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	<entry>
		<id>https://wiki.dungeondefenders2.com/index.php?title=Skill_Spheres&amp;diff=4256</id>
		<title>Skill Spheres</title>
		<link rel="alternate" type="text/html" href="https://wiki.dungeondefenders2.com/index.php?title=Skill_Spheres&amp;diff=4256"/>
				<updated>2015-11-29T03:27:45Z</updated>
		
		<summary type="html">&lt;p&gt;SingingSpud: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Description ==&lt;br /&gt;
&lt;br /&gt;
Skill Spheres is a system which replaced the former [[Specs]] system.&lt;br /&gt;
Skill Spheres improve your [[Heroes|Hero's]] stats and abilities. &lt;br /&gt;
The first Sphere can be acquired at level 5 and more Spheres can be used as the Hero levels further.&lt;br /&gt;
gd&lt;br /&gt;
&lt;br /&gt;
== Slots and types ==&lt;br /&gt;
&lt;br /&gt;
===Slots===&lt;br /&gt;
&lt;br /&gt;
There are seven slots for Spheres in the 'Character' window. These slots are free to unlock&lt;br /&gt;
*Three Small slots unlocked at levels 10, 18 and 27.&lt;br /&gt;
*Two Medium slots unlocked at levels 15 and 30.&lt;br /&gt;
*A Large slot unlocked at level 40.&lt;br /&gt;
*An Über slot unlocked at level 50.&lt;br /&gt;
&lt;br /&gt;
===Types===&lt;br /&gt;
&lt;br /&gt;
Every type of the Skill Spheres has its own specialty:&lt;br /&gt;
*Small Spheres increase [[stats]] and some minor Defense changes like range.&lt;br /&gt;
*Medium Spheres increase [[passives]].&lt;br /&gt;
*Large Spheres give you a [[heroes|hero-]]specific bonus.&lt;br /&gt;
*Über Spheres modify Hero's first Defense on the action bar.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tabber&amp;gt;General=&lt;br /&gt;
====Small Slot====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Picture&lt;br /&gt;
! Name&lt;br /&gt;
! Description&lt;br /&gt;
! Gold Cost&lt;br /&gt;
! Limit&lt;br /&gt;
! Level Required&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Defense Crit Chance.jpg|46px]]&lt;br /&gt;
| Defense Crit Chance Sphere I&lt;br /&gt;
| Increases Defense Crit Chance by 2%&lt;br /&gt;
| 1500&lt;br /&gt;
| 3&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Defense Crit Chance.jpg|46px]]&lt;br /&gt;
| Defense Crit Chance Sphere II&lt;br /&gt;
| Increases Defense Crit Chance by 3%&lt;br /&gt;
| 3000&lt;br /&gt;
| 1&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Defense Crit Damage.jpg|46px]]&lt;br /&gt;
| Defense Crit Damage Sphere I&lt;br /&gt;
| Increases Defense Crit Damage by 25&lt;br /&gt;
| 1500&lt;br /&gt;
| 3&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Defense Crit Damage.jpg|46px]]&lt;br /&gt;
| Defense Crit Damage Sphere II&lt;br /&gt;
| Increases Defense Crit Damage by 50&lt;br /&gt;
| 6000&lt;br /&gt;
| 3&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Defense Crit Damage.jpg|46px]]&lt;br /&gt;
| Defense Crit Damage Sphere III&lt;br /&gt;
| Increases Defense Crit Damage by 75&lt;br /&gt;
| 12000&lt;br /&gt;
| 1&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Hero Crit Chance.jpg|46px]]&lt;br /&gt;
| Hero Critical Chance Sphere I&lt;br /&gt;
| Increases Hero Crit Chance by 2%&lt;br /&gt;
| 1500&lt;br /&gt;
| 3&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Hero Crit Chance.jpg|46px]]&lt;br /&gt;
| Hero Critical Chance Sphere II&lt;br /&gt;
| Increases Hero Crit Chance by 3%&lt;br /&gt;
| ?&lt;br /&gt;
| 1&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Hero Crit Damage.jpg|46px]]&lt;br /&gt;
| Hero Critical Damage Sphere I&lt;br /&gt;
| Increases Hero Crit Damage by 25&lt;br /&gt;
| 1500&lt;br /&gt;
| 3&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Hero Crit Damage.jpg|46px]]&lt;br /&gt;
| Hero Critical Damage Sphere II&lt;br /&gt;
| Increases Hero Crit Damage by 50&lt;br /&gt;
| 6000&lt;br /&gt;
| 3&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Hero Crit Damage.jpg|46px]]&lt;br /&gt;
| Hero Critical Damage Sphere III&lt;br /&gt;
| Increases Hero Crit Damage by 75&lt;br /&gt;
| ?&lt;br /&gt;
| 1&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Defense Power.jpg|46px]]&lt;br /&gt;
| Defense Power Sphere I&lt;br /&gt;
| Increases Defense Power by 10&lt;br /&gt;
| 1500&lt;br /&gt;
| 1&lt;br /&gt;
| 5&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Defense Power.jpg|46px]]&lt;br /&gt;
| Defense Power Sphere V&lt;br /&gt;
| Increases Defense Power by 42&lt;br /&gt;
| ?&lt;br /&gt;
| 1&lt;br /&gt;
| 25&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Hero Damage.jpg|46px]]&lt;br /&gt;
| Hero Damage Sphere I&lt;br /&gt;
| Increases Hero Damage by 10&lt;br /&gt;
| ?&lt;br /&gt;
| 1&lt;br /&gt;
| 5&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Hero Damage.jpg|46px]]&lt;br /&gt;
| Hero Damage Sphere V&lt;br /&gt;
| Increases Hero Damage by  42&lt;br /&gt;
| ?&lt;br /&gt;
| 1&lt;br /&gt;
| 25&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Hero Health.jpg|46px]]&lt;br /&gt;
| Hero Health Sphere III&lt;br /&gt;
| Increases Hero Health by 26&lt;br /&gt;
| ?&lt;br /&gt;
| 1&lt;br /&gt;
| 15&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Defense Speed.jpg|46px]]&lt;br /&gt;
| Defense Speed Sphere V&lt;br /&gt;
| Increases Defense Speed by 20&lt;br /&gt;
| ?&lt;br /&gt;
| 1&lt;br /&gt;
| 25&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Defense Health.jpg|46px]]&lt;br /&gt;
| Defense Health Sphere III&lt;br /&gt;
| Increases Defense Health by 26&lt;br /&gt;
| ?&lt;br /&gt;
| 1&lt;br /&gt;
| 15&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Defense Health.jpg|46px]]&lt;br /&gt;
| Defense Health Sphere V&lt;br /&gt;
| Increases Defense Health by 42&lt;br /&gt;
| ?&lt;br /&gt;
| 1&lt;br /&gt;
| 25&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Medium Slot====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Picture&lt;br /&gt;
! Name&lt;br /&gt;
! Description&lt;br /&gt;
! Gold Cost&lt;br /&gt;
! Limit&lt;br /&gt;
! Level Required&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Defense Crit Chance.jpg|46px]]&lt;br /&gt;
| Defense Critical Chance Sphere&lt;br /&gt;
| Increases Defense Crit Chance by 5%&lt;br /&gt;
| ?&lt;br /&gt;
| 1&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Hero Crit Chance.jpg|46px]]&lt;br /&gt;
| Hero Critical Chance Sphere I&lt;br /&gt;
| Increases Hero Crit Chance by 5%&lt;br /&gt;
| ?&lt;br /&gt;
| 1&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Cooldown.jpg|46px]]&lt;br /&gt;
| Cooldown Sphere I&lt;br /&gt;
| Reduces the cooldown of your abilities by 10%&lt;br /&gt;
| 7000&lt;br /&gt;
| 2&lt;br /&gt;
| 12&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Attack Stun.jpg|46px]]&lt;br /&gt;
| Attack Stun Sphere I&lt;br /&gt;
| 5% chance on hit for basic attacks to stun targets for 0.5 seconds&lt;br /&gt;
| ?&lt;br /&gt;
| 1&lt;br /&gt;
| 15&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Experience Bonus.jpg|46px]]&lt;br /&gt;
| Experience Bonus Sphere I&lt;br /&gt;
| Increases experience gained by 10%&lt;br /&gt;
| 7000&lt;br /&gt;
| 2&lt;br /&gt;
| 12&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Experience Bonus.jpg|46px]]&lt;br /&gt;
| Experience Bonus Sphere II&lt;br /&gt;
| Increases experience gained by 20%&lt;br /&gt;
| ?&lt;br /&gt;
| 2&lt;br /&gt;
| 20&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Mana Regen.jpg|46px]]&lt;br /&gt;
| Mana Regen Sphere I&lt;br /&gt;
| Increases your ability mana by 1 per second&lt;br /&gt;
| 7000&lt;br /&gt;
| 2&lt;br /&gt;
| 12&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Mana Regen.jpg|46px]]&lt;br /&gt;
| Mana Regen Sphere II&lt;br /&gt;
| Increases your ability mana by 1.5 per second&lt;br /&gt;
| 14000&lt;br /&gt;
| 2&lt;br /&gt;
| 20&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Gold Bonus.jpg|46px]]&lt;br /&gt;
| Gold Bonus Sphere I&lt;br /&gt;
| Increases gold gained by 10%&lt;br /&gt;
| 7000&lt;br /&gt;
| 2&lt;br /&gt;
| 12&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Gold Bonus.jpg|46px]]&lt;br /&gt;
| Gold Bonus Sphere II&lt;br /&gt;
| Increases gold gained by 20%&lt;br /&gt;
| 14000&lt;br /&gt;
| 2&lt;br /&gt;
| 20&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Gold Bonus.jpg|46px]]&lt;br /&gt;
| Gold Bonus Sphere III&lt;br /&gt;
| Increases gold gained by 30%&lt;br /&gt;
| 20000&lt;br /&gt;
| 2&lt;br /&gt;
| 20&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Gold Bonus.jpg|46px]]&lt;br /&gt;
| Hero Gold Bonus Sphere I&lt;br /&gt;
| 15% chance for enemies defeated by Hereos to drop 100 extra gold&lt;br /&gt;
| ?&lt;br /&gt;
| 1&lt;br /&gt;
| 25&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Movement Speed.jpg|46px]]&lt;br /&gt;
| Movement Speed Sphere I&lt;br /&gt;
| Increases Movement Speed by 40&lt;br /&gt;
| 7000&lt;br /&gt;
| 2&lt;br /&gt;
| 12&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Movement Speed.jpg|46px]]&lt;br /&gt;
| Movement Speed Sphere II&lt;br /&gt;
| Increases Movement Speed by 80&lt;br /&gt;
| 14000&lt;br /&gt;
| 2&lt;br /&gt;
| 15&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Movement Speed.jpg|46px]]&lt;br /&gt;
| Movement Speed Sphere III&lt;br /&gt;
| Increases Movement Speed by 120&lt;br /&gt;
| 28000&lt;br /&gt;
| 2&lt;br /&gt;
| 20&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Movement Speed.jpg|46px]]&lt;br /&gt;
| Movement Speed Sphere IV&lt;br /&gt;
| Increases Movement Speed by 300&lt;br /&gt;
| 56000&lt;br /&gt;
| 1&lt;br /&gt;
| 25&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Movement Speed.jpg|46px]]&lt;br /&gt;
| Movement Speed Sphere V&lt;br /&gt;
| Increases Movement Speed by 400&lt;br /&gt;
| 112000&lt;br /&gt;
| 1&lt;br /&gt;
| 35&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Large Slot====&lt;br /&gt;
====Uber Slot====&lt;br /&gt;
|-|Apprentice=&lt;br /&gt;
====Medium====&lt;br /&gt;
====Large====&lt;br /&gt;
|-|Huntress=&lt;br /&gt;
====Medium====&lt;br /&gt;
====Large====&lt;br /&gt;
|-|Monk=&lt;br /&gt;
====Medium====&lt;br /&gt;
====Large====&lt;br /&gt;
|-|Squire=&lt;br /&gt;
====Medium====&lt;br /&gt;
====Large====&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
[[Category:Heroes]]&lt;br /&gt;
[[Category:Stats]]&lt;br /&gt;
[[Category:Skill Spheres]]&lt;/div&gt;</summary>
		<author><name>SingingSpud</name></author>	</entry>

	<entry>
		<id>https://wiki.dungeondefenders2.com/index.php?title=Skill_Spheres&amp;diff=4255</id>
		<title>Skill Spheres</title>
		<link rel="alternate" type="text/html" href="https://wiki.dungeondefenders2.com/index.php?title=Skill_Spheres&amp;diff=4255"/>
				<updated>2015-11-29T03:09:27Z</updated>
		
		<summary type="html">&lt;p&gt;SingingSpud: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Description ==&lt;br /&gt;
&lt;br /&gt;
Skill Spheres is a system which replaced the former [[Specs]] system.&lt;br /&gt;
Skill Spheres improve your [[Heroes|Hero's]] stats and abilities. &lt;br /&gt;
The first Sphere can be acquired at level 5 and more Spheres can be used as the Hero levels further.&lt;br /&gt;
gd&lt;br /&gt;
&lt;br /&gt;
== Slots and types ==&lt;br /&gt;
&lt;br /&gt;
===Slots===&lt;br /&gt;
&lt;br /&gt;
There are seven slots for Spheres in the 'Character' window. These slots are free to unlock&lt;br /&gt;
*Three Small slots unlocked at levels 10, 18 and 27.&lt;br /&gt;
*Two Medium slots unlocked at levels 15 and 30.&lt;br /&gt;
*A Large slot unlocked at level 40.&lt;br /&gt;
*An Über slot unlocked at level 50.&lt;br /&gt;
&lt;br /&gt;
===Types===&lt;br /&gt;
&lt;br /&gt;
Every type of the Skill Spheres has its own specialty:&lt;br /&gt;
*Small Spheres increase [[stats]] and some minor Defense changes like range.&lt;br /&gt;
*Medium Spheres increase [[passives]].&lt;br /&gt;
*Large Spheres give you a [[heroes|hero-]]specific bonus.&lt;br /&gt;
*Über Spheres modify Hero's first Defense on the action bar.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tabber&amp;gt;General=&lt;br /&gt;
====Small Slot====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! Picture&lt;br /&gt;
! Name&lt;br /&gt;
! Description&lt;br /&gt;
! Gold Cost&lt;br /&gt;
! Limit&lt;br /&gt;
! Level Required&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Defense Crit Chance.jpg|46px]]&lt;br /&gt;
| Defense Crit Chance Sphere I&lt;br /&gt;
| Increases Defense Crit Chance by 2%&lt;br /&gt;
| 1500&lt;br /&gt;
| 3&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Defense Crit Chance.jpg|46px]]&lt;br /&gt;
| Defense Crit Chance Sphere II&lt;br /&gt;
| Increases Defense Crit Chance by 3%&lt;br /&gt;
| 3000&lt;br /&gt;
| 1&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Defense Crit Damage.jpg|46px]]&lt;br /&gt;
| Defense Crit Damage Sphere I&lt;br /&gt;
| Increases Defense Crit Damage by 25&lt;br /&gt;
| 1500&lt;br /&gt;
| 3&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Defense Crit Damage.jpg|46px]]&lt;br /&gt;
| Defense Crit Damage Sphere II&lt;br /&gt;
| Increases Defense Crit Damage by 50&lt;br /&gt;
| 6000&lt;br /&gt;
| 3&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Defense Crit Damage.jpg|46px]]&lt;br /&gt;
| Defense Crit Damage Sphere III&lt;br /&gt;
| Increases Defense Crit Damage by 75&lt;br /&gt;
| 12000&lt;br /&gt;
| 1&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Hero Crit Chance.jpg|46px]]&lt;br /&gt;
| Hero Critical Chance Sphere I&lt;br /&gt;
| Increases Hero Crit Chance by 2%&lt;br /&gt;
| 1500&lt;br /&gt;
| 3&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Hero Crit Chance.jpg|46px]]&lt;br /&gt;
| Hero Critical Chance Sphere II&lt;br /&gt;
| Increases Hero Crit Chance by 3%&lt;br /&gt;
| ?&lt;br /&gt;
| 1&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Hero Crit Damage.jpg|46px]]&lt;br /&gt;
| Hero Critical Damage Sphere I&lt;br /&gt;
| Increases Hero Crit Damage by 25&lt;br /&gt;
| 1500&lt;br /&gt;
| 3&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Hero Crit Damage.jpg|46px]]&lt;br /&gt;
| Hero Critical Damage Sphere II&lt;br /&gt;
| Increases Hero Crit Damage by 50&lt;br /&gt;
| 6000&lt;br /&gt;
| 3&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Hero Crit Damage.jpg|46px]]&lt;br /&gt;
| Hero Critical Damage Sphere III&lt;br /&gt;
| Increases Hero Crit Damage by 75&lt;br /&gt;
| ?&lt;br /&gt;
| 1&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Defense Power.jpg|46px]]&lt;br /&gt;
| Defense Power Sphere I&lt;br /&gt;
| Increases Defense Power by 10&lt;br /&gt;
| 1500&lt;br /&gt;
| 1&lt;br /&gt;
| 5&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Defense Power.jpg|46px]]&lt;br /&gt;
| Defense Power Sphere V&lt;br /&gt;
| Increases Defense Power by 42&lt;br /&gt;
| ?&lt;br /&gt;
| 1&lt;br /&gt;
| 25&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Hero Damage.jpg|46px]]&lt;br /&gt;
| Hero Damage Sphere I&lt;br /&gt;
| Increases Hero Damage by 10&lt;br /&gt;
| ?&lt;br /&gt;
| 1&lt;br /&gt;
| 5&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Hero Damage.jpg|46px]]&lt;br /&gt;
| Hero Damage Sphere V&lt;br /&gt;
| Increases Hero Damage by  42&lt;br /&gt;
| ?&lt;br /&gt;
| 1&lt;br /&gt;
| 25&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Hero Health.jpg|46px]]&lt;br /&gt;
| Hero Health Sphere III&lt;br /&gt;
| Increases Hero Health by 26&lt;br /&gt;
| ?&lt;br /&gt;
| 1&lt;br /&gt;
| 15&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Defense Speed.jpg|46px]]&lt;br /&gt;
| Defense Speed Sphere V&lt;br /&gt;
| Increases Defense Speed by 20&lt;br /&gt;
| ?&lt;br /&gt;
| 1&lt;br /&gt;
| 25&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Defense Health.jpg|46px]]&lt;br /&gt;
| Defense Health Sphere III&lt;br /&gt;
| Increases Defense Health by 26&lt;br /&gt;
| ?&lt;br /&gt;
| 1&lt;br /&gt;
| 15&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Defense Health.jpg|46px]]&lt;br /&gt;
| Defense Health Sphere V&lt;br /&gt;
| Increases Defense Health by 42&lt;br /&gt;
| ?&lt;br /&gt;
| 1&lt;br /&gt;
| 25&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Medium Slot====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Picture&lt;br /&gt;
! Name&lt;br /&gt;
! Description&lt;br /&gt;
! Cost&lt;br /&gt;
! Level Required&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Defense Crit Chance.jpg|46px]]&lt;br /&gt;
| Defense Critical Chance Sphere&lt;br /&gt;
| Increases Defense Crit Chance by 5%&lt;br /&gt;
| &lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Hero Crit Chance.jpg|46px]]&lt;br /&gt;
| Hero Critical Chance Sphere I&lt;br /&gt;
| Increases Hero Crit Chance by 5%&lt;br /&gt;
| &lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Cooldown.jpg|46px]]&lt;br /&gt;
| Cooldown Sphere I&lt;br /&gt;
| Reduces the cooldown of your abilities by 10%&lt;br /&gt;
| 7000&lt;br /&gt;
| 12&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Experience Bonus.jpg|46px]]&lt;br /&gt;
| Experience Bonus Sphere I&lt;br /&gt;
| Increases experience gained by 10%&lt;br /&gt;
| 7000&lt;br /&gt;
| 12&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Gold Bonus.jpg|46px]]&lt;br /&gt;
| Gold Bonus Sphere I&lt;br /&gt;
| Increases gold gained by 10%&lt;br /&gt;
| 7000&lt;br /&gt;
| 12&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Mana Regen.jpg|46px]]&lt;br /&gt;
| Mana Regen Sphere I&lt;br /&gt;
| Increases your ability mana by 1 per second&lt;br /&gt;
| 7000&lt;br /&gt;
| 12&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Movement Speed.jpg|46px]]&lt;br /&gt;
| Movement Speed Sphere I&lt;br /&gt;
| Increases Movement Speed by 40&lt;br /&gt;
| 7000&lt;br /&gt;
| 12&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Attack Stun.jpg|46px]]&lt;br /&gt;
| Attack Stun Sphere I&lt;br /&gt;
| 5% chance on hit for basic attacks to stun targets for 0.5 seconds&lt;br /&gt;
| &lt;br /&gt;
| 15&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Movement Speed.jpg|46px]]&lt;br /&gt;
| Movement Speed Sphere II&lt;br /&gt;
| Increases Movement Speed by 80&lt;br /&gt;
| 14000&lt;br /&gt;
| 15&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Experience Bonus.jpg|46px]]&lt;br /&gt;
| Experience Bonus Sphere II&lt;br /&gt;
| Increases experience gained by 20%&lt;br /&gt;
| &lt;br /&gt;
| 20&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Gold Bonus.jpg|46px]]&lt;br /&gt;
| Gold Bonus Sphere II&lt;br /&gt;
| Increases gold gained by 20%&lt;br /&gt;
| 14000&lt;br /&gt;
| 20&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Gold Bonus.jpg|46px]]&lt;br /&gt;
| Gold Bonus Sphere III&lt;br /&gt;
| Increases gold gained by 30%&lt;br /&gt;
| 20000&lt;br /&gt;
| 20&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Mana Regen.jpg|46px]]&lt;br /&gt;
| Mana Regen Sphere II&lt;br /&gt;
| Increases your ability mana by 1.5 per second&lt;br /&gt;
| 14000&lt;br /&gt;
| 20&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Movement Speed.jpg|46px]]&lt;br /&gt;
| Movement Speed Sphere III&lt;br /&gt;
| Increases Movement Speed by 120&lt;br /&gt;
| 28000&lt;br /&gt;
| 20&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Movement Speed.jpg|46px]]&lt;br /&gt;
| Movement Speed Sphere IV&lt;br /&gt;
| Increases Movement Speed by 300&lt;br /&gt;
| 56000&lt;br /&gt;
| 25&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Movement Speed.jpg|46px]]&lt;br /&gt;
| Movement Speed Sphere V&lt;br /&gt;
| Increases Movement Speed by 400&lt;br /&gt;
| 112000&lt;br /&gt;
| 35&lt;br /&gt;
|}&lt;br /&gt;
====Large Slot====&lt;br /&gt;
====Uber Slot====&lt;br /&gt;
|-|Apprentice=&lt;br /&gt;
====Medium====&lt;br /&gt;
====Large====&lt;br /&gt;
|-|Huntress=&lt;br /&gt;
====Medium====&lt;br /&gt;
====Large====&lt;br /&gt;
|-|Monk=&lt;br /&gt;
====Medium====&lt;br /&gt;
====Large====&lt;br /&gt;
|-|Squire=&lt;br /&gt;
====Medium====&lt;br /&gt;
====Large====&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
[[Category:Heroes]]&lt;br /&gt;
[[Category:Stats]]&lt;br /&gt;
[[Category:Skill Spheres]]&lt;/div&gt;</summary>
		<author><name>SingingSpud</name></author>	</entry>

	<entry>
		<id>https://wiki.dungeondefenders2.com/index.php?title=Missions&amp;diff=4231</id>
		<title>Missions</title>
		<link rel="alternate" type="text/html" href="https://wiki.dungeondefenders2.com/index.php?title=Missions&amp;diff=4231"/>
				<updated>2015-11-28T05:05:40Z</updated>
		
		<summary type="html">&lt;p&gt;SingingSpud: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;In Dungeon Defenders II, players get '''one''' fresh daily mission a day, and can '''store up to 3 missions'''. You have the ability to reroll one of them each day, so your choice would be how easy it is vs reward.&lt;br /&gt;
&lt;br /&gt;
When you look on dailies, you will realize that you can only see icons of the rewards, the icons means:&lt;br /&gt;
&lt;br /&gt;
- '''Gold''' (Currency for pretty much everything)&lt;br /&gt;
&lt;br /&gt;
- '''[[Wyvern Tokens]]''' (Currency needed for free costume items and Uber Spheres)&lt;br /&gt;
&lt;br /&gt;
- '''[[lockbox|Lockboxes]]''' (Open this with a key from Wyvern Tokens)&lt;br /&gt;
&lt;br /&gt;
- '''[[Pets#Consumables|Pet Consumables]]''' (Food, Rerolls and evolutionary items)&lt;br /&gt;
&lt;br /&gt;
- '''[[Pets#Eggs|Pet Egg]]''' (An egg that will hatch into a pet)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
Maps=&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Wyvern Tokens !! XP !! Gold !! Pet Item !! Pet Egg !! Lockbox !! Description !! Status&lt;br /&gt;
|-&lt;br /&gt;
| Dragonfall Visitor || - || ? || 1000 || - || - || - || Play any Map ||&lt;br /&gt;
|-&lt;br /&gt;
| Dragonfall Explorer || 2-4 || ? || 3,000 || - || - || - || Play 3 Maps ||&lt;br /&gt;
|-&lt;br /&gt;
| Dragonfall Tourist || 1 || ? || ? || - || - || - || Play 5 Maps ||&lt;br /&gt;
|-&lt;br /&gt;
| Dragonfall Native || 4 || ? || ? || - || - || - || Play 8 Maps ||&lt;br /&gt;
|-&lt;br /&gt;
| Dragonfall Victor || 1-2 || ? || 2000 || - || - || - || Win 2 Maps || &lt;br /&gt;
|-&lt;br /&gt;
| Dragonfall Champion || 1 || ? || ? || - || - || - || Win 3 Maps ||&lt;br /&gt;
|-&lt;br /&gt;
| Dragonfall Master || 1 || ? || ? || - || - || - || Win 5 Maps || &lt;br /&gt;
|-&lt;br /&gt;
| Onslaught Visitor || ? || ? || ? || 1 || - || 1 || Win 4 Onslaught Rounds || &lt;br /&gt;
|-&lt;br /&gt;
| Onslaught Tourist || 1 || ? || ? || 1 || - || 1 || Win 6 Onslaught Rounds || &lt;br /&gt;
|-&lt;br /&gt;
| Onslaught Explorer || 4 || 61,500 || 2,000 || 1 || - || 1 || Win 8 Onslaught Rounds || &lt;br /&gt;
|-&lt;br /&gt;
| Onslaught Native || 3-6 || ? || 3000 || - || 1 || 1 || Win 10 Onslaught Rounds || &lt;br /&gt;
|-&lt;br /&gt;
| Onslaught Fanatic || 5-9 || 80,000 || ? || 1 || - || 1 || Win 12 Onslaught Rounds || &lt;br /&gt;
|-&lt;br /&gt;
| Incursion Tourist || ? || ? ||  ? || 1 || - || 1 || Play 3 Incursions || &lt;br /&gt;
|-&lt;br /&gt;
| Incursion Explorer || 3-5 || ? ||  4,000 || 1 || - || 1 || Play 5 Incursions || &lt;br /&gt;
|-&lt;br /&gt;
| Incursion Native || 5-10 || 80,000 || 5,000 || ? || ? || ? || Play 8 Incursions ||&lt;br /&gt;
|-&lt;br /&gt;
| Incursion Victor || 3-5 || 30,000 ||  ? || 1 || - || 1 || Win 2 Incursions || &lt;br /&gt;
|-&lt;br /&gt;
| Incursion Champion || 5-10 || 50,000 ||  3,000 || - || 1 || 1 || Win 3 Incursions || &lt;br /&gt;
|-&lt;br /&gt;
| Chrome Incursion || ? || ? ||  ? || 1 || - || 1 || Win The Forgotten Ruins Incursion || &lt;br /&gt;
|-&lt;br /&gt;
| Forest Poachers Incursion || 5-10 || - || 2000  || - || 1 || 1 || Win The Liferoot Forest Incursion || &lt;br /&gt;
|-&lt;br /&gt;
| Griblok Incursion || 3 || ? ||  ? || 1 || - || 1 || Win The Gates of Dragonfall Incursion || &lt;br /&gt;
|-&lt;br /&gt;
| Malthius Incursion || 3-6 || ? || 1,500 || - || 1 || 1 || Win The Ramparts Incursion || &lt;br /&gt;
|-&lt;br /&gt;
| Wyvern Enthusiasts Incursion || 1-2 || 15,000 ||  ? || 1 || - || 1 || Win The Forest Crossroads Incursion || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|-|Defence=&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Wyvern Tokens !! XP !! Gold !! Pet Item !! Pet Egg !! Lockbox !! Description !! Status&lt;br /&gt;
|-&lt;br /&gt;
| Hero Strike || 1 || ? || ? || 1 || - || 1 || Deal 150,000 Damage with Heroes || &lt;br /&gt;
|-&lt;br /&gt;
| Hero Siege || 3 || 30,000 || ? || 1 || - || 1 || Deal 300,000 Damage with Heroes || &lt;br /&gt;
|-&lt;br /&gt;
| Hero Conquest || 5 || ? || ? || 1 || - || 1 || Deal 500,000 Damage with Heroes || &lt;br /&gt;
|-&lt;br /&gt;
| Hero Domination || 5-9 || ? || ? || 1 || - || 1 || Deal 750,000 Damage with Heroes || &lt;br /&gt;
|-&lt;br /&gt;
| Tower Strike || ? || ? || ?  || 1 || - || 1 || Defeat 250 Enemies with Towers || &lt;br /&gt;
|-&lt;br /&gt;
| Tower Strike || 1-3 || ? || 1,500  || 1 || - || 1 || Defeat 500 Enemies with Towers || &lt;br /&gt;
|-&lt;br /&gt;
| Tower Siege || 5 || 61,500 || 2,000  || 1 || - || 1 || Defeat 1,000 Enemies with Towers ||&lt;br /&gt;
|-&lt;br /&gt;
| Tower Conquest  || 8 || ? || ?  || 1 || - || 1 || Defeat 2,000 Enemies with Towers ||&lt;br /&gt;
|-&lt;br /&gt;
| Defense Strike || ~5 || ? || ? || 1 || - || 1 || Deal 500,000 Damage with Defenses || &lt;br /&gt;
|-&lt;br /&gt;
| Defense Siege || 3-5 || 300,000 || ? || 1 || - || 1 || Deal 1,000,000 Damage with Defenses || &lt;br /&gt;
|-&lt;br /&gt;
| Defense Conquest || ~5~ || 50,000 || ? || 1 || - || 1 || Deal 3,000,000 Damage with Defenses || &lt;br /&gt;
|-&lt;br /&gt;
| Defense Domination || 5-9 || 80,000 || ? || 1 || - || 1 || Deal 5,000,000 Damage with Defenses ||&lt;br /&gt;
|-&lt;br /&gt;
| Blockade Buckler || ? || ? || ? || 1 || - || 1 || Take 50,000 damage with Blockades || &lt;br /&gt;
|-&lt;br /&gt;
| Blockade Shield || 3 || ? || ? || 1 || - || 1 || Take 100,000 damage with Blockades || &lt;br /&gt;
|-&lt;br /&gt;
| Blockade Wall || 5-10 || ? || 5000 || 0 || 1 || 1 || Take 300,000 damage with Blockades || &lt;br /&gt;
|-&lt;br /&gt;
| Aura Strike || ? || ? || ?  || 1 || - || 1 || Defeat 250 Enemies with Auras ||&lt;br /&gt;
|-&lt;br /&gt;
| Aura Strike || 1-3 || ? || 1,500 || - || 1 || 1 || Defeat 500 Enemies with Auras ||&lt;br /&gt;
|-&lt;br /&gt;
| Aura Siege || 3-6 || 61,500 || 2,000 || - || 1 || 1 || Defeat 1,000 Enemies with Auras ||&lt;br /&gt;
|-&lt;br /&gt;
| Aura Conquest || 5-10 || 80,000 || ?  || 1 || - || 1 || Defeat 2,000 Enemies with Auras ||&lt;br /&gt;
|-&lt;br /&gt;
| Trap Strike || ? || ? || ? || 1 || - || 1 || Defeat 250 Enemies with Traps || &lt;br /&gt;
|-&lt;br /&gt;
| Trap Strike || ? || ? || ? || 1 || - || 1 || Defeat 500 Enemies with Traps || &lt;br /&gt;
|-&lt;br /&gt;
| Trap Siege || 3-5 || 61,500 || 2,000 || 1 || - || 1 || Defeat 1,000 Enemies with Traps ||&lt;br /&gt;
|-&lt;br /&gt;
| Trap Conquest || ? || 80,000 || ? || 1 || - || 1 || Defeat 2,000 Enemies with Traps || &lt;br /&gt;
|-&lt;br /&gt;
| Ignite Glow || 1 || ? || ? || 1 || - || 1 || Ignite 25 enemies||&lt;br /&gt;
|-&lt;br /&gt;
| Ignite Shine || 3 || ? || 2,000 || 1 || - || 1 || Ignite 50 enemies ||&lt;br /&gt;
|-&lt;br /&gt;
| Electrocute Shine || 4 || ? || ? || 1 || - || 1 || Electrocute 500 enemies ||&lt;br /&gt;
|-&lt;br /&gt;
| Electrocute ? || 5 || ? || ? || 1 || - || 1 || Electrocute 1,000 enemies || ?&lt;br /&gt;
|-&lt;br /&gt;
| Special Hunt || 1-3 || ? || 1,500 || - || 1 || 1 || Defeat 3 Special Enemies ||&lt;br /&gt;
|-&lt;br /&gt;
| Special Culling || ? || 30,000 || ? || 1 || - || 1 || Defeat 6 Special Enemies ||&lt;br /&gt;
|-&lt;br /&gt;
| Special Annihilation || 5-10 || 8,000 || 5,000 || 1 || - || 1 || Defeat 10 Special Enemies ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|-|Items=&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Wyvern Tokens !! XP !! Gold !! Pet Item !! Pet Egg !! Lockbox !! Description !! Status&lt;br /&gt;
|-&lt;br /&gt;
| Fuse Initiate || 1-3 || 15,000 || - || - || 1 || 1 || Fuse 15 Items ||&lt;br /&gt;
|-&lt;br /&gt;
| Fuse Apothecary || 3-5 || 30,000 || ? || 1 || - || 1 || Fuse 30 Items ||&lt;br /&gt;
|-&lt;br /&gt;
| Fuse Scientist || 4 || ? || ? || 1 || - || 1 || Fuse 50 Items ||&lt;br /&gt;
|-&lt;br /&gt;
| Fuse Magician || 5-10 || 8,000 || 5,000 || 1 || - || 1 || Fuse 100 Items ||&lt;br /&gt;
|-&lt;br /&gt;
| Hatch Creeper || - || ? || ? || ? || 1 || ? || Hatch a Creeper Egg ||&lt;br /&gt;
|-&lt;br /&gt;
| Hatch Double Creeper || - || ? || ? || ? || 1 || ? || Hatch 2 Creeper Eggs ||&lt;br /&gt;
|-&lt;br /&gt;
| Hatch Gato || - || ? || ? || ? || 1 || - || Hatch a Gato Egg ||&lt;br /&gt;
|-&lt;br /&gt;
| Hatch Double Gato || - || ? || ? || ? || 1 || ? || Hatch 2 Gato Eggs ||&lt;br /&gt;
|-&lt;br /&gt;
| Hatch Dragon || - || ? || ? || ? || 1 || ? || Hatch a Dragon Egg ||&lt;br /&gt;
|-&lt;br /&gt;
| Hatch Double Dragon || - || ? || ? || ? || 1 || ? || Hatch 2 Dragon Eggs ||&lt;br /&gt;
|-&lt;br /&gt;
| Pet Owner|| - || ? || 2000 || 2 || 1 || - || Earn 3 Pet Affection Levels ||&lt;br /&gt;
|-&lt;br /&gt;
| Pet Lover|| - || ? || ? || 2 || 1 || - || Earn 4 Pet Affection Levels ||&lt;br /&gt;
|-&lt;br /&gt;
| Pet Worshipper || - || ? || ? || ? || ? || - || Earn 6 Pet Affection Levels ||&lt;br /&gt;
|-&lt;br /&gt;
| Pet Charge || - || ? || 1500 || 1 || 1 || 1 || Gain 5 Pet Power Levels ||&lt;br /&gt;
|-&lt;br /&gt;
| Pet Powerup || - || ? || ? || ? || 1 || - || Gain 10 Pet Power Levels ||&lt;br /&gt;
|-&lt;br /&gt;
| Pet Overload|| - || ? || ? || ? || 1 || - || Gain 15 Pet Power Levels ||&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>SingingSpud</name></author>	</entry>

	<entry>
		<id>https://wiki.dungeondefenders2.com/index.php?title=Missions&amp;diff=4230</id>
		<title>Missions</title>
		<link rel="alternate" type="text/html" href="https://wiki.dungeondefenders2.com/index.php?title=Missions&amp;diff=4230"/>
				<updated>2015-11-28T05:04:09Z</updated>
		
		<summary type="html">&lt;p&gt;SingingSpud: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;In Dungeon Defenders II, players get '''one''' fresh daily mission a day, and can '''store up to 3 missions'''. You have the ability to reroll one of them each day, so your choice would be how easy it is vs reward.&lt;br /&gt;
&lt;br /&gt;
When you look on dailies, you will realize that you can only see icons of the rewards, the icons means:&lt;br /&gt;
&lt;br /&gt;
- '''Gold''' (Currency for pretty much everything)&lt;br /&gt;
&lt;br /&gt;
- '''[[Wyvern Tokens]]''' (Currency needed for free costume items and Uber Spheres)&lt;br /&gt;
&lt;br /&gt;
- '''[[lockbox|Lockboxes]]''' (Open this with a key from Wyvern Tokens)&lt;br /&gt;
&lt;br /&gt;
- '''[[Pets#Consumables|Pet Consumables]]''' (Food, Rerolls and evolutionary items)&lt;br /&gt;
&lt;br /&gt;
- '''[[Pets#Eggs|Pet Egg]]''' (An egg that will hatch into a pet)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
Maps=&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Wyvern Tokens !! XP !! Gold !! Pet Item !! Pet Egg !! Lockbox !! Description !! Status&lt;br /&gt;
|-&lt;br /&gt;
| Dragonfall Visitor || - || ? || 1000 || - || - || - || Play any Map ||&lt;br /&gt;
|-&lt;br /&gt;
| Dragonfall Explorer || 2-4 || ? || 3,000 || - || - || - || Play 3 Maps ||&lt;br /&gt;
|-&lt;br /&gt;
| Dragonfall Tourist || 1 || ? || ? || - || - || - || Play 5 Maps ||&lt;br /&gt;
|-&lt;br /&gt;
| Dragonfall Native || 4 || ? || ? || - || - || - || Play 8 Maps ||&lt;br /&gt;
|-&lt;br /&gt;
| Dragonfall Victor || 1-2 || ? || 2000 || - || - || - || Win 2 Maps || &lt;br /&gt;
|-&lt;br /&gt;
| Dragonfall Champion || 1 || ? || ? || - || - || - || Win 3 Maps ||&lt;br /&gt;
|-&lt;br /&gt;
| Dragonfall Master || 1 || ? || ? || - || - || - || Win 5 Maps || &lt;br /&gt;
|-&lt;br /&gt;
| Onslaught Visitor || ? || ? || ? || 1 || - || 1 || Win 4 Onslaught Rounds || &lt;br /&gt;
|-&lt;br /&gt;
| Onslaught Tourist || 1 || ? || ? || 1 || - || 1 || Win 6 Onslaught Rounds || &lt;br /&gt;
|-&lt;br /&gt;
| Onslaught Explorer || 4 || 61,500 || 2,000 || 1 || - || 1 || Win 8 Onslaught Rounds || &lt;br /&gt;
|-&lt;br /&gt;
| Onslaught Native || 3-6 || ? || 3000 || - || 1 || 1 || Win 10 Onslaught Rounds || &lt;br /&gt;
|-&lt;br /&gt;
| Onslaught Fanatic || 5-9 || 80,000 || ? || 1 || - || 1 || Win 12 Onslaught Rounds || &lt;br /&gt;
|-&lt;br /&gt;
| Incursion Tourist || ? || ? ||  ? || 1 || - || 1 || Play 3 Incursions || &lt;br /&gt;
|-&lt;br /&gt;
| Incursion Explorer || 3-5 || ? ||  4,000 || 1 || - || 1 || Play 5 Incursions || &lt;br /&gt;
|-&lt;br /&gt;
| Incursion Native || 5-10 || 80,000 || 5,000 || ? || ? || ? || Play 8 Incursions ||&lt;br /&gt;
|-&lt;br /&gt;
| Incursion Victor || 3-5 || 30,000 ||  ? || 1 || - || 1 || Win 2 Incursions || &lt;br /&gt;
|-&lt;br /&gt;
| Incursion Champion || 5-10 || 50,000 ||  3,000 || - || 1 || 1 || Win 3 Incursions || &lt;br /&gt;
|-&lt;br /&gt;
| Chrome Incursion || ? || ? ||  ? || 1 || - || 1 || Win The Forgotten Ruins Incursion || &lt;br /&gt;
|-&lt;br /&gt;
| Forest Poachers Incursion || 5-10 || - || 2000  || - || 1 || 1 || Win The Liferoot Forest Incursion || &lt;br /&gt;
|-&lt;br /&gt;
| Griblok Incursion || 3 || ? ||  ? || 1 || - || 1 || Win The Gates of Dragonfall Incursion || &lt;br /&gt;
|-&lt;br /&gt;
| Malthius Incursion || 3-6 || ? || 1,500 || - || 1 || 1 || Win The Ramparts Incursion || &lt;br /&gt;
|-&lt;br /&gt;
| Wyvern Enthusiasts Incursion || 1-2 || 15,000 ||  ? || 1 || - || 1 || Win The Forest Crossroads Incursion || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|-|Defence=&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Wyvern Tokens !! XP !! Gold !! Pet Item !! Pet Egg !! Lockbox !! Description !! Status&lt;br /&gt;
|-&lt;br /&gt;
| Hero Strike || 1 || ? || ? || 1 || - || 1 || Deal 150,000 Damage with Heroes || &lt;br /&gt;
|-&lt;br /&gt;
| Hero Siege || 3 || 30,000 || ? || 1 || - || 1 || Deal 300,000 Damage with Heroes || &lt;br /&gt;
|-&lt;br /&gt;
| Hero Conquest || 5 || ? || ? || 1 || - || 1 || Deal 500,000 Damage with Heroes || &lt;br /&gt;
|-&lt;br /&gt;
| Hero Domination || 5-9 || ? || ? || 1 || - || 1 || Deal 750,000 Damage with Heroes || &lt;br /&gt;
|-&lt;br /&gt;
| Tower Strike || ? || ? || ?  || 1 || - || 1 || Defeat 250 Enemies with Towers || &lt;br /&gt;
|-&lt;br /&gt;
| Tower Strike || 1-3 || ? || 1,500  || 1 || - || 1 || Defeat 500 Enemies with Towers || &lt;br /&gt;
|-&lt;br /&gt;
| Tower Siege || 5 || 61,500 || 2,000  || 1 || - || 1 || Defeat 1,000 Enemies with Towers ||&lt;br /&gt;
|-&lt;br /&gt;
| Tower Conquest  || 8 || ? || ?  || 1 || - || 1 || Defeat 2,000 Enemies with Towers ||&lt;br /&gt;
|-&lt;br /&gt;
| Defense Strike || ~5 || ? || ? || 1 || - || 1 || Deal 500,000 Damage with Defenses || &lt;br /&gt;
|-&lt;br /&gt;
| Defense Siege || 3-5 || 300,000 || ? || 1 || - || 1 || Deal 1,000,000 Damage with Defenses || &lt;br /&gt;
|-&lt;br /&gt;
| Defense Conquest || ~5~ || 50,000 || ? || 1 || - || 1 || Deal 3,000,000 Damage with Defenses || &lt;br /&gt;
|-&lt;br /&gt;
| Defense Domination || 5-9 || 80,000 || ? || 1 || - || 1 || Deal 5,000,000 Damage with Defenses ||&lt;br /&gt;
|-&lt;br /&gt;
| Blockade Buckler || ? || ? || ? || 1 || - || 1 || Take 50,000 damage with Blockades || &lt;br /&gt;
|-&lt;br /&gt;
| Blockade Shield || 3 || ? || ? || 1 || - || 1 || Take 100,000 damage with Blockades || &lt;br /&gt;
|-&lt;br /&gt;
| Blockade Wall || 5-10 || ? || 5000 || 0 || 1 || 1 || Take 300,000 damage with Blockades || &lt;br /&gt;
|-&lt;br /&gt;
| Aura Strike || ? || ? || ?  || 1 || - || 1 || Defeat 250 Enemies with Auras ||&lt;br /&gt;
|-&lt;br /&gt;
| Aura Strike || 1-3 || ? || 1,500 || - || 1 || 1 || Defeat 500 Enemies with Auras ||&lt;br /&gt;
|-&lt;br /&gt;
| Aura Siege || 3-6 || 61,500 || 2,000 || - || 1 || 1 || Defeat 1,000 Enemies with Auras ||&lt;br /&gt;
|-&lt;br /&gt;
| Aura Conquest || 5-10 || 80,000 || ?  || 1 || - || 1 || Defeat 2,000 Enemies with Auras ||&lt;br /&gt;
|-&lt;br /&gt;
| Trap Strike || ? || ? || ? || 1 || - || 1 || Defeat 250 Enemies with Traps || &lt;br /&gt;
|-&lt;br /&gt;
| Trap Strike || ? || ? || ? || 1 || - || 1 || Defeat 500 Enemies with Traps || &lt;br /&gt;
|-&lt;br /&gt;
| Trap Siege || 3-5 || 61,500 || 2,000 || 1 || - || 1 || Defeat 1,000 Enemies with Traps ||&lt;br /&gt;
|-&lt;br /&gt;
| Trap Conquest || ? || 80,000 || ? || 1 || - || 1 || Defeat 2,000 Enemies with Traps || &lt;br /&gt;
|-&lt;br /&gt;
| Ignite Glow || 1 || ? || ? || 1 || - || 1 || Ignite 25 enemies||&lt;br /&gt;
|-&lt;br /&gt;
| Ignite Shine || 3 || ? || 2,000 || 1 || - || 1 || Ignite 50 enemies ||&lt;br /&gt;
|-&lt;br /&gt;
| Electrocute Shine || 4 || ? || ? || 1 || - || 1 || Electrocute 500 enemies ||&lt;br /&gt;
|-&lt;br /&gt;
| Electrocute ? || 5 || ? || ? || 1 || - || 1 || Electrocute 1,000 enemies || ?&lt;br /&gt;
|-&lt;br /&gt;
| Special Hunt || 1-3 || ? || 1,500 || - || 1 || 1 || Defeat 3 Special Enemies ||&lt;br /&gt;
|-&lt;br /&gt;
| Special Culling || ? || 30,000 || ? || 1 || - || 1 || Defeat 6 Special Enemies ||&lt;br /&gt;
|-&lt;br /&gt;
| Special Annihilation || 5-10 || 8,000 || 5,000 || 1 || - || 1 || Defeat 10 Special Enemies ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|-|Items=&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Wyvern Tokens !! XP !! Gold !! Pet Item !! Pet Egg !! Lockbox !! Description !! Status&lt;br /&gt;
|-&lt;br /&gt;
| Fuse Initiate || 1-3 || 15,000 || - || - || 1 || 1 || Fuse 15 Items ||&lt;br /&gt;
|-&lt;br /&gt;
| Fuse Apothecary || 3-5 || 30,000 || ? || 1 || - || 1 || Fuse 30 Items ||&lt;br /&gt;
|-&lt;br /&gt;
| Fuse Scientist || 4 || ? || ? || 1 || - || 1 || Fuse 50 Items ||&lt;br /&gt;
|-&lt;br /&gt;
| Fuse Magician || 5-9 || 8,000 || ? || 1 || - || 1 || Fuse 100 Items ||&lt;br /&gt;
|-&lt;br /&gt;
| Hatch Creeper || - || ? || ? || ? || 1 || ? || Hatch a Creeper Egg ||&lt;br /&gt;
|-&lt;br /&gt;
| Hatch Double Creeper || - || ? || ? || ? || 1 || ? || Hatch 2 Creeper Eggs ||&lt;br /&gt;
|-&lt;br /&gt;
| Hatch Gato || - || ? || ? || ? || 1 || - || Hatch a Gato Egg ||&lt;br /&gt;
|-&lt;br /&gt;
| Hatch Double Gato || - || ? || ? || ? || 1 || ? || Hatch 2 Gato Eggs ||&lt;br /&gt;
|-&lt;br /&gt;
| Hatch Dragon || - || ? || ? || ? || 1 || ? || Hatch a Dragon Egg ||&lt;br /&gt;
|-&lt;br /&gt;
| Hatch Double Dragon || - || ? || ? || ? || 1 || ? || Hatch 2 Dragon Eggs ||&lt;br /&gt;
|-&lt;br /&gt;
| Pet Owner|| - || ? || 2000 || 2 || 1 || - || Earn 3 Pet Affection Levels ||&lt;br /&gt;
|-&lt;br /&gt;
| Pet Lover|| - || ? || ? || 2 || 1 || - || Earn 4 Pet Affection Levels ||&lt;br /&gt;
|-&lt;br /&gt;
| Pet Worshipper || - || ? || ? || ? || ? || - || Earn 6 Pet Affection Levels ||&lt;br /&gt;
|-&lt;br /&gt;
| Pet Charge || - || ? || 1500 || 1 || 1 || 1 || Gain 5 Pet Power Levels ||&lt;br /&gt;
|-&lt;br /&gt;
| Pet Powerup || - || ? || ? || ? || 1 || - || Gain 10 Pet Power Levels ||&lt;br /&gt;
|-&lt;br /&gt;
| Pet Overload|| - || ? || ? || ? || 1 || - || Gain 15 Pet Power Levels ||&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>SingingSpud</name></author>	</entry>

	<entry>
		<id>https://wiki.dungeondefenders2.com/index.php?title=Maps&amp;diff=4229</id>
		<title>Maps</title>
		<link rel="alternate" type="text/html" href="https://wiki.dungeondefenders2.com/index.php?title=Maps&amp;diff=4229"/>
				<updated>2015-11-28T03:59:06Z</updated>
		
		<summary type="html">&lt;p&gt;SingingSpud: /* Sub Objective Mechanics */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Dungeon Defenders II is set in the fictional world of Etheria. You'll start in Etheria's [[Tavern]], the gathering spot, the Social Hub/Lobby. This is where you'll spend any time not in battle to sell, manage, and test gear. Etheria is broken down into regions, and in each region, there are playable maps to explore. Each map is an arena with set enemy spawners and objectives to defend.&lt;br /&gt;
&lt;br /&gt;
== Regions ==&lt;br /&gt;
There are currently two playable regions:&lt;br /&gt;
*Dragonfall&lt;br /&gt;
*Gambler's Pass&lt;br /&gt;
&lt;br /&gt;
{{#tag:tabber|Campaign=&lt;br /&gt;
*Dragonfall Maps&lt;br /&gt;
:#[[Dragonfall/Gates|The Gates of Dragonfall]] (max lvl 3)&lt;br /&gt;
:#[[Dragonfall/Bazaar|Dragonfall Bazaar]] (max lvl 5)&lt;br /&gt;
:#[[Dragonfall/Siphon Site D|Siphon Site D]] (max lvl 8)&lt;br /&gt;
:#[[Dragonfall/Sewers|Dragonfall Sewers]] (max lvl 10) &lt;br /&gt;
:#[[Dragonfall/Forgotten Ruins|Forgotten Ruins]] (max lvl 12)&lt;br /&gt;
:#[[Dragonfall/Nimbus Reach|Nimbus Reach]] (max lvl 14)&lt;br /&gt;
:#[[Dragonfall/LittleHorn Valley|Little-Horn Valley]] (max lvl 16)&lt;br /&gt;
:#[[Dragonfall/Greystone Plaza|Greystone Plaza]] (max lvl 18)&lt;br /&gt;
:#[[Dragonfall/Ramparts|The Ramparts]] (max lvl 19)&lt;br /&gt;
:#[[Dragonfall/Throne Room|The Throne Room]] (max lvl 20)&lt;br /&gt;
{{!}}-{{!}}Free Play 20+=&lt;br /&gt;
*Dragonfall Maps&lt;br /&gt;
:#[[Dragonfall/Siphon Site D|Siphon Site D]]&lt;br /&gt;
:#[[Dragonfall/Sewers|Dragonfall Sewers]]&lt;br /&gt;
:#[[Dragonfall/Forgotten Ruins|Forgotten Ruins]]&lt;br /&gt;
:#[[Dragonfall/Nimbus Reach|Nimbus Reach]]&lt;br /&gt;
:#[[Dragonfall/LittleHorn Valley|Little-Horn Valley]]&lt;br /&gt;
:#[[Dragonfall/Greystone Plaza|Greystone Plaza]] &lt;br /&gt;
:#[[Dragonfall/Ramparts|The Ramparts]]&lt;br /&gt;
:#[[Dragonfall/Throne Room|The Throne Room]]&lt;br /&gt;
{{!}}-{{!}}Free Play 25+=&lt;br /&gt;
*Open Maps&lt;br /&gt;
:#[[Dragonfall/Siphon Site D|Siphon Site D]]&lt;br /&gt;
:#[[Dragonfall/Sewers|Dragonfall Sewers]]&lt;br /&gt;
:#[[Dragonfall/Forgotten Ruins|Forgotten Ruins]]&lt;br /&gt;
:#[[Dragonfall/Nimbus Reach|Nimbus Reach]]&lt;br /&gt;
:#[[Dragonfall/LittleHorn Valley|Little-Horn Valley]]&lt;br /&gt;
:#[[Dragonfall/Greystone Plaza|Greystone Plaza]] &lt;br /&gt;
:#[[Dragonfall/Ramparts|The Ramparts]]&lt;br /&gt;
:#[[Dragonfall/Throne Room|The Throne Room]]&lt;br /&gt;
{{!}}-{{!}}Free Play 25++=&lt;br /&gt;
*Dragonfall Maps&lt;br /&gt;
:#[[Dragonfall/Siphon Site D|Siphon Site D]]&lt;br /&gt;
:#[[Dragonfall/Sewers|Dragonfall Sewers]]&lt;br /&gt;
:#[[Dragonfall/Forgotten Ruins|Forgotten Ruins]]&lt;br /&gt;
:#[[Dragonfall/Nimbus Reach|Nimbus Reach]]&lt;br /&gt;
:#[[Dragonfall/LittleHorn Valley|Little-Horn Valley]]&lt;br /&gt;
:#[[Dragonfall/Greystone Plaza|Greystone Plaza]] &lt;br /&gt;
:#[[Dragonfall/Ramparts|The Ramparts]]&lt;br /&gt;
:#[[Dragonfall/Throne Room|The Throne Room]]&lt;br /&gt;
{{!}}-{{!}}Incursions 25+++=&lt;br /&gt;
*Dragonfall Maps&lt;br /&gt;
:#[[Dragonfall/Forgotten Ruins|Forgotten Ruins]]&lt;br /&gt;
:#[[Dragonfall/Ramparts|The Ramparts]]}}&lt;br /&gt;
&lt;br /&gt;
==Objectives==&lt;br /&gt;
There are two types of Objectives for Heroes to be concerned with.  The Main Objectives or Main Cores are defense points on maps that, if destroyed, end the current map.  The Sub Objectives or Sub Cores are defense points on maps that, if destroyed, open up a new spawn point for [[Enemies]] in the next wave.&lt;br /&gt;
&lt;br /&gt;
==Main Objective Mechanics==&lt;br /&gt;
[[File:Red Shield.png|thumb|right]]&lt;br /&gt;
*Main Objectives can be identified by the spinning red trimmed yellow shield above them.&lt;br /&gt;
*Main Objectives are marked on the mini-map with a red trimmed yellow Shield Icon.[[File:Red Shield Icon.png]]&lt;br /&gt;
*Main Objectives have a Health Pool. This gets fully healed at the start of each build phase. If the Health Pool is reduced to 0, the Main Objective is destroyed.&lt;br /&gt;
*The players lose if the Main Objective is destroyed.&lt;br /&gt;
*Main Objectives are fixed for each map and wont change.&lt;br /&gt;
*Main Objectives have the highest target priority for the [[Aggression]] of nearby [[Enemies]].&lt;br /&gt;
&lt;br /&gt;
==Sub Objective Mechanics==&lt;br /&gt;
[[File:Grey Shield.png|thumb|right]]&lt;br /&gt;
*Sub Objectives can be identified by the spinning Grey shield above them.&lt;br /&gt;
*Sub Objectives are marked on the mini-map with a Grey Shield Icon.[[File:Grey Shield Icon.png]]&lt;br /&gt;
*Sub Objectives have a Health Pool. This gets fully healed at the start of each build phase. If the Health Pool is reduced to 0, the Sub Objective is destroyed.&lt;br /&gt;
*The Wave after a Sub Objective is destroyed will spawn [[Enemies]] from an additional spawn point.&lt;br /&gt;
*Having a Sub Objective get destroyed does not end the map.&lt;br /&gt;
*[[Billboard|Billboards]] for these additional spawn points do not appear until the connected Sub Objective is destroyed.&lt;br /&gt;
*Sub Objectives and the extra spawn points they open are fixed for each map and wont change.&lt;br /&gt;
*Sub Objectives have the highest target priority for the [[Aggression]] of nearby [[Enemies]]&lt;br /&gt;
*Keeping Sub Objectives alive til the end of the map will yield bonus experience. &lt;br /&gt;
&lt;br /&gt;
[[Category:Dungeon Defenders 2]]&lt;/div&gt;</summary>
		<author><name>SingingSpud</name></author>	</entry>

	<entry>
		<id>https://wiki.dungeondefenders2.com/index.php?title=Frozen&amp;diff=4228</id>
		<title>Frozen</title>
		<link rel="alternate" type="text/html" href="https://wiki.dungeondefenders2.com/index.php?title=Frozen&amp;diff=4228"/>
				<updated>2015-11-27T09:09:46Z</updated>
		
		<summary type="html">&lt;p&gt;SingingSpud: /* Possible Combos */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Description ==&lt;br /&gt;
[[File:Frozen Effect.jpg|thumb|328x328px]]&lt;br /&gt;
Frozen is a status condition that acts as a stun. An [[:Category:Enemies|enemy]] becomes encased in ice, rending it unable to move or attack for a duration. It also allows them to be crushed.&lt;br /&gt;
&lt;br /&gt;
== Proc ==&lt;br /&gt;
Frozen can be activated by using the [[:Category:Apprentice|Apprentice's]] [[Frostbite Tower]] alongside the [[Freeze]] Spec, where a complete Frostbite channel has a chance to freeze the (single) target, thus applying the Frozen status condition.&lt;br /&gt;
&lt;br /&gt;
On some maps (such as The Gates of Dragonfall) you have access to an [[Environmental Trap]] that can instantly freeze a group of enemies.&lt;br /&gt;
&lt;br /&gt;
== Possible Combos ==&lt;br /&gt;
[[Shatter]]: Directly triggered by Squire &amp;quot;Seismic Slam&amp;quot; and Monk &amp;quot;Pole Smash&amp;quot;. Indirectly triggered by Monk &amp;quot;Chi Blast&amp;quot; and Apprentice &amp;quot;Tornado&amp;quot; causing mobs to fall a high height. Flying units will die if Frozen. &lt;br /&gt;
[[Category:Status Effect]]&lt;br /&gt;
[[Category:Apprentice]]&lt;/div&gt;</summary>
		<author><name>SingingSpud</name></author>	</entry>

	<entry>
		<id>https://wiki.dungeondefenders2.com/index.php?title=Shatter&amp;diff=4227</id>
		<title>Shatter</title>
		<link rel="alternate" type="text/html" href="https://wiki.dungeondefenders2.com/index.php?title=Shatter&amp;diff=4227"/>
				<updated>2015-11-27T09:00:17Z</updated>
		
		<summary type="html">&lt;p&gt;SingingSpud: /* Description */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Shatter Effect.png|thumb|266x266px]]&lt;br /&gt;
== Description ==&lt;br /&gt;
Shatter combo results in killing the non-boss monsters and high damage to boss monsters.&lt;br /&gt;
&lt;br /&gt;
== Proc ==&lt;br /&gt;
The shatter combo occurs when an enemy that has been [[Frozen]] suffers a [[:Category:Crushing Element|Crushing Elemental Effect]].&lt;br /&gt;
&lt;br /&gt;
[[Category:Status Effect]]&lt;br /&gt;
[[Category:Crushing Element]]&lt;/div&gt;</summary>
		<author><name>SingingSpud</name></author>	</entry>

	<entry>
		<id>https://wiki.dungeondefenders2.com/index.php?title=Template:Passives/Squire&amp;diff=4226</id>
		<title>Template:Passives/Squire</title>
		<link rel="alternate" type="text/html" href="https://wiki.dungeondefenders2.com/index.php?title=Template:Passives/Squire&amp;diff=4226"/>
				<updated>2015-11-27T08:54:49Z</updated>
		
		<summary type="html">&lt;p&gt;SingingSpud: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
''List of [[Squire]]-specific [[:Category:Items|Item]] [[Passives]]'':&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:80%; text-align:center;&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;width:9%; text-align:center;&amp;quot; | Name &lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;width:50%; text-align:center;&amp;quot; | Effect &lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; style=&amp;quot;width:21%; text-align:center;&amp;quot; | Item&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:3%;&amp;quot; | Weapon&lt;br /&gt;
! style=&amp;quot;width:3%;&amp;quot; | Shield&lt;br /&gt;
! style=&amp;quot;width:3%;&amp;quot; | Chest &lt;br /&gt;
! style=&amp;quot;width:3%;&amp;quot; | Boots&lt;br /&gt;
! style=&amp;quot;width:3%;&amp;quot; | Gloves&lt;br /&gt;
! style=&amp;quot;width:3%;&amp;quot; | Helmet&lt;br /&gt;
! style=&amp;quot;width:3%;&amp;quot; | Relic&lt;br /&gt;
|-&lt;br /&gt;
| Aftershock || [[Seismic Slam]] stun duration increased by X%. || {{no}} || {{yes}} || {{no}} || {{no}} || {{no}} || {{no}} || {{yes}}&lt;br /&gt;
|-&lt;br /&gt;
| Automation || 25% chance on hit [[Spike Blockade]] repaired X% of damage dealt. || {{yes}} || {{no}} || {{no}} || {{no}} || {{no}} || {{no}} || {{yes}}&lt;br /&gt;
|-&lt;br /&gt;
| Black Arrow || [[Ballista]] has a 30% chance on hit to deal X% extra physical damage. || {{yes}} || {{no}} || {{no}} || {{no}} || {{no}} || {{no}} || {{no}}&lt;br /&gt;
|-&lt;br /&gt;
| Full Hearts || [[Sword Beam]] damage increased by X%. || {{yes}} || {{no}} || {{no}} || {{no}} || {{no}} || {{no}} || {{yes}}&lt;br /&gt;
|-&lt;br /&gt;
| Hearty Blockade || X% of your Hero Health is added to the [[Spike Blockade]]'s Health. || {{no}} || {{yes}} || {{yes}} || {{yes}} || {{yes}} || {{yes}} || {{yes}}&lt;br /&gt;
|-&lt;br /&gt;
| Hearty Harpoon || X% of your Defense Health is added to the [[Harpoon Tower]]'s Defense Attack Rate. || {{yes}} || {{no}} || {{no}} || {{no}} || {{no}} || {{no}} || {{yes}}&lt;br /&gt;
|-&lt;br /&gt;
| Inspirational || Nearby defenses gain +X Defense Power. || {{yes}} || {{no}} || {{no}} || {{no}} || {{no}} || {{no}} || {{no}}&lt;br /&gt;
|-&lt;br /&gt;
| Shellshock || [[Cannonball Tower]] has a X% chance on hit to stun for 2s. || {{yes}} || {{no}} || {{no}} || {{no}} || {{no}} || {{no}} || {{no}}&lt;br /&gt;
|-&lt;br /&gt;
| Speedy Harpoon || Increases the [[Ballista]]'s Defense Speed by X. || {{yes}} || {{no}} || {{no}} || {{no}} || {{no}} || {{no}} || {{yes}}&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Splody Harpoon || [[Ballista]] projectiles detonate on each enemy hit dealing X% of Defense health as damage around it. || {{yes}} || {{no}} || {{no}} || {{no}} || {{no}} || {{no}} || {{no}}&lt;br /&gt;
|-&lt;br /&gt;
| Trollface || [[Provoke]] duration increased by Xs. || {{no}} || {{yes}} || {{no}} || {{no}} || {{no}} || {{no}} || {{yes}}&lt;br /&gt;
|-&lt;br /&gt;
| Howling || Attacks add Feast Stacks. Each Feast Stack increases Hero Damage by 0.5%. At 10 stacks, Howls, changing weapon speed and multiplying Hero Damage by X% until a stack falls off. || {{yes}} || {{no}} || {{no}} || {{no}} || {{no}} || {{no}} || {{no}}&lt;br /&gt;
|-&lt;br /&gt;
| Drakin Slayer|| Defeating a Drakin grants a charge. Blocking with your shield consumes charges, unleashing fireballs dealing 150% of your Hero Heath Stat as magical fire damage each. || {{no}} || {{yes}} || {{no}} || {{no}} || {{no}} || {{no}} || {{no}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
1. Speedy Harpoon can only roll on Totem Relics.&lt;/div&gt;</summary>
		<author><name>SingingSpud</name></author>	</entry>

	<entry>
		<id>https://wiki.dungeondefenders2.com/index.php?title=Template:Passives/Monk&amp;diff=4225</id>
		<title>Template:Passives/Monk</title>
		<link rel="alternate" type="text/html" href="https://wiki.dungeondefenders2.com/index.php?title=Template:Passives/Monk&amp;diff=4225"/>
				<updated>2015-11-27T08:53:12Z</updated>
		
		<summary type="html">&lt;p&gt;SingingSpud: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;''List of [[Monk]]-specific [[:Category:Items|Item]] [[Passives]]'':&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:77%; text-align:center;&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;width:9%; text-align:center;&amp;quot; | Name &lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;width:50%; text-align:center;&amp;quot; | Effect &lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:18%; text-align:center;&amp;quot; | Item&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:3%;&amp;quot; | Weapon&lt;br /&gt;
! style=&amp;quot;width:3%;&amp;quot; | Chest &lt;br /&gt;
! style=&amp;quot;width:3%;&amp;quot; | Boots&lt;br /&gt;
! style=&amp;quot;width:3%;&amp;quot; | Gloves&lt;br /&gt;
! style=&amp;quot;width:3%;&amp;quot; | Helmet&lt;br /&gt;
! style=&amp;quot;width:3%;&amp;quot; | Relic&lt;br /&gt;
|-&lt;br /&gt;
| Amped Up || [[Lightning Aura]] attack rate increased by X%. || {{no}} || {{no}} || {{no}} || {{no}} || {{no}} || {{yes}}&lt;br /&gt;
|-&lt;br /&gt;
| Empower || [[Boost Aura]] defense power boost is increased by X%. || {{no}} || {{no}} || {{no}} || {{no}} || {{no}} || {{yes}}&lt;br /&gt;
|-&lt;br /&gt;
| Harmony || [[Heroic Wave]] healing is increased by X%. || {{yes}} || {{no}} || {{no}} || {{no}} || {{no}} || {{yes}}&lt;br /&gt;
|-&lt;br /&gt;
| Idle Flow || [[Serenity Aura]] now slows enemies inside it to X% of their speed. || {{no}} || {{no}} || {{no}} || {{no}} || {{no}} || {{yes}}&lt;br /&gt;
|-&lt;br /&gt;
| Karma Vortex || [[Serenity Aura]]'s radius increased by X%. || {{no}} || {{yes}} || {{yes}} || {{yes}} || {{yes}} || {{no}}&lt;br /&gt;
|-&lt;br /&gt;
| Power Pole || [[Pole Smash]] damage increased by X%. || {{yes}} || {{no}} || {{no}} || {{no}} || {{no}} || {{yes}}&lt;br /&gt;
|-&lt;br /&gt;
| Power Up || [[Heroic Wave]] [[hero damage]] boost is increased by X%. || {{yes}} || {{no}} || {{no}} || {{no}} || {{no}} || {{yes}}&lt;br /&gt;
|-&lt;br /&gt;
| Purge Evil || Enemies defeated inside [[Serenity Aura]] explode dealing X% of defense power magical damage to nearby enemies. Enemies killed by Purge Evil also explode. || {{yes}} || {{no}} || {{no}} || {{no}} || {{no}} || {{no}}&lt;br /&gt;
|-&lt;br /&gt;
| Radiance || [[Aura]] radius increased by X%. || {{no}} || {{no}} || {{no}} || {{no}} || {{yes}} || {{no}}&lt;br /&gt;
|-&lt;br /&gt;
| Spiral Energy || [[Chi Blast]] damage increased by X%. || {{yes}} || {{yes}} || {{yes}} || {{yes}} || {{yes}} || {{yes}}&lt;br /&gt;
|-&lt;br /&gt;
| Zen Monument || [[Serenity Aura]] heal rate increased by X%. || {{no}} || {{no}} || {{no}} || {{yes}} || {{no}} || {{no}}&lt;br /&gt;
|-&lt;br /&gt;
| Haunting  || Melee attacks add Ghost Stacks. Ghost Stacks increase Hero Damage by 0.5%. At 10 stacks, fires Ghosts dealing X% physical Hero Damage for 3 seconds. Ghosts spawn once per 5 seconds. || {{yes}} || {{no}} || {{no}} || {{no}} || {{no}} || {{no}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>SingingSpud</name></author>	</entry>

	<entry>
		<id>https://wiki.dungeondefenders2.com/index.php?title=Template:Passives/Huntress&amp;diff=4224</id>
		<title>Template:Passives/Huntress</title>
		<link rel="alternate" type="text/html" href="https://wiki.dungeondefenders2.com/index.php?title=Template:Passives/Huntress&amp;diff=4224"/>
				<updated>2015-11-27T08:51:45Z</updated>
		
		<summary type="html">&lt;p&gt;SingingSpud: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;''List of [[Huntress]]-specific [[:Category:Items|Item]] [[Passives]]'':&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:77%; text-align:center;&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;width:9%; text-align:center;&amp;quot; | Name &lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;width:50%; text-align:center;&amp;quot; | Effect &lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:18%; text-align:center;&amp;quot; | Item&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:3%;&amp;quot; | Weapon&lt;br /&gt;
! style=&amp;quot;width:3%;&amp;quot; | Chest &lt;br /&gt;
! style=&amp;quot;width:3%;&amp;quot; | Boots&lt;br /&gt;
! style=&amp;quot;width:3%;&amp;quot; | Gloves&lt;br /&gt;
! style=&amp;quot;width:3%;&amp;quot; | Helmet&lt;br /&gt;
! style=&amp;quot;width:3%;&amp;quot; | Relic&lt;br /&gt;
|-&lt;br /&gt;
| Envenom || [[Poison Dart Tower]]'s poison attack rate increased by X%. || {{yes}} || {{no}} || {{no}} || {{no}} || {{no}} || {{no}}&lt;br /&gt;
|-&lt;br /&gt;
| Explosive Poison || Enemies defeated while poisoned explode dealing X% of Defense Health in magical damage to nearby enemies. || {{yes}} || {{no}} || {{no}} || {{no}} || {{no}} || {{no}}&lt;br /&gt;
|-&lt;br /&gt;
| Flameageddon || [[Piercing Shot]] damage increased by X%. || {{yes}} || {{no}} || {{no}} || {{no}} || {{no}} || {{yes}}&lt;br /&gt;
|-&lt;br /&gt;
| Flashbang || [[Concussive Shots]] stun duration increased by X%. || {{yes}} || {{no}} || {{no}} || {{no}} || {{no}} || {{yes}}&lt;br /&gt;
|-&lt;br /&gt;
| Phoenix Flame || X% of your Defense Power is added to the [[Blaze Balloon]]'s Critical Damage. || {{no}} || {{yes}} || {{yes}} || {{yes}} || {{yes}} || {{yes}}&lt;br /&gt;
|-&lt;br /&gt;
| Phoenix's Luck || Defense Crit Chance for the [[Blaze Balloon]] increased by X%. || {{yes}} || {{no}} || {{no}} || {{no}} || {{no}} || {{no}}&lt;br /&gt;
|-&lt;br /&gt;
| Speedy Darts || Increases the [[Poison Dart Tower]]'s Defense Speed by X. || {{no}} || {{no}} || {{no}} || {{no}} || {{no}} || {{yes}}&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Towering Poison || X% of your Defense Health stat is added to the [[Poison Dart Tower]] Defense Health stat. || {{no}} || {{yes}} || {{yes}} || {{yes}} || {{yes}} || {{no}}&lt;br /&gt;
|-&lt;br /&gt;
| Tripwire || [[Explosive Trap]] damage increased by X%. || {{yes}} || {{no}} || {{no}} || {{no}} || {{no}} || {{no}}&lt;br /&gt;
|-&lt;br /&gt;
| Vicious Brew || [[Oil Flask]] damage increased by X%. || {{no}} || {{no}} || {{no}} || {{no}} || {{no}} || {{yes}}&lt;br /&gt;
|-&lt;br /&gt;
| Victory Smell || [[Blaze Balloon]] burn attack rate increased by X%. || {{yes}} || {{no}} || {{no}} || {{no}} || {{no}} || {{no}}&lt;br /&gt;
|-&lt;br /&gt;
| Volatile Schematics || Trap effect radius increased by X%. || {{no}} || {{no}} || {{no}} || {{no}} || {{yes}} || {{no}}&lt;br /&gt;
|-&lt;br /&gt;
| Pumpkinator || Targets hit with basic attacks are pumpkined. Defeating a pumpkined enemy causes a physical explosion dealing X% Hero Damage. Hitting a pumpkined enemy with a melee attack increase Hero Critical Chance by 5% for 5s. || {{yes}} || {{no}} || {{no}} || {{no}} || {{no}} || {{no}}&lt;br /&gt;
|-&lt;br /&gt;
| Lady Orc Slayer|| Defeating a Lady Orc grants a charge. Fully-charged Secondary Attacks consume a charge, unleashing a cleaver dealing 300% of your Hero Damage Stat as physical Damage. || {{yes}} || {{no}} || {{no}} || {{no}} || {{no}} || {{no}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
1. Speedy Darts can only roll on Totem Relics.&lt;/div&gt;</summary>
		<author><name>SingingSpud</name></author>	</entry>

	<entry>
		<id>https://wiki.dungeondefenders2.com/index.php?title=Template:Passives/Apprentice&amp;diff=4223</id>
		<title>Template:Passives/Apprentice</title>
		<link rel="alternate" type="text/html" href="https://wiki.dungeondefenders2.com/index.php?title=Template:Passives/Apprentice&amp;diff=4223"/>
				<updated>2015-11-27T08:50:09Z</updated>
		
		<summary type="html">&lt;p&gt;SingingSpud: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;''List of [[Apprentice]]-specific [[:Category:Items|Item]] [[Passives]]'':&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:77%; text-align:center;&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;width:9%; text-align:center;&amp;quot; | Name &lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;width:50%; text-align:center;&amp;quot; | Effect &lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:18%; text-align:center;&amp;quot; | Item&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:3%;&amp;quot; | Weapon&lt;br /&gt;
! style=&amp;quot;width:3%;&amp;quot; | Chest &lt;br /&gt;
! style=&amp;quot;width:3%;&amp;quot; | Boots&lt;br /&gt;
! style=&amp;quot;width:3%;&amp;quot; | Gloves&lt;br /&gt;
! style=&amp;quot;width:3%;&amp;quot; | Helmet&lt;br /&gt;
! style=&amp;quot;width:3%;&amp;quot; | Relic&lt;br /&gt;
|-&lt;br /&gt;
| Ancient Magics || [[Mana Bomb]] cooldown reduced by X%. || {{yes}} || {{no}} || {{no}} || {{no}} || {{no}} || {{yes}}&lt;br /&gt;
|-&lt;br /&gt;
| Arcanist ||  Increases maximum marked targets by X. || {{yes}} || {{no}} || {{no}} || {{no}} || {{no}} || {{yes}}&lt;br /&gt;
|-&lt;br /&gt;
| Fault Line || [[Earthshatter Tower]] explosion radius increased by X%.  || {{no}} || {{no}} || {{no}} || {{no}} || {{yes}} || {{no}}&lt;br /&gt;
|-&lt;br /&gt;
| Frost Fire || [[Frostbite Tower]]'s chill increases the Defense Speed of affected defenses by +X. || {{yes}} || {{no}} || {{no}} || {{no}} || {{no}} || {{no}}&lt;br /&gt;
|-&lt;br /&gt;
| Frosty Power || [[Frostbite Tower]]'s chill increases the Defense Power of affected defenses by +X% of Defense Power. || {{no}} || {{yes}} || {{yes}} || {{yes}} || {{yes}} || {{yes}}&lt;br /&gt;
|-&lt;br /&gt;
| Mighty Wind || [[Tornado]] knockup duration increased by X%. || {{yes}} || {{no}} || {{no}} || {{no}} || {{no}} || {{yes}}&lt;br /&gt;
|-&lt;br /&gt;
| Pyromania || [[Flameburst Tower]] damage increased by X%. || {{no}} || {{no}} || {{no}} || {{no}} || {{no}} || {{yes}}&lt;br /&gt;
|-&lt;br /&gt;
| Snowstorm || [[Frostbite Tower]]'s chill slow is increased by X%. || {{yes}} || {{no}} || {{no}} || {{no}} || {{no}} || {{yes}}&lt;br /&gt;
|-&lt;br /&gt;
| Dark Mage Slayer || Defeating a Dark Mage grants a charge. Fully-charged Secondary Attacks consume charges and summon skeletons to stun enemies for 5s. || {{yes}} || {{no}} || {{no}} || {{no}} || {{no}} || {{no}}&lt;br /&gt;
|-&lt;br /&gt;
| Ravenhost || Attacks add a Raven Stack. At 10 stacks, spends all stacks to fire a magical Raven dealing X% Hero Damage that bounces between 5 targets. || {{yes}} || {{no}} || {{no}} || {{no}} || {{no}} || {{no}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>SingingSpud</name></author>	</entry>

	<entry>
		<id>https://wiki.dungeondefenders2.com/index.php?title=Template:Passives/Apprentice&amp;diff=4222</id>
		<title>Template:Passives/Apprentice</title>
		<link rel="alternate" type="text/html" href="https://wiki.dungeondefenders2.com/index.php?title=Template:Passives/Apprentice&amp;diff=4222"/>
				<updated>2015-11-27T08:49:23Z</updated>
		
		<summary type="html">&lt;p&gt;SingingSpud: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;''List of [[Apprentice]]-specific [[:Category:Items|Item]] [[Passives]]'':&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:77%; text-align:center;&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;width:9%; text-align:center;&amp;quot; | Name &lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;width:50%; text-align:center;&amp;quot; | Effect &lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:18%; text-align:center;&amp;quot; | Item&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:3%;&amp;quot; | Weapon&lt;br /&gt;
! style=&amp;quot;width:3%;&amp;quot; | Chest &lt;br /&gt;
! style=&amp;quot;width:3%;&amp;quot; | Boots&lt;br /&gt;
! style=&amp;quot;width:3%;&amp;quot; | Gloves&lt;br /&gt;
! style=&amp;quot;width:3%;&amp;quot; | Helmet&lt;br /&gt;
! style=&amp;quot;width:3%;&amp;quot; | Relic&lt;br /&gt;
|-&lt;br /&gt;
| Ancient Magics || [[Mana Bomb]] cooldown reduced by X%. || {{yes}} || {{no}} || {{no}} || {{no}} || {{no}} || {{yes}}&lt;br /&gt;
|-&lt;br /&gt;
| Arcanist ||  Increases maximum marked targets by X. || {{yes}} || {{no}} || {{no}} || {{no}} || {{no}} || {{yes}}&lt;br /&gt;
|-&lt;br /&gt;
| Fault Line || [[Earthshatter Tower]] explosion radius increased by X%.  || {{no}} || {{no}} || {{no}} || {{no}} || {{yes}} || {{no}}&lt;br /&gt;
|-&lt;br /&gt;
| Frost Fire || [[Frostbite Tower]]'s chill increases the Defense Speed of affected defenses by +X. || {{yes}} || {{no}} || {{no}} || {{no}} || {{no}} || {{no}}&lt;br /&gt;
|-&lt;br /&gt;
| Frosty Power || [[Frostbite Tower]]'s chill increases the Defense Power of affected defenses by +X% of Defense Power. || {{no}} || {{yes}} || {{yes}} || {{yes}} || {{yes}} || {{yes}}&lt;br /&gt;
|-&lt;br /&gt;
| Mighty Wind || [[Tornado]] knockup duration increased by X%. || {{yes}} || {{no}} || {{no}} || {{no}} || {{no}} || {{yes}}&lt;br /&gt;
|-&lt;br /&gt;
| Pyromania || [[Flameburst Tower]] damage increased by X%. || {{no}} || {{no}} || {{no}} || {{no}} || {{no}} || {{yes}}&lt;br /&gt;
|-&lt;br /&gt;
| Snowstorm || [[Frostbite Tower]]'s chill slow is increased by X%. || {{yes}} || {{no}} || {{no}} || {{no}} || {{no}} || {{yes}}&lt;br /&gt;
|-&lt;br /&gt;
| Dark Mage Slayer || Defeating a Dark Mage grants a charge. Fully-charged Secondary Attacks consume charges and summon skeletons to stun enemies for 5s. || {{yes}} || {{no}} || {{no}} || {{no}} || {{no}} || {{no}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>SingingSpud</name></author>	</entry>

	<entry>
		<id>https://wiki.dungeondefenders2.com/index.php?title=Weapons&amp;diff=4221</id>
		<title>Weapons</title>
		<link rel="alternate" type="text/html" href="https://wiki.dungeondefenders2.com/index.php?title=Weapons&amp;diff=4221"/>
				<updated>2015-11-27T08:45:04Z</updated>
		
		<summary type="html">&lt;p&gt;SingingSpud: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Types of Weapons==&lt;br /&gt;
===Swords===&lt;br /&gt;
[[Swords]] may be equipped by the [[Squire]], alongside a shield. They have a Hero Damage that is {{Datafield|Squire/HeroDmg}} of their Hero Power.&lt;br /&gt;
*'''Primary Attack''': {{Datafield|Squire/PrimaryAtk}}&lt;br /&gt;
&lt;br /&gt;
===Shields===&lt;br /&gt;
[[Shields]] may be equipped by the [[Squire]], as an offhand item. Unlike normal weapons, Shields have a Primary Stat of [[:Category:Heroes#Health|Hero Health]].&lt;br /&gt;
*'''Secondary Attack''': {{Datafield|Squire/SecondaryAtk}}&lt;br /&gt;
&lt;br /&gt;
===Staves===&lt;br /&gt;
[[Staves]] may be equipped by the [[Apprentice]]. They have a Hero Damage that is {{Datafield|Apprentice/HeroDmg}} of their Hero Power.&lt;br /&gt;
*'''Primary Attack''': {{Datafield|Apprentice/PrimaryAtk}}&lt;br /&gt;
*'''Secondary Attack''': {{Datafield|Apprentice/SecondaryAtk}}&lt;br /&gt;
&lt;br /&gt;
=== Bows ===&lt;br /&gt;
[[Bows]] may be equipped by the [[Huntress]]. They have a Hero Damage that is {{Datafield|Huntress/HeroDmg}} of their Hero Power.&lt;br /&gt;
*'''Primary Attack''': {{Datafield|Huntress/PrimaryAtk}}&lt;br /&gt;
*'''Secondary Attack''': {{Datafield|Huntress/SecondaryAtk}}&lt;br /&gt;
&lt;br /&gt;
===Polearms===&lt;br /&gt;
[[Polearms]] are equipped by the [[Monk]]. They have a Hero Damage that is {{Datafield|Monk/HeroDmg}} of their Hero Power.&lt;br /&gt;
*'''Primary Attack''': {{Datafield|Monk/PrimaryAtk}}&lt;br /&gt;
*'''Secondary Attack''': {{Datafield|Monk/SecondaryAtk}}&lt;br /&gt;
&lt;br /&gt;
==Weapon Details==&lt;br /&gt;
===Properties===&lt;br /&gt;
Weapons have a number of stats that effect how they work.&lt;br /&gt;
====Melee====&lt;br /&gt;
*Weapon stance&lt;br /&gt;
====Ranged====&lt;br /&gt;
*Weapon Speed&lt;br /&gt;
*Number of projectiles&lt;br /&gt;
*Projectile Pattern&lt;br /&gt;
&lt;br /&gt;
===Quality===&lt;br /&gt;
Items Quality is represented by colors shown below from the worst to the best. &lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:#808080&amp;quot;&amp;gt; Worn &amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
*Sturdy -These items can also be light yellow in color.&amp;lt;br&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:#00FF00&amp;quot;&amp;gt; Powerful &amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:#3366FF&amp;quot;&amp;gt; Epic &amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:#FF00FF&amp;quot;&amp;gt; Mythic &amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:#FF9900&amp;quot;&amp;gt; Legendary &amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{stub}}&lt;br /&gt;
&lt;br /&gt;
===Passives===&lt;br /&gt;
{{stub}}&lt;br /&gt;
&lt;br /&gt;
===Bonus Elemental Effects===&lt;br /&gt;
Weapons can have their own [[:Category:Elements|Elemental Effects]], which act as bonus damage for that weapon. This also allows the attacks from that weapon to trigger combos based upon the element they are using. The additional damage is displayed as an extra line of purple numbers during attacks. Having an Element on a weapon also gives it a particle effect. This particle effect is based off the element on the weapon.&lt;br /&gt;
[[Category:Heroes]]&lt;br /&gt;
[[Category:Items]]&lt;br /&gt;
&lt;br /&gt;
===Unique Weapon===&lt;br /&gt;
&lt;br /&gt;
Table is missing Besty drops from Wyvern Den and Malthius drops from Rampart's Incursion &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:77%; text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Weapon Name !! Hero !! Attack Pattern !! Weapon Speed !! Number of Projectiles !! Unique Passives !! Drop Locations&lt;br /&gt;
|-&lt;br /&gt;
| Chilling Touch || Apprentice || Diamond Shot || 1-4/s|| x 4|| Frost Fire - Frostbite Tower's chill increases the Defense Speed of affected defenses by +X|| Any Endgame Mode Map (NM1+ difficulty?)&lt;br /&gt;
|-&lt;br /&gt;
| Legendary Polearm (Actual Name) || Monk || Heavy || ? || - || Purge Evil - Enemies defeated inside Serenity Aura explode dealing X% of defense power magical damage to nearby enemies. Enemies killed by Purge Evil also explode. || Any Endgame Mode Map (NM1+ difficulty?)&lt;br /&gt;
|-&lt;br /&gt;
| Summoner's Grasp || Apprentice || Standard || 1-4/s|| x 1-5 || Dark Mage Slayer - Defeating a Dark Mage grants a charge. Fully-charged Secondary Attacks consume charges and summon skeletons to stun enemies for 5s.|| Wave 15+5n (Endgame?) Onslaught if chosen reward is weapon&lt;br /&gt;
|-&lt;br /&gt;
| Mauled Cleaver || Huntress || Standard || 1-4/s || x 1-5 || Lady Orc Slayer - Defeating a Lady Orc grants a charge. Fully-charged Secondary Attacks consume a charge, unleashing a cleaver dealing 300% of your Hero Damage Stat as physical Damage. || Wave 15+5n (Endgame?) Onslaught if chosen reward is weapon&lt;br /&gt;
|-&lt;br /&gt;
| Legendary Shield (Actual Name) || Squire || - || - || - || Drakin Slayer - Defeating a Drakin grants a charge. Blocking with your shield consumes charges, unleashing fireballs dealing 150% of your Hero Heath Stat as magical fire damage each.|| Wave 15+5n (Endgame?) Onslaught if chosen reward is weapon&lt;br /&gt;
|-&lt;br /&gt;
| Toxic Shock || Huntress || Dart Shot || 1-4/s|| x 6 || Explosive Poison - Enemies defeated while poisoned explode dealing X% of Defense Health in magical damage to nearby enemies. || ?&lt;br /&gt;
|-&lt;br /&gt;
| Impaling Cutter || Squire || Medium || ? || - || Splody Harpoon - Ballista projectiles detonate on each enemy hit dealing X% of Defense Health as damage around it. || ?&lt;br /&gt;
|-&lt;br /&gt;
| Phantom Phoenix || Huntress || Double Shot || 1-4/s || x 6 || Phoenix's Call - 3 seconds after the Blaze Balloon detonates a phoenix emerges from the flames dealing an extra X% of your Defense Power as damage. || ?&lt;br /&gt;
|-&lt;br /&gt;
| Wailing Glaive || Monk|| Medium || ? || - || Haunting - Melee attacks add Ghost Stacks. Ghost Stacks increase Hero Damage by 0.5%. At 10 stacks, fires Ghosts dealing X% physical Hero Damage for 3 seconds. Ghosts spawn once per 5 seconds. || Any difficulty on &amp;quot;The Dead Road&amp;quot; map and &amp;quot;Temple of the Necrotic&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| Iron Reaper || Squire || Heavy || ? || - || Howling - Attacks add Feast Stacks. Each Feast Stack increases Hero Damage by 0.5%. At 10 stacks, Howls, changing weapon speed and multiplying Hero Damage by X% until a stack falls off. || Any difficulty on &amp;quot;The Dead Road&amp;quot; map and &amp;quot;Temple of the Necrotic&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| Bow o'Lantern || Huntress || Spooky III / Spooky IV / Spooky VI &amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt; || 1-4/s || ? || Pumpkinator - Targets hit with basic attacks are pumpkined. Defeating a pumpkined enemy causes a physical explosion dealing X% Hero Damage. Hitting a pumpkined enemy with a melee attack increase Hero Critical Chance by 5% for 5s. || Any difficulty on &amp;quot;The Dead Road&amp;quot; map and &amp;quot;Temple of the Necrotic&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| Raven's Claw || Apprentice || Spooky III / Spooky V &amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; || 1-4/s || ? || Ravenhost - Attacks add a Raven Stack. At 10 stacks, spends all stacks to fire a magical Raven dealing X% Hero Damage that bounces between 5 targets.|| Any difficulty on &amp;quot;The Dead Road&amp;quot; map and &amp;quot;Temple of the Necrotic&amp;quot;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
# Spooky III shoots in a triangle. Spooky IV shoots in a vertical line. Spooky VI shoots in a V shape.&lt;br /&gt;
# Spooky V shoots in a V shape&lt;/div&gt;</summary>
		<author><name>SingingSpud</name></author>	</entry>

	<entry>
		<id>https://wiki.dungeondefenders2.com/index.php?title=Weapons&amp;diff=4217</id>
		<title>Weapons</title>
		<link rel="alternate" type="text/html" href="https://wiki.dungeondefenders2.com/index.php?title=Weapons&amp;diff=4217"/>
				<updated>2015-11-27T07:15:39Z</updated>
		
		<summary type="html">&lt;p&gt;SingingSpud: /* Quality */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Types of Weapons==&lt;br /&gt;
===Swords===&lt;br /&gt;
[[Swords]] may be equipped by the [[Squire]], alongside a shield. They have a Hero Damage that is {{Datafield|Squire/HeroDmg}} of their Hero Power.&lt;br /&gt;
*'''Primary Attack''': {{Datafield|Squire/PrimaryAtk}}&lt;br /&gt;
&lt;br /&gt;
===Shields===&lt;br /&gt;
[[Shields]] may be equipped by the [[Squire]], as an offhand item. Unlike normal weapons, Shields have a Primary Stat of [[:Category:Heroes#Health|Hero Health]].&lt;br /&gt;
*'''Secondary Attack''': {{Datafield|Squire/SecondaryAtk}}&lt;br /&gt;
&lt;br /&gt;
===Staves===&lt;br /&gt;
[[Staves]] may be equipped by the [[Apprentice]]. They have a Hero Damage that is {{Datafield|Apprentice/HeroDmg}} of their Hero Power.&lt;br /&gt;
*'''Primary Attack''': {{Datafield|Apprentice/PrimaryAtk}}&lt;br /&gt;
*'''Secondary Attack''': {{Datafield|Apprentice/SecondaryAtk}}&lt;br /&gt;
&lt;br /&gt;
=== Bows ===&lt;br /&gt;
[[Bows]] may be equipped by the [[Huntress]]. They have a Hero Damage that is {{Datafield|Huntress/HeroDmg}} of their Hero Power.&lt;br /&gt;
*'''Primary Attack''': {{Datafield|Huntress/PrimaryAtk}}&lt;br /&gt;
*'''Secondary Attack''': {{Datafield|Huntress/SecondaryAtk}}&lt;br /&gt;
&lt;br /&gt;
===Polearms===&lt;br /&gt;
[[Polearms]] are equipped by the [[Monk]]. They have a Hero Damage that is {{Datafield|Monk/HeroDmg}} of their Hero Power.&lt;br /&gt;
*'''Primary Attack''': {{Datafield|Monk/PrimaryAtk}}&lt;br /&gt;
*'''Secondary Attack''': {{Datafield|Monk/SecondaryAtk}}&lt;br /&gt;
&lt;br /&gt;
==Weapon Details==&lt;br /&gt;
===Properties===&lt;br /&gt;
Weapons have a number of stats that effect how they work.&lt;br /&gt;
====Melee====&lt;br /&gt;
*Weapon stance&lt;br /&gt;
====Ranged====&lt;br /&gt;
*Weapon Speed&lt;br /&gt;
*Number of projectiles&lt;br /&gt;
*Projectile Pattern&lt;br /&gt;
&lt;br /&gt;
===Quality===&lt;br /&gt;
Items Quality is represented by colors shown below from the worst to the best. &lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:#808080&amp;quot;&amp;gt; Worn &amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
*Sturdy -These items can also be light yellow in color.&amp;lt;br&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:#00FF00&amp;quot;&amp;gt; Powerful &amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:#3366FF&amp;quot;&amp;gt; Epic &amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:#FF00FF&amp;quot;&amp;gt; Mythic &amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:#FF9900&amp;quot;&amp;gt; Legendary &amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{stub}}&lt;br /&gt;
&lt;br /&gt;
===Passives===&lt;br /&gt;
{{stub}}&lt;br /&gt;
&lt;br /&gt;
===Bonus Elemental Effects===&lt;br /&gt;
Weapons can have their own [[:Category:Elements|Elemental Effects]], which act as bonus damage for that weapon. This also allows the attacks from that weapon to trigger combos based upon the element they are using. The additional damage is displayed as an extra line of purple numbers during attacks. Having an Element on a weapon also gives it a particle effect. This particle effect is based off the element on the weapon.&lt;br /&gt;
[[Category:Heroes]]&lt;br /&gt;
[[Category:Items]]&lt;/div&gt;</summary>
		<author><name>SingingSpud</name></author>	</entry>

	<entry>
		<id>https://wiki.dungeondefenders2.com/index.php?title=Missions&amp;diff=4216</id>
		<title>Missions</title>
		<link rel="alternate" type="text/html" href="https://wiki.dungeondefenders2.com/index.php?title=Missions&amp;diff=4216"/>
				<updated>2015-11-27T06:24:49Z</updated>
		
		<summary type="html">&lt;p&gt;SingingSpud: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;In Dungeon Defenders II, players get '''one''' fresh daily mission a day, and can '''store up to 3 missions'''. You have the ability to reroll one of them each day, so your choice would be how easy it is vs reward.&lt;br /&gt;
&lt;br /&gt;
When you look on dailies, you will realize that you can only see icons of the rewards, the icons means:&lt;br /&gt;
&lt;br /&gt;
- '''Gold''' (Currency for pretty much everything)&lt;br /&gt;
&lt;br /&gt;
- '''[[Wyvern Tokens]]''' (Currency needed for free costume items and Uber Spheres)&lt;br /&gt;
&lt;br /&gt;
- '''[[lockbox|Lockboxes]]''' (Open this with a key from Wyvern Tokens)&lt;br /&gt;
&lt;br /&gt;
- '''[[Pets#Consumables|Pet Consumables]]''' (Food, Rerolls and evolutionary items)&lt;br /&gt;
&lt;br /&gt;
- '''[[Pets#Eggs|Pet Egg]]''' (An egg that will hatch into a pet)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
Maps=&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Wyvern Tokens !! XP !! Gold !! Pet Item !! Pet Egg !! Lockbox !! Description !! Status&lt;br /&gt;
|-&lt;br /&gt;
| Dragonfall Visitor || - || ? || 1000 || - || - || - || Play any Map ||&lt;br /&gt;
|-&lt;br /&gt;
| Dragonfall Explorer || 2-4 || ? || 3,000 || - || - || - || Play 3 Maps ||&lt;br /&gt;
|-&lt;br /&gt;
| Dragonfall Tourist || 1 || ? || ? || - || - || - || Play 5 Maps ||&lt;br /&gt;
|-&lt;br /&gt;
| Dragonfall Native || 4 || ? || ? || - || - || - || Play 8 Maps ||&lt;br /&gt;
|-&lt;br /&gt;
| Dragonfall Victor || 1-2 || ? || 2000 || - || - || - || Win 2 Maps || &lt;br /&gt;
|-&lt;br /&gt;
| Dragonfall Champion || 1 || ? || ? || - || - || - || Win 3 Maps ||&lt;br /&gt;
|-&lt;br /&gt;
| Dragonfall Master || 1 || ? || ? || - || - || - || Win 5 Maps || &lt;br /&gt;
|-&lt;br /&gt;
| Onslaught Visitor || ? || ? || ? || 1 || - || 1 || Win 4 Onslaught Rounds || &lt;br /&gt;
|-&lt;br /&gt;
| Onslaught Tourist || 1 || ? || ? || 1 || - || 1 || Win 6 Onslaught Rounds || &lt;br /&gt;
|-&lt;br /&gt;
| Onslaught Explorer || 4 || 61,500 || 2,000 || 1 || - || 1 || Win 8 Onslaught Rounds || &lt;br /&gt;
|-&lt;br /&gt;
| Onslaught Native || 3-6 || ? || 3000 || - || 1 || 1 || Win 10 Onslaught Rounds || &lt;br /&gt;
|-&lt;br /&gt;
| Onslaught Fanatic || 5-9 || 80,000 || ? || 1 || - || 1 || Win 12 Onslaught Rounds || &lt;br /&gt;
|-&lt;br /&gt;
| Incursion Tourist || ? || ? ||  ? || 1 || - || 1 || Play 3 Incursions || &lt;br /&gt;
|-&lt;br /&gt;
| Incursion Explorer || 3-5 || ? ||  4,000 || 1 || - || 1 || Play 5 Incursions || &lt;br /&gt;
|-&lt;br /&gt;
| Incursion Native || 5-10 || 80,000 || 5,000 || ? || ? || ? || Play 8 Incursions ||&lt;br /&gt;
|-&lt;br /&gt;
| Incursion Victor || 3-5 || 30,000 ||  ? || 1 || - || 1 || Win 2 Incursions || &lt;br /&gt;
|-&lt;br /&gt;
| Incursion Champion || 5-10 || 50,000 ||  3,000 || - || 1 || 1 || Win 3 Incursions || &lt;br /&gt;
|-&lt;br /&gt;
| Chrome Incursion || ? || ? ||  ? || 1 || - || 1 || Win The Forgotten Ruins Incursion || &lt;br /&gt;
|-&lt;br /&gt;
| Forest Poachers Incursion || 5-10 || - || 2000  || - || 1 || 1 || Win The Liferoot Forest Incursion || &lt;br /&gt;
|-&lt;br /&gt;
| Griblok Incursion || 3 || ? ||  ? || 1 || - || 1 || Win The Gates of Dragonfall Incursion || &lt;br /&gt;
|-&lt;br /&gt;
| Malthius Incursion || 3-6 || ? || 1,500 || - || 1 || 1 || Win The Ramparts Incursion || &lt;br /&gt;
|-&lt;br /&gt;
| Fuse Magician || 5-10 || ? || 5,000 || 1 || 1 || - || Fuse 100 Items || &lt;br /&gt;
|-&lt;br /&gt;
| Wyvern Enthusiasts Incursion || 1-2 || 15,000 ||  ? || 1 || - || 1 || Win The Forest Crossroads Incursion || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|-|Defence=&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Wyvern Tokens !! XP !! Gold !! Pet Item !! Pet Egg !! Lockbox !! Description !! Status&lt;br /&gt;
|-&lt;br /&gt;
| Hero Strike || 1 || ? || ? || 1 || - || 1 || Deal 150,000 Damage with Heroes || &lt;br /&gt;
|-&lt;br /&gt;
| Hero Siege || 3 || 30,000 || ? || 1 || - || 1 || Deal 300,000 Damage with Heroes || &lt;br /&gt;
|-&lt;br /&gt;
| Hero Conquest || 5 || ? || ? || 1 || - || 1 || Deal 500,000 Damage with Heroes || &lt;br /&gt;
|-&lt;br /&gt;
| Hero Domination || 5-9 || ? || ? || 1 || - || 1 || Deal 750,000 Damage with Heroes || &lt;br /&gt;
|-&lt;br /&gt;
| Tower Strike || ? || ? || ?  || 1 || - || 1 || Defeat 250 Enemies with Towers || &lt;br /&gt;
|-&lt;br /&gt;
| Tower Strike || 1-3 || ? || 1,500  || 1 || - || 1 || Defeat 500 Enemies with Towers || &lt;br /&gt;
|-&lt;br /&gt;
| Tower Siege || 5 || 61,500 || 2,000  || 1 || - || 1 || Defeat 1,000 Enemies with Towers ||&lt;br /&gt;
|-&lt;br /&gt;
| Tower Conquest  || 8 || ? || ?  || 1 || - || 1 || Defeat 2,000 Enemies with Towers ||&lt;br /&gt;
|-&lt;br /&gt;
| Defense Strike || ~5 || ? || ? || 1 || - || 1 || Deal 500,000 Damage with Defenses || &lt;br /&gt;
|-&lt;br /&gt;
| Defense Siege || 3-5 || 300,000 || ? || 1 || - || 1 || Deal 1,000,000 Damage with Defenses || &lt;br /&gt;
|-&lt;br /&gt;
| Defense Conquest || ~5~ || 50,000 || ? || 1 || - || 1 || Deal 3,000,000 Damage with Defenses || &lt;br /&gt;
|-&lt;br /&gt;
| Defense Domination || 5-9 || 80,000 || ? || 1 || - || 1 || Deal 5,000,000 Damage with Defenses ||&lt;br /&gt;
|-&lt;br /&gt;
| Blockade Buckler || ? || ? || ? || 1 || - || 1 || Take 50,000 damage with Blockades || &lt;br /&gt;
|-&lt;br /&gt;
| Blockade Shield || 3 || ? || ? || 1 || - || 1 || Take 100,000 damage with Blockades || &lt;br /&gt;
|-&lt;br /&gt;
| Blockade Wall || 5-10 || ? || 5000 || 0 || 1 || 1 || Take 300,000 damage with Blockades || &lt;br /&gt;
|-&lt;br /&gt;
| Aura Strike || ? || ? || ?  || 1 || - || 1 || Defeat 250 Enemies with Auras ||&lt;br /&gt;
|-&lt;br /&gt;
| Aura Strike || 1-3 || ? || 1,500 || - || 1 || 1 || Defeat 500 Enemies with Auras ||&lt;br /&gt;
|-&lt;br /&gt;
| Aura Siege || 3-6 || 61,500 || 2,000 || - || 1 || 1 || Defeat 1,000 Enemies with Auras ||&lt;br /&gt;
|-&lt;br /&gt;
| Aura Conquest || 5-10 || 80,000 || ?  || 1 || - || 1 || Defeat 2,000 Enemies with Auras ||&lt;br /&gt;
|-&lt;br /&gt;
| Trap Strike || ? || ? || ? || 1 || - || 1 || Defeat 250 Enemies with Traps || &lt;br /&gt;
|-&lt;br /&gt;
| Trap Strike || ? || ? || ? || 1 || - || 1 || Defeat 500 Enemies with Traps || &lt;br /&gt;
|-&lt;br /&gt;
| Trap Siege || 3-5 || 61,500 || 2,000 || 1 || - || 1 || Defeat 1,000 Enemies with Traps ||&lt;br /&gt;
|-&lt;br /&gt;
| Trap Conquest || ? || 80,000 || ? || 1 || - || 1 || Defeat 2,000 Enemies with Traps || &lt;br /&gt;
|-&lt;br /&gt;
| Ignite Glow || 1 || ? || ? || 1 || - || 1 || Ignite 25 enemies||&lt;br /&gt;
|-&lt;br /&gt;
| Ignite Shine || 3 || ? || 2,000 || 1 || - || 1 || Ignite 50 enemies ||&lt;br /&gt;
|-&lt;br /&gt;
| Electrocute Shine || 4 || ? || ? || 1 || - || 1 || Electrocute 500 enemies ||&lt;br /&gt;
|-&lt;br /&gt;
| Electrocute ? || 5 || ? || ? || 1 || - || 1 || Electrocute 1,000 enemies || ?&lt;br /&gt;
|-&lt;br /&gt;
| Special Hunt || 1-3 || ? || 1,500 || - || 1 || 1 || Defeat 3 Special Enemies ||&lt;br /&gt;
|-&lt;br /&gt;
| Special Culling || ? || 30,000 || ? || 1 || - || 1 || Defeat 6 Special Enemies ||&lt;br /&gt;
|-&lt;br /&gt;
| Special Annihilation || 5-10 || 8,000 || 5,000 || 1 || - || 1 || Defeat 10 Special Enemies ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|-|Items=&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Wyvern Tokens !! XP !! Gold !! Pet Item !! Pet Egg !! Lockbox !! Description !! Status&lt;br /&gt;
|-&lt;br /&gt;
| Fuse Initiate || 1-3 || 15,000 || - || - || 1 || 1 || Fuse 15 Items ||&lt;br /&gt;
|-&lt;br /&gt;
| Fuse Apothecary || 3-5 || 30,000 || ? || 1 || - || 1 || Fuse 30 Items ||&lt;br /&gt;
|-&lt;br /&gt;
| Fuse Scientist || 4 || ? || ? || 1 || - || 1 || Fuse 50 Items ||&lt;br /&gt;
|-&lt;br /&gt;
| Fuse Magician || 5-9 || 8,000 || ? || 1 || - || 1 || Fuse 100 Items ||&lt;br /&gt;
|-&lt;br /&gt;
| Hatch Creeper || - || ? || ? || ? || 1 || ? || Hatch a Creeper Egg ||&lt;br /&gt;
|-&lt;br /&gt;
| Hatch Double Creeper || - || ? || ? || ? || 1 || ? || Hatch 2 Creeper Eggs ||&lt;br /&gt;
|-&lt;br /&gt;
| Hatch Gato || - || ? || ? || ? || 1 || - || Hatch a Gato Egg ||&lt;br /&gt;
|-&lt;br /&gt;
| Hatch Double Gato || - || ? || ? || ? || 1 || ? || Hatch 2 Gato Eggs ||&lt;br /&gt;
|-&lt;br /&gt;
| Hatch Dragon || - || ? || ? || ? || 1 || ? || Hatch a Dragon Egg ||&lt;br /&gt;
|-&lt;br /&gt;
| Hatch Double Dragon || - || ? || ? || ? || 1 || ? || Hatch 2 Dragon Eggs ||&lt;br /&gt;
|-&lt;br /&gt;
| Pet Owner|| - || ? || 2000 || 2 || 1 || - || Earn 3 Pet Affection Levels ||&lt;br /&gt;
|-&lt;br /&gt;
| Pet Lover|| - || ? || ? || 2 || 1 || - || Earn 4 Pet Affection Levels ||&lt;br /&gt;
|-&lt;br /&gt;
| Pet Worshipper || - || ? || ? || ? || ? || - || Earn 6 Pet Affection Levels ||&lt;br /&gt;
|-&lt;br /&gt;
| Pet Charge || - || ? || 1500 || 1 || 1 || 1 || Gain 5 Pet Power Levels ||&lt;br /&gt;
|-&lt;br /&gt;
| Pet Powerup || - || ? || ? || ? || 1 || - || Gain 10 Pet Power Levels ||&lt;br /&gt;
|-&lt;br /&gt;
| Pet Overload|| - || ? || ? || ? || 1 || - || Gain 15 Pet Power Levels ||&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>SingingSpud</name></author>	</entry>

	</feed>