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		<id>https://wiki.dungeondefenders2.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Mystima</id>
		<title>Dungeon Defenders 2 Wiki - User contributions [en]</title>
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		<updated>2026-04-25T15:38:57Z</updated>
		<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://wiki.dungeondefenders2.com/index.php?title=Starfall&amp;diff=11920</id>
		<title>Starfall</title>
		<link rel="alternate" type="text/html" href="https://wiki.dungeondefenders2.com/index.php?title=Starfall&amp;diff=11920"/>
				<updated>2019-11-27T06:58:35Z</updated>
		
		<summary type="html">&lt;p&gt;Mystima: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{{{#ifeq:{{PAGENAME}}|Starfall|Hero_Ability|{{#ifeq:{{PAGENAME}}|Dryad|:Hero/List|}}}}&lt;br /&gt;
|Name=Starfall&lt;br /&gt;
|Icon=Dryad_Starfall.png&lt;br /&gt;
|Description=Starfall damages enemies and leaves behind a star that Dryads gather to replenish their Celestial Power. When corrupt, the star explodes and deals damage to enemies in its range.&lt;br /&gt;
|Hero=Dryad&lt;br /&gt;
|Mana=0;10 when Corrupt&lt;br /&gt;
|ISpeed=15 seconds&lt;br /&gt;
|Element=0&lt;br /&gt;
|Status&lt;br /&gt;
|Overview= when the cooldown is done it adds one star up to 3 but can be increased by using the [[shards]] Celestial Attunement. corrupt varation deals damage &lt;br /&gt;
|Damage= 800% Ability Power on impact when normal; when corrupt, 8500% Ability Power on impact, 1200% Ability Power per tick (1 second)&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Mystima</name></author>	</entry>

	<entry>
		<id>https://wiki.dungeondefenders2.com/index.php?title=Powder_Toss&amp;diff=11919</id>
		<title>Powder Toss</title>
		<link rel="alternate" type="text/html" href="https://wiki.dungeondefenders2.com/index.php?title=Powder_Toss&amp;diff=11919"/>
				<updated>2019-11-27T06:54:10Z</updated>
		
		<summary type="html">&lt;p&gt;Mystima: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{{{#ifeq:{{PAGENAME}}|Powder Toss|Hero_Ability|{{#ifeq:{{PAGENAME}}|Dryad|:Hero/List|}}}}&lt;br /&gt;
|Name=Powder Toss&lt;br /&gt;
|Icon=Dryad_PowderToss.png&lt;br /&gt;
|Description=Purification mushrooms heal nearby allies and slow enemies. Corrupt mushrooms deal damage and stun when they expire.&lt;br /&gt;
|Hero=Dryad&lt;br /&gt;
|Mana=10/10&lt;br /&gt;
|ISpeed=0&lt;br /&gt;
|Element=0&lt;br /&gt;
|Status=&lt;br /&gt;
|Overview=0&lt;br /&gt;
|Damage=Corrupt: 550% Ability Power per tick (1 second)&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Mystima</name></author>	</entry>

	<entry>
		<id>https://wiki.dungeondefenders2.com/index.php?title=Powder_Toss&amp;diff=11918</id>
		<title>Powder Toss</title>
		<link rel="alternate" type="text/html" href="https://wiki.dungeondefenders2.com/index.php?title=Powder_Toss&amp;diff=11918"/>
				<updated>2019-11-27T06:53:50Z</updated>
		
		<summary type="html">&lt;p&gt;Mystima: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{{{#ifeq:{{PAGENAME}}|Powder Toss|Hero_Ability|{{#ifeq:{{PAGENAME}}|Dryad|:Hero/List|}}}}&lt;br /&gt;
|Name=Powder Toss&lt;br /&gt;
|Icon=Dryad_PowderToss.png&lt;br /&gt;
|Description=Purification mushrooms heal nearby allies and slow enemies. Corrupt mushrooms deal damage and stun when they expire.&lt;br /&gt;
|Hero=Dryad&lt;br /&gt;
|Mana=20&lt;br /&gt;
|ISpeed=0&lt;br /&gt;
|Element=0&lt;br /&gt;
|Status=&lt;br /&gt;
|Overview=0&lt;br /&gt;
|Damage=Corrupt: 550% Ability Power per tick (1 second)&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Mystima</name></author>	</entry>

	<entry>
		<id>https://wiki.dungeondefenders2.com/index.php?title=Dryad%27s_Blessing&amp;diff=11917</id>
		<title>Dryad's Blessing</title>
		<link rel="alternate" type="text/html" href="https://wiki.dungeondefenders2.com/index.php?title=Dryad%27s_Blessing&amp;diff=11917"/>
				<updated>2019-11-27T06:52:51Z</updated>
		
		<summary type="html">&lt;p&gt;Mystima: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{{{#ifeq:{{PAGENAME}}|Dryad's Blessing|Hero_Ability|{{#ifeq:{{PAGENAME}}|Dryad|:Hero/List|}}}}&lt;br /&gt;
|Name=Dryad's Blessing&lt;br /&gt;
|Icon=Dryad_Blessing.png&lt;br /&gt;
|Description=Blessing surrounds the Dryad with leaves, shielding her and increasing her armor. When corrupt, Blessings deal damage around her.&lt;br /&gt;
|Hero=Dryad&lt;br /&gt;
|Mana=1/s;2/s Corrupt&lt;br /&gt;
|ISpeed=0&lt;br /&gt;
|Element=0&lt;br /&gt;
|Status=&lt;br /&gt;
|Overview=0&lt;br /&gt;
|Damage=Corrupt: 350% Ability Power per tick (1 second)&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Mystima</name></author>	</entry>

	<entry>
		<id>https://wiki.dungeondefenders2.com/index.php?title=Mods&amp;diff=11539</id>
		<title>Mods</title>
		<link rel="alternate" type="text/html" href="https://wiki.dungeondefenders2.com/index.php?title=Mods&amp;diff=11539"/>
				<updated>2019-08-25T07:01:27Z</updated>
		
		<summary type="html">&lt;p&gt;Mystima: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;M.O.D.S (Magical Offensive/Defensive Subroutines), or simply &amp;quot;Mods&amp;quot;, are passives on most equipment that can be moved to the same Slot Type, eg. Helmet to Helmet, Weapon to any Weapon, but not Helmet to Boots. Mods can be found throughout the game, with more available in higher difficulties.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Armor Mods=&lt;br /&gt;
Mods for the 4 Gear Slots(Helmet, Chest, Gloves, and Boots), which have the Chip suffix. Their effects are additive between each Slot.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; &lt;br /&gt;
|-&lt;br /&gt;
! Name !! Effect !! M.O.D.S. Location !! Chaos 1 !! Chaos 2 !! Chaos 3 !! Chaos 4 !! Chaos 5 !! Chaos 6 !! Chaos 7 !! Chaos 8&lt;br /&gt;
|-&lt;br /&gt;
| ABILITY BUFF CHIP || +x Ability Power while buffed. || N/A || 840-2,870 || 1,540-3,570 || 2,240-4,270 || 2,940-4,970 || 3,640-5,670 || 4,340-6,370 || 5,040-7,070 || C8&lt;br /&gt;
|-&lt;br /&gt;
| ABILITY CHIP || +x Ability Power || Campaign+ || 420-1,435 || 770-1,785 || 1,120-2,135 || 1,470-2,485 || 1,820-2,835 || 2,170-3,185 || 2,520-3,535 || C8&lt;br /&gt;
|-&lt;br /&gt;
| DAMAGE BUFF CHIP || +x Hero Damage while buffed. || N/A || 840-2,870 || 1,540-3,570 || 2,240-4,270 || 2,940-4,970 || 3,640-5,670 || 4,340-6,370 || 5,040-7,070 || C8 &lt;br /&gt;
|-&lt;br /&gt;
| EXPLOIT WEAKNESS CHIP || +x% Damage to Weak Points. || N/A || 10.5%-40% || 15.5%-45% || 20.5%-50% || 25.5%-55% || 30.5%-60% || 35.5%-65% || 40.5-70% || C8&lt;br /&gt;
|-&lt;br /&gt;
| HEALTHY AP CHIP || +x Ability Power when at 90%+ Health. || N/A || 840-2,870 || 1,540-3,570 || 2,240-4,270 || 2,940-4,970 || 3,640-5,670 || 4,340-6,370 || 5,040-7,070 || C8&lt;br /&gt;
|-&lt;br /&gt;
| HEALTHY POWER CHIP || +x Hero Damage when at 90%+ Health. || N/A || 840-2,870 || 1,540-3,570 || 2,240-4,270 || 2,940-4,970 || 3,640-5,670 || 4,340-6,370 || 5,040-7,070 || C8&lt;br /&gt;
|-&lt;br /&gt;
| HEAVY CHIP || +x Damage with Heavy Weapons. || Campaign+ || 110-2,255 || 660-2,805 || 1,210-3,355 || 2,310-3,905 || 2,860-4,455 || 3,410-5,005 || 3,960-5,555 || C8&lt;br /&gt;
|-&lt;br /&gt;
| LIFEBURN ARMOR CHIP || +x Hero Armor when under 20% Health. || N/A || 360-1,230 || 660-1,530 || 960-1,830 || 1,260-2,130 || 1,560-2,430 || 1,860-2,730 || 2,160-3,030 || C8&lt;br /&gt;
|-&lt;br /&gt;
| LIGHT CHIP || +x Damage with Light Weapons. || Campaign+ || 110-2,255 || 660-2,805 || 1,210-3,355 || 2,310-3,905 || 2,860-4,455 || 3,410-5,005 || 3,960-5,555 || C8&lt;br /&gt;
|-&lt;br /&gt;
| MANABURN AP CHIP || Gain up to x Ability Power based on the amount of missing Ability Resource. || N/A || 840-2,870 || 1,540-3,570 || 2,240-4,270 || 2,940-4,970 || 3,640-5,670 || 4,340-6,370 || 5,040-7,070 || C8&lt;br /&gt;
|-&lt;br /&gt;
| MANABURN DAMAGE CHIP || Gain up to x Hero Damage based on the amount of missing Ability Resource.  || N/A || 840-2,870 || 1,540-3,570 || 2,240-4,270 || 2,940-4,970 || 3,640-5,670 || 4,340-6,370 || 5,040-7,070 || C8&lt;br /&gt;
|-&lt;br /&gt;
| MEDIUM CHIP || +x Damage with Medium Weapons. || Campaign+ ||110-2,255 || 660-2,805 || 1,210-3,355 || 2,310-3,905 || 2,860-4,455 || 3,410-5,005 || 3,960-5,555 || C8&lt;br /&gt;
|-&lt;br /&gt;
|  NORMAL AP CHIP  || +x Ability Power each time you do not Critical Hit. Resets on Crit. || N/A || C1 || C2 || C3 || C4 || C5 || C6 || 720-1.400 || C8&lt;br /&gt;
|-&lt;br /&gt;
| NORMAL DAMAGE CHIP || +x Hero Damage each time you do not Critical Hit. Resets on Crit. || N/A || C1 || C2 || C3 || C4 || C5 || C6 || 720-1.400 || C8&lt;br /&gt;
|-&lt;br /&gt;
| POWER CHIP || +x Hero Damage || Campaign+ || 420-1,435 || 770-1,785 || 1,120-2,135 || 1,470-2,485 || 1,820-2,835 || 2,170-3,185 || 2,520-3,535 || C8&lt;br /&gt;
|-&lt;br /&gt;
| QUINTUPLE CHIP || +x damage to Quintuple Projectile Weapons || Campaign+ || 110-2,255 || 660-2,805 || 1,210-3,355 || 2,310-3,905 || 2,860-4,455 || 3,410-5,005 || 3,960-5,555 || C8&lt;br /&gt;
|-&lt;br /&gt;
| ROBUST CHIP || +x Hero Health. || Campaign+ || 420-1,435 || 770-1,785 || 1,120-2,135 || 1,470-2,485 || 1,820-2,835 || 2,170-3,185 || 2,520-3,535 || C8&lt;br /&gt;
|-&lt;br /&gt;
| SINGLE CHIP || +x damage to Single Projectile Weapons. || Campaign+ || 110-2,255 || 660-2,805 || 1,210-3,355 || 2,310-3,905 || 2,860-4,455 || 3,410-5,005 || 3,960-5,555 || C8&lt;br /&gt;
|-&lt;br /&gt;
| STEEL SKIN CHIP || +x Armor when Attacking. || N/A || 360-1,230 || 660-1,530 || 960-1,830 || 1,260-2,130 || 1,560-2,430 || 1,860-2,730 || 2,160-3,030 || C8&lt;br /&gt;
|-&lt;br /&gt;
| SWAP AP CHIP || +x Ability Power for y seconds after swapping in. || N/A || 840-2,870 || 1,540-3,570 || 2,240-4,270 || 2,940-4,970 || 3,640-5,670 || 4,340-6,370 || 5,040-7,070 || C8&lt;br /&gt;
|-&lt;br /&gt;
| SWAP DAMAGE CHIP || +x Hero damage for y seconds after swapping in. || N/A || 840-2,870 || 1,540-3,570 || 2,240-4,270 || 2,940-4,970 || 3,640-5,670 || 4,340-6,370 || 5,040-7,070 || C8&lt;br /&gt;
|-&lt;br /&gt;
| TENACITY CHIP || -x% duration of negative status effects. || N/A || C1 || C2 || C3 || 7.26%-18.78% || C5 || C6 || 11.93-23.44% || C8&lt;br /&gt;
|-&lt;br /&gt;
| TRIPLE CHIP || +x damage to Triple Projectile Weapons || Campaign+ || 110-2,255 || 660-2,805 || 1,210-3,355 || 2,310-3,905 || 2,860-4,455 || 3,410-5,005 || 3,960-5,555 || C8&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Relic Mods=&lt;br /&gt;
Mods for defenses only. Most can be identified by the Servo suffix. Elemental Mods and Boom Mods can not be stacked on a single item. Multiple sources of Anti-Mods stack Multiplicative(As long as the [[Enemies]] meet each Enemy Types). &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Effect !! M.O.D.S. Location !! Chaos 1 !! Chaos 2 !! Chaos 3 !! Chaos 4 !! Chaos 5 !! Chaos 6 !! Chaos 7 !! Chaos 8&lt;br /&gt;
|-&lt;br /&gt;
| ACCUMULATOR SERVO || Deal Area Damage equal to x% damage taken in the past 10 seconds. || Chaos 1+ || 103 - 325% || 128 - 350% || 153 - 375% || 178 - 400% || 203 - 425% || 228 - 450% || 253-475% || 278-500% &lt;br /&gt;
|-&lt;br /&gt;
| ANTI-CHAOS SERVO || +x% Damage to Chaos Enemies. || Chaos 6+ || 9.06 - 32.78% || 12.94 - 36.67% || 16.83 - 40.56% || 20.72 - 44.44% || 24.61 - 48.33% || 28.5-52.22% || 32.39-56.11% || 36.28-60.00%&lt;br /&gt;
|-&lt;br /&gt;
| ANTI-FROST SERVO || +x% Damage to Frosty Enemies. || Chaos 7 || 9.06 - 32.78% || 12.94 - 36.67% || 16.83 - 40.56% || 20.72 - 44.44% || 24.61 - 48.33% || 28.5-52.22% || 32.39-56.11% || 36.28-60.00%&lt;br /&gt;
|-&lt;br /&gt;
| ANTI-GOBU SERVO || +x% Damage to Goblins. || Campaign+ || 9.06 - 32.78% || 12.94 - 36.67% || 16.83 - 40.56% || 20.72 - 44.44% || 24.61 - 48.33% || 28.5-52.22% || 32.39-56.11% || 36.28-60.00%&lt;br /&gt;
|-&lt;br /&gt;
| ANTI-MELEE SERVO || +x% Damage to Melee Enemies. || Chaos 3+ || 9.26-32.89% || 13.13-36.76% || 17.01-40.63% || 20.88-44.51% || 24.75-48.38% || 28.63-52.25% || 32.5-56.13% || 36.37-60.00%&lt;br /&gt;
|-&lt;br /&gt;
| ANTI-MINIBOSS SERVO || +x% Damage to Minibosses. || Chaos 5+ || 9.06 - 32.78% || 12.94 - 36.67% || 16.83 - 40.56% || 20.72 - 44.44% || 24.61 - 48.33% || 28.5-52.22% || 32.39-56.11% || 36.28-60.00%&lt;br /&gt;
|-&lt;br /&gt;
| ANTI-ORC SERVO || +x% Damage to Orc Enemies. || Campaign+ || 9.06 - 32.78% || 12.94 - 36.67% || 16.83 - 40.56% || 20.72 - 44.44% || 24.61 - 48.33% || 28.5-52.22% || 32.39-56.11% || 36.28-60.00%&lt;br /&gt;
|-&lt;br /&gt;
| ANTI-RANGED SERVO || +x% Damage to Ranged Enemies. || Chaos 4+ || 9.06 - 32.78% || 12.94 - 36.67% || 16.83 - 40.56% || 20.72 - 44.44% || 24.61 - 48.33% || 28.5-52.22% || 32.39-56.11% || 36.28-60.00%&lt;br /&gt;
|-&lt;br /&gt;
| ANTI-SKELETON SERVO || +x% Damage to Skeleton Enemies. || Chaos 1+ || 9.06 - 32.78% || 12.94 - 36.67% || 16.83 - 40.56% || 20.72 - 44.44% || 24.61 - 48.33% || 28.5-52.22% || 32.39-56.11% || 36.28-60.00%&lt;br /&gt;
|-&lt;br /&gt;
| ANTI-SUPPORT SERVO || +x% Damage to Support Enemies. || Chaos 2+ || 9.06 - 32.78% || 12.94 - 36.67% || 16.83 - 40.56% || 20.72 - 44.44% || 24.61 - 48.33% || 28.5-52.22% || 32.39-56.11% || 36.28-60.00%&lt;br /&gt;
|-&lt;br /&gt;
| ANTI-WARBOAR SERVO || +x% Damage to Warboars. || Chaos 1+ || 9.06 - 32.78% || 12.94 - 36.67% || 16.83 - 40.56% || 20.72 - 44.44% || 24.61 - 48.33% || 28.5-52.22% || 32.39-56.11% || 36.28-60.00%&lt;br /&gt;
|-&lt;br /&gt;
| BALLISTA BITE([[Squire]]) || +x Poison damage over y seconds when hit by [[Ballista]]. || Campaign+ (As: [[Squire]],[[Barbarian]],[[Gun Witch]]) || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| BOAR-BOOM SERVO || Warboars explode when killed dealing around X area damage, depending on enemy type. || Chaos 1+ || 216,216-738,739 || 397,397-918.919 || 576,577-1,009,100 || 756.757-1,279,280 || 926.937-1,459,460 || 1,117,118-1,639,640 || 1,297,298-1,819,821 || 1,477,478-2,000,001 &lt;br /&gt;
|-&lt;br /&gt;
| CHAOS-BOOM SERVO || Chaos enemies explode when killed dealing around X area damage, depending on enemy type. || Chaos 6+ || 108,108-369,370 || 198,198-459,460 || 288,288-549,550 || 378,379-639,640 || 468,469-729,730 || 558,559-819,820 || 648,649-909,910 || 738,739-1,000,000 &lt;br /&gt;
|-&lt;br /&gt;
| CONTROLLER SERVO || +x% Damage to Crowd Controlled Enemies. || N/A || 9.11-27.78% || 13-31.67% || 16.89-35.56% || 20.78-39.44% || 24.67-43.33% || 28.56-47.22% || 32.44-51.11% || 36.32-55% &lt;br /&gt;
|-&lt;br /&gt;
| CRIT DAMAGE SERVO || +x% Critical Damage. || Chaos 5+ || 7.44-19.44 || 9,67-21.67% || 11.89-23.89% || 14.11-26.11% || 16.33-28.33% || 18.56-30.56% || 20.78-32.78% || 23-35% &lt;br /&gt;
|-&lt;br /&gt;
| CRITICAL SERVO || +x Defense Critical Chance. || Chaos 5+ || 2.7-14.16% || 4.25-15.71% || 5.8-17.26% || 7.35-18.81% || 8.9-20.35% || 10.45-21.9% || 11.99-23.45% || N/A &lt;br /&gt;
|-&lt;br /&gt;
| DAMAGE BUFF SERVO || +x Defense Power while buffed. || Chaos 7 || 840-2,870 || 1,540-3,570 || 2,240-4,270 || 2,940-4,970 || 3,640-5,670 || 4,340-6,370 || 5,040-7,070 || 5,740-7.770 &lt;br /&gt;
|-&lt;br /&gt;
| DEFENSE RANGE SERVO || +x% Defense Attack Range. || Chaos 6+ || 6.83-18.33% || 8.5-20% || 10.17-21.67% || 11.83-23.33% || 13.5-25% || 15.17-26.67%  || 16.83-28.33 || 18.5-30% &lt;br /&gt;
|-&lt;br /&gt;
| DEFENSE RATE SERVO || +x% Defense Attack Rate. || Chaos 4+ || 8.06-20.56% || 10.83-23.33% || 13.61-26.11% || 16.39-28.89% || 19.17-31.67% || 21.94-34.44% || 24.72-37.22 || 27.5-40%&lt;br /&gt;
|-&lt;br /&gt;
| DIVERSE CD SERVO || +x% Defense Critical Damage for each unique Defense nearby. || Chaos 3+ || 2.1-8% || 3.1-9% || 4.1-10% || 5.1-11% || 6.1-12% || 7.1-13% || 8.1-14% || N/A&lt;br /&gt;
|-&lt;br /&gt;
| DIVERSE CRITICAL SERVO || +x% Defense Critical Chance for each unique Defense nearby. || Chaos 3+ || 1.47-6.89% || 1.91-7.33% || 2.36-7.78% || 2.8-8.22% || 3.24-8.67% || 3.69-9.11% || 4.13-9.56% || N/A &lt;br /&gt;
|-&lt;br /&gt;
| DIVERSE POWER SERVO || +x Defense Power for each unique Defense nearby. || Chaos 3+ || 456-1,558 || 836-1,938 || 1,216-2,318 || 1,596-2,698 || 1,976-3,078 || 2,356-3,458 || 2,736-3,838 || N/A &lt;br /&gt;
|-&lt;br /&gt;
| DRAIN AURA([[Monk]]) || [[Boost Aura]] damages enemies for x. || Campaign+ (as: [[Monk]],[[Barbarian]],[[Gun Witch]]) || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A&lt;br /&gt;
|-&lt;br /&gt;
| EARTH SERVO || Attunes a non-elemental Tower to Earth and increases Defense Power by x. || Campaign+ || 420-1,435 || 770-1,785 || 1,120-2,135 || 1,470-2,485 || 1,820-2,835 || 2,170-3,185 || 2,520-3,535 || 2,870-3,885 &lt;br /&gt;
|-&lt;br /&gt;
| EMBERMOUNT FLAMES([[Lavamancer]]) || +x second ignite duration when hit by [[Fissure of Embermount]]. || Campaign+ (As: [[Lavamancer]],[[Barbarian]],[[Gun Witch]]) || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A&lt;br /&gt;
|-&lt;br /&gt;
| FIRE SERVO || Attunes a non-elemental Tower to Fire and increases Defense Power by x. || Campaign+ || 420-1,435 || 770-1,785 || 1,120-2,135 || 1,470-2,485 || 1,820-2,835 || 2,170-3,185 || 2,520-3,535 || 2,870-3,885 &lt;br /&gt;
|-&lt;br /&gt;
| FORTITUDE SERVO || +x Defense Health. || Campaign+ || 660-2,255 || 1,210-2,805 || 1,760-3,355 || 2,310-3,905 || 2,860-4,455 || 3,410-5,005 || 3,960-5,555 || N/A&lt;br /&gt;
|-&lt;br /&gt;
| FROSTY-BOOM SERVO || Frost enemies explode when killed dealing around X area damage, depending on enemy type. || Chaos 7 || 216,216-738,739 || 397,397-918.919 || 576,577-1,009,100 || 756.757-1,279,280 || 926.937-1,459,460 || 1,117,118-1,639,640 || 1,297,298-1,819,821 || 1,477,478-2,000,001 &lt;br /&gt;
|-&lt;br /&gt;
| GOBU-BOOM SERVO || Goblins explode when killed dealing around X area damage, depending on enemy type. || Campaign+ || 216,216-738,739 || 397,397-918.919 || 576,577-1,009,100 || 756.757-1,279,280 || 926.937-1,459,460 || 1,117,118-1,639,640 || 1,297,298-1,819,821 || 1,477,478-2,000,001 &lt;br /&gt;
|-&lt;br /&gt;
| HARDENED SERVO || -x% Damage Taken when under 20% Health. || Campaign+ || 8.06-30.56% || 10.83-33.33% || 13.61-36.11 || 16.39-38.89% || 19.17-41.67% || 21.94-44.44% || 24.72-47.22% || N/A&lt;br /&gt;
|-&lt;br /&gt;
| LINGERING HELLFIRE([[Abyss Lord]]) || +x Fire Damage for y seconds when hit by [[Skeletal Ramster]]. || Campaign+ (As: [[Abyss Lord]],[[Barbarian]],[[Gun Witch]]) || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A&lt;br /&gt;
|-&lt;br /&gt;
| MELEE-BOOM SERVO || Melee enemies explode when killed dealing around X area damage, depending on enemy type. || Chaos 3+ || 108,108-369,370 || 198,198-459,460 || 288,288-549,550 || 378,379-639,640 || 468,469-729,730 || 558,559-819,820 || 648,649-909,910 || 738,739-1,000,000 &lt;br /&gt;
|-&lt;br /&gt;
| MINIBOSS-BOOM SERVO || Minibosses explode when killed dealing around X area damage, depending on enemy type. || Chaos 5+ || 108,108-369,370 || 198,198-459,460 || 288,288-549,550 || 378,379-639,640 || 468,469-729,730 || 558,559-819,820 || 648,649-909,910 || 738,739-1,000,000 &lt;br /&gt;
|-&lt;br /&gt;
| PIERCER SERVO || Defense projectiles pierce shields and do x% of their damage. || Chaos 3+ || 10.5-65% || 15.5-70% || 20.5-75% || 35.5-80% || 30.5-85% || 35.5-90% || 40.5-95% || 45.5-100%&lt;br /&gt;
|-&lt;br /&gt;
| PLANTERA'S BLESSING([[Dryad]]) || +x Poison Damage for y seconds when hit by [[Harpy's Perch]]. || Campaign+ (As: [[Dryad]],[[Barbarian]],[[Gun Witch]]) || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A&lt;br /&gt;
|-&lt;br /&gt;
| POWER SERVO || +x Defense Power. || Campaign+ || 660-2,255 || 1,210-2,805 || 1,760-3,355 || 2,310-3,905 || 2,860-4,455 || 3,410-4,004 || 3,960-5,555 || N/A &lt;br /&gt;
|-&lt;br /&gt;
| PROACTIVE TRAPS([[Huntress]]) || +x Defense Power per detonation of [[Explosive Trap]]. Up to 100 times. || Campaign+ (As: [[Huntress]],[[Barbarian]],[[Gun Witch]]) || 24-82 || 44-102 || 64-122 || 84-142 || 104-162 || 124-182 || 144-202 || N/A &lt;br /&gt;
|-&lt;br /&gt;
| PROTECTIVE DOWNGRADE SERVO || Instead of being destroyed, the defense will decrease one upgrade level at x% Health. Once per Combat Phase. || Chaos 1+ || 21-65% || 26-70% || 31-75% || 36-80% || 41-85% || 46-90% || 51-95% || N/A&lt;br /&gt;
|-&lt;br /&gt;
| RANGE-BOOM SERVO || Ranged enemies explode when killed dealing around X area damage, depending on enemy type. || Chaos 4+ || 108,108-369,370 || 198,198-459,460 || 288,288-549,550 || 378,379-639,640 || 468,469-729,730 || 558,559-819,820 || 648,649-909,910 || 738,739-1,000,000 &lt;br /&gt;
|-&lt;br /&gt;
| REFUND SERVO || Defense drops x% of its mana value when destroyed. || Chaos 3+ || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A&lt;br /&gt;
|-&lt;br /&gt;
| SHATTERQUAKE([[Apprentice]]) || +x Area Earth damage for y seconds when hit by [[Earthshatter Tower]]. || Campaign+ (As: [[Apprentice]],[[Barbarian]],[[Gun Witch]]) || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A&lt;br /&gt;
|-&lt;br /&gt;
| SHOCKING REVELATION([[Series EV2]])) || +x Storm Damage and y% chance to stun enemies for 1 seconds when hit by [[Weapon Manufacturer]]. || Campaign+ (As:[[Series EV2]],[[Barbarian]],[[Gun witch]]) || 6,540-44,145, y-y% || 11,990-49,595, y-y% || 17,440-55,045, y-y% || 22,890-60,495, y-y% || 28,340-65,945, y-y% || 33,790-71,395, y-y% || 39,240-76,845, y-33.33% || 44,690-82,295, y-35%&lt;br /&gt;
|-&lt;br /&gt;
| SKELE-BOOM SERVO || Skeletons explode when killed dealing around X area damage, depending on enemy type. || Chaos 1+ || 216,216-738,739 || 397,397-918.919 || 576,577-1,009,100 || 756.757-1,279,280 || 926.937-1,459,460 || 1,117,118-1,639,640 || 1,297,298-1,819,821 || 1,477,478-2,000,001 &lt;br /&gt;
|-&lt;br /&gt;
| STORM SERVO || Attunes a non-elemental Tower to Storm and increases Defense Power by x. || Campaign+ || 420-1,435 || 770-1,785 || 1,120-2,135 || 1,470-2,485 || 1,820-2,835 || 2,170-3,185 || 2,520-3,535 || 2,870-3,885 &lt;br /&gt;
|-&lt;br /&gt;
| SUPPORT-BOOM SERVO || Support enemies explode when killed dealing around X area damage, depending on enemy type. || Chaos 2+ || 216,216-738,739 || 397,397-918.919 || 576,577-1,009,100 || 756.757-1,279,280 || 926.937-1,459,460 || 1,117,118-1,639,640 || 1,297,298-1,819,821 || 1,477,478-2,000,001 &lt;br /&gt;
|-&lt;br /&gt;
| TENACITY SERVO || -x% Duration of Negative Status Effects. || Chaos 2+ || 10.5-65% || 15.5-70% || 20.5-75% || 35.5-80% || 30.5-85% || 35.5-90% || 40.5-95% || 45.5-100%&lt;br /&gt;
|-&lt;br /&gt;
| UNIQUE CD SERVO || +x% Defense Critical Damage if only one is built. || N/A || N/A || N/A || N/A || N/A || N/A || N/A || 25.78-37.78 || N/A &lt;br /&gt;
|-&lt;br /&gt;
| UNIQUE CRITICAL SERVO || +x% Defense Critical Chance if only one is built. || N/A || N/A || N/A || N/A || N/A || N/A || N/A || 16.93-28.44 || N/A &lt;br /&gt;
|-&lt;br /&gt;
| UNIQUE POWER SERVO || +x Defense Power if only one is built. || N/A || 2,160-7,560 || 3,960-9,360 || 5,760-11,160 || 7,560-12,960 || 9,360-14,760 || 11,160-16,560 || 12,960-18,360 || N/A &lt;br /&gt;
|-&lt;br /&gt;
| VENOMOUS VIPER([[Mystic]]) || +x Poison damage over y seconds when hit by [[Sand Viper]]. || Campaign+ (As:[[Mystic]],[[Barbarian]],[[Gun Witch]]) || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| WATER SERVO || Attunes a non-elemental Tower to Water, drenching targets for 9[seconds] and increases Defense Power by x. || Campaign+ || 420-1,435 || 770-1,785 || 1,120-2,135 || 1,470-2,485 || 1,820-2,835 || 2,170-3,185 || 2,520-3,535 || 2,870-3,885 &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Weapon Mods=&lt;br /&gt;
Mods for the Weapon Slot Type, which have the Chip suffix. Elemental Mods and Boom Mods can not be stacked on a single item. Multiple sources of Anti-Mods stack Multiplicative(As long as the [[Enemies]] meets the Enemy Types).&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Effect !! M.O.D.S. Location !! Chaos 1 !! Chaos 2 !! Chaos 3 !! Chaos 4 !! Chaos 5 !! Chaos 6 !! Chaps 7 !! Chaos 8 &lt;br /&gt;
|-&lt;br /&gt;
| AERIAL STRIKE CHIP ([[Adept]]) || +x% [[Arc Lightning]] Damage to Knocked Up enemies. || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| BOARSPLOSION CHIP || Warboars explode when killed dealing around X area damage, depending on enemy type. || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| BUFFER CHIP ([[Series EV2]]) || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| CHAOS CHIP || N/A || N/A || 9.06 - 32.78 || 12.94 - 36.67 || 16.83 - 40.56 || 20.72 - 44.44 || 24.61 - 48.33 || 28.5-52.22 || 32.39-56.11 || 36.28-60.00 &lt;br /&gt;
|-&lt;br /&gt;
| CHAOSPLOSION CHIP || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| CONTROLLER CHIP || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| CRIT DAMAGE CHIP || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| CRITICAL CHIP || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| EARTH  CHIP || +x% Earth Damage. || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| EARTHEN POWER CHIP ([[Lavamancer]]) || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| ECHOING COMMAND CHIP ([[Abyss Lord]]) || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| EXPLODING LASHES CHIP ([[Mystic]]) || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| EXPLODING VOLLEY CHIP ([[Adept]],[[Apprentice]]) || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| FIRE CHIP || +x% Fire Damage. || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| FOCUSED AP CHIP || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| FOCUSED POWER CHIP || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| FROST CHIP || +x% Damage to Frosty Enemies. || Chaos 7 || 9.06 - 32.78 || 12.94 - 36.67 || 16.83 - 40.56 || 20.72 - 44.44 || 24.61 - 48.33 || 28.5-52.22 || 32.39-56.11 || 36.28-60.00&lt;br /&gt;
|-&lt;br /&gt;
| FROSTSPLOSION CHIP || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| FROSTY SHARD CHIP ([[Gun Witch]]) || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| FROZEN PATH || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| GOBLIN CHIP || +x% Damage to Goblins. || N/A || 9.06 - 32.78 || 12.94 - 36.67 || 16.83 - 40.56 || 20.72 - 44.44 || 24.61 - 48.33 || 28.5-52.22 || 32.39-56.11 || 36.28-60.00 &lt;br /&gt;
|-&lt;br /&gt;
| GOBSPLOSION CHIP || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| LAST STAND CHIP || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| LIFEBURN CD CHIP || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| LIFEBURN CRITICAL CHIP || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| MANA COMMAND  CHIP ([[Abyss Lord]]) || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| MANA GAIN CHIP || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| MANA GROWTH CHIP || +x Mana per second while inactive. || N/A || 8-20 || 10-22 || 12-24 || 14-26 || 16-28 || 18-30 || 20-32 || C8 &lt;br /&gt;
|-&lt;br /&gt;
| MARKNADO CHIP ([[Adept]],[[Apprentice]]) || N/A || prestigious || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| MELEE CHIP || N/A || N/A || 9.06 - 32.78 || 12.94 - 36.67 || 16.83 - 40.56 || 20.72 - 44.44 || 24.61 - 48.33 || 28.5-52.22 || 32.39-56.11 || 36.28-60.00&lt;br /&gt;
|-&lt;br /&gt;
| MELEESPLOSION CHIP || Melee enemies explode when killed dealing around x as area damage, depending on enemy type. || N/A || N/A || N/A || N/A || 378,379-639,640 || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| MELTDOWN CHIP ([[Series EV2]]) || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| MINIBOSS CHIP || N/A || N/A || 9.06 - 32.78 || 12.94 - 36.67 || 16.83 - 40.56 || 20.72 - 44.44 || 24.61 - 48.33 || 28.5-52.22 || 32.39-56.11 || 36.28-60.00&lt;br /&gt;
|-&lt;br /&gt;
| MINIBOSSPLOSION CHIP || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| OIL CHIP || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| ORC CHIP || +x% Damage to Orcs || N/A || 9.06 - 32.78 || 12.94 - 36.67 || 16.83 - 40.56 || 20.72 - 44.44 || 24.61 - 48.33 || 28.5-52.22 || 32.39-56.11 || 36.28-60.00 &lt;br /&gt;
|-&lt;br /&gt;
| ORCSPLOSION CHIP || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| PIERCER CHIP || Hero projectiles pierce shields and do x% of their damage. || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| PIERCING ICE CHIP ([[Gun Witch]]) || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| PRICKLY SHIELD CHIP ([[Squire]]) || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| RANGED CHIP || +x% Damage to Ranged enemies. || N/A || 9.06 - 32.78 || 12.94 - 36.67 || 16.83 - 40.56 || 20.72 - 44.44 || 24.61 - 48.33 || 28.5-52.22 || 32.39-56.11 || 36.28-60.00&lt;br /&gt;
|-&lt;br /&gt;
| RANGESPLOSION CHIP || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| SEARING FLAMES CHIP ([[Huntress]]) || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| SEISMIC LAUNCH CHIP ([[Squire]]) || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| SHROOMITE CHIP ([[Dryad]]) || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| SKELETON CHIP || +x% Damage to Skeletons. || N/A || 9.06 - 32.78 || 12.94 - 36.67 || 16.83 - 40.56 || 20.72 - 44.44 || 24.61 - 48.33 || 28.5-52.22 || 32.39-56.11 || 36.28-60.00 &lt;br /&gt;
|-&lt;br /&gt;
| SKELSPLOSION CHIP || Skeleton enemies explode when killed dealing around x as area damage, depending on enemy type. || N/A || N/A || N/A || N/A || 756,757-1,279,280 || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| SNAKE ZEALOT CHIP ([[Mystic]]) || Can Place X Serpant Coils || prestigious || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| STANCE DANCER CHIP ([[Barbarian]]) || X Hero damage for 5 seconds each time you switch stances. stack 3 times || prestigious || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| STOMP STRIKE CHIP ([[Initiate]]) || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| STORM CHIP || +x Storm Damage. || N/A || N/A || 5,600-10,675 || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| SUPPORT  CHIP || N/A || N/A || 9.06 - 32.78 || 12.94 - 36.67 || 16.83 - 40.56 || 20.72 - 44.44 || 24.61 - 48.33 || 28.5-52.22 || 32.39-56.11 || 36.28-60.00 &lt;br /&gt;
|-&lt;br /&gt;
| SUPPSPLOSION CHIP || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| THUNDERING STOMP CHIP ([[Initiate]]) || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| TIDAL WAVE CHIP ([[Monk]]) || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| TOE ROASTER CHIP ([[Lavamancer]]) || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| TORCH BEARER || N/A || drakenfrost keep || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| WARBOAR CHIP || N/A || N/A || 9.06 - 32.78 || 12.94 - 36.67 || 16.83 - 40.56 || 20.72 - 44.44 || 24.61 - 48.33 || 28.5-52.22 || 32.39-56.11 || 36.28-60.00 &lt;br /&gt;
|-&lt;br /&gt;
| WATER CHIP || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Weapon Mods (Fixed)===&lt;br /&gt;
Weapons with Mods that can't be removed or replaced. Some are sold by the [[Wayfarer]] for 500 [[Defender Medals]].  &lt;br /&gt;
The other type of fixed mods belong to the drakenfrost maps which have a frost mod on the weapon.the weapon that have this mod changes each week.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Hero !! Effect&lt;br /&gt;
|-&lt;br /&gt;
| aerial bane || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| betsy's wrath || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| bling king bow || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| bone glove || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| celebration  || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| demon scythe || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| flying dragon || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| haunted halberd || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| lunar portal || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| megashark || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| meowmere || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| molten tome || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| north pole || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| shadowflame || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| sky dragon's fury || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| glaive of the storms || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| tsunami chlorophyte || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| tsunami jester || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
|captains fury || barbarian || increases barbarian's hero damage by +X and increases hero damage in and AOE around the barbarian by +y&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Mystima</name></author>	</entry>

	<entry>
		<id>https://wiki.dungeondefenders2.com/index.php?title=Mods&amp;diff=11538</id>
		<title>Mods</title>
		<link rel="alternate" type="text/html" href="https://wiki.dungeondefenders2.com/index.php?title=Mods&amp;diff=11538"/>
				<updated>2019-08-25T06:56:23Z</updated>
		
		<summary type="html">&lt;p&gt;Mystima: /* Weapon Mods */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;M.O.D.S (Magical Offensive/Defensive Subroutines), or simply &amp;quot;Mods&amp;quot;, are passives on most equipment that can be moved to the same Slot Type, eg. Helmet to Helmet, Weapon to any Weapon, but not Helmet to Boots. Mods can be found throughout the game, with more available in higher difficulties.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Armor Mods=&lt;br /&gt;
Mods for the 4 Gear Slots(Helmet, Chest, Gloves, and Boots), which have the Chip suffix. Their effects are additive between each Slot.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; &lt;br /&gt;
|-&lt;br /&gt;
! Name !! Effect !! M.O.D.S. Location !! Chaos 1 !! Chaos 2 !! Chaos 3 !! Chaos 4 !! Chaos 5 !! Chaos 6 !! Chaos 7 !! Chaos 8&lt;br /&gt;
|-&lt;br /&gt;
| ABILITY BUFF CHIP || +x Ability Power while buffed. || N/A || 840-2,870 || 1,540-3,570 || 2,240-4,270 || 2,940-4,970 || 3,640-5,670 || 4,340-6,370 || 5,040-7,070 || C8&lt;br /&gt;
|-&lt;br /&gt;
| ABILITY CHIP || +x Ability Power || Campaign+ || 420-1,435 || 770-1,785 || 1,120-2,135 || 1,470-2,485 || 1,820-2,835 || 2,170-3,185 || 2,520-3,535 || C8&lt;br /&gt;
|-&lt;br /&gt;
| DAMAGE BUFF CHIP || +x Hero Damage while buffed. || N/A || 840-2,870 || 1,540-3,570 || 2,240-4,270 || 2,940-4,970 || 3,640-5,670 || 4,340-6,370 || 5,040-7,070 || C8 &lt;br /&gt;
|-&lt;br /&gt;
| EXPLOIT WEAKNESS CHIP || +x% Damage to Weak Points. || N/A || 10.5%-40% || 15.5%-45% || 20.5%-50% || 25.5%-55% || 30.5%-60% || 35.5%-65% || 40.5-70% || C8&lt;br /&gt;
|-&lt;br /&gt;
| HEALTHY AP CHIP || +x Ability Power when at 90%+ Health. || N/A || 840-2,870 || 1,540-3,570 || 2,240-4,270 || 2,940-4,970 || 3,640-5,670 || 4,340-6,370 || 5,040-7,070 || C8&lt;br /&gt;
|-&lt;br /&gt;
| HEALTHY POWER CHIP || +x Hero Damage when at 90%+ Health. || N/A || 840-2,870 || 1,540-3,570 || 2,240-4,270 || 2,940-4,970 || 3,640-5,670 || 4,340-6,370 || 5,040-7,070 || C8&lt;br /&gt;
|-&lt;br /&gt;
| HEAVY CHIP || +x Damage with Heavy Weapons. || Campaign+ || 110-2,255 || 660-2,805 || 1,210-3,355 || 2,310-3,905 || 2,860-4,455 || 3,410-5,005 || 3,960-5,555 || C8&lt;br /&gt;
|-&lt;br /&gt;
| LIFEBURN ARMOR CHIP || +x Hero Armor when under 20% Health. || N/A || 360-1,230 || 660-1,530 || 960-1,830 || 1,260-2,130 || 1,560-2,430 || 1,860-2,730 || 2,160-3,030 || C8&lt;br /&gt;
|-&lt;br /&gt;
| LIGHT CHIP || +x Damage with Light Weapons. || Campaign+ || 110-2,255 || 660-2,805 || 1,210-3,355 || 2,310-3,905 || 2,860-4,455 || 3,410-5,005 || 3,960-5,555 || C8&lt;br /&gt;
|-&lt;br /&gt;
| MANABURN AP CHIP || Gain up to x Ability Power based on the amount of missing Ability Resource. || N/A || 840-2,870 || 1,540-3,570 || 2,240-4,270 || 2,940-4,970 || 3,640-5,670 || 4,340-6,370 || 5,040-7,070 || C8&lt;br /&gt;
|-&lt;br /&gt;
| MANABURN DAMAGE CHIP || Gain up to x Hero Damage based on the amount of missing Ability Resource.  || N/A || 840-2,870 || 1,540-3,570 || 2,240-4,270 || 2,940-4,970 || 3,640-5,670 || 4,340-6,370 || 5,040-7,070 || C8&lt;br /&gt;
|-&lt;br /&gt;
| MEDIUM CHIP || +x Damage with Medium Weapons. || Campaign+ ||110-2,255 || 660-2,805 || 1,210-3,355 || 2,310-3,905 || 2,860-4,455 || 3,410-5,005 || 3,960-5,555 || C8&lt;br /&gt;
|-&lt;br /&gt;
|  NORMAL AP CHIP  || +x Ability Power each time you do not Critical Hit. Resets on Crit. || N/A || C1 || C2 || C3 || C4 || C5 || C6 || 720-1.400 || C8&lt;br /&gt;
|-&lt;br /&gt;
| NORMAL DAMAGE CHIP || +x Hero Damage each time you do not Critical Hit. Resets on Crit. || N/A || C1 || C2 || C3 || C4 || C5 || C6 || 720-1.400 || C8&lt;br /&gt;
|-&lt;br /&gt;
| POWER CHIP || +x Hero Damage || Campaign+ || 420-1,435 || 770-1,785 || 1,120-2,135 || 1,470-2,485 || 1,820-2,835 || 2,170-3,185 || 2,520-3,535 || C8&lt;br /&gt;
|-&lt;br /&gt;
| QUINTUPLE CHIP || +x damage to Quintuple Projectile Weapons || Campaign+ || 110-2,255 || 660-2,805 || 1,210-3,355 || 2,310-3,905 || 2,860-4,455 || 3,410-5,005 || 3,960-5,555 || C8&lt;br /&gt;
|-&lt;br /&gt;
| ROBUST CHIP || +x Hero Health. || Campaign+ || 420-1,435 || 770-1,785 || 1,120-2,135 || 1,470-2,485 || 1,820-2,835 || 2,170-3,185 || 2,520-3,535 || C8&lt;br /&gt;
|-&lt;br /&gt;
| SINGLE CHIP || +x damage to Single Projectile Weapons. || Campaign+ || 110-2,255 || 660-2,805 || 1,210-3,355 || 2,310-3,905 || 2,860-4,455 || 3,410-5,005 || 3,960-5,555 || C8&lt;br /&gt;
|-&lt;br /&gt;
| STEEL SKIN CHIP || +x Armor when Attacking. || N/A || 360-1,230 || 660-1,530 || 960-1,830 || 1,260-2,130 || 1,560-2,430 || 1,860-2,730 || 2,160-3,030 || C8&lt;br /&gt;
|-&lt;br /&gt;
| SWAP AP CHIP || +x Ability Power for y seconds after swapping in. || N/A || 840-2,870 || 1,540-3,570 || 2,240-4,270 || 2,940-4,970 || 3,640-5,670 || 4,340-6,370 || 5,040-7,070 || C8&lt;br /&gt;
|-&lt;br /&gt;
| SWAP DAMAGE CHIP || +x Hero damage for y seconds after swapping in. || N/A || 840-2,870 || 1,540-3,570 || 2,240-4,270 || 2,940-4,970 || 3,640-5,670 || 4,340-6,370 || 5,040-7,070 || C8&lt;br /&gt;
|-&lt;br /&gt;
| TENACITY CHIP || -x% duration of negative status effects. || N/A || C1 || C2 || C3 || 7.26%-18.78% || C5 || C6 || 11.93-23.44% || C8&lt;br /&gt;
|-&lt;br /&gt;
| TRIPLE CHIP || +x damage to Triple Projectile Weapons || Campaign+ || 110-2,255 || 660-2,805 || 1,210-3,355 || 2,310-3,905 || 2,860-4,455 || 3,410-5,005 || 3,960-5,555 || C8&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Relic Mods=&lt;br /&gt;
Mods for defenses only. Most can be identified by the Servo suffix. Elemental Mods and Boom Mods can not be stacked on a single item. Multiple sources of Anti-Mods stack Multiplicative(As long as the [[Enemies]] meet each Enemy Types). &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Effect !! M.O.D.S. Location !! Chaos 1 !! Chaos 2 !! Chaos 3 !! Chaos 4 !! Chaos 5 !! Chaos 6 !! Chaos 7 !! Chaos 8&lt;br /&gt;
|-&lt;br /&gt;
| ACCUMULATOR SERVO || Deal Area Damage equal to x% damage taken in the past 10 seconds. || Chaos 1+ || 103 - 325% || 128 - 350% || 153 - 375% || 178 - 400% || 203 - 425% || 228 - 450% || 253-475% || 278-500% &lt;br /&gt;
|-&lt;br /&gt;
| ANTI-CHAOS SERVO || +x% Damage to Chaos Enemies. || Chaos 6+ || 9.06 - 32.78% || 12.94 - 36.67% || 16.83 - 40.56% || 20.72 - 44.44% || 24.61 - 48.33% || 28.5-52.22% || 32.39-56.11% || 36.28-60.00%&lt;br /&gt;
|-&lt;br /&gt;
| ANTI-FROST SERVO || +x% Damage to Frosty Enemies. || Chaos 7 || 9.06 - 32.78% || 12.94 - 36.67% || 16.83 - 40.56% || 20.72 - 44.44% || 24.61 - 48.33% || 28.5-52.22% || 32.39-56.11% || 36.28-60.00%&lt;br /&gt;
|-&lt;br /&gt;
| ANTI-GOBU SERVO || +x% Damage to Goblins. || Campaign+ || 9.06 - 32.78% || 12.94 - 36.67% || 16.83 - 40.56% || 20.72 - 44.44% || 24.61 - 48.33% || 28.5-52.22% || 32.39-56.11% || 36.28-60.00%&lt;br /&gt;
|-&lt;br /&gt;
| ANTI-MELEE SERVO || +x% Damage to Melee Enemies. || Chaos 3+ || 9.26-32.89% || 13.13-36.76% || 17.01-40.63% || 20.88-44.51% || 24.75-48.38% || 28.63-52.25% || 32.5-56.13% || 36.37-60.00%&lt;br /&gt;
|-&lt;br /&gt;
| ANTI-MINIBOSS SERVO || +x% Damage to Minibosses. || Chaos 5+ || 9.06 - 32.78% || 12.94 - 36.67% || 16.83 - 40.56% || 20.72 - 44.44% || 24.61 - 48.33% || 28.5-52.22% || 32.39-56.11% || 36.28-60.00%&lt;br /&gt;
|-&lt;br /&gt;
| ANTI-ORC SERVO || +x% Damage to Orc Enemies. || Campaign+ || 9.06 - 32.78% || 12.94 - 36.67% || 16.83 - 40.56% || 20.72 - 44.44% || 24.61 - 48.33% || 28.5-52.22% || 32.39-56.11% || 36.28-60.00%&lt;br /&gt;
|-&lt;br /&gt;
| ANTI-RANGED SERVO || +x% Damage to Ranged Enemies. || Chaos 4+ || 9.06 - 32.78% || 12.94 - 36.67% || 16.83 - 40.56% || 20.72 - 44.44% || 24.61 - 48.33% || 28.5-52.22% || 32.39-56.11% || 36.28-60.00%&lt;br /&gt;
|-&lt;br /&gt;
| ANTI-SKELETON SERVO || +x% Damage to Skeleton Enemies. || Chaos 1+ || 9.06 - 32.78% || 12.94 - 36.67% || 16.83 - 40.56% || 20.72 - 44.44% || 24.61 - 48.33% || 28.5-52.22% || 32.39-56.11% || 36.28-60.00%&lt;br /&gt;
|-&lt;br /&gt;
| ANTI-SUPPORT SERVO || +x% Damage to Support Enemies. || Chaos 2+ || 9.06 - 32.78% || 12.94 - 36.67% || 16.83 - 40.56% || 20.72 - 44.44% || 24.61 - 48.33% || 28.5-52.22% || 32.39-56.11% || 36.28-60.00%&lt;br /&gt;
|-&lt;br /&gt;
| ANTI-WARBOAR SERVO || +x% Damage to Warboars. || Chaos 1+ || 9.06 - 32.78% || 12.94 - 36.67% || 16.83 - 40.56% || 20.72 - 44.44% || 24.61 - 48.33% || 28.5-52.22% || 32.39-56.11% || 36.28-60.00%&lt;br /&gt;
|-&lt;br /&gt;
| BALLISTA BITE([[Squire]]) || +x Poison damage over y seconds when hit by [[Ballista]]. || Campaign+ (As: [[Squire]],[[Barbarian]],[[Gun Witch]]) || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| BOAR-BOOM SERVO || Warboars explode when killed dealing around X area damage, depending on enemy type. || Chaos 1+ || 216,216-738,739 || 397,397-918.919 || 576,577-1,009,100 || 756.757-1,279,280 || 926.937-1,459,460 || 1,117,118-1,639,640 || 1,297,298-1,819,821 || 1,477,478-2,000,001 &lt;br /&gt;
|-&lt;br /&gt;
| CHAOS-BOOM SERVO || Chaos enemies explode when killed dealing around X area damage, depending on enemy type. || Chaos 6+ || 108,108-369,370 || 198,198-459,460 || 288,288-549,550 || 378,379-639,640 || 468,469-729,730 || 558,559-819,820 || 648,649-909,910 || 738,739-1,000,000 &lt;br /&gt;
|-&lt;br /&gt;
| CONTROLLER SERVO || +x% Damage to Crowd Controlled Enemies. || N/A || 9.11-27.78% || 13-31.67% || 16.89-35.56% || 20.78-39.44% || 24.67-43.33% || 28.56-47.22% || 32.44-51.11% || 36.32-55% &lt;br /&gt;
|-&lt;br /&gt;
| CRIT DAMAGE SERVO || +x% Critical Damage. || Chaos 5+ || 7.44-19.44 || 9,67-21.67% || 11.89-23.89% || 14.11-26.11% || 16.33-28.33% || 18.56-30.56% || 20.78-32.78% || 23-35% &lt;br /&gt;
|-&lt;br /&gt;
| CRITICAL SERVO || +x Defense Critical Chance. || Chaos 5+ || 2.7-14.16% || 4.25-15.71% || 5.8-17.26% || 7.35-18.81% || 8.9-20.35% || 10.45-21.9% || 11.99-23.45% || N/A &lt;br /&gt;
|-&lt;br /&gt;
| DAMAGE BUFF SERVO || +x Defense Power while buffed. || Chaos 7 || 840-2,870 || 1,540-3,570 || 2,240-4,270 || 2,940-4,970 || 3,640-5,670 || 4,340-6,370 || 5,040-7,070 || 5,740-7.770 &lt;br /&gt;
|-&lt;br /&gt;
| DEFENSE RANGE SERVO || +x% Defense Attack Range. || Chaos 6+ || 6.83-18.33% || 8.5-20% || 10.17-21.67% || 11.83-23.33% || 13.5-25% || 15.17-26.67%  || 16.83-28.33 || 18.5-30% &lt;br /&gt;
|-&lt;br /&gt;
| DEFENSE RATE SERVO || +x% Defense Attack Rate. || Chaos 4+ || 8.06-20.56% || 10.83-23.33% || 13.61-26.11% || 16.39-28.89% || 19.17-31.67% || 21.94-34.44% || 24.72-37.22 || 27.5-40%&lt;br /&gt;
|-&lt;br /&gt;
| DIVERSE CD SERVO || +x% Defense Critical Damage for each unique Defense nearby. || Chaos 3+ || 2.1-8% || 3.1-9% || 4.1-10% || 5.1-11% || 6.1-12% || 7.1-13% || 8.1-14% || N/A&lt;br /&gt;
|-&lt;br /&gt;
| DIVERSE CRITICAL SERVO || +x% Defense Critical Chance for each unique Defense nearby. || Chaos 3+ || 1.47-6.89% || 1.91-7.33% || 2.36-7.78% || 2.8-8.22% || 3.24-8.67% || 3.69-9.11% || 4.13-9.56% || N/A &lt;br /&gt;
|-&lt;br /&gt;
| DIVERSE POWER SERVO || +x Defense Power for each unique Defense nearby. || Chaos 3+ || 456-1,558 || 836-1,938 || 1,216-2,318 || 1,596-2,698 || 1,976-3,078 || 2,356-3,458 || 2,736-3,838 || N/A &lt;br /&gt;
|-&lt;br /&gt;
| DRAIN AURA([[Monk]]) || [[Boost Aura]] damages enemies for x. || Campaign+ (as: [[Monk]],[[Barbarian]],[[Gun Witch]]) || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A&lt;br /&gt;
|-&lt;br /&gt;
| EARTH SERVO || Attunes a non-elemental Tower to Earth and increases Defense Power by x. || Campaign+ || 420-1,435 || 770-1,785 || 1,120-2,135 || 1,470-2,485 || 1,820-2,835 || 2,170-3,185 || 2,520-3,535 || 2,870-3,885 &lt;br /&gt;
|-&lt;br /&gt;
| EMBERMOUNT FLAMES([[Lavamancer]]) || +x second ignite duration when hit by [[Fissure of Embermount]]. || Campaign+ (As: [[Lavamancer]],[[Barbarian]],[[Gun Witch]]) || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A&lt;br /&gt;
|-&lt;br /&gt;
| FIRE SERVO || Attunes a non-elemental Tower to Fire and increases Defense Power by x. || Campaign+ || 420-1,435 || 770-1,785 || 1,120-2,135 || 1,470-2,485 || 1,820-2,835 || 2,170-3,185 || 2,520-3,535 || 2,870-3,885 &lt;br /&gt;
|-&lt;br /&gt;
| FORTITUDE SERVO || +x Defense Health. || Campaign+ || 660-2,255 || 1,210-2,805 || 1,760-3,355 || 2,310-3,905 || 2,860-4,455 || 3,410-5,005 || 3,960-5,555 || N/A&lt;br /&gt;
|-&lt;br /&gt;
| FROSTY-BOOM SERVO || Frost enemies explode when killed dealing around X area damage, depending on enemy type. || Chaos 7 || 216,216-738,739 || 397,397-918.919 || 576,577-1,009,100 || 756.757-1,279,280 || 926.937-1,459,460 || 1,117,118-1,639,640 || 1,297,298-1,819,821 || 1,477,478-2,000,001 &lt;br /&gt;
|-&lt;br /&gt;
| GOBU-BOOM SERVO || Goblins explode when killed dealing around X area damage, depending on enemy type. || Campaign+ || 216,216-738,739 || 397,397-918.919 || 576,577-1,009,100 || 756.757-1,279,280 || 926.937-1,459,460 || 1,117,118-1,639,640 || 1,297,298-1,819,821 || 1,477,478-2,000,001 &lt;br /&gt;
|-&lt;br /&gt;
| HARDENED SERVO || -x% Damage Taken when under 20% Health. || Campaign+ || 8.06-30.56% || 10.83-33.33% || 13.61-36.11 || 16.39-38.89% || 19.17-41.67% || 21.94-44.44% || 24.72-47.22% || N/A&lt;br /&gt;
|-&lt;br /&gt;
| LINGERING HELLFIRE([[Abyss Lord]]) || +x Fire Damage for y seconds when hit by [[Skeletal Ramster]]. || Campaign+ (As: [[Abyss Lord]],[[Barbarian]],[[Gun Witch]]) || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A&lt;br /&gt;
|-&lt;br /&gt;
| MELEE-BOOM SERVO || Melee enemies explode when killed dealing around X area damage, depending on enemy type. || Chaos 3+ || 108,108-369,370 || 198,198-459,460 || 288,288-549,550 || 378,379-639,640 || 468,469-729,730 || 558,559-819,820 || 648,649-909,910 || 738,739-1,000,000 &lt;br /&gt;
|-&lt;br /&gt;
| MINIBOSS-BOOM SERVO || Minibosses explode when killed dealing around X area damage, depending on enemy type. || Chaos 5+ || 108,108-369,370 || 198,198-459,460 || 288,288-549,550 || 378,379-639,640 || 468,469-729,730 || 558,559-819,820 || 648,649-909,910 || 738,739-1,000,000 &lt;br /&gt;
|-&lt;br /&gt;
| PIERCER SERVO || Defense projectiles pierce shields and do x% of their damage. || Chaos 3+ || 10.5-65% || 15.5-70% || 20.5-75% || 35.5-80% || 30.5-85% || 35.5-90% || 40.5-95% || 45.5-100%&lt;br /&gt;
|-&lt;br /&gt;
| PLANTERA'S BLESSING([[Dryad]]) || +x Poison Damage for y seconds when hit by [[Harpy's Perch]]. || Campaign+ (As: [[Dryad]],[[Barbarian]],[[Gun Witch]]) || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A&lt;br /&gt;
|-&lt;br /&gt;
| POWER SERVO || +x Defense Power. || Campaign+ || 660-2,255 || 1,210-2,805 || 1,760-3,355 || 2,310-3,905 || 2,860-4,455 || 3,410-4,004 || 3,960-5,555 || N/A &lt;br /&gt;
|-&lt;br /&gt;
| PROACTIVE TRAPS([[Huntress]]) || +x Defense Power per detonation of [[Explosive Trap]]. Up to 100 times. || Campaign+ (As: [[Huntress]],[[Barbarian]],[[Gun Witch]]) || 24-82 || 44-102 || 64-122 || 84-142 || 104-162 || 124-182 || 144-202 || N/A &lt;br /&gt;
|-&lt;br /&gt;
| PROTECTIVE DOWNGRADE SERVO || Instead of being destroyed, the defense will decrease one upgrade level at x% Health. Once per Combat Phase. || Chaos 1+ || 21-65% || 26-70% || 31-75% || 36-80% || 41-85% || 46-90% || 51-95% || N/A&lt;br /&gt;
|-&lt;br /&gt;
| RANGE-BOOM SERVO || Ranged enemies explode when killed dealing around X area damage, depending on enemy type. || Chaos 4+ || 108,108-369,370 || 198,198-459,460 || 288,288-549,550 || 378,379-639,640 || 468,469-729,730 || 558,559-819,820 || 648,649-909,910 || 738,739-1,000,000 &lt;br /&gt;
|-&lt;br /&gt;
| REFUND SERVO || Defense drops x% of its mana value when destroyed. || Chaos 3+ || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A&lt;br /&gt;
|-&lt;br /&gt;
| SHATTERQUAKE([[Apprentice]]) || +x Area Earth damage for y seconds when hit by [[Earthshatter Tower]]. || Campaign+ (As: [[Apprentice]],[[Barbarian]],[[Gun Witch]]) || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A&lt;br /&gt;
|-&lt;br /&gt;
| SHOCKING REVELATION([[Series EV2]])) || +x Storm Damage and y% chance to stun enemies for 1 seconds when hit by [[Weapon Manufacturer]]. || Campaign+ (As:[[Series EV2]],[[Barbarian]],[[Gun witch]]) || 6,540-44,145, y-y% || 11,990-49,595, y-y% || 17,440-55,045, y-y% || 22,890-60,495, y-y% || 28,340-65,945, y-y% || 33,790-71,395, y-y% || 39,240-76,845, y-33.33% || 44,690-82,295, y-35%&lt;br /&gt;
|-&lt;br /&gt;
| SKELE-BOOM SERVO || Skeletons explode when killed dealing around X area damage, depending on enemy type. || Chaos 1+ || 216,216-738,739 || 397,397-918.919 || 576,577-1,009,100 || 756.757-1,279,280 || 926.937-1,459,460 || 1,117,118-1,639,640 || 1,297,298-1,819,821 || 1,477,478-2,000,001 &lt;br /&gt;
|-&lt;br /&gt;
| STORM SERVO || Attunes a non-elemental Tower to Storm and increases Defense Power by x. || Campaign+ || 420-1,435 || 770-1,785 || 1,120-2,135 || 1,470-2,485 || 1,820-2,835 || 2,170-3,185 || 2,520-3,535 || 2,870-3,885 &lt;br /&gt;
|-&lt;br /&gt;
| SUPPORT-BOOM SERVO || Support enemies explode when killed dealing around X area damage, depending on enemy type. || Chaos 2+ || 216,216-738,739 || 397,397-918.919 || 576,577-1,009,100 || 756.757-1,279,280 || 926.937-1,459,460 || 1,117,118-1,639,640 || 1,297,298-1,819,821 || 1,477,478-2,000,001 &lt;br /&gt;
|-&lt;br /&gt;
| TENACITY SERVO || -x% Duration of Negative Status Effects. || Chaos 2+ || 10.5-65% || 15.5-70% || 20.5-75% || 35.5-80% || 30.5-85% || 35.5-90% || 40.5-95% || 45.5-100%&lt;br /&gt;
|-&lt;br /&gt;
| UNIQUE CD SERVO || +x% Defense Critical Damage if only one is built. || N/A || N/A || N/A || N/A || N/A || N/A || N/A || 25.78-37.78 || N/A &lt;br /&gt;
|-&lt;br /&gt;
| UNIQUE CRITICAL SERVO || +x% Defense Critical Chance if only one is built. || N/A || N/A || N/A || N/A || N/A || N/A || N/A || 16.93-28.44 || N/A &lt;br /&gt;
|-&lt;br /&gt;
| UNIQUE POWER SERVO || +x Defense Power if only one is built. || N/A || 2,160-7,560 || 3,960-9,360 || 5,760-11,160 || 7,560-12,960 || 9,360-14,760 || 11,160-16,560 || 12,960-18,360 || N/A &lt;br /&gt;
|-&lt;br /&gt;
| VENOMOUS VIPER([[Mystic]]) || +x Poison damage over y seconds when hit by [[Sand Viper]]. || Campaign+ (As:[[Mystic]],[[Barbarian]],[[Gun Witch]]) || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| WATER SERVO || Attunes a non-elemental Tower to Water, drenching targets for 9[seconds] and increases Defense Power by x. || Campaign+ || 420-1,435 || 770-1,785 || 1,120-2,135 || 1,470-2,485 || 1,820-2,835 || 2,170-3,185 || 2,520-3,535 || 2,870-3,885 &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Weapon Mods=&lt;br /&gt;
Mods for the Weapon Slot Type, which have the Chip suffix. Elemental Mods and Boom Mods can not be stacked on a single item. Multiple sources of Anti-Mods stack Multiplicative(As long as the [[Enemies]] meets the Enemy Types).&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Effect !! M.O.D.S. Location !! Chaos 1 !! Chaos 2 !! Chaos 3 !! Chaos 4 !! Chaos 5 !! Chaos 6 !! Chaps 7 !! Chaos 8 &lt;br /&gt;
|-&lt;br /&gt;
| AERIAL STRIKE CHIP ([[Adept]]) || +x% [[Arc Lightning]] Damage to Knocked Up enemies. || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| BOARSPLOSION CHIP || Warboars explode when killed dealing around X area damage, depending on enemy type. || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| BUFFER CHIP ([[Series EV2]]) || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| CHAOS CHIP || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| CHAOSPLOSION CHIP || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| CONTROLLER CHIP || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| CRIT DAMAGE CHIP || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| CRITICAL CHIP || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| EARTH  CHIP || +x% Earth Damage. || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| EARTHEN POWER CHIP ([[Lavamancer]]) || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| ECHOING COMMAND CHIP ([[Abyss Lord]]) || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| EXPLODING LASHES CHIP ([[Mystic]]) || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| EXPLODING VOLLEY CHIP ([[Adept]],[[Apprentice]]) || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| FIRE CHIP || +x% Fire Damage. || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| FOCUSED AP CHIP || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| FOCUSED POWER CHIP || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| FROST CHIP || +x% Damage to Frosty Enemies. || Chaos 7 || 9.06 - 32.78 || 12.94 - 36.67 || 16.83 - 40.56 || 20.72 - 44.44 || 24.61 - 48.33 || 28.5-52.22 || 32.39-56.11 || 36.28-60.00&lt;br /&gt;
|-&lt;br /&gt;
| FROSTSPLOSION CHIP || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| FROSTY SHARD CHIP ([[Gun Witch]]) || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| FROZEN PATH || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| GOBLIN CHIP || +x% Damage to Goblins. || N/A || 9.06 - 32.78 || 12.94 - 36.67 || 16.83 - 40.56 || 20.72 - 44.44 || 24.61 - 48.33 || 28.5-52.22 || 32.39-56.11 || 36.28-60.00 &lt;br /&gt;
|-&lt;br /&gt;
| GOBSPLOSION CHIP || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| LAST STAND CHIP || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| LIFEBURN CD CHIP || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| LIFEBURN CRITICAL CHIP || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| MANA COMMAND  CHIP ([[Abyss Lord]]) || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| MANA GAIN CHIP || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| MANA GROWTH CHIP || +x Mana per second while inactive. || N/A || 8-20 || 10-22 || 12-24 || 14-26 || 16-28 || 18-30 || 20-32 || C8 &lt;br /&gt;
|-&lt;br /&gt;
| MARKNADO CHIP ([[Adept]],[[Apprentice]]) || N/A || prestigious || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| MELEE CHIP || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| MELEESPLOSION CHIP || Melee enemies explode when killed dealing around x as area damage, depending on enemy type. || N/A || N/A || N/A || N/A || 378,379-639,640 || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| MELTDOWN CHIP ([[Series EV2]]) || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| MINIBOSS CHIP || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| MINIBOSSPLOSION CHIP || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| OIL CHIP || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| ORC CHIP || +x% Damage to Orcs || N/A || 9.06 - 32.78 || 12.94 - 36.67 || 16.83 - 40.56 || 20.72 - 44.44 || 24.61 - 48.33 || 28.5-52.22 || 32.39-56.11 || 36.28-60.00 &lt;br /&gt;
|-&lt;br /&gt;
| ORCSPLOSION CHIP || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| PIERCER CHIP || Hero projectiles pierce shields and do x% of their damage. || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| PIERCING ICE CHIP ([[Gun Witch]]) || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| PRICKLY SHIELD CHIP ([[Squire]]) || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| RANGED CHIP || +x% Damage to Ranged enemies. || N/A || N/A || N/A || N/A || 20.72-44.44 || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| RANGESPLOSION CHIP || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| SEARING FLAMES CHIP ([[Huntress]]) || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| SEISMIC LAUNCH CHIP ([[Squire]]) || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| SHROOMITE CHIP ([[Dryad]]) || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| SKELETON CHIP || +x% Damage to Skeletons. || N/A || 9.06 - 32.78 || 12.94 - 36.67 || 16.83 - 40.56 || 20.72 - 44.44 || 24.61 - 48.33 || 28.5-52.22 || 32.39-56.11 || 36.28-60.00 &lt;br /&gt;
|-&lt;br /&gt;
| SKELSPLOSION CHIP || Skeleton enemies explode when killed dealing around x as area damage, depending on enemy type. || N/A || N/A || N/A || N/A || 756,757-1,279,280 || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| SNAKE ZEALOT CHIP ([[Mystic]]) || Can Place X Serpant Coils || prestigious || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| STANCE DANCER CHIP ([[Barbarian]]) || X Hero damage for 5 seconds each time you switch stances. stack 3 times || prestigious || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| STOMP STRIKE CHIP ([[Initiate]]) || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| STORM CHIP || +x Storm Damage. || N/A || N/A || 5,600-10,675 || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| SUPPORT  CHIP || N/A || N/A || 9.06 - 32.78 || 12.94 - 36.67 || 16.83 - 40.56 || 20.72 - 44.44 || 24.61 - 48.33 || 28.5-52.22 || 32.39-56.11 || 36.28-60.00 &lt;br /&gt;
|-&lt;br /&gt;
| SUPPSPLOSION CHIP || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| THUNDERING STOMP CHIP ([[Initiate]]) || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| TIDAL WAVE CHIP ([[Monk]]) || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| TOE ROASTER CHIP ([[Lavamancer]]) || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| TORCH BEARER || N/A || drakenfrost keep || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| WARBOAR CHIP || N/A || N/A || 9.06 - 32.78 || 12.94 - 36.67 || 16.83 - 40.56 || 20.72 - 44.44 || 24.61 - 48.33 || 28.5-52.22 || 32.39-56.11 || 36.28-60.00 &lt;br /&gt;
|-&lt;br /&gt;
| WATER CHIP || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Weapon Mods (Fixed)===&lt;br /&gt;
Weapons with Mods that can't be removed or replaced. Some are sold by the [[Wayfarer]] for 500 [[Defender Medals]].  &lt;br /&gt;
The other type of fixed mods belong to the drakenfrost maps which have a frost mod on the weapon.the weapon that have this mod changes each week.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Hero !! Effect&lt;br /&gt;
|-&lt;br /&gt;
| aerial bane || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| betsy's wrath || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| bling king bow || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| bone glove || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| celebration  || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| demon scythe || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| flying dragon || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| haunted halberd || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| lunar portal || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| megashark || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| meowmere || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| molten tome || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| north pole || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| shadowflame || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| sky dragon's fury || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| glaive of the storms || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| tsunami chlorophyte || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| tsunami jester || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
|captains fury || barbarian || increases barbarian's hero damage by +X and increases hero damage in and AOE around the barbarian by +y&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Mystima</name></author>	</entry>

	<entry>
		<id>https://wiki.dungeondefenders2.com/index.php?title=Mods&amp;diff=11536</id>
		<title>Mods</title>
		<link rel="alternate" type="text/html" href="https://wiki.dungeondefenders2.com/index.php?title=Mods&amp;diff=11536"/>
				<updated>2019-08-24T15:32:32Z</updated>
		
		<summary type="html">&lt;p&gt;Mystima: /* Armor Mods */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;M.O.D.S (Magical Offensive/Defensive Subroutines), or simply &amp;quot;Mods&amp;quot;, are passives on most equipment that can be moved to the same Slot Type, eg. Helmet to Helmet, Weapon to any Weapon, but not Helmet to Boots. Mods can be found throughout the game, with more available in higher difficulties.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Armor Mods=&lt;br /&gt;
Mods for the 4 Gear Slots(Helmet, Chest, Gloves, and Boots), which have the Chip suffix. Their effects are additive between each Slot.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; &lt;br /&gt;
|-&lt;br /&gt;
! Name !! Effect !! M.O.D.S. Location !! Chaos 1 !! Chaos 2 !! Chaos 3 !! Chaos 4 !! Chaos 5 !! Chaos 6 !! Chaos 7 !! Chaos 8&lt;br /&gt;
|-&lt;br /&gt;
| ABILITY BUFF CHIP || +x Ability Power while buffed. || N/A || 840-2,870 || 1,540-3,570 || 2,240-4,270 || 2,940-4,970 || 3,640-5,670 || 4,340-6,370 || 5,040-7,070 || C8&lt;br /&gt;
|-&lt;br /&gt;
| ABILITY CHIP || +x Ability Power || Campaign+ || 420-1,435 || 770-1,785 || 1,120-2,135 || 1,470-2,485 || 1,820-2,835 || 2,170-3,185 || 2,520-3,535 || C8&lt;br /&gt;
|-&lt;br /&gt;
| DAMAGE BUFF CHIP || +x Hero Damage while buffed. || N/A || 840-2,870 || 1,540-3,570 || 2,240-4,270 || 2,940-4,970 || 3,640-5,670 || 4,340-6,370 || 5,040-7,070 || C8 &lt;br /&gt;
|-&lt;br /&gt;
| EXPLOIT WEAKNESS CHIP || +x% Damage to Weak Points. || N/A || 10.5%-40% || 15.5%-45% || 20.5%-50% || 25.5%-55% || 30.5%-60% || 35.5%-65% || 40.5-70% || C8&lt;br /&gt;
|-&lt;br /&gt;
| HEALTHY AP CHIP || +x Ability Power when at 90%+ Health. || N/A || 840-2,870 || 1,540-3,570 || 2,240-4,270 || 2,940-4,970 || 3,640-5,670 || 4,340-6,370 || 5,040-7,070 || C8&lt;br /&gt;
|-&lt;br /&gt;
| HEALTHY POWER CHIP || +x Hero Damage when at 90%+ Health. || N/A || 840-2,870 || 1,540-3,570 || 2,240-4,270 || 2,940-4,970 || 3,640-5,670 || 4,340-6,370 || 5,040-7,070 || C8&lt;br /&gt;
|-&lt;br /&gt;
| HEAVY CHIP || +x Damage with Heavy Weapons. || Campaign+ || 110-2,255 || 660-2,805 || 1,210-3,355 || 2,310-3,905 || 2,860-4,455 || 3,410-5,005 || 3,960-5,555 || C8&lt;br /&gt;
|-&lt;br /&gt;
| LIFEBURN ARMOR CHIP || +x Hero Armor when under 20% Health. || N/A || 360-1,230 || 660-1,530 || 960-1,830 || 1,260-2,130 || 1,560-2,430 || 1,860-2,730 || 2,160-3,030 || C8&lt;br /&gt;
|-&lt;br /&gt;
| LIGHT CHIP || +x Damage with Light Weapons. || Campaign+ || 110-2,255 || 660-2,805 || 1,210-3,355 || 2,310-3,905 || 2,860-4,455 || 3,410-5,005 || 3,960-5,555 || C8&lt;br /&gt;
|-&lt;br /&gt;
| MANABURN AP CHIP || Gain up to x Ability Power based on the amount of missing Ability Resource. || N/A || 840-2,870 || 1,540-3,570 || 2,240-4,270 || 2,940-4,970 || 3,640-5,670 || 4,340-6,370 || 5,040-7,070 || C8&lt;br /&gt;
|-&lt;br /&gt;
| MANABURN DAMAGE CHIP || Gain up to x Hero Damage based on the amount of missing Ability Resource.  || N/A || 840-2,870 || 1,540-3,570 || 2,240-4,270 || 2,940-4,970 || 3,640-5,670 || 4,340-6,370 || 5,040-7,070 || C8&lt;br /&gt;
|-&lt;br /&gt;
| MEDIUM CHIP || +x Damage with Medium Weapons. || Campaign+ ||110-2,255 || 660-2,805 || 1,210-3,355 || 2,310-3,905 || 2,860-4,455 || 3,410-5,005 || 3,960-5,555 || C8&lt;br /&gt;
|-&lt;br /&gt;
|  NORMAL AP CHIP  || +x Ability Power each time you do not Critical Hit. Resets on Crit. || N/A || C1 || C2 || C3 || C4 || C5 || C6 || 720-1.400 || C8&lt;br /&gt;
|-&lt;br /&gt;
| NORMAL DAMAGE CHIP || +x Hero Damage each time you do not Critical Hit. Resets on Crit. || N/A || C1 || C2 || C3 || C4 || C5 || C6 || 720-1.400 || C8&lt;br /&gt;
|-&lt;br /&gt;
| POWER CHIP || +x Hero Damage || Campaign+ || 420-1,435 || 770-1,785 || 1,120-2,135 || 1,470-2,485 || 1,820-2,835 || 2,170-3,185 || 2,520-3,535 || C8&lt;br /&gt;
|-&lt;br /&gt;
| QUINTUPLE CHIP || +x damage to Quintuple Projectile Weapons || Campaign+ || 110-2,255 || 660-2,805 || 1,210-3,355 || 2,310-3,905 || 2,860-4,455 || 3,410-5,005 || 3,960-5,555 || C8&lt;br /&gt;
|-&lt;br /&gt;
| ROBUST CHIP || +x Hero Health. || Campaign+ || 420-1,435 || 770-1,785 || 1,120-2,135 || 1,470-2,485 || 1,820-2,835 || 2,170-3,185 || 2,520-3,535 || C8&lt;br /&gt;
|-&lt;br /&gt;
| SINGLE CHIP || +x damage to Single Projectile Weapons. || Campaign+ || 110-2,255 || 660-2,805 || 1,210-3,355 || 2,310-3,905 || 2,860-4,455 || 3,410-5,005 || 3,960-5,555 || C8&lt;br /&gt;
|-&lt;br /&gt;
| STEEL SKIN CHIP || +x Armor when Attacking. || N/A || 360-1,230 || 660-1,530 || 960-1,830 || 1,260-2,130 || 1,560-2,430 || 1,860-2,730 || 2,160-3,030 || C8&lt;br /&gt;
|-&lt;br /&gt;
| SWAP AP CHIP || +x Ability Power for y seconds after swapping in. || N/A || 840-2,870 || 1,540-3,570 || 2,240-4,270 || 2,940-4,970 || 3,640-5,670 || 4,340-6,370 || 5,040-7,070 || C8&lt;br /&gt;
|-&lt;br /&gt;
| SWAP DAMAGE CHIP || +x Hero damage for y seconds after swapping in. || N/A || 840-2,870 || 1,540-3,570 || 2,240-4,270 || 2,940-4,970 || 3,640-5,670 || 4,340-6,370 || 5,040-7,070 || C8&lt;br /&gt;
|-&lt;br /&gt;
| TENACITY CHIP || -x% duration of negative status effects. || N/A || C1 || C2 || C3 || 7.26%-18.78% || C5 || C6 || 11.93-23.44% || C8&lt;br /&gt;
|-&lt;br /&gt;
| TRIPLE CHIP || +x damage to Triple Projectile Weapons || Campaign+ || 110-2,255 || 660-2,805 || 1,210-3,355 || 2,310-3,905 || 2,860-4,455 || 3,410-5,005 || 3,960-5,555 || C8&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Relic Mods=&lt;br /&gt;
Mods for defenses only. Most can be identified by the Servo suffix. Elemental Mods and Boom Mods can not be stacked on a single item. Multiple sources of Anti-Mods stack Multiplicative(As long as the [[Enemies]] meet each Enemy Types). &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Effect !! M.O.D.S. Location !! Chaos 1 !! Chaos 2 !! Chaos 3 !! Chaos 4 !! Chaos 5 !! Chaos 6 !! Chaos 7 !! Chaos 8&lt;br /&gt;
|-&lt;br /&gt;
| ACCUMULATOR SERVO || Deal Area Damage equal to x% damage taken in the past 10 seconds. || Chaos 1+ || 103 - 325% || 128 - 350% || 153 - 375% || 178 - 400% || 203 - 425% || 228 - 450% || 253-475% || 278-500% &lt;br /&gt;
|-&lt;br /&gt;
| ANTI-CHAOS SERVO || +x% Damage to Chaos Enemies. || Chaos 6+ || 9.06 - 32.78% || 12.94 - 36.67% || 16.83 - 40.56% || 20.72 - 44.44% || 24.61 - 48.33% || 28.5-52.22% || 32.39-56.11% || 36.28-60.00%&lt;br /&gt;
|-&lt;br /&gt;
| ANTI-FROST SERVO || +x% Damage to Frosty Enemies. || Chaos 7 || 9.06 - 32.78% || 12.94 - 36.67% || 16.83 - 40.56% || 20.72 - 44.44% || 24.61 - 48.33% || 28.5-52.22% || 32.39-56.11% || 36.28-60.00%&lt;br /&gt;
|-&lt;br /&gt;
| ANTI-GOBU SERVO || +x% Damage to Goblins. || Campaign+ || 9.06 - 32.78% || 12.94 - 36.67% || 16.83 - 40.56% || 20.72 - 44.44% || 24.61 - 48.33% || 28.5-52.22% || 32.39-56.11% || 36.28-60.00%&lt;br /&gt;
|-&lt;br /&gt;
| ANTI-MELEE SERVO || +x% Damage to Melee Enemies. || Chaos 3+ || 9.26-32.89% || 13.13-36.76% || 17.01-40.63% || 20.88-44.51% || 24.75-48.38% || 28.63-52.25% || 32.5-56.13% || 36.37-60.00%&lt;br /&gt;
|-&lt;br /&gt;
| ANTI-MINIBOSS SERVO || +x% Damage to Minibosses. || Chaos 5+ || 9.06 - 32.78% || 12.94 - 36.67% || 16.83 - 40.56% || 20.72 - 44.44% || 24.61 - 48.33% || 28.5-52.22% || 32.39-56.11% || 36.28-60.00%&lt;br /&gt;
|-&lt;br /&gt;
| ANTI-ORC SERVO || +x% Damage to Orc Enemies. || Campaign+ || 9.06 - 32.78% || 12.94 - 36.67% || 16.83 - 40.56% || 20.72 - 44.44% || 24.61 - 48.33% || 28.5-52.22% || 32.39-56.11% || 36.28-60.00%&lt;br /&gt;
|-&lt;br /&gt;
| ANTI-RANGED SERVO || +x% Damage to Ranged Enemies. || Chaos 4+ || 9.06 - 32.78% || 12.94 - 36.67% || 16.83 - 40.56% || 20.72 - 44.44% || 24.61 - 48.33% || 28.5-52.22% || 32.39-56.11% || 36.28-60.00%&lt;br /&gt;
|-&lt;br /&gt;
| ANTI-SKELETON SERVO || +x% Damage to Skeleton Enemies. || Chaos 1+ || 9.06 - 32.78% || 12.94 - 36.67% || 16.83 - 40.56% || 20.72 - 44.44% || 24.61 - 48.33% || 28.5-52.22% || 32.39-56.11% || 36.28-60.00%&lt;br /&gt;
|-&lt;br /&gt;
| ANTI-SUPPORT SERVO || +x% Damage to Support Enemies. || Chaos 2+ || 9.06 - 32.78% || 12.94 - 36.67% || 16.83 - 40.56% || 20.72 - 44.44% || 24.61 - 48.33% || 28.5-52.22% || 32.39-56.11% || 36.28-60.00%&lt;br /&gt;
|-&lt;br /&gt;
| ANTI-WARBOAR SERVO || +x% Damage to Warboars. || Chaos 1+ || 9.06 - 32.78% || 12.94 - 36.67% || 16.83 - 40.56% || 20.72 - 44.44% || 24.61 - 48.33% || 28.5-52.22% || 32.39-56.11% || 36.28-60.00%&lt;br /&gt;
|-&lt;br /&gt;
| BALLISTA BITE([[Squire]]) || +x Poison damage over y seconds when hit by [[Ballista]]. || Campaign+ (As: [[Squire]],[[Barbarian]],[[Gun Witch]]) || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| BOAR-BOOM SERVO || Warboars explode when killed dealing around X area damage, depending on enemy type. || Chaos 1+ || 216,216-738,739 || 397,397-918.919 || 576,577-1,009,100 || 756.757-1,279,280 || 926.937-1,459,460 || 1,117,118-1,639,640 || 1,297,298-1,819,821 || 1,477,478-2,000,001 &lt;br /&gt;
|-&lt;br /&gt;
| CHAOS-BOOM SERVO || Chaos enemies explode when killed dealing around X area damage, depending on enemy type. || Chaos 6+ || 108,108-369,370 || 198,198-459,460 || 288,288-549,550 || 378,379-639,640 || 468,469-729,730 || 558,559-819,820 || 648,649-909,910 || 738,739-1,000,000 &lt;br /&gt;
|-&lt;br /&gt;
| CONTROLLER SERVO || +x% Damage to Crowd Controlled Enemies. || N/A || 9.11-27.78% || 13-31.67% || 16.89-35.56% || 20.78-39.44% || 24.67-43.33% || 28.56-47.22% || 32.44-51.11% || 36.32-55% &lt;br /&gt;
|-&lt;br /&gt;
| CRIT DAMAGE SERVO || +x% Critical Damage. || Chaos 5+ || 7.44-19.44 || 9,67-21.67% || 11.89-23.89% || 14.11-26.11% || 16.33-28.33% || 18.56-30.56% || 20.78-32.78% || 23-35% &lt;br /&gt;
|-&lt;br /&gt;
| CRITICAL SERVO || +x Defense Critical Chance. || Chaos 5+ || 2.7-14.16% || 4.25-15.71% || 5.8-17.26% || 7.35-18.81% || 8.9-20.35% || 10.45-21.9% || 11.99-23.45% || N/A &lt;br /&gt;
|-&lt;br /&gt;
| DAMAGE BUFF SERVO || +x Defense Power while buffed. || Chaos 7 || 840-2,870 || 1,540-3,570 || 2,240-4,270 || 2,940-4,970 || 3,640-5,670 || 4,340-6,370 || 5,040-7,070 || 5,740-7.770 &lt;br /&gt;
|-&lt;br /&gt;
| DEFENSE RANGE SERVO || +x% Defense Attack Range. || Chaos 6+ || 6.83-18.33% || 8.5-20% || 10.17-21.67% || 11.83-23.33% || 13.5-25% || 15.17-26.67%  || 16.83-28.33 || 18.5-30% &lt;br /&gt;
|-&lt;br /&gt;
| DEFENSE RATE SERVO || +x% Defense Attack Rate. || Chaos 4+ || 8.06-20.56% || 10.83-23.33% || 13.61-26.11% || 16.39-28.89% || 19.17-31.67% || 21.94-34.44% || 24.72-37.22 || 27.5-40%&lt;br /&gt;
|-&lt;br /&gt;
| DIVERSE CD SERVO || +x% Defense Critical Damage for each unique Defense nearby. || Chaos 3+ || 2.1-8% || 3.1-9% || 4.1-10% || 5.1-11% || 6.1-12% || 7.1-13% || 8.1-14% || N/A&lt;br /&gt;
|-&lt;br /&gt;
| DIVERSE CRITICAL SERVO || +x% Defense Critical Chance for each unique Defense nearby. || Chaos 3+ || 1.47-6.89% || 1.91-7.33% || 2.36-7.78% || 2.8-8.22% || 3.24-8.67% || 3.69-9.11% || 4.13-9.56% || N/A &lt;br /&gt;
|-&lt;br /&gt;
| DIVERSE POWER SERVO || +x Defense Power for each unique Defense nearby. || Chaos 3+ || 456-1,558 || 836-1,938 || 1,216-2,318 || 1,596-2,698 || 1,976-3,078 || 2,356-3,458 || 2,736-3,838 || N/A &lt;br /&gt;
|-&lt;br /&gt;
| DRAIN AURA([[Monk]]) || [[Boost Aura]] damages enemies for x. || Campaign+ (as: [[Monk]],[[Barbarian]],[[Gun Witch]]) || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A&lt;br /&gt;
|-&lt;br /&gt;
| EARTH SERVO || Attunes a non-elemental Tower to Earth and increases Defense Power by x. || Campaign+ || 420-1,435 || 770-1,785 || 1,120-2,135 || 1,470-2,485 || 1,820-2,835 || 2,170-3,185 || 2,520-3,535 || 2,870-3,885 &lt;br /&gt;
|-&lt;br /&gt;
| EMBERMOUNT FLAMES([[Lavamancer]]) || +x second ignite duration when hit by [[Fissure of Embermount]]. || Campaign+ (As: [[Lavamancer]],[[Barbarian]],[[Gun Witch]]) || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A&lt;br /&gt;
|-&lt;br /&gt;
| FIRE SERVO || Attunes a non-elemental Tower to Fire and increases Defense Power by x. || Campaign+ || 420-1,435 || 770-1,785 || 1,120-2,135 || 1,470-2,485 || 1,820-2,835 || 2,170-3,185 || 2,520-3,535 || 2,870-3,885 &lt;br /&gt;
|-&lt;br /&gt;
| FORTITUDE SERVO || +x Defense Health. || Campaign+ || 660-2,255 || 1,210-2,805 || 1,760-3,355 || 2,310-3,905 || 2,860-4,455 || 3,410-5,005 || 3,960-5,555 || N/A&lt;br /&gt;
|-&lt;br /&gt;
| FROSTY-BOOM SERVO || Frost enemies explode when killed dealing around X area damage, depending on enemy type. || Chaos 7 || 216,216-738,739 || 397,397-918.919 || 576,577-1,009,100 || 756.757-1,279,280 || 926.937-1,459,460 || 1,117,118-1,639,640 || 1,297,298-1,819,821 || 1,477,478-2,000,001 &lt;br /&gt;
|-&lt;br /&gt;
| GOBU-BOOM SERVO || Goblins explode when killed dealing around X area damage, depending on enemy type. || Campaign+ || 216,216-738,739 || 397,397-918.919 || 576,577-1,009,100 || 756.757-1,279,280 || 926.937-1,459,460 || 1,117,118-1,639,640 || 1,297,298-1,819,821 || 1,477,478-2,000,001 &lt;br /&gt;
|-&lt;br /&gt;
| HARDENED SERVO || -x% Damage Taken when under 20% Health. || Campaign+ || 8.06-30.56% || 10.83-33.33% || 13.61-36.11 || 16.39-38.89% || 19.17-41.67% || 21.94-44.44% || 24.72-47.22% || N/A&lt;br /&gt;
|-&lt;br /&gt;
| LINGERING HELLFIRE([[Abyss Lord]]) || +x Fire Damage for y seconds when hit by [[Skeletal Ramster]]. || Campaign+ (As: [[Abyss Lord]],[[Barbarian]],[[Gun Witch]]) || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A&lt;br /&gt;
|-&lt;br /&gt;
| MELEE-BOOM SERVO || Melee enemies explode when killed dealing around X area damage, depending on enemy type. || Chaos 3+ || 108,108-369,370 || 198,198-459,460 || 288,288-549,550 || 378,379-639,640 || 468,469-729,730 || 558,559-819,820 || 648,649-909,910 || 738,739-1,000,000 &lt;br /&gt;
|-&lt;br /&gt;
| MINIBOSS-BOOM SERVO || Minibosses explode when killed dealing around X area damage, depending on enemy type. || Chaos 5+ || 108,108-369,370 || 198,198-459,460 || 288,288-549,550 || 378,379-639,640 || 468,469-729,730 || 558,559-819,820 || 648,649-909,910 || 738,739-1,000,000 &lt;br /&gt;
|-&lt;br /&gt;
| PIERCER SERVO || Defense projectiles pierce shields and do x% of their damage. || Chaos 3+ || 10.5-65% || 15.5-70% || 20.5-75% || 35.5-80% || 30.5-85% || 35.5-90% || 40.5-95% || 45.5-100%&lt;br /&gt;
|-&lt;br /&gt;
| PLANTERA'S BLESSING([[Dryad]]) || +x Poison Damage for y seconds when hit by [[Harpy's Perch]]. || Campaign+ (As: [[Dryad]],[[Barbarian]],[[Gun Witch]]) || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A&lt;br /&gt;
|-&lt;br /&gt;
| POWER SERVO || +x Defense Power. || Campaign+ || 660-2,255 || 1,210-2,805 || 1,760-3,355 || 2,310-3,905 || 2,860-4,455 || 3,410-4,004 || 3,960-5,555 || N/A &lt;br /&gt;
|-&lt;br /&gt;
| PROACTIVE TRAPS([[Huntress]]) || +x Defense Power per detonation of [[Explosive Trap]]. Up to 100 times. || Campaign+ (As: [[Huntress]],[[Barbarian]],[[Gun Witch]]) || 24-82 || 44-102 || 64-122 || 84-142 || 104-162 || 124-182 || 144-202 || N/A &lt;br /&gt;
|-&lt;br /&gt;
| PROTECTIVE DOWNGRADE SERVO || Instead of being destroyed, the defense will decrease one upgrade level at x% Health. Once per Combat Phase. || Chaos 1+ || 21-65% || 26-70% || 31-75% || 36-80% || 41-85% || 46-90% || 51-95% || N/A&lt;br /&gt;
|-&lt;br /&gt;
| RANGE-BOOM SERVO || Ranged enemies explode when killed dealing around X area damage, depending on enemy type. || Chaos 4+ || 108,108-369,370 || 198,198-459,460 || 288,288-549,550 || 378,379-639,640 || 468,469-729,730 || 558,559-819,820 || 648,649-909,910 || 738,739-1,000,000 &lt;br /&gt;
|-&lt;br /&gt;
| REFUND SERVO || Defense drops x% of its mana value when destroyed. || Chaos 3+ || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A&lt;br /&gt;
|-&lt;br /&gt;
| SHATTERQUAKE([[Apprentice]]) || +x Area Earth damage for y seconds when hit by [[Earthshatter Tower]]. || Campaign+ (As: [[Apprentice]],[[Barbarian]],[[Gun Witch]]) || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A&lt;br /&gt;
|-&lt;br /&gt;
| SHOCKING REVELATION([[Series EV2]])) || +x Storm Damage and y% chance to stun enemies for 1 seconds when hit by [[Weapon Manufacturer]]. || Campaign+ (As:[[Series EV2]],[[Barbarian]],[[Gun witch]]) || 6,540-44,145, y-y% || 11,990-49,595, y-y% || 17,440-55,045, y-y% || 22,890-60,495, y-y% || 28,340-65,945, y-y% || 33,790-71,395, y-y% || 39,240-76,845, y-33.33% || 44,690-82,295, y-35%&lt;br /&gt;
|-&lt;br /&gt;
| SKELE-BOOM SERVO || Skeletons explode when killed dealing around X area damage, depending on enemy type. || Chaos 1+ || 216,216-738,739 || 397,397-918.919 || 576,577-1,009,100 || 756.757-1,279,280 || 926.937-1,459,460 || 1,117,118-1,639,640 || 1,297,298-1,819,821 || 1,477,478-2,000,001 &lt;br /&gt;
|-&lt;br /&gt;
| STORM SERVO || Attunes a non-elemental Tower to Storm and increases Defense Power by x. || Campaign+ || 420-1,435 || 770-1,785 || 1,120-2,135 || 1,470-2,485 || 1,820-2,835 || 2,170-3,185 || 2,520-3,535 || 2,870-3,885 &lt;br /&gt;
|-&lt;br /&gt;
| SUPPORT-BOOM SERVO || Support enemies explode when killed dealing around X area damage, depending on enemy type. || Chaos 2+ || 216,216-738,739 || 397,397-918.919 || 576,577-1,009,100 || 756.757-1,279,280 || 926.937-1,459,460 || 1,117,118-1,639,640 || 1,297,298-1,819,821 || 1,477,478-2,000,001 &lt;br /&gt;
|-&lt;br /&gt;
| TENACITY SERVO || -x% Duration of Negative Status Effects. || Chaos 2+ || 10.5-65% || 15.5-70% || 20.5-75% || 35.5-80% || 30.5-85% || 35.5-90% || 40.5-95% || 45.5-100%&lt;br /&gt;
|-&lt;br /&gt;
| UNIQUE CD SERVO || +x% Defense Critical Damage if only one is built. || N/A || N/A || N/A || N/A || N/A || N/A || N/A || 25.78-37.78 || N/A &lt;br /&gt;
|-&lt;br /&gt;
| UNIQUE CRITICAL SERVO || +x% Defense Critical Chance if only one is built. || N/A || N/A || N/A || N/A || N/A || N/A || N/A || 16.93-28.44 || N/A &lt;br /&gt;
|-&lt;br /&gt;
| UNIQUE POWER SERVO || +x Defense Power if only one is built. || N/A || 2,160-7,560 || 3,960-9,360 || 5,760-11,160 || 7,560-12,960 || 9,360-14,760 || 11,160-16,560 || 12,960-18,360 || N/A &lt;br /&gt;
|-&lt;br /&gt;
| VENOMOUS VIPER([[Mystic]]) || +x Poison damage over y seconds when hit by [[Sand Viper]]. || Campaign+ (As:[[Mystic]],[[Barbarian]],[[Gun Witch]]) || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| WATER SERVO || Attunes a non-elemental Tower to Water, drenching targets for 9[seconds] and increases Defense Power by x. || Campaign+ || 420-1,435 || 770-1,785 || 1,120-2,135 || 1,470-2,485 || 1,820-2,835 || 2,170-3,185 || 2,520-3,535 || 2,870-3,885 &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Weapon Mods=&lt;br /&gt;
Mods for the Weapon Slot Type, which have the Chip suffix. Elemental Mods and Boom Mods can not be stacked on a single item. Multiple sources of Anti-Mods stack Multiplicative(As long as the [[Enemies]] meets the Enemy Types).&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Effect !! M.O.D.S. Location !! Chaos 1 !! Chaos 2 !! Chaos 3 !! Chaos 4 !! Chaos 5 !! Chaos 6 !! Chaps 7 !! Chaos 8 &lt;br /&gt;
|-&lt;br /&gt;
| AERIAL STRIKE CHIP ([[Adept]]) || +x% [[Arc Lightning]] Damage to Knocked Up enemies. || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| BOARSPLOSION CHIP || Warboars explode when killed dealing around X area damage, depending on enemy type. || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| BUFFER CHIP ([[Series EV2]]) || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| CHAOS CHIP || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| CHAOSPLOSION CHIP || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| CONTROLLER CHIP || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| CRIT DAMAGE CHIP || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| CRITICAL CHIP || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| EARTH  CHIP || +x% Earth Damage. || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| EARTHEN POWER CHIP ([[Lavamancer]]) || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| ECHOING COMMAND CHIP ([[Abyss Lord]]) || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| EXPLODING LASHES CHIP ([[Mystic]]) || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| EXPLODING VOLLEY CHIP ([[Adept]],[[Apprentice]]) || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| FIRE CHIP || +x% Fire Damage. || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| FOCUSED AP CHIP || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| FOCUSED POWER CHIP || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| FROST CHIP || +x% Damage to Frosty Enemies. || Chaos 7 || 9.06 - 32.78% || 12.94 - 36.67% || 16.83 - 40.56% || 20.72 - 44.44% || 24.61 - 48.33% || 28.5-52.22% || 32.39-56.11% || 36.28-60.00%&lt;br /&gt;
|-&lt;br /&gt;
| FROSTSPLOSION CHIP || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| FROSTY SHARD CHIP ([[Gun Witch]]) || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| FROZEN PATH || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| GOBLIN CHIP || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| GOBSPLOSION CHIP || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| LAST STAND CHIP || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| LIFEBURN CD CHIP || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| LIFEBURN CRITICAL CHIP || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| MANA COMMAND  CHIP ([[Abyss Lord]]) || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| MANA GAIN CHIP || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| MANA GROWTH CHIP || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| MARKNADO CHIP ([[Adept]],[[Apprentice]]) || N/A || prestigious || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| MELEE CHIP || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| MELEESPLOSION CHIP || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| MELTDOWN CHIP ([[Series EV2]]) || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| MINIBOSS CHIP || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| MINIBOSSPLOSION CHIP || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| OIL CHIP || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| ORC CHIP || +x% Damage to Orcs || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| ORCSPLOSION CHIP || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| PIERCER CHIP || Hero projectiles pierce shields and do x% of their damage. || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| PIERCING ICE CHIP ([[Gun Witch]]) || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| PRICKLY SHIELD CHIP ([[Squire]]) || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| RANGED CHIP || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| RANGESPLOSION CHIP || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| SEARING FLAMES CHIP ([[Huntress]]) || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| SEISMIC LAUNCH CHIP ([[Squire]]) || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| SHROOMITE CHIP ([[Dryad]]) || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| SKELETON CHIP || +x% Damage to Skeletons. || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| SKELSPLOSION CHIP || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| SNAKE ZEALOT CHIP ([[Mystic]]) || Can Place X Serpant Coils || prestigious || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| STANCE DANCER CHIP ([[Barbarian]]) || X Hero damage for 5 seconds each time you switch stances. stack 3 times || prestigious || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| STOMP STRIKE CHIP ([[Initiate]]) || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| STORM CHIP || +x Storm Damage. || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| SUPPORT  CHIP || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| SUPPSPLOSION CHIP || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| THUNDERING STOMP CHIP ([[Initiate]]) || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| TIDAL WAVE CHIP ([[Monk]]) || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| TOE ROASTER CHIP ([[Lavamancer]]) || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| TORCH BEARER || N/A || drakenfrost keep || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| WARBOAR CHIP || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| WATER CHIP || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Weapon Mods (Fixed)===&lt;br /&gt;
Weapons with Mods that can't be removed or replaced. Some are sold by the [[Wayfarer]] for 500 [[Defender Medals]].  &lt;br /&gt;
The other type of fixed mods belong to the drakenfrost maps which have a frost mod on the weapon.the weapon that have this mod changes each week.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Hero !! Effect&lt;br /&gt;
|-&lt;br /&gt;
| aerial bane || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| betsy's wrath || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| bling king bow || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| bone glove || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| celebration  || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| demon scythe || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| flying dragon || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| haunted halberd || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| lunar portal || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| megashark || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| meowmere || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| molten tome || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| north pole || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| shadowflame || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| sky dragon's fury || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| glaive of the storms || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| tsunami chlorophyte || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| tsunami jester || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
|captains fury || barbarian || increases barbarian's hero damage by +X and increases hero damage in and AOE around the barbarian by +y&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Mystima</name></author>	</entry>

	<entry>
		<id>https://wiki.dungeondefenders2.com/index.php?title=Flame_Aura&amp;diff=11504</id>
		<title>Flame Aura</title>
		<link rel="alternate" type="text/html" href="https://wiki.dungeondefenders2.com/index.php?title=Flame_Aura&amp;diff=11504"/>
				<updated>2019-08-23T13:53:23Z</updated>
		
		<summary type="html">&lt;p&gt;Mystima: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{{{#ifeq:{{PAGENAME}}|Flame Aura|Hero_Defense|{{#ifeq:{{PAGENAME}}|Calculator/Defenses|:Test_Calc_Math|{{#switch:{{PAGENAME}}|Monk=:Hero/List|Initiate=:Hero/List|:Test_Table/Data}}}}}}&lt;br /&gt;
|Hero=Monk&lt;br /&gt;
|Hero2=Initiate&lt;br /&gt;
|Page={{{1}}}&lt;br /&gt;
|Type=Aura&lt;br /&gt;
|Name=Flame Aura&lt;br /&gt;
|Description=Summons forth waves of fire to scorch enemies within. &lt;br /&gt;
|Overview=An Aura with a high attack rate, hits multiple targets with fire damage, great for clearing packs of mobs at once. When attacked by fire damage enemies that are [[Oiled]] also get [[Ignited]]. It is able to attack flying enemies.&lt;br /&gt;
&lt;br /&gt;
Provides a Hero Damage buff when using Empowereing Flames shard.&lt;br /&gt;
|Icon=Monk_flame_aura.png&lt;br /&gt;
|Attack=Attack Damage&lt;br /&gt;
|A1=2x&lt;br /&gt;
|A2=3x&lt;br /&gt;
|A3=4x&lt;br /&gt;
|A4=5x&lt;br /&gt;
|A5=6x&lt;br /&gt;
|Health=Max Energy&lt;br /&gt;
|H1=13.6x&lt;br /&gt;
|H2=14.96x&lt;br /&gt;
|H3=16.32x&lt;br /&gt;
|H4=17.68x &lt;br /&gt;
|H5=19.04x&lt;br /&gt;
|Range=Attack Range&lt;br /&gt;
|R1=750&lt;br /&gt;
|R2=750&lt;br /&gt;
|R3=750&lt;br /&gt;
|R4=750&lt;br /&gt;
|R5=750&lt;br /&gt;
|ISpeed=1.25s&lt;br /&gt;
|Element=[[Magical]] [[Fire]]&lt;br /&gt;
|Status=None&lt;br /&gt;
|FCombo=[[Ignite]]&lt;br /&gt;
|Level=1&lt;br /&gt;
|Mana=30&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Mystima</name></author>	</entry>

	<entry>
		<id>https://wiki.dungeondefenders2.com/index.php?title=Mods&amp;diff=11503</id>
		<title>Mods</title>
		<link rel="alternate" type="text/html" href="https://wiki.dungeondefenders2.com/index.php?title=Mods&amp;diff=11503"/>
				<updated>2019-08-23T13:47:48Z</updated>
		
		<summary type="html">&lt;p&gt;Mystima: /* Armor Mods */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;M.O.D.S (Magical Offensive/Defensive Subroutines), or simply &amp;quot;Mods&amp;quot;, are passives on most equipment that can be moved to the same Slot Type, eg. Helmet to Helmet, Weapon to any Weapon, but not Helmet to Boots. Mods can be found throughout the game, with more available in higher difficulties.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Armor Mods=&lt;br /&gt;
Mods for the 4 Gear Slots(Helmet, Chest, Gloves, and Boots), which have the Chip suffix. Their effects are additive between each Slot.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; &lt;br /&gt;
|-&lt;br /&gt;
! Name !! Effect !! M.O.D.S. Location !! Chaos 1 !! Chaos 2 !! Chaos 3 !! Chaos 4 !! Chaos 5 !! Chaos 6 !! Chaos 7 !! Chaos 8&lt;br /&gt;
|-&lt;br /&gt;
| ABILITY BUFF CHIP || +x Ability Power while buffed. || N/A || 840-2,870 || 1,540-3,570 || 2,240-4,270 || 2,940-4,970 || 3,640-5,670 || 4,340-6,370 || 5,040-7,070 || C8&lt;br /&gt;
|-&lt;br /&gt;
| ABILITY CHIP || +x Ability Power || Campaign+ || 420-1,435 || 770-1,785 || 1,120-2,135 || 1,470-2,485 || 1,820-2,835 || 2,170-3,185 || 2,520-3,535 || C8&lt;br /&gt;
|-&lt;br /&gt;
| DAMAGE BUFF CHIP || +x Hero Damage while buffed. || N/A || 840-2,870 || 1,540-3,570 || 2,240-4,270 || 2,940-4,970 || 3,640-5,670 || 4,340-6,370 || 5,040-7,070 || C8 &lt;br /&gt;
|-&lt;br /&gt;
| EXPLOIT WEAKNESS CHIP || +x% Damage to Weak Points. || N/A || 10.5%-40% || 15.5%-45% || 20.5%-50% || 25.5%-55% || 30.5%-60% || 35.5%-65% || 40.5-70% || C8&lt;br /&gt;
|-&lt;br /&gt;
| HEALTHY AP CHIP || +x Ability Power when at 90%+ Health. || N/A || 840-2,870 || 1,540-3,570 || 2,240-4,270 || 2,940-4,970 || 3,640-5,670 || 4,340-6,370 || 5,040-7,070 || C8&lt;br /&gt;
|-&lt;br /&gt;
| HEALTHY POWER CHIP || +x Hero Damage when at 90%+ Health. || N/A || 840-2,870 || 1,540-3,570 || 2,240-4,270 || 2,940-4,970 || 3,640-5,670 || 4,340-6,370 || 5,040-7,070 || C8&lt;br /&gt;
|-&lt;br /&gt;
| HEAVY CHIP || +x Damage with Heavy Weapons. || Campaign+ || 110-2,255 || 660-2,805 || 1,210-3,355 || 2,310-3,905 || 2,860-4,455 || 3,410-5,005 || 3,960-5,555 || C8&lt;br /&gt;
|-&lt;br /&gt;
| LIFEBURN ARMOR CHIP || +x Hero Armor when under 20% Health. || N/A || 360-1,230 || 660-1,530 || 960-1,830 || 1,260-2,130 || 1,560-2,430 || 1,860-2,730 || 2,160-3,030 || C8&lt;br /&gt;
|-&lt;br /&gt;
| LIGHT CHIP || +x Damage with Light Weapons. || Campaign+ || 110-2,255 || 660-2,805 || 1,210-3,355 || 2,310-3,905 || 2,860-4,455 || 3,410-5,005 || 3,960-5,555 || C8&lt;br /&gt;
|-&lt;br /&gt;
| MANABURN AP CHIP || Gain up to x Ability Power based on the amount of missing Ability Resource. || N/A || 840-2,870 || 1,540-3,570 || 2,240-4,270 || 2,940-4,970 || 3,640-5,670 || 4,340-6,370 || 5,040-7,070 || C8&lt;br /&gt;
|-&lt;br /&gt;
| MANABURN DAMAGE CHIP || Gain up to x Hero Damage based on the amount of missing Ability Resource.  || N/A || 840-2,870 || 1,540-3,570 || 2,240-4,270 || 2,940-4,970 || 3,640-5,670 || 4,340-6,370 || 5,040-7,070 || C8&lt;br /&gt;
|-&lt;br /&gt;
| MEDIUM CHIP || +x Damage with Medium Weapons. || Campaign+ ||110-2,255 || 660-2,805 || 1,210-3,355 || 2,310-3,905 || 2,860-4,455 || 3,410-5,005 || 3,960-5,555 || C8&lt;br /&gt;
|-&lt;br /&gt;
|  NORMAL AP CHIP  || +x Ability Power each time you do not Critical Hit. Resets on Crit. || N/A || C1 || C2 || C3 || C4 || C5 || C6 || 720-1.400 || C8&lt;br /&gt;
|-&lt;br /&gt;
| NORMAL DAMAGE CHIP || +x Hero Damage each time you do not Critical Hit. Resets on Crit. || N/A || C1 || C2 || C3 || C4 || C5 || C6 || 720-1.400 || C8&lt;br /&gt;
|-&lt;br /&gt;
| POWER CHIP || +x Hero Damage || Campaign+ || 420-1,435 || 770-1,785 || 1,120-2,135 || 1,470-2,485 || 1,820-2,835 || 2,170-3,185 || 2,520-3,535 || C8&lt;br /&gt;
|-&lt;br /&gt;
| QUINTUPLE CHIP || +x damage to Quintuple Projectile Weapons || Campaign+ || 110-2,255 || 660-2,805 || 1,210-3,355 || 2,310-3,905 || 2,860-4,455 || 3,410-5,005 || 3,960-5,555 || C8&lt;br /&gt;
|-&lt;br /&gt;
| ROBUST CHIP || +x Hero Health. || Campaign+ || 420-1,435 || 770-1,785 || 1,120-2,135 || 1,470-2,485 || 1,820-2,835 || 2,170-3,185 || 2,520-3,535 || C8&lt;br /&gt;
|-&lt;br /&gt;
| SINGLE CHIP || +x damage to Single Projectile Weapons. || Campaign+ || 110-2,255 || 660-2,805 || 1,210-3,355 || 2,310-3,905 || 2,860-4,455 || 3,410-5,005 || 3,960-5,555 || C8&lt;br /&gt;
|-&lt;br /&gt;
| STEEL SKIN CHIP || +x Armor when Attacking. || N/A || 360-1,230 || 660-1,530 || 960-1,830 || 1,260-2,130 || 1,560-2,430 || 1,860-2,730 || 2,160-3,030 || C8&lt;br /&gt;
|-&lt;br /&gt;
| SWAP AP CHIP || +x Ability Power for y seconds after swapping in. || N/A || 840-2,870 || 1,540-3,570 || 2,240-4,270 || 2,940-4,970 || 3,640-5,670 || 4,340-6,370 || 5,040-7,070 || C8&lt;br /&gt;
|-&lt;br /&gt;
| SWAP DAMAGE CHIP || +x Hero damage for y seconds after swapping in. || N/A || 840-2,870 || 1,540-3,570 || 2,240-4,270 || 2,940-4,970 || 3,640-5,670 || 4,340-6,370 || 5,040-7,070 || C8&lt;br /&gt;
|-&lt;br /&gt;
| TENACITY CHIP || -x% duration of negative status effects. || N/A || C1 || C2 || C3 || C4 || C5 || C6 || 11.93-23.44% || C8&lt;br /&gt;
|-&lt;br /&gt;
| TRIPLE CHIP || +x damage to Triple Projectile Weapons || Campaign+ || 110-2,255 || 660-2,805 || 1,210-3,355 || 2,310-3,905 || 2,860-4,455 || 3,410-5,005 || 3,960-5,555 || C8&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Relic Mods=&lt;br /&gt;
Mods for defenses only. Most can be identified by the Servo suffix. Elemental Mods and Boom Mods can not be stacked on a single item. Multiple sources of Anti-Mods stack Multiplicative(As long as the [[Enemies]] meet each Enemy Types). &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Effect !! M.O.D.S. Location !! Chaos 1 !! Chaos 2 !! Chaos 3 !! Chaos 4 !! Chaos 5 !! Chaos 6 !! Chaos 7 !! Chaos 8&lt;br /&gt;
|-&lt;br /&gt;
| ACCUMULATOR SERVO || Deal Area Damage equal to x% damage taken in the past 10 seconds. || Chaos 1+ || 103 - 325% || 128 - 350% || 153 - 375% || 178 - 400% || 203 - 425% || 228 - 450% || 253-475% || 278-500% &lt;br /&gt;
|-&lt;br /&gt;
| ANTI-CHAOS SERVO || +x% Damage to Chaos Enemies. || Chaos 6+ || 9.06 - 32.78% || 12.94 - 36.67% || 16.83 - 40.56% || 20.72 - 44.44% || 24.61 - 48.33% || 28.5-52.22% || 32.39-56.11% || 36.28-60.00%&lt;br /&gt;
|-&lt;br /&gt;
| ANTI-FROST SERVO || +x% Damage to Frosty Enemies. || Chaos 7 || 9.06 - 32.78% || 12.94 - 36.67% || 16.83 - 40.56% || 20.72 - 44.44% || 24.61 - 48.33% || 28.5-52.22% || 32.39-56.11% || 36.28-60.00%&lt;br /&gt;
|-&lt;br /&gt;
| ANTI-GOBU SERVO || +x% Damage to Goblins. || Campaign+ || 9.06 - 32.78% || 12.94 - 36.67% || 16.83 - 40.56% || 20.72 - 44.44% || 24.61 - 48.33% || 28.5-52.22% || 32.39-56.11% || 36.28-60.00%&lt;br /&gt;
|-&lt;br /&gt;
| ANTI-MELEE SERVO || +x% Damage to Melee Enemies. || Chaos 3+ || 9.26-32.89% || 13.13-36.76% || 17.01-40.63% || 20.88-44.51% || 24.75-48.38% || 28.63-52.25% || 32.5-56.13% || 36.37-60.00%&lt;br /&gt;
|-&lt;br /&gt;
| ANTI-MINIBOSS SERVO || +x% Damage to Minibosses. || Chaos 5+ || 9.06 - 32.78% || 12.94 - 36.67% || 16.83 - 40.56% || 20.72 - 44.44% || 24.61 - 48.33% || 28.5-52.22% || 32.39-56.11% || 36.28-60.00%&lt;br /&gt;
|-&lt;br /&gt;
| ANTI-ORC SERVO || +x% Damage to Orc Enemies. || Campaign+ || 9.06 - 32.78% || 12.94 - 36.67% || 16.83 - 40.56% || 20.72 - 44.44% || 24.61 - 48.33% || 28.5-52.22% || 32.39-56.11% || 36.28-60.00%&lt;br /&gt;
|-&lt;br /&gt;
| ANTI-RANGED SERVO || +x% Damage to Ranged Enemies. || Chaos 4+ || 9.06 - 32.78% || 12.94 - 36.67% || 16.83 - 40.56% || 20.72 - 44.44% || 24.61 - 48.33% || 28.5-52.22% || 32.39-56.11% || 36.28-60.00%&lt;br /&gt;
|-&lt;br /&gt;
| ANTI-SKELETON SERVO || +x% Damage to Skeleton Enemies. || Chaos 1+ || 9.06 - 32.78% || 12.94 - 36.67% || 16.83 - 40.56% || 20.72 - 44.44% || 24.61 - 48.33% || 28.5-52.22% || 32.39-56.11% || 36.28-60.00%&lt;br /&gt;
|-&lt;br /&gt;
| ANTI-SUPPORT SERVO || +x% Damage to Support Enemies. || Chaos 2+ || 9.06 - 32.78% || 12.94 - 36.67% || 16.83 - 40.56% || 20.72 - 44.44% || 24.61 - 48.33% || 28.5-52.22% || 32.39-56.11% || 36.28-60.00%&lt;br /&gt;
|-&lt;br /&gt;
| ANTI-WARBOAR SERVO || +x% Damage to Warboars. || Chaos 1+ || 9.06 - 32.78% || 12.94 - 36.67% || 16.83 - 40.56% || 20.72 - 44.44% || 24.61 - 48.33% || 28.5-52.22% || 32.39-56.11% || 36.28-60.00%&lt;br /&gt;
|-&lt;br /&gt;
| BALLISTA BITE([[Squire]]) || +x Poison damage over y seconds when hit by [[Ballista]]. || Campaign+ (As: [[Squire]],[[Barbarian]],[[Gun Witch]]) || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| BOAR-BOOM SERVO || Warboars explode when killed dealing around X area damage, depending on enemy type. || Chaos 1+ || 216,216-738,739 || 397,397-918.919 || 576,577-1,009,100 || 756.757-1,279,280 || 926.937-1,459,460 || 1,117,118-1,639,640 || 1,297,298-1,819,821 || 1,477,478-2,000,001 &lt;br /&gt;
|-&lt;br /&gt;
| CHAOS-BOOM SERVO || Chaos enemies explode when killed dealing around X area damage, depending on enemy type. || Chaos 6+ || 108,108-369,370 || 198,198-459,460 || 288,288-549,550 || 378,379-639,640 || 468,469-729,730 || 558,559-819,820 || 648,649-909,910 || 738,739-1,000,000 &lt;br /&gt;
|-&lt;br /&gt;
| CONTROLLER SERVO || +x% Damage to Crowd Controlled Enemies. || N/A || 9.11-27.78% || 13-31.67% || 16.89-35.56% || 20.78-39.44% || 24.67-43.33% || 28.56-47.22% || 32.44-51.11% || 36.32-55% &lt;br /&gt;
|-&lt;br /&gt;
| CRIT DAMAGE SERVO || +x% Critical Damage. || Chaos 5+ || 7.44-19.44 || 9,67-21.67% || 11.89-23.89% || 14.11-26.11% || 16.33-28.33% || 18.56-30.56% || 20.78-32.78% || 23-35% &lt;br /&gt;
|-&lt;br /&gt;
| CRITICAL SERVO || +x Defense Critical Chance. || Chaos 5+ || 2.7-14.16% || 4.25-15.71% || 5.8-17.26% || 7.35-18.81% || 8.9-20.35% || 10.45-21.9% || 11.99-23.45% || N/A &lt;br /&gt;
|-&lt;br /&gt;
| DAMAGE BUFF SERVO || +x Defense Power while buffed. || Chaos 7 || 840-2,870 || 1,540-3,570 || 2,240-4,270 || 2,940-4,970 || 3,640-5,670 || 4,340-6,370 || 5,040-7,070 || 5,740-7.770 &lt;br /&gt;
|-&lt;br /&gt;
| DEFENSE RANGE SERVO || +x% Defense Attack Range. || Chaos 6+ || 6.83-18.33% || 8.5-20% || 10.17-21.67% || 11.83-23.33% || 13.5-25% || 15.17-26.67%  || 16.83-28.33 || 18.5-30% &lt;br /&gt;
|-&lt;br /&gt;
| DEFENSE RATE SERVO || +x% Defense Attack Rate. || Chaos 4+ || 8.06-20.56% || 10.83-23.33% || 13.61-26.11% || 16.39-28.89% || 19.17-31.67% || 21.94-34.44% || 24.72-37.22 || 27.5-40%&lt;br /&gt;
|-&lt;br /&gt;
| DIVERSE CD SERVO || +x% Defense Critical Damage for each unique Defense nearby. || Chaos 3+ || 2.1-8% || 3.1-9% || 4.1-10% || 5.1-11% || 6.1-12% || 7.1-13% || 8.1-14% || N/A&lt;br /&gt;
|-&lt;br /&gt;
| DIVERSE CRITICAL SERVO || +x% Defense Critical Chance for each unique Defense nearby. || Chaos 3+ || 1.47-6.89% || 1.91-7.33% || 2.36-7.78% || 2.8-8.22% || 3.24-8.67% || 3.69-9.11% || 4.13-9.56% || N/A &lt;br /&gt;
|-&lt;br /&gt;
| DIVERSE POWER SERVO || +x Defense Power for each unique Defense nearby. || Chaos 3+ || 456-1,558 || 836-1,938 || 1,216-2,318 || 1,596-2,698 || 1,976-3,078 || 2,356-3,458 || 2,736-3,838 || N/A &lt;br /&gt;
|-&lt;br /&gt;
| DRAIN AURA([[Monk]]) || [[Boost Aura]] damages enemies for x. || Campaign+ (as: [[Monk]],[[Barbarian]],[[Gun Witch]]) || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A&lt;br /&gt;
|-&lt;br /&gt;
| EARTH SERVO || Attunes a non-elemental Tower to Earth and increases Defense Power by x. || Campaign+ || 420-1,435 || 770-1,785 || 1,120-2,135 || 1,470-2,485 || 1,820-2,835 || 2,170-3,185 || 2,520-3,535 || 2,870-3,885 &lt;br /&gt;
|-&lt;br /&gt;
| EMBERMOUNT FLAMES([[Lavamancer]]) || +x second ignite duration when hit by [[Fissure of Embermount]]. || Campaign+ (As: [[Lavamancer]],[[Barbarian]],[[Gun Witch]]) || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A&lt;br /&gt;
|-&lt;br /&gt;
| FIRE SERVO || Attunes a non-elemental Tower to Fire and increases Defense Power by x. || Campaign+ || 420-1,435 || 770-1,785 || 1,120-2,135 || 1,470-2,485 || 1,820-2,835 || 2,170-3,185 || 2,520-3,535 || 2,870-3,885 &lt;br /&gt;
|-&lt;br /&gt;
| FORTITUDE SERVO || +x Defense Health. || Campaign+ || 660-2,255 || 1,210-2,805 || 1,760-3,355 || 2,310-3,905 || 2,860-4,455 || 3,410-5,005 || 3,960-5,555 || N/A&lt;br /&gt;
|-&lt;br /&gt;
| FROSTY-BOOM SERVO || Frost enemies explode when killed dealing around X area damage, depending on enemy type. || Chaos 7 || 216,216-738,739 || 397,397-918.919 || 576,577-1,009,100 || 756.757-1,279,280 || 926.937-1,459,460 || 1,117,118-1,639,640 || 1,297,298-1,819,821 || 1,477,478-2,000,001 &lt;br /&gt;
|-&lt;br /&gt;
| GOBU-BOOM SERVO || Goblins explode when killed dealing around X area damage, depending on enemy type. || Campaign+ || 216,216-738,739 || 397,397-918.919 || 576,577-1,009,100 || 756.757-1,279,280 || 926.937-1,459,460 || 1,117,118-1,639,640 || 1,297,298-1,819,821 || 1,477,478-2,000,001 &lt;br /&gt;
|-&lt;br /&gt;
| HARDENED SERVO || -x% Damage Taken when under 20% Health. || Campaign+ || 8.06-30.56% || 10.83-33.33% || 13.61-36.11 || 16.39-38.89% || 19.17-41.67% || 21.94-44.44% || 24.72-47.22% || N/A&lt;br /&gt;
|-&lt;br /&gt;
| LINGERING HELLFIRE([[Abyss Lord]]) || +x Fire Damage for y seconds when hit by [[Skeletal Ramster]]. || Campaign+ (As: [[Abyss Lord]],[[Barbarian]],[[Gun Witch]]) || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A&lt;br /&gt;
|-&lt;br /&gt;
| MELEE-BOOM SERVO || Melee enemies explode when killed dealing around X area damage, depending on enemy type. || Chaos 3+ || 108,108-369,370 || 198,198-459,460 || 288,288-549,550 || 378,379-639,640 || 468,469-729,730 || 558,559-819,820 || 648,649-909,910 || 738,739-1,000,000 &lt;br /&gt;
|-&lt;br /&gt;
| MINIBOSS-BOOM SERVO || Minibosses explode when killed dealing around X area damage, depending on enemy type. || Chaos 5+ || 108,108-369,370 || 198,198-459,460 || 288,288-549,550 || 378,379-639,640 || 468,469-729,730 || 558,559-819,820 || 648,649-909,910 || 738,739-1,000,000 &lt;br /&gt;
|-&lt;br /&gt;
| PIERCER SERVO || Defense projectiles pierce shields and do x% of their damage. || Chaos 3+ || 10.5-65% || 15.5-70% || 20.5-75% || 35.5-80% || 30.5-85% || 35.5-90% || 40.5-95% || 45.5-100%&lt;br /&gt;
|-&lt;br /&gt;
| PLANTERA'S BLESSING([[Dryad]]) || +x Poison Damage for y seconds when hit by [[Harpy's Perch]]. || Campaign+ (As: [[Dryad]],[[Barbarian]],[[Gun Witch]]) || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A&lt;br /&gt;
|-&lt;br /&gt;
| POWER SERVO || +x Defense Power. || Campaign+ || 660-2,255 || 1,210-2,805 || 1,760-3,355 || 2,310-3,905 || 2,860-4,455 || 3,410-4,004 || 3,960-5,555 || N/A &lt;br /&gt;
|-&lt;br /&gt;
| PROACTIVE TRAPS([[Huntress]]) || +x Defense Power per detonation of [[Explosive Trap]]. Up to 100 times. || Campaign+ (As: [[Huntress]],[[Barbarian]],[[Gun Witch]]) || 24-82 || 44-102 || 64-122 || 84-142 || 104-162 || 124-182 || 144-202 || N/A &lt;br /&gt;
|-&lt;br /&gt;
| PROTECTIVE DOWNGRADE SERVO || Instead of being destroyed, the defense will decrease one upgrade level at x% Health. Once per Combat Phase. || Chaos 1+ || 21-65% || 26-70% || 31-75% || 36-80% || 41-85% || 46-90% || 51-95% || N/A&lt;br /&gt;
|-&lt;br /&gt;
| RANGE-BOOM SERVO || Ranged enemies explode when killed dealing around X area damage, depending on enemy type. || Chaos 4+ || 108,108-369,370 || 198,198-459,460 || 288,288-549,550 || 378,379-639,640 || 468,469-729,730 || 558,559-819,820 || 648,649-909,910 || 738,739-1,000,000 &lt;br /&gt;
|-&lt;br /&gt;
| REFUND SERVO || Defense drops x% of its mana value when destroyed. || Chaos 3+ || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A&lt;br /&gt;
|-&lt;br /&gt;
| SHATTERQUAKE([[Apprentice]]) || +x Area Earth damage for y seconds when hit by [[Earthshatter Tower]]. || Campaign+ (As: [[Apprentice]],[[Barbarian]],[[Gun Witch]]) || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A&lt;br /&gt;
|-&lt;br /&gt;
| SHOCKING REVELATION([[Series EV2]])) || +x Storm Damage and y% chance to stun enemies for 1 seconds when hit by [[Weapon Manufacturer]]. || Campaign+ (As:[[Series EV2]],[[Barbarian]],[[Gun witch]]) || 6,540-44,145, y-y% || 11,990-49,595, y-y% || 17,440-55,045, y-y% || 22,890-60,495, y-y% || 28,340-65,945, y-y% || 33,790-71,395, y-y% || 39,240-76,845, y-33.33% || 44,690-82,295, y-35%&lt;br /&gt;
|-&lt;br /&gt;
| SKELE-BOOM SERVO || Skeletons explode when killed dealing around X area damage, depending on enemy type. || Chaos 1+ || 216,216-738,739 || 397,397-918.919 || 576,577-1,009,100 || 756.757-1,279,280 || 926.937-1,459,460 || 1,117,118-1,639,640 || 1,297,298-1,819,821 || 1,477,478-2,000,001 &lt;br /&gt;
|-&lt;br /&gt;
| STORM SERVO || Attunes a non-elemental Tower to Storm and increases Defense Power by x. || Campaign+ || 420-1,435 || 770-1,785 || 1,120-2,135 || 1,470-2,485 || 1,820-2,835 || 2,170-3,185 || 2,520-3,535 || 2,870-3,885 &lt;br /&gt;
|-&lt;br /&gt;
| SUPPORT-BOOM SERVO || Support enemies explode when killed dealing around X area damage, depending on enemy type. || Chaos 2+ || 216,216-738,739 || 397,397-918.919 || 576,577-1,009,100 || 756.757-1,279,280 || 926.937-1,459,460 || 1,117,118-1,639,640 || 1,297,298-1,819,821 || 1,477,478-2,000,001 &lt;br /&gt;
|-&lt;br /&gt;
| TENACITY SERVO || -x% Duration of Negative Status Effects. || Chaos 2+ || 10.5-65% || 15.5-70% || 20.5-75% || 35.5-80% || 30.5-85% || 35.5-90% || 40.5-95% || 45.5-100%&lt;br /&gt;
|-&lt;br /&gt;
| UNIQUE CD SERVO || +x% Defense Critical Damage if only one is built. || N/A || N/A || N/A || N/A || N/A || N/A || N/A || 25.78-37.78 || N/A &lt;br /&gt;
|-&lt;br /&gt;
| UNIQUE CRITICAL SERVO || +x% Defense Critical Chance if only one is built. || N/A || N/A || N/A || N/A || N/A || N/A || N/A || 16.93-28.44 || N/A &lt;br /&gt;
|-&lt;br /&gt;
| UNIQUE POWER SERVO || +x Defense Power if only one is built. || N/A || 2,160-7,560 || 3,960-9,360 || 5,760-11,160 || 7,560-12,960 || 9,360-14,760 || 11,160-16,560 || 12,960-18,360 || N/A &lt;br /&gt;
|-&lt;br /&gt;
| VENOMOUS VIPER([[Mystic]]) || +x Poison damage over y seconds when hit by [[Sand Viper]]. || Campaign+ (As:[[Mystic]],[[Barbarian]],[[Gun Witch]]) || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| WATER SERVO || Attunes a non-elemental Tower to Water, drenching targets for 9[seconds] and increases Defense Power by x. || Campaign+ || 420-1,435 || 770-1,785 || 1,120-2,135 || 1,470-2,485 || 1,820-2,835 || 2,170-3,185 || 2,520-3,535 || 2,870-3,885 &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Weapon Mods=&lt;br /&gt;
Mods for the Weapon Slot Type, which have the Chip suffix. Elemental Mods and Boom Mods can not be stacked on a single item. Multiple sources of Anti-Mods stack Multiplicative(As long as the [[Enemies]] meets the Enemy Types).&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Effect !! M.O.D.S. Location !! Chaos 1 !! Chaos 2 !! Chaos 3 !! Chaos 4 !! Chaos 5 !! Chaos 6 !! Chaps 7 !! Chaos 8 &lt;br /&gt;
|-&lt;br /&gt;
| AERIAL STRIKE CHIP ([[Adept]]) || +x% [[Arc Lightning]] Damage to Knocked Up enemies. || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| BOARSPLOSION CHIP || Warboars explode when killed dealing around X area damage, depending on enemy type. || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| BUFFER CHIP ([[Series EV2]]) || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| CHAOS CHIP || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| CHAOSPLOSION CHIP || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| CONTROLLER CHIP || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| CRIT DAMAGE CHIP || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| CRITICAL CHIP || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| EARTH  CHIP || +x% Earth Damage. || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| EARTHEN POWER CHIP ([[Lavamancer]]) || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| ECHOING COMMAND CHIP ([[Abyss Lord]]) || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| EXPLODING LASHES CHIP ([[Mystic]]) || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| EXPLODING VOLLEY CHIP ([[Adept]],[[Apprentice]]) || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| FIRE CHIP || +x% Fire Damage. || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| FOCUSED AP CHIP || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| FOCUSED POWER CHIP || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| FROST CHIP || +x% Damage to Frosty Enemies. || Chaos 7 || 9.06 - 32.78% || 12.94 - 36.67% || 16.83 - 40.56% || 20.72 - 44.44% || 24.61 - 48.33% || 28.5-52.22% || 32.39-56.11% || 36.28-60.00%&lt;br /&gt;
|-&lt;br /&gt;
| FROSTSPLOSION CHIP || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| FROSTY SHARD CHIP ([[Gun Witch]]) || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| FROZEN PATH || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| GOBLIN CHIP || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| GOBSPLOSION CHIP || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| LAST STAND CHIP || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| LIFEBURN CD CHIP || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| LIFEBURN CRITICAL CHIP || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| MANA COMMAND  CHIP ([[Abyss Lord]]) || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| MANA GAIN CHIP || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| MANA GROWTH CHIP || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| MARKNADO CHIP ([[Adept]],[[Apprentice]]) || N/A || prestigious || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| MELEE CHIP || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| MELEESPLOSION CHIP || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| MELTDOWN CHIP ([[Series EV2]]) || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| MINIBOSS CHIP || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| MINIBOSSPLOSION CHIP || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| OIL CHIP || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| ORC CHIP || +x% Damage to Orcs || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| ORCSPLOSION CHIP || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| PIERCER CHIP || Hero projectiles pierce shields and do x% of their damage. || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| PIERCING ICE CHIP ([[Gun Witch]]) || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| PRICKLY SHIELD CHIP ([[Squire]]) || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| RANGED CHIP || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| RANGESPLOSION CHIP || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| SEARING FLAMES CHIP ([[Huntress]]) || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| SEISMIC LAUNCH CHIP ([[Squire]]) || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| SHROOMITE CHIP ([[Dryad]]) || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| SKELETON CHIP || +x% Damage to Skeletons. || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| SKELSPLOSION CHIP || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| SNAKE ZEALOT CHIP ([[Mystic]]) || Can Place X Serpant Coils || prestigious || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| STANCE DANCER CHIP ([[Barbarian]]) || X Hero damage for 5 seconds each time you switch stances. stack 3 times || prestigious || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| STOMP STRIKE CHIP ([[Initiate]]) || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| STORM CHIP || +x Storm Damage. || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| SUPPORT  CHIP || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| SUPPSPLOSION CHIP || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| THUNDERING STOMP CHIP ([[Initiate]]) || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| TIDAL WAVE CHIP ([[Monk]]) || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| TOE ROASTER CHIP ([[Lavamancer]]) || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| TORCH BEARER || N/A || drakenfrost keep || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| WARBOAR CHIP || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| WATER CHIP || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Weapon Mods (Fixed)===&lt;br /&gt;
Weapons with Mods that can't be removed or replaced. Some are sold by the [[Wayfarer]] for 500 [[Defender Medals]].  &lt;br /&gt;
The other type of fixed mods belong to the drakenfrost maps which have a frost mod on the weapon.the weapon that have this mod changes each week.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Hero !! Effect&lt;br /&gt;
|-&lt;br /&gt;
| aerial bane || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| betsy's wrath || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| bling king bow || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| bone glove || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| celebration  || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| demon scythe || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| flying dragon || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| haunted halberd || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| lunar portal || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| megashark || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| meowmere || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| molten tome || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| north pole || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| shadowflame || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| sky dragon's fury || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| glaive of the storms || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| tsunami chlorophyte || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| tsunami jester || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
|captains fury || barbarian || increases barbarian's hero damage by +X and increases hero damage in and AOE around the barbarian by +y&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Mystima</name></author>	</entry>

	<entry>
		<id>https://wiki.dungeondefenders2.com/index.php?title=Mods&amp;diff=11502</id>
		<title>Mods</title>
		<link rel="alternate" type="text/html" href="https://wiki.dungeondefenders2.com/index.php?title=Mods&amp;diff=11502"/>
				<updated>2019-08-23T13:39:25Z</updated>
		
		<summary type="html">&lt;p&gt;Mystima: /* Armor Mods */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;M.O.D.S (Magical Offensive/Defensive Subroutines), or simply &amp;quot;Mods&amp;quot;, are passives on most equipment that can be moved to the same Slot Type, eg. Helmet to Helmet, Weapon to any Weapon, but not Helmet to Boots. Mods can be found throughout the game, with more available in higher difficulties.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Armor Mods=&lt;br /&gt;
Mods for the 4 Gear Slots(Helmet, Chest, Gloves, and Boots), which have the Chip suffix. Their effects are additive between each Slot.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; &lt;br /&gt;
|-&lt;br /&gt;
! Name !! Effect !! M.O.D.S. Location !! Chaos 1 !! Chaos 2 !! Chaos 3 !! Chaos 4 !! Chaos 5 !! Chaos 6 !! Chaos 7 !! Chaos 8&lt;br /&gt;
|-&lt;br /&gt;
| ABILITY BUFF CHIP || +x Ability Power while buffed. || N/A || 840-2,870 || 1,540-3,570 || 2,240-4,270 || 2,940-4,970 || 3,640-5,670 || 4,340-6,370 || 5,040-7,070 || C8&lt;br /&gt;
|-&lt;br /&gt;
| ABILITY CHIP || +x Ability Power || Campaign+ || 420-1,435 || 770-1,785 || 1,120-2,135 || 1,470-2,485 || 1,820-2,835 || 2,170-3,185 || 2,520-3,535 || C8&lt;br /&gt;
|-&lt;br /&gt;
| DAMAGE BUFF CHIP || +x Hero Damage while buffed. || N/A || 840-2,870 || 1,540-3,570 || 2,240-4,270 || 2,940-4,970 || 3,640-5,670 || 4,340-6,370 || 5,040-7,070 || C8 &lt;br /&gt;
|-&lt;br /&gt;
| EXPLOIT WEAKNESS CHIP || +x% Damage to Weak Points. || N/A || C1 || C2 || C3 || C4 || C5 || C6 || 40.5-70% || C8&lt;br /&gt;
|-&lt;br /&gt;
| HEALTHY AP CHIP || +x Ability Power when at 90%+ Health. || N/A || 840-2,870 || 1,540-3,570 || 2,240-4,270 || 2,940-4,970 || 3,640-5,670 || 4,340-6,370 || 5,040-7,070 || C8&lt;br /&gt;
|-&lt;br /&gt;
| HEALTHY POWER CHIP || +x Hero Damage when at 90%+ Health. || N/A || 840-2,870 || 1,540-3,570 || 2,240-4,270 || 2,940-4,970 || 3,640-5,670 || 4,340-6,370 || 5,040-7,070 || C8&lt;br /&gt;
|-&lt;br /&gt;
| HEAVY CHIP || +x Damage with Heavy Weapons. || Campaign+ || C1 || C2 || C3 || C4 || C5 || C6 || 3,960-5,555 || C8&lt;br /&gt;
|-&lt;br /&gt;
| LIFEBURN ARMOR CHIP || +x Hero Armor when under 20% Health. || N/A || C1 || C2 || C3 || C4 || C5 || C6 || 2,160-3,030 || C8&lt;br /&gt;
|-&lt;br /&gt;
| LIGHT CHIP || +x Damage with Light Weapons. || Campaign+ || C1 || C2 || C3 || C4 || C5 || C6 || 3,960-5,555 || C8&lt;br /&gt;
|-&lt;br /&gt;
| MANABURN AP CHIP || Gain up to x Ability Power based on the amount of missing Ability Resource. || N/A || 840-2,870 || 1,540-3,570 || 2,240-4,270 || 2,940-4,970 || 3,640-5,670 || 4,340-6,370 || 5,040-7,070 || C8&lt;br /&gt;
|-&lt;br /&gt;
| MANABURN DAMAGE CHIP || Gain up to x Hero Damage based on the amount of missing Ability Resource.  || N/A || 840-2,870 || 1,540-3,570 || 2,240-4,270 || 2,940-4,970 || 3,640-5,670 || 4,340-6,370 || 5,040-7,070 || C8&lt;br /&gt;
|-&lt;br /&gt;
| MEDIUM CHIP || +x Damage with Medium Weapons. || Campaign+ || C1 || C2 || C3 || C4 || C5 || C6 || 3,960-5,555 || C8&lt;br /&gt;
|-&lt;br /&gt;
|  NORMAL AP CHIP  || +x Ability Power each time you do not Critical Hit. Resets on Crit. || N/A || C1 || C2 || C3 || C4 || C5 || C6 || 720-1.400 || C8&lt;br /&gt;
|-&lt;br /&gt;
| NORMAL DAMAGE CHIP || +x Hero Damage each time you do not Critical Hit. Resets on Crit. || N/A || C1 || C2 || C3 || C4 || C5 || C6 || 720-1.400 || C8&lt;br /&gt;
|-&lt;br /&gt;
| POWER CHIP || +x Hero Damage || Campaign+ || 420-1,435 || 770-1,785 || 1,120-2,135 || 1,470-2,485 || 1,820-2,835 || 2,170-3,185 || 2,520-3,535 || C8&lt;br /&gt;
|-&lt;br /&gt;
| QUINTUPLE CHIP || +x damage to Quintuple Projectile Weapons || Campaign+ || C1 || C2 || C3 || C4 || C5 || C6 || 3,960-5,555 || C8&lt;br /&gt;
|-&lt;br /&gt;
| ROBUST CHIP || +x Hero Health. || Campaign+ || 420-1,435 || 770-1,785 || 1,120-2,135 || 1,470-2,485 || 1,820-2,835 || 2,170-3,185 || 2,520-3,535 || C8&lt;br /&gt;
|-&lt;br /&gt;
| SINGLE CHIP || +x damage to Single Projectile Weapons. || Campaign+ || C1 || C2 || C3 || 2,310-3,905 || C5 || C6 || 3,960-5,555 || C8&lt;br /&gt;
|-&lt;br /&gt;
| STEEL SKIN CHIP || +x Armor when Attacking. || N/A || C1 || C2 || C3 || C4 || C5 || C6 || 2,160-3,030 || C8&lt;br /&gt;
|-&lt;br /&gt;
| SWAP AP CHIP || +x Ability Power for y seconds after swapping in. || N/A || 840-2,870 || 1,540-3,570 || 2,240-4,270 || 2,940-4,970 || 3,640-5,670 || 4,340-6,370 || 5,040-7,070 || C8&lt;br /&gt;
|-&lt;br /&gt;
| SWAP DAMAGE CHIP || +x Hero damage for y seconds after swapping in. || N/A || 840-2,870 || 1,540-3,570 || 2,240-4,270 || 2,940-4,970 || 3,640-5,670 || 4,340-6,370 || 5,040-7,070 || C8&lt;br /&gt;
|-&lt;br /&gt;
| TENACITY CHIP || -x% duration of negative status effects. || N/A || C1 || C2 || C3 || C4 || C5 || C6 || 11.93-23.44% || C8&lt;br /&gt;
|-&lt;br /&gt;
| TRIPLE CHIP || +x damage to Triple Projectile Weapons || Campaign+ || C1 || C2 || C3 || 2,310-3,905 || C5 || C6 || 3,960-5,555 || C8&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Relic Mods=&lt;br /&gt;
Mods for defenses only. Most can be identified by the Servo suffix. Elemental Mods and Boom Mods can not be stacked on a single item. Multiple sources of Anti-Mods stack Multiplicative(As long as the [[Enemies]] meet each Enemy Types). &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Effect !! M.O.D.S. Location !! Chaos 1 !! Chaos 2 !! Chaos 3 !! Chaos 4 !! Chaos 5 !! Chaos 6 !! Chaos 7 !! Chaos 8&lt;br /&gt;
|-&lt;br /&gt;
| ACCUMULATOR SERVO || Deal Area Damage equal to x% damage taken in the past 10 seconds. || Chaos 1+ || 103 - 325% || 128 - 350% || 153 - 375% || 178 - 400% || 203 - 425% || 228 - 450% || 253-475% || 278-500% &lt;br /&gt;
|-&lt;br /&gt;
| ANTI-CHAOS SERVO || +x% Damage to Chaos Enemies. || Chaos 6+ || 9.06 - 32.78% || 12.94 - 36.67% || 16.83 - 40.56% || 20.72 - 44.44% || 24.61 - 48.33% || 28.5-52.22% || 32.39-56.11% || 36.28-60.00%&lt;br /&gt;
|-&lt;br /&gt;
| ANTI-FROST SERVO || +x% Damage to Frosty Enemies. || Chaos 7 || 9.06 - 32.78% || 12.94 - 36.67% || 16.83 - 40.56% || 20.72 - 44.44% || 24.61 - 48.33% || 28.5-52.22% || 32.39-56.11% || 36.28-60.00%&lt;br /&gt;
|-&lt;br /&gt;
| ANTI-GOBU SERVO || +x% Damage to Goblins. || Campaign+ || 9.06 - 32.78% || 12.94 - 36.67% || 16.83 - 40.56% || 20.72 - 44.44% || 24.61 - 48.33% || 28.5-52.22% || 32.39-56.11% || 36.28-60.00%&lt;br /&gt;
|-&lt;br /&gt;
| ANTI-MELEE SERVO || +x% Damage to Melee Enemies. || Chaos 3+ || 9.26-32.89% || 13.13-36.76% || 17.01-40.63% || 20.88-44.51% || 24.75-48.38% || 28.63-52.25% || 32.5-56.13% || 36.37-60.00%&lt;br /&gt;
|-&lt;br /&gt;
| ANTI-MINIBOSS SERVO || +x% Damage to Minibosses. || Chaos 5+ || 9.06 - 32.78% || 12.94 - 36.67% || 16.83 - 40.56% || 20.72 - 44.44% || 24.61 - 48.33% || 28.5-52.22% || 32.39-56.11% || 36.28-60.00%&lt;br /&gt;
|-&lt;br /&gt;
| ANTI-ORC SERVO || +x% Damage to Orc Enemies. || Campaign+ || 9.06 - 32.78% || 12.94 - 36.67% || 16.83 - 40.56% || 20.72 - 44.44% || 24.61 - 48.33% || 28.5-52.22% || 32.39-56.11% || 36.28-60.00%&lt;br /&gt;
|-&lt;br /&gt;
| ANTI-RANGED SERVO || +x% Damage to Ranged Enemies. || Chaos 4+ || 9.06 - 32.78% || 12.94 - 36.67% || 16.83 - 40.56% || 20.72 - 44.44% || 24.61 - 48.33% || 28.5-52.22% || 32.39-56.11% || 36.28-60.00%&lt;br /&gt;
|-&lt;br /&gt;
| ANTI-SKELETON SERVO || +x% Damage to Skeleton Enemies. || Chaos 1+ || 9.06 - 32.78% || 12.94 - 36.67% || 16.83 - 40.56% || 20.72 - 44.44% || 24.61 - 48.33% || 28.5-52.22% || 32.39-56.11% || 36.28-60.00%&lt;br /&gt;
|-&lt;br /&gt;
| ANTI-SUPPORT SERVO || +x% Damage to Support Enemies. || Chaos 2+ || 9.06 - 32.78% || 12.94 - 36.67% || 16.83 - 40.56% || 20.72 - 44.44% || 24.61 - 48.33% || 28.5-52.22% || 32.39-56.11% || 36.28-60.00%&lt;br /&gt;
|-&lt;br /&gt;
| ANTI-WARBOAR SERVO || +x% Damage to Warboars. || Chaos 1+ || 9.06 - 32.78% || 12.94 - 36.67% || 16.83 - 40.56% || 20.72 - 44.44% || 24.61 - 48.33% || 28.5-52.22% || 32.39-56.11% || 36.28-60.00%&lt;br /&gt;
|-&lt;br /&gt;
| BALLISTA BITE([[Squire]]) || +x Poison damage over y seconds when hit by [[Ballista]]. || Campaign+ (As: [[Squire]],[[Barbarian]],[[Gun Witch]]) || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| BOAR-BOOM SERVO || Warboars explode when killed dealing around X area damage, depending on enemy type. || Chaos 1+ || 216,216-738,739 || 397,397-918.919 || 576,577-1,009,100 || 756.757-1,279,280 || 926.937-1,459,460 || 1,117,118-1,639,640 || 1,297,298-1,819,821 || 1,477,478-2,000,001 &lt;br /&gt;
|-&lt;br /&gt;
| CHAOS-BOOM SERVO || Chaos enemies explode when killed dealing around X area damage, depending on enemy type. || Chaos 6+ || 108,108-369,370 || 198,198-459,460 || 288,288-549,550 || 378,379-639,640 || 468,469-729,730 || 558,559-819,820 || 648,649-909,910 || 738,739-1,000,000 &lt;br /&gt;
|-&lt;br /&gt;
| CONTROLLER SERVO || +x% Damage to Crowd Controlled Enemies. || N/A || 9.11-27.78% || 13-31.67% || 16.89-35.56% || 20.78-39.44% || 24.67-43.33% || 28.56-47.22% || 32.44-51.11% || 36.32-55% &lt;br /&gt;
|-&lt;br /&gt;
| CRIT DAMAGE SERVO || +x% Critical Damage. || Chaos 5+ || 7.44-19.44 || 9,67-21.67% || 11.89-23.89% || 14.11-26.11% || 16.33-28.33% || 18.56-30.56% || 20.78-32.78% || 23-35% &lt;br /&gt;
|-&lt;br /&gt;
| CRITICAL SERVO || +x Defense Critical Chance. || Chaos 5+ || 2.7-14.16% || 4.25-15.71% || 5.8-17.26% || 7.35-18.81% || 8.9-20.35% || 10.45-21.9% || 11.99-23.45% || N/A &lt;br /&gt;
|-&lt;br /&gt;
| DAMAGE BUFF SERVO || +x Defense Power while buffed. || Chaos 7 || 840-2,870 || 1,540-3,570 || 2,240-4,270 || 2,940-4,970 || 3,640-5,670 || 4,340-6,370 || 5,040-7,070 || 5,740-7.770 &lt;br /&gt;
|-&lt;br /&gt;
| DEFENSE RANGE SERVO || +x% Defense Attack Range. || Chaos 6+ || 6.83-18.33% || 8.5-20% || 10.17-21.67% || 11.83-23.33% || 13.5-25% || 15.17-26.67%  || 16.83-28.33 || 18.5-30% &lt;br /&gt;
|-&lt;br /&gt;
| DEFENSE RATE SERVO || +x% Defense Attack Rate. || Chaos 4+ || 8.06-20.56% || 10.83-23.33% || 13.61-26.11% || 16.39-28.89% || 19.17-31.67% || 21.94-34.44% || 24.72-37.22 || 27.5-40%&lt;br /&gt;
|-&lt;br /&gt;
| DIVERSE CD SERVO || +x% Defense Critical Damage for each unique Defense nearby. || Chaos 3+ || 2.1-8% || 3.1-9% || 4.1-10% || 5.1-11% || 6.1-12% || 7.1-13% || 8.1-14% || N/A&lt;br /&gt;
|-&lt;br /&gt;
| DIVERSE CRITICAL SERVO || +x% Defense Critical Chance for each unique Defense nearby. || Chaos 3+ || 1.47-6.89% || 1.91-7.33% || 2.36-7.78% || 2.8-8.22% || 3.24-8.67% || 3.69-9.11% || 4.13-9.56% || N/A &lt;br /&gt;
|-&lt;br /&gt;
| DIVERSE POWER SERVO || +x Defense Power for each unique Defense nearby. || Chaos 3+ || 456-1,558 || 836-1,938 || 1,216-2,318 || 1,596-2,698 || 1,976-3,078 || 2,356-3,458 || 2,736-3,838 || N/A &lt;br /&gt;
|-&lt;br /&gt;
| DRAIN AURA([[Monk]]) || [[Boost Aura]] damages enemies for x. || Campaign+ (as: [[Monk]],[[Barbarian]],[[Gun Witch]]) || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A&lt;br /&gt;
|-&lt;br /&gt;
| EARTH SERVO || Attunes a non-elemental Tower to Earth and increases Defense Power by x. || Campaign+ || 420-1,435 || 770-1,785 || 1,120-2,135 || 1,470-2,485 || 1,820-2,835 || 2,170-3,185 || 2,520-3,535 || 2,870-3,885 &lt;br /&gt;
|-&lt;br /&gt;
| EMBERMOUNT FLAMES([[Lavamancer]]) || +x second ignite duration when hit by [[Fissure of Embermount]]. || Campaign+ (As: [[Lavamancer]],[[Barbarian]],[[Gun Witch]]) || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A&lt;br /&gt;
|-&lt;br /&gt;
| FIRE SERVO || Attunes a non-elemental Tower to Fire and increases Defense Power by x. || Campaign+ || 420-1,435 || 770-1,785 || 1,120-2,135 || 1,470-2,485 || 1,820-2,835 || 2,170-3,185 || 2,520-3,535 || 2,870-3,885 &lt;br /&gt;
|-&lt;br /&gt;
| FORTITUDE SERVO || +x Defense Health. || Campaign+ || 660-2,255 || 1,210-2,805 || 1,760-3,355 || 2,310-3,905 || 2,860-4,455 || 3,410-5,005 || 3,960-5,555 || N/A&lt;br /&gt;
|-&lt;br /&gt;
| FROSTY-BOOM SERVO || Frost enemies explode when killed dealing around X area damage, depending on enemy type. || Chaos 7 || 216,216-738,739 || 397,397-918.919 || 576,577-1,009,100 || 756.757-1,279,280 || 926.937-1,459,460 || 1,117,118-1,639,640 || 1,297,298-1,819,821 || 1,477,478-2,000,001 &lt;br /&gt;
|-&lt;br /&gt;
| GOBU-BOOM SERVO || Goblins explode when killed dealing around X area damage, depending on enemy type. || Campaign+ || 216,216-738,739 || 397,397-918.919 || 576,577-1,009,100 || 756.757-1,279,280 || 926.937-1,459,460 || 1,117,118-1,639,640 || 1,297,298-1,819,821 || 1,477,478-2,000,001 &lt;br /&gt;
|-&lt;br /&gt;
| HARDENED SERVO || -x% Damage Taken when under 20% Health. || Campaign+ || 8.06-30.56% || 10.83-33.33% || 13.61-36.11 || 16.39-38.89% || 19.17-41.67% || 21.94-44.44% || 24.72-47.22% || N/A&lt;br /&gt;
|-&lt;br /&gt;
| LINGERING HELLFIRE([[Abyss Lord]]) || +x Fire Damage for y seconds when hit by [[Skeletal Ramster]]. || Campaign+ (As: [[Abyss Lord]],[[Barbarian]],[[Gun Witch]]) || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A&lt;br /&gt;
|-&lt;br /&gt;
| MELEE-BOOM SERVO || Melee enemies explode when killed dealing around X area damage, depending on enemy type. || Chaos 3+ || 108,108-369,370 || 198,198-459,460 || 288,288-549,550 || 378,379-639,640 || 468,469-729,730 || 558,559-819,820 || 648,649-909,910 || 738,739-1,000,000 &lt;br /&gt;
|-&lt;br /&gt;
| MINIBOSS-BOOM SERVO || Minibosses explode when killed dealing around X area damage, depending on enemy type. || Chaos 5+ || 108,108-369,370 || 198,198-459,460 || 288,288-549,550 || 378,379-639,640 || 468,469-729,730 || 558,559-819,820 || 648,649-909,910 || 738,739-1,000,000 &lt;br /&gt;
|-&lt;br /&gt;
| PIERCER SERVO || Defense projectiles pierce shields and do x% of their damage. || Chaos 3+ || 10.5-65% || 15.5-70% || 20.5-75% || 35.5-80% || 30.5-85% || 35.5-90% || 40.5-95% || 45.5-100%&lt;br /&gt;
|-&lt;br /&gt;
| PLANTERA'S BLESSING([[Dryad]]) || +x Poison Damage for y seconds when hit by [[Harpy's Perch]]. || Campaign+ (As: [[Dryad]],[[Barbarian]],[[Gun Witch]]) || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A&lt;br /&gt;
|-&lt;br /&gt;
| POWER SERVO || +x Defense Power. || Campaign+ || 660-2,255 || 1,210-2,805 || 1,760-3,355 || 2,310-3,905 || 2,860-4,455 || 3,410-4,004 || 3,960-5,555 || N/A &lt;br /&gt;
|-&lt;br /&gt;
| PROACTIVE TRAPS([[Huntress]]) || +x Defense Power per detonation of [[Explosive Trap]]. Up to 100 times. || Campaign+ (As: [[Huntress]],[[Barbarian]],[[Gun Witch]]) || 24-82 || 44-102 || 64-122 || 84-142 || 104-162 || 124-182 || 144-202 || N/A &lt;br /&gt;
|-&lt;br /&gt;
| PROTECTIVE DOWNGRADE SERVO || Instead of being destroyed, the defense will decrease one upgrade level at x% Health. Once per Combat Phase. || Chaos 1+ || 21-65% || 26-70% || 31-75% || 36-80% || 41-85% || 46-90% || 51-95% || N/A&lt;br /&gt;
|-&lt;br /&gt;
| RANGE-BOOM SERVO || Ranged enemies explode when killed dealing around X area damage, depending on enemy type. || Chaos 4+ || 108,108-369,370 || 198,198-459,460 || 288,288-549,550 || 378,379-639,640 || 468,469-729,730 || 558,559-819,820 || 648,649-909,910 || 738,739-1,000,000 &lt;br /&gt;
|-&lt;br /&gt;
| REFUND SERVO || Defense drops x% of its mana value when destroyed. || Chaos 3+ || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A&lt;br /&gt;
|-&lt;br /&gt;
| SHATTERQUAKE([[Apprentice]]) || +x Area Earth damage for y seconds when hit by [[Earthshatter Tower]]. || Campaign+ (As: [[Apprentice]],[[Barbarian]],[[Gun Witch]]) || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A&lt;br /&gt;
|-&lt;br /&gt;
| SHOCKING REVELATION([[Series EV2]])) || +x Storm Damage and y% chance to stun enemies for 1 seconds when hit by [[Weapon Manufacturer]]. || Campaign+ (As:[[Series EV2]],[[Barbarian]],[[Gun witch]]) || 6,540-44,145, y-y% || 11,990-49,595, y-y% || 17,440-55,045, y-y% || 22,890-60,495, y-y% || 28,340-65,945, y-y% || 33,790-71,395, y-y% || 39,240-76,845, y-33.33% || 44,690-82,295, y-35%&lt;br /&gt;
|-&lt;br /&gt;
| SKELE-BOOM SERVO || Skeletons explode when killed dealing around X area damage, depending on enemy type. || Chaos 1+ || 216,216-738,739 || 397,397-918.919 || 576,577-1,009,100 || 756.757-1,279,280 || 926.937-1,459,460 || 1,117,118-1,639,640 || 1,297,298-1,819,821 || 1,477,478-2,000,001 &lt;br /&gt;
|-&lt;br /&gt;
| STORM SERVO || Attunes a non-elemental Tower to Storm and increases Defense Power by x. || Campaign+ || 420-1,435 || 770-1,785 || 1,120-2,135 || 1,470-2,485 || 1,820-2,835 || 2,170-3,185 || 2,520-3,535 || 2,870-3,885 &lt;br /&gt;
|-&lt;br /&gt;
| SUPPORT-BOOM SERVO || Support enemies explode when killed dealing around X area damage, depending on enemy type. || Chaos 2+ || 216,216-738,739 || 397,397-918.919 || 576,577-1,009,100 || 756.757-1,279,280 || 926.937-1,459,460 || 1,117,118-1,639,640 || 1,297,298-1,819,821 || 1,477,478-2,000,001 &lt;br /&gt;
|-&lt;br /&gt;
| TENACITY SERVO || -x% Duration of Negative Status Effects. || Chaos 2+ || 10.5-65% || 15.5-70% || 20.5-75% || 35.5-80% || 30.5-85% || 35.5-90% || 40.5-95% || 45.5-100%&lt;br /&gt;
|-&lt;br /&gt;
| UNIQUE CD SERVO || +x% Defense Critical Damage if only one is built. || N/A || N/A || N/A || N/A || N/A || N/A || N/A || 25.78-37.78 || N/A &lt;br /&gt;
|-&lt;br /&gt;
| UNIQUE CRITICAL SERVO || +x% Defense Critical Chance if only one is built. || N/A || N/A || N/A || N/A || N/A || N/A || N/A || 16.93-28.44 || N/A &lt;br /&gt;
|-&lt;br /&gt;
| UNIQUE POWER SERVO || +x Defense Power if only one is built. || N/A || 2,160-7,560 || 3,960-9,360 || 5,760-11,160 || 7,560-12,960 || 9,360-14,760 || 11,160-16,560 || 12,960-18,360 || N/A &lt;br /&gt;
|-&lt;br /&gt;
| VENOMOUS VIPER([[Mystic]]) || +x Poison damage over y seconds when hit by [[Sand Viper]]. || Campaign+ (As:[[Mystic]],[[Barbarian]],[[Gun Witch]]) || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| WATER SERVO || Attunes a non-elemental Tower to Water, drenching targets for 9[seconds] and increases Defense Power by x. || Campaign+ || 420-1,435 || 770-1,785 || 1,120-2,135 || 1,470-2,485 || 1,820-2,835 || 2,170-3,185 || 2,520-3,535 || 2,870-3,885 &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Weapon Mods=&lt;br /&gt;
Mods for the Weapon Slot Type, which have the Chip suffix. Elemental Mods and Boom Mods can not be stacked on a single item. Multiple sources of Anti-Mods stack Multiplicative(As long as the [[Enemies]] meets the Enemy Types).&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Effect !! M.O.D.S. Location !! Chaos 1 !! Chaos 2 !! Chaos 3 !! Chaos 4 !! Chaos 5 !! Chaos 6 !! Chaps 7 !! Chaos 8 &lt;br /&gt;
|-&lt;br /&gt;
| AERIAL STRIKE CHIP ([[Adept]]) || +x% [[Arc Lightning]] Damage to Knocked Up enemies. || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| BOARSPLOSION CHIP || Warboars explode when killed dealing around X area damage, depending on enemy type. || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| BUFFER CHIP ([[Series EV2]]) || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| CHAOS CHIP || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| CHAOSPLOSION CHIP || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| CONTROLLER CHIP || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| CRIT DAMAGE CHIP || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| CRITICAL CHIP || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| EARTH  CHIP || +x% Earth Damage. || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| EARTHEN POWER CHIP ([[Lavamancer]]) || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| ECHOING COMMAND CHIP ([[Abyss Lord]]) || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| EXPLODING LASHES CHIP ([[Mystic]]) || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| EXPLODING VOLLEY CHIP ([[Adept]],[[Apprentice]]) || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| FIRE CHIP || +x% Fire Damage. || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| FOCUSED AP CHIP || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| FOCUSED POWER CHIP || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| FROST CHIP || +x% Damage to Frosty Enemies. || Chaos 7 || 9.06 - 32.78% || 12.94 - 36.67% || 16.83 - 40.56% || 20.72 - 44.44% || 24.61 - 48.33% || 28.5-52.22% || 32.39-56.11% || 36.28-60.00%&lt;br /&gt;
|-&lt;br /&gt;
| FROSTSPLOSION CHIP || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| FROSTY SHARD CHIP ([[Gun Witch]]) || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| FROZEN PATH || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| GOBLIN CHIP || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| GOBSPLOSION CHIP || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| LAST STAND CHIP || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| LIFEBURN CD CHIP || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| LIFEBURN CRITICAL CHIP || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| MANA COMMAND  CHIP ([[Abyss Lord]]) || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| MANA GAIN CHIP || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| MANA GROWTH CHIP || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| MARKNADO CHIP ([[Adept]],[[Apprentice]]) || N/A || prestigious || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| MELEE CHIP || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| MELEESPLOSION CHIP || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| MELTDOWN CHIP ([[Series EV2]]) || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| MINIBOSS CHIP || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| MINIBOSSPLOSION CHIP || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| OIL CHIP || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| ORC CHIP || +x% Damage to Orcs || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| ORCSPLOSION CHIP || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| PIERCER CHIP || Hero projectiles pierce shields and do x% of their damage. || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| PIERCING ICE CHIP ([[Gun Witch]]) || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| PRICKLY SHIELD CHIP ([[Squire]]) || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| RANGED CHIP || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| RANGESPLOSION CHIP || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| SEARING FLAMES CHIP ([[Huntress]]) || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| SEISMIC LAUNCH CHIP ([[Squire]]) || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| SHROOMITE CHIP ([[Dryad]]) || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| SKELETON CHIP || +x% Damage to Skeletons. || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| SKELSPLOSION CHIP || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| SNAKE ZEALOT CHIP ([[Mystic]]) || Can Place X Serpant Coils || prestigious || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| STANCE DANCER CHIP ([[Barbarian]]) || X Hero damage for 5 seconds each time you switch stances. stack 3 times || prestigious || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| STOMP STRIKE CHIP ([[Initiate]]) || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| STORM CHIP || +x Storm Damage. || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| SUPPORT  CHIP || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| SUPPSPLOSION CHIP || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| THUNDERING STOMP CHIP ([[Initiate]]) || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| TIDAL WAVE CHIP ([[Monk]]) || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| TOE ROASTER CHIP ([[Lavamancer]]) || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| TORCH BEARER || N/A || drakenfrost keep || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| WARBOAR CHIP || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| WATER CHIP || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Weapon Mods (Fixed)===&lt;br /&gt;
Weapons with Mods that can't be removed or replaced. Some are sold by the [[Wayfarer]] for 500 [[Defender Medals]].  &lt;br /&gt;
The other type of fixed mods belong to the drakenfrost maps which have a frost mod on the weapon.the weapon that have this mod changes each week.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Hero !! Effect&lt;br /&gt;
|-&lt;br /&gt;
| aerial bane || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| betsy's wrath || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| bling king bow || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| bone glove || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| celebration  || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| demon scythe || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| flying dragon || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| haunted halberd || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| lunar portal || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| megashark || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| meowmere || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| molten tome || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| north pole || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| shadowflame || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| sky dragon's fury || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| glaive of the storms || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| tsunami chlorophyte || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| tsunami jester || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
|captains fury || barbarian || increases barbarian's hero damage by +X and increases hero damage in and AOE around the barbarian by +y&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Mystima</name></author>	</entry>

	<entry>
		<id>https://wiki.dungeondefenders2.com/index.php?title=Arcane_Volley&amp;diff=11377</id>
		<title>Arcane Volley</title>
		<link rel="alternate" type="text/html" href="https://wiki.dungeondefenders2.com/index.php?title=Arcane_Volley&amp;diff=11377"/>
				<updated>2019-08-11T04:03:52Z</updated>
		
		<summary type="html">&lt;p&gt;Mystima: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{{{#ifeq:{{PAGENAME}}|Arcane Volley|Hero_Ability|{{#ifeq:{{PAGENAME}}|Apprentice|:Hero/List|}}}}&lt;br /&gt;
|Name=Arcane Volley&lt;br /&gt;
|Icon=Apprentice_arcane_volley.png&lt;br /&gt;
|Description=The Apprentice fires homing bolts at his Marked enemies, dealing Magical Damage to each.&lt;br /&gt;
|Hero=Apprentice&lt;br /&gt;
|Mana=20&lt;br /&gt;
|ISpeed=0&lt;br /&gt;
|Element=[[Magical]]&lt;br /&gt;
|Status=None&lt;br /&gt;
|Overview=Arcane Volley is an Apprentice ability. The Apprentice fires up to eight homing bolts (by default) at his Marked enemies, dealing Magical Damage to each.&amp;lt;br /&amp;gt;&lt;br /&gt;
|Damage= 5600% Ability Power&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Mystima</name></author>	</entry>

	<entry>
		<id>https://wiki.dungeondefenders2.com/index.php?title=Arcane_Volley&amp;diff=11376</id>
		<title>Arcane Volley</title>
		<link rel="alternate" type="text/html" href="https://wiki.dungeondefenders2.com/index.php?title=Arcane_Volley&amp;diff=11376"/>
				<updated>2019-08-11T04:03:24Z</updated>
		
		<summary type="html">&lt;p&gt;Mystima: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{{{#ifeq:{{PAGENAME}}|Arcane Volley|Hero_Ability|{{#ifeq:{{PAGENAME}}|Apprentice|:Hero/List|}}}}&lt;br /&gt;
|Name=Arcane Volley&lt;br /&gt;
|Icon=Apprentice_arcane_volley.png&lt;br /&gt;
|Description=The Apprentice fires up to eight homing bolts at his Marked enemies, dealing Magical Damage to each.&lt;br /&gt;
|Hero=Apprentice&lt;br /&gt;
|Mana=20&lt;br /&gt;
|ISpeed=0&lt;br /&gt;
|Element=[[Magical]]&lt;br /&gt;
|Status=None&lt;br /&gt;
|Overview=Arcane Volley is an Apprentice ability. The Apprentice fires up to eight homing bolts (by default) at his Marked enemies, dealing Magical Damage to each.&amp;lt;br /&amp;gt;&lt;br /&gt;
|Damage= 5600% Ability Power&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Mystima</name></author>	</entry>

	<entry>
		<id>https://wiki.dungeondefenders2.com/index.php?title=Mana_Bomb&amp;diff=11370</id>
		<title>Mana Bomb</title>
		<link rel="alternate" type="text/html" href="https://wiki.dungeondefenders2.com/index.php?title=Mana_Bomb&amp;diff=11370"/>
				<updated>2019-08-04T04:32:07Z</updated>
		
		<summary type="html">&lt;p&gt;Mystima: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{{{#ifeq:{{PAGENAME}}|Mana Bomb|Hero_Ability|{{#ifeq:{{PAGENAME}}|Apprentice|:Hero/List|}}}}&lt;br /&gt;
|Hero=Apprentice&lt;br /&gt;
|Name=Mana Bomb&lt;br /&gt;
|Icon=Apprentice_manabomb.png&lt;br /&gt;
|Description=The Apprentice charges his staff and unleashes a massive explosion dealing Magical Damage. While charging, the Apprentice takes reduced damage. Deals extra damage to Marked enemies.&lt;br /&gt;
|Mana=100&lt;br /&gt;
|ISpeed=10&lt;br /&gt;
|Element=[[Magical]]&lt;br /&gt;
|Status=0&lt;br /&gt;
|Overview=Mana Bomb is an Apprentice ability. The Apprentice charges his staff for 3 seconds and unleashes a massive explosion dealing Magical Damage. While charging, the Apprentice takes reduced damage. This ability deals 50% extra damage to Marked enemies. Removes marks on hit. Damage decreases based on distance from staff (not caster).&lt;br /&gt;
|Damage= On record: 2669% ~ 10456% Ability Power&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Mystima</name></author>	</entry>

	<entry>
		<id>https://wiki.dungeondefenders2.com/index.php?title=Mana_Bomb&amp;diff=11369</id>
		<title>Mana Bomb</title>
		<link rel="alternate" type="text/html" href="https://wiki.dungeondefenders2.com/index.php?title=Mana_Bomb&amp;diff=11369"/>
				<updated>2019-08-04T04:24:48Z</updated>
		
		<summary type="html">&lt;p&gt;Mystima: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{{{#ifeq:{{PAGENAME}}|Mana Bomb|Hero_Ability|{{#ifeq:{{PAGENAME}}|Apprentice|:Hero/List|}}}}&lt;br /&gt;
|Hero=Apprentice&lt;br /&gt;
|Name=Mana Bomb&lt;br /&gt;
|Icon=Apprentice_manabomb.png&lt;br /&gt;
|Description=The Apprentice charges his staff and unleashes a massive explosion dealing Magical Damage. While charging, the Apprentice takes reduced damage. Deals extra damage to Marked enemies.&lt;br /&gt;
|Mana=100&lt;br /&gt;
|ISpeed=10&lt;br /&gt;
|Element=[[Magical]]&lt;br /&gt;
|Status=0&lt;br /&gt;
|Overview=Mana Bomb is an Apprentice ability. The Apprentice charges his staff for 3 seconds and unleashes a massive explosion dealing Magical Damage. While charging, the Apprentice takes reduced damage. This ability deals 50% extra damage to Marked enemies. Removes marks on hit. Damage decreases based on distance from explosion point (not on caster).&lt;br /&gt;
|Damage=&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Mystima</name></author>	</entry>

	<entry>
		<id>https://wiki.dungeondefenders2.com/index.php?title=Tornado&amp;diff=11368</id>
		<title>Tornado</title>
		<link rel="alternate" type="text/html" href="https://wiki.dungeondefenders2.com/index.php?title=Tornado&amp;diff=11368"/>
				<updated>2019-08-04T04:23:53Z</updated>
		
		<summary type="html">&lt;p&gt;Mystima: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{{{#ifeq:{{PAGENAME}}|Tornado|Hero_Ability|{{#switch:{{PAGENAME}}|Apprentice=:Hero/List|Adept=:Hero/List|}}}}&lt;br /&gt;
|Hero=Apprentice&lt;br /&gt;
|Hero2=Adept&lt;br /&gt;
|Name=Tornado&lt;br /&gt;
|Icon=Apprentice_tornado.png&lt;br /&gt;
|Description=Hurls a tornado in a line, suspending enemies in the air and dealing Magical Storm Damage over time. Deals extra damage to Marked enemies.&lt;br /&gt;
|Mana=50&lt;br /&gt;
|ISpeed=2&lt;br /&gt;
|Element=Magical Storm&lt;br /&gt;
|Status=Flying&lt;br /&gt;
|Overview=Hurls a tornado in a line, suspending enemies in the air and dealing Magical Storm Damage over time. Deals 50% extra damage to Marked enemies. Does not remove marks.&amp;lt;br /&amp;gt;&lt;br /&gt;
|Damage= 800% Ability Power per tick&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Mystima</name></author>	</entry>

	<entry>
		<id>https://wiki.dungeondefenders2.com/index.php?title=Tornado&amp;diff=11367</id>
		<title>Tornado</title>
		<link rel="alternate" type="text/html" href="https://wiki.dungeondefenders2.com/index.php?title=Tornado&amp;diff=11367"/>
				<updated>2019-08-04T04:22:52Z</updated>
		
		<summary type="html">&lt;p&gt;Mystima: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{{{#ifeq:{{PAGENAME}}|Tornado|Hero_Ability|{{#switch:{{PAGENAME}}|Apprentice=:Hero/List|Adept=:Hero/List|}}}}&lt;br /&gt;
|Hero=Apprentice&lt;br /&gt;
|Hero2=Adept&lt;br /&gt;
|Name=Tornado&lt;br /&gt;
|Icon=Apprentice_tornado.png&lt;br /&gt;
|Description=Hurls a tornado in a line, suspending enemies in the air and dealing Magical Storm Damage over time. Deals 50% extra damage to Marked enemies. Does not remove marks.&lt;br /&gt;
|Mana=50&lt;br /&gt;
|ISpeed=2&lt;br /&gt;
|Element=Magical Storm&lt;br /&gt;
|Status=Flying&lt;br /&gt;
|Overview=Hurls a tornado in a line, suspending enemies in the air and dealing Magical Storm Damage over time. Deals extra damage to Marked enemies.&amp;lt;br /&amp;gt;&lt;br /&gt;
|Damage= 800% Ability Power per tick&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Mystima</name></author>	</entry>

	<entry>
		<id>https://wiki.dungeondefenders2.com/index.php?title=Arcane_Volley&amp;diff=11366</id>
		<title>Arcane Volley</title>
		<link rel="alternate" type="text/html" href="https://wiki.dungeondefenders2.com/index.php?title=Arcane_Volley&amp;diff=11366"/>
				<updated>2019-08-04T04:19:50Z</updated>
		
		<summary type="html">&lt;p&gt;Mystima: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{{{#ifeq:{{PAGENAME}}|Arcane Volley|Hero_Ability|{{#ifeq:{{PAGENAME}}|Apprentice|:Hero/List|}}}}&lt;br /&gt;
|Name=Arcane Volley&lt;br /&gt;
|Icon=Apprentice_arcane_volley.png&lt;br /&gt;
|Description=The Apprentice fires up to eight homing bolts at his Marked enemies, dealing Magical Damage to each.&lt;br /&gt;
|Hero=Apprentice&lt;br /&gt;
|Mana=20&lt;br /&gt;
|ISpeed=0&lt;br /&gt;
|Element=[[Magical]]&lt;br /&gt;
|Status=None&lt;br /&gt;
|Overview=Arcane Volley is an Apprentice ability. The Apprentice fires up to eight homing bolts at his Marked enemies, dealing Magical Damage to each.&amp;lt;br /&amp;gt;&lt;br /&gt;
|Damage= 5600% Ability Power&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Mystima</name></author>	</entry>

	<entry>
		<id>https://wiki.dungeondefenders2.com/index.php?title=Mana_Bomb&amp;diff=11365</id>
		<title>Mana Bomb</title>
		<link rel="alternate" type="text/html" href="https://wiki.dungeondefenders2.com/index.php?title=Mana_Bomb&amp;diff=11365"/>
				<updated>2019-08-04T04:19:20Z</updated>
		
		<summary type="html">&lt;p&gt;Mystima: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{{{#ifeq:{{PAGENAME}}|Mana Bomb|Hero_Ability|{{#ifeq:{{PAGENAME}}|Apprentice|:Hero/List|}}}}&lt;br /&gt;
|Hero=Apprentice&lt;br /&gt;
|Name=Mana Bomb&lt;br /&gt;
|Icon=Apprentice_manabomb.png&lt;br /&gt;
|Description=The Apprentice charges his staff and unleashes a massive explosion dealing Magical Damage. While charging, the Apprentice takes reduced damage. Deals extra damage to Marked enemies. Damage decreases based on distance from explosion point (not on caster).&lt;br /&gt;
|Mana=100&lt;br /&gt;
|ISpeed=10&lt;br /&gt;
|Element=[[Magical]]&lt;br /&gt;
|Status=0&lt;br /&gt;
|Overview=Mana Bomb is an Apprentice ability. The Apprentice charges his staff for 3 seconds and unleashes a massive explosion dealing Magical Damage. While charging, the Apprentice takes reduced damage. This ability deals 50% extra damage to Marked enemies.&lt;br /&gt;
|Damage=&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Mystima</name></author>	</entry>

	<entry>
		<id>https://wiki.dungeondefenders2.com/index.php?title=Mana_Bomb&amp;diff=11364</id>
		<title>Mana Bomb</title>
		<link rel="alternate" type="text/html" href="https://wiki.dungeondefenders2.com/index.php?title=Mana_Bomb&amp;diff=11364"/>
				<updated>2019-08-04T04:19:10Z</updated>
		
		<summary type="html">&lt;p&gt;Mystima: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{{{#ifeq:{{PAGENAME}}|Mana Bomb|Hero_Ability|{{#ifeq:{{PAGENAME}}|Apprentice|:Hero/List|}}}}&lt;br /&gt;
|Hero=Apprentice&lt;br /&gt;
|Name=Mana Bomb&lt;br /&gt;
|Icon=Apprentice_manabomb.png&lt;br /&gt;
|Description=The Apprentice charges his staff and unleashes a massive explosion dealing Magical Damage. While charging, the Apprentice takes reduced damage. Deals extra damage to Marked enemies. Damage decreases based on distance from explosion point (not on caster).&lt;br /&gt;
|Mana=100&lt;br /&gt;
|ISpeed=20&lt;br /&gt;
|Element=[[Magical]]&lt;br /&gt;
|Status=0&lt;br /&gt;
|Overview=Mana Bomb is an Apprentice ability. The Apprentice charges his staff for 3 seconds and unleashes a massive explosion dealing Magical Damage. While charging, the Apprentice takes reduced damage. This ability deals 50% extra damage to Marked enemies.&lt;br /&gt;
|Damage=&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Mystima</name></author>	</entry>

	<entry>
		<id>https://wiki.dungeondefenders2.com/index.php?title=Heroic_Wave&amp;diff=11363</id>
		<title>Heroic Wave</title>
		<link rel="alternate" type="text/html" href="https://wiki.dungeondefenders2.com/index.php?title=Heroic_Wave&amp;diff=11363"/>
				<updated>2019-08-04T04:06:15Z</updated>
		
		<summary type="html">&lt;p&gt;Mystima: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{{{#ifeq:{{PAGENAME}}|Heroic Wave|Hero_Ability|{{#ifeq:{{PAGENAME}}|Monk|:Hero/List|}}}}&lt;br /&gt;
|Name=Heroic Wave&lt;br /&gt;
|Icon=Monk_heroic_wave.png&lt;br /&gt;
|Description=The Monk emits a wave of stabilizing energy that Heals all nearby Heroes and increases their Hero Power for a time.&lt;br /&gt;
|Hero=Monk&lt;br /&gt;
|Mana=70&lt;br /&gt;
|ISpeed=15&lt;br /&gt;
|Element=Healing&lt;br /&gt;
|Status=Damage Bonus&lt;br /&gt;
|Overview=Heroic Wave is a Monk ability. The Monk emits a wave of stabilizing energy that Heals all nearby Heroes and increases their Hero Power for a time.&lt;br /&gt;
|Damage= Gives a 75% Hero Damage bonus.&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Mystima</name></author>	</entry>

	<entry>
		<id>https://wiki.dungeondefenders2.com/index.php?title=Chi_Blast&amp;diff=11362</id>
		<title>Chi Blast</title>
		<link rel="alternate" type="text/html" href="https://wiki.dungeondefenders2.com/index.php?title=Chi_Blast&amp;diff=11362"/>
				<updated>2019-08-04T04:03:54Z</updated>
		
		<summary type="html">&lt;p&gt;Mystima: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{{{#ifeq:{{PAGENAME}}|Chi Blast|Hero_Ability|{{#ifeq:{{PAGENAME}}|Monk|:Hero/List|}}}}&lt;br /&gt;
|Name=Chi Blast&lt;br /&gt;
|Icon=Monk_chi_blast.png&lt;br /&gt;
|Description=The Monk sends forth a gust of Chi energy in a piercing line, dealing Magical Damage and knocking enemies backwards.&lt;br /&gt;
|Hero=Monk&lt;br /&gt;
|Mana=50&lt;br /&gt;
|ISpeed=0&lt;br /&gt;
|Element=[[Magical]]&lt;br /&gt;
|Status=0&lt;br /&gt;
|Overview=Chi Blast is a Monk ability. The Monk sends forth a gust of Chi energy in a piercing line, dealing Magical Damage and knocking enemies backwards.&lt;br /&gt;
|Damage= 7500% Ability Power&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Mystima</name></author>	</entry>

	<entry>
		<id>https://wiki.dungeondefenders2.com/index.php?title=Pole_Smash&amp;diff=11361</id>
		<title>Pole Smash</title>
		<link rel="alternate" type="text/html" href="https://wiki.dungeondefenders2.com/index.php?title=Pole_Smash&amp;diff=11361"/>
				<updated>2019-08-04T04:03:01Z</updated>
		
		<summary type="html">&lt;p&gt;Mystima: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{{{#ifeq:{{PAGENAME}}|Pole Smash|Hero_Ability|{{#ifeq:{{PAGENAME}}|Monk|:Hero/List|}}}}&lt;br /&gt;
|Name=Pole Smash&lt;br /&gt;
|Icon=Monk_pole_smash.png&lt;br /&gt;
|Description=The Monk slams his weapon into the ground, dealing Crushing Physical Damage to nearby enemies and knocking them into the air.&lt;br /&gt;
|Hero=Monk&lt;br /&gt;
|Mana=25&lt;br /&gt;
|ISpeed=0&lt;br /&gt;
|Element=Crushing Physical&lt;br /&gt;
|Status=Flying&lt;br /&gt;
|Overview=Pole Smash is a Monk ability. The Monk slams his weapon into the ground, dealing Crushing Physical Damage to nearby enemies and knocking them into the air.&lt;br /&gt;
|Damage=5000% Ability Power&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Mystima</name></author>	</entry>

	<entry>
		<id>https://wiki.dungeondefenders2.com/index.php?title=Arcane_Volley&amp;diff=11360</id>
		<title>Arcane Volley</title>
		<link rel="alternate" type="text/html" href="https://wiki.dungeondefenders2.com/index.php?title=Arcane_Volley&amp;diff=11360"/>
				<updated>2019-08-04T03:16:05Z</updated>
		
		<summary type="html">&lt;p&gt;Mystima: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{{{#ifeq:{{PAGENAME}}|Arcane Volley|Hero_Ability|{{#ifeq:{{PAGENAME}}|Apprentice|:Hero/List|}}}}&lt;br /&gt;
|Name=Arcane Volley&lt;br /&gt;
|Icon=Apprentice_arcane_volley.png&lt;br /&gt;
|Description=The Apprentice fires up to eight homing bolts at his Marked enemies, dealing Magical Damage to each.&lt;br /&gt;
|Hero=Apprentice&lt;br /&gt;
|Mana=20&lt;br /&gt;
|ISpeed=0&lt;br /&gt;
|Element=[[Magical]]&lt;br /&gt;
|Status=None&lt;br /&gt;
|Overview=Arcane Volley is an Apprentice ability. The Apprentice fires up to eight homing bolts at his Marked enemies, dealing Magical Damage to each.&amp;lt;br /&amp;gt;&lt;br /&gt;
This ability can be enhanced with the Reduced Cooldown spec, which reduces the cooldown of Tornado and Arcane Volley by a percentage.&lt;br /&gt;
|Damage= 5600% Ability Power&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Mystima</name></author>	</entry>

	<entry>
		<id>https://wiki.dungeondefenders2.com/index.php?title=Arcane_Volley&amp;diff=11359</id>
		<title>Arcane Volley</title>
		<link rel="alternate" type="text/html" href="https://wiki.dungeondefenders2.com/index.php?title=Arcane_Volley&amp;diff=11359"/>
				<updated>2019-08-04T03:15:54Z</updated>
		
		<summary type="html">&lt;p&gt;Mystima: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{{{#ifeq:{{PAGENAME}}|Arcane Volley|Hero_Ability|{{#ifeq:{{PAGENAME}}|Apprentice|:Hero/List|}}}}&lt;br /&gt;
|Name=Arcane Volley&lt;br /&gt;
|Icon=Apprentice_arcane_volley.png&lt;br /&gt;
|Description=The Apprentice fires up to eight homing bolts at his Marked enemies, dealing Magical Damage to each.&lt;br /&gt;
|Hero=Apprentice&lt;br /&gt;
|Mana=20&lt;br /&gt;
|ISpeed=0&lt;br /&gt;
|Element=[[Magical]]&lt;br /&gt;
|Status=None&lt;br /&gt;
|Overview=Arcane Volley is an Apprentice ability. The Apprentice fires up to five homing bolts at his Marked enemies, dealing Magical Damage to each.&amp;lt;br /&amp;gt;&lt;br /&gt;
This ability can be enhanced with the Reduced Cooldown spec, which reduces the cooldown of Tornado and Arcane Volley by a percentage.&lt;br /&gt;
|Damage= 5600% Ability Power&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Mystima</name></author>	</entry>

	<entry>
		<id>https://wiki.dungeondefenders2.com/index.php?title=Arcane_Volley&amp;diff=11358</id>
		<title>Arcane Volley</title>
		<link rel="alternate" type="text/html" href="https://wiki.dungeondefenders2.com/index.php?title=Arcane_Volley&amp;diff=11358"/>
				<updated>2019-08-04T03:14:43Z</updated>
		
		<summary type="html">&lt;p&gt;Mystima: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{{{#ifeq:{{PAGENAME}}|Arcane Volley|Hero_Ability|{{#ifeq:{{PAGENAME}}|Apprentice|:Hero/List|}}}}&lt;br /&gt;
|Name=Arcane Volley&lt;br /&gt;
|Icon=Apprentice_arcane_volley.png&lt;br /&gt;
|Description=The Apprentice fires up to five homing bolts at his Marked enemies, dealing Magical Damage to each.&lt;br /&gt;
|Hero=Apprentice&lt;br /&gt;
|Mana=20&lt;br /&gt;
|ISpeed=0&lt;br /&gt;
|Element=[[Magical]]&lt;br /&gt;
|Status=None&lt;br /&gt;
|Overview=Arcane Volley is an Apprentice ability. The Apprentice fires up to five homing bolts at his Marked enemies, dealing Magical Damage to each.&amp;lt;br /&amp;gt;&lt;br /&gt;
This ability can be enhanced with the Reduced Cooldown spec, which reduces the cooldown of Tornado and Arcane Volley by a percentage.&lt;br /&gt;
|Damage= 5600% Ability Power&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Mystima</name></author>	</entry>

	<entry>
		<id>https://wiki.dungeondefenders2.com/index.php?title=Oil_Flask&amp;diff=11283</id>
		<title>Oil Flask</title>
		<link rel="alternate" type="text/html" href="https://wiki.dungeondefenders2.com/index.php?title=Oil_Flask&amp;diff=11283"/>
				<updated>2019-07-23T15:32:59Z</updated>
		
		<summary type="html">&lt;p&gt;Mystima: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{{{#ifeq:{{PAGENAME}}|Oil Flask|Hero_Ability|{{#ifeq:{{PAGENAME}}|Huntress|:Hero/List|}}}}&lt;br /&gt;
|Hero=Huntress&lt;br /&gt;
|Name=Oil Flask&lt;br /&gt;
|Icon=Huntress_Oil_Flask.png&lt;br /&gt;
|Description=The Huntress lobs a flask that shatters, dealing Magical Damage and Oiling enemies. Oiled enemies are Slowed and can be set Aflame by Magical Fire Damage.&lt;br /&gt;
|Mana=50&lt;br /&gt;
|ISpeed=0&lt;br /&gt;
|Element=None&lt;br /&gt;
|Status=Slow&lt;br /&gt;
|Overview=Shatters upon contact. Damage decreases based on distance from flask shatter location.&lt;br /&gt;
|Damage=14000% Ability Power on direct hit (lowest damage recorded is 747% Ability Power)&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Mystima</name></author>	</entry>

	<entry>
		<id>https://wiki.dungeondefenders2.com/index.php?title=Concussive_Shots&amp;diff=11282</id>
		<title>Concussive Shots</title>
		<link rel="alternate" type="text/html" href="https://wiki.dungeondefenders2.com/index.php?title=Concussive_Shots&amp;diff=11282"/>
				<updated>2019-07-23T15:31:39Z</updated>
		
		<summary type="html">&lt;p&gt;Mystima: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{{{#ifeq:{{PAGENAME}}|Concussive Shots|Hero_Ability|{{#ifeq:{{PAGENAME}}|Huntress|:Hero/List|}}}}&lt;br /&gt;
|Hero=Huntress&lt;br /&gt;
|Name=Concussive Shots&lt;br /&gt;
|Icon=Huntress_concussive_shots.png&lt;br /&gt;
|Description= The Huntress fires a volley of arrows that explode on contact, dealing Physical Damage and Stunning enemies.&lt;br /&gt;
|Mana=25&lt;br /&gt;
|ISpeed=5&lt;br /&gt;
|Element=Physical&lt;br /&gt;
|Status=Stun&lt;br /&gt;
|Overview=Can be fired while moving to adjust landing locations of arrows, but firing while moving forward runs the risk of arrows colliding with one another.&amp;lt;br /&amp;gt;&lt;br /&gt;
Firing while airborne concentrates all arrows at maximum range.&amp;lt;br /&amp;gt;&lt;br /&gt;
Splash damage decreases based on distance from explosion locations.&lt;br /&gt;
|Damage= 4500% Ability Power per arrow (direct hit) [Splash damage record low 146%]&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Mystima</name></author>	</entry>

	<entry>
		<id>https://wiki.dungeondefenders2.com/index.php?title=Seismic_Slam&amp;diff=11281</id>
		<title>Seismic Slam</title>
		<link rel="alternate" type="text/html" href="https://wiki.dungeondefenders2.com/index.php?title=Seismic_Slam&amp;diff=11281"/>
				<updated>2019-07-23T15:31:02Z</updated>
		
		<summary type="html">&lt;p&gt;Mystima: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{{{#ifeq:{{PAGENAME}}|Seismic Slam|Hero_Ability|{{#ifeq:{{PAGENAME}}|Squire|:Hero/List|}}}}&lt;br /&gt;
|Hero=Squire&lt;br /&gt;
|Name=Seismic Slam&lt;br /&gt;
|Icon=Squire_seismic_slam.png&lt;br /&gt;
|Description=The Squire slams his Shield into the ground, dealing Crushing Magical Earth Damage and Stunning enemies.&lt;br /&gt;
|Mana=100&lt;br /&gt;
|ISpeed=10&lt;br /&gt;
|Element=Magical Earth&lt;br /&gt;
|Status=Stun&lt;br /&gt;
|Overview=Seismic Slam is a Squire ability. The Squire slams his Shield into the ground, dealing Crushing Magical Earth Damage and Stunning enemies.&amp;lt;br /&amp;gt;&lt;br /&gt;
Damage increases based on distance from caster.&lt;br /&gt;
|Damage= 7500% Ability Power at center (standing on target) [Highest recorded damage 137938%]&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Mystima</name></author>	</entry>

	<entry>
		<id>https://wiki.dungeondefenders2.com/index.php?title=Seismic_Slam&amp;diff=11186</id>
		<title>Seismic Slam</title>
		<link rel="alternate" type="text/html" href="https://wiki.dungeondefenders2.com/index.php?title=Seismic_Slam&amp;diff=11186"/>
				<updated>2019-07-23T03:18:19Z</updated>
		
		<summary type="html">&lt;p&gt;Mystima: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{{{#ifeq:{{PAGENAME}}|Seismic Slam|Hero_Ability|{{#ifeq:{{PAGENAME}}|Squire|:Hero/List|}}}}&lt;br /&gt;
|Hero=Squire&lt;br /&gt;
|Name=Seismic Slam&lt;br /&gt;
|Icon=Squire_seismic_slam.png&lt;br /&gt;
|Description=The Squire slams his Shield into the ground, dealing Crushing Magical Earth Damage and Stunning enemies.&lt;br /&gt;
|Mana=100&lt;br /&gt;
|ISpeed=10&lt;br /&gt;
|Element=Magical Earth&lt;br /&gt;
|Status=Stun&lt;br /&gt;
|Overview=Seismic Slam is a Squire ability. The Squire slams his Shield into the ground, dealing Crushing Magical Earth Damage and Stunning enemies.&amp;lt;br /&amp;gt;&lt;br /&gt;
Damage varies based on distance from caster.&lt;br /&gt;
|Damage= 7500% Ability Power at center (standing on target) [Highest recorded damage 137938%]&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Mystima</name></author>	</entry>

	<entry>
		<id>https://wiki.dungeondefenders2.com/index.php?title=Provoke&amp;diff=11185</id>
		<title>Provoke</title>
		<link rel="alternate" type="text/html" href="https://wiki.dungeondefenders2.com/index.php?title=Provoke&amp;diff=11185"/>
				<updated>2019-07-23T02:47:55Z</updated>
		
		<summary type="html">&lt;p&gt;Mystima: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{{{#ifeq:{{PAGENAME}}|Provoke|Hero_Ability|{{#ifeq:{{PAGENAME}}|Squire|:Hero/List|}}}}&lt;br /&gt;
|Hero=Squire&lt;br /&gt;
|Name=Provoke&lt;br /&gt;
|Icon=Squire_Provoke.png&lt;br /&gt;
|Description=The Squire Taunts nearby Enemies, drawing their attention. During the taunt, he boosts his Hero Damage and speed while reducing his damage taken.&lt;br /&gt;
|Mana=50&lt;br /&gt;
|ISpeed=10&lt;br /&gt;
|Element=None&lt;br /&gt;
|Status=[[Taunt]]&lt;br /&gt;
|Overview=Provoke is a Squire ability that taunts nearby enemies, drawing their attention. During the taunt, he boosts his damage and speed while reducing his damage taken.&lt;br /&gt;
|Damage=+50% Hero Damage when buff is active.&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Mystima</name></author>	</entry>

	<entry>
		<id>https://wiki.dungeondefenders2.com/index.php?title=Provoke&amp;diff=11184</id>
		<title>Provoke</title>
		<link rel="alternate" type="text/html" href="https://wiki.dungeondefenders2.com/index.php?title=Provoke&amp;diff=11184"/>
				<updated>2019-07-23T02:47:30Z</updated>
		
		<summary type="html">&lt;p&gt;Mystima: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{{{#ifeq:{{PAGENAME}}|Provoke|Hero_Ability|{{#ifeq:{{PAGENAME}}|Squire|:Hero/List|}}}}&lt;br /&gt;
|Hero=Squire&lt;br /&gt;
|Name=Provoke&lt;br /&gt;
|Icon=Squire_Provoke.png&lt;br /&gt;
|Description=The Squire Taunts nearby Enemies, drawing their attention. During the taunt, he boosts his Hero Damage and speed while reducing his damage taken.&lt;br /&gt;
|Mana=50&lt;br /&gt;
|ISpeed=10&lt;br /&gt;
|Element=None&lt;br /&gt;
|Status=[[Taunt]]&lt;br /&gt;
|Overview=Provoke is a Squire ability that taunts nearby enemies, drawing their attention. During the taunt, he boosts his damage and speed while reducing his damage taken.&lt;br /&gt;
|Damage=Grants 150% Hero Damage&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Mystima</name></author>	</entry>

	<entry>
		<id>https://wiki.dungeondefenders2.com/index.php?title=Provoke&amp;diff=11183</id>
		<title>Provoke</title>
		<link rel="alternate" type="text/html" href="https://wiki.dungeondefenders2.com/index.php?title=Provoke&amp;diff=11183"/>
				<updated>2019-07-23T02:38:14Z</updated>
		
		<summary type="html">&lt;p&gt;Mystima: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{{{#ifeq:{{PAGENAME}}|Provoke|Hero_Ability|{{#ifeq:{{PAGENAME}}|Squire|:Hero/List|}}}}&lt;br /&gt;
|Hero=Squire&lt;br /&gt;
|Name=Provoke&lt;br /&gt;
|Icon=Squire_Provoke.png&lt;br /&gt;
|Description=The Squire Taunts nearby Enemies, drawing their attention. During the taunt, he boosts his Hero Damage and speed while reducing his damage taken.&lt;br /&gt;
|Mana=50&lt;br /&gt;
|ISpeed=10&lt;br /&gt;
|Element=None&lt;br /&gt;
|Status=[[Taunt]]&lt;br /&gt;
|Overview=Provoke is a Squire ability that taunts nearby enemies, drawing their attention. During the taunt, he boosts his damage and speed while reducing his damage taken.&lt;br /&gt;
|Damage=&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Mystima</name></author>	</entry>

	<entry>
		<id>https://wiki.dungeondefenders2.com/index.php?title=Piercing_Shot&amp;diff=11182</id>
		<title>Piercing Shot</title>
		<link rel="alternate" type="text/html" href="https://wiki.dungeondefenders2.com/index.php?title=Piercing_Shot&amp;diff=11182"/>
				<updated>2019-07-23T02:24:11Z</updated>
		
		<summary type="html">&lt;p&gt;Mystima: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{{{#ifeq:{{PAGENAME}}|Piercing Shot|Hero_Ability|{{#ifeq:{{PAGENAME}}|Huntress|:Hero/List|}}}}&lt;br /&gt;
|Hero=Huntress&lt;br /&gt;
|Name=Piercing Shot&lt;br /&gt;
|Icon=Huntress_piercing_shot.png&lt;br /&gt;
|Description=The Huntress unleashes a blazing Phoenix, burning everything in a piercing line for Magical Fire Damage.&lt;br /&gt;
|Mana=100&lt;br /&gt;
|ISpeed=10&lt;br /&gt;
|Element=Fire&lt;br /&gt;
|Status=Burn (on Oiled)&lt;br /&gt;
|Overview=Casting this while in melee range will cause the shot to fly upwards.&lt;br /&gt;
|Damage=10500% Ability Power&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Mystima</name></author>	</entry>

	<entry>
		<id>https://wiki.dungeondefenders2.com/index.php?title=Concussive_Shots&amp;diff=11181</id>
		<title>Concussive Shots</title>
		<link rel="alternate" type="text/html" href="https://wiki.dungeondefenders2.com/index.php?title=Concussive_Shots&amp;diff=11181"/>
				<updated>2019-07-23T02:22:34Z</updated>
		
		<summary type="html">&lt;p&gt;Mystima: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{{{#ifeq:{{PAGENAME}}|Concussive Shots|Hero_Ability|{{#ifeq:{{PAGENAME}}|Huntress|:Hero/List|}}}}&lt;br /&gt;
|Hero=Huntress&lt;br /&gt;
|Name=Concussive Shots&lt;br /&gt;
|Icon=Huntress_concussive_shots.png&lt;br /&gt;
|Description= The Huntress fires a volley of arrows that explode on contact, dealing Physical Damage and Stunning enemies.&lt;br /&gt;
|Mana=25&lt;br /&gt;
|ISpeed=5&lt;br /&gt;
|Element=Physical&lt;br /&gt;
|Status=Stun&lt;br /&gt;
|Overview=Can be fired while moving to adjust landing locations of arrows, but firing while moving forward runs the risk of arrows colliding with one another.&amp;lt;br /&amp;gt;&lt;br /&gt;
Firing while airborne concentrates all arrows at maximum range.&amp;lt;br /&amp;gt;&lt;br /&gt;
Splash damage varies based on distance from explosion locations.&lt;br /&gt;
|Damage= 4500% Ability Power per arrow (direct hit) [Splash damage record low 146%]&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Mystima</name></author>	</entry>

	<entry>
		<id>https://wiki.dungeondefenders2.com/index.php?title=Concussive_Shots&amp;diff=11180</id>
		<title>Concussive Shots</title>
		<link rel="alternate" type="text/html" href="https://wiki.dungeondefenders2.com/index.php?title=Concussive_Shots&amp;diff=11180"/>
				<updated>2019-07-23T02:21:34Z</updated>
		
		<summary type="html">&lt;p&gt;Mystima: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{{{#ifeq:{{PAGENAME}}|Concussive Shots|Hero_Ability|{{#ifeq:{{PAGENAME}}|Huntress|:Hero/List|}}}}&lt;br /&gt;
|Hero=Huntress&lt;br /&gt;
|Name=Concussive Shots&lt;br /&gt;
|Icon=Huntress_concussive_shots.png&lt;br /&gt;
|Description= The Huntress fires a volley of arrows that explode on contact, dealing Physical Damage and Stunning enemies.&lt;br /&gt;
|Mana=25&lt;br /&gt;
|ISpeed=5&lt;br /&gt;
|Element=Physical&lt;br /&gt;
|Status=Stun&lt;br /&gt;
|Overview=Can be fired while moving to adjust landing locations of arrows, but firing while moving forward runs the risk of arrows colliding with one another.&amp;lt;br /&amp;gt;&lt;br /&gt;
Firing while airborne concentrates all arrows at maximum range.&amp;lt;br /&amp;gt;&lt;br /&gt;
Splash damage varies based on distance from explosion locations.&lt;br /&gt;
|Damage= 4500% Ability Power per arrow (direct hit) [Splash damage as low as 146%]&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Mystima</name></author>	</entry>

	<entry>
		<id>https://wiki.dungeondefenders2.com/index.php?title=Concussive_Shots&amp;diff=11179</id>
		<title>Concussive Shots</title>
		<link rel="alternate" type="text/html" href="https://wiki.dungeondefenders2.com/index.php?title=Concussive_Shots&amp;diff=11179"/>
				<updated>2019-07-23T02:17:07Z</updated>
		
		<summary type="html">&lt;p&gt;Mystima: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{{{#ifeq:{{PAGENAME}}|Concussive Shots|Hero_Ability|{{#ifeq:{{PAGENAME}}|Huntress|:Hero/List|}}}}&lt;br /&gt;
|Hero=Huntress&lt;br /&gt;
|Name=Concussive Shots&lt;br /&gt;
|Icon=Huntress_concussive_shots.png&lt;br /&gt;
|Description= The Huntress fires a volley of arrows that explode on contact, dealing Physical Damage and Stunning enemies.&lt;br /&gt;
|Mana=25&lt;br /&gt;
|ISpeed=5&lt;br /&gt;
|Element=Physical&lt;br /&gt;
|Status=Stun&lt;br /&gt;
|Overview=Can be fired while moving to adjust landing locations of arrows, but firing while moving forward runs the risk of arrows colliding with one another.&amp;lt;br /&amp;gt;&lt;br /&gt;
Firing while airborne concentrates all arrows at maximum range.&amp;lt;br /&amp;gt;&lt;br /&gt;
Splash damage varies based on distance from explosion locations.&lt;br /&gt;
|Damage= 1840% Hero Damage per arrow (direct hit) [Splash damage as low as 62.3%]&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Mystima</name></author>	</entry>

	<entry>
		<id>https://wiki.dungeondefenders2.com/index.php?title=Concussive_Shots&amp;diff=11178</id>
		<title>Concussive Shots</title>
		<link rel="alternate" type="text/html" href="https://wiki.dungeondefenders2.com/index.php?title=Concussive_Shots&amp;diff=11178"/>
				<updated>2019-07-23T02:16:40Z</updated>
		
		<summary type="html">&lt;p&gt;Mystima: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{{{#ifeq:{{PAGENAME}}|Concussive Shots|Hero_Ability|{{#ifeq:{{PAGENAME}}|Huntress|:Hero/List|}}}}&lt;br /&gt;
|Hero=Huntress&lt;br /&gt;
|Name=Concussive Shots&lt;br /&gt;
|Icon=Huntress_concussive_shots.png&lt;br /&gt;
|Description= The Huntress fires a volley of arrows that explode on contact, dealing Physical Damage and Stunning enemies.&lt;br /&gt;
|Mana=25&lt;br /&gt;
|ISpeed=5&lt;br /&gt;
|Element=Physical&lt;br /&gt;
|Status=Stun&lt;br /&gt;
|Overview=Can be fired while moving to adjust landing locations of arrows, but firing while moving forward runs the risk of arrows colliding with one another.&amp;lt;br /&amp;gt;&lt;br /&gt;
Firing while airborne concentrates all arrows at a ranged point.&amp;lt;br /&amp;gt;&lt;br /&gt;
Splash damage varies based on distance from explosion locations.&lt;br /&gt;
|Damage= 1840% Hero Damage per arrow (direct hit) [Splash damage as low as 62.3%]&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Mystima</name></author>	</entry>

	<entry>
		<id>https://wiki.dungeondefenders2.com/index.php?title=Concussive_Shots&amp;diff=11177</id>
		<title>Concussive Shots</title>
		<link rel="alternate" type="text/html" href="https://wiki.dungeondefenders2.com/index.php?title=Concussive_Shots&amp;diff=11177"/>
				<updated>2019-07-23T02:11:07Z</updated>
		
		<summary type="html">&lt;p&gt;Mystima: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{{{#ifeq:{{PAGENAME}}|Concussive Shots|Hero_Ability|{{#ifeq:{{PAGENAME}}|Huntress|:Hero/List|}}}}&lt;br /&gt;
|Hero=Huntress&lt;br /&gt;
|Name=Concussive Shots&lt;br /&gt;
|Icon=Huntress_concussive_shots.png&lt;br /&gt;
|Description= The Huntress fires a volley of arrows that explode on contact, dealing Physical Damage and Stunning enemies.&lt;br /&gt;
|Mana=25&lt;br /&gt;
|ISpeed=5&lt;br /&gt;
|Element=Physical&lt;br /&gt;
|Status=Stun&lt;br /&gt;
|Overview=Can be fired while moving to adjust landing locations of arrows, but firing while moving forward runs the risk of arrows colliding with one another. Splash damage varies based on distance from explosion locations.&lt;br /&gt;
|Damage= 1840% Hero Damage per arrow (direct hit) [Splash damage as low as 62.3%]&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Mystima</name></author>	</entry>

	<entry>
		<id>https://wiki.dungeondefenders2.com/index.php?title=Oil_Flask&amp;diff=11176</id>
		<title>Oil Flask</title>
		<link rel="alternate" type="text/html" href="https://wiki.dungeondefenders2.com/index.php?title=Oil_Flask&amp;diff=11176"/>
				<updated>2019-07-23T01:57:17Z</updated>
		
		<summary type="html">&lt;p&gt;Mystima: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{{{#ifeq:{{PAGENAME}}|Oil Flask|Hero_Ability|{{#ifeq:{{PAGENAME}}|Huntress|:Hero/List|}}}}&lt;br /&gt;
|Hero=Huntress&lt;br /&gt;
|Name=Oil Flask&lt;br /&gt;
|Icon=Huntress_Oil_Flask.png&lt;br /&gt;
|Description=The Huntress lobs a flask that shatters, dealing Magical Damage and Oiling enemies. Oiled enemies are Slowed and can be set Aflame by Magical Fire Damage.&lt;br /&gt;
|Mana=50&lt;br /&gt;
|ISpeed=0&lt;br /&gt;
|Element=None&lt;br /&gt;
|Status=Slow&lt;br /&gt;
|Overview=Damage varies based on distance from flask shatter location.&lt;br /&gt;
|Damage=14000% Ability Power on direct hit (lowest damage recorded is 747% Ability Power)&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Mystima</name></author>	</entry>

	<entry>
		<id>https://wiki.dungeondefenders2.com/index.php?title=Oil_Flask&amp;diff=11175</id>
		<title>Oil Flask</title>
		<link rel="alternate" type="text/html" href="https://wiki.dungeondefenders2.com/index.php?title=Oil_Flask&amp;diff=11175"/>
				<updated>2019-07-23T01:56:58Z</updated>
		
		<summary type="html">&lt;p&gt;Mystima: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{{{#ifeq:{{PAGENAME}}|Oil Flask|Hero_Ability|{{#ifeq:{{PAGENAME}}|Huntress|:Hero/List|}}}}&lt;br /&gt;
|Hero=Huntress&lt;br /&gt;
|Name=Oil Flask&lt;br /&gt;
|Icon=Huntress_Oil_Flask.png&lt;br /&gt;
|Description=The Huntress lobs a flask that shatters, dealing Magical Damage and Oiling enemies. Oiled enemies are Slowed and can be set Aflame by Magical Fire Damage.&lt;br /&gt;
|Mana=50&lt;br /&gt;
|ISpeed=0&lt;br /&gt;
|Element=None&lt;br /&gt;
|Status=None&lt;br /&gt;
|Overview=Damage varies based on distance from flask shatter location.&lt;br /&gt;
|Damage=14000% Ability Power on direct hit (lowest damage recorded is 747% Ability Power)&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Mystima</name></author>	</entry>

	<entry>
		<id>https://wiki.dungeondefenders2.com/index.php?title=Oil_Flask&amp;diff=11174</id>
		<title>Oil Flask</title>
		<link rel="alternate" type="text/html" href="https://wiki.dungeondefenders2.com/index.php?title=Oil_Flask&amp;diff=11174"/>
				<updated>2019-07-23T01:55:46Z</updated>
		
		<summary type="html">&lt;p&gt;Mystima: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{{{#ifeq:{{PAGENAME}}|Oil Flask|Hero_Ability|{{#ifeq:{{PAGENAME}}|Huntress|:Hero/List|}}}}&lt;br /&gt;
|Hero=Huntress&lt;br /&gt;
|Name=Oil Flask&lt;br /&gt;
|Icon=Huntress_Oil_Flask.png&lt;br /&gt;
|Description=The Huntress lobs a flask that shatters, dealing Magical Damage and Oiling enemies. Oiled enemies are Slowed and can be set Aflame by Magical Fire Damage.&lt;br /&gt;
|Mana=50&lt;br /&gt;
|ISpeed=0&lt;br /&gt;
|Element=0&lt;br /&gt;
|Status= Oil&lt;br /&gt;
|Overview=Damage varies based on distance from flask shatter location.&lt;br /&gt;
|Damage=14000% Ability Power on direct hit (lowest damage recorded is 747% Ability Power)&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Mystima</name></author>	</entry>

	<entry>
		<id>https://wiki.dungeondefenders2.com/index.php?title=Piercing_Shot&amp;diff=11173</id>
		<title>Piercing Shot</title>
		<link rel="alternate" type="text/html" href="https://wiki.dungeondefenders2.com/index.php?title=Piercing_Shot&amp;diff=11173"/>
				<updated>2019-07-23T01:44:50Z</updated>
		
		<summary type="html">&lt;p&gt;Mystima: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{{{#ifeq:{{PAGENAME}}|Piercing Shot|Hero_Ability|{{#ifeq:{{PAGENAME}}|Huntress|:Hero/List|}}}}&lt;br /&gt;
|Hero=Huntress&lt;br /&gt;
|Name=Piercing Shot&lt;br /&gt;
|Icon=Huntress_piercing_shot.png&lt;br /&gt;
|Description=The Huntress unleashes a blazing Phoenix, burning everything in a piercing line for Magical Fire Damage.&lt;br /&gt;
|Mana=100&lt;br /&gt;
|ISpeed=10&lt;br /&gt;
|Element=Fire&lt;br /&gt;
|Status=Burn (on Oiled)&lt;br /&gt;
|Overview=0&lt;br /&gt;
|Damage=10500% Ability Power&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Mystima</name></author>	</entry>

	<entry>
		<id>https://wiki.dungeondefenders2.com/index.php?title=Oil_Flask&amp;diff=11172</id>
		<title>Oil Flask</title>
		<link rel="alternate" type="text/html" href="https://wiki.dungeondefenders2.com/index.php?title=Oil_Flask&amp;diff=11172"/>
				<updated>2019-07-17T10:34:16Z</updated>
		
		<summary type="html">&lt;p&gt;Mystima: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{{{#ifeq:{{PAGENAME}}|Oil Flask|Hero_Ability|{{#ifeq:{{PAGENAME}}|Huntress|:Hero/List|}}}}&lt;br /&gt;
|Hero=Huntress&lt;br /&gt;
|Name=Oil Flask&lt;br /&gt;
|Icon=Huntress_Oil_Flask.png&lt;br /&gt;
|Description=The Huntress lobs a flask that shatters, dealing Magical Damage and Oiling enemies. Oiled enemies are Slowed and can be set Aflame by Magical Fire Damage.&lt;br /&gt;
|Mana=50&lt;br /&gt;
|ISpeed=0&lt;br /&gt;
|Element=0&lt;br /&gt;
|Status=&lt;br /&gt;
|Overview=0&lt;br /&gt;
|Damage=&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Mystima</name></author>	</entry>

	</feed>