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		<id>https://wiki.dungeondefenders2.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Syclic</id>
		<title>Dungeon Defenders 2 Wiki - User contributions [en]</title>
		<link rel="self" type="application/atom+xml" href="https://wiki.dungeondefenders2.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Syclic"/>
		<link rel="alternate" type="text/html" href="https://wiki.dungeondefenders2.com/wiki/Special:Contributions/Syclic"/>
		<updated>2026-04-25T15:03:12Z</updated>
		<subtitle>User contributions</subtitle>
		<generator>MediaWiki 1.27.1</generator>

	<entry>
		<id>https://wiki.dungeondefenders2.com/index.php?title=Template:Blaze_Balloon/speed_usage&amp;diff=2233</id>
		<title>Template:Blaze Balloon/speed usage</title>
		<link rel="alternate" type="text/html" href="https://wiki.dungeondefenders2.com/index.php?title=Template:Blaze_Balloon/speed_usage&amp;diff=2233"/>
				<updated>2015-05-09T00:00:20Z</updated>
		
		<summary type="html">&lt;p&gt;Syclic: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;0.12%&lt;/div&gt;</summary>
		<author><name>Syclic</name></author>	</entry>

	<entry>
		<id>https://wiki.dungeondefenders2.com/index.php?title=Template:Blaze_Balloon/health_base&amp;diff=2232</id>
		<title>Template:Blaze Balloon/health base</title>
		<link rel="alternate" type="text/html" href="https://wiki.dungeondefenders2.com/index.php?title=Template:Blaze_Balloon/health_base&amp;diff=2232"/>
				<updated>2015-05-09T00:00:12Z</updated>
		
		<summary type="html">&lt;p&gt;Syclic: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;10.5%&lt;/div&gt;</summary>
		<author><name>Syclic</name></author>	</entry>

	<entry>
		<id>https://wiki.dungeondefenders2.com/index.php?title=Poison_Dart_Tower&amp;diff=2146</id>
		<title>Poison Dart Tower</title>
		<link rel="alternate" type="text/html" href="https://wiki.dungeondefenders2.com/index.php?title=Poison_Dart_Tower&amp;diff=2146"/>
				<updated>2015-04-28T20:46:51Z</updated>
		
		<summary type="html">&lt;p&gt;Syclic: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Hero Defense&lt;br /&gt;
|attack=Attack Damage&lt;br /&gt;
|dot=Poison Damage&lt;br /&gt;
|health=Max Health&lt;br /&gt;
|speed=Attack Rate&lt;br /&gt;
|range=Attack Range&lt;br /&gt;
|combo=None&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Related [[Passives]]==&lt;br /&gt;
Bow:&lt;br /&gt;
*&amp;quot;X% Increase in Poison Dart Tower poison attack rate.&amp;quot;&lt;br /&gt;
**While it says Increase in poison attack rate it is applied as a decrease in the Poison Rate stat 'Adjusted Rate = 1s - (X% from Passive)'. A 30% increase results in a 0.7s Poison Rate. The duration of the poison debuff is not reduced, rather more ticks of damage are added.&lt;/div&gt;</summary>
		<author><name>Syclic</name></author>	</entry>

	<entry>
		<id>https://wiki.dungeondefenders2.com/index.php?title=Template:Hero_Defense&amp;diff=2145</id>
		<title>Template:Hero Defense</title>
		<link rel="alternate" type="text/html" href="https://wiki.dungeondefenders2.com/index.php?title=Template:Hero_Defense&amp;diff=2145"/>
				<updated>2015-04-28T20:45:40Z</updated>
		
		<summary type="html">&lt;p&gt;Syclic: Undo revision 2120 by Syclic (talk)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;includeonly&amp;gt;{| border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; class=&amp;quot;article-table&amp;quot;&lt;br /&gt;
|{{Datafield|{{PAGENAME}}/icon|icon}}&lt;br /&gt;
|'''{{Datafield|{{PAGENAME}}/name}}''': {{Datafield|{{PAGENAME}}/description}}&lt;br /&gt;
|}&amp;lt;/includeonly&amp;gt; __NOTOC__&lt;br /&gt;
&lt;br /&gt;
==Overview==&lt;br /&gt;
&amp;lt;noinclude&amp;gt;Shows stat table.&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
&amp;lt;includeonly&amp;gt;{{Datafield|{{PAGENAME}}|swap}}&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; class=&amp;quot;article-table&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! &lt;br /&gt;
! Base Value&lt;br /&gt;
! First Upgrade&lt;br /&gt;
! Second Upgrade&lt;br /&gt;
! Third Upgrade&lt;br /&gt;
! Final Upgrade {{#if: {{{attack|}}}|&amp;lt;br /&amp;gt;&lt;br /&gt;
{{!}}-&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; {{!}} {{{attack}}} &amp;lt;br /&amp;gt; [[Experience#Level|Level Based]] - [[Defense#Power|Defense Power]]&lt;br /&gt;
{{!}} {{!}} {{Datafield|{{PAGENAME}}/power base}} DP(%)&lt;br /&gt;
{{!}} {{!}} {{Datafield|{{PAGENAME}}/power tier}} T:1-2&lt;br /&gt;
{{!}} {{!}} {{Datafield|{{PAGENAME}}/power tier2}} T:2-3&lt;br /&gt;
{{!}} {{!}} {{Datafield|{{PAGENAME}}/power tier3}} T:3-4&lt;br /&gt;
{{!}} {{!}} {{Datafield|{{PAGENAME}}/power tier4}} T:4-5 }} {{#if: {{{dot|}}}|&amp;lt;br /&amp;gt;&lt;br /&gt;
{{!}}-&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; {{!}} {{{dot}}} &amp;lt;br /&amp;gt; [[Experience#Level|Level Based]] - [[Defense#Power|Defense Power]]&lt;br /&gt;
{{!}} {{!}} {{Datafield|{{PAGENAME}}/DoT base}} DP(%)  &amp;lt;br /&amp;gt; /{{Datafield|{{PAGENAME}}/DoT rate}}&lt;br /&gt;
{{!}} {{!}} {{Datafield|{{PAGENAME}}/DoT tier}} T:1-2&lt;br /&gt;
{{!}} {{!}} {{Datafield|{{PAGENAME}}/DoT tier2}} T:2-3&lt;br /&gt;
{{!}} {{!}} {{Datafield|{{PAGENAME}}/DoT tier3}} T:3-4&lt;br /&gt;
{{!}} {{!}} {{Datafield|{{PAGENAME}}/DoT tier4}} T:4-5 }} {{#if: {{{health|}}}|&amp;lt;br /&amp;gt;&lt;br /&gt;
{{!}}-&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; {{!}} {{{health}}} &amp;lt;br /&amp;gt; [[Experience#Level|Level Based]] - [[Defense#Health|Defense Health]]&lt;br /&gt;
{{!}} {{!}} {{Datafield|{{PAGENAME}}/health base}} DH(%)&lt;br /&gt;
{{!}} {{!}} {{Datafield|{{PAGENAME}}/health tier}} T:1-2&lt;br /&gt;
{{!}} {{!}} {{Datafield|{{PAGENAME}}/health tier2}} T:2-3&lt;br /&gt;
{{!}} {{!}} {{Datafield|{{PAGENAME}}/health tier3}} T:3-4&lt;br /&gt;
{{!}} {{!}} {{Datafield|{{PAGENAME}}/health tier4}} T:4-5 }} {{#if: {{{speed|}}}|&amp;lt;br /&amp;gt;&lt;br /&gt;
{{!}}-&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; {{!}} {{{speed}}} &amp;lt;br /&amp;gt; [[Experience#Level|Level Based]] - [[Defense#Speed|Defense Speed]]&lt;br /&gt;
{{!}} {{!}} {{Datafield|{{PAGENAME}}/speed base}} DS(%)&lt;br /&gt;
{{!}} {{!}} {{Datafield|{{PAGENAME}}/speed tier}} T:1-2&lt;br /&gt;
{{!}} {{!}} {{Datafield|{{PAGENAME}}/speed tier2}} T:2-3&lt;br /&gt;
{{!}} {{!}} {{Datafield|{{PAGENAME}}/speed tier3}} T:3-4&lt;br /&gt;
{{!}} {{!}} {{Datafield|{{PAGENAME}}/speed tier4}} T:4-5 }} {{#if: {{{range|}}}|&amp;lt;br /&amp;gt;&lt;br /&gt;
{{!}}-&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; {{!}} {{{range}}} &amp;lt;br /&amp;gt; [[Defense#Special|Special]] - [[Defense#Range|Defense Range]]&lt;br /&gt;
{{!}} {{!}} {{Datafield|{{PAGENAME}}/range base}}&lt;br /&gt;
{{!}} {{!}} {{Datafield|{{PAGENAME}}/range tier}} T:1-2&lt;br /&gt;
{{!}} {{!}} {{Datafield|{{PAGENAME}}/range tier2}} T:2-3&lt;br /&gt;
{{!}} {{!}} {{Datafield|{{PAGENAME}}/range tier3}} T:3-4&lt;br /&gt;
{{!}} {{!}} {{Datafield|{{PAGENAME}}/range tier4}} T:4-5 }} {{#if: {{{reset|}}}|&amp;lt;br /&amp;gt;&lt;br /&gt;
{{!}}-&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; {{!}} {{{reset}}} &amp;lt;br /&amp;gt; [[Defense#Special|Special]] - [[Apprentice#Defenses|Wall Recharge]]&lt;br /&gt;
{{!}} {{!}} {{Datafield|{{PAGENAME}}/reset base}}&lt;br /&gt;
{{!}} {{!}} {{Datafield|{{PAGENAME}}/reset tier}} T:1-2&lt;br /&gt;
{{!}} {{!}} {{Datafield|{{PAGENAME}}/reset tier2}} T:2-3&lt;br /&gt;
{{!}} {{!}} {{Datafield|{{PAGENAME}}/reset tier3}} T:3-4&lt;br /&gt;
{{!}} {{!}} {{Datafield|{{PAGENAME}}/reset tier4}} T:4-5 }} {{#if: {{{trigger|}}}|&amp;lt;br /&amp;gt;&lt;br /&gt;
{{!}}-&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; {{!}} {{{trigger}}} &amp;lt;br /&amp;gt; [[Defense#Special|Special]] - [[Huntress#Defenses|Trap Proximity]]&lt;br /&gt;
{{!}} {{!}} {{Datafield|{{PAGENAME}}/trigger base}}&lt;br /&gt;
{{!}} {{!}} {{Datafield|{{PAGENAME}}/trigger tier}} T:1-2&lt;br /&gt;
{{!}} {{!}} {{Datafield|{{PAGENAME}}/trigger tier2}} T:2-3&lt;br /&gt;
{{!}} {{!}} {{Datafield|{{PAGENAME}}/trigger tier3}} T:3-4&lt;br /&gt;
{{!}} {{!}} {{Datafield|{{PAGENAME}}/trigger tier4}} T:4-5 }} {{#if: {{{protect|}}}|&amp;lt;br /&amp;gt;&lt;br /&gt;
{{!}}-&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; {{!}} {{{protect}}} &amp;lt;br /&amp;gt; [[Defense#Special|Special]] - [[Monk#Defenses|Aura Protection]]&lt;br /&gt;
{{!}} {{!}} {{Datafield|{{PAGENAME}}/protect base}}&lt;br /&gt;
{{!}} {{!}} {{Datafield|{{PAGENAME}}/protect tier}} T:1-2&lt;br /&gt;
{{!}} {{!}} {{Datafield|{{PAGENAME}}/protect tier2}} T:2-3&lt;br /&gt;
{{!}} {{!}} {{Datafield|{{PAGENAME}}/protect tier3}} T:3-4&lt;br /&gt;
{{!}} {{!}} {{Datafield|{{PAGENAME}}/protect tier4}} T:4-5 }} {{#if: {{{pierce|}}}|&amp;lt;br /&amp;gt;&lt;br /&gt;
{{!}}-&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; {{!}} {{{pierce}}} &amp;lt;br /&amp;gt; [[Defense#Special|Special]] - [[Squire#Defenses|Spear Penetration]]&lt;br /&gt;
{{!}} {{!}} {{Datafield|{{PAGENAME}}/pierce base}}&lt;br /&gt;
{{!}} {{!}} {{Datafield|{{PAGENAME}}/pierce tier}} T:1-2&lt;br /&gt;
{{!}} {{!}} {{Datafield|{{PAGENAME}}/pierce tier2}} T:2-3&lt;br /&gt;
{{!}} {{!}} {{Datafield|{{PAGENAME}}/pierce tier3}} T:3-4&lt;br /&gt;
{{!}} {{!}} {{Datafield|{{PAGENAME}}/pierce tier4}} T:4-5 }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Effects===&lt;br /&gt;
*''Initial Speed:'' {{Datafield|{{PAGENAME}}/speed init}} Seconds&lt;br /&gt;
*''Basic APS:'' {{Datafield|{{PAGENAME}}/speed usage}} Attacks/Sec&lt;br /&gt;
*''100% Speed:'' {{Datafield|{{PAGENAME}}/speed needed}} DS&lt;br /&gt;
*''Damage Type:'' {{Datafield|{{PAGENAME}}/element}}&lt;br /&gt;
*''Status Effect:'' {{Datafield|{{PAGENAME}}/status}} {{#ifeq: {{{combo|}}} | status | &lt;br /&gt;
*''Elemental Combo Starter:'' {{Datafield|{{PAGENAME}}/combo}} using {{Datafield|{{PAGENAME}}/status}} |}} {{#ifeq: {{{combo|}}} | element | &lt;br /&gt;
*''Elemental Combo Finisher:'' {{Datafield|{{PAGENAME}}/combo}} using {{Datafield|{{PAGENAME}}/element}} |}} {{#ifeq: {{{combo|}}} | mix | &lt;br /&gt;
*''Elemental Combinations:'' {{Datafield|{{PAGENAME}}/combo}} using both {{Datafield|{{PAGENAME}}/status}} and {{Datafield|{{PAGENAME}}/element}} |}}&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
*''Level Required:'' {{Datafield|{{PAGENAME}}/level}}&lt;br /&gt;
*''Mana Required:'' {{Datafield|{{PAGENAME}}/mana}}&lt;br /&gt;
&amp;lt;/includeonly&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;noinclude&amp;gt;[[Category:Templates/Visual]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Syclic</name></author>	</entry>

	<entry>
		<id>https://wiki.dungeondefenders2.com/index.php?title=Template:Hero_Defense&amp;diff=2144</id>
		<title>Template:Hero Defense</title>
		<link rel="alternate" type="text/html" href="https://wiki.dungeondefenders2.com/index.php?title=Template:Hero_Defense&amp;diff=2144"/>
				<updated>2015-04-28T20:45:32Z</updated>
		
		<summary type="html">&lt;p&gt;Syclic: Undo revision 2121 by Syclic (talk)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;includeonly&amp;gt;{| border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; class=&amp;quot;article-table&amp;quot;&lt;br /&gt;
|{{Datafield|{{PAGENAME}}/icon|icon}}&lt;br /&gt;
|'''{{Datafield|{{PAGENAME}}/name}}''': {{Datafield|{{PAGENAME}}/description}}&lt;br /&gt;
|}&amp;lt;/includeonly&amp;gt; __NOTOC__&lt;br /&gt;
&lt;br /&gt;
==Overview==&lt;br /&gt;
&amp;lt;noinclude&amp;gt;Shows stat table.&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
&amp;lt;includeonly&amp;gt;{{Datafield|{{PAGENAME}}|swap}}&lt;br /&gt;
&lt;br /&gt;
==Related [[Passives]]==&lt;br /&gt;
Bow:&lt;br /&gt;
*&amp;quot;X% Increase in Poison Dart Tower poison attack rate.&amp;quot;&lt;br /&gt;
**While it says Increase in poison attack rate it is applied as a decrease in the Poison Rate stat 'Adjusted Rate = 1s - (X% from Passive)'. A 30% increase results in a 0.7s Poison Rate. The duration of the poison debuff is not reduced, rather more ticks of damage are added.&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; class=&amp;quot;article-table&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! &lt;br /&gt;
! Base Value&lt;br /&gt;
! First Upgrade&lt;br /&gt;
! Second Upgrade&lt;br /&gt;
! Third Upgrade&lt;br /&gt;
! Final Upgrade {{#if: {{{attack|}}}|&amp;lt;br /&amp;gt;&lt;br /&gt;
{{!}}-&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; {{!}} {{{attack}}} &amp;lt;br /&amp;gt; [[Experience#Level|Level Based]] - [[Defense#Power|Defense Power]]&lt;br /&gt;
{{!}} {{!}} {{Datafield|{{PAGENAME}}/power base}} DP(%)&lt;br /&gt;
{{!}} {{!}} {{Datafield|{{PAGENAME}}/power tier}} T:1-2&lt;br /&gt;
{{!}} {{!}} {{Datafield|{{PAGENAME}}/power tier2}} T:2-3&lt;br /&gt;
{{!}} {{!}} {{Datafield|{{PAGENAME}}/power tier3}} T:3-4&lt;br /&gt;
{{!}} {{!}} {{Datafield|{{PAGENAME}}/power tier4}} T:4-5 }} {{#if: {{{dot|}}}|&amp;lt;br /&amp;gt;&lt;br /&gt;
{{!}}-&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; {{!}} {{{dot}}} &amp;lt;br /&amp;gt; [[Experience#Level|Level Based]] - [[Defense#Power|Defense Power]]&lt;br /&gt;
{{!}} {{!}} {{Datafield|{{PAGENAME}}/DoT base}} DP(%)  &amp;lt;br /&amp;gt; /{{Datafield|{{PAGENAME}}/DoT rate}}&lt;br /&gt;
{{!}} {{!}} {{Datafield|{{PAGENAME}}/DoT tier}} T:1-2&lt;br /&gt;
{{!}} {{!}} {{Datafield|{{PAGENAME}}/DoT tier2}} T:2-3&lt;br /&gt;
{{!}} {{!}} {{Datafield|{{PAGENAME}}/DoT tier3}} T:3-4&lt;br /&gt;
{{!}} {{!}} {{Datafield|{{PAGENAME}}/DoT tier4}} T:4-5 }} {{#if: {{{health|}}}|&amp;lt;br /&amp;gt;&lt;br /&gt;
{{!}}-&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; {{!}} {{{health}}} &amp;lt;br /&amp;gt; [[Experience#Level|Level Based]] - [[Defense#Health|Defense Health]]&lt;br /&gt;
{{!}} {{!}} {{Datafield|{{PAGENAME}}/health base}} DH(%)&lt;br /&gt;
{{!}} {{!}} {{Datafield|{{PAGENAME}}/health tier}} T:1-2&lt;br /&gt;
{{!}} {{!}} {{Datafield|{{PAGENAME}}/health tier2}} T:2-3&lt;br /&gt;
{{!}} {{!}} {{Datafield|{{PAGENAME}}/health tier3}} T:3-4&lt;br /&gt;
{{!}} {{!}} {{Datafield|{{PAGENAME}}/health tier4}} T:4-5 }} {{#if: {{{speed|}}}|&amp;lt;br /&amp;gt;&lt;br /&gt;
{{!}}-&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; {{!}} {{{speed}}} &amp;lt;br /&amp;gt; [[Experience#Level|Level Based]] - [[Defense#Speed|Defense Speed]]&lt;br /&gt;
{{!}} {{!}} {{Datafield|{{PAGENAME}}/speed base}} DS(%)&lt;br /&gt;
{{!}} {{!}} {{Datafield|{{PAGENAME}}/speed tier}} T:1-2&lt;br /&gt;
{{!}} {{!}} {{Datafield|{{PAGENAME}}/speed tier2}} T:2-3&lt;br /&gt;
{{!}} {{!}} {{Datafield|{{PAGENAME}}/speed tier3}} T:3-4&lt;br /&gt;
{{!}} {{!}} {{Datafield|{{PAGENAME}}/speed tier4}} T:4-5 }} {{#if: {{{range|}}}|&amp;lt;br /&amp;gt;&lt;br /&gt;
{{!}}-&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; {{!}} {{{range}}} &amp;lt;br /&amp;gt; [[Defense#Special|Special]] - [[Defense#Range|Defense Range]]&lt;br /&gt;
{{!}} {{!}} {{Datafield|{{PAGENAME}}/range base}}&lt;br /&gt;
{{!}} {{!}} {{Datafield|{{PAGENAME}}/range tier}} T:1-2&lt;br /&gt;
{{!}} {{!}} {{Datafield|{{PAGENAME}}/range tier2}} T:2-3&lt;br /&gt;
{{!}} {{!}} {{Datafield|{{PAGENAME}}/range tier3}} T:3-4&lt;br /&gt;
{{!}} {{!}} {{Datafield|{{PAGENAME}}/range tier4}} T:4-5 }} {{#if: {{{reset|}}}|&amp;lt;br /&amp;gt;&lt;br /&gt;
{{!}}-&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; {{!}} {{{reset}}} &amp;lt;br /&amp;gt; [[Defense#Special|Special]] - [[Apprentice#Defenses|Wall Recharge]]&lt;br /&gt;
{{!}} {{!}} {{Datafield|{{PAGENAME}}/reset base}}&lt;br /&gt;
{{!}} {{!}} {{Datafield|{{PAGENAME}}/reset tier}} T:1-2&lt;br /&gt;
{{!}} {{!}} {{Datafield|{{PAGENAME}}/reset tier2}} T:2-3&lt;br /&gt;
{{!}} {{!}} {{Datafield|{{PAGENAME}}/reset tier3}} T:3-4&lt;br /&gt;
{{!}} {{!}} {{Datafield|{{PAGENAME}}/reset tier4}} T:4-5 }} {{#if: {{{trigger|}}}|&amp;lt;br /&amp;gt;&lt;br /&gt;
{{!}}-&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; {{!}} {{{trigger}}} &amp;lt;br /&amp;gt; [[Defense#Special|Special]] - [[Huntress#Defenses|Trap Proximity]]&lt;br /&gt;
{{!}} {{!}} {{Datafield|{{PAGENAME}}/trigger base}}&lt;br /&gt;
{{!}} {{!}} {{Datafield|{{PAGENAME}}/trigger tier}} T:1-2&lt;br /&gt;
{{!}} {{!}} {{Datafield|{{PAGENAME}}/trigger tier2}} T:2-3&lt;br /&gt;
{{!}} {{!}} {{Datafield|{{PAGENAME}}/trigger tier3}} T:3-4&lt;br /&gt;
{{!}} {{!}} {{Datafield|{{PAGENAME}}/trigger tier4}} T:4-5 }} {{#if: {{{protect|}}}|&amp;lt;br /&amp;gt;&lt;br /&gt;
{{!}}-&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; {{!}} {{{protect}}} &amp;lt;br /&amp;gt; [[Defense#Special|Special]] - [[Monk#Defenses|Aura Protection]]&lt;br /&gt;
{{!}} {{!}} {{Datafield|{{PAGENAME}}/protect base}}&lt;br /&gt;
{{!}} {{!}} {{Datafield|{{PAGENAME}}/protect tier}} T:1-2&lt;br /&gt;
{{!}} {{!}} {{Datafield|{{PAGENAME}}/protect tier2}} T:2-3&lt;br /&gt;
{{!}} {{!}} {{Datafield|{{PAGENAME}}/protect tier3}} T:3-4&lt;br /&gt;
{{!}} {{!}} {{Datafield|{{PAGENAME}}/protect tier4}} T:4-5 }} {{#if: {{{pierce|}}}|&amp;lt;br /&amp;gt;&lt;br /&gt;
{{!}}-&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; {{!}} {{{pierce}}} &amp;lt;br /&amp;gt; [[Defense#Special|Special]] - [[Squire#Defenses|Spear Penetration]]&lt;br /&gt;
{{!}} {{!}} {{Datafield|{{PAGENAME}}/pierce base}}&lt;br /&gt;
{{!}} {{!}} {{Datafield|{{PAGENAME}}/pierce tier}} T:1-2&lt;br /&gt;
{{!}} {{!}} {{Datafield|{{PAGENAME}}/pierce tier2}} T:2-3&lt;br /&gt;
{{!}} {{!}} {{Datafield|{{PAGENAME}}/pierce tier3}} T:3-4&lt;br /&gt;
{{!}} {{!}} {{Datafield|{{PAGENAME}}/pierce tier4}} T:4-5 }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Effects===&lt;br /&gt;
*''Initial Speed:'' {{Datafield|{{PAGENAME}}/speed init}} Seconds&lt;br /&gt;
*''Basic APS:'' {{Datafield|{{PAGENAME}}/speed usage}} Attacks/Sec&lt;br /&gt;
*''100% Speed:'' {{Datafield|{{PAGENAME}}/speed needed}} DS&lt;br /&gt;
*''Damage Type:'' {{Datafield|{{PAGENAME}}/element}}&lt;br /&gt;
*''Status Effect:'' {{Datafield|{{PAGENAME}}/status}} {{#ifeq: {{{combo|}}} | status | &lt;br /&gt;
*''Elemental Combo Starter:'' {{Datafield|{{PAGENAME}}/combo}} using {{Datafield|{{PAGENAME}}/status}} |}} {{#ifeq: {{{combo|}}} | element | &lt;br /&gt;
*''Elemental Combo Finisher:'' {{Datafield|{{PAGENAME}}/combo}} using {{Datafield|{{PAGENAME}}/element}} |}} {{#ifeq: {{{combo|}}} | mix | &lt;br /&gt;
*''Elemental Combinations:'' {{Datafield|{{PAGENAME}}/combo}} using both {{Datafield|{{PAGENAME}}/status}} and {{Datafield|{{PAGENAME}}/element}} |}}&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
*''Level Required:'' {{Datafield|{{PAGENAME}}/level}}&lt;br /&gt;
*''Mana Required:'' {{Datafield|{{PAGENAME}}/mana}}&lt;br /&gt;
&amp;lt;/includeonly&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;noinclude&amp;gt;[[Category:Templates/Visual]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Syclic</name></author>	</entry>

	<entry>
		<id>https://wiki.dungeondefenders2.com/index.php?title=Template:Hero_Defense&amp;diff=2143</id>
		<title>Template:Hero Defense</title>
		<link rel="alternate" type="text/html" href="https://wiki.dungeondefenders2.com/index.php?title=Template:Hero_Defense&amp;diff=2143"/>
				<updated>2015-04-28T20:45:25Z</updated>
		
		<summary type="html">&lt;p&gt;Syclic: Undo revision 2122 by Syclic (talk)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;includeonly&amp;gt;{| border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; class=&amp;quot;article-table&amp;quot;&lt;br /&gt;
|{{Datafield|{{PAGENAME}}/icon|icon}}&lt;br /&gt;
|'''{{Datafield|{{PAGENAME}}/name}}''': {{Datafield|{{PAGENAME}}/description}}&lt;br /&gt;
|}&amp;lt;/includeonly&amp;gt; __NOTOC__&lt;br /&gt;
&lt;br /&gt;
==Overview==&lt;br /&gt;
&amp;lt;noinclude&amp;gt;Shows stat table.&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
&amp;lt;includeonly&amp;gt;{{Datafield|{{PAGENAME}}|swap}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Related [[Passives]]==&lt;br /&gt;
Bow:&lt;br /&gt;
*&amp;quot;X% Increase in Poison Dart Tower poison attack rate.&amp;quot;&lt;br /&gt;
**While it says Increase in poison attack rate it is applied as a decrease in the Poison Rate stat 'Adjusted Rate = 1s - (X% from Passive)'. A 30% increase results in a 0.7s Poison Rate. The duration of the poison debuff is not reduced, rather more ticks of damage are added.&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; class=&amp;quot;article-table&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! &lt;br /&gt;
! Base Value&lt;br /&gt;
! First Upgrade&lt;br /&gt;
! Second Upgrade&lt;br /&gt;
! Third Upgrade&lt;br /&gt;
! Final Upgrade {{#if: {{{attack|}}}|&amp;lt;br /&amp;gt;&lt;br /&gt;
{{!}}-&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; {{!}} {{{attack}}} &amp;lt;br /&amp;gt; [[Experience#Level|Level Based]] - [[Defense#Power|Defense Power]]&lt;br /&gt;
{{!}} {{!}} {{Datafield|{{PAGENAME}}/power base}} DP(%)&lt;br /&gt;
{{!}} {{!}} {{Datafield|{{PAGENAME}}/power tier}} T:1-2&lt;br /&gt;
{{!}} {{!}} {{Datafield|{{PAGENAME}}/power tier2}} T:2-3&lt;br /&gt;
{{!}} {{!}} {{Datafield|{{PAGENAME}}/power tier3}} T:3-4&lt;br /&gt;
{{!}} {{!}} {{Datafield|{{PAGENAME}}/power tier4}} T:4-5 }} {{#if: {{{dot|}}}|&amp;lt;br /&amp;gt;&lt;br /&gt;
{{!}}-&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; {{!}} {{{dot}}} &amp;lt;br /&amp;gt; [[Experience#Level|Level Based]] - [[Defense#Power|Defense Power]]&lt;br /&gt;
{{!}} {{!}} {{Datafield|{{PAGENAME}}/DoT base}} DP(%)  &amp;lt;br /&amp;gt; /{{Datafield|{{PAGENAME}}/DoT rate}}&lt;br /&gt;
{{!}} {{!}} {{Datafield|{{PAGENAME}}/DoT tier}} T:1-2&lt;br /&gt;
{{!}} {{!}} {{Datafield|{{PAGENAME}}/DoT tier2}} T:2-3&lt;br /&gt;
{{!}} {{!}} {{Datafield|{{PAGENAME}}/DoT tier3}} T:3-4&lt;br /&gt;
{{!}} {{!}} {{Datafield|{{PAGENAME}}/DoT tier4}} T:4-5 }} {{#if: {{{health|}}}|&amp;lt;br /&amp;gt;&lt;br /&gt;
{{!}}-&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; {{!}} {{{health}}} &amp;lt;br /&amp;gt; [[Experience#Level|Level Based]] - [[Defense#Health|Defense Health]]&lt;br /&gt;
{{!}} {{!}} {{Datafield|{{PAGENAME}}/health base}} DH(%)&lt;br /&gt;
{{!}} {{!}} {{Datafield|{{PAGENAME}}/health tier}} T:1-2&lt;br /&gt;
{{!}} {{!}} {{Datafield|{{PAGENAME}}/health tier2}} T:2-3&lt;br /&gt;
{{!}} {{!}} {{Datafield|{{PAGENAME}}/health tier3}} T:3-4&lt;br /&gt;
{{!}} {{!}} {{Datafield|{{PAGENAME}}/health tier4}} T:4-5 }} {{#if: {{{speed|}}}|&amp;lt;br /&amp;gt;&lt;br /&gt;
{{!}}-&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; {{!}} {{{speed}}} &amp;lt;br /&amp;gt; [[Experience#Level|Level Based]] - [[Defense#Speed|Defense Speed]]&lt;br /&gt;
{{!}} {{!}} {{Datafield|{{PAGENAME}}/speed base}} DS(%)&lt;br /&gt;
{{!}} {{!}} {{Datafield|{{PAGENAME}}/speed tier}} T:1-2&lt;br /&gt;
{{!}} {{!}} {{Datafield|{{PAGENAME}}/speed tier2}} T:2-3&lt;br /&gt;
{{!}} {{!}} {{Datafield|{{PAGENAME}}/speed tier3}} T:3-4&lt;br /&gt;
{{!}} {{!}} {{Datafield|{{PAGENAME}}/speed tier4}} T:4-5 }} {{#if: {{{range|}}}|&amp;lt;br /&amp;gt;&lt;br /&gt;
{{!}}-&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; {{!}} {{{range}}} &amp;lt;br /&amp;gt; [[Defense#Special|Special]] - [[Defense#Range|Defense Range]]&lt;br /&gt;
{{!}} {{!}} {{Datafield|{{PAGENAME}}/range base}}&lt;br /&gt;
{{!}} {{!}} {{Datafield|{{PAGENAME}}/range tier}} T:1-2&lt;br /&gt;
{{!}} {{!}} {{Datafield|{{PAGENAME}}/range tier2}} T:2-3&lt;br /&gt;
{{!}} {{!}} {{Datafield|{{PAGENAME}}/range tier3}} T:3-4&lt;br /&gt;
{{!}} {{!}} {{Datafield|{{PAGENAME}}/range tier4}} T:4-5 }} {{#if: {{{reset|}}}|&amp;lt;br /&amp;gt;&lt;br /&gt;
{{!}}-&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; {{!}} {{{reset}}} &amp;lt;br /&amp;gt; [[Defense#Special|Special]] - [[Apprentice#Defenses|Wall Recharge]]&lt;br /&gt;
{{!}} {{!}} {{Datafield|{{PAGENAME}}/reset base}}&lt;br /&gt;
{{!}} {{!}} {{Datafield|{{PAGENAME}}/reset tier}} T:1-2&lt;br /&gt;
{{!}} {{!}} {{Datafield|{{PAGENAME}}/reset tier2}} T:2-3&lt;br /&gt;
{{!}} {{!}} {{Datafield|{{PAGENAME}}/reset tier3}} T:3-4&lt;br /&gt;
{{!}} {{!}} {{Datafield|{{PAGENAME}}/reset tier4}} T:4-5 }} {{#if: {{{trigger|}}}|&amp;lt;br /&amp;gt;&lt;br /&gt;
{{!}}-&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; {{!}} {{{trigger}}} &amp;lt;br /&amp;gt; [[Defense#Special|Special]] - [[Huntress#Defenses|Trap Proximity]]&lt;br /&gt;
{{!}} {{!}} {{Datafield|{{PAGENAME}}/trigger base}}&lt;br /&gt;
{{!}} {{!}} {{Datafield|{{PAGENAME}}/trigger tier}} T:1-2&lt;br /&gt;
{{!}} {{!}} {{Datafield|{{PAGENAME}}/trigger tier2}} T:2-3&lt;br /&gt;
{{!}} {{!}} {{Datafield|{{PAGENAME}}/trigger tier3}} T:3-4&lt;br /&gt;
{{!}} {{!}} {{Datafield|{{PAGENAME}}/trigger tier4}} T:4-5 }} {{#if: {{{protect|}}}|&amp;lt;br /&amp;gt;&lt;br /&gt;
{{!}}-&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; {{!}} {{{protect}}} &amp;lt;br /&amp;gt; [[Defense#Special|Special]] - [[Monk#Defenses|Aura Protection]]&lt;br /&gt;
{{!}} {{!}} {{Datafield|{{PAGENAME}}/protect base}}&lt;br /&gt;
{{!}} {{!}} {{Datafield|{{PAGENAME}}/protect tier}} T:1-2&lt;br /&gt;
{{!}} {{!}} {{Datafield|{{PAGENAME}}/protect tier2}} T:2-3&lt;br /&gt;
{{!}} {{!}} {{Datafield|{{PAGENAME}}/protect tier3}} T:3-4&lt;br /&gt;
{{!}} {{!}} {{Datafield|{{PAGENAME}}/protect tier4}} T:4-5 }} {{#if: {{{pierce|}}}|&amp;lt;br /&amp;gt;&lt;br /&gt;
{{!}}-&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; {{!}} {{{pierce}}} &amp;lt;br /&amp;gt; [[Defense#Special|Special]] - [[Squire#Defenses|Spear Penetration]]&lt;br /&gt;
{{!}} {{!}} {{Datafield|{{PAGENAME}}/pierce base}}&lt;br /&gt;
{{!}} {{!}} {{Datafield|{{PAGENAME}}/pierce tier}} T:1-2&lt;br /&gt;
{{!}} {{!}} {{Datafield|{{PAGENAME}}/pierce tier2}} T:2-3&lt;br /&gt;
{{!}} {{!}} {{Datafield|{{PAGENAME}}/pierce tier3}} T:3-4&lt;br /&gt;
{{!}} {{!}} {{Datafield|{{PAGENAME}}/pierce tier4}} T:4-5 }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Effects===&lt;br /&gt;
*''Initial Speed:'' {{Datafield|{{PAGENAME}}/speed init}} Seconds&lt;br /&gt;
*''Basic APS:'' {{Datafield|{{PAGENAME}}/speed usage}} Attacks/Sec&lt;br /&gt;
*''100% Speed:'' {{Datafield|{{PAGENAME}}/speed needed}} DS&lt;br /&gt;
*''Damage Type:'' {{Datafield|{{PAGENAME}}/element}}&lt;br /&gt;
*''Status Effect:'' {{Datafield|{{PAGENAME}}/status}} {{#ifeq: {{{combo|}}} | status | &lt;br /&gt;
*''Elemental Combo Starter:'' {{Datafield|{{PAGENAME}}/combo}} using {{Datafield|{{PAGENAME}}/status}} |}} {{#ifeq: {{{combo|}}} | element | &lt;br /&gt;
*''Elemental Combo Finisher:'' {{Datafield|{{PAGENAME}}/combo}} using {{Datafield|{{PAGENAME}}/element}} |}} {{#ifeq: {{{combo|}}} | mix | &lt;br /&gt;
*''Elemental Combinations:'' {{Datafield|{{PAGENAME}}/combo}} using both {{Datafield|{{PAGENAME}}/status}} and {{Datafield|{{PAGENAME}}/element}} |}}&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
*''Level Required:'' {{Datafield|{{PAGENAME}}/level}}&lt;br /&gt;
*''Mana Required:'' {{Datafield|{{PAGENAME}}/mana}}&lt;br /&gt;
&amp;lt;/includeonly&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;noinclude&amp;gt;[[Category:Templates/Visual]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Syclic</name></author>	</entry>

	<entry>
		<id>https://wiki.dungeondefenders2.com/index.php?title=Template:Hero_Defense&amp;diff=2142</id>
		<title>Template:Hero Defense</title>
		<link rel="alternate" type="text/html" href="https://wiki.dungeondefenders2.com/index.php?title=Template:Hero_Defense&amp;diff=2142"/>
				<updated>2015-04-28T20:45:17Z</updated>
		
		<summary type="html">&lt;p&gt;Syclic: Undo revision 2141 by Syclic (talk)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;includeonly&amp;gt;{| border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; class=&amp;quot;article-table&amp;quot;&lt;br /&gt;
|{{Datafield|{{PAGENAME}}/icon|icon}}&lt;br /&gt;
|'''{{Datafield|{{PAGENAME}}/name}}''': {{Datafield|{{PAGENAME}}/description}}&lt;br /&gt;
|}&amp;lt;/includeonly&amp;gt; __NOTOC__&lt;br /&gt;
&lt;br /&gt;
==Overview==&lt;br /&gt;
&amp;lt;noinclude&amp;gt;Shows stat table.&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
&amp;lt;includeonly&amp;gt;{{Datafield|{{PAGENAME}}|swap}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Related [[Passives]]==&lt;br /&gt;
Bow:&lt;br /&gt;
*&amp;quot;X% Increase in Poison Dart Tower poison attack rate.&amp;quot;&lt;br /&gt;
**While it says Increase in poison attack rate it is applied as a decrease in the Poison Rate stat 'Adjusted Rate = 1s - (X% from Passive)'. A 30% increase results in a 0.7s Poison Rate. The duration of the poison debuff is not reduced, rather more ticks of damage are added.&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; class=&amp;quot;article-table&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! &lt;br /&gt;
! Base Value&lt;br /&gt;
! First Upgrade&lt;br /&gt;
! Second Upgrade&lt;br /&gt;
! Third Upgrade&lt;br /&gt;
! Final Upgrade {{#if: {{{attack|}}}|&amp;lt;br /&amp;gt;&lt;br /&gt;
{{!}}-&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; {{!}} {{{attack}}} &amp;lt;br /&amp;gt; [[Experience#Level|Level Based]] - [[Defense#Power|Defense Power]]&lt;br /&gt;
{{!}} {{!}} {{Datafield|{{PAGENAME}}/power base}} DP(%)&lt;br /&gt;
{{!}} {{!}} {{Datafield|{{PAGENAME}}/power tier}} T:1-2&lt;br /&gt;
{{!}} {{!}} {{Datafield|{{PAGENAME}}/power tier2}} T:2-3&lt;br /&gt;
{{!}} {{!}} {{Datafield|{{PAGENAME}}/power tier3}} T:3-4&lt;br /&gt;
{{!}} {{!}} {{Datafield|{{PAGENAME}}/power tier4}} T:4-5 }} {{#if: {{{dot|}}}|&amp;lt;br /&amp;gt;&lt;br /&gt;
{{!}}-&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; {{!}} {{{dot}}} &amp;lt;br /&amp;gt; [[Experience#Level|Level Based]] - [[Defense#Power|Defense Power]]&lt;br /&gt;
{{!}} {{!}} {{Datafield|{{PAGENAME}}/DoT base}} DP(%)  &amp;lt;br /&amp;gt; /{{Datafield|{{PAGENAME}}/DoT rate}}&lt;br /&gt;
{{!}} {{!}} {{Datafield|{{PAGENAME}}/DoT tier}} T:1-2&lt;br /&gt;
{{!}} {{!}} {{Datafield|{{PAGENAME}}/DoT tier2}} T:2-3&lt;br /&gt;
{{!}} {{!}} {{Datafield|{{PAGENAME}}/DoT tier3}} T:3-4&lt;br /&gt;
{{!}} {{!}} {{Datafield|{{PAGENAME}}/DoT tier4}} T:4-5 }} {{#if: {{{health|}}}|&amp;lt;br /&amp;gt;&lt;br /&gt;
{{!}}-&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; {{!}} {{{health}}} &amp;lt;br /&amp;gt; [[Experience#Level|Level Based]] - [[Defense#Health|Defense Health]]&lt;br /&gt;
{{!}} {{!}} {{Datafield|{{PAGENAME}}/health base}} DH(%)&lt;br /&gt;
{{!}} {{!}} {{Datafield|{{PAGENAME}}/health tier}} T:1-2&lt;br /&gt;
{{!}} {{!}} {{Datafield|{{PAGENAME}}/health tier2}} T:2-3&lt;br /&gt;
{{!}} {{!}} {{Datafield|{{PAGENAME}}/health tier3}} T:3-4&lt;br /&gt;
{{!}} {{!}} {{Datafield|{{PAGENAME}}/health tier4}} T:4-5 }} {{#if: {{{speed|}}}|&amp;lt;br /&amp;gt;&lt;br /&gt;
{{!}}-&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; {{!}} {{{speed}}} &amp;lt;br /&amp;gt; [[Experience#Level|Level Based]] - [[Defense#Speed|Defense Speed]]&lt;br /&gt;
{{!}} {{!}} {{Datafield|{{PAGENAME}}/speed base}} DS(%)&lt;br /&gt;
{{!}} {{!}} {{Datafield|{{PAGENAME}}/speed tier}} T:1-2&lt;br /&gt;
{{!}} {{!}} {{Datafield|{{PAGENAME}}/speed tier2}} T:2-3&lt;br /&gt;
{{!}} {{!}} {{Datafield|{{PAGENAME}}/speed tier3}} T:3-4&lt;br /&gt;
{{!}} {{!}} {{Datafield|{{PAGENAME}}/speed tier4}} T:4-5 }} {{#if: {{{range|}}}|&amp;lt;br /&amp;gt;&lt;br /&gt;
{{!}}-&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; {{!}} {{{range}}} &amp;lt;br /&amp;gt; [[Defense#Special|Special]] - [[Defense#Range|Defense Range]]&lt;br /&gt;
{{!}} {{!}} {{Datafield|{{PAGENAME}}/range base}}&lt;br /&gt;
{{!}} {{!}} {{Datafield|{{PAGENAME}}/range tier}} T:1-2&lt;br /&gt;
{{!}} {{!}} {{Datafield|{{PAGENAME}}/range tier2}} T:2-3&lt;br /&gt;
{{!}} {{!}} {{Datafield|{{PAGENAME}}/range tier3}} T:3-4&lt;br /&gt;
{{!}} {{!}} {{Datafield|{{PAGENAME}}/range tier4}} T:4-5 }} {{#if: {{{reset|}}}|&amp;lt;br /&amp;gt;&lt;br /&gt;
{{!}}-&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; {{!}} {{{reset}}} &amp;lt;br /&amp;gt; [[Defense#Special|Special]] - [[Apprentice#Defenses|Wall Recharge]]&lt;br /&gt;
{{!}} {{!}} {{Datafield|{{PAGENAME}}/reset base}}&lt;br /&gt;
{{!}} {{!}} {{Datafield|{{PAGENAME}}/reset tier}} T:1-2&lt;br /&gt;
{{!}} {{!}} {{Datafield|{{PAGENAME}}/reset tier2}} T:2-3&lt;br /&gt;
{{!}} {{!}} {{Datafield|{{PAGENAME}}/reset tier3}} T:3-4&lt;br /&gt;
{{!}} {{!}} {{Datafield|{{PAGENAME}}/reset tier4}} T:4-5 }} {{#if: {{{trigger|}}}|&amp;lt;br /&amp;gt;&lt;br /&gt;
{{!}}-&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; {{!}} {{{trigger}}} &amp;lt;br /&amp;gt; [[Defense#Special|Special]] - [[Huntress#Defenses|Trap Proximity]]&lt;br /&gt;
{{!}} {{!}} {{Datafield|{{PAGENAME}}/trigger base}}&lt;br /&gt;
{{!}} {{!}} {{Datafield|{{PAGENAME}}/trigger tier}} T:1-2&lt;br /&gt;
{{!}} {{!}} {{Datafield|{{PAGENAME}}/trigger tier2}} T:2-3&lt;br /&gt;
{{!}} {{!}} {{Datafield|{{PAGENAME}}/trigger tier3}} T:3-4&lt;br /&gt;
{{!}} {{!}} {{Datafield|{{PAGENAME}}/trigger tier4}} T:4-5 }} {{#if: {{{protect|}}}|&amp;lt;br /&amp;gt;&lt;br /&gt;
{{!}}-&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; {{!}} {{{protect}}} &amp;lt;br /&amp;gt; [[Defense#Special|Special]] - [[Monk#Defenses|Aura Protection]]&lt;br /&gt;
{{!}} {{!}} {{Datafield|{{PAGENAME}}/protect base}}&lt;br /&gt;
{{!}} {{!}} {{Datafield|{{PAGENAME}}/protect tier}} T:1-2&lt;br /&gt;
{{!}} {{!}} {{Datafield|{{PAGENAME}}/protect tier2}} T:2-3&lt;br /&gt;
{{!}} {{!}} {{Datafield|{{PAGENAME}}/protect tier3}} T:3-4&lt;br /&gt;
{{!}} {{!}} {{Datafield|{{PAGENAME}}/protect tier4}} T:4-5 }} {{#if: {{{pierce|}}}|&amp;lt;br /&amp;gt;&lt;br /&gt;
{{!}}-&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; {{!}} {{{pierce}}} &amp;lt;br /&amp;gt; [[Defense#Special|Special]] - [[Squire#Defenses|Spear Penetration]]&lt;br /&gt;
{{!}} {{!}} {{Datafield|{{PAGENAME}}/pierce base}}&lt;br /&gt;
{{!}} {{!}} {{Datafield|{{PAGENAME}}/pierce tier}} T:1-2&lt;br /&gt;
{{!}} {{!}} {{Datafield|{{PAGENAME}}/pierce tier2}} T:2-3&lt;br /&gt;
{{!}} {{!}} {{Datafield|{{PAGENAME}}/pierce tier3}} T:3-4&lt;br /&gt;
{{!}} {{!}} {{Datafield|{{PAGENAME}}/pierce tier4}} T:4-5 }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Effects===&lt;br /&gt;
*''Initial Speed:'' {{Datafield|{{PAGENAME}}/speed init}} Seconds&lt;br /&gt;
*''Basic APS:'' {{Datafield|{{PAGENAME}}/speed usage}} Attacks/Sec&lt;br /&gt;
*''100% Speed:'' {{Datafield|{{PAGENAME}}/speed needed}} DS&lt;br /&gt;
*''Damage Type:'' {{Datafield|{{PAGENAME}}/element}}&lt;br /&gt;
*''Status Effect:'' {{Datafield|{{PAGENAME}}/status}} {{#ifeq: {{{combo|}}} | status | &lt;br /&gt;
*''Elemental Combo Starter:'' {{Datafield|{{PAGENAME}}/combo}} using {{Datafield|{{PAGENAME}}/status}} |}} {{#ifeq: {{{combo|}}} | element | &lt;br /&gt;
*''Elemental Combo Finisher:'' {{Datafield|{{PAGENAME}}/combo}} using {{Datafield|{{PAGENAME}}/element}} |}} {{#ifeq: {{{combo|}}} | mix | &lt;br /&gt;
*''Elemental Combinations:'' {{Datafield|{{PAGENAME}}/combo}} using both {{Datafield|{{PAGENAME}}/status}} and {{Datafield|{{PAGENAME}}/element}} |}}&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
*''Level Required:'' {{Datafield|{{PAGENAME}}/level}}&lt;br /&gt;
*''Mana Required:'' {{Datafield|{{PAGENAME}}/mana}}&lt;br /&gt;
&amp;lt;/includeonly&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;noinclude&amp;gt;[[Category:Templates/Visual]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Syclic</name></author>	</entry>

	<entry>
		<id>https://wiki.dungeondefenders2.com/index.php?title=Template:Hero_Defense&amp;diff=2141</id>
		<title>Template:Hero Defense</title>
		<link rel="alternate" type="text/html" href="https://wiki.dungeondefenders2.com/index.php?title=Template:Hero_Defense&amp;diff=2141"/>
				<updated>2015-04-28T20:43:42Z</updated>
		
		<summary type="html">&lt;p&gt;Syclic: /* Related Passives */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;includeonly&amp;gt;{| border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; class=&amp;quot;article-table&amp;quot;&lt;br /&gt;
|{{Datafield|{{PAGENAME}}/icon|icon}}&lt;br /&gt;
|'''{{Datafield|{{PAGENAME}}/name}}''': {{Datafield|{{PAGENAME}}/description}}&lt;br /&gt;
|}&amp;lt;/includeonly&amp;gt; __NOTOC__&lt;br /&gt;
&lt;br /&gt;
==Overview==&lt;br /&gt;
&amp;lt;noinclude&amp;gt;Shows stat table.&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
&amp;lt;includeonly&amp;gt;{{Datafield|{{PAGENAME}}|swap}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; class=&amp;quot;article-table&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! &lt;br /&gt;
! Base Value&lt;br /&gt;
! First Upgrade&lt;br /&gt;
! Second Upgrade&lt;br /&gt;
! Third Upgrade&lt;br /&gt;
! Final Upgrade {{#if: {{{attack|}}}|&amp;lt;br /&amp;gt;&lt;br /&gt;
{{!}}-&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; {{!}} {{{attack}}} &amp;lt;br /&amp;gt; [[Experience#Level|Level Based]] - [[Defense#Power|Defense Power]]&lt;br /&gt;
{{!}} {{!}} {{Datafield|{{PAGENAME}}/power base}} DP(%)&lt;br /&gt;
{{!}} {{!}} {{Datafield|{{PAGENAME}}/power tier}} T:1-2&lt;br /&gt;
{{!}} {{!}} {{Datafield|{{PAGENAME}}/power tier2}} T:2-3&lt;br /&gt;
{{!}} {{!}} {{Datafield|{{PAGENAME}}/power tier3}} T:3-4&lt;br /&gt;
{{!}} {{!}} {{Datafield|{{PAGENAME}}/power tier4}} T:4-5 }} {{#if: {{{dot|}}}|&amp;lt;br /&amp;gt;&lt;br /&gt;
{{!}}-&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; {{!}} {{{dot}}} &amp;lt;br /&amp;gt; [[Experience#Level|Level Based]] - [[Defense#Power|Defense Power]]&lt;br /&gt;
{{!}} {{!}} {{Datafield|{{PAGENAME}}/DoT base}} DP(%)  &amp;lt;br /&amp;gt; /{{Datafield|{{PAGENAME}}/DoT rate}}&lt;br /&gt;
{{!}} {{!}} {{Datafield|{{PAGENAME}}/DoT tier}} T:1-2&lt;br /&gt;
{{!}} {{!}} {{Datafield|{{PAGENAME}}/DoT tier2}} T:2-3&lt;br /&gt;
{{!}} {{!}} {{Datafield|{{PAGENAME}}/DoT tier3}} T:3-4&lt;br /&gt;
{{!}} {{!}} {{Datafield|{{PAGENAME}}/DoT tier4}} T:4-5 }} {{#if: {{{health|}}}|&amp;lt;br /&amp;gt;&lt;br /&gt;
{{!}}-&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; {{!}} {{{health}}} &amp;lt;br /&amp;gt; [[Experience#Level|Level Based]] - [[Defense#Health|Defense Health]]&lt;br /&gt;
{{!}} {{!}} {{Datafield|{{PAGENAME}}/health base}} DH(%)&lt;br /&gt;
{{!}} {{!}} {{Datafield|{{PAGENAME}}/health tier}} T:1-2&lt;br /&gt;
{{!}} {{!}} {{Datafield|{{PAGENAME}}/health tier2}} T:2-3&lt;br /&gt;
{{!}} {{!}} {{Datafield|{{PAGENAME}}/health tier3}} T:3-4&lt;br /&gt;
{{!}} {{!}} {{Datafield|{{PAGENAME}}/health tier4}} T:4-5 }} {{#if: {{{speed|}}}|&amp;lt;br /&amp;gt;&lt;br /&gt;
{{!}}-&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; {{!}} {{{speed}}} &amp;lt;br /&amp;gt; [[Experience#Level|Level Based]] - [[Defense#Speed|Defense Speed]]&lt;br /&gt;
{{!}} {{!}} {{Datafield|{{PAGENAME}}/speed base}} DS(%)&lt;br /&gt;
{{!}} {{!}} {{Datafield|{{PAGENAME}}/speed tier}} T:1-2&lt;br /&gt;
{{!}} {{!}} {{Datafield|{{PAGENAME}}/speed tier2}} T:2-3&lt;br /&gt;
{{!}} {{!}} {{Datafield|{{PAGENAME}}/speed tier3}} T:3-4&lt;br /&gt;
{{!}} {{!}} {{Datafield|{{PAGENAME}}/speed tier4}} T:4-5 }} {{#if: {{{range|}}}|&amp;lt;br /&amp;gt;&lt;br /&gt;
{{!}}-&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; {{!}} {{{range}}} &amp;lt;br /&amp;gt; [[Defense#Special|Special]] - [[Defense#Range|Defense Range]]&lt;br /&gt;
{{!}} {{!}} {{Datafield|{{PAGENAME}}/range base}}&lt;br /&gt;
{{!}} {{!}} {{Datafield|{{PAGENAME}}/range tier}} T:1-2&lt;br /&gt;
{{!}} {{!}} {{Datafield|{{PAGENAME}}/range tier2}} T:2-3&lt;br /&gt;
{{!}} {{!}} {{Datafield|{{PAGENAME}}/range tier3}} T:3-4&lt;br /&gt;
{{!}} {{!}} {{Datafield|{{PAGENAME}}/range tier4}} T:4-5 }} {{#if: {{{reset|}}}|&amp;lt;br /&amp;gt;&lt;br /&gt;
{{!}}-&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; {{!}} {{{reset}}} &amp;lt;br /&amp;gt; [[Defense#Special|Special]] - [[Apprentice#Defenses|Wall Recharge]]&lt;br /&gt;
{{!}} {{!}} {{Datafield|{{PAGENAME}}/reset base}}&lt;br /&gt;
{{!}} {{!}} {{Datafield|{{PAGENAME}}/reset tier}} T:1-2&lt;br /&gt;
{{!}} {{!}} {{Datafield|{{PAGENAME}}/reset tier2}} T:2-3&lt;br /&gt;
{{!}} {{!}} {{Datafield|{{PAGENAME}}/reset tier3}} T:3-4&lt;br /&gt;
{{!}} {{!}} {{Datafield|{{PAGENAME}}/reset tier4}} T:4-5 }} {{#if: {{{trigger|}}}|&amp;lt;br /&amp;gt;&lt;br /&gt;
{{!}}-&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; {{!}} {{{trigger}}} &amp;lt;br /&amp;gt; [[Defense#Special|Special]] - [[Huntress#Defenses|Trap Proximity]]&lt;br /&gt;
{{!}} {{!}} {{Datafield|{{PAGENAME}}/trigger base}}&lt;br /&gt;
{{!}} {{!}} {{Datafield|{{PAGENAME}}/trigger tier}} T:1-2&lt;br /&gt;
{{!}} {{!}} {{Datafield|{{PAGENAME}}/trigger tier2}} T:2-3&lt;br /&gt;
{{!}} {{!}} {{Datafield|{{PAGENAME}}/trigger tier3}} T:3-4&lt;br /&gt;
{{!}} {{!}} {{Datafield|{{PAGENAME}}/trigger tier4}} T:4-5 }} {{#if: {{{protect|}}}|&amp;lt;br /&amp;gt;&lt;br /&gt;
{{!}}-&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; {{!}} {{{protect}}} &amp;lt;br /&amp;gt; [[Defense#Special|Special]] - [[Monk#Defenses|Aura Protection]]&lt;br /&gt;
{{!}} {{!}} {{Datafield|{{PAGENAME}}/protect base}}&lt;br /&gt;
{{!}} {{!}} {{Datafield|{{PAGENAME}}/protect tier}} T:1-2&lt;br /&gt;
{{!}} {{!}} {{Datafield|{{PAGENAME}}/protect tier2}} T:2-3&lt;br /&gt;
{{!}} {{!}} {{Datafield|{{PAGENAME}}/protect tier3}} T:3-4&lt;br /&gt;
{{!}} {{!}} {{Datafield|{{PAGENAME}}/protect tier4}} T:4-5 }} {{#if: {{{pierce|}}}|&amp;lt;br /&amp;gt;&lt;br /&gt;
{{!}}-&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; {{!}} {{{pierce}}} &amp;lt;br /&amp;gt; [[Defense#Special|Special]] - [[Squire#Defenses|Spear Penetration]]&lt;br /&gt;
{{!}} {{!}} {{Datafield|{{PAGENAME}}/pierce base}}&lt;br /&gt;
{{!}} {{!}} {{Datafield|{{PAGENAME}}/pierce tier}} T:1-2&lt;br /&gt;
{{!}} {{!}} {{Datafield|{{PAGENAME}}/pierce tier2}} T:2-3&lt;br /&gt;
{{!}} {{!}} {{Datafield|{{PAGENAME}}/pierce tier3}} T:3-4&lt;br /&gt;
{{!}} {{!}} {{Datafield|{{PAGENAME}}/pierce tier4}} T:4-5 }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Effects===&lt;br /&gt;
*''Initial Speed:'' {{Datafield|{{PAGENAME}}/speed init}} Seconds&lt;br /&gt;
*''Basic APS:'' {{Datafield|{{PAGENAME}}/speed usage}} Attacks/Sec&lt;br /&gt;
*''100% Speed:'' {{Datafield|{{PAGENAME}}/speed needed}} DS&lt;br /&gt;
*''Damage Type:'' {{Datafield|{{PAGENAME}}/element}}&lt;br /&gt;
*''Status Effect:'' {{Datafield|{{PAGENAME}}/status}} {{#ifeq: {{{combo|}}} | status | &lt;br /&gt;
*''Elemental Combo Starter:'' {{Datafield|{{PAGENAME}}/combo}} using {{Datafield|{{PAGENAME}}/status}} |}} {{#ifeq: {{{combo|}}} | element | &lt;br /&gt;
*''Elemental Combo Finisher:'' {{Datafield|{{PAGENAME}}/combo}} using {{Datafield|{{PAGENAME}}/element}} |}} {{#ifeq: {{{combo|}}} | mix | &lt;br /&gt;
*''Elemental Combinations:'' {{Datafield|{{PAGENAME}}/combo}} using both {{Datafield|{{PAGENAME}}/status}} and {{Datafield|{{PAGENAME}}/element}} |}}&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
*''Level Required:'' {{Datafield|{{PAGENAME}}/level}}&lt;br /&gt;
*''Mana Required:'' {{Datafield|{{PAGENAME}}/mana}}&lt;br /&gt;
&amp;lt;/includeonly&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Related [[Passives]]==&lt;br /&gt;
Bow:&lt;br /&gt;
*&amp;quot;X% Increase in Poison Dart Tower poison attack rate.&amp;quot;&lt;br /&gt;
**While it says Increase in poison attack rate it is applied as a decrease in the Poison Rate stat 'Adjusted Rate = 1s - (X% from Passive)'. A 30% increase results in a 0.7s Poison Rate. The duration of the poison debuff is not reduced, rather more ticks of damage are added.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;noinclude&amp;gt;[[Category:Templates/Visual]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Syclic</name></author>	</entry>

	<entry>
		<id>https://wiki.dungeondefenders2.com/index.php?title=Template:Poison_Dart_Tower/health_tier4&amp;diff=2140</id>
		<title>Template:Poison Dart Tower/health tier4</title>
		<link rel="alternate" type="text/html" href="https://wiki.dungeondefenders2.com/index.php?title=Template:Poison_Dart_Tower/health_tier4&amp;diff=2140"/>
				<updated>2015-04-28T20:41:16Z</updated>
		
		<summary type="html">&lt;p&gt;Syclic: Created page with &amp;quot;14.3%&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;14.3%&lt;/div&gt;</summary>
		<author><name>Syclic</name></author>	</entry>

	<entry>
		<id>https://wiki.dungeondefenders2.com/index.php?title=Template:Poison_Dart_Tower/health_tier3&amp;diff=2139</id>
		<title>Template:Poison Dart Tower/health tier3</title>
		<link rel="alternate" type="text/html" href="https://wiki.dungeondefenders2.com/index.php?title=Template:Poison_Dart_Tower/health_tier3&amp;diff=2139"/>
				<updated>2015-04-28T20:40:29Z</updated>
		
		<summary type="html">&lt;p&gt;Syclic: Created page with &amp;quot;16.6%&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;16.6%&lt;/div&gt;</summary>
		<author><name>Syclic</name></author>	</entry>

	<entry>
		<id>https://wiki.dungeondefenders2.com/index.php?title=Template:Poison_Dart_Tower/health_tier2&amp;diff=2138</id>
		<title>Template:Poison Dart Tower/health tier2</title>
		<link rel="alternate" type="text/html" href="https://wiki.dungeondefenders2.com/index.php?title=Template:Poison_Dart_Tower/health_tier2&amp;diff=2138"/>
				<updated>2015-04-28T20:40:21Z</updated>
		
		<summary type="html">&lt;p&gt;Syclic: Created page with &amp;quot;20%&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;20%&lt;/div&gt;</summary>
		<author><name>Syclic</name></author>	</entry>

	<entry>
		<id>https://wiki.dungeondefenders2.com/index.php?title=Template:Poison_Dart_Tower/speed_tier4&amp;diff=2137</id>
		<title>Template:Poison Dart Tower/speed tier4</title>
		<link rel="alternate" type="text/html" href="https://wiki.dungeondefenders2.com/index.php?title=Template:Poison_Dart_Tower/speed_tier4&amp;diff=2137"/>
				<updated>2015-04-28T20:38:59Z</updated>
		
		<summary type="html">&lt;p&gt;Syclic: Created page with &amp;quot;None&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;None&lt;/div&gt;</summary>
		<author><name>Syclic</name></author>	</entry>

	<entry>
		<id>https://wiki.dungeondefenders2.com/index.php?title=Template:Poison_Dart_Tower/speed_tier3&amp;diff=2136</id>
		<title>Template:Poison Dart Tower/speed tier3</title>
		<link rel="alternate" type="text/html" href="https://wiki.dungeondefenders2.com/index.php?title=Template:Poison_Dart_Tower/speed_tier3&amp;diff=2136"/>
				<updated>2015-04-28T20:38:56Z</updated>
		
		<summary type="html">&lt;p&gt;Syclic: Created page with &amp;quot;None&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;None&lt;/div&gt;</summary>
		<author><name>Syclic</name></author>	</entry>

	<entry>
		<id>https://wiki.dungeondefenders2.com/index.php?title=Template:Poison_Dart_Tower/speed_tier2&amp;diff=2135</id>
		<title>Template:Poison Dart Tower/speed tier2</title>
		<link rel="alternate" type="text/html" href="https://wiki.dungeondefenders2.com/index.php?title=Template:Poison_Dart_Tower/speed_tier2&amp;diff=2135"/>
				<updated>2015-04-28T20:38:54Z</updated>
		
		<summary type="html">&lt;p&gt;Syclic: Created page with &amp;quot;None&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;None&lt;/div&gt;</summary>
		<author><name>Syclic</name></author>	</entry>

	<entry>
		<id>https://wiki.dungeondefenders2.com/index.php?title=Template:Poison_Dart_Tower/range_tier4&amp;diff=2134</id>
		<title>Template:Poison Dart Tower/range tier4</title>
		<link rel="alternate" type="text/html" href="https://wiki.dungeondefenders2.com/index.php?title=Template:Poison_Dart_Tower/range_tier4&amp;diff=2134"/>
				<updated>2015-04-28T20:38:37Z</updated>
		
		<summary type="html">&lt;p&gt;Syclic: Created page with &amp;quot;4.33%&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;4.33%&lt;/div&gt;</summary>
		<author><name>Syclic</name></author>	</entry>

	<entry>
		<id>https://wiki.dungeondefenders2.com/index.php?title=Template:Poison_Dart_Tower/range_tier3&amp;diff=2133</id>
		<title>Template:Poison Dart Tower/range tier3</title>
		<link rel="alternate" type="text/html" href="https://wiki.dungeondefenders2.com/index.php?title=Template:Poison_Dart_Tower/range_tier3&amp;diff=2133"/>
				<updated>2015-04-28T20:38:21Z</updated>
		
		<summary type="html">&lt;p&gt;Syclic: Created page with &amp;quot;4.5%&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;4.5%&lt;/div&gt;</summary>
		<author><name>Syclic</name></author>	</entry>

	<entry>
		<id>https://wiki.dungeondefenders2.com/index.php?title=Template:Poison_Dart_Tower/range_tier2&amp;diff=2132</id>
		<title>Template:Poison Dart Tower/range tier2</title>
		<link rel="alternate" type="text/html" href="https://wiki.dungeondefenders2.com/index.php?title=Template:Poison_Dart_Tower/range_tier2&amp;diff=2132"/>
				<updated>2015-04-28T20:37:42Z</updated>
		
		<summary type="html">&lt;p&gt;Syclic: Created page with &amp;quot;4.75%&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;4.75%&lt;/div&gt;</summary>
		<author><name>Syclic</name></author>	</entry>

	<entry>
		<id>https://wiki.dungeondefenders2.com/index.php?title=Template:Poison_Dart_Tower/DoT_tier4&amp;diff=2131</id>
		<title>Template:Poison Dart Tower/DoT tier4</title>
		<link rel="alternate" type="text/html" href="https://wiki.dungeondefenders2.com/index.php?title=Template:Poison_Dart_Tower/DoT_tier4&amp;diff=2131"/>
				<updated>2015-04-28T20:36:26Z</updated>
		
		<summary type="html">&lt;p&gt;Syclic: Created page with &amp;quot;15%&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;15%&lt;/div&gt;</summary>
		<author><name>Syclic</name></author>	</entry>

	<entry>
		<id>https://wiki.dungeondefenders2.com/index.php?title=Template:Poison_Dart_Tower/DoT_tier2&amp;diff=2130</id>
		<title>Template:Poison Dart Tower/DoT tier2</title>
		<link rel="alternate" type="text/html" href="https://wiki.dungeondefenders2.com/index.php?title=Template:Poison_Dart_Tower/DoT_tier2&amp;diff=2130"/>
				<updated>2015-04-28T20:36:06Z</updated>
		
		<summary type="html">&lt;p&gt;Syclic: Created page with &amp;quot;20%&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;20%&lt;/div&gt;</summary>
		<author><name>Syclic</name></author>	</entry>

	<entry>
		<id>https://wiki.dungeondefenders2.com/index.php?title=Template:Poison_Dart_Tower/DoT_tier3&amp;diff=2129</id>
		<title>Template:Poison Dart Tower/DoT tier3</title>
		<link rel="alternate" type="text/html" href="https://wiki.dungeondefenders2.com/index.php?title=Template:Poison_Dart_Tower/DoT_tier3&amp;diff=2129"/>
				<updated>2015-04-28T20:36:04Z</updated>
		
		<summary type="html">&lt;p&gt;Syclic: Created page with &amp;quot;16%&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;16%&lt;/div&gt;</summary>
		<author><name>Syclic</name></author>	</entry>

	<entry>
		<id>https://wiki.dungeondefenders2.com/index.php?title=Template:Poison_Dart_Tower/DoT_tier&amp;diff=2128</id>
		<title>Template:Poison Dart Tower/DoT tier</title>
		<link rel="alternate" type="text/html" href="https://wiki.dungeondefenders2.com/index.php?title=Template:Poison_Dart_Tower/DoT_tier&amp;diff=2128"/>
				<updated>2015-04-28T20:35:32Z</updated>
		
		<summary type="html">&lt;p&gt;Syclic: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;25%&lt;/div&gt;</summary>
		<author><name>Syclic</name></author>	</entry>

	<entry>
		<id>https://wiki.dungeondefenders2.com/index.php?title=Template:Poison_Dart_Tower/DoT_rate&amp;diff=2127</id>
		<title>Template:Poison Dart Tower/DoT rate</title>
		<link rel="alternate" type="text/html" href="https://wiki.dungeondefenders2.com/index.php?title=Template:Poison_Dart_Tower/DoT_rate&amp;diff=2127"/>
				<updated>2015-04-28T20:34:52Z</updated>
		
		<summary type="html">&lt;p&gt;Syclic: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;1s&lt;/div&gt;</summary>
		<author><name>Syclic</name></author>	</entry>

	<entry>
		<id>https://wiki.dungeondefenders2.com/index.php?title=Template:Poison_Dart_Tower/power_tier4&amp;diff=2126</id>
		<title>Template:Poison Dart Tower/power tier4</title>
		<link rel="alternate" type="text/html" href="https://wiki.dungeondefenders2.com/index.php?title=Template:Poison_Dart_Tower/power_tier4&amp;diff=2126"/>
				<updated>2015-04-28T20:34:23Z</updated>
		
		<summary type="html">&lt;p&gt;Syclic: Created page with &amp;quot;25%&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;25%&lt;/div&gt;</summary>
		<author><name>Syclic</name></author>	</entry>

	<entry>
		<id>https://wiki.dungeondefenders2.com/index.php?title=Template:Poison_Dart_Tower/power_tier3&amp;diff=2125</id>
		<title>Template:Poison Dart Tower/power tier3</title>
		<link rel="alternate" type="text/html" href="https://wiki.dungeondefenders2.com/index.php?title=Template:Poison_Dart_Tower/power_tier3&amp;diff=2125"/>
				<updated>2015-04-28T20:34:19Z</updated>
		
		<summary type="html">&lt;p&gt;Syclic: Created page with &amp;quot;33%&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;33%&lt;/div&gt;</summary>
		<author><name>Syclic</name></author>	</entry>

	<entry>
		<id>https://wiki.dungeondefenders2.com/index.php?title=Template:Poison_Dart_Tower/power_tier2&amp;diff=2124</id>
		<title>Template:Poison Dart Tower/power tier2</title>
		<link rel="alternate" type="text/html" href="https://wiki.dungeondefenders2.com/index.php?title=Template:Poison_Dart_Tower/power_tier2&amp;diff=2124"/>
				<updated>2015-04-28T20:34:14Z</updated>
		
		<summary type="html">&lt;p&gt;Syclic: Created page with &amp;quot;50%&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;50%&lt;/div&gt;</summary>
		<author><name>Syclic</name></author>	</entry>

	<entry>
		<id>https://wiki.dungeondefenders2.com/index.php?title=Template:Poison_Dart_Tower/power_tier&amp;diff=2123</id>
		<title>Template:Poison Dart Tower/power tier</title>
		<link rel="alternate" type="text/html" href="https://wiki.dungeondefenders2.com/index.php?title=Template:Poison_Dart_Tower/power_tier&amp;diff=2123"/>
				<updated>2015-04-28T20:34:08Z</updated>
		
		<summary type="html">&lt;p&gt;Syclic: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;100%&lt;/div&gt;</summary>
		<author><name>Syclic</name></author>	</entry>

	<entry>
		<id>https://wiki.dungeondefenders2.com/index.php?title=Template:Hero_Defense&amp;diff=2122</id>
		<title>Template:Hero Defense</title>
		<link rel="alternate" type="text/html" href="https://wiki.dungeondefenders2.com/index.php?title=Template:Hero_Defense&amp;diff=2122"/>
				<updated>2015-04-28T20:33:00Z</updated>
		
		<summary type="html">&lt;p&gt;Syclic: /* Related Passives */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;includeonly&amp;gt;{| border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; class=&amp;quot;article-table&amp;quot;&lt;br /&gt;
|{{Datafield|{{PAGENAME}}/icon|icon}}&lt;br /&gt;
|'''{{Datafield|{{PAGENAME}}/name}}''': {{Datafield|{{PAGENAME}}/description}}&lt;br /&gt;
|}&amp;lt;/includeonly&amp;gt; __NOTOC__&lt;br /&gt;
&lt;br /&gt;
==Overview==&lt;br /&gt;
&amp;lt;noinclude&amp;gt;Shows stat table.&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
&amp;lt;includeonly&amp;gt;{{Datafield|{{PAGENAME}}|swap}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Related [[Passives]]==&lt;br /&gt;
Bow:&lt;br /&gt;
*&amp;quot;X% Increase in Poison Dart Tower poison attack rate.&amp;quot;&lt;br /&gt;
**While it says Increase in poison attack rate it is applied as a decrease in the Poison Rate stat 'Adjusted Rate = 1s - (X% from Passive)'. A 30% increase results in a 0.7s Poison Rate. The duration of the poison debuff is not reduced, rather more ticks of damage are added.&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; class=&amp;quot;article-table&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! &lt;br /&gt;
! Base Value&lt;br /&gt;
! First Upgrade&lt;br /&gt;
! Second Upgrade&lt;br /&gt;
! Third Upgrade&lt;br /&gt;
! Final Upgrade {{#if: {{{attack|}}}|&amp;lt;br /&amp;gt;&lt;br /&gt;
{{!}}-&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; {{!}} {{{attack}}} &amp;lt;br /&amp;gt; [[Experience#Level|Level Based]] - [[Defense#Power|Defense Power]]&lt;br /&gt;
{{!}} {{!}} {{Datafield|{{PAGENAME}}/power base}} DP(%)&lt;br /&gt;
{{!}} {{!}} {{Datafield|{{PAGENAME}}/power tier}} T:1-2&lt;br /&gt;
{{!}} {{!}} {{Datafield|{{PAGENAME}}/power tier2}} T:2-3&lt;br /&gt;
{{!}} {{!}} {{Datafield|{{PAGENAME}}/power tier3}} T:3-4&lt;br /&gt;
{{!}} {{!}} {{Datafield|{{PAGENAME}}/power tier4}} T:4-5 }} {{#if: {{{dot|}}}|&amp;lt;br /&amp;gt;&lt;br /&gt;
{{!}}-&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; {{!}} {{{dot}}} &amp;lt;br /&amp;gt; [[Experience#Level|Level Based]] - [[Defense#Power|Defense Power]]&lt;br /&gt;
{{!}} {{!}} {{Datafield|{{PAGENAME}}/DoT base}} DP(%)  &amp;lt;br /&amp;gt; /{{Datafield|{{PAGENAME}}/DoT rate}}&lt;br /&gt;
{{!}} {{!}} {{Datafield|{{PAGENAME}}/DoT tier}} T:1-2&lt;br /&gt;
{{!}} {{!}} {{Datafield|{{PAGENAME}}/DoT tier2}} T:2-3&lt;br /&gt;
{{!}} {{!}} {{Datafield|{{PAGENAME}}/DoT tier3}} T:3-4&lt;br /&gt;
{{!}} {{!}} {{Datafield|{{PAGENAME}}/DoT tier4}} T:4-5 }} {{#if: {{{health|}}}|&amp;lt;br /&amp;gt;&lt;br /&gt;
{{!}}-&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; {{!}} {{{health}}} &amp;lt;br /&amp;gt; [[Experience#Level|Level Based]] - [[Defense#Health|Defense Health]]&lt;br /&gt;
{{!}} {{!}} {{Datafield|{{PAGENAME}}/health base}} DH(%)&lt;br /&gt;
{{!}} {{!}} {{Datafield|{{PAGENAME}}/health tier}} T:1-2&lt;br /&gt;
{{!}} {{!}} {{Datafield|{{PAGENAME}}/health tier2}} T:2-3&lt;br /&gt;
{{!}} {{!}} {{Datafield|{{PAGENAME}}/health tier3}} T:3-4&lt;br /&gt;
{{!}} {{!}} {{Datafield|{{PAGENAME}}/health tier4}} T:4-5 }} {{#if: {{{speed|}}}|&amp;lt;br /&amp;gt;&lt;br /&gt;
{{!}}-&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; {{!}} {{{speed}}} &amp;lt;br /&amp;gt; [[Experience#Level|Level Based]] - [[Defense#Speed|Defense Speed]]&lt;br /&gt;
{{!}} {{!}} {{Datafield|{{PAGENAME}}/speed base}} DS(%)&lt;br /&gt;
{{!}} {{!}} {{Datafield|{{PAGENAME}}/speed tier}} T:1-2&lt;br /&gt;
{{!}} {{!}} {{Datafield|{{PAGENAME}}/speed tier2}} T:2-3&lt;br /&gt;
{{!}} {{!}} {{Datafield|{{PAGENAME}}/speed tier3}} T:3-4&lt;br /&gt;
{{!}} {{!}} {{Datafield|{{PAGENAME}}/speed tier4}} T:4-5 }} {{#if: {{{range|}}}|&amp;lt;br /&amp;gt;&lt;br /&gt;
{{!}}-&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; {{!}} {{{range}}} &amp;lt;br /&amp;gt; [[Defense#Special|Special]] - [[Defense#Range|Defense Range]]&lt;br /&gt;
{{!}} {{!}} {{Datafield|{{PAGENAME}}/range base}}&lt;br /&gt;
{{!}} {{!}} {{Datafield|{{PAGENAME}}/range tier}} T:1-2&lt;br /&gt;
{{!}} {{!}} {{Datafield|{{PAGENAME}}/range tier2}} T:2-3&lt;br /&gt;
{{!}} {{!}} {{Datafield|{{PAGENAME}}/range tier3}} T:3-4&lt;br /&gt;
{{!}} {{!}} {{Datafield|{{PAGENAME}}/range tier4}} T:4-5 }} {{#if: {{{reset|}}}|&amp;lt;br /&amp;gt;&lt;br /&gt;
{{!}}-&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; {{!}} {{{reset}}} &amp;lt;br /&amp;gt; [[Defense#Special|Special]] - [[Apprentice#Defenses|Wall Recharge]]&lt;br /&gt;
{{!}} {{!}} {{Datafield|{{PAGENAME}}/reset base}}&lt;br /&gt;
{{!}} {{!}} {{Datafield|{{PAGENAME}}/reset tier}} T:1-2&lt;br /&gt;
{{!}} {{!}} {{Datafield|{{PAGENAME}}/reset tier2}} T:2-3&lt;br /&gt;
{{!}} {{!}} {{Datafield|{{PAGENAME}}/reset tier3}} T:3-4&lt;br /&gt;
{{!}} {{!}} {{Datafield|{{PAGENAME}}/reset tier4}} T:4-5 }} {{#if: {{{trigger|}}}|&amp;lt;br /&amp;gt;&lt;br /&gt;
{{!}}-&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; {{!}} {{{trigger}}} &amp;lt;br /&amp;gt; [[Defense#Special|Special]] - [[Huntress#Defenses|Trap Proximity]]&lt;br /&gt;
{{!}} {{!}} {{Datafield|{{PAGENAME}}/trigger base}}&lt;br /&gt;
{{!}} {{!}} {{Datafield|{{PAGENAME}}/trigger tier}} T:1-2&lt;br /&gt;
{{!}} {{!}} {{Datafield|{{PAGENAME}}/trigger tier2}} T:2-3&lt;br /&gt;
{{!}} {{!}} {{Datafield|{{PAGENAME}}/trigger tier3}} T:3-4&lt;br /&gt;
{{!}} {{!}} {{Datafield|{{PAGENAME}}/trigger tier4}} T:4-5 }} {{#if: {{{protect|}}}|&amp;lt;br /&amp;gt;&lt;br /&gt;
{{!}}-&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; {{!}} {{{protect}}} &amp;lt;br /&amp;gt; [[Defense#Special|Special]] - [[Monk#Defenses|Aura Protection]]&lt;br /&gt;
{{!}} {{!}} {{Datafield|{{PAGENAME}}/protect base}}&lt;br /&gt;
{{!}} {{!}} {{Datafield|{{PAGENAME}}/protect tier}} T:1-2&lt;br /&gt;
{{!}} {{!}} {{Datafield|{{PAGENAME}}/protect tier2}} T:2-3&lt;br /&gt;
{{!}} {{!}} {{Datafield|{{PAGENAME}}/protect tier3}} T:3-4&lt;br /&gt;
{{!}} {{!}} {{Datafield|{{PAGENAME}}/protect tier4}} T:4-5 }} {{#if: {{{pierce|}}}|&amp;lt;br /&amp;gt;&lt;br /&gt;
{{!}}-&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; {{!}} {{{pierce}}} &amp;lt;br /&amp;gt; [[Defense#Special|Special]] - [[Squire#Defenses|Spear Penetration]]&lt;br /&gt;
{{!}} {{!}} {{Datafield|{{PAGENAME}}/pierce base}}&lt;br /&gt;
{{!}} {{!}} {{Datafield|{{PAGENAME}}/pierce tier}} T:1-2&lt;br /&gt;
{{!}} {{!}} {{Datafield|{{PAGENAME}}/pierce tier2}} T:2-3&lt;br /&gt;
{{!}} {{!}} {{Datafield|{{PAGENAME}}/pierce tier3}} T:3-4&lt;br /&gt;
{{!}} {{!}} {{Datafield|{{PAGENAME}}/pierce tier4}} T:4-5 }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Effects===&lt;br /&gt;
*''Initial Speed:'' {{Datafield|{{PAGENAME}}/speed init}} Seconds&lt;br /&gt;
*''Basic APS:'' {{Datafield|{{PAGENAME}}/speed usage}} Attacks/Sec&lt;br /&gt;
*''100% Speed:'' {{Datafield|{{PAGENAME}}/speed needed}} DS&lt;br /&gt;
*''Damage Type:'' {{Datafield|{{PAGENAME}}/element}}&lt;br /&gt;
*''Status Effect:'' {{Datafield|{{PAGENAME}}/status}} {{#ifeq: {{{combo|}}} | status | &lt;br /&gt;
*''Elemental Combo Starter:'' {{Datafield|{{PAGENAME}}/combo}} using {{Datafield|{{PAGENAME}}/status}} |}} {{#ifeq: {{{combo|}}} | element | &lt;br /&gt;
*''Elemental Combo Finisher:'' {{Datafield|{{PAGENAME}}/combo}} using {{Datafield|{{PAGENAME}}/element}} |}} {{#ifeq: {{{combo|}}} | mix | &lt;br /&gt;
*''Elemental Combinations:'' {{Datafield|{{PAGENAME}}/combo}} using both {{Datafield|{{PAGENAME}}/status}} and {{Datafield|{{PAGENAME}}/element}} |}}&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
*''Level Required:'' {{Datafield|{{PAGENAME}}/level}}&lt;br /&gt;
*''Mana Required:'' {{Datafield|{{PAGENAME}}/mana}}&lt;br /&gt;
&amp;lt;/includeonly&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;noinclude&amp;gt;[[Category:Templates/Visual]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Syclic</name></author>	</entry>

	<entry>
		<id>https://wiki.dungeondefenders2.com/index.php?title=Template:Hero_Defense&amp;diff=2121</id>
		<title>Template:Hero Defense</title>
		<link rel="alternate" type="text/html" href="https://wiki.dungeondefenders2.com/index.php?title=Template:Hero_Defense&amp;diff=2121"/>
				<updated>2015-04-28T20:32:36Z</updated>
		
		<summary type="html">&lt;p&gt;Syclic: /* Related Passives */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;includeonly&amp;gt;{| border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; class=&amp;quot;article-table&amp;quot;&lt;br /&gt;
|{{Datafield|{{PAGENAME}}/icon|icon}}&lt;br /&gt;
|'''{{Datafield|{{PAGENAME}}/name}}''': {{Datafield|{{PAGENAME}}/description}}&lt;br /&gt;
|}&amp;lt;/includeonly&amp;gt; __NOTOC__&lt;br /&gt;
&lt;br /&gt;
==Overview==&lt;br /&gt;
&amp;lt;noinclude&amp;gt;Shows stat table.&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
&amp;lt;includeonly&amp;gt;{{Datafield|{{PAGENAME}}|swap}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Related [[Passives]]==&lt;br /&gt;
Bow:&lt;br /&gt;
*&amp;quot;X% Increase in Poison Dart Tower poison attack rate.&amp;quot;&lt;br /&gt;
**While it says Increase in poison attack rate it is applied as a decrease in the Poison Rate stat 'Adjusted Rate = 1s - (X% from Passive)'. A 30% increase results in a 0.7s Poison Rate. The duration of the poison debuff is not reduced, rather more ticks of damage are added.&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; class=&amp;quot;article-table&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! &lt;br /&gt;
! Base Value&lt;br /&gt;
! First Upgrade&lt;br /&gt;
! Second Upgrade&lt;br /&gt;
! Third Upgrade&lt;br /&gt;
! Final Upgrade {{#if: {{{attack|}}}|&amp;lt;br /&amp;gt;&lt;br /&gt;
{{!}}-&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; {{!}} {{{attack}}} &amp;lt;br /&amp;gt; [[Experience#Level|Level Based]] - [[Defense#Power|Defense Power]]&lt;br /&gt;
{{!}} {{!}} {{Datafield|{{PAGENAME}}/power base}} DP(%)&lt;br /&gt;
{{!}} {{!}} {{Datafield|{{PAGENAME}}/power tier}} T:1-2&lt;br /&gt;
{{!}} {{!}} {{Datafield|{{PAGENAME}}/power tier2}} T:2-3&lt;br /&gt;
{{!}} {{!}} {{Datafield|{{PAGENAME}}/power tier3}} T:3-4&lt;br /&gt;
{{!}} {{!}} {{Datafield|{{PAGENAME}}/power tier4}} T:4-5 }} {{#if: {{{dot|}}}|&amp;lt;br /&amp;gt;&lt;br /&gt;
{{!}}-&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; {{!}} {{{dot}}} &amp;lt;br /&amp;gt; [[Experience#Level|Level Based]] - [[Defense#Power|Defense Power]]&lt;br /&gt;
{{!}} {{!}} {{Datafield|{{PAGENAME}}/DoT base}} DP(%)  &amp;lt;br /&amp;gt; /{{Datafield|{{PAGENAME}}/DoT rate}}&lt;br /&gt;
{{!}} {{!}} {{Datafield|{{PAGENAME}}/DoT tier}} T:1-2&lt;br /&gt;
{{!}} {{!}} {{Datafield|{{PAGENAME}}/DoT tier2}} T:2-3&lt;br /&gt;
{{!}} {{!}} {{Datafield|{{PAGENAME}}/DoT tier3}} T:3-4&lt;br /&gt;
{{!}} {{!}} {{Datafield|{{PAGENAME}}/DoT tier4}} T:4-5 }} {{#if: {{{health|}}}|&amp;lt;br /&amp;gt;&lt;br /&gt;
{{!}}-&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; {{!}} {{{health}}} &amp;lt;br /&amp;gt; [[Experience#Level|Level Based]] - [[Defense#Health|Defense Health]]&lt;br /&gt;
{{!}} {{!}} {{Datafield|{{PAGENAME}}/health base}} DH(%)&lt;br /&gt;
{{!}} {{!}} {{Datafield|{{PAGENAME}}/health tier}} T:1-2&lt;br /&gt;
{{!}} {{!}} {{Datafield|{{PAGENAME}}/health tier2}} T:2-3&lt;br /&gt;
{{!}} {{!}} {{Datafield|{{PAGENAME}}/health tier3}} T:3-4&lt;br /&gt;
{{!}} {{!}} {{Datafield|{{PAGENAME}}/health tier4}} T:4-5 }} {{#if: {{{speed|}}}|&amp;lt;br /&amp;gt;&lt;br /&gt;
{{!}}-&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; {{!}} {{{speed}}} &amp;lt;br /&amp;gt; [[Experience#Level|Level Based]] - [[Defense#Speed|Defense Speed]]&lt;br /&gt;
{{!}} {{!}} {{Datafield|{{PAGENAME}}/speed base}} DS(%)&lt;br /&gt;
{{!}} {{!}} {{Datafield|{{PAGENAME}}/speed tier}} T:1-2&lt;br /&gt;
{{!}} {{!}} {{Datafield|{{PAGENAME}}/speed tier2}} T:2-3&lt;br /&gt;
{{!}} {{!}} {{Datafield|{{PAGENAME}}/speed tier3}} T:3-4&lt;br /&gt;
{{!}} {{!}} {{Datafield|{{PAGENAME}}/speed tier4}} T:4-5 }} {{#if: {{{range|}}}|&amp;lt;br /&amp;gt;&lt;br /&gt;
{{!}}-&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; {{!}} {{{range}}} &amp;lt;br /&amp;gt; [[Defense#Special|Special]] - [[Defense#Range|Defense Range]]&lt;br /&gt;
{{!}} {{!}} {{Datafield|{{PAGENAME}}/range base}}&lt;br /&gt;
{{!}} {{!}} {{Datafield|{{PAGENAME}}/range tier}} T:1-2&lt;br /&gt;
{{!}} {{!}} {{Datafield|{{PAGENAME}}/range tier2}} T:2-3&lt;br /&gt;
{{!}} {{!}} {{Datafield|{{PAGENAME}}/range tier3}} T:3-4&lt;br /&gt;
{{!}} {{!}} {{Datafield|{{PAGENAME}}/range tier4}} T:4-5 }} {{#if: {{{reset|}}}|&amp;lt;br /&amp;gt;&lt;br /&gt;
{{!}}-&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; {{!}} {{{reset}}} &amp;lt;br /&amp;gt; [[Defense#Special|Special]] - [[Apprentice#Defenses|Wall Recharge]]&lt;br /&gt;
{{!}} {{!}} {{Datafield|{{PAGENAME}}/reset base}}&lt;br /&gt;
{{!}} {{!}} {{Datafield|{{PAGENAME}}/reset tier}} T:1-2&lt;br /&gt;
{{!}} {{!}} {{Datafield|{{PAGENAME}}/reset tier2}} T:2-3&lt;br /&gt;
{{!}} {{!}} {{Datafield|{{PAGENAME}}/reset tier3}} T:3-4&lt;br /&gt;
{{!}} {{!}} {{Datafield|{{PAGENAME}}/reset tier4}} T:4-5 }} {{#if: {{{trigger|}}}|&amp;lt;br /&amp;gt;&lt;br /&gt;
{{!}}-&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; {{!}} {{{trigger}}} &amp;lt;br /&amp;gt; [[Defense#Special|Special]] - [[Huntress#Defenses|Trap Proximity]]&lt;br /&gt;
{{!}} {{!}} {{Datafield|{{PAGENAME}}/trigger base}}&lt;br /&gt;
{{!}} {{!}} {{Datafield|{{PAGENAME}}/trigger tier}} T:1-2&lt;br /&gt;
{{!}} {{!}} {{Datafield|{{PAGENAME}}/trigger tier2}} T:2-3&lt;br /&gt;
{{!}} {{!}} {{Datafield|{{PAGENAME}}/trigger tier3}} T:3-4&lt;br /&gt;
{{!}} {{!}} {{Datafield|{{PAGENAME}}/trigger tier4}} T:4-5 }} {{#if: {{{protect|}}}|&amp;lt;br /&amp;gt;&lt;br /&gt;
{{!}}-&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; {{!}} {{{protect}}} &amp;lt;br /&amp;gt; [[Defense#Special|Special]] - [[Monk#Defenses|Aura Protection]]&lt;br /&gt;
{{!}} {{!}} {{Datafield|{{PAGENAME}}/protect base}}&lt;br /&gt;
{{!}} {{!}} {{Datafield|{{PAGENAME}}/protect tier}} T:1-2&lt;br /&gt;
{{!}} {{!}} {{Datafield|{{PAGENAME}}/protect tier2}} T:2-3&lt;br /&gt;
{{!}} {{!}} {{Datafield|{{PAGENAME}}/protect tier3}} T:3-4&lt;br /&gt;
{{!}} {{!}} {{Datafield|{{PAGENAME}}/protect tier4}} T:4-5 }} {{#if: {{{pierce|}}}|&amp;lt;br /&amp;gt;&lt;br /&gt;
{{!}}-&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; {{!}} {{{pierce}}} &amp;lt;br /&amp;gt; [[Defense#Special|Special]] - [[Squire#Defenses|Spear Penetration]]&lt;br /&gt;
{{!}} {{!}} {{Datafield|{{PAGENAME}}/pierce base}}&lt;br /&gt;
{{!}} {{!}} {{Datafield|{{PAGENAME}}/pierce tier}} T:1-2&lt;br /&gt;
{{!}} {{!}} {{Datafield|{{PAGENAME}}/pierce tier2}} T:2-3&lt;br /&gt;
{{!}} {{!}} {{Datafield|{{PAGENAME}}/pierce tier3}} T:3-4&lt;br /&gt;
{{!}} {{!}} {{Datafield|{{PAGENAME}}/pierce tier4}} T:4-5 }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Effects===&lt;br /&gt;
*''Initial Speed:'' {{Datafield|{{PAGENAME}}/speed init}} Seconds&lt;br /&gt;
*''Basic APS:'' {{Datafield|{{PAGENAME}}/speed usage}} Attacks/Sec&lt;br /&gt;
*''100% Speed:'' {{Datafield|{{PAGENAME}}/speed needed}} DS&lt;br /&gt;
*''Damage Type:'' {{Datafield|{{PAGENAME}}/element}}&lt;br /&gt;
*''Status Effect:'' {{Datafield|{{PAGENAME}}/status}} {{#ifeq: {{{combo|}}} | status | &lt;br /&gt;
*''Elemental Combo Starter:'' {{Datafield|{{PAGENAME}}/combo}} using {{Datafield|{{PAGENAME}}/status}} |}} {{#ifeq: {{{combo|}}} | element | &lt;br /&gt;
*''Elemental Combo Finisher:'' {{Datafield|{{PAGENAME}}/combo}} using {{Datafield|{{PAGENAME}}/element}} |}} {{#ifeq: {{{combo|}}} | mix | &lt;br /&gt;
*''Elemental Combinations:'' {{Datafield|{{PAGENAME}}/combo}} using both {{Datafield|{{PAGENAME}}/status}} and {{Datafield|{{PAGENAME}}/element}} |}}&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
*''Level Required:'' {{Datafield|{{PAGENAME}}/level}}&lt;br /&gt;
*''Mana Required:'' {{Datafield|{{PAGENAME}}/mana}}&lt;br /&gt;
&amp;lt;/includeonly&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;noinclude&amp;gt;[[Category:Templates/Visual]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Syclic</name></author>	</entry>

	<entry>
		<id>https://wiki.dungeondefenders2.com/index.php?title=Template:Hero_Defense&amp;diff=2120</id>
		<title>Template:Hero Defense</title>
		<link rel="alternate" type="text/html" href="https://wiki.dungeondefenders2.com/index.php?title=Template:Hero_Defense&amp;diff=2120"/>
				<updated>2015-04-28T20:31:39Z</updated>
		
		<summary type="html">&lt;p&gt;Syclic: /* Overview */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;includeonly&amp;gt;{| border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; class=&amp;quot;article-table&amp;quot;&lt;br /&gt;
|{{Datafield|{{PAGENAME}}/icon|icon}}&lt;br /&gt;
|'''{{Datafield|{{PAGENAME}}/name}}''': {{Datafield|{{PAGENAME}}/description}}&lt;br /&gt;
|}&amp;lt;/includeonly&amp;gt; __NOTOC__&lt;br /&gt;
&lt;br /&gt;
==Overview==&lt;br /&gt;
&amp;lt;noinclude&amp;gt;Shows stat table.&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
&amp;lt;includeonly&amp;gt;{{Datafield|{{PAGENAME}}|swap}}&lt;br /&gt;
&lt;br /&gt;
==Related [[Passives]]==&lt;br /&gt;
Bow:&lt;br /&gt;
*&amp;quot;X% Increase in Poison Dart Tower poison attack rate.&amp;quot;&lt;br /&gt;
**While it says Increase in poison attack rate it is applied as a decrease in the Poison Rate stat 'Adjusted Rate = 1s - (X% from Passive)'. A 30% increase results in a 0.7s Poison Rate. The duration of the poison debuff is not reduced, rather more ticks of damage are added.&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; class=&amp;quot;article-table&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! &lt;br /&gt;
! Base Value&lt;br /&gt;
! First Upgrade&lt;br /&gt;
! Second Upgrade&lt;br /&gt;
! Third Upgrade&lt;br /&gt;
! Final Upgrade {{#if: {{{attack|}}}|&amp;lt;br /&amp;gt;&lt;br /&gt;
{{!}}-&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; {{!}} {{{attack}}} &amp;lt;br /&amp;gt; [[Experience#Level|Level Based]] - [[Defense#Power|Defense Power]]&lt;br /&gt;
{{!}} {{!}} {{Datafield|{{PAGENAME}}/power base}} DP(%)&lt;br /&gt;
{{!}} {{!}} {{Datafield|{{PAGENAME}}/power tier}} T:1-2&lt;br /&gt;
{{!}} {{!}} {{Datafield|{{PAGENAME}}/power tier2}} T:2-3&lt;br /&gt;
{{!}} {{!}} {{Datafield|{{PAGENAME}}/power tier3}} T:3-4&lt;br /&gt;
{{!}} {{!}} {{Datafield|{{PAGENAME}}/power tier4}} T:4-5 }} {{#if: {{{dot|}}}|&amp;lt;br /&amp;gt;&lt;br /&gt;
{{!}}-&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; {{!}} {{{dot}}} &amp;lt;br /&amp;gt; [[Experience#Level|Level Based]] - [[Defense#Power|Defense Power]]&lt;br /&gt;
{{!}} {{!}} {{Datafield|{{PAGENAME}}/DoT base}} DP(%)  &amp;lt;br /&amp;gt; /{{Datafield|{{PAGENAME}}/DoT rate}}&lt;br /&gt;
{{!}} {{!}} {{Datafield|{{PAGENAME}}/DoT tier}} T:1-2&lt;br /&gt;
{{!}} {{!}} {{Datafield|{{PAGENAME}}/DoT tier2}} T:2-3&lt;br /&gt;
{{!}} {{!}} {{Datafield|{{PAGENAME}}/DoT tier3}} T:3-4&lt;br /&gt;
{{!}} {{!}} {{Datafield|{{PAGENAME}}/DoT tier4}} T:4-5 }} {{#if: {{{health|}}}|&amp;lt;br /&amp;gt;&lt;br /&gt;
{{!}}-&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; {{!}} {{{health}}} &amp;lt;br /&amp;gt; [[Experience#Level|Level Based]] - [[Defense#Health|Defense Health]]&lt;br /&gt;
{{!}} {{!}} {{Datafield|{{PAGENAME}}/health base}} DH(%)&lt;br /&gt;
{{!}} {{!}} {{Datafield|{{PAGENAME}}/health tier}} T:1-2&lt;br /&gt;
{{!}} {{!}} {{Datafield|{{PAGENAME}}/health tier2}} T:2-3&lt;br /&gt;
{{!}} {{!}} {{Datafield|{{PAGENAME}}/health tier3}} T:3-4&lt;br /&gt;
{{!}} {{!}} {{Datafield|{{PAGENAME}}/health tier4}} T:4-5 }} {{#if: {{{speed|}}}|&amp;lt;br /&amp;gt;&lt;br /&gt;
{{!}}-&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; {{!}} {{{speed}}} &amp;lt;br /&amp;gt; [[Experience#Level|Level Based]] - [[Defense#Speed|Defense Speed]]&lt;br /&gt;
{{!}} {{!}} {{Datafield|{{PAGENAME}}/speed base}} DS(%)&lt;br /&gt;
{{!}} {{!}} {{Datafield|{{PAGENAME}}/speed tier}} T:1-2&lt;br /&gt;
{{!}} {{!}} {{Datafield|{{PAGENAME}}/speed tier2}} T:2-3&lt;br /&gt;
{{!}} {{!}} {{Datafield|{{PAGENAME}}/speed tier3}} T:3-4&lt;br /&gt;
{{!}} {{!}} {{Datafield|{{PAGENAME}}/speed tier4}} T:4-5 }} {{#if: {{{range|}}}|&amp;lt;br /&amp;gt;&lt;br /&gt;
{{!}}-&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; {{!}} {{{range}}} &amp;lt;br /&amp;gt; [[Defense#Special|Special]] - [[Defense#Range|Defense Range]]&lt;br /&gt;
{{!}} {{!}} {{Datafield|{{PAGENAME}}/range base}}&lt;br /&gt;
{{!}} {{!}} {{Datafield|{{PAGENAME}}/range tier}} T:1-2&lt;br /&gt;
{{!}} {{!}} {{Datafield|{{PAGENAME}}/range tier2}} T:2-3&lt;br /&gt;
{{!}} {{!}} {{Datafield|{{PAGENAME}}/range tier3}} T:3-4&lt;br /&gt;
{{!}} {{!}} {{Datafield|{{PAGENAME}}/range tier4}} T:4-5 }} {{#if: {{{reset|}}}|&amp;lt;br /&amp;gt;&lt;br /&gt;
{{!}}-&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; {{!}} {{{reset}}} &amp;lt;br /&amp;gt; [[Defense#Special|Special]] - [[Apprentice#Defenses|Wall Recharge]]&lt;br /&gt;
{{!}} {{!}} {{Datafield|{{PAGENAME}}/reset base}}&lt;br /&gt;
{{!}} {{!}} {{Datafield|{{PAGENAME}}/reset tier}} T:1-2&lt;br /&gt;
{{!}} {{!}} {{Datafield|{{PAGENAME}}/reset tier2}} T:2-3&lt;br /&gt;
{{!}} {{!}} {{Datafield|{{PAGENAME}}/reset tier3}} T:3-4&lt;br /&gt;
{{!}} {{!}} {{Datafield|{{PAGENAME}}/reset tier4}} T:4-5 }} {{#if: {{{trigger|}}}|&amp;lt;br /&amp;gt;&lt;br /&gt;
{{!}}-&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; {{!}} {{{trigger}}} &amp;lt;br /&amp;gt; [[Defense#Special|Special]] - [[Huntress#Defenses|Trap Proximity]]&lt;br /&gt;
{{!}} {{!}} {{Datafield|{{PAGENAME}}/trigger base}}&lt;br /&gt;
{{!}} {{!}} {{Datafield|{{PAGENAME}}/trigger tier}} T:1-2&lt;br /&gt;
{{!}} {{!}} {{Datafield|{{PAGENAME}}/trigger tier2}} T:2-3&lt;br /&gt;
{{!}} {{!}} {{Datafield|{{PAGENAME}}/trigger tier3}} T:3-4&lt;br /&gt;
{{!}} {{!}} {{Datafield|{{PAGENAME}}/trigger tier4}} T:4-5 }} {{#if: {{{protect|}}}|&amp;lt;br /&amp;gt;&lt;br /&gt;
{{!}}-&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; {{!}} {{{protect}}} &amp;lt;br /&amp;gt; [[Defense#Special|Special]] - [[Monk#Defenses|Aura Protection]]&lt;br /&gt;
{{!}} {{!}} {{Datafield|{{PAGENAME}}/protect base}}&lt;br /&gt;
{{!}} {{!}} {{Datafield|{{PAGENAME}}/protect tier}} T:1-2&lt;br /&gt;
{{!}} {{!}} {{Datafield|{{PAGENAME}}/protect tier2}} T:2-3&lt;br /&gt;
{{!}} {{!}} {{Datafield|{{PAGENAME}}/protect tier3}} T:3-4&lt;br /&gt;
{{!}} {{!}} {{Datafield|{{PAGENAME}}/protect tier4}} T:4-5 }} {{#if: {{{pierce|}}}|&amp;lt;br /&amp;gt;&lt;br /&gt;
{{!}}-&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; {{!}} {{{pierce}}} &amp;lt;br /&amp;gt; [[Defense#Special|Special]] - [[Squire#Defenses|Spear Penetration]]&lt;br /&gt;
{{!}} {{!}} {{Datafield|{{PAGENAME}}/pierce base}}&lt;br /&gt;
{{!}} {{!}} {{Datafield|{{PAGENAME}}/pierce tier}} T:1-2&lt;br /&gt;
{{!}} {{!}} {{Datafield|{{PAGENAME}}/pierce tier2}} T:2-3&lt;br /&gt;
{{!}} {{!}} {{Datafield|{{PAGENAME}}/pierce tier3}} T:3-4&lt;br /&gt;
{{!}} {{!}} {{Datafield|{{PAGENAME}}/pierce tier4}} T:4-5 }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Effects===&lt;br /&gt;
*''Initial Speed:'' {{Datafield|{{PAGENAME}}/speed init}} Seconds&lt;br /&gt;
*''Basic APS:'' {{Datafield|{{PAGENAME}}/speed usage}} Attacks/Sec&lt;br /&gt;
*''100% Speed:'' {{Datafield|{{PAGENAME}}/speed needed}} DS&lt;br /&gt;
*''Damage Type:'' {{Datafield|{{PAGENAME}}/element}}&lt;br /&gt;
*''Status Effect:'' {{Datafield|{{PAGENAME}}/status}} {{#ifeq: {{{combo|}}} | status | &lt;br /&gt;
*''Elemental Combo Starter:'' {{Datafield|{{PAGENAME}}/combo}} using {{Datafield|{{PAGENAME}}/status}} |}} {{#ifeq: {{{combo|}}} | element | &lt;br /&gt;
*''Elemental Combo Finisher:'' {{Datafield|{{PAGENAME}}/combo}} using {{Datafield|{{PAGENAME}}/element}} |}} {{#ifeq: {{{combo|}}} | mix | &lt;br /&gt;
*''Elemental Combinations:'' {{Datafield|{{PAGENAME}}/combo}} using both {{Datafield|{{PAGENAME}}/status}} and {{Datafield|{{PAGENAME}}/element}} |}}&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
*''Level Required:'' {{Datafield|{{PAGENAME}}/level}}&lt;br /&gt;
*''Mana Required:'' {{Datafield|{{PAGENAME}}/mana}}&lt;br /&gt;
&amp;lt;/includeonly&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;noinclude&amp;gt;[[Category:Templates/Visual]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Syclic</name></author>	</entry>

	<entry>
		<id>https://wiki.dungeondefenders2.com/index.php?title=Secondary_Attack&amp;diff=1578</id>
		<title>Secondary Attack</title>
		<link rel="alternate" type="text/html" href="https://wiki.dungeondefenders2.com/index.php?title=Secondary_Attack&amp;diff=1578"/>
				<updated>2015-04-18T17:35:39Z</updated>
		
		<summary type="html">&lt;p&gt;Syclic: Redirected page to Hero Attacks&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Hero Attacks]]&lt;/div&gt;</summary>
		<author><name>Syclic</name></author>	</entry>

	<entry>
		<id>https://wiki.dungeondefenders2.com/index.php?title=Primary_Attack&amp;diff=1577</id>
		<title>Primary Attack</title>
		<link rel="alternate" type="text/html" href="https://wiki.dungeondefenders2.com/index.php?title=Primary_Attack&amp;diff=1577"/>
				<updated>2015-04-18T17:35:24Z</updated>
		
		<summary type="html">&lt;p&gt;Syclic: Redirected page to Hero Attacks&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Hero Attacks]]&lt;/div&gt;</summary>
		<author><name>Syclic</name></author>	</entry>

	<entry>
		<id>https://wiki.dungeondefenders2.com/index.php?title=File:Red_Shield_Icon.png&amp;diff=1573</id>
		<title>File:Red Shield Icon.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.dungeondefenders2.com/index.php?title=File:Red_Shield_Icon.png&amp;diff=1573"/>
				<updated>2015-04-18T17:27:54Z</updated>
		
		<summary type="html">&lt;p&gt;Syclic: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Syclic</name></author>	</entry>

	<entry>
		<id>https://wiki.dungeondefenders2.com/index.php?title=Main_Objectives&amp;diff=1571</id>
		<title>Main Objectives</title>
		<link rel="alternate" type="text/html" href="https://wiki.dungeondefenders2.com/index.php?title=Main_Objectives&amp;diff=1571"/>
				<updated>2015-04-18T17:27:36Z</updated>
		
		<summary type="html">&lt;p&gt;Syclic: Created page with &amp;quot;==Overview== right Main Objectives or Main Cores are defense points on maps that, if destroyed, end the current map.  ==Main Objective Mechanics=...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Overview==&lt;br /&gt;
[[File:Red Shield.png|thumb|right]]&lt;br /&gt;
Main Objectives or Main Cores are defense points on maps that, if destroyed, end the current map.&lt;br /&gt;
&lt;br /&gt;
==Main Objective Mechanics==&lt;br /&gt;
*Main Objectives can be identified by the spinning red trimmed yellow shield above them.&lt;br /&gt;
*Main Objectives are marked on the mini-map with a red trimmed yellow Shield Icon.[[File:Red Shield Icon.png]]&lt;br /&gt;
*Main Objectives have a Health Pool. This gets fully healed at the start of each build phase. If the Health Pool is reduced to 0, the Main Objective is destroyed.&lt;br /&gt;
*Having a Main Objective get destroyed does not end the map.&lt;br /&gt;
*Main Objectives are fixed for each map and wont change.&lt;br /&gt;
*Main Objectives have the highest target priority for the [[Aggression]] of nearby [[Enemies]].&lt;/div&gt;</summary>
		<author><name>Syclic</name></author>	</entry>

	<entry>
		<id>https://wiki.dungeondefenders2.com/index.php?title=Sub_Objectives&amp;diff=1568</id>
		<title>Sub Objectives</title>
		<link rel="alternate" type="text/html" href="https://wiki.dungeondefenders2.com/index.php?title=Sub_Objectives&amp;diff=1568"/>
				<updated>2015-04-18T17:20:38Z</updated>
		
		<summary type="html">&lt;p&gt;Syclic: /* Sub Objective Mechanics */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Overview==&lt;br /&gt;
[[File:Grey Shield.png|thumb|right]]&lt;br /&gt;
Sub Objectives or Sub Cores are defense points on maps that, if destroyed, open up a new spawn point for [[Enemies]] in the next wave.&lt;br /&gt;
&lt;br /&gt;
==Sub Objective Mechanics==&lt;br /&gt;
*Sub Objectives can be identified by the spinning Grey shield above them.&lt;br /&gt;
*Sub Objectives are marked on the mini-map with a Grey Shield Icon.[[File:Grey Shield Icon.png]]&lt;br /&gt;
*Sub Objectives have a Health Pool. This gets fully healed at the start of each build phase. If the Health Pool is reduced to 0, the Sub Objective is destroyed.&lt;br /&gt;
*The Wave after a Sub Objective is destroyed will spawn [[Enemies]] from an additional spawn point.&lt;br /&gt;
*Having a Sub Objective get destroyed does not end the map.&lt;br /&gt;
*[[Billboard|Billboards]] for these additional spawn points do not appear until the connected Sub Objective is destroyed.&lt;br /&gt;
*Sub Objectives and the extra spawn points they open are fixed for each map and wont change.&lt;br /&gt;
*Sub Objectives have the highest target priority for the [[Aggression]] of nearby [[Enemies]]&lt;/div&gt;</summary>
		<author><name>Syclic</name></author>	</entry>

	<entry>
		<id>https://wiki.dungeondefenders2.com/index.php?title=Sub_Objectives&amp;diff=1566</id>
		<title>Sub Objectives</title>
		<link rel="alternate" type="text/html" href="https://wiki.dungeondefenders2.com/index.php?title=Sub_Objectives&amp;diff=1566"/>
				<updated>2015-04-18T17:19:47Z</updated>
		
		<summary type="html">&lt;p&gt;Syclic: /* Overview */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Overview==&lt;br /&gt;
[[File:Grey Shield.png|thumb|right]]&lt;br /&gt;
Sub Objectives or Sub Cores are defense points on maps that, if destroyed, open up a new spawn point for [[Enemies]] in the next wave.&lt;br /&gt;
&lt;br /&gt;
==Sub Objective Mechanics==&lt;br /&gt;
*Sub Objectives can be identified by the spinning Grey shield above them.&lt;br /&gt;
*Sub Objectives are marked on the mini-map with a Grey Shield Icon.[[File:Grey Shield Icon.png]]&lt;br /&gt;
*Sub Objectives have a Health Pool. This gets fully healed at the start of each build phase. If the Health Pool is reduced to 0, the Sub Objective is destroyed.&lt;br /&gt;
*The Wave after a Sub Objective is destroyed will spawn [[Enemies]] from an additional spawn point.&lt;br /&gt;
*[[Billboard|Billboards]] for these additional spawn points do not appear until the connected Sub Objective is destroyed.&lt;br /&gt;
*Sub Objectives and the extra spawn points they open are fixed for each map and wont change.&lt;br /&gt;
*Sub Objectives have the highest target priority for the [[Aggression]] of nearby [[Enemies]]&lt;/div&gt;</summary>
		<author><name>Syclic</name></author>	</entry>

	<entry>
		<id>https://wiki.dungeondefenders2.com/index.php?title=Sub_Objectives&amp;diff=1565</id>
		<title>Sub Objectives</title>
		<link rel="alternate" type="text/html" href="https://wiki.dungeondefenders2.com/index.php?title=Sub_Objectives&amp;diff=1565"/>
				<updated>2015-04-18T17:19:31Z</updated>
		
		<summary type="html">&lt;p&gt;Syclic: /* Sub Objective Mechanics */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Overview==&lt;br /&gt;
[[File:Grey Shield.png|thumb|left]]&lt;br /&gt;
Sub Objectives or Sub Cores are defense points on maps that, if destroyed, open up a new spawn point for [[Enemies]] in the next wave.&lt;br /&gt;
&lt;br /&gt;
==Sub Objective Mechanics==&lt;br /&gt;
*Sub Objectives can be identified by the spinning Grey shield above them.&lt;br /&gt;
*Sub Objectives are marked on the mini-map with a Grey Shield Icon.[[File:Grey Shield Icon.png]]&lt;br /&gt;
*Sub Objectives have a Health Pool. This gets fully healed at the start of each build phase. If the Health Pool is reduced to 0, the Sub Objective is destroyed.&lt;br /&gt;
*The Wave after a Sub Objective is destroyed will spawn [[Enemies]] from an additional spawn point.&lt;br /&gt;
*[[Billboard|Billboards]] for these additional spawn points do not appear until the connected Sub Objective is destroyed.&lt;br /&gt;
*Sub Objectives and the extra spawn points they open are fixed for each map and wont change.&lt;br /&gt;
*Sub Objectives have the highest target priority for the [[Aggression]] of nearby [[Enemies]]&lt;/div&gt;</summary>
		<author><name>Syclic</name></author>	</entry>

	<entry>
		<id>https://wiki.dungeondefenders2.com/index.php?title=File:Grey_Shield_Icon.png&amp;diff=1563</id>
		<title>File:Grey Shield Icon.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.dungeondefenders2.com/index.php?title=File:Grey_Shield_Icon.png&amp;diff=1563"/>
				<updated>2015-04-18T17:19:06Z</updated>
		
		<summary type="html">&lt;p&gt;Syclic: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Syclic</name></author>	</entry>

	<entry>
		<id>https://wiki.dungeondefenders2.com/index.php?title=Sub_Objectives&amp;diff=1560</id>
		<title>Sub Objectives</title>
		<link rel="alternate" type="text/html" href="https://wiki.dungeondefenders2.com/index.php?title=Sub_Objectives&amp;diff=1560"/>
				<updated>2015-04-18T17:18:38Z</updated>
		
		<summary type="html">&lt;p&gt;Syclic: Created page with &amp;quot;==Overview== left Sub Objectives or Sub Cores are defense points on maps that, if destroyed, open up a new spawn point for Enemies in the ne...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Overview==&lt;br /&gt;
[[File:Grey Shield.png|thumb|left]]&lt;br /&gt;
Sub Objectives or Sub Cores are defense points on maps that, if destroyed, open up a new spawn point for [[Enemies]] in the next wave.&lt;br /&gt;
&lt;br /&gt;
==Sub Objective Mechanics==&lt;br /&gt;
*Sub Objectives can be identified by the spinning Grey shield above them.&lt;br /&gt;
*Sub Objectives are marked on the map with a Grey Shield Icon.[[File:Grey Shield Icon.png]]&lt;br /&gt;
*Sub Objectives have a Health Pool. This gets fully healed at the start of each build phase. If the Health Pool is reduced to 0, the Sub Objective is destroyed.&lt;br /&gt;
*The Wave after a Sub Objective is destroyed will spawn [[Enemies]] from an additional spawn point.&lt;br /&gt;
*[[Billboard|Billboards]] for these additional spawn points do not appear until the connected Sub Objective is destroyed.&lt;br /&gt;
*Sub Objectives and the extra spawn points they open are fixed for each map and wont change.&lt;br /&gt;
*Sub Objectives have the highest target priority for the [[Aggression]] of nearby [[Enemies]]&lt;/div&gt;</summary>
		<author><name>Syclic</name></author>	</entry>

	<entry>
		<id>https://wiki.dungeondefenders2.com/index.php?title=Hero_Damage&amp;diff=1555</id>
		<title>Hero Damage</title>
		<link rel="alternate" type="text/html" href="https://wiki.dungeondefenders2.com/index.php?title=Hero_Damage&amp;diff=1555"/>
				<updated>2015-04-18T17:01:08Z</updated>
		
		<summary type="html">&lt;p&gt;Syclic: /* Overview */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Overview==&lt;br /&gt;
Hero Damage is a [[Stats|Stat]] that determines the amount of damage a [[Heroes|Hero]] deals with their Primary and Secondary attacks. The Hero Damage stat can be found on all types of [[Items]] and is the fixed Primary Stat on all [[Weapons]]. &amp;lt;br /&amp;gt;&lt;br /&gt;
Damage is calculated as: Damage per hit = (Base Damage + Item Damage) * Scaling ratio.&lt;br /&gt;
&lt;br /&gt;
==Damage Ratios==&lt;br /&gt;
{{stub}}&lt;/div&gt;</summary>
		<author><name>Syclic</name></author>	</entry>

	<entry>
		<id>https://wiki.dungeondefenders2.com/index.php?title=Hero_Damage&amp;diff=1554</id>
		<title>Hero Damage</title>
		<link rel="alternate" type="text/html" href="https://wiki.dungeondefenders2.com/index.php?title=Hero_Damage&amp;diff=1554"/>
				<updated>2015-04-18T17:00:53Z</updated>
		
		<summary type="html">&lt;p&gt;Syclic: Created page with &amp;quot;==Overview== Hero Damage is a Stat that determines the amount of damage a Hero deals with their Primary and Secondary attacks. The Hero Damage stat can be...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Overview==&lt;br /&gt;
Hero Damage is a [[Stats|Stat]] that determines the amount of damage a [[Heroes|Hero]] deals with their Primary and Secondary attacks. The Hero Damage stat can be found on all types of [[Items]] and is the fixed Primary Stat on all [[Weapons]]. Damage is calculated as: Damage per hit = (Base Damage + Item Damage) * Scaling ratio.&lt;br /&gt;
&lt;br /&gt;
==Damage Ratios==&lt;br /&gt;
{{stub}}&lt;/div&gt;</summary>
		<author><name>Syclic</name></author>	</entry>

	<entry>
		<id>https://wiki.dungeondefenders2.com/index.php?title=Old_Ones&amp;diff=1550</id>
		<title>Old Ones</title>
		<link rel="alternate" type="text/html" href="https://wiki.dungeondefenders2.com/index.php?title=Old_Ones&amp;diff=1550"/>
				<updated>2015-04-18T16:48:08Z</updated>
		
		<summary type="html">&lt;p&gt;Syclic: Created page with &amp;quot;==Overview==  The Old Ones are the overarching evil entities in the Dungeon Defenders universe. In Dungeon Defenders 1 the 4 heroes accidentally break open the prison of the O...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Overview== &lt;br /&gt;
The Old Ones are the overarching evil entities in the Dungeon Defenders universe. In Dungeon Defenders 1 the 4 heroes accidentally break open the prison of the Old Ones. It is assumed that the rest of the Old Ones that remain free are behind the attacks on Dragonfall in Dungeon Defenders 2.&lt;/div&gt;</summary>
		<author><name>Syclic</name></author>	</entry>

	<entry>
		<id>https://wiki.dungeondefenders2.com/index.php?title=Ability_Power&amp;diff=1549</id>
		<title>Ability Power</title>
		<link rel="alternate" type="text/html" href="https://wiki.dungeondefenders2.com/index.php?title=Ability_Power&amp;diff=1549"/>
				<updated>2015-04-18T16:42:56Z</updated>
		
		<summary type="html">&lt;p&gt;Syclic: Created page with &amp;quot;==Overview== Ability power is a Stat that determines the effects of a Hero's 1-3 Abilities. Ability power can be found on all types of Items...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Overview==&lt;br /&gt;
Ability power is a [[Stats|Stat]] that determines the effects of a [[Heroes|Hero's]] 1-3 [[Ability|Abilities]]. Ability power can be found on all types of [[Items]] (except shields).&lt;br /&gt;
&lt;br /&gt;
[[Category: Stats]]&lt;/div&gt;</summary>
		<author><name>Syclic</name></author>	</entry>

	<entry>
		<id>https://wiki.dungeondefenders2.com/index.php?title=Dragonfall_Bazaar&amp;diff=1546</id>
		<title>Dragonfall Bazaar</title>
		<link rel="alternate" type="text/html" href="https://wiki.dungeondefenders2.com/index.php?title=Dragonfall_Bazaar&amp;diff=1546"/>
				<updated>2015-04-18T16:32:39Z</updated>
		
		<summary type="html">&lt;p&gt;Syclic: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Maps&lt;br /&gt;
|name=Dragonfall Bazaar&lt;br /&gt;
|image=Dragonfall Bazaar.jpg&lt;br /&gt;
|xp=9700&lt;br /&gt;
|dlc=800&lt;br /&gt;
|gl=3&lt;br /&gt;
|al=2&lt;br /&gt;
|sc=1&lt;br /&gt;
}}&lt;br /&gt;
==Overview==&lt;br /&gt;
{{Map Table|area={{BASEPAGENAME}}|map={{SUBPAGENAME}}}} {{Datafield|{{PAGENAME}}|swap}}&lt;br /&gt;
&lt;br /&gt;
{{#tag:tabber| Levels 3-5= &lt;br /&gt;
{{#tag:tabber| Normal= {{Map Level|map={{PAGENAME}}|level=3-5|mode=normal|enemies=6}} }}&lt;br /&gt;
{{!}}-{{!}} Levels 10-15= &lt;br /&gt;
{{#tag:tabber| Normal= {{Map Level|map={{PAGENAME}}|level=10-15|mode=normal|enemies=6}}&lt;br /&gt;
{{!}}-{{!}} Hard= {{Map Level|map={{PAGENAME}}|level=10-15|mode=hard|enemies=6}} }} }}&lt;br /&gt;
&lt;br /&gt;
==Levels 3-5==&lt;br /&gt;
&lt;br /&gt;
===Normal Difficulty===&lt;br /&gt;
&lt;br /&gt;
====Enemies====&lt;br /&gt;
*[[Goblins (Regular)|Goblins]] (Wave 1)&lt;br /&gt;
*[[Goblins (Bomb)|Bomb Goblins]] (Wave 1)&lt;br /&gt;
*[[Warboars]] (Wave 2)&lt;br /&gt;
*[[Orcs]] (Wave 2) &lt;br /&gt;
*[[Javelin Throwers]] (Wave 2)&lt;br /&gt;
*[[Goblins (Regular)/2|T2 Goblins]](Wave 4)&lt;br /&gt;
*[[Drakins]] (Wave 5)&lt;br /&gt;
*[[Javelin Throwers/2|T2 Javelin Throwers]] (Wave 5)&lt;br /&gt;
&lt;br /&gt;
==Levels 10-15==&lt;br /&gt;
&lt;br /&gt;
===Normal Difficulty===&lt;br /&gt;
&lt;br /&gt;
====Enemies====&lt;br /&gt;
{| cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Range&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; |Levels 3-5&lt;br /&gt;
| colspan=&amp;quot;10&amp;quot; |Levels 10-15&lt;br /&gt;
|-&lt;br /&gt;
!Difficulty&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; |Normal&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; |Normal&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; |Hard&lt;br /&gt;
|-&lt;br /&gt;
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|[[Goblins (Regular)|Goblins]] &lt;br /&gt;
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|-&lt;br /&gt;
|[[Goblins (Bomb)|Bomb Globins]]&lt;br /&gt;
|1&lt;br /&gt;
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|-&lt;br /&gt;
|[[Warboars]]&lt;br /&gt;
|1&lt;br /&gt;
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|[[Orcs]]&lt;br /&gt;
|1&lt;br /&gt;
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|-&lt;br /&gt;
|[[Javelin Throwers]]&lt;br /&gt;
|1&lt;br /&gt;
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|-&lt;br /&gt;
|[[Kobolds (Regular)|Kobolds]] &lt;br /&gt;
|1&lt;br /&gt;
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|[[Wyverns]]&lt;br /&gt;
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|1&lt;br /&gt;
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|[[Kobolds (Flying)|Flying Kobolds]]&lt;br /&gt;
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|-&lt;br /&gt;
|[[Drakins]] &lt;br /&gt;
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|-&lt;br /&gt;
|[[Dark Mages]]&lt;br /&gt;
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|-&lt;br /&gt;
|[[Skeletons]] &lt;br /&gt;
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|-&lt;br /&gt;
|[[Witherbeasts]]&lt;br /&gt;
|1&lt;br /&gt;
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|-&lt;br /&gt;
|[[Lightning Bugs]]&lt;br /&gt;
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|-&lt;br /&gt;
|[[Ogres]]&lt;br /&gt;
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|}&lt;br /&gt;
*[[Goblins (Regular)|Goblins]] (Wave 1)&lt;br /&gt;
*[[Goblins (Bomb)|Bomb Golbins]] (Wave 1)&lt;br /&gt;
*[[Warboars]] (Wave 1)&lt;br /&gt;
*[[Orcs]] (Wave 1)&lt;br /&gt;
*[[Javelin Throwers]] (Wave 1)&lt;br /&gt;
*[[Kobolds (Regular)|Kobolds]] (Wave 1)&lt;br /&gt;
*[[Witherbeasts]] (Wave 1)&lt;br /&gt;
*[[Goblins (Regular)/2|T2 Goblins]] (Wave 2)&lt;br /&gt;
*[[Warboars|T2 Warboars]] (Wave 2)&lt;br /&gt;
*[[Javelin Throwers/2|T2 Javelin Throwers]] (Wave 2)&lt;br /&gt;
*[[Wyverns]] (Wave 2)&lt;br /&gt;
&lt;br /&gt;
===Hard Difficulty===&lt;br /&gt;
&lt;br /&gt;
====Enemies====&lt;/div&gt;</summary>
		<author><name>Syclic</name></author>	</entry>

	<entry>
		<id>https://wiki.dungeondefenders2.com/index.php?title=Body_Armor&amp;diff=1545</id>
		<title>Body Armor</title>
		<link rel="alternate" type="text/html" href="https://wiki.dungeondefenders2.com/index.php?title=Body_Armor&amp;diff=1545"/>
				<updated>2015-04-18T16:31:34Z</updated>
		
		<summary type="html">&lt;p&gt;Syclic: /* Overview */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Overview==&lt;br /&gt;
Body Armor is a class of [[Items|Item]] that are equipped on a Hero in the [[Tavern|Defender's Forge]]. All Body Armors are equipable on every Hero. Body Armors have 1 Primary stat (Physical or Magic resist) and 2 random Secondary stats.&lt;br /&gt;
&lt;br /&gt;
[[Category:Items]]&lt;/div&gt;</summary>
		<author><name>Syclic</name></author>	</entry>

	<entry>
		<id>https://wiki.dungeondefenders2.com/index.php?title=Boots&amp;diff=1544</id>
		<title>Boots</title>
		<link rel="alternate" type="text/html" href="https://wiki.dungeondefenders2.com/index.php?title=Boots&amp;diff=1544"/>
				<updated>2015-04-18T16:30:38Z</updated>
		
		<summary type="html">&lt;p&gt;Syclic: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Overview==&lt;br /&gt;
Boots are a class of [[Items|Item]] that are equipped on a Hero in the [[Tavern|Defender's Forge]]. All Boots are equipable on every Hero. Boots have 1 Primary stat (Physical or Magic resist) and 2 random Secondary stats.&lt;br /&gt;
&lt;br /&gt;
[[Category:Items]]&lt;/div&gt;</summary>
		<author><name>Syclic</name></author>	</entry>

	<entry>
		<id>https://wiki.dungeondefenders2.com/index.php?title=Weapon&amp;diff=1543</id>
		<title>Weapon</title>
		<link rel="alternate" type="text/html" href="https://wiki.dungeondefenders2.com/index.php?title=Weapon&amp;diff=1543"/>
				<updated>2015-04-18T16:30:30Z</updated>
		
		<summary type="html">&lt;p&gt;Syclic: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Overview==&lt;br /&gt;
Weapons are a class of [[Items|Item]] that are equipped on a Hero in the [[Tavern|Defender's Forge]]. Each Hero has their own type of Weapon. Weapons have 1 fixed Primary stat ([[Hero Damage]]) and 1 random Secondary stat.&lt;br /&gt;
&lt;br /&gt;
==Weapon Types==&lt;br /&gt;
[[Swords]] for [[Squire]]&lt;br /&gt;
[[Staves]] for [[Apprentice]]&lt;br /&gt;
[[Polearms]] for [[Monk]]&lt;br /&gt;
[[Bows]] for [[Huntress]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Items]]&lt;/div&gt;</summary>
		<author><name>Syclic</name></author>	</entry>

	<entry>
		<id>https://wiki.dungeondefenders2.com/index.php?title=Helm&amp;diff=1542</id>
		<title>Helm</title>
		<link rel="alternate" type="text/html" href="https://wiki.dungeondefenders2.com/index.php?title=Helm&amp;diff=1542"/>
				<updated>2015-04-18T16:30:22Z</updated>
		
		<summary type="html">&lt;p&gt;Syclic: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Overview==&lt;br /&gt;
Helms are a class of [[Items|Item]] that are equipped on a Hero in the [[Tavern|Defender's Forge]]. All Helms are equipable on every Hero. Gloves have 1 Primary stat (Physical or Magic resist) and 2 random Secondary stats.&lt;br /&gt;
&lt;br /&gt;
[[Category:Items]]&lt;/div&gt;</summary>
		<author><name>Syclic</name></author>	</entry>

	<entry>
		<id>https://wiki.dungeondefenders2.com/index.php?title=Gloves&amp;diff=1541</id>
		<title>Gloves</title>
		<link rel="alternate" type="text/html" href="https://wiki.dungeondefenders2.com/index.php?title=Gloves&amp;diff=1541"/>
				<updated>2015-04-18T16:30:13Z</updated>
		
		<summary type="html">&lt;p&gt;Syclic: /* Overview */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Overview==&lt;br /&gt;
Gloves are a class of [[Items|Item]] that are equipped on a Hero in the [[Tavern|Defender's Forge]]. All gloves are equipable on every Hero. Gloves have 1 Primary stat (Physical or Magic resist) and 2 random Secondary stats.&lt;br /&gt;
&lt;br /&gt;
[[Category:Items]]&lt;/div&gt;</summary>
		<author><name>Syclic</name></author>	</entry>

	<entry>
		<id>https://wiki.dungeondefenders2.com/index.php?title=Boots&amp;diff=1539</id>
		<title>Boots</title>
		<link rel="alternate" type="text/html" href="https://wiki.dungeondefenders2.com/index.php?title=Boots&amp;diff=1539"/>
				<updated>2015-04-18T16:24:37Z</updated>
		
		<summary type="html">&lt;p&gt;Syclic: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Overview==&lt;br /&gt;
Boots are a class of [[Items|Item]] that are equipped on a Hero in the [[Hero Forge]]. All Boots are equipable on every Hero. Boots have 1 Primary stat (Physical or Magic resist) and 2 random Secondary stats.&lt;br /&gt;
&lt;br /&gt;
[[Category:Items]]&lt;/div&gt;</summary>
		<author><name>Syclic</name></author>	</entry>

	<entry>
		<id>https://wiki.dungeondefenders2.com/index.php?title=Body_Armor&amp;diff=1538</id>
		<title>Body Armor</title>
		<link rel="alternate" type="text/html" href="https://wiki.dungeondefenders2.com/index.php?title=Body_Armor&amp;diff=1538"/>
				<updated>2015-04-18T16:24:21Z</updated>
		
		<summary type="html">&lt;p&gt;Syclic: /* Overview */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Overview==&lt;br /&gt;
Body Armor is a class of [[Items|Item]] that are equipped on a Hero in the [[Hero Forge]]. All Body Armors are equipable on every Hero. Body Armors have 1 Primary stat (Physical or Magic resist) and 2 random Secondary stats.&lt;br /&gt;
&lt;br /&gt;
[[Category:Items]]&lt;/div&gt;</summary>
		<author><name>Syclic</name></author>	</entry>

	</feed>