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		<updated>2026-05-17T06:29:33Z</updated>
		<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://wiki.dungeondefenders2.com/index.php?title=Orc_Queen&amp;diff=24703</id>
		<title>Orc Queen</title>
		<link rel="alternate" type="text/html" href="https://wiki.dungeondefenders2.com/index.php?title=Orc_Queen&amp;diff=24703"/>
				<updated>2026-04-09T21:10:35Z</updated>
		
		<summary type="html">&lt;p&gt;Georqey: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The War Party has arrived! Look out for the deadly Orc Queen! Debuts in Chaos X maps.&lt;br /&gt;
&lt;br /&gt;
==Behavior==&lt;br /&gt;
The Orc Queen acts fundamentally similar to the [[Beserker Orc]], moving at similar, rapid speeds, dealing very high, devastating damage, and having a large health pool. Equal to its counterpart, Orc Queens are immune to slow effects and also suffer from body blocking physics, occasionally limiting their pushing power.&lt;br /&gt;
&lt;br /&gt;
==Strategy==&lt;br /&gt;
Like the [[Beserker Orc]] they are quite a threat, mostly due to their high speed and damage. Equally, they should be targeted and taken out rapidly. Again, similar to their Chaos 4 counterpart, they have a tendency to slip through blockades, which serves as their main counterplay, thus good placement is important. They can be stunned and effected by most elemental combos, alternative solutions to stopping them from rushing down a blockade or core. &lt;br /&gt;
&lt;br /&gt;
==Appearances==&lt;br /&gt;
For Expeditions, Incursions and Mastery, Orc Queens first appear in [[Chaos 10]] and [[Chaos 11]].&lt;br /&gt;
&lt;br /&gt;
==Miniboss Variant==&lt;br /&gt;
There is currently no Miniboss Variant of the Orc Queen.&lt;br /&gt;
&lt;br /&gt;
==Trivia and Notes==&lt;br /&gt;
The [[Berserker Goblin]] and Orc Queen are two Chaos enemies that did not come with an equivalent Miniboss variant.&lt;/div&gt;</summary>
		<author><name>Georqey</name></author>	</entry>

	<entry>
		<id>https://wiki.dungeondefenders2.com/index.php?title=Orc_Queen&amp;diff=24702</id>
		<title>Orc Queen</title>
		<link rel="alternate" type="text/html" href="https://wiki.dungeondefenders2.com/index.php?title=Orc_Queen&amp;diff=24702"/>
				<updated>2026-04-09T21:09:51Z</updated>
		
		<summary type="html">&lt;p&gt;Georqey: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The War Party has arrived! Look out for the deadly Orc Queen! Debuts in Chaos X maps.&lt;br /&gt;
&lt;br /&gt;
==Behavior==&lt;br /&gt;
The Orc Queen acts fundamentally similar to the [[Beserker Orc]], moving at similar, rapid speeds, dealing very high, devastating damage, and having a large health pool. Equal to its counterpart, Orc Queens are immune to slow effects and also suffer from body blocking physics, occasionally limiting their pushing power.&lt;br /&gt;
&lt;br /&gt;
==Strategy==&lt;br /&gt;
Like the [[Beserker Orc]] they are quite a threat, mostly due to their high speed and damage. Equally, they should be targeted and taken out rapidly. Again, similar to their Chaos 4 counterpart, they have a tendency to slip through blockades, which server as their counterplay, thus good placement is important. They can be stunned and effected by most elemental combos, alternative solutions to stopping them from rushing down a blockade or core. &lt;br /&gt;
&lt;br /&gt;
==Appearances==&lt;br /&gt;
For Expeditions, Incursions and Mastery, Orc Queens first appear in [[Chaos 10]] and [[Chaos 11]].&lt;br /&gt;
&lt;br /&gt;
==Miniboss Variant==&lt;br /&gt;
There is currently no Miniboss Variant of the Orc Queen.&lt;br /&gt;
&lt;br /&gt;
==Trivia and Notes==&lt;br /&gt;
The [[Berserker Goblin]] and Orc Queen are two Chaos enemies that did not come with an equivalent Miniboss variant.&lt;/div&gt;</summary>
		<author><name>Georqey</name></author>	</entry>

	<entry>
		<id>https://wiki.dungeondefenders2.com/index.php?title=Orc_Queen&amp;diff=24701</id>
		<title>Orc Queen</title>
		<link rel="alternate" type="text/html" href="https://wiki.dungeondefenders2.com/index.php?title=Orc_Queen&amp;diff=24701"/>
				<updated>2026-04-09T21:06:58Z</updated>
		
		<summary type="html">&lt;p&gt;Georqey: Created page with &amp;quot;The War Party has arrived! Look out for the deadly Orc Queen! Debuts in Chaos X maps.  ==Behavior== The Orc Queen acts fundamentally similar to the Beserker_Orc, moving at...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The War Party has arrived! Look out for the deadly Orc Queen! Debuts in Chaos X maps.&lt;br /&gt;
&lt;br /&gt;
==Behavior==&lt;br /&gt;
The Orc Queen acts fundamentally similar to the [[Beserker_Orc]], moving at similar, rapid speeds, dealing very high, devastating damage, and having a large health pool. Equal to its counterpart, Orc Queens are immune to slow effects and also suffer from body blocking physics, occasionally limiting their pushing power.&lt;br /&gt;
&lt;br /&gt;
==Strategy==&lt;br /&gt;
Like the [[Beserker_Orc]] they are quite a threat, mostly due to their high speed and damage. Equally, they should be targeted and taken out rapidly. Again, similar to their Chaos 4 counterpart, they have a tendency to slip through blockades, which server as their counterplay, thus good placement is important. They can be stunned and effected by most elemental combos, alternative solutions to stopping them from rushing down a blockade or core. &lt;br /&gt;
&lt;br /&gt;
==Appearances==&lt;br /&gt;
For Expeditions, Incursions and Mastery, Orc Queens first appear in [[Chaos_10]] and [[Chaos_11]].&lt;br /&gt;
&lt;br /&gt;
==Miniboss Variant==&lt;br /&gt;
There is currently no Miniboss Variant of the Orc Queen.&lt;br /&gt;
&lt;br /&gt;
==Trivia and Notes==&lt;br /&gt;
The [[Berserker_Goblin]] and Orc Queen are two Chaos enemies that did not come with an equivalent Miniboss variant.&lt;/div&gt;</summary>
		<author><name>Georqey</name></author>	</entry>

	<entry>
		<id>https://wiki.dungeondefenders2.com/index.php?title=Berserker_Goblin&amp;diff=24666</id>
		<title>Berserker Goblin</title>
		<link rel="alternate" type="text/html" href="https://wiki.dungeondefenders2.com/index.php?title=Berserker_Goblin&amp;diff=24666"/>
				<updated>2026-03-01T00:49:50Z</updated>
		
		<summary type="html">&lt;p&gt;Georqey: /* Trivia and Notes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The War Party has arrived! Look out for the deadly Berserker Goblin! Found in Chaos X maps.&lt;br /&gt;
&lt;br /&gt;
==Behavior==&lt;br /&gt;
The Berserker Goblin acts quite similar to the regular [[Goblin]] moving at similar speeds and with a relatively low health pool. Unlike its regular counterpart, the Berserker Goblin is immune to slow effects and carries and explosive which detonates on death, stunning and disabling all defenses in the radius. So long as defenses are a safe distance away the Berserker Goblin does not pose too much of a threat, often being swiftly taken out before approaching defenses.&lt;br /&gt;
&lt;br /&gt;
==Strategy==&lt;br /&gt;
As previously said, the Berserker Goblin's low health pool often means it will be taken out quickly. However, its stun-upon-death effect can be consequential if Traps, Auras and Nodes are used within its death area. Therefore, it's recommended that Towers, positioned a safe distance away, are used to stay out of the Berserker Goblin's stun area of effect.&lt;br /&gt;
&lt;br /&gt;
==Miniboss Variant==&lt;br /&gt;
There is currently no Miniboss Variant of the Berserker Goblin.&lt;br /&gt;
&lt;br /&gt;
==Trivia and Notes==&lt;br /&gt;
The Berserker Goblin and Orc Queen are two Chaos enemies that did not come with an equivalent Miniboss variant.&lt;/div&gt;</summary>
		<author><name>Georqey</name></author>	</entry>

	<entry>
		<id>https://wiki.dungeondefenders2.com/index.php?title=Berserker_Goblin&amp;diff=24665</id>
		<title>Berserker Goblin</title>
		<link rel="alternate" type="text/html" href="https://wiki.dungeondefenders2.com/index.php?title=Berserker_Goblin&amp;diff=24665"/>
				<updated>2026-03-01T00:48:55Z</updated>
		
		<summary type="html">&lt;p&gt;Georqey: Created page with &amp;quot;The War Party has arrived! Look out for the deadly Berserker Goblin! Found in Chaos X maps.  ==Behavior== The Berserker Goblin acts quite similar to the regular Goblin mov...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The War Party has arrived! Look out for the deadly Berserker Goblin! Found in Chaos X maps.&lt;br /&gt;
&lt;br /&gt;
==Behavior==&lt;br /&gt;
The Berserker Goblin acts quite similar to the regular [[Goblin]] moving at similar speeds and with a relatively low health pool. Unlike its regular counterpart, the Berserker Goblin is immune to slow effects and carries and explosive which detonates on death, stunning and disabling all defenses in the radius. So long as defenses are a safe distance away the Berserker Goblin does not pose too much of a threat, often being swiftly taken out before approaching defenses.&lt;br /&gt;
&lt;br /&gt;
==Strategy==&lt;br /&gt;
As previously said, the Berserker Goblin's low health pool often means it will be taken out quickly. However, its stun-upon-death effect can be consequential if Traps, Auras and Nodes are used within its death area. Therefore, it's recommended that Towers, positioned a safe distance away, are used to stay out of the Berserker Goblin's stun area of effect.&lt;br /&gt;
&lt;br /&gt;
==Miniboss Variant==&lt;br /&gt;
There is currently no Miniboss Variant of the Berserker Goblin.&lt;br /&gt;
&lt;br /&gt;
==Trivia and Notes==&lt;br /&gt;
The Berserker Goblin and Berserker Orc are two Chaos enemies that did not come with an equivalent Miniboss variant.&lt;/div&gt;</summary>
		<author><name>Georqey</name></author>	</entry>

	<entry>
		<id>https://wiki.dungeondefenders2.com/index.php?title=Elder_Wyvern&amp;diff=24664</id>
		<title>Elder Wyvern</title>
		<link rel="alternate" type="text/html" href="https://wiki.dungeondefenders2.com/index.php?title=Elder_Wyvern&amp;diff=24664"/>
				<updated>2026-03-01T00:36:47Z</updated>
		
		<summary type="html">&lt;p&gt;Georqey: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;They may no longer be able to fly, but these Wyverns can empower nearby enemies, granting them resistance to damage and status effects!&lt;br /&gt;
Found in Chaos IX maps.&lt;br /&gt;
&lt;br /&gt;
==Behavior==&lt;br /&gt;
Elder Wyverns are slow moving support enemies with a large health pool. These Wyverns emit an aura, buffing nearby enemies with damage resistance to all sources as well as tenacity / debuff resistance to slows and stuns. They attack with a ranged projectile and can deal high damage to both heroes and defenses if left unchecked.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Strategy==&lt;br /&gt;
Given that the Elder Wyvern's aura grants crowd control resist and damage reduction to enemies, Towers are often used to rapidly burst down and prioritize the tanky Wyverns, removing the buff they grant to nearby enemies. A defense like the [[Engineer]]'s Railgun or the [[Squire]]'s Ballista would work well due to their high damage per second. Blockades may also be useful, with the [[Series EV2]]'s Reflect Beam recommended to halt the Wyverns movement and reduce the damage they can do to the Blockade. Another popular solution used within the player base, although less accessible to newer players, is to use the Embermount Flames mod on the [[Lavamancer]]'s Fissure of Embermount. This is best used on long laned maps like Wildest West, to allow the tick damage from the mod to take out the Wyverns.&lt;br /&gt;
&lt;br /&gt;
== Miniboss Variant - Ancient Wyvern ==&lt;br /&gt;
The Ancient Wyvern is a large, gold colored variant of the Elder Wyvern. Possessing even more health than its regular form, the Ancient Wyvern can survive for quite a while if not burst down effectively. Actively targeting this Miniboss with your hero can help keep it off the map. It has a chance to appear on wave 5 in Chaos 9 and can also appear on Omega Waves (wave 6) in The Lost Temple in Onslaught. &lt;br /&gt;
&lt;br /&gt;
==Notes and Trivia==&lt;/div&gt;</summary>
		<author><name>Georqey</name></author>	</entry>

	<entry>
		<id>https://wiki.dungeondefenders2.com/index.php?title=Elder_Wyvern&amp;diff=24663</id>
		<title>Elder Wyvern</title>
		<link rel="alternate" type="text/html" href="https://wiki.dungeondefenders2.com/index.php?title=Elder_Wyvern&amp;diff=24663"/>
				<updated>2026-03-01T00:32:46Z</updated>
		
		<summary type="html">&lt;p&gt;Georqey: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;They may no longer be able to fly, but these Wyverns can empower nearby enemies, granting them resistance to damage and status effects!&lt;br /&gt;
Found in Chaos IX maps.&lt;br /&gt;
&lt;br /&gt;
==Behavior==&lt;br /&gt;
Elder Wyverns are slow moving support enemies with a large health pool. These Wyverns emit an aura, buffing nearby enemies with damage resistance to all sources as well as tenacity / debuff resistance to slows and stuns. They attack with a ranged projectile and can deal high damage to both heroes and defenses if left unchecked.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Strategy==&lt;br /&gt;
Given that the Elder Wyvern's aura grants crowd control resist and damage reduction to enemies, Towers are often used to rapidly burst down and prioritize the tanky Wyverns, removing the buff they grant to nearby enemies. A defense like the [[Engineer]]'s Railgun or the [[Squire]]'s Ballista would work well due to their high damage per second. Blockades may also be useful, with the [[Series EV2]]'s Reflect Beam recommended to halt the Wyverns movement and reduce the damage they can do to the Blockade. Another popular solution used within the player base, although less accessible to newer players, is to use the Embermount Flames mod on the [[Lavamancer]]'s Fissure of Embermount. This is best used on long laned maps like Wildest West, to allow the tick damage from the mod to take out the Wyverns.&lt;br /&gt;
&lt;br /&gt;
== Miniboss Variant - Ancient Wyvern ==&lt;br /&gt;
The Ancient Wyvern is a large, gold colored variant of the Elder Wyvern. Possessing even more health than its regular form, the Ancient Wyvern can survive for quite a while if not burst down effectively. Actively targeting this Miniboss with your hero can help keep it off the map.  &lt;br /&gt;
&lt;br /&gt;
==Notes and Trivia==&lt;/div&gt;</summary>
		<author><name>Georqey</name></author>	</entry>

	<entry>
		<id>https://wiki.dungeondefenders2.com/index.php?title=Death_Weaver&amp;diff=24662</id>
		<title>Death Weaver</title>
		<link rel="alternate" type="text/html" href="https://wiki.dungeondefenders2.com/index.php?title=Death_Weaver&amp;diff=24662"/>
				<updated>2026-02-28T22:03:35Z</updated>
		
		<summary type="html">&lt;p&gt;Georqey: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Enemy Infobox&lt;br /&gt;
|image = File:Chaos VIII Enemy - Death Weaver.png&lt;br /&gt;
|enemy_types = Melee, Chaos.&lt;br /&gt;
|lane_type = Ground &lt;br /&gt;
|appearances = Expeditions, Onslaught, Incursions, Survival and Mastery&lt;br /&gt;
|schedule_icon = File:DeathWeaverHeadIcon.png&lt;br /&gt;
}}&lt;br /&gt;
Keep these creepy crawlers at a distance! Their attacks will web you, hindering your movement, and they curse nearby towers on death...&lt;br /&gt;
Found in Chaos VIII maps.&lt;br /&gt;
&lt;br /&gt;
==Behavior==&lt;br /&gt;
Death Weavers have quite fast movement speed and often spawn in clusters. Being quite small, they do not have a considerably large health pool yet can pose a threat with their ranged web attack, slowing heroes' movement speed. Even in close range the spiders can deal significant melee damage and continue to pose a threat on death, leaving a debuffing web where they die. This web reduces defense power, range and attack rate while also slowing heroes caught within it. &lt;br /&gt;
&lt;br /&gt;
They remain quite resistant to crowd control effects and if left unchecked can be dangerous to both defenses and heroes.&lt;br /&gt;
&lt;br /&gt;
==Strategy==&lt;br /&gt;
The largest threat the Death Weaver carries is its web debuff to defenses on death. Therefore, Auras, Traps and Nodes are not recommended against the Death Weaver because of their placement within lanes resulting in being easily debuffed. Towers and even Blockades are optimal counters as they can safely take out the spiders without being at risk of their dangerous debuff. &lt;br /&gt;
&lt;br /&gt;
== Miniboss Variant - [[Queen Death Weaver]] ==&lt;br /&gt;
The Queen Death  Weaver is a larger miniboss but is not as intimidating as first glance. Lacking the melee attack and death web debuff of the Death Weaver, she can be quite trivial to take out. She has a chance to appear on wave 5 in Chaos 8 and can also appear on Omega Waves (wave 6) in The Lost Temple in Onslaught or in the lane with the Arachnophobia mutator.&lt;br /&gt;
&lt;br /&gt;
==Notes and Trivia==&lt;br /&gt;
Often referred to simply as 'Spiders' by the player base.&lt;/div&gt;</summary>
		<author><name>Georqey</name></author>	</entry>

	<entry>
		<id>https://wiki.dungeondefenders2.com/index.php?title=Death_Weaver&amp;diff=24661</id>
		<title>Death Weaver</title>
		<link rel="alternate" type="text/html" href="https://wiki.dungeondefenders2.com/index.php?title=Death_Weaver&amp;diff=24661"/>
				<updated>2026-02-28T22:01:41Z</updated>
		
		<summary type="html">&lt;p&gt;Georqey: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Enemy Infobox&lt;br /&gt;
|image = File:Chaos VIII Enemy - Death Weaver.png&lt;br /&gt;
|enemy_types = Melee, Chaos.&lt;br /&gt;
|lane_type = Ground &lt;br /&gt;
|appearances = Expeditions, Onslaught, Incursions, Survival and Mastery&lt;br /&gt;
|schedule_icon = File:DeathWeaverHeadIcon.png&lt;br /&gt;
}}&lt;br /&gt;
Keep these creepy crawlers at a distance! Their attacks will web you, hindering your movement, and they curse nearby towers on death...&lt;br /&gt;
Found in Chaos VIII maps.&lt;br /&gt;
&lt;br /&gt;
==Behavior==&lt;br /&gt;
Death Weavers have quite fast movement speed and often spawn in clusters. Being quite small, they do not have a considerably large health pool yet can pose a threat with their ranged web attack, slowing heroes' movement speed. Even in close range the spiders can deal significant melee damage and continue to pose a threat on death, leaving a debuffing web where they die. This web reduces defense power, range and attack rate while also slowing heroes caught within it. &lt;br /&gt;
&lt;br /&gt;
They remain quite resistant to crowd control effects and if left unchecked can be dangerous to both defenses and heroes.&lt;br /&gt;
&lt;br /&gt;
==Strategy==&lt;br /&gt;
The largest threat the Death Weaver carries is its web debuff to defenses on death. Therefore, Auras, Traps and Nodes are not recommended against the Death Weaver because of their placement within lanes resulting in being easily debuffed. Towers and even Blockades are optimal counters as they can safely take out the spiders without being at risk of their dangerous debuff. &lt;br /&gt;
&lt;br /&gt;
== Miniboss Variant - [[Queen Death Weaver]] ==&lt;br /&gt;
The Queen Death  Weaver is a larger miniboss but is not as intimidating as first glance. Lacking the melee attack and death web debuff of the Death Weaver, she can be quite trivial to take out. She has a chance to appear on wave 5 in Chaos 8 and can also appear on Omega Waves (wave 6) in The Lost Temple in Onslaught or in the lane with the Arachnophobia mutator.&lt;br /&gt;
&lt;br /&gt;
==Notes and Trivia==&lt;/div&gt;</summary>
		<author><name>Georqey</name></author>	</entry>

	<entry>
		<id>https://wiki.dungeondefenders2.com/index.php?title=Maps&amp;diff=24660</id>
		<title>Maps</title>
		<link rel="alternate" type="text/html" href="https://wiki.dungeondefenders2.com/index.php?title=Maps&amp;diff=24660"/>
				<updated>2026-02-28T18:05:32Z</updated>
		
		<summary type="html">&lt;p&gt;Georqey: /* What does a map contain */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Dungeon Defenders II is set in the fictional world of Etheria, specifically within the Kingdom of Dragonfall. Starting from The Private [[Tavern]] or in The Heroes [[Marketplace]] - the outdoor HUB, players will be able to head into various locations broken down into playable maps to explore and defend by accessing the Wartable.&lt;br /&gt;
&lt;br /&gt;
==== Multiplayer Scaling ====&lt;br /&gt;
{{MP_Scaling}}&lt;br /&gt;
&lt;br /&gt;
== What Does A Map Contain? ==&lt;br /&gt;
&lt;br /&gt;
Each map is an instance laid out like an arena containing lanes leading to objectives which will be required to defend. &lt;br /&gt;
&lt;br /&gt;
* '''Lanes'''&lt;br /&gt;
:This is how most enemies travels within a map. Each lane starts from an enemy spawner and ends where an objective is. While most lanes are separated to a singular path, some lanes will converge creating a chokepoint. There are two types of enemy lanes - a ground lane for most regular enemies and a flyer lane for flying-type enemies.&lt;br /&gt;
&lt;br /&gt;
* '''Objectives'''&lt;br /&gt;
:Objectives are the main thing to defend in every map of Dungeon Defenders 2. Each core has a specific amount of health, so they can be damaged by enemies. There are two types of objectives - the main core (game over when destroyed) and a sub-objective (opening new lanes or disabling environmental traps when destroyed). Maps can either contain only main cores or both types of objectives. &lt;br /&gt;
&lt;br /&gt;
* '''Environmental Traps'''&lt;br /&gt;
:Environmental Traps can be used with the 'interact' key-bind to activate a map-exclusive trap to help defend against a lane. An example of this would be the Oil Spillers on the Ramparts Map, which both slows and oils enemies. While useful as a supporting feature, they are not the most impactful and often not used for later game content or higher Chaos levels in Expeditions.&lt;br /&gt;
&lt;br /&gt;
==Maps==&lt;br /&gt;
&lt;br /&gt;
===Dragonfall Town=== &lt;br /&gt;
[[File:Dragonfall_Town_Region_Icon.png|right|100px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=100px heights=120px mode=&amp;quot;packed&amp;quot;&amp;gt;&lt;br /&gt;
File:TheGatesofDragonfall_MapIcon.png|none|link=The Gates of Dragonfall|''[[The Gates of Dragonfall]]''&lt;br /&gt;
File:DragonfallBazaar_MapIcon.png|left|link=Dragonfall Bazaar|''[[Dragonfall Bazaar]]''&lt;br /&gt;
File:GreystonePlaza_MapIcon.png|link=Greystone Plaza|''[[Greystone Plaza]]''&lt;br /&gt;
File:LittleHornValley_MapIcon.png|link=Little-Horn Valley|''[[Little-Horn Valley]]''&lt;br /&gt;
File:CarnivalTown_MapIcon.png|link=Carnival Town|''[[Carnival Town]]''&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Dragonfall Castle===&lt;br /&gt;
[[File:Dragonfall_Castle_Region_Icon.png|right|100px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=100px heights=120px mode=&amp;quot;packed&amp;quot;&amp;gt;&lt;br /&gt;
File:TheRamparts_MapIcon.png|link=The Ramparts|''[[The Ramparts]]''&lt;br /&gt;
File:TheThroneRoom_MapIcon.png|link=The Throne Room|''[[The Throne Room]]''&lt;br /&gt;
File:RampartsSiege_MapIcon.png|link=Ramparts Siege|''[[Ramparts Siege]]''&lt;br /&gt;
File:AssaultOnThroneRoom_MapIcon.png|link=Assault On Throne Room|''[[Assault On Throne Room]]''&lt;br /&gt;
File:Malakai's Sewer MapIcon.png|link=Malakai's Sewer|''[[Malakai's Sewer]]''&lt;br /&gt;
File:Malakai's Manor MapIcon.png|link=Malakai's Manor|''[[Malakai's Manor]]''&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===The Liferoot===&lt;br /&gt;
[[File:The_Liferoot_Region_Icon.png|right|100px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=100px heights=120px mode=&amp;quot;packed&amp;quot;&amp;gt;&lt;br /&gt;
File:ForestCrossroads_MapIcon.png|link=Forest Crossroads|''[[Forest Crossroads]]''&lt;br /&gt;
File:LiferootForest_MapIcon.png|link=Liferoot Forest|''[[Liferoot Forest]]''&lt;br /&gt;
File:Forest_Biome_IconLowRes.png|link=Forest Biome|''[[Forest Biome]]''&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Ancient Ruins===&lt;br /&gt;
[[File:Ancient_Ruins_Region_Icon.png|right|100px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=100px heights=120px mode=&amp;quot;packed&amp;quot;&amp;gt;&lt;br /&gt;
File:ForgottenRuins_MapIcon.png|link=Forgotten Ruins|''[[Forgotten Ruins]]''&lt;br /&gt;
File:NimbusReach_MapIcon.png|link=Nimbus Reach|''[[Nimbus Reach]]''&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Rotting Ravine===&lt;br /&gt;
[[File:Rotting_Ravine_Region_Icon.png|right|100px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=100px heights=120px mode=&amp;quot;packed&amp;quot;&amp;gt;&lt;br /&gt;
File:SiphonSiteD_MapIcon.png|link=Siphon Site D|''[[Siphon Site D]]''&lt;br /&gt;
File:DragonfallSewers_MapIcon.png|link=Dragonfall Sewers|''[[Dragonfall Sewers]]''&lt;br /&gt;
File:TheDeadRoad_MapIcon.png|link=The Dead Road|''[[The Dead Road]]''&lt;br /&gt;
File:TempleOfTheNecrotic_MapIcon.png|link=Temple Of The Necrotic|''[[Temple Of The Necrotic]]''&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Lost Dungeons===&lt;br /&gt;
[[File:Lost_Dungeons_Region_Icon.png|right|100px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=100px heights=120px mode=&amp;quot;packed&amp;quot;&amp;gt;&lt;br /&gt;
File:UnholyCatacombs_MapIcon.png|link=Unholy Catacombs|''[[Unholy Catacombs]]''&lt;br /&gt;
File:BuriedBastille_MapIcon.png|link=Buried Bastille|''[[Buried Bastille]]''&lt;br /&gt;
File:MoltenCitadel_MapIcon.png|link=Molten Citadel|''[[Molten Citadel]]''&lt;br /&gt;
File:Crumbled_Bulwark_IconLowRes.png|link=Crumbled Bulwark|''[[Crumbled Bulwark]]''&lt;br /&gt;
File:Embermount_Volcano_IconLowRes.png|link=Embermount Volcano|''[[Embermount Volcano]]''&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===The High Seas===&lt;br /&gt;
[[File:The_High_Seas_Region_Icon.png|right|100px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=100px heights=120px mode=&amp;quot;packed&amp;quot;&amp;gt;&lt;br /&gt;
File:The_Jacked_Sparrow_Icon.png|link=The Jacked Sparrow|''[[The Jacked Sparrow]]''&lt;br /&gt;
File:Plunderer%27s_Paradise_IconLowRes.png|link=Plunderer's Paradise|''[[Plunderer's Paradise]]''&lt;br /&gt;
File:Coral_Reef_Town_Map_Icon.png|link=Coral Reef Town|''[[Coral Reef Town]]''&lt;br /&gt;
File:Aquarion_Throne_Room_Icon.png|link=Aquarion Throne Room|''[[Aquarion Throne Room]]''&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Drakenfrost===&lt;br /&gt;
[[File:Drakenfrost_Region_Icon.png|right|100px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=100px heights=120px mode=&amp;quot;packed&amp;quot;&amp;gt;&lt;br /&gt;
File:Drakenfrost_Resort_Icon.png|link=Drakenfrost Resort|''[[Drakenfrost Resort]]''&lt;br /&gt;
File:Drakenfrost_Keep_IconLowRes.png|link=Drakenfrost Keep|''[[Drakenfrost Keep]]''&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===The Wild West===&lt;br /&gt;
[[File:The_Wild_West_Region_Icon.png|right|100px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=100px heights=120px mode=&amp;quot;packed&amp;quot;&amp;gt;&lt;br /&gt;
File:Wildest_West_IconLowRes.png|link=Wildest West|''[[Wildest West]]''&lt;br /&gt;
File:Wild_Westival_Icon.png|link=Wild Westival|''[[Wild Westival]]''&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Tornado Valley===&lt;br /&gt;
[[File:Tornado_Valley_Region_Icon.png|right|100px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=100px heights=120px mode=&amp;quot;packed&amp;quot;&amp;gt;&lt;br /&gt;
File:Tornado_Canyons_IconLowRes.png|link=Tornado Canyons|''[[Tornado Canyon]]''&lt;br /&gt;
File:Tornado_Highlands_IconLowRes.png|link=Tornado Highlands|''[[Tornado Highlands]]''&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Hidden Caverns===&lt;br /&gt;
[[File:Hidden_Caverns_Region_Icon.png|right|100px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=100px heights=120px mode=&amp;quot;packed&amp;quot;&amp;gt;&lt;br /&gt;
File:Crystal Mine Icon.png|link=Crystal Mine|''[[Crystal Mine]]''&lt;br /&gt;
File:Lava Caverns Icon.png|link=Lava Caverns|''[[Lava Caverns]]''&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Others===&lt;br /&gt;
''These maps are available only in very specific gamemodes unlike most common maps.''&lt;br /&gt;
&amp;lt;gallery widths=100px heights=120px mode=&amp;quot;packed&amp;quot;&amp;gt;&lt;br /&gt;
File:TheWyvernDen_MapIcon.png|link=The Wyvern Den|''[[The Wyvern Den]]''&lt;br /&gt;
File:HarbingersWarship_MapIcon.png|link=Harbinger's Warship|''[[Harbinger's Warship]]''&lt;br /&gt;
File:TheLostTemple_MapIcon.png|link=The Lost Temple|''[[The Lost Temple]]''&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Dungeon Defenders 2]]&lt;/div&gt;</summary>
		<author><name>Georqey</name></author>	</entry>

	<entry>
		<id>https://wiki.dungeondefenders2.com/index.php?title=Maps&amp;diff=24659</id>
		<title>Maps</title>
		<link rel="alternate" type="text/html" href="https://wiki.dungeondefenders2.com/index.php?title=Maps&amp;diff=24659"/>
				<updated>2026-02-28T18:04:14Z</updated>
		
		<summary type="html">&lt;p&gt;Georqey: /* What does a map contain */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Dungeon Defenders II is set in the fictional world of Etheria, specifically within the Kingdom of Dragonfall. Starting from The Private [[Tavern]] or in The Heroes [[Marketplace]] - the outdoor HUB, players will be able to head into various locations broken down into playable maps to explore and defend by accessing the Wartable.&lt;br /&gt;
&lt;br /&gt;
==== Multiplayer Scaling ====&lt;br /&gt;
{{MP_Scaling}}&lt;br /&gt;
&lt;br /&gt;
== What does a map contain ==&lt;br /&gt;
&lt;br /&gt;
Each map is an instance laid out like an arena containing lanes leading to objectives which will be required to defend. &lt;br /&gt;
&lt;br /&gt;
* '''Lanes'''&lt;br /&gt;
:This is how most enemies travels within a map. Each lane starts from an enemy spawner and ends where an objective is. While most lanes are separated to a singular path, some lanes will converge creating a chokepoint. There are two types of enemy lanes - a ground lane for most regular enemies and a flyer lane for flying-type enemies.&lt;br /&gt;
&lt;br /&gt;
* '''Objectives'''&lt;br /&gt;
:Objectives are the main thing to defend in every map of Dungeon Defenders 2. Each core has a specific amount of health, so they can be damaged by enemies. There are two types of objectives - the main core (game over when destroyed) and a sub-objective (opening new lanes or disabling environmental traps when destroyed). Maps can either contain only main cores or both types of objectives. &lt;br /&gt;
&lt;br /&gt;
* '''Environmental Traps'''&lt;br /&gt;
:Environmental Traps can be used with the 'interact' key-bind to activate a map-exclusive trap to help defend against a lane. An example of this would be the Oil Spillers on the Ramparts Map, which both slows and oils enemies. While useful as a supporting feature, they are not the most impactful and often not used for later game content or higher Chaos levels in Expeditions.&lt;br /&gt;
&lt;br /&gt;
==Maps==&lt;br /&gt;
&lt;br /&gt;
===Dragonfall Town=== &lt;br /&gt;
[[File:Dragonfall_Town_Region_Icon.png|right|100px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=100px heights=120px mode=&amp;quot;packed&amp;quot;&amp;gt;&lt;br /&gt;
File:TheGatesofDragonfall_MapIcon.png|none|link=The Gates of Dragonfall|''[[The Gates of Dragonfall]]''&lt;br /&gt;
File:DragonfallBazaar_MapIcon.png|left|link=Dragonfall Bazaar|''[[Dragonfall Bazaar]]''&lt;br /&gt;
File:GreystonePlaza_MapIcon.png|link=Greystone Plaza|''[[Greystone Plaza]]''&lt;br /&gt;
File:LittleHornValley_MapIcon.png|link=Little-Horn Valley|''[[Little-Horn Valley]]''&lt;br /&gt;
File:CarnivalTown_MapIcon.png|link=Carnival Town|''[[Carnival Town]]''&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Dragonfall Castle===&lt;br /&gt;
[[File:Dragonfall_Castle_Region_Icon.png|right|100px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=100px heights=120px mode=&amp;quot;packed&amp;quot;&amp;gt;&lt;br /&gt;
File:TheRamparts_MapIcon.png|link=The Ramparts|''[[The Ramparts]]''&lt;br /&gt;
File:TheThroneRoom_MapIcon.png|link=The Throne Room|''[[The Throne Room]]''&lt;br /&gt;
File:RampartsSiege_MapIcon.png|link=Ramparts Siege|''[[Ramparts Siege]]''&lt;br /&gt;
File:AssaultOnThroneRoom_MapIcon.png|link=Assault On Throne Room|''[[Assault On Throne Room]]''&lt;br /&gt;
File:Malakai's Sewer MapIcon.png|link=Malakai's Sewer|''[[Malakai's Sewer]]''&lt;br /&gt;
File:Malakai's Manor MapIcon.png|link=Malakai's Manor|''[[Malakai's Manor]]''&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===The Liferoot===&lt;br /&gt;
[[File:The_Liferoot_Region_Icon.png|right|100px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=100px heights=120px mode=&amp;quot;packed&amp;quot;&amp;gt;&lt;br /&gt;
File:ForestCrossroads_MapIcon.png|link=Forest Crossroads|''[[Forest Crossroads]]''&lt;br /&gt;
File:LiferootForest_MapIcon.png|link=Liferoot Forest|''[[Liferoot Forest]]''&lt;br /&gt;
File:Forest_Biome_IconLowRes.png|link=Forest Biome|''[[Forest Biome]]''&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Ancient Ruins===&lt;br /&gt;
[[File:Ancient_Ruins_Region_Icon.png|right|100px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=100px heights=120px mode=&amp;quot;packed&amp;quot;&amp;gt;&lt;br /&gt;
File:ForgottenRuins_MapIcon.png|link=Forgotten Ruins|''[[Forgotten Ruins]]''&lt;br /&gt;
File:NimbusReach_MapIcon.png|link=Nimbus Reach|''[[Nimbus Reach]]''&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Rotting Ravine===&lt;br /&gt;
[[File:Rotting_Ravine_Region_Icon.png|right|100px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=100px heights=120px mode=&amp;quot;packed&amp;quot;&amp;gt;&lt;br /&gt;
File:SiphonSiteD_MapIcon.png|link=Siphon Site D|''[[Siphon Site D]]''&lt;br /&gt;
File:DragonfallSewers_MapIcon.png|link=Dragonfall Sewers|''[[Dragonfall Sewers]]''&lt;br /&gt;
File:TheDeadRoad_MapIcon.png|link=The Dead Road|''[[The Dead Road]]''&lt;br /&gt;
File:TempleOfTheNecrotic_MapIcon.png|link=Temple Of The Necrotic|''[[Temple Of The Necrotic]]''&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Lost Dungeons===&lt;br /&gt;
[[File:Lost_Dungeons_Region_Icon.png|right|100px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=100px heights=120px mode=&amp;quot;packed&amp;quot;&amp;gt;&lt;br /&gt;
File:UnholyCatacombs_MapIcon.png|link=Unholy Catacombs|''[[Unholy Catacombs]]''&lt;br /&gt;
File:BuriedBastille_MapIcon.png|link=Buried Bastille|''[[Buried Bastille]]''&lt;br /&gt;
File:MoltenCitadel_MapIcon.png|link=Molten Citadel|''[[Molten Citadel]]''&lt;br /&gt;
File:Crumbled_Bulwark_IconLowRes.png|link=Crumbled Bulwark|''[[Crumbled Bulwark]]''&lt;br /&gt;
File:Embermount_Volcano_IconLowRes.png|link=Embermount Volcano|''[[Embermount Volcano]]''&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===The High Seas===&lt;br /&gt;
[[File:The_High_Seas_Region_Icon.png|right|100px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=100px heights=120px mode=&amp;quot;packed&amp;quot;&amp;gt;&lt;br /&gt;
File:The_Jacked_Sparrow_Icon.png|link=The Jacked Sparrow|''[[The Jacked Sparrow]]''&lt;br /&gt;
File:Plunderer%27s_Paradise_IconLowRes.png|link=Plunderer's Paradise|''[[Plunderer's Paradise]]''&lt;br /&gt;
File:Coral_Reef_Town_Map_Icon.png|link=Coral Reef Town|''[[Coral Reef Town]]''&lt;br /&gt;
File:Aquarion_Throne_Room_Icon.png|link=Aquarion Throne Room|''[[Aquarion Throne Room]]''&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Drakenfrost===&lt;br /&gt;
[[File:Drakenfrost_Region_Icon.png|right|100px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=100px heights=120px mode=&amp;quot;packed&amp;quot;&amp;gt;&lt;br /&gt;
File:Drakenfrost_Resort_Icon.png|link=Drakenfrost Resort|''[[Drakenfrost Resort]]''&lt;br /&gt;
File:Drakenfrost_Keep_IconLowRes.png|link=Drakenfrost Keep|''[[Drakenfrost Keep]]''&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===The Wild West===&lt;br /&gt;
[[File:The_Wild_West_Region_Icon.png|right|100px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=100px heights=120px mode=&amp;quot;packed&amp;quot;&amp;gt;&lt;br /&gt;
File:Wildest_West_IconLowRes.png|link=Wildest West|''[[Wildest West]]''&lt;br /&gt;
File:Wild_Westival_Icon.png|link=Wild Westival|''[[Wild Westival]]''&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Tornado Valley===&lt;br /&gt;
[[File:Tornado_Valley_Region_Icon.png|right|100px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=100px heights=120px mode=&amp;quot;packed&amp;quot;&amp;gt;&lt;br /&gt;
File:Tornado_Canyons_IconLowRes.png|link=Tornado Canyons|''[[Tornado Canyon]]''&lt;br /&gt;
File:Tornado_Highlands_IconLowRes.png|link=Tornado Highlands|''[[Tornado Highlands]]''&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Hidden Caverns===&lt;br /&gt;
[[File:Hidden_Caverns_Region_Icon.png|right|100px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=100px heights=120px mode=&amp;quot;packed&amp;quot;&amp;gt;&lt;br /&gt;
File:Crystal Mine Icon.png|link=Crystal Mine|''[[Crystal Mine]]''&lt;br /&gt;
File:Lava Caverns Icon.png|link=Lava Caverns|''[[Lava Caverns]]''&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Others===&lt;br /&gt;
''These maps are available only in very specific gamemodes unlike most common maps.''&lt;br /&gt;
&amp;lt;gallery widths=100px heights=120px mode=&amp;quot;packed&amp;quot;&amp;gt;&lt;br /&gt;
File:TheWyvernDen_MapIcon.png|link=The Wyvern Den|''[[The Wyvern Den]]''&lt;br /&gt;
File:HarbingersWarship_MapIcon.png|link=Harbinger's Warship|''[[Harbinger's Warship]]''&lt;br /&gt;
File:TheLostTemple_MapIcon.png|link=The Lost Temple|''[[The Lost Temple]]''&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Dungeon Defenders 2]]&lt;/div&gt;</summary>
		<author><name>Georqey</name></author>	</entry>

	<entry>
		<id>https://wiki.dungeondefenders2.com/index.php?title=Dungeon_Defenders_2_Wiki:About&amp;diff=24658</id>
		<title>Dungeon Defenders 2 Wiki:About</title>
		<link rel="alternate" type="text/html" href="https://wiki.dungeondefenders2.com/index.php?title=Dungeon_Defenders_2_Wiki:About&amp;diff=24658"/>
				<updated>2026-02-28T13:33:52Z</updated>
		
		<summary type="html">&lt;p&gt;Georqey: /* {{SITENAME}} */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=={{SITENAME}}==&lt;br /&gt;
This wiki is designed to share information regarding the online game called &amp;quot;Dungeon Defenders II&amp;quot;, using the standard wiki approach. This wiki is designed to be devoid of opinions; the forums or official discord server promote a much better location for such content. The intent is to provide the straight official facts regarding information, and then let the players use that information to create their own opinions and strategies. Being objective everywhere is very important to us and we pride ourselves on our informational integrity. If you have a strategy you would like to share, please do not hesitate to bring it to the guide location of the website. We love reading what you have to say! You can also head over to the Dungeon Defenders 2 Forums to read and write guides!&lt;br /&gt;
&lt;br /&gt;
This wiki is supported by Chromatic Games, with their staff having a degree of administration over this wiki, and has even provided some content and media directly. However, the majority of content on the wiki is community designed and administrated from the players who play it.&lt;br /&gt;
&lt;br /&gt;
==Dungeon Defenders II==&lt;br /&gt;
Dungeon Defenders II is a four-player co-op Action Tower Defense game released in June of 2017. Use your defenses to hold back the Old Ones' armies and protect Etheria. Find loot and level up your heroes to build them to fit your playstyle.&lt;br /&gt;
&lt;br /&gt;
Dungeon Defenders II is available free to play on Steam, PlayStation 4, PlayStation 5, Xbox Series One as well as Xbox Series S/X and supports up to 4 player online co-op or split-screen co-op. Note that an online subscription for PlayStation Plus or Xbox Live is not required to play online on supported consoles.&lt;br /&gt;
&lt;br /&gt;
==Chromatic Games==&lt;br /&gt;
[https://chromatic.games/] Chromatic Games is an independent video game development studio based in Gainesville, Florida. Originally known as 'Trendy Entertainment' the rebrand to 'Chromatic Games' occurred in 2019. The company is characterized by a team of developers with a love for indie game development and the 'Dungeon Defenders' franchise. Known for their titles such as: Dungeon Defenders, Dungeon Defenders II, Dungeon Defenders: Awakened, Dungeon Defenders: Going Rogue and the upcoming Defenders of Etheria.&lt;/div&gt;</summary>
		<author><name>Georqey</name></author>	</entry>

	<entry>
		<id>https://wiki.dungeondefenders2.com/index.php?title=Dungeon_Defenders_2_Wiki:About&amp;diff=24657</id>
		<title>Dungeon Defenders 2 Wiki:About</title>
		<link rel="alternate" type="text/html" href="https://wiki.dungeondefenders2.com/index.php?title=Dungeon_Defenders_2_Wiki:About&amp;diff=24657"/>
				<updated>2026-02-28T13:26:32Z</updated>
		
		<summary type="html">&lt;p&gt;Georqey: /* Chromatic Games */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=={{SITENAME}}==&lt;br /&gt;
This wiki was designed to share information regarding the online game called &amp;quot;Dungeon Defenders II&amp;quot;, using the standard wiki approach. This wiki is designed to be devoid of opinions; the forums promote a much better location for such content. The intent is to provide the straight official facts regarding information, and then let the players use that information to create their own opinions and strategies. Being objective everywhere is very important to us. We pride ourselves on our informational integrity. If you have a strategy you would like to share, please do not hesitate to bring it to the guide location of the website. We love reading what you have to say! You can also head over to the Dungeon Defenders 2 Forums to read and write guides!&lt;br /&gt;
&lt;br /&gt;
This wiki is supported by Trendy Entertainment, with their staff having a degree of administration over this wiki, and has even provided some content and media directly. However, the majority of content on the wiki is community designed and administrated from the players who play it.&lt;br /&gt;
&lt;br /&gt;
==Dungeon Defenders II==&lt;br /&gt;
Dungeon Defenders II is a four-player co-op Action Tower Defense game released in June of 2017. Use your defenses to hold back the Old Ones' armies and protect Etheria. Find loot and level up your heroes to build them to fit your playstyle.&lt;br /&gt;
&lt;br /&gt;
Dungeon Defenders II is available free to play on Steam, PlayStation 4, PlayStation 5, Xbox Series One as well as Xbox Series S/X and supports up to 4 player online co-op or split-screen co-op. Note that an online subscription for PlayStation Plus or Xbox Live is not required to play online on supported consoles.&lt;br /&gt;
&lt;br /&gt;
==Chromatic Games==&lt;br /&gt;
[https://chromatic.games/] Chromatic Games is an independent video game development studio based in Gainesville, Florida. Originally known as 'Trendy Entertainment' the rebrand to 'Chromatic Games' occurred in 2019. The company is characterized by a team of developers with a love for indie game development and the 'Dungeon Defenders' franchise. Known for their titles such as: Dungeon Defenders, Dungeon Defenders II, Dungeon Defenders: Awakened, Dungeon Defenders: Going Rogue and the upcoming Defenders of Etheria.&lt;/div&gt;</summary>
		<author><name>Georqey</name></author>	</entry>

	<entry>
		<id>https://wiki.dungeondefenders2.com/index.php?title=Dungeon_Defenders_2_Wiki:About&amp;diff=24656</id>
		<title>Dungeon Defenders 2 Wiki:About</title>
		<link rel="alternate" type="text/html" href="https://wiki.dungeondefenders2.com/index.php?title=Dungeon_Defenders_2_Wiki:About&amp;diff=24656"/>
				<updated>2026-02-28T13:24:23Z</updated>
		
		<summary type="html">&lt;p&gt;Georqey: /* Dungeon Defenders II */&lt;/p&gt;
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&lt;div&gt;=={{SITENAME}}==&lt;br /&gt;
This wiki was designed to share information regarding the online game called &amp;quot;Dungeon Defenders II&amp;quot;, using the standard wiki approach. This wiki is designed to be devoid of opinions; the forums promote a much better location for such content. The intent is to provide the straight official facts regarding information, and then let the players use that information to create their own opinions and strategies. Being objective everywhere is very important to us. We pride ourselves on our informational integrity. If you have a strategy you would like to share, please do not hesitate to bring it to the guide location of the website. We love reading what you have to say! You can also head over to the Dungeon Defenders 2 Forums to read and write guides!&lt;br /&gt;
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This wiki is supported by Trendy Entertainment, with their staff having a degree of administration over this wiki, and has even provided some content and media directly. However, the majority of content on the wiki is community designed and administrated from the players who play it.&lt;br /&gt;
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==Dungeon Defenders II==&lt;br /&gt;
Dungeon Defenders II is a four-player co-op Action Tower Defense game released in June of 2017. Use your defenses to hold back the Old Ones' armies and protect Etheria. Find loot and level up your heroes to build them to fit your playstyle.&lt;br /&gt;
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Dungeon Defenders II is available free to play on Steam, PlayStation 4, PlayStation 5, Xbox Series One as well as Xbox Series S/X and supports up to 4 player online co-op or split-screen co-op. Note that an online subscription for PlayStation Plus or Xbox Live is not required to play online on supported consoles.&lt;br /&gt;
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==Trendy Entertainment==&lt;br /&gt;
[http://corporate.trendyent.com/ Trendy Entertainment] is an independent video game development studio based in Gainesville, FL. Created by veterans of the video game industry, Trendy is focused on developing fun and innovative video games across multiple platforms. They believe digital distribution deserves the same AAA quality releases as retail, and with some of the best Unreal Engine developers in the world and over 40 years of collective experience, they can’t wait for people to get their hands on their games!&lt;/div&gt;</summary>
		<author><name>Georqey</name></author>	</entry>

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