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		<id>https://wiki.dungeondefenders2.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Goblin+killer+viii</id>
		<title>Dungeon Defenders 2 Wiki - User contributions [en]</title>
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		<updated>2026-06-14T00:41:00Z</updated>
		<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://wiki.dungeondefenders2.com/index.php?title=Dragonfall_Town&amp;diff=13990</id>
		<title>Dragonfall Town</title>
		<link rel="alternate" type="text/html" href="https://wiki.dungeondefenders2.com/index.php?title=Dragonfall_Town&amp;diff=13990"/>
				<updated>2021-03-05T15:55:17Z</updated>
		
		<summary type="html">&lt;p&gt;Goblin killer viii: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;dragonfall town has the missions like&lt;br /&gt;
&lt;br /&gt;
[https://wiki.dungeondefenders2.com/images/6/66/TheGatesofDragonfall_MapIcon.png gates of dragonfall]&lt;br /&gt;
[https://wiki.dungeondefenders2.com/wiki/Dragonfall_Bazaar dragonfall bazaar]&lt;br /&gt;
[https://wiki.dungeondefenders2.com/wiki/Greystone_Plaza Greystone Plaza]&lt;br /&gt;
[https://wiki.dungeondefenders2.com/wiki/Little-Horn_Valley Little-Horn Valley]&lt;/div&gt;</summary>
		<author><name>Goblin killer viii</name></author>	</entry>

	<entry>
		<id>https://wiki.dungeondefenders2.com/index.php?title=Dragonfall_Town&amp;diff=13989</id>
		<title>Dragonfall Town</title>
		<link rel="alternate" type="text/html" href="https://wiki.dungeondefenders2.com/index.php?title=Dragonfall_Town&amp;diff=13989"/>
				<updated>2021-03-05T15:53:34Z</updated>
		
		<summary type="html">&lt;p&gt;Goblin killer viii: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;dragonfall town has the missions like&lt;br /&gt;
&lt;br /&gt;
[https://wiki.dungeondefenders2.com/images/6/66/TheGatesofDragonfall_MapIcon.png gates of dragonfall]&lt;/div&gt;</summary>
		<author><name>Goblin killer viii</name></author>	</entry>

	<entry>
		<id>https://wiki.dungeondefenders2.com/index.php?title=Dragonfall_Town&amp;diff=13988</id>
		<title>Dragonfall Town</title>
		<link rel="alternate" type="text/html" href="https://wiki.dungeondefenders2.com/index.php?title=Dragonfall_Town&amp;diff=13988"/>
				<updated>2021-03-05T15:52:25Z</updated>
		
		<summary type="html">&lt;p&gt;Goblin killer viii: Created page with &amp;quot;dragonfall town has the missions like &amp;lt;gallery&amp;gt; Example.jpg|Caption1 https://wiki.dungeondefenders2.com/images/6/66/TheGatesofDragonfall_MapIcon.jpg|[https://wiki.dungeondefen...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;dragonfall town has the missions like&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Example.jpg|Caption1&lt;br /&gt;
https://wiki.dungeondefenders2.com/images/6/66/TheGatesofDragonfall_MapIcon.jpg|[https://wiki.dungeondefenders2.com/images/6/66/TheGatesofDragonfall_MapIcon.png gates of dragonfall]&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;/div&gt;</summary>
		<author><name>Goblin killer viii</name></author>	</entry>

	<entry>
		<id>https://wiki.dungeondefenders2.com/index.php?title=Enemies&amp;diff=13933</id>
		<title>Enemies</title>
		<link rel="alternate" type="text/html" href="https://wiki.dungeondefenders2.com/index.php?title=Enemies&amp;diff=13933"/>
				<updated>2021-03-02T17:09:26Z</updated>
		
		<summary type="html">&lt;p&gt;Goblin killer viii: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;In Dungeon Defenders II, players must defend their [[Maps#Objectives|Main Cores and Sub Objectives]] from various creatures. These creatures are the minions of the Old Ones, an overarching evil presence in the world of Etheria.&lt;br /&gt;
==List of Enemies==&lt;br /&gt;
===Normal Enemies===&lt;br /&gt;
*[[Goblins (Regular)|Goblins]]&lt;br /&gt;
*[[Goblins (Bomb)|Bomb Goblins]]&lt;br /&gt;
*[[Javelin Throwers]]&lt;br /&gt;
*[[Kobolds (Regular)|Kobolds]]&lt;br /&gt;
*[[Dark Mages]]&lt;br /&gt;
*[[Skeletons]]&lt;br /&gt;
*[[Witherbeasts]]&lt;br /&gt;
*[[Orcs]]&lt;br /&gt;
*[[Lady Orcs]]&lt;br /&gt;
*[[Drakins]]&lt;br /&gt;
*[[Warboars]]&lt;br /&gt;
&lt;br /&gt;
===Flying Enemies===&lt;br /&gt;
*[[Wyverns]]&lt;br /&gt;
*[[Kobolds (Flying)|Flying Kobolds]]&lt;br /&gt;
*[[Lightning Bugs]]&lt;br /&gt;
&lt;br /&gt;
=== Campaign Bosses ===&lt;br /&gt;
*[[Betsy]]&lt;br /&gt;
*[[Harbinger]]&lt;br /&gt;
&lt;br /&gt;
=== Minibosses ===&lt;br /&gt;
*[[Griblok]]&lt;br /&gt;
*[[Tuskar]]&lt;br /&gt;
*[[Quibly]]&lt;br /&gt;
*[[Ogre]]&lt;br /&gt;
*[[Slekeleon]]&lt;br /&gt;
*[[Plaguing Hulk]]&lt;br /&gt;
*[[Malthius]]&lt;br /&gt;
*[[Goblin Siege Roller]]&lt;br /&gt;
*[[Cannon Ogre]]&lt;br /&gt;
*[[Drakenlord]]&lt;br /&gt;
&lt;br /&gt;
===Chaos Enemies===&lt;br /&gt;
==== Chaos I ====&lt;br /&gt;
*[[Vanguards]]&lt;br /&gt;
*[[Shield Goblin Gorbstock]]&lt;br /&gt;
&lt;br /&gt;
==== Chaos II ====&lt;br /&gt;
*[[Cyborks]]&lt;br /&gt;
*[[Thorc the Terrible]]&lt;br /&gt;
&lt;br /&gt;
==== Chaos III ====&lt;br /&gt;
*[[Geodes]]&lt;br /&gt;
*[[Geode Prime - Leader of the Shield Geodes]]&lt;br /&gt;
&lt;br /&gt;
==== Chaos IV ====&lt;br /&gt;
*[[Berserker Orcs]]&lt;br /&gt;
*[[Gnash the Flame Lance]]&lt;br /&gt;
&lt;br /&gt;
==== Chaos V ====&lt;br /&gt;
[https://wiki.dungeondefenders2.com/wiki/Dark_Assassin *[[Dark Assassins&amp;lt;nowiki&amp;gt;]]&amp;lt;/nowiki&amp;gt;]&lt;br /&gt;
*[[Skarnash the Terrible]]&lt;br /&gt;
&lt;br /&gt;
==== Chaos VI ====&lt;br /&gt;
*[[Hex Throwers]]&lt;br /&gt;
*[[Sniper Warbleed]]&lt;br /&gt;
&lt;br /&gt;
==== Chaos VII ====&lt;br /&gt;
*[[Kobolts]]&lt;br /&gt;
*[[Zapper]]&lt;br /&gt;
&lt;br /&gt;
===Incursion Enemies===&lt;br /&gt;
==== Griblok's Horde ====&lt;br /&gt;
*[[Mini Griblok]]&lt;br /&gt;
*[[Mini Quibly]]&lt;br /&gt;
&lt;br /&gt;
==== Kobold Bling King====&lt;br /&gt;
*[[Golden Witherbeast]]&lt;br /&gt;
*[[Explodinator]]&lt;br /&gt;
&lt;br /&gt;
==== Wyvern Enhusiast ====&lt;br /&gt;
*[[Timothy, Wyvern Fan]]&lt;br /&gt;
*[[Jimothy, Wyvern Enthusiast]]&lt;br /&gt;
*[[Gregory, Wyvern Aficionado]]&lt;br /&gt;
&lt;br /&gt;
==== Forest Poachers ====&lt;br /&gt;
*[[Sammie, the Trapper]]&lt;br /&gt;
*[[Statch, the Stalker]]&lt;br /&gt;
*[[Steiner, the Hunter]]&lt;br /&gt;
*[[Sturgis, the Falconer]]&lt;br /&gt;
&lt;br /&gt;
==== Return of Maldonis ====&lt;br /&gt;
*[[Maldonis the Dark]]&lt;br /&gt;
*[[Trikk]]&lt;br /&gt;
*[[Treet]]&lt;br /&gt;
*[[Ghastly Apprentice]]&lt;br /&gt;
*[[Spooky Squire]]&lt;br /&gt;
*[[Haunted Huntress]]&lt;br /&gt;
*[[Revenant Monk]]&lt;br /&gt;
&lt;br /&gt;
==== Spectral Assault ====&lt;br /&gt;
*[[Green Spectral Knight]]&lt;br /&gt;
*[[Red Spectral Knight]]&lt;br /&gt;
*[[Purple Spectral Knight]]&lt;br /&gt;
&lt;br /&gt;
==== Bastille Master ====&lt;br /&gt;
*[[Bastille Master]]&lt;br /&gt;
&lt;br /&gt;
==== Molten Citadel ====&lt;br /&gt;
*[[The Demon Lord]]&lt;br /&gt;
*[[Lava Guardians]]&lt;br /&gt;
&lt;br /&gt;
==== Altar of the Athame ====&lt;br /&gt;
*[[Altar Assassins]]&lt;br /&gt;
*[[Dark Prophets]]&lt;br /&gt;
*[[Dark Realm Statues]]&lt;br /&gt;
&lt;br /&gt;
==== Dawn of the Blood Moon ====&lt;br /&gt;
*[[The Eye of Cthulhu]]&lt;br /&gt;
*[[Demon Eyes]]&lt;br /&gt;
*[[Zombies]]&lt;br /&gt;
&lt;br /&gt;
==== Revenge of the Yetis ====&lt;br /&gt;
*[[Frost Goblin]]&lt;br /&gt;
*[[Frost Goblin Bomber]]&lt;br /&gt;
*[[Frost Orc]]&lt;br /&gt;
*[[Frost Mage]]&lt;br /&gt;
*[[Frost Drakin]]&lt;br /&gt;
*[[Yetis]]&lt;br /&gt;
&lt;br /&gt;
==== Dark Awakening ====&lt;br /&gt;
*[[Captain Dreadbones]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Enemies]]&lt;/div&gt;</summary>
		<author><name>Goblin killer viii</name></author>	</entry>

	<entry>
		<id>https://wiki.dungeondefenders2.com/index.php?title=User:Goblin_killer_viii&amp;diff=13932</id>
		<title>User:Goblin killer viii</title>
		<link rel="alternate" type="text/html" href="https://wiki.dungeondefenders2.com/index.php?title=User:Goblin_killer_viii&amp;diff=13932"/>
				<updated>2021-03-01T18:21:06Z</updated>
		
		<summary type="html">&lt;p&gt;Goblin killer viii: Created page with &amp;quot;i am a part of the defending duo  i like playing the monk dryad huntrees  i am chaos v  i hate dark assasens&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;i am a part of the defending duo&lt;br /&gt;
&lt;br /&gt;
i like playing the monk dryad huntrees&lt;br /&gt;
&lt;br /&gt;
i am chaos v&lt;br /&gt;
&lt;br /&gt;
i hate dark assasens&lt;/div&gt;</summary>
		<author><name>Goblin killer viii</name></author>	</entry>

	<entry>
		<id>https://wiki.dungeondefenders2.com/index.php?title=Maps&amp;diff=13928</id>
		<title>Maps</title>
		<link rel="alternate" type="text/html" href="https://wiki.dungeondefenders2.com/index.php?title=Maps&amp;diff=13928"/>
				<updated>2021-02-26T14:43:52Z</updated>
		
		<summary type="html">&lt;p&gt;Goblin killer viii: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Dungeon Defenders II is set in the fictional world of Etheria. You'll start in The Private [[Tavern]] or in The Heroes [[Marketplace]], the outdoor HUB. This is where you'll spend any time not in battle to sell, buy, manage, trade, tinker and test any gear you've found in combat. Etheria is broken down into playable maps to explore. Each map is an arena with set enemy spawners and objectives to defend.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Maps==&lt;br /&gt;
&lt;br /&gt;
===[[Campaign]]===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=100px heights=100px mode=&amp;quot;packed&amp;quot;&amp;gt;&lt;br /&gt;
File:TheGatesofDragonfall_MapIcon.png|none|link=The Gates of Dragonfall|''[[The Gates of Dragonfall]]''&lt;br /&gt;
File:DragonfallBazaar_MapIcon.png|left|link=Dragonfall Bazaar|''[[Dragonfall Bazaar]]''&lt;br /&gt;
File:GreystonePlaza_MapIcon.png|link=Greystone Plaza|''[[Greystone Plaza]]''&lt;br /&gt;
File:TheRamparts_MapIcon.png|link=The Ramparts|''[[The Ramparts]]''&lt;br /&gt;
File:TheThroneRoom_MapIcon.png|link=The Throne Room|''[[The Throne Room]]''&lt;br /&gt;
File:ForestCrossroads_MapIcon.png|link=Forest Crossroads|''[[Forest Crossroads]]''&lt;br /&gt;
File:LiferootForest_MapIcon.png|link=Liferoot Forest|''[[Liferoot Forest]]''&lt;br /&gt;
File:TheWyvernDen_MapIcon.png|link=The Wyvern Den|''[[The Wyvern Den]]''&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Adventures===&lt;br /&gt;
The Kobold Bling King&lt;br /&gt;
&amp;lt;gallery widths=100px heights=100px mode=&amp;quot;packed&amp;quot;&amp;gt;&lt;br /&gt;
File:ForgottenRuins_MapIcon.png|link=Forgotten Ruins|''[[Forgotten Ruins]]''&lt;br /&gt;
File:NimbusReach_MapIcon.png|link=Nimbus Reach|''[[Nimbus Reach]]''&lt;br /&gt;
File:LittleHornValley_MapIcon.png|link=Little-Horn Valley|''[[The Kobold Bling King]]''&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Mal'Donis The Terrible&lt;br /&gt;
&amp;lt;gallery widths=100px heights=100px mode=&amp;quot;packed&amp;quot;&amp;gt;&lt;br /&gt;
File:TheDeadRoad_MapIcon.png|link=The Dead Road|''[[The Dead Road]]''&lt;br /&gt;
File:TempleOfTheNecrotic_MapIcon.png|link=Temple Of The Necrotic|''[[Temple Of The Necrotic]]''&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The Harbinger&lt;br /&gt;
&amp;lt;gallery widths=100px heights=100px mode=&amp;quot;packed&amp;quot;&amp;gt;&lt;br /&gt;
File:RampartsSiege_MapIcon.png|link=Ramparts Siege|''[[Ramparts Siege]]''&lt;br /&gt;
File:AssaultOnThroneRoom_MapIcon.png|link=Assault On Throne Room|''[[Assault On Throne Room]]''&lt;br /&gt;
File:HarbingersWarship_MapIcon.png|link=Harbinger's Warship|''[[Harbinger's Warship]]''&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Isle Of Dread&lt;br /&gt;
&amp;lt;gallery widths=100px heights=100px mode=&amp;quot;packed&amp;quot;&amp;gt;&lt;br /&gt;
File:TheJackedSparrow_MapIcon.png|link=The Jacked Sparrow|''[[The Jacked Sparrow]]''&lt;br /&gt;
File:PlunderersParadise_MapIcon.png|link=Plunderer's Paradise|''[[Plunderer's Paradise]]''&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The Sacrificial Warden&lt;br /&gt;
&amp;lt;gallery widths=100px heights=100px mode=&amp;quot;packed&amp;quot;&amp;gt;&lt;br /&gt;
File:DrakenfrostResort_MapIcon.png|link=Drakenfrost Resort|''[[Drakenfrost Resort]]''&lt;br /&gt;
File:DrakenfrostKeep_MapIcon.png|link=Drakenfrost Keep|''[[Drakenfrost Keep]]''&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Expeditions===&lt;br /&gt;
Dragonfall Town&lt;br /&gt;
&amp;lt;gallery widths=100px heights=100px mode=&amp;quot;packed&amp;quot;&amp;gt;&lt;br /&gt;
File:TheGatesofDragonfall_MapIcon.png|none|link=The Gates of Dragonfall|''[[The Gates of Dragonfall]]''&lt;br /&gt;
File:DragonfallBazaar_MapIcon.png|left|link=Dragonfall Bazaar|''[[Dragonfall Bazaar]]''&lt;br /&gt;
File:GreystonePlaza_MapIcon.png|link=Greystone Plaza|''[[Greystone Plaza]]''&lt;br /&gt;
File:LittleHornValley_MapIcon.png|link=Little-Horn Valley|''[[Little-Horn Valley]]''&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Dragonfall Castle&lt;br /&gt;
&amp;lt;gallery widths=100px heights=100px mode=&amp;quot;packed&amp;quot;&amp;gt;&lt;br /&gt;
File:TheRamparts_MapIcon.png|link=The Ramparts|''[[The Ramparts]]''&lt;br /&gt;
File:TheThroneRoom_MapIcon.png|link=The Throne Room|''[[The Throne Room]]''&lt;br /&gt;
File:RampartsSiege_MapIcon.png|link=Ramparts Siege|''[[Ramparts Siege]]''&lt;br /&gt;
File:AssaultOnThroneRoom_MapIcon.png|link=Assault On Throne Room|''[[Assault On Throne Room]]''&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Lost Dungeons&lt;br /&gt;
&amp;lt;gallery widths=100px heights=100px mode=&amp;quot;packed&amp;quot;&amp;gt;&lt;br /&gt;
File:UnholyCatacombs_MapIcon.png|link=Unholy Catacombs|''[[Unholy Catacombs]]''&lt;br /&gt;
File:BuriedBastille_MapIcon.png|link=Buried Bastille|''[[Buried Bastille]]''&lt;br /&gt;
File:MoltenCitadel_MapIcon.png|link=Molten Citadel|''[[Molten Citadel]]''&lt;br /&gt;
File:CrumbledBulwark_MapIcon.png|link=Crumbled Bulwark|''[[Crumbled Bulwark]]''&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The Liferoot&lt;br /&gt;
&amp;lt;gallery widths=100px heights=100px mode=&amp;quot;packed&amp;quot;&amp;gt;&lt;br /&gt;
File:LiferootForest_MapIcon.png|link=Liferoot Forest|''[[Liferoot Forest]]''&lt;br /&gt;
File:ForestCrossroads_MapIcon.png|link=Forest Crossroads|''[[Forest Crossroads]]''&lt;br /&gt;
File:ForestBiome_MapIcon.png|link=Forest Biome|''[[Forest Biome]]''&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Ancient Ruins&lt;br /&gt;
&amp;lt;gallery widths=100px heights=100px mode=&amp;quot;packed&amp;quot;&amp;gt;&lt;br /&gt;
File:ForgottenRuins_MapIcon.png|link=Forgotten Ruins|''[[Forgotten Ruins]]''&lt;br /&gt;
File:NimbusReach_MapIcon.png|link=Nimbus Reach|''[[Nimbus Reach]]''&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Rotting Ravine&lt;br /&gt;
&amp;lt;gallery widths=100px heights=100px mode=&amp;quot;packed&amp;quot;&amp;gt;&lt;br /&gt;
File:SiphonSiteD_MapIcon.png|link=Siphon Site D|''[[Siphon Site D]]''&lt;br /&gt;
File:DragonfallSewers_MapIcon.png|link=Dragonfall Sewers|''[[Dragonfall Sewers]]''&lt;br /&gt;
File:TheDeadRoad_MapIcon.png|link=The Dead Road|''[[The Dead Road]]''&lt;br /&gt;
File:TempleOfTheNecrotic_MapIcon.png|link=Temple Of The Necrotic|''[[Temple Of The Necrotic]]''&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The High Seas&lt;br /&gt;
&amp;lt;gallery widths=100px heights=100px mode=&amp;quot;packed&amp;quot;&amp;gt;&lt;br /&gt;
File:TheJackedSparrow_MapIcon.png|link=The Jacked Sparrow|''[[The Jacked Sparrow]]''&lt;br /&gt;
File:PlunderersParadise_MapIcon.png|link=Plunderer's Paradise|''[[Plunderer's Paradise]]''&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Drakenfrost&lt;br /&gt;
&amp;lt;gallery widths=100px heights=100px mode=&amp;quot;packed&amp;quot;&amp;gt;&lt;br /&gt;
File:DrakenfrostResort_MapIcon.png|link=Drakenfrost Resort|''[[Drakenfrost Resort]]''&lt;br /&gt;
File:DrakenfrostKeep_MapIcon.png|link=Drakenfrost Keep|''[[Drakenfrost Keep]]''&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Incursions===&lt;br /&gt;
Chaos 1&lt;br /&gt;
&amp;lt;gallery widths=100px heights=100px mode=&amp;quot;packed&amp;quot;&amp;gt;&lt;br /&gt;
File:TheGatesofDragonfall_MapIcon.png|none|link=The Gates of Dragonfall#Incursion|''[[The Gates of Dragonfall#Incursion|Griblok's Horde]]''&lt;br /&gt;
File:ForgottenRuins_MapIcon.png|link=Forgotten Ruins#Incursion|''[[Forgotten Ruins#Incursion|Chrome Enemies]]''&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Chaos 2&lt;br /&gt;
&amp;lt;gallery widths=100px heights=100px mode=&amp;quot;packed&amp;quot;&amp;gt;&lt;br /&gt;
File:ForestCrossroads_MapIcon.png|link=Forest Crossroads#Incursion|''[[Forest Crossroads#Incursion|Wyvern Enthusiasts]]''&lt;br /&gt;
File:LiferootForest_MapIcon.png|link=Liferoot Forest#Incursion|''[[Liferoot Forest#Incursion|Forest Poachers]]''&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Chaos 3&lt;br /&gt;
&amp;lt;gallery widths=100px heights=100px mode=&amp;quot;packed&amp;quot;&amp;gt;&lt;br /&gt;
File:LittleHornValley_MapIcon.png|link=Little-Horn Valley#Incursion|''[[Little-Horn Valley#Incursion|Kobold Bling King]]''&lt;br /&gt;
File:ForestBiome_MapIcon.png|link=Forest Biome#Incursion|''[[Forest Biome#Incursion|Dawn of the Blood Moon]]''&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Chaos 4&lt;br /&gt;
&amp;lt;gallery widths=100px heights=100px mode=&amp;quot;packed&amp;quot;&amp;gt;&lt;br /&gt;
File:UnholyCatacombs_MapIcon.png|link=Unholy Catacombs#Incursion|''[[Unholy Catacombs#Incursion|Unholy Catacombs]]''&lt;br /&gt;
File:MoltenCitadel_MapIcon.png|link=Molten Citadel#Incursion|''[[Molten Citadel#Incursion|The Demon's Lair]]''&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Chaos 5&lt;br /&gt;
&amp;lt;gallery widths=100px heights=100px mode=&amp;quot;packed&amp;quot;&amp;gt;&lt;br /&gt;
File:CrumbledBulwark_MapIcon.png|link=Crumbled Bulwark#Incursion|''[[Crumbled Bulwark#Incursion|Altar of the Althame]]''&lt;br /&gt;
File:DragonfallBazaar_MapIcon.png|left|link=Dragonfall Bazaar#Incursion|''[[Dragonfall Bazaar#Incursion|Power Surge]]''&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Chaos 6&lt;br /&gt;
&amp;lt;gallery widths=100px heights=100px mode=&amp;quot;packed&amp;quot;&amp;gt;&lt;br /&gt;
File:TheRamparts_MapIcon.png|link=The Ramparts#Incursion|''[[The Ramparts#Incursion|Malthius]]''&lt;br /&gt;
File:TempleOfTheNecrotic_MapIcon.png|link=Temple Of The Necrotic|''[[Temple Of The Necrotic]]''&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Chaos 7&lt;br /&gt;
&amp;lt;gallery widths=100px heights=100px mode=&amp;quot;packed&amp;quot;&amp;gt;&lt;br /&gt;
File:BuriedBastille_MapIcon.png|link=Buried Bastille#Incursion|''[[Buried Bastille#Incursion|Bastille Master]]''&lt;br /&gt;
File:DrakenfrostResort_MapIcon.png|link=Drakenfrost Resort#Incursion|''[[Drakenfrost Resort#Incursion|Revenge of the Yeti]]''&lt;br /&gt;
File:PlunderersParadise_MapIcon.png|link=Plunderer's Paradise#Incursion|''[[Plunderer's Paradise#Incursion|Dark Awakening]]''&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Onslaught===&lt;br /&gt;
Onslaught contains all previously named maps and has it's very own map on every 5th floor you do called ''[[The Lost Temple]]''&lt;br /&gt;
&amp;lt;gallery widths=100px heights=100px mode=&amp;quot;packed&amp;quot;&amp;gt;&lt;br /&gt;
File:TheLostTemple_MapIcon.png|link=The Lost Temple|''[[The Lost Temple]]''&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Objectives==&lt;br /&gt;
There are two types of Objectives for Heroes to be concerned with.  The Main Objectives or Main Cores are defense points on maps that, if destroyed, end the current map.  The Sub Objectives or Sub Cores are defense points on maps that, if destroyed, open up a new spawn point for [[Enemies]] in the next wave.&lt;br /&gt;
&lt;br /&gt;
===Main Objective Mechanics===&lt;br /&gt;
[[File:Red Shield.png|thumb|right]]&lt;br /&gt;
*Main Objectives can be identified by the spinning red trimmed yellow shield above them.&lt;br /&gt;
*Main Objectives are marked on the mini-map with a red trimmed yellow Shield Icon.[[File:Red Shield Icon.png]]&lt;br /&gt;
*Main Objectives have a Health Pool. This gets fully healed at the start of each build phase. If the Health Pool is reduced to 0, the Main Objective is destroyed.&lt;br /&gt;
*The players lose if the Main Objective is destroyed.&lt;br /&gt;
*Main Objectives are fixed for each map and wont change.&lt;br /&gt;
*Main Objectives have the highest target priority for the [[Aggression]] of nearby [[Enemies]].&lt;br /&gt;
&lt;br /&gt;
===Sub Objective Mechanics===&lt;br /&gt;
[https://wiki.dungeondefenders2.com/wiki/Cores_and_sub-cores click here] to learn the cores and sub-cores&lt;br /&gt;
[[File:Grey Shield.png|thumb|right]]&lt;br /&gt;
*Sub Objectives can be identified by the spinning Grey shield above them.&lt;br /&gt;
*Sub Objectives are marked on the mini-map with a Grey Shield Icon.[[File:Grey Shield Icon.png]]&lt;br /&gt;
*Sub Objectives have a Health Pool. This gets fully healed at the start of each build phase. If the Health Pool is reduced to 0, the Sub Objective is destroyed.&lt;br /&gt;
*The Wave after a Sub Objective is destroyed will spawn [[Enemies]] from an additional spawn point.&lt;br /&gt;
*Having a Sub Objective get destroyed does not end the map.&lt;br /&gt;
*[[Billboard|Billboards]] for these additional spawn points do not appear until the connected Sub Objective is destroyed.&lt;br /&gt;
*Sub Objectives and the extra spawn points they open are fixed for each map and wont change.&lt;br /&gt;
*Sub Objectives have the highest target priority for the [[Aggression]] of nearby [[Enemies]]&lt;br /&gt;
*Keeping Sub Objectives alive til the end of the map will yield bonus experience. &lt;br /&gt;
&lt;br /&gt;
==End of Match summary==&lt;br /&gt;
At the end of a map you will be given a Match Overview. In this overview you will find who played the map with you, as well as the Awards section.&amp;lt;br /&amp;gt; &lt;br /&gt;
Each map awards a certain amount of ''[[Defender Medals]]'', ''[[Gold]]'', ''[[XP]]'' and ''[[Score]]''.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
To increase your score, check the ''[[Score Multipliers]]''.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Type !! Difficulty !! Defender Medals !! Gold !! XP without Sub Objective !! XP with Sub Objective&lt;br /&gt;
|-&lt;br /&gt;
| Campaign || Normal &amp;amp; Hard|| 5 || 5,000 || 345,000 || 411,000&lt;br /&gt;
|-&lt;br /&gt;
| Expeditions|| Chaos 1 || 23 || 21,000|| 790,000 || 910,000&lt;br /&gt;
|-&lt;br /&gt;
||| Chaos 2 || 23 || 27,000 || 1,350,000 || 1,600,000 &lt;br /&gt;
|-&lt;br /&gt;
||| Chaos 3 || 23 || 33,500 || 1,900,000 || 2,250,000&lt;br /&gt;
|-&lt;br /&gt;
||| Chaos 4 || 23 || 40,000 || 2,500,000 || 2,900,000&lt;br /&gt;
|-&lt;br /&gt;
||| Chaos 5 || 23 || 46,000 || 2,680,000 || 3,600,000&lt;br /&gt;
|-&lt;br /&gt;
||| Chaos 6 || 23 || 53,000 || 3,700,000 || 4,300,000&lt;br /&gt;
|-&lt;br /&gt;
||| Chaos 7 || 23 || 59,000 || 4,300,000 || 5,000,000&lt;br /&gt;
|-&lt;br /&gt;
| Onslaught || Any || 25 || Floor Dependent || Floor and Map Dependent || Floor and Map Dependent &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Dungeon Defenders 2]]&lt;/div&gt;</summary>
		<author><name>Goblin killer viii</name></author>	</entry>

	<entry>
		<id>https://wiki.dungeondefenders2.com/index.php?title=Cores_and_sub-cores&amp;diff=13927</id>
		<title>Cores and sub-cores</title>
		<link rel="alternate" type="text/html" href="https://wiki.dungeondefenders2.com/index.php?title=Cores_and_sub-cores&amp;diff=13927"/>
				<updated>2021-02-26T14:41:07Z</updated>
		
		<summary type="html">&lt;p&gt;Goblin killer viii: Created page with &amp;quot;==cores== in dungeon defenders if a core is destroyed you lose the map but you can retry the wave thare are meny cores such as -eternya crystle -eternya crystle cart -gate con...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==cores==&lt;br /&gt;
in dungeon defenders if a core is destroyed you lose the map but you can retry the wave&lt;br /&gt;
thare are meny cores such as&lt;br /&gt;
-eternya crystle&lt;br /&gt;
-eternya crystle cart&lt;br /&gt;
-gate control(greystone plaza)&lt;br /&gt;
-door control(ramparts and ramparts seige)&lt;br /&gt;
-trone core(the throne room and Assault On Throne Room)&lt;br /&gt;
-royal eggs(liferoot forest)&lt;br /&gt;
-royal egg(wyvrins den)&lt;br /&gt;
-east gate control(forgotten ruins)&lt;br /&gt;
-west gate control(forgotten ruins)&lt;br /&gt;
-anchent idle(nimbas reach)&lt;br /&gt;
-relec lence(nimbas reach)&lt;br /&gt;
-inn blockaid(little horn vally)&lt;br /&gt;
-engen control(harbinger's warship)&lt;br /&gt;
-mass(the jacked sparrow)&lt;br /&gt;
-main core(dragonfall sewers)&lt;br /&gt;
-???(Siphon Site D)&lt;br /&gt;
&lt;br /&gt;
==sub cores==&lt;br /&gt;
if a sub core is destroyed the next wave a new spawner&lt;br /&gt;
pleas add&lt;br /&gt;
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-&lt;br /&gt;
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-&lt;/div&gt;</summary>
		<author><name>Goblin killer viii</name></author>	</entry>

	<entry>
		<id>https://wiki.dungeondefenders2.com/index.php?title=Expeditions&amp;diff=13926</id>
		<title>Expeditions</title>
		<link rel="alternate" type="text/html" href="https://wiki.dungeondefenders2.com/index.php?title=Expeditions&amp;diff=13926"/>
				<updated>2021-02-25T19:47:31Z</updated>
		
		<summary type="html">&lt;p&gt;Goblin killer viii: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Chaos is the replacement for Nightmare difficulty however with different mechanics and enemies. Players will need to utilize the new [[Shards]] system, [[Ascension]], and strategize in hopes of beating the new Chaos difficulty.&lt;br /&gt;
&lt;br /&gt;
Each Chaos tier introduces a new enemy.&lt;br /&gt;
&lt;br /&gt;
== Chaos I ==&lt;br /&gt;
In C1 you will first encounter [[Vanguard]]s - shield goblins. They have a very high resistance to direct front damage, the best strategy against them is to use traps, auras, magic towers (like [[Ramster]] or [[Flamethrower]]) or build direct damage towers behind them. &lt;br /&gt;
&lt;br /&gt;
Accessible after finishing the campaign.&lt;br /&gt;
&lt;br /&gt;
== Chaos II ==&lt;br /&gt;
[[Cybork]]s are an anti-trap/aura/node enemy introduced in Chaos II. If you’re attempting to take down Cyborks with these defenses, you’re going to have a hard time. &lt;br /&gt;
&lt;br /&gt;
Accessible after reaching a [[champion score]] of 580.&lt;br /&gt;
&lt;br /&gt;
== Chaos III ==&lt;br /&gt;
[[Shield Geode]]s are introduced in this tier. They are crystals that emit an energy shield that reflects projectiles. Strategies against them are similar to Chaos I [[Vanguard]]s, but because they have a shield all around them, placing towers from behind won't work, forcing a different approach.&lt;br /&gt;
also will find vanguards &lt;br /&gt;
&lt;br /&gt;
Accessible after reaching a [[champion score]] of 1050.&lt;br /&gt;
&lt;br /&gt;
== Chaos IV ==&lt;br /&gt;
This Chaos is centered around the [[Berserker Orc]]s (commonly called &amp;quot;Lady Orcs&amp;quot;). Berserkers are all about being fast and dealing high damage upon reaching defenses, so using crowd control effects like stuns and knockups to slow them down are your main counter for this threat. [[Cybork]]s counter most of those kinds of effects, so you won't see [[Cybork]]s in this Chaos tier anymore, also will find vanguards and geodes&lt;br /&gt;
&lt;br /&gt;
Accessible after reaching a [[champion score]] of 1740.&lt;br /&gt;
&lt;br /&gt;
== Chaos V ==&lt;br /&gt;
Chaos V is all about [[Dark Assassin]]s. As opposed to other enemies, [[Dark Assassin]]s instead focus player heroes. They sneak up on players, at which point a purple fog gathers around you - they will then teleport to you and deal a great amount of damage and afflict you with silence, preventing you from using all your abilities and basic attacks, all you can do is run around and activate pet abilities. The best way to get [[Dark Assassin]]s off your back is to run to your defences/allies so they can kill it, activate immunity pet skill or stun them. The most popular method is to utilise [[Cannon]]s with '''Stun Fire''' or '''Heavy Cannonball''' shards in par with '''Sharpened Spikes''' shard on blockades.&lt;br /&gt;
Assassins attack in a cone, so you can easily fail the map by running around defences or the Core with Assassins on your back.&lt;br /&gt;
In this tier you will also encounter [[Cybork]]s, [[Berserker Orc]]s and sometimes a single [[Shield Geode]] per wave (usually can spawn in wave 3 and later ones), it's crucial to check where it will spawn and kill it as fast as possible on this difficulty level.&lt;br /&gt;
&lt;br /&gt;
Accessible after reaching a [[champion score]] of 2750.&lt;br /&gt;
&lt;br /&gt;
== Chaos VI ==&lt;br /&gt;
[[Hex Thrower]]s are the main threat of this tier. They are ranged enemies with the longest range in game and throw javelins that can curse your defences. Don't forget that you have to deal with all special enemies you met on previous Chaos tiers (except [[Cybork]]s). Keep in mind that [[Dark Assassin]]s appear at wave 3, 4 and 5. At wave 5 you have a special surprise, a [[Hex Thrower]] in the form of a boss will appear.&lt;br /&gt;
The best way to defend against the cursed javelins of a [[Hex Thrower]] is to use the [[Reflect Beam]]s of the [[Series EV2]] hero.&lt;br /&gt;
&lt;br /&gt;
Accessible after reaching a [[champion score]] of 3800.&lt;br /&gt;
&lt;br /&gt;
== Chaos VII ==&lt;br /&gt;
A new flying threat is introduced in this tier under the name [[Kobolts]]. They will aggro your defences and suicide with an explosion on them if they are close to their paths. In the event your towers survive the impact they'll be stunned for the next 20-30 seconds. All previous special enemies make their appearance as well in this tier. At wave 5 there is usually a special surprise, the [[Zapper]], a boss type enemy with the abilities of a [[Kobolt]].&lt;br /&gt;
&lt;br /&gt;
[[Flame Aura]]s , [[Sky Guard Tower]]s and  [[Weapon Manufacturer]] are among the most commonly used defences to fight against this new type of enemy.&lt;br /&gt;
&lt;br /&gt;
Accessible after reaching a [[champion score]] of 5300.&lt;/div&gt;</summary>
		<author><name>Goblin killer viii</name></author>	</entry>

	<entry>
		<id>https://wiki.dungeondefenders2.com/index.php?title=Ramparts_Siege&amp;diff=13925</id>
		<title>Ramparts Siege</title>
		<link rel="alternate" type="text/html" href="https://wiki.dungeondefenders2.com/index.php?title=Ramparts_Siege&amp;diff=13925"/>
				<updated>2021-02-25T19:42:42Z</updated>
		
		<summary type="html">&lt;p&gt;Goblin killer viii: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{MapInfoBox&lt;br /&gt;
|MapName=Ramparts Siege&lt;br /&gt;
|MCores=2&lt;br /&gt;
|SCores=1&lt;br /&gt;
|GLanes=5 &lt;br /&gt;
|ALanes=4&lt;br /&gt;
|MChests=?&lt;br /&gt;
|description=The Harbinger's Warships docked onto The Ramparts and his forces are making their way towards the Throne Room. Stop them from reaching the Royal Family and protect their Eternia Crystals!&lt;br /&gt;
|DU=?&lt;br /&gt;
|Region=Dragonfall&lt;br /&gt;
|PlannerID=ramparts-siege&lt;br /&gt;
}}&lt;br /&gt;
==Campaign==&lt;br /&gt;
&lt;br /&gt;
==Trials==&lt;br /&gt;
&lt;br /&gt;
==[[Mastery]]==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! C1 !! C2 !! C3 !! C4 !! C5 !! C6 !! C7&lt;br /&gt;
|-&lt;br /&gt;
| Not Even a Scratch &amp;lt;br /&amp;gt; Under Pressure &amp;lt;br /&amp;gt; State of Decay || All Lanes Open &amp;lt;br /&amp;gt; Immortal &amp;lt;br /&amp;gt; Careful Planning || EMP Active &amp;lt;br /&amp;gt; State of Decay &amp;lt;br /&amp;gt; Budget Cuts || Think Fast &amp;lt;br /&amp;gt; State of Decay &amp;lt;br /&amp;gt; Budget Cuts || Think Fast &amp;lt;br /&amp;gt; Protect Your Jewels &amp;lt;br /&amp;gt; Equal Opportunity || State of Decay &amp;lt;br /&amp;gt; All Lanes Open &amp;lt;br /&amp;gt; Under Pressure || Not Even a Scratch &amp;lt;br /&amp;gt; Budget Cuts &amp;lt;br /&amp;gt; Goodbye Blue Sky&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Goblin killer viii</name></author>	</entry>

	<entry>
		<id>https://wiki.dungeondefenders2.com/index.php?title=Unholy_Catacombs&amp;diff=13924</id>
		<title>Unholy Catacombs</title>
		<link rel="alternate" type="text/html" href="https://wiki.dungeondefenders2.com/index.php?title=Unholy_Catacombs&amp;diff=13924"/>
				<updated>2021-02-25T19:38:44Z</updated>
		
		<summary type="html">&lt;p&gt;Goblin killer viii: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{MapInfoBox&lt;br /&gt;
|MapName=Unholy Catacombs&lt;br /&gt;
|MCores=1&lt;br /&gt;
|SCores=0&lt;br /&gt;
|GLanes=6 &lt;br /&gt;
|ALanes=3&lt;br /&gt;
|MChests=?&lt;br /&gt;
|description=The Unholy Catacombs was made for the dead and the dead keep it. The way is shut.&lt;br /&gt;
|DU=?&lt;br /&gt;
|PlannerID=unholy-catacombs&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==[[Mastery]]==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! C1 !! C2 !! C3 !! C4 !! C5 !! C6 !! C7&lt;br /&gt;
|-&lt;br /&gt;
| Careful Planning &amp;lt;br /&amp;gt; Immortal &amp;lt;br /&amp;gt; Equal Opportunity || All Lanes Open &amp;lt;br /&amp;gt; Protect Your Jewels &amp;lt;br /&amp;gt; Diversity || Think Fast &amp;lt;br /&amp;gt; Equal Opportunity &amp;lt;br /&amp;gt; Master Strategist || Broken Links &amp;lt;br /&amp;gt; Diversity &amp;lt;br /&amp;gt; All Lanes Open || Careful Planning &amp;lt;br /&amp;gt; State of Decay &amp;lt;br /&amp;gt;  EMP Active || Diversity &amp;lt;br /&amp;gt; Base Builder &amp;lt;br /&amp;gt; Master Strategist || Equal Opportunity &amp;lt;br /&amp;gt; Careful Planning &amp;lt;br /&amp;gt; Immortal&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Goblin killer viii</name></author>	</entry>

	<entry>
		<id>https://wiki.dungeondefenders2.com/index.php?title=Forest_Crossroads&amp;diff=13923</id>
		<title>Forest Crossroads</title>
		<link rel="alternate" type="text/html" href="https://wiki.dungeondefenders2.com/index.php?title=Forest_Crossroads&amp;diff=13923"/>
				<updated>2021-02-25T19:37:12Z</updated>
		
		<summary type="html">&lt;p&gt;Goblin killer viii: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{MapInfoBox&lt;br /&gt;
|MapName=Forest Crossroads&lt;br /&gt;
|MCores=1&lt;br /&gt;
|SCores=0&lt;br /&gt;
|GLanes=4 &lt;br /&gt;
|ALanes=3&lt;br /&gt;
|MChests=?&lt;br /&gt;
|description=A group of the Talonguard have been ambushed while escorting one of the few remaining Eternia Crystals! Help defend the crystal before the horde army manages to destroy it, releasing the chaotic power within.&lt;br /&gt;
|DU=?&lt;br /&gt;
|Region=the liferoot&lt;br /&gt;
|PlannerID=forest-crossroads&lt;br /&gt;
}}&lt;br /&gt;
==Campaign==&lt;br /&gt;
&lt;br /&gt;
==Trials==&lt;br /&gt;
&lt;br /&gt;
==Incursion (Wyvern Enthusiasts)==&lt;br /&gt;
&lt;br /&gt;
==[[Mastery]]==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! C1 !! C2 !! C3 !! C4 !! C5 !! C6 !! C7&lt;br /&gt;
|-&lt;br /&gt;
| Think Fast &amp;lt;br /&amp;gt; Equal Opportunity &amp;lt;br /&amp;gt; Immortal || Careful Planning &amp;lt;br /&amp;gt; Protect Your Jewels &amp;lt;br /&amp;gt; Base Builder || Goodbye Blue Sky &amp;lt;br /&amp;gt; Immortal &amp;lt;br /&amp;gt; Under Pressure || Think Fast &amp;lt;br /&amp;gt; Budget Cuts &amp;lt;br /&amp;gt; Careful Planning || Think Fast &amp;lt;br /&amp;gt; Careful Planning &amp;lt;br /&amp;gt; All Lanes Open || EMP Active &amp;lt;br /&amp;gt; You're Grounded &amp;lt;br /&amp;gt; Budget Cuts || All Lanes Open &amp;lt;br /&amp;gt; Broken Links &amp;lt;br /&amp;gt; EMP Active&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Goblin killer viii</name></author>	</entry>

	</feed>