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		<id>https://wiki.dungeondefenders2.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=The+Polar+Paladin</id>
		<title>Dungeon Defenders 2 Wiki - User contributions [en]</title>
		<link rel="self" type="application/atom+xml" href="https://wiki.dungeondefenders2.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=The+Polar+Paladin"/>
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		<updated>2026-04-08T18:09:52Z</updated>
		<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://wiki.dungeondefenders2.com/index.php?title=Warboars&amp;diff=5097</id>
		<title>Warboars</title>
		<link rel="alternate" type="text/html" href="https://wiki.dungeondefenders2.com/index.php?title=Warboars&amp;diff=5097"/>
				<updated>2016-07-07T21:38:27Z</updated>
		
		<summary type="html">&lt;p&gt;The Polar Paladin: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Enemy Infobox&lt;br /&gt;
|image = [[File:Warboar.png|300px]]&lt;br /&gt;
|damage_type = ??&lt;br /&gt;
|damage = ??&lt;br /&gt;
|health = ??&lt;br /&gt;
&lt;br /&gt;
Warboars are medium-sized enemies. They are armed with a small shield and a large mace. Variants of the Warboar can have him spawn with a Knight's helmet as well.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Enemies]]&lt;/div&gt;</summary>
		<author><name>The Polar Paladin</name></author>	</entry>

	<entry>
		<id>https://wiki.dungeondefenders2.com/index.php?title=Kobold&amp;diff=5096</id>
		<title>Kobold</title>
		<link rel="alternate" type="text/html" href="https://wiki.dungeondefenders2.com/index.php?title=Kobold&amp;diff=5096"/>
				<updated>2016-07-07T21:26:52Z</updated>
		
		<summary type="html">&lt;p&gt;The Polar Paladin: /* Description */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Enemy Infobox&lt;br /&gt;
|image = [[File:Kobold.png|300px]]&lt;br /&gt;
|damage_type = Physical&lt;br /&gt;
|damage = ??&lt;br /&gt;
|health = ??&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
The Kobold is a suicidal enemy with dynamite strapped to its back, that blows up in an effort to damage [[:Category:Defense|defenses]] and [[:Category:Heroes|heroes]]. When within range, the Kobold will light its fuse and charge at high speed, then explode once it has reached its target, dealing massive [[:Category:Physical Damage|physical damage]].&lt;br /&gt;
&lt;br /&gt;
Kobolds have 3 variants&lt;br /&gt;
-Normal Kobolds have a backpack-like set of dynamite and walk at an average speed. They still deal high amounts of damage.&lt;br /&gt;
-A variant of Kobolds have a larger set of dynamite and deal much more damage than a regular Kobold, but the heavy weight makes them slower.&lt;br /&gt;
-A variant of Kobolds have roller skates, making them much faster, but deals less damage than a normal Kobold&lt;br /&gt;
&lt;br /&gt;
If a hero is unable to kill a Kobold, the hero may try to either avoid the explosion or soak&amp;lt;nowiki&amp;gt; &amp;lt;/nowiki&amp;gt;up the explosion if it would cause unwanted damage to structures.[[Category:Enemies]]&lt;br /&gt;
[[Category:Physical Damage]]&lt;/div&gt;</summary>
		<author><name>The Polar Paladin</name></author>	</entry>

	<entry>
		<id>https://wiki.dungeondefenders2.com/index.php?title=Skeleton&amp;diff=5095</id>
		<title>Skeleton</title>
		<link rel="alternate" type="text/html" href="https://wiki.dungeondefenders2.com/index.php?title=Skeleton&amp;diff=5095"/>
				<updated>2016-07-07T21:17:29Z</updated>
		
		<summary type="html">&lt;p&gt;The Polar Paladin: /* Summoned Enemy */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
&lt;br /&gt;
==Summoned Enemy==&lt;br /&gt;
Skeletons are a type of monster summoned by the Witch Doctor monster. Specifically, they come from the corpses of fallen enemies that haven't dissipated.&lt;br /&gt;
These skeletons generally come in 2 different types: The smaller, human-like skeletons, and the larger, Orc-like ones. &lt;br /&gt;
&lt;br /&gt;
Skeletons are dangerous because they spawn where they previously died, giving them a head-start walking towards defenses and distracting your defenses from more important enemies like Javelin Throwers and Witch Doctors. They overwhelm defenses very quickly, but AoE Sources of damage can hold them off.&lt;br /&gt;
&lt;br /&gt;
[[Category:Enemies]]&lt;/div&gt;</summary>
		<author><name>The Polar Paladin</name></author>	</entry>

	<entry>
		<id>https://wiki.dungeondefenders2.com/index.php?title=Plaguing_Hulk&amp;diff=5094</id>
		<title>Plaguing Hulk</title>
		<link rel="alternate" type="text/html" href="https://wiki.dungeondefenders2.com/index.php?title=Plaguing_Hulk&amp;diff=5094"/>
				<updated>2016-07-07T21:07:38Z</updated>
		
		<summary type="html">&lt;p&gt;The Polar Paladin: Created page with &amp;quot;The Plaguing Hulk is a large Skeleton Orc that serves as a mini-boss on specific waves.&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Plaguing Hulk is a large Skeleton Orc that serves as a mini-boss on specific waves.&lt;/div&gt;</summary>
		<author><name>The Polar Paladin</name></author>	</entry>

	<entry>
		<id>https://wiki.dungeondefenders2.com/index.php?title=Abyss_Lord&amp;diff=5093</id>
		<title>Abyss Lord</title>
		<link rel="alternate" type="text/html" href="https://wiki.dungeondefenders2.com/index.php?title=Abyss_Lord&amp;diff=5093"/>
				<updated>2016-07-07T21:02:18Z</updated>
		
		<summary type="html">&lt;p&gt;The Polar Paladin: /* Overview */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ {{PAGENAME}} }}&lt;br /&gt;
==Overview==&lt;br /&gt;
Ruthlessly betrayed and murdered by the Harbinger, the Abyss Lord rises from the underworld, vowing to destroy all who threaten Etheria. He summons the skeletal remains of the Old One's army to do his bidding!&lt;br /&gt;
&lt;br /&gt;
The Abyss Lord is a ranged hero that summons minions to defend. He is similar to the summoner from DD1, but with many notable differences:&lt;br /&gt;
-The Abyss Lord has an auto-attack, while the original summoner does not. &lt;br /&gt;
-The Abyss Lord's minions are generally stationary. They cannot move by any commands unlike the summoner's crystalline minions. One exception is the Colossus, who can be placed in different areas after being initially set on the battlefield.&lt;br /&gt;
-He has more active abilities compared to the summoner's flash heal, but does not have overlord mode.&lt;br /&gt;
&lt;br /&gt;
==Information==&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
Abilities=&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
|{{:Abyss Stone}}&lt;br /&gt;
|-&lt;br /&gt;
|{{:Knight of the Abyss}}&lt;br /&gt;
|-&lt;br /&gt;
|{{:Direct Command}}&lt;br /&gt;
|-&lt;br /&gt;
|{{:Abyss Fountain}}&lt;br /&gt;
|}&lt;br /&gt;
|-|Defenses=&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
|{{:Orc Blockade}}&lt;br /&gt;
|-&lt;br /&gt;
|{{:Skeletal Ramster}}&lt;br /&gt;
|-&lt;br /&gt;
|{{:Bone Archers}}&lt;br /&gt;
|-&lt;br /&gt;
|{{:The Colossus}}&lt;br /&gt;
|}&lt;br /&gt;
|-|Passives=&lt;br /&gt;
{{Datafield|Passives/Abyss Lord|swap}}&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;/div&gt;</summary>
		<author><name>The Polar Paladin</name></author>	</entry>

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