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		<id>https://wiki.dungeondefenders2.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Whyyme</id>
		<title>Dungeon Defenders 2 Wiki - User contributions [en]</title>
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		<updated>2026-04-26T02:10:34Z</updated>
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	<entry>
		<id>https://wiki.dungeondefenders2.com/index.php?title=User_talk:Whyyme&amp;diff=9242</id>
		<title>User talk:Whyyme</title>
		<link rel="alternate" type="text/html" href="https://wiki.dungeondefenders2.com/index.php?title=User_talk:Whyyme&amp;diff=9242"/>
				<updated>2018-07-07T14:03:23Z</updated>
		
		<summary type="html">&lt;p&gt;Whyyme: /* The Poor State of the wiki */ new section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== The Poor State of the wiki ==&lt;br /&gt;
&lt;br /&gt;
We need to band together and fix this wiki before it misleds more individuals&lt;/div&gt;</summary>
		<author><name>Whyyme</name></author>	</entry>

	<entry>
		<id>https://wiki.dungeondefenders2.com/index.php?title=Heroes&amp;diff=9241</id>
		<title>Heroes</title>
		<link rel="alternate" type="text/html" href="https://wiki.dungeondefenders2.com/index.php?title=Heroes&amp;diff=9241"/>
				<updated>2018-07-07T14:00:05Z</updated>
		
		<summary type="html">&lt;p&gt;Whyyme: /* Hero Damage */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;In the Dungeon Defenders series, the characters with which you play are called heroes, they have several skill where you can divide them into [[Ability|Abilities]] (Action part) where they're linked to the hero's combat and [[Defense|Defenses]], which you place on the ground (the Tower Defense part)&lt;br /&gt;
&lt;br /&gt;
===Heroes===&lt;br /&gt;
[[File:Squire_card.png|200px|link=Squire]][[File:Apprentice_card.png|200px|link=Apprentice]]&lt;br /&gt;
[[File:Huntress_card.png|200px|link=Huntress]]&lt;br /&gt;
[[File:Monk_card.png|200px|link=Monk]]&lt;br /&gt;
[[File:AbyssLord_card.png|200px|link=Abyss Lord]]&lt;br /&gt;
[[File:SeriesEV2_card.png|200px|link=Series EV2]]&lt;br /&gt;
[[File:GunWitch_card.png|200px|link=Gun Witch]]&lt;br /&gt;
[[File:Lavamancer_card.png|200px|link=Lavamancer]]&lt;br /&gt;
[[File:Mystic_card.png|200px|link=Mystic]]&lt;br /&gt;
[[File:Dryad_card.png|200px|link=Dryad]]&lt;br /&gt;
[[File:Initiate_card.png|200px|link=Initiate]]&lt;br /&gt;
[[File:Adept_card.png|200px|link=Adept]]&lt;br /&gt;
Note : please add barbarian here, thank you&lt;br /&gt;
&lt;br /&gt;
==Stat Build Attributes==&lt;br /&gt;
The following [[:Category:Stats#Build Attributes|Attributes]] apply to Heroes:&lt;br /&gt;
*'''Hero Damage''': Increases damage done with any attack.&lt;br /&gt;
*'''Hero Health''': Increases max [[Health]].&lt;br /&gt;
*'''Hero Crit''': The critical damage caused by hero's.&lt;br /&gt;
*'''Hero Crit Chance''': The chance a hero has to critically hit up to 40%.&lt;br /&gt;
*'''Ability Resource''':  Commonly referd to as Blue Mana, Required to activate abilities, Not all Heroes have the same Ability Resources.&lt;br /&gt;
*'''Ability Power''': Increases the damage/effects done by the hero's [[:Ability|Abilities]].&lt;br /&gt;
*'''Resistance''': Split into magical and physical absorbs a percentage of damage taken.   &lt;br /&gt;
 &lt;br /&gt;
===Hero Damage===&lt;br /&gt;
the Hero damage stat affects the resulting damage from all attacks, mostly [[Primary Attacks]] and [[Secondary Attacks]], but also having a minor effect on certain [[:Ability|Abilities]].&lt;br /&gt;
*You can alter your Hero Damage via&lt;br /&gt;
*Changing [[Weapons]]&lt;br /&gt;
*M.O.D.S. such as ''&amp;quot;'''P'''ower '''C'''hip&amp;quot;'', ''&amp;quot;'''L'''ight/'''M'''edium/'''H'''eavy Chip&amp;quot;'', ''&amp;quot;'''S'''wap '''D'''amage '''C'''hip&amp;quot;'' and any more&lt;br /&gt;
*[[Ascension|Ascension Points]] &lt;br /&gt;
*Powers&lt;br /&gt;
&lt;br /&gt;
===Hero Health===&lt;br /&gt;
Also known as &amp;quot;HP&amp;quot;, or &amp;quot;Life&amp;quot;, this stat directly increases the maximum health bar limit of the active hero. Your Fourth Ability on most heroes is typically an ability that can recover your Health, Towers like the [[Dryad]]'s [[World Tree]] can regenerate your life for being in it's Area of Effect.&lt;br /&gt;
&lt;br /&gt;
===Hero Critical Damage===&lt;br /&gt;
This stat increases the damage done when a hero scores a critical hit.  Either via random chance or hitting a weak spot on an enemy.  This applies to primary, secondary attacks and abilities.&lt;br /&gt;
Affected by the following&lt;br /&gt;
*[[Ascension|Ascension Points]]&lt;br /&gt;
&lt;br /&gt;
===Critical Chance===&lt;br /&gt;
Also known as &amp;quot;crit rating&amp;quot; this stat effects the chance that a critical hit will be inflicted. This stat is normally represented with percent.&lt;br /&gt;
This stat can be modified by the following&lt;br /&gt;
*[[Ascension|Ascension Points]]&lt;br /&gt;
*[[Shards]] ''&amp;quot;'''C'''ritical '''S'''trike&amp;quot;''(Hero), ''&amp;quot;'''D'''efensive '''C'''ritical '''S'''trike&amp;quot;''(Towers),''&amp;quot;'''P'''ower '''T'''ransfer&amp;quot;''(Towers)&lt;br /&gt;
*M.O.D.S ''&amp;quot;'''C'''ritical '''C'''hip&amp;quot;''(Hero) and ''&amp;quot;'''C'''ritical '''S'''ervo&amp;quot;''(Towers)&lt;br /&gt;
&lt;br /&gt;
===Ability Resource===&lt;br /&gt;
The Resource Required to active abilities(Buttons 1-4 on most heroes) Can be Modified Via&lt;br /&gt;
*[[Ascension|Ascension Points]]&lt;br /&gt;
*[[Shards]] ''&amp;quot;'''M'''ana '''C'''apacitor&amp;quot;''&lt;br /&gt;
*Note their are Hero specific [[Shards]] that allow you to generate your own Resource for a select few heroes I will add them as I remember their names&lt;br /&gt;
&lt;br /&gt;
===Ability Power===&lt;br /&gt;
Ability power increases the power of hero [[:Ability|Abilities]] cause them to deal more damage. It also increases the effectiveness of healing abilities ( Someone Confirm that last part for me).&lt;br /&gt;
*Is effected by the following&lt;br /&gt;
*[[Ascension|Ascension Points]]&lt;br /&gt;
*M.O.D.S. '''''S'''wap '''A'''p '''C'''hip'', ''&amp;quot;'''F'''ocused '''A'''p '''C'''hip&amp;quot;'', '''''A'''bility '''B'''uff '''C'''hip'', and More&lt;br /&gt;
&lt;br /&gt;
===Resistance===&lt;br /&gt;
Resistance is split into two stats Magical and Physical resistance which reduce the amount of damage a hero takes when attacked.&lt;br /&gt;
&lt;br /&gt;
Magical: This Resistance reduces the damage taken from magical attacks including some effects such as poison.  &lt;br /&gt;
&lt;br /&gt;
Physical: This Resistance reduces the damage taken from physical attacks. &lt;br /&gt;
&lt;br /&gt;
===Special===&lt;br /&gt;
====Hero Attack Speed====&lt;br /&gt;
The Speed the Hero Attacks.&lt;br /&gt;
There is no Stat for increasing the Hero's Attack Rate. All attacks from specific [[:Weapons|Weapons]] are determined by the attacks per second of the hero's weapon.&lt;br /&gt;
 &lt;br /&gt;
====Movement Speed====&lt;br /&gt;
How fast your Hero can move about the world.&lt;br /&gt;
This stat is can only be modified by [[Shards]] on [[Boots]], [[Ascension|Ascension Points]], or abilities on pets(Sandstorm).&lt;/div&gt;</summary>
		<author><name>Whyyme</name></author>	</entry>

	<entry>
		<id>https://wiki.dungeondefenders2.com/index.php?title=Heroes&amp;diff=9240</id>
		<title>Heroes</title>
		<link rel="alternate" type="text/html" href="https://wiki.dungeondefenders2.com/index.php?title=Heroes&amp;diff=9240"/>
				<updated>2018-07-07T13:55:34Z</updated>
		
		<summary type="html">&lt;p&gt;Whyyme: /* Hero Damage */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;In the Dungeon Defenders series, the characters with which you play are called heroes, they have several skill where you can divide them into [[Ability|Abilities]] (Action part) where they're linked to the hero's combat and [[Defense|Defenses]], which you place on the ground (the Tower Defense part)&lt;br /&gt;
&lt;br /&gt;
===Heroes===&lt;br /&gt;
[[File:Squire_card.png|200px|link=Squire]][[File:Apprentice_card.png|200px|link=Apprentice]]&lt;br /&gt;
[[File:Huntress_card.png|200px|link=Huntress]]&lt;br /&gt;
[[File:Monk_card.png|200px|link=Monk]]&lt;br /&gt;
[[File:AbyssLord_card.png|200px|link=Abyss Lord]]&lt;br /&gt;
[[File:SeriesEV2_card.png|200px|link=Series EV2]]&lt;br /&gt;
[[File:GunWitch_card.png|200px|link=Gun Witch]]&lt;br /&gt;
[[File:Lavamancer_card.png|200px|link=Lavamancer]]&lt;br /&gt;
[[File:Mystic_card.png|200px|link=Mystic]]&lt;br /&gt;
[[File:Dryad_card.png|200px|link=Dryad]]&lt;br /&gt;
[[File:Initiate_card.png|200px|link=Initiate]]&lt;br /&gt;
[[File:Adept_card.png|200px|link=Adept]]&lt;br /&gt;
Note : please add barbarian here, thank you&lt;br /&gt;
&lt;br /&gt;
==Stat Build Attributes==&lt;br /&gt;
The following [[:Category:Stats#Build Attributes|Attributes]] apply to Heroes:&lt;br /&gt;
*'''Hero Damage''': Increases damage done with any attack.&lt;br /&gt;
*'''Hero Health''': Increases max [[Health]].&lt;br /&gt;
*'''Hero Crit''': The critical damage caused by hero's.&lt;br /&gt;
*'''Hero Crit Chance''': The chance a hero has to critically hit up to 40%.&lt;br /&gt;
*'''Ability Resource''':  Commonly referd to as Blue Mana, Required to activate abilities, Not all Heroes have the same Ability Resources.&lt;br /&gt;
*'''Ability Power''': Increases the damage/effects done by the hero's [[:Ability|Abilities]].&lt;br /&gt;
*'''Resistance''': Split into magical and physical absorbs a percentage of damage taken.   &lt;br /&gt;
 &lt;br /&gt;
===Hero Damage===&lt;br /&gt;
the Hero damage stat affects the resulting damage from all attacks, mostly [[Primary Attacks]] and [[Secondary Attacks]], but also having a minor effect on certain [[:Ability|Abilities]].&lt;br /&gt;
*You can alter your Hero Damage via&lt;br /&gt;
*Changing [[Weapons]]&lt;br /&gt;
*M.O.D.S. such as ''&amp;quot;'''P'''ower '''C'''hip&amp;quot;'', ''&amp;quot;'''L'''ight/'''M'''edium/'''H'''eavy Chip&amp;quot;'', ''&amp;quot;'''S'''wap '''D'''amage '''C'''hip&amp;quot;'' and any more&lt;br /&gt;
*[[Ascension]]&lt;br /&gt;
*Powers&lt;br /&gt;
&lt;br /&gt;
===Hero Health===&lt;br /&gt;
Also known as &amp;quot;HP&amp;quot;, or &amp;quot;Life&amp;quot;, this stat directly increases the maximum health bar limit of the active hero. Your Fourth Ability on most heroes is typically an ability that can recover your Health, Towers like the [[Dryad]]'s [[World Tree]] can regenerate your life for being in it's Area of Effect.&lt;br /&gt;
&lt;br /&gt;
===Hero Critical Damage===&lt;br /&gt;
This stat increases the damage done when a hero scores a critical hit.  Either via random chance or hitting a weak spot on an enemy.  This applies to primary, secondary attacks and abilities.&lt;br /&gt;
Affected by the following&lt;br /&gt;
*[[Ascension|Ascension Points]]&lt;br /&gt;
&lt;br /&gt;
===Critical Chance===&lt;br /&gt;
Also known as &amp;quot;crit rating&amp;quot; this stat effects the chance that a critical hit will be inflicted. This stat is normally represented with percent.&lt;br /&gt;
This stat can be modified by the following&lt;br /&gt;
*[[Ascension|Ascension Points]]&lt;br /&gt;
*[[Shards]] ''&amp;quot;'''C'''ritical '''S'''trike&amp;quot;''(Hero), ''&amp;quot;'''D'''efensive '''C'''ritical '''S'''trike&amp;quot;''(Towers),''&amp;quot;'''P'''ower '''T'''ransfer&amp;quot;''(Towers)&lt;br /&gt;
*M.O.D.S ''&amp;quot;'''C'''ritical '''C'''hip&amp;quot;''(Hero) and ''&amp;quot;'''C'''ritical '''S'''ervo&amp;quot;''(Towers)&lt;br /&gt;
&lt;br /&gt;
===Ability Resource===&lt;br /&gt;
The Resource Required to active abilities(Buttons 1-4 on most heroes) Can be Modified Via&lt;br /&gt;
*[[Ascension|Ascension Points]]&lt;br /&gt;
*[[Shards]] ''&amp;quot;'''M'''ana '''C'''apacitor&amp;quot;''&lt;br /&gt;
*Note their are Hero specific [[Shards]] that allow you to generate your own Resource for a select few heroes I will add them as I remember their names&lt;br /&gt;
&lt;br /&gt;
===Ability Power===&lt;br /&gt;
Ability power increases the power of hero [[:Ability|Abilities]] cause them to deal more damage. It also increases the effectiveness of healing abilities ( Someone Confirm that last part for me).&lt;br /&gt;
*Is effected by the following&lt;br /&gt;
*[[Ascension|Ascension Points]]&lt;br /&gt;
*M.O.D.S. '''''S'''wap '''A'''p '''C'''hip'', ''&amp;quot;'''F'''ocused '''A'''p '''C'''hip&amp;quot;'', '''''A'''bility '''B'''uff '''C'''hip'', and More&lt;br /&gt;
&lt;br /&gt;
===Resistance===&lt;br /&gt;
Resistance is split into two stats Magical and Physical resistance which reduce the amount of damage a hero takes when attacked.&lt;br /&gt;
&lt;br /&gt;
Magical: This Resistance reduces the damage taken from magical attacks including some effects such as poison.  &lt;br /&gt;
&lt;br /&gt;
Physical: This Resistance reduces the damage taken from physical attacks. &lt;br /&gt;
&lt;br /&gt;
===Special===&lt;br /&gt;
====Hero Attack Speed====&lt;br /&gt;
The Speed the Hero Attacks.&lt;br /&gt;
There is no Stat for increasing the Hero's Attack Rate. All attacks from specific [[:Weapons|Weapons]] are determined by the attacks per second of the hero's weapon.&lt;br /&gt;
 &lt;br /&gt;
====Movement Speed====&lt;br /&gt;
How fast your Hero can move about the world.&lt;br /&gt;
This stat is can only be modified by [[Shards]] on [[Boots]], [[Ascension|Ascension Points]], or abilities on pets(Sandstorm).&lt;/div&gt;</summary>
		<author><name>Whyyme</name></author>	</entry>

	<entry>
		<id>https://wiki.dungeondefenders2.com/index.php?title=Heroes&amp;diff=9239</id>
		<title>Heroes</title>
		<link rel="alternate" type="text/html" href="https://wiki.dungeondefenders2.com/index.php?title=Heroes&amp;diff=9239"/>
				<updated>2018-07-07T13:55:17Z</updated>
		
		<summary type="html">&lt;p&gt;Whyyme: /* Hero Damage */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;In the Dungeon Defenders series, the characters with which you play are called heroes, they have several skill where you can divide them into [[Ability|Abilities]] (Action part) where they're linked to the hero's combat and [[Defense|Defenses]], which you place on the ground (the Tower Defense part)&lt;br /&gt;
&lt;br /&gt;
===Heroes===&lt;br /&gt;
[[File:Squire_card.png|200px|link=Squire]][[File:Apprentice_card.png|200px|link=Apprentice]]&lt;br /&gt;
[[File:Huntress_card.png|200px|link=Huntress]]&lt;br /&gt;
[[File:Monk_card.png|200px|link=Monk]]&lt;br /&gt;
[[File:AbyssLord_card.png|200px|link=Abyss Lord]]&lt;br /&gt;
[[File:SeriesEV2_card.png|200px|link=Series EV2]]&lt;br /&gt;
[[File:GunWitch_card.png|200px|link=Gun Witch]]&lt;br /&gt;
[[File:Lavamancer_card.png|200px|link=Lavamancer]]&lt;br /&gt;
[[File:Mystic_card.png|200px|link=Mystic]]&lt;br /&gt;
[[File:Dryad_card.png|200px|link=Dryad]]&lt;br /&gt;
[[File:Initiate_card.png|200px|link=Initiate]]&lt;br /&gt;
[[File:Adept_card.png|200px|link=Adept]]&lt;br /&gt;
Note : please add barbarian here, thank you&lt;br /&gt;
&lt;br /&gt;
==Stat Build Attributes==&lt;br /&gt;
The following [[:Category:Stats#Build Attributes|Attributes]] apply to Heroes:&lt;br /&gt;
*'''Hero Damage''': Increases damage done with any attack.&lt;br /&gt;
*'''Hero Health''': Increases max [[Health]].&lt;br /&gt;
*'''Hero Crit''': The critical damage caused by hero's.&lt;br /&gt;
*'''Hero Crit Chance''': The chance a hero has to critically hit up to 40%.&lt;br /&gt;
*'''Ability Resource''':  Commonly referd to as Blue Mana, Required to activate abilities, Not all Heroes have the same Ability Resources.&lt;br /&gt;
*'''Ability Power''': Increases the damage/effects done by the hero's [[:Ability|Abilities]].&lt;br /&gt;
*'''Resistance''': Split into magical and physical absorbs a percentage of damage taken.   &lt;br /&gt;
 &lt;br /&gt;
===Hero Damage===&lt;br /&gt;
the Hero damage stat affects the resulting damage from all attacks, mostly [[Primary Attacks]] and [[Secondary Attacks]], but also having a minor effect on certain [[:Ability|Abilities]].&lt;br /&gt;
*You can alter your Hero Damage via&lt;br /&gt;
*Changing [[Weapons]]&lt;br /&gt;
*M.O.D.S. such as ''&amp;quot;'''P'''ower '''C'''hip&amp;quot;'', ''&amp;quot;'''L'''ight/'''M'''edium/'''H'''eavy Chip&amp;quot;'', ''&amp;quot;'''S'''wap '''D'''amage '''C'''hip&amp;quot;'' and any more&lt;br /&gt;
*Ascension&lt;br /&gt;
*Powers&lt;br /&gt;
&lt;br /&gt;
===Hero Health===&lt;br /&gt;
Also known as &amp;quot;HP&amp;quot;, or &amp;quot;Life&amp;quot;, this stat directly increases the maximum health bar limit of the active hero. Your Fourth Ability on most heroes is typically an ability that can recover your Health, Towers like the [[Dryad]]'s [[World Tree]] can regenerate your life for being in it's Area of Effect.&lt;br /&gt;
&lt;br /&gt;
===Hero Critical Damage===&lt;br /&gt;
This stat increases the damage done when a hero scores a critical hit.  Either via random chance or hitting a weak spot on an enemy.  This applies to primary, secondary attacks and abilities.&lt;br /&gt;
Affected by the following&lt;br /&gt;
*[[Ascension|Ascension Points]]&lt;br /&gt;
&lt;br /&gt;
===Critical Chance===&lt;br /&gt;
Also known as &amp;quot;crit rating&amp;quot; this stat effects the chance that a critical hit will be inflicted. This stat is normally represented with percent.&lt;br /&gt;
This stat can be modified by the following&lt;br /&gt;
*[[Ascension|Ascension Points]]&lt;br /&gt;
*[[Shards]] ''&amp;quot;'''C'''ritical '''S'''trike&amp;quot;''(Hero), ''&amp;quot;'''D'''efensive '''C'''ritical '''S'''trike&amp;quot;''(Towers),''&amp;quot;'''P'''ower '''T'''ransfer&amp;quot;''(Towers)&lt;br /&gt;
*M.O.D.S ''&amp;quot;'''C'''ritical '''C'''hip&amp;quot;''(Hero) and ''&amp;quot;'''C'''ritical '''S'''ervo&amp;quot;''(Towers)&lt;br /&gt;
&lt;br /&gt;
===Ability Resource===&lt;br /&gt;
The Resource Required to active abilities(Buttons 1-4 on most heroes) Can be Modified Via&lt;br /&gt;
*[[Ascension|Ascension Points]]&lt;br /&gt;
*[[Shards]] ''&amp;quot;'''M'''ana '''C'''apacitor&amp;quot;''&lt;br /&gt;
*Note their are Hero specific [[Shards]] that allow you to generate your own Resource for a select few heroes I will add them as I remember their names&lt;br /&gt;
&lt;br /&gt;
===Ability Power===&lt;br /&gt;
Ability power increases the power of hero [[:Ability|Abilities]] cause them to deal more damage. It also increases the effectiveness of healing abilities ( Someone Confirm that last part for me).&lt;br /&gt;
*Is effected by the following&lt;br /&gt;
*[[Ascension|Ascension Points]]&lt;br /&gt;
*M.O.D.S. '''''S'''wap '''A'''p '''C'''hip'', ''&amp;quot;'''F'''ocused '''A'''p '''C'''hip&amp;quot;'', '''''A'''bility '''B'''uff '''C'''hip'', and More&lt;br /&gt;
&lt;br /&gt;
===Resistance===&lt;br /&gt;
Resistance is split into two stats Magical and Physical resistance which reduce the amount of damage a hero takes when attacked.&lt;br /&gt;
&lt;br /&gt;
Magical: This Resistance reduces the damage taken from magical attacks including some effects such as poison.  &lt;br /&gt;
&lt;br /&gt;
Physical: This Resistance reduces the damage taken from physical attacks. &lt;br /&gt;
&lt;br /&gt;
===Special===&lt;br /&gt;
====Hero Attack Speed====&lt;br /&gt;
The Speed the Hero Attacks.&lt;br /&gt;
There is no Stat for increasing the Hero's Attack Rate. All attacks from specific [[:Weapons|Weapons]] are determined by the attacks per second of the hero's weapon.&lt;br /&gt;
 &lt;br /&gt;
====Movement Speed====&lt;br /&gt;
How fast your Hero can move about the world.&lt;br /&gt;
This stat is can only be modified by [[Shards]] on [[Boots]], [[Ascension|Ascension Points]], or abilities on pets(Sandstorm).&lt;/div&gt;</summary>
		<author><name>Whyyme</name></author>	</entry>

	<entry>
		<id>https://wiki.dungeondefenders2.com/index.php?title=Heroes&amp;diff=9238</id>
		<title>Heroes</title>
		<link rel="alternate" type="text/html" href="https://wiki.dungeondefenders2.com/index.php?title=Heroes&amp;diff=9238"/>
				<updated>2018-07-07T13:47:44Z</updated>
		
		<summary type="html">&lt;p&gt;Whyyme: /* Stat Build Attributes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;In the Dungeon Defenders series, the characters with which you play are called heroes, they have several skill where you can divide them into [[Ability|Abilities]] (Action part) where they're linked to the hero's combat and [[Defense|Defenses]], which you place on the ground (the Tower Defense part)&lt;br /&gt;
&lt;br /&gt;
===Heroes===&lt;br /&gt;
[[File:Squire_card.png|200px|link=Squire]][[File:Apprentice_card.png|200px|link=Apprentice]]&lt;br /&gt;
[[File:Huntress_card.png|200px|link=Huntress]]&lt;br /&gt;
[[File:Monk_card.png|200px|link=Monk]]&lt;br /&gt;
[[File:AbyssLord_card.png|200px|link=Abyss Lord]]&lt;br /&gt;
[[File:SeriesEV2_card.png|200px|link=Series EV2]]&lt;br /&gt;
[[File:GunWitch_card.png|200px|link=Gun Witch]]&lt;br /&gt;
[[File:Lavamancer_card.png|200px|link=Lavamancer]]&lt;br /&gt;
[[File:Mystic_card.png|200px|link=Mystic]]&lt;br /&gt;
[[File:Dryad_card.png|200px|link=Dryad]]&lt;br /&gt;
[[File:Initiate_card.png|200px|link=Initiate]]&lt;br /&gt;
[[File:Adept_card.png|200px|link=Adept]]&lt;br /&gt;
Note : please add barbarian here, thank you&lt;br /&gt;
&lt;br /&gt;
==Stat Build Attributes==&lt;br /&gt;
The following [[:Category:Stats#Build Attributes|Attributes]] apply to Heroes:&lt;br /&gt;
*'''Hero Damage''': Increases damage done with any attack.&lt;br /&gt;
*'''Hero Health''': Increases max [[Health]].&lt;br /&gt;
*'''Hero Crit''': The critical damage caused by hero's.&lt;br /&gt;
*'''Hero Crit Chance''': The chance a hero has to critically hit up to 40%.&lt;br /&gt;
*'''Ability Resource''':  Commonly referd to as Blue Mana, Required to activate abilities, Not all Heroes have the same Ability Resources.&lt;br /&gt;
*'''Ability Power''': Increases the damage/effects done by the hero's [[:Ability|Abilities]].&lt;br /&gt;
*'''Resistance''': Split into magical and physical absorbs a percentage of damage taken.   &lt;br /&gt;
 &lt;br /&gt;
===Hero Damage===&lt;br /&gt;
Also known as &amp;quot;Hero Damage&amp;quot;, the Hero Power stat affects the resulting damage from all attacks, mostly [[Primary Attacks]] and [[Secondary Attacks]], but also having a minor effect on certain [[:Ability|Abilities]]. Hero Power is mostly governed by the current [[:Weapons|Weapon]], and weapons with an additional [[:Category:Elements|Elemental Bonus]] will amplify the effect of this stat (for Basic Attacks only, displayed as a purple number).&lt;br /&gt;
&lt;br /&gt;
===Hero Health===&lt;br /&gt;
Also known as &amp;quot;HP&amp;quot;, or &amp;quot;Life&amp;quot;, this stat directly increases the maximum health bar limit of the active hero. Your Fourth Ability on most heroes is typically an ability that can recover your Health, Towers like the [[Dryad]]'s [[World Tree]] can regenerate your life for being in it's Area of Effect.&lt;br /&gt;
&lt;br /&gt;
===Hero Critical Damage===&lt;br /&gt;
This stat increases the damage done when a hero scores a critical hit.  Either via random chance or hitting a weak spot on an enemy.  This applies to primary, secondary attacks and abilities.&lt;br /&gt;
Affected by the following&lt;br /&gt;
*[[Ascension|Ascension Points]]&lt;br /&gt;
&lt;br /&gt;
===Critical Chance===&lt;br /&gt;
Also known as &amp;quot;crit rating&amp;quot; this stat effects the chance that a critical hit will be inflicted. This stat is normally represented with percent.&lt;br /&gt;
This stat can be modified by the following&lt;br /&gt;
*[[Ascension|Ascension Points]]&lt;br /&gt;
*[[Shards]] ''&amp;quot;'''C'''ritical '''S'''trike&amp;quot;''(Hero), ''&amp;quot;'''D'''efensive '''C'''ritical '''S'''trike&amp;quot;''(Towers),''&amp;quot;'''P'''ower '''T'''ransfer&amp;quot;''(Towers)&lt;br /&gt;
*M.O.D.S ''&amp;quot;'''C'''ritical '''C'''hip&amp;quot;''(Hero) and ''&amp;quot;'''C'''ritical '''S'''ervo&amp;quot;''(Towers)&lt;br /&gt;
&lt;br /&gt;
===Ability Resource===&lt;br /&gt;
The Resource Required to active abilities(Buttons 1-4 on most heroes) Can be Modified Via&lt;br /&gt;
*[[Ascension|Ascension Points]]&lt;br /&gt;
*[[Shards]] ''&amp;quot;'''M'''ana '''C'''apacitor&amp;quot;''&lt;br /&gt;
*Note their are Hero specific [[Shards]] that allow you to generate your own Resource for a select few heroes I will add them as I remember their names&lt;br /&gt;
&lt;br /&gt;
===Ability Power===&lt;br /&gt;
Ability power increases the power of hero [[:Ability|Abilities]] cause them to deal more damage. It also increases the effectiveness of healing abilities ( Someone Confirm that last part for me).&lt;br /&gt;
*Is effected by the following&lt;br /&gt;
*[[Ascension|Ascension Points]]&lt;br /&gt;
*M.O.D.S. '''''S'''wap '''A'''p '''C'''hip'', ''&amp;quot;'''F'''ocused '''A'''p '''C'''hip&amp;quot;'', '''''A'''bility '''B'''uff '''C'''hip'', and More&lt;br /&gt;
&lt;br /&gt;
===Resistance===&lt;br /&gt;
Resistance is split into two stats Magical and Physical resistance which reduce the amount of damage a hero takes when attacked.&lt;br /&gt;
&lt;br /&gt;
Magical: This Resistance reduces the damage taken from magical attacks including some effects such as poison.  &lt;br /&gt;
&lt;br /&gt;
Physical: This Resistance reduces the damage taken from physical attacks. &lt;br /&gt;
&lt;br /&gt;
===Special===&lt;br /&gt;
====Hero Attack Speed====&lt;br /&gt;
The Speed the Hero Attacks.&lt;br /&gt;
There is no Stat for increasing the Hero's Attack Rate. All attacks from specific [[:Weapons|Weapons]] are determined by the attacks per second of the hero's weapon.&lt;br /&gt;
 &lt;br /&gt;
====Movement Speed====&lt;br /&gt;
How fast your Hero can move about the world.&lt;br /&gt;
This stat is can only be modified by [[Shards]] on [[Boots]], [[Ascension|Ascension Points]], or abilities on pets(Sandstorm).&lt;/div&gt;</summary>
		<author><name>Whyyme</name></author>	</entry>

	<entry>
		<id>https://wiki.dungeondefenders2.com/index.php?title=Heroes&amp;diff=9237</id>
		<title>Heroes</title>
		<link rel="alternate" type="text/html" href="https://wiki.dungeondefenders2.com/index.php?title=Heroes&amp;diff=9237"/>
				<updated>2018-07-07T13:46:34Z</updated>
		
		<summary type="html">&lt;p&gt;Whyyme: /* Hero Health */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;In the Dungeon Defenders series, the characters with which you play are called heroes, they have several skill where you can divide them into [[Ability|Abilities]] (Action part) where they're linked to the hero's combat and [[Defense|Defenses]], which you place on the ground (the Tower Defense part)&lt;br /&gt;
&lt;br /&gt;
===Heroes===&lt;br /&gt;
[[File:Squire_card.png|200px|link=Squire]][[File:Apprentice_card.png|200px|link=Apprentice]]&lt;br /&gt;
[[File:Huntress_card.png|200px|link=Huntress]]&lt;br /&gt;
[[File:Monk_card.png|200px|link=Monk]]&lt;br /&gt;
[[File:AbyssLord_card.png|200px|link=Abyss Lord]]&lt;br /&gt;
[[File:SeriesEV2_card.png|200px|link=Series EV2]]&lt;br /&gt;
[[File:GunWitch_card.png|200px|link=Gun Witch]]&lt;br /&gt;
[[File:Lavamancer_card.png|200px|link=Lavamancer]]&lt;br /&gt;
[[File:Mystic_card.png|200px|link=Mystic]]&lt;br /&gt;
[[File:Dryad_card.png|200px|link=Dryad]]&lt;br /&gt;
[[File:Initiate_card.png|200px|link=Initiate]]&lt;br /&gt;
[[File:Adept_card.png|200px|link=Adept]]&lt;br /&gt;
Note : please add barbarian here, thank you&lt;br /&gt;
&lt;br /&gt;
==Stat Build Attributes==&lt;br /&gt;
The following [[:Category:Stats#Build Attributes|Attributes]] apply to Heroes:&lt;br /&gt;
*Hero Damage: Increases damage done with any attack.&lt;br /&gt;
*Hero Health: Increases max [[Health]].&lt;br /&gt;
*Hero Crit: The critical damage caused by hero's.&lt;br /&gt;
*Hero Crit Chance: The chance a hero has to critically hit up to 40%.&lt;br /&gt;
*Ability Resource:  Commonly referd to as Blue Mana, Required to activate abilities, Not all Heroes have the same Ability Resources.&lt;br /&gt;
*Ability Power: Increases the damage/effects done by the hero's [[:Ability|Abilities]].&lt;br /&gt;
*Resistance: Split into magical and physical absorbs a percentage of damage taken.   &lt;br /&gt;
 &lt;br /&gt;
===Hero Damage===&lt;br /&gt;
Also known as &amp;quot;Hero Damage&amp;quot;, the Hero Power stat affects the resulting damage from all attacks, mostly [[Primary Attacks]] and [[Secondary Attacks]], but also having a minor effect on certain [[:Ability|Abilities]]. Hero Power is mostly governed by the current [[:Weapons|Weapon]], and weapons with an additional [[:Category:Elements|Elemental Bonus]] will amplify the effect of this stat (for Basic Attacks only, displayed as a purple number).&lt;br /&gt;
&lt;br /&gt;
===Hero Health===&lt;br /&gt;
Also known as &amp;quot;HP&amp;quot;, or &amp;quot;Life&amp;quot;, this stat directly increases the maximum health bar limit of the active hero. Your Fourth Ability on most heroes is typically an ability that can recover your Health, Towers like the [[Dryad]]'s [[World Tree]] can regenerate your life for being in it's Area of Effect.&lt;br /&gt;
&lt;br /&gt;
===Hero Critical Damage===&lt;br /&gt;
This stat increases the damage done when a hero scores a critical hit.  Either via random chance or hitting a weak spot on an enemy.  This applies to primary, secondary attacks and abilities.&lt;br /&gt;
Affected by the following&lt;br /&gt;
*[[Ascension|Ascension Points]]&lt;br /&gt;
&lt;br /&gt;
===Critical Chance===&lt;br /&gt;
Also known as &amp;quot;crit rating&amp;quot; this stat effects the chance that a critical hit will be inflicted. This stat is normally represented with percent.&lt;br /&gt;
This stat can be modified by the following&lt;br /&gt;
*[[Ascension|Ascension Points]]&lt;br /&gt;
*[[Shards]] ''&amp;quot;'''C'''ritical '''S'''trike&amp;quot;''(Hero), ''&amp;quot;'''D'''efensive '''C'''ritical '''S'''trike&amp;quot;''(Towers),''&amp;quot;'''P'''ower '''T'''ransfer&amp;quot;''(Towers)&lt;br /&gt;
*M.O.D.S ''&amp;quot;'''C'''ritical '''C'''hip&amp;quot;''(Hero) and ''&amp;quot;'''C'''ritical '''S'''ervo&amp;quot;''(Towers)&lt;br /&gt;
&lt;br /&gt;
===Ability Resource===&lt;br /&gt;
The Resource Required to active abilities(Buttons 1-4 on most heroes) Can be Modified Via&lt;br /&gt;
*[[Ascension|Ascension Points]]&lt;br /&gt;
*[[Shards]] ''&amp;quot;'''M'''ana '''C'''apacitor&amp;quot;''&lt;br /&gt;
*Note their are Hero specific [[Shards]] that allow you to generate your own Resource for a select few heroes I will add them as I remember their names&lt;br /&gt;
&lt;br /&gt;
===Ability Power===&lt;br /&gt;
Ability power increases the power of hero [[:Ability|Abilities]] cause them to deal more damage. It also increases the effectiveness of healing abilities ( Someone Confirm that last part for me).&lt;br /&gt;
*Is effected by the following&lt;br /&gt;
*[[Ascension|Ascension Points]]&lt;br /&gt;
*M.O.D.S. '''''S'''wap '''A'''p '''C'''hip'', ''&amp;quot;'''F'''ocused '''A'''p '''C'''hip&amp;quot;'', '''''A'''bility '''B'''uff '''C'''hip'', and More&lt;br /&gt;
&lt;br /&gt;
===Resistance===&lt;br /&gt;
Resistance is split into two stats Magical and Physical resistance which reduce the amount of damage a hero takes when attacked.&lt;br /&gt;
&lt;br /&gt;
Magical: This Resistance reduces the damage taken from magical attacks including some effects such as poison.  &lt;br /&gt;
&lt;br /&gt;
Physical: This Resistance reduces the damage taken from physical attacks. &lt;br /&gt;
&lt;br /&gt;
===Special===&lt;br /&gt;
====Hero Attack Speed====&lt;br /&gt;
The Speed the Hero Attacks.&lt;br /&gt;
There is no Stat for increasing the Hero's Attack Rate. All attacks from specific [[:Weapons|Weapons]] are determined by the attacks per second of the hero's weapon.&lt;br /&gt;
 &lt;br /&gt;
====Movement Speed====&lt;br /&gt;
How fast your Hero can move about the world.&lt;br /&gt;
This stat is can only be modified by [[Shards]] on [[Boots]], [[Ascension|Ascension Points]], or abilities on pets(Sandstorm).&lt;/div&gt;</summary>
		<author><name>Whyyme</name></author>	</entry>

	<entry>
		<id>https://wiki.dungeondefenders2.com/index.php?title=Heroes&amp;diff=9236</id>
		<title>Heroes</title>
		<link rel="alternate" type="text/html" href="https://wiki.dungeondefenders2.com/index.php?title=Heroes&amp;diff=9236"/>
				<updated>2018-07-07T13:37:36Z</updated>
		
		<summary type="html">&lt;p&gt;Whyyme: /* Ability Resource */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;In the Dungeon Defenders series, the characters with which you play are called heroes, they have several skill where you can divide them into [[Ability|Abilities]] (Action part) where they're linked to the hero's combat and [[Defense|Defenses]], which you place on the ground (the Tower Defense part)&lt;br /&gt;
&lt;br /&gt;
===Heroes===&lt;br /&gt;
[[File:Squire_card.png|200px|link=Squire]][[File:Apprentice_card.png|200px|link=Apprentice]]&lt;br /&gt;
[[File:Huntress_card.png|200px|link=Huntress]]&lt;br /&gt;
[[File:Monk_card.png|200px|link=Monk]]&lt;br /&gt;
[[File:AbyssLord_card.png|200px|link=Abyss Lord]]&lt;br /&gt;
[[File:SeriesEV2_card.png|200px|link=Series EV2]]&lt;br /&gt;
[[File:GunWitch_card.png|200px|link=Gun Witch]]&lt;br /&gt;
[[File:Lavamancer_card.png|200px|link=Lavamancer]]&lt;br /&gt;
[[File:Mystic_card.png|200px|link=Mystic]]&lt;br /&gt;
[[File:Dryad_card.png|200px|link=Dryad]]&lt;br /&gt;
[[File:Initiate_card.png|200px|link=Initiate]]&lt;br /&gt;
[[File:Adept_card.png|200px|link=Adept]]&lt;br /&gt;
Note : please add barbarian here, thank you&lt;br /&gt;
&lt;br /&gt;
==Stat Build Attributes==&lt;br /&gt;
The following [[:Category:Stats#Build Attributes|Attributes]] apply to Heroes:&lt;br /&gt;
*Hero Damage: Increases damage done with any attack.&lt;br /&gt;
*Hero Health: Increases max [[Health]].&lt;br /&gt;
*Hero Crit: The critical damage caused by hero's.&lt;br /&gt;
*Hero Crit Chance: The chance a hero has to critically hit up to 40%.&lt;br /&gt;
*Ability Resource:  Commonly referd to as Blue Mana, Required to activate abilities, Not all Heroes have the same Ability Resources.&lt;br /&gt;
*Ability Power: Increases the damage/effects done by the hero's [[:Ability|Abilities]].&lt;br /&gt;
*Resistance: Split into magical and physical absorbs a percentage of damage taken.   &lt;br /&gt;
 &lt;br /&gt;
===Hero Damage===&lt;br /&gt;
Also known as &amp;quot;Hero Damage&amp;quot;, the Hero Power stat affects the resulting damage from all attacks, mostly [[Primary Attacks]] and [[Secondary Attacks]], but also having a minor effect on certain [[:Ability|Abilities]]. Hero Power is mostly governed by the current [[:Weapons|Weapon]], and weapons with an additional [[:Category:Elements|Elemental Bonus]] will amplify the effect of this stat (for Basic Attacks only, displayed as a purple number).&lt;br /&gt;
&lt;br /&gt;
===Hero Health===&lt;br /&gt;
Also known as &amp;quot;HP&amp;quot;, or &amp;quot;Life&amp;quot;, this stat directly increases the maximum health bar limit of the active hero. The rate which this affects the recovery rate of [[:Category:Ability#Global Ability|Heal Self]] and Regeneration effects of [[:Category:Relics#Passives|Passives]] &amp;amp; [[Serenity Aura]] remains uncertain.&lt;br /&gt;
&lt;br /&gt;
===Hero Critical Damage===&lt;br /&gt;
This stat increases the damage done when a hero scores a critical hit.  Either via random chance or hitting a weak spot on an enemy.  This applies to primary, secondary attacks and abilities.&lt;br /&gt;
Affected by the following&lt;br /&gt;
*[[Ascension|Ascension Points]]&lt;br /&gt;
&lt;br /&gt;
===Critical Chance===&lt;br /&gt;
Also known as &amp;quot;crit rating&amp;quot; this stat effects the chance that a critical hit will be inflicted. This stat is normally represented with percent.&lt;br /&gt;
This stat can be modified by the following&lt;br /&gt;
*[[Ascension|Ascension Points]]&lt;br /&gt;
*[[Shards]] ''&amp;quot;'''C'''ritical '''S'''trike&amp;quot;''(Hero), ''&amp;quot;'''D'''efensive '''C'''ritical '''S'''trike&amp;quot;''(Towers),''&amp;quot;'''P'''ower '''T'''ransfer&amp;quot;''(Towers)&lt;br /&gt;
*M.O.D.S ''&amp;quot;'''C'''ritical '''C'''hip&amp;quot;''(Hero) and ''&amp;quot;'''C'''ritical '''S'''ervo&amp;quot;''(Towers)&lt;br /&gt;
&lt;br /&gt;
===Ability Resource===&lt;br /&gt;
The Resource Required to active abilities(Buttons 1-4 on most heroes) Can be Modified Via&lt;br /&gt;
*[[Ascension|Ascension Points]]&lt;br /&gt;
*[[Shards]] ''&amp;quot;'''M'''ana '''C'''apacitor&amp;quot;''&lt;br /&gt;
*Note their are Hero specific [[Shards]] that allow you to generate your own Resource for a select few heroes I will add them as I remember their names&lt;br /&gt;
&lt;br /&gt;
===Ability Power===&lt;br /&gt;
Ability power increases the power of hero [[:Ability|Abilities]] cause them to deal more damage. It also increases the effectiveness of healing abilities ( Someone Confirm that last part for me).&lt;br /&gt;
*Is effected by the following&lt;br /&gt;
*[[Ascension|Ascension Points]]&lt;br /&gt;
*M.O.D.S. '''''S'''wap '''A'''p '''C'''hip'', ''&amp;quot;'''F'''ocused '''A'''p '''C'''hip&amp;quot;'', '''''A'''bility '''B'''uff '''C'''hip'', and More&lt;br /&gt;
&lt;br /&gt;
===Resistance===&lt;br /&gt;
Resistance is split into two stats Magical and Physical resistance which reduce the amount of damage a hero takes when attacked.&lt;br /&gt;
&lt;br /&gt;
Magical: This Resistance reduces the damage taken from magical attacks including some effects such as poison.  &lt;br /&gt;
&lt;br /&gt;
Physical: This Resistance reduces the damage taken from physical attacks. &lt;br /&gt;
&lt;br /&gt;
===Special===&lt;br /&gt;
====Hero Attack Speed====&lt;br /&gt;
The Speed the Hero Attacks.&lt;br /&gt;
There is no Stat for increasing the Hero's Attack Rate. All attacks from specific [[:Weapons|Weapons]] are determined by the attacks per second of the hero's weapon.&lt;br /&gt;
 &lt;br /&gt;
====Movement Speed====&lt;br /&gt;
How fast your Hero can move about the world.&lt;br /&gt;
This stat is can only be modified by [[Shards]] on [[Boots]], [[Ascension|Ascension Points]], or abilities on pets(Sandstorm).&lt;/div&gt;</summary>
		<author><name>Whyyme</name></author>	</entry>

	<entry>
		<id>https://wiki.dungeondefenders2.com/index.php?title=Heroes&amp;diff=9235</id>
		<title>Heroes</title>
		<link rel="alternate" type="text/html" href="https://wiki.dungeondefenders2.com/index.php?title=Heroes&amp;diff=9235"/>
				<updated>2018-07-07T13:36:59Z</updated>
		
		<summary type="html">&lt;p&gt;Whyyme: /* Ability Power */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;In the Dungeon Defenders series, the characters with which you play are called heroes, they have several skill where you can divide them into [[Ability|Abilities]] (Action part) where they're linked to the hero's combat and [[Defense|Defenses]], which you place on the ground (the Tower Defense part)&lt;br /&gt;
&lt;br /&gt;
===Heroes===&lt;br /&gt;
[[File:Squire_card.png|200px|link=Squire]][[File:Apprentice_card.png|200px|link=Apprentice]]&lt;br /&gt;
[[File:Huntress_card.png|200px|link=Huntress]]&lt;br /&gt;
[[File:Monk_card.png|200px|link=Monk]]&lt;br /&gt;
[[File:AbyssLord_card.png|200px|link=Abyss Lord]]&lt;br /&gt;
[[File:SeriesEV2_card.png|200px|link=Series EV2]]&lt;br /&gt;
[[File:GunWitch_card.png|200px|link=Gun Witch]]&lt;br /&gt;
[[File:Lavamancer_card.png|200px|link=Lavamancer]]&lt;br /&gt;
[[File:Mystic_card.png|200px|link=Mystic]]&lt;br /&gt;
[[File:Dryad_card.png|200px|link=Dryad]]&lt;br /&gt;
[[File:Initiate_card.png|200px|link=Initiate]]&lt;br /&gt;
[[File:Adept_card.png|200px|link=Adept]]&lt;br /&gt;
Note : please add barbarian here, thank you&lt;br /&gt;
&lt;br /&gt;
==Stat Build Attributes==&lt;br /&gt;
The following [[:Category:Stats#Build Attributes|Attributes]] apply to Heroes:&lt;br /&gt;
*Hero Damage: Increases damage done with any attack.&lt;br /&gt;
*Hero Health: Increases max [[Health]].&lt;br /&gt;
*Hero Crit: The critical damage caused by hero's.&lt;br /&gt;
*Hero Crit Chance: The chance a hero has to critically hit up to 40%.&lt;br /&gt;
*Ability Resource:  Commonly referd to as Blue Mana, Required to activate abilities, Not all Heroes have the same Ability Resources.&lt;br /&gt;
*Ability Power: Increases the damage/effects done by the hero's [[:Ability|Abilities]].&lt;br /&gt;
*Resistance: Split into magical and physical absorbs a percentage of damage taken.   &lt;br /&gt;
 &lt;br /&gt;
===Hero Damage===&lt;br /&gt;
Also known as &amp;quot;Hero Damage&amp;quot;, the Hero Power stat affects the resulting damage from all attacks, mostly [[Primary Attacks]] and [[Secondary Attacks]], but also having a minor effect on certain [[:Ability|Abilities]]. Hero Power is mostly governed by the current [[:Weapons|Weapon]], and weapons with an additional [[:Category:Elements|Elemental Bonus]] will amplify the effect of this stat (for Basic Attacks only, displayed as a purple number).&lt;br /&gt;
&lt;br /&gt;
===Hero Health===&lt;br /&gt;
Also known as &amp;quot;HP&amp;quot;, or &amp;quot;Life&amp;quot;, this stat directly increases the maximum health bar limit of the active hero. The rate which this affects the recovery rate of [[:Category:Ability#Global Ability|Heal Self]] and Regeneration effects of [[:Category:Relics#Passives|Passives]] &amp;amp; [[Serenity Aura]] remains uncertain.&lt;br /&gt;
&lt;br /&gt;
===Hero Critical Damage===&lt;br /&gt;
This stat increases the damage done when a hero scores a critical hit.  Either via random chance or hitting a weak spot on an enemy.  This applies to primary, secondary attacks and abilities.&lt;br /&gt;
Affected by the following&lt;br /&gt;
*[[Ascension|Ascension Points]]&lt;br /&gt;
&lt;br /&gt;
===Critical Chance===&lt;br /&gt;
Also known as &amp;quot;crit rating&amp;quot; this stat effects the chance that a critical hit will be inflicted. This stat is normally represented with percent.&lt;br /&gt;
This stat can be modified by the following&lt;br /&gt;
*[[Ascension|Ascension Points]]&lt;br /&gt;
*[[Shards]] ''&amp;quot;'''C'''ritical '''S'''trike&amp;quot;''(Hero), ''&amp;quot;'''D'''efensive '''C'''ritical '''S'''trike&amp;quot;''(Towers),''&amp;quot;'''P'''ower '''T'''ransfer&amp;quot;''(Towers)&lt;br /&gt;
*M.O.D.S ''&amp;quot;'''C'''ritical '''C'''hip&amp;quot;''(Hero) and ''&amp;quot;'''C'''ritical '''S'''ervo&amp;quot;''(Towers)&lt;br /&gt;
&lt;br /&gt;
===Ability Resource===&lt;br /&gt;
The Resource Required to active abilities(Buttons 1-4 on most heroes) Can be Modified Via&lt;br /&gt;
*[[Ascension|Ascension Points]]&lt;br /&gt;
*[[Shards]] ''&amp;quot;'''M'''ana '''C'''apacitor&amp;quot;''&lt;br /&gt;
*Note their are Hero specific ones that allow you to generate your own Resource for a select few heroes I will add them as I remember their names&lt;br /&gt;
&lt;br /&gt;
===Ability Power===&lt;br /&gt;
Ability power increases the power of hero [[:Ability|Abilities]] cause them to deal more damage. It also increases the effectiveness of healing abilities ( Someone Confirm that last part for me).&lt;br /&gt;
*Is effected by the following&lt;br /&gt;
*[[Ascension|Ascension Points]]&lt;br /&gt;
*M.O.D.S. '''''S'''wap '''A'''p '''C'''hip'', ''&amp;quot;'''F'''ocused '''A'''p '''C'''hip&amp;quot;'', '''''A'''bility '''B'''uff '''C'''hip'', and More&lt;br /&gt;
&lt;br /&gt;
===Resistance===&lt;br /&gt;
Resistance is split into two stats Magical and Physical resistance which reduce the amount of damage a hero takes when attacked.&lt;br /&gt;
&lt;br /&gt;
Magical: This Resistance reduces the damage taken from magical attacks including some effects such as poison.  &lt;br /&gt;
&lt;br /&gt;
Physical: This Resistance reduces the damage taken from physical attacks. &lt;br /&gt;
&lt;br /&gt;
===Special===&lt;br /&gt;
====Hero Attack Speed====&lt;br /&gt;
The Speed the Hero Attacks.&lt;br /&gt;
There is no Stat for increasing the Hero's Attack Rate. All attacks from specific [[:Weapons|Weapons]] are determined by the attacks per second of the hero's weapon.&lt;br /&gt;
 &lt;br /&gt;
====Movement Speed====&lt;br /&gt;
How fast your Hero can move about the world.&lt;br /&gt;
This stat is can only be modified by [[Shards]] on [[Boots]], [[Ascension|Ascension Points]], or abilities on pets(Sandstorm).&lt;/div&gt;</summary>
		<author><name>Whyyme</name></author>	</entry>

	<entry>
		<id>https://wiki.dungeondefenders2.com/index.php?title=Heroes&amp;diff=9234</id>
		<title>Heroes</title>
		<link rel="alternate" type="text/html" href="https://wiki.dungeondefenders2.com/index.php?title=Heroes&amp;diff=9234"/>
				<updated>2018-07-07T13:36:27Z</updated>
		
		<summary type="html">&lt;p&gt;Whyyme: /* Ability Power */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;In the Dungeon Defenders series, the characters with which you play are called heroes, they have several skill where you can divide them into [[Ability|Abilities]] (Action part) where they're linked to the hero's combat and [[Defense|Defenses]], which you place on the ground (the Tower Defense part)&lt;br /&gt;
&lt;br /&gt;
===Heroes===&lt;br /&gt;
[[File:Squire_card.png|200px|link=Squire]][[File:Apprentice_card.png|200px|link=Apprentice]]&lt;br /&gt;
[[File:Huntress_card.png|200px|link=Huntress]]&lt;br /&gt;
[[File:Monk_card.png|200px|link=Monk]]&lt;br /&gt;
[[File:AbyssLord_card.png|200px|link=Abyss Lord]]&lt;br /&gt;
[[File:SeriesEV2_card.png|200px|link=Series EV2]]&lt;br /&gt;
[[File:GunWitch_card.png|200px|link=Gun Witch]]&lt;br /&gt;
[[File:Lavamancer_card.png|200px|link=Lavamancer]]&lt;br /&gt;
[[File:Mystic_card.png|200px|link=Mystic]]&lt;br /&gt;
[[File:Dryad_card.png|200px|link=Dryad]]&lt;br /&gt;
[[File:Initiate_card.png|200px|link=Initiate]]&lt;br /&gt;
[[File:Adept_card.png|200px|link=Adept]]&lt;br /&gt;
Note : please add barbarian here, thank you&lt;br /&gt;
&lt;br /&gt;
==Stat Build Attributes==&lt;br /&gt;
The following [[:Category:Stats#Build Attributes|Attributes]] apply to Heroes:&lt;br /&gt;
*Hero Damage: Increases damage done with any attack.&lt;br /&gt;
*Hero Health: Increases max [[Health]].&lt;br /&gt;
*Hero Crit: The critical damage caused by hero's.&lt;br /&gt;
*Hero Crit Chance: The chance a hero has to critically hit up to 40%.&lt;br /&gt;
*Ability Resource:  Commonly referd to as Blue Mana, Required to activate abilities, Not all Heroes have the same Ability Resources.&lt;br /&gt;
*Ability Power: Increases the damage/effects done by the hero's [[:Ability|Abilities]].&lt;br /&gt;
*Resistance: Split into magical and physical absorbs a percentage of damage taken.   &lt;br /&gt;
 &lt;br /&gt;
===Hero Damage===&lt;br /&gt;
Also known as &amp;quot;Hero Damage&amp;quot;, the Hero Power stat affects the resulting damage from all attacks, mostly [[Primary Attacks]] and [[Secondary Attacks]], but also having a minor effect on certain [[:Ability|Abilities]]. Hero Power is mostly governed by the current [[:Weapons|Weapon]], and weapons with an additional [[:Category:Elements|Elemental Bonus]] will amplify the effect of this stat (for Basic Attacks only, displayed as a purple number).&lt;br /&gt;
&lt;br /&gt;
===Hero Health===&lt;br /&gt;
Also known as &amp;quot;HP&amp;quot;, or &amp;quot;Life&amp;quot;, this stat directly increases the maximum health bar limit of the active hero. The rate which this affects the recovery rate of [[:Category:Ability#Global Ability|Heal Self]] and Regeneration effects of [[:Category:Relics#Passives|Passives]] &amp;amp; [[Serenity Aura]] remains uncertain.&lt;br /&gt;
&lt;br /&gt;
===Hero Critical Damage===&lt;br /&gt;
This stat increases the damage done when a hero scores a critical hit.  Either via random chance or hitting a weak spot on an enemy.  This applies to primary, secondary attacks and abilities.&lt;br /&gt;
Affected by the following&lt;br /&gt;
*[[Ascension|Ascension Points]]&lt;br /&gt;
&lt;br /&gt;
===Critical Chance===&lt;br /&gt;
Also known as &amp;quot;crit rating&amp;quot; this stat effects the chance that a critical hit will be inflicted. This stat is normally represented with percent.&lt;br /&gt;
This stat can be modified by the following&lt;br /&gt;
*[[Ascension|Ascension Points]]&lt;br /&gt;
*[[Shards]] ''&amp;quot;'''C'''ritical '''S'''trike&amp;quot;''(Hero), ''&amp;quot;'''D'''efensive '''C'''ritical '''S'''trike&amp;quot;''(Towers),''&amp;quot;'''P'''ower '''T'''ransfer&amp;quot;''(Towers)&lt;br /&gt;
*M.O.D.S ''&amp;quot;'''C'''ritical '''C'''hip&amp;quot;''(Hero) and ''&amp;quot;'''C'''ritical '''S'''ervo&amp;quot;''(Towers)&lt;br /&gt;
&lt;br /&gt;
===Ability Resource===&lt;br /&gt;
The Resource Required to active abilities(Buttons 1-4 on most heroes) Can be Modified Via&lt;br /&gt;
*[[Ascension|Ascension Points]]&lt;br /&gt;
*[[Shards]] ''&amp;quot;'''M'''ana '''C'''apacitor&amp;quot;''&lt;br /&gt;
*Note their are Hero specific ones that allow you to generate your own Resource for a select few heroes I will add them as I remember their names&lt;br /&gt;
&lt;br /&gt;
===Ability Power===&lt;br /&gt;
Ability power increases the power of hero [[:Ability|Abilities]] cause them to deal more damage. It also increases the effectiveness of healing abilities ( Someone Confirm that last part for me).&lt;br /&gt;
*Is effected by the following&lt;br /&gt;
*[[Ascension|Ascension Points]]&lt;br /&gt;
*M.O.D.S. '''''S''wap '''A'''p '''C'''hip'', ''&amp;quot;'''F'''ocused '''A'''p '''C'''hip&amp;quot;'', '''''A'''bility '''B'''uff '''C'''hip'', and More&lt;br /&gt;
&lt;br /&gt;
===Resistance===&lt;br /&gt;
Resistance is split into two stats Magical and Physical resistance which reduce the amount of damage a hero takes when attacked.&lt;br /&gt;
&lt;br /&gt;
Magical: This Resistance reduces the damage taken from magical attacks including some effects such as poison.  &lt;br /&gt;
&lt;br /&gt;
Physical: This Resistance reduces the damage taken from physical attacks. &lt;br /&gt;
&lt;br /&gt;
===Special===&lt;br /&gt;
====Hero Attack Speed====&lt;br /&gt;
The Speed the Hero Attacks.&lt;br /&gt;
There is no Stat for increasing the Hero's Attack Rate. All attacks from specific [[:Weapons|Weapons]] are determined by the attacks per second of the hero's weapon.&lt;br /&gt;
 &lt;br /&gt;
====Movement Speed====&lt;br /&gt;
How fast your Hero can move about the world.&lt;br /&gt;
This stat is can only be modified by [[Shards]] on [[Boots]], [[Ascension|Ascension Points]], or abilities on pets(Sandstorm).&lt;/div&gt;</summary>
		<author><name>Whyyme</name></author>	</entry>

	<entry>
		<id>https://wiki.dungeondefenders2.com/index.php?title=Heroes&amp;diff=9233</id>
		<title>Heroes</title>
		<link rel="alternate" type="text/html" href="https://wiki.dungeondefenders2.com/index.php?title=Heroes&amp;diff=9233"/>
				<updated>2018-07-07T13:30:49Z</updated>
		
		<summary type="html">&lt;p&gt;Whyyme: /* Ability Power */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;In the Dungeon Defenders series, the characters with which you play are called heroes, they have several skill where you can divide them into [[Ability|Abilities]] (Action part) where they're linked to the hero's combat and [[Defense|Defenses]], which you place on the ground (the Tower Defense part)&lt;br /&gt;
&lt;br /&gt;
===Heroes===&lt;br /&gt;
[[File:Squire_card.png|200px|link=Squire]][[File:Apprentice_card.png|200px|link=Apprentice]]&lt;br /&gt;
[[File:Huntress_card.png|200px|link=Huntress]]&lt;br /&gt;
[[File:Monk_card.png|200px|link=Monk]]&lt;br /&gt;
[[File:AbyssLord_card.png|200px|link=Abyss Lord]]&lt;br /&gt;
[[File:SeriesEV2_card.png|200px|link=Series EV2]]&lt;br /&gt;
[[File:GunWitch_card.png|200px|link=Gun Witch]]&lt;br /&gt;
[[File:Lavamancer_card.png|200px|link=Lavamancer]]&lt;br /&gt;
[[File:Mystic_card.png|200px|link=Mystic]]&lt;br /&gt;
[[File:Dryad_card.png|200px|link=Dryad]]&lt;br /&gt;
[[File:Initiate_card.png|200px|link=Initiate]]&lt;br /&gt;
[[File:Adept_card.png|200px|link=Adept]]&lt;br /&gt;
Note : please add barbarian here, thank you&lt;br /&gt;
&lt;br /&gt;
==Stat Build Attributes==&lt;br /&gt;
The following [[:Category:Stats#Build Attributes|Attributes]] apply to Heroes:&lt;br /&gt;
*Hero Damage: Increases damage done with any attack.&lt;br /&gt;
*Hero Health: Increases max [[Health]].&lt;br /&gt;
*Hero Crit: The critical damage caused by hero's.&lt;br /&gt;
*Hero Crit Chance: The chance a hero has to critically hit up to 40%.&lt;br /&gt;
*Ability Resource:  Commonly referd to as Blue Mana, Required to activate abilities, Not all Heroes have the same Ability Resources.&lt;br /&gt;
*Ability Power: Increases the damage/effects done by the hero's [[:Ability|Abilities]].&lt;br /&gt;
*Resistance: Split into magical and physical absorbs a percentage of damage taken.   &lt;br /&gt;
 &lt;br /&gt;
===Hero Damage===&lt;br /&gt;
Also known as &amp;quot;Hero Damage&amp;quot;, the Hero Power stat affects the resulting damage from all attacks, mostly [[Primary Attacks]] and [[Secondary Attacks]], but also having a minor effect on certain [[:Ability|Abilities]]. Hero Power is mostly governed by the current [[:Weapons|Weapon]], and weapons with an additional [[:Category:Elements|Elemental Bonus]] will amplify the effect of this stat (for Basic Attacks only, displayed as a purple number).&lt;br /&gt;
&lt;br /&gt;
===Hero Health===&lt;br /&gt;
Also known as &amp;quot;HP&amp;quot;, or &amp;quot;Life&amp;quot;, this stat directly increases the maximum health bar limit of the active hero. The rate which this affects the recovery rate of [[:Category:Ability#Global Ability|Heal Self]] and Regeneration effects of [[:Category:Relics#Passives|Passives]] &amp;amp; [[Serenity Aura]] remains uncertain.&lt;br /&gt;
&lt;br /&gt;
===Hero Critical Damage===&lt;br /&gt;
This stat increases the damage done when a hero scores a critical hit.  Either via random chance or hitting a weak spot on an enemy.  This applies to primary, secondary attacks and abilities.&lt;br /&gt;
Affected by the following&lt;br /&gt;
*[[Ascension|Ascension Points]]&lt;br /&gt;
&lt;br /&gt;
===Critical Chance===&lt;br /&gt;
Also known as &amp;quot;crit rating&amp;quot; this stat effects the chance that a critical hit will be inflicted. This stat is normally represented with percent.&lt;br /&gt;
This stat can be modified by the following&lt;br /&gt;
*[[Ascension|Ascension Points]]&lt;br /&gt;
*[[Shards]] ''&amp;quot;'''C'''ritical '''S'''trike&amp;quot;''(Hero), ''&amp;quot;'''D'''efensive '''C'''ritical '''S'''trike&amp;quot;''(Towers),''&amp;quot;'''P'''ower '''T'''ransfer&amp;quot;''(Towers)&lt;br /&gt;
*M.O.D.S ''&amp;quot;'''C'''ritical '''C'''hip&amp;quot;''(Hero) and ''&amp;quot;'''C'''ritical '''S'''ervo&amp;quot;''(Towers)&lt;br /&gt;
&lt;br /&gt;
===Ability Resource===&lt;br /&gt;
The Resource Required to active abilities(Buttons 1-4 on most heroes) Can be Modified Via&lt;br /&gt;
*[[Ascension|Ascension Points]]&lt;br /&gt;
*[[Shards]] ''&amp;quot;'''M'''ana '''C'''apacitor&amp;quot;''&lt;br /&gt;
*Note their are Hero specific ones that allow you to generate your own Resource for a select few heroes I will add them as I remember their names&lt;br /&gt;
&lt;br /&gt;
===Ability Power===&lt;br /&gt;
Ability power increases the power of hero [[:Ability|Abilities]] cause them to deal more damage. It also increases the effectiveness of healing abilities ( Someone Confirm that last part for me).&lt;br /&gt;
*Is effected by the following&lt;br /&gt;
*[[Ascension|Ascension Points]]&lt;br /&gt;
*M.O.D.S. &amp;quot;Swap Ap Chip&amp;quot;, &amp;quot;Focused Ap Chip&amp;quot;, &amp;quot;Ability Buff Chip&amp;quot;, and More&lt;br /&gt;
&lt;br /&gt;
===Resistance===&lt;br /&gt;
Resistance is split into two stats Magical and Physical resistance which reduce the amount of damage a hero takes when attacked.&lt;br /&gt;
&lt;br /&gt;
Magical: This Resistance reduces the damage taken from magical attacks including some effects such as poison.  &lt;br /&gt;
&lt;br /&gt;
Physical: This Resistance reduces the damage taken from physical attacks. &lt;br /&gt;
&lt;br /&gt;
===Special===&lt;br /&gt;
====Hero Attack Speed====&lt;br /&gt;
The Speed the Hero Attacks.&lt;br /&gt;
There is no Stat for increasing the Hero's Attack Rate. All attacks from specific [[:Weapons|Weapons]] are determined by the attacks per second of the hero's weapon.&lt;br /&gt;
 &lt;br /&gt;
====Movement Speed====&lt;br /&gt;
How fast your Hero can move about the world.&lt;br /&gt;
This stat is can only be modified by [[Shards]] on [[Boots]], [[Ascension|Ascension Points]], or abilities on pets(Sandstorm).&lt;/div&gt;</summary>
		<author><name>Whyyme</name></author>	</entry>

	<entry>
		<id>https://wiki.dungeondefenders2.com/index.php?title=Heroes&amp;diff=9232</id>
		<title>Heroes</title>
		<link rel="alternate" type="text/html" href="https://wiki.dungeondefenders2.com/index.php?title=Heroes&amp;diff=9232"/>
				<updated>2018-07-07T13:22:49Z</updated>
		
		<summary type="html">&lt;p&gt;Whyyme: /* Ability Resource */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;In the Dungeon Defenders series, the characters with which you play are called heroes, they have several skill where you can divide them into [[Ability|Abilities]] (Action part) where they're linked to the hero's combat and [[Defense|Defenses]], which you place on the ground (the Tower Defense part)&lt;br /&gt;
&lt;br /&gt;
===Heroes===&lt;br /&gt;
[[File:Squire_card.png|200px|link=Squire]][[File:Apprentice_card.png|200px|link=Apprentice]]&lt;br /&gt;
[[File:Huntress_card.png|200px|link=Huntress]]&lt;br /&gt;
[[File:Monk_card.png|200px|link=Monk]]&lt;br /&gt;
[[File:AbyssLord_card.png|200px|link=Abyss Lord]]&lt;br /&gt;
[[File:SeriesEV2_card.png|200px|link=Series EV2]]&lt;br /&gt;
[[File:GunWitch_card.png|200px|link=Gun Witch]]&lt;br /&gt;
[[File:Lavamancer_card.png|200px|link=Lavamancer]]&lt;br /&gt;
[[File:Mystic_card.png|200px|link=Mystic]]&lt;br /&gt;
[[File:Dryad_card.png|200px|link=Dryad]]&lt;br /&gt;
[[File:Initiate_card.png|200px|link=Initiate]]&lt;br /&gt;
[[File:Adept_card.png|200px|link=Adept]]&lt;br /&gt;
Note : please add barbarian here, thank you&lt;br /&gt;
&lt;br /&gt;
==Stat Build Attributes==&lt;br /&gt;
The following [[:Category:Stats#Build Attributes|Attributes]] apply to Heroes:&lt;br /&gt;
*Hero Damage: Increases damage done with any attack.&lt;br /&gt;
*Hero Health: Increases max [[Health]].&lt;br /&gt;
*Hero Crit: The critical damage caused by hero's.&lt;br /&gt;
*Hero Crit Chance: The chance a hero has to critically hit up to 40%.&lt;br /&gt;
*Ability Resource:  Commonly referd to as Blue Mana, Required to activate abilities, Not all Heroes have the same Ability Resources.&lt;br /&gt;
*Ability Power: Increases the damage/effects done by the hero's [[:Ability|Abilities]].&lt;br /&gt;
*Resistance: Split into magical and physical absorbs a percentage of damage taken.   &lt;br /&gt;
 &lt;br /&gt;
===Hero Damage===&lt;br /&gt;
Also known as &amp;quot;Hero Damage&amp;quot;, the Hero Power stat affects the resulting damage from all attacks, mostly [[Primary Attacks]] and [[Secondary Attacks]], but also having a minor effect on certain [[:Ability|Abilities]]. Hero Power is mostly governed by the current [[:Weapons|Weapon]], and weapons with an additional [[:Category:Elements|Elemental Bonus]] will amplify the effect of this stat (for Basic Attacks only, displayed as a purple number).&lt;br /&gt;
&lt;br /&gt;
===Hero Health===&lt;br /&gt;
Also known as &amp;quot;HP&amp;quot;, or &amp;quot;Life&amp;quot;, this stat directly increases the maximum health bar limit of the active hero. The rate which this affects the recovery rate of [[:Category:Ability#Global Ability|Heal Self]] and Regeneration effects of [[:Category:Relics#Passives|Passives]] &amp;amp; [[Serenity Aura]] remains uncertain.&lt;br /&gt;
&lt;br /&gt;
===Hero Critical Damage===&lt;br /&gt;
This stat increases the damage done when a hero scores a critical hit.  Either via random chance or hitting a weak spot on an enemy.  This applies to primary, secondary attacks and abilities.&lt;br /&gt;
Affected by the following&lt;br /&gt;
*[[Ascension|Ascension Points]]&lt;br /&gt;
&lt;br /&gt;
===Critical Chance===&lt;br /&gt;
Also known as &amp;quot;crit rating&amp;quot; this stat effects the chance that a critical hit will be inflicted. This stat is normally represented with percent.&lt;br /&gt;
This stat can be modified by the following&lt;br /&gt;
*[[Ascension|Ascension Points]]&lt;br /&gt;
*[[Shards]] ''&amp;quot;'''C'''ritical '''S'''trike&amp;quot;''(Hero), ''&amp;quot;'''D'''efensive '''C'''ritical '''S'''trike&amp;quot;''(Towers),''&amp;quot;'''P'''ower '''T'''ransfer&amp;quot;''(Towers)&lt;br /&gt;
*M.O.D.S ''&amp;quot;'''C'''ritical '''C'''hip&amp;quot;''(Hero) and ''&amp;quot;'''C'''ritical '''S'''ervo&amp;quot;''(Towers)&lt;br /&gt;
&lt;br /&gt;
===Ability Resource===&lt;br /&gt;
The Resource Required to active abilities(Buttons 1-4 on most heroes) Can be Modified Via&lt;br /&gt;
*[[Ascension|Ascension Points]]&lt;br /&gt;
*[[Shards]] ''&amp;quot;'''M'''ana '''C'''apacitor&amp;quot;''&lt;br /&gt;
*Note their are Hero specific ones that allow you to generate your own Resource for a select few heroes I will add them as I remember their names&lt;br /&gt;
&lt;br /&gt;
===Ability Power===&lt;br /&gt;
Ability power increases the power of hero [[:Ability|Abilities]] cause them to deal more damage. It also increases the effectiveness of healing abilities.&lt;br /&gt;
&lt;br /&gt;
===Resistance===&lt;br /&gt;
Resistance is split into two stats Magical and Physical resistance which reduce the amount of damage a hero takes when attacked.&lt;br /&gt;
&lt;br /&gt;
Magical: This Resistance reduces the damage taken from magical attacks including some effects such as poison.  &lt;br /&gt;
&lt;br /&gt;
Physical: This Resistance reduces the damage taken from physical attacks. &lt;br /&gt;
&lt;br /&gt;
===Special===&lt;br /&gt;
====Hero Attack Speed====&lt;br /&gt;
The Speed the Hero Attacks.&lt;br /&gt;
There is no Stat for increasing the Hero's Attack Rate. All attacks from specific [[:Weapons|Weapons]] are determined by the attacks per second of the hero's weapon.&lt;br /&gt;
 &lt;br /&gt;
====Movement Speed====&lt;br /&gt;
How fast your Hero can move about the world.&lt;br /&gt;
This stat is can only be modified by [[Shards]] on [[Boots]], [[Ascension|Ascension Points]], or abilities on pets(Sandstorm).&lt;/div&gt;</summary>
		<author><name>Whyyme</name></author>	</entry>

	<entry>
		<id>https://wiki.dungeondefenders2.com/index.php?title=Heroes&amp;diff=9231</id>
		<title>Heroes</title>
		<link rel="alternate" type="text/html" href="https://wiki.dungeondefenders2.com/index.php?title=Heroes&amp;diff=9231"/>
				<updated>2018-07-07T13:22:05Z</updated>
		
		<summary type="html">&lt;p&gt;Whyyme: /* Ability Resource */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;In the Dungeon Defenders series, the characters with which you play are called heroes, they have several skill where you can divide them into [[Ability|Abilities]] (Action part) where they're linked to the hero's combat and [[Defense|Defenses]], which you place on the ground (the Tower Defense part)&lt;br /&gt;
&lt;br /&gt;
===Heroes===&lt;br /&gt;
[[File:Squire_card.png|200px|link=Squire]][[File:Apprentice_card.png|200px|link=Apprentice]]&lt;br /&gt;
[[File:Huntress_card.png|200px|link=Huntress]]&lt;br /&gt;
[[File:Monk_card.png|200px|link=Monk]]&lt;br /&gt;
[[File:AbyssLord_card.png|200px|link=Abyss Lord]]&lt;br /&gt;
[[File:SeriesEV2_card.png|200px|link=Series EV2]]&lt;br /&gt;
[[File:GunWitch_card.png|200px|link=Gun Witch]]&lt;br /&gt;
[[File:Lavamancer_card.png|200px|link=Lavamancer]]&lt;br /&gt;
[[File:Mystic_card.png|200px|link=Mystic]]&lt;br /&gt;
[[File:Dryad_card.png|200px|link=Dryad]]&lt;br /&gt;
[[File:Initiate_card.png|200px|link=Initiate]]&lt;br /&gt;
[[File:Adept_card.png|200px|link=Adept]]&lt;br /&gt;
Note : please add barbarian here, thank you&lt;br /&gt;
&lt;br /&gt;
==Stat Build Attributes==&lt;br /&gt;
The following [[:Category:Stats#Build Attributes|Attributes]] apply to Heroes:&lt;br /&gt;
*Hero Damage: Increases damage done with any attack.&lt;br /&gt;
*Hero Health: Increases max [[Health]].&lt;br /&gt;
*Hero Crit: The critical damage caused by hero's.&lt;br /&gt;
*Hero Crit Chance: The chance a hero has to critically hit up to 40%.&lt;br /&gt;
*Ability Resource:  Commonly referd to as Blue Mana, Required to activate abilities, Not all Heroes have the same Ability Resources.&lt;br /&gt;
*Ability Power: Increases the damage/effects done by the hero's [[:Ability|Abilities]].&lt;br /&gt;
*Resistance: Split into magical and physical absorbs a percentage of damage taken.   &lt;br /&gt;
 &lt;br /&gt;
===Hero Damage===&lt;br /&gt;
Also known as &amp;quot;Hero Damage&amp;quot;, the Hero Power stat affects the resulting damage from all attacks, mostly [[Primary Attacks]] and [[Secondary Attacks]], but also having a minor effect on certain [[:Ability|Abilities]]. Hero Power is mostly governed by the current [[:Weapons|Weapon]], and weapons with an additional [[:Category:Elements|Elemental Bonus]] will amplify the effect of this stat (for Basic Attacks only, displayed as a purple number).&lt;br /&gt;
&lt;br /&gt;
===Hero Health===&lt;br /&gt;
Also known as &amp;quot;HP&amp;quot;, or &amp;quot;Life&amp;quot;, this stat directly increases the maximum health bar limit of the active hero. The rate which this affects the recovery rate of [[:Category:Ability#Global Ability|Heal Self]] and Regeneration effects of [[:Category:Relics#Passives|Passives]] &amp;amp; [[Serenity Aura]] remains uncertain.&lt;br /&gt;
&lt;br /&gt;
===Hero Critical Damage===&lt;br /&gt;
This stat increases the damage done when a hero scores a critical hit.  Either via random chance or hitting a weak spot on an enemy.  This applies to primary, secondary attacks and abilities.&lt;br /&gt;
Affected by the following&lt;br /&gt;
*[[Ascension|Ascension Points]]&lt;br /&gt;
&lt;br /&gt;
===Critical Chance===&lt;br /&gt;
Also known as &amp;quot;crit rating&amp;quot; this stat effects the chance that a critical hit will be inflicted. This stat is normally represented with percent.&lt;br /&gt;
This stat can be modified by the following&lt;br /&gt;
*[[Ascension|Ascension Points]]&lt;br /&gt;
*[[Shards]] ''&amp;quot;'''C'''ritical '''S'''trike&amp;quot;''(Hero), ''&amp;quot;'''D'''efensive '''C'''ritical '''S'''trike&amp;quot;''(Towers),''&amp;quot;'''P'''ower '''T'''ransfer&amp;quot;''(Towers)&lt;br /&gt;
*M.O.D.S ''&amp;quot;'''C'''ritical '''C'''hip&amp;quot;''(Hero) and ''&amp;quot;'''C'''ritical '''S'''ervo&amp;quot;''(Towers)&lt;br /&gt;
&lt;br /&gt;
===Ability Resource===&lt;br /&gt;
The Resource Required to active abilities(Buttons 1-4 on most heroes) Can be Modified Via&lt;br /&gt;
*[[Ascension|Ascension Points]]&lt;br /&gt;
*Shard ''&amp;quot;'''M'''ana '''C'''apacitor&amp;quot;''&lt;br /&gt;
*Note their are Hero specific ones that allow you to generate your own Resource for a select few heroes I will add them as I remember their names&lt;br /&gt;
&lt;br /&gt;
===Ability Power===&lt;br /&gt;
Ability power increases the power of hero [[:Ability|Abilities]] cause them to deal more damage. It also increases the effectiveness of healing abilities.&lt;br /&gt;
&lt;br /&gt;
===Resistance===&lt;br /&gt;
Resistance is split into two stats Magical and Physical resistance which reduce the amount of damage a hero takes when attacked.&lt;br /&gt;
&lt;br /&gt;
Magical: This Resistance reduces the damage taken from magical attacks including some effects such as poison.  &lt;br /&gt;
&lt;br /&gt;
Physical: This Resistance reduces the damage taken from physical attacks. &lt;br /&gt;
&lt;br /&gt;
===Special===&lt;br /&gt;
====Hero Attack Speed====&lt;br /&gt;
The Speed the Hero Attacks.&lt;br /&gt;
There is no Stat for increasing the Hero's Attack Rate. All attacks from specific [[:Weapons|Weapons]] are determined by the attacks per second of the hero's weapon.&lt;br /&gt;
 &lt;br /&gt;
====Movement Speed====&lt;br /&gt;
How fast your Hero can move about the world.&lt;br /&gt;
This stat is can only be modified by [[Shards]] on [[Boots]], [[Ascension|Ascension Points]], or abilities on pets(Sandstorm).&lt;/div&gt;</summary>
		<author><name>Whyyme</name></author>	</entry>

	<entry>
		<id>https://wiki.dungeondefenders2.com/index.php?title=Heroes&amp;diff=9230</id>
		<title>Heroes</title>
		<link rel="alternate" type="text/html" href="https://wiki.dungeondefenders2.com/index.php?title=Heroes&amp;diff=9230"/>
				<updated>2018-07-07T13:18:25Z</updated>
		
		<summary type="html">&lt;p&gt;Whyyme: /* Stat Build Attributes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;In the Dungeon Defenders series, the characters with which you play are called heroes, they have several skill where you can divide them into [[Ability|Abilities]] (Action part) where they're linked to the hero's combat and [[Defense|Defenses]], which you place on the ground (the Tower Defense part)&lt;br /&gt;
&lt;br /&gt;
===Heroes===&lt;br /&gt;
[[File:Squire_card.png|200px|link=Squire]][[File:Apprentice_card.png|200px|link=Apprentice]]&lt;br /&gt;
[[File:Huntress_card.png|200px|link=Huntress]]&lt;br /&gt;
[[File:Monk_card.png|200px|link=Monk]]&lt;br /&gt;
[[File:AbyssLord_card.png|200px|link=Abyss Lord]]&lt;br /&gt;
[[File:SeriesEV2_card.png|200px|link=Series EV2]]&lt;br /&gt;
[[File:GunWitch_card.png|200px|link=Gun Witch]]&lt;br /&gt;
[[File:Lavamancer_card.png|200px|link=Lavamancer]]&lt;br /&gt;
[[File:Mystic_card.png|200px|link=Mystic]]&lt;br /&gt;
[[File:Dryad_card.png|200px|link=Dryad]]&lt;br /&gt;
[[File:Initiate_card.png|200px|link=Initiate]]&lt;br /&gt;
[[File:Adept_card.png|200px|link=Adept]]&lt;br /&gt;
Note : please add barbarian here, thank you&lt;br /&gt;
&lt;br /&gt;
==Stat Build Attributes==&lt;br /&gt;
The following [[:Category:Stats#Build Attributes|Attributes]] apply to Heroes:&lt;br /&gt;
*Hero Damage: Increases damage done with any attack.&lt;br /&gt;
*Hero Health: Increases max [[Health]].&lt;br /&gt;
*Hero Crit: The critical damage caused by hero's.&lt;br /&gt;
*Hero Crit Chance: The chance a hero has to critically hit up to 40%.&lt;br /&gt;
*Ability Resource:  Commonly referd to as Blue Mana, Required to activate abilities, Not all Heroes have the same Ability Resources.&lt;br /&gt;
*Ability Power: Increases the damage/effects done by the hero's [[:Ability|Abilities]].&lt;br /&gt;
*Resistance: Split into magical and physical absorbs a percentage of damage taken.   &lt;br /&gt;
 &lt;br /&gt;
===Hero Damage===&lt;br /&gt;
Also known as &amp;quot;Hero Damage&amp;quot;, the Hero Power stat affects the resulting damage from all attacks, mostly [[Primary Attacks]] and [[Secondary Attacks]], but also having a minor effect on certain [[:Ability|Abilities]]. Hero Power is mostly governed by the current [[:Weapons|Weapon]], and weapons with an additional [[:Category:Elements|Elemental Bonus]] will amplify the effect of this stat (for Basic Attacks only, displayed as a purple number).&lt;br /&gt;
&lt;br /&gt;
===Hero Health===&lt;br /&gt;
Also known as &amp;quot;HP&amp;quot;, or &amp;quot;Life&amp;quot;, this stat directly increases the maximum health bar limit of the active hero. The rate which this affects the recovery rate of [[:Category:Ability#Global Ability|Heal Self]] and Regeneration effects of [[:Category:Relics#Passives|Passives]] &amp;amp; [[Serenity Aura]] remains uncertain.&lt;br /&gt;
&lt;br /&gt;
===Hero Critical Damage===&lt;br /&gt;
This stat increases the damage done when a hero scores a critical hit.  Either via random chance or hitting a weak spot on an enemy.  This applies to primary, secondary attacks and abilities.&lt;br /&gt;
Affected by the following&lt;br /&gt;
*[[Ascension|Ascension Points]]&lt;br /&gt;
&lt;br /&gt;
===Critical Chance===&lt;br /&gt;
Also known as &amp;quot;crit rating&amp;quot; this stat effects the chance that a critical hit will be inflicted. This stat is normally represented with percent.&lt;br /&gt;
This stat can be modified by the following&lt;br /&gt;
*[[Ascension|Ascension Points]]&lt;br /&gt;
*[[Shards]] ''&amp;quot;'''C'''ritical '''S'''trike&amp;quot;''(Hero), ''&amp;quot;'''D'''efensive '''C'''ritical '''S'''trike&amp;quot;''(Towers),''&amp;quot;'''P'''ower '''T'''ransfer&amp;quot;''(Towers)&lt;br /&gt;
*M.O.D.S ''&amp;quot;'''C'''ritical '''C'''hip&amp;quot;''(Hero) and ''&amp;quot;'''C'''ritical '''S'''ervo&amp;quot;''(Towers)&lt;br /&gt;
&lt;br /&gt;
===Ability Resource===&lt;br /&gt;
The Resource Required to active abilities(Buttons 1-4 on most heroes) &lt;br /&gt;
===Ability Power===&lt;br /&gt;
Ability power increases the power of hero [[:Ability|Abilities]] cause them to deal more damage. It also increases the effectiveness of healing abilities.&lt;br /&gt;
&lt;br /&gt;
===Resistance===&lt;br /&gt;
Resistance is split into two stats Magical and Physical resistance which reduce the amount of damage a hero takes when attacked.&lt;br /&gt;
&lt;br /&gt;
Magical: This Resistance reduces the damage taken from magical attacks including some effects such as poison.  &lt;br /&gt;
&lt;br /&gt;
Physical: This Resistance reduces the damage taken from physical attacks. &lt;br /&gt;
&lt;br /&gt;
===Special===&lt;br /&gt;
====Hero Attack Speed====&lt;br /&gt;
The Speed the Hero Attacks.&lt;br /&gt;
There is no Stat for increasing the Hero's Attack Rate. All attacks from specific [[:Weapons|Weapons]] are determined by the attacks per second of the hero's weapon.&lt;br /&gt;
 &lt;br /&gt;
====Movement Speed====&lt;br /&gt;
How fast your Hero can move about the world.&lt;br /&gt;
This stat is can only be modified by [[Shards]] on [[Boots]], [[Ascension|Ascension Points]], or abilities on pets(Sandstorm).&lt;/div&gt;</summary>
		<author><name>Whyyme</name></author>	</entry>

	<entry>
		<id>https://wiki.dungeondefenders2.com/index.php?title=Heroes&amp;diff=9229</id>
		<title>Heroes</title>
		<link rel="alternate" type="text/html" href="https://wiki.dungeondefenders2.com/index.php?title=Heroes&amp;diff=9229"/>
				<updated>2018-07-07T13:15:00Z</updated>
		
		<summary type="html">&lt;p&gt;Whyyme: /* Hero Critical Damage */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;In the Dungeon Defenders series, the characters with which you play are called heroes, they have several skill where you can divide them into [[Ability|Abilities]] (Action part) where they're linked to the hero's combat and [[Defense|Defenses]], which you place on the ground (the Tower Defense part)&lt;br /&gt;
&lt;br /&gt;
===Heroes===&lt;br /&gt;
[[File:Squire_card.png|200px|link=Squire]][[File:Apprentice_card.png|200px|link=Apprentice]]&lt;br /&gt;
[[File:Huntress_card.png|200px|link=Huntress]]&lt;br /&gt;
[[File:Monk_card.png|200px|link=Monk]]&lt;br /&gt;
[[File:AbyssLord_card.png|200px|link=Abyss Lord]]&lt;br /&gt;
[[File:SeriesEV2_card.png|200px|link=Series EV2]]&lt;br /&gt;
[[File:GunWitch_card.png|200px|link=Gun Witch]]&lt;br /&gt;
[[File:Lavamancer_card.png|200px|link=Lavamancer]]&lt;br /&gt;
[[File:Mystic_card.png|200px|link=Mystic]]&lt;br /&gt;
[[File:Dryad_card.png|200px|link=Dryad]]&lt;br /&gt;
[[File:Initiate_card.png|200px|link=Initiate]]&lt;br /&gt;
[[File:Adept_card.png|200px|link=Adept]]&lt;br /&gt;
Note : please add barbarian here, thank you&lt;br /&gt;
&lt;br /&gt;
==Stat Build Attributes==&lt;br /&gt;
The following [[:Category:Stats#Build Attributes|Attributes]] apply to Heroes:&lt;br /&gt;
*Hero Damage: Increases damage done with any attack.&lt;br /&gt;
*Hero Health: Increases max [[Health]].&lt;br /&gt;
*Hero Crit: The critical damage caused by hero's.&lt;br /&gt;
*Hero Crit Chance: The chance a hero has to critically hit up to 40%.&lt;br /&gt;
*Ability Power: Increases the damage/effects done by the hero's [[:Ability|Abilities]].&lt;br /&gt;
*Resistance: Split into magical and physical absorbs a percentage of damage taken.   &lt;br /&gt;
 &lt;br /&gt;
===Hero Damage===&lt;br /&gt;
Also known as &amp;quot;Hero Damage&amp;quot;, the Hero Power stat affects the resulting damage from all attacks, mostly [[Primary Attacks]] and [[Secondary Attacks]], but also having a minor effect on certain [[:Ability|Abilities]]. Hero Power is mostly governed by the current [[:Weapons|Weapon]], and weapons with an additional [[:Category:Elements|Elemental Bonus]] will amplify the effect of this stat (for Basic Attacks only, displayed as a purple number).&lt;br /&gt;
&lt;br /&gt;
===Hero Health===&lt;br /&gt;
Also known as &amp;quot;HP&amp;quot;, or &amp;quot;Life&amp;quot;, this stat directly increases the maximum health bar limit of the active hero. The rate which this affects the recovery rate of [[:Category:Ability#Global Ability|Heal Self]] and Regeneration effects of [[:Category:Relics#Passives|Passives]] &amp;amp; [[Serenity Aura]] remains uncertain.&lt;br /&gt;
&lt;br /&gt;
===Hero Critical Damage===&lt;br /&gt;
This stat increases the damage done when a hero scores a critical hit.  Either via random chance or hitting a weak spot on an enemy.  This applies to primary, secondary attacks and abilities.&lt;br /&gt;
Affected by the following&lt;br /&gt;
*[[Ascension|Ascension Points]]&lt;br /&gt;
&lt;br /&gt;
===Critical Chance===&lt;br /&gt;
Also known as &amp;quot;crit rating&amp;quot; this stat effects the chance that a critical hit will be inflicted. This stat is normally represented with percent.&lt;br /&gt;
This stat can be modified by the following&lt;br /&gt;
*[[Ascension|Ascension Points]]&lt;br /&gt;
*[[Shards]] ''&amp;quot;'''C'''ritical '''S'''trike&amp;quot;''(Hero), ''&amp;quot;'''D'''efensive '''C'''ritical '''S'''trike&amp;quot;''(Towers),''&amp;quot;'''P'''ower '''T'''ransfer&amp;quot;''(Towers)&lt;br /&gt;
*M.O.D.S ''&amp;quot;'''C'''ritical '''C'''hip&amp;quot;''(Hero) and ''&amp;quot;'''C'''ritical '''S'''ervo&amp;quot;''(Towers)&lt;br /&gt;
&lt;br /&gt;
===Ability Power===&lt;br /&gt;
Ability power increases the power of hero [[:Ability|Abilities]] cause them to deal more damage. It also increases the effectiveness of healing abilities.&lt;br /&gt;
&lt;br /&gt;
===Resistance===&lt;br /&gt;
Resistance is split into two stats Magical and Physical resistance which reduce the amount of damage a hero takes when attacked.&lt;br /&gt;
&lt;br /&gt;
Magical: This Resistance reduces the damage taken from magical attacks including some effects such as poison.  &lt;br /&gt;
&lt;br /&gt;
Physical: This Resistance reduces the damage taken from physical attacks. &lt;br /&gt;
&lt;br /&gt;
===Special===&lt;br /&gt;
====Hero Attack Speed====&lt;br /&gt;
The Speed the Hero Attacks.&lt;br /&gt;
There is no Stat for increasing the Hero's Attack Rate. All attacks from specific [[:Weapons|Weapons]] are determined by the attacks per second of the hero's weapon.&lt;br /&gt;
 &lt;br /&gt;
====Movement Speed====&lt;br /&gt;
How fast your Hero can move about the world.&lt;br /&gt;
This stat is can only be modified by [[Shards]] on [[Boots]], [[Ascension|Ascension Points]], or abilities on pets(Sandstorm).&lt;/div&gt;</summary>
		<author><name>Whyyme</name></author>	</entry>

	<entry>
		<id>https://wiki.dungeondefenders2.com/index.php?title=Heroes&amp;diff=9228</id>
		<title>Heroes</title>
		<link rel="alternate" type="text/html" href="https://wiki.dungeondefenders2.com/index.php?title=Heroes&amp;diff=9228"/>
				<updated>2018-07-07T13:14:13Z</updated>
		
		<summary type="html">&lt;p&gt;Whyyme: /* Critical Chance */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;In the Dungeon Defenders series, the characters with which you play are called heroes, they have several skill where you can divide them into [[Ability|Abilities]] (Action part) where they're linked to the hero's combat and [[Defense|Defenses]], which you place on the ground (the Tower Defense part)&lt;br /&gt;
&lt;br /&gt;
===Heroes===&lt;br /&gt;
[[File:Squire_card.png|200px|link=Squire]][[File:Apprentice_card.png|200px|link=Apprentice]]&lt;br /&gt;
[[File:Huntress_card.png|200px|link=Huntress]]&lt;br /&gt;
[[File:Monk_card.png|200px|link=Monk]]&lt;br /&gt;
[[File:AbyssLord_card.png|200px|link=Abyss Lord]]&lt;br /&gt;
[[File:SeriesEV2_card.png|200px|link=Series EV2]]&lt;br /&gt;
[[File:GunWitch_card.png|200px|link=Gun Witch]]&lt;br /&gt;
[[File:Lavamancer_card.png|200px|link=Lavamancer]]&lt;br /&gt;
[[File:Mystic_card.png|200px|link=Mystic]]&lt;br /&gt;
[[File:Dryad_card.png|200px|link=Dryad]]&lt;br /&gt;
[[File:Initiate_card.png|200px|link=Initiate]]&lt;br /&gt;
[[File:Adept_card.png|200px|link=Adept]]&lt;br /&gt;
Note : please add barbarian here, thank you&lt;br /&gt;
&lt;br /&gt;
==Stat Build Attributes==&lt;br /&gt;
The following [[:Category:Stats#Build Attributes|Attributes]] apply to Heroes:&lt;br /&gt;
*Hero Damage: Increases damage done with any attack.&lt;br /&gt;
*Hero Health: Increases max [[Health]].&lt;br /&gt;
*Hero Crit: The critical damage caused by hero's.&lt;br /&gt;
*Hero Crit Chance: The chance a hero has to critically hit up to 40%.&lt;br /&gt;
*Ability Power: Increases the damage/effects done by the hero's [[:Ability|Abilities]].&lt;br /&gt;
*Resistance: Split into magical and physical absorbs a percentage of damage taken.   &lt;br /&gt;
 &lt;br /&gt;
===Hero Damage===&lt;br /&gt;
Also known as &amp;quot;Hero Damage&amp;quot;, the Hero Power stat affects the resulting damage from all attacks, mostly [[Primary Attacks]] and [[Secondary Attacks]], but also having a minor effect on certain [[:Ability|Abilities]]. Hero Power is mostly governed by the current [[:Weapons|Weapon]], and weapons with an additional [[:Category:Elements|Elemental Bonus]] will amplify the effect of this stat (for Basic Attacks only, displayed as a purple number).&lt;br /&gt;
&lt;br /&gt;
===Hero Health===&lt;br /&gt;
Also known as &amp;quot;HP&amp;quot;, or &amp;quot;Life&amp;quot;, this stat directly increases the maximum health bar limit of the active hero. The rate which this affects the recovery rate of [[:Category:Ability#Global Ability|Heal Self]] and Regeneration effects of [[:Category:Relics#Passives|Passives]] &amp;amp; [[Serenity Aura]] remains uncertain.&lt;br /&gt;
&lt;br /&gt;
===Hero Critical Damage===&lt;br /&gt;
This stat increases the damage done when a hero scores a critical hit.  Either via random chance or hitting a weak spot on an enemy.  This applies to primary, secondary attacks and abilities.&lt;br /&gt;
Affected by the following Shards and M.O.D.S.&lt;br /&gt;
&lt;br /&gt;
===Critical Chance===&lt;br /&gt;
Also known as &amp;quot;crit rating&amp;quot; this stat effects the chance that a critical hit will be inflicted. This stat is normally represented with percent.&lt;br /&gt;
This stat can be modified by the following&lt;br /&gt;
*[[Ascension|Ascension Points]]&lt;br /&gt;
*[[Shards]] ''&amp;quot;'''C'''ritical '''S'''trike&amp;quot;''(Hero), ''&amp;quot;'''D'''efensive '''C'''ritical '''S'''trike&amp;quot;''(Towers),''&amp;quot;'''P'''ower '''T'''ransfer&amp;quot;''(Towers)&lt;br /&gt;
*M.O.D.S ''&amp;quot;'''C'''ritical '''C'''hip&amp;quot;''(Hero) and ''&amp;quot;'''C'''ritical '''S'''ervo&amp;quot;''(Towers)&lt;br /&gt;
&lt;br /&gt;
===Ability Power===&lt;br /&gt;
Ability power increases the power of hero [[:Ability|Abilities]] cause them to deal more damage. It also increases the effectiveness of healing abilities.&lt;br /&gt;
&lt;br /&gt;
===Resistance===&lt;br /&gt;
Resistance is split into two stats Magical and Physical resistance which reduce the amount of damage a hero takes when attacked.&lt;br /&gt;
&lt;br /&gt;
Magical: This Resistance reduces the damage taken from magical attacks including some effects such as poison.  &lt;br /&gt;
&lt;br /&gt;
Physical: This Resistance reduces the damage taken from physical attacks. &lt;br /&gt;
&lt;br /&gt;
===Special===&lt;br /&gt;
====Hero Attack Speed====&lt;br /&gt;
The Speed the Hero Attacks.&lt;br /&gt;
There is no Stat for increasing the Hero's Attack Rate. All attacks from specific [[:Weapons|Weapons]] are determined by the attacks per second of the hero's weapon.&lt;br /&gt;
 &lt;br /&gt;
====Movement Speed====&lt;br /&gt;
How fast your Hero can move about the world.&lt;br /&gt;
This stat is can only be modified by [[Shards]] on [[Boots]], [[Ascension|Ascension Points]], or abilities on pets(Sandstorm).&lt;/div&gt;</summary>
		<author><name>Whyyme</name></author>	</entry>

	<entry>
		<id>https://wiki.dungeondefenders2.com/index.php?title=Heroes&amp;diff=9227</id>
		<title>Heroes</title>
		<link rel="alternate" type="text/html" href="https://wiki.dungeondefenders2.com/index.php?title=Heroes&amp;diff=9227"/>
				<updated>2018-07-07T13:13:22Z</updated>
		
		<summary type="html">&lt;p&gt;Whyyme: /* Critical Chance */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;In the Dungeon Defenders series, the characters with which you play are called heroes, they have several skill where you can divide them into [[Ability|Abilities]] (Action part) where they're linked to the hero's combat and [[Defense|Defenses]], which you place on the ground (the Tower Defense part)&lt;br /&gt;
&lt;br /&gt;
===Heroes===&lt;br /&gt;
[[File:Squire_card.png|200px|link=Squire]][[File:Apprentice_card.png|200px|link=Apprentice]]&lt;br /&gt;
[[File:Huntress_card.png|200px|link=Huntress]]&lt;br /&gt;
[[File:Monk_card.png|200px|link=Monk]]&lt;br /&gt;
[[File:AbyssLord_card.png|200px|link=Abyss Lord]]&lt;br /&gt;
[[File:SeriesEV2_card.png|200px|link=Series EV2]]&lt;br /&gt;
[[File:GunWitch_card.png|200px|link=Gun Witch]]&lt;br /&gt;
[[File:Lavamancer_card.png|200px|link=Lavamancer]]&lt;br /&gt;
[[File:Mystic_card.png|200px|link=Mystic]]&lt;br /&gt;
[[File:Dryad_card.png|200px|link=Dryad]]&lt;br /&gt;
[[File:Initiate_card.png|200px|link=Initiate]]&lt;br /&gt;
[[File:Adept_card.png|200px|link=Adept]]&lt;br /&gt;
Note : please add barbarian here, thank you&lt;br /&gt;
&lt;br /&gt;
==Stat Build Attributes==&lt;br /&gt;
The following [[:Category:Stats#Build Attributes|Attributes]] apply to Heroes:&lt;br /&gt;
*Hero Damage: Increases damage done with any attack.&lt;br /&gt;
*Hero Health: Increases max [[Health]].&lt;br /&gt;
*Hero Crit: The critical damage caused by hero's.&lt;br /&gt;
*Hero Crit Chance: The chance a hero has to critically hit up to 40%.&lt;br /&gt;
*Ability Power: Increases the damage/effects done by the hero's [[:Ability|Abilities]].&lt;br /&gt;
*Resistance: Split into magical and physical absorbs a percentage of damage taken.   &lt;br /&gt;
 &lt;br /&gt;
===Hero Damage===&lt;br /&gt;
Also known as &amp;quot;Hero Damage&amp;quot;, the Hero Power stat affects the resulting damage from all attacks, mostly [[Primary Attacks]] and [[Secondary Attacks]], but also having a minor effect on certain [[:Ability|Abilities]]. Hero Power is mostly governed by the current [[:Weapons|Weapon]], and weapons with an additional [[:Category:Elements|Elemental Bonus]] will amplify the effect of this stat (for Basic Attacks only, displayed as a purple number).&lt;br /&gt;
&lt;br /&gt;
===Hero Health===&lt;br /&gt;
Also known as &amp;quot;HP&amp;quot;, or &amp;quot;Life&amp;quot;, this stat directly increases the maximum health bar limit of the active hero. The rate which this affects the recovery rate of [[:Category:Ability#Global Ability|Heal Self]] and Regeneration effects of [[:Category:Relics#Passives|Passives]] &amp;amp; [[Serenity Aura]] remains uncertain.&lt;br /&gt;
&lt;br /&gt;
===Hero Critical Damage===&lt;br /&gt;
This stat increases the damage done when a hero scores a critical hit.  Either via random chance or hitting a weak spot on an enemy.  This applies to primary, secondary attacks and abilities.&lt;br /&gt;
Affected by the following Shards and M.O.D.S.&lt;br /&gt;
&lt;br /&gt;
===Critical Chance===&lt;br /&gt;
Also known as &amp;quot;crit rating&amp;quot; this stat effects the chance that a critical hit will be inflicted. This stat is normally represented with percent.&lt;br /&gt;
This stat can be modified by the following&lt;br /&gt;
*[[Ascension|Ascension Points]]&lt;br /&gt;
*[[Shards]] ''&amp;quot;'''C'''ritical '''S'''trike&amp;quot;''(Hero), ''&amp;quot;'''D'''efensive '''C'''ritical '''S'''trike&amp;quot;''(Towers),''&amp;quot;'''P'''ower '''T'''ransfer&amp;quot;''(Towers)&lt;br /&gt;
*M.O.D.S ''&amp;quot;'''C'''ritical '''C'''hip&amp;quot;''(Heros) and ''&amp;quot;'''C'''ritical '''S'''ervo&amp;quot;''(Towers)&lt;br /&gt;
&lt;br /&gt;
===Ability Power===&lt;br /&gt;
Ability power increases the power of hero [[:Ability|Abilities]] cause them to deal more damage. It also increases the effectiveness of healing abilities.&lt;br /&gt;
&lt;br /&gt;
===Resistance===&lt;br /&gt;
Resistance is split into two stats Magical and Physical resistance which reduce the amount of damage a hero takes when attacked.&lt;br /&gt;
&lt;br /&gt;
Magical: This Resistance reduces the damage taken from magical attacks including some effects such as poison.  &lt;br /&gt;
&lt;br /&gt;
Physical: This Resistance reduces the damage taken from physical attacks. &lt;br /&gt;
&lt;br /&gt;
===Special===&lt;br /&gt;
====Hero Attack Speed====&lt;br /&gt;
The Speed the Hero Attacks.&lt;br /&gt;
There is no Stat for increasing the Hero's Attack Rate. All attacks from specific [[:Weapons|Weapons]] are determined by the attacks per second of the hero's weapon.&lt;br /&gt;
 &lt;br /&gt;
====Movement Speed====&lt;br /&gt;
How fast your Hero can move about the world.&lt;br /&gt;
This stat is can only be modified by [[Shards]] on [[Boots]], [[Ascension|Ascension Points]], or abilities on pets(Sandstorm).&lt;/div&gt;</summary>
		<author><name>Whyyme</name></author>	</entry>

	<entry>
		<id>https://wiki.dungeondefenders2.com/index.php?title=Heroes&amp;diff=9226</id>
		<title>Heroes</title>
		<link rel="alternate" type="text/html" href="https://wiki.dungeondefenders2.com/index.php?title=Heroes&amp;diff=9226"/>
				<updated>2018-07-07T13:11:38Z</updated>
		
		<summary type="html">&lt;p&gt;Whyyme: /* Critical Chance */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;In the Dungeon Defenders series, the characters with which you play are called heroes, they have several skill where you can divide them into [[Ability|Abilities]] (Action part) where they're linked to the hero's combat and [[Defense|Defenses]], which you place on the ground (the Tower Defense part)&lt;br /&gt;
&lt;br /&gt;
===Heroes===&lt;br /&gt;
[[File:Squire_card.png|200px|link=Squire]][[File:Apprentice_card.png|200px|link=Apprentice]]&lt;br /&gt;
[[File:Huntress_card.png|200px|link=Huntress]]&lt;br /&gt;
[[File:Monk_card.png|200px|link=Monk]]&lt;br /&gt;
[[File:AbyssLord_card.png|200px|link=Abyss Lord]]&lt;br /&gt;
[[File:SeriesEV2_card.png|200px|link=Series EV2]]&lt;br /&gt;
[[File:GunWitch_card.png|200px|link=Gun Witch]]&lt;br /&gt;
[[File:Lavamancer_card.png|200px|link=Lavamancer]]&lt;br /&gt;
[[File:Mystic_card.png|200px|link=Mystic]]&lt;br /&gt;
[[File:Dryad_card.png|200px|link=Dryad]]&lt;br /&gt;
[[File:Initiate_card.png|200px|link=Initiate]]&lt;br /&gt;
[[File:Adept_card.png|200px|link=Adept]]&lt;br /&gt;
Note : please add barbarian here, thank you&lt;br /&gt;
&lt;br /&gt;
==Stat Build Attributes==&lt;br /&gt;
The following [[:Category:Stats#Build Attributes|Attributes]] apply to Heroes:&lt;br /&gt;
*Hero Damage: Increases damage done with any attack.&lt;br /&gt;
*Hero Health: Increases max [[Health]].&lt;br /&gt;
*Hero Crit: The critical damage caused by hero's.&lt;br /&gt;
*Hero Crit Chance: The chance a hero has to critically hit up to 40%.&lt;br /&gt;
*Ability Power: Increases the damage/effects done by the hero's [[:Ability|Abilities]].&lt;br /&gt;
*Resistance: Split into magical and physical absorbs a percentage of damage taken.   &lt;br /&gt;
 &lt;br /&gt;
===Hero Damage===&lt;br /&gt;
Also known as &amp;quot;Hero Damage&amp;quot;, the Hero Power stat affects the resulting damage from all attacks, mostly [[Primary Attacks]] and [[Secondary Attacks]], but also having a minor effect on certain [[:Ability|Abilities]]. Hero Power is mostly governed by the current [[:Weapons|Weapon]], and weapons with an additional [[:Category:Elements|Elemental Bonus]] will amplify the effect of this stat (for Basic Attacks only, displayed as a purple number).&lt;br /&gt;
&lt;br /&gt;
===Hero Health===&lt;br /&gt;
Also known as &amp;quot;HP&amp;quot;, or &amp;quot;Life&amp;quot;, this stat directly increases the maximum health bar limit of the active hero. The rate which this affects the recovery rate of [[:Category:Ability#Global Ability|Heal Self]] and Regeneration effects of [[:Category:Relics#Passives|Passives]] &amp;amp; [[Serenity Aura]] remains uncertain.&lt;br /&gt;
&lt;br /&gt;
===Hero Critical Damage===&lt;br /&gt;
This stat increases the damage done when a hero scores a critical hit.  Either via random chance or hitting a weak spot on an enemy.  This applies to primary, secondary attacks and abilities.&lt;br /&gt;
Affected by the following Shards and M.O.D.S.&lt;br /&gt;
&lt;br /&gt;
===Critical Chance===&lt;br /&gt;
Also known as &amp;quot;crit rating&amp;quot; this stat effects the chance that a critical hit will be inflicted. This stat is normally represented with percent.&lt;br /&gt;
This stat can be modified by the following&lt;br /&gt;
*[[Ascension|Ascension Points]]&lt;br /&gt;
*[[Shards]] &amp;quot;Critical Strike&amp;quot;(Hero), &amp;quot;Defensive Critical Strike&amp;quot;(Towers),&amp;quot;Power Transfer&amp;quot;(Towers)&lt;br /&gt;
*M.O.D.S &amp;quot;Critical Chip&amp;quot;(Heros) and &amp;quot;Critical Servo&amp;quot;(Towers)&lt;br /&gt;
&lt;br /&gt;
===Ability Power===&lt;br /&gt;
Ability power increases the power of hero [[:Ability|Abilities]] cause them to deal more damage. It also increases the effectiveness of healing abilities.&lt;br /&gt;
&lt;br /&gt;
===Resistance===&lt;br /&gt;
Resistance is split into two stats Magical and Physical resistance which reduce the amount of damage a hero takes when attacked.&lt;br /&gt;
&lt;br /&gt;
Magical: This Resistance reduces the damage taken from magical attacks including some effects such as poison.  &lt;br /&gt;
&lt;br /&gt;
Physical: This Resistance reduces the damage taken from physical attacks. &lt;br /&gt;
&lt;br /&gt;
===Special===&lt;br /&gt;
====Hero Attack Speed====&lt;br /&gt;
The Speed the Hero Attacks.&lt;br /&gt;
There is no Stat for increasing the Hero's Attack Rate. All attacks from specific [[:Weapons|Weapons]] are determined by the attacks per second of the hero's weapon.&lt;br /&gt;
 &lt;br /&gt;
====Movement Speed====&lt;br /&gt;
How fast your Hero can move about the world.&lt;br /&gt;
This stat is can only be modified by [[Shards]] on [[Boots]], [[Ascension|Ascension Points]], or abilities on pets(Sandstorm).&lt;/div&gt;</summary>
		<author><name>Whyyme</name></author>	</entry>

	<entry>
		<id>https://wiki.dungeondefenders2.com/index.php?title=Heroes&amp;diff=9225</id>
		<title>Heroes</title>
		<link rel="alternate" type="text/html" href="https://wiki.dungeondefenders2.com/index.php?title=Heroes&amp;diff=9225"/>
				<updated>2018-07-07T13:11:09Z</updated>
		
		<summary type="html">&lt;p&gt;Whyyme: /* Critical Chance */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;In the Dungeon Defenders series, the characters with which you play are called heroes, they have several skill where you can divide them into [[Ability|Abilities]] (Action part) where they're linked to the hero's combat and [[Defense|Defenses]], which you place on the ground (the Tower Defense part)&lt;br /&gt;
&lt;br /&gt;
===Heroes===&lt;br /&gt;
[[File:Squire_card.png|200px|link=Squire]][[File:Apprentice_card.png|200px|link=Apprentice]]&lt;br /&gt;
[[File:Huntress_card.png|200px|link=Huntress]]&lt;br /&gt;
[[File:Monk_card.png|200px|link=Monk]]&lt;br /&gt;
[[File:AbyssLord_card.png|200px|link=Abyss Lord]]&lt;br /&gt;
[[File:SeriesEV2_card.png|200px|link=Series EV2]]&lt;br /&gt;
[[File:GunWitch_card.png|200px|link=Gun Witch]]&lt;br /&gt;
[[File:Lavamancer_card.png|200px|link=Lavamancer]]&lt;br /&gt;
[[File:Mystic_card.png|200px|link=Mystic]]&lt;br /&gt;
[[File:Dryad_card.png|200px|link=Dryad]]&lt;br /&gt;
[[File:Initiate_card.png|200px|link=Initiate]]&lt;br /&gt;
[[File:Adept_card.png|200px|link=Adept]]&lt;br /&gt;
Note : please add barbarian here, thank you&lt;br /&gt;
&lt;br /&gt;
==Stat Build Attributes==&lt;br /&gt;
The following [[:Category:Stats#Build Attributes|Attributes]] apply to Heroes:&lt;br /&gt;
*Hero Damage: Increases damage done with any attack.&lt;br /&gt;
*Hero Health: Increases max [[Health]].&lt;br /&gt;
*Hero Crit: The critical damage caused by hero's.&lt;br /&gt;
*Hero Crit Chance: The chance a hero has to critically hit up to 40%.&lt;br /&gt;
*Ability Power: Increases the damage/effects done by the hero's [[:Ability|Abilities]].&lt;br /&gt;
*Resistance: Split into magical and physical absorbs a percentage of damage taken.   &lt;br /&gt;
 &lt;br /&gt;
===Hero Damage===&lt;br /&gt;
Also known as &amp;quot;Hero Damage&amp;quot;, the Hero Power stat affects the resulting damage from all attacks, mostly [[Primary Attacks]] and [[Secondary Attacks]], but also having a minor effect on certain [[:Ability|Abilities]]. Hero Power is mostly governed by the current [[:Weapons|Weapon]], and weapons with an additional [[:Category:Elements|Elemental Bonus]] will amplify the effect of this stat (for Basic Attacks only, displayed as a purple number).&lt;br /&gt;
&lt;br /&gt;
===Hero Health===&lt;br /&gt;
Also known as &amp;quot;HP&amp;quot;, or &amp;quot;Life&amp;quot;, this stat directly increases the maximum health bar limit of the active hero. The rate which this affects the recovery rate of [[:Category:Ability#Global Ability|Heal Self]] and Regeneration effects of [[:Category:Relics#Passives|Passives]] &amp;amp; [[Serenity Aura]] remains uncertain.&lt;br /&gt;
&lt;br /&gt;
===Hero Critical Damage===&lt;br /&gt;
This stat increases the damage done when a hero scores a critical hit.  Either via random chance or hitting a weak spot on an enemy.  This applies to primary, secondary attacks and abilities.&lt;br /&gt;
Affected by the following Shards and M.O.D.S.&lt;br /&gt;
&lt;br /&gt;
===Critical Chance===&lt;br /&gt;
Also known as &amp;quot;crit rating&amp;quot; this stat effects the chance that a critical hit will be inflicted. This stat is normally represented with percent.&lt;br /&gt;
This stat can be modified by the following&lt;br /&gt;
*[[Ascension|Ascension Points]]&lt;br /&gt;
*Shards &amp;quot;Critical Strike&amp;quot;(Hero), &amp;quot;Defensive Critical Strike&amp;quot;(Towers),&amp;quot;Power Transfer&amp;quot;(Towers)&lt;br /&gt;
*M.O.D.S &amp;quot;Critical Chip&amp;quot;(Heros) and &amp;quot;Critical Servo&amp;quot;(Towers)&lt;br /&gt;
&lt;br /&gt;
===Ability Power===&lt;br /&gt;
Ability power increases the power of hero [[:Ability|Abilities]] cause them to deal more damage. It also increases the effectiveness of healing abilities.&lt;br /&gt;
&lt;br /&gt;
===Resistance===&lt;br /&gt;
Resistance is split into two stats Magical and Physical resistance which reduce the amount of damage a hero takes when attacked.&lt;br /&gt;
&lt;br /&gt;
Magical: This Resistance reduces the damage taken from magical attacks including some effects such as poison.  &lt;br /&gt;
&lt;br /&gt;
Physical: This Resistance reduces the damage taken from physical attacks. &lt;br /&gt;
&lt;br /&gt;
===Special===&lt;br /&gt;
====Hero Attack Speed====&lt;br /&gt;
The Speed the Hero Attacks.&lt;br /&gt;
There is no Stat for increasing the Hero's Attack Rate. All attacks from specific [[:Weapons|Weapons]] are determined by the attacks per second of the hero's weapon.&lt;br /&gt;
 &lt;br /&gt;
====Movement Speed====&lt;br /&gt;
How fast your Hero can move about the world.&lt;br /&gt;
This stat is can only be modified by [[Shards]] on [[Boots]], [[Ascension|Ascension Points]], or abilities on pets(Sandstorm).&lt;/div&gt;</summary>
		<author><name>Whyyme</name></author>	</entry>

	<entry>
		<id>https://wiki.dungeondefenders2.com/index.php?title=Heroes&amp;diff=9224</id>
		<title>Heroes</title>
		<link rel="alternate" type="text/html" href="https://wiki.dungeondefenders2.com/index.php?title=Heroes&amp;diff=9224"/>
				<updated>2018-07-07T13:10:27Z</updated>
		
		<summary type="html">&lt;p&gt;Whyyme: /* Critical Chance */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;In the Dungeon Defenders series, the characters with which you play are called heroes, they have several skill where you can divide them into [[Ability|Abilities]] (Action part) where they're linked to the hero's combat and [[Defense|Defenses]], which you place on the ground (the Tower Defense part)&lt;br /&gt;
&lt;br /&gt;
===Heroes===&lt;br /&gt;
[[File:Squire_card.png|200px|link=Squire]][[File:Apprentice_card.png|200px|link=Apprentice]]&lt;br /&gt;
[[File:Huntress_card.png|200px|link=Huntress]]&lt;br /&gt;
[[File:Monk_card.png|200px|link=Monk]]&lt;br /&gt;
[[File:AbyssLord_card.png|200px|link=Abyss Lord]]&lt;br /&gt;
[[File:SeriesEV2_card.png|200px|link=Series EV2]]&lt;br /&gt;
[[File:GunWitch_card.png|200px|link=Gun Witch]]&lt;br /&gt;
[[File:Lavamancer_card.png|200px|link=Lavamancer]]&lt;br /&gt;
[[File:Mystic_card.png|200px|link=Mystic]]&lt;br /&gt;
[[File:Dryad_card.png|200px|link=Dryad]]&lt;br /&gt;
[[File:Initiate_card.png|200px|link=Initiate]]&lt;br /&gt;
[[File:Adept_card.png|200px|link=Adept]]&lt;br /&gt;
Note : please add barbarian here, thank you&lt;br /&gt;
&lt;br /&gt;
==Stat Build Attributes==&lt;br /&gt;
The following [[:Category:Stats#Build Attributes|Attributes]] apply to Heroes:&lt;br /&gt;
*Hero Damage: Increases damage done with any attack.&lt;br /&gt;
*Hero Health: Increases max [[Health]].&lt;br /&gt;
*Hero Crit: The critical damage caused by hero's.&lt;br /&gt;
*Hero Crit Chance: The chance a hero has to critically hit up to 40%.&lt;br /&gt;
*Ability Power: Increases the damage/effects done by the hero's [[:Ability|Abilities]].&lt;br /&gt;
*Resistance: Split into magical and physical absorbs a percentage of damage taken.   &lt;br /&gt;
 &lt;br /&gt;
===Hero Damage===&lt;br /&gt;
Also known as &amp;quot;Hero Damage&amp;quot;, the Hero Power stat affects the resulting damage from all attacks, mostly [[Primary Attacks]] and [[Secondary Attacks]], but also having a minor effect on certain [[:Ability|Abilities]]. Hero Power is mostly governed by the current [[:Weapons|Weapon]], and weapons with an additional [[:Category:Elements|Elemental Bonus]] will amplify the effect of this stat (for Basic Attacks only, displayed as a purple number).&lt;br /&gt;
&lt;br /&gt;
===Hero Health===&lt;br /&gt;
Also known as &amp;quot;HP&amp;quot;, or &amp;quot;Life&amp;quot;, this stat directly increases the maximum health bar limit of the active hero. The rate which this affects the recovery rate of [[:Category:Ability#Global Ability|Heal Self]] and Regeneration effects of [[:Category:Relics#Passives|Passives]] &amp;amp; [[Serenity Aura]] remains uncertain.&lt;br /&gt;
&lt;br /&gt;
===Hero Critical Damage===&lt;br /&gt;
This stat increases the damage done when a hero scores a critical hit.  Either via random chance or hitting a weak spot on an enemy.  This applies to primary, secondary attacks and abilities.&lt;br /&gt;
Affected by the following Shards and M.O.D.S.&lt;br /&gt;
&lt;br /&gt;
===Critical Chance===&lt;br /&gt;
Also known as &amp;quot;crit rating&amp;quot; this stat effects the chance that a critical hit will be inflicted. This stat is normally represented with percent.&lt;br /&gt;
This stat can be modified by the following&lt;br /&gt;
*Shards &amp;quot;Critical Strike&amp;quot;(Hero), &amp;quot;Defensive Critical Strike&amp;quot;(Towers),&amp;quot;Power Transfer&amp;quot;(Towers)&lt;br /&gt;
*M.O.D.S &amp;quot;Critical Chip&amp;quot;(Heros) and &amp;quot;Critical Servo&amp;quot;(Towers)&lt;br /&gt;
&lt;br /&gt;
===Ability Power===&lt;br /&gt;
Ability power increases the power of hero [[:Ability|Abilities]] cause them to deal more damage. It also increases the effectiveness of healing abilities.&lt;br /&gt;
&lt;br /&gt;
===Resistance===&lt;br /&gt;
Resistance is split into two stats Magical and Physical resistance which reduce the amount of damage a hero takes when attacked.&lt;br /&gt;
&lt;br /&gt;
Magical: This Resistance reduces the damage taken from magical attacks including some effects such as poison.  &lt;br /&gt;
&lt;br /&gt;
Physical: This Resistance reduces the damage taken from physical attacks. &lt;br /&gt;
&lt;br /&gt;
===Special===&lt;br /&gt;
====Hero Attack Speed====&lt;br /&gt;
The Speed the Hero Attacks.&lt;br /&gt;
There is no Stat for increasing the Hero's Attack Rate. All attacks from specific [[:Weapons|Weapons]] are determined by the attacks per second of the hero's weapon.&lt;br /&gt;
 &lt;br /&gt;
====Movement Speed====&lt;br /&gt;
How fast your Hero can move about the world.&lt;br /&gt;
This stat is can only be modified by [[Shards]] on [[Boots]], [[Ascension|Ascension Points]], or abilities on pets(Sandstorm).&lt;/div&gt;</summary>
		<author><name>Whyyme</name></author>	</entry>

	<entry>
		<id>https://wiki.dungeondefenders2.com/index.php?title=Heroes&amp;diff=9223</id>
		<title>Heroes</title>
		<link rel="alternate" type="text/html" href="https://wiki.dungeondefenders2.com/index.php?title=Heroes&amp;diff=9223"/>
				<updated>2018-07-07T13:09:17Z</updated>
		
		<summary type="html">&lt;p&gt;Whyyme: /* Hero Critical */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;In the Dungeon Defenders series, the characters with which you play are called heroes, they have several skill where you can divide them into [[Ability|Abilities]] (Action part) where they're linked to the hero's combat and [[Defense|Defenses]], which you place on the ground (the Tower Defense part)&lt;br /&gt;
&lt;br /&gt;
===Heroes===&lt;br /&gt;
[[File:Squire_card.png|200px|link=Squire]][[File:Apprentice_card.png|200px|link=Apprentice]]&lt;br /&gt;
[[File:Huntress_card.png|200px|link=Huntress]]&lt;br /&gt;
[[File:Monk_card.png|200px|link=Monk]]&lt;br /&gt;
[[File:AbyssLord_card.png|200px|link=Abyss Lord]]&lt;br /&gt;
[[File:SeriesEV2_card.png|200px|link=Series EV2]]&lt;br /&gt;
[[File:GunWitch_card.png|200px|link=Gun Witch]]&lt;br /&gt;
[[File:Lavamancer_card.png|200px|link=Lavamancer]]&lt;br /&gt;
[[File:Mystic_card.png|200px|link=Mystic]]&lt;br /&gt;
[[File:Dryad_card.png|200px|link=Dryad]]&lt;br /&gt;
[[File:Initiate_card.png|200px|link=Initiate]]&lt;br /&gt;
[[File:Adept_card.png|200px|link=Adept]]&lt;br /&gt;
Note : please add barbarian here, thank you&lt;br /&gt;
&lt;br /&gt;
==Stat Build Attributes==&lt;br /&gt;
The following [[:Category:Stats#Build Attributes|Attributes]] apply to Heroes:&lt;br /&gt;
*Hero Damage: Increases damage done with any attack.&lt;br /&gt;
*Hero Health: Increases max [[Health]].&lt;br /&gt;
*Hero Crit: The critical damage caused by hero's.&lt;br /&gt;
*Hero Crit Chance: The chance a hero has to critically hit up to 40%.&lt;br /&gt;
*Ability Power: Increases the damage/effects done by the hero's [[:Ability|Abilities]].&lt;br /&gt;
*Resistance: Split into magical and physical absorbs a percentage of damage taken.   &lt;br /&gt;
 &lt;br /&gt;
===Hero Damage===&lt;br /&gt;
Also known as &amp;quot;Hero Damage&amp;quot;, the Hero Power stat affects the resulting damage from all attacks, mostly [[Primary Attacks]] and [[Secondary Attacks]], but also having a minor effect on certain [[:Ability|Abilities]]. Hero Power is mostly governed by the current [[:Weapons|Weapon]], and weapons with an additional [[:Category:Elements|Elemental Bonus]] will amplify the effect of this stat (for Basic Attacks only, displayed as a purple number).&lt;br /&gt;
&lt;br /&gt;
===Hero Health===&lt;br /&gt;
Also known as &amp;quot;HP&amp;quot;, or &amp;quot;Life&amp;quot;, this stat directly increases the maximum health bar limit of the active hero. The rate which this affects the recovery rate of [[:Category:Ability#Global Ability|Heal Self]] and Regeneration effects of [[:Category:Relics#Passives|Passives]] &amp;amp; [[Serenity Aura]] remains uncertain.&lt;br /&gt;
&lt;br /&gt;
===Hero Critical Damage===&lt;br /&gt;
This stat increases the damage done when a hero scores a critical hit.  Either via random chance or hitting a weak spot on an enemy.  This applies to primary, secondary attacks and abilities.&lt;br /&gt;
Affected by the following Shards and M.O.D.S.&lt;br /&gt;
&lt;br /&gt;
===Critical Chance===&lt;br /&gt;
Also known as &amp;quot;crit rating&amp;quot; this stat effects the chance that a critical hit will be inflicted. This stat is normally represented with percent.&lt;br /&gt;
This stat can be modified by the following Shards and Mods&lt;br /&gt;
*Shards &amp;quot;Critical Strike&amp;quot;(Hero), &amp;quot;Defensive Critical Strike&amp;quot;(Towers),&amp;quot;Power Transfer&amp;quot;(Towers)&lt;br /&gt;
*M.O.D.S &amp;quot;Critical Chip&amp;quot;(Heros) and &amp;quot;Critical Servo&amp;quot;(Towers)&lt;br /&gt;
&lt;br /&gt;
===Ability Power===&lt;br /&gt;
Ability power increases the power of hero [[:Ability|Abilities]] cause them to deal more damage. It also increases the effectiveness of healing abilities.&lt;br /&gt;
&lt;br /&gt;
===Resistance===&lt;br /&gt;
Resistance is split into two stats Magical and Physical resistance which reduce the amount of damage a hero takes when attacked.&lt;br /&gt;
&lt;br /&gt;
Magical: This Resistance reduces the damage taken from magical attacks including some effects such as poison.  &lt;br /&gt;
&lt;br /&gt;
Physical: This Resistance reduces the damage taken from physical attacks. &lt;br /&gt;
&lt;br /&gt;
===Special===&lt;br /&gt;
====Hero Attack Speed====&lt;br /&gt;
The Speed the Hero Attacks.&lt;br /&gt;
There is no Stat for increasing the Hero's Attack Rate. All attacks from specific [[:Weapons|Weapons]] are determined by the attacks per second of the hero's weapon.&lt;br /&gt;
 &lt;br /&gt;
====Movement Speed====&lt;br /&gt;
How fast your Hero can move about the world.&lt;br /&gt;
This stat is can only be modified by [[Shards]] on [[Boots]], [[Ascension|Ascension Points]], or abilities on pets(Sandstorm).&lt;/div&gt;</summary>
		<author><name>Whyyme</name></author>	</entry>

	<entry>
		<id>https://wiki.dungeondefenders2.com/index.php?title=Heroes&amp;diff=9222</id>
		<title>Heroes</title>
		<link rel="alternate" type="text/html" href="https://wiki.dungeondefenders2.com/index.php?title=Heroes&amp;diff=9222"/>
				<updated>2018-07-07T13:03:19Z</updated>
		
		<summary type="html">&lt;p&gt;Whyyme: /* Hero Crit */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;In the Dungeon Defenders series, the characters with which you play are called heroes, they have several skill where you can divide them into [[Ability|Abilities]] (Action part) where they're linked to the hero's combat and [[Defense|Defenses]], which you place on the ground (the Tower Defense part)&lt;br /&gt;
&lt;br /&gt;
===Heroes===&lt;br /&gt;
[[File:Squire_card.png|200px|link=Squire]][[File:Apprentice_card.png|200px|link=Apprentice]]&lt;br /&gt;
[[File:Huntress_card.png|200px|link=Huntress]]&lt;br /&gt;
[[File:Monk_card.png|200px|link=Monk]]&lt;br /&gt;
[[File:AbyssLord_card.png|200px|link=Abyss Lord]]&lt;br /&gt;
[[File:SeriesEV2_card.png|200px|link=Series EV2]]&lt;br /&gt;
[[File:GunWitch_card.png|200px|link=Gun Witch]]&lt;br /&gt;
[[File:Lavamancer_card.png|200px|link=Lavamancer]]&lt;br /&gt;
[[File:Mystic_card.png|200px|link=Mystic]]&lt;br /&gt;
[[File:Dryad_card.png|200px|link=Dryad]]&lt;br /&gt;
[[File:Initiate_card.png|200px|link=Initiate]]&lt;br /&gt;
[[File:Adept_card.png|200px|link=Adept]]&lt;br /&gt;
Note : please add barbarian here, thank you&lt;br /&gt;
&lt;br /&gt;
==Stat Build Attributes==&lt;br /&gt;
The following [[:Category:Stats#Build Attributes|Attributes]] apply to Heroes:&lt;br /&gt;
*Hero Damage: Increases damage done with any attack.&lt;br /&gt;
*Hero Health: Increases max [[Health]].&lt;br /&gt;
*Hero Crit: The critical damage caused by hero's.&lt;br /&gt;
*Hero Crit Chance: The chance a hero has to critically hit up to 40%.&lt;br /&gt;
*Ability Power: Increases the damage/effects done by the hero's [[:Ability|Abilities]].&lt;br /&gt;
*Resistance: Split into magical and physical absorbs a percentage of damage taken.   &lt;br /&gt;
 &lt;br /&gt;
===Hero Damage===&lt;br /&gt;
Also known as &amp;quot;Hero Damage&amp;quot;, the Hero Power stat affects the resulting damage from all attacks, mostly [[Primary Attacks]] and [[Secondary Attacks]], but also having a minor effect on certain [[:Ability|Abilities]]. Hero Power is mostly governed by the current [[:Weapons|Weapon]], and weapons with an additional [[:Category:Elements|Elemental Bonus]] will amplify the effect of this stat (for Basic Attacks only, displayed as a purple number).&lt;br /&gt;
&lt;br /&gt;
===Hero Health===&lt;br /&gt;
Also known as &amp;quot;HP&amp;quot;, or &amp;quot;Life&amp;quot;, this stat directly increases the maximum health bar limit of the active hero. The rate which this affects the recovery rate of [[:Category:Ability#Global Ability|Heal Self]] and Regeneration effects of [[:Category:Relics#Passives|Passives]] &amp;amp; [[Serenity Aura]] remains uncertain.&lt;br /&gt;
&lt;br /&gt;
===Hero Critical===&lt;br /&gt;
This stat increases the damage done when a hero scores a critical hit.  Either via random chance or hitting a weak spot on an enemy.  This applies to both primary and secondary attacks.&lt;br /&gt;
&lt;br /&gt;
===Critical Chance===&lt;br /&gt;
Also known as &amp;quot;crit rating&amp;quot; this stat effects the chance that a critical hit will be inflicted. This stat is normally represented with percent.&lt;br /&gt;
This stat can be modified by the following Shards and Mods&lt;br /&gt;
*Shards &amp;quot;Critical Strike&amp;quot;(Hero), &amp;quot;Defensive Critical Strike&amp;quot;(Towers),&amp;quot;Power Transfer&amp;quot;(Towers)&lt;br /&gt;
*M.O.D.S &amp;quot;Critical Chip&amp;quot;(Heros) and &amp;quot;Critical Servo&amp;quot;(Towers)&lt;br /&gt;
&lt;br /&gt;
===Ability Power===&lt;br /&gt;
Ability power increases the power of hero [[:Ability|Abilities]] cause them to deal more damage. It also increases the effectiveness of healing abilities.&lt;br /&gt;
&lt;br /&gt;
===Resistance===&lt;br /&gt;
Resistance is split into two stats Magical and Physical resistance which reduce the amount of damage a hero takes when attacked.&lt;br /&gt;
&lt;br /&gt;
Magical: This Resistance reduces the damage taken from magical attacks including some effects such as poison.  &lt;br /&gt;
&lt;br /&gt;
Physical: This Resistance reduces the damage taken from physical attacks. &lt;br /&gt;
&lt;br /&gt;
===Special===&lt;br /&gt;
====Hero Attack Speed====&lt;br /&gt;
The Speed the Hero Attacks.&lt;br /&gt;
There is no Stat for increasing the Hero's Attack Rate. All attacks from specific [[:Weapons|Weapons]] are determined by the attacks per second of the hero's weapon.&lt;br /&gt;
 &lt;br /&gt;
====Movement Speed====&lt;br /&gt;
How fast your Hero can move about the world.&lt;br /&gt;
This stat is can only be modified by [[Shards]] on [[Boots]], [[Ascension|Ascension Points]], or abilities on pets(Sandstorm).&lt;/div&gt;</summary>
		<author><name>Whyyme</name></author>	</entry>

	<entry>
		<id>https://wiki.dungeondefenders2.com/index.php?title=Heroes&amp;diff=9221</id>
		<title>Heroes</title>
		<link rel="alternate" type="text/html" href="https://wiki.dungeondefenders2.com/index.php?title=Heroes&amp;diff=9221"/>
				<updated>2018-07-07T13:02:46Z</updated>
		
		<summary type="html">&lt;p&gt;Whyyme: /* Hero Crit Chance */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;In the Dungeon Defenders series, the characters with which you play are called heroes, they have several skill where you can divide them into [[Ability|Abilities]] (Action part) where they're linked to the hero's combat and [[Defense|Defenses]], which you place on the ground (the Tower Defense part)&lt;br /&gt;
&lt;br /&gt;
===Heroes===&lt;br /&gt;
[[File:Squire_card.png|200px|link=Squire]][[File:Apprentice_card.png|200px|link=Apprentice]]&lt;br /&gt;
[[File:Huntress_card.png|200px|link=Huntress]]&lt;br /&gt;
[[File:Monk_card.png|200px|link=Monk]]&lt;br /&gt;
[[File:AbyssLord_card.png|200px|link=Abyss Lord]]&lt;br /&gt;
[[File:SeriesEV2_card.png|200px|link=Series EV2]]&lt;br /&gt;
[[File:GunWitch_card.png|200px|link=Gun Witch]]&lt;br /&gt;
[[File:Lavamancer_card.png|200px|link=Lavamancer]]&lt;br /&gt;
[[File:Mystic_card.png|200px|link=Mystic]]&lt;br /&gt;
[[File:Dryad_card.png|200px|link=Dryad]]&lt;br /&gt;
[[File:Initiate_card.png|200px|link=Initiate]]&lt;br /&gt;
[[File:Adept_card.png|200px|link=Adept]]&lt;br /&gt;
Note : please add barbarian here, thank you&lt;br /&gt;
&lt;br /&gt;
==Stat Build Attributes==&lt;br /&gt;
The following [[:Category:Stats#Build Attributes|Attributes]] apply to Heroes:&lt;br /&gt;
*Hero Damage: Increases damage done with any attack.&lt;br /&gt;
*Hero Health: Increases max [[Health]].&lt;br /&gt;
*Hero Crit: The critical damage caused by hero's.&lt;br /&gt;
*Hero Crit Chance: The chance a hero has to critically hit up to 40%.&lt;br /&gt;
*Ability Power: Increases the damage/effects done by the hero's [[:Ability|Abilities]].&lt;br /&gt;
*Resistance: Split into magical and physical absorbs a percentage of damage taken.   &lt;br /&gt;
 &lt;br /&gt;
===Hero Damage===&lt;br /&gt;
Also known as &amp;quot;Hero Damage&amp;quot;, the Hero Power stat affects the resulting damage from all attacks, mostly [[Primary Attacks]] and [[Secondary Attacks]], but also having a minor effect on certain [[:Ability|Abilities]]. Hero Power is mostly governed by the current [[:Weapons|Weapon]], and weapons with an additional [[:Category:Elements|Elemental Bonus]] will amplify the effect of this stat (for Basic Attacks only, displayed as a purple number).&lt;br /&gt;
&lt;br /&gt;
===Hero Health===&lt;br /&gt;
Also known as &amp;quot;HP&amp;quot;, or &amp;quot;Life&amp;quot;, this stat directly increases the maximum health bar limit of the active hero. The rate which this affects the recovery rate of [[:Category:Ability#Global Ability|Heal Self]] and Regeneration effects of [[:Category:Relics#Passives|Passives]] &amp;amp; [[Serenity Aura]] remains uncertain.&lt;br /&gt;
&lt;br /&gt;
===Hero Crit===&lt;br /&gt;
This stat increases the damage done when a hero scores a critical hit.  Either via random chance or hitting a weak spot on an enemy.  This applies to both primary and secondary attacks.&lt;br /&gt;
&lt;br /&gt;
===Critical Chance===&lt;br /&gt;
Also known as &amp;quot;crit rating&amp;quot; this stat effects the chance that a critical hit will be inflicted. This stat is normally represented with percent.&lt;br /&gt;
This stat can be modified by the following Shards and Mods&lt;br /&gt;
*Shards &amp;quot;Critical Strike&amp;quot;(Hero), &amp;quot;Defensive Critical Strike&amp;quot;(Towers),&amp;quot;Power Transfer&amp;quot;(Towers)&lt;br /&gt;
*M.O.D.S &amp;quot;Critical Chip&amp;quot;(Heros) and &amp;quot;Critical Servo&amp;quot;(Towers)&lt;br /&gt;
&lt;br /&gt;
===Ability Power===&lt;br /&gt;
Ability power increases the power of hero [[:Ability|Abilities]] cause them to deal more damage. It also increases the effectiveness of healing abilities.&lt;br /&gt;
&lt;br /&gt;
===Resistance===&lt;br /&gt;
Resistance is split into two stats Magical and Physical resistance which reduce the amount of damage a hero takes when attacked.&lt;br /&gt;
&lt;br /&gt;
Magical: This Resistance reduces the damage taken from magical attacks including some effects such as poison.  &lt;br /&gt;
&lt;br /&gt;
Physical: This Resistance reduces the damage taken from physical attacks. &lt;br /&gt;
&lt;br /&gt;
===Special===&lt;br /&gt;
====Hero Attack Speed====&lt;br /&gt;
The Speed the Hero Attacks.&lt;br /&gt;
There is no Stat for increasing the Hero's Attack Rate. All attacks from specific [[:Weapons|Weapons]] are determined by the attacks per second of the hero's weapon.&lt;br /&gt;
 &lt;br /&gt;
====Movement Speed====&lt;br /&gt;
How fast your Hero can move about the world.&lt;br /&gt;
This stat is can only be modified by [[Shards]] on [[Boots]], [[Ascension|Ascension Points]], or abilities on pets(Sandstorm).&lt;/div&gt;</summary>
		<author><name>Whyyme</name></author>	</entry>

	<entry>
		<id>https://wiki.dungeondefenders2.com/index.php?title=Heroes&amp;diff=9220</id>
		<title>Heroes</title>
		<link rel="alternate" type="text/html" href="https://wiki.dungeondefenders2.com/index.php?title=Heroes&amp;diff=9220"/>
				<updated>2018-07-07T13:01:13Z</updated>
		
		<summary type="html">&lt;p&gt;Whyyme: /* Hero Crit Chance */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;In the Dungeon Defenders series, the characters with which you play are called heroes, they have several skill where you can divide them into [[Ability|Abilities]] (Action part) where they're linked to the hero's combat and [[Defense|Defenses]], which you place on the ground (the Tower Defense part)&lt;br /&gt;
&lt;br /&gt;
===Heroes===&lt;br /&gt;
[[File:Squire_card.png|200px|link=Squire]][[File:Apprentice_card.png|200px|link=Apprentice]]&lt;br /&gt;
[[File:Huntress_card.png|200px|link=Huntress]]&lt;br /&gt;
[[File:Monk_card.png|200px|link=Monk]]&lt;br /&gt;
[[File:AbyssLord_card.png|200px|link=Abyss Lord]]&lt;br /&gt;
[[File:SeriesEV2_card.png|200px|link=Series EV2]]&lt;br /&gt;
[[File:GunWitch_card.png|200px|link=Gun Witch]]&lt;br /&gt;
[[File:Lavamancer_card.png|200px|link=Lavamancer]]&lt;br /&gt;
[[File:Mystic_card.png|200px|link=Mystic]]&lt;br /&gt;
[[File:Dryad_card.png|200px|link=Dryad]]&lt;br /&gt;
[[File:Initiate_card.png|200px|link=Initiate]]&lt;br /&gt;
[[File:Adept_card.png|200px|link=Adept]]&lt;br /&gt;
Note : please add barbarian here, thank you&lt;br /&gt;
&lt;br /&gt;
==Stat Build Attributes==&lt;br /&gt;
The following [[:Category:Stats#Build Attributes|Attributes]] apply to Heroes:&lt;br /&gt;
*Hero Damage: Increases damage done with any attack.&lt;br /&gt;
*Hero Health: Increases max [[Health]].&lt;br /&gt;
*Hero Crit: The critical damage caused by hero's.&lt;br /&gt;
*Hero Crit Chance: The chance a hero has to critically hit up to 40%.&lt;br /&gt;
*Ability Power: Increases the damage/effects done by the hero's [[:Ability|Abilities]].&lt;br /&gt;
*Resistance: Split into magical and physical absorbs a percentage of damage taken.   &lt;br /&gt;
 &lt;br /&gt;
===Hero Damage===&lt;br /&gt;
Also known as &amp;quot;Hero Damage&amp;quot;, the Hero Power stat affects the resulting damage from all attacks, mostly [[Primary Attacks]] and [[Secondary Attacks]], but also having a minor effect on certain [[:Ability|Abilities]]. Hero Power is mostly governed by the current [[:Weapons|Weapon]], and weapons with an additional [[:Category:Elements|Elemental Bonus]] will amplify the effect of this stat (for Basic Attacks only, displayed as a purple number).&lt;br /&gt;
&lt;br /&gt;
===Hero Health===&lt;br /&gt;
Also known as &amp;quot;HP&amp;quot;, or &amp;quot;Life&amp;quot;, this stat directly increases the maximum health bar limit of the active hero. The rate which this affects the recovery rate of [[:Category:Ability#Global Ability|Heal Self]] and Regeneration effects of [[:Category:Relics#Passives|Passives]] &amp;amp; [[Serenity Aura]] remains uncertain.&lt;br /&gt;
&lt;br /&gt;
===Hero Crit===&lt;br /&gt;
This stat increases the damage done when a hero scores a critical hit.  Either via random chance or hitting a weak spot on an enemy.  This applies to both primary and secondary attacks.&lt;br /&gt;
&lt;br /&gt;
===Hero Crit Chance===&lt;br /&gt;
Also known as &amp;quot;crit rating&amp;quot; this stat effects the chance that a critical hit will be inflicted. This stat is normally represented with percent.&lt;br /&gt;
This stat can be modified by the following Shards and Mods&lt;br /&gt;
*Shards &amp;quot;Critical Strike&amp;quot;(Hero), &amp;quot;Defensive Critical Strike&amp;quot;(Towers),&amp;quot;Power Transfer&amp;quot;(Towers)&lt;br /&gt;
*M.O.D.S &amp;quot;Critical Chip&amp;quot;(Heros) and &amp;quot;Critical Servo&amp;quot;(Towers)&lt;br /&gt;
&lt;br /&gt;
===Ability Power===&lt;br /&gt;
Ability power increases the power of hero [[:Ability|Abilities]] cause them to deal more damage. It also increases the effectiveness of healing abilities.&lt;br /&gt;
&lt;br /&gt;
===Resistance===&lt;br /&gt;
Resistance is split into two stats Magical and Physical resistance which reduce the amount of damage a hero takes when attacked.&lt;br /&gt;
&lt;br /&gt;
Magical: This Resistance reduces the damage taken from magical attacks including some effects such as poison.  &lt;br /&gt;
&lt;br /&gt;
Physical: This Resistance reduces the damage taken from physical attacks. &lt;br /&gt;
&lt;br /&gt;
===Special===&lt;br /&gt;
====Hero Attack Speed====&lt;br /&gt;
The Speed the Hero Attacks.&lt;br /&gt;
There is no Stat for increasing the Hero's Attack Rate. All attacks from specific [[:Weapons|Weapons]] are determined by the attacks per second of the hero's weapon.&lt;br /&gt;
 &lt;br /&gt;
====Movement Speed====&lt;br /&gt;
How fast your Hero can move about the world.&lt;br /&gt;
This stat is can only be modified by [[Shards]] on [[Boots]], [[Ascension|Ascension Points]], or abilities on pets(Sandstorm).&lt;/div&gt;</summary>
		<author><name>Whyyme</name></author>	</entry>

	<entry>
		<id>https://wiki.dungeondefenders2.com/index.php?title=Heroes&amp;diff=9219</id>
		<title>Heroes</title>
		<link rel="alternate" type="text/html" href="https://wiki.dungeondefenders2.com/index.php?title=Heroes&amp;diff=9219"/>
				<updated>2018-07-07T13:00:10Z</updated>
		
		<summary type="html">&lt;p&gt;Whyyme: /* Hero Crit Chance */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;In the Dungeon Defenders series, the characters with which you play are called heroes, they have several skill where you can divide them into [[Ability|Abilities]] (Action part) where they're linked to the hero's combat and [[Defense|Defenses]], which you place on the ground (the Tower Defense part)&lt;br /&gt;
&lt;br /&gt;
===Heroes===&lt;br /&gt;
[[File:Squire_card.png|200px|link=Squire]][[File:Apprentice_card.png|200px|link=Apprentice]]&lt;br /&gt;
[[File:Huntress_card.png|200px|link=Huntress]]&lt;br /&gt;
[[File:Monk_card.png|200px|link=Monk]]&lt;br /&gt;
[[File:AbyssLord_card.png|200px|link=Abyss Lord]]&lt;br /&gt;
[[File:SeriesEV2_card.png|200px|link=Series EV2]]&lt;br /&gt;
[[File:GunWitch_card.png|200px|link=Gun Witch]]&lt;br /&gt;
[[File:Lavamancer_card.png|200px|link=Lavamancer]]&lt;br /&gt;
[[File:Mystic_card.png|200px|link=Mystic]]&lt;br /&gt;
[[File:Dryad_card.png|200px|link=Dryad]]&lt;br /&gt;
[[File:Initiate_card.png|200px|link=Initiate]]&lt;br /&gt;
[[File:Adept_card.png|200px|link=Adept]]&lt;br /&gt;
Note : please add barbarian here, thank you&lt;br /&gt;
&lt;br /&gt;
==Stat Build Attributes==&lt;br /&gt;
The following [[:Category:Stats#Build Attributes|Attributes]] apply to Heroes:&lt;br /&gt;
*Hero Damage: Increases damage done with any attack.&lt;br /&gt;
*Hero Health: Increases max [[Health]].&lt;br /&gt;
*Hero Crit: The critical damage caused by hero's.&lt;br /&gt;
*Hero Crit Chance: The chance a hero has to critically hit up to 40%.&lt;br /&gt;
*Ability Power: Increases the damage/effects done by the hero's [[:Ability|Abilities]].&lt;br /&gt;
*Resistance: Split into magical and physical absorbs a percentage of damage taken.   &lt;br /&gt;
 &lt;br /&gt;
===Hero Damage===&lt;br /&gt;
Also known as &amp;quot;Hero Damage&amp;quot;, the Hero Power stat affects the resulting damage from all attacks, mostly [[Primary Attacks]] and [[Secondary Attacks]], but also having a minor effect on certain [[:Ability|Abilities]]. Hero Power is mostly governed by the current [[:Weapons|Weapon]], and weapons with an additional [[:Category:Elements|Elemental Bonus]] will amplify the effect of this stat (for Basic Attacks only, displayed as a purple number).&lt;br /&gt;
&lt;br /&gt;
===Hero Health===&lt;br /&gt;
Also known as &amp;quot;HP&amp;quot;, or &amp;quot;Life&amp;quot;, this stat directly increases the maximum health bar limit of the active hero. The rate which this affects the recovery rate of [[:Category:Ability#Global Ability|Heal Self]] and Regeneration effects of [[:Category:Relics#Passives|Passives]] &amp;amp; [[Serenity Aura]] remains uncertain.&lt;br /&gt;
&lt;br /&gt;
===Hero Crit===&lt;br /&gt;
This stat increases the damage done when a hero scores a critical hit.  Either via random chance or hitting a weak spot on an enemy.  This applies to both primary and secondary attacks.&lt;br /&gt;
&lt;br /&gt;
===Hero Crit Chance===&lt;br /&gt;
Also known as &amp;quot;crit rating&amp;quot; this stat effects the chance that a critical hit will be inflicted. This stat is normally represented with percent.&lt;br /&gt;
This stat can be modified by the following Shards and Mods&lt;br /&gt;
-Shards &amp;quot;Critical Strike&amp;quot;(Hero), &amp;quot;Defensive Critical Strike&amp;quot;(Towers),&amp;quot;Power Transfer&amp;quot;(Towers)&lt;br /&gt;
-M.O.D.S &amp;quot;Critical Chip&amp;quot;(Heros) and &amp;quot;Critical Servo&amp;quot;(Towers)&lt;br /&gt;
&lt;br /&gt;
===Ability Power===&lt;br /&gt;
Ability power increases the power of hero [[:Ability|Abilities]] cause them to deal more damage. It also increases the effectiveness of healing abilities.&lt;br /&gt;
&lt;br /&gt;
===Resistance===&lt;br /&gt;
Resistance is split into two stats Magical and Physical resistance which reduce the amount of damage a hero takes when attacked.&lt;br /&gt;
&lt;br /&gt;
Magical: This Resistance reduces the damage taken from magical attacks including some effects such as poison.  &lt;br /&gt;
&lt;br /&gt;
Physical: This Resistance reduces the damage taken from physical attacks. &lt;br /&gt;
&lt;br /&gt;
===Special===&lt;br /&gt;
====Hero Attack Speed====&lt;br /&gt;
The Speed the Hero Attacks.&lt;br /&gt;
There is no Stat for increasing the Hero's Attack Rate. All attacks from specific [[:Weapons|Weapons]] are determined by the attacks per second of the hero's weapon.&lt;br /&gt;
 &lt;br /&gt;
====Movement Speed====&lt;br /&gt;
How fast your Hero can move about the world.&lt;br /&gt;
This stat is can only be modified by [[Shards]] on [[Boots]], [[Ascension|Ascension Points]], or abilities on pets(Sandstorm).&lt;/div&gt;</summary>
		<author><name>Whyyme</name></author>	</entry>

	<entry>
		<id>https://wiki.dungeondefenders2.com/index.php?title=Heroes&amp;diff=9218</id>
		<title>Heroes</title>
		<link rel="alternate" type="text/html" href="https://wiki.dungeondefenders2.com/index.php?title=Heroes&amp;diff=9218"/>
				<updated>2018-07-07T12:58:40Z</updated>
		
		<summary type="html">&lt;p&gt;Whyyme: /* Hero Crit Chance */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;In the Dungeon Defenders series, the characters with which you play are called heroes, they have several skill where you can divide them into [[Ability|Abilities]] (Action part) where they're linked to the hero's combat and [[Defense|Defenses]], which you place on the ground (the Tower Defense part)&lt;br /&gt;
&lt;br /&gt;
===Heroes===&lt;br /&gt;
[[File:Squire_card.png|200px|link=Squire]][[File:Apprentice_card.png|200px|link=Apprentice]]&lt;br /&gt;
[[File:Huntress_card.png|200px|link=Huntress]]&lt;br /&gt;
[[File:Monk_card.png|200px|link=Monk]]&lt;br /&gt;
[[File:AbyssLord_card.png|200px|link=Abyss Lord]]&lt;br /&gt;
[[File:SeriesEV2_card.png|200px|link=Series EV2]]&lt;br /&gt;
[[File:GunWitch_card.png|200px|link=Gun Witch]]&lt;br /&gt;
[[File:Lavamancer_card.png|200px|link=Lavamancer]]&lt;br /&gt;
[[File:Mystic_card.png|200px|link=Mystic]]&lt;br /&gt;
[[File:Dryad_card.png|200px|link=Dryad]]&lt;br /&gt;
[[File:Initiate_card.png|200px|link=Initiate]]&lt;br /&gt;
[[File:Adept_card.png|200px|link=Adept]]&lt;br /&gt;
Note : please add barbarian here, thank you&lt;br /&gt;
&lt;br /&gt;
==Stat Build Attributes==&lt;br /&gt;
The following [[:Category:Stats#Build Attributes|Attributes]] apply to Heroes:&lt;br /&gt;
*Hero Damage: Increases damage done with any attack.&lt;br /&gt;
*Hero Health: Increases max [[Health]].&lt;br /&gt;
*Hero Crit: The critical damage caused by hero's.&lt;br /&gt;
*Hero Crit Chance: The chance a hero has to critically hit up to 40%.&lt;br /&gt;
*Ability Power: Increases the damage/effects done by the hero's [[:Ability|Abilities]].&lt;br /&gt;
*Resistance: Split into magical and physical absorbs a percentage of damage taken.   &lt;br /&gt;
 &lt;br /&gt;
===Hero Damage===&lt;br /&gt;
Also known as &amp;quot;Hero Damage&amp;quot;, the Hero Power stat affects the resulting damage from all attacks, mostly [[Primary Attacks]] and [[Secondary Attacks]], but also having a minor effect on certain [[:Ability|Abilities]]. Hero Power is mostly governed by the current [[:Weapons|Weapon]], and weapons with an additional [[:Category:Elements|Elemental Bonus]] will amplify the effect of this stat (for Basic Attacks only, displayed as a purple number).&lt;br /&gt;
&lt;br /&gt;
===Hero Health===&lt;br /&gt;
Also known as &amp;quot;HP&amp;quot;, or &amp;quot;Life&amp;quot;, this stat directly increases the maximum health bar limit of the active hero. The rate which this affects the recovery rate of [[:Category:Ability#Global Ability|Heal Self]] and Regeneration effects of [[:Category:Relics#Passives|Passives]] &amp;amp; [[Serenity Aura]] remains uncertain.&lt;br /&gt;
&lt;br /&gt;
===Hero Crit===&lt;br /&gt;
This stat increases the damage done when a hero scores a critical hit.  Either via random chance or hitting a weak spot on an enemy.  This applies to both primary and secondary attacks.&lt;br /&gt;
&lt;br /&gt;
===Hero Crit Chance===&lt;br /&gt;
Also known as &amp;quot;crit rating&amp;quot; this stat effects the chance that a critical hit will be inflicted. This stat can be modified by the following shards &amp;quot;Critical Strike&amp;quot;(Hero), &amp;quot;Defensive Critical Strike&amp;quot;(Towers),&amp;quot;Power Transfer&amp;quot;(Towers) and/or the following M.O.D.S &amp;quot;Critical Chip&amp;quot;(Heros) and &amp;quot;Critical Servo&amp;quot;(Towers). This stat is normally represented with percent.&lt;br /&gt;
&lt;br /&gt;
===Ability Power===&lt;br /&gt;
Ability power increases the power of hero [[:Ability|Abilities]] cause them to deal more damage. It also increases the effectiveness of healing abilities.&lt;br /&gt;
&lt;br /&gt;
===Resistance===&lt;br /&gt;
Resistance is split into two stats Magical and Physical resistance which reduce the amount of damage a hero takes when attacked.&lt;br /&gt;
&lt;br /&gt;
Magical: This Resistance reduces the damage taken from magical attacks including some effects such as poison.  &lt;br /&gt;
&lt;br /&gt;
Physical: This Resistance reduces the damage taken from physical attacks. &lt;br /&gt;
&lt;br /&gt;
===Special===&lt;br /&gt;
====Hero Attack Speed====&lt;br /&gt;
The Speed the Hero Attacks.&lt;br /&gt;
There is no Stat for increasing the Hero's Attack Rate. All attacks from specific [[:Weapons|Weapons]] are determined by the attacks per second of the hero's weapon.&lt;br /&gt;
 &lt;br /&gt;
====Movement Speed====&lt;br /&gt;
How fast your Hero can move about the world.&lt;br /&gt;
This stat is can only be modified by [[Shards]] on [[Boots]], [[Ascension|Ascension Points]], or abilities on pets(Sandstorm).&lt;/div&gt;</summary>
		<author><name>Whyyme</name></author>	</entry>

	<entry>
		<id>https://wiki.dungeondefenders2.com/index.php?title=Heroes&amp;diff=9217</id>
		<title>Heroes</title>
		<link rel="alternate" type="text/html" href="https://wiki.dungeondefenders2.com/index.php?title=Heroes&amp;diff=9217"/>
				<updated>2018-07-07T12:48:14Z</updated>
		
		<summary type="html">&lt;p&gt;Whyyme: /* Hero Crit */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;In the Dungeon Defenders series, the characters with which you play are called heroes, they have several skill where you can divide them into [[Ability|Abilities]] (Action part) where they're linked to the hero's combat and [[Defense|Defenses]], which you place on the ground (the Tower Defense part)&lt;br /&gt;
&lt;br /&gt;
===Heroes===&lt;br /&gt;
[[File:Squire_card.png|200px|link=Squire]][[File:Apprentice_card.png|200px|link=Apprentice]]&lt;br /&gt;
[[File:Huntress_card.png|200px|link=Huntress]]&lt;br /&gt;
[[File:Monk_card.png|200px|link=Monk]]&lt;br /&gt;
[[File:AbyssLord_card.png|200px|link=Abyss Lord]]&lt;br /&gt;
[[File:SeriesEV2_card.png|200px|link=Series EV2]]&lt;br /&gt;
[[File:GunWitch_card.png|200px|link=Gun Witch]]&lt;br /&gt;
[[File:Lavamancer_card.png|200px|link=Lavamancer]]&lt;br /&gt;
[[File:Mystic_card.png|200px|link=Mystic]]&lt;br /&gt;
[[File:Dryad_card.png|200px|link=Dryad]]&lt;br /&gt;
[[File:Initiate_card.png|200px|link=Initiate]]&lt;br /&gt;
[[File:Adept_card.png|200px|link=Adept]]&lt;br /&gt;
Note : please add barbarian here, thank you&lt;br /&gt;
&lt;br /&gt;
==Stat Build Attributes==&lt;br /&gt;
The following [[:Category:Stats#Build Attributes|Attributes]] apply to Heroes:&lt;br /&gt;
*Hero Damage: Increases damage done with any attack.&lt;br /&gt;
*Hero Health: Increases max [[Health]].&lt;br /&gt;
*Hero Crit: The critical damage caused by hero's.&lt;br /&gt;
*Hero Crit Chance: The chance a hero has to critically hit up to 40%.&lt;br /&gt;
*Ability Power: Increases the damage/effects done by the hero's [[:Ability|Abilities]].&lt;br /&gt;
*Resistance: Split into magical and physical absorbs a percentage of damage taken.   &lt;br /&gt;
 &lt;br /&gt;
===Hero Damage===&lt;br /&gt;
Also known as &amp;quot;Hero Damage&amp;quot;, the Hero Power stat affects the resulting damage from all attacks, mostly [[Primary Attacks]] and [[Secondary Attacks]], but also having a minor effect on certain [[:Ability|Abilities]]. Hero Power is mostly governed by the current [[:Weapons|Weapon]], and weapons with an additional [[:Category:Elements|Elemental Bonus]] will amplify the effect of this stat (for Basic Attacks only, displayed as a purple number).&lt;br /&gt;
&lt;br /&gt;
===Hero Health===&lt;br /&gt;
Also known as &amp;quot;HP&amp;quot;, or &amp;quot;Life&amp;quot;, this stat directly increases the maximum health bar limit of the active hero. The rate which this affects the recovery rate of [[:Category:Ability#Global Ability|Heal Self]] and Regeneration effects of [[:Category:Relics#Passives|Passives]] &amp;amp; [[Serenity Aura]] remains uncertain.&lt;br /&gt;
&lt;br /&gt;
===Hero Crit===&lt;br /&gt;
This stat increases the damage done when a hero scores a critical hit.  Either via random chance or hitting a weak spot on an enemy.  This applies to both primary and secondary attacks.&lt;br /&gt;
&lt;br /&gt;
===Hero Crit Chance===&lt;br /&gt;
Also known as &amp;quot;crit rating&amp;quot; this stat effects the chance that a critical hit will be inflicted. This stat can only be modified by [[Skill Spheres]] or passive abilities on [[items]]. This stat is normally represented with percent.  &lt;br /&gt;
&lt;br /&gt;
===Ability Power===&lt;br /&gt;
Ability power increases the power of hero [[:Ability|Abilities]] cause them to deal more damage. It also increases the effectiveness of healing abilities.&lt;br /&gt;
&lt;br /&gt;
===Resistance===&lt;br /&gt;
Resistance is split into two stats Magical and Physical resistance which reduce the amount of damage a hero takes when attacked.&lt;br /&gt;
&lt;br /&gt;
Magical: This Resistance reduces the damage taken from magical attacks including some effects such as poison.  &lt;br /&gt;
&lt;br /&gt;
Physical: This Resistance reduces the damage taken from physical attacks. &lt;br /&gt;
&lt;br /&gt;
===Special===&lt;br /&gt;
====Hero Attack Speed====&lt;br /&gt;
The Speed the Hero Attacks.&lt;br /&gt;
There is no Stat for increasing the Hero's Attack Rate. All attacks from specific [[:Weapons|Weapons]] are determined by the attacks per second of the hero's weapon.&lt;br /&gt;
 &lt;br /&gt;
====Movement Speed====&lt;br /&gt;
How fast your Hero can move about the world.&lt;br /&gt;
This stat is can only be modified by [[Shards]] on [[Boots]], [[Ascension|Ascension Points]], or abilities on pets(Sandstorm).&lt;/div&gt;</summary>
		<author><name>Whyyme</name></author>	</entry>

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