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		<id>https://wiki.dungeondefenders2.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Nemesys</id>
		<title>Dungeon Defenders 2 Wiki - User contributions [en]</title>
		<link rel="self" type="application/atom+xml" href="https://wiki.dungeondefenders2.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Nemesys"/>
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		<updated>2026-04-25T16:46:46Z</updated>
		<subtitle>User contributions</subtitle>
		<generator>MediaWiki 1.27.1</generator>

	<entry>
		<id>https://wiki.dungeondefenders2.com/index.php?title=Pet_Abilities&amp;diff=23939</id>
		<title>Pet Abilities</title>
		<link rel="alternate" type="text/html" href="https://wiki.dungeondefenders2.com/index.php?title=Pet_Abilities&amp;diff=23939"/>
				<updated>2025-05-04T19:00:32Z</updated>
		
		<summary type="html">&lt;p&gt;Nemesys: /* Abilities */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Pet Ability Icon.png|right|100x100px]]&lt;br /&gt;
* Upon evolving [[Pets]] to Fledgling tier they gain abilities that can be activated using the [[Controls|X or 9 keys on Keyboard]] or [[Controls|RB + A on Controller]] by default.&lt;br /&gt;
* These can be offensive abilities that deal damage, defensive that protect you or your [[Defenses|towers]], or utility such as causing [[Effects|status effects]].&lt;br /&gt;
* The ability acquired is randomly determined from a pool based on their species and elemental attack property. The ability can be rerolled by the Petrinarian using a [[Pets #Pet Reroll|reroll item.]] &amp;lt;br&amp;gt;&lt;br /&gt;
:'''Note:''' Some [[Pets]] may have locked abilities.&lt;br /&gt;
&lt;br /&gt;
=== Abilities ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align: left; color: white;&amp;quot; &lt;br /&gt;
|-&lt;br /&gt;
! Ability Name !! Ability Description !! Cooldown (sec) !! Pet Type &lt;br /&gt;
|-&lt;br /&gt;
|Blizzard || Summon a blizzard that slows nearby enemies for 40% and deals 125% water Hero Damage per second for 8s. || 20 ||Any Water Damage Pet&lt;br /&gt;
|-&lt;br /&gt;
|Boulder || Roll a giant boulder through 5 enemies, dealing 1,500% crushing earth Hero Damage. || 45 ||Any Earth Damage Pet&lt;br /&gt;
|-&lt;br /&gt;
|Bouncing Fire ||Fires a bouncing fireball piercing 5 enemies and dealing 1,100% fire Hero Damage. || 30 ||Any Fire Damage Pet&lt;br /&gt;
|-&lt;br /&gt;
|Bouncing Phoenix || Fires a bouncing phoenix that bounces to a nearby 10 enemies dealing 2,000% fire Hero Damage and explodes on the last target dealing the same damage to all nearby targets. || 45 || Fenix &amp;amp; Golden Fenix&lt;br /&gt;
|-&lt;br /&gt;
|Bouncing Shell || Fires a bouncing Shell that bounces to a nearby 10 enemies dealing 2,000% Hero Earth Damage and explodes on the last target dealing the same damage to all nearby targets. || 45 || Shinobi Turtle&lt;br /&gt;
|-&lt;br /&gt;
|Bubble Entrapment || Fire a bubble that knocks up an enemy for 5 sec and deals 2,400% water Hero Damage. || 30 ||Any Water Damage Pet&lt;br /&gt;
|-&lt;br /&gt;
|Call of Scarecrow || Fires a cursed apple that—upon impact—summons a scarecrow that confuses enemies. Enemies are confused for 10 seconds and take 25% increased damage. || 45 || All Scarecrow variants&lt;br /&gt;
|-&lt;br /&gt;
|Cat Wail || Scares enemies with cuteness, increasing their damage taken by 100% for 5s. || 60 || Ghost Cat, Spooky Ghost Cat, &amp;amp; Dapper Ghost Cat&lt;br /&gt;
|-&lt;br /&gt;
|Chain Lightning || Fire a lightning ball that can hit 4 enemies for 850% storm Hero Damage. || 30 ||Any Storm Damage Pet&lt;br /&gt;
|-&lt;br /&gt;
|Chained Saw || Fires a flying saw blade that deals 1,500% hero damage and returns to the player dealing damage on the way back. || 30 || Chainsaw Corgi&lt;br /&gt;
|-&lt;br /&gt;
|Chi Blast || Fires a Chi Blast toward your enemies, dealing 2,000% magical Hero Damage. || 30 || Voodoo Monk&lt;br /&gt;
|-&lt;br /&gt;
|Curse Aura || Boosts speed by 50%, reduces enemy damage by 50% and deals 150% magical Hero Damage for 10s. ||45 || Any Creeper Pet&lt;br /&gt;
|-&lt;br /&gt;
|Cyclone || Increases speed by 50% and attacks deal 155% bonus earth Hero Damage for 6s. || 45 || Automeow&lt;br /&gt;
|-&lt;br /&gt;
|Dragon Breath || Breathes fire in a frontal cone, dealing 200% magical Hero Damage per second for 5s. || 30 ||Any Dragon Pet&lt;br /&gt;
|-&lt;br /&gt;
|Dragon Protection || Shields nearby defenses for 400% Hero Damage for 10s. || 45 ||Any Dragon Pet&lt;br /&gt;
|-&lt;br /&gt;
|Drenching Wave || Rolls a wave dealing 625% water Hero Damage and drenching enemies for 5s.|| 30 ||Any Water Damage Pet&lt;br /&gt;
|-&lt;br /&gt;
|Dust Devil || Fires a magical Stone that stirs up a heavy Sand Storm, slowing enemies by 40% and dealing 600% Hero Earth Damage every second for 10 seconds. || 30 || Earthen Dragon &amp;amp; Golden Earthen Dragon &lt;br /&gt;
|-&lt;br /&gt;
|Earth Spike || Summons an earthen spike, dealing earth damage to nearby foes equivalent to 3000% hero damage. || 45 || Elemental Earth Cat &amp;amp; Golden Elemental Earth Cat&lt;br /&gt;
|-&lt;br /&gt;
|Encouragement || Uplift your spirit by restoring 75 blue mana! || 28 ||Any Gato Pet&lt;br /&gt;
|-&lt;br /&gt;
|Feather Fury || Fires 10 feathers dealing 250% magical hero damage each. || 20 || All Owl Variants&lt;br /&gt;
|-&lt;br /&gt;
|Feeding Frenzy || Increases hero speed by 50% for 7 seconds. During this time attacks deal an additional 115% water hero damage. || 30 ||Blue Shark Cat &lt;br /&gt;
|-&lt;br /&gt;
|Field of Swords || Create a field of swords dealing 130% physical Hero Damage per second for 15s. || 60 ||Possesed Sword &amp;amp; Tainted Sword&lt;br /&gt;
|-&lt;br /&gt;
|Fire Barrage || Fire 6 fireballs at your target, dealing 425% fire Hero Damage each. || 20 ||Any Fire Damage Pet&lt;br /&gt;
|-&lt;br /&gt;
|Fire Pillar || Creates a flaming pillar dealing 200% fire Hero Damage per second for 10s. || 45 ||Any Fire Dmage Pet&lt;br /&gt;
|-&lt;br /&gt;
|Fire Shield || Gain a fire shield for 6s reflecting 1,500% damage taken before resist. || 30 ||Any Fire Damage Pet&lt;br /&gt;
|-&lt;br /&gt;
|Freeze Ray || Fires a bouncing freezing ray dealing 1500% frost Hero Damage and freezing enemies for 3 seconds. || ? ||All Piggle Variants&lt;br /&gt;
|-&lt;br /&gt;
|Frost Shards || Fire 8 frost shards dealing 265% water Hero Damage each. || 20 ||Any Water Damage Pet&lt;br /&gt;
|-&lt;br /&gt;
|Frost Spike || Summons a chilling aura, creating frost spikes under all nearby foes that knock them up and deals 1,000% Frost Hero Damage. || 30 || Standard &amp;amp; Golden Nutcracker, Penguin Commander, or Snow Mage&lt;br /&gt;
|-&lt;br /&gt;
|Gato Fireworks	|| Fires a trio of fireworks dealing 915% magical Hero Damage each. || 30 ||Any Gato Pet&lt;br /&gt;
|-&lt;br /&gt;
|Ghost Wail || Haunt enemies, increasing damage taken by 100% for 5s. || 60 || All Dragolich variants&lt;br /&gt;
|-&lt;br /&gt;
|Gravebolt || Fires a bolt at one enemy, dealing 2,500% magical Hero Damage and healing 3% of damage dealt. || 30 || Any Creeper Pet&lt;br /&gt;
|-&lt;br /&gt;
|Hawk Strike || Fires a piercing Flaming Hawk toward your enemies, dealing 2,000% magical Hero Damage. || 30 || Voodoo Huntress&lt;br /&gt;
|-&lt;br /&gt;
|High Voltage || Increases critical strike chance by 100% and critical strike damage by 50% for 7s. || 30 || Elemental Storm Cat &amp;amp; Golden Elemental Storm Cat&lt;br /&gt;
|-&lt;br /&gt;
|Heavy Blizzard ||Fires a magical snowball that stirs up a heavy blizzard, slowing enemies by 40% and dealing 600% Frost Damage every second for 10 seconds. || 30|| Standard &amp;amp; Golden Nutcracker, Penguin Commander, or Snow Mage&lt;br /&gt;
|-&lt;br /&gt;
|Hex || Nearby enemies take 1,250% magical Hero Damage and then deal 50% less damage for 9s. || 45 || Any Creeper Pet&lt;br /&gt;
|-&lt;br /&gt;
|Ice Ball || Roll an ice ball through 5 enemies, dealing 1,800% water Hero Damage. || 60 ||Any Water Damage Pet&lt;br /&gt;
|-&lt;br /&gt;
|Insane Bolt || Fires a lighting ball that calls down a lightning bolt dealing 2500% electric Hero Damage and electrocuting enemies for 3 seconds. || ? ||All Piggle Variants&lt;br /&gt;
|-&lt;br /&gt;
|Invigoration || Resets all hero ability cooldowns and then heals 10% of mana and health every second for 10 seconds. || 30 ||All Piggle Variants&lt;br /&gt;
|-&lt;br /&gt;
|Jackalope's Curse || Nearby enemies take 1,000% magical Hero Damage, deal 50% less damage, and take 50% extra damage for 9s. || 35 || Jackalope &amp;amp; Corrupted Jackalope&lt;br /&gt;
|-&lt;br /&gt;
|Jurassic War Cry || Resets all hero abilities cooldowns. || 30 ||  Dino, Golden Dino, &amp;amp; Amber Dino&lt;br /&gt;
|-&lt;br /&gt;
|Laser Eye || Fire a laser from your crystal eye at the enemies! || 7 || Protobot &lt;br /&gt;
|-&lt;br /&gt;
|Lightning Grenade || Lob a sticky grenade that detonates on enemies dealing 2,000% storm Hero Damage. || 45 ||Any Storm Damage Pet&lt;br /&gt;
|-&lt;br /&gt;
|Lil Betsy Projectile || Fires a bolt dealing 2,500% magical Hero Damage and reducing enemy damage by 50% for 8s. || 30 || All Betsy variants&lt;br /&gt;
|-&lt;br /&gt;
|Maelstorm || A maelstorm reduces speed and attacks by 40% and deals 220% Hero Damage per second for 8s. || 60 || Bearkira &amp;amp; Unbound Bearkira&lt;br /&gt;
|-&lt;br /&gt;
|Magical Burst || Fires 5 Magical Burst dealing 355% magical Hero Damage each. || 60 || Corrupted Genie Prince&lt;br /&gt;
|-&lt;br /&gt;
|Mana Swirl || Restores 500 Ability Mana.  || 30 || Genie Prince&lt;br /&gt;
|-&lt;br /&gt;
|Meteor Strike || Fires a fireball that calls down a meteor dealing 3000% Fire Hero Damage and igniting enemies for 5 seconds. || 60 ||All Piggle Variants&lt;br /&gt;
|-&lt;br /&gt;
|Metsu Gatodouken || Fire a devastating magical blast dealing 2,500% Hero Damage and knockback to one enemy. || 30 || Katkarot&lt;br /&gt;
|-&lt;br /&gt;
|Oil Spit || Lobs an oiling blob at enemies, dealing 1,500% earth Hero Damage and slowing them by 40% for 5s. || 30 ||Any Earth Damage Pet&lt;br /&gt;
|-&lt;br /&gt;
|Overcharged Laser || Fire a devastating magical blast dealing 2,500% magical Fire Hero Damage and knockback to one enemy. || 30 || Cyberdragon&lt;br /&gt;
|-&lt;br /&gt;
|Plague Claw || Calls forth a claw dealing 650% magical Hero Damage, increasing x1.5 per hit for the first 5 hits. || 60 ||  Scourge Dragon &amp;amp; Blighted Dragon&lt;br /&gt;
|-&lt;br /&gt;
|Poison Cloud || Fires a magical Snotball that stirs up a cloud of poison gas, dealing 600% Poison Hero Damage every second for 10 seconds. || 30 || Slimy Ghost Cat&lt;br /&gt;
|-&lt;br /&gt;
|Poison Shield || Gain shield for 7s reflecting 1,750% damage before resist. || 45 ||Any Earth Damage Pet&lt;br /&gt;
|-&lt;br /&gt;
|Poison Spit || Fires a Poison bolt dealing 2,000% earth Hero Damage and 150% damage per second for 6s. || 30 ||Any Earth Damage Pet&lt;br /&gt;
|-&lt;br /&gt;
|Poison Whirlpool || Fires a magical Poison Ball that summons a swirling whirlpool, sucking enemies into the middle and dealing 600% Poison Hero Damage every second for 10 seconds. || 30 ||Seahorse &amp;amp; Dapper Seahorse&lt;br /&gt;
|-&lt;br /&gt;
|Poisonous Tips || Attacks deal 120% bonus earth damage for 8s. || 45 ||Any Earth Damage Pet&lt;br /&gt;
|-&lt;br /&gt;
|Radial Blast || Fires 8 plasma projectiles dealing 265% magical Hero Damage each. || 20 || G4-T0&lt;br /&gt;
|-&lt;br /&gt;
|Ring of Fire || Unleashes a blast of blue flames burning enemies hit for 500% of your hero damage igniting them for 6 seconds. || 60 || Friendly Ghost &amp;amp; Golden Friendly Ghost&lt;br /&gt;
|-&lt;br /&gt;
|Rock Throw || Throw a rock dealing 2,500% earth Hero Damage and knockback to one enemy. || 30 ||Any Earth Damage Pet&lt;br /&gt;
|-&lt;br /&gt;
|Sandstorm || Increases speed by 50% and attacks deal 115% bonus earth Hero Damage for 7s. || 30 ||Any Earth Damage Pet&lt;br /&gt;
|-&lt;br /&gt;
|Sharknado (Xbox Only) || A sharknado reduces enemy speed by 40% and deals 175% water Hero Damage per second for 6s.|| 30 || Megadon&lt;br /&gt;
|-&lt;br /&gt;
|Shinku Gatodouken || Fire a devastating magical blast dealing 2,500% Hero Damage and knockback to one enemy. || 30 || Katkarot&lt;br /&gt;
|-&lt;br /&gt;
|Shock Shield || Gain a storm shield for 7s that reflects 2,000% damage taken before resists. || 60 ||Any Storm Damage Pet&lt;br /&gt;
|-&lt;br /&gt;
|Short Fuse || Piercing orb deals 600% storm Hero Damage and 200% storm Hero Damage per second for 6s. || 60 ||Any Storm Damage Pet&lt;br /&gt;
|-&lt;br /&gt;
|Shuriken Fury || Fires 6 shurikens dealing 355% magical Hero Damage each. || 20 || Shinobi Kitty&lt;br /&gt;
|-&lt;br /&gt;
|Snow Storm || Decreases speed by 25% and attacks deal 165% bonus Frost Damage for 5s. || 45 || Standard &amp;amp; Golden Nutcracker, Penguin Commander, or Snow Mage&lt;br /&gt;
|-&lt;br /&gt;
|Snowball || Fire a snowball dealing 2,750% water Hero Damage to one enemy. || 30 ||Any Water Damage Pet&lt;br /&gt;
|-&lt;br /&gt;
|Soothing Water|| Magical waters restore 300% Hero Damage as health. || 20 ||Any Water Damage Pet&lt;br /&gt;
|-&lt;br /&gt;
|Sparkle Party || Dazzles nearby enemies for 1,000% magical Hero Damage and stunning them for 5s. || 30 ||Any Gato Pet&lt;br /&gt;
|-&lt;br /&gt;
|Stalagmite || Stalagmites knockup nearby foes and deals 1,000% earth Hero Damage. || 30 ||Any Earth Damage Pet&lt;br /&gt;
|-&lt;br /&gt;
|Sticky Bomb || Throws a sticky bomb that deals 1,000% hero damage on impact and spreads mini bombs to nearby target dealing 500% hero damage. || 35 || Kobold King &amp;amp; Kobold Bling King&lt;br /&gt;
|-&lt;br /&gt;
|Stinky Pits || Deals 300% earth Hero Damage each second for 6s to nearby enemies. || 45 ||Any Earth Damage Pet&lt;br /&gt;
|-&lt;br /&gt;
|Stranglethorn || Fires a piercing vine that stuns and deals 180% earth hero damage per second for 5s. || 30 ||Any Earth Damage Pet&lt;br /&gt;
|-&lt;br /&gt;
|Sword Beam || Fires a Beam toward your enemies, dealing 2,000% magical Hero Damage. || 30 || Voodoo Squire&lt;br /&gt;
|-&lt;br /&gt;
|Table Flip || Flip table at an enemy dealing 2,750% magical Hero Damage. || 30 || Table Flipper&lt;br /&gt;
|-&lt;br /&gt;
|Thunderstorm || Creates a thunderstorm dealing 750% storm Hero Damage per second for 3s. || 60 || Thunder-O &amp;amp; Reforged Thunder-O&lt;br /&gt;
|-&lt;br /&gt;
|Tormented Thoughts || Enemies take 150% magical Hero Damage per second for 8s and explode for 400% on death.  || 60 || Headless Horseman&lt;br /&gt;
|-&lt;br /&gt;
|Tornado || Fires a Tornado toward your enemies, dealing 1,850% magical Hero Damage and knocking up enemies for 5s. || 30 || Voodoo Apprentice&lt;br /&gt;
|-&lt;br /&gt;
|Tsunami || Rolls a wave dealing 3,000% water Hero Damage and drenching enemies for 5s. || 40 || Haunted Ship &amp;amp; Golden Haunted Ship&lt;br /&gt;
|-&lt;br /&gt;
|Unified Defense || Shields for 6 sec, reflecting 750% water damage and dealing 400% water Hero Damage per second. || 60 || Narwhagon &amp;amp; Left Narwhagon&lt;br /&gt;
|-&lt;br /&gt;
|Void Tendrils || Fires piercing void tendrils, stunning enemies and dealing 175% magical Hero Damage over 7s. || 45 || Evilwick&lt;br /&gt;
|-&lt;br /&gt;
|Volcanic Shrapnel || Fires a volcanic ball that deals 2500% hero damage as magical, fire AoE damage, and ignites enemies. || ? || Elemental Fire Cat &amp;amp; Golden Elemental Fire Cat&lt;br /&gt;
|-&lt;br /&gt;
|Water Gun || Fires a torrential blast of water dealing 2000% of hero damage as magical water damage, and drenching all enemies hit. || ? || Elemental Water Cat &amp;amp; Golden Elemental Water Cat&lt;br /&gt;
|-&lt;br /&gt;
|Whirlwind || Increases speed by 50% and attacks deal 155% bonus electric Hero Damage for 6s. || 45 || Cyborgie&lt;br /&gt;
|}&lt;br /&gt;
[[Category:Pets]]&lt;/div&gt;</summary>
		<author><name>Nemesys</name></author>	</entry>

	<entry>
		<id>https://wiki.dungeondefenders2.com/index.php?title=Adventures&amp;diff=23938</id>
		<title>Adventures</title>
		<link rel="alternate" type="text/html" href="https://wiki.dungeondefenders2.com/index.php?title=Adventures&amp;diff=23938"/>
				<updated>2025-05-04T16:59:51Z</updated>
		
		<summary type="html">&lt;p&gt;Nemesys: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;* Adventures is a game mode placed right after the [[Campaign]] in progression. After completing Adventures, players should proceed to [[Expeditions]].&lt;br /&gt;
* Completing Adventures is the one of two sources of [[Gems|free gems]] in the game, Up to 450 gems.&lt;br /&gt;
* It is recommended to finish Adventures to get all the rewards and so you won't have to go back while progressing through the [[Questline]].&lt;br /&gt;
&lt;br /&gt;
== Rewards ==&lt;br /&gt;
All Rewards can only be obtained once.&lt;br /&gt;
[[File:Adventures Overview.png|right||492px]]&lt;br /&gt;
{| class=&amp;quot;wikitable currency-included&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Region !! Reward !! Maps&lt;br /&gt;
|-&lt;br /&gt;
|The Kobold Bling King || 150 Gems and 50,000 Gold || Forgotten Ruins, Nimbus Reach, Kobold Bling King&lt;br /&gt;
|-&lt;br /&gt;
|Mal'donis The Terrible || 150 Gems and 50,000 Gold || The Dead Road, Temple of the Necrotic&lt;br /&gt;
|-&lt;br /&gt;
|The Harbinger || 150 Gems and 50,000 Gold || Ramparts Siege, Assault on Throne Room, Harbinger's Warship&lt;br /&gt;
|-&lt;br /&gt;
|Isle of Dread || 1 [[Defender Packs|Mythical Defender Pack]] || The Jacked Sparrow, Dark Awakening&lt;br /&gt;
|-&lt;br /&gt;
|The Sacrificial Warden || 1 [[Defender Packs|Mythical Defender Pack]] || Drakenfrost Resort, Drakenfrost Keep&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Nemesys</name></author>	</entry>

	<entry>
		<id>https://wiki.dungeondefenders2.com/index.php?title=Ability&amp;diff=23937</id>
		<title>Ability</title>
		<link rel="alternate" type="text/html" href="https://wiki.dungeondefenders2.com/index.php?title=Ability&amp;diff=23937"/>
				<updated>2025-05-04T16:05:05Z</updated>
		
		<summary type="html">&lt;p&gt;Nemesys: /* Wrath &amp;amp; Fury */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
&lt;br /&gt;
=Overview=&lt;br /&gt;
&lt;br /&gt;
Abilities has a lot of different attributes, [[Status Effects|effects]], mechanics, and resources that comes with the hero kit. &lt;br /&gt;
This page shows some aspects that abilities may have. &amp;lt;br&amp;gt;&lt;br /&gt;
To see specific abilities each hero has click '''[[Heroes|Here]]'''.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Self Heal=&lt;br /&gt;
Each [[Heroes|Hero]] Specific Ability is Unlocked at certain levels, although it varies between different [[heroes]].&lt;br /&gt;
&lt;br /&gt;
Many [[Heroes]] share a specific ability [[Heal Self]] [[File:Heal.png|40px]] that's available at first level, and taking the fourth ability slot though also depends on the hero.&lt;br /&gt;
&lt;br /&gt;
Some [[Heroes]] have special abilities, passives or towers in place of standard [[Heal Self]].&lt;br /&gt;
&lt;br /&gt;
==Stat Build Attributes==&lt;br /&gt;
The following '''Attributes''' apply to Abilities:&lt;br /&gt;
*Ability Power: Increases damage done with any ability.&lt;br /&gt;
*Critical Chance: Chance to do additional damage.&lt;br /&gt;
*Critical Damage: Additional damage activated by critical chance.&lt;br /&gt;
*Ability Cooldown: Wait time required to use an ability again.&lt;br /&gt;
*Resource cost: How much of the ability resource is required to use the ability.&lt;br /&gt;
&lt;br /&gt;
===Ability Power===&lt;br /&gt;
Also known as &amp;quot;Ability Damage&amp;quot;, this stat greatly magnifies the damage result of any Ability used by the Hero.&lt;br /&gt;
&lt;br /&gt;
====Ability Cooldown====&lt;br /&gt;
There is no way to modify the actual attack speed of an ability.  However, Ability Cooldown can be modified.&lt;br /&gt;
Some [[mods]] and [[shards]] can change the cooldown time of abilities or change the hero stats based of how many abilities are on cooldown.&lt;br /&gt;
&lt;br /&gt;
====Resource Cost====&lt;br /&gt;
Resource Cost refers to the amount of a specific type of [[mana]] required to use abilities.&lt;br /&gt;
Most [[heroes]] uses [[mana|blue mana]] has their resource, it regens passively over time.&lt;br /&gt;
Other [[heroes]] have specific types of resource that doesn't regens like [[Mana|blue mana]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Ability Resources=&lt;br /&gt;
All ability resources must meet a specific amount either the same or more in order to cast an ability with the exception of heat.&lt;br /&gt;
&lt;br /&gt;
===Blue Mana===&lt;br /&gt;
[[File:Blue Mana Example.png|250x50px]] &amp;lt;br&amp;gt;&lt;br /&gt;
Blue Mana is the most common ability resource in the game that can only be gained overtime or through [[Shards|shard]], [[Mods|mod]], and [[Pet Abilities|pet abilities]] requirements. &amp;lt;br&amp;gt;&lt;br /&gt;
More info: [[Mana#Blue_Mana|here]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Heat===&lt;br /&gt;
[[File:Heat.png|250x50px]] &amp;lt;br&amp;gt;&lt;br /&gt;
Heat is an ability resource only for [[Series EV2]] and the [[Engineer]]. &amp;lt;br&amp;gt;&lt;br /&gt;
Both [[Heroes|heroes]] gain heat when using abilities, once heat is at 100% [[Series EV2]] and [[Engineer]] have to lose all their heat in order to use abilities freely again. &amp;lt;br&amp;gt;&lt;br /&gt;
[[Series EV2]] loses heat while shooting while [[Engineer]] gains heat while shooting. &amp;lt;br&amp;gt;&lt;br /&gt;
[[Engineer|Engineer's]] abilities' damage scales off the more heat he has.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Appeasement===&lt;br /&gt;
[[File:Appeasement.png|250x50px]] &amp;lt;br&amp;gt;&lt;br /&gt;
Appeasement is a unique ability resource to the [[Mystic]]. Appeasement drops from slain [[enemies]] similar to [[mana]] but will look pink on the ground. &amp;lt;br&amp;gt;&lt;br /&gt;
{{Appeasement Buffs}}&lt;br /&gt;
&lt;br /&gt;
===Celestial Power===&lt;br /&gt;
[[File:Celestial Power.png|250x50px]] &amp;lt;br&amp;gt;&lt;br /&gt;
Celestial Power is a unique ability resource to the [[Dryad]] allowing her to use her abilities. &amp;lt;br&amp;gt;&lt;br /&gt;
The only ways to gain back celestial power is from casting [[Starfall]] or through [[Mods|Mana Gain Chip mod]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Broom Power===&lt;br /&gt;
[[File:Broom Power.png|250x50px]] &amp;lt;br&amp;gt;&lt;br /&gt;
Broom Power is a unique ability resource to the [[Gunwitch]] allowing her to use many of her abilities. &amp;lt;br&amp;gt;&lt;br /&gt;
The only ways to gain back broom power is through [[Mods|mod]], [[Shards|shard]], or [[pet abilities]] requirements such as [[Mods|Mana Gain Chip mod]], [[Shards|Critical Restoration shard]], [[Pet Abilities|Invigoration pet ability]] or [[Pet Abilities|Mana Swirl pet ability]].&lt;br /&gt;
&lt;br /&gt;
===Molten Energy===&lt;br /&gt;
[[File:Molten Energy.png|250x50px]] &amp;lt;br&amp;gt;&lt;br /&gt;
Molten Energy is a unique ability resource to the [[Lavamancer]] allowing him to use his abilities. &amp;lt;br&amp;gt;&lt;br /&gt;
Molten Energy can be regenerated through the [[Fissure of Embermount]] when it's fully recharged. It can also be gained through [[Mods|Mana Gain Chip mod]], [[Pet Abilities|Invigoration pet ability]] and [[Pet Abilities|Mana Swirl pet ability]]&lt;br /&gt;
&lt;br /&gt;
===Wrath &amp;amp; Fury===&lt;br /&gt;
[[File:Wrath and Fury.png|250x50px]] &amp;lt;br&amp;gt;&lt;br /&gt;
Wrath and Fury are unique ability resources to the [[Barbarian]] allowing him to use his various stances and abilities &amp;lt;br&amp;gt;&lt;br /&gt;
The [[Barbarian]] regenerates '''wrath''' (purple bar) by dealing damage to an [[Enemies|enemy]] while '''fury''' (red bar) regenerates while taking damage. &amp;lt;br&amp;gt;&lt;br /&gt;
While using the [[Barbarian|Barbarian's]] abilities it will consume '''wrath''' or '''fury''' depending on the ability. &amp;lt;br&amp;gt;&lt;br /&gt;
[[Mods|Mana Gain Chip]] and [[Mods|Mana Growth Chip mods]] does not work for wrath or fury. &amp;lt;br&amp;gt;&lt;br /&gt;
[[Pet Abilities|Mana Swirl pet ability]] and [[Pet Abilities|Invigoration pet ability]] works for the [[Barbarian|Barbarian's]] fury.&lt;br /&gt;
&lt;br /&gt;
=== Blood ===&lt;br /&gt;
[[File:Blood.png|250x50px]] &amp;lt;br&amp;gt;&lt;br /&gt;
Blood is a unique ability resource to the [[Hunter]] allowing him to use his abilities. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Heroes]]&lt;br /&gt;
[[Category:Dungeon Defenders 2]]&lt;/div&gt;</summary>
		<author><name>Nemesys</name></author>	</entry>

	<entry>
		<id>https://wiki.dungeondefenders2.com/index.php?title=Ability&amp;diff=23936</id>
		<title>Ability</title>
		<link rel="alternate" type="text/html" href="https://wiki.dungeondefenders2.com/index.php?title=Ability&amp;diff=23936"/>
				<updated>2025-05-04T15:56:02Z</updated>
		
		<summary type="html">&lt;p&gt;Nemesys: /* Molten Energy */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
&lt;br /&gt;
=Overview=&lt;br /&gt;
&lt;br /&gt;
Abilities has a lot of different attributes, [[Status Effects|effects]], mechanics, and resources that comes with the hero kit. &lt;br /&gt;
This page shows some aspects that abilities may have. &amp;lt;br&amp;gt;&lt;br /&gt;
To see specific abilities each hero has click '''[[Heroes|Here]]'''.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Self Heal=&lt;br /&gt;
Each [[Heroes|Hero]] Specific Ability is Unlocked at certain levels, although it varies between different [[heroes]].&lt;br /&gt;
&lt;br /&gt;
Many [[Heroes]] share a specific ability [[Heal Self]] [[File:Heal.png|40px]] that's available at first level, and taking the fourth ability slot though also depends on the hero.&lt;br /&gt;
&lt;br /&gt;
Some [[Heroes]] have special abilities, passives or towers in place of standard [[Heal Self]].&lt;br /&gt;
&lt;br /&gt;
==Stat Build Attributes==&lt;br /&gt;
The following '''Attributes''' apply to Abilities:&lt;br /&gt;
*Ability Power: Increases damage done with any ability.&lt;br /&gt;
*Critical Chance: Chance to do additional damage.&lt;br /&gt;
*Critical Damage: Additional damage activated by critical chance.&lt;br /&gt;
*Ability Cooldown: Wait time required to use an ability again.&lt;br /&gt;
*Resource cost: How much of the ability resource is required to use the ability.&lt;br /&gt;
&lt;br /&gt;
===Ability Power===&lt;br /&gt;
Also known as &amp;quot;Ability Damage&amp;quot;, this stat greatly magnifies the damage result of any Ability used by the Hero.&lt;br /&gt;
&lt;br /&gt;
====Ability Cooldown====&lt;br /&gt;
There is no way to modify the actual attack speed of an ability.  However, Ability Cooldown can be modified.&lt;br /&gt;
Some [[mods]] and [[shards]] can change the cooldown time of abilities or change the hero stats based of how many abilities are on cooldown.&lt;br /&gt;
&lt;br /&gt;
====Resource Cost====&lt;br /&gt;
Resource Cost refers to the amount of a specific type of [[mana]] required to use abilities.&lt;br /&gt;
Most [[heroes]] uses [[mana|blue mana]] has their resource, it regens passively over time.&lt;br /&gt;
Other [[heroes]] have specific types of resource that doesn't regens like [[Mana|blue mana]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Ability Resources=&lt;br /&gt;
All ability resources must meet a specific amount either the same or more in order to cast an ability with the exception of heat.&lt;br /&gt;
&lt;br /&gt;
===Blue Mana===&lt;br /&gt;
[[File:Blue Mana Example.png|250x50px]] &amp;lt;br&amp;gt;&lt;br /&gt;
Blue Mana is the most common ability resource in the game that can only be gained overtime or through [[Shards|shard]], [[Mods|mod]], and [[Pet Abilities|pet abilities]] requirements. &amp;lt;br&amp;gt;&lt;br /&gt;
More info: [[Mana#Blue_Mana|here]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Heat===&lt;br /&gt;
[[File:Heat.png|250x50px]] &amp;lt;br&amp;gt;&lt;br /&gt;
Heat is an ability resource only for [[Series EV2]] and the [[Engineer]]. &amp;lt;br&amp;gt;&lt;br /&gt;
Both [[Heroes|heroes]] gain heat when using abilities, once heat is at 100% [[Series EV2]] and [[Engineer]] have to lose all their heat in order to use abilities freely again. &amp;lt;br&amp;gt;&lt;br /&gt;
[[Series EV2]] loses heat while shooting while [[Engineer]] gains heat while shooting. &amp;lt;br&amp;gt;&lt;br /&gt;
[[Engineer|Engineer's]] abilities' damage scales off the more heat he has.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Appeasement===&lt;br /&gt;
[[File:Appeasement.png|250x50px]] &amp;lt;br&amp;gt;&lt;br /&gt;
Appeasement is a unique ability resource to the [[Mystic]]. Appeasement drops from slain [[enemies]] similar to [[mana]] but will look pink on the ground. &amp;lt;br&amp;gt;&lt;br /&gt;
{{Appeasement Buffs}}&lt;br /&gt;
&lt;br /&gt;
===Celestial Power===&lt;br /&gt;
[[File:Celestial Power.png|250x50px]] &amp;lt;br&amp;gt;&lt;br /&gt;
Celestial Power is a unique ability resource to the [[Dryad]] allowing her to use her abilities. &amp;lt;br&amp;gt;&lt;br /&gt;
The only ways to gain back celestial power is from casting [[Starfall]] or through [[Mods|Mana Gain Chip mod]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Broom Power===&lt;br /&gt;
[[File:Broom Power.png|250x50px]] &amp;lt;br&amp;gt;&lt;br /&gt;
Broom Power is a unique ability resource to the [[Gunwitch]] allowing her to use many of her abilities. &amp;lt;br&amp;gt;&lt;br /&gt;
The only ways to gain back broom power is through [[Mods|mod]], [[Shards|shard]], or [[pet abilities]] requirements such as [[Mods|Mana Gain Chip mod]], [[Shards|Critical Restoration shard]], [[Pet Abilities|Invigoration pet ability]] or [[Pet Abilities|Mana Swirl pet ability]].&lt;br /&gt;
&lt;br /&gt;
===Molten Energy===&lt;br /&gt;
[[File:Molten Energy.png|250x50px]] &amp;lt;br&amp;gt;&lt;br /&gt;
Molten Energy is a unique ability resource to the [[Lavamancer]] allowing him to use his abilities. &amp;lt;br&amp;gt;&lt;br /&gt;
Molten Energy can be regenerated through the [[Fissure of Embermount]] when it's fully recharged. It can also be gained through [[Mods|Mana Gain Chip mod]], [[Pet Abilities|Invigoration pet ability]] and [[Pet Abilities|Mana Swirl pet ability]]&lt;br /&gt;
&lt;br /&gt;
===Wrath &amp;amp; Fury===&lt;br /&gt;
[[File:Wrath and Fury.png|250x50px]] &amp;lt;br&amp;gt;&lt;br /&gt;
Wrath and Fury are unique ability resources to the [[Barbarian]] allowing him to use his various stances and abilities &amp;lt;br&amp;gt;&lt;br /&gt;
The [[Barbarian]] regenerates '''wrath''' (pink bar) by dealing damage to an [[Enemies|enemy]] while '''fury''' (red bar) regenerates while taking damage. &amp;lt;br&amp;gt;&lt;br /&gt;
While using the [[Barbarian|Barbarian's]] abilities it will consume '''wrath''' or '''fury''' depending on the ability. &amp;lt;br&amp;gt;&lt;br /&gt;
[[Mods|Mana Gain Chip]] and [[Mods|Mana Growth Chip mods]] does not work for wrath or fury. &amp;lt;br&amp;gt;&lt;br /&gt;
[[Pet Abilities|Mana Swirl pet ability]] works for the [[Barbarian|Barbarian's]] wrath.&lt;br /&gt;
&lt;br /&gt;
=== Blood ===&lt;br /&gt;
[[File:Blood.png|250x50px]] &amp;lt;br&amp;gt;&lt;br /&gt;
Blood is a unique ability resource to the [[Hunter]] allowing him to use his abilities. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Heroes]]&lt;br /&gt;
[[Category:Dungeon Defenders 2]]&lt;/div&gt;</summary>
		<author><name>Nemesys</name></author>	</entry>

	<entry>
		<id>https://wiki.dungeondefenders2.com/index.php?title=Pet_Abilities&amp;diff=23935</id>
		<title>Pet Abilities</title>
		<link rel="alternate" type="text/html" href="https://wiki.dungeondefenders2.com/index.php?title=Pet_Abilities&amp;diff=23935"/>
				<updated>2025-05-04T15:53:53Z</updated>
		
		<summary type="html">&lt;p&gt;Nemesys: /* Abilities */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Pet Ability Icon.png|right|100x100px]]&lt;br /&gt;
* Upon evolving [[Pets]] to Fledgling tier they gain abilities that can be activated using the [[Controls|X or 9 keys on Keyboard]] or [[Controls|RB + A on Controller]] by default.&lt;br /&gt;
* These can be offensive abilities that deal damage, defensive that protect you or your [[Defenses|towers]], or utility such as causing [[Effects|status effects]].&lt;br /&gt;
* The ability acquired is randomly determined from a pool based on their species and elemental attack property. The ability can be rerolled by the Petrinarian using a [[Pets #Pet Reroll|reroll item.]] &amp;lt;br&amp;gt;&lt;br /&gt;
:'''Note:''' Some [[Pets]] may have locked abilities.&lt;br /&gt;
&lt;br /&gt;
=== Abilities ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align: left; color: white;&amp;quot; &lt;br /&gt;
|-&lt;br /&gt;
! Ability Name !! Ability Description !! Cooldown (sec) !! Pet Type &lt;br /&gt;
|-&lt;br /&gt;
|Blizzard || Summon a blizzard that slows nearby enemies for 40% and deals 125% water Hero Damage per second for 8s. || 20 ||Any Water Damage Pet&lt;br /&gt;
|-&lt;br /&gt;
|Boulder || Roll a giant boulder through 5 enemies, dealing 1,500% crushing earth Hero Damage. || 45 ||Any Earth Damage Pet&lt;br /&gt;
|-&lt;br /&gt;
|Bouncing Fire ||Fires a bouncing fireball piercing 5 enemies and dealing 1,100% fire Hero Damage. || 30 ||Any Fire Damage Pet&lt;br /&gt;
|-&lt;br /&gt;
|Bouncing Phoenix || Fires a bouncing phoenix that bounces to a nearby 10 enemies dealing 2,000% fire Hero Damage and explodes on the last target dealing the same damage to all nearby targets. || 45 || Fenix &amp;amp; Golden Fenix&lt;br /&gt;
|-&lt;br /&gt;
|Bouncing Shell || Fires a bouncing Shell that bounces to a nearby 10 enemies dealing 2,000% Hero Earth Damage and explodes on the last target dealing the same damage to all nearby targets. || 45 || Shinobi Turtle&lt;br /&gt;
|-&lt;br /&gt;
|Bubble Entrapment || Fire a bubble that knocks up an enemy for 5 sec and deals 2,400% water Hero Damage. || 30 ||Any Water Damage Pet&lt;br /&gt;
|-&lt;br /&gt;
|Call of Scarecrow || Fires a cursed apple that—upon impact—summons a scarecrow that confuses enemies. Enemies are confused for 10 seconds and take 25% increased damage. || 45 || All Scarecrow variants&lt;br /&gt;
|-&lt;br /&gt;
|Cat Wail || Scares enemies with cuteness, increasing their damage taken by 100% for 5s. || 60 || Ghost Cat, Spooky Ghost Cat, &amp;amp; Dapper Ghost Cat&lt;br /&gt;
|-&lt;br /&gt;
|Chain Lightning || Fire a lightning ball that can hit 4 enemies for 850% storm Hero Damage. || 30 ||Any Storm Damage Pet&lt;br /&gt;
|-&lt;br /&gt;
|Chained Saw || Fires a flying saw blade that deals 1,500% hero damage and returns to the player dealing damage on the way back. || 30 || Chainsaw Corgi&lt;br /&gt;
|-&lt;br /&gt;
|Chi Blast || Fires a Chi Blast toward your enemies, dealing 2,000% magical Hero Damage. || 30 || Voodoo Monk&lt;br /&gt;
|-&lt;br /&gt;
|Curse Aura || Boosts speed by 50%, reduces enemy damage by 50% and deals 150% magical Hero Damage for 10s. ||45 || Any Creeper Pet&lt;br /&gt;
|-&lt;br /&gt;
|Cyclone || Increases speed by 50% and attacks deal 155% bonus earth Hero Damage for 6s. || 45 || Automeow&lt;br /&gt;
|-&lt;br /&gt;
|Dragon Breath || Breathes fire in a frontal cone, dealing 200% magical Hero Damage per second for 5s. || 30 ||Any Dragon Pet&lt;br /&gt;
|-&lt;br /&gt;
|Dragon Protection || Shields nearby defenses for 400% Hero Damage for 10s. || 45 ||Any Dragon Pet&lt;br /&gt;
|-&lt;br /&gt;
|Drenching Wave || Rolls a wave dealing 625% water Hero Damage and drenching enemies for 5s.|| 30 ||Any Water Damage Pet&lt;br /&gt;
|-&lt;br /&gt;
|Dust Devil || Fires a magical Stone that stirs up a heavy Sand Storm, slowing enemies by 40% and dealing 600% Hero Earth Damage every second for 10 seconds. || 30 || Earthen Dragon &amp;amp; Golden Earthen Dragon &lt;br /&gt;
|-&lt;br /&gt;
|Earth Spike || Summons an earthen spike, dealing earth damage to nearby foes equivalent to 3000% hero damage. || 45 || Elemental Earth Cat &amp;amp; Golden Elemental Earth Cat&lt;br /&gt;
|-&lt;br /&gt;
|Encouragement || Uplift your spirit by restoring 75 blue mana! || 28 ||Any Gato Pet&lt;br /&gt;
|-&lt;br /&gt;
|Feather Fury || Fires 10 feathers dealing 250% magical hero damage each. || 20 || All Owl Variants&lt;br /&gt;
|-&lt;br /&gt;
|Feeding Frenzy || Increases hero speed by 50% for 7 seconds. During this time attacks deal an additional 115% water hero damage. || 30 ||Blue Shark Cat &lt;br /&gt;
|-&lt;br /&gt;
|Field of Swords || Create a field of swords dealing 130% physical Hero Damage per second for 15s. || 60 ||Possesed Sword &amp;amp; Tainted Sword&lt;br /&gt;
|-&lt;br /&gt;
|Fire Barrage || Fire 6 fireballs at your target, dealing 425% fire Hero Damage each. || 20 ||Any Fire Damage Pet&lt;br /&gt;
|-&lt;br /&gt;
|Fire Pillar || Creates a flaming pillar dealing 200% fire Hero Damage per second for 10s. || 45 ||Any Fire Dmage Pet&lt;br /&gt;
|-&lt;br /&gt;
|Fire Shield || Gain a fire shield for 6s reflecting 1,500% damage taken before resist. || 30 ||Any Fire Damage Pet&lt;br /&gt;
|-&lt;br /&gt;
|Freeze Ray || Fires a bouncing freezing ray dealing 1500% frost Hero Damage and freezing enemies for 3 seconds. || ? ||All Piggle Variants&lt;br /&gt;
|-&lt;br /&gt;
|Frost Shards || Fire 8 frost shards dealing 265% water Hero Damage each. || 20 ||Any Water Damage Pet&lt;br /&gt;
|-&lt;br /&gt;
|Frost Spike || Summons a chilling aura, creating frost spikes under all nearby foes that knock them up and deals 1,000% Frost Hero Damage. || 30 || Standard &amp;amp; Golden Nutcracker, Penguin Commander, or Snow Mage&lt;br /&gt;
|-&lt;br /&gt;
|Gato Fireworks	|| Fires a trio of fireworks dealing 915% magical Hero Damage each. || 30 ||Any Gato Pet&lt;br /&gt;
|-&lt;br /&gt;
|Ghost Wail || Haunt enemies, increasing damage taken by 100% for 5s. || 60 || All Dragolich variants&lt;br /&gt;
|-&lt;br /&gt;
|Gravebolt || Fires a bolt at one enemy, dealing 2,500% magical Hero Damage and healing 3% of damage dealt. || 30 || Any Creeper Pet&lt;br /&gt;
|-&lt;br /&gt;
|Hawk Strike || Fires a piercing Flaming Hawk toward your enemies, dealing 2,000% magical Hero Damage. || 30 || Voodoo Huntress&lt;br /&gt;
|-&lt;br /&gt;
|High Voltage || Increases critical strike chance by 100% and critical strike damage by 50% for 7s. || ? || Elemental Storm Cat &amp;amp; Golden Elemental Storm Cat&lt;br /&gt;
|-&lt;br /&gt;
|Heavy Blizzard ||Fires a magical snowball that stirs up a heavy blizzard, slowing enemies by 40% and dealing 600% Frost Damage every second for 10 seconds. || 30|| Standard &amp;amp; Golden Nutcracker, Penguin Commander, or Snow Mage&lt;br /&gt;
|-&lt;br /&gt;
|Hex || Nearby enemies take 1,250% magical Hero Damage and then deal 50% less damage for 9s. || 45 || Any Creeper Pet&lt;br /&gt;
|-&lt;br /&gt;
|Ice Ball || Roll an ice ball through 5 enemies, dealing 1,800% water Hero Damage. || 60 ||Any Water Damage Pet&lt;br /&gt;
|-&lt;br /&gt;
|Insane Bolt || Fires a lighting ball that calls down a lightning bolt dealing 2500% electric Hero Damage and electrocuting enemies for 3 seconds. || ? ||All Piggle Variants&lt;br /&gt;
|-&lt;br /&gt;
|Invigoration || Resets all hero ability cooldowns and then heals 10% of mana and health every second for 10 seconds. || 30 ||All Piggle Variants&lt;br /&gt;
|-&lt;br /&gt;
|Jackalope's Curse || Nearby enemies take 1,000% magical Hero Damage, deal 50% less damage, and take 50% extra damage for 9s. || 35 || Jackalope &amp;amp; Corrupted Jackalope&lt;br /&gt;
|-&lt;br /&gt;
|Jurassic War Cry || Resets all hero abilities cooldowns. || 30 ||  Dino, Golden Dino, &amp;amp; Amber Dino&lt;br /&gt;
|-&lt;br /&gt;
|Laser Eye || Fire a laser from your crystal eye at the enemies! || 7 || Protobot &lt;br /&gt;
|-&lt;br /&gt;
|Lightning Grenade || Lob a sticky grenade that detonates on enemies dealing 2,000% storm Hero Damage. || 45 ||Any Storm Damage Pet&lt;br /&gt;
|-&lt;br /&gt;
|Lil Betsy Projectile || Fires a bolt dealing 2,500% magical Hero Damage and reducing enemy damage by 50% for 8s. || 30 || All Betsy variants&lt;br /&gt;
|-&lt;br /&gt;
|Maelstorm || A maelstorm reduces speed and attacks by 40% and deals 220% Hero Damage per second for 8s. || 60 || Bearkira &amp;amp; Unbound Bearkira&lt;br /&gt;
|-&lt;br /&gt;
|Magical Burst || Fires 5 Magical Burst dealing 355% magical Hero Damage each. || 60 || Corrupted Genie Prince&lt;br /&gt;
|-&lt;br /&gt;
|Mana Swirl || Restores 500 Ability Mana.  || 30 || Genie Prince&lt;br /&gt;
|-&lt;br /&gt;
|Meteor Strike || Fires a fireball that calls down a meteor dealing 3000% Fire Hero Damage and igniting enemies for 5 seconds. || 60 ||All Piggle Variants&lt;br /&gt;
|-&lt;br /&gt;
|Metsu Gatodouken || Fire a devastating magical blast dealing 2,500% Hero Damage and knockback to one enemy. || 30 || Katkarot&lt;br /&gt;
|-&lt;br /&gt;
|Oil Spit || Lobs an oiling blob at enemies, dealing 1,500% earth Hero Damage and slowing them by 40% for 5s. || 30 ||Any Earth Damage Pet&lt;br /&gt;
|-&lt;br /&gt;
|Overcharged Laser || Fire a devastating magical blast dealing 2,500% magical Fire Hero Damage and knockback to one enemy. || 30 || Cyberdragon&lt;br /&gt;
|-&lt;br /&gt;
|Plague Claw || Calls forth a claw dealing 650% magical Hero Damage, increasing x1.5 per hit for the first 5 hits. || 60 ||  Scourge Dragon &amp;amp; Blighted Dragon&lt;br /&gt;
|-&lt;br /&gt;
|Poison Cloud || Fires a magical Snotball that stirs up a cloud of poison gas, dealing 600% Poison Hero Damage every second for 10 seconds. || 30 || Slimy Ghost Cat&lt;br /&gt;
|-&lt;br /&gt;
|Poison Shield || Gain shield for 7s reflecting 1,750% damage before resist. || 45 ||Any Earth Damage Pet&lt;br /&gt;
|-&lt;br /&gt;
|Poison Spit || Fires a Poison bolt dealing 2,000% earth Hero Damage and 150% damage per second for 6s. || 30 ||Any Earth Damage Pet&lt;br /&gt;
|-&lt;br /&gt;
|Poison Whirlpool || Fires a magical Poison Ball that summons a swirling whirlpool, sucking enemies into the middle and dealing 600% Poison Hero Damage every second for 10 seconds. || 30 ||Seahorse &amp;amp; Dapper Seahorse&lt;br /&gt;
|-&lt;br /&gt;
|Poisonous Tips || Attacks deal 120% bonus earth damage for 8s. || 45 ||Any Earth Damage Pet&lt;br /&gt;
|-&lt;br /&gt;
|Radial Blast || Fires 8 plasma projectiles dealing 265% magical Hero Damage each. || 20 || G4-T0&lt;br /&gt;
|-&lt;br /&gt;
|Ring of Fire || Unleashes a blast of blue flames burning enemies hit for 500% of your hero damage igniting them for 6 seconds. || 60 || Friendly Ghost &amp;amp; Golden Friendly Ghost&lt;br /&gt;
|-&lt;br /&gt;
|Rock Throw || Throw a rock dealing 2,500% earth Hero Damage and knockback to one enemy. || 30 ||Any Earth Damage Pet&lt;br /&gt;
|-&lt;br /&gt;
|Sandstorm || Increases speed by 50% and attacks deal 115% bonus earth Hero Damage for 7s. || 30 ||Any Earth Damage Pet&lt;br /&gt;
|-&lt;br /&gt;
|Sharknado (Xbox Only) || A sharknado reduces enemy speed by 40% and deals 175% water Hero Damage per second for 6s.|| 30 || Megadon&lt;br /&gt;
|-&lt;br /&gt;
|Shinku Gatodouken || Fire a devastating magical blast dealing 2,500% Hero Damage and knockback to one enemy. || 30 || Katkarot&lt;br /&gt;
|-&lt;br /&gt;
|Shock Shield || Gain a storm shield for 7s that reflects 2,000% damage taken before resists. || 60 ||Any Storm Damage Pet&lt;br /&gt;
|-&lt;br /&gt;
|Short Fuse || Piercing orb deals 600% storm Hero Damage and 200% storm Hero Damage per second for 6s. || 60 ||Any Storm Damage Pet&lt;br /&gt;
|-&lt;br /&gt;
|Shuriken Fury || Fires 6 shurikens dealing 355% magical Hero Damage each. || 20 || Shinobi Kitty&lt;br /&gt;
|-&lt;br /&gt;
|Snow Storm || Decreases speed by 25% and attacks deal 165% bonus Frost Damage for 5s. || 45 || Standard &amp;amp; Golden Nutcracker, Penguin Commander, or Snow Mage&lt;br /&gt;
|-&lt;br /&gt;
|Snowball || Fire a snowball dealing 2,750% water Hero Damage to one enemy. || 30 ||Any Water Damage Pet&lt;br /&gt;
|-&lt;br /&gt;
|Soothing Water|| Magical waters restore 300% Hero Damage as health. || 20 ||Any Water Damage Pet&lt;br /&gt;
|-&lt;br /&gt;
|Sparkle Party || Dazzles nearby enemies for 1,000% magical Hero Damage and stunning them for 5s. || 30 ||Any Gato Pet&lt;br /&gt;
|-&lt;br /&gt;
|Stalagmite || Stalagmites knockup nearby foes and deals 1,000% earth Hero Damage. || 30 ||Any Earth Damage Pet&lt;br /&gt;
|-&lt;br /&gt;
|Sticky Bomb || Throws a sticky bomb that deals 1,000% hero damage on impact and spreads mini bombs to nearby target dealing 500% hero damage. || 35 || Kobold King &amp;amp; Kobold Bling King&lt;br /&gt;
|-&lt;br /&gt;
|Stinky Pits || Deals 300% earth Hero Damage each second for 6s to nearby enemies. || 45 ||Any Earth Damage Pet&lt;br /&gt;
|-&lt;br /&gt;
|Stranglethorn || Fires a piercing vine that stuns and deals 180% earth hero damage per second for 5s. || 30 ||Any Earth Damage Pet&lt;br /&gt;
|-&lt;br /&gt;
|Sword Beam || Fires a Beam toward your enemies, dealing 2,000% magical Hero Damage. || 30 || Voodoo Squire&lt;br /&gt;
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|Table Flip || Flip table at an enemy dealing 2,750% magical Hero Damage. || 30 || Table Flipper&lt;br /&gt;
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|Thunderstorm || Creates a thunderstorm dealing 750% storm Hero Damage per second for 3s. || 60 || Thunder-O &amp;amp; Reforged Thunder-O&lt;br /&gt;
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|Tormented Thoughts || Enemies take 150% magical Hero Damage per second for 8s and explode for 400% on death.  || 60 || Headless Horseman&lt;br /&gt;
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|Tornado || Fires a Tornado toward your enemies, dealing 1,850% magical Hero Damage and knocking up enemies for 5s. || 30 || Voodoo Apprentice&lt;br /&gt;
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|Tsunami || Rolls a wave dealing 3,000% water Hero Damage and drenching enemies for 5s. || 40 || Haunted Ship &amp;amp; Golden Haunted Ship&lt;br /&gt;
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|Unified Defense || Shields for 6 sec, reflecting 750% water damage and dealing 400% water Hero Damage per second. || 60 || Narwhagon &amp;amp; Left Narwhagon&lt;br /&gt;
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|Void Tendrils || Fires piercing void tendrils, stunning enemies and dealing 175% magical Hero Damage over 7s. || 45 || Evilwick&lt;br /&gt;
|-&lt;br /&gt;
|Volcanic Shrapnel || Fires a volcanic ball that deals 2500% hero damage as magical, fire AoE damage, and ignites enemies. || ? || Elemental Fire Cat &amp;amp; Golden Elemental Fire Cat&lt;br /&gt;
|-&lt;br /&gt;
|Water Gun || Fires a torrential blast of water dealing 2000% of hero damage as magical water damage, and drenching all enemies hit. || ? || Elemental Water Cat &amp;amp; Golden Elemental Water Cat&lt;br /&gt;
|-&lt;br /&gt;
|Whirlwind || Increases speed by 50% and attacks deal 155% bonus electric Hero Damage for 6s. || 45 || Cyborgie&lt;br /&gt;
|}&lt;br /&gt;
[[Category:Pets]]&lt;/div&gt;</summary>
		<author><name>Nemesys</name></author>	</entry>

	<entry>
		<id>https://wiki.dungeondefenders2.com/index.php?title=Ability&amp;diff=23934</id>
		<title>Ability</title>
		<link rel="alternate" type="text/html" href="https://wiki.dungeondefenders2.com/index.php?title=Ability&amp;diff=23934"/>
				<updated>2025-05-04T15:48:41Z</updated>
		
		<summary type="html">&lt;p&gt;Nemesys: /* Broom Power */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
&lt;br /&gt;
=Overview=&lt;br /&gt;
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Abilities has a lot of different attributes, [[Status Effects|effects]], mechanics, and resources that comes with the hero kit. &lt;br /&gt;
This page shows some aspects that abilities may have. &amp;lt;br&amp;gt;&lt;br /&gt;
To see specific abilities each hero has click '''[[Heroes|Here]]'''.&lt;br /&gt;
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=Self Heal=&lt;br /&gt;
Each [[Heroes|Hero]] Specific Ability is Unlocked at certain levels, although it varies between different [[heroes]].&lt;br /&gt;
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Many [[Heroes]] share a specific ability [[Heal Self]] [[File:Heal.png|40px]] that's available at first level, and taking the fourth ability slot though also depends on the hero.&lt;br /&gt;
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Some [[Heroes]] have special abilities, passives or towers in place of standard [[Heal Self]].&lt;br /&gt;
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==Stat Build Attributes==&lt;br /&gt;
The following '''Attributes''' apply to Abilities:&lt;br /&gt;
*Ability Power: Increases damage done with any ability.&lt;br /&gt;
*Critical Chance: Chance to do additional damage.&lt;br /&gt;
*Critical Damage: Additional damage activated by critical chance.&lt;br /&gt;
*Ability Cooldown: Wait time required to use an ability again.&lt;br /&gt;
*Resource cost: How much of the ability resource is required to use the ability.&lt;br /&gt;
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===Ability Power===&lt;br /&gt;
Also known as &amp;quot;Ability Damage&amp;quot;, this stat greatly magnifies the damage result of any Ability used by the Hero.&lt;br /&gt;
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====Ability Cooldown====&lt;br /&gt;
There is no way to modify the actual attack speed of an ability.  However, Ability Cooldown can be modified.&lt;br /&gt;
Some [[mods]] and [[shards]] can change the cooldown time of abilities or change the hero stats based of how many abilities are on cooldown.&lt;br /&gt;
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====Resource Cost====&lt;br /&gt;
Resource Cost refers to the amount of a specific type of [[mana]] required to use abilities.&lt;br /&gt;
Most [[heroes]] uses [[mana|blue mana]] has their resource, it regens passively over time.&lt;br /&gt;
Other [[heroes]] have specific types of resource that doesn't regens like [[Mana|blue mana]].&lt;br /&gt;
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=Ability Resources=&lt;br /&gt;
All ability resources must meet a specific amount either the same or more in order to cast an ability with the exception of heat.&lt;br /&gt;
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===Blue Mana===&lt;br /&gt;
[[File:Blue Mana Example.png|250x50px]] &amp;lt;br&amp;gt;&lt;br /&gt;
Blue Mana is the most common ability resource in the game that can only be gained overtime or through [[Shards|shard]], [[Mods|mod]], and [[Pet Abilities|pet abilities]] requirements. &amp;lt;br&amp;gt;&lt;br /&gt;
More info: [[Mana#Blue_Mana|here]]&lt;br /&gt;
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===Heat===&lt;br /&gt;
[[File:Heat.png|250x50px]] &amp;lt;br&amp;gt;&lt;br /&gt;
Heat is an ability resource only for [[Series EV2]] and the [[Engineer]]. &amp;lt;br&amp;gt;&lt;br /&gt;
Both [[Heroes|heroes]] gain heat when using abilities, once heat is at 100% [[Series EV2]] and [[Engineer]] have to lose all their heat in order to use abilities freely again. &amp;lt;br&amp;gt;&lt;br /&gt;
[[Series EV2]] loses heat while shooting while [[Engineer]] gains heat while shooting. &amp;lt;br&amp;gt;&lt;br /&gt;
[[Engineer|Engineer's]] abilities' damage scales off the more heat he has.&lt;br /&gt;
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===Appeasement===&lt;br /&gt;
[[File:Appeasement.png|250x50px]] &amp;lt;br&amp;gt;&lt;br /&gt;
Appeasement is a unique ability resource to the [[Mystic]]. Appeasement drops from slain [[enemies]] similar to [[mana]] but will look pink on the ground. &amp;lt;br&amp;gt;&lt;br /&gt;
{{Appeasement Buffs}}&lt;br /&gt;
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===Celestial Power===&lt;br /&gt;
[[File:Celestial Power.png|250x50px]] &amp;lt;br&amp;gt;&lt;br /&gt;
Celestial Power is a unique ability resource to the [[Dryad]] allowing her to use her abilities. &amp;lt;br&amp;gt;&lt;br /&gt;
The only ways to gain back celestial power is from casting [[Starfall]] or through [[Mods|Mana Gain Chip mod]].&lt;br /&gt;
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===Broom Power===&lt;br /&gt;
[[File:Broom Power.png|250x50px]] &amp;lt;br&amp;gt;&lt;br /&gt;
Broom Power is a unique ability resource to the [[Gunwitch]] allowing her to use many of her abilities. &amp;lt;br&amp;gt;&lt;br /&gt;
The only ways to gain back broom power is through [[Mods|mod]], [[Shards|shard]], or [[pet abilities]] requirements such as [[Mods|Mana Gain Chip mod]], [[Shards|Critical Restoration shard]], [[Pet Abilities|Invigoration pet ability]] or [[Pet Abilities|Mana Swirl pet ability]].&lt;br /&gt;
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===Molten Energy===&lt;br /&gt;
[[File:Molten Energy.png|250x50px]] &amp;lt;br&amp;gt;&lt;br /&gt;
Molten Energy is a unique ability resource to the [[Lavamancer]] allowing him to use his abilities. &amp;lt;br&amp;gt;&lt;br /&gt;
Molten Energy can be regenerated through the [[Fissure of Embermount]] when it's fully recharged. It can also be gained through [[Mods|Mana Gain Chip mod]] and [[Pet Abilities|Mana Swirl pet ability]]&lt;br /&gt;
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===Wrath &amp;amp; Fury===&lt;br /&gt;
[[File:Wrath and Fury.png|250x50px]] &amp;lt;br&amp;gt;&lt;br /&gt;
Wrath and Fury are unique ability resources to the [[Barbarian]] allowing him to use his various stances and abilities &amp;lt;br&amp;gt;&lt;br /&gt;
The [[Barbarian]] regenerates '''wrath''' (pink bar) by dealing damage to an [[Enemies|enemy]] while '''fury''' (red bar) regenerates while taking damage. &amp;lt;br&amp;gt;&lt;br /&gt;
While using the [[Barbarian|Barbarian's]] abilities it will consume '''wrath''' or '''fury''' depending on the ability. &amp;lt;br&amp;gt;&lt;br /&gt;
[[Mods|Mana Gain Chip]] and [[Mods|Mana Growth Chip mods]] does not work for wrath or fury. &amp;lt;br&amp;gt;&lt;br /&gt;
[[Pet Abilities|Mana Swirl pet ability]] works for the [[Barbarian|Barbarian's]] wrath.&lt;br /&gt;
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=== Blood ===&lt;br /&gt;
[[File:Blood.png|250x50px]] &amp;lt;br&amp;gt;&lt;br /&gt;
Blood is a unique ability resource to the [[Hunter]] allowing him to use his abilities. &amp;lt;br&amp;gt;&lt;br /&gt;
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[[Category:Heroes]]&lt;br /&gt;
[[Category:Dungeon Defenders 2]]&lt;/div&gt;</summary>
		<author><name>Nemesys</name></author>	</entry>

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