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		<id>https://wiki.dungeondefenders2.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Nemahs</id>
		<title>Dungeon Defenders 2 Wiki - User contributions [en]</title>
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		<updated>2026-05-13T20:39:49Z</updated>
		<subtitle>User contributions</subtitle>
		<generator>MediaWiki 1.27.1</generator>

	<entry>
		<id>https://wiki.dungeondefenders2.com/index.php?title=Staggering_Shout&amp;diff=12045</id>
		<title>Staggering Shout</title>
		<link rel="alternate" type="text/html" href="https://wiki.dungeondefenders2.com/index.php?title=Staggering_Shout&amp;diff=12045"/>
				<updated>2020-01-18T01:41:51Z</updated>
		
		<summary type="html">&lt;p&gt;Nemahs: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{{{#ifeq:{{PAGENAME}}|Staggering Shout|Hero_Ability|{{#ifeq:{{PAGENAME}}|Barbarian|:Hero/List|}}}}&lt;br /&gt;
|Name=Staggering Shout&lt;br /&gt;
|Icon=Staggering Shout Icon.png&lt;br /&gt;
|Description= Staggering Shout is a mid ranged frontal cone debuff ability whose effects are modified by the Barbarians primary active stance.&lt;br /&gt;
|Hero=Barbarian&lt;br /&gt;
|Mana=15 Wrath&lt;br /&gt;
|ISpeed=0&lt;br /&gt;
|Element=0&lt;br /&gt;
|Status=&lt;br /&gt;
|Overview=0&lt;br /&gt;
|Damage=&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Nemahs</name></author>	</entry>

	<entry>
		<id>https://wiki.dungeondefenders2.com/index.php?title=Furious_Slash&amp;diff=12044</id>
		<title>Furious Slash</title>
		<link rel="alternate" type="text/html" href="https://wiki.dungeondefenders2.com/index.php?title=Furious_Slash&amp;diff=12044"/>
				<updated>2020-01-18T01:37:47Z</updated>
		
		<summary type="html">&lt;p&gt;Nemahs: Spelling&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{{{#ifeq:{{PAGENAME}}|Furious Slash|Hero_Ability|{{#ifeq:{{PAGENAME}}|Barbarian|:Hero/List|}}}}&lt;br /&gt;
|Name=Furious Slash&lt;br /&gt;
|Icon=Furious Slash Icon.png&lt;br /&gt;
|Description=Furious Slash is a mid ranged Fury resource spender that pierces  enemies  but does not trigger  weapon shard activation abilities.&lt;br /&gt;
|Hero=Barbarian&lt;br /&gt;
|Mana=0&lt;br /&gt;
|ISpeed=0&lt;br /&gt;
|Element=0&lt;br /&gt;
|Status=&lt;br /&gt;
|Overview=0&lt;br /&gt;
|Damage=&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Nemahs</name></author>	</entry>

	<entry>
		<id>https://wiki.dungeondefenders2.com/index.php?title=Lightning_Stance&amp;diff=12043</id>
		<title>Lightning Stance</title>
		<link rel="alternate" type="text/html" href="https://wiki.dungeondefenders2.com/index.php?title=Lightning_Stance&amp;diff=12043"/>
				<updated>2020-01-18T01:37:05Z</updated>
		
		<summary type="html">&lt;p&gt;Nemahs: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{{{#ifeq:{{PAGENAME}}|Lightning Stance|Hero_Ability|{{#ifeq:{{PAGENAME}}|Barbarian|:Hero/List|}}}}&lt;br /&gt;
|Name=Lightning Stance&lt;br /&gt;
|Icon=Lightning Stance Icon.png&lt;br /&gt;
|Description= In Lightning Stance the Barbarian gets bonus storm damage to primary attacks and chain storm damage every third attack, injuring himself in the process. Staggering Shout causes enemies to take more damage and Whirlwind gains chain storm damage.&lt;br /&gt;
|Hero=Barbarian&lt;br /&gt;
|Mana=10 Wrath / sec&lt;br /&gt;
|ISpeed=0&lt;br /&gt;
|Element=Storm&lt;br /&gt;
|Status=&lt;br /&gt;
|Overview=Lightning stance is one of the most reliable ways to generate Fury due to the self damage the ability causes. Effective when combined with [[Siphon Stance]] to heal back damage taken.&lt;br /&gt;
|Damage=&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Nemahs</name></author>	</entry>

	<entry>
		<id>https://wiki.dungeondefenders2.com/index.php?title=Lightning_Stance&amp;diff=12042</id>
		<title>Lightning Stance</title>
		<link rel="alternate" type="text/html" href="https://wiki.dungeondefenders2.com/index.php?title=Lightning_Stance&amp;diff=12042"/>
				<updated>2020-01-18T01:36:30Z</updated>
		
		<summary type="html">&lt;p&gt;Nemahs: Added some information to the stance page, including a usage tip&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{{{#ifeq:{{PAGENAME}}|Lightning Stance|Hero_Ability|{{#ifeq:{{PAGENAME}}|Barbarian|:Hero/List|}}}}&lt;br /&gt;
|Name=Lightning Stance&lt;br /&gt;
|Icon=Lightning Stance Icon.png&lt;br /&gt;
|Description= In Lightning Stance the Barbarian gets bonus storm damage to primary attacks and chain storm damage every third attack, injuring himself in the process. Staggering Shout causes enemies to take more damage and Whirlwind gains chain storm damage.&lt;br /&gt;
|Hero=Barbarian&lt;br /&gt;
|Mana=10 Wrath / sec&lt;br /&gt;
|ISpeed=0&lt;br /&gt;
|Element=Storm&lt;br /&gt;
|Status=&lt;br /&gt;
|Overview=Lightning stance is one of the most reliable ways to generate Fury due to the self damage the ability causes. Effective when combined with [[Siphon Stance]] to heal back the damage taken&lt;br /&gt;
|Damage=&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Nemahs</name></author>	</entry>

	<entry>
		<id>https://wiki.dungeondefenders2.com/index.php?title=Hailstorm_Tower&amp;diff=12041</id>
		<title>Hailstorm Tower</title>
		<link rel="alternate" type="text/html" href="https://wiki.dungeondefenders2.com/index.php?title=Hailstorm_Tower&amp;diff=12041"/>
				<updated>2020-01-18T01:26:08Z</updated>
		
		<summary type="html">&lt;p&gt;Nemahs: Started adding information to the tower page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{{{#ifeq:{{PAGENAME}}|Hailstorm Tower|Hero_Defense|{{#ifeq:{{PAGENAME}}|Calculator/Defenses|:Test_Calc_Math|{{#switch:{{PAGENAME}}|Adept=:Hero/List|:Test_Table/Data}}}}}}&lt;br /&gt;
|Hero=Adept&lt;br /&gt;
|Page={{{1}}}&lt;br /&gt;
|Type=Tower&lt;br /&gt;
|Name=Hailstorm Tower&lt;br /&gt;
|Description=Fires ice shards and hail at flying enemies, weakening them to follow up attacks.&lt;br /&gt;
|Overview=?&lt;br /&gt;
|Icon=Adept_hailstorm.png&lt;br /&gt;
|Element=?&lt;br /&gt;
|Status=Chill&lt;br /&gt;
|Level=1&lt;br /&gt;
|Mana=40&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Nemahs</name></author>	</entry>

	<entry>
		<id>https://wiki.dungeondefenders2.com/index.php?title=Barbarian&amp;diff=12040</id>
		<title>Barbarian</title>
		<link rel="alternate" type="text/html" href="https://wiki.dungeondefenders2.com/index.php?title=Barbarian&amp;diff=12040"/>
				<updated>2020-01-18T01:18:30Z</updated>
		
		<summary type="html">&lt;p&gt;Nemahs: Spelling fixes&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Template:Combat Info&lt;br /&gt;
|hero = Barbarian&lt;br /&gt;
|card = Barbarian_card.png&lt;br /&gt;
|icon = Chibi barb copy.png&lt;br /&gt;
|lore = Hailing from the mountains of of Etheria, the barbarian is a notorious warrior king that can wield the power of Wrath and Fury to crush his enemies. Becoming an unstoppable flurry of muscle and steel, the barbarian can hurl himself into battle becoming a whirlwind of death. His foes tremble at the mighty shouts of this tremendous warrior leaping in to crush his enemies.&lt;br /&gt;
|Weapon1= Axes&lt;br /&gt;
|Weapon2= Swords&lt;br /&gt;
|Primary = Swings Melee Weapons&lt;br /&gt;
|Secondary = Barbarian leaps into the air landing in the targeted area&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Information==&lt;br /&gt;
'''Abilities''':&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
Fury=&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
|{{:Furious Slash}}&lt;br /&gt;
|-&lt;br /&gt;
|{{:Tornado Stance}}&lt;br /&gt;
|-&lt;br /&gt;
|{{:Turtle Stance}}&lt;br /&gt;
|-&lt;br /&gt;
|{{:Siphon Stance}}&lt;br /&gt;
|}&lt;br /&gt;
|-|Wrath=&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
|{{:Lightning Stance}}&lt;br /&gt;
|-&lt;br /&gt;
|{{:Staggering Shout}}&lt;br /&gt;
|-&lt;br /&gt;
|{{:Whirlwind}}&lt;br /&gt;
|-&lt;br /&gt;
|{{:Hawk Strike}}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Heroes]]&lt;/div&gt;</summary>
		<author><name>Nemahs</name></author>	</entry>

	<entry>
		<id>https://wiki.dungeondefenders2.com/index.php?title=Defenses&amp;diff=12039</id>
		<title>Defenses</title>
		<link rel="alternate" type="text/html" href="https://wiki.dungeondefenders2.com/index.php?title=Defenses&amp;diff=12039"/>
				<updated>2020-01-18T01:16:00Z</updated>
		
		<summary type="html">&lt;p&gt;Nemahs: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Defenses are the core to defending Etheria.&amp;lt;br&amp;gt;&lt;br /&gt;
They require Green Mana to be build, upgraded and repaired.&amp;lt;br&amp;gt;&lt;br /&gt;
Every [[Hero Deck|Hero]] has 4 defenses with exception to Barbarian and Gun Witch, who have no defenses, and Dryad and Mystic, who have a 5th defense to provide a way of healing.&amp;lt;br&amp;gt;&lt;br /&gt;
There are 5 types of Defenses: Towers, Blockades, Traps, Auras and Beams.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Blockades ==&lt;br /&gt;
Blockades are Defenses that focus on Defense. They have wide hitboxes with a lot of health and a small to medium range cap.&amp;lt;br&amp;gt;&lt;br /&gt;
Blockades deal damage, but they can also have a supporting roll such as slowing or stunning enemies, and buffing heroes. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
They include:&lt;br /&gt;
&amp;lt;gallery widths=100px heights=100px mode=&amp;quot;packed&amp;quot;&amp;gt;&lt;br /&gt;
File:Apprentice arcane barrier.png|''[[Arcane Barrier]]''&lt;br /&gt;
File:Squire SpikedBlockade.png|''[[Spike Blockade]]''&lt;br /&gt;
File:Squire training dummy.png|''[[Training Dummy]]''&lt;br /&gt;
File:AbyssLord orc.png|''[[Orc Blockade]]''&lt;br /&gt;
File:AbyssLord Colossus.png|''[[The Colossus]]''&lt;br /&gt;
File:Lavamancer Maw.png|''[[Maw of the Earth Drake]]''&lt;br /&gt;
File:Mystic VipersFangs.png|''[[Viper's Fangs]]''&lt;br /&gt;
File:Dryad WorldTree.png|''[[World Tree]]''&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Towers ==&lt;br /&gt;
Towers are Defenses that focus on Offense. They have small hitboxes with some health and often a large range cap.&amp;lt;br&amp;gt;&lt;br /&gt;
There is much variation between towers, some have projectiles, others have beams. Most are damaging, but there are also CC Towers. They can be AoE or Single Target.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
They include:&lt;br /&gt;
&amp;lt;gallery widths=100px heights=100px mode=&amp;quot;packed&amp;quot;&amp;gt;&lt;br /&gt;
File:Apprentice flameburst.png|''[[Flamethrower Tower]]''&lt;br /&gt;
File:Apprentice frostbite.png|''[[Frostbite Tower]]''&lt;br /&gt;
File:Apprentice Earthshatter.png|''[[Earthshatter Tower]]''&lt;br /&gt;
File:Squire cannonball.png|''[[Cannonball Tower]]''&lt;br /&gt;
File:Squire ballista.png|''[[Ballista]]''&lt;br /&gt;
File:Huntress poison tower.png|''[[Poison Dart Tower]]''&lt;br /&gt;
File:Monk sky guard.png|''[[Sky Guard Tower]]''&lt;br /&gt;
File:AbyssLord Ramster.png|''[[Skeletal Ramster]]''&lt;br /&gt;
File:AbyssLord BoneArchers.png|''[[Bone Archers|Skeletal Archers]]''&lt;br /&gt;
File:Lavamancer Volcano.png|''[[Volcano]]''&lt;br /&gt;
File:Mystic SandViper.png|''[[Sand Viper]]''&lt;br /&gt;
File:Mystic SerpentsCoil.png|''[[Serpents Coil|Serpent's Coil]]''&lt;br /&gt;
File:Mystic Obelisk.png|''[[Obelisk]]''&lt;br /&gt;
File:Dryad HarpysPerch.png|''[[Harpy's Perch]]''&lt;br /&gt;
File:Adept hailstorm.png|''[[Hailstorm Tower]]''&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Traps ==&lt;br /&gt;
Traps are Defenses that focus on Offense. As health they have an certain amount of charges. They have a small trigger radius and a larger detonation radius, each trigger removes a charge.&amp;lt;br&amp;gt;&lt;br /&gt;
The Dryad is an exception, her traps act more like Auras, no trigger radius and a percentage as health.&amp;lt;br&amp;gt;&lt;br /&gt;
Traps are mainly damage dealers, but they can have supporting rolls such as slowing, stunning or charming enemies.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
They include:&lt;br /&gt;
&amp;lt;gallery widths=100px heights=100px mode=&amp;quot;packed&amp;quot;&amp;gt;&lt;br /&gt;
File:Huntress explosive trap.png|''[[Explosive Trap]]''&lt;br /&gt;
File:Huntress geyser trap.png|''[[Geyser Trap]]''&lt;br /&gt;
File:Huntress blaze balloon.png|''[[Blaze Balloon]]''&lt;br /&gt;
File:Lavamancer OilGeyser.png|''[[Oil Geyser]]''&lt;br /&gt;
File:Mystic SnakingSands.png|''[[Snaking Sands]]''&lt;br /&gt;
File:Dryad HornetsNest.png|''[[Moss Hornet's Nest]]''&lt;br /&gt;
File:Dryad SlimePit.png|''[[Slime Pit]]''&lt;br /&gt;
File:Dryad AngryNimbus.png|''[[Angry Nimbus]]''&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Auras ==&lt;br /&gt;
Auras are Defenses that focus on Offense. As health they have a durability displayed by a percentage. They have a medium range cap.&amp;lt;br&amp;gt;&lt;br /&gt;
Auras are damage dealers, with rarely some supporting rolls like buffing defenses.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
They include:&lt;br /&gt;
&amp;lt;gallery widths=100px heights=100px mode=&amp;quot;packed&amp;quot;&amp;gt;&lt;br /&gt;
File:Monk flame aura.png|''[[Flame Aura]]''&lt;br /&gt;
File:Monk boost aura.png|''[[Boost Aura]]''&lt;br /&gt;
File:Monk lightning aura.png|''[[Lightning Strikes Aura]]''&lt;br /&gt;
File:Lavamancer FissureofEmbermount.png|''[[Fissure of Embermount]]''&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Beams ==&lt;br /&gt;
Beams are Defenses that focus on Offense. Each beam is made of multiple nodes, requiring at least 2 placed nodes to be summoned. As health they have a durability displayed by a percentage. They have set ranges.&amp;lt;br&amp;gt;&lt;br /&gt;
Beams are damage dealers and can be support such as reflecting projectiles and buffing defenses.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
They include:&lt;br /&gt;
&amp;lt;gallery widths=100px heights=100px mode=&amp;quot;packed&amp;quot;&amp;gt;&lt;br /&gt;
File:EV2 ProtonBeam.png|''[[Proton Beam]]''&lt;br /&gt;
File:EV2 ReflectBeam.png|''[[Reflect Beam]]''&lt;br /&gt;
File:EV2 BuffBeam.png|''[[Buff Beam]]''&lt;br /&gt;
File:EV2 WeapManu.png|''[[Weapon Manufacturer]]''&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;/div&gt;</summary>
		<author><name>Nemahs</name></author>	</entry>

	<entry>
		<id>https://wiki.dungeondefenders2.com/index.php?title=Defenses&amp;diff=12038</id>
		<title>Defenses</title>
		<link rel="alternate" type="text/html" href="https://wiki.dungeondefenders2.com/index.php?title=Defenses&amp;diff=12038"/>
				<updated>2020-01-18T01:15:37Z</updated>
		
		<summary type="html">&lt;p&gt;Nemahs: Fixed link on Skeletal Archers&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Defenses are the core to defending Etheria.&amp;lt;br&amp;gt;&lt;br /&gt;
They require Green Mana to be build, upgraded and repaired.&amp;lt;br&amp;gt;&lt;br /&gt;
Every [[Hero Deck|Hero]] has 4 defenses with exception to Barbarian and Gun Witch, who have no defenses, and Dryad and Mystic, who have a 5th defense to provide a way of healing.&amp;lt;br&amp;gt;&lt;br /&gt;
There are 5 types of Defenses: Towers, Blockades, Traps, Auras and Nodes.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Blockades ==&lt;br /&gt;
Blockades are Defenses that focus on Defense. They have wide hitboxes with a lot of health and a small to medium range cap.&amp;lt;br&amp;gt;&lt;br /&gt;
Blockades deal damage, but they can also have a supporting roll such as slowing or stunning enemies, and buffing heroes. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
They include:&lt;br /&gt;
&amp;lt;gallery widths=100px heights=100px mode=&amp;quot;packed&amp;quot;&amp;gt;&lt;br /&gt;
File:Apprentice arcane barrier.png|''[[Arcane Barrier]]''&lt;br /&gt;
File:Squire SpikedBlockade.png|''[[Spike Blockade]]''&lt;br /&gt;
File:Squire training dummy.png|''[[Training Dummy]]''&lt;br /&gt;
File:AbyssLord orc.png|''[[Orc Blockade]]''&lt;br /&gt;
File:AbyssLord Colossus.png|''[[The Colossus]]''&lt;br /&gt;
File:Lavamancer Maw.png|''[[Maw of the Earth Drake]]''&lt;br /&gt;
File:Mystic VipersFangs.png|''[[Viper's Fangs]]''&lt;br /&gt;
File:Dryad WorldTree.png|''[[World Tree]]''&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Towers ==&lt;br /&gt;
Towers are Defenses that focus on Offense. They have small hitboxes with some health and often a large range cap.&amp;lt;br&amp;gt;&lt;br /&gt;
There is much variation between towers, some have projectiles, others have beams. Most are damaging, but there are also CC Towers. They can be AoE or Single Target.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
They include:&lt;br /&gt;
&amp;lt;gallery widths=100px heights=100px mode=&amp;quot;packed&amp;quot;&amp;gt;&lt;br /&gt;
File:Apprentice flameburst.png|''[[Flamethrower Tower]]''&lt;br /&gt;
File:Apprentice frostbite.png|''[[Frostbite Tower]]''&lt;br /&gt;
File:Apprentice Earthshatter.png|''[[Earthshatter Tower]]''&lt;br /&gt;
File:Squire cannonball.png|''[[Cannonball Tower]]''&lt;br /&gt;
File:Squire ballista.png|''[[Ballista]]''&lt;br /&gt;
File:Huntress poison tower.png|''[[Poison Dart Tower]]''&lt;br /&gt;
File:Monk sky guard.png|''[[Sky Guard Tower]]''&lt;br /&gt;
File:AbyssLord Ramster.png|''[[Skeletal Ramster]]''&lt;br /&gt;
File:AbyssLord BoneArchers.png|''[[Bone Archers|Skeletal Archers]]''&lt;br /&gt;
File:Lavamancer Volcano.png|''[[Volcano]]''&lt;br /&gt;
File:Mystic SandViper.png|''[[Sand Viper]]''&lt;br /&gt;
File:Mystic SerpentsCoil.png|''[[Serpents Coil|Serpent's Coil]]''&lt;br /&gt;
File:Mystic Obelisk.png|''[[Obelisk]]''&lt;br /&gt;
File:Dryad HarpysPerch.png|''[[Harpy's Perch]]''&lt;br /&gt;
File:Adept hailstorm.png|''[[Hailstorm Tower]]''&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Traps ==&lt;br /&gt;
Traps are Defenses that focus on Offense. As health they have an certain amount of charges. They have a small trigger radius and a larger detonation radius, each trigger removes a charge.&amp;lt;br&amp;gt;&lt;br /&gt;
The Dryad is an exception, her traps act more like Auras, no trigger radius and a percentage as health.&amp;lt;br&amp;gt;&lt;br /&gt;
Traps are mainly damage dealers, but they can have supporting rolls such as slowing, stunning or charming enemies.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
They include:&lt;br /&gt;
&amp;lt;gallery widths=100px heights=100px mode=&amp;quot;packed&amp;quot;&amp;gt;&lt;br /&gt;
File:Huntress explosive trap.png|''[[Explosive Trap]]''&lt;br /&gt;
File:Huntress geyser trap.png|''[[Geyser Trap]]''&lt;br /&gt;
File:Huntress blaze balloon.png|''[[Blaze Balloon]]''&lt;br /&gt;
File:Lavamancer OilGeyser.png|''[[Oil Geyser]]''&lt;br /&gt;
File:Mystic SnakingSands.png|''[[Snaking Sands]]''&lt;br /&gt;
File:Dryad HornetsNest.png|''[[Moss Hornet's Nest]]''&lt;br /&gt;
File:Dryad SlimePit.png|''[[Slime Pit]]''&lt;br /&gt;
File:Dryad AngryNimbus.png|''[[Angry Nimbus]]''&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Auras ==&lt;br /&gt;
Auras are Defenses that focus on Offense. As health they have a durability displayed by a percentage. They have a medium range cap.&amp;lt;br&amp;gt;&lt;br /&gt;
Auras are damage dealers, with rarely some supporting rolls like buffing defenses.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
They include:&lt;br /&gt;
&amp;lt;gallery widths=100px heights=100px mode=&amp;quot;packed&amp;quot;&amp;gt;&lt;br /&gt;
File:Monk flame aura.png|''[[Flame Aura]]''&lt;br /&gt;
File:Monk boost aura.png|''[[Boost Aura]]''&lt;br /&gt;
File:Monk lightning aura.png|''[[Lightning Strikes Aura]]''&lt;br /&gt;
File:Lavamancer FissureofEmbermount.png|''[[Fissure of Embermount]]''&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Beams ==&lt;br /&gt;
Beams are Defenses that focus on Offense. Each beam is made of multiple nodes, requiring at least 2 placed nodes to be summoned. As health they have a durability displayed by a percentage. They have set ranges.&amp;lt;br&amp;gt;&lt;br /&gt;
Beams are damage dealers and can be support such as reflecting projectiles and buffing defenses.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
They include:&lt;br /&gt;
&amp;lt;gallery widths=100px heights=100px mode=&amp;quot;packed&amp;quot;&amp;gt;&lt;br /&gt;
File:EV2 ProtonBeam.png|''[[Proton Beam]]''&lt;br /&gt;
File:EV2 ReflectBeam.png|''[[Reflect Beam]]''&lt;br /&gt;
File:EV2 BuffBeam.png|''[[Buff Beam]]''&lt;br /&gt;
File:EV2 WeapManu.png|''[[Weapon Manufacturer]]''&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;/div&gt;</summary>
		<author><name>Nemahs</name></author>	</entry>

	<entry>
		<id>https://wiki.dungeondefenders2.com/index.php?title=Talk:Skeletal_Archer&amp;diff=12037</id>
		<title>Talk:Skeletal Archer</title>
		<link rel="alternate" type="text/html" href="https://wiki.dungeondefenders2.com/index.php?title=Talk:Skeletal_Archer&amp;diff=12037"/>
				<updated>2020-01-18T01:14:40Z</updated>
		
		<summary type="html">&lt;p&gt;Nemahs: /* Move this page */ new section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Move this page ==&lt;br /&gt;
&lt;br /&gt;
Since I don't seem to have the ability to, this page should be moved to &amp;quot;Skeletal Archers&amp;quot; as that's the actual name of the defense. Leaving it on Bone Archers is going to make it difficult for people to find without a direct link when trying to learn about the defense&lt;/div&gt;</summary>
		<author><name>Nemahs</name></author>	</entry>

	<entry>
		<id>https://wiki.dungeondefenders2.com/index.php?title=Defenses&amp;diff=12036</id>
		<title>Defenses</title>
		<link rel="alternate" type="text/html" href="https://wiki.dungeondefenders2.com/index.php?title=Defenses&amp;diff=12036"/>
				<updated>2020-01-18T01:00:35Z</updated>
		
		<summary type="html">&lt;p&gt;Nemahs: Changed Nodes to Beams to match defense types&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Defenses are the core to defending Etheria.&amp;lt;br&amp;gt;&lt;br /&gt;
They require Green Mana to be build, upgraded and repaired.&amp;lt;br&amp;gt;&lt;br /&gt;
Every [[Hero Deck|Hero]] has 4 defenses with exception to Barbarian and Gun Witch, who have no defenses, and Dryad and Mystic, who have a 5th defense to provide a way of healing.&amp;lt;br&amp;gt;&lt;br /&gt;
There are 5 types of Defenses: Towers, Blockades, Traps, Auras and Nodes.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Blockades ==&lt;br /&gt;
Blockades are Defenses that focus on Defense. They have wide hitboxes with a lot of health and a small to medium range cap.&amp;lt;br&amp;gt;&lt;br /&gt;
Blockades deal damage, but they can also have a supporting roll such as slowing or stunning enemies, and buffing heroes. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
They include:&lt;br /&gt;
&amp;lt;gallery widths=100px heights=100px mode=&amp;quot;packed&amp;quot;&amp;gt;&lt;br /&gt;
File:Apprentice arcane barrier.png|''[[Arcane Barrier]]''&lt;br /&gt;
File:Squire SpikedBlockade.png|''[[Spike Blockade]]''&lt;br /&gt;
File:Squire training dummy.png|''[[Training Dummy]]''&lt;br /&gt;
File:AbyssLord orc.png|''[[Orc Blockade]]''&lt;br /&gt;
File:AbyssLord Colossus.png|''[[The Colossus]]''&lt;br /&gt;
File:Lavamancer Maw.png|''[[Maw of the Earth Drake]]''&lt;br /&gt;
File:Mystic VipersFangs.png|''[[Viper's Fangs]]''&lt;br /&gt;
File:Dryad WorldTree.png|''[[World Tree]]''&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Towers ==&lt;br /&gt;
Towers are Defenses that focus on Offense. They have small hitboxes with some health and often a large range cap.&amp;lt;br&amp;gt;&lt;br /&gt;
There is much variation between towers, some have projectiles, others have beams. Most are damaging, but there are also CC Towers. They can be AoE or Single Target.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
They include:&lt;br /&gt;
&amp;lt;gallery widths=100px heights=100px mode=&amp;quot;packed&amp;quot;&amp;gt;&lt;br /&gt;
File:Apprentice flameburst.png|''[[Flamethrower Tower]]''&lt;br /&gt;
File:Apprentice frostbite.png|''[[Frostbite Tower]]''&lt;br /&gt;
File:Apprentice Earthshatter.png|''[[Earthshatter Tower]]''&lt;br /&gt;
File:Squire cannonball.png|''[[Cannonball Tower]]''&lt;br /&gt;
File:Squire ballista.png|''[[Ballista]]''&lt;br /&gt;
File:Huntress poison tower.png|''[[Poison Dart Tower]]''&lt;br /&gt;
File:Monk sky guard.png|''[[Sky Guard Tower]]''&lt;br /&gt;
File:AbyssLord Ramster.png|''[[Skeletal Ramster]]''&lt;br /&gt;
File:AbyssLord BoneArchers.png|''[[Skeletal Archer]]''&lt;br /&gt;
File:Lavamancer Volcano.png|''[[Volcano]]''&lt;br /&gt;
File:Mystic SandViper.png|''[[Sand Viper]]''&lt;br /&gt;
File:Mystic SerpentsCoil.png|''[[Serpents Coil|Serpent's Coil]]''&lt;br /&gt;
File:Mystic Obelisk.png|''[[Obelisk]]''&lt;br /&gt;
File:Dryad HarpysPerch.png|''[[Harpy's Perch]]''&lt;br /&gt;
File:Adept hailstorm.png|''[[Hailstorm Tower]]''&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Traps ==&lt;br /&gt;
Traps are Defenses that focus on Offense. As health they have an certain amount of charges. They have a small trigger radius and a larger detonation radius, each trigger removes a charge.&amp;lt;br&amp;gt;&lt;br /&gt;
The Dryad is an exception, her traps act more like Auras, no trigger radius and a percentage as health.&amp;lt;br&amp;gt;&lt;br /&gt;
Traps are mainly damage dealers, but they can have supporting rolls such as slowing, stunning or charming enemies.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
They include:&lt;br /&gt;
&amp;lt;gallery widths=100px heights=100px mode=&amp;quot;packed&amp;quot;&amp;gt;&lt;br /&gt;
File:Huntress explosive trap.png|''[[Explosive Trap]]''&lt;br /&gt;
File:Huntress geyser trap.png|''[[Geyser Trap]]''&lt;br /&gt;
File:Huntress blaze balloon.png|''[[Blaze Balloon]]''&lt;br /&gt;
File:Lavamancer OilGeyser.png|''[[Oil Geyser]]''&lt;br /&gt;
File:Mystic SnakingSands.png|''[[Snaking Sands]]''&lt;br /&gt;
File:Dryad HornetsNest.png|''[[Moss Hornet's Nest]]''&lt;br /&gt;
File:Dryad SlimePit.png|''[[Slime Pit]]''&lt;br /&gt;
File:Dryad AngryNimbus.png|''[[Angry Nimbus]]''&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Auras ==&lt;br /&gt;
Auras are Defenses that focus on Offense. As health they have a durability displayed by a percentage. They have a medium range cap.&amp;lt;br&amp;gt;&lt;br /&gt;
Auras are damage dealers, with rarely some supporting rolls like buffing defenses.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
They include:&lt;br /&gt;
&amp;lt;gallery widths=100px heights=100px mode=&amp;quot;packed&amp;quot;&amp;gt;&lt;br /&gt;
File:Monk flame aura.png|''[[Flame Aura]]''&lt;br /&gt;
File:Monk boost aura.png|''[[Boost Aura]]''&lt;br /&gt;
File:Monk lightning aura.png|''[[Lightning Strikes Aura]]''&lt;br /&gt;
File:Lavamancer FissureofEmbermount.png|''[[Fissure of Embermount]]''&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Beams ==&lt;br /&gt;
Beams are Defenses that focus on Offense. Each beam is made of multiple nodes, requiring at least 2 placed nodes to be summoned. As health they have a durability displayed by a percentage. They have set ranges.&amp;lt;br&amp;gt;&lt;br /&gt;
Beams are damage dealers and can be support such as reflecting projectiles and buffing defenses.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
They include:&lt;br /&gt;
&amp;lt;gallery widths=100px heights=100px mode=&amp;quot;packed&amp;quot;&amp;gt;&lt;br /&gt;
File:EV2 ProtonBeam.png|''[[Proton Beam]]''&lt;br /&gt;
File:EV2 ReflectBeam.png|''[[Reflect Beam]]''&lt;br /&gt;
File:EV2 BuffBeam.png|''[[Buff Beam]]''&lt;br /&gt;
File:EV2 WeapManu.png|''[[Weapon Manufacturer]]''&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;/div&gt;</summary>
		<author><name>Nemahs</name></author>	</entry>

	<entry>
		<id>https://wiki.dungeondefenders2.com/index.php?title=Fissure_of_Embermount&amp;diff=12035</id>
		<title>Fissure of Embermount</title>
		<link rel="alternate" type="text/html" href="https://wiki.dungeondefenders2.com/index.php?title=Fissure_of_Embermount&amp;diff=12035"/>
				<updated>2020-01-18T00:54:10Z</updated>
		
		<summary type="html">&lt;p&gt;Nemahs: Added trap type and cleaned up grammar errors&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{{{#ifeq:{{PAGENAME}}|Fissure of Embermount|Hero_Defense|{{#ifeq:{{PAGENAME}}|Calculator/Defenses|:Test_Calc_Math|{{#ifeq:{{PAGENAME}}|Lavamancer|:Hero/List|:Test_Table/Data}}}}}}&lt;br /&gt;
|Hero=Lavamancer&lt;br /&gt;
|Type=Trap&lt;br /&gt;
|Name=Fissure of Embermount&lt;br /&gt;
|Overview=Fissure of Embermount does Magical damage in small area radius, scaling with Defense Power.&amp;lt;br&amp;gt; The Lavamancer can put up to two Fissures on the map. Fissures must be upgraded up to tier two to begin dealing damage. Can only be upgraded to tier 2.&lt;br /&gt;
|Description=Place up to two Fissures of Embermount, each generating a mana pick-up every twenty seconds. Each fissure also damages nearby enemies, increased when under the effects of Eruption.&lt;br /&gt;
|Icon=Lavamancer_FissureofEmbermount.png&lt;br /&gt;
|Attack=Attack Damage&lt;br /&gt;
|A1=0 dmg&lt;br /&gt;
|A2=5.01&amp;lt;noinclude&amp;gt;x&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|A3=&lt;br /&gt;
|A4=&lt;br /&gt;
|A5=&lt;br /&gt;
|Crit=Crit Damage&lt;br /&gt;
|C1=0 dmg&lt;br /&gt;
|C2=3.5&amp;lt;noinclude&amp;gt;x&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|C3=&lt;br /&gt;
|C4=&lt;br /&gt;
|C5=&lt;br /&gt;
|Level=1&lt;br /&gt;
|Mana=0&lt;br /&gt;
|Element=[[Magical]] [[Fire]]&lt;br /&gt;
|Status=None&lt;br /&gt;
|FCombo=[[Ignite]]&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Nemahs</name></author>	</entry>

	<entry>
		<id>https://wiki.dungeondefenders2.com/index.php?title=Angry_Nimbus&amp;diff=12034</id>
		<title>Angry Nimbus</title>
		<link rel="alternate" type="text/html" href="https://wiki.dungeondefenders2.com/index.php?title=Angry_Nimbus&amp;diff=12034"/>
				<updated>2020-01-18T00:52:24Z</updated>
		
		<summary type="html">&lt;p&gt;Nemahs: Added trap type&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{{{#ifeq:{{PAGENAME}}|Angry Nimbus|Hero_Defense|{{#ifeq:{{PAGENAME}}|Calculator/Defenses|:Test_Calc_Math|{{#ifeq:{{PAGENAME}}|Dryad|:Hero/List|:Test_Table/Data}}}}}}&lt;br /&gt;
|Hero=Dryad&lt;br /&gt;
|Type=Trap&lt;br /&gt;
|Name=Angry Nimbus&lt;br /&gt;
|Overview=&lt;br /&gt;
|Description=Follows enemies, dealing damage over time and drenching enemies.&lt;br /&gt;
|Icon=Dryad_AngryNimbus.png&lt;br /&gt;
|Attack=Rain Damage&lt;br /&gt;
|A1=4.9&amp;lt;noinclude&amp;gt;x&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|A2=8.085&amp;lt;noinclude&amp;gt;x&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|A3=11.27&amp;lt;noinclude&amp;gt;x&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|A4=14.455&amp;lt;noinclude&amp;gt;x&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|A5=17.64&amp;lt;noinclude&amp;gt;x&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|Hot=Lightning Strike Damage&lt;br /&gt;
|D1=4000&lt;br /&gt;
|D2=4200&lt;br /&gt;
|D3=4400&lt;br /&gt;
|D4=4600&lt;br /&gt;
|D5=4800&lt;br /&gt;
|Crit=Crit Damage&lt;br /&gt;
|C1=3.5&amp;lt;noinclude&amp;gt;x&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|C2=3.5&amp;lt;noinclude&amp;gt;x&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|C3=3.5&amp;lt;noinclude&amp;gt;x&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|C4=3.5&amp;lt;noinclude&amp;gt;x&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|C5=3.5&amp;lt;noinclude&amp;gt;x&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|Level=1&lt;br /&gt;
|Mana=60&lt;br /&gt;
|Element=[[Magical]]&lt;br /&gt;
|Status=[[Drench]]&lt;br /&gt;
|SCombo=[[Drenched (Status)]]&lt;br /&gt;
|FCombo=[[Electrocute]]&lt;br /&gt;
|ISpeed=Unknown&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Nemahs</name></author>	</entry>

	<entry>
		<id>https://wiki.dungeondefenders2.com/index.php?title=Slime_Pit&amp;diff=12033</id>
		<title>Slime Pit</title>
		<link rel="alternate" type="text/html" href="https://wiki.dungeondefenders2.com/index.php?title=Slime_Pit&amp;diff=12033"/>
				<updated>2020-01-18T00:52:03Z</updated>
		
		<summary type="html">&lt;p&gt;Nemahs: Added trap type&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{{{#ifeq:{{PAGENAME}}|Slime Pit|Hero_Defense|{{#ifeq:{{PAGENAME}}|Calculator/Defenses|:Test_Calc_Math|{{#ifeq:{{PAGENAME}}|Dryad|:Hero/List|:Test_Table/Data}}}}}}&lt;br /&gt;
|Hero=Dryad&lt;br /&gt;
|Type=Trap&lt;br /&gt;
|Name=Slime Pit&lt;br /&gt;
|Overview=Slime Pit spawns slimes up to 3 at once. Slimes explode on impact dealing magical damage to all enemies around them in a huge area.&lt;br /&gt;
|Description=Spawns slimes that target enemies and explode, dealing damage to enemies on impact. When corrupt, they deal more damage in an area and oil enemies.&lt;br /&gt;
|Icon=Dryad_SlimePit.png&lt;br /&gt;
|Attack=Attack Damage&lt;br /&gt;
|A1=7&amp;lt;noinclude&amp;gt;x&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|A2=11.55&amp;lt;noinclude&amp;gt;x&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|A3=16.1&amp;lt;noinclude&amp;gt;x&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|A4=20.65&amp;lt;noinclude&amp;gt;x&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|A5=25.2&amp;lt;noinclude&amp;gt;x&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|Crit=Crit Damage&lt;br /&gt;
|C1=3.5&amp;lt;noinclude&amp;gt;x&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|C2=3.5&amp;lt;noinclude&amp;gt;x&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|C3=3.5&amp;lt;noinclude&amp;gt;x&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|C4=3.5&amp;lt;noinclude&amp;gt;x&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|C5=3.5&amp;lt;noinclude&amp;gt;x&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|Level=1&lt;br /&gt;
|Mana=40&lt;br /&gt;
|Element=[[Magical]]&lt;br /&gt;
|Status=None&lt;br /&gt;
|ISpeed=about 4s to spawn&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Nemahs</name></author>	</entry>

	<entry>
		<id>https://wiki.dungeondefenders2.com/index.php?title=Moss_Hornet%27s_Nest&amp;diff=12032</id>
		<title>Moss Hornet's Nest</title>
		<link rel="alternate" type="text/html" href="https://wiki.dungeondefenders2.com/index.php?title=Moss_Hornet%27s_Nest&amp;diff=12032"/>
				<updated>2020-01-18T00:51:49Z</updated>
		
		<summary type="html">&lt;p&gt;Nemahs: Added trap type&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{{{#ifeq:{{PAGENAME}}|Moss Hornet's Nest|Hero_Defense|{{#ifeq:{{PAGENAME}}|Calculator/Defenses|:Test_Calc_Math|{{#ifeq:{{PAGENAME}}|Dryad|:Hero/List|:Test_Table/Data}}}}}}&lt;br /&gt;
|Hero=Dryad&lt;br /&gt;
|Type=Trap&lt;br /&gt;
|Name=Moss Hornet's Nest&lt;br /&gt;
|Overview=Hornet's Nest can spawn 2 hornets during corruption one hornet spawns however only three hornets can be on a single target regardless of nest&lt;br /&gt;
|Description=Build a moss hornet's nest that spawns hornets over time. The hornets hover around the nest until something enters their range then they dart to the target and sting them for damage.&lt;br /&gt;
|Icon=Dryad_HornetsNest.png&lt;br /&gt;
|Attack=Attack Damage&lt;br /&gt;
|A1=0.7&amp;lt;noinclude&amp;gt;x&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|A2=1.155&amp;lt;noinclude&amp;gt;x&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|A3=1.61&amp;lt;noinclude&amp;gt;x&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|A4=2.065&amp;lt;noinclude&amp;gt;x&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|A5=2.52&amp;lt;noinclude&amp;gt;x&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|Crit=Crit Damage&lt;br /&gt;
|C1=3.5&amp;lt;noinclude&amp;gt;x&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|C2=3.5&amp;lt;noinclude&amp;gt;x&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|C3=3.5&amp;lt;noinclude&amp;gt;x&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|C4=3.5&amp;lt;noinclude&amp;gt;x&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|C5=3.5&amp;lt;noinclude&amp;gt;x&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|Level=1&lt;br /&gt;
|Mana=30&lt;br /&gt;
|Element=?&lt;br /&gt;
|Status=None&lt;br /&gt;
|ISpeed=1.2&amp;lt;noinclude&amp;gt;s&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Nemahs</name></author>	</entry>

	<entry>
		<id>https://wiki.dungeondefenders2.com/index.php?title=Snaking_Sands&amp;diff=12031</id>
		<title>Snaking Sands</title>
		<link rel="alternate" type="text/html" href="https://wiki.dungeondefenders2.com/index.php?title=Snaking_Sands&amp;diff=12031"/>
				<updated>2020-01-18T00:51:33Z</updated>
		
		<summary type="html">&lt;p&gt;Nemahs: Added trap type&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{{{#ifeq:{{PAGENAME}}|Snaking Sands|Hero_Defense|{{#ifeq:{{PAGENAME}}|Calculator/Defenses|:Test_Calc_Math|{{#ifeq:{{PAGENAME}}|Mystic|:Hero/List|:Test_Table/Data}}}}}}&lt;br /&gt;
|Hero=Mystic&lt;br /&gt;
|Type=Trap&lt;br /&gt;
|Name=Snaking Sands&lt;br /&gt;
|Overview=Snaking sands pull enemies to the center of the trap after a while it trigger sandstorm that start to dealing damage to enemies for a while and stun them.&lt;br /&gt;
|Description=The Mystic places a trap that when triggered slows enemies and pulls them into the ground. After a while, it deals damage to them and stuns them for a duration. &lt;br /&gt;
|Icon=Mystic_SnakingSands.png&lt;br /&gt;
|Attack=Attack Damage&lt;br /&gt;
|A1=3.12&amp;lt;noinclude&amp;gt;x&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|A2=5.1467&amp;lt;noinclude&amp;gt;x&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|A3=7.174&amp;lt;noinclude&amp;gt;x&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|A4=9.25&amp;lt;noinclude&amp;gt;x&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|A5=11.23&amp;lt;noinclude&amp;gt;x&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|Health=Max Charges&lt;br /&gt;
|H1=0.15&amp;lt;noinclude&amp;gt;x&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|H2=0.15&amp;lt;noinclude&amp;gt;x&amp;lt;/noinclude&amp;gt;*1.1&lt;br /&gt;
|H3=0.15&amp;lt;noinclude&amp;gt;x&amp;lt;/noinclude&amp;gt;*1.2&lt;br /&gt;
|H4=0.15&amp;lt;noinclude&amp;gt;x&amp;lt;/noinclude&amp;gt;*1.3&lt;br /&gt;
|H5=0.15&amp;lt;noinclude&amp;gt;x&amp;lt;/noinclude&amp;gt;*1.4&lt;br /&gt;
|Level=1&lt;br /&gt;
|Mana=20&lt;br /&gt;
|Element=[[Magical]]&lt;br /&gt;
|Trigger=1100&lt;br /&gt;
|ISpeed=3.50&amp;lt;noinclude&amp;gt;s&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|Status=Pull + Stun&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Nemahs</name></author>	</entry>

	<entry>
		<id>https://wiki.dungeondefenders2.com/index.php?title=Oil_Geyser&amp;diff=12030</id>
		<title>Oil Geyser</title>
		<link rel="alternate" type="text/html" href="https://wiki.dungeondefenders2.com/index.php?title=Oil_Geyser&amp;diff=12030"/>
				<updated>2020-01-18T00:51:17Z</updated>
		
		<summary type="html">&lt;p&gt;Nemahs: Added trap type&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{{{#ifeq:{{PAGENAME}}|Oil Geyser|Hero_Defense|{{#ifeq:{{PAGENAME}}|Calculator/Defenses|:Test_Calc_Math|{{#ifeq:{{PAGENAME}}|Lavamancer|:Hero/List|:Test_Table/Data}}}}}}&lt;br /&gt;
|Hero=Lavamancer&lt;br /&gt;
|Type=Trap&lt;br /&gt;
|Name=Oil Geyser&lt;br /&gt;
|Overview=Oil Geyser slow down enemies and deal damage to them. Upgrading this tower cause improve attack damage and attack rate so it can slow enemies even often.&lt;br /&gt;
It deals Magical Earth damage to multiple enemies covering them in oil.&lt;br /&gt;
|Description=When triggered, explodes dealing physical damage in an area around it.&lt;br /&gt;
|Icon=Lavamancer_OilGeyser.png&lt;br /&gt;
|Attack=Attack Damage&lt;br /&gt;
|A1=2.25&amp;lt;noinclude&amp;gt;x&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|A2=2.475&amp;lt;noinclude&amp;gt;x&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|A3=2.7&amp;lt;noinclude&amp;gt;x&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|A4=2.925&amp;lt;noinclude&amp;gt;x&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|A5=3.15&amp;lt;noinclude&amp;gt;x&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|Crit=Crit Damage&lt;br /&gt;
|C1=0.4&amp;lt;noinclude&amp;gt;x&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|C2=0.8&amp;lt;noinclude&amp;gt;x&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|C3=1.2&amp;lt;noinclude&amp;gt;x&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|C4=1.6&amp;lt;noinclude&amp;gt;x&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|C5=2&amp;lt;noinclude&amp;gt;x&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|Health=Max Charges&lt;br /&gt;
|H1=(0.15&amp;lt;noinclude&amp;gt;x&amp;lt;/noinclude&amp;gt;+10)&lt;br /&gt;
|H2=(0.15&amp;lt;noinclude&amp;gt;x&amp;lt;/noinclude&amp;gt;+10)*1.1&lt;br /&gt;
|H3=(0.15&amp;lt;noinclude&amp;gt;x&amp;lt;/noinclude&amp;gt;+10)*1.2&lt;br /&gt;
|H4=(0.15&amp;lt;noinclude&amp;gt;x&amp;lt;/noinclude&amp;gt;+10)*1.3&lt;br /&gt;
|H5=(0.15&amp;lt;noinclude&amp;gt;x&amp;lt;/noinclude&amp;gt;+10)*1.4&lt;br /&gt;
|Level=1&lt;br /&gt;
|Mana=20&lt;br /&gt;
|Element=[[Magical]] [[Earth]]&lt;br /&gt;
|Status=[[Oiled]]&lt;br /&gt;
|SCombo=[[Ignite]]&lt;br /&gt;
|ISpeed=6&amp;lt;noinclude&amp;gt;s&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Nemahs</name></author>	</entry>

	<entry>
		<id>https://wiki.dungeondefenders2.com/index.php?title=Harpy%27s_Perch&amp;diff=12029</id>
		<title>Harpy's Perch</title>
		<link rel="alternate" type="text/html" href="https://wiki.dungeondefenders2.com/index.php?title=Harpy%27s_Perch&amp;diff=12029"/>
				<updated>2020-01-18T00:49:24Z</updated>
		
		<summary type="html">&lt;p&gt;Nemahs: Added tower type&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt; out dated information with damage numbers see [https://dungeondefenders.com/2/blog/157671/isle-of-dread-expansion-live-on-ps4-out-tomorrow-on-xbox-and-pc link]&lt;br /&gt;
{{{{#ifeq:{{PAGENAME}}|Harpy's Perch|Hero_Defense|{{#ifeq:{{PAGENAME}}|Calculator/Defenses|:Test_Calc_Math|{{#ifeq:{{PAGENAME}}|Dryad|:Hero/List|:Test_Table/Data}}}}}}&lt;br /&gt;
|Hero=Dryad&lt;br /&gt;
|Type=Tower&lt;br /&gt;
|Name=Harpy's Perch&lt;br /&gt;
|Overview=&lt;br /&gt;
|Description=The Dryad summons a dangerous Harpy that hurls feathers. When corrupt, the feathers pierce enemies in their path.&lt;br /&gt;
|Icon=Dryad_HarpysPerch.png&lt;br /&gt;
|Attack=Attack Damage&lt;br /&gt;
|A1=1.5&amp;lt;noinclude&amp;gt;x&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|A2=2.475&amp;lt;noinclude&amp;gt;x&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|A3=3.45&amp;lt;noinclude&amp;gt;x&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|A4=4.425&amp;lt;noinclude&amp;gt;x&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|A5=5.4&amp;lt;noinclude&amp;gt;x&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|Crit=Crit Damage&lt;br /&gt;
|C1=2&amp;lt;noinclude&amp;gt;x&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|C2=3.3&amp;lt;noinclude&amp;gt;x&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|C3=4.6&amp;lt;noinclude&amp;gt;x&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|C4=5.9&amp;lt;noinclude&amp;gt;x&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|C5=7.2&amp;lt;noinclude&amp;gt;x&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|Health=Max Health&lt;br /&gt;
|H1=10&amp;lt;noinclude&amp;gt;x&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|H2=12.5&amp;lt;noinclude&amp;gt;x&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|H3=15&amp;lt;noinclude&amp;gt;x&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|H4=17.5&amp;lt;noinclude&amp;gt;x&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|H5=20&amp;lt;noinclude&amp;gt;x&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|Level=1&lt;br /&gt;
|Mana=40&lt;br /&gt;
|Element=[[Physical]]&lt;br /&gt;
|Status=None&lt;br /&gt;
|ISpeed=0.33&amp;lt;noinclude&amp;gt;s&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Nemahs</name></author>	</entry>

	<entry>
		<id>https://wiki.dungeondefenders2.com/index.php?title=Obelisk&amp;diff=12028</id>
		<title>Obelisk</title>
		<link rel="alternate" type="text/html" href="https://wiki.dungeondefenders2.com/index.php?title=Obelisk&amp;diff=12028"/>
				<updated>2020-01-18T00:48:53Z</updated>
		
		<summary type="html">&lt;p&gt;Nemahs: Added tower type&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{{{#ifeq:{{PAGENAME}}|Obelisk|Hero_Defense|{{#ifeq:{{PAGENAME}}|Calculator/Defenses|:Test_Calc_Math|{{#ifeq:{{PAGENAME}}|Mystic|:Hero/List|:Test_Table/Data}}}}}}&lt;br /&gt;
|Hero=Mystic&lt;br /&gt;
|Type=Tower&lt;br /&gt;
|Name=Obelisk&lt;br /&gt;
|Overview=&lt;br /&gt;
|Description=Gains added effects as you upgrade it. It can deal damage, buff allies, bubble enemies, and polymorph enemies into snakes. At 100% appeasement the serpent god spawns.&lt;br /&gt;
|Icon=Mystic_Obelisk.png&lt;br /&gt;
|Attack=Serpent God Attack Damage&lt;br /&gt;
|A1=10&amp;lt;noinclude&amp;gt;x&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|A2=15&amp;lt;noinclude&amp;gt;x&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|A3=20&amp;lt;noinclude&amp;gt;x&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|A4=25&amp;lt;noinclude&amp;gt;x&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|A5=30&amp;lt;noinclude&amp;gt;x&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|Hot=Lightning Strike Attack Damage&lt;br /&gt;
|D1=15&amp;lt;noinclude&amp;gt;x&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|D2=18.75&amp;lt;noinclude&amp;gt;x&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|D3=22.5&amp;lt;noinclude&amp;gt;x&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|D4=27.75&amp;lt;noinclude&amp;gt;x&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|D5=33&amp;lt;noinclude&amp;gt;x&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|Crit=Crit Damage&lt;br /&gt;
|C1=0.4&amp;lt;noinclude&amp;gt;x&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|C2=0.6&amp;lt;noinclude&amp;gt;x&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|C3=0.8&amp;lt;noinclude&amp;gt;x&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|C4=1&amp;lt;noinclude&amp;gt;x&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|C5=1.2&amp;lt;noinclude&amp;gt;x&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|Health=Max Health&lt;br /&gt;
|H1=92&amp;lt;noinclude&amp;gt;x&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|H2=115&amp;lt;noinclude&amp;gt;x&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|H3=138&amp;lt;noinclude&amp;gt;x&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|H4=161&amp;lt;noinclude&amp;gt;x&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|H5=184&amp;lt;noinclude&amp;gt;x&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|Level=1&lt;br /&gt;
|Mana=100&lt;br /&gt;
|Element=[[Magical]]&lt;br /&gt;
|Status=None&lt;br /&gt;
|ISpeed=0.5&amp;lt;noinclude&amp;gt;s&amp;lt;/noinclude&amp;gt;/2.5s&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Nemahs</name></author>	</entry>

	<entry>
		<id>https://wiki.dungeondefenders2.com/index.php?title=Sand_Viper&amp;diff=12027</id>
		<title>Sand Viper</title>
		<link rel="alternate" type="text/html" href="https://wiki.dungeondefenders2.com/index.php?title=Sand_Viper&amp;diff=12027"/>
				<updated>2020-01-18T00:46:29Z</updated>
		
		<summary type="html">&lt;p&gt;Nemahs: Added tower type&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt; out dated information with damage numbers see [https://dungeondefenders.com/2/blog/157671/isle-of-dread-expansion-live-on-ps4-out-tomorrow-on-xbox-and-pc link]&lt;br /&gt;
{{{{#ifeq:{{PAGENAME}}|Sand Viper|Hero_Defense|{{#ifeq:{{PAGENAME}}|Calculator/Defenses|:Test_Calc_Math|{{#ifeq:{{PAGENAME}}|Mystic|:Hero/List|:Test_Table/Data}}}}}}&lt;br /&gt;
|Hero=Mystic&lt;br /&gt;
|Type=Tower&lt;br /&gt;
|Name=Sand Viper&lt;br /&gt;
|Overview=Sand Viper deals damage to one enemy. His attack damage starts at 1x dmg and every next tick done on the same target deals 15% more damage up to 8 ticks (2.2x damage). Can be expanded by Slow Death sphere that will low Sand Viper initial damage by 10% but it will increase every tick damage by 25% more damage (3x at max). Can also be upgraded by Slip Vipers sphere that split up one beam to three beams but no longer deals increased damage over time.&lt;br /&gt;
|Description=The Mystic summons a serpent that can fixate on a single target firing a beam that damages them over time. The beam grows more intense the longer it attacks a single target.&lt;br /&gt;
|Attack=Attack Damage&lt;br /&gt;
|A1=2.4&amp;lt;noinclude&amp;gt;x&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|A2=3.96&amp;lt;noinclude&amp;gt;x&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|A3=5.52&amp;lt;noinclude&amp;gt;x&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|A4=7.07&amp;lt;noinclude&amp;gt;x&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|A5=8.63&amp;lt;noinclude&amp;gt;x&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|Crit=Crit Damage&lt;br /&gt;
|C1=3.5&amp;lt;noinclude&amp;gt;x&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|C2=5.77&amp;lt;noinclude&amp;gt;x&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|C3=8.05&amp;lt;noinclude&amp;gt;x&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|C4=10.32&amp;lt;noinclude&amp;gt;x&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|C5=12.6&amp;lt;noinclude&amp;gt;x&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|Health=Max Health&lt;br /&gt;
|H1=20&amp;lt;noinclude&amp;gt;x&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|H2=25&amp;lt;noinclude&amp;gt;x&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|H3=30&amp;lt;noinclude&amp;gt;x&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|H4=35&amp;lt;noinclude&amp;gt;x&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|H5=40&amp;lt;noinclude&amp;gt;x&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|Icon=Mystic_SandViper.png&lt;br /&gt;
|Level=1&lt;br /&gt;
|Mana=30&lt;br /&gt;
|Element=[[Magical]]&lt;br /&gt;
|ISpeed=1.67&amp;lt;noinclude&amp;gt;s&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|Status=None&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Nemahs</name></author>	</entry>

	<entry>
		<id>https://wiki.dungeondefenders2.com/index.php?title=Volcano&amp;diff=12026</id>
		<title>Volcano</title>
		<link rel="alternate" type="text/html" href="https://wiki.dungeondefenders2.com/index.php?title=Volcano&amp;diff=12026"/>
				<updated>2020-01-18T00:46:00Z</updated>
		
		<summary type="html">&lt;p&gt;Nemahs: Added tower type&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt; out dated information with damage numbers see [https://dungeondefenders.com/2/blog/157671/isle-of-dread-expansion-live-on-ps4-out-tomorrow-on-xbox-and-pc link]&lt;br /&gt;
{{{{#ifeq:{{PAGENAME}}|Volcano|Hero_Defense|{{#ifeq:{{PAGENAME}}|Calculator/Defenses|:Test_Calc_Math|{{#ifeq:{{PAGENAME}}|Lavamancer|:Hero/List|:Test_Table/Data}}}}}}&lt;br /&gt;
|Hero=Lavamancer&lt;br /&gt;
|Type=Tower&lt;br /&gt;
|Name=Volcano&lt;br /&gt;
|Overview=Volcano is the one of the greatest towers in the game. It hits multiple enemies dealing magical fire damage and causing them to burn if they are [[oiled]]. This tower has the widest attack range.&amp;lt;br&amp;gt;It can be enhanced with meteors, tephra bomb, stunning basic attacks and with increased damage from passives on your gears.&lt;br /&gt;
|Description=The Lavamancer summons a volcano that rains meteors down on enemies. During Eruption, the volcano spews out meteors at an accelerated rate.&lt;br /&gt;
|Icon=Lavamancer_Volcano.png&lt;br /&gt;
|Projectiles=3&lt;br /&gt;
|Attack=Attack Damage&lt;br /&gt;
|A1=3&amp;lt;noinclude&amp;gt;x&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|A2=4.5&amp;lt;noinclude&amp;gt;x&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|A3=6&amp;lt;noinclude&amp;gt;x&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|A4=7.5&amp;lt;noinclude&amp;gt;x&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|A5=9&amp;lt;noinclude&amp;gt;x&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|Crit=Crit Damage&lt;br /&gt;
|C1=1.4&amp;lt;noinclude&amp;gt;x&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|C2=2.1&amp;lt;noinclude&amp;gt;x&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|C3=2.8&amp;lt;noinclude&amp;gt;x&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|C4=3.5&amp;lt;noinclude&amp;gt;x&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|C5=4.2&amp;lt;noinclude&amp;gt;x&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|Health=Max Health&lt;br /&gt;
|H1=40&amp;lt;noinclude&amp;gt;x&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|H2=50&amp;lt;noinclude&amp;gt;x&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|H3=60&amp;lt;noinclude&amp;gt;x&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|H4=70&amp;lt;noinclude&amp;gt;x&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|H5=80&amp;lt;noinclude&amp;gt;x&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|Level=1&lt;br /&gt;
|Mana=100&lt;br /&gt;
|Element=[[Magical]] [[Fire]]&lt;br /&gt;
|Status=None&lt;br /&gt;
|FCombo=[[Ignite]]&lt;br /&gt;
|ISpeed=2&amp;lt;noinclude&amp;gt;s&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Nemahs</name></author>	</entry>

	<entry>
		<id>https://wiki.dungeondefenders2.com/index.php?title=Skeletal_Ramster&amp;diff=12025</id>
		<title>Skeletal Ramster</title>
		<link rel="alternate" type="text/html" href="https://wiki.dungeondefenders2.com/index.php?title=Skeletal_Ramster&amp;diff=12025"/>
				<updated>2020-01-18T00:45:33Z</updated>
		
		<summary type="html">&lt;p&gt;Nemahs: Added tower type&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{{{#ifeq:{{PAGENAME}}|Skeletal Ramster|Hero_Defense|{{#ifeq:{{PAGENAME}}|Calculator/Defenses|:Test_Calc_Math|{{#ifeq:{{PAGENAME}}|Abyss Lord|:Hero/List|:Test_Table/Data}}}}}}&lt;br /&gt;
|Hero=Abyss Lord&lt;br /&gt;
|Type=Tower&lt;br /&gt;
|Name=Skeletal Ramster&lt;br /&gt;
|Overview=Ramster deals AoE damage to all enemies in front of him in about 45&amp;amp;deg; arc. Ramster deals Magical Water damage.&amp;lt;br&amp;gt;It can be enhanced with &amp;lt;i&amp;gt;&amp;lt;b&amp;gt;Steam Powered Sphere&amp;lt;/b&amp;gt;&amp;lt;/i&amp;gt; to deals additional damage and drench enemies and it can also be improved be using &amp;lt;b&amp;gt;&amp;lt;i&amp;gt;Stay at Bay Sphere&amp;lt;/i&amp;gt;&amp;lt;/b&amp;gt; to raise Ramster's attack range.&lt;br /&gt;
|Description=Once cute and cuddly, this monstrosity now spits Abyssal Flames at all enemies in sight.&lt;br /&gt;
|Icon=AbyssLord_Ramster.png&lt;br /&gt;
|Attack=Attack Damage&lt;br /&gt;
|A1=7&amp;lt;noinclude&amp;gt;x&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|A2=7.7&amp;lt;noinclude&amp;gt;x&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|A3=8.4&amp;lt;noinclude&amp;gt;x&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|A4=9.1&amp;lt;noinclude&amp;gt;x&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|A5=9.8&amp;lt;noinclude&amp;gt;x&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|Crit=Crit Damage&lt;br /&gt;
|C1=35&amp;lt;noinclude&amp;gt;x&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|C2=39.5&amp;lt;noinclude&amp;gt;x&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|C3=44&amp;lt;noinclude&amp;gt;x&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|C4=48.5&amp;lt;noinclude&amp;gt;x&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|C5=53&amp;lt;noinclude&amp;gt;x&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|Health=Max Health&lt;br /&gt;
|H1=35&amp;lt;noinclude&amp;gt;x&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|H2=40.25&amp;lt;noinclude&amp;gt;x&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|H3=45.5&amp;lt;noinclude&amp;gt;x&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|H4=50.75&amp;lt;noinclude&amp;gt;x&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|H5=56&amp;lt;noinclude&amp;gt;x&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|Level=1&lt;br /&gt;
|Mana=50&lt;br /&gt;
|Element=[[Magical]] [[Water]]&lt;br /&gt;
|Status=None&lt;br /&gt;
|ISpeed=3&amp;lt;noinclude&amp;gt;s&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Nemahs</name></author>	</entry>

	<entry>
		<id>https://wiki.dungeondefenders2.com/index.php?title=Orc_Blockade&amp;diff=12024</id>
		<title>Orc Blockade</title>
		<link rel="alternate" type="text/html" href="https://wiki.dungeondefenders2.com/index.php?title=Orc_Blockade&amp;diff=12024"/>
				<updated>2020-01-18T00:44:57Z</updated>
		
		<summary type="html">&lt;p&gt;Nemahs: Terminology fix&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{{{#ifeq:{{PAGENAME}}|Orc Blockade|Hero_Defense|{{#ifeq:{{PAGENAME}}|Calculator/Defenses|:Test_Calc_Math|{{#ifeq:{{PAGENAME}}|Abyss Lord|:Hero/List|:Test_Table/Data}}}}}}&lt;br /&gt;
|Hero=Abyss Lord&lt;br /&gt;
|Page={{{1}}}&lt;br /&gt;
|Type=Blockade&lt;br /&gt;
|Name=Orc Blockade&lt;br /&gt;
|Description=Called from the Abyss to act as a wall, he smashes those that come before him.&lt;br /&gt;
|Overview=The Orc Blockade is one of the two Blockades from the Abyss Lord.&lt;br /&gt;
It costs 40 [[Mana#Green Mana{{!}}Green Mana]] &lt;br /&gt;
and need 40 DU place.&lt;br /&gt;
If you use Direct Command on him he will gain 45*AP Attack Damage and his Attack Rate will be halved for 5 seconds.&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|Icon=AbyssLord_orc.png&lt;br /&gt;
|Attack=Attack Damage&lt;br /&gt;
|A1=5&amp;lt;noinclude&amp;gt;x&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|A2=6.25&amp;lt;noinclude&amp;gt;x&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|A3=7.5&amp;lt;noinclude&amp;gt;x&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|A4=8.75&amp;lt;noinclude&amp;gt;x&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|A5=10&amp;lt;noinclude&amp;gt;x&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|Crit=Crit Damage&lt;br /&gt;
|C1=25&amp;lt;noinclude&amp;gt;x&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|C2=31.25&amp;lt;noinclude&amp;gt;x&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|C3=37.5&amp;lt;noinclude&amp;gt;x&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|C4=43.75&amp;lt;noinclude&amp;gt;x&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|C5=50&amp;lt;noinclude&amp;gt;x&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|Health=Max Health&lt;br /&gt;
|H1=175&amp;lt;noinclude&amp;gt;x&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|H2=227.5&amp;lt;noinclude&amp;gt;x&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|H3=280&amp;lt;noinclude&amp;gt;x&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|H4=332.5&amp;lt;noinclude&amp;gt;x&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|H5=385&amp;lt;noinclude&amp;gt;x&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|Range=Attack Range&lt;br /&gt;
|R1=600&lt;br /&gt;
|R2=600&lt;br /&gt;
|R3=600&lt;br /&gt;
|R4=600&lt;br /&gt;
|R5=600&lt;br /&gt;
|ISpeed=3&amp;lt;noinclude&amp;gt;s&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|Element=Melee, [[Physical Damage|Physical]]&lt;br /&gt;
|Status=None&lt;br /&gt;
|FCombo=&lt;br /&gt;
|Level=1&lt;br /&gt;
|Mana=40&lt;br /&gt;
}}&amp;lt;noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Nemahs</name></author>	</entry>

	<entry>
		<id>https://wiki.dungeondefenders2.com/index.php?title=Arcane_Barrier&amp;diff=12023</id>
		<title>Arcane Barrier</title>
		<link rel="alternate" type="text/html" href="https://wiki.dungeondefenders2.com/index.php?title=Arcane_Barrier&amp;diff=12023"/>
				<updated>2020-01-18T00:44:32Z</updated>
		
		<summary type="html">&lt;p&gt;Nemahs: Changed tower type&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{{{#ifeq:{{PAGENAME}}|Arcane Barrier|Hero_Defense|{{#ifeq:{{PAGENAME}}|Calculator/Defenses|:Test_Calc_Math|{{#switch:{{PAGENAME}}|Apprentice=:Hero/List|Adept=:Hero/List|:Test_Table/Data}}}}}}&lt;br /&gt;
|Hero=Apprentice&lt;br /&gt;
|Hero2=Adept&lt;br /&gt;
|Page={{{1}}}&lt;br /&gt;
|Type=Blockade&lt;br /&gt;
|Name=Arcane Barrier&lt;br /&gt;
|Description=Blocks enemies. After losing 25% of its max health, self-destructs, dealing Magical Damage. Regenerates after a delay, knocking enemies backwards. Draws extra attention from enemies.&lt;br /&gt;
|Overview=A Blockade Tower that attacks enemies in melee range when detonated, knocking them back.&amp;lt;br /&amp;gt;&lt;br /&gt;
Can be enhanced with Blockade Boom spec, enabling a percentage of the damage taken by Arcane Barrier to be returned on its next explosion.&lt;br /&gt;
|Icon=Apprentice_arcane_barrier.png&lt;br /&gt;
|DPS=No&lt;br /&gt;
|Attack=Attack Damage&lt;br /&gt;
|A1=10&amp;lt;noinclude&amp;gt;x&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|A2=12&amp;lt;noinclude&amp;gt;x&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|A3=14&amp;lt;noinclude&amp;gt;x&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|A4=16&amp;lt;noinclude&amp;gt;x&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|A5=18&amp;lt;noinclude&amp;gt;x&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|Health=Max Health&lt;br /&gt;
|H1=150&amp;lt;noinclude&amp;gt;x&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|H2=195&amp;lt;noinclude&amp;gt;x&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|H3=240&amp;lt;noinclude&amp;gt;x&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|H4=285&amp;lt;noinclude&amp;gt;x&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|H5=330&amp;lt;noinclude&amp;gt;x&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|Element=[[Magical]]&lt;br /&gt;
|Status=None&lt;br /&gt;
|Level=1&lt;br /&gt;
|Mana=30&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Nemahs</name></author>	</entry>

	<entry>
		<id>https://wiki.dungeondefenders2.com/index.php?title=World_Tree&amp;diff=12022</id>
		<title>World Tree</title>
		<link rel="alternate" type="text/html" href="https://wiki.dungeondefenders2.com/index.php?title=World_Tree&amp;diff=12022"/>
				<updated>2020-01-18T00:43:59Z</updated>
		
		<summary type="html">&lt;p&gt;Nemahs: Grammar fixes&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{{{#ifeq:{{PAGENAME}}|World Tree|Hero_Defense|{{#ifeq:{{PAGENAME}}|Calculator/Defenses|:Test_Calc_Math|{{#ifeq: {{PAGENAME}}|Dryad|:Hero/List|:Test_Table/Data}}}}}}&lt;br /&gt;
|Name=World Tree&lt;br /&gt;
|Hero=Dryad&lt;br /&gt;
|Type=Blockade&lt;br /&gt;
|Overview=Can only be upgraded up to tier 3. The World Tree allows you to place any of The Dryad's traps or towers within its range. Once placed, the World Tree will never die as after the tree reaches 0 health it will deactivate, but you can respawn it in the same place where it used to be. World tree also heals players and grants bonus Hero Crit Chance and Hero Crit Damage when you stand in its area of effect.&lt;br /&gt;
|Icon=Dryad_WorldTree.png&lt;br /&gt;
|Description=The World Tree provides the power that the Dryad needs to summon her defenses. It restores 5% of a hero's max HP over time while giving +20% Hero Crit Damage and +10% Hero Crit Chance.&lt;br /&gt;
|Health=Max Health&lt;br /&gt;
|H1=80&amp;lt;noinclude&amp;gt;x&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|H2=120&amp;lt;noinclude&amp;gt;x&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|H3=160&amp;lt;noinclude&amp;gt;x&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|H4=-&lt;br /&gt;
|H5=-&lt;br /&gt;
|Level=1&lt;br /&gt;
|Mana=30&lt;br /&gt;
|Element=[[Healing]]&lt;br /&gt;
|Status=None&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Nemahs</name></author>	</entry>

	<entry>
		<id>https://wiki.dungeondefenders2.com/index.php?title=World_Tree&amp;diff=12021</id>
		<title>World Tree</title>
		<link rel="alternate" type="text/html" href="https://wiki.dungeondefenders2.com/index.php?title=World_Tree&amp;diff=12021"/>
				<updated>2020-01-18T00:42:45Z</updated>
		
		<summary type="html">&lt;p&gt;Nemahs: Added tower type&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{{{#ifeq:{{PAGENAME}}|World Tree|Hero_Defense|{{#ifeq:{{PAGENAME}}|Calculator/Defenses|:Test_Calc_Math|{{#ifeq: {{PAGENAME}}|Dryad|:Hero/List|:Test_Table/Data}}}}}}&lt;br /&gt;
|Name=World Tree&lt;br /&gt;
|Hero=Dryad&lt;br /&gt;
|Type=Blockade&lt;br /&gt;
|Overview=Can only be upgraded up to tier 3. World Tree allows you to place any of The Dryad's traps or towers within its' range. Once placed, World Tree will never die as after the tree reaches 0 health it will deactivate but you can respawn it in the same place where it used to be. World tree also heals players and grants bonus Hero Crit Chance and Hero Crit Damage when you stand in its' area of effect.&lt;br /&gt;
|Icon=Dryad_WorldTree.png&lt;br /&gt;
|Description=The World Tree provides the power that the Dryad needs to summon her defenses. It restores 5% of a hero's max HP over time while giving +20% Hero Crit Damage and +10% Hero Crit Chance.&lt;br /&gt;
|Health=Max Health&lt;br /&gt;
|H1=80&amp;lt;noinclude&amp;gt;x&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|H2=120&amp;lt;noinclude&amp;gt;x&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|H3=160&amp;lt;noinclude&amp;gt;x&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|H4=-&lt;br /&gt;
|H5=-&lt;br /&gt;
|Level=1&lt;br /&gt;
|Mana=30&lt;br /&gt;
|Element=[[Healing]]&lt;br /&gt;
|Status=None&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Nemahs</name></author>	</entry>

	<entry>
		<id>https://wiki.dungeondefenders2.com/index.php?title=Viper%27s_Fangs&amp;diff=12020</id>
		<title>Viper's Fangs</title>
		<link rel="alternate" type="text/html" href="https://wiki.dungeondefenders2.com/index.php?title=Viper%27s_Fangs&amp;diff=12020"/>
				<updated>2020-01-18T00:41:22Z</updated>
		
		<summary type="html">&lt;p&gt;Nemahs: Added overview and changed tower type&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{{{#ifeq:{{PAGENAME}}|Viper's Fangs|Hero_Defense|{{#ifeq:{{PAGENAME}}|Calculator/Defenses|:Test_Calc_Math|{{#ifeq:{{PAGENAME}}|Mystic|:Hero/List|:Test_Table/Data}}}}}}&lt;br /&gt;
|Hero=Mystic&lt;br /&gt;
|Type=Blockade&lt;br /&gt;
|Name=Viper's Fangs&lt;br /&gt;
|Overview=A blockade that can bubble up to three targets lifting them into the sky. The Mystic can use her secondary attack to pop the bubbles and rain poison down on enemies.&lt;br /&gt;
|Description=Summons a blockade that can bubble up to three targets lifting them into the sky. The Mystic can use her secondary attack to pop the bubbles and rain poison down on enemies.&lt;br /&gt;
|Icon=Mystic_VipersFangs.png&lt;br /&gt;
|Health=Max Health&lt;br /&gt;
|H1=92&amp;lt;noinclude&amp;gt;x&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|H2=115&amp;lt;noinclude&amp;gt;x&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|H3=138&amp;lt;noinclude&amp;gt;x&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|H4=161&amp;lt;noinclude&amp;gt;x&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|H5=184&amp;lt;noinclude&amp;gt;x&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|Level=1&lt;br /&gt;
|Mana=30&lt;br /&gt;
|Element=[[Magical]]&lt;br /&gt;
|Status=Knockup&lt;br /&gt;
|ISpeed=7.5&amp;lt;noinclude&amp;gt;s&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Nemahs</name></author>	</entry>

	<entry>
		<id>https://wiki.dungeondefenders2.com/index.php?title=Maw_of_the_Earth_Drake&amp;diff=12019</id>
		<title>Maw of the Earth Drake</title>
		<link rel="alternate" type="text/html" href="https://wiki.dungeondefenders2.com/index.php?title=Maw_of_the_Earth_Drake&amp;diff=12019"/>
				<updated>2020-01-18T00:40:35Z</updated>
		
		<summary type="html">&lt;p&gt;Nemahs: Changed tower type and fixed spelling&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{{{#ifeq:{{PAGENAME}}|Maw of the Earth Drake|Hero_Defense|{{#ifeq:{{PAGENAME}}|Calculator/Defenses|:Test_Calc_Math|{{#ifeq:{{PAGENAME}}|Lavamancer|:Hero/List|:Test_Table/Data}}}}}}&lt;br /&gt;
|Hero=Lavamancer&lt;br /&gt;
|Type=Blockade&lt;br /&gt;
|Name=Maw of the Earth Drake&lt;br /&gt;
|Overview=Sustain blockade that deals no damage but petrifies enemies, taunting nearby enemies to attack the fossilized target.&lt;br /&gt;
|Description=This tower fires a molten beam, slowing enemies over time until they turn to stone. Enemies in stone from taunt their former allies into attacking them.&lt;br /&gt;
|Icon=Lavamancer_Maw.png&lt;br /&gt;
|Health=Max Health&lt;br /&gt;
|H1=151&amp;lt;noinclude&amp;gt;x&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|H2=188.75&amp;lt;noinclude&amp;gt;x&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|H3=226.5&amp;lt;noinclude&amp;gt;x&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|H4=262.25&amp;lt;noinclude&amp;gt;x&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|H5=302&amp;lt;noinclude&amp;gt;x&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|Level=1&lt;br /&gt;
|Mana=80&lt;br /&gt;
|Element=None&lt;br /&gt;
|Status=[[Chill]] [[Petrify]]&lt;br /&gt;
|ISpeed=8&amp;lt;noinclude&amp;gt;s&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Nemahs</name></author>	</entry>

	<entry>
		<id>https://wiki.dungeondefenders2.com/index.php?title=The_Colossus&amp;diff=12018</id>
		<title>The Colossus</title>
		<link rel="alternate" type="text/html" href="https://wiki.dungeondefenders2.com/index.php?title=The_Colossus&amp;diff=12018"/>
				<updated>2020-01-18T00:39:44Z</updated>
		
		<summary type="html">&lt;p&gt;Nemahs: Spelling fix&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{{{#ifeq:{{PAGENAME}}|The Colossus|Hero_Defense|{{#ifeq:{{PAGENAME}}|Calculator/Defenses|:Test_Calc_Math|{{#ifeq:{{PAGENAME}}|Abyss Lord|:Hero/List|:Test_Table/Data}}}}}}&lt;br /&gt;
|Hero=Abyss Lord&lt;br /&gt;
|Type=Blockade&lt;br /&gt;
|Name=The Colossus&lt;br /&gt;
|Overview=Colossus is the toughest blockade in the entire game. It can be moved any time by selecting #8 hotkey, however it can be placed once per character.&amp;lt;br&amp;gt; Colossus's basic attacks deal physical AoE damage up to 800 units away.&amp;lt;br&amp;gt;Colossus &lt;br /&gt;
|Description=The ultimate in movable defense and obliteration, this Demonic undead warrior crushes enemies while also acting as a powerful blockade.&lt;br /&gt;
|Icon=AbyssLord_Colossus.png&lt;br /&gt;
|Attack=Attack Damage&lt;br /&gt;
|A1=12&amp;lt;noinclude&amp;gt;x&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|A2=12.6&amp;lt;noinclude&amp;gt;x&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|A3=13.2&amp;lt;noinclude&amp;gt;x&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|A4=13.8&amp;lt;noinclude&amp;gt;x&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|A5=14.4&amp;lt;noinclude&amp;gt;x&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|Health=Max Health&lt;br /&gt;
|H1=600&amp;lt;noinclude&amp;gt;x&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|H2=780&amp;lt;noinclude&amp;gt;x&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|H3=960&amp;lt;noinclude&amp;gt;x&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|H4=1140&amp;lt;noinclude&amp;gt;x&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|H5=1320&amp;lt;noinclude&amp;gt;x&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|Level=1&lt;br /&gt;
|Mana=80&lt;br /&gt;
|Element=[[Physical]] [[Crushing]]&lt;br /&gt;
|Status=None&lt;br /&gt;
|ISpeed=3&amp;lt;noinclude&amp;gt;s&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|FCombo=[[Shatter]]&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Nemahs</name></author>	</entry>

	<entry>
		<id>https://wiki.dungeondefenders2.com/index.php?title=The_Colossus&amp;diff=12017</id>
		<title>The Colossus</title>
		<link rel="alternate" type="text/html" href="https://wiki.dungeondefenders2.com/index.php?title=The_Colossus&amp;diff=12017"/>
				<updated>2020-01-18T00:38:52Z</updated>
		
		<summary type="html">&lt;p&gt;Nemahs: Added tower type&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{{{#ifeq:{{PAGENAME}}|The Colossus|Hero_Defense|{{#ifeq:{{PAGENAME}}|Calculator/Defenses|:Test_Calc_Math|{{#ifeq:{{PAGENAME}}|Abyss Lord|:Hero/List|:Test_Table/Data}}}}}}&lt;br /&gt;
|Hero=Abyss Lord&lt;br /&gt;
|Type=Blockade&lt;br /&gt;
|Name=The Colossus&lt;br /&gt;
|Overview=Colossus is the toughest blockade in the entire game. It can be moved any time by selecting #8 hotkey, however it can be placed once per character.&amp;lt;br&amp;gt; Colossus's basic attacks deal psychical AoE damage up to 800 units away.&amp;lt;br&amp;gt;Colossus &lt;br /&gt;
|Description=The ultimate in movable defense and obliteration, this Demonic undead warrior crushes enemies while also acting as a powerful blockade.&lt;br /&gt;
|Icon=AbyssLord_Colossus.png&lt;br /&gt;
|Attack=Attack Damage&lt;br /&gt;
|A1=12&amp;lt;noinclude&amp;gt;x&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|A2=12.6&amp;lt;noinclude&amp;gt;x&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|A3=13.2&amp;lt;noinclude&amp;gt;x&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|A4=13.8&amp;lt;noinclude&amp;gt;x&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|A5=14.4&amp;lt;noinclude&amp;gt;x&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|Health=Max Health&lt;br /&gt;
|H1=600&amp;lt;noinclude&amp;gt;x&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|H2=780&amp;lt;noinclude&amp;gt;x&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|H3=960&amp;lt;noinclude&amp;gt;x&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|H4=1140&amp;lt;noinclude&amp;gt;x&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|H5=1320&amp;lt;noinclude&amp;gt;x&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|Level=1&lt;br /&gt;
|Mana=80&lt;br /&gt;
|Element=[[Psychical]] [[Crushing]]&lt;br /&gt;
|Status=None&lt;br /&gt;
|ISpeed=3&amp;lt;noinclude&amp;gt;s&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|FCombo=[[Shatter]]&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Nemahs</name></author>	</entry>

	<entry>
		<id>https://wiki.dungeondefenders2.com/index.php?title=Spike_Blockade&amp;diff=12016</id>
		<title>Spike Blockade</title>
		<link rel="alternate" type="text/html" href="https://wiki.dungeondefenders2.com/index.php?title=Spike_Blockade&amp;diff=12016"/>
				<updated>2020-01-18T00:38:21Z</updated>
		
		<summary type="html">&lt;p&gt;Nemahs: Updated tower type&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{{{#ifeq:{{PAGENAME}}|Spike Blockade|Hero_Defense|{{#ifeq:{{PAGENAME}}|Calculator/Defenses|:Test_Calc_Math|{{#ifeq:{{PAGENAME}}|Squire|:Hero/List|:Test_Table/Data}}}}}}&lt;br /&gt;
|Hero=Squire&lt;br /&gt;
|Page={{{1}}}&lt;br /&gt;
|Type=Blockade&lt;br /&gt;
|Name=Spike Blockade&lt;br /&gt;
|Description=Blocks enemies. Attacks, dealing Physical Damage, when stuck by melee enemies. Draws extra attention from enemies.&lt;br /&gt;
|Overview=A Blockade Tower that attacks enemies in Melee range.&amp;lt;br /&amp;gt;&lt;br /&gt;
Can be enhanced by the Vengeance spec, causing a percentage of the damage taken by the Spike Blockade to be returned on its next attack.&amp;lt;br /&amp;gt;&lt;br /&gt;
Can be enhanced by the Shiny Spikes spec, giving the Spike Blockade a chance to stun enemies for a duration.&lt;br /&gt;
|Icon=Squire_SpikedBlockade.png&lt;br /&gt;
|Attack=Attack Damage&lt;br /&gt;
|A1=1.8&amp;lt;noinclude&amp;gt;x&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|A2=2.16&amp;lt;noinclude&amp;gt;x&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|A3=2.52&amp;lt;noinclude&amp;gt;x&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|A4=2.88&amp;lt;noinclude&amp;gt;x&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|A5=3.24&amp;lt;noinclude&amp;gt;x&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|Health=Max Health&lt;br /&gt;
|H1=150&amp;lt;noinclude&amp;gt;x&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|H2=195&amp;lt;noinclude&amp;gt;x&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|H3=240&amp;lt;noinclude&amp;gt;x&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|H4=285&amp;lt;noinclude&amp;gt;x&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|H5=330&amp;lt;noinclude&amp;gt;x&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|ISpeed=1.50&amp;lt;noinclude&amp;gt;s&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|Element=Physical&lt;br /&gt;
|Status=None&lt;br /&gt;
|Level=1&lt;br /&gt;
|Mana=30&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Nemahs</name></author>	</entry>

	<entry>
		<id>https://wiki.dungeondefenders2.com/index.php?title=Training_Dummy&amp;diff=12015</id>
		<title>Training Dummy</title>
		<link rel="alternate" type="text/html" href="https://wiki.dungeondefenders2.com/index.php?title=Training_Dummy&amp;diff=12015"/>
				<updated>2020-01-18T00:33:34Z</updated>
		
		<summary type="html">&lt;p&gt;Nemahs: Updated tower type&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{{{#ifeq:{{PAGENAME}}|Training Dummy|Hero_Defense|{{#ifeq:{{PAGENAME}}|Calculator/Defenses|:Test_Calc_Math|{{#ifeq:{{PAGENAME}}|Squire|:Hero/List|:Test_Table/Data}}}}}}&lt;br /&gt;
|Hero=Squire&lt;br /&gt;
|Page={{{1}}}&lt;br /&gt;
|Type=Blockade&lt;br /&gt;
|Name=Training Dummy&lt;br /&gt;
|Description=When struck by friend or foe, the dummy spins, dealing Physical Damage to nearby enemies. Spins faster with each hit. Draws extra attention from enemies.&lt;br /&gt;
|Overview=A Blockade that attacks all enemies in short range.&amp;lt;br /&amp;gt;Can do a variance of damage, with the Attack Damage described as the average damage, and the possible variations of damage going anywhere between half the maximum damage. You can hit this tower to get it spinning, so it's already dealing maximum damage when enemies come.&lt;br /&gt;
|Icon=Squire_training_dummy.png&lt;br /&gt;
|Attack=Attack Damage&lt;br /&gt;
|A1=1.25&amp;lt;noinclude&amp;gt;x&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|A2=1.5&amp;lt;noinclude&amp;gt;x&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|A3=1.75&amp;lt;noinclude&amp;gt;x&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|A4=2&amp;lt;noinclude&amp;gt;x&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|A5=2.25&amp;lt;noinclude&amp;gt;x&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|Health=Max Health&lt;br /&gt;
|H1=150&amp;lt;noinclude&amp;gt;x&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|H2=195&amp;lt;noinclude&amp;gt;x&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|H3=240&amp;lt;noinclude&amp;gt;x&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|H4=285&amp;lt;noinclude&amp;gt;x&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|H5=330&amp;lt;noinclude&amp;gt;x&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|Range=Attack Range&lt;br /&gt;
|R1=450&lt;br /&gt;
|R2=450&lt;br /&gt;
|R3=450&lt;br /&gt;
|R4=450&lt;br /&gt;
|R5=450&lt;br /&gt;
|ISpeed=1.00&amp;lt;noinclude&amp;gt;s&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|Element=Physical&lt;br /&gt;
|Status=None&lt;br /&gt;
|Level=1&lt;br /&gt;
|Mana=20&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Nemahs</name></author>	</entry>

	<entry>
		<id>https://wiki.dungeondefenders2.com/index.php?title=Template:Hero_Defense&amp;diff=12014</id>
		<title>Template:Hero Defense</title>
		<link rel="alternate" type="text/html" href="https://wiki.dungeondefenders2.com/index.php?title=Template:Hero_Defense&amp;diff=12014"/>
				<updated>2020-01-18T00:32:46Z</updated>
		
		<summary type="html">&lt;p&gt;Nemahs: Added defense type to display&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;includeonly&amp;gt;{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; class=&amp;quot;floatright&amp;quot; width=&amp;quot;250&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |'''{{{Name}}}'''&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |[[File:{{{Icon}}}]]&lt;br /&gt;
|-&lt;br /&gt;
|{{{Description}}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |'''Tower Statistics'''&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:top;&amp;quot; |''Hero:''&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; |[[{{{Hero}}}]]{{#if: {{{Hero2|}}}|&amp;lt;br /&amp;gt;[[{{{Hero2|}}}]]}}{{#if: {{{Hero3|}}}|&amp;lt;br /&amp;gt;[[{{{Hero3|}}}]]}}{{#if: {{{Hero4|}}}|&amp;lt;br /&amp;gt;[[{{{Hero4|}}}]]}}&amp;lt;br /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|''Defense Type:''&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; |{{{Type}}} &amp;lt;br /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|''Level Required:''&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; |{{{Level}}} &amp;lt;br /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|''Mana Cost:''&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; |{{{Mana}}} {{#if:{{{ISpeed|}}}|&amp;lt;br /&amp;gt;&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}}''Base Attack Rate:''&lt;br /&gt;
{{!}} style=&amp;quot;text-align: right;&amp;quot; {{!}}{{{ISpeed}}}}} {{#if:{{{Dot|}}}{{{Hot|}}}|&amp;lt;br /&amp;gt;&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}}''Tick Rate''&lt;br /&gt;
{{!}} style=&amp;quot;text-align: right;&amp;quot; {{!}}1.00s}} {{#if:{{{Trigger|}}}|&amp;lt;br /&amp;gt;&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}}''Trigger Radius''&lt;br /&gt;
{{!}} style=&amp;quot;text-align: right;&amp;quot; {{!}}{{{Trigger}}}}} &amp;lt;br /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|''Damage Type:''&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; |{{{Element}}} &amp;lt;br /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|''Status Effect:''&lt;br /&gt;
| style=&amp;quot;text-align: right;&amp;quot; | {{{Status}}} {{#if: {{{SCombo|}}}|&amp;lt;br /&amp;gt;&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}}''Combo Starter:''&lt;br /&gt;
{{!}} style=&amp;quot;text-align: right;&amp;quot; {{!}}{{{SCombo}}}| }} {{#if: {{{FCombo|}}}|&amp;lt;br /&amp;gt;&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}}''Combo Finisher:''&lt;br /&gt;
{{!}} style=&amp;quot;text-align: right;&amp;quot; {{!}}{{{FCombo}}}| }} &amp;lt;br /&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
|} __NOTOC__ &lt;br /&gt;
&lt;br /&gt;
{{{Overview}}}&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;1&amp;quot; class=&amp;quot;article-table&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Attribute&lt;br /&gt;
! Tier One&lt;br /&gt;
! Tier Two&lt;br /&gt;
! Tier Three&lt;br /&gt;
! Tier Four &lt;br /&gt;
! Tier Five {{#if: {{{Attack|}}}|&amp;lt;br /&amp;gt;&lt;br /&gt;
{{!}}-&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; {{!}} {{{Attack}}} &amp;lt;br /&amp;gt; [[Defense#Power|Defense Power]] (x)&lt;br /&gt;
{{!}} {{!}} {{{A1}}}&lt;br /&gt;
{{!}} {{!}} {{{A2}}}&lt;br /&gt;
{{!}} {{!}} {{{A3}}}&lt;br /&gt;
{{!}} {{!}} {{{A4}}}&lt;br /&gt;
{{!}} {{!}} {{{A5}}} }} {{#if: {{{Crit|}}}|&amp;lt;br /&amp;gt;&lt;br /&gt;
{{!}}-&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; {{!}} {{{Crit}}} &amp;lt;br /&amp;gt; [[Defense#Crit|Defense Crit Damage]] (x)&lt;br /&gt;
{{!}} {{!}} {{{C1}}}&lt;br /&gt;
{{!}} {{!}} {{{C2}}}&lt;br /&gt;
{{!}} {{!}} {{{C3}}}&lt;br /&gt;
{{!}} {{!}} {{{C4}}}&lt;br /&gt;
{{!}} {{!}} {{{C5}}} }} {{#if: {{{Dot|}}}|&amp;lt;br /&amp;gt;&lt;br /&gt;
{{!}}-&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; {{!}} {{{Dot}}} &amp;lt;br /&amp;gt; [[Defense#Power|Defense Power]] (x) }} {{#if: {{{Hot|}}}|&amp;lt;br /&amp;gt;&lt;br /&gt;
{{!}}-&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; {{!}} {{{Hot}}} &amp;lt;br /&amp;gt; [[Defense#Power|Defense Power]] (x) }} {{#if: {{{Dot|}}}{{{Hot|}}}|&amp;lt;br /&amp;gt;&lt;br /&gt;
{{!}} {{!}} {{{D1}}}&lt;br /&gt;
{{!}} {{!}} {{{D2}}}&lt;br /&gt;
{{!}} {{!}} {{{D3}}}&lt;br /&gt;
{{!}} {{!}} {{{D4}}}&lt;br /&gt;
{{!}} {{!}} {{{D5}}} }} {{#if: {{{Health|}}}|&amp;lt;br /&amp;gt;&lt;br /&gt;
{{!}}-&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; {{!}} {{{Health}}} &amp;lt;br /&amp;gt; [[Defense#Health|Defense Health]] (x)&lt;br /&gt;
{{!}} {{!}} {{{H1}}}&lt;br /&gt;
{{!}} {{!}} {{{H2}}}&lt;br /&gt;
{{!}} {{!}} {{{H3}}}&lt;br /&gt;
{{!}} {{!}} {{{H4}}}&lt;br /&gt;
{{!}} {{!}} {{{H5}}} }} {{#if: {{{Speed|}}}|&amp;lt;br /&amp;gt;&lt;br /&gt;
{{!}}-&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; {{!}} {{{Speed}}} &amp;lt;br /&amp;gt; [[Defense#Speed|Defense Speed]]&lt;br /&gt;
{{!}} {{!}} {{{S1}}}&lt;br /&gt;
{{!}} {{!}} {{{S2}}}&lt;br /&gt;
{{!}} {{!}} {{{S3}}}&lt;br /&gt;
{{!}} {{!}} {{{S4}}}&lt;br /&gt;
{{!}} {{!}} {{{S5}}} }} {{#if: {{{Range|}}}|&amp;lt;br /&amp;gt;&lt;br /&gt;
{{!}}-&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; {{!}} {{{Range}}} &amp;lt;br /&amp;gt; [[Defense#Special|Special]]&lt;br /&gt;
{{!}} {{!}} {{{R1}}}&lt;br /&gt;
{{!}} {{!}} {{{R2}}}&lt;br /&gt;
{{!}} {{!}} {{{R3}}}&lt;br /&gt;
{{!}} {{!}} {{{R4}}}&lt;br /&gt;
{{!}} {{!}} {{{R5}}} }} {{#if: {{{Boost|}}}|&amp;lt;br /&amp;gt;&lt;br /&gt;
{{!}}-&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; {{!}} {{{Boost}}} &amp;lt;br /&amp;gt; [[Defense#Special|Special]]&lt;br /&gt;
{{!}} {{!}} {{{B1}}}&lt;br /&gt;
{{!}} {{!}} {{{B2}}}&lt;br /&gt;
{{!}} {{!}} {{{B3}}}&lt;br /&gt;
{{!}} {{!}} {{{B4}}}&lt;br /&gt;
{{!}} {{!}} {{{B5}}} }} {{#if: {{{Protect|}}}|&amp;lt;br /&amp;gt;&lt;br /&gt;
{{!}}-&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; {{!}} {{{Protect}}} &amp;lt;br /&amp;gt; [[Defense#Special|Special]]&lt;br /&gt;
{{!}} {{!}} {{{P1}}}&lt;br /&gt;
{{!}} {{!}} {{{P2}}}&lt;br /&gt;
{{!}} {{!}} {{{P3}}}&lt;br /&gt;
{{!}} {{!}} {{{P4}}}&lt;br /&gt;
{{!}} {{!}} {{{P5}}} }} {{#if: {{{reset|}}}|&amp;lt;br /&amp;gt;&lt;br /&gt;
{{!}}-&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; {{!}} {{{reset}}} &amp;lt;br /&amp;gt; [[Defense#Special|Special]] - [[:Category:Apprentice#Defenses|Wall Recharge]]&lt;br /&gt;
{{!}} {{!}} {{Data Field|{{PAGENAME}}/reset base}}&lt;br /&gt;
{{!}} {{!}} {{Data Field|{{PAGENAME}}/reset tier}} Each Tier }} {{#if: {{{pierce|}}}|&amp;lt;br /&amp;gt;&lt;br /&gt;
{{!}}-&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; {{!}} {{{pierce}}} &amp;lt;br /&amp;gt; [[Defense#Special|Special]] - [[:Category:Squire#Defenses|Spear Penetration]]&lt;br /&gt;
{{!}} {{!}} {{Data Field|{{PAGENAME}}/pierce base}}&lt;br /&gt;
{{!}} {{!}} {{Data Field|{{PAGENAME}}/pierce tier}} Each Tier }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/includeonly&amp;gt;&amp;lt;noinclude&amp;gt;&amp;lt;nowiki&amp;gt;&lt;br /&gt;
{{{{#ifeq:{{PAGENAME}}|''Page Name''|Test_Defence|{{#ifeq:{{PAGENAME}}|Test Calc|:Test_Calc_Math|:Test_Table/Data}}}}&amp;lt;/nowiki&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
|Hero=&amp;lt;br /&amp;gt;&lt;br /&gt;
|Page={{{1}}}&amp;lt;br /&amp;gt;&lt;br /&gt;
|Type=&amp;lt;br /&amp;gt;&lt;br /&gt;
|Projectiles=&amp;lt;br /&amp;gt;&lt;br /&gt;
|DPS=&amp;lt;br /&amp;gt;&lt;br /&gt;
|Name=&amp;lt;br /&amp;gt;&lt;br /&gt;
|Icon=&amp;lt;br /&amp;gt;&lt;br /&gt;
|Description=&amp;lt;br /&amp;gt;&lt;br /&gt;
|Level=&amp;lt;br /&amp;gt;&lt;br /&gt;
|Mana=&amp;lt;br /&amp;gt;&lt;br /&gt;
|ISpeed=&amp;lt;br /&amp;gt;&lt;br /&gt;
|Element=&amp;lt;br /&amp;gt;&lt;br /&gt;
|Status=&amp;lt;br /&amp;gt;&lt;br /&gt;
|SCombo=&amp;lt;br /&amp;gt;&lt;br /&gt;
|FCombo=&amp;lt;br /&amp;gt;&lt;br /&gt;
|Overview=&amp;lt;br /&amp;gt;&lt;br /&gt;
|Attack=&amp;lt;br /&amp;gt;&lt;br /&gt;
|A1=&amp;lt;br /&amp;gt;&lt;br /&gt;
|A2=&amp;lt;br /&amp;gt;&lt;br /&gt;
|A3=&amp;lt;br /&amp;gt;&lt;br /&gt;
|A4=&amp;lt;br /&amp;gt;&lt;br /&gt;
|A5=&amp;lt;br /&amp;gt;&lt;br /&gt;
|CritC=&amp;lt;br /&amp;gt;&lt;br /&gt;
|Crit=&amp;lt;br /&amp;gt;&lt;br /&gt;
|C1=&amp;lt;br /&amp;gt;&lt;br /&gt;
|C2=&amp;lt;br /&amp;gt;&lt;br /&gt;
|C3=&amp;lt;br /&amp;gt;&lt;br /&gt;
|C4=&amp;lt;br /&amp;gt;&lt;br /&gt;
|C5=&amp;lt;br /&amp;gt;&lt;br /&gt;
|Dot=&amp;lt;br /&amp;gt;&lt;br /&gt;
|Hot=&amp;lt;br /&amp;gt;&lt;br /&gt;
|D1=&amp;lt;br /&amp;gt;&lt;br /&gt;
|D2=&amp;lt;br /&amp;gt;&lt;br /&gt;
|D3=&amp;lt;br /&amp;gt;&lt;br /&gt;
|D4=&amp;lt;br /&amp;gt;&lt;br /&gt;
|D5=&amp;lt;br /&amp;gt;&lt;br /&gt;
|Health=&amp;lt;br /&amp;gt;&lt;br /&gt;
|H1=&amp;lt;br /&amp;gt;&lt;br /&gt;
|H2=&amp;lt;br /&amp;gt;&lt;br /&gt;
|H3=&amp;lt;br /&amp;gt;&lt;br /&gt;
|H4=&amp;lt;br /&amp;gt;&lt;br /&gt;
|H5=&amp;lt;br /&amp;gt;&lt;br /&gt;
|Speed=&amp;lt;br /&amp;gt;&lt;br /&gt;
|S1=&amp;lt;br /&amp;gt;&lt;br /&gt;
|S2=&amp;lt;br /&amp;gt;&lt;br /&gt;
|S3=&amp;lt;br /&amp;gt;&lt;br /&gt;
|S4=&amp;lt;br /&amp;gt;&lt;br /&gt;
|S5=&amp;lt;br /&amp;gt;&lt;br /&gt;
|Range=&amp;lt;br /&amp;gt;&lt;br /&gt;
|R1=&amp;lt;br /&amp;gt;&lt;br /&gt;
|R2=&amp;lt;br /&amp;gt;&lt;br /&gt;
|R3=&amp;lt;br /&amp;gt;&lt;br /&gt;
|R4=&amp;lt;br /&amp;gt;&lt;br /&gt;
|R5=&amp;lt;br /&amp;gt;&lt;br /&gt;
|Boost=&amp;lt;br /&amp;gt;&lt;br /&gt;
|B1=&amp;lt;br /&amp;gt;&lt;br /&gt;
|B2=&amp;lt;br /&amp;gt;&lt;br /&gt;
|B3=&amp;lt;br /&amp;gt;&lt;br /&gt;
|B4=&amp;lt;br /&amp;gt;&lt;br /&gt;
|B5=&amp;lt;br /&amp;gt;&lt;br /&gt;
|Protect=&amp;lt;br /&amp;gt;&lt;br /&gt;
|P1=&amp;lt;br /&amp;gt;&lt;br /&gt;
|P2=&amp;lt;br /&amp;gt;&lt;br /&gt;
|P3=&amp;lt;br /&amp;gt;&lt;br /&gt;
|P4=&amp;lt;br /&amp;gt;&lt;br /&gt;
|P5=&amp;lt;br /&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
[[Category:Templates/Visual]]{{Documentation}}&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Nemahs</name></author>	</entry>

	<entry>
		<id>https://wiki.dungeondefenders2.com/index.php?title=Training_Dummy&amp;diff=12013</id>
		<title>Training Dummy</title>
		<link rel="alternate" type="text/html" href="https://wiki.dungeondefenders2.com/index.php?title=Training_Dummy&amp;diff=12013"/>
				<updated>2020-01-18T00:02:16Z</updated>
		
		<summary type="html">&lt;p&gt;Nemahs: Changed tower type for consistency&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{{{#ifeq:{{PAGENAME}}|Training Dummy|Hero_Defense|{{#ifeq:{{PAGENAME}}|Calculator/Defenses|:Test_Calc_Math|{{#ifeq:{{PAGENAME}}|Squire|:Hero/List|:Test_Table/Data}}}}}}&lt;br /&gt;
|Hero=Squire&lt;br /&gt;
|Page={{{1}}}&lt;br /&gt;
|Type=Tower&lt;br /&gt;
|Name=Training Dummy&lt;br /&gt;
|Description=When struck by friend or foe, the dummy spins, dealing Physical Damage to nearby enemies. Spins faster with each hit. Draws extra attention from enemies.&lt;br /&gt;
|Overview=A Blockade that attacks all enemies in short range.&amp;lt;br /&amp;gt;Can do a variance of damage, with the Attack Damage described as the average damage, and the possible variations of damage going anywhere between half the maximum damage. You can hit this tower to get it spinning, so it's already dealing maximum damage when enemies come.&lt;br /&gt;
|Icon=Squire_training_dummy.png&lt;br /&gt;
|Attack=Attack Damage&lt;br /&gt;
|A1=1.25&amp;lt;noinclude&amp;gt;x&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|A2=1.5&amp;lt;noinclude&amp;gt;x&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|A3=1.75&amp;lt;noinclude&amp;gt;x&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|A4=2&amp;lt;noinclude&amp;gt;x&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|A5=2.25&amp;lt;noinclude&amp;gt;x&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|Health=Max Health&lt;br /&gt;
|H1=150&amp;lt;noinclude&amp;gt;x&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|H2=195&amp;lt;noinclude&amp;gt;x&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|H3=240&amp;lt;noinclude&amp;gt;x&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|H4=285&amp;lt;noinclude&amp;gt;x&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|H5=330&amp;lt;noinclude&amp;gt;x&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|Range=Attack Range&lt;br /&gt;
|R1=450&lt;br /&gt;
|R2=450&lt;br /&gt;
|R3=450&lt;br /&gt;
|R4=450&lt;br /&gt;
|R5=450&lt;br /&gt;
|ISpeed=1.00&amp;lt;noinclude&amp;gt;s&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|Element=Physical&lt;br /&gt;
|Status=None&lt;br /&gt;
|Level=1&lt;br /&gt;
|Mana=20&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Nemahs</name></author>	</entry>

	<entry>
		<id>https://wiki.dungeondefenders2.com/index.php?title=Defenses&amp;diff=12012</id>
		<title>Defenses</title>
		<link rel="alternate" type="text/html" href="https://wiki.dungeondefenders2.com/index.php?title=Defenses&amp;diff=12012"/>
				<updated>2020-01-17T23:52:35Z</updated>
		
		<summary type="html">&lt;p&gt;Nemahs: Added links to each tower underneath the picture&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Defenses are the core to defending Etheria.&amp;lt;br&amp;gt;&lt;br /&gt;
They require Green Mana to be build, upgraded and repaired.&amp;lt;br&amp;gt;&lt;br /&gt;
Every [[Hero Deck|Hero]] has 4 defenses with exception to Barbarian and Gun Witch, who have no defenses, and Dryad and Mystic, who have a 5th defense to provide a way of healing.&amp;lt;br&amp;gt;&lt;br /&gt;
There are 5 types of Defenses: Towers, Blockades, Traps, Auras and Nodes.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Blockades ==&lt;br /&gt;
Blockades are Defenses that focus on Defense. They have wide hitboxes with a lot of health and a small to medium range cap.&amp;lt;br&amp;gt;&lt;br /&gt;
Blockades deal damage, but they can also have a supporting roll such as slowing or stunning enemies, and buffing heroes. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
They include:&lt;br /&gt;
&amp;lt;gallery widths=100px heights=100px mode=&amp;quot;packed&amp;quot;&amp;gt;&lt;br /&gt;
File:Apprentice arcane barrier.png|''[[Arcane Barrier]]''&lt;br /&gt;
File:Squire SpikedBlockade.png|''[[Spike Blockade]]''&lt;br /&gt;
File:Squire training dummy.png|''[[Training Dummy]]''&lt;br /&gt;
File:AbyssLord orc.png|''[[Orc Blockade]]''&lt;br /&gt;
File:AbyssLord Colossus.png|''[[The Colossus]]''&lt;br /&gt;
File:Lavamancer Maw.png|''[[Maw of the Earth Drake]]''&lt;br /&gt;
File:Mystic VipersFangs.png|''[[Viper's Fangs]]''&lt;br /&gt;
File:Dryad WorldTree.png|''[[World Tree]]''&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Towers ==&lt;br /&gt;
Towers are Defenses that focus on Offense. They have small hitboxes with some health and often a large range cap.&amp;lt;br&amp;gt;&lt;br /&gt;
There is much variation between towers, some have projectiles, others have beams. Most are damaging, but there are also CC Towers. They can be AoE or Single Target.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
They include:&lt;br /&gt;
&amp;lt;gallery widths=100px heights=100px mode=&amp;quot;packed&amp;quot;&amp;gt;&lt;br /&gt;
File:Apprentice flameburst.png|''[[Flamethrower Tower]]''&lt;br /&gt;
File:Apprentice frostbite.png|''[[Frostbite Tower]]''&lt;br /&gt;
File:Apprentice Earthshatter.png|''[[Earthshatter Tower]]''&lt;br /&gt;
File:Squire cannonball.png|''[[Cannonball Tower]]''&lt;br /&gt;
File:Squire ballista.png|''[[Ballista]]''&lt;br /&gt;
File:Huntress poison tower.png|''[[Poison Dart Tower]]''&lt;br /&gt;
File:Monk sky guard.png|''[[Sky Guard Tower]]''&lt;br /&gt;
File:AbyssLord Ramster.png|''[[Skeletal Ramster]]''&lt;br /&gt;
File:AbyssLord BoneArchers.png|''[[Skeletal Archer]]''&lt;br /&gt;
File:Lavamancer Volcano.png|''[[Volcano]]''&lt;br /&gt;
File:Mystic SandViper.png|''[[Sand Viper]]''&lt;br /&gt;
File:Mystic SerpentsCoil.png|''[[Serpents Coil|Serpent's Coil]]''&lt;br /&gt;
File:Mystic Obelisk.png|''[[Obelisk]]''&lt;br /&gt;
File:Dryad HarpysPerch.png|''[[Harpy's Perch]]''&lt;br /&gt;
File:Adept hailstorm.png|''[[Hailstorm Tower]]''&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Traps ==&lt;br /&gt;
Traps are Defenses that focus on Offense. As health they have an certain amount of charges. They have a small trigger radius and a larger detonation radius, each trigger removes a charge.&amp;lt;br&amp;gt;&lt;br /&gt;
The Dryad is an exception, her traps act more like Auras, no trigger radius and a percentage as health.&amp;lt;br&amp;gt;&lt;br /&gt;
Traps are mainly damage dealers, but they can have supporting rolls such as slowing, stunning or charming enemies.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
They include:&lt;br /&gt;
&amp;lt;gallery widths=100px heights=100px mode=&amp;quot;packed&amp;quot;&amp;gt;&lt;br /&gt;
File:Huntress explosive trap.png|''[[Explosive Trap]]''&lt;br /&gt;
File:Huntress geyser trap.png|''[[Geyser Trap]]''&lt;br /&gt;
File:Huntress blaze balloon.png|''[[Blaze Balloon]]''&lt;br /&gt;
File:Lavamancer OilGeyser.png|''[[Oil Geyser]]''&lt;br /&gt;
File:Mystic SnakingSands.png|''[[Snaking Sands]]''&lt;br /&gt;
File:Dryad HornetsNest.png|''[[Moss Hornet's Nest]]''&lt;br /&gt;
File:Dryad SlimePit.png|''[[Slime Pit]]''&lt;br /&gt;
File:Dryad AngryNimbus.png|''[[Angry Nimbus]]''&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Auras ==&lt;br /&gt;
Auras are Defenses that focus on Offense. As health they have a durability displayed by a percentage. They have a medium range cap.&amp;lt;br&amp;gt;&lt;br /&gt;
Auras are damage dealers, with rarely some supporting rolls like buffing defenses.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
They include:&lt;br /&gt;
&amp;lt;gallery widths=100px heights=100px mode=&amp;quot;packed&amp;quot;&amp;gt;&lt;br /&gt;
File:Monk flame aura.png|''[[Flame Aura]]''&lt;br /&gt;
File:Monk boost aura.png|''[[Boost Aura]]''&lt;br /&gt;
File:Monk lightning aura.png|''[[Lightning Strikes Aura]]''&lt;br /&gt;
File:Lavamancer FissureofEmbermount.png|''[[Fissure of Embermount]]''&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Nodes ==&lt;br /&gt;
Nodes are Defenses that focus on Offense. The nodes are often linked with a beam, so you always need to place 2. As health they have a durability displayed by a percentage. They have set ranges.&amp;lt;br&amp;gt;&lt;br /&gt;
Nodes are damage dealers and can be support such as reflecting projectiles and buffing defenses.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
They include:&lt;br /&gt;
&amp;lt;gallery widths=100px heights=100px mode=&amp;quot;packed&amp;quot;&amp;gt;&lt;br /&gt;
File:EV2 ProtonBeam.png|''[[Proton Beam]]''&lt;br /&gt;
File:EV2 ReflectBeam.png|''[[Reflect Beam]]''&lt;br /&gt;
File:EV2 BuffBeam.png|''[[Buff Beam]]''&lt;br /&gt;
File:EV2 WeapManu.png|''[[Weapon Manufacturer]]''&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;/div&gt;</summary>
		<author><name>Nemahs</name></author>	</entry>

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