacks wither enemies hit for '''3-13''' seconds reducing their damage to '''75%-35%'''. || 18 || Chaos 6 || {{Valid for Barbarian}} || {{Valid for Weapon}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Defense Shard|Manufacturer’s Overcharge}} || Weapon Manufacturer charges '''4-40%''' faster. || 12 || Chaos 7 || {{Valid for SeriesEV2}} || {{Valid for Relic}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Defense Shard|Node Increase}} || EV2 can create '''1-4''' extra node(s) in any single Weapon Manufacturer chain. || 6 || Chaos 7 || {{Valid for SeriesEV2}} || {{Valid for Relic}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Defense Shard|Obelisk Shield}} || Obelisk Shield absorption increased to '''10-70%'''. || 15 || Chaos 7 || {{Valid for Mystic}} || {{Valid for Relic}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Defense Shard|Oily Entrapment}} || Increases Oil Geyser slow rate by '''3-15%'''. || 12 || Chaos 7 || {{Valid for Lavamancer}} || {{Valid for Relic}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Defense Shard|Power Pylon}} || Increases the Defense Power of nearby defenses to '''102-120%.''' Note: Requires a Blockade but this shard does not buff the Blockade that equips this shard. || 18 || Chaos 7 || {{Valid for ALL}} || {{Valid for Relic}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Defense Shard|Splody Harpoon}} || Ballista projictiles have a '''10-30%''' chance to detonate on each target hit dealing '''150-350%''' of the Ballista's defence power stat as extra damage in small area. || 20 || Chaos 7 || {{Valid for Squire}} || {{Valid for Relic}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Charged Shot}} || Your primary attacks have a '''5-15%''' chance to fire a fully charged secondary attack. || 10 || Chaos 7 || {{Valid for Huntress}}{{Valid for Apprentice}}{{Valid for SeriesEV2}}{{Valid for Adept}} || {{Valid for Weapon}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Chi Supercharge}} || Increases Talisman of Empowerment's Defense Power boost by '''2-20%'''. || 12 || Chaos 7 || {{Valid for Initiate}} || {{Valid for Chest}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Constrictor}} || Defeating an enemy adds a constrictor stack. At '''10''' stacks, unleashes a bed of constrictor snakes that stun nearby targets for '''1-5s'''. While stunned, enemies take '''50-450%''' Ability Power as magical damage each second for '''3''' seconds. || 20 || Chaos 7 || {{Valid for Mystic}} || {{Valid for Weapon}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Enduring Slam}} || Seismic Slam stun duration increased by '''0.5-5''' seconds. || 15 || Chaos 7 || {{Valid for Squire}} || {{Valid for Shield}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Fiery Brimstone}} || Adds '''4-12%''' Hero Damage to Your Attacks as Magical Fire Damage. || 10 || Chaos 7 || {{Valid for AbyssLord}} || {{Valid for Weapon}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Heroic Boost}} || Increases Heroic Wave's healing done by '''4-40%'''. || 12 || Chaos 7 || {{Valid for Monk}} || {{Valid for Helmet}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Life Leech}} || Your primary attacks heal you for '''0.2-1%''' of your max health. || 20 || Chaos 7 || {{Valid for ALL}} || {{Valid for Weapon}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Mana Capacitor}} || Increases your maximum ability resource by '''10-100'''. || 18 || Chaos 7 || {{Valid for Apprentice}}{{Valid for Squire}}{{Valid for Huntress}}{{Valid for Monk}}{{Valid for Initiate}}{{Valid for SeriesEV2}}{{Valid for AbyssLord}}{{Valid for Lavamancer}}{{Valid for Dryad}}{{Valid for Gunwitch}}{{Valid for Adept}} || {{Valid for Helmet}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Power Gambit}} || Increases your Hero Damage by '''10-50%''', but increase damage taken from enemies by '''60-20%'''. || 20 || Chaos 7 || {{Valid for ALL}} || {{Valid for Chest}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Proton Canon Insulator}} || Reduces the heat generation rate of Proton Charge by '''2-20%'''. || 12 || Chaos 7 || {{Valid for SeriesEV2}} || {{Valid for Weapon}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Proton Supercharge}} || EV2's Proton Charge deals an extra '''10-210%''' of your ability power stat as damage while its max range is increased by '''5-25%'''. || 20 || Chaos 7 || {{Valid for SeriesEV2}} || {{Valid for Weapon}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Ramster Power}} || Increases the damage of Ramster Direct Command by '''5-35%'''. || 10 || Chaos 7 || {{Valid for AbyssLord}} || {{Valid for Gloves}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Ravenhost}} || Your primary attacks generate Raven stacks. Once you reach '''10''' stacks, the stacks are depleted to fire a magical Raven dealing '''10-210%''' of your Ability Power as damage. Bounces '''5''' times. || 20 || Chaos 7 || {{Valid for ALL}} || {{Valid for Weapon}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Restoring Snipe}} || Snipe critical hits restore '''4-40''' Broom Power. || 18 || Chaos 7 || {{Valid for Gunwitch}} || {{Valid for Weapon}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Serpent’s Kiss}} || Secondary Attacks inflict poison on enemies, dealing '''10-210%''' of Hero Health as damage per second for '''1-5''' seconds. || 20 || Chaos 7 || {{Valid for Mystic}} || {{Valid for Gloves}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Snipe Critical Power}} || Increases the total critical damage of Snipe by '''104-140%'''. || 12 || Chaos 7 || {{Valid for Gunwitch}} || {{Valid for Weapon}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Tectonic Breaker}} || While Hardened, deal '''10-370%''' Armor Stat as crushing Earth damage every '''3'''rd primary attack. While Inflamed deal '''10-370%''' Hero Damage as Fire damage every '''3'''rd primary attack. || 20 || Chaos 7 || {{Valid for Lavamancer}} || {{Valid for Chest}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Ride the Lightning}} || Increase the damage bonus of Lightning Stance by '''1%-21%'''. || ? || Chaos 7 || {{Valid for Barbarian}} || {{Valid for Gloves}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Wreckless}} || The Barbarian deals up to '''0.5%-20.5%''' bonus damage based upon current Wrath. || ?|| Chaos 7 || {{Valid for Barbarian}} || {{Valid for Gloves}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Wither Bubble}} || Arcane Bubble withers enemies inside it increasing the damage they take by '''X-15%'''. || 9 || Chaos 1 || {{Valid for Adept}} || {{Valid for Chest}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Sanctuary}} || Heroes inside the Arcane Bubble shield heal '''5-15'''% of their health per second during the duration of the bubble. || 10 || Chaos 2 || {{Valid for Adept}} || {{Valid for Gloves}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Icefall}} || Hailstorm Tower attacks have a '''2-5%''' chance on hit to freeze enemies for 2 seconds. || 15 || Chaos 2 || {{Valid for Adept}} || {{Valid for Relic}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Thunderwave}} || Arc Lightning deals '''X-1250%''' Ability Power as damage to all enemies around you. || 20 || Chaos 3 || {{Valid for Adept}} || {{Valid for Chest}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Arc Shielding}} || Arc Lightning places a shield on you lasting 20 seconds and absorbing '''180-780%''' Ability Power of damage. Enemies that hit the shield are damaged for a total of '''200-1000%''' of your Ability Power over 3 seconds. || 20 || Chaos 4 || {{Valid for Adept}} || {{Valid for Helmet}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Marking Bubble}} || Arcane Bubble will place a Mark on all enemies in the initial spawn area and increases Mark count '''1-6'''. || 5 || Chaos 4 || {{Valid for Adept}} || {{Valid for Boots}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Thunderbolts and Lightning}} || Increases the damage of Arc Lightning by '''4-40%'''. || 12 || Chaos 5 || {{Valid for Adept}} || {{Valid for Weapon}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Explosive Finale}} || Upon completion, the Arcane Bubble explodes dealing '''X-2000%''' Ability Power damage to all enemies in and around the bubble. || 20 || Chaos 6 || {{Valid for Adept}} || {{Valid for Helmet}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Glacier}} || Every 10 attacks, Hailstorm Tower fires an icy boulder that explodes on impact dealing '''750-2750%''' Defense Power as damage in a small area. || 20 || Chaos 7 || {{Valid for Adept}} || {{Valid for Relic}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Withering Blast}} || Enemies damaged by Arcane Barrier take '''5-20%''' increased damage for '''1.5-3''' seconds. || 15 || Revenge of the Yeti Incursion || {{Valid for Apprentice}}{{Valid for Adept}} || {{Valid for Relic}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Hero Shard|Twice As Bright}} || Eruption now increases Defense Power to '''10-70%''', but the duration is reduced by '''-5''' seconds. || 20 || Chaos 7 || {{Valid for Lavamancer}} || {{Valid for Helmet}}&lt;br /&gt;
|- style=&amp;quot;opacity:.5&amp;quot;&lt;br /&gt;
| {{Hero Shard|Wave Of The Storm}} || You have a '''4-40%''' chance when landing on the ground to deal '''50-350%''' of your Ability Power as storm damage to nearby enemies. || 20 ||  || {{Valid for ALL}} || {{Valid for Boots}}&lt;br /&gt;
|- style=&amp;quot;opacity:.5&amp;quot;&lt;br /&gt;
| {{Defense Shard|Oily Harpoon}} || Ballista has a '''4-40%''' chance to oil targets on hit slowing them by '''40%''' for '''2''' seconds. If hit by a fire soure, the oil will be consumed and burn the target for '''150-600%''' of your Defense Power stat every second for '''5''' seconds. || 18 || Chaos 1 || {{Valid for Squire}} || {{Valid for Relic}}&lt;br /&gt;
|- style=&amp;quot;opacity:.5&amp;quot;&lt;br /&gt;
| {{Hero Shard|Block Power}} || Increases the blocking power of the shield by '''5-25%'''. || 20 || Chaos 1 || {{Valid for Squire}} || {{Valid for Shield}}&lt;br /&gt;
|- style=&amp;quot;opacity:.5&amp;quot;&lt;br /&gt;
| {{Hero Shard|Harbinger’s Powered Block}} || Blocking reduces the cooldown of Seismic Slam by '''-0.2''' to '''-0.7''' seconds. Happens a max of '''3''' times a second. || 10 || Chaos 1 || {{Valid for Squire}} || {{Valid for Shield}}&lt;br /&gt;
|- style=&amp;quot;opacity:.5&amp;quot;&lt;br /&gt;
| {{Hero Shard|Power of Embermount}} || Increases the amount of Molten Power gained by '''4-40%'''. || 12 || Chaos 1 || {{Valid for Lavamancer}} || {{Valid for Helmet}}&lt;br /&gt;
|- style=&amp;quot;opacity:.5&amp;quot;&lt;br /&gt;
| {{Hero Shard|Power Overwhelming}} || Increases your Ability Power by '''10-30%''', but increase your ability resource cost by '''100-70%'''. || 20 || Chaos 1 || {{Valid for AbyssLord}} || {{Valid for Helmet}}&lt;br /&gt;
|- style=&amp;quot;opacity:.5&amp;quot;&lt;br /&gt;
| {{Hero Shard|Price Of Power}} || Increases damage of Two at Twice the Price by '''4-40%'''. || 12 || Chaos 1 || {{Valid for Gunwitch}} || {{Valid for Gloves}}&lt;br /&gt;
|- style=&amp;quot;opacity:.5&amp;quot;&lt;br /&gt;
| {{Hero Shard|Regeneration}} || Restores '''1.5-3%''' of your Max Health every '''3s'''. || 10 || Chaos 1 || {{Valid for ALL}} || {{Valid for Boots}}&lt;br /&gt;
|- style=&amp;quot;opacity:.5&amp;quot;&lt;br /&gt;
| {{Hero Shard|Submerging Blast}} || Increases Submerge's Emerge damage by '''4-40%'''. || 12 || Chaos 1 || {{Valid for Lavamancer}} || {{Valid for Boots}}&lt;br /&gt;
|- style=&amp;quot;opacity:.5&amp;quot;&lt;br /&gt;
| {{Hero Shard|Sundering Blow}} || Your primary Attacks reduce enemy's resistances to '''95-80%''' increasing damage dealt to them. ||  || Chaos 1 || {{Valid for ALL}} || {{Valid for Weapon}}&lt;br /&gt;
|- style=&amp;quot;opacity:.5&amp;quot;&lt;br /&gt;
| {{Hero Shard|Superconductor}} || Reduces ability costs by '''2-20%'''. || 18 || Chaos 1 || {{Valid for Apprentice}}{{Valid for Squire}}{{Valid for Monk}}{{Valid for Huntress}}{{Valid for AbyssLord}}{{Valid for SeriesEV2}}{{Valid for Gunwitch}}{{Valid for Lavamancer}}{{Valid for Adept}} || {{Valid for Chest}}&lt;br /&gt;
|- style=&amp;quot;opacity:.5&amp;quot;&lt;br /&gt;
| {{Hero Shard|Tempered Anger}} || Mystic loses appeasement '''4-40%''' slower and take '''0-100%''' less appeasement damage when at '''0''' appeasement. || 12 || Chaos 1 || {{Valid for Mystic}} || {{Valid for Chest}}&lt;br /&gt;
|- style=&amp;quot;opacity:.5&amp;quot;&lt;br /&gt;
| {{Defense Shard|Torpedo Striker}} || Increases the radius of the Reflect Beam's Torpedo Detonation by '''4-40%'''. || 12 || Chaos 2 || {{Valid for SeriesEV2}} || {{Valid for Relic}}&lt;br /&gt;
|- style=&amp;quot;opacity:.5&amp;quot;&lt;br /&gt;
| {{Hero Shard|Enduring Price}} || Two at Twice the Price lasts '''1-7s''' longer. || 12 || Chaos 2 || {{Valid for Gunwitch}} || {{Valid for Weapon}}&lt;br /&gt;
|- style=&amp;quot;opacity:.5&amp;quot;&lt;br /&gt;
| {{Hero Shard|Lingering Core}} || Increases Molten Core lifespan by '''1-8''' seconds. || 14 || Chaos 2 || {{Valid for Lavamancer}} || {{Valid for Weapon}}&lt;br /&gt;
|- style=&amp;quot;opacity:.5&amp;quot;&lt;br /&gt;
| {{Defense Shard|Vengeance}} || 4-40% of the damage taken by the Spike Blockade is returned in its next attack. || 18 || Chaos 3 || {{Valid for Squire}} || {{Valid for Relic}}&lt;br /&gt;
|- style=&amp;quot;opacity:.5&amp;quot;&lt;br /&gt;
| {{Hero Shard|Proton Cannon Boost}} || Width of Proton Charge increased by '''4-40%'''. || 12 || Chaos 3 || {{Valid for SeriesEV2}} || {{Valid for Weapon}}&lt;br /&gt;
|- style=&amp;quot;opacity:.5&amp;quot;&lt;br /&gt;
| {{Hero Shard|Pumpkinator}} || Primary attacks Pumpkin enemies. When enemy Dies explode doing '''10-210%''' ability power as damage. Melee attacks against pumkined enemy increase Crit by '''3-30''' for '''5''' sec. || 20 || Chaos 3 || {{Valid for ALL}} || {{Valid for Weapon}}&lt;br /&gt;
|- style=&amp;quot;opacity:.5&amp;quot;&lt;br /&gt;
| {{Hero Shard|Snake Bomb}} || When a Dark Torment serpent expires, it explodes dealing '''20-1''',020% Ability Power as magical damage to nearby enemies. || 20 || Chaos 3 || {{Valid for Mystic}} || {{Valid for Weapon}}&lt;br /&gt;
|- style=&amp;quot;opacity:.5&amp;quot;&lt;br /&gt;
| {{Hero Shard|Submerging Speed}} || Increases movement speed while Submerged by '''4-40%''' and adds a knockup on Emerge. || 12 || Chaos 3 || {{Valid for Lavamancer}} || {{Valid for Boots}}&lt;br /&gt;
|- style=&amp;quot;opacity:.5&amp;quot;&lt;br /&gt;
| {{Hero Shard|Zero Entropy}} || Ice Needle only affects a single target, but damage is increased by '''4-40%''' and duration is increased by '''1-7''' seconds. || 12 || Chaos 3 || {{Valid for Gunwitch}} || {{Valid for Helmet}}&lt;br /&gt;
|- style=&amp;quot;opacity:.5&amp;quot;&lt;br /&gt;
| {{Defense Shard|Shattering Torpedo}} || Ev2's torpedo's are imbued with earth magic. Upon detonation they deal an additional '''20-500%''' defense power as crushing earth damage. || 20 || Chaos 4 || {{Valid for SeriesEV2}} || {{Valid for Relic}}&lt;br /&gt;
|- style=&amp;quot;opacity:.5&amp;quot;&lt;br /&gt;
| {{Defense Shard|Water Elemental}} || The affected tower has has '''5-25%''' chance on hit to deal '''3-30%''' additional damage and drench enemies for '''5''' seconds. || 20 || Chaos 4 || {{Valid for ALL}} || {{Valid for Relic}}&lt;br /&gt;
|- style=&amp;quot;opacity:.5&amp;quot;&lt;br /&gt;
| {{Hero Shard|Death’s Grasp}} || When you defeat an enemy gain a charge, up to a maximum of '''5.''' When you block with your shield all charges are then consumed. Each unleashing a fireball Dealing '''10-210%''' ability power. || 20 || Chaos 4 || {{Valid for Squire}} || {{Valid for Shield}}&lt;br /&gt;
|- style=&amp;quot;opacity:.5&amp;quot;&lt;br /&gt;
| {{Hero Shard|Lightning Touch}} || Your primary attacks deal an additional '''4-40%''' of your Hero Damage as storm damage. || 12 || Chaos 4 || {{Valid for ALL}} || {{Valid for Weapon}}&lt;br /&gt;
|- style=&amp;quot;opacity:.5&amp;quot;&lt;br /&gt;
| {{Hero Shard|Proton Flame Charge}} || EV2's Proton Cannon is upgraded with a flaming core dealing an extra '''4-25%''' fire damage to enemies it hits. || 14 || Chaos 4 || {{Valid for SeriesEV2}} || {{Valid for Gloves}}&lt;br /&gt;
|- style=&amp;quot;opacity:.5&amp;quot;&lt;br /&gt;
| {{Hero Shard|Taser Suit}} || When you take damage you have a '''1-16%''' chance to electrocute enemies in a small area around you, stunning them for '''1-5''' second. || 15 || Chaos 4 || {{Valid for ALL}} || {{Valid for Chest}}&lt;br /&gt;
|- style=&amp;quot;opacity:.5&amp;quot;&lt;br /&gt;
| {{Defense Shard|Harbinger’s Exile}} || Training Dummy has a '''1-9%''' chance to teleport targets back to spawner. || 20 || Chaos 5 || {{Valid for Squire}} || {{Valid for Relic}}&lt;br /&gt;
|- style=&amp;quot;opacity:.5&amp;quot;&lt;br /&gt;
| {{Hero Shard|Skeletal Bind}} || When you defeat an enemy, you generate a charge. Your next fully-charged secondary attack summons a skeletal hand that traps each target hit for '''1-6''' seconds, draining one charge for each enemy hit. You can have a max of '''5''' charges. || 10 || Chaos 5 || {{Valid for ALL}} || {{Valid for Weapon}}&lt;br /&gt;
|- style=&amp;quot;opacity:.5&amp;quot;&lt;br /&gt;
| {{Hero Shard|Spider’s Kiss}} || Snipe hits inflict poison, dealing '''50-450%''' Ability Power as magical earth damage per second for '''5s'''. || 20 || Chaos 5 || {{Valid for Gunwitch}} || {{Valid for Weapon}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Weapons with Fixed Shards== &lt;br /&gt;
The weapons in the list below drop with fixed Shards. These Shards are locked in one of the Shard slots and can't be removed. Some of them also can't be upgraded. They are sold by [[The Wayfarer]] for 500 [[Defender Medals]]. These are now all [[m.o.d.s]]&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%; text-align:center;&amp;quot;&lt;br /&gt;
! style=&amp;quot;width:10%; text-align:center;&amp;quot; | Item name &lt;br /&gt;
! style=&amp;quot;width:10%; text-align:center;&amp;quot; | Passive name &lt;br /&gt;
! style=&amp;quot;width:45%; text-align:center;&amp;quot; | Effect &lt;br /&gt;
! style=&amp;quot;width:5%; text-align:center;&amp;quot; | Upgr. levels &lt;br /&gt;
! style=&amp;quot;width:10%; text-align:center;&amp;quot; | Obtained from&lt;br /&gt;
! style=&amp;quot;width:10%; text-align:center;&amp;quot; | Usable by&lt;br /&gt;
|-&lt;br /&gt;
| Ghastly Halberd || Ghastly Weapon || Secondary attacks summon up to 1-3 Ghastly Halberds which swing for 50-150% of your Ability Power as damage, twice per second, for 15 seconds. || 20 || The Wayfarer || {{Valid for Apprentice}}{{Valid for Adept}}&lt;br /&gt;
|-&lt;br /&gt;
| Molten Tome || Molten Brimstone || Secondary Attacks summons meteors that deal 100-130% of Ability Power as damage. Charge to summon 1-7 lava fissures for 110-710% of Ability Power as Magical Fire Damage burning enemies for 110-150% of Hero Damage for 6s. || 20 || The Wayfarer || {{Valid for AbyssLord}}&lt;br /&gt;
|-&lt;br /&gt;
| Celebration!!! || Celebration!!! || Fires two homing projectiles that detonate in a festive explosion dealing 72% Hero Damage as magical damage over small area. || 0 || The Wayfarer || {{Valid for SeriesEV2}}&lt;br /&gt;
|-&lt;br /&gt;
| Tsunami || Chlorophyte Arrows || Fires a column of Chlorophyte Arrows that deal 5-25% bonus magical earth damage and may reflect off one surface. || 20 || The Wayfarer || {{Valid for Huntress}} &lt;br /&gt;
|-&lt;br /&gt;
| Megashark || Meteor Bullets || Rapidly fires meteor bullets that pierce one additional target or reflect off one surface for 50% damage. || 0 || The Wayfarer || {{Valid for Gunwitch}}&lt;br /&gt;
|-&lt;br /&gt;
| Bone Glove || Bone Glove || Primary Attacks fire piercing bones doing 5-25% Hero Damage as magical damage.  The bones reflect off surfaces and can hit 1-3 times. || 20 || The Wayfarer || {{Valid for Lavamancer}}&lt;br /&gt;
|-&lt;br /&gt;
| Lunar Portal Staff || Lunar Portal || Secondary Attacks summon up to 1-3 lunar portals from a far away land that deal 50-300% ability power as damage for 5-25 seconds. || 20 || The Wayfarer || {{Valid for Apprentice}}{{Valid for Adept}}&lt;br /&gt;
|-&lt;br /&gt;
| Shadowflame Knife || Shadowflame Knife|| Secondary Attacks hurl a Shadowflame Knife dealing 75-250% Hero Damage as magical damage and will bounce hit up to 2-4 targets. || 20 || The Wayfarer || {{Valid for Mystic}}&lt;br /&gt;
|-&lt;br /&gt;
| Demon Scythe || Demon Scythe || Secondary Attacks summons the Demon Scythe that pierces 5 targets dealing 140% Ability Power as magical damage. Charged attacks summon a bigger scythe that pieces 10 targets and deals 500% Ability Power as magical damage. || 20 || The Wayfarer || {{Valid for AbyssLord}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Hyper Shards==&lt;br /&gt;
With the introduction of mastery mode, several new hyper shards have been introduced to the game.  Shards unlock as you earn stars in mastery mode. You can only receive these shards once.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%; text-align:center;&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;width:15%; text-align:center;&amp;quot; | Name &lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;width:45%; text-align:center;&amp;quot; | Effect &lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;width:5%; text-align:center;&amp;quot; | Upgr. levels &lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;width:7%; text-align:center;&amp;quot; | Stars Needed&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; style=&amp;quot;width:31%; text-align:center;&amp;quot; | Valid for&lt;br /&gt;
|- &lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Hero&lt;br /&gt;
! style=&amp;quot;width:3%;&amp;quot; | Weapon&lt;br /&gt;
! style=&amp;quot;width:3%;&amp;quot; | Shield&lt;br /&gt;
! style=&amp;quot;width:3%;&amp;quot; | Helmet&lt;br /&gt;
! style=&amp;quot;width:3%;&amp;quot; | Chest &lt;br /&gt;
! style=&amp;quot;width:3%;&amp;quot; | Gloves&lt;br /&gt;
! style=&amp;quot;width:3%;&amp;quot; | Boots&lt;br /&gt;
! style=&amp;quot;width:3%;&amp;quot; | Relic&lt;br /&gt;
|-&lt;br /&gt;
| {{Defense Shard|Mass Destruction}} || Increases the Defense Power of the affected tower by 2-70% . || 34 || 50 Stars || {{Valid for ALL}} || {{Valid for Relic}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Defense Shard|Vicious Strikes}} || Increases the Defense Range of the affected tower by x-2275 units. || 12 || 155 Stars || {{Valid for ALL}} || {{Valid for Relic}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Defense Shard|Radiant Critical Power}} || Increases the Defense Critical Damage of nearby defenses by 0-5% and Defense Critical Chance of nearby defenses by 3%. || 5 || 260 Stars || {{Valid for ALL}} || {{Valid for Boots}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Defense Shard|Explosive Shielding Guard}} || When the affected tower takes damage, it has a 3-35% chance to gain a shield for 50-250% of its Defense Health for 5 seconds and to trigger an explosion that deals 140-500% of its Defense Health as damage to nearby enemies. Does not work with Auras and Traps. This does not destroy the tower. Does not stack with Shielding Guard or Explosive Guard. || 20 || 365 Stars || {{Valid for ALL}} || {{Valid for Relic}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Defense Shard|Thunderstruck}} || Your primary attacks have a 26% chance on hit to drench enemies for 7 seconds and your primary attacks deal an additional 40% damage as storm. || 12 || 470 Stars || {{Valid for ALL}} || {{Valid for Relic}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Defense Shard|Destructive Pylon}} || Increases the Defense Power of nearby defenses to 120% and increases the Defense Power of the affected tower by 34%. Does not stack with Destruction or Power Pylon. || ? || 575 Stars || {{Valid for ALL}} || {{Valid for Relic}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Defense Shard|Automation}} || Each time your defense attacks, it heals for 2% of its max health. Cooldown of 0.7 seconds. || 20 || 680 Stars || {{Valid for ALL}} || {{Valid for Relic}}&lt;br /&gt;
|- style=&amp;quot;opacity:.5&amp;quot;&lt;/div&gt;</summary>
		<author><name>Evilstrike</name></author>	</entry>

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