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Dungeon Defenders 2 Wiki - User contributions [en]
2024-03-29T07:20:16Z
User contributions
MediaWiki 1.27.1
https://wiki.dungeondefenders2.com/index.php?title=Earthshatter_Tower&diff=15143
Earthshatter Tower
2022-08-02T13:15:58Z
<p>Xano2323: </p>
<hr />
<div>{{{{#ifeq:{{PAGENAME}}|Earthshatter Tower|Hero_Defense|{{#ifeq:{{PAGENAME}}|Calculator/Defenses|:Test_Calc_Math|{{#switch:{{PAGENAME}}|Apprentice=:Hero/List|Adept=:Hero/List|:Test_Table/Data}}}}}}<br />
|Hero=Apprentice<br />
|Page={{{1}}}<br />
|Type=Tower<br />
|Name=Earthshatter Tower<br />
|Description=Sends forth a long-range homing projectile at a ground enemy. When the projectile strikes an enemy, it erupts dealing Magical Earth Damage.<br />
|Overview=A Burst Tower that affects single target in long range. It is capable of hitting enemies below the ground it's placed on<br /><br />
Can be enhanced with the [[Shards#earth_toss|Earth Toss]] shard, giving attacks a chance to knock enemy into the air.<br />
|Icon=Apprentice_Earthshatter.png<br />
|Attack=Attack Damage<br />
|A1=25<noinclude>x</noinclude><br />
|A2=28.75<noinclude>x</noinclude><br />
|A3=32,5<noinclude>x</noinclude><br />
|A4=36.25<noinclude>x</noinclude><br />
|A5=40<noinclude>x</noinclude><br />
|Health=Max Health<br />
|H1=40<noinclude>x</noinclude><br />
|H2=44<noinclude>x</noinclude><br />
|H3=48<noinclude>x</noinclude><br />
|H4=52<noinclude>x</noinclude><br />
|H5=56<noinclude>x</noinclude><br />
|Range=Attack Range<br />
|R1=4000<br />
|R2=4000<br />
|R3=4000<br />
|R4=4000<br />
|R5=4000<br />
|ISpeed=3<noinclude>s</noinclude><br />
|MaxAttSpeed=0.75s<br />
|BaseRange=4000<br />
|MaxRange=10000<br />
|Element=[[Crushing]] [[Magical]] [[Earth]]<br />
|Status=None<br />
|FCombo=[[Shatter]]<br />
|Level=17<br />
|Mana=60<br />
}}</div>
Xano2323
https://wiki.dungeondefenders2.com/index.php?title=Frostbite_Tower&diff=15142
Frostbite Tower
2022-08-02T13:12:16Z
<p>Xano2323: </p>
<hr />
<div>{{{{#ifeq:{{PAGENAME}}|Frostbite Tower|Hero_Defense|{{#ifeq:{{PAGENAME}}|Calculator/Defenses|:Test_Calc_Math|{{#ifeq:{{PAGENAME}}|Apprentice|:Hero/List|:Test_Table/Data}}}}}}<br />
|Hero=Apprentice<br />
|Page={{{1}}}<br />
|Type=Tower<br />
|Name=Frostbite Tower<br />
|Description=Shoots a beam of frost at an enemy, Slowing that enemy and all nearby enemies. Draws reduced attention from enemies.<br />
|Overview=A Status Tower that affects enemies in long range.<br />
Can be enhanced with the Freeze Shard, where at the end of the Frostbite Tower's channel it has a chance to [[freeze]] the target allowing any earth or crush damage to [[shatter]] frozen enemy for extra damage. This defense deals no damage but chills enemies in targeted area.<br /><br />
|Icon=Apprentice_frostbite.png<br />
|Attack=Attack Damage<br />
|Health=Max Health<br />
|A1=0x<br />
|A2=0x<br />
|A3=0x<br />
|A4=0x<br />
|A5=0x<br />
|H1=50<noinclude>x</noinclude><br />
|H2=57.5<noinclude>x</noinclude><br />
|H3=65<noinclude>x</noinclude><br />
|H4=72.5<noinclude>x</noinclude><br />
|H5=80<noinclude>x</noinclude><br />
|Range=Attack Range<br />
|R1=2000<br />
|R2=2000<br />
|R3=2000<br />
|R4=2000<br />
|R5=2000<br />
|Protect=Slow<br />
|P1=35%<br />
|P2=38.25%<br />
|P3=41.5%<br />
|P4=44.75%<br />
|P5=48%<br />
|Element=None<br />
|Status=Chill<br />
|SCombo=[[Shatter]]<br />
|Level=1<br />
|Mana=30<br />
|ISpeed=5s<br />
|MaxAttSpeed=< 0s<br />
|BaseRange=2000<br />
|MaxRange=4000<br />
}}</div>
Xano2323
https://wiki.dungeondefenders2.com/index.php?title=Arcane_Barrier&diff=15141
Arcane Barrier
2022-08-02T13:01:15Z
<p>Xano2323: </p>
<hr />
<div>{{{{#ifeq:{{PAGENAME}}|Arcane Barrier|Hero_Defense|{{#ifeq:{{PAGENAME}}|Calculator/Defenses|:Test_Calc_Math|{{#switch:{{PAGENAME}}|Apprentice=:Hero/List|Adept=:Hero/List|:Test_Table/Data}}}}}}<br />
|Hero=Apprentice<br />
|Page={{{1}}}<br />
|Type=Blockade<br />
|Name=Arcane Barrier<br />
|Description=Blocks enemies. After losing 25% of its max health, self-destructs, dealing Magical Damage. Regenerates after a delay, knocking enemies backwards. Draws extra attention from enemies.<br />
|Overview=A Blockade Tower that attacks enemies in melee range when detonated, knocking them back.<br /><br />
Can be enhanced with Blockade Boom spec, enabling a percentage of the damage taken by Arcane Barrier to be returned on its next explosion.<br />
|Icon=Apprentice_arcane_barrier.png<br />
|DPS=No<br />
|Attack=Attack Damage<br />
|A1=10<noinclude>x</noinclude><br />
|A2=12<noinclude>x</noinclude><br />
|A3=14<noinclude>x</noinclude><br />
|A4=16<noinclude>x</noinclude><br />
|A5=18<noinclude>x</noinclude><br />
|Health=Max Health<br />
|H1=150<noinclude>x</noinclude><br />
|H2=195<noinclude>x</noinclude><br />
|H3=240<noinclude>x</noinclude><br />
|H4=285<noinclude>x</noinclude><br />
|H5=330<noinclude>x</noinclude><br />
|Element=[[Magical]]<br />
|Status=None<br />
|Level=1<br />
|Mana=30<br />
}}</div>
Xano2323
https://wiki.dungeondefenders2.com/index.php?title=Flamethrower_Tower&diff=15140
Flamethrower Tower
2022-08-02T13:00:13Z
<p>Xano2323: </p>
<hr />
<div>{{{{#ifeq:{{PAGENAME}}|Flamethrower Tower|Hero_Defense|{{#ifeq:{{PAGENAME}}|Calculator/Defenses|:Test_Calc_Math|{{#switch:{{PAGENAME}}|Apprentice=:Hero/List|Adept=:Hero/List|:Test_Table/Data}}}}}}<br />
|Hero=Apprentice<br />
|Page={{{1}}}<br />
|Type=Tower<br />
|Name=Flamethrower Tower<br />
|Description=Unleashes a torrent of fire, burning all enemies caught in its flames.<br />
|Overview=A Sustain Tower that attacks multiple targets in an area in a short range with fire Damage. When attacked by fire damage enemies that are [[Oiled]] also get [[Ignited]]<br />
|Icon=Apprentice_flameburst.png<br />
|Attack=Attack Damage<br />
|A1=2.2<noinclude>x</noinclude><br />
|A2=2.75<noinclude>x</noinclude><br />
|A3=3.3<noinclude>x</noinclude><br />
|A4=3.85<noinclude>x</noinclude><br />
|A5=4.4<noinclude>x</noinclude><br />
|Health=Max Health<br />
|H1=50<noinclude>x</noinclude><br />
|H2=57.5<noinclude>x</noinclude><br />
|H3=65<noinclude>x</noinclude><br />
|H4=72.5<noinclude>x</noinclude><br />
|H5=80<noinclude>x</noinclude><br />
|Range=Attack Range<br />
|R1=1500<br />
|R2=1500<br />
|R3=1500<br />
|R4=1500<br />
|R5=1500<br />
|ISpeed=1<noinclude>s</noinclude><br />
|MaxAttSpeed=0.25s<br />
|BaseRange=1500<br />
|MaxRange=3000<br />
|Element=[[Magical]] [[Fire]]<br />
|Status=None<br />
|FCombo=[[Ignite]]<br />
|Level=1<br />
|Mana=40<br />
}}</div>
Xano2323
https://wiki.dungeondefenders2.com/index.php?title=Template:Hero_Defense&diff=15139
Template:Hero Defense
2022-08-02T12:53:08Z
<p>Xano2323: </p>
<hr />
<div><includeonly>{| border="1" cellpadding="1" cellspacing="0" class="floatright" width="250"<br />
|-<br />
| style="text-align: center;" |'''{{{Name}}}'''<br />
|-<br />
| style="text-align: center;" |[[File:{{{Icon}}}]]<br />
|-<br />
|{{{Description}}}<br />
|-<br />
| style="text-align: center;" |'''Tower Statistics'''<br />
|-<br />
|<br />
{| border="0" cellpadding="0" cellspacing="0" width="100%"<br />
|-<br />
| style="vertical-align:top;" |''Hero:''<br />
| style="text-align: right;" |[[{{{Hero}}}]]{{#if: {{{Hero2|}}}|<br />[[{{{Hero2|}}}]]}}{{#if: {{{Hero3|}}}|<br />[[{{{Hero3|}}}]]}}{{#if: {{{Hero4|}}}|<br />[[{{{Hero4|}}}]]}}<br /><br />
|-<br />
|''Defense Type:''<br />
| style="text-align: right;" |{{{Type}}} <br /><br />
|-<br />
|''Level Required:''<br />
| style="text-align: right;" |{{{Level}}} <br /><br />
|-<br />
|''Mana Cost:''<br />
| style="text-align: right;" |{{{Mana}}} {{#if:{{{ISpeed|}}}|<br /><br />
{{!}}-<br />
{{!}}''Base Attack Rate:''<br />
{{!}} style="text-align: right;" {{!}}{{{ISpeed}}}}} {{#if:{{{MaxAttSpeed|}}}|<br /><br />
{{!}}-<br />
{{!}}''Max Attack Rate:''<br />
{{!}} style="text-align: right;" {{!}}{{{MaxAttSpeed}}}}} {{#if:{{{Dot|}}}{{{Hot|}}}|<br /><br />
{{!}}-<br />
{{!}}''Tick Rate:''<br />
{{!}} style="text-align: right;" {{!}}1.00s}} {{#if:{{{BaseRange|}}}|<br /><br />
{{!}}-<br />
{{!}}''Base Range/Radius:''<br />
{{!}} style="text-align: right;" {{!}}{{{BaseRange}}}}} {{#if:{{{MaxRange|}}}|<br /><br />
{{!}}-<br />
{{!}}''Max Range/Radius:''<br />
{{!}} style="text-align: right;" {{!}}{{{MaxRange}}}}} {{#if:{{{Trigger|}}}|<br /><br />
{{!}}-<br />
{{!}}''Trigger Radius:''<br />
{{!}} style="text-align: right;" {{!}}{{{Trigger}}}}} {{#if:{{{Element|}}}|<br /><br />
{{!}}-<br />
{{!}}''Damage Type:''<br />
{{!}} style="text-align: right;" {{!}}{{{Element}}}}} {{#if:{{{Status|}}}|<br /><br />
{{!}}-<br />
{{!}}''Status Effect:''<br />
{{!}} style="text-align: right;" {{!}}{{{Status}}}}} {{#if:{{{SCombo|}}}|<br /><br />
{{!}}-<br />
{{!}}''Combo Starter:''<br />
{{!}} style="text-align: right;" {{!}}{{{SCombo}}}}} {{#if:{{{FCombo|}}}|<br /><br />
{{!}}-<br />
{{!}}''Combo Finisher:''<br />
{{!}} style="text-align: right;" {{!}}{{{FCombo}}}}} <br /><br />
|}<br />
|} __NOTOC__ <br />
<br />
{{{Overview}}}<br />
<br />
{| border="1" cellspacing="0" cellpadding="1" class="article-table" style="text-align: center;"<br />
|-<br />
! Attribute<br />
! Tier One<br />
! Tier Two<br />
! Tier Three<br />
! Tier Four <br />
! Tier Five {{#if: {{{Attack|}}}|<br /><br />
{{!}}-<br />
! style="text-align: center;" {{!}} {{{Attack}}} <br /> [[Defense#Power|Defense Power]] (x)<br />
{{!}} {{!}} {{{A1}}}<br />
{{!}} {{!}} {{{A2}}}<br />
{{!}} {{!}} {{{A3}}}<br />
{{!}} {{!}} {{{A4}}}<br />
{{!}} {{!}} {{{A5}}} }} {{#if: {{{Crit|}}}|<br /><br />
{{!}}-<br />
! style="text-align: center;" {{!}} {{{Crit}}} <br /> [[Defense#Crit|Defense Crit Damage]] (x)<br />
{{!}} {{!}} {{{C1}}}<br />
{{!}} {{!}} {{{C2}}}<br />
{{!}} {{!}} {{{C3}}}<br />
{{!}} {{!}} {{{C4}}}<br />
{{!}} {{!}} {{{C5}}} }} {{#if: {{{Dot|}}}|<br /><br />
{{!}}-<br />
! style="text-align: center;" {{!}} {{{Dot}}} <br /> [[Defense#Power|Defense Power]] (x) }} {{#if: {{{Hot|}}}|<br /><br />
{{!}}-<br />
! style="text-align: center;" {{!}} {{{Hot}}} <br /> [[Defense#Power|Defense Power]] (x) }} {{#if: {{{Dot|}}}{{{Hot|}}}|<br /><br />
{{!}} {{!}} {{{D1}}}<br />
{{!}} {{!}} {{{D2}}}<br />
{{!}} {{!}} {{{D3}}}<br />
{{!}} {{!}} {{{D4}}}<br />
{{!}} {{!}} {{{D5}}} }} {{#if: {{{Health|}}}|<br /><br />
{{!}}-<br />
! style="text-align: center;" {{!}} {{{Health}}} <br /> [[Defense#Health|Defense Health]] (x)<br />
{{!}} {{!}} {{{H1}}}<br />
{{!}} {{!}} {{{H2}}}<br />
{{!}} {{!}} {{{H3}}}<br />
{{!}} {{!}} {{{H4}}}<br />
{{!}} {{!}} {{{H5}}} }} {{#if: {{{Speed|}}}|<br /><br />
{{!}}-<br />
! style="text-align: center;" {{!}} {{{Speed}}} <br /> [[Defense#Speed|Defense Speed]]<br />
{{!}} {{!}} {{{S1}}}<br />
{{!}} {{!}} {{{S2}}}<br />
{{!}} {{!}} {{{S3}}}<br />
{{!}} {{!}} {{{S4}}}<br />
{{!}} {{!}} {{{S5}}} }} {{#if: {{{Range|}}}|<br /><br />
{{!}}-<br />
! style="text-align: center;" {{!}} {{{Range}}} <br /> [[Defense#Special|Special]]<br />
{{!}} {{!}} {{{R1}}}<br />
{{!}} {{!}} {{{R2}}}<br />
{{!}} {{!}} {{{R3}}}<br />
{{!}} {{!}} {{{R4}}}<br />
{{!}} {{!}} {{{R5}}} }} {{#if: {{{Boost|}}}|<br /><br />
{{!}}-<br />
! style="text-align: center;" {{!}} {{{Boost}}} <br /> [[Defense#Special|Special]]<br />
{{!}} {{!}} {{{B1}}}<br />
{{!}} {{!}} {{{B2}}}<br />
{{!}} {{!}} {{{B3}}}<br />
{{!}} {{!}} {{{B4}}}<br />
{{!}} {{!}} {{{B5}}} }} {{#if: {{{Protect|}}}|<br /><br />
{{!}}-<br />
! style="text-align: center;" {{!}} {{{Protect}}} <br /> [[Defense#Special|Special]]<br />
{{!}} {{!}} {{{P1}}}<br />
{{!}} {{!}} {{{P2}}}<br />
{{!}} {{!}} {{{P3}}}<br />
{{!}} {{!}} {{{P4}}}<br />
{{!}} {{!}} {{{P5}}} }} {{#if: {{{reset|}}}|<br /><br />
{{!}}-<br />
! style="text-align: center;" {{!}} {{{reset}}} <br /> [[Defense#Special|Special]] - [[:Category:Apprentice#Defenses|Wall Recharge]]<br />
{{!}} {{!}} {{Data Field|{{PAGENAME}}/reset base}}<br />
{{!}} {{!}} {{Data Field|{{PAGENAME}}/reset tier}} Each Tier }} {{#if: {{{pierce|}}}|<br /><br />
{{!}}-<br />
! style="text-align: center;" {{!}} {{{pierce}}} <br /> [[Defense#Special|Special]] - [[:Category:Squire#Defenses|Spear Penetration]]<br />
{{!}} {{!}} {{Data Field|{{PAGENAME}}/pierce base}}<br />
{{!}} {{!}} {{Data Field|{{PAGENAME}}/pierce tier}} Each Tier }}<br />
|}<br />
<br />
</includeonly><noinclude><nowiki><br />
{{{{#ifeq:{{PAGENAME}}|''Page Name''|Test_Defence|{{#ifeq:{{PAGENAME}}|Test Calc|:Test_Calc_Math|:Test_Table/Data}}}}</nowiki><br /><br />
|Hero=<br /><br />
|Page={{{1}}}<br /><br />
|Type=<br /><br />
|Projectiles=<br /><br />
|DPS=<br /><br />
|Name=<br /><br />
|Icon=<br /><br />
|Description=<br /><br />
|Level=<br /><br />
|Mana=<br /><br />
|ISpeed=<br /><br />
|Element=<br /><br />
|Status=<br /><br />
|SCombo=<br /><br />
|FCombo=<br /><br />
|Overview=<br /><br />
|Attack=<br /><br />
|A1=<br /><br />
|A2=<br /><br />
|A3=<br /><br />
|A4=<br /><br />
|A5=<br /><br />
|CritC=<br /><br />
|Crit=<br /><br />
|C1=<br /><br />
|C2=<br /><br />
|C3=<br /><br />
|C4=<br /><br />
|C5=<br /><br />
|Dot=<br /><br />
|Hot=<br /><br />
|D1=<br /><br />
|D2=<br /><br />
|D3=<br /><br />
|D4=<br /><br />
|D5=<br /><br />
|Health=<br /><br />
|H1=<br /><br />
|H2=<br /><br />
|H3=<br /><br />
|H4=<br /><br />
|H5=<br /><br />
|Speed=<br /><br />
|S1=<br /><br />
|S2=<br /><br />
|S3=<br /><br />
|S4=<br /><br />
|S5=<br /><br />
|Range=<br /><br />
|R1=<br /><br />
|R2=<br /><br />
|R3=<br /><br />
|R4=<br /><br />
|R5=<br /><br />
|Boost=<br /><br />
|B1=<br /><br />
|B2=<br /><br />
|B3=<br /><br />
|B4=<br /><br />
|B5=<br /><br />
|Protect=<br /><br />
|P1=<br /><br />
|P2=<br /><br />
|P3=<br /><br />
|P4=<br /><br />
|P5=<br /><br />
}}<br />
[[Category:Templates/Visual]]{{Documentation}}</noinclude></div>
Xano2323
https://wiki.dungeondefenders2.com/index.php?title=Shards&diff=15138
Shards
2022-08-02T10:23:24Z
<p>Xano2323: </p>
<hr />
<div>Shards are gem-like artifacts that slot into your Relics, Armor, and Weapons. Shards replaced [[Skill Spheres]] system and item [[Passives]] (while some items with unique passives still drop but have only one shard slot). Shards give your hero or your defenses extra stats or abilities, all green shards can buff only defenses and can be placed only in [[Relics]], while blue shards will buff your hero and can be placed in [[Weapon]] and [[Armor]]. Shards can be moved between pieces of gear and be upgraded straight from your inventory. A weapon or piece of armor allows to hold up to 3 Shards and can only equip Hero (blue) Shards and relics can hold up to 3 Defense (green) Shards. Blue shards give you hero new abilities or stats while they are placed in any item currently equipped by that hero, but green (defenses) shards strengthen only that tower, where relic containing them is equipped.<br />
<br />
==Shards Packs==<br />
Shards drop from shard packs obtained from victory chest at the end of every map, you will get Standard shard pack after completing any Campaign and Chaos map, those packs can drop shards associated with Campaign packs. After completing Trials on Chaos difficulty, you will get guaranteed Shard pack from that difficulty and one Shard Pack from any previous difficulty (for example, if you beat Chaos III Trials, you’ll receive 1 Chaos III Shard Pack and 1 Chaos II, Chaos I or Standard Shard Pack). <br />
Once you win 3 consecutive random maps in a row in Trials, you’ll activate the Shard consecutive bonus. On your 4th consecutive victory onward, you’ll earn an extra Shard Pack for as long as the streak continues. This extra Shard Pack is a guaranteed Shard Pack from that difficulty. That means once you activate the win bonus, you’ll get 3 Shards guaranteed every victory (2 Shard Packs of that difficulty, 1 Shard Pack from previous difficulties) until one of your crystals break or you leave the game.<br />
<br />
Any shard can be purchased from [[Non Playable Characters|Gran Ma'ster]] for 1000 Defender Medals or 250 Gems. A shard pack containing 5 random shards can also be purchased for 500 Defender Medals or 125 Gems. These shard packs will give you 5 random shards from a single difficulty (e.g. 5 random Chaos V shards).<br />
<br />
==Shard Dust==<br />
As of the Protean Shift update, you may disenchant shards (press 's' when hovering over a shard) which will turn the shard into shard dust of the same tier. Ten shard dust can be exchanged with [[Tavern#War_Recruiter|War Recruiter]] to obtain one new shard pack.<br />
<br />
==Standard Shards List==<br />
<br />
<!-------------------- CAMPAIGN --------------------><br />
<br />
=== Campaign ===<br />
<br />
[[File:Campaign_Standard_Shard_Pack_Icon.png| 70px| center]]<br />
<br />
{| class="wikitable sortable" style="width:100%; text-align:center;"<br />
! rowspan="2" style="width:15%; text-align:center;" | Name <br />
! rowspan="2" style="width:45%; text-align:center;" | Effect <br />
! rowspan="2" style="width:5%; text-align:center;" | Upgr. levels <br />
! rowspan="2" style="width:7%; text-align:center;" | Shard Pack<br />
! colspan="2" style="width:31%; text-align:center;" | Valid for<br />
|- <br />
! style="width:10%;" | Hero<br />
! style="width:3%;" | Slot<br />
<br />
|- id="defensive_critical_damage"<br />
| {{Defense Shard|Defensive Critical Damage}}<br />
| Increases the Defense Crit Damage of the affected tower by '''4-20% (24%)'''.<br />
| 16<br />
| Campaign<br />
| {{Valid for ALL}}<br />
| Relic<br />
<br />
|- id="fortification"<br />
| {{Defense Shard|Fortification}}<br />
| Increases Defense Health of the affected tower by '''2-34% (42%)'''.<br />
| 16<br />
| Campaign<br />
| {{Valid for ALL}}<br />
| Relic<br />
<br />
|- id="ghastly_curse"<br />
| {{Defense Shard|Ghastly Curse}}<br />
| Nether Archer arrows now make enemies move at '''50-42% (38%)''' speed for '''0-4 (6)''' seconds.<br />
| 8<br />
| Campaign<br />
| {{Valid for Mercenary}}<br />
| Relic<br />
<br />
|- id="cataclysmic"<br />
| {{Hero Shard|Cataclysmic}}<br />
| You have a '''5-??%''' chance when landing on the ground to deal '''20-??%''' of your Ability Power as fire damage to nearby enemies.<br />
| 20<br />
| Campaign<br />
| {{Valid for Countess}}<br />
| Boots<br />
<br />
|- id="concussive_chi"<br />
| {{Hero Shard|Concussive Chi}}<br />
| Secondary attacks have a '''1-25%''' chance to stun targets for '''1-4.6''' seconds.<br />
| 12<br />
| Campaign<br />
| {{Valid for Monk}}{{Valid for Initiate}}<br />
| Weapon<br />
<br />
|- id="concussive_shock"<br />
| {{Hero Shard|Concussive Shock}}<br />
| Increases the stun duration of Concussive Shot by '''4-40%'''.<br />
| 12<br />
| Campaign<br />
| {{Valid for Huntress}}<br />
| Weapon<br />
<br />
|- id="construction"<br />
| {{Hero Shard|Construction}}<br />
| Increases repair and upgrade speed during Combat Phase by '''25-75%'''.<br />
| 20<br />
| Campaign<br />
| {{Valid for ALL}}<br />
| Gloves<br />
<br />
|- id="corruptions_fortification"<br />
| {{Hero Shard|Corruption’s Fortification}}<br />
| Armor buff of Dryad’s Blessing is increased by '''4-40%''' in purification form.<br />
| 12<br />
| Campaign<br />
| {{Valid for Dryad}}<br />
| Chest<br />
<br />
|- id="drenching_strikes"<br />
| {{Hero Shard|Drenching Strikes}}<br />
| Your primary attacks have a '''2-30%''' chance on hit to drench enemies for '''3-7''' seconds.<br />
| 14<br />
| Campaign<br />
| {{Valid for ALL}}<br />
| Weapon<br />
<br />
|- id="enduring_tornado"<br />
| {{Hero Shard|Enduring Tornado}}<br />
| Increases the knockup duration of Tornado by '''1-6''' seconds.<br />
| 10<br />
| Campaign<br />
| {{Valid for Apprentice}}{{Valid for Adept}}<br />
| Gloves<br />
<br />
|- id="enhanced_decoy"<br />
| {{Hero Shard|Enhanced Decoy}}<br />
| Death From Above's decoy deals an extra '''20-420%''' damage to enemies.<br />
| 20<br />
| Campaign<br />
| {{Valid for SeriesEV2}}<br />
| Boots<br />
<br />
|- id="fountain_of_speed"<br />
| {{Hero Shard|Fountain Of Speed}}<br />
| Abyss Fountain increases allied movement speed by '''50-650''' for '''5''' seconds.<br />
| 12<br />
| Campaign<br />
| {{Valid for AbyssLord}}<br />
| Boots<br />
<br />
|- id="knife_club"<br />
| {{Hero Shard|Knife Club}}<br />
| Increases the damage of Fan of Knives by '''3-39%'''.<br />
| 12<br />
| Campaign<br />
| {{Valid for Mercenary}}<br />
| Chest<br />
<br />
|- id="retribution"<br />
| {{Hero Shard|Retribution}}<br />
| When you take damage, you have a '''2-20%''' chance of dealing '''125-425%''' of your Armor as damage to your attacker.<br />
| 20<br />
| Campaign<br />
| {{Valid for ALL}}<br />
| Chest<br />
<br />
|- id="speed_boost"<br />
| {{Hero Shard|Speed Boost}}<br />
| Increases your movement speed by '''100-500'''.<br />
| 8<br />
| Campaign<br />
| {{Valid for ALL}}<br />
| Boots<br />
<br />
|- id="support_magic_specialist"<br />
| {{Hero Shard|Support Magic Specialist}}<br />
| Decreases the cost of Broom Vault and Book Drop by '''4-40%'''.<br />
| 12<br />
| Campaign<br />
| {{Valid for Gunwitch}}<br />
| Helmet<br />
<br />
|- id="swift_provocation"<br />
| {{Hero Shard|Swift Provocation}}<br />
| Provoke movement speed buff increased by '''10-154'''.<br />
| 12<br />
| Campaign<br />
| {{Valid for Squire}}<br />
| Boots<br />
<br />
|- id="wither_bubble"<br />
| {{Hero Shard|Wither Bubble}}<br />
| Arcane Bubble withers enemies inside it increasing the damage they take by '''X-15%'''.<br />
| 9<br />
| Campaign<br />
| {{Valid for Adept}}<br />
| Chest<br />
<br />
|- id="worm_scarf"<br />
| {{Hero Shard|Worm Scarf}}<br />
| Reduces the damage you take from enemies by '''3-15%'''.<br />
| 12<br />
| Campaign<br />
| {{Valid for ALL}}<br />
| Helmet<br />
<br />
|- id="zephyrs_warpath"<br />
| {{Hero Shard|Zephyr's Warpath}}<br />
| Increase movement speed in Whirlwind by '''5%-105%'''.<br />
| 20<br />
| Campaign<br />
| {{Valid for Barbarian}}<br />
| Boots<br />
<br />
|}<br />
<br />
<!-------------------- CHAOS 1 --------------------><br />
<br />
=== Chaos I ===<br />
<br />
[[File:Chaos_1_Shard_Pack_Icon.png| 70px| center]]<br />
<br />
{| class="wikitable sortable" style="width:100%; text-align:center;"<br />
! rowspan="2" style="width:15%; text-align:center;" | Name <br />
! rowspan="2" style="width:45%; text-align:center;" | Effect <br />
! rowspan="2" style="width:5%; text-align:center;" | Upgr. levels <br />
! rowspan="2" style="width:7%; text-align:center;" | Shard Pack<br />
! colspan="2" style="width:31%; text-align:center;" | Valid for<br />
<br />
|- <br />
! style="width:10%;" | Hero<br />
! style="width:3%;" | Slot<br />
<br />
|- id="crumbling_stone"<br />
| {{Defense Shard|Crumbling Stone}}<br />
| Enemies petrified by Maw of the Earth Drake receive '''2-29% (29%)''' more damage and explode on death for '''10-250% (298%)''' Defense Power magical damage.<br />
| 20<br />
| Chaos 1<br />
| {{Valid for Lavamancer}}<br />
| Relic<br />
<br />
|- id="destruction"<br />
| {{Defense Shard|Destruction}}<br />
| Increases Defense Power of the affected tower by '''2-34% (42%)'''.<br />
| 16<br />
| Chaos 1<br />
| {{Valid for ALL}}<br />
| Relic<br />
<br />
|- id="dragons_haste"<br />
| {{Defense Shard|Dragon’s Haste}}<br />
| Dragons Nest dragons’ movement speed is increased by '''700-1500 (1700)'''.<br />
| 16<br />
| Chaos 1<br />
| {{Valid for Countess}}<br />
| Relic<br />
<br />
|- id="electric_fingers"<br />
| {{Defense Shard|Electric Fingers}}<br />
| Skeletal Orcs have '''3-30% (36%)''' chance on hit to deal an additional '''40-400% (480%)''' of their Defense Health as storm damage. Bounces '''3''' times.<br />
| 18<br />
| Chaos 1<br />
| {{Valid for AbyssLord}}<br />
| Relic<br />
<br />
|- id="empowered_flame"<br />
| {{Defense Shard|Empowered Flame}}<br />
| Flamethrower tower has a '''1-15% (17.8%)''' chance to hit the target again for '''55-275% (319%)''' damage.<br />
| 20<br />
| Chaos 1<br />
| {{Valid for Apprentice}}{{Valid for Adept}}<br />
| Relic<br />
<br />
|- id="laser_boost"<br />
| {{Defense Shard|Laser Boost}}<br />
| Picking up Mega Death Laser increases EV2's movements speed by '''50-350 (410)''' and Hero Damage by '''4-40% (47.2%)''' for '''15''' seconds.<br />
| 20<br />
| Chaos 1<br />
| {{Valid for SeriesEV2}}<br />
| Relic<br />
<br />
|- id="rippling_explosions"<br />
| {{Defense Shard|Rippling Explosions}}<br />
| Enemies that die inside the boost aura have a '''5-25% (29%)''' chance to detonate, dealing '''20-80% (92%)''' of the Boost aura's Tower Damage stat as damage in a small area around the enemy.<br />
| 20<br />
| Chaos 1<br />
| {{Valid for Monk}}{{Valid for Initiate}}<br />
| Relic<br />
<br />
|- id="stun_fire"<br />
| {{Defense Shard|Stun Fire}}<br />
| Cannonball Tower has a '''11-25% (29%)''' chance on hit to stun target for '''1.6-3 (3.4)''' seconds.<br />
| 14<br />
| Chaos 1<br />
| {{Valid for Squire}}<br />
| Relic<br />
<br />
|- id="annoyance"<br />
| {{Hero Shard|Annoyance}}<br />
| Taunts nearby enemies for '''1-4''' seconds every '''8''' seconds.<br />
| 10<br />
| Chaos 1<br />
| {{Valid for ALL}}<br />
| Chest<br />
<br />
|- id="binding_roots"<br />
| {{Hero Shard|Binding Roots}}<br />
| Your slam ability has an '''22-50%''' chance to stun enemies for 0.5 seconds then root in place for 4.5 seconds.<br />
| 14<br />
| Chaos 1<br />
| {{Valid for Mercenary}}<br />
| Boots<br />
<br />
|- id="bots_of_oil"<br />
| {{Hero Shard|Bots Of Oil}}<br />
| Exploding Grav Bots now oil enemies for '''1-8''' second(s). If ignited by fire, deals '''20-220%''' Ability Power as fire damage per second for '''1-5''' second(s).<br />
| 20<br />
| Chaos 1<br />
| {{Valid for SeriesEV2}}<br />
| Chest<br />
<br />
|- id="broomnado_power"<br />
| {{Hero Shard|Broomnado Power}}<br />
| Increases Broom Nado damage by '''4-40% (60%)'''.<br />
| 12<br />
| Chaos 1<br />
| {{Valid for Gunwitch}}<br />
| Boots<br />
<br />
|- id="bulwark"<br />
| {{Hero Shard|Bulwark}}<br />
| Increases armor by '''4-40%'''.<br />
| 12<br />
| Chaos 1<br />
| {{Valid for ALL}}<br />
| Chest<br />
<br />
|- id="concussive_power"<br />
| {{Hero Shard|Concussive Power}}<br />
| Increases the damage of Concussive Shots by '''4-40%'''.<br />
| 12<br />
| Chaos 1<br />
| {{Valid for Huntress}}<br />
| Helmet<br />
<br />
|- id="crane_stance"<br />
| {{Hero Shard|Crane Stance}}<br />
| Each secondary attack increases the damage of the next primary attack by '''10-90%.''' Stacks up to '''6''' times.<br />
| 20<br />
| Chaos 1<br />
| {{Valid for Monk}}{{Valid for Initiate}}<br />
| Boots<br />
<br />
|- id="critical_strike"<br />
| {{Hero Shard|Critical Strike}}<br />
| Increases your Hero Crit Chance by '''3-10%'''.<br />
| 7<br />
| Chaos 1<br />
| {{Valid for ALL}}<br />
| Gloves<br />
<br />
|- id="full_shell_ahead"<br />
| {{Hero Shard|Full Shell Ahead}}<br />
| Increases movement speed while in Turtle Stance by '''25-525'''.<br />
| 20<br />
| Chaos 1<br />
| {{Valid for Barbarian}}<br />
| Boots<br />
<br />
|- id="fury_speed"<br />
| {{Hero Shard|Fury Speed}}<br />
| Increases projectile speed of Fury by '''0-67% (100%)'''.<br />
| 8<br />
| Chaos 1<br />
| {{Valid for Countess}}<br />
| Weapon<br />
<br />
|- id="explosive_blades"<br />
| {{Hero Shard|Explosive Blades}}<br />
| Daggers thrown by Dagger Throw no longer pierce. Daggers now stick to the target and explode after 3 seconds for '''1,500-5,000%''' of Ability Power.<br />
| 20<br />
| Chaos 1<br />
| {{Valid for Mercenary}}<br />
| Gloves<br />
<br />
|- id="haunting"<br />
| {{Hero Shard|Haunting}}<br />
| Primary attacks generate '''1''' ghost stack. At '''10''' stacks you unleash ghosts for '''3''' seconds, each dealing '''10-250%''' of your Ability Power as damage. The effect has a cooldown of '''5''' seconds.<br />
| 20<br />
| Chaos 1<br />
| {{Valid for ALL}}<br />
| Weapon<br />
<br />
|- id="lashing_power"<br />
| {{Hero Shard|Lashing Power}}<br />
| Increases Lash Out damage by '''4-40%'''.<br />
| 12<br />
| Chaos 1<br />
| {{Valid for Mystic}}<br />
| Chest<br />
<br />
|- id="molten_striker"<br />
| {{Hero Shard|Molten Striker}}<br />
| Molten Core deals more impact damage the farther it travels, up to +20-200% more damage.<br />
| 20<br />
| Chaos 1<br />
| {{Valid for Lavamancer}}<br />
| Gloves<br />
<br />
|- id="power_volley"<br />
| {{Hero Shard|Power Volley}}<br />
| Increases the damage of Arcane Volley by '''4-40%'''.<br />
| 12<br />
| Chaos 1<br />
| {{Valid for Apprentice}}<br />
| Weapon<br />
<br />
|- id="shroom_doom"<br />
| {{Hero Shard|Shroom Doom}}<br />
| Damage of Powder Toss while in Corrupt Form increased by '''4-40%'''.<br />
| 12<br />
| Chaos 1<br />
| {{Valid for Dryad}}<br />
| Gloves<br />
<br />
|- id="thundering_call"<br />
| {{Hero Shard|Thundering Call}}<br />
| Increases Call to Madness range by '''4-40%'''.<br />
| 12<br />
| Chaos 1<br />
| {{Valid for Mystic}}<br />
| Weapon<br />
<br />
|- id="withering_fountain"<br />
| {{Hero Shard|Withering Fountain}}<br />
| Abyss Fountain withers enemies inside it reducing the damage they deal by '''2-20%'''.<br />
| 9<br />
| Chaos 1<br />
| {{Valid for AbyssLord}}<br />
| Boots<br />
<br />
|}<br />
<br />
<!-------------------- CHAOS 2 --------------------><br />
<br />
=== Chaos II ===<br />
<br />
[[File:Chaos_2_Shard_Pack_Icon.png| 70px| center]]<br />
<br />
{| class="wikitable sortable" style="width:100%; text-align:center;"<br />
! rowspan="2" style="width:15%; text-align:center;" | Name <br />
! rowspan="2" style="width:45%; text-align:center;" | Effect <br />
! rowspan="2" style="width:5%; text-align:center;" | Upgr. levels <br />
! rowspan="2" style="width:7%; text-align:center;" | Shard Pack<br />
! colspan="2" style="width:31%; text-align:center;" | Valid for<br />
<br />
|- <br />
! style="width:10%;" | Hero<br />
! style="width:3%;" | Slot<br />
<br />
|- id="atomic_capacity"<br />
| {{Defense Shard|Atomic Capacity}}<br />
| This shard gives your Atomic Launcher an additional missile when the shard is upgraded to '''4/8''' and then another at '''8/8'''.<br />
| 8<br />
| Chaos 2<br />
| {{Valid for SeriesEV2}}<br />
| Relic<br />
<br />
|- id="berserk_master"<br />
| {{Defense Shard|Berserk Master}}<br />
| Increases the duration of Direct Command on your Skeletal Orcs by '''1-5''' seconds.<br />
| 8<br />
| Chaos 2<br />
| {{Valid for AbyssLord}}<br />
| Relic<br />
<br />
|- id="blazing_phoenix"<br />
| {{Defense Shard|Blazing Phoenix}}<br />
| Shortly after a Blaze Balloon triggers, a Phoenix emerges dealing '''1000-5000% (5800%)''' Defense Power as magical fire damage.<br />
| 20<br />
| Chaos 2<br />
| {{Valid for Huntress}}<br />
| Relic<br />
<br />
|- id="combined_power"<br />
| {{Defense Shard|Combined Power}}<br />
| Serpent's Coil deals '''25-385%''' Defense Power as magical damage each second when an enemy is also affected by Sand Viper.<br />
| 18<br />
| Chaos 2<br />
| {{Valid for Mystic}}<br />
| Relic<br />
<br />
|- id="defensive_critical_strike"<br />
| {{Defense Shard|Defensive Critical Strike}}<br />
| Increases the Defense Crit Chance of the affected tower by an additional '''2-15%'''.<br />
| 12<br />
| Chaos 2<br />
| {{Valid for ALL}}<br />
| Relic<br />
<br />
|- id="encroaching_flames"<br />
| {{Defense Shard|Encroaching Flames}}<br />
| Flame aura has a '''6-30% (38%)''' chance to deal '''12-104% (135%)''' more damage.<br />
| 12<br />
| Chaos 2<br />
| {{Valid for Monk}}<br />
| Relic<br />
<br />
|- id="frosty_duet"<br />
| {{Defense Shard|Frosty Duet}}<br />
| The Frostbite tower can hit an additional target, but its Range is reduced by '''60-35%.'''<br />
| 10<br />
| Chaos 2<br />
| {{Valid for Apprentice}}<br />
| Relic<br />
<br />
|- id="icefall"<br />
| {{Defense Shard|Icefall}}<br />
| Hailstorm Tower attacks have a '''2-5% (5.8%)''' chance on hit to freeze enemies for 2 seconds.<br />
| 15<br />
| Chaos 2<br />
| {{Valid for Adept}}<br />
| Relic<br />
<br />
|- id="magma_maelstrom"<br />
| {{Defense Shard|Magma Maelstrom}}<br />
| Rate at which Fissures of Embermount generate Molten Power reduced by '''4-40%'''.<br />
| 12<br />
| Chaos 2<br />
| {{Valid for Lavamancer}}<br />
| Relic<br />
<br />
|- id="overcharge"<br />
| {{Defense Shard|Overcharge}}<br />
| Increases the Elvish Artillery Cannon's projectile damage radius by '''16-64% (80%)''', and reduces damage falloff by '''18-42% (50%)'''.<br />
| 12<br />
| Chaos 2<br />
| {{Valid for Mercenary}}<br />
| Relic<br />
<br />
|- id="panic_fire"<br />
| {{Defense Shard|Panic Fire}}<br />
| When the affected tower takes damage, it has a '''5-15% (19%)''' chance to increase it's Attack Rate by '''50%''' for '''1-4 (5.2)''' seconds. Does not work with Auras and Traps.<br />
| 10<br />
| Chaos 2<br />
| {{Valid for ALL}}<br />
| Relic<br />
<br />
|- id="power_bolts"<br />
| {{Defense Shard|Power Bolts}}<br />
| Ballista has a '''4-40% (49.6%)''' chance on hit to deal '''15-60% (72%)''' extra magical damage.<br />
| 15<br />
| Chaos 2<br />
| {{Valid for Squire}}<br />
| Relic<br />
<br />
|- id="press_your_luck"<br />
| {{Defense Shard|Press Your Luck}}<br />
| When the affected tower takes damage, it has a '''5-15% (19%)''' chance to increase it's Critical Hit Chance by '''30%''' for '''1-4 (5.2)''' seconds. Does not work with Auras and Traps.<br />
| 10<br />
| Chaos 2<br />
| {{Valid for ALL}}<br />
| Relic<br />
<br />
|- id="world_tree_mcbufferson"<br />
| {{Defense Shard|World Tree Mcbufferson}}<br />
| Every '''20''' seconds, the world tree places a leafy shield on a blockade within its influence that absorbs '''10-310% (370%)''' of the Dryad's Defense Health stat and lasts '''10''' seconds.<br />
| 20<br />
| Chaos 2<br />
| {{Valid for Dryad}}<br />
| Relic<br />
<br />
|- id="batter_up"<br />
| {{Hero Shard|Batter Up}}<br />
| Increases the damage of Molten Core by '''4-40%''' each time it is redirected. Happens '''3''' times.<br />
| 12<br />
| Chaos 2<br />
| {{Valid for Lavamancer}}<br />
| Gloves<br />
<br />
|- id="corruptions_harmony"<br />
| {{Hero Shard|Corruption’s Harmony}}<br />
| Reduces Corruption form’s Celestial Power drain by '''-1''' to '''-3'''.<br />
| 10<br />
| Chaos 2<br />
| {{Valid for Dryad}}<br />
| Chest<br />
<br />
|- id="critical_restoration"<br />
| {{Hero Shard|Critical Restoration}}<br />
| Primary Attack critical hits restore '''1-5''' Broom Power.<br />
| 8<br />
| Chaos 2<br />
| {{Valid for Gunwitch}}<br />
| Weapon<br />
<br />
|- id="dewey_deathimal_system"<br />
| {{Hero Shard|Dewey Deathimal System}}<br />
| Book drop duration is increased '''1-3''' second and the extra damage they take is increased '''5-15%''' while under it's effect.<br />
| 20<br />
| Chaos 2<br />
| {{Valid for Gunwitch}}<br />
| Gloves<br />
<br />
|- id="dragon_stance"<br />
| {{Hero Shard|Dragon Stance}}<br />
| Each melee primary attack increases the damage of the next ranged secondary attack by '''10-90%.''' Stacks up to '''6''' times.<br />
| 20<br />
| Chaos 2<br />
| {{Valid for Monk}}{{Valid for Initiate}}<br />
| Weapon<br />
<br />
|- id="dummies_and_bots"<br />
| {{Hero Shard|Dummies And Bots}}<br />
| The Death From Above ability now spawns '''4''' grav Bots that each deal '''20-220%''' of your Ability as damage in a '''100-500''' radius. These do not count towards the cap on the number of Bots she can hold.<br />
| 20<br />
| Chaos 2<br />
| {{Valid for SeriesEV2}}<br />
| Boots<br />
<br />
|- id="empowered_mark"<br />
| {{Hero Shard|Empowered Mark}}<br />
| Increases the max number of the marked targets this hero may have by '''2-30'''.<br />
| 28<br />
| Chaos 2<br />
| {{Valid for Apprentice}}{{Valid for Adept}}<br />
| Weapon<br />
<br />
|- id="empowered_throw"<br />
| {{Hero Shard|Empowered Throw}}<br />
| Increases the damage of Dagger Throw by '''3-39%'''.<br />
| 12<br />
| Chaos 2<br />
| {{Valid for Mercenary}}<br />
| Gloves<br />
<br />
|- id="frenzy"<br />
| {{Hero Shard|Frenzy}}<br />
| Primary attacks have a '''21-26%''' to increase attack speed by '''5-30%''' for 5 seconds. Can only proc every 7 seconds.<br />
| 10<br />
| Chaos 2<br />
| {{Valid for Mercenary}}<br />
| Weapon<br />
<br />
|- id="fury_restoration"<br />
| {{Hero Shard|Fury Restoration}}<br />
| Restore '''1-??''' mana every time Fury scores a critical hit.<br />
| 8<br />
| Chaos 2<br />
| {{Valid for Countess}}<br />
| Helmet<br />
<br />
|- id="harbingers_slam"<br />
| {{Hero Shard|Harbinger’s Slam}}<br />
| During Provoke, Seismic Slam damage increased by '''130-410%''' of your Ability Power stat.<br />
| 20<br />
| Chaos 2<br />
| {{Valid for Squire}}<br />
| Gloves<br />
<br />
|- id="heroic_charge"<br />
| {{Hero Shard|Heroic Charge}}<br />
| Increases the damage of Valiant Charge by '''3-??%'''.<br />
| 12<br />
| Chaos 2<br />
| {{Valid for Countess}}<br />
| Chest<br />
<br />
|- id="inspiration"<br />
| {{Hero Shard|Inspiration}}<br />
| Reduces the cooldown of your abilities by '''4-40%'''.<br />
| 12<br />
| Chaos 2<br />
| {{Valid for ALL}}<br />
| Helmet<br />
<br />
|- id="piercing"<br />
<br />
|- id="lava_warrior"<br />
| {{Hero Shard|Lava Warrior}}<br />
| Primary Attacks restore '''6-10''' Lava Power.<br />
| 12<br />
| Chaos 2<br />
| {{Valid for Lavamancer}}<br />
| Weapon<br />
<br />
|- id="piercing"<br />
| {{Hero Shard|Piercing}}<br />
| Concussive Shots also fires a piercing shard dealing '''50-350%''' of Ability Power as damage, then explodes dealing '''25-225%''' of Ability Power as unresisted damage.<br />
| 20<br />
| Chaos 2<br />
| {{Valid for Huntress}}<br />
| Weapon<br />
<br />
|- id="power_of_the_knight"<br />
| {{Hero Shard|Power Of The Knight}}<br />
| Increases the damage of Knight of the Abyss by '''4-40%'''.<br />
| 12<br />
| Chaos 2<br />
| {{Valid for AbyssLord}}<br />
| Gloves<br />
<br />
|- id="quake"<br />
| {{Hero Shard|Quake}}<br />
| You have a '''10-30%''' chance when landing to deal '''50-250%''' of your Ability Power as earth damage to nearby enemies.<br />
| 20<br />
| Chaos 2<br />
| {{Valid for ALL}}<br />
| Boots<br />
<br />
|- id="sanctuary"<br />
| {{Hero Shard|Sanctuary}}<br />
| Heroes inside the Arcane Bubble shield heal '''5-15'''% of their health per second during the duration of the bubble.<br />
| 10<br />
| Chaos 2<br />
| {{Valid for Adept}}<br />
| Gloves<br />
<br />
|- id="serpents_appeasement"<br />
| {{Hero Shard|Serpent’s Appeasement}}<br />
| Increases Appeasement gained by '''60-300%'''.<br />
| 12<br />
| Chaos 2<br />
| {{Valid for Mystic}}<br />
| Helmet<br />
<br />
|- id="turtle_power"<br />
| {{Hero Shard|Turtle Power}}<br />
| Increase Damage Protection while in Turtle Stance by '''1%-21%'''.<br />
|?<br />
| Chaos 2<br />
| {{Valid for Barbarian}}<br />
| Boots<br />
<br />
|}<br />
<br />
<!-------------------- CHAOS 3 --------------------><br />
<br />
=== Chaos III ===<br />
<br />
[[File:Chaos_3_Shard_Pack_Icon.png| 70px| center]]<br />
<br />
{| class="wikitable sortable" style="width:100%; text-align:center;"<br />
! rowspan="2" style="width:15%; text-align:center;" | Name <br />
! rowspan="2" style="width:45%; text-align:center;" | Effect <br />
! rowspan="2" style="width:5%; text-align:center;" | Upgr. levels <br />
! rowspan="2" style="width:7%; text-align:center;" | Shard Pack<br />
! colspan="2" style="width:31%; text-align:center;" | Valid for<br />
<br />
|- <br />
! style="width:10%;" | Hero<br />
! style="width:3%;" | Slot<br />
<br />
|- id="boosted_grasp"<br />
| {{Defense Shard|Boosted Grasp}}<br />
| Enemies move at '''90-60% (48%)''' speed when they are within the Boost Aura.<br />
| 10<br />
| Chaos 3<br />
| {{Valid for Monk}}{{Valid for Initiate}}<br />
| Relic<br />
<br />
|- id="deadly_strikes"<br />
| {{Defense Shard|Deadly Strikes}}<br />
| Increases the Defense Range of the affected tower by '''4-40% (52%)'''.<br />
| 12<br />
| Chaos 3<br />
| {{Valid for ALL}}<br />
| Relic<br />
<br />
|- id="drenched"<br />
| {{Defense Shard|Drenched}}<br />
| After your Geyser Trap drenches an enemy, the next source of damages deals an additional '''3-35% (43%)''' damage.<br />
| 16<br />
| Chaos 3<br />
| {{Valid for Huntress}}<br />
| Relic<br />
<br />
|- id="empowered_bolts"<br />
| {{Defense Shard|Empowered Bolts}}<br />
| Ballista has a '''5-30% (40%)''' chance on hit to deal full damage to all targets pierced for the next '''10-40 (52)''' seconds.<br />
| 10<br />
| Chaos 3<br />
| {{Valid for Squire}}<br />
| Relic<br />
<br />
|- id="empowered_frostbite"<br />
| {{Defense Shard|Empowered Frostbite}}<br />
| Frostbite has a '''5-45% (53%)''' chance to freeze the target for '''1-7 (8.2)''' seconds.<br />
| 20<br />
| Chaos 3<br />
| {{Valid for Apprentice}}<br />
| Relic<br />
<br />
|- id="empowering_blasphemy"<br />
| {{Defense Shard|Empowering Blasphemy}}<br />
| Obelisk Hero Stat boost increased to '''10-50% (66%)''' and polymorph duration increased by '''1-6''' seconds.<br />
| 10<br />
| Chaos 3<br />
| {{Valid for Mystic}}<br />
| Relic<br />
<br />
|- id="frosty_explosion"<br />
| {{Defense Shard|Frosty Explosion}}<br />
| Enemies killed by the Frost Strike Aura Explode dealing '''15-43% (50%)''' of the Fros Aura's Defense Damage as frost damage<br />
| 16<br />
| Chaos 3<br />
| {{Valid for Initiate}}<br />
| Relic<br />
<br />
|- id="icy_spiders"<br />
| {{Defense Shard|Icy Spiders}}<br />
| Nether Spiders have a '''6-16(20)%''' chance to spawn a pool of ice on the ground that makes all nearby enemies move at '''90-60(48)%''' speed for 5 seconds. The ice pools last 10 seconds.<br />
| 10 (14)<br />
| Chaos 3<br />
| {{Valid for Mercenary}}<br />
| Relic<br />
<br />
|- id="numerous_reflection"<br />
| {{Defense Shard|Numerous Reflection}}<br />
| Increases the nodes of EV2’s Reflect Beam can sustain by '''1-6 (10)'''.<br />
| 5<br />
| Chaos 3<br />
| {{Valid for SeriesEV2}}<br />
| Relic<br />
<br />
|- id="oil_spill"<br />
| {{Defense Shard|Oil Spill}}<br />
| Gives oil geyser a '''10-30% (38%)''' chance to stun all enemies hit for '''2s'''.<br />
| 10<br />
| Chaos 3<br />
| {{Valid for Lavamancer}}<br />
| Relic<br />
<br />
|- id="powder_shot"<br />
| {{Defense Shard|Powder Shot}}<br />
| Increases the Defense Power of the Flak Cannon by '''2-34%''' and Attunes it to fire damage.<br />
| 16<br />
| Chaos 3<br />
| {{Valid for Countess}}<br />
| Relic<br />
<br />
|- id="rain_of_oil"<br />
| {{Defense Shard|Rain Of Oil}}<br />
| Skeletal Archer's Direct Command now oils enemies, slowing them by '''50%''' for '''2-12''' seconds. If an oiled enemy is hit by fire damage, the oil ignites, dealing '''20-600%''' of its Defense Power in fire damage over '''1-11''' seconds.<br />
| 20<br />
| Chaos 3<br />
| {{Valid for AbyssLord}}<br />
| Relic<br />
<br />
|- id="shielding_guard"<br />
| {{Defense Shard|Shielding Guard}}<br />
| When the affected tower takes damage, it has a '''5-25% (29%)''' chance to gain a shield for '''50-250% (290%)''' of it's Defense Health for '''5''' seconds. Does not work with Auras or Traps.<br />
| 20<br />
| Chaos 3<br />
| {{Valid for ALL}}<br />
| Relic<br />
<br />
|- id="abyss_knights_bargain"<br />
| {{Hero Shard|Abyss Knight’s Bargain}}<br />
| Reduces the mana cost of Knight of the Abyss by '''4-40%'''.<br />
| 12<br />
| Chaos 3<br />
| {{Valid for AbyssLord}}<br />
| Helmet<br />
<br />
|- id="abyss_stone_attunement"<br />
| {{Hero Shard|Abyss Stone Attunement}}<br />
| Reduces the mana cost of Abyss Stone by '''1-15%'''.<br />
| 14<br />
| Chaos 3<br />
| {{Valid for AbyssLord}}<br />
| Boots<br />
<br />
|- id="aerial_mastery"<br />
| {{Hero Shard|Aerial Mastery}}<br />
| Increases Death From Above’s Duration by '''1-6''' seconds.<br />
| 10<br />
| Chaos 3<br />
| {{Valid for SeriesEV2}}<br />
| Boots<br />
<br />
|- id="betsys_curse"<br />
| {{Hero Shard|Betsy’s Curse}}<br />
| Primary attacks leave a curse zone that reduces the damage enemies deal by '''5-25%.''' You can place up to '''3''' zones and each zones lasts '''20-100''' seconds.<br />
| 20<br />
| Chaos 3<br />
| {{Valid for Apprentice}}{{Valid for Adept}}<br />
| Weapon<br />
<br />
|- id="betsys_empowered_lightning"<br />
| {{Hero Shard|Betsy’s Zapper}}<br />
| Every '''8''' seconds, secondary attacks spawn a lightning ball dealing '''125-325%''' Ability Power as storm damage '''2.5''' times per second for '''1''' seconds.<br />
| 20<br />
| Chaos 3<br />
| {{Valid for Monk}}<br />
| Weapon<br />
<br />
|- id="bewitching_hour"<br />
| {{Hero Shard|Bewitching Hour}}<br />
| Each Snipe hit adds '''4-40%''' to the damage of the next Primary Attack hit. Stacks up to '''5''' times.<br />
| 12<br />
| Chaos 3<br />
| {{Valid for Gunwitch}}<br />
| Weapon<br />
<br />
|- id="big_boy"<br />
| {{Hero Shard|Big Boy}}<br />
| The first Grav Bot placed will always be a Big Boy. Big Boy mines do an additional '''100-1100%''' of hero Damage as damage to enemies in double the area.<br />
| 20<br />
| Chaos 3<br />
| {{Valid for SeriesEV2}}<br />
| Gloves<br />
<br />
|- id="bounty"<br />
| {{Hero Shard|Bounty}}<br />
| Restores '''1-6''' mana upon defeating an enemy.<br />
| 20<br />
| Chaos 3<br />
| {{Valid for Mercenary}}<br />
| Helmet<br />
<br />
|- id="cataclysm"<br />
| {{Hero Shard|Cataclysm}}<br />
| Increases Eruption damage by '''4-40%'''.<br />
| 12<br />
| Chaos 3<br />
| {{Valid for Lavamancer}}<br />
| Chest<br />
<br />
|- id="channel"<br />
| {{Hero Shard|Channel}}<br />
| Restores '''1-15''' of your ability resources every '''5''' seconds.<br />
| 14<br />
| Chaos 3<br />
| {{Valid for Apprentice}}{{Valid for Squire}}{{Valid for Huntress}}{{Valid for Monk}}{{Valid for Initiate}}{{Valid for AbyssLord}}{{Valid for Adept}}<br />
| Helmet<br />
<br />
|- id="corruptions_bargain"<br />
| {{Hero Shard|Corruption’s Bargain}}<br />
| When this shard is fully upgraded, Dryad's Blessing costs no celestial power in purification form and costs '''1''' celestial power power per second instead of '''2''' in corruption form.<br />
| 10<br />
| Chaos 3<br />
| {{Valid for Dryad}}<br />
| Chest<br />
<br />
|- id="corruptions_blessing"<br />
| {{Hero Shard|Corruption’s Blessing}}<br />
| Damage of Dryad's Blessing is increase by '''4-40%''' in corrupt form.<br />
| 12<br />
| Chaos 3<br />
| {{Valid for Dryad}}<br />
| Boots<br />
<br />
|- id="echoing_shout"<br />
| {{Hero Shard|Echoing Shout}}<br />
| Increases the duration of Staggering Shout debuffs by 0.5s-4.5s.<br />
| 10<br />
| Chaos 3<br />
| {{Valid for Barbarian}}<br />
| Helmet<br />
<br />
|- id="fight_me_not"<br />
| {{Hero Shard|Fight Me Not}}<br />
| Defenses will deal '''5-25%''' more damage to enemies targeting the Squire.<br />
| 20<br />
| Chaos 3<br />
| {{Valid for Squire}}<br />
| Chest<br />
<br />
|- id="jackpot"<br />
| {{Hero Shard|Jackpot}}<br />
| You have a '''2-10%''' chance when picking up gold to quadruple the amount.<br />
| 8<br />
| Chaos 3<br />
| {{Valid for ALL}}<br />
| Chest<br />
<br />
|- id="lava_floor"<br />
| {{Hero Shard|Lava Floor}}<br />
| Eruption spawns a lava field dealing '''150-1150%''' Ability Power as Fire magic damage each second for '''5s'''.<br />
| 20<br />
| Chaos 3<br />
| {{Valid for Lavamancer}}<br />
| Weapon<br />
<br />
|- id="lingering_poison"<br />
| {{Hero Shard|Lingering Poison}}<br />
| Daggers thrown by Dagger Throw now poison the target for '''100-800%''' of Ability Power for '''1.2-5.2''' seconds.<br />
| 20<br />
| Chaos 3<br />
| {{Valid for Mercenary}}<br />
| Gloves<br />
<br />
|- id="oil_slick"<br />
| {{Hero Shard|Oil Slick}}<br />
| Increases the duration of oil flask by '''1-9%'''.<br />
| 8<br />
| Chaos 3<br />
| {{Valid for Huntress}}<br />
| Gloves<br />
<br />
|- id="overwhelm"<br />
| {{Hero Shard|Overwhelm}}<br />
| Your primary attacks have a '''7-15%''' chance to stun enemies for '''1-3''' seconds.<br />
| 8<br />
| Chaos 3<br />
| {{Valid for ALL}}<br />
| Weapon<br />
<br />
|- id="overwhelming_buster"<br />
| {{Hero Shard|Overwhelming Buster}}<br />
| Adds '''0.5-4.5s''' to Blunder Broom Buster duration.<br />
| 8<br />
| Chaos 3<br />
| {{Valid for Gunwitch}}<br />
| Weapon<br />
<br />
|- id="thunderwave"<br />
| {{Hero Shard|Thunderwave}}<br />
| Arc Lightning deals '''X-1250%''' Ability Power as damage to all enemies around you.<br />
| 20<br />
| Chaos 3<br />
| {{Valid for Adept}}<br />
| Chest<br />
<br />
|- id="tormented_power"<br />
| {{Hero Shard|Tormented Power}}<br />
| Increases Dark Torment damage by '''4-40%'''.<br />
| 12<br />
| Chaos 3<br />
| {{Valid for Mystic}}<br />
| Gloves<br />
<br />
|}<br />
<br />
<!-------------------- CHAOS 4 --------------------><br />
<br />
=== Chaos IV ===<br />
<br />
[[File:Chaos_4_Shard_Pack_Icon.png| 70px| center]]<br />
<br />
{| class="wikitable sortable" style="width:100%; text-align:center;"<br />
! rowspan="2" style="width:15%; text-align:center;" | Name <br />
! rowspan="2" style="width:45%; text-align:center;" | Effect <br />
! rowspan="2" style="width:5%; text-align:center;" | Upgr. levels <br />
! rowspan="2" style="width:7%; text-align:center;" | Shard Pack<br />
! colspan="2" style="width:31%; text-align:center;" | Valid for<br />
<br />
|- <br />
! style="width:10%;" | Hero<br />
! style="width:3%;" | Slot<br />
<br />
|- id="critical_allocation"<br />
| {{Defense Shard|Critical Allocation}}<br />
| Increases the defense Crit damage of the Elvish Artillery Cannon by '''30-46% (50%)''' and Crit Chance by '''5-21% (25%)''' but lowers the towers range by 25%.<br />
| 16<br />
| Chaos 4<br />
| {{Valid for Mercenary}}<br />
| Relic<br />
<br />
|- id="defense_rate"<br />
| {{Defense Shard|Defense Rate}}<br />
| Increases the Attack Rate of the affected tower by '''9-33% (41%)'''.<br />
| 12<br />
| Chaos 4<br />
| {{Valid for ALL}}<br />
| Relic<br />
<br />
|- id="earth_toss"<br />
| {{Defense Shard|Earth Toss}}<br />
| Earthshatter tower gains '''100-280 (320)''' Damage Radius and has a '''28-100% (100%)''' chance on hit to knock targets into the air.<br />
| 18<br />
| Chaos 4<br />
| {{Valid for Apprentice}}{{Valid for Adept}}<br />
| Relic<br />
<br />
|- id="empowering_aura"<br />
| {{Defense Shard|Empowering Aura}}<br />
| Flame Aura and Water Aura increase the Hero Damage and Ability Power of heroes standing inside them by '''5-25% (29%)'''.<br />
| 20<br />
| Chaos 4<br />
| {{Valid for Monk}}{{Valid for Initiate}}<br />
| Relic<br />
<br />
|- id="explosive_surprise"<br />
| {{Defense Shard|Explosive Surprise}}<br />
| Geyser Trap has a '''10-50%''' chance to fire an exploding shard dealing '''200-220% (224%)''' of Defense Damage as damage in an area.<br />
| 20<br />
| Chaos 4<br />
| {{Valid for Huntress}}<br />
| Relic<br />
<br />
|- id="lasting_conflagration"<br />
| {{Defense Shard|Lasting Conflagration}}<br />
| Increases Elder Dragon burn duration by '''1-??''' seconds.<br />
| 8<br />
| Chaos 4<br />
| {{Valid for Countess}}<br />
| Relic<br />
<br />
|- id="lateral_blast"<br />
| {{Defense Shard|Lateral Blast}}<br />
| Volcano attacks spawn three random meteors that drop nearby, each dealing '''50%-120% (134%)''' Defense Damage as magical Fire damage.<br />
| 20<br />
| Chaos 4<br />
| {{Valid for Lavamancer}}<br />
| Relic<br />
<br />
|- id="plated_armor"<br />
| {{Defense Shard|Plated Armor}}<br />
| Imbues the Royal Guard's armor, making enemy projectiles deal '''76-40(28)%''' of their original damage.<br />
| 12 (16)<br />
| Chaos 4<br />
| {{Valid for Mercenary}}<br />
| Relic<br />
<br />
|- id="power_transfer"<br />
| {{Defense Shard|Power Transfer}}<br />
| Increases the Defense Crit Chance of the affected tower by '''2-30% (38%)''' and reduces the Defense Power by 10%.<br />
| 14<br />
| Chaos 4<br />
| {{Valid for ALL}}<br />
| Relic<br />
<br />
|- id="puncturing_bolts"<br />
| {{Defense Shard|Puncturing Bolts}}<br />
| Ballista can now pierce an additional '''1-4 (6)''' targets.<br />
| 6<br />
| Chaos 4<br />
| {{Valid for Squire}}<br />
| Relic<br />
<br />
|- id="sandstorm_warrior"<br />
| {{Defense Shard|Sandstorm Warrior}}<br />
| The Snaking Sands sandstorm increases Hero Damage and Ability Power by '''1-25% (33%)''' for '''1-25 (33)''' seconds.<br />
| 12<br />
| Chaos 4<br />
| {{Valid for Mystic}}<br />
| Relic<br />
<br />
|- id="abyssal_mandate"<br />
| {{Hero Shard|Abyssal Mandate}}<br />
| Reduces the mana cost of Direct Command by '''4-40%'''.<br />
| 12<br />
| Chaos 4<br />
| {{Valid for AbyssLord}}<br />
| Chest<br />
<br />
|- id="arc_shielding"<br />
| {{Hero Shard|Arc Shielding}}<br />
| Arc Lightning places a shield on you lasting 20 seconds and absorbing '''180-780%''' Ability Power of damage. Enemies that hit the shield are damaged for a total of '''200-1000%''' of your Ability Power over 3 seconds.<br />
| 20<br />
| Chaos 4<br />
| {{Valid for Adept}}<br />
| Helmet<br />
<br />
|- id="beacon_of_the_storm"<br />
| {{Hero Shard|Beacon Of The Storm}}<br />
| Once per second your primary attack spawns a lightning ball that deals '''10-50%''' of your Hero Damage as storm damage. Bounces up to '''3''' times.<br />
| 20<br />
| Chaos 4<br />
| {{Valid for ALL}}<br />
| Gloves<br />
<br />
|- id="betsys_empowered_beam"<br />
| {{Hero Shard|Betsy’s Empowered Beam}}<br />
| Primary attacks fire a piercing sonic projectile that deals '''105-150%''' Hero Damage as magical damage.<br />
| 15<br />
| Chaos 4<br />
| {{Valid for Squire}}<br />
| Weapon<br />
<br />
|- id="call_of_the_kobold"<br />
| {{Hero Shard|Call Of The Kobold}}<br />
| Defeating an enemy grants a charge. Secondary attacks consume charges and shoots a firework at your target for '''20%-320%''' of your ability power.<br />
| 20<br />
| Chaos 4<br />
| {{Valid for Monk}}{{Valid for Initiate}}<br />
| Weapon<br />
<br />
|- id="caustic_oil"<br />
| {{Hero Shard|Caustic Oil}}<br />
| Increases the damage of Oil Flask by '''4-40%'''.<br />
| 12<br />
| Chaos 4<br />
| {{Valid for Huntress}}<br />
| Gloves<br />
<br />
|- id="celestial_attunement"<br />
| {{Hero Shard|Celestial Attunement}}<br />
| The dryad can hold '''1-4''' more stacks of starfall.<br />
| 6<br />
| Chaos 4<br />
| {{Valid for Dryad}}<br />
| Helmet<br />
<br />
|- id="charge_blast_v2"<br />
| {{Hero Shard|Charge Blast V2}}<br />
| Reduces the cost of EV2’s secondary attacks by '''5-95%'''.<br />
| 18<br />
| Chaos 4<br />
| {{Valid for SeriesEV2}}<br />
| Weapon<br />
<br />
|- id="darkest_syphon"<br />
| {{Hero Shard|Darkest Syphon}}<br />
| Increases the angle of Dark Syphon by '''3-30'''.<br />
| 9<br />
| Chaos 4<br />
| {{Valid for AbyssLord}}<br />
| Chest<br />
<br />
|- id="draining_strikes"<br />
| {{Hero Shard|Draining Strikes}}<br />
| Increase the healing from Siphon Stance by '''5%-25%'''.<br />
|?<br />
| Chaos 4<br />
| {{Valid for Barbarian}}<br />
| Helmet<br />
<br />
|- id="electric_retribution"<br />
| {{Hero Shard|Electric Retribution}}<br />
| When you take damage, you have a '''2-25%''' chance of dealing '''125-450%''' of your Armour as storm damage to your attacker.<br />
| 20<br />
| Chaos 4<br />
| {{Valid for ALL}}<br />
| Helmet<br />
<br />
|- id="enduring_drop"<br />
| {{Hero Shard|Enduring Drop}}<br />
| Increases Book Drop duration by '''0.5-7.5s'''.<br />
| 14<br />
| Chaos 4<br />
| {{Valid for Gunwitch}}<br />
| Helmet<br />
<br />
|- id="enduring_lash"<br />
| {{Hero Shard|Enduring Lash}}<br />
| Increases Lash Out poison duration by '''0.5-4.5''' s.<br />
| 8<br />
| Chaos 4<br />
| {{Valid for Mystic}}<br />
| Weapon<br />
<br />
|- id="fan_of_knights"<br />
| {{Hero Shard|Fan Of Knights}}<br />
| Skeletal Knight also fires two additional Knights that deal '''20-500%''' of your Ability Power in damage.<br />
| 20<br />
| Chaos 4<br />
| {{Valid for AbyssLord}}<br />
| Gloves<br />
<br />
|- id="follow_through"<br />
| {{Hero Shard|Follow Through}}<br />
| Increases the damage of Sweeping Strikes by '''3-39%'''.<br />
| 12<br />
| Chaos 4<br />
| {{Valid for Mercenary}}<br />
| Boots<br />
<br />
|- id="freeze_buster"<br />
| {{Hero Shard|Freeze Buster}}<br />
| Blunder Broom Buster has a '''1-5%''' chance to also freeze enemies for '''1-4s''', allowing them to be shattered by Crushing damage.<br />
| 10<br />
| Chaos 4<br />
| {{Valid for Gunwitch}}<br />
| Weapon<br />
<br />
|- id="frozen_core"<br />
| {{Hero Shard|Frozen Core}}<br />
| Increases Ice Needle damage by '''4-40%'''.<br />
| 12<br />
| Chaos 4<br />
| {{Valid for Gunwitch}}<br />
| Helmet<br />
<br />
|- id="hemolytic_poison"<br />
| {{Hero Shard|Hemolytic Poison}}<br />
| Lashout cooldown increased to '''200-160%''' of what it was but allows it to stack '''0-2''' times and increases its duration by '''3-7''' seconds.<br />
| 20<br />
| Chaos 4<br />
| {{Valid for Mystic}}<br />
| Weapon<br />
<br />
|- id="holy_empowerment"<br />
| {{Hero Shard|Holy Empowerment}}<br />
| Increases damage by '''5-??%''' while Holy Fire is active.<br />
| 12<br />
| Chaos 4<br />
| {{Valid for Countess}}<br />
| Gloves<br />
<br />
|- id="inspiring_strikes"<br />
| {{Hero Shard|Inspiring Strikes}}<br />
| Primary attacks reduce the cooldown of your abilities by '''-0.1-0.3''' seconds.<br />
| 4<br />
| Chaos 4<br />
| {{Valid for ALL}}<br />
| Weapon<br />
<br />
|- id="insulated_decoy"<br />
| {{Hero Shard|Insulated Decoy}}<br />
| Decreases heat generated from Death from Above by '''4-40%'''.<br />
| 12<br />
| Chaos 4<br />
| {{Valid for SeriesEV2}}<br />
| Boots<br />
<br />
|- id="lets_rock"<br />
| {{Hero Shard|Let’s Rock}}<br />
| Activating Harden/Inflame gives the Lavamancer a shield lasting for '''6-30''' seconds that absorbs '''20-140%''' Hero Health incoming damage.<br />
| 12<br />
| Chaos 4<br />
| {{Valid for Lavamancer}}<br />
| Chest<br />
<br />
|- id="manabombs_aid"<br />
| {{Hero Shard|Manabomb’s Aid}}<br />
| Manabomb places a shield on you that lasts '''20''' seconds that absorbs '''150-750%''' of your Ability Power Stat. Enemies that hit the shield are burned for a total of '''150-550%''' of your Ability Power over '''3''' seconds.<br />
| 20<br />
| Chaos 4<br />
| {{Valid for Apprentice}}<br />
| Weapon<br />
<br />
|- id="marking_bubble"<br />
| {{Hero Shard|Marking Bubble}}<br />
| Arcane Bubble will place a Mark on all enemies in the initial spawn area and increases Mark count '''1-6'''.<br />
| 5<br />
| Chaos 4<br />
| {{Valid for Adept}}<br />
| Boots<br />
<br />
|- id="mine_blast_radius"<br />
| {{Hero Shard|Mine Blast Radius}}<br />
| Anti Gravity Bots damage radius increased by '''4-40%'''.<br />
| 12<br />
| Chaos 4<br />
| {{Valid for SeriesEV2}}<br />
| Chest<br />
<br />
|- id="piercing_power"<br />
| {{Hero Shard|Piercing Power}}<br />
| Increases the damage of Piercing Shot by '''4-40%'''.<br />
| 12<br />
| Chaos 4<br />
| {{Valid for Huntress}}<br />
| Chest<br />
<br />
|- id="shroom_bloom"<br />
| {{Hero Shard|Shroom Bloom}}<br />
| The mushrooms created by Powder Toss last '''1-6''' seconds longer.<br />
| 10<br />
| Chaos 4<br />
| {{Valid for Dryad}}<br />
| Gloves<br />
<br />
|- id="shroom_gloom"<br />
| {{Hero Shard|Shroom Gloom}}<br />
| Slow intensity of Powder Toss in Purification Form increased by '''4-40%'''.<br />
| 12<br />
| Chaos 4<br />
| {{Valid for Dryad}}<br />
| Gloves<br />
<br />
|- id="smashing_fists"<br />
| {{Hero Shard|Smashing Fists}}<br />
| Pole Smash or Chi Stomp spawns a Fist dealing '''20-220%''' Ability Power as damage. After a short delay, another Fist emerges dealing '''20-420%''' Ability Power as damage.<br />
| 20<br />
| Chaos 4<br />
| {{Valid for Monk}}{{Valid for Initiate}}<br />
| Weapon<br />
<br />
|}<br />
<br />
<!-------------------- CHAOS 5 --------------------><br />
<br />
=== Chaos V ===<br />
<br />
[[File:Chaos_5_Shard_Pack_Icon.png| 70px| center]]<br />
<br />
{| class="wikitable sortable" style="width:100%; text-align:center;"<br />
! rowspan="2" style="width:15%; text-align:center;" | Name <br />
! rowspan="2" style="width:45%; text-align:center;" | Effect <br />
! rowspan="2" style="width:5%; text-align:center;" | Upgr. levels <br />
! rowspan="2" style="width:7%; text-align:center;" | Shard Pack<br />
! colspan="2" style="width:31%; text-align:center;" | Valid for<br />
<br />
|- <br />
! style="width:10%;" | Hero<br />
! style="width:3%;" | Slot<br />
<br />
|- id="boosted_blockade"<br />
| {{Defense Shard|Boosted Blockade}}<br />
| Boost Aura increases blockade health by '''2-20% (26%)'''.<br />
| 12<br />
| Chaos 5<br />
| {{Valid for Monk}}{{Valid for Initiate}}<br />
| Relic<br />
<br />
|- id="cthulus_influence"<br />
| {{Defense Shard|Cthulu’s Influence}}<br />
| While under the effects of corruption, Angry Nimbus has a '''3-27%''' chance to charm enemies for '''1-7''' seconds.<br />
| 12<br />
| Chaos 5<br />
| {{Valid for Dryad}}<br />
| Relic<br />
<br />
|- id="earthen_guard"<br />
| {{Defense Shard|Earthen Guard}}<br />
| Imbues the Royal Guard's shield with earth magic that has a '''8-18% (20%)''' chance on dealing damage to unleash a fissure, dealing '''200-1800% (2120%)''' of Defense Health as Earth Damage.<br />
| 20<br />
| Chaos 5<br />
| {{Valid for Mercenary}}<br />
| Relic<br />
<br />
|- id="explosive_arrows"<br />
| {{Defense Shard|Explosive Arrows}}<br />
| Skeletal Archers have a '''15-30%''' chance on hit to fire an explosive arrow dealing an additional '''1-25% (30%)''' of Defense Damage in small radius.<br />
| 20<br />
| Chaos 5<br />
| {{Valid for AbyssLord}}<br />
| Relic<br />
<br />
|- id="explosive_guard"<br />
| {{Defense Shard|Explosive Guard}}<br />
| When the affected tower takes damage, it has '''3-35% (42.6%)''' chance to trigger an explosion and deal '''140-500% (580%)''' of its Defense Health as damage to nearby enemies. Does not work with Auras or Traps. This does not destroy the tower.<br />
| 18<br />
| Chaos 5<br />
| {{Valid for ALL}}<br />
| Relic<br />
<br />
|- id="explosive_poison"<br />
| {{Defense Shard|Explosive Poison}}<br />
| If an enemy poisoned by the Poison Dart Tower is killed , it detonates dealing '''10%-150% (178%)''' of the Defense Power stat as damage in a small area around the enemy.<br />
| 20<br />
| Chaos 5<br />
| {{Valid for Huntress}}<br />
| Relic<br />
<br />
|- id="fire_for_effect"<br />
| {{Defense Shard|Fire For Effect}}<br />
| Your explosive Trap has a '''15-45% (51%)''' chance to detonate twice without consuming an additional charge.<br />
| 20<br />
| Chaos 5<br />
| {{Valid for Huntress}}<br />
| Relic<br />
<br />
|- id="flare_up"<br />
| {{Defense Shard|Flare-Up}}<br />
| Elder Dragon has a '''5-??%''' chance to deal '''12-??%''' more damage.<br />
| 12<br />
| Chaos 5<br />
| {{Valid for Countess}}<br />
| Relic<br />
<br />
|- id="frosty_beams"<br />
| {{Defense Shard|Frosty Beams}}<br />
| '''15-25% (27%)''' chance for Proton Node to freeze all enemies it touches for '''1-2 (2.2)''' seconds.<br />
| 20<br />
| Chaos 5<br />
| {{Valid for SeriesEV2}}<br />
| Relic<br />
<br />
|- id="frosty_bind"<br />
| {{Defense Shard|Frosty Bind}}<br />
| Frostbite slow strength increased by '''4-10% (12%)'''.<br />
| 12<br />
| Chaos 5<br />
| {{Valid for Apprentice}}<br />
| Relic<br />
<br />
|- id="heavy_cannonball"<br />
| {{Defense Shard|Heavy Cannonball}}<br />
| Cannonball tower has a '''2-45% (54%)''' chance to spawn a rolling cannonball that pierces up to '''2-10 (10)''' target(s) dealing '''1-28% (34%)''' of Defense Damage as Physical Damage.<br />
| 20<br />
| Chaos 5<br />
| {{Valid for Squire}}<br />
| Relic<br />
<br />
|- id="focused_vipers"<br />
| {{Defense Shard|Focused Vipers}}<br />
| Reduce the number of beams of Sand Viper by 2, but increase Defense Damage by '''50-82% (90%)'''.<br />
| 16<br />
| Chaos 5<br />
| {{Valid for Mystic}}<br />
| Relic<br />
<br />
|- id="vampiric_empowerment"<br />
| {{Defense Shard|Vampiric Empowerment}}<br />
| Increases the Defense Power of the affected tower by '''4-60% (76%)''' of its Defense Health.<br />
| 14<br />
| Chaos 5<br />
| {{Valid for ALL}}<br />
| Relic<br />
<br />
|- id="volcanic_shock"<br />
| {{Defense Shard|Volcanic Shock}}<br />
| Volcano has a '''2-26% (34%)''' chance to stun all enemies hit for '''1-2.8s (3.4s)'''.<br />
| 12<br />
| Chaos 5<br />
| {{Valid for Lavamancer}}<br />
| Relic<br />
<br />
|- id="anti_air"<br />
| {{Hero Shard|Anti Air}}<br />
| Deals '''4-40%''' additional damage to flying enemies.<br />
| 12<br />
| Chaos 5<br />
| {{Valid for ALL}}<br />
| Weapon<br />
<br />
|- id="betsy_cluster_nades"<br />
| {{Hero Shard|Betsy Cluster Nades}}<br />
| When attacking flying enemies, you have a '''10-50%''' chance on hit to drop a bomb beneath them that deals '''110-310%''' of your Ability Power stat an Damage in a small area.<br />
| 20<br />
| Chaos 5<br />
| {{Valid for ALL}}<br />
| Weapon<br />
<br />
|- id="burning_strikes"<br />
| {{Hero Shard|Burning Strikes}}<br />
| 2-20% chance on hit to burn target for '''20-180%''' of your Hero Damage stat as magical fire damage each second for '''1-5''' seconds.<br />
| 20<br />
| Chaos 5<br />
| {{Valid for ALL}}<br />
| Weapon<br />
<br />
|- id="chi_burst"<br />
| {{Hero Shard|Chi Burst}}<br />
| Increases Talisman of Empowerment's Critical Damage boost by '''2-20%'''.<br />
| 12<br />
| Chaos 5<br />
| {{Valid for Initiate}}<br />
| Helmet<br />
<br />
|- id="corruptions_embrace"<br />
| {{Hero Shard|Corruption’s Embrace}}<br />
| Starfall damage is increased by '''4-40%''' in corrupt form.<br />
| 12<br />
| Chaos 5<br />
| {{Valid for Dryad}}<br />
| Helmet<br />
<br />
|- id="debilitating_madness"<br />
| {{Hero Shard|Debilitating Madness}}<br />
| Call to Madness increase the target's damage taken by '''3-45%'''.<br />
| 14<br />
| Chaos 5<br />
| {{Valid for Mystic}}<br />
| Gloves<br />
<br />
|- id="drenching_broomnado"<br />
| {{Hero Shard|Drenching Broomnado}}<br />
| Broom Nado damage increased by '''4-40%''' and its hits have '''1-25%''' chance to drench enemies and slow them by '''30%''' for '''1-5''' seconds.<br />
| 12<br />
| Chaos 5<br />
| {{Valid for Gunwitch}}<br />
| Chest<br />
<br />
|- id="empowered_beam"<br />
| {{Hero Shard|Empowered Beam}}<br />
| After the Sword Beam collides with '''5''' targets, it spawns an additional Sword Beam that travels in the same direction as the first dealing '''125-425%''' of your Ability Power stat as damage to each target hit. After colliding with '''5''' targets it returns to the Squire dealing '''125-425%''' of your Ability Power stat as damage in an area around Squire.<br />
| 20<br />
| Chaos 5<br />
| {{Valid for Squire}}<br />
| Weapon<br />
<br />
|- id="enduring_provocation"<br />
| {{Hero Shard|Enduring Provocation}}<br />
| Provoke lasts an additional '''0.5-7.5''' seconds.<br />
| 14<br />
| Chaos 5<br />
| {{Valid for Squire}}<br />
| Shield<br />
<br />
|- id="flaming_knight"<br />
| {{Hero Shard|Flaming Knight}}<br />
| Knight of the Abyss is now imbued with fire, causing enemies hit to burn for '''50-500%''' of your Ability Power in fire damage over '''5''' seconds.<br />
| 18<br />
| Chaos 5<br />
| {{Valid for AbyssLord}}<br />
| Weapon<br />
<br />
|- id="heroic_power"<br />
| {{Hero Shard|Heroic Power}}<br />
| Increases Heroic Wave’s hero damage boost by '''4-40%'''.<br />
| 12<br />
| Chaos 5<br />
| {{Valid for Monk}}<br />
| Chest<br />
<br />
|- id="inferno"<br />
| {{Hero Shard|Inferno}}<br />
| Increases the damage of Flame Surge by '''4-??%'''.<br />
| 12<br />
| Chaos 5<br />
| {{Valid for Countess}}<br />
| Gloves<br />
<br />
|- id="madness_embrace"<br />
| {{Hero Shard|Madness’ Embrace}}<br />
| Increases Call to Madness duration by '''0.5-7.5s'''.<br />
| 14<br />
| Chaos 5<br />
| {{Valid for Mystic}}<br />
| Weapon<br />
<br />
|- id="maelstrom"<br />
| {{Hero Shard|Maelstrom}}<br />
| While Lightning Stance is active, the Barbarian's attacks have a '''5%-25%''' chance to drench enemies, stunning them for '''1.5s-3.5s.'''<br />
|?<br />
| Chaos 5<br />
| {{Valid for Barbarian}}<br />
| Weapon<br />
<br />
|- id="mana_leech"<br />
| {{Hero Shard|Mana Leech}}<br />
| Dark Syphon drains '''4-40%''' additional mana.<br />
| 12<br />
| Chaos 5<br />
| {{Valid for AbyssLord}}<br />
| Gloves<br />
<br />
|- id="manabomb_power"<br />
| {{Hero Shard|Manabomb Power}}<br />
| Increases the damage of Manabomb by '''4-40%'''.<br />
| 12<br />
| Chaos 5<br />
| {{Valid for Apprentice}}<br />
| Gloves<br />
<br />
|- id="meteor_rain"<br />
| {{Hero Shard|Meteor Rain}}<br />
| Manabomb opens a portal overhead that spawns meteor that deal '''30-550%''' of your Ability Power stat as damage to enemies they affect.<br />
| 20<br />
| Chaos 5<br />
| {{Valid for Apprentice}}<br />
| Weapon<br />
<br />
|- id="mine_blast_damage"<br />
| {{Hero Shard|Mine Blast Damage}}<br />
| Anti-Gravity Bot damage increased by '''3-39%'''.<br />
| 12<br />
| Chaos 5<br />
| {{Valid for SeriesEV2}}<br />
| Weapon<br />
<br />
|- id="mine_heat_compensator"<br />
| {{Hero Shard|Mine Heat Compensator}}<br />
| The cost of EV2’s Anti Gravity Bots is reduced by '''4-40%'''.<br />
| 12<br />
| Chaos 5<br />
| {{Valid for SeriesEV2}}<br />
| Chest<br />
<br />
|- id="molten_charge_power"<br />
| {{Hero Shard|Molten Charge Power}}<br />
| Increases Molten Charge damage by '''4-40%'''.<br />
| 12<br />
| Chaos 5<br />
| {{Valid for Lavamancer}}<br />
| Weapon<br />
<br />
|- id="molten_stun"<br />
| {{Hero Shard|Molten Stun}}<br />
| Increases Molten Charge stun duration by '''0.5-4.5s'''.<br />
| 8<br />
| Chaos 5<br />
| {{Valid for Lavamancer}}<br />
| Weapon<br />
<br />
|- id="one_with_chi"<br />
| {{Hero Shard|One With Chi}}<br />
| Increases the damage of Chi Blast by '''4-40%'''.<br />
| 12<br />
| Chaos 5<br />
| {{Valid for Monk}}<br />
| Gloves<br />
<br />
|- id="poison_leaves"<br />
| {{Hero Shard|Poison Leaves}}<br />
| Dryad’s poison attacks deal '''2-20%''' more damage.<br />
| 12<br />
| Chaos 5<br />
| {{Valid for Dryad}}<br />
| Weapon<br />
<br />
|- id="read_or_die"<br />
| {{Hero Shard|Read Or Die}}<br />
| Scatter Sweep and Broom Vault have an '''1-21%''' chance to transmogrify enemies into books for '''3s'''. Transmogrified enemies take increased damage.<br />
| 10<br />
| Chaos 5<br />
| {{Valid for Gunwitch}}<br />
| Gloves<br />
<br />
|- id="scatter_power"<br />
| {{Hero Shard|Scatter Power}}<br />
| Increases Scatter Sweep damage by '''4-40%'''.<br />
| 12<br />
| Chaos 5<br />
| {{Valid for Gunwitch}}<br />
| Chest<br />
<br />
|- id="talon_strike"<br />
| {{Hero Shard|Talon Strike}}<br />
| Hawk Strike now stuns for '''2s-4.5'''.<br />
|?<br />
| Chaos 5<br />
| {{Valid for Barbarian}}<br />
| Weapon<br />
<br />
|- id="thunderbolts_and_lightning"<br />
| {{Hero Shard|Thunderbolts and Lightning}}<br />
| Increases the damage of Arc Lightning by '''4-40%'''.<br />
| 12<br />
| Chaos 5<br />
| {{Valid for Adept}}<br />
| Weapon<br />
<br />
|}<br />
<br />
<!-------------------- CHAOS 6 --------------------><br />
<br />
=== Chaos VI ===<br />
<br />
[[File:Chaos_6_Shard_Pack_Icon.png| 70px| center]]<br />
<br />
{| class="wikitable sortable" style="width:100%; text-align:center;"<br />
! rowspan="2" style="width:15%; text-align:center;" | Name <br />
! rowspan="2" style="width:45%; text-align:center;" | Effect <br />
! rowspan="2" style="width:5%; text-align:center;" | Upgr. levels <br />
! rowspan="2" style="width:7%; text-align:center;" | Shard Pack<br />
! colspan="2" style="width:31%; text-align:center;" | Valid for<br />
<br />
|- <br />
! style="width:10%;" | Hero<br />
! style="width:3%;" | Slot<br />
<br />
|- id="boosted_beam"<br />
| {{Defense Shard|Boosted Beam}}<br />
| Increases the power of the Buff Beam by '''22-39%'''.<br />
| 18<br />
| Chaos 6<br />
| {{Valid for SeriesEV2}}<br />
| Relic<br />
<br />
|- id="boosted_power"<br />
| {{Defense Shard|Boosted Power}}<br />
| Increases the power of the Boost Aura by '''2-20% (24%)'''.<br />
| 18<br />
| Chaos 6<br />
| {{Valid for Monk}}<br />
| Relic<br />
<br />
|- id="colossal_fissure"<br />
| {{Defense Shard|Colossal Fissure}}<br />
| Your Colossus' Direct Command now rips the earth unleashing a fissure that lingers and deals '''50-2050% (2450%)''' of your Ability Power in damage over '''6''' seconds, but increases the mana cost of Direct Command by '''30-70%.''' Usable once every '''60''' seconds.<br />
| 20<br />
| Chaos 6<br />
| {{Valid for AbyssLord}}<br />
| Relic<br />
<br />
|- id="dragon_flare"<br />
| {{Defense Shard|Dragon Flare}}<br />
| Increases the projectile damage radius of Dragons Nest dragons by '''16-64% (80%)''', and reduces damage falloff by '''18-42% (50%)'''.<br />
| 12<br />
| Chaos 6<br />
| {{Valid for Countess}}<br />
| Relic<br />
<br />
|- id="enhanced_poison"<br />
| {{Defense Shard|Enhanced Poison}}<br />
| Increases the rate of the Poison Dart Tower's poison by '''4-40% (52%)'''.<br />
| 12<br />
| Chaos 6<br />
| {{Valid for Huntress}}<br />
| Relic<br />
<br />
|- id="flaming_death"<br />
| {{Defense Shard|Flaming Death}}<br />
| EV2’s mega death laser sets enemies it hits on fire dealing '''50-2050% (2450%)''' of EV2’s Ability Power stat as damage over '''10''' seconds.<br />
| 20<br />
| Chaos 6<br />
| {{Valid for SeriesEV2}}<br />
| Relic<br />
<br />
|- id="frosty_power"<br />
| {{Defense Shard|Frosty Power}}<br />
| Frostbite tower passes '''9-29% (34%)''' of its Defense Power stat to defenses within its frost aura.<br />
| 20<br />
| Chaos 6<br />
| {{Valid for Apprentice}}<br />
| Relic<br />
<br />
|- id="gathering_burst"<br />
| {{Defense Shard|Gathering Burst}}<br />
| Flameburst Tower's fireballs deal more damage the further they travel, up to '''20-80% (100%)''' more damage.<br />
| 12<br />
| Chaos 6<br />
| {{Valid for Adept}}<br />
| Relic<br />
<br />
|- id="health_pylon"<br />
| {{Defense Shard|Health Pylon}}<br />
| Increases the Defense Health of nearby defenses to '''102-130% (135.6%).''' Does not buff the Tower that equips this shard.<br />
| 20<br />
| Chaos 6<br />
| {{Valid for ALL}}<br />
| Relic<br />
<br />
|- id="mark_targets"<br />
| {{Defense Shard|Mark Targets}}<br />
| This defense has a '''5-45%''' chance to place an Apprentice Mark on its target.<br />
| 20<br />
| Chaos 6<br />
| {{Valid for Apprentice}}{{Valid for Adept}}<br />
| Relic<br />
<br />
|- id="megarock"<br />
| {{Defense Shard|Megarock}}<br />
| Volcano launches a huge rock dealing '''100%-220% (244%)''' Defense Damage once every '''5''' volleys.<br />
| 20<br />
| Chaos 6<br />
| {{Valid for Lavamancer}}<br />
| Relic<br />
<br />
|- id="reckless_shock"<br />
| {{Defense Shard|Reckless Shock}}<br />
| Enemies hit by the Tesla Coil Tower take '''10-25% (30%)''' more damage, but move 50% faster.<br />
| 12<br />
| Chaos 6<br />
| {{Valid for Adept}}<br />
| Relic<br />
<br />
|- id="serpent_gods_protection"<br />
| {{Defense Shard|Serpent God’s Protection}}<br />
| Towers and Blockades near the Obelisk take '''-1%''' to '''-10% (-14%)''' damage.<br />
| 9<br />
| Chaos 6<br />
| {{Valid for Mystic}}<br />
| Relic<br />
<br />
|- id="sharpened_spikes"<br />
| {{Defense Shard|Sharpened Spikes}}<br />
| Blockade has a '''2-30% (38%)''' chance to stun enemies hit for '''1-3''' seconds.<br />
| 14<br />
| Chaos 6<br />
| {{Valid for ALL}}<br />
| Relic<br />
<br />
|- id="water_jet"<br />
| {{Defense Shard|Water Jet}}<br />
| Decrease the number of targets of the Water Aura by -4 (from 10 to 6) but does '''50-150% (190%)''' more damage.<br />
| 10<br />
| Chaos 6<br />
| {{Valid for Initiate}}<br />
| Relic<br />
<br />
|- id="backstab"<br />
| {{Hero Shard|Backstab}}<br />
| Primary attacks that hit enemies from behind now deal '''100-225%''' of their total damage.<br />
| 20<br />
| Chaos 6<br />
| {{Valid for Mercenary}}<br />
| Weapon<br />
<br />
|- id="boiling_blood"<br />
| {{Hero Shard|Boiling Blood}}<br />
| Causes the Barbarian to take '''20%-2%''' of his Max Health as damage, every 5s during combat phase gaining Fury.<br />
| 18<br />
| Chaos 6<br />
| {{Valid for Barbarian}}<br />
| Chest<br />
<br />
|- id="brain_of_confusion"<br />
| {{Hero Shard|Brain Of Confusion}}<br />
| When you take damage you have a '''3-15%''' chance to confuse nearby enemies for '''3''' seconds. This effect has a '''15''' second cooldown.<br />
| 12<br />
| Chaos 6<br />
| {{Valid for ALL}}<br />
| Helmet<br />
<br />
|- id="explosive_finale"<br />
| {{Hero Shard|Explosive Finale}}<br />
| Upon completion, the Arcane Bubble explodes dealing '''X-2000%''' Ability Power damage to all enemies in and around the bubble.<br />
| 20<br />
| Chaos 6<br />
| {{Valid for Adept}}<br />
| Helmet<br />
<br />
|- id="flaming_retribution"<br />
| {{Hero Shard|Flaming Retribution}}<br />
| When you take damage, you have a '''2-20%''' chance of dealing '''125-425%''' of your Armor as fire damage to your attacker.<br />
| 20<br />
| Chaos 6<br />
| {{Valid for ALL}}<br />
| Gloves<br />
<br />
|- id="heat_dispenser_module"<br />
| {{Hero Shard|Heat Dispenser Module}}<br />
| EV2 upgrades her gun with a new heat dispenser module that drains '''4-40%''' more heat with each primary attack.<br />
| 12<br />
| Chaos 6<br />
| {{Valid for SeriesEV2}}<br />
| Weapon<br />
<br />
|- id="howling_feast"<br />
| {{Hero Shard|Howling Feast}}<br />
| Your Primary attacks generate '''1''' Feast stack, while at '''10''' stacks, increase your Hero Damage by '''2-30%.''' One stack wears off every '''3''' seconds.<br />
| 14<br />
| Chaos 6<br />
| {{Valid for Dryad}}{{Valid for Squire}}<br />
| Weapon<br />
<br />
|- id="inspired_shout"<br />
| {{Hero Shard|Inspired Shout}}<br />
| Call to Arms buff increases armor and further increases damage by '''3-??%'''.<br />
| 12<br />
| Chaos 6<br />
| {{Valid for Countess}}<br />
| Gloves<br />
<br />
|- id="melting_point"<br />
| {{Hero Shard|Melting Point}}<br />
| When the Countess deals fire damage to an enemy, there is a 20% chance to ignite their armor, causing them to take '''x%''' extra damage for '''y''' seconds.<br />
| 12<br />
| Chaos 6<br />
| {{Valid for Countess}}<br />
| Gloves<br />
<br />
|- id="molten_core_power"<br />
| {{Hero Shard|Molten Core Power}}<br />
| Increases Molten Core damage by '''4-40%'''.<br />
| 12<br />
| Chaos 6<br />
| {{Valid for Lavamancer}}<br />
| Gloves<br />
<br />
|- id="momentum"<br />
| {{Hero Shard|Momentum}}<br />
| Enemies hit by abilities reduce Sweeping Strikes ability cooldown by '''0.2-0.8''' seconds every hit.<br />
| 8<br />
| Chaos 6<br />
| {{Valid for Mercenary}}<br />
| Weapon<br />
<br />
|- id="nightmare_fuel"<br />
| {{Hero Shard|Nightmare Fuel}}<br />
| Enemies affected by Lash Out poison take '''20-320%''' Hero Damage as magical damage when hit by Dark Torment.<br />
| 20<br />
| Chaos 6<br />
| {{Valid for Mystic}}<br />
| Weapon<br />
<br />
|- id="pole_power"<br />
| {{Hero Shard|Pole Power}}<br />
| Increases the damage of Pole Smash or Chi Stomp by '''4-40%'''.<br />
| 12<br />
| Chaos 6<br />
| {{Valid for Monk}}{{Valid for Initiate}}<br />
| Gloves<br />
<br />
|- id="power_of_storms"<br />
| {{Hero Shard|Power Of Storms}}<br />
| You have a '''4-10%''' chance on hit to restore '''20''' mana per second for '''1-3''' seconds. '''10''' seconds cooldown.<br />
| 12<br />
| Chaos 6<br />
| {{Valid for Apprentice}}{{Valid for Squire}}{{Valid for Huntress}}{{Valid for Monk}}{{Valid for Initiate}}{{Valid for AbyssLord}}{{Valid for Adept}}<br />
| Helmet<br />
<br />
|- id="scatter_striker"<br />
| {{Hero Shard|Scatter Striker}}<br />
| Increases the range of Scatter Sweep by '''4-40%'''.<br />
| 12<br />
| Chaos 6<br />
| {{Valid for Gunwitch}}<br />
| Weapon<br />
<br />
|- id="shadow_prince"<br />
| {{Hero Shard|Shadow Prince}}<br />
| Taking damage has an '''7-??%''' chance to make you take '''3-??%''' less damage and stun attackers for '''1.2-??''' seconds over the duration.<br />
| 12<br />
| Chaos 6<br />
| {{Valid for Mercenary}}<br />
| Chest<br />
<br />
|- id="shattering_stones"<br />
| {{Hero Shard|Shattering Stones}}<br />
| After an Abyss Stone expires, it detonates dealing '''40-400%''' of your Ability Power as crushing damage to nearby enemies.<br />
| 18<br />
| Chaos 6<br />
| {{Valid for AbyssLord}}<br />
| Boots<br />
<br />
|- id="shellshock"<br />
| {{Hero Shard|Shellshock}}<br />
| While Turtle Stance is active the Barbarian's attacks wither enemies hit for '''3-13''' seconds reducing their damage to '''75%-35%'''.<br />
| 18<br />
| Chaos 6<br />
| {{Valid for Barbarian}}<br />
| Weapon<br />
<br />
|- id="snipe_critical_strike"<br />
| {{Hero Shard|Snipe Critical Strike}}<br />
| Increases the Crit Chance of Snipe by '''2-30%'''.<br />
| 14<br />
| Chaos 6<br />
| {{Valid for Gunwitch}}<br />
| Weapon<br />
<br />
|- id="unholy_fire"<br />
| {{Hero Shard|Unholy Fire}}<br />
| Blocking unleashes flames that deal '''150-750%''' of your ability power stat as damage to enemies in a cone in front of the hero at a rate of twice per second.<br />
| 20<br />
| Chaos 6<br />
| {{Valid for Squire}}<br />
| Shield<br />
<br />
|}<br />
<br />
<!-------------------- CHAOS 7 --------------------><br />
<br />
=== Chaos VII ===<br />
<br />
[[File:Chaos_7_Shard_Pack_Icon.png| 70px| center]]<br />
<br />
{| class="wikitable sortable" style="width:100%; text-align:center;"<br />
! rowspan="2" style="width:15%; text-align:center;" | Name <br />
! rowspan="2" style="width:45%; text-align:center;" | Effect <br />
! rowspan="2" style="width:5%; text-align:center;" | Upgr. levels <br />
! rowspan="2" style="width:7%; text-align:center;" | Shard Pack<br />
! colspan="2" style="width:31%; text-align:center;" | Valid for<br />
<br />
|- <br />
! style="width:10%;" | Hero<br />
! style="width:3%;" | Slot<br />
<br />
|- id="ghost_arrows"<br />
| {{Defense Shard|Ghost Arrows}}<br />
| The arrows of the Nether Archer can now bounce '''1-4 (5)''' additional times.<br />
| 12<br />
| Chaos 7<br />
| {{Valid for Mercenary}}<br />
| Relic<br />
<br />
|- id="glacier"<br />
| {{Defense Shard|Glacier}}<br />
| Every 10 attacks, Hailstorm Tower fires an icy boulder that explodes on impact dealing '''75%-175% (195%)''' Defense Power as damage in a small area.<br />
| 20<br />
| Chaos 7<br />
| {{Valid for Adept}}<br />
| Relic<br />
<br />
|- id="manufacturers_overcharge"<br />
| {{Defense Shard|Manufacturer’s Overcharge}}<br />
| Weapon Manufacturer charges '''4-40% (52%)''' faster.<br />
| 12<br />
| Chaos 7<br />
| {{Valid for SeriesEV2}}<br />
| Relic<br />
<br />
|- id="node_increase"<br />
| {{Defense Shard|Node Increase}}<br />
| EV2 can create '''1-4 (6)''' extra node(s) in any single Weapon Manufacturer chain.<br />
| 6<br />
| Chaos 7<br />
| {{Valid for SeriesEV2}}<br />
| Relic<br />
<br />
|- id="obelisk_shield"<br />
| {{Defense Shard|Obelisk Shield}}<br />
| Obelisk Shield absorption increased to '''10-70% (86%)'''.<br />
| 15<br />
| Chaos 7<br />
| {{Valid for Mystic}}<br />
| Relic<br />
<br />
|- id="oily_entrapment"<br />
| {{Defense Shard|Oily Entrapment}}<br />
| Increases Oil Geyser slow rate by '''3-15% (19%)'''.<br />
| 12<br />
| Chaos 7<br />
| {{Valid for Lavamancer}}<br />
| Relic<br />
<br />
|- id="power_pylon"<br />
| {{Defense Shard|Power Pylon}}<br />
| Increases the Defense Power of nearby defenses to '''102-120% (124%).''' Does not buff the Tower that equips this shard.<br />
| 18<br />
| Chaos 7<br />
| {{Valid for ALL}}<br />
| Relic<br />
<br />
|- id="splody_harpoon"<br />
| {{Defense Shard|Splody Harpoon}}<br />
| Ballista projectiles have a '''10-45% (52%)''' chance to detonate on each target hit dealing '''1-41% (49%)''' of Defense Damage as extra damage in small area.<br />
| 20<br />
| Chaos 7<br />
| {{Valid for Squire}}<br />
| Relic<br />
<br />
|- id="viscous_oil"<br />
| {{Defense Shard|Viscous Oil}}<br />
| The oil effect from Oil Catapult now slows enemies by an additional '''2-8% (10%)''', and also slows their attack speed by '''8-20% (24%)'''.<br />
| 12<br />
| Chaos 7<br />
| {{Valid for Countess}}<br />
| Relic<br />
<br />
|- id="charged_shot"<br />
| {{Hero Shard|Charged Shot}}<br />
| Your primary attacks have a '''5-15%''' chance to fire a fully charged secondary attack.<br />
| 10<br />
| Chaos 7<br />
| {{Valid for Huntress}}{{Valid for Apprentice}}{{Valid for SeriesEV2}}{{Valid for Adept}}<br />
| Weapon<br />
<br />
|- id="chi_supercharge"<br />
| {{Hero Shard|Chi Supercharge}}<br />
| Increases Talisman of Empowerment's Defense Power boost by '''2-20%'''.<br />
| 12<br />
| Chaos 7<br />
| {{Valid for Initiate}}<br />
| Chest<br />
<br />
|- id="constrictor"<br />
| {{Hero Shard|Constrictor}}<br />
| Defeating an enemy adds a constrictor stack. At '''10''' stacks, unleashes a bed of constrictor snakes that stun nearby targets for '''1-5s'''. While stunned, enemies take '''50-450%''' Ability Power as magical damage each second for '''3''' seconds.<br />
| 20<br />
| Chaos 7<br />
| {{Valid for Mystic}}<br />
| Weapon<br />
<br />
|- id="enduring_slam"<br />
| {{Hero Shard|Enduring Slam}}<br />
| Seismic Slam stun duration increased by '''0.5-5''' seconds.<br />
| 15<br />
| Chaos 7<br />
| {{Valid for Squire}}<br />
| Shield<br />
<br />
|- id="fiery_brimstone"<br />
| {{Hero Shard|Fiery Brimstone}}<br />
| Adds '''2-36% (50%)''' Hero Damage to Your Attacks as Magical Fire Damage.<br />
| 10<br />
| Chaos 7<br />
| {{Valid for AbyssLord}}<br />
| Weapon<br />
<br />
|- id="flame_cloak"<br />
| {{Hero Shard|Flame Cloak}}<br />
| After using Valiant Charge, wreath yourself in flames for 6s. While aflame, you take '''5-??%''' less damage and burn attackers for '''400-??%''' of your Armor.<br />
| 16<br />
| Chaos 7<br />
| {{Valid for Countess}}<br />
| Shield<br />
<br />
|- id="heroic_boost"<br />
| {{Hero Shard|Heroic Boost}}<br />
| Increases Heroic Wave's healing done by '''4-40%'''.<br />
| 12<br />
| Chaos 7<br />
| {{Valid for Monk}}<br />
| Helmet<br />
<br />
|- id="life_leech"<br />
| {{Hero Shard|Life Leech}}<br />
| Your primary attacks heal you for '''0.2-1%''' of your max health.<br />
| 20<br />
| Chaos 7<br />
| {{Valid for ALL}}<br />
| Weapon<br />
<br />
|- id="mage_gambit"<br />
| {{Hero Shard|Mage Gambit}}<br />
| Increases your ability power by '''10-50%''', but increase damage taken from enemies by '''60-20%'''.<br />
| 20<br />
| Chaos 7<br />
| {{Valid for ALL}}<br />
| Chest<br />
<br />
|- id="mana_capacitor"<br />
| {{Hero Shard|Mana Capacitor}}<br />
| Increases your maximum ability resource by '''10-100'''.<br />
| 18<br />
| Chaos 7<br />
| {{Valid for Apprentice}}{{Valid for Squire}}{{Valid for Huntress}}{{Valid for Monk}}{{Valid for Initiate}}{{Valid for SeriesEV2}}{{Valid for AbyssLord}}{{Valid for Lavamancer}}{{Valid for Dryad}}{{Valid for Gunwitch}}{{Valid for Adept}}<br />
| Helmet<br />
<br />
|- id="poisoned_blades"<br />
| {{Hero Shard|Poisoned Blades}}<br />
| Combat Preparation now applies poison to your blades for 5s, causing you to deal '''50-110%''' more damage as poison damage on melee attacks.<br />
| 12<br />
| Chaos 7<br />
| {{Valid for Mercenary}}<br />
| Weapon<br />
<br />
|- id="power_gambit"<br />
| {{Hero Shard|Power Gambit}}<br />
| Increases your Hero Damage by '''10-50%''', but increase damage taken from enemies by '''60-20%'''.<br />
| 20<br />
| Chaos 7<br />
| {{Valid for ALL}}<br />
| Chest<br />
<br />
|- id="proton_canon_insulator"<br />
| {{Hero Shard|Proton Canon Insulator}}<br />
| Reduces the heat generation rate of Proton Charge by '''2-20%'''.<br />
| 12<br />
| Chaos 7<br />
| {{Valid for SeriesEV2}}<br />
| Weapon<br />
<br />
|- id="proton_supercharge"<br />
| {{Hero Shard|Proton Supercharge}}<br />
| EV2's Proton Charge deals an extra '''10-210%''' of your ability power stat as damage while its max range is increased by '''5-25%'''.<br />
| 20<br />
| Chaos 7<br />
| {{Valid for SeriesEV2}}<br />
| Weapon<br />
<br />
|- id="ramster_power"<br />
| {{Hero Shard|Ramster Power}}<br />
| Increases the damage of Ramster Direct Command by '''5-35%'''.<br />
| 10<br />
| Chaos 7<br />
| {{Valid for AbyssLord}}<br />
| Gloves<br />
<br />
|- id="ravenhost"<br />
| {{Hero Shard|Ravenhost}}<br />
| Your primary attacks generate Raven stacks. Once you reach '''10''' stacks, the stacks are depleted to fire a magical Raven dealing '''10-210%''' of your Ability Power as damage. Bounces '''5''' times.<br />
| 20<br />
| Chaos 7<br />
| {{Valid for ALL}}<br />
| Weapon<br />
<br />
|- id="restoring_snipe"<br />
| {{Hero Shard|Restoring Snipe}}<br />
| Snipe critical hits restore '''4-40''' Broom Power.<br />
| 18<br />
| Chaos 7<br />
| {{Valid for Gunwitch}}<br />
| Weapon<br />
<br />
|- id="ride_the_lightning"<br />
| {{Hero Shard|Ride the Lightning}}<br />
| Increase the damage bonus of Lightning Stance by '''1%-21%'''.<br />
| 20<br />
| Chaos 7<br />
| {{Valid for Barbarian}}<br />
| Gloves<br />
<br />
|- id="serpents_kiss"<br />
| {{Hero Shard|Serpent’s Kiss}}<br />
| Secondary Attacks inflict poison on enemies, dealing '''10-210%''' of Hero Health as damage per second for '''1-5''' seconds.<br />
| 20<br />
| Chaos 7<br />
| {{Valid for Mystic}}<br />
| Gloves<br />
<br />
|- id="snipe_critical_power"<br />
| {{Hero Shard|Snipe Critical Power}}<br />
| Increases the total critical damage of Snipe by '''104-140%'''.<br />
| 12<br />
| Chaos 7<br />
| {{Valid for Gunwitch}}<br />
| Weapon<br />
<br />
|- id="tectonic_breaker"<br />
| {{Hero Shard|Tectonic Breaker}}<br />
| While Hardened, deal '''10-370%''' Armor Stat as crushing Earth damage every '''3'''rd primary attack. While Inflamed deal '''10-370%''' Hero Damage as Fire damage every '''3'''rd primary attack.<br />
| 20<br />
| Chaos 7<br />
| {{Valid for Lavamancer}}<br />
| Chest<br />
<br />
|- id="twice_as_bright"<br />
| {{Hero Shard|Twice As Bright}}<br />
| Eruption now increases Defense Power to '''10-70%''', but the duration is reduced by '''-5''' seconds.<br />
| 20<br />
| Chaos 7<br />
| {{Valid for Lavamancer}}<br />
| Helmet<br />
<br />
|- id="wreckless"<br />
| {{Hero Shard|Wreckless}}<br />
| The Barbarian deals up to '''0.5%-20.5%''' bonus damage based upon current Wrath.<br />
| 20<br />
| Chaos 7<br />
| {{Valid for Barbarian}}<br />
| Gloves<br />
<br />
|}<br />
<br />
<!-------------------- CHAOS 8 --------------------><br />
<br />
=== Chaos VIII ===<br />
<br />
[[File:Chaos_8_shard_Pack_Icon.png| 70px| center]]<br />
<br />
{| class="wikitable sortable" style="width:100%; text-align:center;"<br />
! rowspan="2" style="width:15%; text-align:center;" | Name <br />
! rowspan="2" style="width:45%; text-align:center;" | Effect <br />
! rowspan="2" style="width:5%; text-align:center;" | Upgr. levels <br />
! rowspan="2" style="width:7%; text-align:center;" | Shard Pack<br />
! colspan="2" style="width:31%; text-align:center;" | Valid for<br />
<br />
|- <br />
! style="width:10%;" | Hero<br />
! style="width:3%;" | Slot<br />
<br />
|- id="double_tap"<br />
| {{Defense Shard|Double Tap}}<br />
| Your Skeletal Archers have a '''15-45% (51%)''' chance to fire twice in succession.<br />
| 20<br />
| Chaos 8<br />
| {{Valid for AbyssLord}}<br />
| Relic<br />
<br />
|- id="enduring_bubble"<br />
| {{Defense Shard|Enduring Bubble}}<br />
| Increases Viper's Fang bubble duration by '''1-2''' seconds.<br />
| 10<br />
| Chaos 8<br />
| {{Valid for Mystic}}<br />
| Relic<br />
<br />
|- id="oily_harpoon"<br />
| {{Defense Shard|Oily Harpoon}}<br />
| Ballista oils targets on hit for '''2.16-6.12 (7)''' seconds. Fire damage Ignites the enemy for '''1-15% (18%)''' of Defense Damage for 3 seconds.<br />
| 18<br />
| Chaos 8<br />
| {{Valid for Squire}}<br />
| Relic<br />
<br />
|- id="shattering_torpedo"<br />
| {{Defense Shard|Shattering Torpedo}}<br />
| Reflect Beam's torpedoes are imbued with Earth Magic, dealing an extra '''2-42%''' Crushing Earth Damage on explosions.<br />
| 20<br />
| Chaos 8<br />
| {{Valid for SeriesEV2}}<br />
| Relic<br />
<br />
|- id="snakes_on_a_plane"<br />
| {{Defense Shard|Snakes on a plane}}<br />
| Obelisk spawns a snake every 3 seconds that flies into an enemy dealing '''100-325% (370%)''' Defense Damage as magical Earth damage.<br />
| 20<br />
| Chaos 8<br />
| {{Valid for Mystic}}<br />
| Relic<br />
<br />
|- id="torpedo_striker"<br />
| {{Defense Shard|Torpedo Striker}}<br />
| Increases the radius of the Reflect Beam's Torpedo Detonation by '''3-39%'''.<br />
| 12<br />
| Chaos 8<br />
| {{Valid for SeriesEV2}}<br />
| Relic<br />
<br />
|- id="vengeance"<br />
| {{Defense Shard|Vengeance}}<br />
| 4-40% of the damage taken by the Spike Blockade is returned in its next attack.<br />
| 18<br />
| Chaos 8<br />
| {{Valid for Squire}}<br />
| Relic<br />
<br />
|- id="escape_artist"<br />
| {{Defense Shard|Escape Artist}}<br />
| Reduces the time of disabling effects you sustain by '''0-37.5% (50%)'''.<br />
| 12<br />
| Chaos 8<br />
| {{Valid for Mercenary}}<br />
| Weapon<br />
<br />
|- id="water_elemental"<br />
| {{Defense Shard|Water Elemental}}<br />
| The affected tower has has '''5-25% (29%)''' chance on hit to drench enemies for 3 seconds.<br />
| 20<br />
| Chaos 8<br />
| {{Valid for ALL}}<br />
| Relic<br />
<br />
|- id="block_power"<br />
| {{Hero Shard|Block Power}}<br />
| Increases the blocking power of the shield by '''5-25%'''<br />
| 20<br />
| Chaos 8<br />
| {{Valid for Squire}}<br />
| Shield<br />
<br />
|- id="celestial_power"<br />
| {{Hero Shard|Celestial Power}}<br />
| Falling stars give an additional '''6-?''' celestial power.<br />
| 8<br />
| Chaos 8<br />
| {{Valid for Dryad}}<br />
| Boots<br />
<br />
|- id="deaths_grasp"<br />
| {{Hero Shard|Death’s Grasp}}<br />
| When you defeat an enemy, you generate a charge, up to a max of 5. When you block with your shield, all charges are then consumed each unleashing a fireball that deal '''10-210%''' of your ability power as magical fire damage.<br />
| 20<br />
| Chaos 8<br />
| {{Valid for Squire}}<br />
| Shield<br />
<br />
|- id="enduring_price"<br />
| {{Hero Shard|Enduring Price}}<br />
| Two at Twice the Price lasts '''1-7''' seconds longer.<br />
| 12<br />
| Chaos 8<br />
| {{Valid for Gunwitch}}<br />
| Weapon<br />
<br />
|- id="freezing_vault"<br />
| {{Hero Shard|Freezing Vault}}<br />
| Your broom vault now freezes the target for '''1-4''' seconds and deals an extra '''4-16%''' damage.<br />
| 12<br />
| Chaos 8<br />
| {{Valid for Gunwitch}}<br />
| Boots<br />
<br />
|- id="harbingers_powered_block"<br />
| {{Hero Shard|Harbinger’s Powered Block}}<br />
| Blocking reduces the cooldown of Seismic Slam by '''-0.2''' to '''-0.7''' seconds. Happens a max of '''3''' times a second.<br />
| 10<br />
| Chaos 8<br />
| {{Valid for Squire}}<br />
| Shield<br />
<br />
|- id="holy_restoration"<br />
| {{Hero Shard|Holy Restoration}}<br />
| Increases the healing of Holy Fire by '''3-??%'''.<br />
| 12<br />
| Chaos 8<br />
| {{Valid for Countess}}<br />
| Helmet<br />
<br />
|- id="lightning_touch"<br />
| {{Hero Shard|Lightning Touch}}<br />
| Your primary attacks deal an additional '''4-40%''' of your Hero Damage as storm damage.<br />
| 12<br />
| Chaos 8<br />
| {{Valid for ALL}}<br />
| Weapon<br />
<br />
|- id="lingering_core"<br />
| {{Hero Shard|Lingering Core}}<br />
| Increases Molten Core lifespan by '''1-8''' seconds.<br />
| 14<br />
| Chaos 8<br />
| {{Valid for Lavamancer}}<br />
| Weapon<br />
<br />
|- id="power_of_embermount"<br />
| {{Hero Shard|Power of Embermount}}<br />
| Increases the amount of Molten Power gained by '''4-40%'''.<br />
| 12<br />
| Chaos 8<br />
| {{Valid for Lavamancer}}<br />
| Helmet<br />
<br />
|- id="power_overwhelming"<br />
| {{Hero Shard|Power Overwhelming}}<br />
| Increases your Ability Power by '''10-50%''', but increase your ability resource cost by '''100-70%'''.<br />
| 20<br />
| Chaos 8<br />
| {{Valid for AbyssLord}}<br />
| Helmet<br />
<br />
|- id="price_of_power"<br />
| {{Hero Shard|Price Of Power}}<br />
| Increases damage of Two at Twice the Price by '''4-40%'''.<br />
| 12<br />
| Chaos 8<br />
| {{Valid for Gunwitch}}<br />
| Gloves<br />
<br />
|- id="proton_cannon_boost"<br />
| {{Hero Shard|Proton Cannon Boost}}<br />
| Width of Proton Charge increased by '''4-40%'''.<br />
| 12<br />
| Chaos 8<br />
| {{Valid for SeriesEV2}}<br />
| Weapon<br />
<br />
|- id="proton_flame_charge"<br />
| {{Hero Shard|Proton Flame Charge}}<br />
| EV2's Proton Cannon is upgraded with a flaming core dealing an extra '''4-25%''' fire damage to enemies it hits.<br />
| 14<br />
| Chaos 8<br />
| {{Valid for SeriesEV2}}<br />
| Gloves<br />
<br />
|- id="pumpkinator"<br />
| {{Hero Shard|Pumpkinator}}<br />
| Your primary attacks pumpkin your enemies. When a pumpkined enemy dies they explode doing '''10-210%''' ability power as damage. When a pumpkined enemy is hit with a melee attack, increase the Hero Critical Chance of the attacker by '''3-33''' for 5 seconds.<br />
| 20<br />
| Chaos 8<br />
| {{Valid for ALL}}<br />
| Weapon<br />
<br />
|- id="radiant_power"<br />
| {{Hero Shard|Radiant Power}}<br />
| Increases the Defense Power of nearby defenses by '''5-10%'''.<br />
| 5<br />
| Chaos 8<br />
| {{Valid for ALL}}<br />
| Weapon<br />
<br />
|- id="regeneration"<br />
| {{Hero Shard|Regeneration}}<br />
| Restores '''0.25-1.25%''' of your Max Health every 5 seconds.<br />
| 10<br />
| Chaos 8<br />
| {{Valid for ALL}}<br />
| Boots<br />
<br />
|- id="serpent_gods_fury"<br />
| {{Hero Shard|Serpent God's Fury}}<br />
| When you crit with a primary attack, reduce the cooldown of all your abilities by '''-0.1-0.3''' seconds. The effect has a cooldown of 1 second.<br />
| 18<br />
| Chaos 8<br />
| {{Valid for Mystic}}<br />
| Weapon<br />
<br />
|- id="snake_bomb"<br />
| {{Hero Shard|Snake Bomb}}<br />
| When a Dark Torment serpent expires, it explodes dealing '''20-1,020%''' Ability Power as magical damage to nearby enemies.<br />
| 20<br />
| Chaos 8<br />
| {{Valid for Mystic}}<br />
| Weapon<br />
<br />
|- id="spiders_kiss"<br />
| {{Hero Shard|Spider’s Kiss}}<br />
| Snipe hits inflict poison, dealing '''50-450%''' Ability Power as magical Poison damage per second for 5 seconds.<br />
| 20<br />
| Chaos 8<br />
| {{Valid for Gunwitch}}<br />
| Weapon<br />
<br />
|- id="submerging_blast"<br />
| {{Hero Shard|Submerging Blast}}<br />
| Increases Submerge's Emerge damage by '''3-39%'''.<br />
| 12<br />
| Chaos 8<br />
| {{Valid for Lavamancer}}<br />
| Boots<br />
<br />
|- id="submerging_speed"<br />
| {{Hero Shard|Submerging Speed}}<br />
| Increases movement speed while Submerged by '''+4-40%''' and adds a knockup on Emerge.<br />
| 12<br />
| Chaos 8<br />
| {{Valid for Lavamancer}}<br />
| Boots<br />
<br />
|- id="sundering_blow"<br />
| {{Hero Shard|Sundering Blow}}<br />
| Your primary attacks reduce enemy's resistances by '''5-20%''', increasing damage dealt to them.<br />
| 15<br />
| Chaos 8<br />
| {{Valid for ALL}}<br />
| Weapon<br />
<br />
|- id="superconductor"<br />
| {{Hero Shard|Superconductor}}<br />
| Reduces the costs of all abilities by '''1-19%'''.<br />
| 18<br />
| Chaos 8<br />
| {{Valid for Apprentice}}{{Valid for Squire}}{{Valid for Monk}}{{Valid for Huntress}}{{Valid for AbyssLord}}{{Valid for SeriesEV2}}{{Valid for Gunwitch}}{{Valid for Lavamancer}}{{Valid for Initiate}}{{Valid for Adept}}<br />
| Chest<br />
<br />
|- id="taser_suit"<br />
| {{Hero Shard|Taser Suit}}<br />
| When you take damage you have a '''1-16%''' chance to electrocute enemies in a small area around you, stunning them for 3 seconds.<br />
| 15<br />
| Chaos 8<br />
| {{Valid for ALL}}<br />
| Chest<br />
<br />
|- id="tempered_anger"<br />
| {{Hero Shard|Tempered Anger}}<br />
| Mystic loses appeasement '''3-39%''' slower and take '''0-100%''' less appeasement damage when at 0 appeasement.<br />
| 12<br />
| Chaos 8<br />
| {{Valid for Mystic}}<br />
| Chest<br />
<br />
|- id="wave_of_the_storm"<br />
| {{Hero Shard|Wave Of The Storm}}<br />
| You have a '''4-40%''' chance when landing on the ground to deal '''10-210%''' of your Ability Power as storm damage to nearby enemies.<br />
| 20<br />
| Chaos 8<br />
| {{Valid for ALL}}<br />
| Boots<br />
<br />
|- id="zero_entropy"<br />
| {{Hero Shard|Zero Entropy}}<br />
| Ice Needle only affects a single target, but damage is increased by '''3-39%''' and duration is increased by '''1-6''' seconds.<br />
| 12<br />
| Chaos 8<br />
| {{Valid for Gunwitch}}<br />
| Helmet<br />
<br />
|}<br />
<br />
<!-------------------- CHAOS 9 --------------------><br />
<br />
=== Chaos IX ===<br />
<br />
[[File:Chaos IX Shard Pack With Border.png|Chaos IX Shard Pack| 70px| center]]<br />
<br />
{| class="wikitable sortable" style="width:100%; text-align:center;"<br />
! rowspan="2" style="width:15%; text-align:center;" | Name <br />
! rowspan="2" style="width:45%; text-align:center;" | Effect <br />
! rowspan="2" style="width:5%; text-align:center;" | Upgr. levels <br />
! rowspan="2" style="width:7%; text-align:center;" | Shard Pack<br />
! colspan="2" style="width:31%; text-align:center;" | Valid for<br />
<br />
|- <br />
! style="width:10%;" | Hero<br />
! style="width:3%;" | Slot<br />
<br />
|- id="augmented_explosions"<br />
| {{Defense Shard|Augmented Explosions}}<br />
| Explosion radius of Nether Spiders and Slimes are '''15-65% (75%)''' bigger.<br />
| 20<br />
| Chaos 9<br />
| {{Valid for Dryad}}{{Valid for Mercenary}}<br />
| Relic<br />
<br />
|- id="auto_repair_system"<br />
| {{Defense Shard|Auto-Repair System}}<br />
| Restores '''0.5-??%''' of the affected tower’s Max Health every 5s. Only active during Combat Phase.<br />
| 20<br />
| Chaos 9<br />
| {{Valid for ALL}}<br />
| Relic<br />
<br />
|- id="bubble_beam"<br />
| {{Defense Shard|Bubble Beam}}<br />
| Sand Vipers have an '''11-25% (29%)''' chance on hit to bubble the target for '''2-4''' seconds.<br />
| 14<br />
| Chaos 9<br />
| {{Valid for Mystic}}<br />
| Relic<br />
<br />
|- id="crippling_blow"<br />
| {{Defense Shard|Crippling Blow}}<br />
| Sky Guard Tower has a '''10-17% (19%)''' chance on hit to stun the target for '''0-3''' seconds.<br />
| 14<br />
| Chaos 9<br />
| {{Valid for Monk}}{{Valid for Initiate}}<br />
| Relic<br />
<br />
|- id="Crystal Fissure"<br />
| {{Defense Shard|Crystal Fissure}}<br />
| Increases the width of Crystal Hammer's Fissure by 50% and increase the Defense Damage by '''5-29% (35%)'''.<br />
| 16<br />
| Chaos 9<br />
| {{Valid for Adept}}<br />
| Relic<br />
<br />
|- id="electric_arcing"<br />
| {{Defense Shard|Electric Arcing}}<br />
| Increases the number of targets for the Lightning Strike Aura by 4, but does '''90-80% (76%)''' less damage.<br />
| 10<br />
| Chaos 9<br />
| {{Valid for Monk}}{{Valid for Initiate}}<br />
| Relic<br />
<br />
|- id="Freezing Rain"<br />
| {{Defense Shard|Freezing Rain}}<br />
| Geyser Traps has '''10-42% (50%)''' chance to freeze all targets.<br />
| 16<br />
| Chaos 9<br />
| {{Valid for Huntress}}<br />
| Relic<br />
<br />
|- id="frenzied_swarm"<br />
| {{Defense Shard|Frenzied Swarm}}<br />
| Moss Hornet movement speed is increased by '''500-1300 (1500)'''.<br />
| 16<br />
| Chaos 9<br />
| {{Valid for Dryad}}<br />
| Relic<br />
<br />
|- id="giant_harpy_feathers"<br />
| {{Defense Shard|Giant Harpy Feathers}}<br />
| Harpy feathers pierce through 1 extra target, even when not corrupt. Projectile damage reduction per pierce reduced by '''10-??%'''.<br />
| 20<br />
| Chaos 9<br />
| {{Valid for Dryad}}<br />
| Relic<br />
<br />
|- id="oily_overflow"<br />
| {{Defense Shard|Oily Overflow}}<br />
| Oil Catapult projectiles leave additional Oil on the ground for '''3-??''' seconds.<br />
| 8<br />
| Chaos 9<br />
| {{Valid for Countess}}<br />
| Relic<br />
<br />
|- id="titanic_slam"<br />
| {{Defense Shard|Titanic Slam}}<br />
| The Colossus' attack has an '''8-18% (20%)''' chance to be a massive overhead slam, creating a shockwave that deals '''200-1800% (2120%)''' of your Tower Health as earth damage and sends enemies airborne.<br />
| 20<br />
| Chaos 9<br />
| {{Valid for AbyssLord}}<br />
| Relic<br />
<br />
|- id="concentrated_pyrotechnics"<br />
| {{Defense Shard|Concentrated Pyrotechnics}}<br />
| Increases the damage of the Firework Cannon by '''20-50% (60%)''', but increases the damage falloff by 50%.<br />
| 12<br />
| Chaos 9<br />
| {{Valid for Initiate}}<br />
| Relic<br />
<br />
|- id="amped_charge"<br />
| {{Hero Shard|Amped Charge}}<br />
| Increases the damage of Proton Charge by '''3-??%'''.<br />
| 12<br />
| Chaos 9<br />
| {{Valid for SeriesEV2}}<br />
| Gloves<br />
<br />
|- id="atomic_madness"<br />
| {{Hero Shard|Atomic Madness}}<br />
| Atomic Launcher fires 2 extra shots in a small spread for '''150-??%''' of your Hero Damage.<br />
| 20<br />
| Chaos 9<br />
| {{Valid for SeriesEV2}}<br />
| Gloves<br />
<br />
|- id="beam_intensification"<br />
| {{Hero Shard|Beam Intensification}}<br />
| Increases the damage of Sword Beam by '''3-??%'''.<br />
| 12<br />
| Chaos 9<br />
| {{Valid for Squire}}<br />
| Gloves<br />
<br />
|- id="blood_rage"<br />
| {{Hero Shard|Blood Rage}}<br />
| Increases the damage bonus of Provoke by '''4-??%''', and damage resistance by '''3-??%'''.<br />
| 12<br />
| Chaos 9<br />
| {{Valid for Squire}}<br />
| Gloves<br />
<br />
|- id="bunny_hop"<br />
| {{Hero Shard|Bunny Hop}}<br />
| Gives the ability to double jump! And increases your movement speed by '''0-200'''.<br />
| 4<br />
| Chaos 9<br />
| {{Valid for Apprentice}}{{Valid for Huntress}}{{Valid for Squire}}{{Valid for AbyssLord}}{{Valid for Adept}}{{Valid for Lavamancer}}{{Valid for SeriesEV2}}{{Valid for Barbarian}}{{Valid for Mystic}}<br />
| Boots<br />
<br />
|- id="chi_curse"<br />
| {{Hero Shard|Chi Curse}}<br />
| Increases Crippling Chi Wave cripple effectiveness by '''5-??%'''.<br />
| 12<br />
| Chaos 9<br />
| {{Valid for Initiate}}<br />
| Chest<br />
<br />
|- id="critical_empowerment"<br />
| {{Hero Shard|Critical Empowerment}}<br />
| Increases your Hero Crit Damage by '''5-16%'''.<br />
| 11<br />
| Chaos 9<br />
| {{Valid for ALL}}<br />
| Gloves<br />
<br />
|- id="hasten"<br />
| {{Hero Shard|Hasten}}<br />
| Increases attack speed by '''10-??%'''.<br />
| 16<br />
| Chaos 9<br />
| {{Valid for Apprentice}}{{Valid for Huntress}}{{Valid for SeriesEV2}}{{Valid for Gunwitch}}{{Valid for Adept}}<br />
| Helmet<br />
<br />
|- id="heavy_armor"<br />
| {{Hero Shard|Heavy Armor}}<br />
| Increases armor by '''4-??%''', but reduces speed by '''700-??'''.<br />
| 8<br />
| Chaos 9<br />
| {{Valid for Countess}}<br />
| Chest<br />
<br />
|- id="radiant_empowerment"<br />
| {{Hero Shard|Radiant Empowerment}}<br />
| Increases the damage of nearby heroes by '''5-??%'''.<br />
| 5<br />
| Chaos 9<br />
| {{Valid for ALL}}<br />
| Weapon<br />
<br />
|- id="rainbow_flask"<br />
| {{Hero Shard|Rainbow Flask}}<br />
| Increases the damage of Oil Flask by '''3-??%''' and has a chance to drench, ignite, or poison enemies on hit.<br />
| 12<br />
| Chaos 9<br />
| {{Valid for Huntress}}<br />
| Gloves<br />
<br />
|- id="run_and_gun"<br />
| {{Hero Shard|Run and Gun}}<br />
| Your primary attacks have a '''10-??%''' chance on hit to increase your movement speed by 600 for 3s.<br />
| 10<br />
| Chaos 9<br />
| {{Valid for ALL}}<br />
| Boots<br />
<br />
|- id="sharp_thinking"<br />
| {{Hero Shard|Sharp Thinking}}<br />
| Increases the damage bonus of Combat Preparation by '''4-40%'''.<br />
| 12<br />
| Chaos 9<br />
| {{Valid for Mercenary}}<br />
| Weapon<br />
<br />
<br />
|- id="tamers_gambit"<br />
| {{Hero Shard|Tamer's Gambit}}<br />
| Pets deal '''20-??%''' more damage, but Hero Damage and Ability Power are reduced by '''68-??%'''.<br />
| 20<br />
| Chaos 9<br />
| {{Valid for ALL}}<br />
| Weapon<br />
<br />
|- id="tank_gambit"<br />
| {{Hero Shard|Tank Gambit}}<br />
| Take '''6-26% (30%)''' less damage, but deal '''45-25% (21%)''' less damage.<br />
| 20<br />
| Chaos 9<br />
| {{Valid for ALL}}<br />
| Chest<br />
<br />
|- id="venomous_strikes"<br />
| {{Hero Shard|Venomous Strikes}}<br />
|'''2-20%''' chance on hit to poison a target for '''20-180%''' of your Hero Damage stat as magical poison damage each second for '''1-5s'''.<br />
| 20<br />
| Chaos 9<br />
| {{Valid for ALL}}<br />
| Weapon<br />
<br />
|- id="vroom_polymorph"<br />
| {{Hero Shard|Vroom Polymorph}}<br />
| Vroom Broom polymorphs enemies around you when activated for '''2-??''' seconds. Can only activate once every 10 seconds.<br />
| 8<br />
| Chaos 9<br />
| {{Valid for Gunwitch}}<br />
| Boots<br />
<br />
|- id="wild_fire"<br />
| {{Hero Shard|Wild Fire}}<br />
| Increases the duration of Flame Surge’s fire trail by '''1-??''' seconds.<br />
| 8<br />
| Chaos 9<br />
| {{Valid for Countess}}<br />
| Boots<br />
<br />
|}<br />
<br />
=== Others ===<br />
<br />
{| class="wikitable sortable" style="width:100%; text-align:center;"<br />
! rowspan="2" style="width:15%; text-align:center;" | Name <br />
! rowspan="2" style="width:45%; text-align:center;" | Effect <br />
! rowspan="2" style="width:5%; text-align:center;" | Upgr. levels <br />
! rowspan="2" style="width:7%; text-align:center;" | Shard Pack<br />
! colspan="2" style="width:31%; text-align:center;" | Valid for<br />
<br />
|- <br />
! style="width:10%;" | Hero<br />
! style="width:3%;" | Slot<br />
<br />
|- id="enhanced_launcher"<br />
| {{Hero Shard|Enhanced Launcher}}<br />
| Anti Gravity Bot Launcher can store an additional '''1-15''' Anti Gravity Bots.<br />
| 14<br />
|'''Removed'''<br />
| {{Valid for SeriesEV2}}<br />
| Weapon<br />
<br />
|- id="skeletal_bind"<br />
| {{Hero Shard|Skeletal Bind}}<br />
| When you defeat an enemy, you generate a charge. Your next fully-charged secondary attack summons a skeletal hand that traps each target hit for '''1-6''' seconds, draining one charge for each enemy hit. You can have a max of '''5''' charges.<br />
| 10<br />
|'''Removed'''<br />
| {{Valid for ALL}}<br />
| Weapon<br />
<br />
|- id="harbingers_exile"<br />
| {{Defense Shard|Harbinger’s Exile}}<br />
| Training Dummy has a '''1-9%''' chance to teleport targets back to spawner.<br />
| 20<br />
|'''Removed'''<br />
| {{Valid for Squire}}<br />
| Relic<br />
<br />
|- id="withering_blast"<br />
| {{Defense Shard|Withering Blast}}<br />
| Enemies damaged by Arcane Barrier take '''5-20%''' increased damage for '''1.5-3''' seconds.<br />
| 15<br />
|'''Revenge of the Yeti Incursion'''<br />
| {{Valid for Apprentice}}{{Valid for Adept}}<br />
| Relic<br />
<br />
|- id="onsen_bath"<br />
| {{Defense Shard|Onsen Bath}}<br />
| 20% chance for Cannonball Tower to fire a steamy blast dealing '''20-500%''' Defense Power and drenching enemies for 3 seconds.<br />
| 12<br />
|'''Revenge of the Yeti Incursion - Xbox Exclusive Item'''<br />
| {{Valid for Squire}}<br />
| Relic<br />
<br />
|}<br />
<br />
==Hyper Shards==<br />
<br />
[[File:The_Hyper_Shard_Icon.png|right|120px]]<br />
With the introduction of mastery mode, several new hyper shards have been introduced to the game. Shards unlock as you earn stars in mastery mode.<br />
Each hyper shard can only be obtained once in Mastery mode.<br />
<br />
As of the Prime Incursion Update, completing all maps within a prime region awards a hyper shard. Completing all six regions awards the last hyper shard. This allows you to obtain a second set of all the shards.<br />
Note that the order that you obtain hyper shards in Prime Incursions is different than that of Mastery mode (e.g. the first prime region doesn't award Mass Destruction).<br />
<br />
{| class="wikitable sortable" style="width:100%; text-align:center;"<br />
! rowspan="2" style="width:10%; text-align:center;" | Name <br />
! rowspan="2" style="width:40%; text-align:center;" | Effect <br />
! rowspan="2" style="width:5%; text-align:center;" | Upgr. levels <br />
! rowspan="2" style="width:7%; text-align:center;" | Mastery Stars Needed<br />
! rowspan="2" style="width:7%; text-align:center;" | Prime Incursion Region<br />
! colspan="8" style="width:31%; text-align:center;" | Valid for<br />
|- <br />
! style="width:10%;" | Hero<br />
! style="width:3%;" | Slot<br />
|- id="mass_destruction"<br />
| {{Hyper Shard|[[File:Hyper_Shard_Icon_2.png|50px]] <br />
'''Mass Destruction'''}} <br />
| Increases the Defense Power of the affected tower by 2-70% .<br />
| 34<br />
| 50 Stars<br />
| Completing all Incursions in Prime I - VI Regions in either Chaos 8 or 9. <br />
| {{Valid for ALL}}<br />
| Relic<br />
|- id="vicious_strikes"<br />
| {{Hyper Shard|[[File:Hyper_Shard_Icon_5.png|50px]] <br />
'''Vicious Strikes'''}} <br />
| Increases the Defense Range of the affected tower by x-2275 units.<br />
| 12<br />
| 155 Stars<br />
| Prime VI<br />
| {{Valid for ALL}}<br />
| Relic<br />
|- id="radiant_critical_power"<br />
| {{Hyper Shard|[[File:Hyper_Shard_Icon_3.png|50px]] <br />
'''Radiant Critical Power'''}} <br />
| Increases the Defense Critical Damage of nearby defenses by 0-5% and Defense Critical Chance of nearby defenses by 3%.<br />
| 5<br />
| 260 Stars<br />
| Prime IV<br />
| {{Valid for ALL}}<br />
| Boots<br />
|- id="explosive_shielding_guard"<br />
| {{Hyper Shard|[[File:Hyper_Shard_Icon_1.png|50px]] <br />
'''Explosive Shielding Guard'''}} <br />
| When the affected tower takes damage, it has a 3-35% chance to gain a shield for 50-250% of its Defense Health for 5 seconds and to trigger an explosion that deals 140-500% of its Defense Health as damage to nearby enemies. Does not work with Auras and Traps. This does not destroy the tower. Does not stack with Shielding Guard or Explosive Guard.<br />
| 20<br />
| 365 Stars<br />
| Prime II<br />
| {{Valid for ALL}}<br />
| Relic<br />
|- id="thunderstruck"<br />
| {{Hyper Shard|[[File:Hyper_Shard_Icon_4.png|50px]] <br />
'''Thunderstruck'''}} <br />
| Your primary attacks have a 26% chance on hit to drench enemies for 7 seconds and your primary attacks deal an additional 40% damage as storm damage. Storm damage has a 3 second cooldown.<br />
| 12<br />
| 470 Stars<br />
| Prime III<br />
| {{Valid for ALL}}<br />
| Weapon<br />
|- id="destructive_pylon"<br />
| {{Hyper Shard|[[File:Hyper_Shard_Icon_2.png|50px]] <br />
'''Destructive Pylon'''}} <br />
| Increases the Defense Power of nearby defenses to 120% and increases the Defense Power of the affected tower by 34%. Does not stack with Destruction or Power Pylon.<br />
| 18<br />
| 575 Stars<br />
| Prime I<br />
| {{Valid for ALL}}<br />
| Relic<br />
|- id="automation"<br />
| {{Hyper Shard|[[File:Hyper_Shard_Icon_1.png|50px]] <br />
'''Automation'''}} <br />
| Each time your defense attacks, it heals for 2% of its max health. Cooldown of 0.7 seconds.<br />
| 20<br />
| 680 Stars<br />
| Prime V<br />
| {{Valid for ALL}}<br />
| Relic<br />
|-<br />
| {{Hyper Shard|[[File:Hyper_Shard_Icon_6.png|50px]] <br />
'''Juggernaut'''}} <br />
| Increases your defense health and reduce damage, on 16/16 +70% Defense Health and +20% damage reduction<br />
| 16<br />
| 785 Stars<br />
| Prime VII<br />
| {{Valid for ALL}}<br />
| Relic<br />
|-<br />
| {{Hyper Shard|[[File:Hyper_Shard_Icon_3.png|50px]] <br />
'''Genie King's Blessing'''}} <br />
| Gain 1-3 defense mana upon defeating an enemy, up to 100 enemies per Combat Phase.<br />
| 5<br />
| 880 Stars<br />
| Completing all Prime Regions in Chaos 9. <br />
| {{Valid for ALL}}<br />
| Boots<br />
|}</div>
Xano2323
https://wiki.dungeondefenders2.com/index.php?title=Mods&diff=15137
Mods
2022-08-02T10:01:47Z
<p>Xano2323: </p>
<hr />
<div>M.O.D.S (Magical Offensive Defensive Subroutines or simply "Mods"), are passives on equipment most of which can be moved to the same Slot Type, eg. Helmet to Helmet, Weapon to any Weapon, but not Helmet to Boots. Mods can be found throughout the game, with more available in higher difficulties.<br />
<br />
== Quality ==<br />
Mods come in a ten-tiered quality system also known as the "Qualibean". <br />
<br />
Differences between the first nine are mainly marginal. However, the difference from the Ninth to Tenth Tier quality is quite significant as the latter tier will allow the mod to reach the maximum stat value when it's in Chaos VIII tier.<br />
<br />
=Armor Mods=<br />
Mods for the 4 Gear Slots (Helmet, Chest, Gloves, and Boots), which have the Chip suffix. Their effects are additive between each Slot.<br />
<br />
<tabber><br />
Standard M.O.D.S.=<br />
{| class="wikitable" style="width:90%;"<br />
|-<br />
! Name & Effects !! Drops On !! Valid Hero(s)<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Ability Buff Chip'''</big> <br />
'''''+140 - +7770''' Ability Power while buffed.'' <br />
|| Chaos 4+ || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Ability Chip'''</big> <br />
'''''+70 - +3885''' Ability Power''. <br />
|| Campaign+ || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Damage Buff Chip'''</big> <br />
'''''+140 - +7770''' Hero Damage while buffed.'' <br />
|| Chaos 4+ || All <br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Exploit Weakness Chip'''</big> <br />
'''''+5.5% - +75%''' Damage to Weak Points.'' <br />
|| Campaign+ || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Healthy AP Chip'''</big> <br />
'''''+140 - +7770''' Ability Power when at 90%+ Health.'' <br />
|| Chaos 1+ || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Healthy Power Chip'''</big> <br />
'''''+140 - +7770''' Hero Damage when at 90%+ Health.'' <br />
|| Chaos 1+ || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Heavy Chip'''</big> <br />
'''''+110 - +6105''' Damage with Heavy Weapons.'' <br />
|| Campaign + || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Lifeburn Armor Chip'''</big> <br />
'''''+60 - +3300''' Hero Armor when under 20% Health.'' <br />
|| Chaos 7+ || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Light Chip'''</big> <br />
'''''+110 - +6105''' Damage with Light Weapons.'' <br />
|| Campaign+ || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Manaburn AP Chip'''</big> <br />
''Gain up to '''+140 - +7770''' Ability Power based on the amount of missing Ability Resource.'' <br />
|| Chaos 4+ || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Manaburn Damage Chip'''</big> <br />
''Gain up to '''+140 - +7770''' Hero Damage based on the amount of missing Ability Resource.'' <br />
|| Chaos 4+ || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Medium Chip'''</big> <br />
'''''+110 - +6105''' Damage with Medium Weapons.'' <br />
|| Campaign+ || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Normal AP Chip'''</big> <br />
'''''+20 - +1500''' Ability Power each time you do not Critical Hit. Resets on Crit.'' <br />
|| Chaos 4+ || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Normal Damage Chip'''</big> <br />
'''''+20 - +1500''' Hero Damage each time you do not Critical Hit. Resets on Crit.'' <br />
|| Chaos 4+ || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Power Chip'''</big> <br />
'''''+70 - +3885''' Hero Damage.'' <br />
|| Campaign + || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Quintuple Chip'''</big> <br />
'''''+110 - +6105''' damage to Quintuple Projectile Weapons.'' <br />
|| Campaign+ || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Robust Chip'''</big> <br />
'''''+70 - +3885''' Hero Health.'' <br />
|| Campaign + || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Single Chip'''</big> <br />
'''''+110 - +6105''' damage to Single Projectile Weapons.'' <br />
|| Campaign+ || All <br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Steel Skin Chip'''</big> <br />
'''''+60 - +3330''' Armor when Attacking.'' <br />
|| Chaos 4+ || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Swap AP Chip'''</big> <br />
'''''+140 - +7770''' Ability Power for y seconds after swapping in.'' <br />
|| Chaos 4+ || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Swap Damage Chip'''</big> <br />
'''''+140 - +7770''' Hero damage for y seconds after swapping in.'' <br />
|| Chaos 4+ || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Swap Crit Chance'''</big> <br />
'''''+x% - +2.5%''' crit chance for y seconds after swapping in.'' <br />
|| ??? || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Pest Repellant'''</big> <br />
''Take '''5.41% - 50%''' less damage from flying enemies'' <br />
|| ??? || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Tenacity Chip'''</big> <br />
'''''-1.04% to -25%''' duration of negative status effects.'' <br />
|| Chaos 4+ || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Triple Chip'''</big> <br />
'''''+110 - +6105''' damage to Triple Projectile Weapons.'' <br />
|| Campaign+ || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Dodge Chip'''</big> <br />
'''''x% - 10%''' chance to dodge attack''<br />
|| ??? || All<br />
|}<br />
|-|<br />
Unique Locked M.O.D.S.=<br />
{| class="wikitable" style="width:90%;"<br />
|-<br />
! Name & Effects !! Item !! Drops On !! Valid Hero(s)<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Snake Skin Armor'''</big> <br />
''Gain '''+x% - +50%''' Hero Health and take '''x%''' less damage''. <br />
|| [[File:Snake_Skin_Armor_Icon.png|center|50px]] <br />
'''Snake Skin Armor''' <br />
|| The Wildest West || All <br />
|}<br />
|-|<br />
</tabber><br />
<br />
=Relic Mods=<br />
Mods for defenses only. Most can be identified by the Servo suffix. Elemental Mods and Boom Mods can not be stacked on a single item. Multiple sources of Anti-Mods stack Additively (As long as the [[Enemies]] meet each Enemy Types). <br />
<br />
<br />
<tabber><br />
Standard M.O.D.S.=<br />
{| class="wikitable" style="width:90%;"<br />
|-<br />
! Name & Effects !! Drops On !! Valid Hero(s)<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Accumulator Servo'''</big> <br />
''Deal Area Damage equal to '''78% - 500%''' damage taken in the past 10 seconds.'' <br />
|| Chaos 1+ || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Anti-Chaos Servo'''</big> <br />
'''''+5.1% - +50%''' Damage to Chaos Enemies.'' <br />
|| Chaos 6+ || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Anti-Frost Servo'''</big> <br />
'''''+5.1% - +50%''' Damage to Frosty Enemies''. <br />
|| Chaos 7+ || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Anti-Gobu Servo'''</big> <br />
'''''+5.17% - +60%''' Damage to Goblins.'' <br />
|| Campaign+ || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Anti-Melee Servo'''</big> <br />
'''''+5.03% - +40%''' Damage to Melee Enemies.'' <br />
|| Chaos 3+ || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Anti-Miniboss Servo'''</big> <br />
'''''+5.1% - +50%''' Damage to Minibosses.'' <br />
|| Chaos 5+ || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Anti-Orc Servo'''</big><br />
'''''+5.17% - +60%''' Damage to Orc Enemies.'' <br />
|| Campaign+ || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Anti-Ranged Servo'''</big> <br />
'''''+5.03% - +40%''' Damage to Ranged Enemies.'' <br />
|| Chaos 4+ || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Anti-Skeleton Servo'''</big> <br />
'''''+5.17% - +60%''' Damage to Skeleton Enemies.'' <br />
|| Chaos 1+ || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Anti-Support Servo'''</big> <br />
'''''+5.1% - +50%''' Damage to Support Enemies.'' <br />
|| Chaos 2+ || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Anti-Warboar Servo'''</big><br />
'''''+5.17% - +60%''' Damage to Warboars.'' <br />
|| Chaos 1+ || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Boar-Boom Servo'''</big><br />
''Warboars explode when killed dealing around '''36,036 - 2,000,001''' area damage, depending on enemy type. (Displaying Min (Campaign 1/10 UPs) to Max (Chaos VIII 10/10 Ups), not range of damage)'' <br />
|| Chaos 1+ || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Chaos-Boom Servo'''</big> <br />
''Chaos enemies explode when killed dealing around '''18,018 - 1,000,000''' area damage, depending on enemy type. (Displaying Min (Campaign 1/10 UPs) to Max (Chaos VIII 10/10 Ups), not range of damage)'' <br />
|| Chaos 6+ || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Controller Servo'''</big><br />
'''''+4.99% - +35%''' Damage to Crowd Controlled Enemies.'' <br />
|| Chaos 5+ || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Crit Damage Servo'''</big> <br />
'''''+5.22% - +35%''' Critical Damage.'' <br />
|| Chaos 5+ || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Critical Servo'''</big><br />
'''''+1.15% - +25%''' Defense Critical Chance.'' <br />
|| Chaos 5+ || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Damage Buff Servo'''</big> <br />
'''''+140 - +7770''' Defense Power while buffed.'' <br />
|| Chaos 7 || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Defense Range Servo'''</big> <br />
'''''+5.17% - +30%''' Defense Attack Range.'' <br />
|| Chaos 6+ || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Defense Rate Servo'''</big> <br />
'''''+5.28% - +40%''' Defense Attack Rate.'' <br />
|| Chaos 4+ || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Diverse CD Servo'''</big> <br />
'''''+1.06% - +10%''' Defense Critical Damage for each unique Defense nearby.'' <br />
|| Chaos 3+ || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Diverse Critical Servo'''</big> <br />
'''''+x% - +6%''' Defense Critical Chance for each unique Defense nearby.'' <br />
|| Chaos 3+ || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Diverse Power Servo'''</big> <br />
'''''+80 - +4650''' Defense Power for each unique Defense nearby.'' <br />
|| Chaos 3+ || All <br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Earth Servo'''</big> <br />
''Attunes a non-elemental Tower to Earth and increases Defense Power by '''70 - 3885'''.'' <br />
|| Campaign+ || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Fire Servo'''</big> <br />
''Attunes a non-elemental Tower to Fire and increases Defense Power by '''70 - 3885'''.'' <br />
|| Campaign+ || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Fortitude Servo'''</big> <br />
'''''+110 - +6105''' Defense Health.'' <br />
|| Campaign+ || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Frosty Boom Servo'''</big><br />
''Frost enemies explode when killed dealing around '''36,036 - 2,000,001''' area damage, depending on enemy type. (Displaying Min (Campaign 1/10 UPs) to Max (Chaos VIII 10/10 Ups), not range of damage)'' <br />
|| Chaos 7+ || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Gobu-Boom Servo'''</big> <br />
''Goblins explode when killed dealing around '''36,036 - 2,000,001''' area damage, depending on enemy type. (Displaying Min (Campaign 1/10 UPs) to Max (Chaos VIII 10/10 Ups), not range of damage)'' <br />
|| Campaign+ || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Hardened Servo'''</big><br />
'''''-0.76% to -30%''' Damage Taken when under 20% Health.'' <br />
|| Campaign+ || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Melee-Boom Servo'''</big> <br />
''Melee enemies explode when killed dealing around '''18,018 - 1,000,000''' area damage, depending on enemy type. (Displaying Min (Campaign 1/10 UPs) to Max (Chaos VIII 10/10 Ups), not range of damage)'' <br />
|| Chaos 3+ || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Miniboss-Boom Servo'''</big><br />
''Minibosses explode when killed dealing around '''18,018 - 1,000,000''' area damage, depending on enemy type. (Displaying Min (Campaign 1/10 UPs) to Max (Chaos VIII 10/10 Ups), not range of damage)'' <br />
|| Chaos 5+ || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Piercer Servo'''</big><br />
''Defense projectiles pierce shields and do '''5.5% - 100%''' of their damage.'' <br />
|| Chaos 3+ || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Power Servo'''</big> <br />
'''''+110 - +6105''' Defense Power.'' <br />
|| Campaign+ || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Poison Servo'''</big> <br />
''Attunes a non-elemental Tower to Poison, causing targets to take 5% Defense Power per second for x seconds and increases Defense Power by '''70 - 3885'''.'' <br />
|| Chaos 7+ || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Protective Downgrade Servo'''</big> <br />
''Instead of being destroyed, the defense will decrease one upgrade level at '''16% - 100%''' Health. Once per Combat Phase.'' <br />
|| Chaos 1+ || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Range-Boom Servo'''</big> <br />
''Ranged enemies explode when killed dealing around '''18,018 - 1,000,000''' area damage, depending on enemy type. (Displaying Min (Campaign 1/10 UPs) to Max (Chaos VIII 10/10 Ups), not range of damage)'' <br />
|| Chaos 4+ || All <br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Refund Servo'''</big> <br />
''Defense drops '''5.5% - 75%''' of its mana value when destroyed.'' <br />
|| Chaos 3+ || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Skele-Boom Servo'''</big><br />
''Skeletons explode when killed dealing around '''36,036 - 2,000,001''' area damage, depending on enemy type. (Displaying Min (Campaign 1/10 UPs) to Max (Chaos VIII 10/10 Ups), not range of damage)''. <br />
|| Chaos 1+ || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Storm Servo'''</big> <br />
''Attunes a non-elemental Tower to Storm and increases Defense Power by '''70 - 3885'''.'' <br />
|| Campaign+ || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Support-Boom Servo'''</big><br />
''Support enemies explode when killed dealing around '''36,036 - 2,000,001''' area damage, depending on enemy type. (Displaying Min (Campaign 1/10 UPs) to Max (Chaos VIII 10/10 Ups), not range of damage)'' <br />
|| Chaos 2+ || All <br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Orc-Boom Servo'''</big><br />
''Orcs explode when killed dealing around '''36,036 - 2,000,001''' area damage, depending on enemy type. (Displaying Min (Campaign 1/10 UPs) to Max (Chaos VIII 10/10 Ups), not range of damage)'' <br />
|| ??? || All <br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Tenacity Servo'''</big> <br />
'''''-5.5% to -100%''' Duration of Negative Status Effects.'' <br />
|| Chaos 2+ || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Unique CD Servo'''</big> <br />
'''''+10.22% - +40%''' Defense Critical Damage if only one is built.'' <br />
|| ??? || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Unique Critical Servo'''</big><br />
'''''+6.04% - +30%''' Defense Critical Chance if only one is built.'' <br />
|| ??? || All <br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Unique Power Servo'''</big> <br />
'''''+360 - +19980''' Defense Power if only one is built.'' <br />
|| Chaos 2+ || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Water Servo'''</big> <br />
''Attunes a non-elemental Tower to Water, drenching targets for 9 [seconds] and increases Defense Power by '''70 - 3885'''.'' <br />
|| Campaign+ || All <br />
|}<br />
|-|<br />
Unique Hero M.O.D.S.=<br />
{| class="wikitable" style="width:90%;"<br />
|-<br />
! Name & Effects !! Drops On !! Valid Hero(s)<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Burning Bolts'''</big> <br />
'''''+1.14% - +20%''' extra Fire damage over '''3.05 - x''' seconds when hit by [[Ballista]] and attunes the tower to Fire. (duration VIII|2/10 = 7.1s) (DoT Fire Damage does not work on Drakenlord's shield)'' <br />
|| Campaign+ (As [[Squire]]) || [[File:Squire_icon_trans.png|center|24px]]<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Drain Aura'''</big> <br />
''[[Boost Aura]] damages enemies for '''75% - 600%''' of Defense Power (per second).'' <br />
|| Campaign+ (As [[Monk]]) || [[File:Monk_icon_trans.png|center|24px]]<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Embermount Flames'''</big> <br />
'''''+15.5 - 80''' seconds ignite duration when hit by [[Fissure of Embermount]]. (Does not work on Drakenlord's shield)'' <br />
|| Campaign+ (As [[Lavamancer]]) || [[File:Lavamancer_icon_trans.png|center|24px]]<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Lingering Helfire'''</big> <br />
'''''+1.14% - 20%''' extra Fire damage over '''y''' seconds when hit by [[Skeletal Ramster]] and attunes the tower to Fire. (duration: V|5/10 = 5.75s, VIII|5/10 = 7.25s) (DoT Fire Damage does not work on Drakenlord's shield)'' <br />
|| Campaign+ (As [[Abyss Lord]] || [[File:AbyssLord_icon_trans.png|center|24px]]<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Fireblossom Blessing'''</big> <br />
'''''+1% - 20%''' extra Fire damage over '''1s-y''' seconds when hit by [[Harpy's Perch]] and attunes the tower to Fire. (duration: VII|1/10 = 5s) (DoT Fire Damage does not work on Drakenlord's shield)'' <br />
|| Campaign+ (As [[Dryad]]} || [[File:Dryad_icon_trans.png|center|24px]]<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Proactive Traps'''</big><br />
'''''+4 - +222''' Defense Power per detonation of [[Explosive Trap]]. Up to 100 times.'' <br />
|| Campaign+ (As [[Huntress]]) || [[File:Huntress_icon_trans.png|center|24px]]<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Shatterquake'''</big> <br />
'''''+7,900 - +556,950''' Area Earth damage for '''y''' seconds when hit by [[Earthshatter Tower]]. (duration: Campaign = 1s, VIII|5/10 = 9s)'' <br />
|| Campaign+ (As [[Apprentice]]) || [[File:Apprentice_icon_trans.png|center|24px]]<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Stunning Revelations'''</big> <br />
'''''+2,600 - 196,300''' Magic Damage and '''y%''' chance to stun enemies for 2 seconds when hit by [[Weapon Manufacturer]] (stun chance: VIII|6/10 = 24.33%)''. <br />
|| Campaign+ (As [[Series EV2]]) || [[File:SeriesEV2_icon_trans.png|center|24px]]<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Fiery Fangs'''</big> <br />
'''''+1.14% - +20%''' extra Fire damage over '''5.6s-y''' seconds when hit by [[Sand Viper]] and attunes the tower to Fire. (duration: VIII|2/10 = 7.1s) (DoT Fire Damage does not work on Drakenlord's shield)'' <br />
|| Campaign+ (As [[Mystic]]) || [[File:Mystic_icon_trans.png|center|24px]]<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Spectral Arrows'''</big> <br />
''Damage dealt by the Nether Archer's arrows is reduced by '''10.5% - 60%''' less than normal on subsequent bounces'' <br />
|| ??? || <br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Motherly Instinct'''</big> <br />
''Increases the defense power of the Elder Dragon by '''1% - 40%''' for each Dragon's Nest built near the Elder Dragon'' <br />
|| ??? || <br />
|-|<br />
</tabber><br />
<br />
=Weapon Mods=<br />
Mods for the Weapon Slot Type, which have the Chip suffix. Elemental Mods and Boom Mods can not be stacked on a single item. Multiple sources of Anti-Mods stack Additively (As long as the [[Enemies]] meets the Enemy Types).<br />
<br />
<tabber><br />
Standard M.O.D.S.=<br />
{| class="wikitable" style="width:90%;"<br />
|-<br />
! Name & Effects !! Drops On !! Valid Hero(s) <br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Boarsplosion Chip'''</big> <br />
''Warboars explode when killed dealing around '''36,036 - 2,000,001''' area damage, depending on enemy type. (Displaying Min (Campaign 1/10 UPs) to Max (Chaos VIII 10/10 Ups), not range of damage)'' <br />
|| Chaos 1+ || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Chaos Chip'''</big> <br />
'''''+5.39% - +60%''' Damage to Chaos enemies.'' <br />
|| Chaos 6+ || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Chaosplosion Chip'''</big> <br />
''Chaos enemies explode when killed dealing around '''18,018 - 1,000,000''' as area damage,depending on enemy type. (Displaying Min (Campaign 1/10 UPs) to Max (Chaos VIII 10/10 Ups), not range of damage)'' <br />
|| Chaos 6+ || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Controller Chip'''</big> <br />
'''''+5.22% - +55%''' Damage to crowd controlled enemies.'' <br />
|| Chaos 6+ || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Crit Damage Chip'''</big><br />
'''''+5.22% - +35%''' Hero Critical Damage.'' <br />
|| Chaos 5+ || All <br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Critical Chip'''</big> <br />
'''''+1.15% - +25%''' Hero Critical Chance.'' <br />
|| Chaos 5+ || All <br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Earth Chip'''</big> <br />
'''''+350 - +19425''' Earth Damage to primary attacks.'' <br />
|| Campaign+ || All <br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Fire Chip'''</big> <br />
'''''+350 - 19425''' Fire Damage to primary attacks.'' <br />
|| Campaign+ || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Focused AP Chip'''</big> <br />
'''''+5.17% - +60%''' Ability Power for each ability on cooldown.'' <br />
|| Chaos 4+ || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Focused Power Chip'''</big> <br />
'''''+5.17% - +60%''' Weapon Damage for each ability on cooldown.'' <br />
|| Chaos 4+ || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Frost Chip'''</big><br />
'''''+5.17% - +60%''' Damage to Frosty Enemies.'' <br />
|| Chaos 7+ || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Frostsplosion Chip'''</big> <br />
''Frosty enemies explode when killed dealing around '''36,036 - 2,000,001''' as area damage, depending on enemy type. (Displaying Min (Campaign 1/10 UPs) to Max (Chaos VIII 10/10 Ups), not range of damage)'' <br />
|| Chaos 7+ || All <br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Goblin Chip'''</big> <br />
'''''+5.17% - +60%''' Damage to Goblins.'' <br />
|| Campaign+ || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Gobsplosion Chip'''</big> <br />
''Goblins explode when killed dealing around '''36,036 - 2,000,001''' as area damage, depending on enemy type. (Displaying Min (Campaign 1/10 UPs) to Max (Chaos VIII 10/10 Ups), not range of damage)'' <br />
|| Campaign+ || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Last Stand Chip'''</big><br />
''Upon death, return to '''15.5% - 100%''' health. Once per combat phase.'' <br />
|| Chaos 2+ || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Lifeburn CD Chip'''</big> <br />
'''''+5.2% - +50%''' Hero Critical Damage when under 20% Health.'' <br />
|| Chaos 6+ || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Lifeburn Critical Chip'''</big> <br />
'''''+5.2% - +50%''' Hero Critical Chance when under 20% Health.'' <br />
|| Chaos 6+ || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Mana Gain Chip'''</big> <br />
'''''+1 - +15''' ability resource per second while inactive.'' <br />
|| Chaos 2+ || {{Valid for Gunwitch}} {{Valid for Lavamancer}} {{Valid for Mystic}} {{Valid for Dryad}}<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Mana Growth Chip'''</big> <br />
'''''+5 - +35''' Mana per second while inactive.'' <br />
|| Chaos 2+ <br />
|| {{Valid for Apprentice}} {{Valid for Squire}} {{Valid for Huntress}} {{Valid for Monk}} {{Valid for Initiate}} {{Valid for Adept}} <br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Melee Chip'''</big><br />
'''''+5.39% - +60%''' Damage to Melee enemies.''<br />
|| Chaos 4+ || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Meleesplosion Chip'''</big><br />
''Melee enemies explode when killed dealing around '''18,018 - 1,000,000''' as area damage, depending on enemy type. (Displaying Min (Campaign 1/10 UPs) to Max (Chaos VIII 10/10 Ups), not range of damage)'' <br />
|| Chaos 4+ || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Miniboss Chip'''</big><br />
'''''+5.17% - +60%''' Damage to Minibosses.''<br />
|| Chaos 5+ || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Minibossplosion Chip'''</big> <br />
''Minibosses explode when killed dealing around '''18,018 - 1,000,000''' as area damage, depending on enemy type. (Displaying Min (Campaign 1/10 UPs) to Max (Chaos VIII 10/10 Ups), not range of damage)''<br />
|| Chaos 5+ || All <br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Oil Chip'''</big> <br />
'''''+350 - +19425''' Oil Damage to primary attacks, Oiling enemies for 10 seconds.''<br />
|| Drakenfrost Region || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Orc Chip'''</big> <br />
'''''+5.17% - +60%''' Damage to Orcs'' <br />
|| Campaign+ || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Orcsplosion Chip'''</big> <br />
''Orcs explode when killed dealing around '''36,036 - 2,000,001''' as area damage, depending on enemy type. (Displaying Min (Campaign 1/10 UPs) to Max (Chaos VIII 10/10 Ups), not range of damage)''<br />
|| Campaign+ || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Piercer Chip'''</big> <br />
''Hero projectiles pierce shields and do '''5.5% - 100%''' of their damage.'' <br />
|| Chaos 3+ || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Poison Chip'''</big> <br />
'''''+350 - +19425''' Poison Damage to primary attacks, causing enemies to take 5% hero damage as Poison Damage over 3 seconds.'' <br />
|| The Lost Temple || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Ranged Chip'''</big> <br />
'''''+5.17% - +60%''' Damage to Ranged enemies.'' <br />
|| Chaos 4+ || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Rangesplosion Chip'''</big> <br />
''Ranged enemies explode when killed dealing around '''18,018 - 1,000,000''' as area damage, depending on enemy type. (Displaying Min (Campaign 1/10 UPs) to Max (Chaos VIII 10/10 Ups), not range of damage)''<br />
|| Chaos 4+ || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Skeleton Chip'''</big><br />
'''''+5.17% - +60%''' Damage to Skeletons.'' <br />
|| Chaos 1+ || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Skelsplosion Chip'''</big> <br />
''Skeleton enemies explode when killed dealing around '''36,036 - 2,000,001''' as area damage, depending on enemy type. (Displaying Min (Campaign 1/10 UPs) to Max (Chaos VIII 10/10 Ups), not range of damage)'' <br />
|| Chaos 1+ || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Storm Chip'''</big> <br />
'''''+350 - +19425''' Storm Damage to primary attacks''. <br />
|| Campaign+ || All <br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Support Chip'''</big><br />
'''''+5.17% - +60%''' Damage to Support enemies.'' <br />
|| Chaos 5+ || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Suppsplosion Chip'''</big> <br />
''Support enemies explode when killed dealing around '''36,036 - 2,000,001''' as area damage, depending on enemy type. (Displaying Min (Campaign 1/10 UPs) to Max (Chaos VIII 10/10 Ups), not range of damage)'' <br />
|| Chaos 2+ || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Warboar Chip'''</big> <br />
'''''+5.17% - +60%''' Damage to Warboars.''<br />
|| Chaos 1+ || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Water Chip'''</big> <br />
'''''+350 - +19425''' Water Damage to primary attacks, drenching enemies for Y seconds.''<br />
|| Campaign+ || All<br />
|}<br />
|-|<br />
Unique Swappable M.O.D.S.=<br />
{| class="wikitable" style="width:90%;"<br />
|-<br />
! Name & Effects !! Item !! Drops On !! Valid Hero(s) <br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Aerial Strike Chip'''</big> <br />
''+x% [[Arc Lightning]] Damage to Knocked Up enemies.'' <br />
|| Standard Legendary Magic Staffs || Onslaught Floor 35+ || [[File:Adept_icon_trans.png|center|24px]]<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Buffer Chip'''</big> <br />
''x Heat per second while standing in Buff Beam nodes.'' <br />
|| Standard Legendary Canisters || Onslaught Floor 35+ || [[File:SeriesEV2_icon_trans.png|center|24px]]<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Echoing Command Chip'''</big> <br />
'''''+1 - +x''' seconds to Direct Command duration on Skeletal Orcs, Ramsters, and Archers.'' <br />
|| Standard Legendary Tomes || Onslaught Floor 35+ || [[File:AbyssLord_icon_trans.png|center|24px]] <br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Exploding Lashes Chip'''</big> <br />
'''''+x''' Damage Poison Explosion on enemies killed by Lash Out.'' <br />
|| Standard Legendary Daggers || Onslaught Floor 35+ || [[File:Mystic_icon_trans.png|center|24px]]<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Exploding Volley Chip'''</big> <br />
'''''+25,000 - +1,387,500''' area damage to enemies hit by Arcane Volley or Arc Lightning.''<br />
|| Standard Legendary Magic Staff || Onslaught Floor 35+ || [[File:Apprentice_icon_trans.png|center|24px]] [[File:Adept_icon_trans.png|center|24px]]<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Frosty Shard Chip'''</big> <br />
'''''+760 - +42,180''' Hero Damage for 5 seconds on Ice Needle kills.'' <br />
|| Standard Legendary Guns || Onslaught Floor 35+ || [[File:Gunwitch_icon_trans.png|center|24px]]<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Oil Spill Chip'''</big> <br />
''Oil Flask leaves an oil area for '''5.17 - x''' seconds.''<br />
|| Standard Legendary Bows || Onslaught Floor 35+ || [[File:Huntress_icon_trans.png|center|24px]] <br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Prickly Shield Chip'''</big> <br />
'''''+53.33% - 450%''' Thorns damage on Shield Blocking. Thorns increases on Armor.''<br />
|| Standard Legendary Swords || Onslaught Floor 35+ || [[File:Squire_icon_trans.png|center|24px]] <br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Shroomite Chip'''</big> <br />
''Enemies slain by Poison Mushrooms spawn additional mushrooms that deal '''3,460 - 192,030''' damage per second.''<br />
|| Standard Legendary Swords || Onslaught Floor 35+ || [[File:Dryad_icon_trans.png|center|24px]]<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Thundering Storm Chip'''</big> <br />
''+x second stun on Chi Stomp.''<br />
|| Standard Legendary Polearms || Onslaught Floor 35+ || [[File:Initiate_icon_trans.png|center|24px]]<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Tidal Wave Chip'''</big> <br />
''Heroic Wave deals '''54,950 - x''' damage to nearby enemies.''<br />
|| Standard Legendary Polearms || Onslaught Floor 35+ || [[File:Monk_icon_trans.png|center|24px]]<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Toe Roaster Chip'''</big> <br />
'''''15,590 - 888,630''' Fire damage to enemies while Submerged.''<br />
|| Standard Legendary Lava Arm || Onslaught Floor 35+ || [[File:Lavamancer_icon_trans.png|center|24px]]<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Earthen Power Chip'''</big> <br />
'''''+5 - +X''' Molten Power per second while submerged.'' <br />
|| [[File:Prestigious_Energy_Claw_Icon.png|center|50px]] '''Prestigious Energy Claw'''<br />
|| Ancient Pwr Reset or every 10 Onslaught floors. || [[File:Lavamancer_icon_trans.png|center|24px]]<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Mana Command Chip'''</big> <br />
''+x Mana from kills by Direct Command empowered defenses.'' <br />
|| [[File:ScreenShot00845.png|center|50px]] '''Prestigious Energy Tablet''' || Ancient Pwr Reset or every 10 Onslaught floors. || [[File:AbyssLord_icon_trans.png|center|24px]]<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Marknado Chip'''</big> <br />
''Tornado marks enemies.'' <br />
|| [[File:Prestigious_Power_Staff_Icon.png|center|50px]] '''Prestigious Power Staff''' || Ancient Pwr Reset or every 10 Onslaught Floors. ||[[File:Apprentice_icon_trans.png|center|24px]] [[File:Adept_icon_trans.png|center|24px]]<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Meltdown Chip'''</big> <br />
''Up to '''10.13% - x%''' Proton Charge Damage while Overheating.''<br />
|| [[File:Prestigious_Energy_Canister_Icon.png|center|50px]] '''Prestigious Energy Canister''' || Ancient Pwr Reset or every 10 Onslaught Floors. || [[File:SeriesEV2_icon_trans.png|center|24px]]<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Piercing Ice Chip'''</big> <br />
''Ice Needle pierces shields for '''10.64%- x%''' damage and up to y enemies.''<br />
|| [[File:Prestigious_Energy_Rifle_Icon.png|center|50px]] '''Prestigious Energy Rifle''' || Ancient Pwr Reset or every 10 Onslaught Floors. || [[File:Gunwitch_icon_trans.png|center|24px]]<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Searing Flames Chip'''</big> <br />
'''''+56,000 - +x''' Fire damage per second on enemies affected by Piercing Shot.''<br />
|| [[File:Prestigious_Energy_Bow_Icon.png|center|50px]] '''Prestigious Energy Bow''' || Ancient Pwr Reset or every 10 Onslaught Floors. || [[File:Huntress_icon_trans.png|center|24px]]<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Seismic Launch Chip'''</big> <br />
'''''+103,850 - +x''' Earth damage to Seismic Slam and knocks enemies up.''<br />
|| [[File:Prestigious_Energy_Sword_Icon.png|center|50px]] '''Prestigious Energy Sword''' || Ancient Pwr Reset or every 10 Onslaught Floors. || [[File:Squire_icon_trans.png|center|24px]] <br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Serpent Avatar'''</big> <br />
''The serpent avatar summoned by the Mystic at max Appeasement deals '''9% - 55%''' more damage'' <br />
|| [[File:Prestigious_Energy_Dagger_Icon.png|center|50px]] '''Prestigious Energy Dagger''' || Ancient Pwr Reset or every 10 Onslaught Floors. || [[File:Mystic_icon_trans.png|center|24px]] <br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Stance Dancer Chip'''</big> <br />
'''''+60 - +x''' Hero damage for 5 seconds each time you switch stances. Stacks up to 3 times.'' <br />
|| [[File:Prestigious_Energy_Axe_Icon.png|center|50px]] '''Prestigious Energy Axe''' || Ancient Pwr Reset or every 10 Onslaught Floors. || [[File:Chibi_barb_copy.png|center|24px]]<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Stomp Strike Chip'''</big> <br />
''Chi Stomp deals '''+5.5% - +75%''' increased damage''<br />
|| [[File:Prestigious_Energy_Polearm_Icon.png|center|50px]] '''Prestigious Energy Polearm''' || Ancient Pwr Reset or every 10 Onslaught Floors. || [[File:Initiate_icon_trans.png|center|24px]]<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Stunning Wave Chip'''</big> <br />
''Heroes Wave stuns enemies for 2-? seconds.''<br />
|| [[File:Prestigious_Energy_Polearm_Icon.png|center|50px]] '''Prestigious Energy Polearm''' || Ancient Pwr Reset or every 10 Onslaught Floors. || [[File:Monk_icon_trans.png|center|24px]]<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Spectral Chip'''</big> <br />
'''''+10 - +x''' Celestial Power. (Max Mana)''<br />
|| [[File:Prestigious_Energy_Sword_Icon.png|center|50px]] '''Prestigious Energy Sword''' || Ancient Pwr Reset or every 10 Onslaught Floors. || [[File:Dryad_icon_trans.png|center|24px]]<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Banjaxed'''</big> <br />
''Primary attacks have a x% chance to Drench, Chill, Oil, or Poison enemies (x Damage every second), for x seconds.''<br />
|rowspan="10" | <br />
[[File:Fish_Flinger_Icon.png|center|50px]] <br />
[[File:Captain%27s_Persuader_Icon.png|center|50px]] <br />
[[File:Seven_Seas_Bow_Icon.png|center|50px]]<br />
[[File:The_Polly_Wanna_Icon.png|center|50px]]<br />
[[File:ScreenShot00882.png|center|50px]]<br />
[[File:Core-sair_Canister_Icon.png|center|50px]]<br />
[[File:Harbroom_Icon.png|center|50px]]<br />
[[File:The_Souvenir_Icon.png|center|50px]]<br />
[[File:Hoyster_Shucker_Icon.png|center|50px]]<br />
[[File:Dead_Weight_Icon.png|center|50px]]<br />
'''Seaworthy Weapons'''<br />
|rowspan="10"| The High Seas Region <br />
|rowspan="10"| All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Favorable Winds'''</big> <br />
''x% of your active Movement Speed is added to your Hero Damage. Player grows faster by x for each Primary attack kill (max 10 times); resets when stationary.''<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Grave Infection'''</big><br />
''Enemies killed have a '''5.14% - x%''' chance of spawning a pirate skeleton that lasts for Y seconds. It poisons surrounding enemies dealing Z damage over 10 seconds. (duration: Campaign = 3.15s | poison: Campaign = 108,108 damage)''<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Grog-a-tov'''</big> <br />
''Primary Weapon ranged attacks have a '''10.09% - x%''' chance of spawning a bottle projectile. On contact it explodes dealing x Fire Area damage, and confuses enemies for 3 seconds.''<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Hurricane'''</big> <br />
''While moving above 1700 speed, your Primary attacks deal '''+3,604 - +200,000''' Storm damage.''<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Knot Stopping'''</big> <br />
''While moving above 1700 speed, you will drench and deal '''9009 - x''' Water damage every two seconds. (454,955 damage at VII)''<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Shackled'''</big> <br />
''Dark Assassins have a '''20.73% - x%''' chance to be chained when striking the hero for the first time, dealing Y damage and stunning them for 3 seconds. (damage: Campaign|2/10 = 16,216)''<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''To Arms'''</big> <br />
''Switching to this Hero will spawn a Pirate Flag that lasts ? seconds (once per Combat Phase). It increases the Defense Power of nearby defenses by X%, their Attack Rate by Y%, and heals them by Z% for each second.''<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Turn the Tides'''</big> <br />
''Hero deals '''79% - X%''' of the Health recovered over the past 5 seconds as Area damage.''<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Walk the Plank'''</big> <br />
''Primary Weapon melee attacks have a X% chance to spawn a plank that will fling enemies upward. They deal Y Water Area damage and Drench enemies when crashing back to the ground.''<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Torch Bearer'''</big><br />
'''''+38,590 - 464,630''' Fire damage to enemies in an area around the player.''<br />
|| [[File:Frostbrand_Icon.png|center|50px]] '''Frostbrand'''<br />
[[File:Winterstrike_Icon.png|center|50px]] '''Winterstrike'''<br />
|| Drakenfrost Keep - 1st Weekly Loot Rotation || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Frozen Path'''</big><br />
''Projectile attacks that hit the ground leave up to three projectiles of frost that reduce enemy movement speed by '''10.59% - x%'''. Each patch lasts 5 seconds.'' <br />
|| [[File:Winter%27s_Blight_Icon.png|center|50px]] '''Winter's Blight'''<br />
[[File:Glaive_of_Winters_Icon.png|center|50px]] '''Glaive of Winters'''<br />
[[File:The_Ice_Age_Icon.png|center|50px]] '''The Ice Age'''<br />
|| Drakenfrost Keep - 2nd Weekly Loot Rotation || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Frostfire Remnants'''</big><br />
''Slain enemies explode for around '''36,036 - 2,000,001''' dmg as Frost and Fire damage, and leave behind a trail of Frostfire on the ground that deals Y dmg per tick for 5 seconds. Explosion damage scales with enemy type. (tick damage: VIII = 1,477,478)'' <br />
|| [[File:ScreenShot01064.png|center|50px]] '''Deathfrost Tome'''<br />
[[File:Absolute_Zero_Icon.png|center|50px]] '''Absolute Zero'''<br />
[[File:Crushed_Ice_Icon.png|center|50px]] '''Crushed Ice'''<br />
|| Drakenfrost Keep - 3rd Weekly Loot Rotation || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Drakenlord's Soul'''</big><br />
''Gain the aura of the Drakenlord. Aura slows enemies around you by 30%. If the enemies stay within the aura for 5 seconds, they will become frozen and take '''x - 410,800''' Earth Damage after an additional 5 seconds.'' <br />
|| [[File:Frostbrand_Icon.png|center|50px]] '''Frostbrand'''<br />
[[File:Frost_Edge_Icon.png|center|50px]] '''Frost Edge'''<br />
[[File:Frostbane_Icon.png|center|50px]] '''Frostbane'''<br />
|| Drakenfrost Keep - 4th Weekly Loot Rotation || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Curse of the Rattlesnake'''</big> <br />
''X% chance on hit to poison a target for Y% of your Hero Damage stat as magical poison damage each second for Z seconds. When the poison expires it stuns the target for 2 seconds.''<br />
|rowspan="5" | <br />
[[File:Outlaws_Sniper_Icon.png|center|50px]] '''Outlaws Sniper''' <br />
[[File:Corrupted_Raven%27s_Claw_Icon.png|center|50px]] '''Corrupted Raven's Claw'''<br />
[[File:Corrupted_Iron_Reaper_Icon.png|center|50px]] '''Corrupted Iron Reaper'''<br />
[[File:Corrupted_Night%27s_Wish_Icon.png|center|50px]] '''Corrupted Night's Wish'''<br />
[[File:Corrupted_Wailing_Glaive_Icon.png|center|50px]] '''Corrupted Wailing Glaive'''<br />
[[File:Bowling_Pin_Icon.png|center|50px]] '''Bowling Pin'''<br />
[[File:Turkey_Leg_Stabber_Icon.png|center|50px]] '''Turkey Leg Stabber'''<br />
|rowspan="5"| The Wild West Region <br />
|rowspan="5"| All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Desert's Shadow'''</big> <br />
''Once every 5 seconds, your primary attack spawns a shadow entity that bounces between nearby enemies dealing X% of your ability power as damage.''<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Midas Touch'''</big> <br />
''On hit, enemies move at X% of their original speed and burn for Y% of your Hero Damage stat a second for Z seconds.''<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Radiant Heat'''</big> <br />
''X% Chance on taking damage to spawn a flame shield that lasts for Y seconds reflecting back Z% of the damage before resistance as Fire Damage back to the target.''<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Runaway Mine Cart'''</big> <br />
''Primary attacks have a X% chance to spawn a minecart dealing Y% of your Hero Damage stat and knocking enemies back.''<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Goat Launcher'''</big><br />
''Once every 2 seconds, your attacks spawn a flying goat that explodes on impact dealing X% of your Hero Damage as Fire damage to all nearby enemies.'' <br />
|| [[File:Outlaws_Sniper_Icon.png|center|50px]] '''Outlaws Sniper'''<br />
[[File:Bowling_Pin_Icon.png|center|50px]] '''Bowling Pin'''<br />
[[File:Turkey_Leg_Stabber_Icon.png|center|50px]] '''Turkey Leg Stabber'''<br />
|| Wild Westival || All<br />
|}<br />
|-|<br />
Unique Locked M.O.D.S.=<br />
{| class="wikitable" style="width:90%;"<br />
|-<br />
! Name & Effects !! Item !! Drops On !! Valid Hero(s) <br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Betsy's Curse'''</big> <br />
''Primary Attacks leave a curse zone, reducing enemy damage by X%. Place up to 3 zone lasting up to Y seconds each.''<br />
|| [[File:Betsy_Wrath_Icon.png|center|50px]] '''Betsy's Wrath''' || The Wyvern's Den or Wayfarer. <br />
|| [[File:Apprentice_icon_trans.png|center|24px]] [[File:Adept_icon_trans.png|center|24px]]<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Betsy Blast'''</big> <br />
''Attacks fire a piercing projectile that deals X% Hero Damage as Magical Damage.''<br />
|| [[File:Flying_Dragon_Icon.png|center|50px]] '''Flying Dragon''' || The Wyvern's Den or Wayfarer. || [[File:Squire_icon_trans.png|center|24px]]<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Death from Above'''</big> <br />
''Ranged attacks that hit flying enemies spawn bombs that deal X% Ability Power as Area Damage. Y% chance to trigger on hit.''<br />
|| [[File:Betsy_Wrath_Icon.png|center|50px]] '''Aerial Bane''' || The Wyvern's Den or Wayfarer. || [[File:Huntress_icon_trans.png|center|24px]]<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Sky Dragon's Fury'''</big> <br />
''Secondary attacks spawn a lightning ball dealing X% Ability Power as Storm Damage 2.5 times a second for Y seconds. Occurs every 8 seconds.''<br />
|| [[File:Sky_Dragon%27s_Fury_Icon.png|center|50px]] '''Sky Dragon's Fury''' || The Wyvern's Den or Wayfarer. || [[File:Monk_icon_trans.png|center|24px]] [[File:Initiate_icon_trans.png|center|24px]]<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Terra Wisp'''</big> <br />
''Fire a wisp that deals '''10.7% - X%''' Hero Damage as Magical Damage. It pierces up to Y targets and fire once per second.''<br />
<br />
<sub>''(The Squire and Dryad each has a separate version as the mod isn't cross-compatible.)''</sub><br />
|| [[File:Terra_Blade_Icon.png|center|50px]] '''Terra Blade''' || Griblok's Horde Incursion or Wayfarer. <br />
|| [[File:Squire_icon_trans.png|center|24px]] [[File:Dryad_icon_trans.png|center|24px]] [[File:Chibi_barb_copy.png|center|24px]]<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Lunar Caller'''</big> <br />
''Secondary Attacks summon Lunar Portals that deals '''46% - X%''' Ability Power as magical damage per second for Y seconds. Up to Z portals. (Campaign = 8.15s, up to 1 portal)''<br />
|| [[File:Lunar_Portal_Staff_Icon.png|center|50px]] '''Lunar Portal Staff''' || Chrome Enemies Incursion or Wayfarer. || [[File:Apprentice_icon_trans.png|center|24px]] [[File:Adept_icon_trans.png|center|24px]]<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Pole Launcher'''</big> <br />
''Secondary Attacks fire additional North Poles that deal '''93% - X%''' of Hero Damage as Frost Damage, pierce 6 enemies and slows them by 40% for Y seconds.''<br />
|| [[File:North_Pole_Icon.png|center|50px]] '''North Pole''' || Wyvern Enthusiast Incursion or Wayfarer. || [[File:Monk_icon_trans.png|center|24px]] [[File:Initiate_icon_trans.png|center|24px]]<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Chlorophyte Chip'''</big> <br />
''Fires a column of Chlorophyte Arrows that deal X% bonus magical earth damage and may reflect off one surface. (VII = 46% bonus damage)''<br />
|| [[File:Tusnami_Icon.png|center|50px]] '''Tsunami''' || Forest Poachers Incursion or Wayfarer. || [[File:Huntress_icon_trans.png|center|24px]]<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Bling Blast'''</big> <br />
''Charged Shots fire a stream burning enemies for X% Hero Damage twice per second for Y seconds. The stream is Z degrees wide and X unites long.''<br />
|| [[File:Bling-O-Midas_Icon.png|center|50px]] '''Bling-O-Midas''' || Kobold Bling King Incursion or Wayfarer. || [[File:Huntress_icon_trans.png|center|24px]]<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Celebration!!!'''</big> <br />
''Fires two homing projectiles that detonate in a festive explosion dealing X% Hero Damage as magical damage in a small area.''<br />
|| [[File:Celebration_Canister_Icon.png|center|50px]] '''Celebration!!!''' || Dawn of the Blood Moon Incursion or Wayfarer. || [[File:SeriesEV2_icon_trans.png|center|24px]]<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Volcanic Command'''</big> <br />
''Secondary Attack summons meteors that deal '''365% - X%''' Ability Power as Fire Damage. Charge to summon a lava fissure dealing Y% of Ability Power as fire damage in a path and burning for Z% Ability Power per second for 5 seconds. (Campaign 4/10 = 212% fissure damage, 54% DoT) (DoT damage does not work on Drakenlord's shield)''<br />
|| [[File:ScreenShot00777.png|center|50px]] '''Scorched Tome of Molten Brimstone''' || Spectral Assault Incursion or Wayfarer. || [[File:AbyssLord_icon_trans.png|center|24px]]<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Fist of Bones'''</big> <br />
''Attacks fire piercing bones that deal x% Hero Damage as Magical Damage. Bones can hit Y times and reflect off surfaces.''<br />
|| [[File:Bone_Glove_Icon.png|center|50px]] '''Bone Glove''' || The Demon's Lair Incursion or Wayfarer. || [[File:Lavamancer_icon_trans.png|center|24px]]<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Stormrider'''</big> <br />
''Ride a cloud that changes to lightning dealing x% Ability Power as Storm Damage for 15 seconds. Enemies under gets drenched and are hit for Y% of Ability Power as Storm damage every 2 seconds.''<br />
|| [[File:Glaive_of_the_Storm_Icon.png|center|50px]] '''Glaive of the Storm''' || Power Surge Incursion or Wayfarer. || [[File:Monk_icon_trans.png|center|24px]] [[File:Initiate_icon_trans.png|center|24px]]<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Shadowflame Knife'''</big> <br />
''Secondary Attacks fire a Shadowflame Knife dealing X% Hero Damage as Magical Damage. Dagger bounce up to Y times.''<br />
|| [[File:Shadowflame_Knife_Icon.png|center|50px]] '''Shadowflame Knife''' || Altar of the Athame Incursion or Wayfarer. || [[File:Mystic_icon_trans.png|center|24px]]<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Jester Arrows'''</big> <br />
''Fires column of Jester Arrows that pierces up to 5 targets.''<br />
|| [[File:Tusnami_Icon.png|center|50px]] '''Tsunami''' || Malthius Incursion or Wayfarer. || [[File:Huntress_icon_trans.png|center|24px]]<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Meteor Bullets'''</big> <br />
''Rapidly fires Meteor Bullets that pierce one additional target or reflect off one surface for 50% damage.''<br />
|| [[File:Megashark_Icon.png|center|50px]] '''Megashark''' || Malthius Incursion or Wayfarer. || [[File:Gunwitch_icon_trans.png|center|24px]]<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Master of Cats'''</big> <br />
''Primary Attacks fire a piercing Meowmere projectile dealing X% Ability Power as Magical Damage and bounce off three surfaces. Projectiles fire once per second and explode dealing Y% Ability Power as Magical Damage.''<br />
<br />
<sub>''(The Squire and Dryad each has a separate version as the mod isn't cross-compatible.)''</sub><br />
|| [[File:Meowmere_Icon.png|center|50px]] '''Meowmere''' || Return of Maldonis Incursion or Wayfarer. <br />
|| [[File:Squire_icon_trans.png|center|24px]] [[File:Dryad_icon_trans.png|center|24px]] [[File:Chibi_barb_copy.png|center|24px]]<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Ghastly Halberds'''</big> <br />
''Secondary Attacks summons Ghastly Halberds that attack for '''52% - X%''' Ability Power as damage, twice per second for 15 seconds. You can summon up to 5-10.''<br />
|| [[File:Ghastly_Halberd_Icon.png|center|50px]] '''Ghastly Halberd''' || Bastille Master Incursion or Wayfarer. <br />
|| [[File:Apprentice_icon_trans.png|center|24px]] [[File:Adept_icon_trans.png|center|24px]]<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Demonic Scythe'''</big> <br />
''Secondary attacks summon Demon Scythes that deal X% Ability Power as Magical Damage and pierce up to 5 targets. Charged attacks deal Y% Ability Power as Magical Damage and pierce up to 10 targets.''<br />
|| [[File:ScreenShot01065.png|center|50px]] '''Demon Scythe''' || Revenge of the Yeti Incursion or Wayfarer. || [[File:AbyssLord_icon_trans.png|center|24px]]<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Captain's Fury'''</big> <br />
''Increase Barbarian's Hero Damage by '''+179 - +X''' and increases Hero Damage in an AOE around the Barbarian by +Y. (Campaign 1/10 = 540 AoE Hero Damage Boost)'' <br />
|| [[File:The_Last_Word_Icon.png|center|50px]] '''The Last Word''' || Dark Awakening Incursion or Wayfarer. || [[File:Chibi_barb_copy.png|center|24px]]<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Ice Chip'''</big> <br />
'''''+350 - +19425''' Frost Damage to primary attacks.''<br />
|| <br />
[[File:Winter%27s_Blight_Icon.png|center|50px]] <br />
[[File:Frostbrand_Icon.png|center|50px]] <br />
[[File:Winterstrike_Icon.png|center|50px]]<br />
[[File:Glaive_of_Winters_Icon.png|center|50px]]<br />
[[File:ScreenShot01064.png|center|50px]]<br />
[[File:The_Ice_Age_Icon.png|center|50px]]<br />
[[File:Absolute_Zero_Icon.png|center|50px]]<br />
[[File:Crushed_Ice_Icon.png|center|50px]]<br />
[[File:Frost_Edge_Icon.png|center|50px]]<br />
[[File:Frostbane_Icon.png|center|50px]]<br />
'''Drakenfrost Weapons'''<br />
|| Drakenfrost Keep || All<br />
|}<br />
|-|<br />
</tabber></div>
Xano2323
https://wiki.dungeondefenders2.com/index.php?title=Mods&diff=15136
Mods
2022-08-02T09:44:05Z
<p>Xano2323: </p>
<hr />
<div>M.O.D.S (Magical Offensive Defensive Subroutines or simply "Mods"), are passives on equipment most of which can be moved to the same Slot Type, eg. Helmet to Helmet, Weapon to any Weapon, but not Helmet to Boots. Mods can be found throughout the game, with more available in higher difficulties.<br />
<br />
== Quality ==<br />
Mods come in a ten-tiered quality system also known as the "Qualibean". <br />
<br />
Differences between the first nine are mainly marginal. However, the difference from the Ninth to Tenth Tier quality is quite significant as the latter tier will allow the mod to reach the maximum stat value when it's in Chaos VIII tier.<br />
<br />
=Armor Mods=<br />
Mods for the 4 Gear Slots (Helmet, Chest, Gloves, and Boots), which have the Chip suffix. Their effects are additive between each Slot.<br />
<br />
<tabber><br />
Standard M.O.D.S.=<br />
{| class="wikitable" style="width:90%;"<br />
|-<br />
! Name & Effects !! Drops On !! Valid Hero(s)<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Ability Buff Chip'''</big> <br />
'''''+140 - +7770''' Ability Power while buffed.'' <br />
|| Chaos 4+ || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Ability Chip'''</big> <br />
'''''+70 - +3885''' Ability Power''. <br />
|| Campaign+ || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Damage Buff Chip'''</big> <br />
'''''+140 - +7770''' Hero Damage while buffed.'' <br />
|| Chaos 4+ || All <br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Exploit Weakness Chip'''</big> <br />
'''''+5.5% - +75%''' Damage to Weak Points.'' <br />
|| Campaign+ || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Healthy AP Chip'''</big> <br />
'''''+140 - +7770''' Ability Power when at 90%+ Health.'' <br />
|| Chaos 1+ || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Healthy Power Chip'''</big> <br />
'''''+140 - +7770''' Hero Damage when at 90%+ Health.'' <br />
|| Chaos 1+ || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Heavy Chip'''</big> <br />
'''''+110 - +6105''' Damage with Heavy Weapons.'' <br />
|| Campaign + || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Lifeburn Armor Chip'''</big> <br />
'''''+60 - +3300''' Hero Armor when under 20% Health.'' <br />
|| Chaos 7+ || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Light Chip'''</big> <br />
'''''+110 - +6105''' Damage with Light Weapons.'' <br />
|| Campaign+ || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Manaburn AP Chip'''</big> <br />
''Gain up to '''+140 - +7770''' Ability Power based on the amount of missing Ability Resource.'' <br />
|| Chaos 4+ || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Manaburn Damage Chip'''</big> <br />
''Gain up to '''+140 - +7770''' Hero Damage based on the amount of missing Ability Resource.'' <br />
|| Chaos 4+ || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Medium Chip'''</big> <br />
'''''+110 - +6105''' Damage with Medium Weapons.'' <br />
|| Campaign+ || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Normal AP Chip'''</big> <br />
'''''+20 - +1500''' Ability Power each time you do not Critical Hit. Resets on Crit.'' <br />
|| Chaos 4+ || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Normal Damage Chip'''</big> <br />
'''''+20 - +1500''' Hero Damage each time you do not Critical Hit. Resets on Crit.'' <br />
|| Chaos 4+ || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Power Chip'''</big> <br />
'''''+70 - +3885''' Hero Damage.'' <br />
|| Campaign + || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Quintuple Chip'''</big> <br />
'''''+110 - +6105''' damage to Quintuple Projectile Weapons.'' <br />
|| Campaign+ || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Robust Chip'''</big> <br />
'''''+70 - +3885''' Hero Health.'' <br />
|| Campaign + || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Single Chip'''</big> <br />
'''''+110 - +6105''' damage to Single Projectile Weapons.'' <br />
|| Campaign+ || All <br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Steel Skin Chip'''</big> <br />
'''''+60 - +3330''' Armor when Attacking.'' <br />
|| Chaos 4+ || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Swap AP Chip'''</big> <br />
'''''+140 - +7770''' Ability Power for y seconds after swapping in.'' <br />
|| Chaos 4+ || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Swap Damage Chip'''</big> <br />
'''''+140 - +7770''' Hero damage for y seconds after swapping in.'' <br />
|| Chaos 4+ || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Swap Crit Chance'''</big> <br />
'''''+x% - +2.5%''' crit chance for y seconds after swapping in.'' <br />
|| ??? || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Pest Repellant'''</big> <br />
''Take '''5.41% - 50%''' less damage from flying enemies'' <br />
|| ??? || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Tenacity Chip'''</big> <br />
'''''-1.04% to -25%''' duration of negative status effects.'' <br />
|| Chaos 4+ || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Triple Chip'''</big> <br />
'''''+110 - +6105''' damage to Triple Projectile Weapons.'' <br />
|| Campaign+ || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Dodge Chip'''</big> <br />
'''''x% - 10%''' chance to dodge attack''<br />
|| ??? || All<br />
|}<br />
|-|<br />
Unique Locked M.O.D.S.=<br />
{| class="wikitable" style="width:90%;"<br />
|-<br />
! Name & Effects !! Item !! Drops On !! Valid Hero(s)<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Snake Skin Armor'''</big> <br />
''Gain '''+x% - +50%''' Hero Health and take '''x%''' less damage''. <br />
|| [[File:Snake_Skin_Armor_Icon.png|center|50px]] <br />
'''Snake Skin Armor''' <br />
|| The Wildest West || All <br />
|}<br />
|-|<br />
</tabber><br />
<br />
=Relic Mods=<br />
Mods for defenses only. Most can be identified by the Servo suffix. Elemental Mods and Boom Mods can not be stacked on a single item. Multiple sources of Anti-Mods stack Additively (As long as the [[Enemies]] meet each Enemy Types). <br />
<br />
<br />
<tabber><br />
Standard M.O.D.S.=<br />
{| class="wikitable" style="width:90%;"<br />
|-<br />
! Name & Effects !! Drops On !! Valid Hero(s)<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Accumulator Servo'''</big> <br />
''Deal Area Damage equal to '''78% - 500%''' damage taken in the past 10 seconds.'' <br />
|| Chaos 1+ || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Anti-Chaos Servo'''</big> <br />
'''''+5.1% - +50%''' Damage to Chaos Enemies.'' <br />
|| Chaos 6+ || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Anti-Frost Servo'''</big> <br />
'''''+5.1% - +50%''' Damage to Frosty Enemies''. <br />
|| Chaos 7+ || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Anti-Gobu Servo'''</big> <br />
'''''+5.17% - +60%''' Damage to Goblins.'' <br />
|| Campaign+ || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Anti-Melee Servo'''</big> <br />
'''''+5.03% - +40%''' Damage to Melee Enemies.'' <br />
|| Chaos 3+ || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Anti-Miniboss Servo'''</big> <br />
'''''+5.1% - +50%''' Damage to Minibosses.'' <br />
|| Chaos 5+ || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Anti-Orc Servo'''</big><br />
'''''+5.17% - +60%''' Damage to Orc Enemies.'' <br />
|| Campaign+ || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Anti-Ranged Servo'''</big> <br />
'''''+5.03% - +40%''' Damage to Ranged Enemies.'' <br />
|| Chaos 4+ || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Anti-Skeleton Servo'''</big> <br />
'''''+5.17% - +60%''' Damage to Skeleton Enemies.'' <br />
|| Chaos 1+ || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Anti-Support Servo'''</big> <br />
'''''+5.1% - +50%''' Damage to Support Enemies.'' <br />
|| Chaos 2+ || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Anti-Warboar Servo'''</big><br />
'''''+5.17% - +60%''' Damage to Warboars.'' <br />
|| Chaos 1+ || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Boar-Boom Servo'''</big><br />
''Warboars explode when killed dealing around '''36,036 - 2,000,001''' area damage, depending on enemy type. (Displaying Min (Campaign 1/10 UPs) to Max (Chaos VIII 10/10 Ups), not range of damage)'' <br />
|| Chaos 1+ || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Chaos-Boom Servo'''</big> <br />
''Chaos enemies explode when killed dealing around '''18,018 - 1,000,000''' area damage, depending on enemy type. (Displaying Min (Campaign 1/10 UPs) to Max (Chaos VIII 10/10 Ups), not range of damage)'' <br />
|| Chaos 6+ || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Controller Servo'''</big><br />
'''''+4.99% - +35%''' Damage to Crowd Controlled Enemies.'' <br />
|| Chaos 5+ || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Crit Damage Servo'''</big> <br />
'''''+5.22% - +35%''' Critical Damage.'' <br />
|| Chaos 5+ || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Critical Servo'''</big><br />
'''''+1.15% - +25%''' Defense Critical Chance.'' <br />
|| Chaos 5+ || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Damage Buff Servo'''</big> <br />
'''''+140 - +7770''' Defense Power while buffed.'' <br />
|| Chaos 7 || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Defense Range Servo'''</big> <br />
'''''+5.17% - +30%''' Defense Attack Range.'' <br />
|| Chaos 6+ || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Defense Rate Servo'''</big> <br />
'''''+5.28% - +40%''' Defense Attack Rate.'' <br />
|| Chaos 4+ || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Diverse CD Servo'''</big> <br />
'''''+1.06% - +10%''' Defense Critical Damage for each unique Defense nearby.'' <br />
|| Chaos 3+ || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Diverse Critical Servo'''</big> <br />
'''''+x% - +6%''' Defense Critical Chance for each unique Defense nearby.'' <br />
|| Chaos 3+ || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Diverse Power Servo'''</big> <br />
'''''+80 - +4650''' Defense Power for each unique Defense nearby.'' <br />
|| Chaos 3+ || All <br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Earth Servo'''</big> <br />
''Attunes a non-elemental Tower to Earth and increases Defense Power by '''70 - 3885'''.'' <br />
|| Campaign+ || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Fire Servo'''</big> <br />
''Attunes a non-elemental Tower to Fire and increases Defense Power by '''70 - 3885'''.'' <br />
|| Campaign+ || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Fortitude Servo'''</big> <br />
'''''+110 - +6105''' Defense Health.'' <br />
|| Campaign+ || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Frosty Boom Servo'''</big><br />
''Frost enemies explode when killed dealing around '''36,036 - 2,000,001''' area damage, depending on enemy type. (Displaying Min (Campaign 1/10 UPs) to Max (Chaos VIII 10/10 Ups), not range of damage)'' <br />
|| Chaos 7+ || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Gobu-Boom Servo'''</big> <br />
''Goblins explode when killed dealing around '''36,036 - 2,000,001''' area damage, depending on enemy type. (Displaying Min (Campaign 1/10 UPs) to Max (Chaos VIII 10/10 Ups), not range of damage)'' <br />
|| Campaign+ || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Hardened Servo'''</big><br />
'''''-0.76% to -30%''' Damage Taken when under 20% Health.'' <br />
|| Campaign+ || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Melee-Boom Servo'''</big> <br />
''Melee enemies explode when killed dealing around '''18,018 - 1,000,000''' area damage, depending on enemy type. (Displaying Min (Campaign 1/10 UPs) to Max (Chaos VIII 10/10 Ups), not range of damage)'' <br />
|| Chaos 3+ || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Miniboss-Boom Servo'''</big><br />
''Minibosses explode when killed dealing around '''18,018 - 1,000,000''' area damage, depending on enemy type. (Displaying Min (Campaign 1/10 UPs) to Max (Chaos VIII 10/10 Ups), not range of damage)'' <br />
|| Chaos 5+ || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Piercer Servo'''</big><br />
''Defense projectiles pierce shields and do '''5.5% - 100%''' of their damage.'' <br />
|| Chaos 3+ || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Power Servo'''</big> <br />
'''''+110 - +6105''' Defense Power.'' <br />
|| Campaign+ || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Poison Servo'''</big> <br />
''Attunes a non-elemental Tower to Poison, causing targets to take 5% Defense Power per second for x seconds and increases Defense Power by '''70 - 3885'''.'' <br />
|| Chaos 7+ || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Protective Downgrade Servo'''</big> <br />
''Instead of being destroyed, the defense will decrease one upgrade level at '''16% - 100%''' Health. Once per Combat Phase.'' <br />
|| Chaos 1+ || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Range-Boom Servo'''</big> <br />
''Ranged enemies explode when killed dealing around '''18,018 - 1,000,000''' area damage, depending on enemy type. (Displaying Min (Campaign 1/10 UPs) to Max (Chaos VIII 10/10 Ups), not range of damage)'' <br />
|| Chaos 4+ || All <br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Refund Servo'''</big> <br />
''Defense drops '''5.5% - 75%''' of its mana value when destroyed.'' <br />
|| Chaos 3+ || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Skele-Boom Servo'''</big><br />
''Skeletons explode when killed dealing around '''36,036 - 2,000,001''' area damage, depending on enemy type. (Displaying Min (Campaign 1/10 UPs) to Max (Chaos VIII 10/10 Ups), not range of damage)''. <br />
|| Chaos 1+ || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Storm Servo'''</big> <br />
''Attunes a non-elemental Tower to Storm and increases Defense Power by '''70 - 3885'''.'' <br />
|| Campaign+ || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Support-Boom Servo'''</big><br />
''Support enemies explode when killed dealing around '''36,036 - 2,000,001''' area damage, depending on enemy type. (Displaying Min (Campaign 1/10 UPs) to Max (Chaos VIII 10/10 Ups), not range of damage)'' <br />
|| Chaos 2+ || All <br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Orc-Boom Servo'''</big><br />
''Orcs explode when killed dealing around '''36,036 - 2,000,001''' area damage, depending on enemy type. (Displaying Min (Campaign 1/10 UPs) to Max (Chaos VIII 10/10 Ups), not range of damage)'' <br />
|| ??? || All <br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Tenacity Servo'''</big> <br />
'''''-5.5% to -100%''' Duration of Negative Status Effects.'' <br />
|| Chaos 2+ || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Unique CD Servo'''</big> <br />
'''''+10.22% - +40%''' Defense Critical Damage if only one is built.'' <br />
|| ??? || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Unique Critical Servo'''</big><br />
'''''+6.04% - +30%''' Defense Critical Chance if only one is built.'' <br />
|| ??? || All <br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Unique Power Servo'''</big> <br />
'''''+360 - +19980''' Defense Power if only one is built.'' <br />
|| Chaos 2+ || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Water Servo'''</big> <br />
''Attunes a non-elemental Tower to Water, drenching targets for 9 [seconds] and increases Defense Power by '''70 - 3885'''.'' <br />
|| Campaign+ || All <br />
|}<br />
|-|<br />
Unique Hero M.O.D.S.=<br />
{| class="wikitable" style="width:90%;"<br />
|-<br />
! Name & Effects !! Drops On !! Valid Hero(s)<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Burning Bolts'''</big> <br />
'''''+1.14% - +20%''' extra Fire damage over '''3.05 - x''' seconds when hit by [[Ballista]] and attunes the tower to Fire. (duration VIII|2/10 = 7.1s) (DoT Fire Damage does not work on Drakenlord's shield)'' <br />
|| Campaign+ (As [[Squire]]) || [[File:Squire_icon_trans.png|center|24px]]<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Drain Aura'''</big> <br />
''[[Boost Aura]] damages enemies for '''75% - 600%''' of Defense Power (per second).'' <br />
|| Campaign+ (As [[Monk]]) || [[File:Monk_icon_trans.png|center|24px]]<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Embermount Flames'''</big> <br />
'''''+15.5 - 80''' seconds ignite duration when hit by [[Fissure of Embermount]]. (Does not work on Drakenlord's shield)'' <br />
|| Campaign+ (As [[Lavamancer]]) || [[File:Lavamancer_icon_trans.png|center|24px]]<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Lingering Helfire'''</big> <br />
'''''+1.14% - 20%''' extra Fire damage over '''y''' seconds when hit by [[Skeletal Ramster]] and attunes the tower to Fire. (duration: V|5/10 = 5.75s, VIII|5/10 = 7.25s) (DoT Fire Damage does not work on Drakenlord's shield)'' <br />
|| Campaign+ (As [[Abyss Lord]] || [[File:AbyssLord_icon_trans.png|center|24px]]<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Fireblossom Blessing'''</big> <br />
'''''+1% - 20%''' extra Fire damage over '''1s-y''' seconds when hit by [[Harpy's Perch]] and attunes the tower to Fire. (duration: VII|1/10 = 5s) (DoT Fire Damage does not work on Drakenlord's shield)'' <br />
|| Campaign+ (As [[Dryad]]} || [[File:Dryad_icon_trans.png|center|24px]]<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Proactive Traps'''</big><br />
'''''+4 - +222''' Defense Power per detonation of [[Explosive Trap]]. Up to 100 times.'' <br />
|| Campaign+ (As [[Huntress]]) || [[File:Huntress_icon_trans.png|center|24px]]<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Shatterquake'''</big> <br />
'''''+7,900 - +556,950''' Area Earth damage for '''y''' seconds when hit by [[Earthshatter Tower]]. (duration: Campaign = 1s, VIII|5/10 = 9s)'' <br />
|| Campaign+ (As [[Apprentice]]) || [[File:Apprentice_icon_trans.png|center|24px]]<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Stunning Revelations'''</big> <br />
'''''+2,600 - 196,300''' Magic Damage and '''y%''' chance to stun enemies for 2 seconds when hit by [[Weapon Manufacturer]] (stun chance: VIII|6/10 = 24.33%)''. <br />
|| Campaign+ (As [[Series EV2]]) || [[File:SeriesEV2_icon_trans.png|center|24px]]<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Fiery Fangs'''</big> <br />
'''''+1.14% - +20%''' extra Fire damage over '''5.6s-y''' seconds when hit by [[Sand Viper]] and attunes the tower to Fire. (duration: VIII|2/10 = 7.1s) (DoT Fire Damage does not work on Drakenlord's shield)'' <br />
|| Campaign+ (As [[Mystic]]) || [[File:Mystic_icon_trans.png|center|24px]]<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Spectral Arrows'''</big> <br />
''Damage dealt by the Nether Archer's arrows is reduced by '''10.5% - 60%''' less than normal on subsequent bounces'' <br />
|| ??? || <br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Motherly Instinct'''</big> <br />
''Increases the defense power of the Elder Dragon by '''1% - 40%''' for each Dragon's Nest built near the Elder Dragon'' <br />
|| ??? || <br />
|-|<br />
</tabber><br />
<br />
=Weapon Mods=<br />
Mods for the Weapon Slot Type, which have the Chip suffix. Elemental Mods and Boom Mods can not be stacked on a single item. Multiple sources of Anti-Mods stack Additively (As long as the [[Enemies]] meets the Enemy Types).<br />
<br />
<tabber><br />
Standard M.O.D.S.=<br />
{| class="wikitable" style="width:90%;"<br />
|-<br />
! Name & Effects !! Drops On !! Valid Hero(s) <br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Boarsplosion Chip'''</big> <br />
''Warboars explode when killed dealing around '''36,036 - 2,000,001''' area damage, depending on enemy type. (Displaying Min (Campaign 1/10 UPs) to Max (Chaos VIII 10/10 Ups), not range of damage)'' <br />
|| Chaos 1+ || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Chaos Chip'''</big> <br />
'''''+5.39% - +60%''' Damage to Chaos enemies.'' <br />
|| Chaos 6+ || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Chaosplosion Chip'''</big> <br />
''Chaos enemies explode when killed dealing around '''18,018 - 1,000,000''' as area damage,depending on enemy type. (Displaying Min (Campaign 1/10 UPs) to Max (Chaos VIII 10/10 Ups), not range of damage)'' <br />
|| Chaos 6+ || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Controller Chip'''</big> <br />
'''''+5.22% - +55%''' Damage to crowd controlled enemies.'' <br />
|| Chaos 6+ || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Crit Damage Chip'''</big><br />
'''''+5.22% - +35%''' Hero Critical Damage.'' <br />
|| Chaos 5+ || All <br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Critical Chip'''</big> <br />
'''''+1.15% - +25%''' Hero Critical Chance.'' <br />
|| Chaos 5+ || All <br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Earth Chip'''</big> <br />
'''''+350 - +19425''' Earth Damage to primary attacks.'' <br />
|| Campaign+ || All <br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Fire Chip'''</big> <br />
'''''+350 - 19425''' Fire Damage to primary attacks.'' <br />
|| Campaign+ || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Focused AP Chip'''</big> <br />
'''''+5.17% - +60%''' Ability Power for each ability on cooldown.'' <br />
|| Chaos 4+ || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Focused Power Chip'''</big> <br />
'''''+5.17% - +60%''' Weapon Damage for each ability on cooldown.'' <br />
|| Chaos 4+ || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Frost Chip'''</big><br />
'''''+5.17% - +60%''' Damage to Frosty Enemies.'' <br />
|| Chaos 7+ || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Frostsplosion Chip'''</big> <br />
''Frosty enemies explode when killed dealing around '''36,036 - 2,000,001''' as area damage, depending on enemy type. (Displaying Min (Campaign 1/10 UPs) to Max (Chaos VIII 10/10 Ups), not range of damage)'' <br />
|| Chaos 7+ || All <br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Goblin Chip'''</big> <br />
'''''+5.17% - +60%''' Damage to Goblins.'' <br />
|| Campaign+ || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Gobsplosion Chip'''</big> <br />
''Goblins explode when killed dealing around '''36,036 - 2,000,001''' as area damage, depending on enemy type. (Displaying Min (Campaign 1/10 UPs) to Max (Chaos VIII 10/10 Ups), not range of damage)'' <br />
|| Campaign+ || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Last Stand Chip'''</big><br />
''Upon death, return to '''15.5% - 100%''' health. Once per combat phase.'' <br />
|| Chaos 2+ || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Lifeburn CD Chip'''</big> <br />
'''''+5.2% - +50%''' Hero Critical Damage when under 20% Health.'' <br />
|| Chaos 6+ || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Lifeburn Critical Chip'''</big> <br />
'''''+5.2% - +50%''' Hero Critical Chance when under 20% Health.'' <br />
|| Chaos 6+ || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Mana Gain Chip'''</big> <br />
'''''+1 - +15''' ability resource per second while inactive.'' <br />
|| Chaos 2+ || {{Valid for Gunwitch}} {{Valid for Lavamancer}} {{Valid for Mystic}} {{Valid for Dryad}}<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Mana Growth Chip'''</big> <br />
'''''+5 - +35''' Mana per second while inactive.'' <br />
|| Chaos 2+ <br />
|| {{Valid for Apprentice}} {{Valid for Squire}} {{Valid for Huntress}} {{Valid for Monk}} {{Valid for Initiate}} {{Valid for Adept}} <br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Melee Chip'''</big><br />
'''''+5.39% - +60%''' Damage to Melee enemies.''<br />
|| Chaos 4+ || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Meleesplosion Chip'''</big><br />
''Melee enemies explode when killed dealing around '''18,018 - 1,000,000''' as area damage, depending on enemy type. (Displaying Min (Campaign 1/10 UPs) to Max (Chaos VIII 10/10 Ups), not range of damage)'' <br />
|| Chaos 4+ || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Miniboss Chip'''</big><br />
'''''+5.17% - +60%''' Damage to Minibosses.''<br />
|| Chaos 5+ || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Minibossplosion Chip'''</big> <br />
''Minibosses explode when killed dealing around '''18,018 - 1,000,000''' as area damage, depending on enemy type. (Displaying Min (Campaign 1/10 UPs) to Max (Chaos VIII 10/10 Ups), not range of damage)''<br />
|| Chaos 5+ || All <br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Oil Chip'''</big> <br />
'''''+350 - +19425''' Oil Damage to primary attacks, Oiling enemies for 10 seconds.''<br />
|| Drakenfrost Region || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Orc Chip'''</big> <br />
'''''+5.17% - +60%''' Damage to Orcs'' <br />
|| Campaign+ || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Orcsplosion Chip'''</big> <br />
''Orcs explode when killed dealing around '''36,036 - 2,000,001''' as area damage, depending on enemy type. (Displaying Min (Campaign 1/10 UPs) to Max (Chaos VIII 10/10 Ups), not range of damage)''<br />
|| Campaign+ || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Piercer Chip'''</big> <br />
''Hero projectiles pierce shields and do '''5.5% - 100%''' of their damage.'' <br />
|| Chaos 3+ || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Poison Chip'''</big> <br />
'''''+350 - +19425''' Poison Damage to primary attacks, causing enemies to take 5% hero damage as Poison Damage over 3 seconds.'' <br />
|| The Lost Temple || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Ranged Chip'''</big> <br />
'''''+5.17% - +60%''' Damage to Ranged enemies.'' <br />
|| Chaos 4+ || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Rangesplosion Chip'''</big> <br />
''Ranged enemies explode when killed dealing around '''18,018 - 1,000,000''' as area damage, depending on enemy type. (Displaying Min (Campaign 1/10 UPs) to Max (Chaos VIII 10/10 Ups), not range of damage)''<br />
|| Chaos 4+ || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Skeleton Chip'''</big><br />
'''''+5.17% - +60%''' Damage to Skeletons.'' <br />
|| Chaos 1+ || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Skelsplosion Chip'''</big> <br />
''Skeleton enemies explode when killed dealing around '''36,036 - 2,000,001''' as area damage, depending on enemy type. (Displaying Min (Campaign 1/10 UPs) to Max (Chaos VIII 10/10 Ups), not range of damage)'' <br />
|| Chaos 1+ || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Storm Chip'''</big> <br />
'''''+350 - +19425''' Storm Damage to primary attacks''. <br />
|| Campaign+ || All <br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Support Chip'''</big><br />
'''''+5.17% - +60%''' Damage to Support enemies.'' <br />
|| Chaos 5+ || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Suppsplosion Chip'''</big> <br />
''Support enemies explode when killed dealing around '''36,036 - 2,000,001''' as area damage, depending on enemy type. (Displaying Min (Campaign 1/10 UPs) to Max (Chaos VIII 10/10 Ups), not range of damage)'' <br />
|| Chaos 2+ || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Warboar Chip'''</big> <br />
'''''+5.17% - +60%''' Damage to Warboars.''<br />
|| Chaos 1+ || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Water Chip'''</big> <br />
'''''+350 - +19425''' Water Damage to primary attacks, drenching enemies for Y seconds.''<br />
|| Campaign+ || All<br />
|}<br />
|-|<br />
Unique Swappable M.O.D.S.=<br />
{| class="wikitable" style="width:90%;"<br />
|-<br />
! Name & Effects !! Item !! Drops On !! Valid Hero(s) <br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Aerial Strike Chip'''</big> <br />
''+x% [[Arc Lightning]] Damage to Knocked Up enemies.'' <br />
|| Standard Legendary Magic Staffs || Onslaught Floor 35+ || [[File:Adept_icon_trans.png|center|24px]]<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Buffer Chip'''</big> <br />
''x Heat per second while standing in Buff Beam nodes.'' <br />
|| Standard Legendary Canisters || Onslaught Floor 35+ || [[File:SeriesEV2_icon_trans.png|center|24px]]<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Echoing Command Chip'''</big> <br />
'''''+x''' seconds to Direct Command duration on Skeletal Orcs, Ramsters, and Archers.'' <br />
|| Standard Legendary Tomes || Onslaught Floor 35+ || [[File:AbyssLord_icon_trans.png|center|24px]] <br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Exploding Lashes Chip'''</big> <br />
'''''+x''' Damage Poison Explosion on enemies killed by Lash Out.'' <br />
|| Standard Legendary Daggers || Onslaught Floor 35+ || [[File:Mystic_icon_trans.png|center|24px]]<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Exploding Volley Chip'''</big> <br />
'''''+x - +1,387,500''' area damage to enemies hit by Arcane Volley or Arc Lightning.''<br />
|| Standard Legendary Magic Staff || Onslaught Floor 35+ || [[File:Apprentice_icon_trans.png|center|24px]] [[File:Adept_icon_trans.png|center|24px]]<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Frosty Shard Chip'''</big> <br />
'''''+x - +42,180''' Hero Damage for 5? seconds on Ice Needle kills.'' <br />
|| Standard Legendary Guns || Onslaught Floor 35+ || [[File:Gunwitch_icon_trans.png|center|24px]]<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Oil Spill Chip'''</big> <br />
''Oil Flask leaves an oil area for x seconds.''<br />
|| Standard Legendary Bows || Onslaught Floor 35+ || [[File:Huntress_icon_trans.png|center|24px]] <br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Prickly Shield Chip'''</big> <br />
'''''+x% - 450%''' Thorns damage on Shield Blocking. Thorns increases on Armor.''<br />
|| Standard Legendary Swords || Onslaught Floor 35+ || [[File:Squire_icon_trans.png|center|24px]] <br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Shroomite Chip'''</big> <br />
''Enemies slain by Poison Mushrooms spawn additional mushrooms that deal '''x - 192,030''' damage per second.''<br />
|| Standard Legendary Swords || Onslaught Floor 35+ || [[File:Dryad_icon_trans.png|center|24px]]<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Thundering Storm Chip'''</big> <br />
''+x second stun on Chi Stomp.''<br />
|| Standard Legendary Polearms || Onslaught Floor 35+ || [[File:Initiate_icon_trans.png|center|24px]]<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Tidal Wave Chip'''</big> <br />
''Heroic Wave deals x damage to nearby enemies.''<br />
|| Standard Legendary Polearms || Onslaught Floor 35+ || [[File:Monk_icon_trans.png|center|24px]]<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Toe Roaster Chip'''</big> <br />
'''''+x - 888,630''' Fire damage to enemies while Submerged.''<br />
|| Standard Legendary Lava Arm || Onslaught Floor 35+ || [[File:Lavamancer_icon_trans.png|center|24px]]<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Earthen Power Chip'''</big> <br />
'''''+5 - +X''' Molten Power per second while submerged.'' <br />
|| [[File:Prestigious_Energy_Claw_Icon.png|center|50px]] '''Prestigious Energy Claw'''<br />
|| Ancient Pwr Reset or every 10 Onslaught floors. || [[File:Lavamancer_icon_trans.png|center|24px]]<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Mana Command Chip'''</big> <br />
''+x Mana from kills by Direct Command empowered defenses.'' <br />
|| [[File:ScreenShot00845.png|center|50px]] '''Prestigious Energy Tablet''' || Ancient Pwr Reset or every 10 Onslaught floors. || [[File:AbyssLord_icon_trans.png|center|24px]]<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Marknado Chip'''</big> <br />
''Tornado marks enemies.'' <br />
|| [[File:Prestigious_Power_Staff_Icon.png|center|50px]] '''Prestigious Power Staff''' || Ancient Pwr Reset or every 10 Onslaught Floors. ||[[File:Apprentice_icon_trans.png|center|24px]] [[File:Adept_icon_trans.png|center|24px]]<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Meltdown Chip'''</big> <br />
''Up to '''10.13% - x%''' Proton Charge Damage while Overheating.''<br />
|| [[File:Prestigious_Energy_Canister_Icon.png|center|50px]] '''Prestigious Energy Canister''' || Ancient Pwr Reset or every 10 Onslaught Floors. || [[File:SeriesEV2_icon_trans.png|center|24px]]<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Piercing Ice Chip'''</big> <br />
''Ice Needle pierces shields for '''10.64%- x%''' damage and up to y enemies.''<br />
|| [[File:Prestigious_Energy_Rifle_Icon.png|center|50px]] '''Prestigious Energy Rifle''' || Ancient Pwr Reset or every 10 Onslaught Floors. || [[File:Gunwitch_icon_trans.png|center|24px]]<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Searing Flames Chip'''</big> <br />
'''''+56,000 - +x''' Fire damage per second on enemies affected by Piercing Shot.''<br />
|| [[File:Prestigious_Energy_Bow_Icon.png|center|50px]] '''Prestigious Energy Bow''' || Ancient Pwr Reset or every 10 Onslaught Floors. || [[File:Huntress_icon_trans.png|center|24px]]<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Seismic Launch Chip'''</big> <br />
'''''+103,850 - +x''' Earth damage to Seismic Slam and knocks enemies up.''<br />
|| [[File:Prestigious_Energy_Sword_Icon.png|center|50px]] '''Prestigious Energy Sword''' || Ancient Pwr Reset or every 10 Onslaught Floors. || [[File:Squire_icon_trans.png|center|24px]] <br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Serpent Avatar'''</big> <br />
''The serpent avatar summoned by the Mystic at max Appeasement deals '''9% - 55%''' more damage'' <br />
|| [[File:Prestigious_Energy_Dagger_Icon.png|center|50px]] '''Prestigious Energy Dagger''' || Ancient Pwr Reset or every 10 Onslaught Floors. || [[File:Mystic_icon_trans.png|center|24px]] <br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Stance Dancer Chip'''</big> <br />
'''''+60 - +x''' Hero damage for 5 seconds each time you switch stances. Stacks up to 3 times.'' <br />
|| [[File:Prestigious_Energy_Axe_Icon.png|center|50px]] '''Prestigious Energy Axe''' || Ancient Pwr Reset or every 10 Onslaught Floors. || [[File:Chibi_barb_copy.png|center|24px]]<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Stomp Strike Chip'''</big> <br />
''Chi Stomp deals '''+5.5% - +75%''' increased damage''<br />
|| [[File:Prestigious_Energy_Polearm_Icon.png|center|50px]] '''Prestigious Energy Polearm''' || Ancient Pwr Reset or every 10 Onslaught Floors. || [[File:Initiate_icon_trans.png|center|24px]]<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Stunning Wave Chip'''</big> <br />
''Heroes Wave stuns enemies for 2-? seconds.''<br />
|| [[File:Prestigious_Energy_Polearm_Icon.png|center|50px]] '''Prestigious Energy Polearm''' || Ancient Pwr Reset or every 10 Onslaught Floors. || [[File:Monk_icon_trans.png|center|24px]]<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Spectral Chip'''</big> <br />
'''''+10 - +x''' Celestial Power. (Max Mana)''<br />
|| [[File:Prestigious_Energy_Sword_Icon.png|center|50px]] '''Prestigious Energy Sword''' || Ancient Pwr Reset or every 10 Onslaught Floors. || [[File:Dryad_icon_trans.png|center|24px]]<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Banjaxed'''</big> <br />
''Primary attacks have a x% chance to Drench, Chill, Oil, or Poison enemies (x Damage every second), for x seconds.''<br />
|rowspan="10" | <br />
[[File:Fish_Flinger_Icon.png|center|50px]] <br />
[[File:Captain%27s_Persuader_Icon.png|center|50px]] <br />
[[File:Seven_Seas_Bow_Icon.png|center|50px]]<br />
[[File:The_Polly_Wanna_Icon.png|center|50px]]<br />
[[File:ScreenShot00882.png|center|50px]]<br />
[[File:Core-sair_Canister_Icon.png|center|50px]]<br />
[[File:Harbroom_Icon.png|center|50px]]<br />
[[File:The_Souvenir_Icon.png|center|50px]]<br />
[[File:Hoyster_Shucker_Icon.png|center|50px]]<br />
[[File:Dead_Weight_Icon.png|center|50px]]<br />
'''Seaworthy Weapons'''<br />
|rowspan="10"| The High Seas Region <br />
|rowspan="10"| All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Favorable Winds'''</big> <br />
''x% of your active Movement Speed is added to your Hero Damage. Player grows faster by x for each Primary attack kill (max 10 times); resets when stationary.''<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Grave Infection'''</big><br />
''Enemies killed have a '''5.14% - x%''' chance of spawning a pirate skeleton that lasts for Y seconds. It poisons surrounding enemies dealing Z damage over 10 seconds. (duration: Campaign = 3.15s | poison: Campaign = 108,108 damage)''<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Grog-a-tov'''</big> <br />
''Primary Weapon ranged attacks have a '''10.09% - x%''' chance of spawning a bottle projectile. On contact it explodes dealing x Fire Area damage, and confuses enemies for 3 seconds.''<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Hurricane'''</big> <br />
''While moving above 1700 speed, your Primary attacks deal '''+x - +200,000''' Storm damage.''<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Knot Stopping'''</big> <br />
''While moving above 1700 speed, you will drench and deal '''9009 - x''' Water damage every two seconds. (454,955 damage at VII)''<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Shackled'''</big> <br />
''Dark Assassins have a '''20.73% - x%''' chance to be chained when striking the hero for the first time, dealing Y damage and stunning them for 3 seconds. (damage: Campaign|2/10 = 16,216)''<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''To Arms'''</big> <br />
''Switching to this Hero will spawn a Pirate Flag that lasts ? seconds (once per Combat Phase). It increases the Defense Power of nearby defenses by X%, their Attack Rate by Y%, and heals them by Z% for each second.''<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Turn the Tides'''</big> <br />
''Hero deals '''79% - X%''' of the Health recovered over the past 5 seconds as Area damage.''<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Walk the Plank'''</big> <br />
''Primary Weapon melee attacks have a X% chance to spawn a plank that will fling enemies upward. They deal Y Water Area damage and Drench enemies when crashing back to the ground.''<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Torch Bearer'''</big><br />
''+X Fire damage to enemies in an area around the player.''<br />
|| [[File:Frostbrand_Icon.png|center|50px]] '''Frostbrand'''<br />
[[File:Winterstrike_Icon.png|center|50px]] '''Winterstrike'''<br />
|| Drakenfrost Keep - 1st Weekly Loot Rotation || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Frozen Path'''</big><br />
''Projectile attacks that hit the ground leave up to three projectiles of frost that reduce enemy movement speed by '''10.59% - x%'''. Each patch lasts 5 seconds.'' <br />
|| [[File:Winter%27s_Blight_Icon.png|center|50px]] '''Winter's Blight'''<br />
[[File:Glaive_of_Winters_Icon.png|center|50px]] '''Glaive of Winters'''<br />
[[File:The_Ice_Age_Icon.png|center|50px]] '''The Ice Age'''<br />
|| Drakenfrost Keep - 2nd Weekly Loot Rotation || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Frostfire Remnants'''</big><br />
''Slain enemies explode for around '''36,036 - 2,000,001''' dmg as Frost and Fire damage, and leave behind a trail of Frostfire on the ground that deals Y dmg per tick for 5 seconds. Explosion damage scales with enemy type. (tick damage: VIII = 1,477,478)'' <br />
|| [[File:ScreenShot01064.png|center|50px]] '''Deathfrost Tome'''<br />
[[File:Absolute_Zero_Icon.png|center|50px]] '''Absolute Zero'''<br />
[[File:Crushed_Ice_Icon.png|center|50px]] '''Crushed Ice'''<br />
|| Drakenfrost Keep - 3rd Weekly Loot Rotation || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Drakenlord's Soul'''</big><br />
''Gain the aura of the Drakenlord. Aura slows enemies around you by 30%. If the enemies stay within the aura for 5 seconds, they will become frozen and take '''x - 410,800''' Earth Damage after an additional 5 seconds.'' <br />
|| [[File:Frostbrand_Icon.png|center|50px]] '''Frostbrand'''<br />
[[File:Frost_Edge_Icon.png|center|50px]] '''Frost Edge'''<br />
[[File:Frostbane_Icon.png|center|50px]] '''Frostbane'''<br />
|| Drakenfrost Keep - 4th Weekly Loot Rotation || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Curse of the Rattlesnake'''</big> <br />
''X% chance on hit to poison a target for Y% of your Hero Damage stat as magical poison damage each second for Z seconds. When the poison expires it stuns the target for 2 seconds.''<br />
|rowspan="5" | <br />
[[File:Outlaws_Sniper_Icon.png|center|50px]] '''Outlaws Sniper''' <br />
[[File:Corrupted_Raven%27s_Claw_Icon.png|center|50px]] '''Corrupted Raven's Claw'''<br />
[[File:Corrupted_Iron_Reaper_Icon.png|center|50px]] '''Corrupted Iron Reaper'''<br />
[[File:Corrupted_Night%27s_Wish_Icon.png|center|50px]] '''Corrupted Night's Wish'''<br />
[[File:Corrupted_Wailing_Glaive_Icon.png|center|50px]] '''Corrupted Wailing Glaive'''<br />
[[File:Bowling_Pin_Icon.png|center|50px]] '''Bowling Pin'''<br />
[[File:Turkey_Leg_Stabber_Icon.png|center|50px]] '''Turkey Leg Stabber'''<br />
|rowspan="5"| The Wild West Region <br />
|rowspan="5"| All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Desert's Shadow'''</big> <br />
''Once every 5 seconds, your primary attack spawns a shadow entity that bounces between nearby enemies dealing X% of your ability power as damage.''<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Midas Touch'''</big> <br />
''On hit, enemies move at X% of their original speed and burn for Y% of your Hero Damage stat a second for Z seconds.''<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Radiant Heat'''</big> <br />
''X% Chance on taking damage to spawn a flame shield that lasts for Y seconds reflecting back Z% of the damage before resistance as Fire Damage back to the target.''<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Runaway Mine Cart'''</big> <br />
''Primary attacks have a X% chance to spawn a minecart dealing Y% of your Hero Damage stat and knocking enemies back.''<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Goat Launcher'''</big><br />
''Once every 2 seconds, your attacks spawn a flying goat that explodes on impact dealing X% of your Hero Damage as Fire damage to all nearby enemies.'' <br />
|| [[File:Outlaws_Sniper_Icon.png|center|50px]] '''Outlaws Sniper'''<br />
[[File:Bowling_Pin_Icon.png|center|50px]] '''Bowling Pin'''<br />
[[File:Turkey_Leg_Stabber_Icon.png|center|50px]] '''Turkey Leg Stabber'''<br />
|| Wild Westival || All<br />
|}<br />
|-|<br />
Unique Locked M.O.D.S.=<br />
{| class="wikitable" style="width:90%;"<br />
|-<br />
! Name & Effects !! Item !! Drops On !! Valid Hero(s) <br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Betsy's Curse'''</big> <br />
''Primary Attacks leave a curse zone, reducing enemy damage by X%. Place up to 3 zone lasting up to Y seconds each.''<br />
|| [[File:Betsy_Wrath_Icon.png|center|50px]] '''Betsy's Wrath''' || The Wyvern's Den or Wayfarer. <br />
|| [[File:Apprentice_icon_trans.png|center|24px]] [[File:Adept_icon_trans.png|center|24px]]<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Betsy Blast'''</big> <br />
''Attacks fire a piercing projectile that deals X% Hero Damage as Magical Damage.''<br />
|| [[File:Flying_Dragon_Icon.png|center|50px]] '''Flying Dragon''' || The Wyvern's Den or Wayfarer. || [[File:Squire_icon_trans.png|center|24px]]<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Death from Above'''</big> <br />
''Ranged attacks that hit flying enemies spawn bombs that deal X% Ability Power as Area Damage. Y% chance to trigger on hit.''<br />
|| [[File:Betsy_Wrath_Icon.png|center|50px]] '''Aerial Bane''' || The Wyvern's Den or Wayfarer. || [[File:Huntress_icon_trans.png|center|24px]]<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Sky Dragon's Fury'''</big> <br />
''Secondary attacks spawn a lightning ball dealing X% Ability Power as Storm Damage 2.5 times a second for Y seconds. Occurs every 8 seconds.''<br />
|| [[File:Sky_Dragon%27s_Fury_Icon.png|center|50px]] '''Sky Dragon's Fury''' || The Wyvern's Den or Wayfarer. || [[File:Monk_icon_trans.png|center|24px]] [[File:Initiate_icon_trans.png|center|24px]]<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Terra Wisp'''</big> <br />
''Fire a wisp that deals '''10.7% - X%''' Hero Damage as Magical Damage. It pierces up to Y targets and fire once per second.''<br />
<br />
<sub>''(The Squire and Dryad each has a separate version as the mod isn't cross-compatible.)''</sub><br />
|| [[File:Terra_Blade_Icon.png|center|50px]] '''Terra Blade''' || Griblok's Horde Incursion or Wayfarer. <br />
|| [[File:Squire_icon_trans.png|center|24px]] [[File:Dryad_icon_trans.png|center|24px]] [[File:Chibi_barb_copy.png|center|24px]]<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Lunar Caller'''</big> <br />
''Secondary Attacks summon Lunar Portals that deals '''46% - X%''' Ability Power as magical damage per second for Y seconds. Up to Z portals. (Campaign = 8.15s, up to 1 portal)''<br />
|| [[File:Lunar_Portal_Staff_Icon.png|center|50px]] '''Lunar Portal Staff''' || Chrome Enemies Incursion or Wayfarer. || [[File:Apprentice_icon_trans.png|center|24px]] [[File:Adept_icon_trans.png|center|24px]]<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Pole Launcher'''</big> <br />
''Secondary Attacks fire additional North Poles that deal '''93% - X%''' of Hero Damage as Frost Damage, pierce 6 enemies and slows them by 40% for Y seconds.''<br />
|| [[File:North_Pole_Icon.png|center|50px]] '''North Pole''' || Wyvern Enthusiast Incursion or Wayfarer. || [[File:Monk_icon_trans.png|center|24px]] [[File:Initiate_icon_trans.png|center|24px]]<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Chlorophyte Chip'''</big> <br />
''Fires a column of Chlorophyte Arrows that deal X% bonus magical earth damage and may reflect off one surface. (VII = 46% bonus damage)''<br />
|| [[File:Tusnami_Icon.png|center|50px]] '''Tsunami''' || Forest Poachers Incursion or Wayfarer. || [[File:Huntress_icon_trans.png|center|24px]]<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Bling Blast'''</big> <br />
''Charged Shots fire a stream burning enemies for X% Hero Damage twice per second for Y seconds. The stream is Z degrees wide and X unites long.''<br />
|| [[File:Bling-O-Midas_Icon.png|center|50px]] '''Bling-O-Midas''' || Kobold Bling King Incursion or Wayfarer. || [[File:Huntress_icon_trans.png|center|24px]]<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Celebration!!!'''</big> <br />
''Fires two homing projectiles that detonate in a festive explosion dealing X% Hero Damage as magical damage in a small area.''<br />
|| [[File:Celebration_Canister_Icon.png|center|50px]] '''Celebration!!!''' || Dawn of the Blood Moon Incursion or Wayfarer. || [[File:SeriesEV2_icon_trans.png|center|24px]]<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Volcanic Command'''</big> <br />
''Secondary Attack summons meteors that deal '''365% - X%''' Ability Power as Fire Damage. Charge to summon a lava fissure dealing Y% of Ability Power as fire damage in a path and burning for Z% Ability Power per second for 5 seconds. (Campaign 4/10 = 212% fissure damage, 54% DoT) (DoT damage does not work on Drakenlord's shield)''<br />
|| [[File:ScreenShot00777.png|center|50px]] '''Scorched Tome of Molten Brimstone''' || Spectral Assault Incursion or Wayfarer. || [[File:AbyssLord_icon_trans.png|center|24px]]<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Fist of Bones'''</big> <br />
''Attacks fire piercing bones that deal x% Hero Damage as Magical Damage. Bones can hit Y times and reflect off surfaces.''<br />
|| [[File:Bone_Glove_Icon.png|center|50px]] '''Bone Glove''' || The Demon's Lair Incursion or Wayfarer. || [[File:Lavamancer_icon_trans.png|center|24px]]<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Stormrider'''</big> <br />
''Ride a cloud that changes to lightning dealing x% Ability Power as Storm Damage for 15 seconds. Enemies under gets drenched and are hit for Y% of Ability Power as Storm damage every 2 seconds.''<br />
|| [[File:Glaive_of_the_Storm_Icon.png|center|50px]] '''Glaive of the Storm''' || Power Surge Incursion or Wayfarer. || [[File:Monk_icon_trans.png|center|24px]] [[File:Initiate_icon_trans.png|center|24px]]<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Shadowflame Knife'''</big> <br />
''Secondary Attacks fire a Shadowflame Knife dealing X% Hero Damage as Magical Damage. Dagger bounce up to Y times.''<br />
|| [[File:Shadowflame_Knife_Icon.png|center|50px]] '''Shadowflame Knife''' || Altar of the Athame Incursion or Wayfarer. || [[File:Mystic_icon_trans.png|center|24px]]<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Jester Arrows'''</big> <br />
''Fires column of Jester Arrows that pierces up to 5 targets.''<br />
|| [[File:Tusnami_Icon.png|center|50px]] '''Tsunami''' || Malthius Incursion or Wayfarer. || [[File:Huntress_icon_trans.png|center|24px]]<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Meteor Bullets'''</big> <br />
''Rapidly fires Meteor Bullets that pierce one additional target or reflect off one surface for 50% damage.''<br />
|| [[File:Megashark_Icon.png|center|50px]] '''Megashark''' || Malthius Incursion or Wayfarer. || [[File:Gunwitch_icon_trans.png|center|24px]]<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Master of Cats'''</big> <br />
''Primary Attacks fire a piercing Meowmere projectile dealing X% Ability Power as Magical Damage and bounce off three surfaces. Projectiles fire once per second and explode dealing Y% Ability Power as Magical Damage.''<br />
<br />
<sub>''(The Squire and Dryad each has a separate version as the mod isn't cross-compatible.)''</sub><br />
|| [[File:Meowmere_Icon.png|center|50px]] '''Meowmere''' || Return of Maldonis Incursion or Wayfarer. <br />
|| [[File:Squire_icon_trans.png|center|24px]] [[File:Dryad_icon_trans.png|center|24px]] [[File:Chibi_barb_copy.png|center|24px]]<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Ghastly Halberds'''</big> <br />
''Secondary Attacks summons Ghastly Halberds that attack for '''52% - X%''' Ability Power as damage, twice per second for 15 seconds. You can summon up to 5-10.''<br />
|| [[File:Ghastly_Halberd_Icon.png|center|50px]] '''Ghastly Halberd''' || Bastille Master Incursion or Wayfarer. <br />
|| [[File:Apprentice_icon_trans.png|center|24px]] [[File:Adept_icon_trans.png|center|24px]]<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Demonic Scythe'''</big> <br />
''Secondary attacks summon Demon Scythes that deal X% Ability Power as Magical Damage and pierce up to 5 targets. Charged attacks deal Y% Ability Power as Magical Damage and pierce up to 10 targets.''<br />
|| [[File:ScreenShot01065.png|center|50px]] '''Demon Scythe''' || Revenge of the Yeti Incursion or Wayfarer. || [[File:AbyssLord_icon_trans.png|center|24px]]<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Captain's Fury'''</big> <br />
''Increase Barbarian's Hero Damage by '''+179 - +X''' and increases Hero Damage in an AOE around the Barbarian by +Y. (Campaign 1/10 = 540 AoE Hero Damage Boost)'' <br />
|| [[File:The_Last_Word_Icon.png|center|50px]] '''The Last Word''' || Dark Awakening Incursion or Wayfarer. || [[File:Chibi_barb_copy.png|center|24px]]<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Ice Chip'''</big> <br />
'''''+350 - +19425''' Frost Damage to primary attacks.''<br />
|| <br />
[[File:Winter%27s_Blight_Icon.png|center|50px]] <br />
[[File:Frostbrand_Icon.png|center|50px]] <br />
[[File:Winterstrike_Icon.png|center|50px]]<br />
[[File:Glaive_of_Winters_Icon.png|center|50px]]<br />
[[File:ScreenShot01064.png|center|50px]]<br />
[[File:The_Ice_Age_Icon.png|center|50px]]<br />
[[File:Absolute_Zero_Icon.png|center|50px]]<br />
[[File:Crushed_Ice_Icon.png|center|50px]]<br />
[[File:Frost_Edge_Icon.png|center|50px]]<br />
[[File:Frostbane_Icon.png|center|50px]]<br />
'''Drakenfrost Weapons'''<br />
|| Drakenfrost Keep || All<br />
|}<br />
|-|<br />
</tabber></div>
Xano2323
https://wiki.dungeondefenders2.com/index.php?title=Shards&diff=15091
Shards
2022-07-22T11:18:08Z
<p>Xano2323: </p>
<hr />
<div>Shards are gem-like artifacts that slot into your Relics, Armor, and Weapons. Shards replaced [[Skill Spheres]] system and item [[Passives]] (while some items with unique passives still drop but have only one shard slot). Shards give your hero or your defenses extra stats or abilities, all green shards can buff only defenses and can be placed only in [[Relics]], while blue shards will buff your hero and can be placed in [[Weapon]] and [[Armor]]. Shards can be moved between pieces of gear and be upgraded straight from your inventory. A weapon or piece of armor allows to hold up to 3 Shards and can only equip Hero (blue) Shards and relics can hold up to 3 Defense (green) Shards. Blue shards give you hero new abilities or stats while they are placed in any item currently equipped by that hero, but green (defenses) shards strengthen only that tower, where relic containing them is equipped.<br />
<br />
==Shards Packs==<br />
Shards drop from shard packs obtained from victory chest at the end of every map, you will get Standard shard pack after completing any Campaign and Chaos map, those packs can drop shards associated with Campaign packs. After completing Trials on Chaos difficulty, you will get guaranteed Shard pack from that difficulty and one Shard Pack from any previous difficulty (for example, if you beat Chaos III Trials, you’ll receive 1 Chaos III Shard Pack and 1 Chaos II, Chaos I or Standard Shard Pack). <br />
Once you win 3 consecutive random maps in a row in Trials, you’ll activate the Shard consecutive bonus. On your 4th consecutive victory onward, you’ll earn an extra Shard Pack for as long as the streak continues. This extra Shard Pack is a guaranteed Shard Pack from that difficulty. That means once you activate the win bonus, you’ll get 3 Shards guaranteed every victory (2 Shard Packs of that difficulty, 1 Shard Pack from previous difficulties) until one of your crystals break or you leave the game.<br />
<br />
Any shard can be purchased from [[Non Playable Characters|Gran Ma'ster]] for 1000 Defender Medals or 250 Gems. A shard pack containing 5 random shards can also be purchased for 500 Defender Medals or 125 Gems. These shard packs will give you 5 random shards from a single difficulty (e.g. 5 random Chaos V shards).<br />
<br />
==Shard Dust==<br />
As of the Protean Shift update, you may disenchant shards (press 's' when hovering over a shard) which will turn the shard into shard dust of the same tier. Ten shard dust can be exchanged with [[Tavern#War_Recruiter|War Recruiter]] to obtain one new shard pack.<br />
<br />
==Standard Shards List==<br />
<br />
<!-------------------- CAMPAIGN --------------------><br />
<br />
=== Campaign ===<br />
<br />
[[File:Campaign_Standard_Shard_Pack_Icon.png| 70px| center]]<br />
<br />
{| class="wikitable sortable" style="width:100%; text-align:center;"<br />
! rowspan="2" style="width:15%; text-align:center;" | Name <br />
! rowspan="2" style="width:45%; text-align:center;" | Effect <br />
! rowspan="2" style="width:5%; text-align:center;" | Upgr. levels <br />
! rowspan="2" style="width:7%; text-align:center;" | Shard Pack<br />
! colspan="2" style="width:31%; text-align:center;" | Valid for<br />
|- <br />
! style="width:10%;" | Hero<br />
! style="width:3%;" | Slot<br />
<br />
|- id="defensive_critical_damage"<br />
| {{Defense Shard|Defensive Critical Damage}}<br />
| Increases the Defense Crit Damage of the affected tower by '''4-20% (24%)'''.<br />
| 16<br />
| Campaign<br />
| {{Valid for ALL}}<br />
| Relic<br />
<br />
|- id="fortification"<br />
| {{Defense Shard|Fortification}}<br />
| Increases Defense Health of the affected tower by '''2-34% (42%)'''.<br />
| 16<br />
| Campaign<br />
| {{Valid for ALL}}<br />
| Relic<br />
<br />
|- id="ghastly_curse"<br />
| {{Defense Shard|Ghastly Curse}}<br />
| Nether Archer arrows now make enemies move at '''50-42% (38%)''' speed for '''0-4 (6)''' seconds.<br />
| 8<br />
| Campaign<br />
| {{Valid for Mercenary}}<br />
| Relic<br />
<br />
|- id="cataclysmic"<br />
| {{Hero Shard|Cataclysmic}}<br />
| You have a '''5-??%''' chance when landing on the ground to deal '''20-??%''' of your Ability Power as fire damage to nearby enemies.<br />
| 20<br />
| Campaign<br />
| {{Valid for Countess}}<br />
| Boots<br />
<br />
|- id="concussive_chi"<br />
| {{Hero Shard|Concussive Chi}}<br />
| Secondary attacks have a '''1-25%''' chance to stun targets for '''1-4.6''' seconds.<br />
| 12<br />
| Campaign<br />
| {{Valid for Monk}}{{Valid for Initiate}}<br />
| Weapon<br />
<br />
|- id="concussive_shock"<br />
| {{Hero Shard|Concussive Shock}}<br />
| Increases the stun duration of Concussive Shot by '''4-40%'''.<br />
| 12<br />
| Campaign<br />
| {{Valid for Huntress}}<br />
| Weapon<br />
<br />
|- id="construction"<br />
| {{Hero Shard|Construction}}<br />
| Increases repair and upgrade speed during Combat Phase by '''25-75%'''.<br />
| 20<br />
| Campaign<br />
| {{Valid for ALL}}<br />
| Gloves<br />
<br />
|- id="corruptions_fortification"<br />
| {{Hero Shard|Corruption’s Fortification}}<br />
| Armor buff of Dryad’s Blessing is increased by '''4-40%''' in purification form.<br />
| 12<br />
| Campaign<br />
| {{Valid for Dryad}}<br />
| Chest<br />
<br />
|- id="drenching_strikes"<br />
| {{Hero Shard|Drenching Strikes}}<br />
| Your primary attacks have a '''2-30%''' chance on hit to drench enemies for '''3-7''' seconds.<br />
| 14<br />
| Campaign<br />
| {{Valid for ALL}}<br />
| Weapon<br />
<br />
|- id="enduring_tornado"<br />
| {{Hero Shard|Enduring Tornado}}<br />
| Increases the knockup duration of Tornado by '''1-6''' seconds.<br />
| 10<br />
| Campaign<br />
| {{Valid for Apprentice}}{{Valid for Adept}}<br />
| Gloves<br />
<br />
|- id="enhanced_decoy"<br />
| {{Hero Shard|Enhanced Decoy}}<br />
| Death From Above's decoy deals an extra '''20-420%''' damage to enemies.<br />
| 20<br />
| Campaign<br />
| {{Valid for SeriesEV2}}<br />
| Boots<br />
<br />
|- id="fountain_of_speed"<br />
| {{Hero Shard|Fountain Of Speed}}<br />
| Abyss Fountain increases allied movement speed by '''50-650''' for '''5''' seconds.<br />
| 12<br />
| Campaign<br />
| {{Valid for AbyssLord}}<br />
| Boots<br />
<br />
|- id="knife_club"<br />
| {{Hero Shard|Knife Club}}<br />
| Increases the damage of Fan of Knives by '''3-39%'''.<br />
| 12<br />
| Campaign<br />
| {{Valid for Mercenary}}<br />
| Chest<br />
<br />
|- id="retribution"<br />
| {{Hero Shard|Retribution}}<br />
| When you take damage, you have a '''2-20%''' chance of dealing '''125-425%''' of your Armor as damage to your attacker.<br />
| 20<br />
| Campaign<br />
| {{Valid for ALL}}<br />
| Chest<br />
<br />
|- id="speed_boost"<br />
| {{Hero Shard|Speed Boost}}<br />
| Increases your movement speed by '''100-500'''.<br />
| 8<br />
| Campaign<br />
| {{Valid for ALL}}<br />
| Boots<br />
<br />
|- id="support_magic_specialist"<br />
| {{Hero Shard|Support Magic Specialist}}<br />
| Decreases the cost of Broom Vault and Book Drop by '''4-40%'''.<br />
| 12<br />
| Campaign<br />
| {{Valid for Gunwitch}}<br />
| Helmet<br />
<br />
|- id="swift_provocation"<br />
| {{Hero Shard|Swift Provocation}}<br />
| Provoke movement speed buff increased by '''10-154'''.<br />
| 12<br />
| Campaign<br />
| {{Valid for Squire}}<br />
| Boots<br />
<br />
|- id="wither_bubble"<br />
| {{Hero Shard|Wither Bubble}}<br />
| Arcane Bubble withers enemies inside it increasing the damage they take by '''X-15%'''.<br />
| 9<br />
| Campaign<br />
| {{Valid for Adept}}<br />
| Chest<br />
<br />
|- id="worm_scarf"<br />
| {{Hero Shard|Worm Scarf}}<br />
| Reduces the damage you take from enemies by '''3-15%'''.<br />
| 12<br />
| Campaign<br />
| {{Valid for ALL}}<br />
| Helmet<br />
<br />
|- id="zephyrs_warpath"<br />
| {{Hero Shard|Zephyr's Warpath}}<br />
| Increase movement speed in Whirlwind by '''5%-105%'''.<br />
| 20<br />
| Campaign<br />
| {{Valid for Barbarian}}<br />
| Boots<br />
<br />
|}<br />
<br />
<!-------------------- CHAOS 1 --------------------><br />
<br />
=== Chaos I ===<br />
<br />
[[File:Chaos_1_Shard_Pack_Icon.png| 70px| center]]<br />
<br />
{| class="wikitable sortable" style="width:100%; text-align:center;"<br />
! rowspan="2" style="width:15%; text-align:center;" | Name <br />
! rowspan="2" style="width:45%; text-align:center;" | Effect <br />
! rowspan="2" style="width:5%; text-align:center;" | Upgr. levels <br />
! rowspan="2" style="width:7%; text-align:center;" | Shard Pack<br />
! colspan="2" style="width:31%; text-align:center;" | Valid for<br />
<br />
|- <br />
! style="width:10%;" | Hero<br />
! style="width:3%;" | Slot<br />
<br />
|- id="crumbling_stone"<br />
| {{Defense Shard|Crumbling Stone}}<br />
| Enemies petrified by Maw of the Earth Drake receive '''2-29% (29%)''' more damage and explode on death for '''10-250% (298%)''' Defense Power magical damage.<br />
| 20<br />
| Chaos 1<br />
| {{Valid for Lavamancer}}<br />
| Relic<br />
<br />
|- id="destruction"<br />
| {{Defense Shard|Destruction}}<br />
| Increases Defense Power of the affected tower by '''2-34% (42%)'''.<br />
| 16<br />
| Chaos 1<br />
| {{Valid for ALL}}<br />
| Relic<br />
<br />
|- id="dragons_haste"<br />
| {{Defense Shard|Dragon’s Haste}}<br />
| Dragons Nest dragons’ movement speed is increased by '''700-1500 (1700)'''.<br />
| 16<br />
| Chaos 1<br />
| {{Valid for Countess}}<br />
| Relic<br />
<br />
|- id="electric_fingers"<br />
| {{Defense Shard|Electric Fingers}}<br />
| Skeletal Orcs have '''3-30% (36%)''' chance on hit to deal an additional '''40-400% (480%)''' of their Defense Health as storm damage. Bounces '''3''' times.<br />
| 18<br />
| Chaos 1<br />
| {{Valid for AbyssLord}}<br />
| Relic<br />
<br />
|- id="empowered_flame"<br />
| {{Defense Shard|Empowered Flame}}<br />
| Flamethrower tower has a '''1-15% (17.8%)''' chance to hit the target again for '''55-275% (319%)''' damage.<br />
| 20<br />
| Chaos 1<br />
| {{Valid for Apprentice}}{{Valid for Adept}}<br />
| Relic<br />
<br />
|- id="laser_boost"<br />
| {{Defense Shard|Laser Boost}}<br />
| Picking up Mega Death Laser increases EV2's movements speed by '''50-350 (410)''' and Hero Damage by '''4-40% (47.2%)''' for '''15''' seconds.<br />
| 20<br />
| Chaos 1<br />
| {{Valid for SeriesEV2}}<br />
| Relic<br />
<br />
|- id="rippling_explosions"<br />
| {{Defense Shard|Rippling Explosions}}<br />
| Enemies that die inside the boost aura have a '''5-25% (29%)''' chance to detonate, dealing '''20-80% (92%)''' of the Boost aura's Tower Damage stat as damage in a small area around the enemy.<br />
| 20<br />
| Chaos 1<br />
| {{Valid for Monk}}{{Valid for Initiate}}<br />
| Relic<br />
<br />
|- id="stun_fire"<br />
| {{Defense Shard|Stun Fire}}<br />
| Cannonball Tower has a '''11-25% (29%)''' chance on hit to stun target for '''1.6-3 (3.4)''' seconds.<br />
| 14<br />
| Chaos 1<br />
| {{Valid for Squire}}<br />
| Relic<br />
<br />
|- id="annoyance"<br />
| {{Hero Shard|Annoyance}}<br />
| Taunts nearby enemies for '''1-4''' seconds every '''8''' seconds.<br />
| 10<br />
| Chaos 1<br />
| {{Valid for ALL}}<br />
| Chest<br />
<br />
|- id="binding_roots"<br />
| {{Hero Shard|Binding Roots}}<br />
| Your slam ability has an '''22-50%''' chance to stun enemies for 0.5 seconds then root in place for 4.5 seconds.<br />
| 14<br />
| Chaos 1<br />
| {{Valid for Mercenary}}<br />
| Boots<br />
<br />
|- id="bots_of_oil"<br />
| {{Hero Shard|Bots Of Oil}}<br />
| Exploding Grav Bots now oil enemies for '''1-8''' second(s). If ignited by fire, deals '''20-220%''' Ability Power as fire damage per second for '''1-5''' second(s).<br />
| 20<br />
| Chaos 1<br />
| {{Valid for SeriesEV2}}<br />
| Chest<br />
<br />
|- id="broomnado_power"<br />
| {{Hero Shard|Broomnado Power}}<br />
| Increases Broom Nado damage by '''4-40% (60%)'''.<br />
| 12<br />
| Chaos 1<br />
| {{Valid for Gunwitch}}<br />
| Boots<br />
<br />
|- id="bulwark"<br />
| {{Hero Shard|Bulwark}}<br />
| Increases armor by '''4-40%'''.<br />
| 12<br />
| Chaos 1<br />
| {{Valid for ALL}}<br />
| Chest<br />
<br />
|- id="concussive_power"<br />
| {{Hero Shard|Concussive Power}}<br />
| Increases the damage of Concussive Shots by '''4-40%'''.<br />
| 12<br />
| Chaos 1<br />
| {{Valid for Huntress}}<br />
| Helmet<br />
<br />
|- id="crane_stance"<br />
| {{Hero Shard|Crane Stance}}<br />
| Each secondary attack increases the damage of the next primary attack by '''10-90%.''' Stacks up to '''6''' times.<br />
| 20<br />
| Chaos 1<br />
| {{Valid for Monk}}{{Valid for Initiate}}<br />
| Boots<br />
<br />
|- id="critical_strike"<br />
| {{Hero Shard|Critical Strike}}<br />
| Increases your Hero Crit Chance by '''3-10%'''.<br />
| 7<br />
| Chaos 1<br />
| {{Valid for ALL}}<br />
| Gloves<br />
<br />
|- id="full_shell_ahead"<br />
| {{Hero Shard|Full Shell Ahead}}<br />
| Increases movement speed while in Turtle Stance by '''25-525'''.<br />
| 20<br />
| Chaos 1<br />
| {{Valid for Barbarian}}<br />
| Boots<br />
<br />
|- id="fury_speed"<br />
| {{Hero Shard|Fury Speed}}<br />
| Increases projectile speed of Fury by '''0-67% (100%)'''.<br />
| 8<br />
| Chaos 1<br />
| {{Valid for Countess}}<br />
| Weapon<br />
<br />
|- id="explosive_blades"<br />
| {{Hero Shard|Explosive Blades}}<br />
| Daggers thrown by Dagger Throw no longer pierce. Daggers now stick to the target and explode after 3 seconds for '''1,500-5,000%''' of Ability Power.<br />
| 20<br />
| Chaos 1<br />
| {{Valid for Mercenary}}<br />
| Gloves<br />
<br />
|- id="haunting"<br />
| {{Hero Shard|Haunting}}<br />
| Primary attacks generate '''1''' ghost stack. At '''10''' stacks you unleash ghosts for '''3''' seconds, each dealing '''10-250%''' of your Ability Power as damage. The effect has a cooldown of '''5''' seconds.<br />
| 20<br />
| Chaos 1<br />
| {{Valid for ALL}}<br />
| Weapon<br />
<br />
|- id="lashing_power"<br />
| {{Hero Shard|Lashing Power}}<br />
| Increases Lash Out damage by '''4-40%'''.<br />
| 12<br />
| Chaos 1<br />
| {{Valid for Mystic}}<br />
| Chest<br />
<br />
|- id="molten_striker"<br />
| {{Hero Shard|Molten Striker}}<br />
| Molten Core deals more impact damage the farther it travels, up to +20-200% more damage.<br />
| 20<br />
| Chaos 1<br />
| {{Valid for Lavamancer}}<br />
| Gloves<br />
<br />
|- id="power_volley"<br />
| {{Hero Shard|Power Volley}}<br />
| Increases the damage of Arcane Volley by '''4-40%'''.<br />
| 12<br />
| Chaos 1<br />
| {{Valid for Apprentice}}<br />
| Weapon<br />
<br />
|- id="shroom_doom"<br />
| {{Hero Shard|Shroom Doom}}<br />
| Damage of Powder Toss while in Corrupt Form increased by '''4-40%'''.<br />
| 12<br />
| Chaos 1<br />
| {{Valid for Dryad}}<br />
| Gloves<br />
<br />
|- id="thundering_call"<br />
| {{Hero Shard|Thundering Call}}<br />
| Increases Call to Madness range by '''4-40%'''.<br />
| 12<br />
| Chaos 1<br />
| {{Valid for Mystic}}<br />
| Weapon<br />
<br />
|- id="withering_fountain"<br />
| {{Hero Shard|Withering Fountain}}<br />
| Abyss Fountain withers enemies inside it reducing the damage they deal by '''2-20%'''.<br />
| 9<br />
| Chaos 1<br />
| {{Valid for AbyssLord}}<br />
| Boots<br />
<br />
|}<br />
<br />
<!-------------------- CHAOS 2 --------------------><br />
<br />
=== Chaos II ===<br />
<br />
[[File:Chaos_2_Shard_Pack_Icon.png| 70px| center]]<br />
<br />
{| class="wikitable sortable" style="width:100%; text-align:center;"<br />
! rowspan="2" style="width:15%; text-align:center;" | Name <br />
! rowspan="2" style="width:45%; text-align:center;" | Effect <br />
! rowspan="2" style="width:5%; text-align:center;" | Upgr. levels <br />
! rowspan="2" style="width:7%; text-align:center;" | Shard Pack<br />
! colspan="2" style="width:31%; text-align:center;" | Valid for<br />
<br />
|- <br />
! style="width:10%;" | Hero<br />
! style="width:3%;" | Slot<br />
<br />
|- id="atomic_capacity"<br />
| {{Defense Shard|Atomic Capacity}}<br />
| This shard gives your Atomic Launcher an additional missile when the shard is upgraded to '''4/8''' and then another at '''8/8'''.<br />
| 8<br />
| Chaos 2<br />
| {{Valid for SeriesEV2}}<br />
| Relic<br />
<br />
|- id="berserk_master"<br />
| {{Defense Shard|Berserk Master}}<br />
| Increases the duration of Direct Command on your Skeletal Orcs by '''1-5''' seconds.<br />
| 8<br />
| Chaos 2<br />
| {{Valid for AbyssLord}}<br />
| Relic<br />
<br />
|- id="blazing_phoenix"<br />
| {{Defense Shard|Blazing Phoenix}}<br />
| Shortly after a Blaze Balloon triggers, a Phoenix emerges dealing '''1000-5000% (5800%)''' Defense Power as magical fire damage.<br />
| 20<br />
| Chaos 2<br />
| {{Valid for Huntress}}<br />
| Relic<br />
<br />
|- id="combined_power"<br />
| {{Defense Shard|Combined Power}}<br />
| Serpent's Coil deals '''25-385%''' Defense Power as magical damage each second when an enemy is also affected by Sand Viper.<br />
| 18<br />
| Chaos 2<br />
| {{Valid for Mystic}}<br />
| Relic<br />
<br />
|- id="defensive_critical_strike"<br />
| {{Defense Shard|Defensive Critical Strike}}<br />
| Increases the Defense Crit Chance of the affected tower by an additional '''2-15%'''.<br />
| 12<br />
| Chaos 2<br />
| {{Valid for ALL}}<br />
| Relic<br />
<br />
|- id="encroaching_flames"<br />
| {{Defense Shard|Encroaching Flames}}<br />
| Flame aura has a '''6-30% (38%)''' chance to deal '''12-104% (135%)''' more damage.<br />
| 12<br />
| Chaos 2<br />
| {{Valid for Monk}}<br />
| Relic<br />
<br />
|- id="frosty_duet"<br />
| {{Defense Shard|Frosty Duet}}<br />
| The Frostbite tower can hit an additional target, but its Range is reduced by '''60-35%.'''<br />
| 10<br />
| Chaos 2<br />
| {{Valid for Apprentice}}<br />
| Relic<br />
<br />
|- id="icefall"<br />
| {{Defense Shard|Icefall}}<br />
| Hailstorm Tower attacks have a '''2-5% (5.8%)''' chance on hit to freeze enemies for 2 seconds.<br />
| 15<br />
| Chaos 2<br />
| {{Valid for Adept}}<br />
| Relic<br />
<br />
|- id="magma_maelstrom"<br />
| {{Defense Shard|Magma Maelstrom}}<br />
| Rate at which Fissures of Embermount generate Molten Power reduced by '''4-40%'''.<br />
| 12<br />
| Chaos 2<br />
| {{Valid for Lavamancer}}<br />
| Relic<br />
<br />
|- id="overcharge"<br />
| {{Defense Shard|Overcharge}}<br />
| Increases the Elvish Artillery Cannon's projectile damage radius by '''16-64% (80%)''', and reduces damage falloff by '''18-42% (50%)'''.<br />
| 12<br />
| Chaos 2<br />
| {{Valid for Mercenary}}<br />
| Relic<br />
<br />
|- id="panic_fire"<br />
| {{Defense Shard|Panic Fire}}<br />
| When the affected tower takes damage, it has a '''5-15% (19%)''' chance to increase it's Attack Rate by '''50%''' for '''1-4 (5.2)''' seconds. Does not work with Auras and Traps.<br />
| 10<br />
| Chaos 2<br />
| {{Valid for ALL}}<br />
| Relic<br />
<br />
|- id="power_bolts"<br />
| {{Defense Shard|Power Bolts}}<br />
| Ballista has a '''4-40% (49.6%)''' chance on hit to deal '''15-60% (72%)''' extra magical damage.<br />
| 15<br />
| Chaos 2<br />
| {{Valid for Squire}}<br />
| Relic<br />
<br />
|- id="press_your_luck"<br />
| {{Defense Shard|Press Your Luck}}<br />
| When the affected tower takes damage, it has a '''5-15% (19%)''' chance to increase it's Critical Hit Chance by '''30%''' for '''1-4 (5.2)''' seconds. Does not work with Auras and Traps.<br />
| 10<br />
| Chaos 2<br />
| {{Valid for ALL}}<br />
| Relic<br />
<br />
|- id="world_tree_mcbufferson"<br />
| {{Defense Shard|World Tree Mcbufferson}}<br />
| Every '''20''' seconds, the world tree places a leafy shield on a blockade within its influence that absorbs '''10-310% (370%)''' of the Dryad's Defense Health stat and lasts '''10''' seconds.<br />
| 20<br />
| Chaos 2<br />
| {{Valid for Dryad}}<br />
| Relic<br />
<br />
|- id="batter_up"<br />
| {{Hero Shard|Batter Up}}<br />
| Increases the damage of Molten Core by '''4-40%''' each time it is redirected. Happens '''3''' times.<br />
| 12<br />
| Chaos 2<br />
| {{Valid for Lavamancer}}<br />
| Gloves<br />
<br />
|- id="corruptions_harmony"<br />
| {{Hero Shard|Corruption’s Harmony}}<br />
| Reduces Corruption form’s Celestial Power drain by '''-1''' to '''-3'''.<br />
| 10<br />
| Chaos 2<br />
| {{Valid for Dryad}}<br />
| Chest<br />
<br />
|- id="critical_restoration"<br />
| {{Hero Shard|Critical Restoration}}<br />
| Primary Attack critical hits restore '''1-5''' Broom Power.<br />
| 8<br />
| Chaos 2<br />
| {{Valid for Gunwitch}}<br />
| Weapon<br />
<br />
|- id="dewey_deathimal_system"<br />
| {{Hero Shard|Dewey Deathimal System}}<br />
| Book drop duration is increased '''1-3''' second and the extra damage they take is increased '''5-15%''' while under it's effect.<br />
| 20<br />
| Chaos 2<br />
| {{Valid for Gunwitch}}<br />
| Gloves<br />
<br />
|- id="dragon_stance"<br />
| {{Hero Shard|Dragon Stance}}<br />
| Each melee primary attack increases the damage of the next ranged secondary attack by '''10-90%.''' Stacks up to '''6''' times.<br />
| 20<br />
| Chaos 2<br />
| {{Valid for Monk}}{{Valid for Initiate}}<br />
| Weapon<br />
<br />
|- id="dummies_and_bots"<br />
| {{Hero Shard|Dummies And Bots}}<br />
| The Death From Above ability now spawns '''4''' grav Bots that each deal '''20-220%''' of your Ability as damage in a '''100-500''' radius. These do not count towards the cap on the number of Bots she can hold.<br />
| 20<br />
| Chaos 2<br />
| {{Valid for SeriesEV2}}<br />
| Boots<br />
<br />
|- id="empowered_mark"<br />
| {{Hero Shard|Empowered Mark}}<br />
| Increases the max number of the marked targets this hero may have by '''2-30'''.<br />
| 28<br />
| Chaos 2<br />
| {{Valid for Apprentice}}{{Valid for Adept}}<br />
| Weapon<br />
<br />
|- id="empowered_throw"<br />
| {{Hero Shard|Empowered Throw}}<br />
| Increases the damage of Dagger Throw by '''3-39%'''.<br />
| 12<br />
| Chaos 2<br />
| {{Valid for Mercenary}}<br />
| Gloves<br />
<br />
|- id="frenzy"<br />
| {{Hero Shard|Frenzy}}<br />
| Primary attacks have a '''21-26%''' to increase attack speed by '''5-30%''' for 5 seconds. Can only proc every 7 seconds.<br />
| 10<br />
| Chaos 2<br />
| {{Valid for Mercenary}}<br />
| Weapon<br />
<br />
|- id="fury_restoration"<br />
| {{Hero Shard|Fury Restoration}}<br />
| Restore '''1-??''' mana every time Fury scores a critical hit.<br />
| 8<br />
| Chaos 2<br />
| {{Valid for Countess}}<br />
| Helmet<br />
<br />
|- id="harbingers_slam"<br />
| {{Hero Shard|Harbinger’s Slam}}<br />
| During Provoke, Seismic Slam damage increased by '''130-410%''' of your Ability Power stat.<br />
| 20<br />
| Chaos 2<br />
| {{Valid for Squire}}<br />
| Gloves<br />
<br />
|- id="heroic_charge"<br />
| {{Hero Shard|Heroic Charge}}<br />
| Increases the damage of Valiant Charge by '''3-??%'''.<br />
| 12<br />
| Chaos 2<br />
| {{Valid for Countess}}<br />
| Chest<br />
<br />
|- id="inspiration"<br />
| {{Hero Shard|Inspiration}}<br />
| Reduces the cooldown of your abilities by '''4-40%'''.<br />
| 12<br />
| Chaos 2<br />
| {{Valid for ALL}}<br />
| Helmet<br />
<br />
|- id="piercing"<br />
<br />
|- id="lava_warrior"<br />
| {{Hero Shard|Lava Warrior}}<br />
| Primary Attacks restore '''6-10''' Lava Power.<br />
| 12<br />
| Chaos 2<br />
| {{Valid for Lavamancer}}<br />
| Weapon<br />
<br />
|- id="piercing"<br />
| {{Hero Shard|Piercing}}<br />
| Concussive Shots also fires a piercing shard dealing '''50-350%''' of Ability Power as damage, then explodes dealing '''25-225%''' of Ability Power as unresisted damage.<br />
| 20<br />
| Chaos 2<br />
| {{Valid for Huntress}}<br />
| Weapon<br />
<br />
|- id="power_of_the_knight"<br />
| {{Hero Shard|Power Of The Knight}}<br />
| Increases the damage of Knight of the Abyss by '''4-40%'''.<br />
| 12<br />
| Chaos 2<br />
| {{Valid for AbyssLord}}<br />
| Gloves<br />
<br />
|- id="quake"<br />
| {{Hero Shard|Quake}}<br />
| You have a '''10-30%''' chance when landing to deal '''50-250%''' of your Ability Power as earth damage to nearby enemies.<br />
| 20<br />
| Chaos 2<br />
| {{Valid for ALL}}<br />
| Boots<br />
<br />
|- id="sanctuary"<br />
| {{Hero Shard|Sanctuary}}<br />
| Heroes inside the Arcane Bubble shield heal '''5-15'''% of their health per second during the duration of the bubble.<br />
| 10<br />
| Chaos 2<br />
| {{Valid for Adept}}<br />
| Gloves<br />
<br />
|- id="serpents_appeasement"<br />
| {{Hero Shard|Serpent’s Appeasement}}<br />
| Increases Appeasement gained by '''60-300%'''.<br />
| 12<br />
| Chaos 2<br />
| {{Valid for Mystic}}<br />
| Helmet<br />
<br />
|- id="turtle_power"<br />
| {{Hero Shard|Turtle Power}}<br />
| Increase Damage Protection while in Turtle Stance by '''1%-21%'''.<br />
|?<br />
| Chaos 2<br />
| {{Valid for Barbarian}}<br />
| Boots<br />
<br />
|}<br />
<br />
<!-------------------- CHAOS 3 --------------------><br />
<br />
=== Chaos III ===<br />
<br />
[[File:Chaos_3_Shard_Pack_Icon.png| 70px| center]]<br />
<br />
{| class="wikitable sortable" style="width:100%; text-align:center;"<br />
! rowspan="2" style="width:15%; text-align:center;" | Name <br />
! rowspan="2" style="width:45%; text-align:center;" | Effect <br />
! rowspan="2" style="width:5%; text-align:center;" | Upgr. levels <br />
! rowspan="2" style="width:7%; text-align:center;" | Shard Pack<br />
! colspan="2" style="width:31%; text-align:center;" | Valid for<br />
<br />
|- <br />
! style="width:10%;" | Hero<br />
! style="width:3%;" | Slot<br />
<br />
|- id="boosted_grasp"<br />
| {{Defense Shard|Boosted Grasp}}<br />
| Enemies move at '''90-60% (48%)''' speed when they are within the Boost Aura.<br />
| 10<br />
| Chaos 3<br />
| {{Valid for Monk}}{{Valid for Initiate}}<br />
| Relic<br />
<br />
|- id="deadly_strikes"<br />
| {{Defense Shard|Deadly Strikes}}<br />
| Increases the Defense Range of the affected tower by '''4-40% (52%)'''.<br />
| 12<br />
| Chaos 3<br />
| {{Valid for ALL}}<br />
| Relic<br />
<br />
|- id="drenched"<br />
| {{Defense Shard|Drenched}}<br />
| After your Geyser Trap drenches an enemy, the next source of damages deals an additional '''3-35% (43%)''' damage.<br />
| 16<br />
| Chaos 3<br />
| {{Valid for Huntress}}<br />
| Relic<br />
<br />
|- id="empowered_bolts"<br />
| {{Defense Shard|Empowered Bolts}}<br />
| Ballista has a '''5-30% (40%)''' chance on hit to deal full damage to all targets pierced for the next '''10-40 (52)''' seconds.<br />
| 10<br />
| Chaos 3<br />
| {{Valid for Squire}}<br />
| Relic<br />
<br />
|- id="empowered_frostbite"<br />
| {{Defense Shard|Empowered Frostbite}}<br />
| Frostbite has a '''5-45% (53%)''' chance to freeze the target for '''1-7 (8.2)''' seconds.<br />
| 20<br />
| Chaos 3<br />
| {{Valid for Apprentice}}<br />
| Relic<br />
<br />
|- id="empowering_blasphemy"<br />
| {{Defense Shard|Empowering Blasphemy}}<br />
| Obelisk Hero Stat boost increased to '''10-50% (66%)''' and polymorph duration increased by '''1-6''' seconds.<br />
| 10<br />
| Chaos 3<br />
| {{Valid for Mystic}}<br />
| Relic<br />
<br />
|- id="icy_spiders"<br />
| {{Defense Shard|Icy Spiders}}<br />
| Nether Spiders have a '''6-16(20)%''' chance to spawn a pool of ice on the ground that makes all nearby enemies move at '''90-60(48)%''' speed for 5 seconds. The ice pools last 10 seconds.<br />
| 10 (14)<br />
| Chaos 3<br />
| {{Valid for Mercenary}}<br />
| Relic<br />
<br />
|- id="numerous_reflection"<br />
| {{Defense Shard|Numerous Reflection}}<br />
| Increases the nodes of EV2’s Reflect Beam can sustain by '''1-6 (10)'''.<br />
| 5<br />
| Chaos 3<br />
| {{Valid for SeriesEV2}}<br />
| Relic<br />
<br />
|- id="oil_spill"<br />
| {{Defense Shard|Oil Spill}}<br />
| Gives oil geyser a '''10-30% (38%)''' chance to stun all enemies hit for '''2s'''.<br />
| 10<br />
| Chaos 3<br />
| {{Valid for Lavamancer}}<br />
| Relic<br />
<br />
|- id="powder_shot"<br />
| {{Defense Shard|Powder Shot}}<br />
| Increases the Defense Power of the Flak Cannon by '''2-34%''' and Attunes it to fire damage.<br />
| 16<br />
| Chaos 3<br />
| {{Valid for Countess}}<br />
| Relic<br />
<br />
|- id="rain_of_oil"<br />
| {{Defense Shard|Rain Of Oil}}<br />
| Skeletal Archer's Direct Command now oils enemies, slowing them by '''50%''' for '''2-12''' seconds. If an oiled enemy is hit by fire damage, the oil ignites, dealing '''20-600%''' of its Defense Power in fire damage over '''1-11''' seconds.<br />
| 20<br />
| Chaos 3<br />
| {{Valid for AbyssLord}}<br />
| Relic<br />
<br />
|- id="shielding_guard"<br />
| {{Defense Shard|Shielding Guard}}<br />
| When the affected tower takes damage, it has a '''5-25% (29%)''' chance to gain a shield for '''50-250% (290%)''' of it's Defense Health for '''5''' seconds. Does not work with Auras or Traps.<br />
| 20<br />
| Chaos 3<br />
| {{Valid for ALL}}<br />
| Relic<br />
<br />
|- id="abyss_knights_bargain"<br />
| {{Hero Shard|Abyss Knight’s Bargain}}<br />
| Reduces the mana cost of Knight of the Abyss by '''4-40%'''.<br />
| 12<br />
| Chaos 3<br />
| {{Valid for AbyssLord}}<br />
| Helmet<br />
<br />
|- id="abyss_stone_attunement"<br />
| {{Hero Shard|Abyss Stone Attunement}}<br />
| Reduces the mana cost of Abyss Stone by '''1-15%'''.<br />
| 14<br />
| Chaos 3<br />
| {{Valid for AbyssLord}}<br />
| Boots<br />
<br />
|- id="aerial_mastery"<br />
| {{Hero Shard|Aerial Mastery}}<br />
| Increases Death From Above’s Duration by '''1-6''' seconds.<br />
| 10<br />
| Chaos 3<br />
| {{Valid for SeriesEV2}}<br />
| Boots<br />
<br />
|- id="betsys_curse"<br />
| {{Hero Shard|Betsy’s Curse}}<br />
| Primary attacks leave a curse zone that reduces the damage enemies deal by '''5-25%.''' You can place up to '''3''' zones and each zones lasts '''20-100''' seconds.<br />
| 20<br />
| Chaos 3<br />
| {{Valid for Apprentice}}{{Valid for Adept}}<br />
| Weapon<br />
<br />
|- id="betsys_empowered_lightning"<br />
| {{Hero Shard|Betsy’s Zapper}}<br />
| Every '''8''' seconds, secondary attacks spawn a lightning ball dealing '''125-325%''' Ability Power as storm damage '''2.5''' times per second for '''1''' seconds.<br />
| 20<br />
| Chaos 3<br />
| {{Valid for Monk}}<br />
| Weapon<br />
<br />
|- id="bewitching_hour"<br />
| {{Hero Shard|Bewitching Hour}}<br />
| Each Snipe hit adds '''4-40%''' to the damage of the next Primary Attack hit. Stacks up to '''5''' times.<br />
| 12<br />
| Chaos 3<br />
| {{Valid for Gunwitch}}<br />
| Weapon<br />
<br />
|- id="big_boy"<br />
| {{Hero Shard|Big Boy}}<br />
| The first Grav Bot placed will always be a Big Boy. Big Boy mines do an additional '''100-1100%''' of hero Damage as damage to enemies in double the area.<br />
| 20<br />
| Chaos 3<br />
| {{Valid for SeriesEV2}}<br />
| Gloves<br />
<br />
|- id="bounty"<br />
| {{Hero Shard|Bounty}}<br />
| Restores '''1-6''' mana upon defeating an enemy.<br />
| 20<br />
| Chaos 3<br />
| {{Valid for Mercenary}}<br />
| Helmet<br />
<br />
|- id="cataclysm"<br />
| {{Hero Shard|Cataclysm}}<br />
| Increases Eruption damage by '''4-40%'''.<br />
| 12<br />
| Chaos 3<br />
| {{Valid for Lavamancer}}<br />
| Chest<br />
<br />
|- id="channel"<br />
| {{Hero Shard|Channel}}<br />
| Restores '''1-15''' of your ability resources every '''5''' seconds.<br />
| 14<br />
| Chaos 3<br />
| {{Valid for Apprentice}}{{Valid for Squire}}{{Valid for Huntress}}{{Valid for Monk}}{{Valid for Initiate}}{{Valid for AbyssLord}}{{Valid for Adept}}<br />
| Helmet<br />
<br />
|- id="corruptions_bargain"<br />
| {{Hero Shard|Corruption’s Bargain}}<br />
| When this shard is fully upgraded, Dryad's Blessing costs no celestial power in purification form and costs '''1''' celestial power power per second instead of '''2''' in corruption form.<br />
| 10<br />
| Chaos 3<br />
| {{Valid for Dryad}}<br />
| Chest<br />
<br />
|- id="corruptions_blessing"<br />
| {{Hero Shard|Corruption’s Blessing}}<br />
| Damage of Dryad's Blessing is increase by '''4-40%''' in corrupt form.<br />
| 12<br />
| Chaos 3<br />
| {{Valid for Dryad}}<br />
| Boots<br />
<br />
|- id="echoing_shout"<br />
| {{Hero Shard|Echoing Shout}}<br />
| Increases the duration of Staggering Shout debuffs by 0.5s-4.5s.<br />
| 10<br />
| Chaos 3<br />
| {{Valid for Barbarian}}<br />
| Helmet<br />
<br />
|- id="fight_me_not"<br />
| {{Hero Shard|Fight Me Not}}<br />
| Defenses will deal '''5-25%''' more damage to enemies targeting the Squire.<br />
| 20<br />
| Chaos 3<br />
| {{Valid for Squire}}<br />
| Chest<br />
<br />
|- id="jackpot"<br />
| {{Hero Shard|Jackpot}}<br />
| You have a '''2-10%''' chance when picking up gold to quadruple the amount.<br />
| 8<br />
| Chaos 3<br />
| {{Valid for ALL}}<br />
| Chest<br />
<br />
|- id="lava_floor"<br />
| {{Hero Shard|Lava Floor}}<br />
| Eruption spawns a lava field dealing '''150-1150%''' Ability Power as Fire magic damage each second for '''5s'''.<br />
| 20<br />
| Chaos 3<br />
| {{Valid for Lavamancer}}<br />
| Weapon<br />
<br />
|- id="lingering_poison"<br />
| {{Hero Shard|Lingering Poison}}<br />
| Daggers thrown by Dagger Throw now poison the target for '''100-800%''' of Ability Power for '''1.2-5.2''' seconds.<br />
| 20<br />
| Chaos 3<br />
| {{Valid for Mercenary}}<br />
| Gloves<br />
<br />
|- id="oil_slick"<br />
| {{Hero Shard|Oil Slick}}<br />
| Increases the duration of oil flask by '''1-9%'''.<br />
| 8<br />
| Chaos 3<br />
| {{Valid for Huntress}}<br />
| Gloves<br />
<br />
|- id="overwhelm"<br />
| {{Hero Shard|Overwhelm}}<br />
| Your primary attacks have a '''7-15%''' chance to stun enemies for '''1-3''' seconds.<br />
| 8<br />
| Chaos 3<br />
| {{Valid for ALL}}<br />
| Weapon<br />
<br />
|- id="overwhelming_buster"<br />
| {{Hero Shard|Overwhelming Buster}}<br />
| Adds '''0.5-4.5s''' to Blunder Broom Buster duration.<br />
| 8<br />
| Chaos 3<br />
| {{Valid for Gunwitch}}<br />
| Weapon<br />
<br />
|- id="thunderwave"<br />
| {{Hero Shard|Thunderwave}}<br />
| Arc Lightning deals '''X-1250%''' Ability Power as damage to all enemies around you.<br />
| 20<br />
| Chaos 3<br />
| {{Valid for Adept}}<br />
| Chest<br />
<br />
|- id="tormented_power"<br />
| {{Hero Shard|Tormented Power}}<br />
| Increases Dark Torment damage by '''4-40%'''.<br />
| 12<br />
| Chaos 3<br />
| {{Valid for Mystic}}<br />
| Gloves<br />
<br />
|}<br />
<br />
<!-------------------- CHAOS 4 --------------------><br />
<br />
=== Chaos IV ===<br />
<br />
[[File:Chaos_4_Shard_Pack_Icon.png| 70px| center]]<br />
<br />
{| class="wikitable sortable" style="width:100%; text-align:center;"<br />
! rowspan="2" style="width:15%; text-align:center;" | Name <br />
! rowspan="2" style="width:45%; text-align:center;" | Effect <br />
! rowspan="2" style="width:5%; text-align:center;" | Upgr. levels <br />
! rowspan="2" style="width:7%; text-align:center;" | Shard Pack<br />
! colspan="2" style="width:31%; text-align:center;" | Valid for<br />
<br />
|- <br />
! style="width:10%;" | Hero<br />
! style="width:3%;" | Slot<br />
<br />
|- id="critical_allocation"<br />
| {{Defense Shard|Critical Allocation}}<br />
| Increases the defense Crit damage of the Elvish Artillery Cannon by '''30-46% (50%)''' and Crit Chance by '''5-21% (25%)''' but lowers the towers range by 25%.<br />
| 16<br />
| Chaos 4<br />
| {{Valid for Mercenary}}<br />
| Relic<br />
<br />
|- id="defense_rate"<br />
| {{Defense Shard|Defense Rate}}<br />
| Increases the Attack Rate of the affected tower by '''9-33% (41%)'''.<br />
| 12<br />
| Chaos 4<br />
| {{Valid for ALL}}<br />
| Relic<br />
<br />
|- id="earth_toss"<br />
| {{Defense Shard|Earth Toss}}<br />
| Earthshatter tower gains '''100-280 (320)''' Damage Radius and has a '''28-100% (100%)''' chance on hit to knock targets into the air.<br />
| 18<br />
| Chaos 4<br />
| {{Valid for Apprentice}}{{Valid for Adept}}<br />
| Relic<br />
<br />
|- id="empowering_aura"<br />
| {{Defense Shard|Empowering Aura}}<br />
| Flame Aura and Water Aura increase the Hero Damage and Ability Power of heroes standing inside them by '''5-25% (29%)'''.<br />
| 20<br />
| Chaos 4<br />
| {{Valid for Monk}}{{Valid for Initiate}}<br />
| Relic<br />
<br />
|- id="explosive_surprise"<br />
| {{Defense Shard|Explosive Surprise}}<br />
| Geyser Trap has a '''10-50%''' chance to fire an exploding shard dealing '''200-220% (224%)''' of Defense Damage as damage in an area.<br />
| 20<br />
| Chaos 4<br />
| {{Valid for Huntress}}<br />
| Relic<br />
<br />
|- id="lasting_conflagration"<br />
| {{Defense Shard|Lasting Conflagration}}<br />
| Increases Elder Dragon burn duration by '''1-??''' seconds.<br />
| 8<br />
| Chaos 4<br />
| {{Valid for Countess}}<br />
| Relic<br />
<br />
|- id="lateral_blast"<br />
| {{Defense Shard|Lateral Blast}}<br />
| Volcano attacks spawn three random meteors that drop nearby, each dealing '''50%-120% (134%)''' Defense Damage as magical Fire damage.<br />
| 20<br />
| Chaos 4<br />
| {{Valid for Lavamancer}}<br />
| Relic<br />
<br />
|- id="plated_armor"<br />
| {{Defense Shard|Plated Armor}}<br />
| Imbues the Royal Guard's armor, making enemy projectiles deal '''76-40(28)%''' of their original damage.<br />
| 12 (16)<br />
| Chaos 4<br />
| {{Valid for Mercenary}}<br />
| Relic<br />
<br />
|- id="power_transfer"<br />
| {{Defense Shard|Power Transfer}}<br />
| Increases the Defense Crit Chance of the affected tower by '''2-30% (38%)''' and reduces the Defense Power by 10%.<br />
| 14<br />
| Chaos 4<br />
| {{Valid for ALL}}<br />
| Relic<br />
<br />
|- id="puncturing_bolts"<br />
| {{Defense Shard|Puncturing Bolts}}<br />
| Ballista can now pierce an additional '''1-4 (6)''' targets.<br />
| 6<br />
| Chaos 4<br />
| {{Valid for Squire}}<br />
| Relic<br />
<br />
|- id="sandstorm_warrior"<br />
| {{Defense Shard|Sandstorm Warrior}}<br />
| The Snaking Sands sandstorm increases Hero Damage and Ability Power by '''1-25% (33%)''' for '''1-25 (33)''' seconds.<br />
| 12<br />
| Chaos 4<br />
| {{Valid for Mystic}}<br />
| Relic<br />
<br />
|- id="abyssal_mandate"<br />
| {{Hero Shard|Abyssal Mandate}}<br />
| Reduces the mana cost of Direct Command by '''4-40%'''.<br />
| 12<br />
| Chaos 4<br />
| {{Valid for AbyssLord}}<br />
| Chest<br />
<br />
|- id="arc_shielding"<br />
| {{Hero Shard|Arc Shielding}}<br />
| Arc Lightning places a shield on you lasting 20 seconds and absorbing '''180-780%''' Ability Power of damage. Enemies that hit the shield are damaged for a total of '''200-1000%''' of your Ability Power over 3 seconds.<br />
| 20<br />
| Chaos 4<br />
| {{Valid for Adept}}<br />
| Helmet<br />
<br />
|- id="beacon_of_the_storm"<br />
| {{Hero Shard|Beacon Of The Storm}}<br />
| Once per second your primary attack spawns a lightning ball that deals '''10-50%''' of your Hero Damage as storm damage. Bounces up to '''3''' times.<br />
| 20<br />
| Chaos 4<br />
| {{Valid for ALL}}<br />
| Gloves<br />
<br />
|- id="betsys_empowered_beam"<br />
| {{Hero Shard|Betsy’s Empowered Beam}}<br />
| Primary attacks fire a piercing sonic projectile that deals '''105-150%''' Hero Damage as magical damage.<br />
| 15<br />
| Chaos 4<br />
| {{Valid for Squire}}<br />
| Weapon<br />
<br />
|- id="call_of_the_kobold"<br />
| {{Hero Shard|Call Of The Kobold}}<br />
| Defeating an enemy grants a charge. Secondary attacks consume charges and shoots a firework at your target for '''20%-320%''' of your ability power.<br />
| 20<br />
| Chaos 4<br />
| {{Valid for Monk}}{{Valid for Initiate}}<br />
| Weapon<br />
<br />
|- id="caustic_oil"<br />
| {{Hero Shard|Caustic Oil}}<br />
| Increases the damage of Oil Flask by '''4-40%'''.<br />
| 12<br />
| Chaos 4<br />
| {{Valid for Huntress}}<br />
| Gloves<br />
<br />
|- id="celestial_attunement"<br />
| {{Hero Shard|Celestial Attunement}}<br />
| The dryad can hold '''1-4''' more stacks of starfall.<br />
| 6<br />
| Chaos 4<br />
| {{Valid for Dryad}}<br />
| Helmet<br />
<br />
|- id="charge_blast_v2"<br />
| {{Hero Shard|Charge Blast V2}}<br />
| Reduces the cost of EV2’s secondary attacks by '''5-95%'''.<br />
| 18<br />
| Chaos 4<br />
| {{Valid for SeriesEV2}}<br />
| Weapon<br />
<br />
|- id="darkest_syphon"<br />
| {{Hero Shard|Darkest Syphon}}<br />
| Increases the angle of Dark Syphon by '''3-30'''.<br />
| 9<br />
| Chaos 4<br />
| {{Valid for AbyssLord}}<br />
| Chest<br />
<br />
|- id="draining_strikes"<br />
| {{Hero Shard|Draining Strikes}}<br />
| Increase the healing from Siphon Stance by '''5%-25%'''.<br />
|?<br />
| Chaos 4<br />
| {{Valid for Barbarian}}<br />
| Helmet<br />
<br />
|- id="electric_retribution"<br />
| {{Hero Shard|Electric Retribution}}<br />
| When you take damage, you have a '''2-25%''' chance of dealing '''125-450%''' of your Armour as storm damage to your attacker.<br />
| 20<br />
| Chaos 4<br />
| {{Valid for ALL}}<br />
| Helmet<br />
<br />
|- id="enduring_drop"<br />
| {{Hero Shard|Enduring Drop}}<br />
| Increases Book Drop duration by '''0.5-7.5s'''.<br />
| 14<br />
| Chaos 4<br />
| {{Valid for Gunwitch}}<br />
| Helmet<br />
<br />
|- id="enduring_lash"<br />
| {{Hero Shard|Enduring Lash}}<br />
| Increases Lash Out poison duration by '''0.5-4.5''' s.<br />
| 8<br />
| Chaos 4<br />
| {{Valid for Mystic}}<br />
| Weapon<br />
<br />
|- id="fan_of_knights"<br />
| {{Hero Shard|Fan Of Knights}}<br />
| Skeletal Knight also fires two additional Knights that deal '''20-500%''' of your Ability Power in damage.<br />
| 20<br />
| Chaos 4<br />
| {{Valid for AbyssLord}}<br />
| Gloves<br />
<br />
|- id="follow_through"<br />
| {{Hero Shard|Follow Through}}<br />
| Increases the damage of Sweeping Strikes by '''3-39%'''.<br />
| 12<br />
| Chaos 4<br />
| {{Valid for Mercenary}}<br />
| Boots<br />
<br />
|- id="freeze_buster"<br />
| {{Hero Shard|Freeze Buster}}<br />
| Blunder Broom Buster has a '''1-5%''' chance to also freeze enemies for '''1-4s''', allowing them to be shattered by Crushing damage.<br />
| 10<br />
| Chaos 4<br />
| {{Valid for Gunwitch}}<br />
| Weapon<br />
<br />
|- id="frozen_core"<br />
| {{Hero Shard|Frozen Core}}<br />
| Increases Ice Needle damage by '''4-40%'''.<br />
| 12<br />
| Chaos 4<br />
| {{Valid for Gunwitch}}<br />
| Helmet<br />
<br />
|- id="hemolytic_poison"<br />
| {{Hero Shard|Hemolytic Poison}}<br />
| Lashout cooldown increased to '''200-160%''' of what it was but allows it to stack '''0-2''' times and increases its duration by '''3-7''' seconds.<br />
| 20<br />
| Chaos 4<br />
| {{Valid for Mystic}}<br />
| Weapon<br />
<br />
|- id="holy_empowerment"<br />
| {{Hero Shard|Holy Empowerment}}<br />
| Increases damage by '''5-??%''' while Holy Fire is active.<br />
| 12<br />
| Chaos 4<br />
| {{Valid for Countess}}<br />
| Gloves<br />
<br />
|- id="inspiring_strikes"<br />
| {{Hero Shard|Inspiring Strikes}}<br />
| Primary attacks reduce the cooldown of your abilities by '''-0.1-0.3''' seconds.<br />
| 4<br />
| Chaos 4<br />
| {{Valid for ALL}}<br />
| Weapon<br />
<br />
|- id="insulated_decoy"<br />
| {{Hero Shard|Insulated Decoy}}<br />
| Decreases heat generated from Death from Above by '''4-40%'''.<br />
| 12<br />
| Chaos 4<br />
| {{Valid for SeriesEV2}}<br />
| Boots<br />
<br />
|- id="lets_rock"<br />
| {{Hero Shard|Let’s Rock}}<br />
| Activating Harden/Inflame gives the Lavamancer a shield lasting for '''6-30''' seconds that absorbs '''20-140%''' Hero Health incoming damage.<br />
| 12<br />
| Chaos 4<br />
| {{Valid for Lavamancer}}<br />
| Chest<br />
<br />
|- id="manabombs_aid"<br />
| {{Hero Shard|Manabomb’s Aid}}<br />
| Manabomb places a shield on you that lasts '''20''' seconds that absorbs '''150-750%''' of your Ability Power Stat. Enemies that hit the shield are burned for a total of '''150-550%''' of your Ability Power over '''3''' seconds.<br />
| 20<br />
| Chaos 4<br />
| {{Valid for Apprentice}}<br />
| Weapon<br />
<br />
|- id="marking_bubble"<br />
| {{Hero Shard|Marking Bubble}}<br />
| Arcane Bubble will place a Mark on all enemies in the initial spawn area and increases Mark count '''1-6'''.<br />
| 5<br />
| Chaos 4<br />
| {{Valid for Adept}}<br />
| Boots<br />
<br />
|- id="mine_blast_radius"<br />
| {{Hero Shard|Mine Blast Radius}}<br />
| Anti Gravity Bots damage radius increased by '''4-40%'''.<br />
| 12<br />
| Chaos 4<br />
| {{Valid for SeriesEV2}}<br />
| Chest<br />
<br />
|- id="piercing_power"<br />
| {{Hero Shard|Piercing Power}}<br />
| Increases the damage of Piercing Shot by '''4-40%'''.<br />
| 12<br />
| Chaos 4<br />
| {{Valid for Huntress}}<br />
| Chest<br />
<br />
|- id="shroom_bloom"<br />
| {{Hero Shard|Shroom Bloom}}<br />
| The mushrooms created by Powder Toss last '''1-6''' seconds longer.<br />
| 10<br />
| Chaos 4<br />
| {{Valid for Dryad}}<br />
| Gloves<br />
<br />
|- id="shroom_gloom"<br />
| {{Hero Shard|Shroom Gloom}}<br />
| Slow intensity of Powder Toss in Purification Form increased by '''4-40%'''.<br />
| 12<br />
| Chaos 4<br />
| {{Valid for Dryad}}<br />
| Gloves<br />
<br />
|- id="smashing_fists"<br />
| {{Hero Shard|Smashing Fists}}<br />
| Pole Smash or Chi Stomp spawns a Fist dealing '''20-220%''' Ability Power as damage. After a short delay, another Fist emerges dealing '''20-420%''' Ability Power as damage.<br />
| 20<br />
| Chaos 4<br />
| {{Valid for Monk}}{{Valid for Initiate}}<br />
| Weapon<br />
<br />
|}<br />
<br />
<!-------------------- CHAOS 5 --------------------><br />
<br />
=== Chaos V ===<br />
<br />
[[File:Chaos_5_Shard_Pack_Icon.png| 70px| center]]<br />
<br />
{| class="wikitable sortable" style="width:100%; text-align:center;"<br />
! rowspan="2" style="width:15%; text-align:center;" | Name <br />
! rowspan="2" style="width:45%; text-align:center;" | Effect <br />
! rowspan="2" style="width:5%; text-align:center;" | Upgr. levels <br />
! rowspan="2" style="width:7%; text-align:center;" | Shard Pack<br />
! colspan="2" style="width:31%; text-align:center;" | Valid for<br />
<br />
|- <br />
! style="width:10%;" | Hero<br />
! style="width:3%;" | Slot<br />
<br />
|- id="boosted_blockade"<br />
| {{Defense Shard|Boosted Blockade}}<br />
| Boost Aura increases blockade health by '''2-20% (26%)'''.<br />
| 12<br />
| Chaos 5<br />
| {{Valid for Monk}}{{Valid for Initiate}}<br />
| Relic<br />
<br />
|- id="cthulus_influence"<br />
| {{Defense Shard|Cthulu’s Influence}}<br />
| While under the effects of corruption, Angry Nimbus has a '''3-27%''' chance to charm enemies for '''1-7''' seconds.<br />
| 12<br />
| Chaos 5<br />
| {{Valid for Dryad}}<br />
| Relic<br />
<br />
|- id="earthen_guard"<br />
| {{Defense Shard|Earthen Guard}}<br />
| Imbues the Royal Guard's shield with earth magic that has a '''8-18% (20%)''' chance on dealing damage to unleash a fissure, dealing '''200-1800% (2120%)''' of Defense Health as Earth Damage.<br />
| 20<br />
| Chaos 5<br />
| {{Valid for Mercenary}}<br />
| Relic<br />
<br />
|- id="explosive_arrows"<br />
| {{Defense Shard|Explosive Arrows}}<br />
| Skeletal Archers have a '''15-30%''' chance on hit to fire an explosive arrow dealing an additional '''1-25% (30%)''' of Defense Damage in small radius.<br />
| 20<br />
| Chaos 5<br />
| {{Valid for AbyssLord}}<br />
| Relic<br />
<br />
|- id="explosive_guard"<br />
| {{Defense Shard|Explosive Guard}}<br />
| When the affected tower takes damage, it has '''3-35% (42.6%)''' chance to trigger an explosion and deal '''140-500% (580%)''' of its Defense Health as damage to nearby enemies. Does not work with Auras or Traps. This does not destroy the tower.<br />
| 18<br />
| Chaos 5<br />
| {{Valid for ALL}}<br />
| Relic<br />
<br />
|- id="explosive_poison"<br />
| {{Defense Shard|Explosive Poison}}<br />
| If an enemy poisoned by the Poison Dart Tower is killed , it detonates dealing '''10%-150% (178%)''' of the Defense Power stat as damage in a small area around the enemy.<br />
| 20<br />
| Chaos 5<br />
| {{Valid for Huntress}}<br />
| Relic<br />
<br />
|- id="fire_for_effect"<br />
| {{Defense Shard|Fire For Effect}}<br />
| Your explosive Trap has a '''15-45% (51%)''' chance to detonate twice without consuming an additional charge.<br />
| 20<br />
| Chaos 5<br />
| {{Valid for Huntress}}<br />
| Relic<br />
<br />
|- id="flare_up"<br />
| {{Defense Shard|Flare-Up}}<br />
| Elder Dragon has a '''5-??%''' chance to deal '''12-??%''' more damage.<br />
| 12<br />
| Chaos 5<br />
| {{Valid for Countess}}<br />
| Relic<br />
<br />
|- id="frosty_beams"<br />
| {{Defense Shard|Frosty Beams}}<br />
| '''15-25% (27%)''' chance for Proton Node to freeze all enemies it touches for '''1-2 (2.2)''' seconds.<br />
| 20<br />
| Chaos 5<br />
| {{Valid for SeriesEV2}}<br />
| Relic<br />
<br />
|- id="frosty_bind"<br />
| {{Defense Shard|Frosty Bind}}<br />
| Frostbite slow strength increased by '''4-10% (12%)'''.<br />
| 12<br />
| Chaos 5<br />
| {{Valid for Apprentice}}<br />
| Relic<br />
<br />
|- id="heavy_cannonball"<br />
| {{Defense Shard|Heavy Cannonball}}<br />
| Cannonball tower has a '''2-45% (54%)''' chance to spawn a rolling cannonball that pierces up to '''2-10 (10)''' target(s) dealing '''1-28% (34%)''' of Defense Damage as Physical Damage.<br />
| 20<br />
| Chaos 5<br />
| {{Valid for Squire}}<br />
| Relic<br />
<br />
|- id="focused_vipers"<br />
| {{Defense Shard|Focused Vipers}}<br />
| Reduce the number of beams of Sand Viper by 2, but increase Defense Damage by '''50-82% (90%)'''.<br />
| 16<br />
| Chaos 5<br />
| {{Valid for Mystic}}<br />
| Relic<br />
<br />
|- id="vampiric_empowerment"<br />
| {{Defense Shard|Vampiric Empowerment}}<br />
| Increases the Defense Power of the affected tower by '''4-60% (76%)''' of its Defense Health.<br />
| 14<br />
| Chaos 5<br />
| {{Valid for ALL}}<br />
| Relic<br />
<br />
|- id="volcanic_shock"<br />
| {{Defense Shard|Volcanic Shock}}<br />
| Volcano has a '''2-26% (34%)''' chance to stun all enemies hit for '''1-2.8s (3.4s)'''.<br />
| 12<br />
| Chaos 5<br />
| {{Valid for Lavamancer}}<br />
| Relic<br />
<br />
|- id="anti_air"<br />
| {{Hero Shard|Anti Air}}<br />
| Deals '''4-40%''' additional damage to flying enemies.<br />
| 12<br />
| Chaos 5<br />
| {{Valid for ALL}}<br />
| Weapon<br />
<br />
|- id="betsy_cluster_nades"<br />
| {{Hero Shard|Betsy Cluster Nades}}<br />
| When attacking flying enemies, you have a '''10-50%''' chance on hit to drop a bomb beneath them that deals '''110-310%''' of your Ability Power stat an Damage in a small area.<br />
| 20<br />
| Chaos 5<br />
| {{Valid for ALL}}<br />
| Weapon<br />
<br />
|- id="burning_strikes"<br />
| {{Hero Shard|Burning Strikes}}<br />
| 2-20% chance on hit to burn target for '''20-180%''' of your Hero Damage stat as magical fire damage each second for '''1-5''' seconds.<br />
| 20<br />
| Chaos 5<br />
| {{Valid for ALL}}<br />
| Weapon<br />
<br />
|- id="chi_burst"<br />
| {{Hero Shard|Chi Burst}}<br />
| Increases Talisman of Empowerment's Critical Damage boost by '''2-20%'''.<br />
| 12<br />
| Chaos 5<br />
| {{Valid for Initiate}}<br />
| Helmet<br />
<br />
|- id="corruptions_embrace"<br />
| {{Hero Shard|Corruption’s Embrace}}<br />
| Starfall damage is increased by '''4-40%''' in corrupt form.<br />
| 12<br />
| Chaos 5<br />
| {{Valid for Dryad}}<br />
| Helmet<br />
<br />
|- id="debilitating_madness"<br />
| {{Hero Shard|Debilitating Madness}}<br />
| Call to Madness increase the target's damage taken by '''3-45%'''.<br />
| 14<br />
| Chaos 5<br />
| {{Valid for Mystic}}<br />
| Gloves<br />
<br />
|- id="drenching_broomnado"<br />
| {{Hero Shard|Drenching Broomnado}}<br />
| Broom Nado damage increased by '''4-40%''' and its hits have '''1-25%''' chance to drench enemies and slow them by '''30%''' for '''1-5''' seconds.<br />
| 12<br />
| Chaos 5<br />
| {{Valid for Gunwitch}}<br />
| Chest<br />
<br />
|- id="empowered_beam"<br />
| {{Hero Shard|Empowered Beam}}<br />
| After the Sword Beam collides with '''5''' targets, it spawns an additional Sword Beam that travels in the same direction as the first dealing '''125-425%''' of your Ability Power stat as damage to each target hit. After colliding with '''5''' targets it returns to the Squire dealing '''125-425%''' of your Ability Power stat as damage in an area around Squire.<br />
| 20<br />
| Chaos 5<br />
| {{Valid for Squire}}<br />
| Weapon<br />
<br />
|- id="enduring_provocation"<br />
| {{Hero Shard|Enduring Provocation}}<br />
| Provoke lasts an additional '''0.5-7.5''' seconds.<br />
| 14<br />
| Chaos 5<br />
| {{Valid for Squire}}<br />
| Shield<br />
<br />
|- id="flaming_knight"<br />
| {{Hero Shard|Flaming Knight}}<br />
| Knight of the Abyss is now imbued with fire, causing enemies hit to burn for '''50-500%''' of your Ability Power in fire damage over '''5''' seconds.<br />
| 18<br />
| Chaos 5<br />
| {{Valid for AbyssLord}}<br />
| Weapon<br />
<br />
|- id="heroic_power"<br />
| {{Hero Shard|Heroic Power}}<br />
| Increases Heroic Wave’s hero damage boost by '''4-40%'''.<br />
| 12<br />
| Chaos 5<br />
| {{Valid for Monk}}<br />
| Chest<br />
<br />
|- id="inferno"<br />
| {{Hero Shard|Inferno}}<br />
| Increases the damage of Flame Surge by '''4-??%'''.<br />
| 12<br />
| Chaos 5<br />
| {{Valid for Countess}}<br />
| Gloves<br />
<br />
|- id="madness_embrace"<br />
| {{Hero Shard|Madness’ Embrace}}<br />
| Increases Call to Madness duration by '''0.5-7.5s'''.<br />
| 14<br />
| Chaos 5<br />
| {{Valid for Mystic}}<br />
| Weapon<br />
<br />
|- id="maelstrom"<br />
| {{Hero Shard|Maelstrom}}<br />
| While Lightning Stance is active, the Barbarian's attacks have a '''5%-25%''' chance to drench enemies, stunning them for '''1.5s-3.5s.'''<br />
|?<br />
| Chaos 5<br />
| {{Valid for Barbarian}}<br />
| Weapon<br />
<br />
|- id="mana_leech"<br />
| {{Hero Shard|Mana Leech}}<br />
| Dark Syphon drains '''4-40%''' additional mana.<br />
| 12<br />
| Chaos 5<br />
| {{Valid for AbyssLord}}<br />
| Gloves<br />
<br />
|- id="manabomb_power"<br />
| {{Hero Shard|Manabomb Power}}<br />
| Increases the damage of Manabomb by '''4-40%'''.<br />
| 12<br />
| Chaos 5<br />
| {{Valid for Apprentice}}<br />
| Gloves<br />
<br />
|- id="meteor_rain"<br />
| {{Hero Shard|Meteor Rain}}<br />
| Manabomb opens a portal overhead that spawns meteor that deal '''30-550%''' of your Ability Power stat as damage to enemies they affect.<br />
| 20<br />
| Chaos 5<br />
| {{Valid for Apprentice}}<br />
| Weapon<br />
<br />
|- id="mine_blast_damage"<br />
| {{Hero Shard|Mine Blast Damage}}<br />
| Anti-Gravity Bot damage increased by '''3-39%'''.<br />
| 12<br />
| Chaos 5<br />
| {{Valid for SeriesEV2}}<br />
| Weapon<br />
<br />
|- id="mine_heat_compensator"<br />
| {{Hero Shard|Mine Heat Compensator}}<br />
| The cost of EV2’s Anti Gravity Bots is reduced by '''4-40%'''.<br />
| 12<br />
| Chaos 5<br />
| {{Valid for SeriesEV2}}<br />
| Chest<br />
<br />
|- id="molten_charge_power"<br />
| {{Hero Shard|Molten Charge Power}}<br />
| Increases Molten Charge damage by '''4-40%'''.<br />
| 12<br />
| Chaos 5<br />
| {{Valid for Lavamancer}}<br />
| Weapon<br />
<br />
|- id="molten_stun"<br />
| {{Hero Shard|Molten Stun}}<br />
| Increases Molten Charge stun duration by '''0.5-4.5s'''.<br />
| 8<br />
| Chaos 5<br />
| {{Valid for Lavamancer}}<br />
| Weapon<br />
<br />
|- id="one_with_chi"<br />
| {{Hero Shard|One With Chi}}<br />
| Increases the damage of Chi Blast by '''4-40%'''.<br />
| 12<br />
| Chaos 5<br />
| {{Valid for Monk}}<br />
| Gloves<br />
<br />
|- id="poison_leaves"<br />
| {{Hero Shard|Poison Leaves}}<br />
| Dryad’s poison attacks deal '''2-20%''' more damage.<br />
| 12<br />
| Chaos 5<br />
| {{Valid for Dryad}}<br />
| Weapon<br />
<br />
|- id="read_or_die"<br />
| {{Hero Shard|Read Or Die}}<br />
| Scatter Sweep and Broom Vault have an '''1-21%''' chance to transmogrify enemies into books for '''3s'''. Transmogrified enemies take increased damage.<br />
| 10<br />
| Chaos 5<br />
| {{Valid for Gunwitch}}<br />
| Gloves<br />
<br />
|- id="scatter_power"<br />
| {{Hero Shard|Scatter Power}}<br />
| Increases Scatter Sweep damage by '''4-40%'''.<br />
| 12<br />
| Chaos 5<br />
| {{Valid for Gunwitch}}<br />
| Chest<br />
<br />
|- id="talon_strike"<br />
| {{Hero Shard|Talon Strike}}<br />
| Hawk Strike now stuns for '''2s-4.5'''.<br />
|?<br />
| Chaos 5<br />
| {{Valid for Barbarian}}<br />
| Weapon<br />
<br />
|- id="thunderbolts_and_lightning"<br />
| {{Hero Shard|Thunderbolts and Lightning}}<br />
| Increases the damage of Arc Lightning by '''4-40%'''.<br />
| 12<br />
| Chaos 5<br />
| {{Valid for Adept}}<br />
| Weapon<br />
<br />
|}<br />
<br />
<!-------------------- CHAOS 6 --------------------><br />
<br />
=== Chaos VI ===<br />
<br />
[[File:Chaos_6_Shard_Pack_Icon.png| 70px| center]]<br />
<br />
{| class="wikitable sortable" style="width:100%; text-align:center;"<br />
! rowspan="2" style="width:15%; text-align:center;" | Name <br />
! rowspan="2" style="width:45%; text-align:center;" | Effect <br />
! rowspan="2" style="width:5%; text-align:center;" | Upgr. levels <br />
! rowspan="2" style="width:7%; text-align:center;" | Shard Pack<br />
! colspan="2" style="width:31%; text-align:center;" | Valid for<br />
<br />
|- <br />
! style="width:10%;" | Hero<br />
! style="width:3%;" | Slot<br />
<br />
|- id="boosted_beam"<br />
| {{Defense Shard|Boosted Beam}}<br />
| Increases the power of the Buff Beam by '''22-39%'''.<br />
| 18<br />
| Chaos 6<br />
| {{Valid for SeriesEV2}}<br />
| Relic<br />
<br />
|- id="boosted_power"<br />
| {{Defense Shard|Boosted Power}}<br />
| Increases the power of the Boost Aura by '''2-20% (24%)'''.<br />
| 18<br />
| Chaos 6<br />
| {{Valid for Monk}}<br />
| Relic<br />
<br />
|- id="colossal_fissure"<br />
| {{Defense Shard|Colossal Fissure}}<br />
| Your Colossus' Direct Command now rips the earth unleashing a fissure that lingers and deals '''50-2050% (2450%)''' of your Ability Power in damage over '''6''' seconds, but increases the mana cost of Direct Command by '''30-70%.''' Usable once every '''60''' seconds.<br />
| 20<br />
| Chaos 6<br />
| {{Valid for AbyssLord}}<br />
| Relic<br />
<br />
|- id="dragon_flare"<br />
| {{Defense Shard|Dragon Flare}}<br />
| Increases the projectile damage radius of Dragons Nest dragons by '''16-64% (80%)''', and reduces damage falloff by '''18-42% (50%)'''.<br />
| 12<br />
| Chaos 6<br />
| {{Valid for Countess}}<br />
| Relic<br />
<br />
|- id="enhanced_poison"<br />
| {{Defense Shard|Enhanced Poison}}<br />
| Increases the rate of the Poison Dart Tower's poison by '''4-40% (52%)'''.<br />
| 12<br />
| Chaos 6<br />
| {{Valid for Huntress}}<br />
| Relic<br />
<br />
|- id="flaming_death"<br />
| {{Defense Shard|Flaming Death}}<br />
| EV2’s mega death laser sets enemies it hits on fire dealing '''50-2050% (2450%)''' of EV2’s Ability Power stat as damage over '''10''' seconds.<br />
| 20<br />
| Chaos 6<br />
| {{Valid for SeriesEV2}}<br />
| Relic<br />
<br />
|- id="frosty_power"<br />
| {{Defense Shard|Frosty Power}}<br />
| Frostbite tower passes '''9-29% (34%)''' of its Defense Power stat to defenses within its frost aura.<br />
| 20<br />
| Chaos 6<br />
| {{Valid for Apprentice}}<br />
| Relic<br />
<br />
|- id="gathering_burst"<br />
| {{Defense Shard|Gathering Burst}}<br />
| Flameburst Tower's fireballs deal more damage the further they travel, up to 20-80% (100%) more damage.<br />
| 12<br />
| Chaos 6<br />
| {{Valid for Adept}}<br />
| Relic<br />
<br />
|- id="health_pylon"<br />
| {{Defense Shard|Health Pylon}}<br />
| Increases the Defense Health of nearby defenses to '''102-130% (135.6%).''' Does not buff the Tower that equips this shard.<br />
| 20<br />
| Chaos 6<br />
| {{Valid for ALL}}<br />
| Relic<br />
<br />
|- id="mark_targets"<br />
| {{Defense Shard|Mark Targets}}<br />
| This defense has a '''5-45%''' chance to place an Apprentice Mark on its target.<br />
| 20<br />
| Chaos 6<br />
| {{Valid for Apprentice}}{{Valid for Adept}}<br />
| Relic<br />
<br />
|- id="megarock"<br />
| {{Defense Shard|Megarock}}<br />
| Volcano launches a huge rock dealing '''100%-220% (244%)''' Defense Damage once every '''5''' volleys.<br />
| 20<br />
| Chaos 6<br />
| {{Valid for Lavamancer}}<br />
| Relic<br />
<br />
|- id="serpent_gods_protection"<br />
| {{Defense Shard|Serpent God’s Protection}}<br />
| Towers and Blockades near the Obelisk take '''-1%''' to '''-10% (-14%)''' damage.<br />
| 9<br />
| Chaos 6<br />
| {{Valid for Mystic}}<br />
| Relic<br />
<br />
|- id="sharpened_spikes"<br />
| {{Defense Shard|Sharpened Spikes}}<br />
| Blockade has a '''2-30% (38%)''' chance to stun enemies hit for '''1-3''' seconds.<br />
| 14<br />
| Chaos 6<br />
| {{Valid for ALL}}<br />
| Relic<br />
<br />
|- id="water_jet"<br />
| {{Defense Shard|Water Jet}}<br />
| Decrease the number of targets of the Water Aura by -4 (from 10 to 6) but does 50-150% (190%) more damage.<br />
| 10<br />
| Chaos 6<br />
| {{Valid for Initiate}}<br />
| Relic<br />
<br />
|- id="backstab"<br />
| {{Hero Shard|Backstab}}<br />
| Primary attacks that hit enemies from behind now deal '''100-225%''' of their total damage.<br />
| 20<br />
| Chaos 6<br />
| {{Valid for Mercenary}}<br />
| Weapon<br />
<br />
|- id="boiling_blood"<br />
| {{Hero Shard|Boiling Blood}}<br />
| Causes the Barbarian to take '''20%-2%''' of his Max Health as damage, every 5s during combat phase gaining Fury.<br />
| 18<br />
| Chaos 6<br />
| {{Valid for Barbarian}}<br />
| Chest<br />
<br />
|- id="brain_of_confusion"<br />
| {{Hero Shard|Brain Of Confusion}}<br />
| When you take damage you have a '''3-15%''' chance to confuse nearby enemies for '''3''' seconds. This effect has a '''15''' second cooldown.<br />
| 12<br />
| Chaos 6<br />
| {{Valid for ALL}}<br />
| Helmet<br />
<br />
|- id="explosive_finale"<br />
| {{Hero Shard|Explosive Finale}}<br />
| Upon completion, the Arcane Bubble explodes dealing '''X-2000%''' Ability Power damage to all enemies in and around the bubble.<br />
| 20<br />
| Chaos 6<br />
| {{Valid for Adept}}<br />
| Helmet<br />
<br />
|- id="flaming_retribution"<br />
| {{Hero Shard|Flaming Retribution}}<br />
| When you take damage, you have a '''2-20%''' chance of dealing '''125-425%''' of your Armor as fire damage to your attacker.<br />
| 20<br />
| Chaos 6<br />
| {{Valid for ALL}}<br />
| Gloves<br />
<br />
|- id="heat_dispenser_module"<br />
| {{Hero Shard|Heat Dispenser Module}}<br />
| EV2 upgrades her gun with a new heat dispenser module that drains '''4-40%''' more heat with each primary attack.<br />
| 12<br />
| Chaos 6<br />
| {{Valid for SeriesEV2}}<br />
| Weapon<br />
<br />
|- id="howling_feast"<br />
| {{Hero Shard|Howling Feast}}<br />
| Your Primary attacks generate '''1''' Feast stack, while at '''10''' stacks, increase your Hero Damage by '''2-30%.''' One stack wears off every '''3''' seconds.<br />
| 14<br />
| Chaos 6<br />
| {{Valid for Dryad}}{{Valid for Squire}}<br />
| Weapon<br />
<br />
|- id="inspired_shout"<br />
| {{Hero Shard|Inspired Shout}}<br />
| Call to Arms buff increases armor and further increases damage by '''3-??%'''.<br />
| 12<br />
| Chaos 6<br />
| {{Valid for Countess}}<br />
| Gloves<br />
<br />
|- id="melting_point"<br />
| {{Hero Shard|Melting Point}}<br />
| When the Countess deals fire damage to an enemy, there is a 20% chance to ignite their armor, causing them to take '''x%''' extra damage for '''y''' seconds.<br />
| 12<br />
| Chaos 6<br />
| {{Valid for Countess}}<br />
| Gloves<br />
<br />
|- id="molten_core_power"<br />
| {{Hero Shard|Molten Core Power}}<br />
| Increases Molten Core damage by '''4-40%'''.<br />
| 12<br />
| Chaos 6<br />
| {{Valid for Lavamancer}}<br />
| Gloves<br />
<br />
|- id="momentum"<br />
| {{Hero Shard|Momentum}}<br />
| Enemies hit by abilities reduce Sweeping Strikes ability cooldown by '''0.2-0.8''' seconds every hit.<br />
| 8<br />
| Chaos 6<br />
| {{Valid for Mercenary}}<br />
| Weapon<br />
<br />
|- id="nightmare_fuel"<br />
| {{Hero Shard|Nightmare Fuel}}<br />
| Enemies affected by Lash Out poison take '''20-320%''' Hero Damage as magical damage when hit by Dark Torment.<br />
| 20<br />
| Chaos 6<br />
| {{Valid for Mystic}}<br />
| Weapon<br />
<br />
|- id="pole_power"<br />
| {{Hero Shard|Pole Power}}<br />
| Increases the damage of Pole Smash or Chi Stomp by '''4-40%'''.<br />
| 12<br />
| Chaos 6<br />
| {{Valid for Monk}}{{Valid for Initiate}}<br />
| Gloves<br />
<br />
|- id="power_of_storms"<br />
| {{Hero Shard|Power Of Storms}}<br />
| You have a '''4-10%''' chance on hit to restore '''20''' mana per second for '''1-3''' seconds. '''10''' seconds cooldown.<br />
| 12<br />
| Chaos 6<br />
| {{Valid for Apprentice}}{{Valid for Squire}}{{Valid for Huntress}}{{Valid for Monk}}{{Valid for Initiate}}{{Valid for AbyssLord}}{{Valid for Adept}}<br />
| Helmet<br />
<br />
|- id="scatter_striker"<br />
| {{Hero Shard|Scatter Striker}}<br />
| Increases the range of Scatter Sweep by '''4-40%'''.<br />
| 12<br />
| Chaos 6<br />
| {{Valid for Gunwitch}}<br />
| Weapon<br />
<br />
|- id="shadow_prince"<br />
| {{Hero Shard|Shadow Prince}}<br />
| Taking damage has an '''7-??%''' chance to make you take '''3-??%''' less damage and stun attackers for '''1.2-??''' seconds over the duration.<br />
| 12<br />
| Chaos 6<br />
| {{Valid for Mercenary}}<br />
| Chest<br />
<br />
|- id="shattering_stones"<br />
| {{Hero Shard|Shattering Stones}}<br />
| After an Abyss Stone expires, it detonates dealing '''40-400%''' of your Ability Power as crushing damage to nearby enemies.<br />
| 18<br />
| Chaos 6<br />
| {{Valid for AbyssLord}}<br />
| Boots<br />
<br />
|- id="shellshock"<br />
| {{Hero Shard|Shellshock}}<br />
| While Turtle Stance is active the Barbarian's attacks wither enemies hit for '''3-13''' seconds reducing their damage to '''75%-35%'''.<br />
| 18<br />
| Chaos 6<br />
| {{Valid for Barbarian}}<br />
| Weapon<br />
<br />
|- id="snipe_critical_strike"<br />
| {{Hero Shard|Snipe Critical Strike}}<br />
| Increases the Crit Chance of Snipe by '''2-30%'''.<br />
| 14<br />
| Chaos 6<br />
| {{Valid for Gunwitch}}<br />
| Weapon<br />
<br />
|- id="unholy_fire"<br />
| {{Hero Shard|Unholy Fire}}<br />
| Blocking unleashes flames that deal '''150-750%''' of your ability power stat as damage to enemies in a cone in front of the hero at a rate of twice per second.<br />
| 20<br />
| Chaos 6<br />
| {{Valid for Squire}}<br />
| Shield<br />
<br />
|}<br />
<br />
<!-------------------- CHAOS 7 --------------------><br />
<br />
=== Chaos VII ===<br />
<br />
[[File:Chaos_7_Shard_Pack_Icon.png| 70px| center]]<br />
<br />
{| class="wikitable sortable" style="width:100%; text-align:center;"<br />
! rowspan="2" style="width:15%; text-align:center;" | Name <br />
! rowspan="2" style="width:45%; text-align:center;" | Effect <br />
! rowspan="2" style="width:5%; text-align:center;" | Upgr. levels <br />
! rowspan="2" style="width:7%; text-align:center;" | Shard Pack<br />
! colspan="2" style="width:31%; text-align:center;" | Valid for<br />
<br />
|- <br />
! style="width:10%;" | Hero<br />
! style="width:3%;" | Slot<br />
<br />
|- id="ghost_arrows"<br />
| {{Defense Shard|Ghost Arrows}}<br />
| The arrows of the Nether Archer can now bounce '''1-4 (5)''' additional times.<br />
| 12<br />
| Chaos 7<br />
| {{Valid for Mercenary}}<br />
| Relic<br />
<br />
|- id="glacier"<br />
| {{Defense Shard|Glacier}}<br />
| Every 10 attacks, Hailstorm Tower fires an icy boulder that explodes on impact dealing '''75%-175% (195%)''' Defense Power as damage in a small area.<br />
| 20<br />
| Chaos 7<br />
| {{Valid for Adept}}<br />
| Relic<br />
<br />
|- id="manufacturers_overcharge"<br />
| {{Defense Shard|Manufacturer’s Overcharge}}<br />
| Weapon Manufacturer charges '''4-40% (52%)''' faster.<br />
| 12<br />
| Chaos 7<br />
| {{Valid for SeriesEV2}}<br />
| Relic<br />
<br />
|- id="node_increase"<br />
| {{Defense Shard|Node Increase}}<br />
| EV2 can create '''1-4 (6)''' extra node(s) in any single Weapon Manufacturer chain.<br />
| 6<br />
| Chaos 7<br />
| {{Valid for SeriesEV2}}<br />
| Relic<br />
<br />
|- id="obelisk_shield"<br />
| {{Defense Shard|Obelisk Shield}}<br />
| Obelisk Shield absorption increased to '''10-70% (86%)'''.<br />
| 15<br />
| Chaos 7<br />
| {{Valid for Mystic}}<br />
| Relic<br />
<br />
|- id="oily_entrapment"<br />
| {{Defense Shard|Oily Entrapment}}<br />
| Increases Oil Geyser slow rate by '''3-15% (19%)'''.<br />
| 12<br />
| Chaos 7<br />
| {{Valid for Lavamancer}}<br />
| Relic<br />
<br />
|- id="power_pylon"<br />
| {{Defense Shard|Power Pylon}}<br />
| Increases the Defense Power of nearby defenses to '''102-120% (124%).''' Does not buff the Tower that equips this shard.<br />
| 18<br />
| Chaos 7<br />
| {{Valid for ALL}}<br />
| Relic<br />
<br />
|- id="splody_harpoon"<br />
| {{Defense Shard|Splody Harpoon}}<br />
| Ballista projectiles have a '''10-45% (52%)''' chance to detonate on each target hit dealing '''1-41% (49%)''' of Defense Damage as extra damage in small area.<br />
| 20<br />
| Chaos 7<br />
| {{Valid for Squire}}<br />
| Relic<br />
<br />
|- id="viscous_oil"<br />
| {{Defense Shard|Viscous Oil}}<br />
| The oil effect from Oil Catapult now slows enemies by an additional '''2-8% (10%)''', and also slows their attack speed by '''8-20% (24%)'''.<br />
| 12<br />
| Chaos 7<br />
| {{Valid for Countess}}<br />
| Relic<br />
<br />
|- id="charged_shot"<br />
| {{Hero Shard|Charged Shot}}<br />
| Your primary attacks have a '''5-15%''' chance to fire a fully charged secondary attack.<br />
| 10<br />
| Chaos 7<br />
| {{Valid for Huntress}}{{Valid for Apprentice}}{{Valid for SeriesEV2}}{{Valid for Adept}}<br />
| Weapon<br />
<br />
|- id="chi_supercharge"<br />
| {{Hero Shard|Chi Supercharge}}<br />
| Increases Talisman of Empowerment's Defense Power boost by '''2-20%'''.<br />
| 12<br />
| Chaos 7<br />
| {{Valid for Initiate}}<br />
| Chest<br />
<br />
|- id="constrictor"<br />
| {{Hero Shard|Constrictor}}<br />
| Defeating an enemy adds a constrictor stack. At '''10''' stacks, unleashes a bed of constrictor snakes that stun nearby targets for '''1-5s'''. While stunned, enemies take '''50-450%''' Ability Power as magical damage each second for '''3''' seconds.<br />
| 20<br />
| Chaos 7<br />
| {{Valid for Mystic}}<br />
| Weapon<br />
<br />
|- id="enduring_slam"<br />
| {{Hero Shard|Enduring Slam}}<br />
| Seismic Slam stun duration increased by '''0.5-5''' seconds.<br />
| 15<br />
| Chaos 7<br />
| {{Valid for Squire}}<br />
| Shield<br />
<br />
|- id="fiery_brimstone"<br />
| {{Hero Shard|Fiery Brimstone}}<br />
| Adds '''2-36% (50%)''' Hero Damage to Your Attacks as Magical Fire Damage.<br />
| 10<br />
| Chaos 7<br />
| {{Valid for AbyssLord}}<br />
| Weapon<br />
<br />
|- id="flame_cloak"<br />
| {{Hero Shard|Flame Cloak}}<br />
| After using Valiant Charge, wreath yourself in flames for 6s. While aflame, you take '''5-??%''' less damage and burn attackers for '''400-??%''' of your Armor.<br />
| 16<br />
| Chaos 7<br />
| {{Valid for Countess}}<br />
| Shield<br />
<br />
|- id="heroic_boost"<br />
| {{Hero Shard|Heroic Boost}}<br />
| Increases Heroic Wave's healing done by '''4-40%'''.<br />
| 12<br />
| Chaos 7<br />
| {{Valid for Monk}}<br />
| Helmet<br />
<br />
|- id="life_leech"<br />
| {{Hero Shard|Life Leech}}<br />
| Your primary attacks heal you for '''0.2-1%''' of your max health.<br />
| 20<br />
| Chaos 7<br />
| {{Valid for ALL}}<br />
| Weapon<br />
<br />
|- id="mage_gambit"<br />
| {{Hero Shard|Mage Gambit}}<br />
| Increases your ability power by '''10-50%''', but increase damage taken from enemies by '''60-20%'''.<br />
| 20<br />
| Chaos 7<br />
| {{Valid for ALL}}<br />
| Chest<br />
<br />
|- id="mana_capacitor"<br />
| {{Hero Shard|Mana Capacitor}}<br />
| Increases your maximum ability resource by '''10-100'''.<br />
| 18<br />
| Chaos 7<br />
| {{Valid for Apprentice}}{{Valid for Squire}}{{Valid for Huntress}}{{Valid for Monk}}{{Valid for Initiate}}{{Valid for SeriesEV2}}{{Valid for AbyssLord}}{{Valid for Lavamancer}}{{Valid for Dryad}}{{Valid for Gunwitch}}{{Valid for Adept}}<br />
| Helmet<br />
<br />
|- id="poisoned_blades"<br />
| {{Hero Shard|Poisoned Blades}}<br />
| Combat Preparation now applies poison to your blades for 5s, causing you to deal '''50-110%''' more damage as poison damage on melee attacks.<br />
| 12<br />
| Chaos 7<br />
| {{Valid for Mercenary}}<br />
| Weapon<br />
<br />
|- id="power_gambit"<br />
| {{Hero Shard|Power Gambit}}<br />
| Increases your Hero Damage by '''10-50%''', but increase damage taken from enemies by '''60-20%'''.<br />
| 20<br />
| Chaos 7<br />
| {{Valid for ALL}}<br />
| Chest<br />
<br />
|- id="proton_canon_insulator"<br />
| {{Hero Shard|Proton Canon Insulator}}<br />
| Reduces the heat generation rate of Proton Charge by '''2-20%'''.<br />
| 12<br />
| Chaos 7<br />
| {{Valid for SeriesEV2}}<br />
| Weapon<br />
<br />
|- id="proton_supercharge"<br />
| {{Hero Shard|Proton Supercharge}}<br />
| EV2's Proton Charge deals an extra '''10-210%''' of your ability power stat as damage while its max range is increased by '''5-25%'''.<br />
| 20<br />
| Chaos 7<br />
| {{Valid for SeriesEV2}}<br />
| Weapon<br />
<br />
|- id="ramster_power"<br />
| {{Hero Shard|Ramster Power}}<br />
| Increases the damage of Ramster Direct Command by '''5-35%'''.<br />
| 10<br />
| Chaos 7<br />
| {{Valid for AbyssLord}}<br />
| Gloves<br />
<br />
|- id="ravenhost"<br />
| {{Hero Shard|Ravenhost}}<br />
| Your primary attacks generate Raven stacks. Once you reach '''10''' stacks, the stacks are depleted to fire a magical Raven dealing '''10-210%''' of your Ability Power as damage. Bounces '''5''' times.<br />
| 20<br />
| Chaos 7<br />
| {{Valid for ALL}}<br />
| Weapon<br />
<br />
|- id="restoring_snipe"<br />
| {{Hero Shard|Restoring Snipe}}<br />
| Snipe critical hits restore '''4-40''' Broom Power.<br />
| 18<br />
| Chaos 7<br />
| {{Valid for Gunwitch}}<br />
| Weapon<br />
<br />
|- id="ride_the_lightning"<br />
| {{Hero Shard|Ride the Lightning}}<br />
| Increase the damage bonus of Lightning Stance by '''1%-21%'''.<br />
| 20<br />
| Chaos 7<br />
| {{Valid for Barbarian}}<br />
| Gloves<br />
<br />
|- id="serpents_kiss"<br />
| {{Hero Shard|Serpent’s Kiss}}<br />
| Secondary Attacks inflict poison on enemies, dealing '''10-210%''' of Hero Health as damage per second for '''1-5''' seconds.<br />
| 20<br />
| Chaos 7<br />
| {{Valid for Mystic}}<br />
| Gloves<br />
<br />
|- id="snipe_critical_power"<br />
| {{Hero Shard|Snipe Critical Power}}<br />
| Increases the total critical damage of Snipe by '''104-140%'''.<br />
| 12<br />
| Chaos 7<br />
| {{Valid for Gunwitch}}<br />
| Weapon<br />
<br />
|- id="tectonic_breaker"<br />
| {{Hero Shard|Tectonic Breaker}}<br />
| While Hardened, deal '''10-370%''' Armor Stat as crushing Earth damage every '''3'''rd primary attack. While Inflamed deal '''10-370%''' Hero Damage as Fire damage every '''3'''rd primary attack.<br />
| 20<br />
| Chaos 7<br />
| {{Valid for Lavamancer}}<br />
| Chest<br />
<br />
|- id="twice_as_bright"<br />
| {{Hero Shard|Twice As Bright}}<br />
| Eruption now increases Defense Power to '''10-70%''', but the duration is reduced by '''-5''' seconds.<br />
| 20<br />
| Chaos 7<br />
| {{Valid for Lavamancer}}<br />
| Helmet<br />
<br />
|- id="wreckless"<br />
| {{Hero Shard|Wreckless}}<br />
| The Barbarian deals up to '''0.5%-20.5%''' bonus damage based upon current Wrath.<br />
| 20<br />
| Chaos 7<br />
| {{Valid for Barbarian}}<br />
| Gloves<br />
<br />
|}<br />
<br />
<!-------------------- CHAOS 8 --------------------><br />
<br />
=== Chaos VIII ===<br />
<br />
[[File:Chaos_8_shard_Pack_Icon.png| 70px| center]]<br />
<br />
{| class="wikitable sortable" style="width:100%; text-align:center;"<br />
! rowspan="2" style="width:15%; text-align:center;" | Name <br />
! rowspan="2" style="width:45%; text-align:center;" | Effect <br />
! rowspan="2" style="width:5%; text-align:center;" | Upgr. levels <br />
! rowspan="2" style="width:7%; text-align:center;" | Shard Pack<br />
! colspan="2" style="width:31%; text-align:center;" | Valid for<br />
<br />
|- <br />
! style="width:10%;" | Hero<br />
! style="width:3%;" | Slot<br />
<br />
|- id="double_tap"<br />
| {{Defense Shard|Double Tap}}<br />
| Your Skeletal Archers have a '''15-45% (51%)''' chance to fire twice in succession.<br />
| 20<br />
| Chaos 8<br />
| {{Valid for AbyssLord}}<br />
| Relic<br />
<br />
|- id="enduring_bubble"<br />
| {{Defense Shard|Enduring Bubble}}<br />
| Increases Viper's Fang bubble duration by '''1-2''' seconds.<br />
| 10<br />
| Chaos 8<br />
| {{Valid for Mystic}}<br />
| Relic<br />
<br />
|- id="oily_harpoon"<br />
| {{Defense Shard|Oily Harpoon}}<br />
| Ballista oils targets on hit for '''2.16-6.12 (7)''' seconds. Fire damage Ignites the enemy for '''1-15% (18%)''' of Defense Damage for 3 seconds.<br />
| 18<br />
| Chaos 8<br />
| {{Valid for Squire}}<br />
| Relic<br />
<br />
|- id="shattering_torpedo"<br />
| {{Defense Shard|Shattering Torpedo}}<br />
| Reflect Beam's torpedoes are imbued with Earth Magic, dealing an extra '''2-42%''' Crushing Earth Damage on explosions.<br />
| 20<br />
| Chaos 8<br />
| {{Valid for SeriesEV2}}<br />
| Relic<br />
<br />
|- id="snakes_on_a_plane"<br />
| {{Defense Shard|Snakes on a plane}}<br />
| Obelisk spawns a snake every 3 seconds that flies into an enemy dealing '''100-325% (370%)''' Defense Damage as magical Earth damage.<br />
| 20<br />
| Chaos 8<br />
| {{Valid for Mystic}}<br />
| Relic<br />
<br />
|- id="torpedo_striker"<br />
| {{Defense Shard|Torpedo Striker}}<br />
| Increases the radius of the Reflect Beam's Torpedo Detonation by '''3-39%'''.<br />
| 12<br />
| Chaos 8<br />
| {{Valid for SeriesEV2}}<br />
| Relic<br />
<br />
|- id="vengeance"<br />
| {{Defense Shard|Vengeance}}<br />
| 4-40% of the damage taken by the Spike Blockade is returned in its next attack.<br />
| 18<br />
| Chaos 8<br />
| {{Valid for Squire}}<br />
| Relic<br />
<br />
|- id="escape_artist"<br />
| {{Defense Shard|Escape Artist}}<br />
| Reduces the time of disabling effects you sustain by '''0-37.5% (50%)'''.<br />
| 12<br />
| Chaos 8<br />
| {{Valid for Mercenary}}<br />
| Weapon<br />
<br />
|- id="water_elemental"<br />
| {{Defense Shard|Water Elemental}}<br />
| The affected tower has has '''5-25% (29%)''' chance on hit to drench enemies for 3 seconds.<br />
| 20<br />
| Chaos 8<br />
| {{Valid for ALL}}<br />
| Relic<br />
<br />
|- id="block_power"<br />
| {{Hero Shard|Block Power}}<br />
| Increases the blocking power of the shield by '''5-25%'''<br />
| 20<br />
| Chaos 8<br />
| {{Valid for Squire}}<br />
| Shield<br />
<br />
|- id="celestial_power"<br />
| {{Hero Shard|Celestial Power}}<br />
| Falling stars give an additional '''6-?''' celestial power.<br />
| 8<br />
| Chaos 8<br />
| {{Valid for Dryad}}<br />
| Boots<br />
<br />
|- id="deaths_grasp"<br />
| {{Hero Shard|Death’s Grasp}}<br />
| When you defeat an enemy, you generate a charge, up to a max of 5. When you block with your shield, all charges are then consumed each unleashing a fireball that deal '''10-210%''' of your ability power as magical fire damage.<br />
| 20<br />
| Chaos 8<br />
| {{Valid for Squire}}<br />
| Shield<br />
<br />
|- id="enduring_price"<br />
| {{Hero Shard|Enduring Price}}<br />
| Two at Twice the Price lasts '''1-7''' seconds longer.<br />
| 12<br />
| Chaos 8<br />
| {{Valid for Gunwitch}}<br />
| Weapon<br />
<br />
|- id="freezing_vault"<br />
| {{Hero Shard|Freezing Vault}}<br />
| Your broom vault now freezes the target for '''1-4''' seconds and deals an extra '''4-16%''' damage.<br />
| 12<br />
| Chaos 8<br />
| {{Valid for Gunwitch}}<br />
| Boots<br />
<br />
|- id="harbingers_powered_block"<br />
| {{Hero Shard|Harbinger’s Powered Block}}<br />
| Blocking reduces the cooldown of Seismic Slam by '''-0.2''' to '''-0.7''' seconds. Happens a max of '''3''' times a second.<br />
| 10<br />
| Chaos 8<br />
| {{Valid for Squire}}<br />
| Shield<br />
<br />
|- id="holy_restoration"<br />
| {{Hero Shard|Holy Restoration}}<br />
| Increases the healing of Holy Fire by '''3-??%'''.<br />
| 12<br />
| Chaos 8<br />
| {{Valid for Countess}}<br />
| Helmet<br />
<br />
|- id="lightning_touch"<br />
| {{Hero Shard|Lightning Touch}}<br />
| Your primary attacks deal an additional '''4-40%''' of your Hero Damage as storm damage.<br />
| 12<br />
| Chaos 8<br />
| {{Valid for ALL}}<br />
| Weapon<br />
<br />
|- id="lingering_core"<br />
| {{Hero Shard|Lingering Core}}<br />
| Increases Molten Core lifespan by '''1-8''' seconds.<br />
| 14<br />
| Chaos 8<br />
| {{Valid for Lavamancer}}<br />
| Weapon<br />
<br />
|- id="power_of_embermount"<br />
| {{Hero Shard|Power of Embermount}}<br />
| Increases the amount of Molten Power gained by '''4-40%'''.<br />
| 12<br />
| Chaos 8<br />
| {{Valid for Lavamancer}}<br />
| Helmet<br />
<br />
|- id="power_overwhelming"<br />
| {{Hero Shard|Power Overwhelming}}<br />
| Increases your Ability Power by '''10-50%''', but increase your ability resource cost by '''100-70%'''.<br />
| 20<br />
| Chaos 8<br />
| {{Valid for AbyssLord}}<br />
| Helmet<br />
<br />
|- id="price_of_power"<br />
| {{Hero Shard|Price Of Power}}<br />
| Increases damage of Two at Twice the Price by '''4-40%'''.<br />
| 12<br />
| Chaos 8<br />
| {{Valid for Gunwitch}}<br />
| Gloves<br />
<br />
|- id="proton_cannon_boost"<br />
| {{Hero Shard|Proton Cannon Boost}}<br />
| Width of Proton Charge increased by '''4-40%'''.<br />
| 12<br />
| Chaos 8<br />
| {{Valid for SeriesEV2}}<br />
| Weapon<br />
<br />
|- id="proton_flame_charge"<br />
| {{Hero Shard|Proton Flame Charge}}<br />
| EV2's Proton Cannon is upgraded with a flaming core dealing an extra '''4-25%''' fire damage to enemies it hits.<br />
| 14<br />
| Chaos 8<br />
| {{Valid for SeriesEV2}}<br />
| Gloves<br />
<br />
|- id="pumpkinator"<br />
| {{Hero Shard|Pumpkinator}}<br />
| Your primary attacks pumpkin your enemies. When a pumpkined enemy dies they explode doing '''10-210%''' ability power as damage. When a pumpkined enemy is hit with a melee attack, increase the Hero Critical Chance of the attacker by '''3-33''' for 5 seconds.<br />
| 20<br />
| Chaos 8<br />
| {{Valid for ALL}}<br />
| Weapon<br />
<br />
|- id="radiant_power"<br />
| {{Hero Shard|Radiant Power}}<br />
| Increases the Defense Power of nearby defenses by '''5-10%'''.<br />
| 5<br />
| Chaos 8<br />
| {{Valid for ALL}}<br />
| Weapon<br />
<br />
|- id="regeneration"<br />
| {{Hero Shard|Regeneration}}<br />
| Restores '''0.25-1.25%''' of your Max Health every 5 seconds.<br />
| 10<br />
| Chaos 8<br />
| {{Valid for ALL}}<br />
| Boots<br />
<br />
|- id="serpent_gods_fury"<br />
| {{Hero Shard|Serpent God's Fury}}<br />
| When you crit with a primary attack, reduce the cooldown of all your abilities by '''-0.1-0.3''' seconds. The effect has a cooldown of 1 second.<br />
| 18<br />
| Chaos 8<br />
| {{Valid for Mystic}}<br />
| Weapon<br />
<br />
|- id="snake_bomb"<br />
| {{Hero Shard|Snake Bomb}}<br />
| When a Dark Torment serpent expires, it explodes dealing '''20-1,020%''' Ability Power as magical damage to nearby enemies.<br />
| 20<br />
| Chaos 8<br />
| {{Valid for Mystic}}<br />
| Weapon<br />
<br />
|- id="spiders_kiss"<br />
| {{Hero Shard|Spider’s Kiss}}<br />
| Snipe hits inflict poison, dealing '''50-450%''' Ability Power as magical Poison damage per second for 5 seconds.<br />
| 20<br />
| Chaos 8<br />
| {{Valid for Gunwitch}}<br />
| Weapon<br />
<br />
|- id="submerging_blast"<br />
| {{Hero Shard|Submerging Blast}}<br />
| Increases Submerge's Emerge damage by '''3-39%'''.<br />
| 12<br />
| Chaos 8<br />
| {{Valid for Lavamancer}}<br />
| Boots<br />
<br />
|- id="submerging_speed"<br />
| {{Hero Shard|Submerging Speed}}<br />
| Increases movement speed while Submerged by '''+4-40%''' and adds a knockup on Emerge.<br />
| 12<br />
| Chaos 8<br />
| {{Valid for Lavamancer}}<br />
| Boots<br />
<br />
|- id="sundering_blow"<br />
| {{Hero Shard|Sundering Blow}}<br />
| Your primary attacks reduce enemy's resistances by '''5-20%''', increasing damage dealt to them.<br />
| 15<br />
| Chaos 8<br />
| {{Valid for ALL}}<br />
| Weapon<br />
<br />
|- id="superconductor"<br />
| {{Hero Shard|Superconductor}}<br />
| Reduces the costs of all abilities by '''1-19%'''.<br />
| 18<br />
| Chaos 8<br />
| {{Valid for Apprentice}}{{Valid for Squire}}{{Valid for Monk}}{{Valid for Huntress}}{{Valid for AbyssLord}}{{Valid for SeriesEV2}}{{Valid for Gunwitch}}{{Valid for Lavamancer}}{{Valid for Initiate}}{{Valid for Adept}}<br />
| Chest<br />
<br />
|- id="taser_suit"<br />
| {{Hero Shard|Taser Suit}}<br />
| When you take damage you have a '''1-16%''' chance to electrocute enemies in a small area around you, stunning them for 3 seconds.<br />
| 15<br />
| Chaos 8<br />
| {{Valid for ALL}}<br />
| Chest<br />
<br />
|- id="tempered_anger"<br />
| {{Hero Shard|Tempered Anger}}<br />
| Mystic loses appeasement '''3-39%''' slower and take '''0-100%''' less appeasement damage when at 0 appeasement.<br />
| 12<br />
| Chaos 8<br />
| {{Valid for Mystic}}<br />
| Chest<br />
<br />
|- id="wave_of_the_storm"<br />
| {{Hero Shard|Wave Of The Storm}}<br />
| You have a '''4-40%''' chance when landing on the ground to deal '''10-210%''' of your Ability Power as storm damage to nearby enemies.<br />
| 20<br />
| Chaos 8<br />
| {{Valid for ALL}}<br />
| Boots<br />
<br />
|- id="zero_entropy"<br />
| {{Hero Shard|Zero Entropy}}<br />
| Ice Needle only affects a single target, but damage is increased by '''3-39%''' and duration is increased by '''1-6''' seconds.<br />
| 12<br />
| Chaos 8<br />
| {{Valid for Gunwitch}}<br />
| Helmet<br />
<br />
|}<br />
<br />
<!-------------------- CHAOS 9 --------------------><br />
<br />
=== Chaos IX ===<br />
<br />
[[File:Chaos IX Shard Pack With Border.png|Chaos IX Shard Pack| 70px| center]]<br />
<br />
{| class="wikitable sortable" style="width:100%; text-align:center;"<br />
! rowspan="2" style="width:15%; text-align:center;" | Name <br />
! rowspan="2" style="width:45%; text-align:center;" | Effect <br />
! rowspan="2" style="width:5%; text-align:center;" | Upgr. levels <br />
! rowspan="2" style="width:7%; text-align:center;" | Shard Pack<br />
! colspan="2" style="width:31%; text-align:center;" | Valid for<br />
<br />
|- <br />
! style="width:10%;" | Hero<br />
! style="width:3%;" | Slot<br />
<br />
|- id="augmented_explosions"<br />
| {{Defense Shard|Augmented Explosions}}<br />
| Explosion radius of Nether Spiders and Slimes are '''15-65% (75%)''' bigger.<br />
| 20<br />
| Chaos 9<br />
| {{Valid for Dryad}}{{Valid for Mercenary}}<br />
| Relic<br />
<br />
|- id="auto_repair_system"<br />
| {{Defense Shard|Auto-Repair System}}<br />
| Restores '''0.5-??%''' of the affected tower’s Max Health every 5s. Only active during Combat Phase.<br />
| 20<br />
| Chaos 9<br />
| {{Valid for ALL}}<br />
| Relic<br />
<br />
|- id="bubble_beam"<br />
| {{Defense Shard|Bubble Beam}}<br />
| Sand Vipers have an '''11-25% (29%)''' chance on hit to bubble the target for '''2-4''' seconds.<br />
| 14<br />
| Chaos 9<br />
| {{Valid for Mystic}}<br />
| Relic<br />
<br />
|- id="crippling_blow"<br />
| {{Defense Shard|Crippling Blow}}<br />
| Sky Guard Tower has a '''10-17% (19%)''' chance on hit to stun the target for '''0-3''' seconds.<br />
| 14<br />
| Chaos 9<br />
| {{Valid for Monk}}{{Valid for Initiate}}<br />
| Relic<br />
<br />
|- id="Crystal Fissure"<br />
| {{Defense Shard|Crystal Fissure}}<br />
| Increases the width of Crystal Hammer's Fissure by 50% and increase the Defense Damage by '''5-29% (35%)'''.<br />
| 16<br />
| Chaos 9<br />
| {{Valid for Adept}}<br />
| Relic<br />
<br />
|- id="electric_arcing"<br />
| {{Defense Shard|Electric Arcing}}<br />
| Increases the number of targets for the Lightning Strike Aura by 4, but does '''90-80% (76%)''' less damage.<br />
| 10<br />
| Chaos 9<br />
| {{Valid for Monk}}{{Valid for Initiate}}<br />
| Relic<br />
<br />
|- id="Freezing Rain"<br />
| {{Defense Shard|Freezing Rain}}<br />
| Geyser Traps has '''10-42% (50%)''' chance to freeze all targets.<br />
| 16<br />
| Chaos 9<br />
| {{Valid for Huntress}}<br />
| Relic<br />
<br />
|- id="frenzied_swarm"<br />
| {{Defense Shard|Frenzied Swarm}}<br />
| Moss Hornet movement speed is increased by '''500-1300 (1500)'''.<br />
| 16<br />
| Chaos 9<br />
| {{Valid for Dryad}}<br />
| Relic<br />
<br />
|- id="giant_harpy_feathers"<br />
| {{Defense Shard|Giant Harpy Feathers}}<br />
| Harpy feathers pierce through 1 extra target, even when not corrupt. Projectile damage reduction per pierce reduced by '''10-??%'''.<br />
| 20<br />
| Chaos 9<br />
| {{Valid for Dryad}}<br />
| Relic<br />
<br />
|- id="oily_overflow"<br />
| {{Defense Shard|Oily Overflow}}<br />
| Oil Catapult projectiles leave additional Oil on the ground for '''3-??''' seconds.<br />
| 8<br />
| Chaos 9<br />
| {{Valid for Countess}}<br />
| Relic<br />
<br />
|- id="titanic_slam"<br />
| {{Defense Shard|Titanic Slam}}<br />
| The Colossus' attack has an '''8-18% (20%)''' chance to be a massive overhead slam, creating a shockwave that deals '''200-1800% (2120%)''' of your Tower Health as earth damage and sends enemies airborne.<br />
| 20<br />
| Chaos 9<br />
| {{Valid for AbyssLord}}<br />
| Relic<br />
<br />
|- id="concentrated_pyrotechnics"<br />
| {{Defense Shard|Concentrated Pyrotechnics}}<br />
| Increases the damage of the Firework Cannon by '''20-50% (60%)''', but increases the damage falloff by 50%.<br />
| 12<br />
| Chaos 9<br />
| {{Valid for Initiate}}<br />
| Relic<br />
<br />
|- id="amped_charge"<br />
| {{Hero Shard|Amped Charge}}<br />
| Increases the damage of Proton Charge by '''3-??%'''.<br />
| 12<br />
| Chaos 9<br />
| {{Valid for SeriesEV2}}<br />
| Gloves<br />
<br />
|- id="atomic_madness"<br />
| {{Hero Shard|Atomic Madness}}<br />
| Atomic Launcher fires 2 extra shots in a small spread for '''150-??%''' of your Hero Damage.<br />
| 20<br />
| Chaos 9<br />
| {{Valid for SeriesEV2}}<br />
| Gloves<br />
<br />
|- id="beam_intensification"<br />
| {{Hero Shard|Beam Intensification}}<br />
| Increases the damage of Sword Beam by '''3-??%'''.<br />
| 12<br />
| Chaos 9<br />
| {{Valid for Squire}}<br />
| Gloves<br />
<br />
|- id="blood_rage"<br />
| {{Hero Shard|Blood Rage}}<br />
| Increases the damage bonus of Provoke by '''4-??%''', and damage resistance by '''3-??%'''.<br />
| 12<br />
| Chaos 9<br />
| {{Valid for Squire}}<br />
| Gloves<br />
<br />
|- id="bunny_hop"<br />
| {{Hero Shard|Bunny Hop}}<br />
| Gives the ability to double jump! And increases your movement speed by '''0-200'''.<br />
| 4<br />
| Chaos 9<br />
| {{Valid for Apprentice}}{{Valid for Huntress}}{{Valid for Squire}}{{Valid for AbyssLord}}{{Valid for Adept}}{{Valid for Lavamancer}}{{Valid for SeriesEV2}}{{Valid for Barbarian}}{{Valid for Mystic}}<br />
| Boots<br />
<br />
|- id="chi_curse"<br />
| {{Hero Shard|Chi Curse}}<br />
| Increases Crippling Chi Wave cripple effectiveness by '''5-??%'''.<br />
| 12<br />
| Chaos 9<br />
| {{Valid for Initiate}}<br />
| Chest<br />
<br />
|- id="critical_empowerment"<br />
| {{Hero Shard|Critical Empowerment}}<br />
| Increases your Hero Crit Damage by '''5-16%'''.<br />
| 11<br />
| Chaos 9<br />
| {{Valid for ALL}}<br />
| Gloves<br />
<br />
|- id="hasten"<br />
| {{Hero Shard|Hasten}}<br />
| Increases attack speed by '''10-??%'''.<br />
| 16<br />
| Chaos 9<br />
| {{Valid for Apprentice}}{{Valid for Huntress}}{{Valid for SeriesEV2}}{{Valid for Gunwitch}}{{Valid for Adept}}<br />
| Helmet<br />
<br />
|- id="heavy_armor"<br />
| {{Hero Shard|Heavy Armor}}<br />
| Increases armor by '''4-??%''', but reduces speed by '''700-??'''.<br />
| 8<br />
| Chaos 9<br />
| {{Valid for Countess}}<br />
| Chest<br />
<br />
|- id="radiant_empowerment"<br />
| {{Hero Shard|Radiant Empowerment}}<br />
| Increases the damage of nearby heroes by '''5-??%'''.<br />
| 5<br />
| Chaos 9<br />
| {{Valid for ALL}}<br />
| Weapon<br />
<br />
|- id="rainbow_flask"<br />
| {{Hero Shard|Rainbow Flask}}<br />
| Increases the damage of Oil Flask by '''3-??%''' and has a chance to drench, ignite, or poison enemies on hit.<br />
| 12<br />
| Chaos 9<br />
| {{Valid for Huntress}}<br />
| Gloves<br />
<br />
|- id="run_and_gun"<br />
| {{Hero Shard|Run and Gun}}<br />
| Your primary attacks have a '''10-??%''' chance on hit to increase your movement speed by 600 for 3s.<br />
| 10<br />
| Chaos 9<br />
| {{Valid for ALL}}<br />
| Boots<br />
<br />
|- id="sharp_thinking"<br />
| {{Hero Shard|Sharp Thinking}}<br />
| Increases the damage bonus of Combat Preparation by '''4-40%'''.<br />
| 12<br />
| Chaos 9<br />
| {{Valid for Mercenary}}<br />
| Weapon<br />
<br />
<br />
|- id="tamers_gambit"<br />
| {{Hero Shard|Tamer's Gambit}}<br />
| Pets deal '''20-??%''' more damage, but Hero Damage and Ability Power are reduced by '''68-??%'''.<br />
| 20<br />
| Chaos 9<br />
| {{Valid for ALL}}<br />
| Weapon<br />
<br />
|- id="tank_gambit"<br />
| {{Hero Shard|Tank Gambit}}<br />
| Take '''6-26% (30%)''' less damage, but deal '''45-25% (21%)''' less damage.<br />
| 20<br />
| Chaos 9<br />
| {{Valid for ALL}}<br />
| Chest<br />
<br />
|- id="venomous_strikes"<br />
| {{Hero Shard|Venomous Strikes}}<br />
|'''2-20%''' chance on hit to poison a target for '''20-180%''' of your Hero Damage stat as magical poison damage each second for '''1-5s'''.<br />
| 20<br />
| Chaos 9<br />
| {{Valid for ALL}}<br />
| Weapon<br />
<br />
|- id="vroom_polymorph"<br />
| {{Hero Shard|Vroom Polymorph}}<br />
| Vroom Broom polymorphs enemies around you when activated for '''2-??''' seconds. Can only activate once every 10 seconds.<br />
| 8<br />
| Chaos 9<br />
| {{Valid for Gunwitch}}<br />
| Boots<br />
<br />
|- id="wild_fire"<br />
| {{Hero Shard|Wild Fire}}<br />
| Increases the duration of Flame Surge’s fire trail by '''1-??''' seconds.<br />
| 8<br />
| Chaos 9<br />
| {{Valid for Countess}}<br />
| Boots<br />
<br />
|}<br />
<br />
=== Others ===<br />
<br />
{| class="wikitable sortable" style="width:100%; text-align:center;"<br />
! rowspan="2" style="width:15%; text-align:center;" | Name <br />
! rowspan="2" style="width:45%; text-align:center;" | Effect <br />
! rowspan="2" style="width:5%; text-align:center;" | Upgr. levels <br />
! rowspan="2" style="width:7%; text-align:center;" | Shard Pack<br />
! colspan="2" style="width:31%; text-align:center;" | Valid for<br />
<br />
|- <br />
! style="width:10%;" | Hero<br />
! style="width:3%;" | Slot<br />
<br />
|- id="enhanced_launcher"<br />
| {{Hero Shard|Enhanced Launcher}}<br />
| Anti Gravity Bot Launcher can store an additional '''1-15''' Anti Gravity Bots.<br />
| 14<br />
|'''Removed'''<br />
| {{Valid for SeriesEV2}}<br />
| Weapon<br />
<br />
|- id="skeletal_bind"<br />
| {{Hero Shard|Skeletal Bind}}<br />
| When you defeat an enemy, you generate a charge. Your next fully-charged secondary attack summons a skeletal hand that traps each target hit for '''1-6''' seconds, draining one charge for each enemy hit. You can have a max of '''5''' charges.<br />
| 10<br />
|'''Removed'''<br />
| {{Valid for ALL}}<br />
| Weapon<br />
<br />
|- id="harbingers_exile"<br />
| {{Defense Shard|Harbinger’s Exile}}<br />
| Training Dummy has a '''1-9%''' chance to teleport targets back to spawner.<br />
| 20<br />
|'''Removed'''<br />
| {{Valid for Squire}}<br />
| Relic<br />
<br />
|- id="withering_blast"<br />
| {{Defense Shard|Withering Blast}}<br />
| Enemies damaged by Arcane Barrier take '''5-20%''' increased damage for '''1.5-3''' seconds.<br />
| 15<br />
|'''Revenge of the Yeti Incursion'''<br />
| {{Valid for Apprentice}}{{Valid for Adept}}<br />
| Relic<br />
<br />
|- id="onsen_bath"<br />
| {{Defense Shard|Onsen Bath}}<br />
| 20% chance for Cannonball Tower to fire a steamy blast dealing '''20-500%''' Defense Power and drenching enemies for 3 seconds.<br />
| 12<br />
|'''Revenge of the Yeti Incursion - Xbox Exclusive Item'''<br />
| {{Valid for Squire}}<br />
| Relic<br />
<br />
|}<br />
<br />
==Hyper Shards==<br />
<br />
[[File:The_Hyper_Shard_Icon.png|right|120px]]<br />
With the introduction of mastery mode, several new hyper shards have been introduced to the game. Shards unlock as you earn stars in mastery mode.<br />
Each hyper shard can only be obtained once in Mastery mode.<br />
<br />
As of the Prime Incursion Update, completing all maps within a prime region awards a hyper shard. Completing all six regions awards the last hyper shard. This allows you to obtain a second set of all the shards.<br />
Note that the order that you obtain hyper shards in Prime Incursions is different than that of Mastery mode (e.g. the first prime region doesn't award Mass Destruction).<br />
<br />
{| class="wikitable sortable" style="width:100%; text-align:center;"<br />
! rowspan="2" style="width:10%; text-align:center;" | Name <br />
! rowspan="2" style="width:40%; text-align:center;" | Effect <br />
! rowspan="2" style="width:5%; text-align:center;" | Upgr. levels <br />
! rowspan="2" style="width:7%; text-align:center;" | Mastery Stars Needed<br />
! rowspan="2" style="width:7%; text-align:center;" | Prime Incursion Region<br />
! colspan="8" style="width:31%; text-align:center;" | Valid for<br />
|- <br />
! style="width:10%;" | Hero<br />
! style="width:3%;" | Slot<br />
|- id="mass_destruction"<br />
| {{Hyper Shard|[[File:Hyper_Shard_Icon_2.png|50px]] <br />
'''Mass Destruction'''}} <br />
| Increases the Defense Power of the affected tower by 2-70% .<br />
| 34<br />
| 50 Stars<br />
| Completing all Incursions in Prime I - VI Regions. <br />
| {{Valid for ALL}}<br />
| Relic<br />
|- id="vicious_strikes"<br />
| {{Hyper Shard|[[File:Hyper_Shard_Icon_5.png|50px]] <br />
'''Vicious Strikes'''}} <br />
| Increases the Defense Range of the affected tower by x-2275 units.<br />
| 12<br />
| 155 Stars<br />
| Prime VI<br />
| {{Valid for ALL}}<br />
| Relic<br />
|- id="radiant_critical_power"<br />
| {{Hyper Shard|[[File:Hyper_Shard_Icon_3.png|50px]] <br />
'''Radiant Critical Power'''}} <br />
| Increases the Defense Critical Damage of nearby defenses by 0-5% and Defense Critical Chance of nearby defenses by 3%.<br />
| 5<br />
| 260 Stars<br />
| Prime IV<br />
| {{Valid for ALL}}<br />
| Boots<br />
|- id="explosive_shielding_guard"<br />
| {{Hyper Shard|[[File:Hyper_Shard_Icon_1.png|50px]] <br />
'''Explosive Shielding Guard'''}} <br />
| When the affected tower takes damage, it has a 3-35% chance to gain a shield for 50-250% of its Defense Health for 5 seconds and to trigger an explosion that deals 140-500% of its Defense Health as damage to nearby enemies. Does not work with Auras and Traps. This does not destroy the tower. Does not stack with Shielding Guard or Explosive Guard.<br />
| 20<br />
| 365 Stars<br />
| Prime II<br />
| {{Valid for ALL}}<br />
| Relic<br />
|- id="thunderstruck"<br />
| {{Hyper Shard|[[File:Hyper_Shard_Icon_4.png|50px]] <br />
'''Thunderstruck'''}} <br />
| Your primary attacks have a 26% chance on hit to drench enemies for 7 seconds and your primary attacks deal an additional 40% damage as storm damage. Storm damage has a 3 second cooldown.<br />
| 12<br />
| 470 Stars<br />
| Prime III<br />
| {{Valid for ALL}}<br />
| Weapon<br />
|- id="destructive_pylon"<br />
| {{Hyper Shard|[[File:Hyper_Shard_Icon_2.png|50px]] <br />
'''Destructive Pylon'''}} <br />
| Increases the Defense Power of nearby defenses to 120% and increases the Defense Power of the affected tower by 34%. Does not stack with Destruction or Power Pylon.<br />
| 18<br />
| 575 Stars<br />
| Prime I<br />
| {{Valid for ALL}}<br />
| Relic<br />
|- id="automation"<br />
| {{Hyper Shard|[[File:Hyper_Shard_Icon_1.png|50px]] <br />
'''Automation'''}} <br />
| Each time your defense attacks, it heals for 2% of its max health. Cooldown of 0.7 seconds.<br />
| 20<br />
| 680 Stars<br />
| Prime V<br />
| {{Valid for ALL}}<br />
| Relic<br />
|-<br />
| {{Hyper Shard|[[File:Hyper_Shard_Icon_6.png|50px]] <br />
'''Juggernaut'''}} <br />
| Increases your defense health and reduce damage, on 16/16 +70% Defense Health and +20% damage reduction<br />
| 16<br />
| 785 Stars<br />
| Prime VII<br />
| {{Valid for ALL}}<br />
| Relic<br />
|-<br />
| {{Hyper Shard|[[File:Hyper_Shard_Icon_3.png|50px]] <br />
'''Genie King's Blessing'''}} <br />
| Gain 1-3 defense mana upon defeating an enemy, up to 100 enemies per Combat Phase.<br />
| 5<br />
| ??? Stars<br />
| Completing all Prime Regions in Chaos 9. <br />
| {{Valid for ALL}}<br />
| Boots<br />
|}</div>
Xano2323
https://wiki.dungeondefenders2.com/index.php?title=Shards&diff=15090
Shards
2022-07-22T11:13:28Z
<p>Xano2323: </p>
<hr />
<div>Shards are gem-like artifacts that slot into your Relics, Armor, and Weapons. Shards replaced [[Skill Spheres]] system and item [[Passives]] (while some items with unique passives still drop but have only one shard slot). Shards give your hero or your defenses extra stats or abilities, all green shards can buff only defenses and can be placed only in [[Relics]], while blue shards will buff your hero and can be placed in [[Weapon]] and [[Armor]]. Shards can be moved between pieces of gear and be upgraded straight from your inventory. A weapon or piece of armor allows to hold up to 3 Shards and can only equip Hero (blue) Shards and relics can hold up to 3 Defense (green) Shards. Blue shards give you hero new abilities or stats while they are placed in any item currently equipped by that hero, but green (defenses) shards strengthen only that tower, where relic containing them is equipped.<br />
<br />
==Shards Packs==<br />
Shards drop from shard packs obtained from victory chest at the end of every map, you will get Standard shard pack after completing any Campaign and Chaos map, those packs can drop shards associated with Campaign packs. After completing Trials on Chaos difficulty, you will get guaranteed Shard pack from that difficulty and one Shard Pack from any previous difficulty (for example, if you beat Chaos III Trials, you’ll receive 1 Chaos III Shard Pack and 1 Chaos II, Chaos I or Standard Shard Pack). <br />
Once you win 3 consecutive random maps in a row in Trials, you’ll activate the Shard consecutive bonus. On your 4th consecutive victory onward, you’ll earn an extra Shard Pack for as long as the streak continues. This extra Shard Pack is a guaranteed Shard Pack from that difficulty. That means once you activate the win bonus, you’ll get 3 Shards guaranteed every victory (2 Shard Packs of that difficulty, 1 Shard Pack from previous difficulties) until one of your crystals break or you leave the game.<br />
<br />
Any shard can be purchased from [[Non Playable Characters|Gran Ma'ster]] for 1000 Defender Medals or 250 Gems. A shard pack containing 5 random shards can also be purchased for 500 Defender Medals or 125 Gems. These shard packs will give you 5 random shards from a single difficulty (e.g. 5 random Chaos V shards).<br />
<br />
==Shard Dust==<br />
As of the Protean Shift update, you may disenchant shards (press 's' when hovering over a shard) which will turn the shard into shard dust of the same tier. Ten shard dust can be exchanged with [[Tavern#War_Recruiter|War Recruiter]] to obtain one new shard pack.<br />
<br />
==Standard Shards List==<br />
<br />
<!-------------------- CAMPAIGN --------------------><br />
<br />
=== Campaign ===<br />
<br />
[[File:Campaign_Standard_Shard_Pack_Icon.png| 70px| center]]<br />
<br />
{| class="wikitable sortable" style="width:100%; text-align:center;"<br />
! rowspan="2" style="width:15%; text-align:center;" | Name <br />
! rowspan="2" style="width:45%; text-align:center;" | Effect <br />
! rowspan="2" style="width:5%; text-align:center;" | Upgr. levels <br />
! rowspan="2" style="width:7%; text-align:center;" | Shard Pack<br />
! colspan="2" style="width:31%; text-align:center;" | Valid for<br />
|- <br />
! style="width:10%;" | Hero<br />
! style="width:3%;" | Slot<br />
<br />
|- id="defensive_critical_damage"<br />
| {{Defense Shard|Defensive Critical Damage}}<br />
| Increases the Defense Crit Damage of the affected tower by '''4-20% (24%)'''.<br />
| 16<br />
| Campaign<br />
| {{Valid for ALL}}<br />
| Relic<br />
<br />
|- id="fortification"<br />
| {{Defense Shard|Fortification}}<br />
| Increases Defense Health of the affected tower by '''2-34% (42%)'''.<br />
| 16<br />
| Campaign<br />
| {{Valid for ALL}}<br />
| Relic<br />
<br />
|- id="ghastly_curse"<br />
| {{Defense Shard|Ghastly Curse}}<br />
| Nether Archer arrows now make enemies move at '''50-42% (38%)''' speed for '''0-4 (6)''' seconds.<br />
| 8<br />
| Campaign<br />
| {{Valid for Mercenary}}<br />
| Relic<br />
<br />
|- id="cataclysmic"<br />
| {{Hero Shard|Cataclysmic}}<br />
| You have a '''5-??%''' chance when landing on the ground to deal '''20-??%''' of your Ability Power as fire damage to nearby enemies.<br />
| 20<br />
| Campaign<br />
| {{Valid for Countess}}<br />
| Boots<br />
<br />
|- id="concussive_chi"<br />
| {{Hero Shard|Concussive Chi}}<br />
| Secondary attacks have a '''1-25%''' chance to stun targets for '''1-4.6''' seconds.<br />
| 12<br />
| Campaign<br />
| {{Valid for Monk}}{{Valid for Initiate}}<br />
| Weapon<br />
<br />
|- id="concussive_shock"<br />
| {{Hero Shard|Concussive Shock}}<br />
| Increases the stun duration of Concussive Shot by '''4-40%'''.<br />
| 12<br />
| Campaign<br />
| {{Valid for Huntress}}<br />
| Weapon<br />
<br />
|- id="construction"<br />
| {{Hero Shard|Construction}}<br />
| Increases repair and upgrade speed during Combat Phase by '''25-75%'''.<br />
| 20<br />
| Campaign<br />
| {{Valid for ALL}}<br />
| Gloves<br />
<br />
|- id="corruptions_fortification"<br />
| {{Hero Shard|Corruption’s Fortification}}<br />
| Armor buff of Dryad’s Blessing is increased by '''4-40%''' in purification form.<br />
| 12<br />
| Campaign<br />
| {{Valid for Dryad}}<br />
| Chest<br />
<br />
|- id="drenching_strikes"<br />
| {{Hero Shard|Drenching Strikes}}<br />
| Your primary attacks have a '''2-30%''' chance on hit to drench enemies for '''3-7''' seconds.<br />
| 14<br />
| Campaign<br />
| {{Valid for ALL}}<br />
| Weapon<br />
<br />
|- id="enduring_tornado"<br />
| {{Hero Shard|Enduring Tornado}}<br />
| Increases the knockup duration of Tornado by '''1-6''' seconds.<br />
| 10<br />
| Campaign<br />
| {{Valid for Apprentice}}{{Valid for Adept}}<br />
| Gloves<br />
<br />
|- id="enhanced_decoy"<br />
| {{Hero Shard|Enhanced Decoy}}<br />
| Death From Above's decoy deals an extra '''20-420%''' damage to enemies.<br />
| 20<br />
| Campaign<br />
| {{Valid for SeriesEV2}}<br />
| Boots<br />
<br />
|- id="fountain_of_speed"<br />
| {{Hero Shard|Fountain Of Speed}}<br />
| Abyss Fountain increases allied movement speed by '''50-650''' for '''5''' seconds.<br />
| 12<br />
| Campaign<br />
| {{Valid for AbyssLord}}<br />
| Boots<br />
<br />
|- id="knife_club"<br />
| {{Hero Shard|Knife Club}}<br />
| Increases the damage of Fan of Knives by '''3-39%'''.<br />
| 12<br />
| Campaign<br />
| {{Valid for Mercenary}}<br />
| Chest<br />
<br />
|- id="retribution"<br />
| {{Hero Shard|Retribution}}<br />
| When you take damage, you have a '''2-20%''' chance of dealing '''125-425%''' of your Armor as damage to your attacker.<br />
| 20<br />
| Campaign<br />
| {{Valid for ALL}}<br />
| Chest<br />
<br />
|- id="speed_boost"<br />
| {{Hero Shard|Speed Boost}}<br />
| Increases your movement speed by '''100-500'''.<br />
| 8<br />
| Campaign<br />
| {{Valid for ALL}}<br />
| Boots<br />
<br />
|- id="support_magic_specialist"<br />
| {{Hero Shard|Support Magic Specialist}}<br />
| Decreases the cost of Broom Vault and Book Drop by '''4-40%'''.<br />
| 12<br />
| Campaign<br />
| {{Valid for Gunwitch}}<br />
| Helmet<br />
<br />
|- id="swift_provocation"<br />
| {{Hero Shard|Swift Provocation}}<br />
| Provoke movement speed buff increased by '''10-154'''.<br />
| 12<br />
| Campaign<br />
| {{Valid for Squire}}<br />
| Boots<br />
<br />
|- id="wither_bubble"<br />
| {{Hero Shard|Wither Bubble}}<br />
| Arcane Bubble withers enemies inside it increasing the damage they take by '''X-15%'''.<br />
| 9<br />
| Campaign<br />
| {{Valid for Adept}}<br />
| Chest<br />
<br />
|- id="worm_scarf"<br />
| {{Hero Shard|Worm Scarf}}<br />
| Reduces the damage you take from enemies by '''3-15%'''.<br />
| 12<br />
| Campaign<br />
| {{Valid for ALL}}<br />
| Helmet<br />
<br />
|- id="zephyrs_warpath"<br />
| {{Hero Shard|Zephyr's Warpath}}<br />
| Increase movement speed in Whirlwind by '''5%-105%'''.<br />
| 20<br />
| Campaign<br />
| {{Valid for Barbarian}}<br />
| Boots<br />
<br />
|}<br />
<br />
<!-------------------- CHAOS 1 --------------------><br />
<br />
=== Chaos I ===<br />
<br />
[[File:Chaos_1_Shard_Pack_Icon.png| 70px| center]]<br />
<br />
{| class="wikitable sortable" style="width:100%; text-align:center;"<br />
! rowspan="2" style="width:15%; text-align:center;" | Name <br />
! rowspan="2" style="width:45%; text-align:center;" | Effect <br />
! rowspan="2" style="width:5%; text-align:center;" | Upgr. levels <br />
! rowspan="2" style="width:7%; text-align:center;" | Shard Pack<br />
! colspan="2" style="width:31%; text-align:center;" | Valid for<br />
<br />
|- <br />
! style="width:10%;" | Hero<br />
! style="width:3%;" | Slot<br />
<br />
|- id="crumbling_stone"<br />
| {{Defense Shard|Crumbling Stone}}<br />
| Enemies petrified by Maw of the Earth Drake receive '''2-29% (29%)''' more damage and explode on death for '''10-250% (298%)''' Defense Power magical damage.<br />
| 20<br />
| Chaos 1<br />
| {{Valid for Lavamancer}}<br />
| Relic<br />
<br />
|- id="destruction"<br />
| {{Defense Shard|Destruction}}<br />
| Increases Defense Power of the affected tower by '''2-34% (42%)'''.<br />
| 16<br />
| Chaos 1<br />
| {{Valid for ALL}}<br />
| Relic<br />
<br />
|- id="dragons_haste"<br />
| {{Defense Shard|Dragon’s Haste}}<br />
| Dragons Nest dragons’ movement speed is increased by '''700-1500 (1700)'''.<br />
| 16<br />
| Chaos 1<br />
| {{Valid for Countess}}<br />
| Relic<br />
<br />
|- id="electric_fingers"<br />
| {{Defense Shard|Electric Fingers}}<br />
| Skeletal Orcs have '''3-30% (36%)''' chance on hit to deal an additional '''40-400% (480%)''' of their Defense Health as storm damage. Bounces '''3''' times.<br />
| 18<br />
| Chaos 1<br />
| {{Valid for AbyssLord}}<br />
| Relic<br />
<br />
|- id="empowered_flame"<br />
| {{Defense Shard|Empowered Flame}}<br />
| Flamethrower tower has a '''1-15% (17.8%)''' chance to hit the target again for '''55-275% (319%)''' damage.<br />
| 20<br />
| Chaos 1<br />
| {{Valid for Apprentice}}{{Valid for Adept}}<br />
| Relic<br />
<br />
|- id="laser_boost"<br />
| {{Defense Shard|Laser Boost}}<br />
| Picking up Mega Death Laser increases EV2's movements speed by '''50-350 (410)''' and Hero Damage by '''4-40% (47.2%)''' for '''15''' seconds.<br />
| 20<br />
| Chaos 1<br />
| {{Valid for SeriesEV2}}<br />
| Relic<br />
<br />
|- id="rippling_explosions"<br />
| {{Defense Shard|Rippling Explosions}}<br />
| Enemies that die inside the boost aura have a '''5-25% (29%)''' chance to detonate, dealing '''20-80% (92%)''' of the Boost aura's Tower Damage stat as damage in a small area around the enemy.<br />
| 20<br />
| Chaos 1<br />
| {{Valid for Monk}}{{Valid for Initiate}}<br />
| Relic<br />
<br />
|- id="stun_fire"<br />
| {{Defense Shard|Stun Fire}}<br />
| Cannonball Tower has a '''11-25% (29%)''' chance on hit to stun target for '''1.6-3 (3.4)''' seconds.<br />
| 14<br />
| Chaos 1<br />
| {{Valid for Squire}}<br />
| Relic<br />
<br />
|- id="annoyance"<br />
| {{Hero Shard|Annoyance}}<br />
| Taunts nearby enemies for '''1-4''' seconds every '''8''' seconds.<br />
| 10<br />
| Chaos 1<br />
| {{Valid for ALL}}<br />
| Chest<br />
<br />
|- id="binding_roots"<br />
| {{Hero Shard|Binding Roots}}<br />
| Your slam ability has an '''22-50%''' chance to stun enemies for 0.5 seconds then root in place for 4.5 seconds.<br />
| 14<br />
| Chaos 1<br />
| {{Valid for Mercenary}}<br />
| Boots<br />
<br />
|- id="bots_of_oil"<br />
| {{Hero Shard|Bots Of Oil}}<br />
| Exploding Grav Bots now oil enemies for '''1-8''' second(s). If ignited by fire, deals '''20-220%''' Ability Power as fire damage per second for '''1-5''' second(s).<br />
| 20<br />
| Chaos 1<br />
| {{Valid for SeriesEV2}}<br />
| Chest<br />
<br />
|- id="broomnado_power"<br />
| {{Hero Shard|Broomnado Power}}<br />
| Increases Broom Nado damage by '''4-40% (60%)'''.<br />
| 12<br />
| Chaos 1<br />
| {{Valid for Gunwitch}}<br />
| Boots<br />
<br />
|- id="bulwark"<br />
| {{Hero Shard|Bulwark}}<br />
| Increases armor by '''4-40%'''.<br />
| 12<br />
| Chaos 1<br />
| {{Valid for ALL}}<br />
| Chest<br />
<br />
|- id="concussive_power"<br />
| {{Hero Shard|Concussive Power}}<br />
| Increases the damage of Concussive Shots by '''4-40%'''.<br />
| 12<br />
| Chaos 1<br />
| {{Valid for Huntress}}<br />
| Helmet<br />
<br />
|- id="crane_stance"<br />
| {{Hero Shard|Crane Stance}}<br />
| Each secondary attack increases the damage of the next primary attack by '''10-90%.''' Stacks up to '''6''' times.<br />
| 20<br />
| Chaos 1<br />
| {{Valid for Monk}}{{Valid for Initiate}}<br />
| Boots<br />
<br />
|- id="critical_strike"<br />
| {{Hero Shard|Critical Strike}}<br />
| Increases your Hero Crit Chance by '''3-10%'''.<br />
| 7<br />
| Chaos 1<br />
| {{Valid for ALL}}<br />
| Gloves<br />
<br />
|- id="full_shell_ahead"<br />
| {{Hero Shard|Full Shell Ahead}}<br />
| Increases movement speed while in Turtle Stance by '''25-525'''.<br />
| 20<br />
| Chaos 1<br />
| {{Valid for Barbarian}}<br />
| Boots<br />
<br />
|- id="fury_speed"<br />
| {{Hero Shard|Fury Speed}}<br />
| Increases projectile speed of Fury by '''0-67% (100%)'''.<br />
| 8<br />
| Chaos 1<br />
| {{Valid for Countess}}<br />
| Weapon<br />
<br />
|- id="explosive_blades"<br />
| {{Hero Shard|Explosive Blades}}<br />
| Daggers thrown by Dagger Throw no longer pierce. Daggers now stick to the target and explode after 3 seconds for '''1,500-5,000%''' of Ability Power.<br />
| 20<br />
| Chaos 1<br />
| {{Valid for Mercenary}}<br />
| Gloves<br />
<br />
|- id="haunting"<br />
| {{Hero Shard|Haunting}}<br />
| Primary attacks generate '''1''' ghost stack. At '''10''' stacks you unleash ghosts for '''3''' seconds, each dealing '''10-250%''' of your Ability Power as damage. The effect has a cooldown of '''5''' seconds.<br />
| 20<br />
| Chaos 1<br />
| {{Valid for ALL}}<br />
| Weapon<br />
<br />
|- id="lashing_power"<br />
| {{Hero Shard|Lashing Power}}<br />
| Increases Lash Out damage by '''4-40%'''.<br />
| 12<br />
| Chaos 1<br />
| {{Valid for Mystic}}<br />
| Chest<br />
<br />
|- id="molten_striker"<br />
| {{Hero Shard|Molten Striker}}<br />
| Molten Core deals more impact damage the farther it travels, up to +20-200% more damage.<br />
| 20<br />
| Chaos 1<br />
| {{Valid for Lavamancer}}<br />
| Gloves<br />
<br />
|- id="power_volley"<br />
| {{Hero Shard|Power Volley}}<br />
| Increases the damage of Arcane Volley by '''4-40%'''.<br />
| 12<br />
| Chaos 1<br />
| {{Valid for Apprentice}}<br />
| Weapon<br />
<br />
|- id="shroom_doom"<br />
| {{Hero Shard|Shroom Doom}}<br />
| Damage of Powder Toss while in Corrupt Form increased by '''4-40%'''.<br />
| 12<br />
| Chaos 1<br />
| {{Valid for Dryad}}<br />
| Gloves<br />
<br />
|- id="thundering_call"<br />
| {{Hero Shard|Thundering Call}}<br />
| Increases Call to Madness range by '''4-40%'''.<br />
| 12<br />
| Chaos 1<br />
| {{Valid for Mystic}}<br />
| Weapon<br />
<br />
|- id="withering_fountain"<br />
| {{Hero Shard|Withering Fountain}}<br />
| Abyss Fountain withers enemies inside it reducing the damage they deal by '''2-20%'''.<br />
| 9<br />
| Chaos 1<br />
| {{Valid for AbyssLord}}<br />
| Boots<br />
<br />
|}<br />
<br />
<!-------------------- CHAOS 2 --------------------><br />
<br />
=== Chaos II ===<br />
<br />
[[File:Chaos_2_Shard_Pack_Icon.png| 70px| center]]<br />
<br />
{| class="wikitable sortable" style="width:100%; text-align:center;"<br />
! rowspan="2" style="width:15%; text-align:center;" | Name <br />
! rowspan="2" style="width:45%; text-align:center;" | Effect <br />
! rowspan="2" style="width:5%; text-align:center;" | Upgr. levels <br />
! rowspan="2" style="width:7%; text-align:center;" | Shard Pack<br />
! colspan="2" style="width:31%; text-align:center;" | Valid for<br />
<br />
|- <br />
! style="width:10%;" | Hero<br />
! style="width:3%;" | Slot<br />
<br />
|- id="atomic_capacity"<br />
| {{Defense Shard|Atomic Capacity}}<br />
| This shard gives your Atomic Launcher an additional missile when the shard is upgraded to '''4/8''' and then another at '''8/8'''.<br />
| 8<br />
| Chaos 2<br />
| {{Valid for SeriesEV2}}<br />
| Relic<br />
<br />
|- id="berserk_master"<br />
| {{Defense Shard|Berserk Master}}<br />
| Increases the duration of Direct Command on your Skeletal Orcs by '''1-5''' seconds.<br />
| 8<br />
| Chaos 2<br />
| {{Valid for AbyssLord}}<br />
| Relic<br />
<br />
|- id="blazing_phoenix"<br />
| {{Defense Shard|Blazing Phoenix}}<br />
| Shortly after a Blaze Balloon triggers, a Phoenix emerges dealing '''1000-5000% (5800%)''' Defense Power as magical fire damage.<br />
| 20<br />
| Chaos 2<br />
| {{Valid for Huntress}}<br />
| Relic<br />
<br />
|- id="combined_power"<br />
| {{Defense Shard|Combined Power}}<br />
| Serpent's Coil deals '''25-385%''' Defense Power as magical damage each second when an enemy is also affected by Sand Viper.<br />
| 18<br />
| Chaos 2<br />
| {{Valid for Mystic}}<br />
| Relic<br />
<br />
|- id="defensive_critical_strike"<br />
| {{Defense Shard|Defensive Critical Strike}}<br />
| Increases the Defense Crit Chance of the affected tower by an additional '''2-15%'''.<br />
| 12<br />
| Chaos 2<br />
| {{Valid for ALL}}<br />
| Relic<br />
<br />
|- id="encroaching_flames"<br />
| {{Defense Shard|Encroaching Flames}}<br />
| Flame aura has a '''6-30% (38%)''' chance to deal '''12-104% (135%)''' more damage.<br />
| 12<br />
| Chaos 2<br />
| {{Valid for Monk}}<br />
| Relic<br />
<br />
|- id="frosty_duet"<br />
| {{Defense Shard|Frosty Duet}}<br />
| The Frostbite tower can hit an additional target, but its Range is reduced by '''60-35%.'''<br />
| 10<br />
| Chaos 2<br />
| {{Valid for Apprentice}}<br />
| Relic<br />
<br />
|- id="icefall"<br />
| {{Defense Shard|Icefall}}<br />
| Hailstorm Tower attacks have a '''2-5% (5.8%)''' chance on hit to freeze enemies for 2 seconds.<br />
| 15<br />
| Chaos 2<br />
| {{Valid for Adept}}<br />
| Relic<br />
<br />
|- id="magma_maelstrom"<br />
| {{Defense Shard|Magma Maelstrom}}<br />
| Rate at which Fissures of Embermount generate Molten Power reduced by '''4-40%'''.<br />
| 12<br />
| Chaos 2<br />
| {{Valid for Lavamancer}}<br />
| Relic<br />
<br />
|- id="overcharge"<br />
| {{Defense Shard|Overcharge}}<br />
| Increases the Elvish Artillery Cannon's projectile damage radius by '''16-64% (80%)''', and reduces damage falloff by '''18-42% (50%)'''.<br />
| 12<br />
| Chaos 2<br />
| {{Valid for Mercenary}}<br />
| Relic<br />
<br />
|- id="panic_fire"<br />
| {{Defense Shard|Panic Fire}}<br />
| When the affected tower takes damage, it has a '''5-15% (19%)''' chance to increase it's Attack Rate by '''50%''' for '''1-4 (5.2)''' seconds. Does not work with Auras and Traps.<br />
| 10<br />
| Chaos 2<br />
| {{Valid for ALL}}<br />
| Relic<br />
<br />
|- id="power_bolts"<br />
| {{Defense Shard|Power Bolts}}<br />
| Ballista has a '''4-40% (49.6%)''' chance on hit to deal '''15-60% (72%)''' extra magical damage.<br />
| 15<br />
| Chaos 2<br />
| {{Valid for Squire}}<br />
| Relic<br />
<br />
|- id="press_your_luck"<br />
| {{Defense Shard|Press Your Luck}}<br />
| When the affected tower takes damage, it has a '''5-15% (19%)''' chance to increase it's Critical Hit Chance by '''30%''' for '''1-4 (5.2)''' seconds. Does not work with Auras and Traps.<br />
| 10<br />
| Chaos 2<br />
| {{Valid for ALL}}<br />
| Relic<br />
<br />
|- id="world_tree_mcbufferson"<br />
| {{Defense Shard|World Tree Mcbufferson}}<br />
| Every '''20''' seconds, the world tree places a leafy shield on a blockade within its influence that absorbs '''10-310% (370%)''' of the Dryad's Defense Health stat and lasts '''10''' seconds.<br />
| 20<br />
| Chaos 2<br />
| {{Valid for Dryad}}<br />
| Relic<br />
<br />
|- id="batter_up"<br />
| {{Hero Shard|Batter Up}}<br />
| Increases the damage of Molten Core by '''4-40%''' each time it is redirected. Happens '''3''' times.<br />
| 12<br />
| Chaos 2<br />
| {{Valid for Lavamancer}}<br />
| Gloves<br />
<br />
|- id="corruptions_harmony"<br />
| {{Hero Shard|Corruption’s Harmony}}<br />
| Reduces Corruption form’s Celestial Power drain by '''-1''' to '''-3'''.<br />
| 10<br />
| Chaos 2<br />
| {{Valid for Dryad}}<br />
| Chest<br />
<br />
|- id="critical_restoration"<br />
| {{Hero Shard|Critical Restoration}}<br />
| Primary Attack critical hits restore '''1-5''' Broom Power.<br />
| 8<br />
| Chaos 2<br />
| {{Valid for Gunwitch}}<br />
| Weapon<br />
<br />
|- id="dewey_deathimal_system"<br />
| {{Hero Shard|Dewey Deathimal System}}<br />
| Book drop duration is increased '''1-3''' second and the extra damage they take is increased '''5-15%''' while under it's effect.<br />
| 20<br />
| Chaos 2<br />
| {{Valid for Gunwitch}}<br />
| Gloves<br />
<br />
|- id="dragon_stance"<br />
| {{Hero Shard|Dragon Stance}}<br />
| Each melee primary attack increases the damage of the next ranged secondary attack by '''10-90%.''' Stacks up to '''6''' times.<br />
| 20<br />
| Chaos 2<br />
| {{Valid for Monk}}{{Valid for Initiate}}<br />
| Weapon<br />
<br />
|- id="dummies_and_bots"<br />
| {{Hero Shard|Dummies And Bots}}<br />
| The Death From Above ability now spawns '''4''' grav Bots that each deal '''20-220%''' of your Ability as damage in a '''100-500''' radius. These do not count towards the cap on the number of Bots she can hold.<br />
| 20<br />
| Chaos 2<br />
| {{Valid for SeriesEV2}}<br />
| Boots<br />
<br />
|- id="empowered_mark"<br />
| {{Hero Shard|Empowered Mark}}<br />
| Increases the max number of the marked targets this hero may have by '''2-30'''.<br />
| 28<br />
| Chaos 2<br />
| {{Valid for Apprentice}}{{Valid for Adept}}<br />
| Weapon<br />
<br />
|- id="empowered_throw"<br />
| {{Hero Shard|Empowered Throw}}<br />
| Increases the damage of Dagger Throw by '''3-39%'''.<br />
| 12<br />
| Chaos 2<br />
| {{Valid for Mercenary}}<br />
| Gloves<br />
<br />
|- id="frenzy"<br />
| {{Hero Shard|Frenzy}}<br />
| Primary attacks have a '''21-26%''' to increase attack speed by '''5-30%''' for 5 seconds. Can only proc every 7 seconds.<br />
| 10<br />
| Chaos 2<br />
| {{Valid for Mercenary}}<br />
| Weapon<br />
<br />
|- id="fury_restoration"<br />
| {{Hero Shard|Fury Restoration}}<br />
| Restore '''1-??''' mana every time Fury scores a critical hit.<br />
| 8<br />
| Chaos 2<br />
| {{Valid for Countess}}<br />
| Helmet<br />
<br />
|- id="harbingers_slam"<br />
| {{Hero Shard|Harbinger’s Slam}}<br />
| During Provoke, Seismic Slam damage increased by '''130-410%''' of your Ability Power stat.<br />
| 20<br />
| Chaos 2<br />
| {{Valid for Squire}}<br />
| Gloves<br />
<br />
|- id="heroic_charge"<br />
| {{Hero Shard|Heroic Charge}}<br />
| Increases the damage of Valiant Charge by '''3-??%'''.<br />
| 12<br />
| Chaos 2<br />
| {{Valid for Countess}}<br />
| Chest<br />
<br />
|- id="inspiration"<br />
| {{Hero Shard|Inspiration}}<br />
| Reduces the cooldown of your abilities by '''4-40%'''.<br />
| 12<br />
| Chaos 2<br />
| {{Valid for ALL}}<br />
| Helmet<br />
<br />
|- id="piercing"<br />
<br />
|- id="lava_warrior"<br />
| {{Hero Shard|Lava Warrior}}<br />
| Primary Attacks restore '''6-10''' Lava Power.<br />
| 12<br />
| Chaos 2<br />
| {{Valid for Lavamancer}}<br />
| Weapon<br />
<br />
|- id="piercing"<br />
| {{Hero Shard|Piercing}}<br />
| Concussive Shots also fires a piercing shard dealing '''50-350%''' of Ability Power as damage, then explodes dealing '''25-225%''' of Ability Power as unresisted damage.<br />
| 20<br />
| Chaos 2<br />
| {{Valid for Huntress}}<br />
| Weapon<br />
<br />
|- id="power_of_the_knight"<br />
| {{Hero Shard|Power Of The Knight}}<br />
| Increases the damage of Knight of the Abyss by '''4-40%'''.<br />
| 12<br />
| Chaos 2<br />
| {{Valid for AbyssLord}}<br />
| Gloves<br />
<br />
|- id="quake"<br />
| {{Hero Shard|Quake}}<br />
| You have a '''10-30%''' chance when landing to deal '''50-250%''' of your Ability Power as earth damage to nearby enemies.<br />
| 20<br />
| Chaos 2<br />
| {{Valid for ALL}}<br />
| Boots<br />
<br />
|- id="sanctuary"<br />
| {{Hero Shard|Sanctuary}}<br />
| Heroes inside the Arcane Bubble shield heal '''5-15'''% of their health per second during the duration of the bubble.<br />
| 10<br />
| Chaos 2<br />
| {{Valid for Adept}}<br />
| Gloves<br />
<br />
|- id="serpents_appeasement"<br />
| {{Hero Shard|Serpent’s Appeasement}}<br />
| Increases Appeasement gained by '''60-300%'''.<br />
| 12<br />
| Chaos 2<br />
| {{Valid for Mystic}}<br />
| Helmet<br />
<br />
|- id="turtle_power"<br />
| {{Hero Shard|Turtle Power}}<br />
| Increase Damage Protection while in Turtle Stance by '''1%-21%'''.<br />
|?<br />
| Chaos 2<br />
| {{Valid for Barbarian}}<br />
| Boots<br />
<br />
|}<br />
<br />
<!-------------------- CHAOS 3 --------------------><br />
<br />
=== Chaos III ===<br />
<br />
[[File:Chaos_3_Shard_Pack_Icon.png| 70px| center]]<br />
<br />
{| class="wikitable sortable" style="width:100%; text-align:center;"<br />
! rowspan="2" style="width:15%; text-align:center;" | Name <br />
! rowspan="2" style="width:45%; text-align:center;" | Effect <br />
! rowspan="2" style="width:5%; text-align:center;" | Upgr. levels <br />
! rowspan="2" style="width:7%; text-align:center;" | Shard Pack<br />
! colspan="2" style="width:31%; text-align:center;" | Valid for<br />
<br />
|- <br />
! style="width:10%;" | Hero<br />
! style="width:3%;" | Slot<br />
<br />
|- id="boosted_grasp"<br />
| {{Defense Shard|Boosted Grasp}}<br />
| Enemies move at '''90-60% (48%)''' speed when they are within the Boost Aura.<br />
| 10<br />
| Chaos 3<br />
| {{Valid for Monk}}{{Valid for Initiate}}<br />
| Relic<br />
<br />
|- id="deadly_strikes"<br />
| {{Defense Shard|Deadly Strikes}}<br />
| Increases the Defense Range of the affected tower by '''4-40% (52%)'''.<br />
| 12<br />
| Chaos 3<br />
| {{Valid for ALL}}<br />
| Relic<br />
<br />
|- id="drenched"<br />
| {{Defense Shard|Drenched}}<br />
| After your Geyser Trap drenches an enemy, the next source of damages deals an additional '''3-35% (43%)''' damage.<br />
| 16<br />
| Chaos 3<br />
| {{Valid for Huntress}}<br />
| Relic<br />
<br />
|- id="empowered_bolts"<br />
| {{Defense Shard|Empowered Bolts}}<br />
| Ballista has a '''5-30% (40%)''' chance on hit to deal full damage to all targets pierced for the next '''10-40 (52)''' seconds.<br />
| 10<br />
| Chaos 3<br />
| {{Valid for Squire}}<br />
| Relic<br />
<br />
|- id="empowered_frostbite"<br />
| {{Defense Shard|Empowered Frostbite}}<br />
| Frostbite has a '''5-45% (53%)''' chance to freeze the target for '''1-7 (8.2)''' seconds.<br />
| 20<br />
| Chaos 3<br />
| {{Valid for Apprentice}}<br />
| Relic<br />
<br />
|- id="empowering_blasphemy"<br />
| {{Defense Shard|Empowering Blasphemy}}<br />
| Obelisk Hero Stat boost increased to '''10-50% (66%)''' and polymorph duration increased by '''1-6''' seconds.<br />
| 10<br />
| Chaos 3<br />
| {{Valid for Mystic}}<br />
| Relic<br />
<br />
|- id="icy_spiders"<br />
| {{Defense Shard|Icy Spiders}}<br />
| Nether Spiders have a '''6-16(20)%''' chance to spawn a pool of ice on the ground that makes all nearby enemies move at '''90-60(48)%''' speed for 5 seconds. The ice pools last 10 seconds.<br />
| 10 (14)<br />
| Chaos 3<br />
| {{Valid for Mercenary}}<br />
| Relic<br />
<br />
|- id="numerous_reflection"<br />
| {{Defense Shard|Numerous Reflection}}<br />
| Increases the nodes of EV2’s Reflect Beam can sustain by '''1-6 (10)'''.<br />
| 5<br />
| Chaos 3<br />
| {{Valid for SeriesEV2}}<br />
| Relic<br />
<br />
|- id="oil_spill"<br />
| {{Defense Shard|Oil Spill}}<br />
| Gives oil geyser a '''10-30% (38%)''' chance to stun all enemies hit for '''2s'''.<br />
| 10<br />
| Chaos 3<br />
| {{Valid for Lavamancer}}<br />
| Relic<br />
<br />
|- id="powder_shot"<br />
| {{Defense Shard|Powder Shot}}<br />
| Increases the Defense Power of the Flak Cannon by '''2-34%''' and Attunes it to fire damage.<br />
| 16<br />
| Chaos 3<br />
| {{Valid for Countess}}<br />
| Relic<br />
<br />
|- id="rain_of_oil"<br />
| {{Defense Shard|Rain Of Oil}}<br />
| Skeletal Archer's Direct Command now oils enemies, slowing them by '''50%''' for '''2-12''' seconds. If an oiled enemy is hit by fire damage, the oil ignites, dealing '''20-600%''' of its Defense Power in fire damage over '''1-11''' seconds.<br />
| 20<br />
| Chaos 3<br />
| {{Valid for AbyssLord}}<br />
| Relic<br />
<br />
|- id="shielding_guard"<br />
| {{Defense Shard|Shielding Guard}}<br />
| When the affected tower takes damage, it has a '''5-25% (29%)''' chance to gain a shield for '''50-250% (290%)''' of it's Defense Health for '''5''' seconds. Does not work with Auras or Traps.<br />
| 20<br />
| Chaos 3<br />
| {{Valid for ALL}}<br />
| Relic<br />
<br />
|- id="abyss_knights_bargain"<br />
| {{Hero Shard|Abyss Knight’s Bargain}}<br />
| Reduces the mana cost of Knight of the Abyss by '''4-40%'''.<br />
| 12<br />
| Chaos 3<br />
| {{Valid for AbyssLord}}<br />
| Helmet<br />
<br />
|- id="abyss_stone_attunement"<br />
| {{Hero Shard|Abyss Stone Attunement}}<br />
| Reduces the mana cost of Abyss Stone by '''1-15%'''.<br />
| 14<br />
| Chaos 3<br />
| {{Valid for AbyssLord}}<br />
| Boots<br />
<br />
|- id="aerial_mastery"<br />
| {{Hero Shard|Aerial Mastery}}<br />
| Increases Death From Above’s Duration by '''1-6''' seconds.<br />
| 10<br />
| Chaos 3<br />
| {{Valid for SeriesEV2}}<br />
| Boots<br />
<br />
|- id="betsys_curse"<br />
| {{Hero Shard|Betsy’s Curse}}<br />
| Primary attacks leave a curse zone that reduces the damage enemies deal by '''5-25%.''' You can place up to '''3''' zones and each zones lasts '''20-100''' seconds.<br />
| 20<br />
| Chaos 3<br />
| {{Valid for Apprentice}}{{Valid for Adept}}<br />
| Weapon<br />
<br />
|- id="betsys_empowered_lightning"<br />
| {{Hero Shard|Betsy’s Zapper}}<br />
| Every '''8''' seconds, secondary attacks spawn a lightning ball dealing '''125-325%''' Ability Power as storm damage '''2.5''' times per second for '''1''' seconds.<br />
| 20<br />
| Chaos 3<br />
| {{Valid for Monk}}<br />
| Weapon<br />
<br />
|- id="bewitching_hour"<br />
| {{Hero Shard|Bewitching Hour}}<br />
| Each Snipe hit adds '''4-40%''' to the damage of the next Primary Attack hit. Stacks up to '''5''' times.<br />
| 12<br />
| Chaos 3<br />
| {{Valid for Gunwitch}}<br />
| Weapon<br />
<br />
|- id="big_boy"<br />
| {{Hero Shard|Big Boy}}<br />
| The first Grav Bot placed will always be a Big Boy. Big Boy mines do an additional '''100-1100%''' of hero Damage as damage to enemies in double the area.<br />
| 20<br />
| Chaos 3<br />
| {{Valid for SeriesEV2}}<br />
| Gloves<br />
<br />
|- id="bounty"<br />
| {{Hero Shard|Bounty}}<br />
| Restores '''1-6''' mana upon defeating an enemy.<br />
| 20<br />
| Chaos 3<br />
| {{Valid for Mercenary}}<br />
| Helmet<br />
<br />
|- id="cataclysm"<br />
| {{Hero Shard|Cataclysm}}<br />
| Increases Eruption damage by '''4-40%'''.<br />
| 12<br />
| Chaos 3<br />
| {{Valid for Lavamancer}}<br />
| Chest<br />
<br />
|- id="channel"<br />
| {{Hero Shard|Channel}}<br />
| Restores '''1-15''' of your ability resources every '''5''' seconds.<br />
| 14<br />
| Chaos 3<br />
| {{Valid for Apprentice}}{{Valid for Squire}}{{Valid for Huntress}}{{Valid for Monk}}{{Valid for Initiate}}{{Valid for AbyssLord}}{{Valid for Adept}}<br />
| Helmet<br />
<br />
|- id="corruptions_bargain"<br />
| {{Hero Shard|Corruption’s Bargain}}<br />
| When this shard is fully upgraded, Dryad's Blessing costs no celestial power in purification form and costs '''1''' celestial power power per second instead of '''2''' in corruption form.<br />
| 10<br />
| Chaos 3<br />
| {{Valid for Dryad}}<br />
| Chest<br />
<br />
|- id="corruptions_blessing"<br />
| {{Hero Shard|Corruption’s Blessing}}<br />
| Damage of Dryad's Blessing is increase by '''4-40%''' in corrupt form.<br />
| 12<br />
| Chaos 3<br />
| {{Valid for Dryad}}<br />
| Boots<br />
<br />
|- id="echoing_shout"<br />
| {{Hero Shard|Echoing Shout}}<br />
| Increases the duration of Staggering Shout debuffs by 0.5s-4.5s.<br />
| 10<br />
| Chaos 3<br />
| {{Valid for Barbarian}}<br />
| Helmet<br />
<br />
|- id="fight_me_not"<br />
| {{Hero Shard|Fight Me Not}}<br />
| Defenses will deal '''5-25%''' more damage to enemies targeting the Squire.<br />
| 20<br />
| Chaos 3<br />
| {{Valid for Squire}}<br />
| Chest<br />
<br />
|- id="jackpot"<br />
| {{Hero Shard|Jackpot}}<br />
| You have a '''2-10%''' chance when picking up gold to quadruple the amount.<br />
| 8<br />
| Chaos 3<br />
| {{Valid for ALL}}<br />
| Chest<br />
<br />
|- id="lava_floor"<br />
| {{Hero Shard|Lava Floor}}<br />
| Eruption spawns a lava field dealing '''150-1150%''' Ability Power as Fire magic damage each second for '''5s'''.<br />
| 20<br />
| Chaos 3<br />
| {{Valid for Lavamancer}}<br />
| Weapon<br />
<br />
|- id="lingering_poison"<br />
| {{Hero Shard|Lingering Poison}}<br />
| Daggers thrown by Dagger Throw now poison the target for '''100-800%''' of Ability Power for '''1.2-5.2''' seconds.<br />
| 20<br />
| Chaos 3<br />
| {{Valid for Mercenary}}<br />
| Gloves<br />
<br />
|- id="oil_slick"<br />
| {{Hero Shard|Oil Slick}}<br />
| Increases the duration of oil flask by '''1-9%'''.<br />
| 8<br />
| Chaos 3<br />
| {{Valid for Huntress}}<br />
| Gloves<br />
<br />
|- id="overwhelm"<br />
| {{Hero Shard|Overwhelm}}<br />
| Your primary attacks have a '''7-15%''' chance to stun enemies for '''1-3''' seconds.<br />
| 8<br />
| Chaos 3<br />
| {{Valid for ALL}}<br />
| Weapon<br />
<br />
|- id="overwhelming_buster"<br />
| {{Hero Shard|Overwhelming Buster}}<br />
| Adds '''0.5-4.5s''' to Blunder Broom Buster duration.<br />
| 8<br />
| Chaos 3<br />
| {{Valid for Gunwitch}}<br />
| Weapon<br />
<br />
|- id="thunderwave"<br />
| {{Hero Shard|Thunderwave}}<br />
| Arc Lightning deals '''X-1250%''' Ability Power as damage to all enemies around you.<br />
| 20<br />
| Chaos 3<br />
| {{Valid for Adept}}<br />
| Chest<br />
<br />
|- id="tormented_power"<br />
| {{Hero Shard|Tormented Power}}<br />
| Increases Dark Torment damage by '''4-40%'''.<br />
| 12<br />
| Chaos 3<br />
| {{Valid for Mystic}}<br />
| Gloves<br />
<br />
|}<br />
<br />
<!-------------------- CHAOS 4 --------------------><br />
<br />
=== Chaos IV ===<br />
<br />
[[File:Chaos_4_Shard_Pack_Icon.png| 70px| center]]<br />
<br />
{| class="wikitable sortable" style="width:100%; text-align:center;"<br />
! rowspan="2" style="width:15%; text-align:center;" | Name <br />
! rowspan="2" style="width:45%; text-align:center;" | Effect <br />
! rowspan="2" style="width:5%; text-align:center;" | Upgr. levels <br />
! rowspan="2" style="width:7%; text-align:center;" | Shard Pack<br />
! colspan="2" style="width:31%; text-align:center;" | Valid for<br />
<br />
|- <br />
! style="width:10%;" | Hero<br />
! style="width:3%;" | Slot<br />
<br />
|- id="critical_allocation"<br />
| {{Defense Shard|Critical Allocation}}<br />
| Increases the defense Crit damage of the Elvish Artillery Cannon by '''30-46% (50%)''' and Crit Chance by '''5-21% (25%)''' but lowers the towers range by 25%.<br />
| 16<br />
| Chaos 4<br />
| {{Valid for Mercenary}}<br />
| Relic<br />
<br />
|- id="defense_rate"<br />
| {{Defense Shard|Defense Rate}}<br />
| Increases the Attack Rate of the affected tower by '''9-33% (41%)'''.<br />
| 12<br />
| Chaos 4<br />
| {{Valid for ALL}}<br />
| Relic<br />
<br />
|- id="earth_toss"<br />
| {{Defense Shard|Earth Toss}}<br />
| Earthshatter tower gains '''100-280 (320)''' Damage Radius and has a '''28-100% (100%)''' chance on hit to knock targets into the air.<br />
| 18<br />
| Chaos 4<br />
| {{Valid for Apprentice}}{{Valid for Adept}}<br />
| Relic<br />
<br />
|- id="empowering_aura"<br />
| {{Defense Shard|Empowering Aura}}<br />
| Flame Aura and Water Aura increase the Hero Damage and Ability Power of heroes standing inside them by '''5-25% (29%)'''.<br />
| 20<br />
| Chaos 4<br />
| {{Valid for Monk}}{{Valid for Initiate}}<br />
| Relic<br />
<br />
|- id="explosive_surprise"<br />
| {{Defense Shard|Explosive Surprise}}<br />
| Geyser Trap has a '''10-50%''' chance to fire an exploding shard dealing '''200-220% (224%)''' of Defense Damage as damage in an area.<br />
| 20<br />
| Chaos 4<br />
| {{Valid for Huntress}}<br />
| Relic<br />
<br />
|- id="lasting_conflagration"<br />
| {{Defense Shard|Lasting Conflagration}}<br />
| Increases Elder Dragon burn duration by '''1-??''' seconds.<br />
| 8<br />
| Chaos 4<br />
| {{Valid for Countess}}<br />
| Relic<br />
<br />
|- id="lateral_blast"<br />
| {{Defense Shard|Lateral Blast}}<br />
| Volcano attacks spawn three random meteors that drop nearby, each dealing '''50%-120% (134%)''' Defense Damage as magical Fire damage.<br />
| 20<br />
| Chaos 4<br />
| {{Valid for Lavamancer}}<br />
| Relic<br />
<br />
|- id="plated_armor"<br />
| {{Defense Shard|Plated Armor}}<br />
| Imbues the Royal Guard's armor, making enemy projectiles deal '''76-40(28)%''' of their original damage.<br />
| 12 (16)<br />
| Chaos 4<br />
| {{Valid for Mercenary}}<br />
| Relic<br />
<br />
|- id="power_transfer"<br />
| {{Defense Shard|Power Transfer}}<br />
| Increases the Defense Crit Chance of the affected tower by '''2-30% (38%)''' and reduces the Defense Power by 10%.<br />
| 14<br />
| Chaos 4<br />
| {{Valid for ALL}}<br />
| Relic<br />
<br />
|- id="puncturing_bolts"<br />
| {{Defense Shard|Puncturing Bolts}}<br />
| Ballista can now pierce an additional '''1-4 (6)''' targets.<br />
| 6<br />
| Chaos 4<br />
| {{Valid for Squire}}<br />
| Relic<br />
<br />
|- id="sandstorm_warrior"<br />
| {{Defense Shard|Sandstorm Warrior}}<br />
| The Snaking Sands sandstorm increases Hero Damage and Ability Power by '''1-25% (33%)''' for '''1-25 (33)''' seconds.<br />
| 12<br />
| Chaos 4<br />
| {{Valid for Mystic}}<br />
| Relic<br />
<br />
|- id="abyssal_mandate"<br />
| {{Hero Shard|Abyssal Mandate}}<br />
| Reduces the mana cost of Direct Command by '''4-40%'''.<br />
| 12<br />
| Chaos 4<br />
| {{Valid for AbyssLord}}<br />
| Chest<br />
<br />
|- id="arc_shielding"<br />
| {{Hero Shard|Arc Shielding}}<br />
| Arc Lightning places a shield on you lasting 20 seconds and absorbing '''180-780%''' Ability Power of damage. Enemies that hit the shield are damaged for a total of '''200-1000%''' of your Ability Power over 3 seconds.<br />
| 20<br />
| Chaos 4<br />
| {{Valid for Adept}}<br />
| Helmet<br />
<br />
|- id="beacon_of_the_storm"<br />
| {{Hero Shard|Beacon Of The Storm}}<br />
| Once per second your primary attack spawns a lightning ball that deals '''10-50%''' of your Hero Damage as storm damage. Bounces up to '''3''' times.<br />
| 20<br />
| Chaos 4<br />
| {{Valid for ALL}}<br />
| Gloves<br />
<br />
|- id="betsys_empowered_beam"<br />
| {{Hero Shard|Betsy’s Empowered Beam}}<br />
| Primary attacks fire a piercing sonic projectile that deals '''105-150%''' Hero Damage as magical damage.<br />
| 15<br />
| Chaos 4<br />
| {{Valid for Squire}}<br />
| Weapon<br />
<br />
|- id="call_of_the_kobold"<br />
| {{Hero Shard|Call Of The Kobold}}<br />
| Defeating an enemy grants a charge. Secondary attacks consume charges and shoots a firework at your target for '''20%-320%''' of your ability power.<br />
| 20<br />
| Chaos 4<br />
| {{Valid for Monk}}{{Valid for Initiate}}<br />
| Weapon<br />
<br />
|- id="caustic_oil"<br />
| {{Hero Shard|Caustic Oil}}<br />
| Increases the damage of Oil Flask by '''4-40%'''.<br />
| 12<br />
| Chaos 4<br />
| {{Valid for Huntress}}<br />
| Gloves<br />
<br />
|- id="celestial_attunement"<br />
| {{Hero Shard|Celestial Attunement}}<br />
| The dryad can hold '''1-4''' more stacks of starfall.<br />
| 6<br />
| Chaos 4<br />
| {{Valid for Dryad}}<br />
| Helmet<br />
<br />
|- id="charge_blast_v2"<br />
| {{Hero Shard|Charge Blast V2}}<br />
| Reduces the cost of EV2’s secondary attacks by '''5-95%'''.<br />
| 18<br />
| Chaos 4<br />
| {{Valid for SeriesEV2}}<br />
| Weapon<br />
<br />
|- id="darkest_syphon"<br />
| {{Hero Shard|Darkest Syphon}}<br />
| Increases the angle of Dark Syphon by '''3-30'''.<br />
| 9<br />
| Chaos 4<br />
| {{Valid for AbyssLord}}<br />
| Chest<br />
<br />
|- id="draining_strikes"<br />
| {{Hero Shard|Draining Strikes}}<br />
| Increase the healing from Siphon Stance by '''5%-25%'''.<br />
|?<br />
| Chaos 4<br />
| {{Valid for Barbarian}}<br />
| Helmet<br />
<br />
|- id="electric_retribution"<br />
| {{Hero Shard|Electric Retribution}}<br />
| When you take damage, you have a '''2-25%''' chance of dealing '''125-450%''' of your Armour as storm damage to your attacker.<br />
| 20<br />
| Chaos 4<br />
| {{Valid for ALL}}<br />
| Helmet<br />
<br />
|- id="enduring_drop"<br />
| {{Hero Shard|Enduring Drop}}<br />
| Increases Book Drop duration by '''0.5-7.5s'''.<br />
| 14<br />
| Chaos 4<br />
| {{Valid for Gunwitch}}<br />
| Helmet<br />
<br />
|- id="enduring_lash"<br />
| {{Hero Shard|Enduring Lash}}<br />
| Increases Lash Out poison duration by '''0.5-4.5''' s.<br />
| 8<br />
| Chaos 4<br />
| {{Valid for Mystic}}<br />
| Weapon<br />
<br />
|- id="fan_of_knights"<br />
| {{Hero Shard|Fan Of Knights}}<br />
| Skeletal Knight also fires two additional Knights that deal '''20-500%''' of your Ability Power in damage.<br />
| 20<br />
| Chaos 4<br />
| {{Valid for AbyssLord}}<br />
| Gloves<br />
<br />
|- id="follow_through"<br />
| {{Hero Shard|Follow Through}}<br />
| Increases the damage of Sweeping Strikes by '''3-39%'''.<br />
| 12<br />
| Chaos 4<br />
| {{Valid for Mercenary}}<br />
| Boots<br />
<br />
|- id="freeze_buster"<br />
| {{Hero Shard|Freeze Buster}}<br />
| Blunder Broom Buster has a '''1-5%''' chance to also freeze enemies for '''1-4s''', allowing them to be shattered by Crushing damage.<br />
| 10<br />
| Chaos 4<br />
| {{Valid for Gunwitch}}<br />
| Weapon<br />
<br />
|- id="frozen_core"<br />
| {{Hero Shard|Frozen Core}}<br />
| Increases Ice Needle damage by '''4-40%'''.<br />
| 12<br />
| Chaos 4<br />
| {{Valid for Gunwitch}}<br />
| Helmet<br />
<br />
|- id="hemolytic_poison"<br />
| {{Hero Shard|Hemolytic Poison}}<br />
| Lashout cooldown increased to '''200-160%''' of what it was but allows it to stack '''0-2''' times and increases its duration by '''3-7''' seconds.<br />
| 20<br />
| Chaos 4<br />
| {{Valid for Mystic}}<br />
| Weapon<br />
<br />
|- id="holy_empowerment"<br />
| {{Hero Shard|Holy Empowerment}}<br />
| Increases damage by '''5-??%''' while Holy Fire is active.<br />
| 12<br />
| Chaos 4<br />
| {{Valid for Countess}}<br />
| Gloves<br />
<br />
|- id="inspiring_strikes"<br />
| {{Hero Shard|Inspiring Strikes}}<br />
| Primary attacks reduce the cooldown of your abilities by '''-0.1-0.3''' seconds.<br />
| 4<br />
| Chaos 4<br />
| {{Valid for ALL}}<br />
| Weapon<br />
<br />
|- id="insulated_decoy"<br />
| {{Hero Shard|Insulated Decoy}}<br />
| Decreases heat generated from Death from Above by '''4-40%'''.<br />
| 12<br />
| Chaos 4<br />
| {{Valid for SeriesEV2}}<br />
| Boots<br />
<br />
|- id="lets_rock"<br />
| {{Hero Shard|Let’s Rock}}<br />
| Activating Harden/Inflame gives the Lavamancer a shield lasting for '''6-30''' seconds that absorbs '''20-140%''' Hero Health incoming damage.<br />
| 12<br />
| Chaos 4<br />
| {{Valid for Lavamancer}}<br />
| Chest<br />
<br />
|- id="manabombs_aid"<br />
| {{Hero Shard|Manabomb’s Aid}}<br />
| Manabomb places a shield on you that lasts '''20''' seconds that absorbs '''150-750%''' of your Ability Power Stat. Enemies that hit the shield are burned for a total of '''150-550%''' of your Ability Power over '''3''' seconds.<br />
| 20<br />
| Chaos 4<br />
| {{Valid for Apprentice}}<br />
| Weapon<br />
<br />
|- id="marking_bubble"<br />
| {{Hero Shard|Marking Bubble}}<br />
| Arcane Bubble will place a Mark on all enemies in the initial spawn area and increases Mark count '''1-6'''.<br />
| 5<br />
| Chaos 4<br />
| {{Valid for Adept}}<br />
| Boots<br />
<br />
|- id="mine_blast_radius"<br />
| {{Hero Shard|Mine Blast Radius}}<br />
| Anti Gravity Bots damage radius increased by '''4-40%'''.<br />
| 12<br />
| Chaos 4<br />
| {{Valid for SeriesEV2}}<br />
| Chest<br />
<br />
|- id="piercing_power"<br />
| {{Hero Shard|Piercing Power}}<br />
| Increases the damage of Piercing Shot by '''4-40%'''.<br />
| 12<br />
| Chaos 4<br />
| {{Valid for Huntress}}<br />
| Chest<br />
<br />
|- id="shroom_bloom"<br />
| {{Hero Shard|Shroom Bloom}}<br />
| The mushrooms created by Powder Toss last '''1-6''' seconds longer.<br />
| 10<br />
| Chaos 4<br />
| {{Valid for Dryad}}<br />
| Gloves<br />
<br />
|- id="shroom_gloom"<br />
| {{Hero Shard|Shroom Gloom}}<br />
| Slow intensity of Powder Toss in Purification Form increased by '''4-40%'''.<br />
| 12<br />
| Chaos 4<br />
| {{Valid for Dryad}}<br />
| Gloves<br />
<br />
|- id="smashing_fists"<br />
| {{Hero Shard|Smashing Fists}}<br />
| Pole Smash or Chi Stomp spawns a Fist dealing '''20-220%''' Ability Power as damage. After a short delay, another Fist emerges dealing '''20-420%''' Ability Power as damage.<br />
| 20<br />
| Chaos 4<br />
| {{Valid for Monk}}{{Valid for Initiate}}<br />
| Weapon<br />
<br />
|}<br />
<br />
<!-------------------- CHAOS 5 --------------------><br />
<br />
=== Chaos V ===<br />
<br />
[[File:Chaos_5_Shard_Pack_Icon.png| 70px| center]]<br />
<br />
{| class="wikitable sortable" style="width:100%; text-align:center;"<br />
! rowspan="2" style="width:15%; text-align:center;" | Name <br />
! rowspan="2" style="width:45%; text-align:center;" | Effect <br />
! rowspan="2" style="width:5%; text-align:center;" | Upgr. levels <br />
! rowspan="2" style="width:7%; text-align:center;" | Shard Pack<br />
! colspan="2" style="width:31%; text-align:center;" | Valid for<br />
<br />
|- <br />
! style="width:10%;" | Hero<br />
! style="width:3%;" | Slot<br />
<br />
|- id="boosted_blockade"<br />
| {{Defense Shard|Boosted Blockade}}<br />
| Boost Aura increases blockade health by '''2-20% (26%)'''.<br />
| 12<br />
| Chaos 5<br />
| {{Valid for Monk}}{{Valid for Initiate}}<br />
| Relic<br />
<br />
|- id="cthulus_influence"<br />
| {{Defense Shard|Cthulu’s Influence}}<br />
| While under the effects of corruption, Angry Nimbus has a '''3-27%''' chance to charm enemies for '''1-7''' seconds.<br />
| 12<br />
| Chaos 5<br />
| {{Valid for Dryad}}<br />
| Relic<br />
<br />
|- id="earthen_guard"<br />
| {{Defense Shard|Earthen Guard}}<br />
| Imbues the Royal Guard's shield with earth magic that has a '''8-18% (20%)''' chance on dealing damage to unleash a fissure, dealing '''200-1800% (2120%)''' of Defense Health as Earth Damage.<br />
| 20<br />
| Chaos 5<br />
| {{Valid for Mercenary}}<br />
| Relic<br />
<br />
|- id="explosive_arrows"<br />
| {{Defense Shard|Explosive Arrows}}<br />
| Skeletal Archers have a '''15-30%''' chance on hit to fire an explosive arrow dealing an additional '''1-25% (30%)''' of Defense Damage in small radius.<br />
| 20<br />
| Chaos 5<br />
| {{Valid for AbyssLord}}<br />
| Relic<br />
<br />
|- id="explosive_guard"<br />
| {{Defense Shard|Explosive Guard}}<br />
| When the affected tower takes damage, it has '''3-35% (42.6%)''' chance to trigger an explosion and deal '''140-500% (580%)''' of its Defense Health as damage to nearby enemies. Does not work with Auras or Traps. This does not destroy the tower.<br />
| 18<br />
| Chaos 5<br />
| {{Valid for ALL}}<br />
| Relic<br />
<br />
|- id="explosive_poison"<br />
| {{Defense Shard|Explosive Poison}}<br />
| If an enemy poisoned by the Poison Dart Tower is killed , it detonates dealing '''10%-150% (178%)''' of the Defense Power stat as damage in a small area around the enemy.<br />
| 20<br />
| Chaos 5<br />
| {{Valid for Huntress}}<br />
| Relic<br />
<br />
|- id="fire_for_effect"<br />
| {{Defense Shard|Fire For Effect}}<br />
| Your explosive Trap has a '''15-45% (51%)''' chance to detonate twice without consuming an additional charge.<br />
| 20<br />
| Chaos 5<br />
| {{Valid for Huntress}}<br />
| Relic<br />
<br />
|- id="flare_up"<br />
| {{Defense Shard|Flare-Up}}<br />
| Elder Dragon has a '''5-??%''' chance to deal '''12-??%''' more damage.<br />
| 12<br />
| Chaos 5<br />
| {{Valid for Countess}}<br />
| Relic<br />
<br />
|- id="frosty_beams"<br />
| {{Defense Shard|Frosty Beams}}<br />
| '''15-25% (27%)''' chance for Proton Node to freeze all enemies it touches for '''1-2 (2.2)''' seconds.<br />
| 20<br />
| Chaos 5<br />
| {{Valid for SeriesEV2}}<br />
| Relic<br />
<br />
|- id="frosty_bind"<br />
| {{Defense Shard|Frosty Bind}}<br />
| Frostbite slow strength increased by '''4-10% (12%)'''.<br />
| 12<br />
| Chaos 5<br />
| {{Valid for Apprentice}}<br />
| Relic<br />
<br />
|- id="heavy_cannonball"<br />
| {{Defense Shard|Heavy Cannonball}}<br />
| Cannonball tower has a '''2-45% (54%)''' chance to spawn a rolling cannonball that pierces up to '''2-10 (10)''' target(s) dealing '''1-28% (34%)''' of Defense Damage as Physical Damage.<br />
| 20<br />
| Chaos 5<br />
| {{Valid for Squire}}<br />
| Relic<br />
<br />
|- id="focused_vipers"<br />
| {{Defense Shard|Focused Vipers}}<br />
| Reduce the number of beams of Sand Viper by 2, but increase Defense Damage by '''50-82% (90%)'''.<br />
| 16<br />
| Chaos 5<br />
| {{Valid for Mystic}}<br />
| Relic<br />
<br />
|- id="vampiric_empowerment"<br />
| {{Defense Shard|Vampiric Empowerment}}<br />
| Increases the Defense Power of the affected tower by '''4-60% (76%)''' of its Defense Health.<br />
| 14<br />
| Chaos 5<br />
| {{Valid for ALL}}<br />
| Relic<br />
<br />
|- id="volcanic_shock"<br />
| {{Defense Shard|Volcanic Shock}}<br />
| Volcano has a '''2-26% (34%)''' chance to stun all enemies hit for '''1-2.8s (3.4s)'''.<br />
| 12<br />
| Chaos 5<br />
| {{Valid for Lavamancer}}<br />
| Relic<br />
<br />
|- id="anti_air"<br />
| {{Hero Shard|Anti Air}}<br />
| Deals '''4-40%''' additional damage to flying enemies.<br />
| 12<br />
| Chaos 5<br />
| {{Valid for ALL}}<br />
| Weapon<br />
<br />
|- id="betsy_cluster_nades"<br />
| {{Hero Shard|Betsy Cluster Nades}}<br />
| When attacking flying enemies, you have a '''10-50%''' chance on hit to drop a bomb beneath them that deals '''110-310%''' of your Ability Power stat an Damage in a small area.<br />
| 20<br />
| Chaos 5<br />
| {{Valid for ALL}}<br />
| Weapon<br />
<br />
|- id="burning_strikes"<br />
| {{Hero Shard|Burning Strikes}}<br />
| 2-20% chance on hit to burn target for '''20-180%''' of your Hero Damage stat as magical fire damage each second for '''1-5''' seconds.<br />
| 20<br />
| Chaos 5<br />
| {{Valid for ALL}}<br />
| Weapon<br />
<br />
|- id="chi_burst"<br />
| {{Hero Shard|Chi Burst}}<br />
| Increases Talisman of Empowerment's Critical Damage boost by '''2-20%'''.<br />
| 12<br />
| Chaos 5<br />
| {{Valid for Initiate}}<br />
| Helmet<br />
<br />
|- id="corruptions_embrace"<br />
| {{Hero Shard|Corruption’s Embrace}}<br />
| Starfall damage is increased by '''4-40%''' in corrupt form.<br />
| 12<br />
| Chaos 5<br />
| {{Valid for Dryad}}<br />
| Helmet<br />
<br />
|- id="debilitating_madness"<br />
| {{Hero Shard|Debilitating Madness}}<br />
| Call to Madness increase the target's damage taken by '''3-45%'''.<br />
| 14<br />
| Chaos 5<br />
| {{Valid for Mystic}}<br />
| Gloves<br />
<br />
|- id="drenching_broomnado"<br />
| {{Hero Shard|Drenching Broomnado}}<br />
| Broom Nado damage increased by '''4-40%''' and its hits have '''1-25%''' chance to drench enemies and slow them by '''30%''' for '''1-5''' seconds.<br />
| 12<br />
| Chaos 5<br />
| {{Valid for Gunwitch}}<br />
| Chest<br />
<br />
|- id="empowered_beam"<br />
| {{Hero Shard|Empowered Beam}}<br />
| After the Sword Beam collides with '''5''' targets, it spawns an additional Sword Beam that travels in the same direction as the first dealing '''125-425%''' of your Ability Power stat as damage to each target hit. After colliding with '''5''' targets it returns to the Squire dealing '''125-425%''' of your Ability Power stat as damage in an area around Squire.<br />
| 20<br />
| Chaos 5<br />
| {{Valid for Squire}}<br />
| Weapon<br />
<br />
|- id="enduring_provocation"<br />
| {{Hero Shard|Enduring Provocation}}<br />
| Provoke lasts an additional '''0.5-7.5''' seconds.<br />
| 14<br />
| Chaos 5<br />
| {{Valid for Squire}}<br />
| Shield<br />
<br />
|- id="flaming_knight"<br />
| {{Hero Shard|Flaming Knight}}<br />
| Knight of the Abyss is now imbued with fire, causing enemies hit to burn for '''50-500%''' of your Ability Power in fire damage over '''5''' seconds.<br />
| 18<br />
| Chaos 5<br />
| {{Valid for AbyssLord}}<br />
| Weapon<br />
<br />
|- id="heroic_power"<br />
| {{Hero Shard|Heroic Power}}<br />
| Increases Heroic Wave’s hero damage boost by '''4-40%'''.<br />
| 12<br />
| Chaos 5<br />
| {{Valid for Monk}}<br />
| Chest<br />
<br />
|- id="inferno"<br />
| {{Hero Shard|Inferno}}<br />
| Increases the damage of Flame Surge by '''4-??%'''.<br />
| 12<br />
| Chaos 5<br />
| {{Valid for Countess}}<br />
| Gloves<br />
<br />
|- id="madness_embrace"<br />
| {{Hero Shard|Madness’ Embrace}}<br />
| Increases Call to Madness duration by '''0.5-7.5s'''.<br />
| 14<br />
| Chaos 5<br />
| {{Valid for Mystic}}<br />
| Weapon<br />
<br />
|- id="maelstrom"<br />
| {{Hero Shard|Maelstrom}}<br />
| While Lightning Stance is active, the Barbarian's attacks have a '''5%-25%''' chance to drench enemies, stunning them for '''1.5s-3.5s.'''<br />
|?<br />
| Chaos 5<br />
| {{Valid for Barbarian}}<br />
| Weapon<br />
<br />
|- id="mana_leech"<br />
| {{Hero Shard|Mana Leech}}<br />
| Dark Syphon drains '''4-40%''' additional mana.<br />
| 12<br />
| Chaos 5<br />
| {{Valid for AbyssLord}}<br />
| Gloves<br />
<br />
|- id="manabomb_power"<br />
| {{Hero Shard|Manabomb Power}}<br />
| Increases the damage of Manabomb by '''4-40%'''.<br />
| 12<br />
| Chaos 5<br />
| {{Valid for Apprentice}}<br />
| Gloves<br />
<br />
|- id="meteor_rain"<br />
| {{Hero Shard|Meteor Rain}}<br />
| Manabomb opens a portal overhead that spawns meteor that deal '''30-550%''' of your Ability Power stat as damage to enemies they affect.<br />
| 20<br />
| Chaos 5<br />
| {{Valid for Apprentice}}<br />
| Weapon<br />
<br />
|- id="mine_blast_damage"<br />
| {{Hero Shard|Mine Blast Damage}}<br />
| Anti-Gravity Bot damage increased by '''3-39%'''.<br />
| 12<br />
| Chaos 5<br />
| {{Valid for SeriesEV2}}<br />
| Weapon<br />
<br />
|- id="mine_heat_compensator"<br />
| {{Hero Shard|Mine Heat Compensator}}<br />
| The cost of EV2’s Anti Gravity Bots is reduced by '''4-40%'''.<br />
| 12<br />
| Chaos 5<br />
| {{Valid for SeriesEV2}}<br />
| Chest<br />
<br />
|- id="molten_charge_power"<br />
| {{Hero Shard|Molten Charge Power}}<br />
| Increases Molten Charge damage by '''4-40%'''.<br />
| 12<br />
| Chaos 5<br />
| {{Valid for Lavamancer}}<br />
| Weapon<br />
<br />
|- id="molten_stun"<br />
| {{Hero Shard|Molten Stun}}<br />
| Increases Molten Charge stun duration by '''0.5-4.5s'''.<br />
| 8<br />
| Chaos 5<br />
| {{Valid for Lavamancer}}<br />
| Weapon<br />
<br />
|- id="one_with_chi"<br />
| {{Hero Shard|One With Chi}}<br />
| Increases the damage of Chi Blast by '''4-40%'''.<br />
| 12<br />
| Chaos 5<br />
| {{Valid for Monk}}<br />
| Gloves<br />
<br />
|- id="poison_leaves"<br />
| {{Hero Shard|Poison Leaves}}<br />
| Dryad’s poison attacks deal '''2-20%''' more damage.<br />
| 12<br />
| Chaos 5<br />
| {{Valid for Dryad}}<br />
| Weapon<br />
<br />
|- id="read_or_die"<br />
| {{Hero Shard|Read Or Die}}<br />
| Scatter Sweep and Broom Vault have an '''1-21%''' chance to transmogrify enemies into books for '''3s'''. Transmogrified enemies take increased damage.<br />
| 10<br />
| Chaos 5<br />
| {{Valid for Gunwitch}}<br />
| Gloves<br />
<br />
|- id="scatter_power"<br />
| {{Hero Shard|Scatter Power}}<br />
| Increases Scatter Sweep damage by '''4-40%'''.<br />
| 12<br />
| Chaos 5<br />
| {{Valid for Gunwitch}}<br />
| Chest<br />
<br />
|- id="talon_strike"<br />
| {{Hero Shard|Talon Strike}}<br />
| Hawk Strike now stuns for '''2s-4.5'''.<br />
|?<br />
| Chaos 5<br />
| {{Valid for Barbarian}}<br />
| Weapon<br />
<br />
|- id="thunderbolts_and_lightning"<br />
| {{Hero Shard|Thunderbolts and Lightning}}<br />
| Increases the damage of Arc Lightning by '''4-40%'''.<br />
| 12<br />
| Chaos 5<br />
| {{Valid for Adept}}<br />
| Weapon<br />
<br />
|}<br />
<br />
<!-------------------- CHAOS 6 --------------------><br />
<br />
=== Chaos VI ===<br />
<br />
[[File:Chaos_6_Shard_Pack_Icon.png| 70px| center]]<br />
<br />
{| class="wikitable sortable" style="width:100%; text-align:center;"<br />
! rowspan="2" style="width:15%; text-align:center;" | Name <br />
! rowspan="2" style="width:45%; text-align:center;" | Effect <br />
! rowspan="2" style="width:5%; text-align:center;" | Upgr. levels <br />
! rowspan="2" style="width:7%; text-align:center;" | Shard Pack<br />
! colspan="2" style="width:31%; text-align:center;" | Valid for<br />
<br />
|- <br />
! style="width:10%;" | Hero<br />
! style="width:3%;" | Slot<br />
<br />
|- id="boosted_beam"<br />
| {{Defense Shard|Boosted Beam}}<br />
| Increases the power of the Buff Beam by '''22-39%'''.<br />
| 18<br />
| Chaos 6<br />
| {{Valid for SeriesEV2}}<br />
| Relic<br />
<br />
|- id="boosted_power"<br />
| {{Defense Shard|Boosted Power}}<br />
| Increases the power of the Boost Aura by '''2-20% (24%)'''.<br />
| 18<br />
| Chaos 6<br />
| {{Valid for Monk}}<br />
| Relic<br />
<br />
|- id="colossal_fissure"<br />
| {{Defense Shard|Colossal Fissure}}<br />
| Your Colossus' Direct Command now rips the earth unleashing a fissure that lingers and deals '''50-2050% (2450%)''' of your Ability Power in damage over '''6''' seconds, but increases the mana cost of Direct Command by '''30-70%.''' Usable once every '''60''' seconds.<br />
| 20<br />
| Chaos 6<br />
| {{Valid for AbyssLord}}<br />
| Relic<br />
<br />
|- id="dragon_flare"<br />
| {{Defense Shard|Dragon Flare}}<br />
| Increases the projectile damage radius of Dragons Nest dragons by '''16-64% (80%)''', and reduces damage falloff by '''18-42% (50%)'''.<br />
| 12<br />
| Chaos 6<br />
| {{Valid for Countess}}<br />
| Relic<br />
<br />
|- id="enhanced_poison"<br />
| {{Defense Shard|Enhanced Poison}}<br />
| Increases the rate of the Poison Dart Tower's poison by '''4-40% (52%)'''.<br />
| 12<br />
| Chaos 6<br />
| {{Valid for Huntress}}<br />
| Relic<br />
<br />
|- id="flaming_death"<br />
| {{Defense Shard|Flaming Death}}<br />
| EV2’s mega death laser sets enemies it hits on fire dealing '''50-2050% (2450%)''' of EV2’s Ability Power stat as damage over '''10''' seconds.<br />
| 20<br />
| Chaos 6<br />
| {{Valid for SeriesEV2}}<br />
| Relic<br />
<br />
|- id="frosty_power"<br />
| {{Defense Shard|Frosty Power}}<br />
| Frostbite tower passes '''9-29% (34%)''' of its Defense Power stat to defenses within its frost aura.<br />
| 20<br />
| Chaos 6<br />
| {{Valid for Apprentice}}<br />
| Relic<br />
<br />
|- id="gathering_burst"<br />
| {{Defense Shard|Gathering Burst}}<br />
| Flameburst Tower's fireballs deal more damage the further they travel, up to 20-80% (100%) more damage.<br />
| 12<br />
| Chaos 6<br />
| {{Valid for Adept}}<br />
| Relic<br />
<br />
|- id="health_pylon"<br />
| {{Defense Shard|Health Pylon}}<br />
| Increases the Defense Health of nearby defenses to '''102-130% (135.6%).''' Does not buff the Tower that equips this shard.<br />
| 20<br />
| Chaos 6<br />
| {{Valid for ALL}}<br />
| Relic<br />
<br />
|- id="mark_targets"<br />
| {{Defense Shard|Mark Targets}}<br />
| This defense has a '''5-45%''' chance to place an Apprentice Mark on its target.<br />
| 20<br />
| Chaos 6<br />
| {{Valid for Apprentice}}{{Valid for Adept}}<br />
| Relic<br />
<br />
|- id="megarock"<br />
| {{Defense Shard|Megarock}}<br />
| Volcano launches a huge rock dealing '''100%-220% (244%)''' Defense Damage once every '''5''' volleys.<br />
| 20<br />
| Chaos 6<br />
| {{Valid for Lavamancer}}<br />
| Relic<br />
<br />
|- id="serpent_gods_protection"<br />
| {{Defense Shard|Serpent God’s Protection}}<br />
| Towers and Blockades near the Obelisk take '''-1%''' to '''-10% (-14%)''' damage.<br />
| 9<br />
| Chaos 6<br />
| {{Valid for Mystic}}<br />
| Relic<br />
<br />
|- id="sharpened_spikes"<br />
| {{Defense Shard|Sharpened Spikes}}<br />
| Blockade has a '''2-30% (38%)''' chance to stun enemies hit for '''1-3''' seconds.<br />
| 14<br />
| Chaos 6<br />
| {{Valid for ALL}}<br />
| Relic<br />
<br />
|- id="water_jet"<br />
| {{Defense Shard|Water Jet}}<br />
| Decrease the number of targets of the Water Aura by -4 (from 10 to 6) but does 50-150% (190%) more damage.<br />
| 10<br />
| Chaos 6<br />
| {{Valid for Initiate}}<br />
| Relic<br />
<br />
|- id="backstab"<br />
| {{Hero Shard|Backstab}}<br />
| Primary attacks that hit enemies from behind now deal '''100-225%''' of their total damage.<br />
| 20<br />
| Chaos 6<br />
| {{Valid for Mercenary}}<br />
| Weapon<br />
<br />
|- id="boiling_blood"<br />
| {{Hero Shard|Boiling Blood}}<br />
| Causes the Barbarian to take '''20%-2%''' of his Max Health as damage, every 5s during combat phase gaining Fury.<br />
| 18<br />
| Chaos 6<br />
| {{Valid for Barbarian}}<br />
| Chest<br />
<br />
|- id="brain_of_confusion"<br />
| {{Hero Shard|Brain Of Confusion}}<br />
| When you take damage you have a '''3-15%''' chance to confuse nearby enemies for '''3''' seconds. This effect has a '''15''' second cooldown.<br />
| 12<br />
| Chaos 6<br />
| {{Valid for ALL}}<br />
| Helmet<br />
<br />
|- id="explosive_finale"<br />
| {{Hero Shard|Explosive Finale}}<br />
| Upon completion, the Arcane Bubble explodes dealing '''X-2000%''' Ability Power damage to all enemies in and around the bubble.<br />
| 20<br />
| Chaos 6<br />
| {{Valid for Adept}}<br />
| Helmet<br />
<br />
|- id="flaming_retribution"<br />
| {{Hero Shard|Flaming Retribution}}<br />
| When you take damage, you have a '''2-20%''' chance of dealing '''125-425%''' of your Armor as fire damage to your attacker.<br />
| 20<br />
| Chaos 6<br />
| {{Valid for ALL}}<br />
| Gloves<br />
<br />
|- id="heat_dispenser_module"<br />
| {{Hero Shard|Heat Dispenser Module}}<br />
| EV2 upgrades her gun with a new heat dispenser module that drains '''4-40%''' more heat with each primary attack.<br />
| 12<br />
| Chaos 6<br />
| {{Valid for SeriesEV2}}<br />
| Weapon<br />
<br />
|- id="howling_feast"<br />
| {{Hero Shard|Howling Feast}}<br />
| Your Primary attacks generate '''1''' Feast stack, while at '''10''' stacks, increase your Hero Damage by '''2-30%.''' One stack wears off every '''3''' seconds.<br />
| 14<br />
| Chaos 6<br />
| {{Valid for Dryad}}{{Valid for Squire}}<br />
| Weapon<br />
<br />
|- id="inspired_shout"<br />
| {{Hero Shard|Inspired Shout}}<br />
| Call to Arms buff increases armor and further increases damage by '''3-??%'''.<br />
| 12<br />
| Chaos 6<br />
| {{Valid for Countess}}<br />
| Gloves<br />
<br />
|- id="melting_point"<br />
| {{Hero Shard|Melting Point}}<br />
| When the Countess deals fire damage to an enemy, there is a 20% chance to ignite their armor, causing them to take '''x%''' extra damage for '''y''' seconds.<br />
| 12<br />
| Chaos 6<br />
| {{Valid for Countess}}<br />
| Gloves<br />
<br />
|- id="molten_core_power"<br />
| {{Hero Shard|Molten Core Power}}<br />
| Increases Molten Core damage by '''4-40%'''.<br />
| 12<br />
| Chaos 6<br />
| {{Valid for Lavamancer}}<br />
| Gloves<br />
<br />
|- id="momentum"<br />
| {{Hero Shard|Momentum}}<br />
| Enemies hit by abilities reduce Sweeping Strikes ability cooldown by '''0.2-0.8''' seconds every hit.<br />
| 8<br />
| Chaos 6<br />
| {{Valid for Mercenary}}<br />
| Weapon<br />
<br />
|- id="nightmare_fuel"<br />
| {{Hero Shard|Nightmare Fuel}}<br />
| Enemies affected by Lash Out poison take '''20-320%''' Hero Damage as magical damage when hit by Dark Torment.<br />
| 20<br />
| Chaos 6<br />
| {{Valid for Mystic}}<br />
| Weapon<br />
<br />
|- id="pole_power"<br />
| {{Hero Shard|Pole Power}}<br />
| Increases the damage of Pole Smash or Chi Stomp by '''4-40%'''.<br />
| 12<br />
| Chaos 6<br />
| {{Valid for Monk}}{{Valid for Initiate}}<br />
| Gloves<br />
<br />
|- id="power_of_storms"<br />
| {{Hero Shard|Power Of Storms}}<br />
| You have a '''4-10%''' chance on hit to restore '''20''' mana per second for '''1-3''' seconds. '''10''' seconds cooldown.<br />
| 12<br />
| Chaos 6<br />
| {{Valid for Apprentice}}{{Valid for Squire}}{{Valid for Huntress}}{{Valid for Monk}}{{Valid for Initiate}}{{Valid for AbyssLord}}{{Valid for Adept}}<br />
| Helmet<br />
<br />
|- id="scatter_striker"<br />
| {{Hero Shard|Scatter Striker}}<br />
| Increases the range of Scatter Sweep by '''4-40%'''.<br />
| 12<br />
| Chaos 6<br />
| {{Valid for Gunwitch}}<br />
| Weapon<br />
<br />
|- id="shadow_prince"<br />
| {{Hero Shard|Shadow Prince}}<br />
| Taking damage has an '''7-??%''' chance to make you take '''3-??%''' less damage and stun attackers for '''1.2-??''' seconds over the duration.<br />
| 12<br />
| Chaos 6<br />
| {{Valid for Mercenary}}<br />
| Chest<br />
<br />
|- id="shattering_stones"<br />
| {{Hero Shard|Shattering Stones}}<br />
| After an Abyss Stone expires, it detonates dealing '''40-400%''' of your Ability Power as crushing damage to nearby enemies.<br />
| 18<br />
| Chaos 6<br />
| {{Valid for AbyssLord}}<br />
| Boots<br />
<br />
|- id="shellshock"<br />
| {{Hero Shard|Shellshock}}<br />
| While Turtle Stance is active the Barbarian's attacks wither enemies hit for '''3-13''' seconds reducing their damage to '''75%-35%'''.<br />
| 18<br />
| Chaos 6<br />
| {{Valid for Barbarian}}<br />
| Weapon<br />
<br />
|- id="snipe_critical_strike"<br />
| {{Hero Shard|Snipe Critical Strike}}<br />
| Increases the Crit Chance of Snipe by '''2-30%'''.<br />
| 14<br />
| Chaos 6<br />
| {{Valid for Gunwitch}}<br />
| Weapon<br />
<br />
|- id="unholy_fire"<br />
| {{Hero Shard|Unholy Fire}}<br />
| Blocking unleashes flames that deal '''150-750%''' of your ability power stat as damage to enemies in a cone in front of the hero at a rate of twice per second.<br />
| 20<br />
| Chaos 6<br />
| {{Valid for Squire}}<br />
| Shield<br />
<br />
|}<br />
<br />
<!-------------------- CHAOS 7 --------------------><br />
<br />
=== Chaos VII ===<br />
<br />
[[File:Chaos_7_Shard_Pack_Icon.png| 70px| center]]<br />
<br />
{| class="wikitable sortable" style="width:100%; text-align:center;"<br />
! rowspan="2" style="width:15%; text-align:center;" | Name <br />
! rowspan="2" style="width:45%; text-align:center;" | Effect <br />
! rowspan="2" style="width:5%; text-align:center;" | Upgr. levels <br />
! rowspan="2" style="width:7%; text-align:center;" | Shard Pack<br />
! colspan="2" style="width:31%; text-align:center;" | Valid for<br />
<br />
|- <br />
! style="width:10%;" | Hero<br />
! style="width:3%;" | Slot<br />
<br />
|- id="ghost_arrows"<br />
| {{Defense Shard|Ghost Arrows}}<br />
| The arrows of the Nether Archer can now bounce '''1-4 (5)''' additional times.<br />
| 12<br />
| Chaos 7<br />
| {{Valid for Mercenary}}<br />
| Relic<br />
<br />
|- id="glacier"<br />
| {{Defense Shard|Glacier}}<br />
| Every 10 attacks, Hailstorm Tower fires an icy boulder that explodes on impact dealing '''75%-175% (195%)''' Defense Power as damage in a small area.<br />
| 20<br />
| Chaos 7<br />
| {{Valid for Adept}}<br />
| Relic<br />
<br />
|- id="manufacturers_overcharge"<br />
| {{Defense Shard|Manufacturer’s Overcharge}}<br />
| Weapon Manufacturer charges '''4-40% (52%)''' faster.<br />
| 12<br />
| Chaos 7<br />
| {{Valid for SeriesEV2}}<br />
| Relic<br />
<br />
|- id="node_increase"<br />
| {{Defense Shard|Node Increase}}<br />
| EV2 can create '''1-4 (6)''' extra node(s) in any single Weapon Manufacturer chain.<br />
| 6<br />
| Chaos 7<br />
| {{Valid for SeriesEV2}}<br />
| Relic<br />
<br />
|- id="obelisk_shield"<br />
| {{Defense Shard|Obelisk Shield}}<br />
| Obelisk Shield absorption increased to '''10-70% (86%)'''.<br />
| 15<br />
| Chaos 7<br />
| {{Valid for Mystic}}<br />
| Relic<br />
<br />
|- id="oily_entrapment"<br />
| {{Defense Shard|Oily Entrapment}}<br />
| Increases Oil Geyser slow rate by '''3-15% (19%)'''.<br />
| 12<br />
| Chaos 7<br />
| {{Valid for Lavamancer}}<br />
| Relic<br />
<br />
|- id="power_pylon"<br />
| {{Defense Shard|Power Pylon}}<br />
| Increases the Defense Power of nearby defenses to '''102-120% (124%).''' Does not buff the Tower that equips this shard.<br />
| 18<br />
| Chaos 7<br />
| {{Valid for ALL}}<br />
| Relic<br />
<br />
|- id="splody_harpoon"<br />
| {{Defense Shard|Splody Harpoon}}<br />
| Ballista projectiles have a '''10-45% (52%)''' chance to detonate on each target hit dealing '''1-41% (49%)''' of Defense Damage as extra damage in small area.<br />
| 20<br />
| Chaos 7<br />
| {{Valid for Squire}}<br />
| Relic<br />
<br />
|- id="viscous_oil"<br />
| {{Defense Shard|Viscous Oil}}<br />
| The oil effect from Oil Catapult now slows enemies by an additional '''2-8% (10%)''', and also slows their attack speed by '''8-20% (24%)'''.<br />
| 12<br />
| Chaos 7<br />
| {{Valid for Countess}}<br />
| Relic<br />
<br />
|- id="charged_shot"<br />
| {{Hero Shard|Charged Shot}}<br />
| Your primary attacks have a '''5-15%''' chance to fire a fully charged secondary attack.<br />
| 10<br />
| Chaos 7<br />
| {{Valid for Huntress}}{{Valid for Apprentice}}{{Valid for SeriesEV2}}{{Valid for Adept}}<br />
| Weapon<br />
<br />
|- id="chi_supercharge"<br />
| {{Hero Shard|Chi Supercharge}}<br />
| Increases Talisman of Empowerment's Defense Power boost by '''2-20%'''.<br />
| 12<br />
| Chaos 7<br />
| {{Valid for Initiate}}<br />
| Chest<br />
<br />
|- id="constrictor"<br />
| {{Hero Shard|Constrictor}}<br />
| Defeating an enemy adds a constrictor stack. At '''10''' stacks, unleashes a bed of constrictor snakes that stun nearby targets for '''1-5s'''. While stunned, enemies take '''50-450%''' Ability Power as magical damage each second for '''3''' seconds.<br />
| 20<br />
| Chaos 7<br />
| {{Valid for Mystic}}<br />
| Weapon<br />
<br />
|- id="enduring_slam"<br />
| {{Hero Shard|Enduring Slam}}<br />
| Seismic Slam stun duration increased by '''0.5-5''' seconds.<br />
| 15<br />
| Chaos 7<br />
| {{Valid for Squire}}<br />
| Shield<br />
<br />
|- id="fiery_brimstone"<br />
| {{Hero Shard|Fiery Brimstone}}<br />
| Adds '''2-36% (50%)''' Hero Damage to Your Attacks as Magical Fire Damage.<br />
| 10<br />
| Chaos 7<br />
| {{Valid for AbyssLord}}<br />
| Weapon<br />
<br />
|- id="flame_cloak"<br />
| {{Hero Shard|Flame Cloak}}<br />
| After using Valiant Charge, wreath yourself in flames for 6s. While aflame, you take '''5-??%''' less damage and burn attackers for '''400-??%''' of your Armor.<br />
| 16<br />
| Chaos 7<br />
| {{Valid for Countess}}<br />
| Shield<br />
<br />
|- id="heroic_boost"<br />
| {{Hero Shard|Heroic Boost}}<br />
| Increases Heroic Wave's healing done by '''4-40%'''.<br />
| 12<br />
| Chaos 7<br />
| {{Valid for Monk}}<br />
| Helmet<br />
<br />
|- id="life_leech"<br />
| {{Hero Shard|Life Leech}}<br />
| Your primary attacks heal you for '''0.2-1%''' of your max health.<br />
| 20<br />
| Chaos 7<br />
| {{Valid for ALL}}<br />
| Weapon<br />
<br />
|- id="mage_gambit"<br />
| {{Hero Shard|Mage Gambit}}<br />
| Increases your ability power by '''10-50%''', but increase damage taken from enemies by '''60-20%'''.<br />
| 20<br />
| Chaos 7<br />
| {{Valid for ALL}}<br />
| Chest<br />
<br />
|- id="mana_capacitor"<br />
| {{Hero Shard|Mana Capacitor}}<br />
| Increases your maximum ability resource by '''10-100'''.<br />
| 18<br />
| Chaos 7<br />
| {{Valid for Apprentice}}{{Valid for Squire}}{{Valid for Huntress}}{{Valid for Monk}}{{Valid for Initiate}}{{Valid for SeriesEV2}}{{Valid for AbyssLord}}{{Valid for Lavamancer}}{{Valid for Dryad}}{{Valid for Gunwitch}}{{Valid for Adept}}<br />
| Helmet<br />
<br />
|- id="poisoned_blades"<br />
| {{Hero Shard|Poisoned Blades}}<br />
| Combat Preparation now applies poison to your blades for 5s, causing you to deal '''50-110%''' more damage as poison damage on melee attacks.<br />
| 12<br />
| Chaos 7<br />
| {{Valid for Mercenary}}<br />
| Weapon<br />
<br />
|- id="power_gambit"<br />
| {{Hero Shard|Power Gambit}}<br />
| Increases your Hero Damage by '''10-50%''', but increase damage taken from enemies by '''60-20%'''.<br />
| 20<br />
| Chaos 7<br />
| {{Valid for ALL}}<br />
| Chest<br />
<br />
|- id="proton_canon_insulator"<br />
| {{Hero Shard|Proton Canon Insulator}}<br />
| Reduces the heat generation rate of Proton Charge by '''2-20%'''.<br />
| 12<br />
| Chaos 7<br />
| {{Valid for SeriesEV2}}<br />
| Weapon<br />
<br />
|- id="proton_supercharge"<br />
| {{Hero Shard|Proton Supercharge}}<br />
| EV2's Proton Charge deals an extra '''10-210%''' of your ability power stat as damage while its max range is increased by '''5-25%'''.<br />
| 20<br />
| Chaos 7<br />
| {{Valid for SeriesEV2}}<br />
| Weapon<br />
<br />
|- id="ramster_power"<br />
| {{Hero Shard|Ramster Power}}<br />
| Increases the damage of Ramster Direct Command by '''5-35%'''.<br />
| 10<br />
| Chaos 7<br />
| {{Valid for AbyssLord}}<br />
| Gloves<br />
<br />
|- id="ravenhost"<br />
| {{Hero Shard|Ravenhost}}<br />
| Your primary attacks generate Raven stacks. Once you reach '''10''' stacks, the stacks are depleted to fire a magical Raven dealing '''10-210%''' of your Ability Power as damage. Bounces '''5''' times.<br />
| 20<br />
| Chaos 7<br />
| {{Valid for ALL}}<br />
| Weapon<br />
<br />
|- id="restoring_snipe"<br />
| {{Hero Shard|Restoring Snipe}}<br />
| Snipe critical hits restore '''4-40''' Broom Power.<br />
| 18<br />
| Chaos 7<br />
| {{Valid for Gunwitch}}<br />
| Weapon<br />
<br />
|- id="ride_the_lightning"<br />
| {{Hero Shard|Ride the Lightning}}<br />
| Increase the damage bonus of Lightning Stance by '''1%-21%'''.<br />
| 20<br />
| Chaos 7<br />
| {{Valid for Barbarian}}<br />
| Gloves<br />
<br />
|- id="serpents_kiss"<br />
| {{Hero Shard|Serpent’s Kiss}}<br />
| Secondary Attacks inflict poison on enemies, dealing '''10-210%''' of Hero Health as damage per second for '''1-5''' seconds.<br />
| 20<br />
| Chaos 7<br />
| {{Valid for Mystic}}<br />
| Gloves<br />
<br />
|- id="snipe_critical_power"<br />
| {{Hero Shard|Snipe Critical Power}}<br />
| Increases the total critical damage of Snipe by '''104-140%'''.<br />
| 12<br />
| Chaos 7<br />
| {{Valid for Gunwitch}}<br />
| Weapon<br />
<br />
|- id="tectonic_breaker"<br />
| {{Hero Shard|Tectonic Breaker}}<br />
| While Hardened, deal '''10-370%''' Armor Stat as crushing Earth damage every '''3'''rd primary attack. While Inflamed deal '''10-370%''' Hero Damage as Fire damage every '''3'''rd primary attack.<br />
| 20<br />
| Chaos 7<br />
| {{Valid for Lavamancer}}<br />
| Chest<br />
<br />
|- id="twice_as_bright"<br />
| {{Hero Shard|Twice As Bright}}<br />
| Eruption now increases Defense Power to '''10-70%''', but the duration is reduced by '''-5''' seconds.<br />
| 20<br />
| Chaos 7<br />
| {{Valid for Lavamancer}}<br />
| Helmet<br />
<br />
|- id="wreckless"<br />
| {{Hero Shard|Wreckless}}<br />
| The Barbarian deals up to '''0.5%-20.5%''' bonus damage based upon current Wrath.<br />
| 20<br />
| Chaos 7<br />
| {{Valid for Barbarian}}<br />
| Gloves<br />
<br />
|}<br />
<br />
<!-------------------- CHAOS 8 --------------------><br />
<br />
=== Chaos VIII ===<br />
<br />
[[File:Chaos_8_shard_Pack_Icon.png| 70px| center]]<br />
<br />
{| class="wikitable sortable" style="width:100%; text-align:center;"<br />
! rowspan="2" style="width:15%; text-align:center;" | Name <br />
! rowspan="2" style="width:45%; text-align:center;" | Effect <br />
! rowspan="2" style="width:5%; text-align:center;" | Upgr. levels <br />
! rowspan="2" style="width:7%; text-align:center;" | Shard Pack<br />
! colspan="2" style="width:31%; text-align:center;" | Valid for<br />
<br />
|- <br />
! style="width:10%;" | Hero<br />
! style="width:3%;" | Slot<br />
<br />
|- id="double_tap"<br />
| {{Defense Shard|Double Tap}}<br />
| Your Skeletal Archers have a '''15-45% (51%)''' chance to fire twice in succession.<br />
| 20<br />
| Chaos 8<br />
| {{Valid for AbyssLord}}<br />
| Relic<br />
<br />
|- id="enduring_bubble"<br />
| {{Defense Shard|Enduring Bubble}}<br />
| Increases Viper's Fang bubble duration by '''1-2''' seconds.<br />
| 10<br />
| Chaos 8<br />
| {{Valid for Mystic}}<br />
| Relic<br />
<br />
|- id="oily_harpoon"<br />
| {{Defense Shard|Oily Harpoon}}<br />
| Ballista oils targets on hit for '''2.16-6.12 (7)''' seconds. Fire damage Ignites the enemy for '''1-15% (18%)''' of Defense Damage for 3 seconds.<br />
| 18<br />
| Chaos 8<br />
| {{Valid for Squire}}<br />
| Relic<br />
<br />
|- id="shattering_torpedo"<br />
| {{Defense Shard|Shattering Torpedo}}<br />
| Reflect Beam's torpedoes are imbued with Earth Magic, dealing an extra '''2-42%''' Crushing Earth Damage on explosions.<br />
| 20<br />
| Chaos 8<br />
| {{Valid for SeriesEV2}}<br />
| Relic<br />
<br />
|- id="snakes_on_a_plane"<br />
| {{Defense Shard|Snakes on a plane}}<br />
| Obelisk spawns a snake every 3 seconds that flies into an enemy dealing '''100-325% (370%)''' Defense Damage as magical Earth damage.<br />
| 20<br />
| Chaos 8<br />
| {{Valid for Mystic}}<br />
| Relic<br />
<br />
|- id="torpedo_striker"<br />
| {{Defense Shard|Torpedo Striker}}<br />
| Increases the radius of the Reflect Beam's Torpedo Detonation by '''3-39%'''.<br />
| 12<br />
| Chaos 8<br />
| {{Valid for SeriesEV2}}<br />
| Relic<br />
<br />
|- id="vengeance"<br />
| {{Defense Shard|Vengeance}}<br />
| 4-40% of the damage taken by the Spike Blockade is returned in its next attack.<br />
| 18<br />
| Chaos 8<br />
| {{Valid for Squire}}<br />
| Relic<br />
<br />
|- id="escape_artist"<br />
| {{Defense Shard|Escape Artist}}<br />
| Reduces the time of disabling effects you sustain by '''0-37.5% (50%)'''.<br />
| 12<br />
| Chaos 8<br />
| {{Valid for Mercenary}}<br />
| Weapon<br />
<br />
|- id="water_elemental"<br />
| {{Defense Shard|Water Elemental}}<br />
| The affected tower has has '''5-25% (29%)''' chance on hit to drench enemies for 3 seconds.<br />
| 20<br />
| Chaos 8<br />
| {{Valid for ALL}}<br />
| Relic<br />
<br />
|- id="block_power"<br />
| {{Hero Shard|Block Power}}<br />
| Increases the blocking power of the shield by '''5-25%'''<br />
| 20<br />
| Chaos 8<br />
| {{Valid for Squire}}<br />
| Shield<br />
<br />
|- id="celestial_power"<br />
| {{Hero Shard|Celestial Power}}<br />
| Falling stars give an additional '''6-?''' celestial power.<br />
| 8<br />
| Chaos 8<br />
| {{Valid for Dryad}}<br />
| Boots<br />
<br />
|- id="deaths_grasp"<br />
| {{Hero Shard|Death’s Grasp}}<br />
| When you defeat an enemy, you generate a charge, up to a max of 5. When you block with your shield, all charges are then consumed each unleashing a fireball that deal '''10-210%''' of your ability power as magical fire damage.<br />
| 20<br />
| Chaos 8<br />
| {{Valid for Squire}}<br />
| Shield<br />
<br />
|- id="enduring_price"<br />
| {{Hero Shard|Enduring Price}}<br />
| Two at Twice the Price lasts '''1-7''' seconds longer.<br />
| 12<br />
| Chaos 8<br />
| {{Valid for Gunwitch}}<br />
| Weapon<br />
<br />
|- id="freezing_vault"<br />
| {{Hero Shard|Freezing Vault}}<br />
| Your broom vault now freezes the target for '''1-4''' seconds and deals an extra '''4-16%''' damage.<br />
| 12<br />
| Chaos 8<br />
| {{Valid for Gunwitch}}<br />
| Boots<br />
<br />
|- id="harbingers_powered_block"<br />
| {{Hero Shard|Harbinger’s Powered Block}}<br />
| Blocking reduces the cooldown of Seismic Slam by '''-0.2''' to '''-0.7''' seconds. Happens a max of '''3''' times a second.<br />
| 10<br />
| Chaos 8<br />
| {{Valid for Squire}}<br />
| Shield<br />
<br />
|- id="holy_restoration"<br />
| {{Hero Shard|Holy Restoration}}<br />
| Increases the healing of Holy Fire by '''3-??%'''.<br />
| 12<br />
| Chaos 8<br />
| {{Valid for Countess}}<br />
| Helmet<br />
<br />
|- id="lightning_touch"<br />
| {{Hero Shard|Lightning Touch}}<br />
| Your primary attacks deal an additional '''4-40%''' of your Hero Damage as storm damage.<br />
| 12<br />
| Chaos 8<br />
| {{Valid for ALL}}<br />
| Weapon<br />
<br />
|- id="lingering_core"<br />
| {{Hero Shard|Lingering Core}}<br />
| Increases Molten Core lifespan by '''1-8''' seconds.<br />
| 14<br />
| Chaos 8<br />
| {{Valid for Lavamancer}}<br />
| Weapon<br />
<br />
|- id="power_of_embermount"<br />
| {{Hero Shard|Power of Embermount}}<br />
| Increases the amount of Molten Power gained by '''4-40%'''.<br />
| 12<br />
| Chaos 8<br />
| {{Valid for Lavamancer}}<br />
| Helmet<br />
<br />
|- id="power_overwhelming"<br />
| {{Hero Shard|Power Overwhelming}}<br />
| Increases your Ability Power by '''10-50%''', but increase your ability resource cost by '''100-70%'''.<br />
| 20<br />
| Chaos 8<br />
| {{Valid for AbyssLord}}<br />
| Helmet<br />
<br />
|- id="price_of_power"<br />
| {{Hero Shard|Price Of Power}}<br />
| Increases damage of Two at Twice the Price by '''4-40%'''.<br />
| 12<br />
| Chaos 8<br />
| {{Valid for Gunwitch}}<br />
| Gloves<br />
<br />
|- id="proton_cannon_boost"<br />
| {{Hero Shard|Proton Cannon Boost}}<br />
| Width of Proton Charge increased by '''4-40%'''.<br />
| 12<br />
| Chaos 8<br />
| {{Valid for SeriesEV2}}<br />
| Weapon<br />
<br />
|- id="proton_flame_charge"<br />
| {{Hero Shard|Proton Flame Charge}}<br />
| EV2's Proton Cannon is upgraded with a flaming core dealing an extra '''4-25%''' fire damage to enemies it hits.<br />
| 14<br />
| Chaos 8<br />
| {{Valid for SeriesEV2}}<br />
| Gloves<br />
<br />
|- id="pumpkinator"<br />
| {{Hero Shard|Pumpkinator}}<br />
| Your primary attacks pumpkin your enemies. When a pumpkined enemy dies they explode doing '''10-210%''' ability power as damage. When a pumpkined enemy is hit with a melee attack, increase the Hero Critical Chance of the attacker by '''3-33''' for 5 seconds.<br />
| 20<br />
| Chaos 8<br />
| {{Valid for ALL}}<br />
| Weapon<br />
<br />
|- id="radiant_power"<br />
| {{Hero Shard|Radiant Power}}<br />
| Increases the Defense Power of nearby defenses by '''5-10%'''.<br />
| 5<br />
| Chaos 8<br />
| {{Valid for ALL}}<br />
| Weapon<br />
<br />
|- id="regeneration"<br />
| {{Hero Shard|Regeneration}}<br />
| Restores '''0.25-1.25%''' of your Max Health every 5 seconds.<br />
| 10<br />
| Chaos 8<br />
| {{Valid for ALL}}<br />
| Boots<br />
<br />
|- id="serpent_gods_fury"<br />
| {{Hero Shard|Serpent God's Fury}}<br />
| When you crit with a primary attack, reduce the cooldown of all your abilities by '''-0.1-0.3''' seconds. The effect has a cooldown of 1 second.<br />
| 18<br />
| Chaos 8<br />
| {{Valid for Mystic}}<br />
| Weapon<br />
<br />
|- id="snake_bomb"<br />
| {{Hero Shard|Snake Bomb}}<br />
| When a Dark Torment serpent expires, it explodes dealing '''20-1,020%''' Ability Power as magical damage to nearby enemies.<br />
| 20<br />
| Chaos 8<br />
| {{Valid for Mystic}}<br />
| Weapon<br />
<br />
|- id="spiders_kiss"<br />
| {{Hero Shard|Spider’s Kiss}}<br />
| Snipe hits inflict poison, dealing '''50-450%''' Ability Power as magical Poison damage per second for 5 seconds.<br />
| 20<br />
| Chaos 8<br />
| {{Valid for Gunwitch}}<br />
| Weapon<br />
<br />
|- id="submerging_blast"<br />
| {{Hero Shard|Submerging Blast}}<br />
| Increases Submerge's Emerge damage by '''3-39%'''.<br />
| 12<br />
| Chaos 8<br />
| {{Valid for Lavamancer}}<br />
| Boots<br />
<br />
|- id="submerging_speed"<br />
| {{Hero Shard|Submerging Speed}}<br />
| Increases movement speed while Submerged by '''+4-40%''' and adds a knockup on Emerge.<br />
| 12<br />
| Chaos 8<br />
| {{Valid for Lavamancer}}<br />
| Boots<br />
<br />
|- id="sundering_blow"<br />
| {{Hero Shard|Sundering Blow}}<br />
| Your primary attacks reduce enemy's resistances by '''5-20%''', increasing damage dealt to them.<br />
| 15<br />
| Chaos 8<br />
| {{Valid for ALL}}<br />
| Weapon<br />
<br />
|- id="superconductor"<br />
| {{Hero Shard|Superconductor}}<br />
| Reduces the costs of all abilities by '''1-19%'''.<br />
| 18<br />
| Chaos 8<br />
| {{Valid for Apprentice}}{{Valid for Squire}}{{Valid for Monk}}{{Valid for Huntress}}{{Valid for AbyssLord}}{{Valid for SeriesEV2}}{{Valid for Gunwitch}}{{Valid for Lavamancer}}{{Valid for Initiate}}{{Valid for Adept}}<br />
| Chest<br />
<br />
|- id="taser_suit"<br />
| {{Hero Shard|Taser Suit}}<br />
| When you take damage you have a '''1-16%''' chance to electrocute enemies in a small area around you, stunning them for 3 seconds.<br />
| 15<br />
| Chaos 8<br />
| {{Valid for ALL}}<br />
| Chest<br />
<br />
|- id="tempered_anger"<br />
| {{Hero Shard|Tempered Anger}}<br />
| Mystic loses appeasement '''3-39%''' slower and take '''0-100%''' less appeasement damage when at 0 appeasement.<br />
| 12<br />
| Chaos 8<br />
| {{Valid for Mystic}}<br />
| Chest<br />
<br />
|- id="wave_of_the_storm"<br />
| {{Hero Shard|Wave Of The Storm}}<br />
| You have a '''4-40%''' chance when landing on the ground to deal '''10-210%''' of your Ability Power as storm damage to nearby enemies.<br />
| 20<br />
| Chaos 8<br />
| {{Valid for ALL}}<br />
| Boots<br />
<br />
|- id="zero_entropy"<br />
| {{Hero Shard|Zero Entropy}}<br />
| Ice Needle only affects a single target, but damage is increased by '''3-39%''' and duration is increased by '''1-6''' seconds.<br />
| 12<br />
| Chaos 8<br />
| {{Valid for Gunwitch}}<br />
| Helmet<br />
<br />
|}<br />
<br />
<!-------------------- CHAOS 9 --------------------><br />
<br />
=== Chaos IX ===<br />
<br />
[[File:Chaos IX Shard Pack With Border.png|Chaos IX Shard Pack| 70px| center]]<br />
<br />
{| class="wikitable sortable" style="width:100%; text-align:center;"<br />
! rowspan="2" style="width:15%; text-align:center;" | Name <br />
! rowspan="2" style="width:45%; text-align:center;" | Effect <br />
! rowspan="2" style="width:5%; text-align:center;" | Upgr. levels <br />
! rowspan="2" style="width:7%; text-align:center;" | Shard Pack<br />
! colspan="2" style="width:31%; text-align:center;" | Valid for<br />
<br />
|- <br />
! style="width:10%;" | Hero<br />
! style="width:3%;" | Slot<br />
<br />
|- id="augmented_explosions"<br />
| {{Defense Shard|Augmented Explosions}}<br />
| Explosion radius of Nether Spiders and Slimes are '''15-65% (75%)''' bigger.<br />
| 20<br />
| Chaos 9<br />
| {{Valid for Dryad}}{{Valid for Mercenary}}<br />
| Relic<br />
<br />
|- id="auto_repair_system"<br />
| {{Defense Shard|Auto-Repair System}}<br />
| Restores '''0.5-??%''' of the affected tower’s Max Health every 5s. Only active during Combat Phase.<br />
| 20<br />
| Chaos 9<br />
| {{Valid for ALL}}<br />
| Relic<br />
<br />
|- id="bubble_beam"<br />
| {{Defense Shard|Bubble Beam}}<br />
| Sand Vipers have an '''11-25% (29%)''' chance on hit to bubble the target for '''2-4''' seconds.<br />
| 14<br />
| Chaos 9<br />
| {{Valid for Mystic}}<br />
| Relic<br />
<br />
|- id="crippling_blow"<br />
| {{Defense Shard|Crippling Blow}}<br />
| Sky Guard Tower has a '''10-17% (19%)''' chance on hit to stun the target for '''0-3''' seconds.<br />
| 14<br />
| Chaos 9<br />
| {{Valid for Monk}}{{Valid for Initiate}}<br />
| Relic<br />
<br />
|- id="Crystal Fissure"<br />
| {{Defense Shard|Crystal Fissure}}<br />
| Increases the width of Crystal Hammer's Fissure by 50% and increase the Defense Damage by '''5-29% (35%)'''.<br />
| 16<br />
| Chaos 9<br />
| {{Valid for Adept}}<br />
| Relic<br />
<br />
|- id="electric_arcing"<br />
| {{Defense Shard|Electric Arcing}}<br />
| Increases the number of targets for the Lightning Strike Aura by 4, but does '''90-80% (76%)''' less damage.<br />
| 10<br />
| Chaos 9<br />
| {{Valid for Monk}}{{Valid for Initiate}}<br />
| Relic<br />
<br />
|- id="Freezing Rain"<br />
| {{Defense Shard|Freezing Rain}}<br />
| Geyser Traps has '''10-42% (50%)''' chance to freeze all targets.<br />
| 16<br />
| Chaos 9<br />
| {{Valid for Huntress}}<br />
| Relic<br />
<br />
|- id="frenzied_swarm"<br />
| {{Defense Shard|Frenzied Swarm}}<br />
| Moss Hornet movement speed is increased by '''500-1300 (1500)'''.<br />
| 16<br />
| Chaos 9<br />
| {{Valid for Dryad}}<br />
| Relic<br />
<br />
|- id="giant_harpy_feathers"<br />
| {{Defense Shard|Giant Harpy Feathers}}<br />
| Harpy feathers pierce through 1 extra target, even when not corrupt. Projectile damage reduction per pierce reduced by '''10-??%'''.<br />
| 20<br />
| Chaos 9<br />
| {{Valid for Dryad}}<br />
| Relic<br />
<br />
|- id="oily_overflow"<br />
| {{Defense Shard|Oily Overflow}}<br />
| Oil Catapult projectiles leave additional Oil on the ground for '''3-??''' seconds.<br />
| 8<br />
| Chaos 9<br />
| {{Valid for Countess}}<br />
| Relic<br />
<br />
|- id="titanic_slam"<br />
| {{Defense Shard|Titanic Slam}}<br />
| The Colossus' attack has an '''8-18% (20%)''' chance to be a massive overhead slam, creating a shockwave that deals '''200-1800% (2120%)''' of your Tower Health as earth damage and sends enemies airborne.<br />
| 20<br />
| Chaos 9<br />
| {{Valid for AbyssLord}}<br />
| Relic<br />
<br />
|- id="amped_charge"<br />
| {{Hero Shard|Amped Charge}}<br />
| Increases the damage of Proton Charge by '''3-??%'''.<br />
| 12<br />
| Chaos 9<br />
| {{Valid for SeriesEV2}}<br />
| Gloves<br />
<br />
|- id="atomic_madness"<br />
| {{Hero Shard|Atomic Madness}}<br />
| Atomic Launcher fires 2 extra shots in a small spread for '''150-??%''' of your Hero Damage.<br />
| 20<br />
| Chaos 9<br />
| {{Valid for SeriesEV2}}<br />
| Gloves<br />
<br />
|- id="beam_intensification"<br />
| {{Hero Shard|Beam Intensification}}<br />
| Increases the damage of Sword Beam by '''3-??%'''.<br />
| 12<br />
| Chaos 9<br />
| {{Valid for Squire}}<br />
| Gloves<br />
<br />
|- id="blood_rage"<br />
| {{Hero Shard|Blood Rage}}<br />
| Increases the damage bonus of Provoke by '''4-??%''', and damage resistance by '''3-??%'''.<br />
| 12<br />
| Chaos 9<br />
| {{Valid for Squire}}<br />
| Gloves<br />
<br />
|- id="bunny_hop"<br />
| {{Hero Shard|Bunny Hop}}<br />
| Gives the ability to double jump! And increases your movement speed by '''0-200'''.<br />
| 4<br />
| Chaos 9<br />
| {{Valid for Apprentice}}{{Valid for Huntress}}{{Valid for Squire}}{{Valid for AbyssLord}}{{Valid for Adept}}{{Valid for Lavamancer}}{{Valid for SeriesEV2}}{{Valid for Barbarian}}{{Valid for Mystic}}<br />
| Boots<br />
<br />
|- id="chi_curse"<br />
| {{Hero Shard|Chi Curse}}<br />
| Increases Crippling Chi Wave cripple effectiveness by '''5-??%'''.<br />
| 12<br />
| Chaos 9<br />
| {{Valid for Initiate}}<br />
| Chest<br />
<br />
|- id="critical_empowerment"<br />
| {{Hero Shard|Critical Empowerment}}<br />
| Increases your Hero Crit Damage by '''5-16%'''.<br />
| 11<br />
| Chaos 9<br />
| {{Valid for ALL}}<br />
| Gloves<br />
<br />
|- id="hasten"<br />
| {{Hero Shard|Hasten}}<br />
| Increases attack speed by '''10-??%'''.<br />
| 16<br />
| Chaos 9<br />
| {{Valid for Apprentice}}{{Valid for Huntress}}{{Valid for SeriesEV2}}{{Valid for Gunwitch}}{{Valid for Adept}}<br />
| Helmet<br />
<br />
|- id="heavy_armor"<br />
| {{Hero Shard|Heavy Armor}}<br />
| Increases armor by '''4-??%''', but reduces speed by '''700-??'''.<br />
| 8<br />
| Chaos 9<br />
| {{Valid for Countess}}<br />
| Chest<br />
<br />
|- id="radiant_empowerment"<br />
| {{Hero Shard|Radiant Empowerment}}<br />
| Increases the damage of nearby heroes by '''5-??%'''.<br />
| 5<br />
| Chaos 9<br />
| {{Valid for ALL}}<br />
| Weapon<br />
<br />
|- id="rainbow_flask"<br />
| {{Hero Shard|Rainbow Flask}}<br />
| Increases the damage of Oil Flask by '''3-??%''' and has a chance to drench, ignite, or poison enemies on hit.<br />
| 12<br />
| Chaos 9<br />
| {{Valid for Huntress}}<br />
| Gloves<br />
<br />
|- id="run_and_gun"<br />
| {{Hero Shard|Run and Gun}}<br />
| Your primary attacks have a '''10-??%''' chance on hit to increase your movement speed by 600 for 3s.<br />
| 10<br />
| Chaos 9<br />
| {{Valid for ALL}}<br />
| Boots<br />
<br />
|- id="sharp_thinking"<br />
| {{Hero Shard|Sharp Thinking}}<br />
| Increases the damage bonus of Combat Preparation by '''4-40%'''.<br />
| 12<br />
| Chaos 9<br />
| {{Valid for Mercenary}}<br />
| Weapon<br />
<br />
<br />
|- id="tamers_gambit"<br />
| {{Hero Shard|Tamer's Gambit}}<br />
| Pets deal '''20-??%''' more damage, but Hero Damage and Ability Power are reduced by '''68-??%'''.<br />
| 20<br />
| Chaos 9<br />
| {{Valid for ALL}}<br />
| Weapon<br />
<br />
|- id="tank_gambit"<br />
| {{Hero Shard|Tank Gambit}}<br />
| Take '''6-26% (30%)''' less damage, but deal '''45-25% (21%)''' less damage.<br />
| 20<br />
| Chaos 9<br />
| {{Valid for ALL}}<br />
| Chest<br />
<br />
|- id="venomous_strikes"<br />
| {{Hero Shard|Venomous Strikes}}<br />
|'''2-20%''' chance on hit to poison a target for '''20-180%''' of your Hero Damage stat as magical poison damage each second for '''1-5s'''.<br />
| 20<br />
| Chaos 9<br />
| {{Valid for ALL}}<br />
| Weapon<br />
<br />
|- id="vroom_polymorph"<br />
| {{Hero Shard|Vroom Polymorph}}<br />
| Vroom Broom polymorphs enemies around you when activated for '''2-??''' seconds. Can only activate once every 10 seconds.<br />
| 8<br />
| Chaos 9<br />
| {{Valid for Gunwitch}}<br />
| Boots<br />
<br />
|- id="wild_fire"<br />
| {{Hero Shard|Wild Fire}}<br />
| Increases the duration of Flame Surge’s fire trail by '''1-??''' seconds.<br />
| 8<br />
| Chaos 9<br />
| {{Valid for Countess}}<br />
| Boots<br />
<br />
|}<br />
<br />
=== Others ===<br />
<br />
{| class="wikitable sortable" style="width:100%; text-align:center;"<br />
! rowspan="2" style="width:15%; text-align:center;" | Name <br />
! rowspan="2" style="width:45%; text-align:center;" | Effect <br />
! rowspan="2" style="width:5%; text-align:center;" | Upgr. levels <br />
! rowspan="2" style="width:7%; text-align:center;" | Shard Pack<br />
! colspan="2" style="width:31%; text-align:center;" | Valid for<br />
<br />
|- <br />
! style="width:10%;" | Hero<br />
! style="width:3%;" | Slot<br />
<br />
|- id="enhanced_launcher"<br />
| {{Hero Shard|Enhanced Launcher}}<br />
| Anti Gravity Bot Launcher can store an additional '''1-15''' Anti Gravity Bots.<br />
| 14<br />
|'''Removed'''<br />
| {{Valid for SeriesEV2}}<br />
| Weapon<br />
<br />
|- id="skeletal_bind"<br />
| {{Hero Shard|Skeletal Bind}}<br />
| When you defeat an enemy, you generate a charge. Your next fully-charged secondary attack summons a skeletal hand that traps each target hit for '''1-6''' seconds, draining one charge for each enemy hit. You can have a max of '''5''' charges.<br />
| 10<br />
|'''Removed'''<br />
| {{Valid for ALL}}<br />
| Weapon<br />
<br />
|- id="harbingers_exile"<br />
| {{Defense Shard|Harbinger’s Exile}}<br />
| Training Dummy has a '''1-9%''' chance to teleport targets back to spawner.<br />
| 20<br />
|'''Removed'''<br />
| {{Valid for Squire}}<br />
| Relic<br />
<br />
|- id="withering_blast"<br />
| {{Defense Shard|Withering Blast}}<br />
| Enemies damaged by Arcane Barrier take '''5-20%''' increased damage for '''1.5-3''' seconds.<br />
| 15<br />
|'''Revenge of the Yeti Incursion'''<br />
| {{Valid for Apprentice}}{{Valid for Adept}}<br />
| Relic<br />
<br />
|- id="onsen_bath"<br />
| {{Defense Shard|Onsen Bath}}<br />
| 20% chance for Cannonball Tower to fire a steamy blast dealing '''20-500%''' Defense Power and drenching enemies for 3 seconds.<br />
| 12<br />
|'''Revenge of the Yeti Incursion - Xbox Exclusive Item'''<br />
| {{Valid for Squire}}<br />
| Relic<br />
<br />
|}<br />
<br />
==Hyper Shards==<br />
<br />
[[File:The_Hyper_Shard_Icon.png|right|120px]]<br />
With the introduction of mastery mode, several new hyper shards have been introduced to the game. Shards unlock as you earn stars in mastery mode.<br />
Each hyper shard can only be obtained once in Mastery mode.<br />
<br />
As of the Prime Incursion Update, completing all maps within a prime region awards a hyper shard. Completing all six regions awards the last hyper shard. This allows you to obtain a second set of all the shards.<br />
Note that the order that you obtain hyper shards in Prime Incursions is different than that of Mastery mode (e.g. the first prime region doesn't award Mass Destruction).<br />
<br />
{| class="wikitable sortable" style="width:100%; text-align:center;"<br />
! rowspan="2" style="width:10%; text-align:center;" | Name <br />
! rowspan="2" style="width:40%; text-align:center;" | Effect <br />
! rowspan="2" style="width:5%; text-align:center;" | Upgr. levels <br />
! rowspan="2" style="width:7%; text-align:center;" | Mastery Stars Needed<br />
! rowspan="2" style="width:7%; text-align:center;" | Prime Incursion Region<br />
! colspan="8" style="width:31%; text-align:center;" | Valid for<br />
|- <br />
! style="width:10%;" | Hero<br />
! style="width:3%;" | Slot<br />
|- id="mass_destruction"<br />
| {{Hyper Shard|[[File:Hyper_Shard_Icon_2.png|50px]] <br />
'''Mass Destruction'''}} <br />
| Increases the Defense Power of the affected tower by 2-70% .<br />
| 34<br />
| 50 Stars<br />
| Completing all Incursions in Prime I - VI Regions. <br />
| {{Valid for ALL}}<br />
| Relic<br />
|- id="vicious_strikes"<br />
| {{Hyper Shard|[[File:Hyper_Shard_Icon_5.png|50px]] <br />
'''Vicious Strikes'''}} <br />
| Increases the Defense Range of the affected tower by x-2275 units.<br />
| 12<br />
| 155 Stars<br />
| Prime VI<br />
| {{Valid for ALL}}<br />
| Relic<br />
|- id="radiant_critical_power"<br />
| {{Hyper Shard|[[File:Hyper_Shard_Icon_3.png|50px]] <br />
'''Radiant Critical Power'''}} <br />
| Increases the Defense Critical Damage of nearby defenses by 0-5% and Defense Critical Chance of nearby defenses by 3%.<br />
| 5<br />
| 260 Stars<br />
| Prime IV<br />
| {{Valid for ALL}}<br />
| Boots<br />
|- id="explosive_shielding_guard"<br />
| {{Hyper Shard|[[File:Hyper_Shard_Icon_1.png|50px]] <br />
'''Explosive Shielding Guard'''}} <br />
| When the affected tower takes damage, it has a 3-35% chance to gain a shield for 50-250% of its Defense Health for 5 seconds and to trigger an explosion that deals 140-500% of its Defense Health as damage to nearby enemies. Does not work with Auras and Traps. This does not destroy the tower. Does not stack with Shielding Guard or Explosive Guard.<br />
| 20<br />
| 365 Stars<br />
| Prime II<br />
| {{Valid for ALL}}<br />
| Relic<br />
|- id="thunderstruck"<br />
| {{Hyper Shard|[[File:Hyper_Shard_Icon_4.png|50px]] <br />
'''Thunderstruck'''}} <br />
| Your primary attacks have a 26% chance on hit to drench enemies for 7 seconds and your primary attacks deal an additional 40% damage as storm damage. Storm damage has a 3 second cooldown.<br />
| 12<br />
| 470 Stars<br />
| Prime III<br />
| {{Valid for ALL}}<br />
| Weapon<br />
|- id="destructive_pylon"<br />
| {{Hyper Shard|[[File:Hyper_Shard_Icon_2.png|50px]] <br />
'''Destructive Pylon'''}} <br />
| Increases the Defense Power of nearby defenses to 120% and increases the Defense Power of the affected tower by 34%. Does not stack with Destruction or Power Pylon.<br />
| 18<br />
| 575 Stars<br />
| Prime I<br />
| {{Valid for ALL}}<br />
| Relic<br />
|- id="automation"<br />
| {{Hyper Shard|[[File:Hyper_Shard_Icon_1.png|50px]] <br />
'''Automation'''}} <br />
| Each time your defense attacks, it heals for 2% of its max health. Cooldown of 0.7 seconds.<br />
| 20<br />
| 680 Stars<br />
| Prime V<br />
| {{Valid for ALL}}<br />
| Relic<br />
|-<br />
| {{Hyper Shard|[[File:Hyper_Shard_Icon_6.png|50px]] <br />
'''Juggernaut'''}} <br />
| Increases your defense health and reduce damage, on 16/16 +70% Defense Health and +20% damage reduction<br />
| 16<br />
| 785 Stars<br />
| Prime VII<br />
| {{Valid for ALL}}<br />
| Relic<br />
|-<br />
| {{Hyper Shard|[[File:Hyper_Shard_Icon_3.png|50px]] <br />
'''Genie King's Blessing'''}} <br />
| Gain 1-3 defense mana upon defeating an enemy, up to 100 enemies per Combat Phase.<br />
| 5<br />
| ??? Stars<br />
| Completing all Prime Regions in Chaos 9. <br />
| {{Valid for ALL}}<br />
| Boots<br />
|}</div>
Xano2323
https://wiki.dungeondefenders2.com/index.php?title=Shards&diff=15089
Shards
2022-07-22T11:12:27Z
<p>Xano2323: </p>
<hr />
<div>Shards are gem-like artifacts that slot into your Relics, Armor, and Weapons. Shards replaced [[Skill Spheres]] system and item [[Passives]] (while some items with unique passives still drop but have only one shard slot). Shards give your hero or your defenses extra stats or abilities, all green shards can buff only defenses and can be placed only in [[Relics]], while blue shards will buff your hero and can be placed in [[Weapon]] and [[Armor]]. Shards can be moved between pieces of gear and be upgraded straight from your inventory. A weapon or piece of armor allows to hold up to 3 Shards and can only equip Hero (blue) Shards and relics can hold up to 3 Defense (green) Shards. Blue shards give you hero new abilities or stats while they are placed in any item currently equipped by that hero, but green (defenses) shards strengthen only that tower, where relic containing them is equipped.<br />
<br />
==Shards Packs==<br />
Shards drop from shard packs obtained from victory chest at the end of every map, you will get Standard shard pack after completing any Campaign and Chaos map, those packs can drop shards associated with Campaign packs. After completing Trials on Chaos difficulty, you will get guaranteed Shard pack from that difficulty and one Shard Pack from any previous difficulty (for example, if you beat Chaos III Trials, you’ll receive 1 Chaos III Shard Pack and 1 Chaos II, Chaos I or Standard Shard Pack). <br />
Once you win 3 consecutive random maps in a row in Trials, you’ll activate the Shard consecutive bonus. On your 4th consecutive victory onward, you’ll earn an extra Shard Pack for as long as the streak continues. This extra Shard Pack is a guaranteed Shard Pack from that difficulty. That means once you activate the win bonus, you’ll get 3 Shards guaranteed every victory (2 Shard Packs of that difficulty, 1 Shard Pack from previous difficulties) until one of your crystals break or you leave the game.<br />
<br />
Any shard can be purchased from [[Non Playable Characters|Gran Ma'ster]] for 1000 Defender Medals or 250 Gems. A shard pack containing 5 random shards can also be purchased for 500 Defender Medals or 125 Gems. These shard packs will give you 5 random shards from a single difficulty (e.g. 5 random Chaos V shards).<br />
<br />
==Shard Dust==<br />
As of the Protean Shift update, you may disenchant shards (press 's' when hovering over a shard) which will turn the shard into shard dust of the same tier. Ten shard dust can be exchanged with [[Tavern#War_Recruiter|War Recruiter]] to obtain one new shard pack.<br />
<br />
==Standard Shards List==<br />
<br />
<!-------------------- CAMPAIGN --------------------><br />
<br />
=== Campaign ===<br />
<br />
[[File:Campaign_Standard_Shard_Pack_Icon.png| 70px| center]]<br />
<br />
{| class="wikitable sortable" style="width:100%; text-align:center;"<br />
! rowspan="2" style="width:15%; text-align:center;" | Name <br />
! rowspan="2" style="width:45%; text-align:center;" | Effect <br />
! rowspan="2" style="width:5%; text-align:center;" | Upgr. levels <br />
! rowspan="2" style="width:7%; text-align:center;" | Shard Pack<br />
! colspan="2" style="width:31%; text-align:center;" | Valid for<br />
|- <br />
! style="width:10%;" | Hero<br />
! style="width:3%;" | Slot<br />
<br />
|- id="defensive_critical_damage"<br />
| {{Defense Shard|Defensive Critical Damage}}<br />
| Increases the Defense Crit Damage of the affected tower by '''4-20% (24%)'''.<br />
| 16<br />
| Campaign<br />
| {{Valid for ALL}}<br />
| Relic<br />
<br />
|- id="fortification"<br />
| {{Defense Shard|Fortification}}<br />
| Increases Defense Health of the affected tower by '''2-34% (42%)'''.<br />
| 16<br />
| Campaign<br />
| {{Valid for ALL}}<br />
| Relic<br />
<br />
|- id="ghastly_curse"<br />
| {{Defense Shard|Ghastly Curse}}<br />
| Nether Archer arrows now make enemies move at '''50-42% (38%)''' speed for '''0-4 (6)''' seconds.<br />
| 8<br />
| Campaign<br />
| {{Valid for Mercenary}}<br />
| Relic<br />
<br />
|- id="cataclysmic"<br />
| {{Hero Shard|Cataclysmic}}<br />
| You have a '''5-??%''' chance when landing on the ground to deal '''20-??%''' of your Ability Power as fire damage to nearby enemies.<br />
| 20<br />
| Campaign<br />
| {{Valid for Countess}}<br />
| Boots<br />
<br />
|- id="concussive_chi"<br />
| {{Hero Shard|Concussive Chi}}<br />
| Secondary attacks have a '''1-25%''' chance to stun targets for '''1-4.6''' seconds.<br />
| 12<br />
| Campaign<br />
| {{Valid for Monk}}{{Valid for Initiate}}<br />
| Weapon<br />
<br />
|- id="concussive_shock"<br />
| {{Hero Shard|Concussive Shock}}<br />
| Increases the stun duration of Concussive Shot by '''4-40%'''.<br />
| 12<br />
| Campaign<br />
| {{Valid for Huntress}}<br />
| Weapon<br />
<br />
|- id="construction"<br />
| {{Hero Shard|Construction}}<br />
| Increases repair and upgrade speed during Combat Phase by '''25-75%'''.<br />
| 20<br />
| Campaign<br />
| {{Valid for ALL}}<br />
| Gloves<br />
<br />
|- id="corruptions_fortification"<br />
| {{Hero Shard|Corruption’s Fortification}}<br />
| Armor buff of Dryad’s Blessing is increased by '''4-40%''' in purification form.<br />
| 12<br />
| Campaign<br />
| {{Valid for Dryad}}<br />
| Chest<br />
<br />
|- id="drenching_strikes"<br />
| {{Hero Shard|Drenching Strikes}}<br />
| Your primary attacks have a '''2-30%''' chance on hit to drench enemies for '''3-7''' seconds.<br />
| 14<br />
| Campaign<br />
| {{Valid for ALL}}<br />
| Weapon<br />
<br />
|- id="enduring_tornado"<br />
| {{Hero Shard|Enduring Tornado}}<br />
| Increases the knockup duration of Tornado by '''1-6''' seconds.<br />
| 10<br />
| Campaign<br />
| {{Valid for Apprentice}}{{Valid for Adept}}<br />
| Gloves<br />
<br />
|- id="enhanced_decoy"<br />
| {{Hero Shard|Enhanced Decoy}}<br />
| Death From Above's decoy deals an extra '''20-420%''' damage to enemies.<br />
| 20<br />
| Campaign<br />
| {{Valid for SeriesEV2}}<br />
| Boots<br />
<br />
|- id="fountain_of_speed"<br />
| {{Hero Shard|Fountain Of Speed}}<br />
| Abyss Fountain increases allied movement speed by '''50-650''' for '''5''' seconds.<br />
| 12<br />
| Campaign<br />
| {{Valid for AbyssLord}}<br />
| Boots<br />
<br />
|- id="knife_club"<br />
| {{Hero Shard|Knife Club}}<br />
| Increases the damage of Fan of Knives by '''3-39%'''.<br />
| 12<br />
| Campaign<br />
| {{Valid for Mercenary}}<br />
| Chest<br />
<br />
|- id="retribution"<br />
| {{Hero Shard|Retribution}}<br />
| When you take damage, you have a '''2-20%''' chance of dealing '''125-425%''' of your Armor as damage to your attacker.<br />
| 20<br />
| Campaign<br />
| {{Valid for ALL}}<br />
| Chest<br />
<br />
|- id="speed_boost"<br />
| {{Hero Shard|Speed Boost}}<br />
| Increases your movement speed by '''100-500'''.<br />
| 8<br />
| Campaign<br />
| {{Valid for ALL}}<br />
| Boots<br />
<br />
|- id="support_magic_specialist"<br />
| {{Hero Shard|Support Magic Specialist}}<br />
| Decreases the cost of Broom Vault and Book Drop by '''4-40%'''.<br />
| 12<br />
| Campaign<br />
| {{Valid for Gunwitch}}<br />
| Helmet<br />
<br />
|- id="swift_provocation"<br />
| {{Hero Shard|Swift Provocation}}<br />
| Provoke movement speed buff increased by '''10-154'''.<br />
| 12<br />
| Campaign<br />
| {{Valid for Squire}}<br />
| Boots<br />
<br />
|- id="wither_bubble"<br />
| {{Hero Shard|Wither Bubble}}<br />
| Arcane Bubble withers enemies inside it increasing the damage they take by '''X-15%'''.<br />
| 9<br />
| Campaign<br />
| {{Valid for Adept}}<br />
| Chest<br />
<br />
|- id="worm_scarf"<br />
| {{Hero Shard|Worm Scarf}}<br />
| Reduces the damage you take from enemies by '''3-15%'''.<br />
| 12<br />
| Campaign<br />
| {{Valid for ALL}}<br />
| Helmet<br />
<br />
|- id="zephyrs_warpath"<br />
| {{Hero Shard|Zephyr's Warpath}}<br />
| Increase movement speed in Whirlwind by '''5%-105%'''.<br />
| 20<br />
| Campaign<br />
| {{Valid for Barbarian}}<br />
| Boots<br />
<br />
|}<br />
<br />
<!-------------------- CHAOS 1 --------------------><br />
<br />
=== Chaos I ===<br />
<br />
[[File:Chaos_1_Shard_Pack_Icon.png| 70px| center]]<br />
<br />
{| class="wikitable sortable" style="width:100%; text-align:center;"<br />
! rowspan="2" style="width:15%; text-align:center;" | Name <br />
! rowspan="2" style="width:45%; text-align:center;" | Effect <br />
! rowspan="2" style="width:5%; text-align:center;" | Upgr. levels <br />
! rowspan="2" style="width:7%; text-align:center;" | Shard Pack<br />
! colspan="2" style="width:31%; text-align:center;" | Valid for<br />
<br />
|- <br />
! style="width:10%;" | Hero<br />
! style="width:3%;" | Slot<br />
<br />
|- id="crumbling_stone"<br />
| {{Defense Shard|Crumbling Stone}}<br />
| Enemies petrified by Maw of the Earth Drake receive '''2-29% (29%)''' more damage and explode on death for '''10-250% (298%)''' Defense Power magical damage.<br />
| 20<br />
| Chaos 1<br />
| {{Valid for Lavamancer}}<br />
| Relic<br />
<br />
|- id="destruction"<br />
| {{Defense Shard|Destruction}}<br />
| Increases Defense Power of the affected tower by '''2-34% (42%)'''.<br />
| 16<br />
| Chaos 1<br />
| {{Valid for ALL}}<br />
| Relic<br />
<br />
|- id="dragons_haste"<br />
| {{Defense Shard|Dragon’s Haste}}<br />
| Dragons Nest dragons’ movement speed is increased by '''700-1500 (1700)'''.<br />
| 16<br />
| Chaos 1<br />
| {{Valid for Countess}}<br />
| Relic<br />
<br />
|- id="electric_fingers"<br />
| {{Defense Shard|Electric Fingers}}<br />
| Skeletal Orcs have '''3-30% (36%)''' chance on hit to deal an additional '''40-400% (480%)''' of their Defense Health as storm damage. Bounces '''3''' times.<br />
| 18<br />
| Chaos 1<br />
| {{Valid for AbyssLord}}<br />
| Relic<br />
<br />
|- id="empowered_flame"<br />
| {{Defense Shard|Empowered Flame}}<br />
| Flamethrower tower has a '''1-15% (17.8%)''' chance to hit the target again for '''55-275% (319%)''' damage.<br />
| 20<br />
| Chaos 1<br />
| {{Valid for Apprentice}}{{Valid for Adept}}<br />
| Relic<br />
<br />
|- id="laser_boost"<br />
| {{Defense Shard|Laser Boost}}<br />
| Picking up Mega Death Laser increases EV2's movements speed by '''50-350 (410)''' and Hero Damage by '''4-40% (47.2%)''' for '''15''' seconds.<br />
| 20<br />
| Chaos 1<br />
| {{Valid for SeriesEV2}}<br />
| Relic<br />
<br />
|- id="rippling_explosions"<br />
| {{Defense Shard|Rippling Explosions}}<br />
| Enemies that die inside the boost aura have a '''5-25% (29%)''' chance to detonate, dealing '''20-80% (92%)''' of the Boost aura's Tower Damage stat as damage in a small area around the enemy.<br />
| 20<br />
| Chaos 1<br />
| {{Valid for Monk}}{{Valid for Initiate}}<br />
| Relic<br />
<br />
|- id="stun_fire"<br />
| {{Defense Shard|Stun Fire}}<br />
| Cannonball Tower has a '''11-25% (29%)''' chance on hit to stun target for '''1.6-3 (3.4)''' seconds.<br />
| 14<br />
| Chaos 1<br />
| {{Valid for Squire}}<br />
| Relic<br />
<br />
|- id="annoyance"<br />
| {{Hero Shard|Annoyance}}<br />
| Taunts nearby enemies for '''1-4''' seconds every '''8''' seconds.<br />
| 10<br />
| Chaos 1<br />
| {{Valid for ALL}}<br />
| Chest<br />
<br />
|- id="binding_roots"<br />
| {{Hero Shard|Binding Roots}}<br />
| Your slam ability has an '''22-50%''' chance to stun enemies for 0.5 seconds then root in place for 4.5 seconds.<br />
| 14<br />
| Chaos 1<br />
| {{Valid for Mercenary}}<br />
| Boots<br />
<br />
|- id="bots_of_oil"<br />
| {{Hero Shard|Bots Of Oil}}<br />
| Exploding Grav Bots now oil enemies for '''1-8''' second(s). If ignited by fire, deals '''20-220%''' Ability Power as fire damage per second for '''1-5''' second(s).<br />
| 20<br />
| Chaos 1<br />
| {{Valid for SeriesEV2}}<br />
| Chest<br />
<br />
|- id="broomnado_power"<br />
| {{Hero Shard|Broomnado Power}}<br />
| Increases Broom Nado damage by '''4-40% (60%)'''.<br />
| 12<br />
| Chaos 1<br />
| {{Valid for Gunwitch}}<br />
| Boots<br />
<br />
|- id="bulwark"<br />
| {{Hero Shard|Bulwark}}<br />
| Increases armor by '''4-40%'''.<br />
| 12<br />
| Chaos 1<br />
| {{Valid for ALL}}<br />
| Chest<br />
<br />
|- id="concussive_power"<br />
| {{Hero Shard|Concussive Power}}<br />
| Increases the damage of Concussive Shots by '''4-40%'''.<br />
| 12<br />
| Chaos 1<br />
| {{Valid for Huntress}}<br />
| Helmet<br />
<br />
|- id="crane_stance"<br />
| {{Hero Shard|Crane Stance}}<br />
| Each secondary attack increases the damage of the next primary attack by '''10-90%.''' Stacks up to '''6''' times.<br />
| 20<br />
| Chaos 1<br />
| {{Valid for Monk}}{{Valid for Initiate}}<br />
| Boots<br />
<br />
|- id="critical_strike"<br />
| {{Hero Shard|Critical Strike}}<br />
| Increases your Hero Crit Chance by '''3-10%'''.<br />
| 7<br />
| Chaos 1<br />
| {{Valid for ALL}}<br />
| Gloves<br />
<br />
|- id="full_shell_ahead"<br />
| {{Hero Shard|Full Shell Ahead}}<br />
| Increases movement speed while in Turtle Stance by '''25-525'''.<br />
| 20<br />
| Chaos 1<br />
| {{Valid for Barbarian}}<br />
| Boots<br />
<br />
|- id="fury_speed"<br />
| {{Hero Shard|Fury Speed}}<br />
| Increases projectile speed of Fury by '''0-67% (100%)'''.<br />
| 8<br />
| Chaos 1<br />
| {{Valid for Countess}}<br />
| Weapon<br />
<br />
|- id="explosive_blades"<br />
| {{Hero Shard|Explosive Blades}}<br />
| Daggers thrown by Dagger Throw no longer pierce. Daggers now stick to the target and explode after 3 seconds for '''1,500-5,000%''' of Ability Power.<br />
| 20<br />
| Chaos 1<br />
| {{Valid for Mercenary}}<br />
| Gloves<br />
<br />
|- id="haunting"<br />
| {{Hero Shard|Haunting}}<br />
| Primary attacks generate '''1''' ghost stack. At '''10''' stacks you unleash ghosts for '''3''' seconds, each dealing '''10-250%''' of your Ability Power as damage. The effect has a cooldown of '''5''' seconds.<br />
| 20<br />
| Chaos 1<br />
| {{Valid for ALL}}<br />
| Weapon<br />
<br />
|- id="lashing_power"<br />
| {{Hero Shard|Lashing Power}}<br />
| Increases Lash Out damage by '''4-40%'''.<br />
| 12<br />
| Chaos 1<br />
| {{Valid for Mystic}}<br />
| Chest<br />
<br />
|- id="molten_striker"<br />
| {{Hero Shard|Molten Striker}}<br />
| Molten Core deals more impact damage the farther it travels, up to +20-200% more damage.<br />
| 20<br />
| Chaos 1<br />
| {{Valid for Lavamancer}}<br />
| Gloves<br />
<br />
|- id="power_volley"<br />
| {{Hero Shard|Power Volley}}<br />
| Increases the damage of Arcane Volley by '''4-40%'''.<br />
| 12<br />
| Chaos 1<br />
| {{Valid for Apprentice}}<br />
| Weapon<br />
<br />
|- id="shroom_doom"<br />
| {{Hero Shard|Shroom Doom}}<br />
| Damage of Powder Toss while in Corrupt Form increased by '''4-40%'''.<br />
| 12<br />
| Chaos 1<br />
| {{Valid for Dryad}}<br />
| Gloves<br />
<br />
|- id="thundering_call"<br />
| {{Hero Shard|Thundering Call}}<br />
| Increases Call to Madness range by '''4-40%'''.<br />
| 12<br />
| Chaos 1<br />
| {{Valid for Mystic}}<br />
| Weapon<br />
<br />
|- id="withering_fountain"<br />
| {{Hero Shard|Withering Fountain}}<br />
| Abyss Fountain withers enemies inside it reducing the damage they deal by '''2-20%'''.<br />
| 9<br />
| Chaos 1<br />
| {{Valid for AbyssLord}}<br />
| Boots<br />
<br />
|}<br />
<br />
<!-------------------- CHAOS 2 --------------------><br />
<br />
=== Chaos II ===<br />
<br />
[[File:Chaos_2_Shard_Pack_Icon.png| 70px| center]]<br />
<br />
{| class="wikitable sortable" style="width:100%; text-align:center;"<br />
! rowspan="2" style="width:15%; text-align:center;" | Name <br />
! rowspan="2" style="width:45%; text-align:center;" | Effect <br />
! rowspan="2" style="width:5%; text-align:center;" | Upgr. levels <br />
! rowspan="2" style="width:7%; text-align:center;" | Shard Pack<br />
! colspan="2" style="width:31%; text-align:center;" | Valid for<br />
<br />
|- <br />
! style="width:10%;" | Hero<br />
! style="width:3%;" | Slot<br />
<br />
|- id="atomic_capacity"<br />
| {{Defense Shard|Atomic Capacity}}<br />
| This shard gives your Atomic Launcher an additional missile when the shard is upgraded to '''4/8''' and then another at '''8/8'''.<br />
| 8<br />
| Chaos 2<br />
| {{Valid for SeriesEV2}}<br />
| Relic<br />
<br />
|- id="berserk_master"<br />
| {{Defense Shard|Berserk Master}}<br />
| Increases the duration of Direct Command on your Skeletal Orcs by '''1-5''' seconds.<br />
| 8<br />
| Chaos 2<br />
| {{Valid for AbyssLord}}<br />
| Relic<br />
<br />
|- id="blazing_phoenix"<br />
| {{Defense Shard|Blazing Phoenix}}<br />
| Shortly after a Blaze Balloon triggers, a Phoenix emerges dealing '''1000-5000% (5800%)''' Defense Power as magical fire damage.<br />
| 20<br />
| Chaos 2<br />
| {{Valid for Huntress}}<br />
| Relic<br />
<br />
|- id="combined_power"<br />
| {{Defense Shard|Combined Power}}<br />
| Serpent's Coil deals '''25-385%''' Defense Power as magical damage each second when an enemy is also affected by Sand Viper.<br />
| 18<br />
| Chaos 2<br />
| {{Valid for Mystic}}<br />
| Relic<br />
<br />
|- id="defensive_critical_strike"<br />
| {{Defense Shard|Defensive Critical Strike}}<br />
| Increases the Defense Crit Chance of the affected tower by an additional '''2-15%'''.<br />
| 12<br />
| Chaos 2<br />
| {{Valid for ALL}}<br />
| Relic<br />
<br />
|- id="encroaching_flames"<br />
| {{Defense Shard|Encroaching Flames}}<br />
| Flame aura has a '''6-30% (38%)''' chance to deal '''12-104% (135%)''' more damage.<br />
| 12<br />
| Chaos 2<br />
| {{Valid for Monk}}<br />
| Relic<br />
<br />
|- id="frosty_duet"<br />
| {{Defense Shard|Frosty Duet}}<br />
| The Frostbite tower can hit an additional target, but its Range is reduced by '''60-35%.'''<br />
| 10<br />
| Chaos 2<br />
| {{Valid for Apprentice}}<br />
| Relic<br />
<br />
|- id="icefall"<br />
| {{Defense Shard|Icefall}}<br />
| Hailstorm Tower attacks have a '''2-5% (5.8%)''' chance on hit to freeze enemies for 2 seconds.<br />
| 15<br />
| Chaos 2<br />
| {{Valid for Adept}}<br />
| Relic<br />
<br />
|- id="magma_maelstrom"<br />
| {{Defense Shard|Magma Maelstrom}}<br />
| Rate at which Fissures of Embermount generate Molten Power reduced by '''4-40%'''.<br />
| 12<br />
| Chaos 2<br />
| {{Valid for Lavamancer}}<br />
| Relic<br />
<br />
|- id="overcharge"<br />
| {{Defense Shard|Overcharge}}<br />
| Increases the Elvish Artillery Cannon's projectile damage radius by '''16-64% (80%)''', and reduces damage falloff by '''18-42% (50%)'''.<br />
| 12<br />
| Chaos 2<br />
| {{Valid for Mercenary}}<br />
| Relic<br />
<br />
|- id="panic_fire"<br />
| {{Defense Shard|Panic Fire}}<br />
| When the affected tower takes damage, it has a '''5-15% (19%)''' chance to increase it's Attack Rate by '''50%''' for '''1-4 (5.2)''' seconds. Does not work with Auras and Traps.<br />
| 10<br />
| Chaos 2<br />
| {{Valid for ALL}}<br />
| Relic<br />
<br />
|- id="power_bolts"<br />
| {{Defense Shard|Power Bolts}}<br />
| Ballista has a '''4-40% (49.6%)''' chance on hit to deal '''15-60% (72%)''' extra magical damage.<br />
| 15<br />
| Chaos 2<br />
| {{Valid for Squire}}<br />
| Relic<br />
<br />
|- id="press_your_luck"<br />
| {{Defense Shard|Press Your Luck}}<br />
| When the affected tower takes damage, it has a '''5-15% (19%)''' chance to increase it's Critical Hit Chance by '''30%''' for '''1-4 (5.2)''' seconds. Does not work with Auras and Traps.<br />
| 10<br />
| Chaos 2<br />
| {{Valid for ALL}}<br />
| Relic<br />
<br />
|- id="world_tree_mcbufferson"<br />
| {{Defense Shard|World Tree Mcbufferson}}<br />
| Every '''20''' seconds, the world tree places a leafy shield on a blockade within its influence that absorbs '''10-310% (370%)''' of the Dryad's Defense Health stat and lasts '''10''' seconds.<br />
| 20<br />
| Chaos 2<br />
| {{Valid for Dryad}}<br />
| Relic<br />
<br />
|- id="batter_up"<br />
| {{Hero Shard|Batter Up}}<br />
| Increases the damage of Molten Core by '''4-40%''' each time it is redirected. Happens '''3''' times.<br />
| 12<br />
| Chaos 2<br />
| {{Valid for Lavamancer}}<br />
| Gloves<br />
<br />
|- id="corruptions_harmony"<br />
| {{Hero Shard|Corruption’s Harmony}}<br />
| Reduces Corruption form’s Celestial Power drain by '''-1''' to '''-3'''.<br />
| 10<br />
| Chaos 2<br />
| {{Valid for Dryad}}<br />
| Chest<br />
<br />
|- id="critical_restoration"<br />
| {{Hero Shard|Critical Restoration}}<br />
| Primary Attack critical hits restore '''1-5''' Broom Power.<br />
| 8<br />
| Chaos 2<br />
| {{Valid for Gunwitch}}<br />
| Weapon<br />
<br />
|- id="dewey_deathimal_system"<br />
| {{Hero Shard|Dewey Deathimal System}}<br />
| Book drop duration is increased '''1-3''' second and the extra damage they take is increased '''5-15%''' while under it's effect.<br />
| 20<br />
| Chaos 2<br />
| {{Valid for Gunwitch}}<br />
| Gloves<br />
<br />
|- id="dragon_stance"<br />
| {{Hero Shard|Dragon Stance}}<br />
| Each melee primary attack increases the damage of the next ranged secondary attack by '''10-90%.''' Stacks up to '''6''' times.<br />
| 20<br />
| Chaos 2<br />
| {{Valid for Monk}}{{Valid for Initiate}}<br />
| Weapon<br />
<br />
|- id="dummies_and_bots"<br />
| {{Hero Shard|Dummies And Bots}}<br />
| The Death From Above ability now spawns '''4''' grav Bots that each deal '''20-220%''' of your Ability as damage in a '''100-500''' radius. These do not count towards the cap on the number of Bots she can hold.<br />
| 20<br />
| Chaos 2<br />
| {{Valid for SeriesEV2}}<br />
| Boots<br />
<br />
|- id="empowered_mark"<br />
| {{Hero Shard|Empowered Mark}}<br />
| Increases the max number of the marked targets this hero may have by '''2-30'''.<br />
| 28<br />
| Chaos 2<br />
| {{Valid for Apprentice}}{{Valid for Adept}}<br />
| Weapon<br />
<br />
|- id="empowered_throw"<br />
| {{Hero Shard|Empowered Throw}}<br />
| Increases the damage of Dagger Throw by '''3-39%'''.<br />
| 12<br />
| Chaos 2<br />
| {{Valid for Mercenary}}<br />
| Gloves<br />
<br />
|- id="frenzy"<br />
| {{Hero Shard|Frenzy}}<br />
| Primary attacks have a '''21-26%''' to increase attack speed by '''5-30%''' for 5 seconds. Can only proc every 7 seconds.<br />
| 10<br />
| Chaos 2<br />
| {{Valid for Mercenary}}<br />
| Weapon<br />
<br />
|- id="fury_restoration"<br />
| {{Hero Shard|Fury Restoration}}<br />
| Restore '''1-??''' mana every time Fury scores a critical hit.<br />
| 8<br />
| Chaos 2<br />
| {{Valid for Countess}}<br />
| Helmet<br />
<br />
|- id="harbingers_slam"<br />
| {{Hero Shard|Harbinger’s Slam}}<br />
| During Provoke, Seismic Slam damage increased by '''130-410%''' of your Ability Power stat.<br />
| 20<br />
| Chaos 2<br />
| {{Valid for Squire}}<br />
| Gloves<br />
<br />
|- id="heroic_charge"<br />
| {{Hero Shard|Heroic Charge}}<br />
| Increases the damage of Valiant Charge by '''3-??%'''.<br />
| 12<br />
| Chaos 2<br />
| {{Valid for Countess}}<br />
| Chest<br />
<br />
|- id="inspiration"<br />
| {{Hero Shard|Inspiration}}<br />
| Reduces the cooldown of your abilities by '''4-40%'''.<br />
| 12<br />
| Chaos 2<br />
| {{Valid for ALL}}<br />
| Helmet<br />
<br />
|- id="piercing"<br />
<br />
|- id="lava_warrior"<br />
| {{Hero Shard|Lava Warrior}}<br />
| Primary Attacks restore '''6-10''' Lava Power.<br />
| 12<br />
| Chaos 2<br />
| {{Valid for Lavamancer}}<br />
| Weapon<br />
<br />
|- id="piercing"<br />
| {{Hero Shard|Piercing}}<br />
| Concussive Shots also fires a piercing shard dealing '''50-350%''' of Ability Power as damage, then explodes dealing '''25-225%''' of Ability Power as unresisted damage.<br />
| 20<br />
| Chaos 2<br />
| {{Valid for Huntress}}<br />
| Weapon<br />
<br />
|- id="power_of_the_knight"<br />
| {{Hero Shard|Power Of The Knight}}<br />
| Increases the damage of Knight of the Abyss by '''4-40%'''.<br />
| 12<br />
| Chaos 2<br />
| {{Valid for AbyssLord}}<br />
| Gloves<br />
<br />
|- id="quake"<br />
| {{Hero Shard|Quake}}<br />
| You have a '''10-30%''' chance when landing to deal '''50-250%''' of your Ability Power as earth damage to nearby enemies.<br />
| 20<br />
| Chaos 2<br />
| {{Valid for ALL}}<br />
| Boots<br />
<br />
|- id="sanctuary"<br />
| {{Hero Shard|Sanctuary}}<br />
| Heroes inside the Arcane Bubble shield heal '''5-15'''% of their health per second during the duration of the bubble.<br />
| 10<br />
| Chaos 2<br />
| {{Valid for Adept}}<br />
| Gloves<br />
<br />
|- id="serpents_appeasement"<br />
| {{Hero Shard|Serpent’s Appeasement}}<br />
| Increases Appeasement gained by '''60-300%'''.<br />
| 12<br />
| Chaos 2<br />
| {{Valid for Mystic}}<br />
| Helmet<br />
<br />
|- id="turtle_power"<br />
| {{Hero Shard|Turtle Power}}<br />
| Increase Damage Protection while in Turtle Stance by '''1%-21%'''.<br />
|?<br />
| Chaos 2<br />
| {{Valid for Barbarian}}<br />
| Boots<br />
<br />
|}<br />
<br />
<!-------------------- CHAOS 3 --------------------><br />
<br />
=== Chaos III ===<br />
<br />
[[File:Chaos_3_Shard_Pack_Icon.png| 70px| center]]<br />
<br />
{| class="wikitable sortable" style="width:100%; text-align:center;"<br />
! rowspan="2" style="width:15%; text-align:center;" | Name <br />
! rowspan="2" style="width:45%; text-align:center;" | Effect <br />
! rowspan="2" style="width:5%; text-align:center;" | Upgr. levels <br />
! rowspan="2" style="width:7%; text-align:center;" | Shard Pack<br />
! colspan="2" style="width:31%; text-align:center;" | Valid for<br />
<br />
|- <br />
! style="width:10%;" | Hero<br />
! style="width:3%;" | Slot<br />
<br />
|- id="boosted_grasp"<br />
| {{Defense Shard|Boosted Grasp}}<br />
| Enemies move at '''90-60% (48%)''' speed when they are within the Boost Aura.<br />
| 10<br />
| Chaos 3<br />
| {{Valid for Monk}}{{Valid for Initiate}}<br />
| Relic<br />
<br />
|- id="deadly_strikes"<br />
| {{Defense Shard|Deadly Strikes}}<br />
| Increases the Defense Range of the affected tower by '''4-40% (52%)'''.<br />
| 12<br />
| Chaos 3<br />
| {{Valid for ALL}}<br />
| Relic<br />
<br />
|- id="drenched"<br />
| {{Defense Shard|Drenched}}<br />
| After your Geyser Trap drenches an enemy, the next source of damages deals an additional '''3-35% (43%)''' damage.<br />
| 16<br />
| Chaos 3<br />
| {{Valid for Huntress}}<br />
| Relic<br />
<br />
|- id="empowered_bolts"<br />
| {{Defense Shard|Empowered Bolts}}<br />
| Ballista has a '''5-30% (40%)''' chance on hit to deal full damage to all targets pierced for the next '''10-40 (52)''' seconds.<br />
| 10<br />
| Chaos 3<br />
| {{Valid for Squire}}<br />
| Relic<br />
<br />
|- id="empowered_frostbite"<br />
| {{Defense Shard|Empowered Frostbite}}<br />
| Frostbite has a '''5-45% (53%)''' chance to freeze the target for '''1-7 (8.2)''' seconds.<br />
| 20<br />
| Chaos 3<br />
| {{Valid for Apprentice}}<br />
| Relic<br />
<br />
|- id="empowering_blasphemy"<br />
| {{Defense Shard|Empowering Blasphemy}}<br />
| Obelisk Hero Stat boost increased to '''10-50% (66%)''' and polymorph duration increased by '''1-6''' seconds.<br />
| 10<br />
| Chaos 3<br />
| {{Valid for Mystic}}<br />
| Relic<br />
<br />
|- id="icy_spiders"<br />
| {{Defense Shard|Icy Spiders}}<br />
| Nether Spiders have a '''6-16(20)%''' chance to spawn a pool of ice on the ground that makes all nearby enemies move at '''90-60(48)%''' speed for 5 seconds. The ice pools last 10 seconds.<br />
| 10 (14)<br />
| Chaos 3<br />
| {{Valid for Mercenary}}<br />
| Relic<br />
<br />
|- id="numerous_reflection"<br />
| {{Defense Shard|Numerous Reflection}}<br />
| Increases the nodes of EV2’s Reflect Beam can sustain by '''1-6 (10)'''.<br />
| 5<br />
| Chaos 3<br />
| {{Valid for SeriesEV2}}<br />
| Relic<br />
<br />
|- id="oil_spill"<br />
| {{Defense Shard|Oil Spill}}<br />
| Gives oil geyser a '''10-30% (38%)''' chance to stun all enemies hit for '''2s'''.<br />
| 10<br />
| Chaos 3<br />
| {{Valid for Lavamancer}}<br />
| Relic<br />
<br />
|- id="powder_shot"<br />
| {{Defense Shard|Powder Shot}}<br />
| Increases the Defense Power of the Flak Cannon by '''2-34%''' and Attunes it to fire damage.<br />
| 16<br />
| Chaos 3<br />
| {{Valid for Countess}}<br />
| Relic<br />
<br />
|- id="rain_of_oil"<br />
| {{Defense Shard|Rain Of Oil}}<br />
| Skeletal Archer's Direct Command now oils enemies, slowing them by '''50%''' for '''2-12''' seconds. If an oiled enemy is hit by fire damage, the oil ignites, dealing '''20-600%''' of its Defense Power in fire damage over '''1-11''' seconds.<br />
| 20<br />
| Chaos 3<br />
| {{Valid for AbyssLord}}<br />
| Relic<br />
<br />
|- id="shielding_guard"<br />
| {{Defense Shard|Shielding Guard}}<br />
| When the affected tower takes damage, it has a '''5-25% (29%)''' chance to gain a shield for '''50-250% (290%)''' of it's Defense Health for '''5''' seconds. Does not work with Auras or Traps.<br />
| 20<br />
| Chaos 3<br />
| {{Valid for ALL}}<br />
| Relic<br />
<br />
|- id="abyss_knights_bargain"<br />
| {{Hero Shard|Abyss Knight’s Bargain}}<br />
| Reduces the mana cost of Knight of the Abyss by '''4-40%'''.<br />
| 12<br />
| Chaos 3<br />
| {{Valid for AbyssLord}}<br />
| Helmet<br />
<br />
|- id="abyss_stone_attunement"<br />
| {{Hero Shard|Abyss Stone Attunement}}<br />
| Reduces the mana cost of Abyss Stone by '''1-15%'''.<br />
| 14<br />
| Chaos 3<br />
| {{Valid for AbyssLord}}<br />
| Boots<br />
<br />
|- id="aerial_mastery"<br />
| {{Hero Shard|Aerial Mastery}}<br />
| Increases Death From Above’s Duration by '''1-6''' seconds.<br />
| 10<br />
| Chaos 3<br />
| {{Valid for SeriesEV2}}<br />
| Boots<br />
<br />
|- id="betsys_curse"<br />
| {{Hero Shard|Betsy’s Curse}}<br />
| Primary attacks leave a curse zone that reduces the damage enemies deal by '''5-25%.''' You can place up to '''3''' zones and each zones lasts '''20-100''' seconds.<br />
| 20<br />
| Chaos 3<br />
| {{Valid for Apprentice}}{{Valid for Adept}}<br />
| Weapon<br />
<br />
|- id="betsys_empowered_lightning"<br />
| {{Hero Shard|Betsy’s Zapper}}<br />
| Every '''8''' seconds, secondary attacks spawn a lightning ball dealing '''125-325%''' Ability Power as storm damage '''2.5''' times per second for '''1''' seconds.<br />
| 20<br />
| Chaos 3<br />
| {{Valid for Monk}}<br />
| Weapon<br />
<br />
|- id="bewitching_hour"<br />
| {{Hero Shard|Bewitching Hour}}<br />
| Each Snipe hit adds '''4-40%''' to the damage of the next Primary Attack hit. Stacks up to '''5''' times.<br />
| 12<br />
| Chaos 3<br />
| {{Valid for Gunwitch}}<br />
| Weapon<br />
<br />
|- id="big_boy"<br />
| {{Hero Shard|Big Boy}}<br />
| The first Grav Bot placed will always be a Big Boy. Big Boy mines do an additional '''100-1100%''' of hero Damage as damage to enemies in double the area.<br />
| 20<br />
| Chaos 3<br />
| {{Valid for SeriesEV2}}<br />
| Gloves<br />
<br />
|- id="bounty"<br />
| {{Hero Shard|Bounty}}<br />
| Restores '''1-6''' mana upon defeating an enemy.<br />
| 20<br />
| Chaos 3<br />
| {{Valid for Mercenary}}<br />
| Helmet<br />
<br />
|- id="cataclysm"<br />
| {{Hero Shard|Cataclysm}}<br />
| Increases Eruption damage by '''4-40%'''.<br />
| 12<br />
| Chaos 3<br />
| {{Valid for Lavamancer}}<br />
| Chest<br />
<br />
|- id="channel"<br />
| {{Hero Shard|Channel}}<br />
| Restores '''1-15''' of your ability resources every '''5''' seconds.<br />
| 14<br />
| Chaos 3<br />
| {{Valid for Apprentice}}{{Valid for Squire}}{{Valid for Huntress}}{{Valid for Monk}}{{Valid for Initiate}}{{Valid for AbyssLord}}{{Valid for Adept}}<br />
| Helmet<br />
<br />
|- id="corruptions_bargain"<br />
| {{Hero Shard|Corruption’s Bargain}}<br />
| When this shard is fully upgraded, Dryad's Blessing costs no celestial power in purification form and costs '''1''' celestial power power per second instead of '''2''' in corruption form.<br />
| 10<br />
| Chaos 3<br />
| {{Valid for Dryad}}<br />
| Chest<br />
<br />
|- id="corruptions_blessing"<br />
| {{Hero Shard|Corruption’s Blessing}}<br />
| Damage of Dryad's Blessing is increase by '''4-40%''' in corrupt form.<br />
| 12<br />
| Chaos 3<br />
| {{Valid for Dryad}}<br />
| Boots<br />
<br />
|- id="echoing_shout"<br />
| {{Hero Shard|Echoing Shout}}<br />
| Increases the duration of Staggering Shout debuffs by 0.5s-4.5s.<br />
| 10<br />
| Chaos 3<br />
| {{Valid for Barbarian}}<br />
| Helmet<br />
<br />
|- id="fight_me_not"<br />
| {{Hero Shard|Fight Me Not}}<br />
| Defenses will deal '''5-25%''' more damage to enemies targeting the Squire.<br />
| 20<br />
| Chaos 3<br />
| {{Valid for Squire}}<br />
| Chest<br />
<br />
|- id="jackpot"<br />
| {{Hero Shard|Jackpot}}<br />
| You have a '''2-10%''' chance when picking up gold to quadruple the amount.<br />
| 8<br />
| Chaos 3<br />
| {{Valid for ALL}}<br />
| Chest<br />
<br />
|- id="lava_floor"<br />
| {{Hero Shard|Lava Floor}}<br />
| Eruption spawns a lava field dealing '''150-1150%''' Ability Power as Fire magic damage each second for '''5s'''.<br />
| 20<br />
| Chaos 3<br />
| {{Valid for Lavamancer}}<br />
| Weapon<br />
<br />
|- id="lingering_poison"<br />
| {{Hero Shard|Lingering Poison}}<br />
| Daggers thrown by Dagger Throw now poison the target for '''100-800%''' of Ability Power for '''1.2-5.2''' seconds.<br />
| 20<br />
| Chaos 3<br />
| {{Valid for Mercenary}}<br />
| Gloves<br />
<br />
|- id="oil_slick"<br />
| {{Hero Shard|Oil Slick}}<br />
| Increases the duration of oil flask by '''1-9%'''.<br />
| 8<br />
| Chaos 3<br />
| {{Valid for Huntress}}<br />
| Gloves<br />
<br />
|- id="overwhelm"<br />
| {{Hero Shard|Overwhelm}}<br />
| Your primary attacks have a '''7-15%''' chance to stun enemies for '''1-3''' seconds.<br />
| 8<br />
| Chaos 3<br />
| {{Valid for ALL}}<br />
| Weapon<br />
<br />
|- id="overwhelming_buster"<br />
| {{Hero Shard|Overwhelming Buster}}<br />
| Adds '''0.5-4.5s''' to Blunder Broom Buster duration.<br />
| 8<br />
| Chaos 3<br />
| {{Valid for Gunwitch}}<br />
| Weapon<br />
<br />
|- id="thunderwave"<br />
| {{Hero Shard|Thunderwave}}<br />
| Arc Lightning deals '''X-1250%''' Ability Power as damage to all enemies around you.<br />
| 20<br />
| Chaos 3<br />
| {{Valid for Adept}}<br />
| Chest<br />
<br />
|- id="tormented_power"<br />
| {{Hero Shard|Tormented Power}}<br />
| Increases Dark Torment damage by '''4-40%'''.<br />
| 12<br />
| Chaos 3<br />
| {{Valid for Mystic}}<br />
| Gloves<br />
<br />
|}<br />
<br />
<!-------------------- CHAOS 4 --------------------><br />
<br />
=== Chaos IV ===<br />
<br />
[[File:Chaos_4_Shard_Pack_Icon.png| 70px| center]]<br />
<br />
{| class="wikitable sortable" style="width:100%; text-align:center;"<br />
! rowspan="2" style="width:15%; text-align:center;" | Name <br />
! rowspan="2" style="width:45%; text-align:center;" | Effect <br />
! rowspan="2" style="width:5%; text-align:center;" | Upgr. levels <br />
! rowspan="2" style="width:7%; text-align:center;" | Shard Pack<br />
! colspan="2" style="width:31%; text-align:center;" | Valid for<br />
<br />
|- <br />
! style="width:10%;" | Hero<br />
! style="width:3%;" | Slot<br />
<br />
|- id="critical_allocation"<br />
| {{Defense Shard|Critical Allocation}}<br />
| Increases the defense Crit damage of the Elvish Artillery Cannon by '''30-46% (50%)''' and Crit Chance by '''5-21% (25%)''' but lowers the towers range by 25%.<br />
| 16<br />
| Chaos 4<br />
| {{Valid for Mercenary}}<br />
| Relic<br />
<br />
|- id="defense_rate"<br />
| {{Defense Shard|Defense Rate}}<br />
| Increases the Attack Rate of the affected tower by '''9-33% (41%)'''.<br />
| 12<br />
| Chaos 4<br />
| {{Valid for ALL}}<br />
| Relic<br />
<br />
|- id="earth_toss"<br />
| {{Defense Shard|Earth Toss}}<br />
| Earthshatter tower gains '''100-280 (320)''' Damage Radius and has a '''28-100% (100%)''' chance on hit to knock targets into the air.<br />
| 18<br />
| Chaos 4<br />
| {{Valid for Apprentice}}{{Valid for Adept}}<br />
| Relic<br />
<br />
|- id="empowering_aura"<br />
| {{Defense Shard|Empowering Aura}}<br />
| Flame Aura and Water Aura increase the Hero Damage and Ability Power of heroes standing inside them by '''5-25% (29%)'''.<br />
| 20<br />
| Chaos 4<br />
| {{Valid for Monk}}{{Valid for Initiate}}<br />
| Relic<br />
<br />
|- id="explosive_surprise"<br />
| {{Defense Shard|Explosive Surprise}}<br />
| Geyser Trap has a '''10-50%''' chance to fire an exploding shard dealing '''200-220% (224%)''' of Defense Damage as damage in an area.<br />
| 20<br />
| Chaos 4<br />
| {{Valid for Huntress}}<br />
| Relic<br />
<br />
|- id="lasting_conflagration"<br />
| {{Defense Shard|Lasting Conflagration}}<br />
| Increases Elder Dragon burn duration by '''1-??''' seconds.<br />
| 8<br />
| Chaos 4<br />
| {{Valid for Countess}}<br />
| Relic<br />
<br />
|- id="lateral_blast"<br />
| {{Defense Shard|Lateral Blast}}<br />
| Volcano attacks spawn three random meteors that drop nearby, each dealing '''50%-120% (134%)''' Defense Damage as magical Fire damage.<br />
| 20<br />
| Chaos 4<br />
| {{Valid for Lavamancer}}<br />
| Relic<br />
<br />
|- id="plated_armor"<br />
| {{Defense Shard|Plated Armor}}<br />
| Imbues the Royal Guard's armor, making enemy projectiles deal '''76-40(28)%''' of their original damage.<br />
| 12 (16)<br />
| Chaos 4<br />
| {{Valid for Mercenary}}<br />
| Relic<br />
<br />
|- id="power_transfer"<br />
| {{Defense Shard|Power Transfer}}<br />
| Increases the Defense Crit Chance of the affected tower by '''2-30% (38%)''' and reduces the Defense Power by 10%.<br />
| 14<br />
| Chaos 4<br />
| {{Valid for ALL}}<br />
| Relic<br />
<br />
|- id="puncturing_bolts"<br />
| {{Defense Shard|Puncturing Bolts}}<br />
| Ballista can now pierce an additional '''1-4 (6)''' targets.<br />
| 6<br />
| Chaos 4<br />
| {{Valid for Squire}}<br />
| Relic<br />
<br />
|- id="sandstorm_warrior"<br />
| {{Defense Shard|Sandstorm Warrior}}<br />
| The Snaking Sands sandstorm increases Hero Damage and Ability Power by '''1-25% (33%)''' for '''1-25 (33)''' seconds.<br />
| 12<br />
| Chaos 4<br />
| {{Valid for Mystic}}<br />
| Relic<br />
<br />
|- id="abyssal_mandate"<br />
| {{Hero Shard|Abyssal Mandate}}<br />
| Reduces the mana cost of Direct Command by '''4-40%'''.<br />
| 12<br />
| Chaos 4<br />
| {{Valid for AbyssLord}}<br />
| Chest<br />
<br />
|- id="arc_shielding"<br />
| {{Hero Shard|Arc Shielding}}<br />
| Arc Lightning places a shield on you lasting 20 seconds and absorbing '''180-780%''' Ability Power of damage. Enemies that hit the shield are damaged for a total of '''200-1000%''' of your Ability Power over 3 seconds.<br />
| 20<br />
| Chaos 4<br />
| {{Valid for Adept}}<br />
| Helmet<br />
<br />
|- id="beacon_of_the_storm"<br />
| {{Hero Shard|Beacon Of The Storm}}<br />
| Once per second your primary attack spawns a lightning ball that deals '''10-50%''' of your Hero Damage as storm damage. Bounces up to '''3''' times.<br />
| 20<br />
| Chaos 4<br />
| {{Valid for ALL}}<br />
| Gloves<br />
<br />
|- id="betsys_empowered_beam"<br />
| {{Hero Shard|Betsy’s Empowered Beam}}<br />
| Primary attacks fire a piercing sonic projectile that deals '''105-150%''' Hero Damage as magical damage.<br />
| 15<br />
| Chaos 4<br />
| {{Valid for Squire}}<br />
| Weapon<br />
<br />
|- id="call_of_the_kobold"<br />
| {{Hero Shard|Call Of The Kobold}}<br />
| Defeating an enemy grants a charge. Secondary attacks consume charges and shoots a firework at your target for '''20%-320%''' of your ability power.<br />
| 20<br />
| Chaos 4<br />
| {{Valid for Monk}}{{Valid for Initiate}}<br />
| Weapon<br />
<br />
|- id="caustic_oil"<br />
| {{Hero Shard|Caustic Oil}}<br />
| Increases the damage of Oil Flask by '''4-40%'''.<br />
| 12<br />
| Chaos 4<br />
| {{Valid for Huntress}}<br />
| Gloves<br />
<br />
|- id="celestial_attunement"<br />
| {{Hero Shard|Celestial Attunement}}<br />
| The dryad can hold '''1-4''' more stacks of starfall.<br />
| 6<br />
| Chaos 4<br />
| {{Valid for Dryad}}<br />
| Helmet<br />
<br />
|- id="charge_blast_v2"<br />
| {{Hero Shard|Charge Blast V2}}<br />
| Reduces the cost of EV2’s secondary attacks by '''5-95%'''.<br />
| 18<br />
| Chaos 4<br />
| {{Valid for SeriesEV2}}<br />
| Weapon<br />
<br />
|- id="darkest_syphon"<br />
| {{Hero Shard|Darkest Syphon}}<br />
| Increases the angle of Dark Syphon by '''3-30'''.<br />
| 9<br />
| Chaos 4<br />
| {{Valid for AbyssLord}}<br />
| Chest<br />
<br />
|- id="draining_strikes"<br />
| {{Hero Shard|Draining Strikes}}<br />
| Increase the healing from Siphon Stance by '''5%-25%'''.<br />
|?<br />
| Chaos 4<br />
| {{Valid for Barbarian}}<br />
| Helmet<br />
<br />
|- id="electric_retribution"<br />
| {{Hero Shard|Electric Retribution}}<br />
| When you take damage, you have a '''2-25%''' chance of dealing '''125-450%''' of your Armour as storm damage to your attacker.<br />
| 20<br />
| Chaos 4<br />
| {{Valid for ALL}}<br />
| Helmet<br />
<br />
|- id="enduring_drop"<br />
| {{Hero Shard|Enduring Drop}}<br />
| Increases Book Drop duration by '''0.5-7.5s'''.<br />
| 14<br />
| Chaos 4<br />
| {{Valid for Gunwitch}}<br />
| Helmet<br />
<br />
|- id="enduring_lash"<br />
| {{Hero Shard|Enduring Lash}}<br />
| Increases Lash Out poison duration by '''0.5-4.5''' s.<br />
| 8<br />
| Chaos 4<br />
| {{Valid for Mystic}}<br />
| Weapon<br />
<br />
|- id="fan_of_knights"<br />
| {{Hero Shard|Fan Of Knights}}<br />
| Skeletal Knight also fires two additional Knights that deal '''20-500%''' of your Ability Power in damage.<br />
| 20<br />
| Chaos 4<br />
| {{Valid for AbyssLord}}<br />
| Gloves<br />
<br />
|- id="follow_through"<br />
| {{Hero Shard|Follow Through}}<br />
| Increases the damage of Sweeping Strikes by '''3-39%'''.<br />
| 12<br />
| Chaos 4<br />
| {{Valid for Mercenary}}<br />
| Boots<br />
<br />
|- id="freeze_buster"<br />
| {{Hero Shard|Freeze Buster}}<br />
| Blunder Broom Buster has a '''1-5%''' chance to also freeze enemies for '''1-4s''', allowing them to be shattered by Crushing damage.<br />
| 10<br />
| Chaos 4<br />
| {{Valid for Gunwitch}}<br />
| Weapon<br />
<br />
|- id="frozen_core"<br />
| {{Hero Shard|Frozen Core}}<br />
| Increases Ice Needle damage by '''4-40%'''.<br />
| 12<br />
| Chaos 4<br />
| {{Valid for Gunwitch}}<br />
| Helmet<br />
<br />
|- id="hemolytic_poison"<br />
| {{Hero Shard|Hemolytic Poison}}<br />
| Lashout cooldown increased to '''200-160%''' of what it was but allows it to stack '''0-2''' times and increases its duration by '''3-7''' seconds.<br />
| 20<br />
| Chaos 4<br />
| {{Valid for Mystic}}<br />
| Weapon<br />
<br />
|- id="holy_empowerment"<br />
| {{Hero Shard|Holy Empowerment}}<br />
| Increases damage by '''5-??%''' while Holy Fire is active.<br />
| 12<br />
| Chaos 4<br />
| {{Valid for Countess}}<br />
| Gloves<br />
<br />
|- id="inspiring_strikes"<br />
| {{Hero Shard|Inspiring Strikes}}<br />
| Primary attacks reduce the cooldown of your abilities by '''-0.1-0.3''' seconds.<br />
| 4<br />
| Chaos 4<br />
| {{Valid for ALL}}<br />
| Weapon<br />
<br />
|- id="insulated_decoy"<br />
| {{Hero Shard|Insulated Decoy}}<br />
| Decreases heat generated from Death from Above by '''4-40%'''.<br />
| 12<br />
| Chaos 4<br />
| {{Valid for SeriesEV2}}<br />
| Boots<br />
<br />
|- id="lets_rock"<br />
| {{Hero Shard|Let’s Rock}}<br />
| Activating Harden/Inflame gives the Lavamancer a shield lasting for '''6-30''' seconds that absorbs '''20-140%''' Hero Health incoming damage.<br />
| 12<br />
| Chaos 4<br />
| {{Valid for Lavamancer}}<br />
| Chest<br />
<br />
|- id="manabombs_aid"<br />
| {{Hero Shard|Manabomb’s Aid}}<br />
| Manabomb places a shield on you that lasts '''20''' seconds that absorbs '''150-750%''' of your Ability Power Stat. Enemies that hit the shield are burned for a total of '''150-550%''' of your Ability Power over '''3''' seconds.<br />
| 20<br />
| Chaos 4<br />
| {{Valid for Apprentice}}<br />
| Weapon<br />
<br />
|- id="marking_bubble"<br />
| {{Hero Shard|Marking Bubble}}<br />
| Arcane Bubble will place a Mark on all enemies in the initial spawn area and increases Mark count '''1-6'''.<br />
| 5<br />
| Chaos 4<br />
| {{Valid for Adept}}<br />
| Boots<br />
<br />
|- id="mine_blast_radius"<br />
| {{Hero Shard|Mine Blast Radius}}<br />
| Anti Gravity Bots damage radius increased by '''4-40%'''.<br />
| 12<br />
| Chaos 4<br />
| {{Valid for SeriesEV2}}<br />
| Chest<br />
<br />
|- id="piercing_power"<br />
| {{Hero Shard|Piercing Power}}<br />
| Increases the damage of Piercing Shot by '''4-40%'''.<br />
| 12<br />
| Chaos 4<br />
| {{Valid for Huntress}}<br />
| Chest<br />
<br />
|- id="shroom_bloom"<br />
| {{Hero Shard|Shroom Bloom}}<br />
| The mushrooms created by Powder Toss last '''1-6''' seconds longer.<br />
| 10<br />
| Chaos 4<br />
| {{Valid for Dryad}}<br />
| Gloves<br />
<br />
|- id="shroom_gloom"<br />
| {{Hero Shard|Shroom Gloom}}<br />
| Slow intensity of Powder Toss in Purification Form increased by '''4-40%'''.<br />
| 12<br />
| Chaos 4<br />
| {{Valid for Dryad}}<br />
| Gloves<br />
<br />
|- id="smashing_fists"<br />
| {{Hero Shard|Smashing Fists}}<br />
| Pole Smash or Chi Stomp spawns a Fist dealing '''20-220%''' Ability Power as damage. After a short delay, another Fist emerges dealing '''20-420%''' Ability Power as damage.<br />
| 20<br />
| Chaos 4<br />
| {{Valid for Monk}}{{Valid for Initiate}}<br />
| Weapon<br />
<br />
|}<br />
<br />
<!-------------------- CHAOS 5 --------------------><br />
<br />
=== Chaos V ===<br />
<br />
[[File:Chaos_5_Shard_Pack_Icon.png| 70px| center]]<br />
<br />
{| class="wikitable sortable" style="width:100%; text-align:center;"<br />
! rowspan="2" style="width:15%; text-align:center;" | Name <br />
! rowspan="2" style="width:45%; text-align:center;" | Effect <br />
! rowspan="2" style="width:5%; text-align:center;" | Upgr. levels <br />
! rowspan="2" style="width:7%; text-align:center;" | Shard Pack<br />
! colspan="2" style="width:31%; text-align:center;" | Valid for<br />
<br />
|- <br />
! style="width:10%;" | Hero<br />
! style="width:3%;" | Slot<br />
<br />
|- id="boosted_blockade"<br />
| {{Defense Shard|Boosted Blockade}}<br />
| Boost Aura increases blockade health by '''2-20% (26%)'''.<br />
| 12<br />
| Chaos 5<br />
| {{Valid for Monk}}{{Valid for Initiate}}<br />
| Relic<br />
<br />
|- id="cthulus_influence"<br />
| {{Defense Shard|Cthulu’s Influence}}<br />
| While under the effects of corruption, Angry Nimbus has a '''3-27%''' chance to charm enemies for '''1-7''' seconds.<br />
| 12<br />
| Chaos 5<br />
| {{Valid for Dryad}}<br />
| Relic<br />
<br />
|- id="earthen_guard"<br />
| {{Defense Shard|Earthen Guard}}<br />
| Imbues the Royal Guard's shield with earth magic that has a '''8-18% (20%)''' chance on dealing damage to unleash a fissure, dealing '''200-1800% (2120%)''' of Defense Health as Earth Damage.<br />
| 20<br />
| Chaos 5<br />
| {{Valid for Mercenary}}<br />
| Relic<br />
<br />
|- id="explosive_arrows"<br />
| {{Defense Shard|Explosive Arrows}}<br />
| Skeletal Archers have a '''15-30%''' chance on hit to fire an explosive arrow dealing an additional '''1-25% (30%)''' of Defense Damage in small radius.<br />
| 20<br />
| Chaos 5<br />
| {{Valid for AbyssLord}}<br />
| Relic<br />
<br />
|- id="explosive_guard"<br />
| {{Defense Shard|Explosive Guard}}<br />
| When the affected tower takes damage, it has '''3-35% (42.6%)''' chance to trigger an explosion and deal '''140-500% (580%)''' of its Defense Health as damage to nearby enemies. Does not work with Auras or Traps. This does not destroy the tower.<br />
| 18<br />
| Chaos 5<br />
| {{Valid for ALL}}<br />
| Relic<br />
<br />
|- id="explosive_poison"<br />
| {{Defense Shard|Explosive Poison}}<br />
| If an enemy poisoned by the Poison Dart Tower is killed , it detonates dealing '''10%-150% (178%)''' of the Defense Power stat as damage in a small area around the enemy.<br />
| 20<br />
| Chaos 5<br />
| {{Valid for Huntress}}<br />
| Relic<br />
<br />
|- id="fire_for_effect"<br />
| {{Defense Shard|Fire For Effect}}<br />
| Your explosive Trap has a '''15-45% (51%)''' chance to detonate twice without consuming an additional charge.<br />
| 20<br />
| Chaos 5<br />
| {{Valid for Huntress}}<br />
| Relic<br />
<br />
|- id="flare_up"<br />
| {{Defense Shard|Flare-Up}}<br />
| Elder Dragon has a '''5-??%''' chance to deal '''12-??%''' more damage.<br />
| 12<br />
| Chaos 5<br />
| {{Valid for Countess}}<br />
| Relic<br />
<br />
|- id="frosty_beams"<br />
| {{Defense Shard|Frosty Beams}}<br />
| '''15-25% (27%)''' chance for Proton Node to freeze all enemies it touches for '''1-2 (2.2)''' seconds.<br />
| 20<br />
| Chaos 5<br />
| {{Valid for SeriesEV2}}<br />
| Relic<br />
<br />
|- id="frosty_bind"<br />
| {{Defense Shard|Frosty Bind}}<br />
| Frostbite slow strength increased by '''4-10% (12%)'''.<br />
| 12<br />
| Chaos 5<br />
| {{Valid for Apprentice}}<br />
| Relic<br />
<br />
|- id="heavy_cannonball"<br />
| {{Defense Shard|Heavy Cannonball}}<br />
| Cannonball tower has a '''2-45% (54%)''' chance to spawn a rolling cannonball that pierces up to '''2-10 (10)''' target(s) dealing '''1-28% (34%)''' of Defense Damage as Physical Damage.<br />
| 20<br />
| Chaos 5<br />
| {{Valid for Squire}}<br />
| Relic<br />
<br />
|- id="focused_vipers"<br />
| {{Defense Shard|Focused Vipers}}<br />
| Reduce the number of beams of Sand Viper by 2, but increase Defense Damage by '''50-82% (90%)'''.<br />
| 16<br />
| Chaos 5<br />
| {{Valid for Mystic}}<br />
| Relic<br />
<br />
|- id="vampiric_empowerment"<br />
| {{Defense Shard|Vampiric Empowerment}}<br />
| Increases the Defense Power of the affected tower by '''4-60% (76%)''' of its Defense Health.<br />
| 14<br />
| Chaos 5<br />
| {{Valid for ALL}}<br />
| Relic<br />
<br />
|- id="volcanic_shock"<br />
| {{Defense Shard|Volcanic Shock}}<br />
| Volcano has a '''2-26% (34%)''' chance to stun all enemies hit for '''1-2.8s (3.4s)'''.<br />
| 12<br />
| Chaos 5<br />
| {{Valid for Lavamancer}}<br />
| Relic<br />
<br />
|- id="anti_air"<br />
| {{Hero Shard|Anti Air}}<br />
| Deals '''4-40%''' additional damage to flying enemies.<br />
| 12<br />
| Chaos 5<br />
| {{Valid for ALL}}<br />
| Weapon<br />
<br />
|- id="betsy_cluster_nades"<br />
| {{Hero Shard|Betsy Cluster Nades}}<br />
| When attacking flying enemies, you have a '''10-50%''' chance on hit to drop a bomb beneath them that deals '''110-310%''' of your Ability Power stat an Damage in a small area.<br />
| 20<br />
| Chaos 5<br />
| {{Valid for ALL}}<br />
| Weapon<br />
<br />
|- id="burning_strikes"<br />
| {{Hero Shard|Burning Strikes}}<br />
| 2-20% chance on hit to burn target for '''20-180%''' of your Hero Damage stat as magical fire damage each second for '''1-5''' seconds.<br />
| 20<br />
| Chaos 5<br />
| {{Valid for ALL}}<br />
| Weapon<br />
<br />
|- id="chi_burst"<br />
| {{Hero Shard|Chi Burst}}<br />
| Increases Talisman of Empowerment's Critical Damage boost by '''2-20%'''.<br />
| 12<br />
| Chaos 5<br />
| {{Valid for Initiate}}<br />
| Helmet<br />
<br />
|- id="corruptions_embrace"<br />
| {{Hero Shard|Corruption’s Embrace}}<br />
| Starfall damage is increased by '''4-40%''' in corrupt form.<br />
| 12<br />
| Chaos 5<br />
| {{Valid for Dryad}}<br />
| Helmet<br />
<br />
|- id="debilitating_madness"<br />
| {{Hero Shard|Debilitating Madness}}<br />
| Call to Madness increase the target's damage taken by '''3-45%'''.<br />
| 14<br />
| Chaos 5<br />
| {{Valid for Mystic}}<br />
| Gloves<br />
<br />
|- id="drenching_broomnado"<br />
| {{Hero Shard|Drenching Broomnado}}<br />
| Broom Nado damage increased by '''4-40%''' and its hits have '''1-25%''' chance to drench enemies and slow them by '''30%''' for '''1-5''' seconds.<br />
| 12<br />
| Chaos 5<br />
| {{Valid for Gunwitch}}<br />
| Chest<br />
<br />
|- id="empowered_beam"<br />
| {{Hero Shard|Empowered Beam}}<br />
| After the Sword Beam collides with '''5''' targets, it spawns an additional Sword Beam that travels in the same direction as the first dealing '''125-425%''' of your Ability Power stat as damage to each target hit. After colliding with '''5''' targets it returns to the Squire dealing '''125-425%''' of your Ability Power stat as damage in an area around Squire.<br />
| 20<br />
| Chaos 5<br />
| {{Valid for Squire}}<br />
| Weapon<br />
<br />
|- id="enduring_provocation"<br />
| {{Hero Shard|Enduring Provocation}}<br />
| Provoke lasts an additional '''0.5-7.5''' seconds.<br />
| 14<br />
| Chaos 5<br />
| {{Valid for Squire}}<br />
| Shield<br />
<br />
|- id="flaming_knight"<br />
| {{Hero Shard|Flaming Knight}}<br />
| Knight of the Abyss is now imbued with fire, causing enemies hit to burn for '''50-500%''' of your Ability Power in fire damage over '''5''' seconds.<br />
| 18<br />
| Chaos 5<br />
| {{Valid for AbyssLord}}<br />
| Weapon<br />
<br />
|- id="heroic_power"<br />
| {{Hero Shard|Heroic Power}}<br />
| Increases Heroic Wave’s hero damage boost by '''4-40%'''.<br />
| 12<br />
| Chaos 5<br />
| {{Valid for Monk}}<br />
| Chest<br />
<br />
|- id="inferno"<br />
| {{Hero Shard|Inferno}}<br />
| Increases the damage of Flame Surge by '''4-??%'''.<br />
| 12<br />
| Chaos 5<br />
| {{Valid for Countess}}<br />
| Gloves<br />
<br />
|- id="madness_embrace"<br />
| {{Hero Shard|Madness’ Embrace}}<br />
| Increases Call to Madness duration by '''0.5-7.5s'''.<br />
| 14<br />
| Chaos 5<br />
| {{Valid for Mystic}}<br />
| Weapon<br />
<br />
|- id="maelstrom"<br />
| {{Hero Shard|Maelstrom}}<br />
| While Lightning Stance is active, the Barbarian's attacks have a '''5%-25%''' chance to drench enemies, stunning them for '''1.5s-3.5s.'''<br />
|?<br />
| Chaos 5<br />
| {{Valid for Barbarian}}<br />
| Weapon<br />
<br />
|- id="mana_leech"<br />
| {{Hero Shard|Mana Leech}}<br />
| Dark Syphon drains '''4-40%''' additional mana.<br />
| 12<br />
| Chaos 5<br />
| {{Valid for AbyssLord}}<br />
| Gloves<br />
<br />
|- id="manabomb_power"<br />
| {{Hero Shard|Manabomb Power}}<br />
| Increases the damage of Manabomb by '''4-40%'''.<br />
| 12<br />
| Chaos 5<br />
| {{Valid for Apprentice}}<br />
| Gloves<br />
<br />
|- id="meteor_rain"<br />
| {{Hero Shard|Meteor Rain}}<br />
| Manabomb opens a portal overhead that spawns meteor that deal '''30-550%''' of your Ability Power stat as damage to enemies they affect.<br />
| 20<br />
| Chaos 5<br />
| {{Valid for Apprentice}}<br />
| Weapon<br />
<br />
|- id="mine_blast_damage"<br />
| {{Hero Shard|Mine Blast Damage}}<br />
| Anti-Gravity Bot damage increased by '''3-39%'''.<br />
| 12<br />
| Chaos 5<br />
| {{Valid for SeriesEV2}}<br />
| Weapon<br />
<br />
|- id="mine_heat_compensator"<br />
| {{Hero Shard|Mine Heat Compensator}}<br />
| The cost of EV2’s Anti Gravity Bots is reduced by '''4-40%'''.<br />
| 12<br />
| Chaos 5<br />
| {{Valid for SeriesEV2}}<br />
| Chest<br />
<br />
|- id="molten_charge_power"<br />
| {{Hero Shard|Molten Charge Power}}<br />
| Increases Molten Charge damage by '''4-40%'''.<br />
| 12<br />
| Chaos 5<br />
| {{Valid for Lavamancer}}<br />
| Weapon<br />
<br />
|- id="molten_stun"<br />
| {{Hero Shard|Molten Stun}}<br />
| Increases Molten Charge stun duration by '''0.5-4.5s'''.<br />
| 8<br />
| Chaos 5<br />
| {{Valid for Lavamancer}}<br />
| Weapon<br />
<br />
|- id="one_with_chi"<br />
| {{Hero Shard|One With Chi}}<br />
| Increases the damage of Chi Blast by '''4-40%'''.<br />
| 12<br />
| Chaos 5<br />
| {{Valid for Monk}}<br />
| Gloves<br />
<br />
|- id="poison_leaves"<br />
| {{Hero Shard|Poison Leaves}}<br />
| Dryad’s poison attacks deal '''2-20%''' more damage.<br />
| 12<br />
| Chaos 5<br />
| {{Valid for Dryad}}<br />
| Weapon<br />
<br />
|- id="read_or_die"<br />
| {{Hero Shard|Read Or Die}}<br />
| Scatter Sweep and Broom Vault have an '''1-21%''' chance to transmogrify enemies into books for '''3s'''. Transmogrified enemies take increased damage.<br />
| 10<br />
| Chaos 5<br />
| {{Valid for Gunwitch}}<br />
| Gloves<br />
<br />
|- id="scatter_power"<br />
| {{Hero Shard|Scatter Power}}<br />
| Increases Scatter Sweep damage by '''4-40%'''.<br />
| 12<br />
| Chaos 5<br />
| {{Valid for Gunwitch}}<br />
| Chest<br />
<br />
|- id="talon_strike"<br />
| {{Hero Shard|Talon Strike}}<br />
| Hawk Strike now stuns for '''2s-4.5'''.<br />
|?<br />
| Chaos 5<br />
| {{Valid for Barbarian}}<br />
| Weapon<br />
<br />
|- id="thunderbolts_and_lightning"<br />
| {{Hero Shard|Thunderbolts and Lightning}}<br />
| Increases the damage of Arc Lightning by '''4-40%'''.<br />
| 12<br />
| Chaos 5<br />
| {{Valid for Adept}}<br />
| Weapon<br />
<br />
|}<br />
<br />
<!-------------------- CHAOS 6 --------------------><br />
<br />
=== Chaos VI ===<br />
<br />
[[File:Chaos_6_Shard_Pack_Icon.png| 70px| center]]<br />
<br />
{| class="wikitable sortable" style="width:100%; text-align:center;"<br />
! rowspan="2" style="width:15%; text-align:center;" | Name <br />
! rowspan="2" style="width:45%; text-align:center;" | Effect <br />
! rowspan="2" style="width:5%; text-align:center;" | Upgr. levels <br />
! rowspan="2" style="width:7%; text-align:center;" | Shard Pack<br />
! colspan="2" style="width:31%; text-align:center;" | Valid for<br />
<br />
|- <br />
! style="width:10%;" | Hero<br />
! style="width:3%;" | Slot<br />
<br />
|- id="boosted_beam"<br />
| {{Defense Shard|Boosted Beam}}<br />
| Increases the power of the Buff Beam by '''22-39%'''.<br />
| 18<br />
| Chaos 6<br />
| {{Valid for SeriesEV2}}<br />
| Relic<br />
<br />
|- id="boosted_power"<br />
| {{Defense Shard|Boosted Power}}<br />
| Increases the power of the Boost Aura by '''2-20% (24%)'''.<br />
| 18<br />
| Chaos 6<br />
| {{Valid for Monk}}<br />
| Relic<br />
<br />
|- id="colossal_fissure"<br />
| {{Defense Shard|Colossal Fissure}}<br />
| Your Colossus' Direct Command now rips the earth unleashing a fissure that lingers and deals '''50-2050% (2450%)''' of your Ability Power in damage over '''6''' seconds, but increases the mana cost of Direct Command by '''30-70%.''' Usable once every '''60''' seconds.<br />
| 20<br />
| Chaos 6<br />
| {{Valid for AbyssLord}}<br />
| Relic<br />
<br />
|- id="dragon_flare"<br />
| {{Defense Shard|Dragon Flare}}<br />
| Increases the projectile damage radius of Dragons Nest dragons by '''16-64% (80%)''', and reduces damage falloff by '''18-42% (50%)'''.<br />
| 12<br />
| Chaos 6<br />
| {{Valid for Countess}}<br />
| Relic<br />
<br />
|- id="enhanced_poison"<br />
| {{Defense Shard|Enhanced Poison}}<br />
| Increases the rate of the Poison Dart Tower's poison by '''4-40% (52%)'''.<br />
| 12<br />
| Chaos 6<br />
| {{Valid for Huntress}}<br />
| Relic<br />
<br />
|- id="flaming_death"<br />
| {{Defense Shard|Flaming Death}}<br />
| EV2’s mega death laser sets enemies it hits on fire dealing '''50-2050% (2450%)''' of EV2’s Ability Power stat as damage over '''10''' seconds.<br />
| 20<br />
| Chaos 6<br />
| {{Valid for SeriesEV2}}<br />
| Relic<br />
<br />
|- id="frosty_power"<br />
| {{Defense Shard|Frosty Power}}<br />
| Frostbite tower passes '''9-29% (34%)''' of its Defense Power stat to defenses within its frost aura.<br />
| 20<br />
| Chaos 6<br />
| {{Valid for Apprentice}}<br />
| Relic<br />
<br />
|- id="gathering_burst"<br />
| {{Defense Shard|Gathering Burst}}<br />
| Flameburst Tower's fireballs deal more damage the further they travel, up to 20-80% (100%) more damage.<br />
| 12<br />
| Chaos 6<br />
| {{Valid for Adept}}<br />
| Relic<br />
<br />
|- id="health_pylon"<br />
| {{Defense Shard|Health Pylon}}<br />
| Increases the Defense Health of nearby defenses to '''102-130% (135.6%).''' Does not buff the Tower that equips this shard.<br />
| 20<br />
| Chaos 6<br />
| {{Valid for ALL}}<br />
| Relic<br />
<br />
|- id="mark_targets"<br />
| {{Defense Shard|Mark Targets}}<br />
| This defense has a '''5-45%''' chance to place an Apprentice Mark on its target.<br />
| 20<br />
| Chaos 6<br />
| {{Valid for Apprentice}}{{Valid for Adept}}<br />
| Relic<br />
<br />
|- id="megarock"<br />
| {{Defense Shard|Megarock}}<br />
| Volcano launches a huge rock dealing '''100%-220% (244%)''' Defense Damage once every '''5''' volleys.<br />
| 20<br />
| Chaos 6<br />
| {{Valid for Lavamancer}}<br />
| Relic<br />
<br />
|- id="serpent_gods_protection"<br />
| {{Defense Shard|Serpent God’s Protection}}<br />
| Towers and Blockades near the Obelisk take '''-1%''' to '''-10% (-14%)''' damage.<br />
| 9<br />
| Chaos 6<br />
| {{Valid for Mystic}}<br />
| Relic<br />
<br />
|- id="sharpened_spikes"<br />
| {{Defense Shard|Sharpened Spikes}}<br />
| Blockade has a '''2-30% (38%)''' chance to stun enemies hit for '''1-3''' seconds.<br />
| 14<br />
| Chaos 6<br />
| {{Valid for ALL}}<br />
| Relic<br />
<br />
|- id="water_jet"<br />
| {{Defense Shard|Water Jet}}<br />
| Decrease the number of targets of the Water Aura by -4 (from 10 to 6) but does 50-150% (190%) more damage.<br />
| 10<br />
| Chaos 6<br />
| {{Valid for Initiate}}<br />
| Relic<br />
<br />
|- id="backstab"<br />
| {{Hero Shard|Backstab}}<br />
| Primary attacks that hit enemies from behind now deal '''100-225%''' of their total damage.<br />
| 20<br />
| Chaos 6<br />
| {{Valid for Mercenary}}<br />
| Weapon<br />
<br />
|- id="boiling_blood"<br />
| {{Hero Shard|Boiling Blood}}<br />
| Causes the Barbarian to take '''20%-2%''' of his Max Health as damage, every 5s during combat phase gaining Fury.<br />
| 18<br />
| Chaos 6<br />
| {{Valid for Barbarian}}<br />
| Chest<br />
<br />
|- id="brain_of_confusion"<br />
| {{Hero Shard|Brain Of Confusion}}<br />
| When you take damage you have a '''3-15%''' chance to confuse nearby enemies for '''3''' seconds. This effect has a '''15''' second cooldown.<br />
| 12<br />
| Chaos 6<br />
| {{Valid for ALL}}<br />
| Helmet<br />
<br />
|- id="explosive_finale"<br />
| {{Hero Shard|Explosive Finale}}<br />
| Upon completion, the Arcane Bubble explodes dealing '''X-2000%''' Ability Power damage to all enemies in and around the bubble.<br />
| 20<br />
| Chaos 6<br />
| {{Valid for Adept}}<br />
| Helmet<br />
<br />
|- id="flaming_retribution"<br />
| {{Hero Shard|Flaming Retribution}}<br />
| When you take damage, you have a '''2-20%''' chance of dealing '''125-425%''' of your Armor as fire damage to your attacker.<br />
| 20<br />
| Chaos 6<br />
| {{Valid for ALL}}<br />
| Gloves<br />
<br />
|- id="heat_dispenser_module"<br />
| {{Hero Shard|Heat Dispenser Module}}<br />
| EV2 upgrades her gun with a new heat dispenser module that drains '''4-40%''' more heat with each primary attack.<br />
| 12<br />
| Chaos 6<br />
| {{Valid for SeriesEV2}}<br />
| Weapon<br />
<br />
|- id="howling_feast"<br />
| {{Hero Shard|Howling Feast}}<br />
| Your Primary attacks generate '''1''' Feast stack, while at '''10''' stacks, increase your Hero Damage by '''2-30%.''' One stack wears off every '''3''' seconds.<br />
| 14<br />
| Chaos 6<br />
| {{Valid for Dryad}}{{Valid for Squire}}<br />
| Weapon<br />
<br />
|- id="inspired_shout"<br />
| {{Hero Shard|Inspired Shout}}<br />
| Call to Arms buff increases armor and further increases damage by '''3-??%'''.<br />
| 12<br />
| Chaos 6<br />
| {{Valid for Countess}}<br />
| Gloves<br />
<br />
|- id="melting_point"<br />
| {{Hero Shard|Melting Point}}<br />
| When the Countess deals fire damage to an enemy, there is a 20% chance to ignite their armor, causing them to take '''x%''' extra damage for '''y''' seconds.<br />
| 12<br />
| Chaos 6<br />
| {{Valid for Countess}}<br />
| Gloves<br />
<br />
|- id="molten_core_power"<br />
| {{Hero Shard|Molten Core Power}}<br />
| Increases Molten Core damage by '''4-40%'''.<br />
| 12<br />
| Chaos 6<br />
| {{Valid for Lavamancer}}<br />
| Gloves<br />
<br />
|- id="momentum"<br />
| {{Hero Shard|Momentum}}<br />
| Enemies hit by abilities reduce Sweeping Strikes ability cooldown by '''0.2-0.8''' seconds every hit.<br />
| 8<br />
| Chaos 6<br />
| {{Valid for Mercenary}}<br />
| Weapon<br />
<br />
|- id="nightmare_fuel"<br />
| {{Hero Shard|Nightmare Fuel}}<br />
| Enemies affected by Lash Out poison take '''20-320%''' Hero Damage as magical damage when hit by Dark Torment.<br />
| 20<br />
| Chaos 6<br />
| {{Valid for Mystic}}<br />
| Weapon<br />
<br />
|- id="pole_power"<br />
| {{Hero Shard|Pole Power}}<br />
| Increases the damage of Pole Smash or Chi Stomp by '''4-40%'''.<br />
| 12<br />
| Chaos 6<br />
| {{Valid for Monk}}{{Valid for Initiate}}<br />
| Gloves<br />
<br />
|- id="power_of_storms"<br />
| {{Hero Shard|Power Of Storms}}<br />
| You have a '''4-10%''' chance on hit to restore '''20''' mana per second for '''1-3''' seconds. '''10''' seconds cooldown.<br />
| 12<br />
| Chaos 6<br />
| {{Valid for Apprentice}}{{Valid for Squire}}{{Valid for Huntress}}{{Valid for Monk}}{{Valid for Initiate}}{{Valid for AbyssLord}}{{Valid for Adept}}<br />
| Helmet<br />
<br />
|- id="scatter_striker"<br />
| {{Hero Shard|Scatter Striker}}<br />
| Increases the range of Scatter Sweep by '''4-40%'''.<br />
| 12<br />
| Chaos 6<br />
| {{Valid for Gunwitch}}<br />
| Weapon<br />
<br />
|- id="shadow_prince"<br />
| {{Hero Shard|Shadow Prince}}<br />
| Taking damage has an '''7-??%''' chance to make you take '''3-??%''' less damage and stun attackers for '''1.2-??''' seconds over the duration.<br />
| 12<br />
| Chaos 6<br />
| {{Valid for Mercenary}}<br />
| Chest<br />
<br />
|- id="shattering_stones"<br />
| {{Hero Shard|Shattering Stones}}<br />
| After an Abyss Stone expires, it detonates dealing '''40-400%''' of your Ability Power as crushing damage to nearby enemies.<br />
| 18<br />
| Chaos 6<br />
| {{Valid for AbyssLord}}<br />
| Boots<br />
<br />
|- id="shellshock"<br />
| {{Hero Shard|Shellshock}}<br />
| While Turtle Stance is active the Barbarian's attacks wither enemies hit for '''3-13''' seconds reducing their damage to '''75%-35%'''.<br />
| 18<br />
| Chaos 6<br />
| {{Valid for Barbarian}}<br />
| Weapon<br />
<br />
|- id="snipe_critical_strike"<br />
| {{Hero Shard|Snipe Critical Strike}}<br />
| Increases the Crit Chance of Snipe by '''2-30%'''.<br />
| 14<br />
| Chaos 6<br />
| {{Valid for Gunwitch}}<br />
| Weapon<br />
<br />
|- id="unholy_fire"<br />
| {{Hero Shard|Unholy Fire}}<br />
| Blocking unleashes flames that deal '''150-750%''' of your ability power stat as damage to enemies in a cone in front of the hero at a rate of twice per second.<br />
| 20<br />
| Chaos 6<br />
| {{Valid for Squire}}<br />
| Shield<br />
<br />
|}<br />
<br />
<!-------------------- CHAOS 7 --------------------><br />
<br />
=== Chaos VII ===<br />
<br />
[[File:Chaos_7_Shard_Pack_Icon.png| 70px| center]]<br />
<br />
{| class="wikitable sortable" style="width:100%; text-align:center;"<br />
! rowspan="2" style="width:15%; text-align:center;" | Name <br />
! rowspan="2" style="width:45%; text-align:center;" | Effect <br />
! rowspan="2" style="width:5%; text-align:center;" | Upgr. levels <br />
! rowspan="2" style="width:7%; text-align:center;" | Shard Pack<br />
! colspan="2" style="width:31%; text-align:center;" | Valid for<br />
<br />
|- <br />
! style="width:10%;" | Hero<br />
! style="width:3%;" | Slot<br />
<br />
|- id="ghost_arrows"<br />
| {{Defense Shard|Ghost Arrows}}<br />
| The arrows of the Nether Archer can now bounce '''1-4 (5)''' additional times.<br />
| 12<br />
| Chaos 7<br />
| {{Valid for Mercenary}}<br />
| Relic<br />
<br />
|- id="glacier"<br />
| {{Defense Shard|Glacier}}<br />
| Every 10 attacks, Hailstorm Tower fires an icy boulder that explodes on impact dealing '''75%-175% (195%)''' Defense Power as damage in a small area.<br />
| 20<br />
| Chaos 7<br />
| {{Valid for Adept}}<br />
| Relic<br />
<br />
|- id="manufacturers_overcharge"<br />
| {{Defense Shard|Manufacturer’s Overcharge}}<br />
| Weapon Manufacturer charges '''4-40% (52%)''' faster.<br />
| 12<br />
| Chaos 7<br />
| {{Valid for SeriesEV2}}<br />
| Relic<br />
<br />
|- id="node_increase"<br />
| {{Defense Shard|Node Increase}}<br />
| EV2 can create '''1-4 (6)''' extra node(s) in any single Weapon Manufacturer chain.<br />
| 6<br />
| Chaos 7<br />
| {{Valid for SeriesEV2}}<br />
| Relic<br />
<br />
|- id="obelisk_shield"<br />
| {{Defense Shard|Obelisk Shield}}<br />
| Obelisk Shield absorption increased to '''10-70% (86%)'''.<br />
| 15<br />
| Chaos 7<br />
| {{Valid for Mystic}}<br />
| Relic<br />
<br />
|- id="oily_entrapment"<br />
| {{Defense Shard|Oily Entrapment}}<br />
| Increases Oil Geyser slow rate by '''3-15% (19%)'''.<br />
| 12<br />
| Chaos 7<br />
| {{Valid for Lavamancer}}<br />
| Relic<br />
<br />
|- id="power_pylon"<br />
| {{Defense Shard|Power Pylon}}<br />
| Increases the Defense Power of nearby defenses to '''102-120% (124%).''' Does not buff the Tower that equips this shard.<br />
| 18<br />
| Chaos 7<br />
| {{Valid for ALL}}<br />
| Relic<br />
<br />
|- id="splody_harpoon"<br />
| {{Defense Shard|Splody Harpoon}}<br />
| Ballista projectiles have a '''10-45% (52%)''' chance to detonate on each target hit dealing '''1-41% (49%)''' of Defense Damage as extra damage in small area.<br />
| 20<br />
| Chaos 7<br />
| {{Valid for Squire}}<br />
| Relic<br />
<br />
|- id="viscous_oil"<br />
| {{Defense Shard|Viscous Oil}}<br />
| The oil effect from Oil Catapult now slows enemies by an additional '''2-8% (10%)''', and also slows their attack speed by '''8-20% (24%)'''.<br />
| 12<br />
| Chaos 7<br />
| {{Valid for Countess}}<br />
| Relic<br />
<br />
|- id="charged_shot"<br />
| {{Hero Shard|Charged Shot}}<br />
| Your primary attacks have a '''5-15%''' chance to fire a fully charged secondary attack.<br />
| 10<br />
| Chaos 7<br />
| {{Valid for Huntress}}{{Valid for Apprentice}}{{Valid for SeriesEV2}}{{Valid for Adept}}<br />
| Weapon<br />
<br />
|- id="chi_supercharge"<br />
| {{Hero Shard|Chi Supercharge}}<br />
| Increases Talisman of Empowerment's Defense Power boost by '''2-20%'''.<br />
| 12<br />
| Chaos 7<br />
| {{Valid for Initiate}}<br />
| Chest<br />
<br />
|- id="constrictor"<br />
| {{Hero Shard|Constrictor}}<br />
| Defeating an enemy adds a constrictor stack. At '''10''' stacks, unleashes a bed of constrictor snakes that stun nearby targets for '''1-5s'''. While stunned, enemies take '''50-450%''' Ability Power as magical damage each second for '''3''' seconds.<br />
| 20<br />
| Chaos 7<br />
| {{Valid for Mystic}}<br />
| Weapon<br />
<br />
|- id="enduring_slam"<br />
| {{Hero Shard|Enduring Slam}}<br />
| Seismic Slam stun duration increased by '''0.5-5''' seconds.<br />
| 15<br />
| Chaos 7<br />
| {{Valid for Squire}}<br />
| Shield<br />
<br />
|- id="fiery_brimstone"<br />
| {{Hero Shard|Fiery Brimstone}}<br />
| Adds '''2-36% (50%)''' Hero Damage to Your Attacks as Magical Fire Damage.<br />
| 10<br />
| Chaos 7<br />
| {{Valid for AbyssLord}}<br />
| Weapon<br />
<br />
|- id="flame_cloak"<br />
| {{Hero Shard|Flame Cloak}}<br />
| After using Valiant Charge, wreath yourself in flames for 6s. While aflame, you take '''5-??%''' less damage and burn attackers for '''400-??%''' of your Armor.<br />
| 16<br />
| Chaos 7<br />
| {{Valid for Countess}}<br />
| Shield<br />
<br />
|- id="heroic_boost"<br />
| {{Hero Shard|Heroic Boost}}<br />
| Increases Heroic Wave's healing done by '''4-40%'''.<br />
| 12<br />
| Chaos 7<br />
| {{Valid for Monk}}<br />
| Helmet<br />
<br />
|- id="life_leech"<br />
| {{Hero Shard|Life Leech}}<br />
| Your primary attacks heal you for '''0.2-1%''' of your max health.<br />
| 20<br />
| Chaos 7<br />
| {{Valid for ALL}}<br />
| Weapon<br />
<br />
|- id="mage_gambit"<br />
| {{Hero Shard|Mage Gambit}}<br />
| Increases your ability power by '''10-50%''', but increase damage taken from enemies by '''60-20%'''.<br />
| 20<br />
| Chaos 7<br />
| {{Valid for ALL}}<br />
| Chest<br />
<br />
|- id="mana_capacitor"<br />
| {{Hero Shard|Mana Capacitor}}<br />
| Increases your maximum ability resource by '''10-100'''.<br />
| 18<br />
| Chaos 7<br />
| {{Valid for Apprentice}}{{Valid for Squire}}{{Valid for Huntress}}{{Valid for Monk}}{{Valid for Initiate}}{{Valid for SeriesEV2}}{{Valid for AbyssLord}}{{Valid for Lavamancer}}{{Valid for Dryad}}{{Valid for Gunwitch}}{{Valid for Adept}}<br />
| Helmet<br />
<br />
|- id="poisoned_blades"<br />
| {{Hero Shard|Poisoned Blades}}<br />
| Combat Preparation now applies poison to your blades for 5s, causing you to deal '''50-110%''' more damage as poison damage on melee attacks.<br />
| 12<br />
| Chaos 7<br />
| {{Valid for Mercenary}}<br />
| Weapon<br />
<br />
|- id="power_gambit"<br />
| {{Hero Shard|Power Gambit}}<br />
| Increases your Hero Damage by '''10-50%''', but increase damage taken from enemies by '''60-20%'''.<br />
| 20<br />
| Chaos 7<br />
| {{Valid for ALL}}<br />
| Chest<br />
<br />
|- id="proton_canon_insulator"<br />
| {{Hero Shard|Proton Canon Insulator}}<br />
| Reduces the heat generation rate of Proton Charge by '''2-20%'''.<br />
| 12<br />
| Chaos 7<br />
| {{Valid for SeriesEV2}}<br />
| Weapon<br />
<br />
|- id="proton_supercharge"<br />
| {{Hero Shard|Proton Supercharge}}<br />
| EV2's Proton Charge deals an extra '''10-210%''' of your ability power stat as damage while its max range is increased by '''5-25%'''.<br />
| 20<br />
| Chaos 7<br />
| {{Valid for SeriesEV2}}<br />
| Weapon<br />
<br />
|- id="ramster_power"<br />
| {{Hero Shard|Ramster Power}}<br />
| Increases the damage of Ramster Direct Command by '''5-35%'''.<br />
| 10<br />
| Chaos 7<br />
| {{Valid for AbyssLord}}<br />
| Gloves<br />
<br />
|- id="ravenhost"<br />
| {{Hero Shard|Ravenhost}}<br />
| Your primary attacks generate Raven stacks. Once you reach '''10''' stacks, the stacks are depleted to fire a magical Raven dealing '''10-210%''' of your Ability Power as damage. Bounces '''5''' times.<br />
| 20<br />
| Chaos 7<br />
| {{Valid for ALL}}<br />
| Weapon<br />
<br />
|- id="restoring_snipe"<br />
| {{Hero Shard|Restoring Snipe}}<br />
| Snipe critical hits restore '''4-40''' Broom Power.<br />
| 18<br />
| Chaos 7<br />
| {{Valid for Gunwitch}}<br />
| Weapon<br />
<br />
|- id="ride_the_lightning"<br />
| {{Hero Shard|Ride the Lightning}}<br />
| Increase the damage bonus of Lightning Stance by '''1%-21%'''.<br />
| 20<br />
| Chaos 7<br />
| {{Valid for Barbarian}}<br />
| Gloves<br />
<br />
|- id="serpents_kiss"<br />
| {{Hero Shard|Serpent’s Kiss}}<br />
| Secondary Attacks inflict poison on enemies, dealing '''10-210%''' of Hero Health as damage per second for '''1-5''' seconds.<br />
| 20<br />
| Chaos 7<br />
| {{Valid for Mystic}}<br />
| Gloves<br />
<br />
|- id="snipe_critical_power"<br />
| {{Hero Shard|Snipe Critical Power}}<br />
| Increases the total critical damage of Snipe by '''104-140%'''.<br />
| 12<br />
| Chaos 7<br />
| {{Valid for Gunwitch}}<br />
| Weapon<br />
<br />
|- id="tectonic_breaker"<br />
| {{Hero Shard|Tectonic Breaker}}<br />
| While Hardened, deal '''10-370%''' Armor Stat as crushing Earth damage every '''3'''rd primary attack. While Inflamed deal '''10-370%''' Hero Damage as Fire damage every '''3'''rd primary attack.<br />
| 20<br />
| Chaos 7<br />
| {{Valid for Lavamancer}}<br />
| Chest<br />
<br />
|- id="twice_as_bright"<br />
| {{Hero Shard|Twice As Bright}}<br />
| Eruption now increases Defense Power to '''10-70%''', but the duration is reduced by '''-5''' seconds.<br />
| 20<br />
| Chaos 7<br />
| {{Valid for Lavamancer}}<br />
| Helmet<br />
<br />
|- id="wreckless"<br />
| {{Hero Shard|Wreckless}}<br />
| The Barbarian deals up to '''0.5%-20.5%''' bonus damage based upon current Wrath.<br />
| 20<br />
| Chaos 7<br />
| {{Valid for Barbarian}}<br />
| Gloves<br />
<br />
|}<br />
<br />
<!-------------------- CHAOS 8 --------------------><br />
<br />
=== Chaos VIII ===<br />
<br />
[[File:Chaos_8_shard_Pack_Icon.png| 70px| center]]<br />
<br />
{| class="wikitable sortable" style="width:100%; text-align:center;"<br />
! rowspan="2" style="width:15%; text-align:center;" | Name <br />
! rowspan="2" style="width:45%; text-align:center;" | Effect <br />
! rowspan="2" style="width:5%; text-align:center;" | Upgr. levels <br />
! rowspan="2" style="width:7%; text-align:center;" | Shard Pack<br />
! colspan="2" style="width:31%; text-align:center;" | Valid for<br />
<br />
|- <br />
! style="width:10%;" | Hero<br />
! style="width:3%;" | Slot<br />
<br />
|- id="double_tap"<br />
| {{Defense Shard|Double Tap}}<br />
| Your Skeletal Archers have a '''15-45% (51%)''' chance to fire twice in succession.<br />
| 20<br />
| Chaos 8<br />
| {{Valid for AbyssLord}}<br />
| Relic<br />
<br />
|- id="enduring_bubble"<br />
| {{Defense Shard|Enduring Bubble}}<br />
| Increases Viper's Fang bubble duration by '''1-2''' seconds.<br />
| 10<br />
| Chaos 8<br />
| {{Valid for Mystic}}<br />
| Relic<br />
<br />
|- id="oily_harpoon"<br />
| {{Defense Shard|Oily Harpoon}}<br />
| Ballista oils targets on hit for '''2.16-6.12 (7)''' seconds. Fire damage Ignites the enemy for '''1-15% (18%)''' of Defense Damage for 3 seconds.<br />
| 18<br />
| Chaos 8<br />
| {{Valid for Squire}}<br />
| Relic<br />
<br />
|- id="shattering_torpedo"<br />
| {{Defense Shard|Shattering Torpedo}}<br />
| Reflect Beam's torpedoes are imbued with Earth Magic, dealing an extra '''2-42%''' Crushing Earth Damage on explosions.<br />
| 20<br />
| Chaos 8<br />
| {{Valid for SeriesEV2}}<br />
| Relic<br />
<br />
|- id="snakes_on_a_plane"<br />
| {{Defense Shard|Snakes on a plane}}<br />
| Obelisk spawns a snake every 3 seconds that flies into an enemy dealing '''100-325% (370%)''' Defense Damage as magical Earth damage.<br />
| 20<br />
| Chaos 8<br />
| {{Valid for Mystic}}<br />
| Relic<br />
<br />
|- id="torpedo_striker"<br />
| {{Defense Shard|Torpedo Striker}}<br />
| Increases the radius of the Reflect Beam's Torpedo Detonation by '''3-39%'''.<br />
| 12<br />
| Chaos 8<br />
| {{Valid for SeriesEV2}}<br />
| Relic<br />
<br />
|- id="vengeance"<br />
| {{Defense Shard|Vengeance}}<br />
| 4-40% of the damage taken by the Spike Blockade is returned in its next attack.<br />
| 18<br />
| Chaos 8<br />
| {{Valid for Squire}}<br />
| Relic<br />
<br />
|- id="escape_artist"<br />
| {{Defense Shard|Escape Artist}}<br />
| Reduces the time of disabling effects you sustain by '''0-37.5% (50%)'''.<br />
| 12<br />
| Chaos 8<br />
| {{Valid for Mercenary}}<br />
| Weapon<br />
<br />
|- id="water_elemental"<br />
| {{Defense Shard|Water Elemental}}<br />
| The affected tower has has '''5-25% (29%)''' chance on hit to drench enemies for 3 seconds.<br />
| 20<br />
| Chaos 8<br />
| {{Valid for ALL}}<br />
| Relic<br />
<br />
|- id="block_power"<br />
| {{Hero Shard|Block Power}}<br />
| Increases the blocking power of the shield by '''5-25%'''<br />
| 20<br />
| Chaos 8<br />
| {{Valid for Squire}}<br />
| Shield<br />
<br />
|- id="celestial_power"<br />
| {{Hero Shard|Celestial Power}}<br />
| Falling stars give an additional '''6-?''' celestial power.<br />
| 8<br />
| Chaos 8<br />
| {{Valid for Dryad}}<br />
| Boots<br />
<br />
|- id="deaths_grasp"<br />
| {{Hero Shard|Death’s Grasp}}<br />
| When you defeat an enemy, you generate a charge, up to a max of 5. When you block with your shield, all charges are then consumed each unleashing a fireball that deal '''10-210%''' of your ability power as magical fire damage.<br />
| 20<br />
| Chaos 8<br />
| {{Valid for Squire}}<br />
| Shield<br />
<br />
|- id="enduring_price"<br />
| {{Hero Shard|Enduring Price}}<br />
| Two at Twice the Price lasts '''1-7''' seconds longer.<br />
| 12<br />
| Chaos 8<br />
| {{Valid for Gunwitch}}<br />
| Weapon<br />
<br />
|- id="freezing_vault"<br />
| {{Hero Shard|Freezing Vault}}<br />
| Your broom vault now freezes the target for '''1-4''' seconds and deals an extra '''4-16%''' damage.<br />
| 12<br />
| Chaos 8<br />
| {{Valid for Gunwitch}}<br />
| Boots<br />
<br />
|- id="harbingers_powered_block"<br />
| {{Hero Shard|Harbinger’s Powered Block}}<br />
| Blocking reduces the cooldown of Seismic Slam by '''-0.2''' to '''-0.7''' seconds. Happens a max of '''3''' times a second.<br />
| 10<br />
| Chaos 8<br />
| {{Valid for Squire}}<br />
| Shield<br />
<br />
|- id="holy_restoration"<br />
| {{Hero Shard|Holy Restoration}}<br />
| Increases the healing of Holy Fire by '''3-??%'''.<br />
| 12<br />
| Chaos 8<br />
| {{Valid for Countess}}<br />
| Helmet<br />
<br />
|- id="lightning_touch"<br />
| {{Hero Shard|Lightning Touch}}<br />
| Your primary attacks deal an additional '''4-40%''' of your Hero Damage as storm damage.<br />
| 12<br />
| Chaos 8<br />
| {{Valid for ALL}}<br />
| Weapon<br />
<br />
|- id="lingering_core"<br />
| {{Hero Shard|Lingering Core}}<br />
| Increases Molten Core lifespan by '''1-8''' seconds.<br />
| 14<br />
| Chaos 8<br />
| {{Valid for Lavamancer}}<br />
| Weapon<br />
<br />
|- id="power_of_embermount"<br />
| {{Hero Shard|Power of Embermount}}<br />
| Increases the amount of Molten Power gained by '''4-40%'''.<br />
| 12<br />
| Chaos 8<br />
| {{Valid for Lavamancer}}<br />
| Helmet<br />
<br />
|- id="power_overwhelming"<br />
| {{Hero Shard|Power Overwhelming}}<br />
| Increases your Ability Power by '''10-50%''', but increase your ability resource cost by '''100-70%'''.<br />
| 20<br />
| Chaos 8<br />
| {{Valid for AbyssLord}}<br />
| Helmet<br />
<br />
|- id="price_of_power"<br />
| {{Hero Shard|Price Of Power}}<br />
| Increases damage of Two at Twice the Price by '''4-40%'''.<br />
| 12<br />
| Chaos 8<br />
| {{Valid for Gunwitch}}<br />
| Gloves<br />
<br />
|- id="proton_cannon_boost"<br />
| {{Hero Shard|Proton Cannon Boost}}<br />
| Width of Proton Charge increased by '''4-40%'''.<br />
| 12<br />
| Chaos 8<br />
| {{Valid for SeriesEV2}}<br />
| Weapon<br />
<br />
|- id="proton_flame_charge"<br />
| {{Hero Shard|Proton Flame Charge}}<br />
| EV2's Proton Cannon is upgraded with a flaming core dealing an extra '''4-25%''' fire damage to enemies it hits.<br />
| 14<br />
| Chaos 8<br />
| {{Valid for SeriesEV2}}<br />
| Gloves<br />
<br />
|- id="pumpkinator"<br />
| {{Hero Shard|Pumpkinator}}<br />
| Your primary attacks pumpkin your enemies. When a pumpkined enemy dies they explode doing '''10-210%''' ability power as damage. When a pumpkined enemy is hit with a melee attack, increase the Hero Critical Chance of the attacker by '''3-33''' for 5 seconds.<br />
| 20<br />
| Chaos 8<br />
| {{Valid for ALL}}<br />
| Weapon<br />
<br />
|- id="radiant_power"<br />
| {{Hero Shard|Radiant Power}}<br />
| Increases the Defense Power of nearby defenses by '''5-10%'''.<br />
| 5<br />
| Chaos 8<br />
| {{Valid for ALL}}<br />
| Weapon<br />
<br />
|- id="regeneration"<br />
| {{Hero Shard|Regeneration}}<br />
| Restores '''0.25-1.25%''' of your Max Health every 5 seconds.<br />
| 10<br />
| Chaos 8<br />
| {{Valid for ALL}}<br />
| Boots<br />
<br />
|- id="serpent_gods_fury"<br />
| {{Hero Shard|Serpent God's Fury}}<br />
| When you crit with a primary attack, reduce the cooldown of all your abilities by '''-0.1-0.3''' seconds. The effect has a cooldown of 1 second.<br />
| 18<br />
| Chaos 8<br />
| {{Valid for Mystic}}<br />
| Weapon<br />
<br />
|- id="snake_bomb"<br />
| {{Hero Shard|Snake Bomb}}<br />
| When a Dark Torment serpent expires, it explodes dealing '''20-1,020%''' Ability Power as magical damage to nearby enemies.<br />
| 20<br />
| Chaos 8<br />
| {{Valid for Mystic}}<br />
| Weapon<br />
<br />
|- id="spiders_kiss"<br />
| {{Hero Shard|Spider’s Kiss}}<br />
| Snipe hits inflict poison, dealing '''50-450%''' Ability Power as magical Poison damage per second for 5 seconds.<br />
| 20<br />
| Chaos 8<br />
| {{Valid for Gunwitch}}<br />
| Weapon<br />
<br />
|- id="submerging_blast"<br />
| {{Hero Shard|Submerging Blast}}<br />
| Increases Submerge's Emerge damage by '''3-39%'''.<br />
| 12<br />
| Chaos 8<br />
| {{Valid for Lavamancer}}<br />
| Boots<br />
<br />
|- id="submerging_speed"<br />
| {{Hero Shard|Submerging Speed}}<br />
| Increases movement speed while Submerged by '''+4-40%''' and adds a knockup on Emerge.<br />
| 12<br />
| Chaos 8<br />
| {{Valid for Lavamancer}}<br />
| Boots<br />
<br />
|- id="sundering_blow"<br />
| {{Hero Shard|Sundering Blow}}<br />
| Your primary attacks reduce enemy's resistances by '''5-20%''', increasing damage dealt to them.<br />
| 15<br />
| Chaos 8<br />
| {{Valid for ALL}}<br />
| Weapon<br />
<br />
|- id="superconductor"<br />
| {{Hero Shard|Superconductor}}<br />
| Reduces the costs of all abilities by '''1-19%'''.<br />
| 18<br />
| Chaos 8<br />
| {{Valid for Apprentice}}{{Valid for Squire}}{{Valid for Monk}}{{Valid for Huntress}}{{Valid for AbyssLord}}{{Valid for SeriesEV2}}{{Valid for Gunwitch}}{{Valid for Lavamancer}}{{Valid for Initiate}}{{Valid for Adept}}<br />
| Chest<br />
<br />
|- id="taser_suit"<br />
| {{Hero Shard|Taser Suit}}<br />
| When you take damage you have a '''1-16%''' chance to electrocute enemies in a small area around you, stunning them for 3 seconds.<br />
| 15<br />
| Chaos 8<br />
| {{Valid for ALL}}<br />
| Chest<br />
<br />
|- id="tempered_anger"<br />
| {{Hero Shard|Tempered Anger}}<br />
| Mystic loses appeasement '''3-39%''' slower and take '''0-100%''' less appeasement damage when at 0 appeasement.<br />
| 12<br />
| Chaos 8<br />
| {{Valid for Mystic}}<br />
| Chest<br />
<br />
|- id="wave_of_the_storm"<br />
| {{Hero Shard|Wave Of The Storm}}<br />
| You have a '''4-40%''' chance when landing on the ground to deal '''10-210%''' of your Ability Power as storm damage to nearby enemies.<br />
| 20<br />
| Chaos 8<br />
| {{Valid for ALL}}<br />
| Boots<br />
<br />
|- id="zero_entropy"<br />
| {{Hero Shard|Zero Entropy}}<br />
| Ice Needle only affects a single target, but damage is increased by '''3-39%''' and duration is increased by '''1-6''' seconds.<br />
| 12<br />
| Chaos 8<br />
| {{Valid for Gunwitch}}<br />
| Helmet<br />
<br />
|}<br />
<br />
<!-------------------- CHAOS 9 --------------------><br />
<br />
=== Chaos IX ===<br />
<br />
[[File:Chaos IX Shard Pack With Border.png|Chaos IX Shard Pack| 70px| center]]<br />
<br />
{| class="wikitable sortable" style="width:100%; text-align:center;"<br />
! rowspan="2" style="width:15%; text-align:center;" | Name <br />
! rowspan="2" style="width:45%; text-align:center;" | Effect <br />
! rowspan="2" style="width:5%; text-align:center;" | Upgr. levels <br />
! rowspan="2" style="width:7%; text-align:center;" | Shard Pack<br />
! colspan="2" style="width:31%; text-align:center;" | Valid for<br />
<br />
|- <br />
! style="width:10%;" | Hero<br />
! style="width:3%;" | Slot<br />
<br />
|- id="augmented_explosions"<br />
| {{Defense Shard|Augmented Explosions}}<br />
| Explosion radius of Nether Spiders and Slimes are '''15-65% (75%)''' bigger.<br />
| 20<br />
| Chaos 9<br />
| {{Valid for Dryad}}{{Valid for Mercenary}}<br />
| Relic<br />
<br />
|- id="auto_repair_system"<br />
| {{Defense Shard|Auto-Repair System}}<br />
| Restores '''0.5-??%''' of the affected tower’s Max Health every 5s. Only active during Combat Phase.<br />
| 20<br />
| Chaos 9<br />
| {{Valid for ALL}}<br />
| Relic<br />
<br />
|- id="bubble_beam"<br />
| {{Defense Shard|Bubble Beam}}<br />
| Sand Vipers have an '''11-25% (29%)''' chance on hit to bubble the target for '''2-4''' seconds.<br />
| 14<br />
| Chaos 9<br />
| {{Valid for Mystic}}<br />
| Relic<br />
<br />
|- id="crippling_blow"<br />
| {{Defense Shard|Crippling Blow}}<br />
| Sky Guard Tower has a '''10-17% (19%)''' chance on hit to stun the target for '''0-3''' seconds.<br />
| 14<br />
| Chaos 9<br />
| {{Valid for Monk}}{{Valid for Initiate}}<br />
| Relic<br />
<br />
|- id="Crystal Fissure"<br />
| {{Defense Shard|Crystal Fissure}}<br />
| Increases the width of Crystal Hammer's Fissure by 50% and increase the Defense Damage by 5-29% (35%).<br />
| 16<br />
| Chaos 9<br />
| {{Valid for Adept}}<br />
| Relic<br />
<br />
|- id="electric_arcing"<br />
| {{Defense Shard|Electric Arcing}}<br />
| Increases the number of targets for the Lightning Strike Aura by 4, but does '''90-80% (76%)''' less damage.<br />
| 10<br />
| Chaos 9<br />
| {{Valid for Monk}}{{Valid for Initiate}}<br />
| Relic<br />
<br />
|- id="Freezing Rain"<br />
| {{Defense Shard|Freezing Rain}}<br />
| Geyser Traps has '''10-42% (50%)''' chance to freeze all targets.<br />
| 16<br />
| Chaos 9<br />
| {{Valid for Huntress}}<br />
| Relic<br />
<br />
|- id="frenzied_swarm"<br />
| {{Defense Shard|Frenzied Swarm}}<br />
| Moss Hornet movement speed is increased by '''500-1300 (1500)'''.<br />
| 16<br />
| Chaos 9<br />
| {{Valid for Dryad}}<br />
| Relic<br />
<br />
|- id="giant_harpy_feathers"<br />
| {{Defense Shard|Giant Harpy Feathers}}<br />
| Harpy feathers pierce through 1 extra target, even when not corrupt. Projectile damage reduction per pierce reduced by '''10-??%'''.<br />
| 20<br />
| Chaos 9<br />
| {{Valid for Dryad}}<br />
| Relic<br />
<br />
|- id="oily_overflow"<br />
| {{Defense Shard|Oily Overflow}}<br />
| Oil Catapult projectiles leave additional Oil on the ground for '''3-??''' seconds.<br />
| 8<br />
| Chaos 9<br />
| {{Valid for Countess}}<br />
| Relic<br />
<br />
|- id="titanic_slam"<br />
| {{Defense Shard|Titanic Slam}}<br />
| The Colossus' attack has an '''8-18% (20%)''' chance to be a massive overhead slam, creating a shockwave that deals '''200-1800% (2120%)''' of your Tower Health as earth damage and sends enemies airborne.<br />
| 20<br />
| Chaos 9<br />
| {{Valid for AbyssLord}}<br />
| Relic<br />
<br />
|- id="amped_charge"<br />
| {{Hero Shard|Amped Charge}}<br />
| Increases the damage of Proton Charge by '''3-??%'''.<br />
| 12<br />
| Chaos 9<br />
| {{Valid for SeriesEV2}}<br />
| Gloves<br />
<br />
|- id="atomic_madness"<br />
| {{Hero Shard|Atomic Madness}}<br />
| Atomic Launcher fires 2 extra shots in a small spread for '''150-??%''' of your Hero Damage.<br />
| 20<br />
| Chaos 9<br />
| {{Valid for SeriesEV2}}<br />
| Gloves<br />
<br />
|- id="beam_intensification"<br />
| {{Hero Shard|Beam Intensification}}<br />
| Increases the damage of Sword Beam by '''3-??%'''.<br />
| 12<br />
| Chaos 9<br />
| {{Valid for Squire}}<br />
| Gloves<br />
<br />
|- id="blood_rage"<br />
| {{Hero Shard|Blood Rage}}<br />
| Increases the damage bonus of Provoke by '''4-??%''', and damage resistance by '''3-??%'''.<br />
| 12<br />
| Chaos 9<br />
| {{Valid for Squire}}<br />
| Gloves<br />
<br />
|- id="bunny_hop"<br />
| {{Hero Shard|Bunny Hop}}<br />
| Gives the ability to double jump! And increases your movement speed by '''0-200'''.<br />
| 4<br />
| Chaos 9<br />
| {{Valid for Apprentice}}{{Valid for Huntress}}{{Valid for Squire}}{{Valid for AbyssLord}}{{Valid for Adept}}{{Valid for Lavamancer}}{{Valid for SeriesEV2}}{{Valid for Barbarian}}{{Valid for Mystic}}<br />
| Boots<br />
<br />
|- id="chi_curse"<br />
| {{Hero Shard|Chi Curse}}<br />
| Increases Crippling Chi Wave cripple effectiveness by '''5-??%'''.<br />
| 12<br />
| Chaos 9<br />
| {{Valid for Initiate}}<br />
| Chest<br />
<br />
|- id="critical_empowerment"<br />
| {{Hero Shard|Critical Empowerment}}<br />
| Increases your Hero Crit Damage by '''5-16%'''.<br />
| 11<br />
| Chaos 9<br />
| {{Valid for ALL}}<br />
| Gloves<br />
<br />
|- id="hasten"<br />
| {{Hero Shard|Hasten}}<br />
| Increases attack speed by '''10-??%'''.<br />
| 16<br />
| Chaos 9<br />
| {{Valid for Apprentice}}{{Valid for Huntress}}{{Valid for SeriesEV2}}{{Valid for Gunwitch}}{{Valid for Adept}}<br />
| Helmet<br />
<br />
|- id="heavy_armor"<br />
| {{Hero Shard|Heavy Armor}}<br />
| Increases armor by '''4-??%''', but reduces speed by '''700-??'''.<br />
| 8<br />
| Chaos 9<br />
| {{Valid for Countess}}<br />
| Chest<br />
<br />
|- id="radiant_empowerment"<br />
| {{Hero Shard|Radiant Empowerment}}<br />
| Increases the damage of nearby heroes by '''5-??%'''.<br />
| 5<br />
| Chaos 9<br />
| {{Valid for ALL}}<br />
| Weapon<br />
<br />
|- id="rainbow_flask"<br />
| {{Hero Shard|Rainbow Flask}}<br />
| Increases the damage of Oil Flask by '''3-??%''' and has a chance to drench, ignite, or poison enemies on hit.<br />
| 12<br />
| Chaos 9<br />
| {{Valid for Huntress}}<br />
| Gloves<br />
<br />
|- id="run_and_gun"<br />
| {{Hero Shard|Run and Gun}}<br />
| Your primary attacks have a '''10-??%''' chance on hit to increase your movement speed by 600 for 3s.<br />
| 10<br />
| Chaos 9<br />
| {{Valid for ALL}}<br />
| Boots<br />
<br />
|- id="sharp_thinking"<br />
| {{Hero Shard|Sharp Thinking}}<br />
| Increases the damage bonus of Combat Preparation by '''4-40%'''.<br />
| 12<br />
| Chaos 9<br />
| {{Valid for Mercenary}}<br />
| Weapon<br />
<br />
<br />
|- id="tamers_gambit"<br />
| {{Hero Shard|Tamer's Gambit}}<br />
| Pets deal '''20-??%''' more damage, but Hero Damage and Ability Power are reduced by '''68-??%'''.<br />
| 20<br />
| Chaos 9<br />
| {{Valid for ALL}}<br />
| Weapon<br />
<br />
|- id="tank_gambit"<br />
| {{Hero Shard|Tank Gambit}}<br />
| Take '''6-26% (30%)''' less damage, but deal '''45-25% (21%)''' less damage.<br />
| 20<br />
| Chaos 9<br />
| {{Valid for ALL}}<br />
| Chest<br />
<br />
|- id="venomous_strikes"<br />
| {{Hero Shard|Venomous Strikes}}<br />
|'''2-20%''' chance on hit to poison a target for '''20-180%''' of your Hero Damage stat as magical poison damage each second for '''1-5s'''.<br />
| 20<br />
| Chaos 9<br />
| {{Valid for ALL}}<br />
| Weapon<br />
<br />
|- id="vroom_polymorph"<br />
| {{Hero Shard|Vroom Polymorph}}<br />
| Vroom Broom polymorphs enemies around you when activated for '''2-??''' seconds. Can only activate once every 10 seconds.<br />
| 8<br />
| Chaos 9<br />
| {{Valid for Gunwitch}}<br />
| Boots<br />
<br />
|- id="wild_fire"<br />
| {{Hero Shard|Wild Fire}}<br />
| Increases the duration of Flame Surge’s fire trail by '''1-??''' seconds.<br />
| 8<br />
| Chaos 9<br />
| {{Valid for Countess}}<br />
| Boots<br />
<br />
|}<br />
<br />
=== Others ===<br />
<br />
{| class="wikitable sortable" style="width:100%; text-align:center;"<br />
! rowspan="2" style="width:15%; text-align:center;" | Name <br />
! rowspan="2" style="width:45%; text-align:center;" | Effect <br />
! rowspan="2" style="width:5%; text-align:center;" | Upgr. levels <br />
! rowspan="2" style="width:7%; text-align:center;" | Shard Pack<br />
! colspan="2" style="width:31%; text-align:center;" | Valid for<br />
<br />
|- <br />
! style="width:10%;" | Hero<br />
! style="width:3%;" | Slot<br />
<br />
|- id="enhanced_launcher"<br />
| {{Hero Shard|Enhanced Launcher}}<br />
| Anti Gravity Bot Launcher can store an additional '''1-15''' Anti Gravity Bots.<br />
| 14<br />
|'''Removed'''<br />
| {{Valid for SeriesEV2}}<br />
| Weapon<br />
<br />
|- id="skeletal_bind"<br />
| {{Hero Shard|Skeletal Bind}}<br />
| When you defeat an enemy, you generate a charge. Your next fully-charged secondary attack summons a skeletal hand that traps each target hit for '''1-6''' seconds, draining one charge for each enemy hit. You can have a max of '''5''' charges.<br />
| 10<br />
|'''Removed'''<br />
| {{Valid for ALL}}<br />
| Weapon<br />
<br />
|- id="harbingers_exile"<br />
| {{Defense Shard|Harbinger’s Exile}}<br />
| Training Dummy has a '''1-9%''' chance to teleport targets back to spawner.<br />
| 20<br />
|'''Removed'''<br />
| {{Valid for Squire}}<br />
| Relic<br />
<br />
|- id="withering_blast"<br />
| {{Defense Shard|Withering Blast}}<br />
| Enemies damaged by Arcane Barrier take '''5-20%''' increased damage for '''1.5-3''' seconds.<br />
| 15<br />
|'''Revenge of the Yeti Incursion'''<br />
| {{Valid for Apprentice}}{{Valid for Adept}}<br />
| Relic<br />
<br />
|- id="onsen_bath"<br />
| {{Defense Shard|Onsen Bath}}<br />
| 20% chance for Cannonball Tower to fire a steamy blast dealing '''20-500%''' Defense Power and drenching enemies for 3 seconds.<br />
| 12<br />
|'''Revenge of the Yeti Incursion - Xbox Exclusive Item'''<br />
| {{Valid for Squire}}<br />
| Relic<br />
<br />
|}<br />
<br />
==Hyper Shards==<br />
<br />
[[File:The_Hyper_Shard_Icon.png|right|120px]]<br />
With the introduction of mastery mode, several new hyper shards have been introduced to the game. Shards unlock as you earn stars in mastery mode.<br />
Each hyper shard can only be obtained once in Mastery mode.<br />
<br />
As of the Prime Incursion Update, completing all maps within a prime region awards a hyper shard. Completing all six regions awards the last hyper shard. This allows you to obtain a second set of all the shards.<br />
Note that the order that you obtain hyper shards in Prime Incursions is different than that of Mastery mode (e.g. the first prime region doesn't award Mass Destruction).<br />
<br />
{| class="wikitable sortable" style="width:100%; text-align:center;"<br />
! rowspan="2" style="width:10%; text-align:center;" | Name <br />
! rowspan="2" style="width:40%; text-align:center;" | Effect <br />
! rowspan="2" style="width:5%; text-align:center;" | Upgr. levels <br />
! rowspan="2" style="width:7%; text-align:center;" | Mastery Stars Needed<br />
! rowspan="2" style="width:7%; text-align:center;" | Prime Incursion Region<br />
! colspan="8" style="width:31%; text-align:center;" | Valid for<br />
|- <br />
! style="width:10%;" | Hero<br />
! style="width:3%;" | Slot<br />
|- id="mass_destruction"<br />
| {{Hyper Shard|[[File:Hyper_Shard_Icon_2.png|50px]] <br />
'''Mass Destruction'''}} <br />
| Increases the Defense Power of the affected tower by 2-70% .<br />
| 34<br />
| 50 Stars<br />
| Completing all Incursions in Prime I - VI Regions. <br />
| {{Valid for ALL}}<br />
| Relic<br />
|- id="vicious_strikes"<br />
| {{Hyper Shard|[[File:Hyper_Shard_Icon_5.png|50px]] <br />
'''Vicious Strikes'''}} <br />
| Increases the Defense Range of the affected tower by x-2275 units.<br />
| 12<br />
| 155 Stars<br />
| Prime VI<br />
| {{Valid for ALL}}<br />
| Relic<br />
|- id="radiant_critical_power"<br />
| {{Hyper Shard|[[File:Hyper_Shard_Icon_3.png|50px]] <br />
'''Radiant Critical Power'''}} <br />
| Increases the Defense Critical Damage of nearby defenses by 0-5% and Defense Critical Chance of nearby defenses by 3%.<br />
| 5<br />
| 260 Stars<br />
| Prime IV<br />
| {{Valid for ALL}}<br />
| Boots<br />
|- id="explosive_shielding_guard"<br />
| {{Hyper Shard|[[File:Hyper_Shard_Icon_1.png|50px]] <br />
'''Explosive Shielding Guard'''}} <br />
| When the affected tower takes damage, it has a 3-35% chance to gain a shield for 50-250% of its Defense Health for 5 seconds and to trigger an explosion that deals 140-500% of its Defense Health as damage to nearby enemies. Does not work with Auras and Traps. This does not destroy the tower. Does not stack with Shielding Guard or Explosive Guard.<br />
| 20<br />
| 365 Stars<br />
| Prime II<br />
| {{Valid for ALL}}<br />
| Relic<br />
|- id="thunderstruck"<br />
| {{Hyper Shard|[[File:Hyper_Shard_Icon_4.png|50px]] <br />
'''Thunderstruck'''}} <br />
| Your primary attacks have a 26% chance on hit to drench enemies for 7 seconds and your primary attacks deal an additional 40% damage as storm damage. Storm damage has a 3 second cooldown.<br />
| 12<br />
| 470 Stars<br />
| Prime III<br />
| {{Valid for ALL}}<br />
| Weapon<br />
|- id="destructive_pylon"<br />
| {{Hyper Shard|[[File:Hyper_Shard_Icon_2.png|50px]] <br />
'''Destructive Pylon'''}} <br />
| Increases the Defense Power of nearby defenses to 120% and increases the Defense Power of the affected tower by 34%. Does not stack with Destruction or Power Pylon.<br />
| 18<br />
| 575 Stars<br />
| Prime I<br />
| {{Valid for ALL}}<br />
| Relic<br />
|- id="automation"<br />
| {{Hyper Shard|[[File:Hyper_Shard_Icon_1.png|50px]] <br />
'''Automation'''}} <br />
| Each time your defense attacks, it heals for 2% of its max health. Cooldown of 0.7 seconds.<br />
| 20<br />
| 680 Stars<br />
| Prime V<br />
| {{Valid for ALL}}<br />
| Relic<br />
|-<br />
| {{Hyper Shard|[[File:Hyper_Shard_Icon_6.png|50px]] <br />
'''Juggernaut'''}} <br />
| Increases your defense health and reduce damage, on 16/16 +70% Defense Health and +20% damage reduction<br />
| 16<br />
| 785 Stars<br />
| Prime VII<br />
| {{Valid for ALL}}<br />
| Relic<br />
|-<br />
| {{Hyper Shard|[[File:Hyper_Shard_Icon_3.png|50px]] <br />
'''Genie King's Blessing'''}} <br />
| Gain 1-3 defense mana upon defeating an enemy, up to 100 enemies per Combat Phase.<br />
| 5<br />
| ??? Stars<br />
| Completing all Prime Regions in Chaos 9. <br />
| {{Valid for ALL}}<br />
| Boots<br />
|}</div>
Xano2323
https://wiki.dungeondefenders2.com/index.php?title=Shards&diff=15088
Shards
2022-07-22T11:10:53Z
<p>Xano2323: </p>
<hr />
<div>Shards are gem-like artifacts that slot into your Relics, Armor, and Weapons. Shards replaced [[Skill Spheres]] system and item [[Passives]] (while some items with unique passives still drop but have only one shard slot). Shards give your hero or your defenses extra stats or abilities, all green shards can buff only defenses and can be placed only in [[Relics]], while blue shards will buff your hero and can be placed in [[Weapon]] and [[Armor]]. Shards can be moved between pieces of gear and be upgraded straight from your inventory. A weapon or piece of armor allows to hold up to 3 Shards and can only equip Hero (blue) Shards and relics can hold up to 3 Defense (green) Shards. Blue shards give you hero new abilities or stats while they are placed in any item currently equipped by that hero, but green (defenses) shards strengthen only that tower, where relic containing them is equipped.<br />
<br />
==Shards Packs==<br />
Shards drop from shard packs obtained from victory chest at the end of every map, you will get Standard shard pack after completing any Campaign and Chaos map, those packs can drop shards associated with Campaign packs. After completing Trials on Chaos difficulty, you will get guaranteed Shard pack from that difficulty and one Shard Pack from any previous difficulty (for example, if you beat Chaos III Trials, you’ll receive 1 Chaos III Shard Pack and 1 Chaos II, Chaos I or Standard Shard Pack). <br />
Once you win 3 consecutive random maps in a row in Trials, you’ll activate the Shard consecutive bonus. On your 4th consecutive victory onward, you’ll earn an extra Shard Pack for as long as the streak continues. This extra Shard Pack is a guaranteed Shard Pack from that difficulty. That means once you activate the win bonus, you’ll get 3 Shards guaranteed every victory (2 Shard Packs of that difficulty, 1 Shard Pack from previous difficulties) until one of your crystals break or you leave the game.<br />
<br />
Any shard can be purchased from [[Non Playable Characters|Gran Ma'ster]] for 1000 Defender Medals or 250 Gems. A shard pack containing 5 random shards can also be purchased for 500 Defender Medals or 125 Gems. These shard packs will give you 5 random shards from a single difficulty (e.g. 5 random Chaos V shards).<br />
<br />
==Shard Dust==<br />
As of the Protean Shift update, you may disenchant shards (press 's' when hovering over a shard) which will turn the shard into shard dust of the same tier. Ten shard dust can be exchanged with [[Tavern#War_Recruiter|War Recruiter]] to obtain one new shard pack.<br />
<br />
==Standard Shards List==<br />
<br />
<!-------------------- CAMPAIGN --------------------><br />
<br />
=== Campaign ===<br />
<br />
[[File:Campaign_Standard_Shard_Pack_Icon.png| 70px| center]]<br />
<br />
{| class="wikitable sortable" style="width:100%; text-align:center;"<br />
! rowspan="2" style="width:15%; text-align:center;" | Name <br />
! rowspan="2" style="width:45%; text-align:center;" | Effect <br />
! rowspan="2" style="width:5%; text-align:center;" | Upgr. levels <br />
! rowspan="2" style="width:7%; text-align:center;" | Shard Pack<br />
! colspan="2" style="width:31%; text-align:center;" | Valid for<br />
|- <br />
! style="width:10%;" | Hero<br />
! style="width:3%;" | Slot<br />
<br />
|- id="defensive_critical_damage"<br />
| {{Defense Shard|Defensive Critical Damage}}<br />
| Increases the Defense Crit Damage of the affected tower by '''4-20% (24%)'''.<br />
| 16<br />
| Campaign<br />
| {{Valid for ALL}}<br />
| Relic<br />
<br />
|- id="fortification"<br />
| {{Defense Shard|Fortification}}<br />
| Increases Defense Health of the affected tower by '''2-34% (42%)'''.<br />
| 16<br />
| Campaign<br />
| {{Valid for ALL}}<br />
| Relic<br />
<br />
|- id="ghastly_curse"<br />
| {{Defense Shard|Ghastly Curse}}<br />
| Nether Archer arrows now make enemies move at '''50-42% (38%)''' speed for '''0-4 (6)''' seconds.<br />
| 8<br />
| Campaign<br />
| {{Valid for Mercenary}}<br />
| Relic<br />
<br />
|- id="cataclysmic"<br />
| {{Hero Shard|Cataclysmic}}<br />
| You have a '''5-??%''' chance when landing on the ground to deal '''20-??%''' of your Ability Power as fire damage to nearby enemies.<br />
| 20<br />
| Campaign<br />
| {{Valid for Countess}}<br />
| Boots<br />
<br />
|- id="concussive_chi"<br />
| {{Hero Shard|Concussive Chi}}<br />
| Secondary attacks have a '''1-25%''' chance to stun targets for '''1-4.6''' seconds.<br />
| 12<br />
| Campaign<br />
| {{Valid for Monk}}{{Valid for Initiate}}<br />
| Weapon<br />
<br />
|- id="concussive_shock"<br />
| {{Hero Shard|Concussive Shock}}<br />
| Increases the stun duration of Concussive Shot by '''4-40%'''.<br />
| 12<br />
| Campaign<br />
| {{Valid for Huntress}}<br />
| Weapon<br />
<br />
|- id="construction"<br />
| {{Hero Shard|Construction}}<br />
| Increases repair and upgrade speed during Combat Phase by '''25-75%'''.<br />
| 20<br />
| Campaign<br />
| {{Valid for ALL}}<br />
| Gloves<br />
<br />
|- id="corruptions_fortification"<br />
| {{Hero Shard|Corruption’s Fortification}}<br />
| Armor buff of Dryad’s Blessing is increased by '''4-40%''' in purification form.<br />
| 12<br />
| Campaign<br />
| {{Valid for Dryad}}<br />
| Chest<br />
<br />
|- id="drenching_strikes"<br />
| {{Hero Shard|Drenching Strikes}}<br />
| Your primary attacks have a '''2-30%''' chance on hit to drench enemies for '''3-7''' seconds.<br />
| 14<br />
| Campaign<br />
| {{Valid for ALL}}<br />
| Weapon<br />
<br />
|- id="enduring_tornado"<br />
| {{Hero Shard|Enduring Tornado}}<br />
| Increases the knockup duration of Tornado by '''1-6''' seconds.<br />
| 10<br />
| Campaign<br />
| {{Valid for Apprentice}}{{Valid for Adept}}<br />
| Gloves<br />
<br />
|- id="enhanced_decoy"<br />
| {{Hero Shard|Enhanced Decoy}}<br />
| Death From Above's decoy deals an extra '''20-420%''' damage to enemies.<br />
| 20<br />
| Campaign<br />
| {{Valid for SeriesEV2}}<br />
| Boots<br />
<br />
|- id="fountain_of_speed"<br />
| {{Hero Shard|Fountain Of Speed}}<br />
| Abyss Fountain increases allied movement speed by '''50-650''' for '''5''' seconds.<br />
| 12<br />
| Campaign<br />
| {{Valid for AbyssLord}}<br />
| Boots<br />
<br />
|- id="knife_club"<br />
| {{Hero Shard|Knife Club}}<br />
| Increases the damage of Fan of Knives by '''3-39%'''.<br />
| 12<br />
| Campaign<br />
| {{Valid for Mercenary}}<br />
| Chest<br />
<br />
|- id="retribution"<br />
| {{Hero Shard|Retribution}}<br />
| When you take damage, you have a '''2-20%''' chance of dealing '''125-425%''' of your Armor as damage to your attacker.<br />
| 20<br />
| Campaign<br />
| {{Valid for ALL}}<br />
| Chest<br />
<br />
|- id="speed_boost"<br />
| {{Hero Shard|Speed Boost}}<br />
| Increases your movement speed by '''100-500'''.<br />
| 8<br />
| Campaign<br />
| {{Valid for ALL}}<br />
| Boots<br />
<br />
|- id="support_magic_specialist"<br />
| {{Hero Shard|Support Magic Specialist}}<br />
| Decreases the cost of Broom Vault and Book Drop by '''4-40%'''.<br />
| 12<br />
| Campaign<br />
| {{Valid for Gunwitch}}<br />
| Helmet<br />
<br />
|- id="swift_provocation"<br />
| {{Hero Shard|Swift Provocation}}<br />
| Provoke movement speed buff increased by '''10-154'''.<br />
| 12<br />
| Campaign<br />
| {{Valid for Squire}}<br />
| Boots<br />
<br />
|- id="wither_bubble"<br />
| {{Hero Shard|Wither Bubble}}<br />
| Arcane Bubble withers enemies inside it increasing the damage they take by '''X-15%'''.<br />
| 9<br />
| Campaign<br />
| {{Valid for Adept}}<br />
| Chest<br />
<br />
|- id="worm_scarf"<br />
| {{Hero Shard|Worm Scarf}}<br />
| Reduces the damage you take from enemies by '''3-15%'''.<br />
| 12<br />
| Campaign<br />
| {{Valid for ALL}}<br />
| Helmet<br />
<br />
|- id="zephyrs_warpath"<br />
| {{Hero Shard|Zephyr's Warpath}}<br />
| Increase movement speed in Whirlwind by '''5%-105%'''.<br />
| 20<br />
| Campaign<br />
| {{Valid for Barbarian}}<br />
| Boots<br />
<br />
|}<br />
<br />
<!-------------------- CHAOS 1 --------------------><br />
<br />
=== Chaos I ===<br />
<br />
[[File:Chaos_1_Shard_Pack_Icon.png| 70px| center]]<br />
<br />
{| class="wikitable sortable" style="width:100%; text-align:center;"<br />
! rowspan="2" style="width:15%; text-align:center;" | Name <br />
! rowspan="2" style="width:45%; text-align:center;" | Effect <br />
! rowspan="2" style="width:5%; text-align:center;" | Upgr. levels <br />
! rowspan="2" style="width:7%; text-align:center;" | Shard Pack<br />
! colspan="2" style="width:31%; text-align:center;" | Valid for<br />
<br />
|- <br />
! style="width:10%;" | Hero<br />
! style="width:3%;" | Slot<br />
<br />
|- id="crumbling_stone"<br />
| {{Defense Shard|Crumbling Stone}}<br />
| Enemies petrified by Maw of the Earth Drake receive '''2-29% (29%)''' more damage and explode on death for '''10-250% (298%)''' Defense Power magical damage.<br />
| 20<br />
| Chaos 1<br />
| {{Valid for Lavamancer}}<br />
| Relic<br />
<br />
|- id="destruction"<br />
| {{Defense Shard|Destruction}}<br />
| Increases Defense Power of the affected tower by '''2-34% (42%)'''.<br />
| 16<br />
| Chaos 1<br />
| {{Valid for ALL}}<br />
| Relic<br />
<br />
|- id="dragons_haste"<br />
| {{Defense Shard|Dragon’s Haste}}<br />
| Dragons Nest dragons’ movement speed is increased by '''700-1500 (1700)'''.<br />
| 16<br />
| Chaos 1<br />
| {{Valid for Countess}}<br />
| Relic<br />
<br />
|- id="electric_fingers"<br />
| {{Defense Shard|Electric Fingers}}<br />
| Skeletal Orcs have '''3-30% (36%)''' chance on hit to deal an additional '''40-400% (480%)''' of their Defense Health as storm damage. Bounces '''3''' times.<br />
| 18<br />
| Chaos 1<br />
| {{Valid for AbyssLord}}<br />
| Relic<br />
<br />
|- id="empowered_flame"<br />
| {{Defense Shard|Empowered Flame}}<br />
| Flamethrower tower has a '''1-15% (17.8%)''' chance to hit the target again for '''55-275% (319%)''' damage.<br />
| 20<br />
| Chaos 1<br />
| {{Valid for Apprentice}}{{Valid for Adept}}<br />
| Relic<br />
<br />
|- id="laser_boost"<br />
| {{Defense Shard|Laser Boost}}<br />
| Picking up Mega Death Laser increases EV2's movements speed by '''50-350 (410)''' and Hero Damage by '''4-40% (47.2%)''' for '''15''' seconds.<br />
| 20<br />
| Chaos 1<br />
| {{Valid for SeriesEV2}}<br />
| Relic<br />
<br />
|- id="rippling_explosions"<br />
| {{Defense Shard|Rippling Explosions}}<br />
| Enemies that die inside the boost aura have a '''5-25% (29%)''' chance to detonate, dealing '''20-80% (92%)''' of the Boost aura's Tower Damage stat as damage in a small area around the enemy.<br />
| 20<br />
| Chaos 1<br />
| {{Valid for Monk}}{{Valid for Initiate}}<br />
| Relic<br />
<br />
|- id="stun_fire"<br />
| {{Defense Shard|Stun Fire}}<br />
| Cannonball Tower has a '''11-25% (29%)''' chance on hit to stun target for '''1.6-3 (3.4)''' seconds.<br />
| 14<br />
| Chaos 1<br />
| {{Valid for Squire}}<br />
| Relic<br />
<br />
|- id="annoyance"<br />
| {{Hero Shard|Annoyance}}<br />
| Taunts nearby enemies for '''1-4''' seconds every '''8''' seconds.<br />
| 10<br />
| Chaos 1<br />
| {{Valid for ALL}}<br />
| Chest<br />
<br />
|- id="binding_roots"<br />
| {{Hero Shard|Binding Roots}}<br />
| Your slam ability has an '''22-50%''' chance to stun enemies for 0.5 seconds then root in place for 4.5 seconds.<br />
| 14<br />
| Chaos 1<br />
| {{Valid for Mercenary}}<br />
| Boots<br />
<br />
|- id="bots_of_oil"<br />
| {{Hero Shard|Bots Of Oil}}<br />
| Exploding Grav Bots now oil enemies for '''1-8''' second(s). If ignited by fire, deals '''20-220%''' Ability Power as fire damage per second for '''1-5''' second(s).<br />
| 20<br />
| Chaos 1<br />
| {{Valid for SeriesEV2}}<br />
| Chest<br />
<br />
|- id="broomnado_power"<br />
| {{Hero Shard|Broomnado Power}}<br />
| Increases Broom Nado damage by '''4-40% (60%)'''.<br />
| 12<br />
| Chaos 1<br />
| {{Valid for Gunwitch}}<br />
| Boots<br />
<br />
|- id="bulwark"<br />
| {{Hero Shard|Bulwark}}<br />
| Increases armor by '''4-40%'''.<br />
| 12<br />
| Chaos 1<br />
| {{Valid for ALL}}<br />
| Chest<br />
<br />
|- id="concussive_power"<br />
| {{Hero Shard|Concussive Power}}<br />
| Increases the damage of Concussive Shots by '''4-40%'''.<br />
| 12<br />
| Chaos 1<br />
| {{Valid for Huntress}}<br />
| Helmet<br />
<br />
|- id="crane_stance"<br />
| {{Hero Shard|Crane Stance}}<br />
| Each secondary attack increases the damage of the next primary attack by '''10-90%.''' Stacks up to '''6''' times.<br />
| 20<br />
| Chaos 1<br />
| {{Valid for Monk}}{{Valid for Initiate}}<br />
| Boots<br />
<br />
|- id="critical_strike"<br />
| {{Hero Shard|Critical Strike}}<br />
| Increases your Hero Crit Chance by '''3-10%'''.<br />
| 7<br />
| Chaos 1<br />
| {{Valid for ALL}}<br />
| Gloves<br />
<br />
|- id="full_shell_ahead"<br />
| {{Hero Shard|Full Shell Ahead}}<br />
| Increases movement speed while in Turtle Stance by '''25-525'''.<br />
| 20<br />
| Chaos 1<br />
| {{Valid for Barbarian}}<br />
| Boots<br />
<br />
|- id="fury_speed"<br />
| {{Hero Shard|Fury Speed}}<br />
| Increases projectile speed of Fury by '''0-67% (100%)'''.<br />
| 8<br />
| Chaos 1<br />
| {{Valid for Countess}}<br />
| Weapon<br />
<br />
|- id="explosive_blades"<br />
| {{Hero Shard|Explosive Blades}}<br />
| Daggers thrown by Dagger Throw no longer pierce. Daggers now stick to the target and explode after 3 seconds for '''1,500-5,000%''' of Ability Power.<br />
| 20<br />
| Chaos 1<br />
| {{Valid for Mercenary}}<br />
| Gloves<br />
<br />
|- id="haunting"<br />
| {{Hero Shard|Haunting}}<br />
| Primary attacks generate '''1''' ghost stack. At '''10''' stacks you unleash ghosts for '''3''' seconds, each dealing '''10-250%''' of your Ability Power as damage. The effect has a cooldown of '''5''' seconds.<br />
| 20<br />
| Chaos 1<br />
| {{Valid for ALL}}<br />
| Weapon<br />
<br />
|- id="lashing_power"<br />
| {{Hero Shard|Lashing Power}}<br />
| Increases Lash Out damage by '''4-40%'''.<br />
| 12<br />
| Chaos 1<br />
| {{Valid for Mystic}}<br />
| Chest<br />
<br />
|- id="molten_striker"<br />
| {{Hero Shard|Molten Striker}}<br />
| Molten Core deals more impact damage the farther it travels, up to +20-200% more damage.<br />
| 20<br />
| Chaos 1<br />
| {{Valid for Lavamancer}}<br />
| Gloves<br />
<br />
|- id="power_volley"<br />
| {{Hero Shard|Power Volley}}<br />
| Increases the damage of Arcane Volley by '''4-40%'''.<br />
| 12<br />
| Chaos 1<br />
| {{Valid for Apprentice}}<br />
| Weapon<br />
<br />
|- id="shroom_doom"<br />
| {{Hero Shard|Shroom Doom}}<br />
| Damage of Powder Toss while in Corrupt Form increased by '''4-40%'''.<br />
| 12<br />
| Chaos 1<br />
| {{Valid for Dryad}}<br />
| Gloves<br />
<br />
|- id="thundering_call"<br />
| {{Hero Shard|Thundering Call}}<br />
| Increases Call to Madness range by '''4-40%'''.<br />
| 12<br />
| Chaos 1<br />
| {{Valid for Mystic}}<br />
| Weapon<br />
<br />
|- id="withering_fountain"<br />
| {{Hero Shard|Withering Fountain}}<br />
| Abyss Fountain withers enemies inside it reducing the damage they deal by '''2-20%'''.<br />
| 9<br />
| Chaos 1<br />
| {{Valid for AbyssLord}}<br />
| Boots<br />
<br />
|}<br />
<br />
<!-------------------- CHAOS 2 --------------------><br />
<br />
=== Chaos II ===<br />
<br />
[[File:Chaos_2_Shard_Pack_Icon.png| 70px| center]]<br />
<br />
{| class="wikitable sortable" style="width:100%; text-align:center;"<br />
! rowspan="2" style="width:15%; text-align:center;" | Name <br />
! rowspan="2" style="width:45%; text-align:center;" | Effect <br />
! rowspan="2" style="width:5%; text-align:center;" | Upgr. levels <br />
! rowspan="2" style="width:7%; text-align:center;" | Shard Pack<br />
! colspan="2" style="width:31%; text-align:center;" | Valid for<br />
<br />
|- <br />
! style="width:10%;" | Hero<br />
! style="width:3%;" | Slot<br />
<br />
|- id="atomic_capacity"<br />
| {{Defense Shard|Atomic Capacity}}<br />
| This shard gives your Atomic Launcher an additional missile when the shard is upgraded to '''4/8''' and then another at '''8/8'''.<br />
| 8<br />
| Chaos 2<br />
| {{Valid for SeriesEV2}}<br />
| Relic<br />
<br />
|- id="berserk_master"<br />
| {{Defense Shard|Berserk Master}}<br />
| Increases the duration of Direct Command on your Skeletal Orcs by '''1-5''' seconds.<br />
| 8<br />
| Chaos 2<br />
| {{Valid for AbyssLord}}<br />
| Relic<br />
<br />
|- id="blazing_phoenix"<br />
| {{Defense Shard|Blazing Phoenix}}<br />
| Shortly after a Blaze Balloon triggers, a Phoenix emerges dealing '''1000-5000% (5800%)''' Defense Power as magical fire damage.<br />
| 20<br />
| Chaos 2<br />
| {{Valid for Huntress}}<br />
| Relic<br />
<br />
|- id="combined_power"<br />
| {{Defense Shard|Combined Power}}<br />
| Serpent's Coil deals '''25-385%''' Defense Power as magical damage each second when an enemy is also affected by Sand Viper.<br />
| 18<br />
| Chaos 2<br />
| {{Valid for Mystic}}<br />
| Relic<br />
<br />
|- id="defensive_critical_strike"<br />
| {{Defense Shard|Defensive Critical Strike}}<br />
| Increases the Defense Crit Chance of the affected tower by an additional '''2-15%'''.<br />
| 12<br />
| Chaos 2<br />
| {{Valid for ALL}}<br />
| Relic<br />
<br />
|- id="encroaching_flames"<br />
| {{Defense Shard|Encroaching Flames}}<br />
| Flame aura has a '''6-30% (38%)''' chance to deal '''12-104% (135%)''' more damage.<br />
| 12<br />
| Chaos 2<br />
| {{Valid for Monk}}<br />
| Relic<br />
<br />
|- id="frosty_duet"<br />
| {{Defense Shard|Frosty Duet}}<br />
| The Frostbite tower can hit an additional target, but its Range is reduced by '''60-35%.'''<br />
| 10<br />
| Chaos 2<br />
| {{Valid for Apprentice}}<br />
| Relic<br />
<br />
|- id="icefall"<br />
| {{Defense Shard|Icefall}}<br />
| Hailstorm Tower attacks have a '''2-5% (5.8%)''' chance on hit to freeze enemies for 2 seconds.<br />
| 15<br />
| Chaos 2<br />
| {{Valid for Adept}}<br />
| Relic<br />
<br />
|- id="magma_maelstrom"<br />
| {{Defense Shard|Magma Maelstrom}}<br />
| Rate at which Fissures of Embermount generate Molten Power reduced by '''4-40%'''.<br />
| 12<br />
| Chaos 2<br />
| {{Valid for Lavamancer}}<br />
| Relic<br />
<br />
|- id="overcharge"<br />
| {{Defense Shard|Overcharge}}<br />
| Increases the Elvish Artillery Cannon's projectile damage radius by '''16-64% (80%)''', and reduces damage falloff by '''18-42% (50%)'''.<br />
| 12<br />
| Chaos 2<br />
| {{Valid for Mercenary}}<br />
| Relic<br />
<br />
|- id="panic_fire"<br />
| {{Defense Shard|Panic Fire}}<br />
| When the affected tower takes damage, it has a '''5-15% (19%)''' chance to increase it's Attack Rate by '''50%''' for '''1-4 (5.2)''' seconds. Does not work with Auras and Traps.<br />
| 10<br />
| Chaos 2<br />
| {{Valid for ALL}}<br />
| Relic<br />
<br />
|- id="power_bolts"<br />
| {{Defense Shard|Power Bolts}}<br />
| Ballista has a '''4-40% (49.6%)''' chance on hit to deal '''15-60% (72%)''' extra magical damage.<br />
| 15<br />
| Chaos 2<br />
| {{Valid for Squire}}<br />
| Relic<br />
<br />
|- id="press_your_luck"<br />
| {{Defense Shard|Press Your Luck}}<br />
| When the affected tower takes damage, it has a '''5-15% (19%)''' chance to increase it's Critical Hit Chance by '''30%''' for '''1-4 (5.2)''' seconds. Does not work with Auras and Traps.<br />
| 10<br />
| Chaos 2<br />
| {{Valid for ALL}}<br />
| Relic<br />
<br />
|- id="world_tree_mcbufferson"<br />
| {{Defense Shard|World Tree Mcbufferson}}<br />
| Every '''20''' seconds, the world tree places a leafy shield on a blockade within its influence that absorbs '''10-310% (370%)''' of the Dryad's Defense Health stat and lasts '''10''' seconds.<br />
| 20<br />
| Chaos 2<br />
| {{Valid for Dryad}}<br />
| Relic<br />
<br />
|- id="batter_up"<br />
| {{Hero Shard|Batter Up}}<br />
| Increases the damage of Molten Core by '''4-40%''' each time it is redirected. Happens '''3''' times.<br />
| 12<br />
| Chaos 2<br />
| {{Valid for Lavamancer}}<br />
| Gloves<br />
<br />
|- id="corruptions_harmony"<br />
| {{Hero Shard|Corruption’s Harmony}}<br />
| Reduces Corruption form’s Celestial Power drain by '''-1''' to '''-3'''.<br />
| 10<br />
| Chaos 2<br />
| {{Valid for Dryad}}<br />
| Chest<br />
<br />
|- id="critical_restoration"<br />
| {{Hero Shard|Critical Restoration}}<br />
| Primary Attack critical hits restore '''1-5''' Broom Power.<br />
| 8<br />
| Chaos 2<br />
| {{Valid for Gunwitch}}<br />
| Weapon<br />
<br />
|- id="dewey_deathimal_system"<br />
| {{Hero Shard|Dewey Deathimal System}}<br />
| Book drop duration is increased '''1-3''' second and the extra damage they take is increased '''5-15%''' while under it's effect.<br />
| 20<br />
| Chaos 2<br />
| {{Valid for Gunwitch}}<br />
| Gloves<br />
<br />
|- id="dragon_stance"<br />
| {{Hero Shard|Dragon Stance}}<br />
| Each melee primary attack increases the damage of the next ranged secondary attack by '''10-90%.''' Stacks up to '''6''' times.<br />
| 20<br />
| Chaos 2<br />
| {{Valid for Monk}}{{Valid for Initiate}}<br />
| Weapon<br />
<br />
|- id="dummies_and_bots"<br />
| {{Hero Shard|Dummies And Bots}}<br />
| The Death From Above ability now spawns '''4''' grav Bots that each deal '''20-220%''' of your Ability as damage in a '''100-500''' radius. These do not count towards the cap on the number of Bots she can hold.<br />
| 20<br />
| Chaos 2<br />
| {{Valid for SeriesEV2}}<br />
| Boots<br />
<br />
|- id="empowered_mark"<br />
| {{Hero Shard|Empowered Mark}}<br />
| Increases the max number of the marked targets this hero may have by '''2-30'''.<br />
| 28<br />
| Chaos 2<br />
| {{Valid for Apprentice}}{{Valid for Adept}}<br />
| Weapon<br />
<br />
|- id="empowered_throw"<br />
| {{Hero Shard|Empowered Throw}}<br />
| Increases the damage of Dagger Throw by '''3-39%'''.<br />
| 12<br />
| Chaos 2<br />
| {{Valid for Mercenary}}<br />
| Gloves<br />
<br />
|- id="frenzy"<br />
| {{Hero Shard|Frenzy}}<br />
| Primary attacks have a '''21-26%''' to increase attack speed by '''5-30%''' for 5 seconds. Can only proc every 7 seconds.<br />
| 10<br />
| Chaos 2<br />
| {{Valid for Mercenary}}<br />
| Weapon<br />
<br />
|- id="fury_restoration"<br />
| {{Hero Shard|Fury Restoration}}<br />
| Restore '''1-??''' mana every time Fury scores a critical hit.<br />
| 8<br />
| Chaos 2<br />
| {{Valid for Countess}}<br />
| Helmet<br />
<br />
|- id="harbingers_slam"<br />
| {{Hero Shard|Harbinger’s Slam}}<br />
| During Provoke, Seismic Slam damage increased by '''130-410%''' of your Ability Power stat.<br />
| 20<br />
| Chaos 2<br />
| {{Valid for Squire}}<br />
| Gloves<br />
<br />
|- id="heroic_charge"<br />
| {{Hero Shard|Heroic Charge}}<br />
| Increases the damage of Valiant Charge by '''3-??%'''.<br />
| 12<br />
| Chaos 2<br />
| {{Valid for Countess}}<br />
| Chest<br />
<br />
|- id="inspiration"<br />
| {{Hero Shard|Inspiration}}<br />
| Reduces the cooldown of your abilities by '''4-40%'''.<br />
| 12<br />
| Chaos 2<br />
| {{Valid for ALL}}<br />
| Helmet<br />
<br />
|- id="piercing"<br />
<br />
|- id="lava_warrior"<br />
| {{Hero Shard|Lava Warrior}}<br />
| Primary Attacks restore '''6-10''' Lava Power.<br />
| 12<br />
| Chaos 2<br />
| {{Valid for Lavamancer}}<br />
| Weapon<br />
<br />
|- id="piercing"<br />
| {{Hero Shard|Piercing}}<br />
| Concussive Shots also fires a piercing shard dealing '''50-350%''' of Ability Power as damage, then explodes dealing '''25-225%''' of Ability Power as unresisted damage.<br />
| 20<br />
| Chaos 2<br />
| {{Valid for Huntress}}<br />
| Weapon<br />
<br />
|- id="power_of_the_knight"<br />
| {{Hero Shard|Power Of The Knight}}<br />
| Increases the damage of Knight of the Abyss by '''4-40%'''.<br />
| 12<br />
| Chaos 2<br />
| {{Valid for AbyssLord}}<br />
| Gloves<br />
<br />
|- id="quake"<br />
| {{Hero Shard|Quake}}<br />
| You have a '''10-30%''' chance when landing to deal '''50-250%''' of your Ability Power as earth damage to nearby enemies.<br />
| 20<br />
| Chaos 2<br />
| {{Valid for ALL}}<br />
| Boots<br />
<br />
|- id="sanctuary"<br />
| {{Hero Shard|Sanctuary}}<br />
| Heroes inside the Arcane Bubble shield heal '''5-15'''% of their health per second during the duration of the bubble.<br />
| 10<br />
| Chaos 2<br />
| {{Valid for Adept}}<br />
| Gloves<br />
<br />
|- id="serpents_appeasement"<br />
| {{Hero Shard|Serpent’s Appeasement}}<br />
| Increases Appeasement gained by '''60-300%'''.<br />
| 12<br />
| Chaos 2<br />
| {{Valid for Mystic}}<br />
| Helmet<br />
<br />
|- id="turtle_power"<br />
| {{Hero Shard|Turtle Power}}<br />
| Increase Damage Protection while in Turtle Stance by '''1%-21%'''.<br />
|?<br />
| Chaos 2<br />
| {{Valid for Barbarian}}<br />
| Boots<br />
<br />
|}<br />
<br />
<!-------------------- CHAOS 3 --------------------><br />
<br />
=== Chaos III ===<br />
<br />
[[File:Chaos_3_Shard_Pack_Icon.png| 70px| center]]<br />
<br />
{| class="wikitable sortable" style="width:100%; text-align:center;"<br />
! rowspan="2" style="width:15%; text-align:center;" | Name <br />
! rowspan="2" style="width:45%; text-align:center;" | Effect <br />
! rowspan="2" style="width:5%; text-align:center;" | Upgr. levels <br />
! rowspan="2" style="width:7%; text-align:center;" | Shard Pack<br />
! colspan="2" style="width:31%; text-align:center;" | Valid for<br />
<br />
|- <br />
! style="width:10%;" | Hero<br />
! style="width:3%;" | Slot<br />
<br />
|- id="boosted_grasp"<br />
| {{Defense Shard|Boosted Grasp}}<br />
| Enemies move at '''90-60% (48%)''' speed when they are within the Boost Aura.<br />
| 10<br />
| Chaos 3<br />
| {{Valid for Monk}}{{Valid for Initiate}}<br />
| Relic<br />
<br />
|- id="deadly_strikes"<br />
| {{Defense Shard|Deadly Strikes}}<br />
| Increases the Defense Range of the affected tower by '''4-40% (52%)'''.<br />
| 12<br />
| Chaos 3<br />
| {{Valid for ALL}}<br />
| Relic<br />
<br />
|- id="drenched"<br />
| {{Defense Shard|Drenched}}<br />
| After your Geyser Trap drenches an enemy, the next source of damages deals an additional '''3-35% (43%)''' damage.<br />
| 16<br />
| Chaos 3<br />
| {{Valid for Huntress}}<br />
| Relic<br />
<br />
|- id="empowered_bolts"<br />
| {{Defense Shard|Empowered Bolts}}<br />
| Ballista has a '''5-30% (40%)''' chance on hit to deal full damage to all targets pierced for the next '''10-40 (52)''' seconds.<br />
| 10<br />
| Chaos 3<br />
| {{Valid for Squire}}<br />
| Relic<br />
<br />
|- id="empowered_frostbite"<br />
| {{Defense Shard|Empowered Frostbite}}<br />
| Frostbite has a '''5-45% (53%)''' chance to freeze the target for '''1-7 (8.2)''' seconds.<br />
| 20<br />
| Chaos 3<br />
| {{Valid for Apprentice}}<br />
| Relic<br />
<br />
|- id="empowering_blasphemy"<br />
| {{Defense Shard|Empowering Blasphemy}}<br />
| Obelisk Hero Stat boost increased to '''10-50% (66%)''' and polymorph duration increased by '''1-6''' seconds.<br />
| 10<br />
| Chaos 3<br />
| {{Valid for Mystic}}<br />
| Relic<br />
<br />
|- id="icy_spiders"<br />
| {{Defense Shard|Icy Spiders}}<br />
| Nether Spiders have a '''6-16(20)%''' chance to spawn a pool of ice on the ground that makes all nearby enemies move at '''90-60(48)%''' speed for 5 seconds. The ice pools last 10 seconds.<br />
| 10 (14)<br />
| Chaos 3<br />
| {{Valid for Mercenary}}<br />
| Relic<br />
<br />
|- id="numerous_reflection"<br />
| {{Defense Shard|Numerous Reflection}}<br />
| Increases the nodes of EV2’s Reflect Beam can sustain by '''1-6 (10)'''.<br />
| 5<br />
| Chaos 3<br />
| {{Valid for SeriesEV2}}<br />
| Relic<br />
<br />
|- id="oil_spill"<br />
| {{Defense Shard|Oil Spill}}<br />
| Gives oil geyser a '''10-30% (38%)''' chance to stun all enemies hit for '''2s'''.<br />
| 10<br />
| Chaos 3<br />
| {{Valid for Lavamancer}}<br />
| Relic<br />
<br />
|- id="powder_shot"<br />
| {{Defense Shard|Powder Shot}}<br />
| Increases the Defense Power of the Flak Cannon by '''2-34%''' and Attunes it to fire damage.<br />
| 16<br />
| Chaos 3<br />
| {{Valid for Countess}}<br />
| Relic<br />
<br />
|- id="rain_of_oil"<br />
| {{Defense Shard|Rain Of Oil}}<br />
| Skeletal Archer's Direct Command now oils enemies, slowing them by '''50%''' for '''2-12''' seconds. If an oiled enemy is hit by fire damage, the oil ignites, dealing '''20-600%''' of its Defense Power in fire damage over '''1-11''' seconds.<br />
| 20<br />
| Chaos 3<br />
| {{Valid for AbyssLord}}<br />
| Relic<br />
<br />
|- id="shielding_guard"<br />
| {{Defense Shard|Shielding Guard}}<br />
| When the affected tower takes damage, it has a '''5-25% (29%)''' chance to gain a shield for '''50-250% (290%)''' of it's Defense Health for '''5''' seconds. Does not work with Auras or Traps.<br />
| 20<br />
| Chaos 3<br />
| {{Valid for ALL}}<br />
| Relic<br />
<br />
|- id="abyss_knights_bargain"<br />
| {{Hero Shard|Abyss Knight’s Bargain}}<br />
| Reduces the mana cost of Knight of the Abyss by '''4-40%'''.<br />
| 12<br />
| Chaos 3<br />
| {{Valid for AbyssLord}}<br />
| Helmet<br />
<br />
|- id="abyss_stone_attunement"<br />
| {{Hero Shard|Abyss Stone Attunement}}<br />
| Reduces the mana cost of Abyss Stone by '''1-15%'''.<br />
| 14<br />
| Chaos 3<br />
| {{Valid for AbyssLord}}<br />
| Boots<br />
<br />
|- id="aerial_mastery"<br />
| {{Hero Shard|Aerial Mastery}}<br />
| Increases Death From Above’s Duration by '''1-6''' seconds.<br />
| 10<br />
| Chaos 3<br />
| {{Valid for SeriesEV2}}<br />
| Boots<br />
<br />
|- id="betsys_curse"<br />
| {{Hero Shard|Betsy’s Curse}}<br />
| Primary attacks leave a curse zone that reduces the damage enemies deal by '''5-25%.''' You can place up to '''3''' zones and each zones lasts '''20-100''' seconds.<br />
| 20<br />
| Chaos 3<br />
| {{Valid for Apprentice}}{{Valid for Adept}}<br />
| Weapon<br />
<br />
|- id="betsys_empowered_lightning"<br />
| {{Hero Shard|Betsy’s Zapper}}<br />
| Every '''8''' seconds, secondary attacks spawn a lightning ball dealing '''125-325%''' Ability Power as storm damage '''2.5''' times per second for '''1''' seconds.<br />
| 20<br />
| Chaos 3<br />
| {{Valid for Monk}}<br />
| Weapon<br />
<br />
|- id="bewitching_hour"<br />
| {{Hero Shard|Bewitching Hour}}<br />
| Each Snipe hit adds '''4-40%''' to the damage of the next Primary Attack hit. Stacks up to '''5''' times.<br />
| 12<br />
| Chaos 3<br />
| {{Valid for Gunwitch}}<br />
| Weapon<br />
<br />
|- id="big_boy"<br />
| {{Hero Shard|Big Boy}}<br />
| The first Grav Bot placed will always be a Big Boy. Big Boy mines do an additional '''100-1100%''' of hero Damage as damage to enemies in double the area.<br />
| 20<br />
| Chaos 3<br />
| {{Valid for SeriesEV2}}<br />
| Gloves<br />
<br />
|- id="bounty"<br />
| {{Hero Shard|Bounty}}<br />
| Restores '''1-6''' mana upon defeating an enemy.<br />
| 20<br />
| Chaos 3<br />
| {{Valid for Mercenary}}<br />
| Helmet<br />
<br />
|- id="cataclysm"<br />
| {{Hero Shard|Cataclysm}}<br />
| Increases Eruption damage by '''4-40%'''.<br />
| 12<br />
| Chaos 3<br />
| {{Valid for Lavamancer}}<br />
| Chest<br />
<br />
|- id="channel"<br />
| {{Hero Shard|Channel}}<br />
| Restores '''1-15''' of your ability resources every '''5''' seconds.<br />
| 14<br />
| Chaos 3<br />
| {{Valid for Apprentice}}{{Valid for Squire}}{{Valid for Huntress}}{{Valid for Monk}}{{Valid for Initiate}}{{Valid for AbyssLord}}{{Valid for Adept}}<br />
| Helmet<br />
<br />
|- id="corruptions_bargain"<br />
| {{Hero Shard|Corruption’s Bargain}}<br />
| When this shard is fully upgraded, Dryad's Blessing costs no celestial power in purification form and costs '''1''' celestial power power per second instead of '''2''' in corruption form.<br />
| 10<br />
| Chaos 3<br />
| {{Valid for Dryad}}<br />
| Chest<br />
<br />
|- id="corruptions_blessing"<br />
| {{Hero Shard|Corruption’s Blessing}}<br />
| Damage of Dryad's Blessing is increase by '''4-40%''' in corrupt form.<br />
| 12<br />
| Chaos 3<br />
| {{Valid for Dryad}}<br />
| Boots<br />
<br />
|- id="echoing_shout"<br />
| {{Hero Shard|Echoing Shout}}<br />
| Increases the duration of Staggering Shout debuffs by 0.5s-4.5s.<br />
| 10<br />
| Chaos 3<br />
| {{Valid for Barbarian}}<br />
| Helmet<br />
<br />
|- id="fight_me_not"<br />
| {{Hero Shard|Fight Me Not}}<br />
| Defenses will deal '''5-25%''' more damage to enemies targeting the Squire.<br />
| 20<br />
| Chaos 3<br />
| {{Valid for Squire}}<br />
| Chest<br />
<br />
|- id="jackpot"<br />
| {{Hero Shard|Jackpot}}<br />
| You have a '''2-10%''' chance when picking up gold to quadruple the amount.<br />
| 8<br />
| Chaos 3<br />
| {{Valid for ALL}}<br />
| Chest<br />
<br />
|- id="lava_floor"<br />
| {{Hero Shard|Lava Floor}}<br />
| Eruption spawns a lava field dealing '''150-1150%''' Ability Power as Fire magic damage each second for '''5s'''.<br />
| 20<br />
| Chaos 3<br />
| {{Valid for Lavamancer}}<br />
| Weapon<br />
<br />
|- id="lingering_poison"<br />
| {{Hero Shard|Lingering Poison}}<br />
| Daggers thrown by Dagger Throw now poison the target for '''100-800%''' of Ability Power for '''1.2-5.2''' seconds.<br />
| 20<br />
| Chaos 3<br />
| {{Valid for Mercenary}}<br />
| Gloves<br />
<br />
|- id="oil_slick"<br />
| {{Hero Shard|Oil Slick}}<br />
| Increases the duration of oil flask by '''1-9%'''.<br />
| 8<br />
| Chaos 3<br />
| {{Valid for Huntress}}<br />
| Gloves<br />
<br />
|- id="overwhelm"<br />
| {{Hero Shard|Overwhelm}}<br />
| Your primary attacks have a '''7-15%''' chance to stun enemies for '''1-3''' seconds.<br />
| 8<br />
| Chaos 3<br />
| {{Valid for ALL}}<br />
| Weapon<br />
<br />
|- id="overwhelming_buster"<br />
| {{Hero Shard|Overwhelming Buster}}<br />
| Adds '''0.5-4.5s''' to Blunder Broom Buster duration.<br />
| 8<br />
| Chaos 3<br />
| {{Valid for Gunwitch}}<br />
| Weapon<br />
<br />
|- id="thunderwave"<br />
| {{Hero Shard|Thunderwave}}<br />
| Arc Lightning deals '''X-1250%''' Ability Power as damage to all enemies around you.<br />
| 20<br />
| Chaos 3<br />
| {{Valid for Adept}}<br />
| Chest<br />
<br />
|- id="tormented_power"<br />
| {{Hero Shard|Tormented Power}}<br />
| Increases Dark Torment damage by '''4-40%'''.<br />
| 12<br />
| Chaos 3<br />
| {{Valid for Mystic}}<br />
| Gloves<br />
<br />
|}<br />
<br />
<!-------------------- CHAOS 4 --------------------><br />
<br />
=== Chaos IV ===<br />
<br />
[[File:Chaos_4_Shard_Pack_Icon.png| 70px| center]]<br />
<br />
{| class="wikitable sortable" style="width:100%; text-align:center;"<br />
! rowspan="2" style="width:15%; text-align:center;" | Name <br />
! rowspan="2" style="width:45%; text-align:center;" | Effect <br />
! rowspan="2" style="width:5%; text-align:center;" | Upgr. levels <br />
! rowspan="2" style="width:7%; text-align:center;" | Shard Pack<br />
! colspan="2" style="width:31%; text-align:center;" | Valid for<br />
<br />
|- <br />
! style="width:10%;" | Hero<br />
! style="width:3%;" | Slot<br />
<br />
|- id="critical_allocation"<br />
| {{Defense Shard|Critical Allocation}}<br />
| Increases the defense Crit damage of the Elvish Artillery Cannon by '''30-46% (50%)''' and Crit Chance by '''5-21% (25%)''' but lowers the towers range by 25%.<br />
| 16<br />
| Chaos 4<br />
| {{Valid for Mercenary}}<br />
| Relic<br />
<br />
|- id="defense_rate"<br />
| {{Defense Shard|Defense Rate}}<br />
| Increases the Attack Rate of the affected tower by '''9-33% (41%)'''.<br />
| 12<br />
| Chaos 4<br />
| {{Valid for ALL}}<br />
| Relic<br />
<br />
|- id="earth_toss"<br />
| {{Defense Shard|Earth Toss}}<br />
| Earthshatter tower gains '''100-280 (320)''' Damage Radius and has a '''28-100% (100%)''' chance on hit to knock targets into the air.<br />
| 18<br />
| Chaos 4<br />
| {{Valid for Apprentice}}{{Valid for Adept}}<br />
| Relic<br />
<br />
|- id="empowering_aura"<br />
| {{Defense Shard|Empowering Aura}}<br />
| Flame Aura and Water Aura increase the Hero Damage and Ability Power of heroes standing inside them by '''5-25% (29%)'''.<br />
| 20<br />
| Chaos 4<br />
| {{Valid for Monk}}{{Valid for Initiate}}<br />
| Relic<br />
<br />
|- id="explosive_surprise"<br />
| {{Defense Shard|Explosive Surprise}}<br />
| Geyser Trap has a '''10-50%''' chance to fire an exploding shard dealing '''200-220% (224%)''' of Defense Damage as damage in an area.<br />
| 20<br />
| Chaos 4<br />
| {{Valid for Huntress}}<br />
| Relic<br />
<br />
|- id="lasting_conflagration"<br />
| {{Defense Shard|Lasting Conflagration}}<br />
| Increases Elder Dragon burn duration by '''1-??''' seconds.<br />
| 8<br />
| Chaos 4<br />
| {{Valid for Countess}}<br />
| Relic<br />
<br />
|- id="lateral_blast"<br />
| {{Defense Shard|Lateral Blast}}<br />
| Volcano attacks spawn three random meteors that drop nearby, each dealing '''50%-120% (134%)''' Defense Damage as magical Fire damage.<br />
| 20<br />
| Chaos 4<br />
| {{Valid for Lavamancer}}<br />
| Relic<br />
<br />
|- id="plated_armor"<br />
| {{Defense Shard|Plated Armor}}<br />
| Imbues the Royal Guard's armor, making enemy projectiles deal '''76-40(28)%''' of their original damage.<br />
| 12 (16)<br />
| Chaos 4<br />
| {{Valid for Mercenary}}<br />
| Relic<br />
<br />
|- id="power_transfer"<br />
| {{Defense Shard|Power Transfer}}<br />
| Increases the Defense Crit Chance of the affected tower by '''2-30% (38%)''' and reduces the Defense Power by 10%.<br />
| 14<br />
| Chaos 4<br />
| {{Valid for ALL}}<br />
| Relic<br />
<br />
|- id="puncturing_bolts"<br />
| {{Defense Shard|Puncturing Bolts}}<br />
| Ballista can now pierce an additional '''1-4 (6)''' targets.<br />
| 6<br />
| Chaos 4<br />
| {{Valid for Squire}}<br />
| Relic<br />
<br />
|- id="sandstorm_warrior"<br />
| {{Defense Shard|Sandstorm Warrior}}<br />
| The Snaking Sands sandstorm increases Hero Damage and Ability Power by '''1-25% (33%)''' for '''1-25 (33)''' seconds.<br />
| 12<br />
| Chaos 4<br />
| {{Valid for Mystic}}<br />
| Relic<br />
<br />
|- id="abyssal_mandate"<br />
| {{Hero Shard|Abyssal Mandate}}<br />
| Reduces the mana cost of Direct Command by '''4-40%'''.<br />
| 12<br />
| Chaos 4<br />
| {{Valid for AbyssLord}}<br />
| Chest<br />
<br />
|- id="arc_shielding"<br />
| {{Hero Shard|Arc Shielding}}<br />
| Arc Lightning places a shield on you lasting 20 seconds and absorbing '''180-780%''' Ability Power of damage. Enemies that hit the shield are damaged for a total of '''200-1000%''' of your Ability Power over 3 seconds.<br />
| 20<br />
| Chaos 4<br />
| {{Valid for Adept}}<br />
| Helmet<br />
<br />
|- id="beacon_of_the_storm"<br />
| {{Hero Shard|Beacon Of The Storm}}<br />
| Once per second your primary attack spawns a lightning ball that deals '''10-50%''' of your Hero Damage as storm damage. Bounces up to '''3''' times.<br />
| 20<br />
| Chaos 4<br />
| {{Valid for ALL}}<br />
| Gloves<br />
<br />
|- id="betsys_empowered_beam"<br />
| {{Hero Shard|Betsy’s Empowered Beam}}<br />
| Primary attacks fire a piercing sonic projectile that deals '''105-150%''' Hero Damage as magical damage.<br />
| 15<br />
| Chaos 4<br />
| {{Valid for Squire}}<br />
| Weapon<br />
<br />
|- id="call_of_the_kobold"<br />
| {{Hero Shard|Call Of The Kobold}}<br />
| Defeating an enemy grants a charge. Secondary attacks consume charges and shoots a firework at your target for '''20%-320%''' of your ability power.<br />
| 20<br />
| Chaos 4<br />
| {{Valid for Monk}}{{Valid for Initiate}}<br />
| Weapon<br />
<br />
|- id="caustic_oil"<br />
| {{Hero Shard|Caustic Oil}}<br />
| Increases the damage of Oil Flask by '''4-40%'''.<br />
| 12<br />
| Chaos 4<br />
| {{Valid for Huntress}}<br />
| Gloves<br />
<br />
|- id="celestial_attunement"<br />
| {{Hero Shard|Celestial Attunement}}<br />
| The dryad can hold '''1-4''' more stacks of starfall.<br />
| 6<br />
| Chaos 4<br />
| {{Valid for Dryad}}<br />
| Helmet<br />
<br />
|- id="charge_blast_v2"<br />
| {{Hero Shard|Charge Blast V2}}<br />
| Reduces the cost of EV2’s secondary attacks by '''5-95%'''.<br />
| 18<br />
| Chaos 4<br />
| {{Valid for SeriesEV2}}<br />
| Weapon<br />
<br />
|- id="darkest_syphon"<br />
| {{Hero Shard|Darkest Syphon}}<br />
| Increases the angle of Dark Syphon by '''3-30'''.<br />
| 9<br />
| Chaos 4<br />
| {{Valid for AbyssLord}}<br />
| Chest<br />
<br />
|- id="draining_strikes"<br />
| {{Hero Shard|Draining Strikes}}<br />
| Increase the healing from Siphon Stance by '''5%-25%'''.<br />
|?<br />
| Chaos 4<br />
| {{Valid for Barbarian}}<br />
| Helmet<br />
<br />
|- id="electric_retribution"<br />
| {{Hero Shard|Electric Retribution}}<br />
| When you take damage, you have a '''2-25%''' chance of dealing '''125-450%''' of your Armour as storm damage to your attacker.<br />
| 20<br />
| Chaos 4<br />
| {{Valid for ALL}}<br />
| Helmet<br />
<br />
|- id="enduring_drop"<br />
| {{Hero Shard|Enduring Drop}}<br />
| Increases Book Drop duration by '''0.5-7.5s'''.<br />
| 14<br />
| Chaos 4<br />
| {{Valid for Gunwitch}}<br />
| Helmet<br />
<br />
|- id="enduring_lash"<br />
| {{Hero Shard|Enduring Lash}}<br />
| Increases Lash Out poison duration by '''0.5-4.5''' s.<br />
| 8<br />
| Chaos 4<br />
| {{Valid for Mystic}}<br />
| Weapon<br />
<br />
|- id="fan_of_knights"<br />
| {{Hero Shard|Fan Of Knights}}<br />
| Skeletal Knight also fires two additional Knights that deal '''20-500%''' of your Ability Power in damage.<br />
| 20<br />
| Chaos 4<br />
| {{Valid for AbyssLord}}<br />
| Gloves<br />
<br />
|- id="follow_through"<br />
| {{Hero Shard|Follow Through}}<br />
| Increases the damage of Sweeping Strikes by '''3-39%'''.<br />
| 12<br />
| Chaos 4<br />
| {{Valid for Mercenary}}<br />
| Boots<br />
<br />
|- id="freeze_buster"<br />
| {{Hero Shard|Freeze Buster}}<br />
| Blunder Broom Buster has a '''1-5%''' chance to also freeze enemies for '''1-4s''', allowing them to be shattered by Crushing damage.<br />
| 10<br />
| Chaos 4<br />
| {{Valid for Gunwitch}}<br />
| Weapon<br />
<br />
|- id="frozen_core"<br />
| {{Hero Shard|Frozen Core}}<br />
| Increases Ice Needle damage by '''4-40%'''.<br />
| 12<br />
| Chaos 4<br />
| {{Valid for Gunwitch}}<br />
| Helmet<br />
<br />
|- id="hemolytic_poison"<br />
| {{Hero Shard|Hemolytic Poison}}<br />
| Lashout cooldown increased to '''200-160%''' of what it was but allows it to stack '''0-2''' times and increases its duration by '''3-7''' seconds.<br />
| 20<br />
| Chaos 4<br />
| {{Valid for Mystic}}<br />
| Weapon<br />
<br />
|- id="holy_empowerment"<br />
| {{Hero Shard|Holy Empowerment}}<br />
| Increases damage by '''5-??%''' while Holy Fire is active.<br />
| 12<br />
| Chaos 4<br />
| {{Valid for Countess}}<br />
| Gloves<br />
<br />
|- id="inspiring_strikes"<br />
| {{Hero Shard|Inspiring Strikes}}<br />
| Primary attacks reduce the cooldown of your abilities by '''-0.1-0.3''' seconds.<br />
| 4<br />
| Chaos 4<br />
| {{Valid for ALL}}<br />
| Weapon<br />
<br />
|- id="insulated_decoy"<br />
| {{Hero Shard|Insulated Decoy}}<br />
| Decreases heat generated from Death from Above by '''4-40%'''.<br />
| 12<br />
| Chaos 4<br />
| {{Valid for SeriesEV2}}<br />
| Boots<br />
<br />
|- id="lets_rock"<br />
| {{Hero Shard|Let’s Rock}}<br />
| Activating Harden/Inflame gives the Lavamancer a shield lasting for '''6-30''' seconds that absorbs '''20-140%''' Hero Health incoming damage.<br />
| 12<br />
| Chaos 4<br />
| {{Valid for Lavamancer}}<br />
| Chest<br />
<br />
|- id="manabombs_aid"<br />
| {{Hero Shard|Manabomb’s Aid}}<br />
| Manabomb places a shield on you that lasts '''20''' seconds that absorbs '''150-750%''' of your Ability Power Stat. Enemies that hit the shield are burned for a total of '''150-550%''' of your Ability Power over '''3''' seconds.<br />
| 20<br />
| Chaos 4<br />
| {{Valid for Apprentice}}<br />
| Weapon<br />
<br />
|- id="marking_bubble"<br />
| {{Hero Shard|Marking Bubble}}<br />
| Arcane Bubble will place a Mark on all enemies in the initial spawn area and increases Mark count '''1-6'''.<br />
| 5<br />
| Chaos 4<br />
| {{Valid for Adept}}<br />
| Boots<br />
<br />
|- id="mine_blast_radius"<br />
| {{Hero Shard|Mine Blast Radius}}<br />
| Anti Gravity Bots damage radius increased by '''4-40%'''.<br />
| 12<br />
| Chaos 4<br />
| {{Valid for SeriesEV2}}<br />
| Chest<br />
<br />
|- id="piercing_power"<br />
| {{Hero Shard|Piercing Power}}<br />
| Increases the damage of Piercing Shot by '''4-40%'''.<br />
| 12<br />
| Chaos 4<br />
| {{Valid for Huntress}}<br />
| Chest<br />
<br />
|- id="shroom_bloom"<br />
| {{Hero Shard|Shroom Bloom}}<br />
| The mushrooms created by Powder Toss last '''1-6''' seconds longer.<br />
| 10<br />
| Chaos 4<br />
| {{Valid for Dryad}}<br />
| Gloves<br />
<br />
|- id="shroom_gloom"<br />
| {{Hero Shard|Shroom Gloom}}<br />
| Slow intensity of Powder Toss in Purification Form increased by '''4-40%'''.<br />
| 12<br />
| Chaos 4<br />
| {{Valid for Dryad}}<br />
| Gloves<br />
<br />
|- id="smashing_fists"<br />
| {{Hero Shard|Smashing Fists}}<br />
| Pole Smash or Chi Stomp spawns a Fist dealing '''20-220%''' Ability Power as damage. After a short delay, another Fist emerges dealing '''20-420%''' Ability Power as damage.<br />
| 20<br />
| Chaos 4<br />
| {{Valid for Monk}}{{Valid for Initiate}}<br />
| Weapon<br />
<br />
|}<br />
<br />
<!-------------------- CHAOS 5 --------------------><br />
<br />
=== Chaos V ===<br />
<br />
[[File:Chaos_5_Shard_Pack_Icon.png| 70px| center]]<br />
<br />
{| class="wikitable sortable" style="width:100%; text-align:center;"<br />
! rowspan="2" style="width:15%; text-align:center;" | Name <br />
! rowspan="2" style="width:45%; text-align:center;" | Effect <br />
! rowspan="2" style="width:5%; text-align:center;" | Upgr. levels <br />
! rowspan="2" style="width:7%; text-align:center;" | Shard Pack<br />
! colspan="2" style="width:31%; text-align:center;" | Valid for<br />
<br />
|- <br />
! style="width:10%;" | Hero<br />
! style="width:3%;" | Slot<br />
<br />
|- id="boosted_blockade"<br />
| {{Defense Shard|Boosted Blockade}}<br />
| Boost Aura increases blockade health by '''2-20% (26%)'''.<br />
| 12<br />
| Chaos 5<br />
| {{Valid for Monk}}{{Valid for Initiate}}<br />
| Relic<br />
<br />
|- id="cthulus_influence"<br />
| {{Defense Shard|Cthulu’s Influence}}<br />
| While under the effects of corruption, Angry Nimbus has a '''3-27%''' chance to charm enemies for '''1-7''' seconds.<br />
| 12<br />
| Chaos 5<br />
| {{Valid for Dryad}}<br />
| Relic<br />
<br />
|- id="earthen_guard"<br />
| {{Defense Shard|Earthen Guard}}<br />
| Imbues the Royal Guard's shield with earth magic that has a '''8-18% (20%)''' chance on dealing damage to unleash a fissure, dealing '''200-1800% (2120%)''' of Defense Health as Earth Damage.<br />
| 20<br />
| Chaos 5<br />
| {{Valid for Mercenary}}<br />
| Relic<br />
<br />
|- id="explosive_arrows"<br />
| {{Defense Shard|Explosive Arrows}}<br />
| Skeletal Archers have a '''15-30%''' chance on hit to fire an explosive arrow dealing an additional '''1-25% (30%)''' of Defense Damage in small radius.<br />
| 20<br />
| Chaos 5<br />
| {{Valid for AbyssLord}}<br />
| Relic<br />
<br />
|- id="explosive_guard"<br />
| {{Defense Shard|Explosive Guard}}<br />
| When the affected tower takes damage, it has '''3-35% (42.6%)''' chance to trigger an explosion and deal '''140-500% (580%)''' of its Defense Health as damage to nearby enemies. Does not work with Auras or Traps. This does not destroy the tower.<br />
| 18<br />
| Chaos 5<br />
| {{Valid for ALL}}<br />
| Relic<br />
<br />
|- id="explosive_poison"<br />
| {{Defense Shard|Explosive Poison}}<br />
| If an enemy poisoned by the Poison Dart Tower is killed , it detonates dealing '''10%-150% (178%)''' of the Defense Power stat as damage in a small area around the enemy.<br />
| 20<br />
| Chaos 5<br />
| {{Valid for Huntress}}<br />
| Relic<br />
<br />
|- id="fire_for_effect"<br />
| {{Defense Shard|Fire For Effect}}<br />
| Your explosive Trap has a '''15-45% (51%)''' chance to detonate twice without consuming an additional charge.<br />
| 20<br />
| Chaos 5<br />
| {{Valid for Huntress}}<br />
| Relic<br />
<br />
|- id="flare_up"<br />
| {{Defense Shard|Flare-Up}}<br />
| Elder Dragon has a '''5-??%''' chance to deal '''12-??%''' more damage.<br />
| 12<br />
| Chaos 5<br />
| {{Valid for Countess}}<br />
| Relic<br />
<br />
|- id="frosty_beams"<br />
| {{Defense Shard|Frosty Beams}}<br />
| '''15-25% (27%)''' chance for Proton Node to freeze all enemies it touches for '''1-2 (2.2)''' seconds.<br />
| 20<br />
| Chaos 5<br />
| {{Valid for SeriesEV2}}<br />
| Relic<br />
<br />
|- id="frosty_bind"<br />
| {{Defense Shard|Frosty Bind}}<br />
| Frostbite slow strength increased by '''4-10% (12%)'''.<br />
| 12<br />
| Chaos 5<br />
| {{Valid for Apprentice}}<br />
| Relic<br />
<br />
|- id="heavy_cannonball"<br />
| {{Defense Shard|Heavy Cannonball}}<br />
| Cannonball tower has a '''2-45% (54%)''' chance to spawn a rolling cannonball that pierces up to '''2-10 (10)''' target(s) dealing '''1-28% (34%)''' of Defense Damage as Physical Damage.<br />
| 20<br />
| Chaos 5<br />
| {{Valid for Squire}}<br />
| Relic<br />
<br />
|- id="focused_vipers"<br />
| {{Defense Shard|Focused Vipers}}<br />
| Reduce the number of beams of Sand Viper by 2, but increase Defense Damage by '''50-82% (90%)'''.<br />
| 16<br />
| Chaos 5<br />
| {{Valid for Mystic}}<br />
| Relic<br />
<br />
|- id="vampiric_empowerment"<br />
| {{Defense Shard|Vampiric Empowerment}}<br />
| Increases the Defense Power of the affected tower by '''4-60% (76%)''' of its Defense Health.<br />
| 14<br />
| Chaos 5<br />
| {{Valid for ALL}}<br />
| Relic<br />
<br />
|- id="volcanic_shock"<br />
| {{Defense Shard|Volcanic Shock}}<br />
| Volcano has a '''2-26% (34%)''' chance to stun all enemies hit for '''1-2.8s (3.4s)'''.<br />
| 12<br />
| Chaos 5<br />
| {{Valid for Lavamancer}}<br />
| Relic<br />
<br />
|- id="anti_air"<br />
| {{Hero Shard|Anti Air}}<br />
| Deals '''4-40%''' additional damage to flying enemies.<br />
| 12<br />
| Chaos 5<br />
| {{Valid for ALL}}<br />
| Weapon<br />
<br />
|- id="betsy_cluster_nades"<br />
| {{Hero Shard|Betsy Cluster Nades}}<br />
| When attacking flying enemies, you have a '''10-50%''' chance on hit to drop a bomb beneath them that deals '''110-310%''' of your Ability Power stat an Damage in a small area.<br />
| 20<br />
| Chaos 5<br />
| {{Valid for ALL}}<br />
| Weapon<br />
<br />
|- id="burning_strikes"<br />
| {{Hero Shard|Burning Strikes}}<br />
| 2-20% chance on hit to burn target for '''20-180%''' of your Hero Damage stat as magical fire damage each second for '''1-5''' seconds.<br />
| 20<br />
| Chaos 5<br />
| {{Valid for ALL}}<br />
| Weapon<br />
<br />
|- id="chi_burst"<br />
| {{Hero Shard|Chi Burst}}<br />
| Increases Talisman of Empowerment's Critical Damage boost by '''2-20%'''.<br />
| 12<br />
| Chaos 5<br />
| {{Valid for Initiate}}<br />
| Helmet<br />
<br />
|- id="corruptions_embrace"<br />
| {{Hero Shard|Corruption’s Embrace}}<br />
| Starfall damage is increased by '''4-40%''' in corrupt form.<br />
| 12<br />
| Chaos 5<br />
| {{Valid for Dryad}}<br />
| Helmet<br />
<br />
|- id="debilitating_madness"<br />
| {{Hero Shard|Debilitating Madness}}<br />
| Call to Madness increase the target's damage taken by '''3-45%'''.<br />
| 14<br />
| Chaos 5<br />
| {{Valid for Mystic}}<br />
| Gloves<br />
<br />
|- id="drenching_broomnado"<br />
| {{Hero Shard|Drenching Broomnado}}<br />
| Broom Nado damage increased by '''4-40%''' and its hits have '''1-25%''' chance to drench enemies and slow them by '''30%''' for '''1-5''' seconds.<br />
| 12<br />
| Chaos 5<br />
| {{Valid for Gunwitch}}<br />
| Chest<br />
<br />
|- id="empowered_beam"<br />
| {{Hero Shard|Empowered Beam}}<br />
| After the Sword Beam collides with '''5''' targets, it spawns an additional Sword Beam that travels in the same direction as the first dealing '''125-425%''' of your Ability Power stat as damage to each target hit. After colliding with '''5''' targets it returns to the Squire dealing '''125-425%''' of your Ability Power stat as damage in an area around Squire.<br />
| 20<br />
| Chaos 5<br />
| {{Valid for Squire}}<br />
| Weapon<br />
<br />
|- id="enduring_provocation"<br />
| {{Hero Shard|Enduring Provocation}}<br />
| Provoke lasts an additional '''0.5-7.5''' seconds.<br />
| 14<br />
| Chaos 5<br />
| {{Valid for Squire}}<br />
| Shield<br />
<br />
|- id="flaming_knight"<br />
| {{Hero Shard|Flaming Knight}}<br />
| Knight of the Abyss is now imbued with fire, causing enemies hit to burn for '''50-500%''' of your Ability Power in fire damage over '''5''' seconds.<br />
| 18<br />
| Chaos 5<br />
| {{Valid for AbyssLord}}<br />
| Weapon<br />
<br />
|- id="heroic_power"<br />
| {{Hero Shard|Heroic Power}}<br />
| Increases Heroic Wave’s hero damage boost by '''4-40%'''.<br />
| 12<br />
| Chaos 5<br />
| {{Valid for Monk}}<br />
| Chest<br />
<br />
|- id="inferno"<br />
| {{Hero Shard|Inferno}}<br />
| Increases the damage of Flame Surge by '''4-??%'''.<br />
| 12<br />
| Chaos 5<br />
| {{Valid for Countess}}<br />
| Gloves<br />
<br />
|- id="madness_embrace"<br />
| {{Hero Shard|Madness’ Embrace}}<br />
| Increases Call to Madness duration by '''0.5-7.5s'''.<br />
| 14<br />
| Chaos 5<br />
| {{Valid for Mystic}}<br />
| Weapon<br />
<br />
|- id="maelstrom"<br />
| {{Hero Shard|Maelstrom}}<br />
| While Lightning Stance is active, the Barbarian's attacks have a '''5%-25%''' chance to drench enemies, stunning them for '''1.5s-3.5s.'''<br />
|?<br />
| Chaos 5<br />
| {{Valid for Barbarian}}<br />
| Weapon<br />
<br />
|- id="mana_leech"<br />
| {{Hero Shard|Mana Leech}}<br />
| Dark Syphon drains '''4-40%''' additional mana.<br />
| 12<br />
| Chaos 5<br />
| {{Valid for AbyssLord}}<br />
| Gloves<br />
<br />
|- id="manabomb_power"<br />
| {{Hero Shard|Manabomb Power}}<br />
| Increases the damage of Manabomb by '''4-40%'''.<br />
| 12<br />
| Chaos 5<br />
| {{Valid for Apprentice}}<br />
| Gloves<br />
<br />
|- id="meteor_rain"<br />
| {{Hero Shard|Meteor Rain}}<br />
| Manabomb opens a portal overhead that spawns meteor that deal '''30-550%''' of your Ability Power stat as damage to enemies they affect.<br />
| 20<br />
| Chaos 5<br />
| {{Valid for Apprentice}}<br />
| Weapon<br />
<br />
|- id="mine_blast_damage"<br />
| {{Hero Shard|Mine Blast Damage}}<br />
| Anti-Gravity Bot damage increased by '''3-39%'''.<br />
| 12<br />
| Chaos 5<br />
| {{Valid for SeriesEV2}}<br />
| Weapon<br />
<br />
|- id="mine_heat_compensator"<br />
| {{Hero Shard|Mine Heat Compensator}}<br />
| The cost of EV2’s Anti Gravity Bots is reduced by '''4-40%'''.<br />
| 12<br />
| Chaos 5<br />
| {{Valid for SeriesEV2}}<br />
| Chest<br />
<br />
|- id="molten_charge_power"<br />
| {{Hero Shard|Molten Charge Power}}<br />
| Increases Molten Charge damage by '''4-40%'''.<br />
| 12<br />
| Chaos 5<br />
| {{Valid for Lavamancer}}<br />
| Weapon<br />
<br />
|- id="molten_stun"<br />
| {{Hero Shard|Molten Stun}}<br />
| Increases Molten Charge stun duration by '''0.5-4.5s'''.<br />
| 8<br />
| Chaos 5<br />
| {{Valid for Lavamancer}}<br />
| Weapon<br />
<br />
|- id="one_with_chi"<br />
| {{Hero Shard|One With Chi}}<br />
| Increases the damage of Chi Blast by '''4-40%'''.<br />
| 12<br />
| Chaos 5<br />
| {{Valid for Monk}}<br />
| Gloves<br />
<br />
|- id="poison_leaves"<br />
| {{Hero Shard|Poison Leaves}}<br />
| Dryad’s poison attacks deal '''2-20%''' more damage.<br />
| 12<br />
| Chaos 5<br />
| {{Valid for Dryad}}<br />
| Weapon<br />
<br />
|- id="read_or_die"<br />
| {{Hero Shard|Read Or Die}}<br />
| Scatter Sweep and Broom Vault have an '''1-21%''' chance to transmogrify enemies into books for '''3s'''. Transmogrified enemies take increased damage.<br />
| 10<br />
| Chaos 5<br />
| {{Valid for Gunwitch}}<br />
| Gloves<br />
<br />
|- id="scatter_power"<br />
| {{Hero Shard|Scatter Power}}<br />
| Increases Scatter Sweep damage by '''4-40%'''.<br />
| 12<br />
| Chaos 5<br />
| {{Valid for Gunwitch}}<br />
| Chest<br />
<br />
|- id="talon_strike"<br />
| {{Hero Shard|Talon Strike}}<br />
| Hawk Strike now stuns for '''2s-4.5'''.<br />
|?<br />
| Chaos 5<br />
| {{Valid for Barbarian}}<br />
| Weapon<br />
<br />
|- id="thunderbolts_and_lightning"<br />
| {{Hero Shard|Thunderbolts and Lightning}}<br />
| Increases the damage of Arc Lightning by '''4-40%'''.<br />
| 12<br />
| Chaos 5<br />
| {{Valid for Adept}}<br />
| Weapon<br />
<br />
|}<br />
<br />
<!-------------------- CHAOS 6 --------------------><br />
<br />
=== Chaos VI ===<br />
<br />
[[File:Chaos_6_Shard_Pack_Icon.png| 70px| center]]<br />
<br />
{| class="wikitable sortable" style="width:100%; text-align:center;"<br />
! rowspan="2" style="width:15%; text-align:center;" | Name <br />
! rowspan="2" style="width:45%; text-align:center;" | Effect <br />
! rowspan="2" style="width:5%; text-align:center;" | Upgr. levels <br />
! rowspan="2" style="width:7%; text-align:center;" | Shard Pack<br />
! colspan="2" style="width:31%; text-align:center;" | Valid for<br />
<br />
|- <br />
! style="width:10%;" | Hero<br />
! style="width:3%;" | Slot<br />
<br />
|- id="boosted_beam"<br />
| {{Defense Shard|Boosted Beam}}<br />
| Increases the power of the Buff Beam by '''22-39%'''.<br />
| 18<br />
| Chaos 6<br />
| {{Valid for SeriesEV2}}<br />
| Relic<br />
<br />
|- id="boosted_power"<br />
| {{Defense Shard|Boosted Power}}<br />
| Increases the power of the Boost Aura by '''2-20% (24%)'''.<br />
| 18<br />
| Chaos 6<br />
| {{Valid for Monk}}<br />
| Relic<br />
<br />
|- id="colossal_fissure"<br />
| {{Defense Shard|Colossal Fissure}}<br />
| Your Colossus' Direct Command now rips the earth unleashing a fissure that lingers and deals '''50-2050% (2450%)''' of your Ability Power in damage over '''6''' seconds, but increases the mana cost of Direct Command by '''30-70%.''' Usable once every '''60''' seconds.<br />
| 20<br />
| Chaos 6<br />
| {{Valid for AbyssLord}}<br />
| Relic<br />
<br />
|- id="dragon_flare"<br />
| {{Defense Shard|Dragon Flare}}<br />
| Increases the projectile damage radius of Dragons Nest dragons by '''16-64% (80%)''', and reduces damage falloff by '''18-42% (50%)'''.<br />
| 12<br />
| Chaos 6<br />
| {{Valid for Countess}}<br />
| Relic<br />
<br />
|- id="enhanced_poison"<br />
| {{Defense Shard|Enhanced Poison}}<br />
| Increases the rate of the Poison Dart Tower's poison by '''4-40% (52%)'''.<br />
| 12<br />
| Chaos 6<br />
| {{Valid for Huntress}}<br />
| Relic<br />
<br />
|- id="flaming_death"<br />
| {{Defense Shard|Flaming Death}}<br />
| EV2’s mega death laser sets enemies it hits on fire dealing '''50-2050% (2450%)''' of EV2’s Ability Power stat as damage over '''10''' seconds.<br />
| 20<br />
| Chaos 6<br />
| {{Valid for SeriesEV2}}<br />
| Relic<br />
<br />
|- id="frosty_power"<br />
| {{Defense Shard|Frosty Power}}<br />
| Frostbite tower passes '''9-29% (34%)''' of its Defense Power stat to defenses within its frost aura.<br />
| 20<br />
| Chaos 6<br />
| {{Valid for Apprentice}}<br />
| Relic<br />
<br />
|- id="gathering_burst"<br />
| {{Defense Shard|Gathering Burst}}<br />
| Flameburst Tower's fireballs deal more damage the further they travel, up to 20-80% (100%) more damage.<br />
| 12<br />
| Chaos 6<br />
| {{Valid for Adept}}<br />
| Relic<br />
<br />
|- id="health_pylon"<br />
| {{Defense Shard|Health Pylon}}<br />
| Increases the Defense Health of nearby defenses to '''102-130% (135.6%).''' Does not buff the Tower that equips this shard.<br />
| 20<br />
| Chaos 6<br />
| {{Valid for ALL}}<br />
| Relic<br />
<br />
|- id="mark_targets"<br />
| {{Defense Shard|Mark Targets}}<br />
| This defense has a '''5-45%''' chance to place an Apprentice Mark on its target.<br />
| 20<br />
| Chaos 6<br />
| {{Valid for Apprentice}}{{Valid for Adept}}<br />
| Relic<br />
<br />
|- id="megarock"<br />
| {{Defense Shard|Megarock}}<br />
| Volcano launches a huge rock dealing '''100%-220% (244%)''' Defense Damage once every '''5''' volleys.<br />
| 20<br />
| Chaos 6<br />
| {{Valid for Lavamancer}}<br />
| Relic<br />
<br />
|- id="serpent_gods_protection"<br />
| {{Defense Shard|Serpent God’s Protection}}<br />
| Towers and Blockades near the Obelisk take '''-1%''' to '''-10% (-14%)''' damage.<br />
| 9<br />
| Chaos 6<br />
| {{Valid for Mystic}}<br />
| Relic<br />
<br />
|- id="sharpened_spikes"<br />
| {{Defense Shard|Sharpened Spikes}}<br />
| Blockade has a '''2-30% (38%)''' chance to stun enemies hit for '''1-3''' seconds.<br />
| 14<br />
| Chaos 6<br />
| {{Valid for ALL}}<br />
| Relic<br />
<br />
|- id="water_jet"<br />
| {{Defense Shard|Water Jet}}<br />
| Decrease the number of targets of the Water Aura by -4 (from 10 to 6) but does 50-150% (190%) more damage.<br />
| 10<br />
| Chaos 6<br />
| {{Valid for Initiate}}<br />
| Relic<br />
<br />
|- id="backstab"<br />
| {{Hero Shard|Backstab}}<br />
| Primary attacks that hit enemies from behind now deal '''100-225%''' of their total damage.<br />
| 20<br />
| Chaos 6<br />
| {{Valid for Mercenary}}<br />
| Weapon<br />
<br />
|- id="boiling_blood"<br />
| {{Hero Shard|Boiling Blood}}<br />
| Causes the Barbarian to take '''20%-2%''' of his Max Health as damage, every 5s during combat phase gaining Fury.<br />
| 18<br />
| Chaos 6<br />
| {{Valid for Barbarian}}<br />
| Chest<br />
<br />
|- id="brain_of_confusion"<br />
| {{Hero Shard|Brain Of Confusion}}<br />
| When you take damage you have a '''3-15%''' chance to confuse nearby enemies for '''3''' seconds. This effect has a '''15''' second cooldown.<br />
| 12<br />
| Chaos 6<br />
| {{Valid for ALL}}<br />
| Helmet<br />
<br />
|- id="explosive_finale"<br />
| {{Hero Shard|Explosive Finale}}<br />
| Upon completion, the Arcane Bubble explodes dealing '''X-2000%''' Ability Power damage to all enemies in and around the bubble.<br />
| 20<br />
| Chaos 6<br />
| {{Valid for Adept}}<br />
| Helmet<br />
<br />
|- id="flaming_retribution"<br />
| {{Hero Shard|Flaming Retribution}}<br />
| When you take damage, you have a '''2-20%''' chance of dealing '''125-425%''' of your Armor as fire damage to your attacker.<br />
| 20<br />
| Chaos 6<br />
| {{Valid for ALL}}<br />
| Gloves<br />
<br />
|- id="heat_dispenser_module"<br />
| {{Hero Shard|Heat Dispenser Module}}<br />
| EV2 upgrades her gun with a new heat dispenser module that drains '''4-40%''' more heat with each primary attack.<br />
| 12<br />
| Chaos 6<br />
| {{Valid for SeriesEV2}}<br />
| Weapon<br />
<br />
|- id="howling_feast"<br />
| {{Hero Shard|Howling Feast}}<br />
| Your Primary attacks generate '''1''' Feast stack, while at '''10''' stacks, increase your Hero Damage by '''2-30%.''' One stack wears off every '''3''' seconds.<br />
| 14<br />
| Chaos 6<br />
| {{Valid for Dryad}}{{Valid for Squire}}<br />
| Weapon<br />
<br />
|- id="inspired_shout"<br />
| {{Hero Shard|Inspired Shout}}<br />
| Call to Arms buff increases armor and further increases damage by '''3-??%'''.<br />
| 12<br />
| Chaos 6<br />
| {{Valid for Countess}}<br />
| Gloves<br />
<br />
|- id="melting_point"<br />
| {{Hero Shard|Melting Point}}<br />
| When the Countess deals fire damage to an enemy, there is a 20% chance to ignite their armor, causing them to take '''x%''' extra damage for '''y''' seconds.<br />
| 12<br />
| Chaos 6<br />
| {{Valid for Countess}}<br />
| Gloves<br />
<br />
|- id="molten_core_power"<br />
| {{Hero Shard|Molten Core Power}}<br />
| Increases Molten Core damage by '''4-40%'''.<br />
| 12<br />
| Chaos 6<br />
| {{Valid for Lavamancer}}<br />
| Gloves<br />
<br />
|- id="momentum"<br />
| {{Hero Shard|Momentum}}<br />
| Enemies hit by abilities reduce Sweeping Strikes ability cooldown by '''0.2-0.8''' seconds every hit.<br />
| 8<br />
| Chaos 6<br />
| {{Valid for Mercenary}}<br />
| Weapon<br />
<br />
|- id="nightmare_fuel"<br />
| {{Hero Shard|Nightmare Fuel}}<br />
| Enemies affected by Lash Out poison take '''20-320%''' Hero Damage as magical damage when hit by Dark Torment.<br />
| 20<br />
| Chaos 6<br />
| {{Valid for Mystic}}<br />
| Weapon<br />
<br />
|- id="pole_power"<br />
| {{Hero Shard|Pole Power}}<br />
| Increases the damage of Pole Smash or Chi Stomp by '''4-40%'''.<br />
| 12<br />
| Chaos 6<br />
| {{Valid for Monk}}{{Valid for Initiate}}<br />
| Gloves<br />
<br />
|- id="power_of_storms"<br />
| {{Hero Shard|Power Of Storms}}<br />
| You have a '''4-10%''' chance on hit to restore '''20''' mana per second for '''1-3''' seconds. '''10''' seconds cooldown.<br />
| 12<br />
| Chaos 6<br />
| {{Valid for Apprentice}}{{Valid for Squire}}{{Valid for Huntress}}{{Valid for Monk}}{{Valid for Initiate}}{{Valid for AbyssLord}}{{Valid for Adept}}<br />
| Helmet<br />
<br />
|- id="scatter_striker"<br />
| {{Hero Shard|Scatter Striker}}<br />
| Increases the range of Scatter Sweep by '''4-40%'''.<br />
| 12<br />
| Chaos 6<br />
| {{Valid for Gunwitch}}<br />
| Weapon<br />
<br />
|- id="shadow_prince"<br />
| {{Hero Shard|Shadow Prince}}<br />
| Taking damage has an '''7-??%''' chance to make you take '''3-??%''' less damage and stun attackers for '''1.2-??''' seconds over the duration.<br />
| 12<br />
| Chaos 6<br />
| {{Valid for Mercenary}}<br />
| Chest<br />
<br />
|- id="shattering_stones"<br />
| {{Hero Shard|Shattering Stones}}<br />
| After an Abyss Stone expires, it detonates dealing '''40-400%''' of your Ability Power as crushing damage to nearby enemies.<br />
| 18<br />
| Chaos 6<br />
| {{Valid for AbyssLord}}<br />
| Boots<br />
<br />
|- id="shellshock"<br />
| {{Hero Shard|Shellshock}}<br />
| While Turtle Stance is active the Barbarian's attacks wither enemies hit for '''3-13''' seconds reducing their damage to '''75%-35%'''.<br />
| 18<br />
| Chaos 6<br />
| {{Valid for Barbarian}}<br />
| Weapon<br />
<br />
|- id="snipe_critical_strike"<br />
| {{Hero Shard|Snipe Critical Strike}}<br />
| Increases the Crit Chance of Snipe by '''2-30%'''.<br />
| 14<br />
| Chaos 6<br />
| {{Valid for Gunwitch}}<br />
| Weapon<br />
<br />
|- id="unholy_fire"<br />
| {{Hero Shard|Unholy Fire}}<br />
| Blocking unleashes flames that deal '''150-750%''' of your ability power stat as damage to enemies in a cone in front of the hero at a rate of twice per second.<br />
| 20<br />
| Chaos 6<br />
| {{Valid for Squire}}<br />
| Shield<br />
<br />
|}<br />
<br />
<!-------------------- CHAOS 7 --------------------><br />
<br />
=== Chaos VII ===<br />
<br />
[[File:Chaos_7_Shard_Pack_Icon.png| 70px| center]]<br />
<br />
{| class="wikitable sortable" style="width:100%; text-align:center;"<br />
! rowspan="2" style="width:15%; text-align:center;" | Name <br />
! rowspan="2" style="width:45%; text-align:center;" | Effect <br />
! rowspan="2" style="width:5%; text-align:center;" | Upgr. levels <br />
! rowspan="2" style="width:7%; text-align:center;" | Shard Pack<br />
! colspan="2" style="width:31%; text-align:center;" | Valid for<br />
<br />
|- <br />
! style="width:10%;" | Hero<br />
! style="width:3%;" | Slot<br />
<br />
|- id="ghost_arrows"<br />
| {{Defense Shard|Ghost Arrows}}<br />
| The arrows of the Nether Archer can now bounce '''1-4 (5)''' additional times.<br />
| 12<br />
| Chaos 7<br />
| {{Valid for Mercenary}}<br />
| Relic<br />
<br />
|- id="glacier"<br />
| {{Defense Shard|Glacier}}<br />
| Every 10 attacks, Hailstorm Tower fires an icy boulder that explodes on impact dealing '''75%-175% (195%)''' Defense Power as damage in a small area.<br />
| 20<br />
| Chaos 7<br />
| {{Valid for Adept}}<br />
| Relic<br />
<br />
|- id="manufacturers_overcharge"<br />
| {{Defense Shard|Manufacturer’s Overcharge}}<br />
| Weapon Manufacturer charges '''4-40% (52%)''' faster.<br />
| 12<br />
| Chaos 7<br />
| {{Valid for SeriesEV2}}<br />
| Relic<br />
<br />
|- id="node_increase"<br />
| {{Defense Shard|Node Increase}}<br />
| EV2 can create '''1-4 (6)''' extra node(s) in any single Weapon Manufacturer chain.<br />
| 6<br />
| Chaos 7<br />
| {{Valid for SeriesEV2}}<br />
| Relic<br />
<br />
|- id="obelisk_shield"<br />
| {{Defense Shard|Obelisk Shield}}<br />
| Obelisk Shield absorption increased to '''10-70% (86%)'''.<br />
| 15<br />
| Chaos 7<br />
| {{Valid for Mystic}}<br />
| Relic<br />
<br />
|- id="oily_entrapment"<br />
| {{Defense Shard|Oily Entrapment}}<br />
| Increases Oil Geyser slow rate by '''3-15% (19%)'''.<br />
| 12<br />
| Chaos 7<br />
| {{Valid for Lavamancer}}<br />
| Relic<br />
<br />
|- id="power_pylon"<br />
| {{Defense Shard|Power Pylon}}<br />
| Increases the Defense Power of nearby defenses to '''102-120% (124%).''' Does not buff the Tower that equips this shard.<br />
| 18<br />
| Chaos 7<br />
| {{Valid for ALL}}<br />
| Relic<br />
<br />
|- id="splody_harpoon"<br />
| {{Defense Shard|Splody Harpoon}}<br />
| Ballista projectiles have a '''10-45% (52%)''' chance to detonate on each target hit dealing '''1-41% (49%)''' of Defense Damage as extra damage in small area.<br />
| 20<br />
| Chaos 7<br />
| {{Valid for Squire}}<br />
| Relic<br />
<br />
|- id="viscous_oil"<br />
| {{Defense Shard|Viscous Oil}}<br />
| The oil effect from Oil Catapult now slows enemies by an additional '''2-8% (10%)''', and also slows their attack speed by '''8-20% (24%)'''.<br />
| 12<br />
| Chaos 7<br />
| {{Valid for Countess}}<br />
| Relic<br />
<br />
|- id="charged_shot"<br />
| {{Hero Shard|Charged Shot}}<br />
| Your primary attacks have a '''5-15%''' chance to fire a fully charged secondary attack.<br />
| 10<br />
| Chaos 7<br />
| {{Valid for Huntress}}{{Valid for Apprentice}}{{Valid for SeriesEV2}}{{Valid for Adept}}<br />
| Weapon<br />
<br />
|- id="chi_supercharge"<br />
| {{Hero Shard|Chi Supercharge}}<br />
| Increases Talisman of Empowerment's Defense Power boost by '''2-20%'''.<br />
| 12<br />
| Chaos 7<br />
| {{Valid for Initiate}}<br />
| Chest<br />
<br />
|- id="constrictor"<br />
| {{Hero Shard|Constrictor}}<br />
| Defeating an enemy adds a constrictor stack. At '''10''' stacks, unleashes a bed of constrictor snakes that stun nearby targets for '''1-5s'''. While stunned, enemies take '''50-450%''' Ability Power as magical damage each second for '''3''' seconds.<br />
| 20<br />
| Chaos 7<br />
| {{Valid for Mystic}}<br />
| Weapon<br />
<br />
|- id="enduring_slam"<br />
| {{Hero Shard|Enduring Slam}}<br />
| Seismic Slam stun duration increased by '''0.5-5''' seconds.<br />
| 15<br />
| Chaos 7<br />
| {{Valid for Squire}}<br />
| Shield<br />
<br />
|- id="fiery_brimstone"<br />
| {{Hero Shard|Fiery Brimstone}}<br />
| Adds '''2-36% (50%)''' Hero Damage to Your Attacks as Magical Fire Damage.<br />
| 10<br />
| Chaos 7<br />
| {{Valid for AbyssLord}}<br />
| Weapon<br />
<br />
|- id="flame_cloak"<br />
| {{Hero Shard|Flame Cloak}}<br />
| After using Valiant Charge, wreath yourself in flames for 6s. While aflame, you take '''5-??%''' less damage and burn attackers for '''400-??%''' of your Armor.<br />
| 16<br />
| Chaos 7<br />
| {{Valid for Countess}}<br />
| Shield<br />
<br />
|- id="heroic_boost"<br />
| {{Hero Shard|Heroic Boost}}<br />
| Increases Heroic Wave's healing done by '''4-40%'''.<br />
| 12<br />
| Chaos 7<br />
| {{Valid for Monk}}<br />
| Helmet<br />
<br />
|- id="life_leech"<br />
| {{Hero Shard|Life Leech}}<br />
| Your primary attacks heal you for '''0.2-1%''' of your max health.<br />
| 20<br />
| Chaos 7<br />
| {{Valid for ALL}}<br />
| Weapon<br />
<br />
|- id="mage_gambit"<br />
| {{Hero Shard|Mage Gambit}}<br />
| Increases your ability power by '''10-50%''', but increase damage taken from enemies by '''60-20%'''.<br />
| 20<br />
| Chaos 7<br />
| {{Valid for ALL}}<br />
| Chest<br />
<br />
|- id="mana_capacitor"<br />
| {{Hero Shard|Mana Capacitor}}<br />
| Increases your maximum ability resource by '''10-100'''.<br />
| 18<br />
| Chaos 7<br />
| {{Valid for Apprentice}}{{Valid for Squire}}{{Valid for Huntress}}{{Valid for Monk}}{{Valid for Initiate}}{{Valid for SeriesEV2}}{{Valid for AbyssLord}}{{Valid for Lavamancer}}{{Valid for Dryad}}{{Valid for Gunwitch}}{{Valid for Adept}}<br />
| Helmet<br />
<br />
|- id="poisoned_blades"<br />
| {{Hero Shard|Poisoned Blades}}<br />
| Combat Preparation now applies poison to your blades for 5s, causing you to deal '''50-110%''' more damage as poison damage on melee attacks.<br />
| 12<br />
| Chaos 7<br />
| {{Valid for Mercenary}}<br />
| Weapon<br />
<br />
|- id="power_gambit"<br />
| {{Hero Shard|Power Gambit}}<br />
| Increases your Hero Damage by '''10-50%''', but increase damage taken from enemies by '''60-20%'''.<br />
| 20<br />
| Chaos 7<br />
| {{Valid for ALL}}<br />
| Chest<br />
<br />
|- id="proton_canon_insulator"<br />
| {{Hero Shard|Proton Canon Insulator}}<br />
| Reduces the heat generation rate of Proton Charge by '''2-20%'''.<br />
| 12<br />
| Chaos 7<br />
| {{Valid for SeriesEV2}}<br />
| Weapon<br />
<br />
|- id="proton_supercharge"<br />
| {{Hero Shard|Proton Supercharge}}<br />
| EV2's Proton Charge deals an extra '''10-210%''' of your ability power stat as damage while its max range is increased by '''5-25%'''.<br />
| 20<br />
| Chaos 7<br />
| {{Valid for SeriesEV2}}<br />
| Weapon<br />
<br />
|- id="ramster_power"<br />
| {{Hero Shard|Ramster Power}}<br />
| Increases the damage of Ramster Direct Command by '''5-35%'''.<br />
| 10<br />
| Chaos 7<br />
| {{Valid for AbyssLord}}<br />
| Gloves<br />
<br />
|- id="ravenhost"<br />
| {{Hero Shard|Ravenhost}}<br />
| Your primary attacks generate Raven stacks. Once you reach '''10''' stacks, the stacks are depleted to fire a magical Raven dealing '''10-210%''' of your Ability Power as damage. Bounces '''5''' times.<br />
| 20<br />
| Chaos 7<br />
| {{Valid for ALL}}<br />
| Weapon<br />
<br />
|- id="restoring_snipe"<br />
| {{Hero Shard|Restoring Snipe}}<br />
| Snipe critical hits restore '''4-40''' Broom Power.<br />
| 18<br />
| Chaos 7<br />
| {{Valid for Gunwitch}}<br />
| Weapon<br />
<br />
|- id="ride_the_lightning"<br />
| {{Hero Shard|Ride the Lightning}}<br />
| Increase the damage bonus of Lightning Stance by '''1%-21%'''.<br />
| 20<br />
| Chaos 7<br />
| {{Valid for Barbarian}}<br />
| Gloves<br />
<br />
|- id="serpents_kiss"<br />
| {{Hero Shard|Serpent’s Kiss}}<br />
| Secondary Attacks inflict poison on enemies, dealing '''10-210%''' of Hero Health as damage per second for '''1-5''' seconds.<br />
| 20<br />
| Chaos 7<br />
| {{Valid for Mystic}}<br />
| Gloves<br />
<br />
|- id="snipe_critical_power"<br />
| {{Hero Shard|Snipe Critical Power}}<br />
| Increases the total critical damage of Snipe by '''104-140%'''.<br />
| 12<br />
| Chaos 7<br />
| {{Valid for Gunwitch}}<br />
| Weapon<br />
<br />
|- id="tectonic_breaker"<br />
| {{Hero Shard|Tectonic Breaker}}<br />
| While Hardened, deal '''10-370%''' Armor Stat as crushing Earth damage every '''3'''rd primary attack. While Inflamed deal '''10-370%''' Hero Damage as Fire damage every '''3'''rd primary attack.<br />
| 20<br />
| Chaos 7<br />
| {{Valid for Lavamancer}}<br />
| Chest<br />
<br />
|- id="twice_as_bright"<br />
| {{Hero Shard|Twice As Bright}}<br />
| Eruption now increases Defense Power to '''10-70%''', but the duration is reduced by '''-5''' seconds.<br />
| 20<br />
| Chaos 7<br />
| {{Valid for Lavamancer}}<br />
| Helmet<br />
<br />
|- id="wreckless"<br />
| {{Hero Shard|Wreckless}}<br />
| The Barbarian deals up to '''0.5%-20.5%''' bonus damage based upon current Wrath.<br />
| 20<br />
| Chaos 7<br />
| {{Valid for Barbarian}}<br />
| Gloves<br />
<br />
|}<br />
<br />
<!-------------------- CHAOS 8 --------------------><br />
<br />
=== Chaos VIII ===<br />
<br />
[[File:Chaos_8_shard_Pack_Icon.png| 70px| center]]<br />
<br />
{| class="wikitable sortable" style="width:100%; text-align:center;"<br />
! rowspan="2" style="width:15%; text-align:center;" | Name <br />
! rowspan="2" style="width:45%; text-align:center;" | Effect <br />
! rowspan="2" style="width:5%; text-align:center;" | Upgr. levels <br />
! rowspan="2" style="width:7%; text-align:center;" | Shard Pack<br />
! colspan="2" style="width:31%; text-align:center;" | Valid for<br />
<br />
|- <br />
! style="width:10%;" | Hero<br />
! style="width:3%;" | Slot<br />
<br />
|- id="double_tap"<br />
| {{Defense Shard|Double Tap}}<br />
| Your Skeletal Archers have a '''15-45% (51%)''' chance to fire twice in succession.<br />
| 20<br />
| Chaos 8<br />
| {{Valid for AbyssLord}}<br />
| Relic<br />
<br />
|- id="enduring_bubble"<br />
| {{Defense Shard|Enduring Bubble}}<br />
| Increases Viper's Fang bubble duration by '''1-2''' seconds.<br />
| 10<br />
| Chaos 8<br />
| {{Valid for Mystic}}<br />
| Relic<br />
<br />
|- id="oily_harpoon"<br />
| {{Defense Shard|Oily Harpoon}}<br />
| Ballista oils targets on hit for '''2.16-6.12 (7)''' seconds. Fire damage Ignites the enemy for '''1-15% (18%)''' of Defense Damage for 3 seconds.<br />
| 18<br />
| Chaos 8<br />
| {{Valid for Squire}}<br />
| Relic<br />
<br />
|- id="shattering_torpedo"<br />
| {{Defense Shard|Shattering Torpedo}}<br />
| Reflect Beam's torpedoes are imbued with Earth Magic, dealing an extra '''2-42%''' Crushing Earth Damage on explosions.<br />
| 20<br />
| Chaos 8<br />
| {{Valid for SeriesEV2}}<br />
| Relic<br />
<br />
|- id="snakes_on_a_plane"<br />
| {{Defense Shard|Snakes on a plane}}<br />
| Obelisk spawns a snake every 3 seconds that flies into an enemy dealing '''100-325% (370%)''' Defense Damage as magical Earth damage.<br />
| 20<br />
| Chaos 8<br />
| {{Valid for Mystic}}<br />
| Relic<br />
<br />
|- id="torpedo_striker"<br />
| {{Defense Shard|Torpedo Striker}}<br />
| Increases the radius of the Reflect Beam's Torpedo Detonation by '''3-39%'''.<br />
| 12<br />
| Chaos 8<br />
| {{Valid for SeriesEV2}}<br />
| Relic<br />
<br />
|- id="vengeance"<br />
| {{Defense Shard|Vengeance}}<br />
| 4-40% of the damage taken by the Spike Blockade is returned in its next attack.<br />
| 18<br />
| Chaos 8<br />
| {{Valid for Squire}}<br />
| Relic<br />
<br />
|- id="escape_artist"<br />
| {{Defense Shard|Escape Artist}}<br />
| Reduces the time of disabling effects you sustain by '''0-37.5% (50%)'''.<br />
| 12<br />
| Chaos 8<br />
| {{Valid for Mercenary}}<br />
| Weapon<br />
<br />
|- id="water_elemental"<br />
| {{Defense Shard|Water Elemental}}<br />
| The affected tower has has '''5-25% (29%)''' chance on hit to drench enemies for 3 seconds.<br />
| 20<br />
| Chaos 8<br />
| {{Valid for ALL}}<br />
| Relic<br />
<br />
|- id="block_power"<br />
| {{Hero Shard|Block Power}}<br />
| Increases the blocking power of the shield by '''5-25%'''<br />
| 20<br />
| Chaos 8<br />
| {{Valid for Squire}}<br />
| Shield<br />
<br />
|- id="celestial_power"<br />
| {{Hero Shard|Celestial Power}}<br />
| Falling stars give an additional '''6-?''' celestial power.<br />
| 8<br />
| Chaos 8<br />
| {{Valid for Dryad}}<br />
| Boots<br />
<br />
|- id="deaths_grasp"<br />
| {{Hero Shard|Death’s Grasp}}<br />
| When you defeat an enemy, you generate a charge, up to a max of 5. When you block with your shield, all charges are then consumed each unleashing a fireball that deal '''10-210%''' of your ability power as magical fire damage.<br />
| 20<br />
| Chaos 8<br />
| {{Valid for Squire}}<br />
| Shield<br />
<br />
|- id="enduring_price"<br />
| {{Hero Shard|Enduring Price}}<br />
| Two at Twice the Price lasts '''1-7''' seconds longer.<br />
| 12<br />
| Chaos 8<br />
| {{Valid for Gunwitch}}<br />
| Weapon<br />
<br />
|- id="freezing_vault"<br />
| {{Hero Shard|Freezing Vault}}<br />
| Your broom vault now freezes the target for '''1-4''' seconds and deals an extra '''4-16%''' damage.<br />
| 12<br />
| Chaos 8<br />
| {{Valid for Gunwitch}}<br />
| Boots<br />
<br />
|- id="harbingers_powered_block"<br />
| {{Hero Shard|Harbinger’s Powered Block}}<br />
| Blocking reduces the cooldown of Seismic Slam by '''-0.2''' to '''-0.7''' seconds. Happens a max of '''3''' times a second.<br />
| 10<br />
| Chaos 8<br />
| {{Valid for Squire}}<br />
| Shield<br />
<br />
|- id="holy_restoration"<br />
| {{Hero Shard|Holy Restoration}}<br />
| Increases the healing of Holy Fire by '''3-??%'''.<br />
| 12<br />
| Chaos 8<br />
| {{Valid for Countess}}<br />
| Helmet<br />
<br />
|- id="lightning_touch"<br />
| {{Hero Shard|Lightning Touch}}<br />
| Your primary attacks deal an additional '''4-40%''' of your Hero Damage as storm damage.<br />
| 12<br />
| Chaos 8<br />
| {{Valid for ALL}}<br />
| Weapon<br />
<br />
|- id="lingering_core"<br />
| {{Hero Shard|Lingering Core}}<br />
| Increases Molten Core lifespan by '''1-8''' seconds.<br />
| 14<br />
| Chaos 8<br />
| {{Valid for Lavamancer}}<br />
| Weapon<br />
<br />
|- id="power_of_embermount"<br />
| {{Hero Shard|Power of Embermount}}<br />
| Increases the amount of Molten Power gained by '''4-40%'''.<br />
| 12<br />
| Chaos 8<br />
| {{Valid for Lavamancer}}<br />
| Helmet<br />
<br />
|- id="power_overwhelming"<br />
| {{Hero Shard|Power Overwhelming}}<br />
| Increases your Ability Power by '''10-50%''', but increase your ability resource cost by '''100-70%'''.<br />
| 20<br />
| Chaos 8<br />
| {{Valid for AbyssLord}}<br />
| Helmet<br />
<br />
|- id="price_of_power"<br />
| {{Hero Shard|Price Of Power}}<br />
| Increases damage of Two at Twice the Price by '''4-40%'''.<br />
| 12<br />
| Chaos 8<br />
| {{Valid for Gunwitch}}<br />
| Gloves<br />
<br />
|- id="proton_cannon_boost"<br />
| {{Hero Shard|Proton Cannon Boost}}<br />
| Width of Proton Charge increased by '''4-40%'''.<br />
| 12<br />
| Chaos 8<br />
| {{Valid for SeriesEV2}}<br />
| Weapon<br />
<br />
|- id="proton_flame_charge"<br />
| {{Hero Shard|Proton Flame Charge}}<br />
| EV2's Proton Cannon is upgraded with a flaming core dealing an extra '''4-25%''' fire damage to enemies it hits.<br />
| 14<br />
| Chaos 8<br />
| {{Valid for SeriesEV2}}<br />
| Gloves<br />
<br />
|- id="pumpkinator"<br />
| {{Hero Shard|Pumpkinator}}<br />
| Your primary attacks pumpkin your enemies. When a pumpkined enemy dies they explode doing '''10-210%''' ability power as damage. When a pumpkined enemy is hit with a melee attack, increase the Hero Critical Chance of the attacker by '''3-33''' for 5 seconds.<br />
| 20<br />
| Chaos 8<br />
| {{Valid for ALL}}<br />
| Weapon<br />
<br />
|- id="radiant_power"<br />
| {{Hero Shard|Radiant Power}}<br />
| Increases the Defense Power of nearby defenses by '''5-10%'''.<br />
| 5<br />
| Chaos 8<br />
| {{Valid for ALL}}<br />
| Weapon<br />
<br />
|- id="regeneration"<br />
| {{Hero Shard|Regeneration}}<br />
| Restores '''0.25-1.25%''' of your Max Health every 5 seconds.<br />
| 10<br />
| Chaos 8<br />
| {{Valid for ALL}}<br />
| Boots<br />
<br />
|- id="serpent_gods_fury"<br />
| {{Hero Shard|Serpent God's Fury}}<br />
| When you crit with a primary attack, reduce the cooldown of all your abilities by '''-0.1-0.3''' seconds. The effect has a cooldown of 1 second.<br />
| 18<br />
| Chaos 8<br />
| {{Valid for Mystic}}<br />
| Weapon<br />
<br />
|- id="snake_bomb"<br />
| {{Hero Shard|Snake Bomb}}<br />
| When a Dark Torment serpent expires, it explodes dealing '''20-1,020%''' Ability Power as magical damage to nearby enemies.<br />
| 20<br />
| Chaos 8<br />
| {{Valid for Mystic}}<br />
| Weapon<br />
<br />
|- id="spiders_kiss"<br />
| {{Hero Shard|Spider’s Kiss}}<br />
| Snipe hits inflict poison, dealing '''50-450%''' Ability Power as magical Poison damage per second for 5 seconds.<br />
| 20<br />
| Chaos 8<br />
| {{Valid for Gunwitch}}<br />
| Weapon<br />
<br />
|- id="submerging_blast"<br />
| {{Hero Shard|Submerging Blast}}<br />
| Increases Submerge's Emerge damage by '''3-39%'''.<br />
| 12<br />
| Chaos 8<br />
| {{Valid for Lavamancer}}<br />
| Boots<br />
<br />
|- id="submerging_speed"<br />
| {{Hero Shard|Submerging Speed}}<br />
| Increases movement speed while Submerged by '''+4-40%''' and adds a knockup on Emerge.<br />
| 12<br />
| Chaos 8<br />
| {{Valid for Lavamancer}}<br />
| Boots<br />
<br />
|- id="sundering_blow"<br />
| {{Hero Shard|Sundering Blow}}<br />
| Your primary attacks reduce enemy's resistances by '''5-20%''', increasing damage dealt to them.<br />
| 15<br />
| Chaos 8<br />
| {{Valid for ALL}}<br />
| Weapon<br />
<br />
|- id="superconductor"<br />
| {{Hero Shard|Superconductor}}<br />
| Reduces the costs of all abilities by '''1-19%'''.<br />
| 18<br />
| Chaos 8<br />
| {{Valid for Apprentice}}{{Valid for Squire}}{{Valid for Monk}}{{Valid for Huntress}}{{Valid for AbyssLord}}{{Valid for SeriesEV2}}{{Valid for Gunwitch}}{{Valid for Lavamancer}}{{Valid for Initiate}}{{Valid for Adept}}<br />
| Chest<br />
<br />
|- id="taser_suit"<br />
| {{Hero Shard|Taser Suit}}<br />
| When you take damage you have a '''1-16%''' chance to electrocute enemies in a small area around you, stunning them for 3 seconds.<br />
| 15<br />
| Chaos 8<br />
| {{Valid for ALL}}<br />
| Chest<br />
<br />
|- id="tempered_anger"<br />
| {{Hero Shard|Tempered Anger}}<br />
| Mystic loses appeasement '''3-39%''' slower and take '''0-100%''' less appeasement damage when at 0 appeasement.<br />
| 12<br />
| Chaos 8<br />
| {{Valid for Mystic}}<br />
| Chest<br />
<br />
|- id="wave_of_the_storm"<br />
| {{Hero Shard|Wave Of The Storm}}<br />
| You have a '''4-40%''' chance when landing on the ground to deal '''10-210%''' of your Ability Power as storm damage to nearby enemies.<br />
| 20<br />
| Chaos 8<br />
| {{Valid for ALL}}<br />
| Boots<br />
<br />
|- id="zero_entropy"<br />
| {{Hero Shard|Zero Entropy}}<br />
| Ice Needle only affects a single target, but damage is increased by '''3-39%''' and duration is increased by '''1-6''' seconds.<br />
| 12<br />
| Chaos 8<br />
| {{Valid for Gunwitch}}<br />
| Helmet<br />
<br />
|}<br />
<br />
<!-------------------- CHAOS 9 --------------------><br />
<br />
=== Chaos IX ===<br />
<br />
[[File:Chaos IX Shard Pack With Border.png|Chaos IX Shard Pack| 70px| center]]<br />
<br />
{| class="wikitable sortable" style="width:100%; text-align:center;"<br />
! rowspan="2" style="width:15%; text-align:center;" | Name <br />
! rowspan="2" style="width:45%; text-align:center;" | Effect <br />
! rowspan="2" style="width:5%; text-align:center;" | Upgr. levels <br />
! rowspan="2" style="width:7%; text-align:center;" | Shard Pack<br />
! colspan="2" style="width:31%; text-align:center;" | Valid for<br />
<br />
|- <br />
! style="width:10%;" | Hero<br />
! style="width:3%;" | Slot<br />
<br />
|- id="augmented_explosions"<br />
| {{Defense Shard|Augmented Explosions}}<br />
| Explosion radius of Nether Spiders and Slimes are '''15-65% (75%)''' bigger.<br />
| 20<br />
| Chaos 9<br />
| {{Valid for Dryad}}{{Valid for Mercenary}}<br />
| Relic<br />
<br />
|- id="auto_repair_system"<br />
| {{Defense Shard|Auto-Repair System}}<br />
| Restores '''0.5-??%''' of the affected tower’s Max Health every 5s. Only active during Combat Phase.<br />
| 20<br />
| Chaos 9<br />
| {{Valid for ALL}}<br />
| Relic<br />
<br />
|- id="bubble_beam"<br />
| {{Defense Shard|Bubble Beam}}<br />
| Sand Vipers have an '''11-25% (29%)''' chance on hit to bubble the target for '''2-4''' seconds.<br />
| 14<br />
| Chaos 9<br />
| {{Valid for Mystic}}<br />
| Relic<br />
<br />
|- id="crippling_blow"<br />
| {{Defense Shard|Crippling Blow}}<br />
| Sky Guard Tower has a '''10-17% (19%)''' chance on hit to stun the target for '''0-3''' seconds.<br />
| 14<br />
| Chaos 9<br />
| {{Valid for Monk}}{{Valid for Initiate}}<br />
| Relic<br />
<br />
|- id="Crystal Fissure"<br />
| {{Defense Shard|Crystal Fissure}}<br />
| Increases the width of Crystal Hammer's Fissure by 50% and increase the Defense Damage by 5-29% (35%).<br />
| 16<br />
| Chaos 9<br />
| {{Valid for Adept}}<br />
| Relic<br />
<br />
|- id="electric_arcing"<br />
| {{Defense Shard|Electric Arcing}}<br />
| Increases the number of targets for the Lightning Strike Aura by 4, but does '''90-80% (76%)''' less damage.<br />
| 10<br />
| Chaos 9<br />
| {{Valid for Monk}}{{Valid for Initiate}}<br />
| Relic<br />
<br />
|- id="Freezing Rain"<br />
| {{Defense Shard|Freezing Rain}}<br />
| Geyser Traps has '''10-42% (50%)''' chance to freeze all targets.<br />
| 16<br />
| Chaos 9<br />
| {{Valid for Huntress}}<br />
| Relic<br />
<br />
|- id="frenzied_swarm"<br />
| {{Defense Shard|Frenzied Swarm}}<br />
| Moss Hornet movement speed is increased by '''500-1300 (1500)'''.<br />
| 16<br />
| Chaos 9<br />
| {{Valid for Dryad}}<br />
| Relic<br />
<br />
|- id="giant_harpy_feathers"<br />
| {{Defense Shard|Giant Harpy Feathers}}<br />
| Harpy feathers pierce through 1 extra target, even when not corrupt. Projectile damage reduction per pierce reduced by '''10-??%'''.<br />
| 20<br />
| Chaos 9<br />
| {{Valid for Dryad}}<br />
| Relic<br />
<br />
|- id="oily_overflow"<br />
| {{Defense Shard|Oily Overflow}}<br />
| Oil Catapult projectiles leave additional Oil on the ground for '''3-??''' seconds.<br />
| 8<br />
| Chaos 9<br />
| {{Valid for Countess}}<br />
| Relic<br />
<br />
|- id="titanic_slam"<br />
| {{Defense Shard|Titanic Slam}}<br />
| The Colossus' attack has an '''8-??%''' chance to be a massive overhead slam, creating a shockwave that deals '''200-??%''' of your Tower Health as earth damage and sends enemies airborne.<br />
| 20<br />
| Chaos 9<br />
| {{Valid for AbyssLord}}<br />
| Relic<br />
<br />
|- id="amped_charge"<br />
| {{Hero Shard|Amped Charge}}<br />
| Increases the damage of Proton Charge by '''3-??%'''.<br />
| 12<br />
| Chaos 9<br />
| {{Valid for SeriesEV2}}<br />
| Gloves<br />
<br />
|- id="atomic_madness"<br />
| {{Hero Shard|Atomic Madness}}<br />
| Atomic Launcher fires 2 extra shots in a small spread for '''150-??%''' of your Hero Damage.<br />
| 20<br />
| Chaos 9<br />
| {{Valid for SeriesEV2}}<br />
| Gloves<br />
<br />
|- id="beam_intensification"<br />
| {{Hero Shard|Beam Intensification}}<br />
| Increases the damage of Sword Beam by '''3-??%'''.<br />
| 12<br />
| Chaos 9<br />
| {{Valid for Squire}}<br />
| Gloves<br />
<br />
|- id="blood_rage"<br />
| {{Hero Shard|Blood Rage}}<br />
| Increases the damage bonus of Provoke by '''4-??%''', and damage resistance by '''3-??%'''.<br />
| 12<br />
| Chaos 9<br />
| {{Valid for Squire}}<br />
| Gloves<br />
<br />
|- id="bunny_hop"<br />
| {{Hero Shard|Bunny Hop}}<br />
| Gives the ability to double jump! And increases your movement speed by '''0-200'''.<br />
| 4<br />
| Chaos 9<br />
| {{Valid for Apprentice}}{{Valid for Huntress}}{{Valid for Squire}}{{Valid for AbyssLord}}{{Valid for Adept}}{{Valid for Lavamancer}}{{Valid for SeriesEV2}}{{Valid for Barbarian}}{{Valid for Mystic}}<br />
| Boots<br />
<br />
|- id="chi_curse"<br />
| {{Hero Shard|Chi Curse}}<br />
| Increases Crippling Chi Wave cripple effectiveness by '''5-??%'''.<br />
| 12<br />
| Chaos 9<br />
| {{Valid for Initiate}}<br />
| Chest<br />
<br />
|- id="critical_empowerment"<br />
| {{Hero Shard|Critical Empowerment}}<br />
| Increases your Hero Crit Damage by '''5-16%'''.<br />
| 11<br />
| Chaos 9<br />
| {{Valid for ALL}}<br />
| Gloves<br />
<br />
|- id="hasten"<br />
| {{Hero Shard|Hasten}}<br />
| Increases attack speed by '''10-??%'''.<br />
| 16<br />
| Chaos 9<br />
| {{Valid for Apprentice}}{{Valid for Huntress}}{{Valid for SeriesEV2}}{{Valid for Gunwitch}}{{Valid for Adept}}<br />
| Helmet<br />
<br />
|- id="heavy_armor"<br />
| {{Hero Shard|Heavy Armor}}<br />
| Increases armor by '''4-??%''', but reduces speed by '''700-??'''.<br />
| 8<br />
| Chaos 9<br />
| {{Valid for Countess}}<br />
| Chest<br />
<br />
|- id="radiant_empowerment"<br />
| {{Hero Shard|Radiant Empowerment}}<br />
| Increases the damage of nearby heroes by '''5-??%'''.<br />
| 5<br />
| Chaos 9<br />
| {{Valid for ALL}}<br />
| Weapon<br />
<br />
|- id="rainbow_flask"<br />
| {{Hero Shard|Rainbow Flask}}<br />
| Increases the damage of Oil Flask by '''3-??%''' and has a chance to drench, ignite, or poison enemies on hit.<br />
| 12<br />
| Chaos 9<br />
| {{Valid for Huntress}}<br />
| Gloves<br />
<br />
|- id="run_and_gun"<br />
| {{Hero Shard|Run and Gun}}<br />
| Your primary attacks have a '''10-??%''' chance on hit to increase your movement speed by 600 for 3s.<br />
| 10<br />
| Chaos 9<br />
| {{Valid for ALL}}<br />
| Boots<br />
<br />
|- id="sharp_thinking"<br />
| {{Hero Shard|Sharp Thinking}}<br />
| Increases the damage bonus of Combat Preparation by '''4-40%'''.<br />
| 12<br />
| Chaos 9<br />
| {{Valid for Mercenary}}<br />
| Weapon<br />
<br />
<br />
|- id="tamers_gambit"<br />
| {{Hero Shard|Tamer's Gambit}}<br />
| Pets deal '''20-??%''' more damage, but Hero Damage and Ability Power are reduced by '''68-??%'''.<br />
| 20<br />
| Chaos 9<br />
| {{Valid for ALL}}<br />
| Weapon<br />
<br />
|- id="tank_gambit"<br />
| {{Hero Shard|Tank Gambit}}<br />
| Take '''6-26% (30%)''' less damage, but deal '''45-25% (21%)''' less damage.<br />
| 20<br />
| Chaos 9<br />
| {{Valid for ALL}}<br />
| Chest<br />
<br />
|- id="venomous_strikes"<br />
| {{Hero Shard|Venomous Strikes}}<br />
|'''2-20%''' chance on hit to poison a target for '''20-180%''' of your Hero Damage stat as magical poison damage each second for '''1-5s'''.<br />
| 20<br />
| Chaos 9<br />
| {{Valid for ALL}}<br />
| Weapon<br />
<br />
|- id="vroom_polymorph"<br />
| {{Hero Shard|Vroom Polymorph}}<br />
| Vroom Broom polymorphs enemies around you when activated for '''2-??''' seconds. Can only activate once every 10 seconds.<br />
| 8<br />
| Chaos 9<br />
| {{Valid for Gunwitch}}<br />
| Boots<br />
<br />
|- id="wild_fire"<br />
| {{Hero Shard|Wild Fire}}<br />
| Increases the duration of Flame Surge’s fire trail by '''1-??''' seconds.<br />
| 8<br />
| Chaos 9<br />
| {{Valid for Countess}}<br />
| Boots<br />
<br />
|}<br />
<br />
=== Others ===<br />
<br />
{| class="wikitable sortable" style="width:100%; text-align:center;"<br />
! rowspan="2" style="width:15%; text-align:center;" | Name <br />
! rowspan="2" style="width:45%; text-align:center;" | Effect <br />
! rowspan="2" style="width:5%; text-align:center;" | Upgr. levels <br />
! rowspan="2" style="width:7%; text-align:center;" | Shard Pack<br />
! colspan="2" style="width:31%; text-align:center;" | Valid for<br />
<br />
|- <br />
! style="width:10%;" | Hero<br />
! style="width:3%;" | Slot<br />
<br />
|- id="enhanced_launcher"<br />
| {{Hero Shard|Enhanced Launcher}}<br />
| Anti Gravity Bot Launcher can store an additional '''1-15''' Anti Gravity Bots.<br />
| 14<br />
|'''Removed'''<br />
| {{Valid for SeriesEV2}}<br />
| Weapon<br />
<br />
|- id="skeletal_bind"<br />
| {{Hero Shard|Skeletal Bind}}<br />
| When you defeat an enemy, you generate a charge. Your next fully-charged secondary attack summons a skeletal hand that traps each target hit for '''1-6''' seconds, draining one charge for each enemy hit. You can have a max of '''5''' charges.<br />
| 10<br />
|'''Removed'''<br />
| {{Valid for ALL}}<br />
| Weapon<br />
<br />
|- id="harbingers_exile"<br />
| {{Defense Shard|Harbinger’s Exile}}<br />
| Training Dummy has a '''1-9%''' chance to teleport targets back to spawner.<br />
| 20<br />
|'''Removed'''<br />
| {{Valid for Squire}}<br />
| Relic<br />
<br />
|- id="withering_blast"<br />
| {{Defense Shard|Withering Blast}}<br />
| Enemies damaged by Arcane Barrier take '''5-20%''' increased damage for '''1.5-3''' seconds.<br />
| 15<br />
|'''Revenge of the Yeti Incursion'''<br />
| {{Valid for Apprentice}}{{Valid for Adept}}<br />
| Relic<br />
<br />
|- id="onsen_bath"<br />
| {{Defense Shard|Onsen Bath}}<br />
| 20% chance for Cannonball Tower to fire a steamy blast dealing '''20-500%''' Defense Power and drenching enemies for 3 seconds.<br />
| 12<br />
|'''Revenge of the Yeti Incursion - Xbox Exclusive Item'''<br />
| {{Valid for Squire}}<br />
| Relic<br />
<br />
|}<br />
<br />
==Hyper Shards==<br />
<br />
[[File:The_Hyper_Shard_Icon.png|right|120px]]<br />
With the introduction of mastery mode, several new hyper shards have been introduced to the game. Shards unlock as you earn stars in mastery mode.<br />
Each hyper shard can only be obtained once in Mastery mode.<br />
<br />
As of the Prime Incursion Update, completing all maps within a prime region awards a hyper shard. Completing all six regions awards the last hyper shard. This allows you to obtain a second set of all the shards.<br />
Note that the order that you obtain hyper shards in Prime Incursions is different than that of Mastery mode (e.g. the first prime region doesn't award Mass Destruction).<br />
<br />
{| class="wikitable sortable" style="width:100%; text-align:center;"<br />
! rowspan="2" style="width:10%; text-align:center;" | Name <br />
! rowspan="2" style="width:40%; text-align:center;" | Effect <br />
! rowspan="2" style="width:5%; text-align:center;" | Upgr. levels <br />
! rowspan="2" style="width:7%; text-align:center;" | Mastery Stars Needed<br />
! rowspan="2" style="width:7%; text-align:center;" | Prime Incursion Region<br />
! colspan="8" style="width:31%; text-align:center;" | Valid for<br />
|- <br />
! style="width:10%;" | Hero<br />
! style="width:3%;" | Slot<br />
|- id="mass_destruction"<br />
| {{Hyper Shard|[[File:Hyper_Shard_Icon_2.png|50px]] <br />
'''Mass Destruction'''}} <br />
| Increases the Defense Power of the affected tower by 2-70% .<br />
| 34<br />
| 50 Stars<br />
| Completing all Incursions in Prime I - VI Regions. <br />
| {{Valid for ALL}}<br />
| Relic<br />
|- id="vicious_strikes"<br />
| {{Hyper Shard|[[File:Hyper_Shard_Icon_5.png|50px]] <br />
'''Vicious Strikes'''}} <br />
| Increases the Defense Range of the affected tower by x-2275 units.<br />
| 12<br />
| 155 Stars<br />
| Prime VI<br />
| {{Valid for ALL}}<br />
| Relic<br />
|- id="radiant_critical_power"<br />
| {{Hyper Shard|[[File:Hyper_Shard_Icon_3.png|50px]] <br />
'''Radiant Critical Power'''}} <br />
| Increases the Defense Critical Damage of nearby defenses by 0-5% and Defense Critical Chance of nearby defenses by 3%.<br />
| 5<br />
| 260 Stars<br />
| Prime IV<br />
| {{Valid for ALL}}<br />
| Boots<br />
|- id="explosive_shielding_guard"<br />
| {{Hyper Shard|[[File:Hyper_Shard_Icon_1.png|50px]] <br />
'''Explosive Shielding Guard'''}} <br />
| When the affected tower takes damage, it has a 3-35% chance to gain a shield for 50-250% of its Defense Health for 5 seconds and to trigger an explosion that deals 140-500% of its Defense Health as damage to nearby enemies. Does not work with Auras and Traps. This does not destroy the tower. Does not stack with Shielding Guard or Explosive Guard.<br />
| 20<br />
| 365 Stars<br />
| Prime II<br />
| {{Valid for ALL}}<br />
| Relic<br />
|- id="thunderstruck"<br />
| {{Hyper Shard|[[File:Hyper_Shard_Icon_4.png|50px]] <br />
'''Thunderstruck'''}} <br />
| Your primary attacks have a 26% chance on hit to drench enemies for 7 seconds and your primary attacks deal an additional 40% damage as storm damage. Storm damage has a 3 second cooldown.<br />
| 12<br />
| 470 Stars<br />
| Prime III<br />
| {{Valid for ALL}}<br />
| Weapon<br />
|- id="destructive_pylon"<br />
| {{Hyper Shard|[[File:Hyper_Shard_Icon_2.png|50px]] <br />
'''Destructive Pylon'''}} <br />
| Increases the Defense Power of nearby defenses to 120% and increases the Defense Power of the affected tower by 34%. Does not stack with Destruction or Power Pylon.<br />
| 18<br />
| 575 Stars<br />
| Prime I<br />
| {{Valid for ALL}}<br />
| Relic<br />
|- id="automation"<br />
| {{Hyper Shard|[[File:Hyper_Shard_Icon_1.png|50px]] <br />
'''Automation'''}} <br />
| Each time your defense attacks, it heals for 2% of its max health. Cooldown of 0.7 seconds.<br />
| 20<br />
| 680 Stars<br />
| Prime V<br />
| {{Valid for ALL}}<br />
| Relic<br />
|-<br />
| {{Hyper Shard|[[File:Hyper_Shard_Icon_6.png|50px]] <br />
'''Juggernaut'''}} <br />
| Increases your defense health and reduce damage, on 16/16 +70% Defense Health and +20% damage reduction<br />
| 16<br />
| 785 Stars<br />
| Prime VII<br />
| {{Valid for ALL}}<br />
| Relic<br />
|-<br />
| {{Hyper Shard|[[File:Hyper_Shard_Icon_3.png|50px]] <br />
'''Genie King's Blessing'''}} <br />
| Gain 1-3 defense mana upon defeating an enemy, up to 100 enemies per Combat Phase.<br />
| 5<br />
| ??? Stars<br />
| Completing all Prime Regions in Chaos 9. <br />
| {{Valid for ALL}}<br />
| Boots<br />
|}</div>
Xano2323
https://wiki.dungeondefenders2.com/index.php?title=Shards&diff=15087
Shards
2022-07-22T11:09:09Z
<p>Xano2323: </p>
<hr />
<div>Shards are gem-like artifacts that slot into your Relics, Armor, and Weapons. Shards replaced [[Skill Spheres]] system and item [[Passives]] (while some items with unique passives still drop but have only one shard slot). Shards give your hero or your defenses extra stats or abilities, all green shards can buff only defenses and can be placed only in [[Relics]], while blue shards will buff your hero and can be placed in [[Weapon]] and [[Armor]]. Shards can be moved between pieces of gear and be upgraded straight from your inventory. A weapon or piece of armor allows to hold up to 3 Shards and can only equip Hero (blue) Shards and relics can hold up to 3 Defense (green) Shards. Blue shards give you hero new abilities or stats while they are placed in any item currently equipped by that hero, but green (defenses) shards strengthen only that tower, where relic containing them is equipped.<br />
<br />
==Shards Packs==<br />
Shards drop from shard packs obtained from victory chest at the end of every map, you will get Standard shard pack after completing any Campaign and Chaos map, those packs can drop shards associated with Campaign packs. After completing Trials on Chaos difficulty, you will get guaranteed Shard pack from that difficulty and one Shard Pack from any previous difficulty (for example, if you beat Chaos III Trials, you’ll receive 1 Chaos III Shard Pack and 1 Chaos II, Chaos I or Standard Shard Pack). <br />
Once you win 3 consecutive random maps in a row in Trials, you’ll activate the Shard consecutive bonus. On your 4th consecutive victory onward, you’ll earn an extra Shard Pack for as long as the streak continues. This extra Shard Pack is a guaranteed Shard Pack from that difficulty. That means once you activate the win bonus, you’ll get 3 Shards guaranteed every victory (2 Shard Packs of that difficulty, 1 Shard Pack from previous difficulties) until one of your crystals break or you leave the game.<br />
<br />
Any shard can be purchased from [[Non Playable Characters|Gran Ma'ster]] for 1000 Defender Medals or 250 Gems. A shard pack containing 5 random shards can also be purchased for 500 Defender Medals or 125 Gems. These shard packs will give you 5 random shards from a single difficulty (e.g. 5 random Chaos V shards).<br />
<br />
==Shard Dust==<br />
As of the Protean Shift update, you may disenchant shards (press 's' when hovering over a shard) which will turn the shard into shard dust of the same tier. Ten shard dust can be exchanged with [[Tavern#War_Recruiter|War Recruiter]] to obtain one new shard pack.<br />
<br />
==Standard Shards List==<br />
<br />
<!-------------------- CAMPAIGN --------------------><br />
<br />
=== Campaign ===<br />
<br />
[[File:Campaign_Standard_Shard_Pack_Icon.png| 70px| center]]<br />
<br />
{| class="wikitable sortable" style="width:100%; text-align:center;"<br />
! rowspan="2" style="width:15%; text-align:center;" | Name <br />
! rowspan="2" style="width:45%; text-align:center;" | Effect <br />
! rowspan="2" style="width:5%; text-align:center;" | Upgr. levels <br />
! rowspan="2" style="width:7%; text-align:center;" | Shard Pack<br />
! colspan="2" style="width:31%; text-align:center;" | Valid for<br />
|- <br />
! style="width:10%;" | Hero<br />
! style="width:3%;" | Slot<br />
<br />
|- id="defensive_critical_damage"<br />
| {{Defense Shard|Defensive Critical Damage}}<br />
| Increases the Defense Crit Damage of the affected tower by '''4-20% (24%)'''.<br />
| 16<br />
| Campaign<br />
| {{Valid for ALL}}<br />
| Relic<br />
<br />
|- id="fortification"<br />
| {{Defense Shard|Fortification}}<br />
| Increases Defense Health of the affected tower by '''2-34% (42%)'''.<br />
| 16<br />
| Campaign<br />
| {{Valid for ALL}}<br />
| Relic<br />
<br />
|- id="ghastly_curse"<br />
| {{Defense Shard|Ghastly Curse}}<br />
| Nether Archer arrows now make enemies move at '''50-42% (38%)''' speed for '''0-4 (6)''' seconds.<br />
| 8<br />
| Campaign<br />
| {{Valid for Mercenary}}<br />
| Relic<br />
<br />
|- id="cataclysmic"<br />
| {{Hero Shard|Cataclysmic}}<br />
| You have a '''5-??%''' chance when landing on the ground to deal '''20-??%''' of your Ability Power as fire damage to nearby enemies.<br />
| 20<br />
| Campaign<br />
| {{Valid for Countess}}<br />
| Boots<br />
<br />
|- id="concussive_chi"<br />
| {{Hero Shard|Concussive Chi}}<br />
| Secondary attacks have a '''1-25%''' chance to stun targets for '''1-4.6''' seconds.<br />
| 12<br />
| Campaign<br />
| {{Valid for Monk}}{{Valid for Initiate}}<br />
| Weapon<br />
<br />
|- id="concussive_shock"<br />
| {{Hero Shard|Concussive Shock}}<br />
| Increases the stun duration of Concussive Shot by '''4-40%'''.<br />
| 12<br />
| Campaign<br />
| {{Valid for Huntress}}<br />
| Weapon<br />
<br />
|- id="construction"<br />
| {{Hero Shard|Construction}}<br />
| Increases repair and upgrade speed during Combat Phase by '''25-75%'''.<br />
| 20<br />
| Campaign<br />
| {{Valid for ALL}}<br />
| Gloves<br />
<br />
|- id="corruptions_fortification"<br />
| {{Hero Shard|Corruption’s Fortification}}<br />
| Armor buff of Dryad’s Blessing is increased by '''4-40%''' in purification form.<br />
| 12<br />
| Campaign<br />
| {{Valid for Dryad}}<br />
| Chest<br />
<br />
|- id="drenching_strikes"<br />
| {{Hero Shard|Drenching Strikes}}<br />
| Your primary attacks have a '''2-30%''' chance on hit to drench enemies for '''3-7''' seconds.<br />
| 14<br />
| Campaign<br />
| {{Valid for ALL}}<br />
| Weapon<br />
<br />
|- id="enduring_tornado"<br />
| {{Hero Shard|Enduring Tornado}}<br />
| Increases the knockup duration of Tornado by '''1-6''' seconds.<br />
| 10<br />
| Campaign<br />
| {{Valid for Apprentice}}{{Valid for Adept}}<br />
| Gloves<br />
<br />
|- id="enhanced_decoy"<br />
| {{Hero Shard|Enhanced Decoy}}<br />
| Death From Above's decoy deals an extra '''20-420%''' damage to enemies.<br />
| 20<br />
| Campaign<br />
| {{Valid for SeriesEV2}}<br />
| Boots<br />
<br />
|- id="fountain_of_speed"<br />
| {{Hero Shard|Fountain Of Speed}}<br />
| Abyss Fountain increases allied movement speed by '''50-650''' for '''5''' seconds.<br />
| 12<br />
| Campaign<br />
| {{Valid for AbyssLord}}<br />
| Boots<br />
<br />
|- id="knife_club"<br />
| {{Hero Shard|Knife Club}}<br />
| Increases the damage of Fan of Knives by '''3-39%'''.<br />
| 12<br />
| Campaign<br />
| {{Valid for Mercenary}}<br />
| Chest<br />
<br />
|- id="retribution"<br />
| {{Hero Shard|Retribution}}<br />
| When you take damage, you have a '''2-20%''' chance of dealing '''125-425%''' of your Armor as damage to your attacker.<br />
| 20<br />
| Campaign<br />
| {{Valid for ALL}}<br />
| Chest<br />
<br />
|- id="speed_boost"<br />
| {{Hero Shard|Speed Boost}}<br />
| Increases your movement speed by '''100-500'''.<br />
| 8<br />
| Campaign<br />
| {{Valid for ALL}}<br />
| Boots<br />
<br />
|- id="support_magic_specialist"<br />
| {{Hero Shard|Support Magic Specialist}}<br />
| Decreases the cost of Broom Vault and Book Drop by '''4-40%'''.<br />
| 12<br />
| Campaign<br />
| {{Valid for Gunwitch}}<br />
| Helmet<br />
<br />
|- id="swift_provocation"<br />
| {{Hero Shard|Swift Provocation}}<br />
| Provoke movement speed buff increased by '''10-154'''.<br />
| 12<br />
| Campaign<br />
| {{Valid for Squire}}<br />
| Boots<br />
<br />
|- id="wither_bubble"<br />
| {{Hero Shard|Wither Bubble}}<br />
| Arcane Bubble withers enemies inside it increasing the damage they take by '''X-15%'''.<br />
| 9<br />
| Campaign<br />
| {{Valid for Adept}}<br />
| Chest<br />
<br />
|- id="worm_scarf"<br />
| {{Hero Shard|Worm Scarf}}<br />
| Reduces the damage you take from enemies by '''3-15%'''.<br />
| 12<br />
| Campaign<br />
| {{Valid for ALL}}<br />
| Helmet<br />
<br />
|- id="zephyrs_warpath"<br />
| {{Hero Shard|Zephyr's Warpath}}<br />
| Increase movement speed in Whirlwind by '''5%-105%'''.<br />
| 20<br />
| Campaign<br />
| {{Valid for Barbarian}}<br />
| Boots<br />
<br />
|}<br />
<br />
<!-------------------- CHAOS 1 --------------------><br />
<br />
=== Chaos I ===<br />
<br />
[[File:Chaos_1_Shard_Pack_Icon.png| 70px| center]]<br />
<br />
{| class="wikitable sortable" style="width:100%; text-align:center;"<br />
! rowspan="2" style="width:15%; text-align:center;" | Name <br />
! rowspan="2" style="width:45%; text-align:center;" | Effect <br />
! rowspan="2" style="width:5%; text-align:center;" | Upgr. levels <br />
! rowspan="2" style="width:7%; text-align:center;" | Shard Pack<br />
! colspan="2" style="width:31%; text-align:center;" | Valid for<br />
<br />
|- <br />
! style="width:10%;" | Hero<br />
! style="width:3%;" | Slot<br />
<br />
|- id="crumbling_stone"<br />
| {{Defense Shard|Crumbling Stone}}<br />
| Enemies petrified by Maw of the Earth Drake receive '''2-29% (29%)''' more damage and explode on death for '''10-250% (298%)''' Defense Power magical damage.<br />
| 20<br />
| Chaos 1<br />
| {{Valid for Lavamancer}}<br />
| Relic<br />
<br />
|- id="destruction"<br />
| {{Defense Shard|Destruction}}<br />
| Increases Defense Power of the affected tower by '''2-34% (42%)'''.<br />
| 16<br />
| Chaos 1<br />
| {{Valid for ALL}}<br />
| Relic<br />
<br />
|- id="dragons_haste"<br />
| {{Defense Shard|Dragon’s Haste}}<br />
| Dragons Nest dragons’ movement speed is increased by '''700-1500 (1700)'''.<br />
| 16<br />
| Chaos 1<br />
| {{Valid for Countess}}<br />
| Relic<br />
<br />
|- id="electric_fingers"<br />
| {{Defense Shard|Electric Fingers}}<br />
| Skeletal Orcs have '''3-30% (36%)''' chance on hit to deal an additional '''40-400% (480%)''' of their Defense Health as storm damage. Bounces '''3''' times.<br />
| 18<br />
| Chaos 1<br />
| {{Valid for AbyssLord}}<br />
| Relic<br />
<br />
|- id="empowered_flame"<br />
| {{Defense Shard|Empowered Flame}}<br />
| Flamethrower tower has a '''1-15% (17.8%)''' chance to hit the target again for '''55-275% (319%)''' damage.<br />
| 20<br />
| Chaos 1<br />
| {{Valid for Apprentice}}{{Valid for Adept}}<br />
| Relic<br />
<br />
|- id="laser_boost"<br />
| {{Defense Shard|Laser Boost}}<br />
| Picking up Mega Death Laser increases EV2's movements speed by '''50-350 (410)''' and Hero Damage by '''4-40% (47.2%)''' for '''15''' seconds.<br />
| 20<br />
| Chaos 1<br />
| {{Valid for SeriesEV2}}<br />
| Relic<br />
<br />
|- id="rippling_explosions"<br />
| {{Defense Shard|Rippling Explosions}}<br />
| Enemies that die inside the boost aura have a '''5-25% (29%)''' chance to detonate, dealing '''20-80% (92%)''' of the Boost aura's Tower Damage stat as damage in a small area around the enemy.<br />
| 20<br />
| Chaos 1<br />
| {{Valid for Monk}}{{Valid for Initiate}}<br />
| Relic<br />
<br />
|- id="stun_fire"<br />
| {{Defense Shard|Stun Fire}}<br />
| Cannonball Tower has a '''11-25% (29%)''' chance on hit to stun target for '''1.6-3 (3.4)''' seconds.<br />
| 14<br />
| Chaos 1<br />
| {{Valid for Squire}}<br />
| Relic<br />
<br />
|- id="annoyance"<br />
| {{Hero Shard|Annoyance}}<br />
| Taunts nearby enemies for '''1-4''' seconds every '''8''' seconds.<br />
| 10<br />
| Chaos 1<br />
| {{Valid for ALL}}<br />
| Chest<br />
<br />
|- id="binding_roots"<br />
| {{Hero Shard|Binding Roots}}<br />
| Your slam ability has an '''22-50%''' chance to stun enemies for 0.5 seconds then root in place for 4.5 seconds.<br />
| 14<br />
| Chaos 1<br />
| {{Valid for Mercenary}}<br />
| Boots<br />
<br />
|- id="bots_of_oil"<br />
| {{Hero Shard|Bots Of Oil}}<br />
| Exploding Grav Bots now oil enemies for '''1-8''' second(s). If ignited by fire, deals '''20-220%''' Ability Power as fire damage per second for '''1-5''' second(s).<br />
| 20<br />
| Chaos 1<br />
| {{Valid for SeriesEV2}}<br />
| Chest<br />
<br />
|- id="broomnado_power"<br />
| {{Hero Shard|Broomnado Power}}<br />
| Increases Broom Nado damage by '''4-40% (60%)'''.<br />
| 12<br />
| Chaos 1<br />
| {{Valid for Gunwitch}}<br />
| Boots<br />
<br />
|- id="bulwark"<br />
| {{Hero Shard|Bulwark}}<br />
| Increases armor by '''4-40%'''.<br />
| 12<br />
| Chaos 1<br />
| {{Valid for ALL}}<br />
| Chest<br />
<br />
|- id="concussive_power"<br />
| {{Hero Shard|Concussive Power}}<br />
| Increases the damage of Concussive Shots by '''4-40%'''.<br />
| 12<br />
| Chaos 1<br />
| {{Valid for Huntress}}<br />
| Helmet<br />
<br />
|- id="crane_stance"<br />
| {{Hero Shard|Crane Stance}}<br />
| Each secondary attack increases the damage of the next primary attack by '''10-90%.''' Stacks up to '''6''' times.<br />
| 20<br />
| Chaos 1<br />
| {{Valid for Monk}}{{Valid for Initiate}}<br />
| Boots<br />
<br />
|- id="critical_strike"<br />
| {{Hero Shard|Critical Strike}}<br />
| Increases your Hero Crit Chance by '''3-10%'''.<br />
| 7<br />
| Chaos 1<br />
| {{Valid for ALL}}<br />
| Gloves<br />
<br />
|- id="full_shell_ahead"<br />
| {{Hero Shard|Full Shell Ahead}}<br />
| Increases movement speed while in Turtle Stance by '''25-525'''.<br />
| 20<br />
| Chaos 1<br />
| {{Valid for Barbarian}}<br />
| Boots<br />
<br />
|- id="fury_speed"<br />
| {{Hero Shard|Fury Speed}}<br />
| Increases projectile speed of Fury by '''0-67% (100%)'''.<br />
| 8<br />
| Chaos 1<br />
| {{Valid for Countess}}<br />
| Weapon<br />
<br />
|- id="explosive_blades"<br />
| {{Hero Shard|Explosive Blades}}<br />
| Daggers thrown by Dagger Throw no longer pierce. Daggers now stick to the target and explode after 3 seconds for '''1,500-5,000%''' of Ability Power.<br />
| 20<br />
| Chaos 1<br />
| {{Valid for Mercenary}}<br />
| Gloves<br />
<br />
|- id="haunting"<br />
| {{Hero Shard|Haunting}}<br />
| Primary attacks generate '''1''' ghost stack. At '''10''' stacks you unleash ghosts for '''3''' seconds, each dealing '''10-250%''' of your Ability Power as damage. The effect has a cooldown of '''5''' seconds.<br />
| 20<br />
| Chaos 1<br />
| {{Valid for ALL}}<br />
| Weapon<br />
<br />
|- id="lashing_power"<br />
| {{Hero Shard|Lashing Power}}<br />
| Increases Lash Out damage by '''4-40%'''.<br />
| 12<br />
| Chaos 1<br />
| {{Valid for Mystic}}<br />
| Chest<br />
<br />
|- id="molten_striker"<br />
| {{Hero Shard|Molten Striker}}<br />
| Molten Core deals more impact damage the farther it travels, up to +20-200% more damage.<br />
| 20<br />
| Chaos 1<br />
| {{Valid for Lavamancer}}<br />
| Gloves<br />
<br />
|- id="power_volley"<br />
| {{Hero Shard|Power Volley}}<br />
| Increases the damage of Arcane Volley by '''4-40%'''.<br />
| 12<br />
| Chaos 1<br />
| {{Valid for Apprentice}}<br />
| Weapon<br />
<br />
|- id="shroom_doom"<br />
| {{Hero Shard|Shroom Doom}}<br />
| Damage of Powder Toss while in Corrupt Form increased by '''4-40%'''.<br />
| 12<br />
| Chaos 1<br />
| {{Valid for Dryad}}<br />
| Gloves<br />
<br />
|- id="thundering_call"<br />
| {{Hero Shard|Thundering Call}}<br />
| Increases Call to Madness range by '''4-40%'''.<br />
| 12<br />
| Chaos 1<br />
| {{Valid for Mystic}}<br />
| Weapon<br />
<br />
|- id="withering_fountain"<br />
| {{Hero Shard|Withering Fountain}}<br />
| Abyss Fountain withers enemies inside it reducing the damage they deal by '''2-20%'''.<br />
| 9<br />
| Chaos 1<br />
| {{Valid for AbyssLord}}<br />
| Boots<br />
<br />
|}<br />
<br />
<!-------------------- CHAOS 2 --------------------><br />
<br />
=== Chaos II ===<br />
<br />
[[File:Chaos_2_Shard_Pack_Icon.png| 70px| center]]<br />
<br />
{| class="wikitable sortable" style="width:100%; text-align:center;"<br />
! rowspan="2" style="width:15%; text-align:center;" | Name <br />
! rowspan="2" style="width:45%; text-align:center;" | Effect <br />
! rowspan="2" style="width:5%; text-align:center;" | Upgr. levels <br />
! rowspan="2" style="width:7%; text-align:center;" | Shard Pack<br />
! colspan="2" style="width:31%; text-align:center;" | Valid for<br />
<br />
|- <br />
! style="width:10%;" | Hero<br />
! style="width:3%;" | Slot<br />
<br />
|- id="atomic_capacity"<br />
| {{Defense Shard|Atomic Capacity}}<br />
| This shard gives your Atomic Launcher an additional missile when the shard is upgraded to '''4/8''' and then another at '''8/8'''.<br />
| 8<br />
| Chaos 2<br />
| {{Valid for SeriesEV2}}<br />
| Relic<br />
<br />
|- id="berserk_master"<br />
| {{Defense Shard|Berserk Master}}<br />
| Increases the duration of Direct Command on your Skeletal Orcs by '''1-5''' seconds.<br />
| 8<br />
| Chaos 2<br />
| {{Valid for AbyssLord}}<br />
| Relic<br />
<br />
|- id="blazing_phoenix"<br />
| {{Defense Shard|Blazing Phoenix}}<br />
| Shortly after a Blaze Balloon triggers, a Phoenix emerges dealing '''1000-5000% (5800%)''' Defense Power as magical fire damage.<br />
| 20<br />
| Chaos 2<br />
| {{Valid for Huntress}}<br />
| Relic<br />
<br />
|- id="combined_power"<br />
| {{Defense Shard|Combined Power}}<br />
| Serpent's Coil deals '''25-385%''' Defense Power as magical damage each second when an enemy is also affected by Sand Viper.<br />
| 18<br />
| Chaos 2<br />
| {{Valid for Mystic}}<br />
| Relic<br />
<br />
|- id="defensive_critical_strike"<br />
| {{Defense Shard|Defensive Critical Strike}}<br />
| Increases the Defense Crit Chance of the affected tower by an additional '''2-15%'''.<br />
| 12<br />
| Chaos 2<br />
| {{Valid for ALL}}<br />
| Relic<br />
<br />
|- id="encroaching_flames"<br />
| {{Defense Shard|Encroaching Flames}}<br />
| Flame aura has a '''6-30% (38%)''' chance to deal '''12-104% (135%)''' more damage.<br />
| 12<br />
| Chaos 2<br />
| {{Valid for Monk}}<br />
| Relic<br />
<br />
|- id="frosty_duet"<br />
| {{Defense Shard|Frosty Duet}}<br />
| The Frostbite tower can hit an additional target, but its Range is reduced by '''60-35%.'''<br />
| 10<br />
| Chaos 2<br />
| {{Valid for Apprentice}}<br />
| Relic<br />
<br />
|- id="icefall"<br />
| {{Defense Shard|Icefall}}<br />
| Hailstorm Tower attacks have a '''2-5% (5.8%)''' chance on hit to freeze enemies for 2 seconds.<br />
| 15<br />
| Chaos 2<br />
| {{Valid for Adept}}<br />
| Relic<br />
<br />
|- id="magma_maelstrom"<br />
| {{Defense Shard|Magma Maelstrom}}<br />
| Rate at which Fissures of Embermount generate Molten Power reduced by '''4-40%'''.<br />
| 12<br />
| Chaos 2<br />
| {{Valid for Lavamancer}}<br />
| Relic<br />
<br />
|- id="overcharge"<br />
| {{Defense Shard|Overcharge}}<br />
| Increases the Elvish Artillery Cannon's projectile damage radius by '''16-64% (80%)''', and reduces damage falloff by '''18-42% (50%)'''.<br />
| 12<br />
| Chaos 2<br />
| {{Valid for Mercenary}}<br />
| Relic<br />
<br />
|- id="panic_fire"<br />
| {{Defense Shard|Panic Fire}}<br />
| When the affected tower takes damage, it has a '''5-15% (19%)''' chance to increase it's Attack Rate by '''50%''' for '''1-4 (5.2)''' seconds. Does not work with Auras and Traps.<br />
| 10<br />
| Chaos 2<br />
| {{Valid for ALL}}<br />
| Relic<br />
<br />
|- id="power_bolts"<br />
| {{Defense Shard|Power Bolts}}<br />
| Ballista has a '''4-40% (49.6%)''' chance on hit to deal '''15-60% (72%)''' extra magical damage.<br />
| 15<br />
| Chaos 2<br />
| {{Valid for Squire}}<br />
| Relic<br />
<br />
|- id="press_your_luck"<br />
| {{Defense Shard|Press Your Luck}}<br />
| When the affected tower takes damage, it has a '''5-15% (19%)''' chance to increase it's Critical Hit Chance by '''30%''' for '''1-4 (5.2)''' seconds. Does not work with Auras and Traps.<br />
| 10<br />
| Chaos 2<br />
| {{Valid for ALL}}<br />
| Relic<br />
<br />
|- id="world_tree_mcbufferson"<br />
| {{Defense Shard|World Tree Mcbufferson}}<br />
| Every '''20''' seconds, the world tree places a leafy shield on a blockade within its influence that absorbs '''10-310% (370%)''' of the Dryad's Defense Health stat and lasts '''10''' seconds.<br />
| 20<br />
| Chaos 2<br />
| {{Valid for Dryad}}<br />
| Relic<br />
<br />
|- id="batter_up"<br />
| {{Hero Shard|Batter Up}}<br />
| Increases the damage of Molten Core by '''4-40%''' each time it is redirected. Happens '''3''' times.<br />
| 12<br />
| Chaos 2<br />
| {{Valid for Lavamancer}}<br />
| Gloves<br />
<br />
|- id="corruptions_harmony"<br />
| {{Hero Shard|Corruption’s Harmony}}<br />
| Reduces Corruption form’s Celestial Power drain by '''-1''' to '''-3'''.<br />
| 10<br />
| Chaos 2<br />
| {{Valid for Dryad}}<br />
| Chest<br />
<br />
|- id="critical_restoration"<br />
| {{Hero Shard|Critical Restoration}}<br />
| Primary Attack critical hits restore '''1-5''' Broom Power.<br />
| 8<br />
| Chaos 2<br />
| {{Valid for Gunwitch}}<br />
| Weapon<br />
<br />
|- id="dewey_deathimal_system"<br />
| {{Hero Shard|Dewey Deathimal System}}<br />
| Book drop duration is increased '''1-3''' second and the extra damage they take is increased '''5-15%''' while under it's effect.<br />
| 20<br />
| Chaos 2<br />
| {{Valid for Gunwitch}}<br />
| Gloves<br />
<br />
|- id="dragon_stance"<br />
| {{Hero Shard|Dragon Stance}}<br />
| Each melee primary attack increases the damage of the next ranged secondary attack by '''10-90%.''' Stacks up to '''6''' times.<br />
| 20<br />
| Chaos 2<br />
| {{Valid for Monk}}{{Valid for Initiate}}<br />
| Weapon<br />
<br />
|- id="dummies_and_bots"<br />
| {{Hero Shard|Dummies And Bots}}<br />
| The Death From Above ability now spawns '''4''' grav Bots that each deal '''20-220%''' of your Ability as damage in a '''100-500''' radius. These do not count towards the cap on the number of Bots she can hold.<br />
| 20<br />
| Chaos 2<br />
| {{Valid for SeriesEV2}}<br />
| Boots<br />
<br />
|- id="empowered_mark"<br />
| {{Hero Shard|Empowered Mark}}<br />
| Increases the max number of the marked targets this hero may have by '''2-30'''.<br />
| 28<br />
| Chaos 2<br />
| {{Valid for Apprentice}}{{Valid for Adept}}<br />
| Weapon<br />
<br />
|- id="empowered_throw"<br />
| {{Hero Shard|Empowered Throw}}<br />
| Increases the damage of Dagger Throw by '''3-39%'''.<br />
| 12<br />
| Chaos 2<br />
| {{Valid for Mercenary}}<br />
| Gloves<br />
<br />
|- id="frenzy"<br />
| {{Hero Shard|Frenzy}}<br />
| Primary attacks have a '''21-26%''' to increase attack speed by '''5-30%''' for 5 seconds. Can only proc every 7 seconds.<br />
| 10<br />
| Chaos 2<br />
| {{Valid for Mercenary}}<br />
| Weapon<br />
<br />
|- id="fury_restoration"<br />
| {{Hero Shard|Fury Restoration}}<br />
| Restore '''1-??''' mana every time Fury scores a critical hit.<br />
| 8<br />
| Chaos 2<br />
| {{Valid for Countess}}<br />
| Helmet<br />
<br />
|- id="harbingers_slam"<br />
| {{Hero Shard|Harbinger’s Slam}}<br />
| During Provoke, Seismic Slam damage increased by '''130-410%''' of your Ability Power stat.<br />
| 20<br />
| Chaos 2<br />
| {{Valid for Squire}}<br />
| Gloves<br />
<br />
|- id="heroic_charge"<br />
| {{Hero Shard|Heroic Charge}}<br />
| Increases the damage of Valiant Charge by '''3-??%'''.<br />
| 12<br />
| Chaos 2<br />
| {{Valid for Countess}}<br />
| Chest<br />
<br />
|- id="inspiration"<br />
| {{Hero Shard|Inspiration}}<br />
| Reduces the cooldown of your abilities by '''4-40%'''.<br />
| 12<br />
| Chaos 2<br />
| {{Valid for ALL}}<br />
| Helmet<br />
<br />
|- id="piercing"<br />
<br />
|- id="lava_warrior"<br />
| {{Hero Shard|Lava Warrior}}<br />
| Primary Attacks restore '''6-10''' Lava Power.<br />
| 12<br />
| Chaos 2<br />
| {{Valid for Lavamancer}}<br />
| Weapon<br />
<br />
|- id="piercing"<br />
| {{Hero Shard|Piercing}}<br />
| Concussive Shots also fires a piercing shard dealing '''50-350%''' of Ability Power as damage, then explodes dealing '''25-225%''' of Ability Power as unresisted damage.<br />
| 20<br />
| Chaos 2<br />
| {{Valid for Huntress}}<br />
| Weapon<br />
<br />
|- id="power_of_the_knight"<br />
| {{Hero Shard|Power Of The Knight}}<br />
| Increases the damage of Knight of the Abyss by '''4-40%'''.<br />
| 12<br />
| Chaos 2<br />
| {{Valid for AbyssLord}}<br />
| Gloves<br />
<br />
|- id="quake"<br />
| {{Hero Shard|Quake}}<br />
| You have a '''10-30%''' chance when landing to deal '''50-250%''' of your Ability Power as earth damage to nearby enemies.<br />
| 20<br />
| Chaos 2<br />
| {{Valid for ALL}}<br />
| Boots<br />
<br />
|- id="sanctuary"<br />
| {{Hero Shard|Sanctuary}}<br />
| Heroes inside the Arcane Bubble shield heal '''5-15'''% of their health per second during the duration of the bubble.<br />
| 10<br />
| Chaos 2<br />
| {{Valid for Adept}}<br />
| Gloves<br />
<br />
|- id="serpents_appeasement"<br />
| {{Hero Shard|Serpent’s Appeasement}}<br />
| Increases Appeasement gained by '''60-300%'''.<br />
| 12<br />
| Chaos 2<br />
| {{Valid for Mystic}}<br />
| Helmet<br />
<br />
|- id="turtle_power"<br />
| {{Hero Shard|Turtle Power}}<br />
| Increase Damage Protection while in Turtle Stance by '''1%-21%'''.<br />
|?<br />
| Chaos 2<br />
| {{Valid for Barbarian}}<br />
| Boots<br />
<br />
|}<br />
<br />
<!-------------------- CHAOS 3 --------------------><br />
<br />
=== Chaos III ===<br />
<br />
[[File:Chaos_3_Shard_Pack_Icon.png| 70px| center]]<br />
<br />
{| class="wikitable sortable" style="width:100%; text-align:center;"<br />
! rowspan="2" style="width:15%; text-align:center;" | Name <br />
! rowspan="2" style="width:45%; text-align:center;" | Effect <br />
! rowspan="2" style="width:5%; text-align:center;" | Upgr. levels <br />
! rowspan="2" style="width:7%; text-align:center;" | Shard Pack<br />
! colspan="2" style="width:31%; text-align:center;" | Valid for<br />
<br />
|- <br />
! style="width:10%;" | Hero<br />
! style="width:3%;" | Slot<br />
<br />
|- id="boosted_grasp"<br />
| {{Defense Shard|Boosted Grasp}}<br />
| Enemies move at '''90-60% (48%)''' speed when they are within the Boost Aura.<br />
| 10<br />
| Chaos 3<br />
| {{Valid for Monk}}{{Valid for Initiate}}<br />
| Relic<br />
<br />
|- id="deadly_strikes"<br />
| {{Defense Shard|Deadly Strikes}}<br />
| Increases the Defense Range of the affected tower by '''4-40% (52%)'''.<br />
| 12<br />
| Chaos 3<br />
| {{Valid for ALL}}<br />
| Relic<br />
<br />
|- id="drenched"<br />
| {{Defense Shard|Drenched}}<br />
| After your Geyser Trap drenches an enemy, the next source of damages deals an additional '''3-35% (43%)''' damage.<br />
| 16<br />
| Chaos 3<br />
| {{Valid for Huntress}}<br />
| Relic<br />
<br />
|- id="empowered_bolts"<br />
| {{Defense Shard|Empowered Bolts}}<br />
| Ballista has a '''5-30% (40%)''' chance on hit to deal full damage to all targets pierced for the next '''10-40 (52)''' seconds.<br />
| 10<br />
| Chaos 3<br />
| {{Valid for Squire}}<br />
| Relic<br />
<br />
|- id="empowered_frostbite"<br />
| {{Defense Shard|Empowered Frostbite}}<br />
| Frostbite has a '''5-45% (53%)''' chance to freeze the target for '''1-7 (8.2)''' seconds.<br />
| 20<br />
| Chaos 3<br />
| {{Valid for Apprentice}}<br />
| Relic<br />
<br />
|- id="empowering_blasphemy"<br />
| {{Defense Shard|Empowering Blasphemy}}<br />
| Obelisk Hero Stat boost increased to '''10-50% (66%)''' and polymorph duration increased by '''1-6''' seconds.<br />
| 10<br />
| Chaos 3<br />
| {{Valid for Mystic}}<br />
| Relic<br />
<br />
|- id="icy_spiders"<br />
| {{Defense Shard|Icy Spiders}}<br />
| Nether Spiders have a '''6-16(20)%''' chance to spawn a pool of ice on the ground that makes all nearby enemies move at '''90-60(48)%''' speed for 5 seconds. The ice pools last 10 seconds.<br />
| 10 (14)<br />
| Chaos 3<br />
| {{Valid for Mercenary}}<br />
| Relic<br />
<br />
|- id="numerous_reflection"<br />
| {{Defense Shard|Numerous Reflection}}<br />
| Increases the nodes of EV2’s Reflect Beam can sustain by '''1-6 (10)'''.<br />
| 5<br />
| Chaos 3<br />
| {{Valid for SeriesEV2}}<br />
| Relic<br />
<br />
|- id="oil_spill"<br />
| {{Defense Shard|Oil Spill}}<br />
| Gives oil geyser a '''10-30% (38%)''' chance to stun all enemies hit for '''2s'''.<br />
| 10<br />
| Chaos 3<br />
| {{Valid for Lavamancer}}<br />
| Relic<br />
<br />
|- id="powder_shot"<br />
| {{Defense Shard|Powder Shot}}<br />
| Increases the Defense Power of the Flak Cannon by '''2-34%''' and Attunes it to fire damage.<br />
| 16<br />
| Chaos 3<br />
| {{Valid for Countess}}<br />
| Relic<br />
<br />
|- id="rain_of_oil"<br />
| {{Defense Shard|Rain Of Oil}}<br />
| Skeletal Archer's Direct Command now oils enemies, slowing them by '''50%''' for '''2-12''' seconds. If an oiled enemy is hit by fire damage, the oil ignites, dealing '''20-600%''' of its Defense Power in fire damage over '''1-11''' seconds.<br />
| 20<br />
| Chaos 3<br />
| {{Valid for AbyssLord}}<br />
| Relic<br />
<br />
|- id="shielding_guard"<br />
| {{Defense Shard|Shielding Guard}}<br />
| When the affected tower takes damage, it has a '''5-25% (29%)''' chance to gain a shield for '''50-250% (290%)''' of it's Defense Health for '''5''' seconds. Does not work with Auras or Traps.<br />
| 20<br />
| Chaos 3<br />
| {{Valid for ALL}}<br />
| Relic<br />
<br />
|- id="abyss_knights_bargain"<br />
| {{Hero Shard|Abyss Knight’s Bargain}}<br />
| Reduces the mana cost of Knight of the Abyss by '''4-40%'''.<br />
| 12<br />
| Chaos 3<br />
| {{Valid for AbyssLord}}<br />
| Helmet<br />
<br />
|- id="abyss_stone_attunement"<br />
| {{Hero Shard|Abyss Stone Attunement}}<br />
| Reduces the mana cost of Abyss Stone by '''1-15%'''.<br />
| 14<br />
| Chaos 3<br />
| {{Valid for AbyssLord}}<br />
| Boots<br />
<br />
|- id="aerial_mastery"<br />
| {{Hero Shard|Aerial Mastery}}<br />
| Increases Death From Above’s Duration by '''1-6''' seconds.<br />
| 10<br />
| Chaos 3<br />
| {{Valid for SeriesEV2}}<br />
| Boots<br />
<br />
|- id="betsys_curse"<br />
| {{Hero Shard|Betsy’s Curse}}<br />
| Primary attacks leave a curse zone that reduces the damage enemies deal by '''5-25%.''' You can place up to '''3''' zones and each zones lasts '''20-100''' seconds.<br />
| 20<br />
| Chaos 3<br />
| {{Valid for Apprentice}}{{Valid for Adept}}<br />
| Weapon<br />
<br />
|- id="betsys_empowered_lightning"<br />
| {{Hero Shard|Betsy’s Zapper}}<br />
| Every '''8''' seconds, secondary attacks spawn a lightning ball dealing '''125-325%''' Ability Power as storm damage '''2.5''' times per second for '''1''' seconds.<br />
| 20<br />
| Chaos 3<br />
| {{Valid for Monk}}<br />
| Weapon<br />
<br />
|- id="bewitching_hour"<br />
| {{Hero Shard|Bewitching Hour}}<br />
| Each Snipe hit adds '''4-40%''' to the damage of the next Primary Attack hit. Stacks up to '''5''' times.<br />
| 12<br />
| Chaos 3<br />
| {{Valid for Gunwitch}}<br />
| Weapon<br />
<br />
|- id="big_boy"<br />
| {{Hero Shard|Big Boy}}<br />
| The first Grav Bot placed will always be a Big Boy. Big Boy mines do an additional '''100-1100%''' of hero Damage as damage to enemies in double the area.<br />
| 20<br />
| Chaos 3<br />
| {{Valid for SeriesEV2}}<br />
| Gloves<br />
<br />
|- id="bounty"<br />
| {{Hero Shard|Bounty}}<br />
| Restores '''1-6''' mana upon defeating an enemy.<br />
| 20<br />
| Chaos 3<br />
| {{Valid for Mercenary}}<br />
| Helmet<br />
<br />
|- id="cataclysm"<br />
| {{Hero Shard|Cataclysm}}<br />
| Increases Eruption damage by '''4-40%'''.<br />
| 12<br />
| Chaos 3<br />
| {{Valid for Lavamancer}}<br />
| Chest<br />
<br />
|- id="channel"<br />
| {{Hero Shard|Channel}}<br />
| Restores '''1-15''' of your ability resources every '''5''' seconds.<br />
| 14<br />
| Chaos 3<br />
| {{Valid for Apprentice}}{{Valid for Squire}}{{Valid for Huntress}}{{Valid for Monk}}{{Valid for Initiate}}{{Valid for AbyssLord}}{{Valid for Adept}}<br />
| Helmet<br />
<br />
|- id="corruptions_bargain"<br />
| {{Hero Shard|Corruption’s Bargain}}<br />
| When this shard is fully upgraded, Dryad's Blessing costs no celestial power in purification form and costs '''1''' celestial power power per second instead of '''2''' in corruption form.<br />
| 10<br />
| Chaos 3<br />
| {{Valid for Dryad}}<br />
| Chest<br />
<br />
|- id="corruptions_blessing"<br />
| {{Hero Shard|Corruption’s Blessing}}<br />
| Damage of Dryad's Blessing is increase by '''4-40%''' in corrupt form.<br />
| 12<br />
| Chaos 3<br />
| {{Valid for Dryad}}<br />
| Boots<br />
<br />
|- id="echoing_shout"<br />
| {{Hero Shard|Echoing Shout}}<br />
| Increases the duration of Staggering Shout debuffs by 0.5s-4.5s.<br />
| 10<br />
| Chaos 3<br />
| {{Valid for Barbarian}}<br />
| Helmet<br />
<br />
|- id="fight_me_not"<br />
| {{Hero Shard|Fight Me Not}}<br />
| Defenses will deal '''5-25%''' more damage to enemies targeting the Squire.<br />
| 20<br />
| Chaos 3<br />
| {{Valid for Squire}}<br />
| Chest<br />
<br />
|- id="jackpot"<br />
| {{Hero Shard|Jackpot}}<br />
| You have a '''2-10%''' chance when picking up gold to quadruple the amount.<br />
| 8<br />
| Chaos 3<br />
| {{Valid for ALL}}<br />
| Chest<br />
<br />
|- id="lava_floor"<br />
| {{Hero Shard|Lava Floor}}<br />
| Eruption spawns a lava field dealing '''150-1150%''' Ability Power as Fire magic damage each second for '''5s'''.<br />
| 20<br />
| Chaos 3<br />
| {{Valid for Lavamancer}}<br />
| Weapon<br />
<br />
|- id="lingering_poison"<br />
| {{Hero Shard|Lingering Poison}}<br />
| Daggers thrown by Dagger Throw now poison the target for '''100-800%''' of Ability Power for '''1.2-5.2''' seconds.<br />
| 20<br />
| Chaos 3<br />
| {{Valid for Mercenary}}<br />
| Gloves<br />
<br />
|- id="oil_slick"<br />
| {{Hero Shard|Oil Slick}}<br />
| Increases the duration of oil flask by '''1-9%'''.<br />
| 8<br />
| Chaos 3<br />
| {{Valid for Huntress}}<br />
| Gloves<br />
<br />
|- id="overwhelm"<br />
| {{Hero Shard|Overwhelm}}<br />
| Your primary attacks have a '''7-15%''' chance to stun enemies for '''1-3''' seconds.<br />
| 8<br />
| Chaos 3<br />
| {{Valid for ALL}}<br />
| Weapon<br />
<br />
|- id="overwhelming_buster"<br />
| {{Hero Shard|Overwhelming Buster}}<br />
| Adds '''0.5-4.5s''' to Blunder Broom Buster duration.<br />
| 8<br />
| Chaos 3<br />
| {{Valid for Gunwitch}}<br />
| Weapon<br />
<br />
|- id="thunderwave"<br />
| {{Hero Shard|Thunderwave}}<br />
| Arc Lightning deals '''X-1250%''' Ability Power as damage to all enemies around you.<br />
| 20<br />
| Chaos 3<br />
| {{Valid for Adept}}<br />
| Chest<br />
<br />
|- id="tormented_power"<br />
| {{Hero Shard|Tormented Power}}<br />
| Increases Dark Torment damage by '''4-40%'''.<br />
| 12<br />
| Chaos 3<br />
| {{Valid for Mystic}}<br />
| Gloves<br />
<br />
|}<br />
<br />
<!-------------------- CHAOS 4 --------------------><br />
<br />
=== Chaos IV ===<br />
<br />
[[File:Chaos_4_Shard_Pack_Icon.png| 70px| center]]<br />
<br />
{| class="wikitable sortable" style="width:100%; text-align:center;"<br />
! rowspan="2" style="width:15%; text-align:center;" | Name <br />
! rowspan="2" style="width:45%; text-align:center;" | Effect <br />
! rowspan="2" style="width:5%; text-align:center;" | Upgr. levels <br />
! rowspan="2" style="width:7%; text-align:center;" | Shard Pack<br />
! colspan="2" style="width:31%; text-align:center;" | Valid for<br />
<br />
|- <br />
! style="width:10%;" | Hero<br />
! style="width:3%;" | Slot<br />
<br />
|- id="critical_allocation"<br />
| {{Defense Shard|Critical Allocation}}<br />
| Increases the defense Crit damage of the Elvish Artillery Cannon by '''30-46% (50%)''' and Crit Chance by '''5-21% (25%)''' but lowers the towers range by 25%.<br />
| 16<br />
| Chaos 4<br />
| {{Valid for Mercenary}}<br />
| Relic<br />
<br />
|- id="defense_rate"<br />
| {{Defense Shard|Defense Rate}}<br />
| Increases the Attack Rate of the affected tower by '''9-33% (41%)'''.<br />
| 12<br />
| Chaos 4<br />
| {{Valid for ALL}}<br />
| Relic<br />
<br />
|- id="earth_toss"<br />
| {{Defense Shard|Earth Toss}}<br />
| Earthshatter tower gains '''100-280 (320)''' Damage Radius and has a '''28-100% (100%)''' chance on hit to knock targets into the air.<br />
| 18<br />
| Chaos 4<br />
| {{Valid for Apprentice}}{{Valid for Adept}}<br />
| Relic<br />
<br />
|- id="empowering_aura"<br />
| {{Defense Shard|Empowering Aura}}<br />
| Flame Aura and Water Aura increase the Hero Damage and Ability Power of heroes standing inside them by '''5-25% (29%)'''.<br />
| 20<br />
| Chaos 4<br />
| {{Valid for Monk}}{{Valid for Initiate}}<br />
| Relic<br />
<br />
|- id="explosive_surprise"<br />
| {{Defense Shard|Explosive Surprise}}<br />
| Geyser Trap has a '''10-50%''' chance to fire an exploding shard dealing '''200-220% (224%)''' of Defense Damage as damage in an area.<br />
| 20<br />
| Chaos 4<br />
| {{Valid for Huntress}}<br />
| Relic<br />
<br />
|- id="lasting_conflagration"<br />
| {{Defense Shard|Lasting Conflagration}}<br />
| Increases Elder Dragon burn duration by '''1-??''' seconds.<br />
| 8<br />
| Chaos 4<br />
| {{Valid for Countess}}<br />
| Relic<br />
<br />
|- id="lateral_blast"<br />
| {{Defense Shard|Lateral Blast}}<br />
| Volcano attacks spawn three random meteors that drop nearby, each dealing '''50%-120% (134%)''' Defense Damage as magical Fire damage.<br />
| 20<br />
| Chaos 4<br />
| {{Valid for Lavamancer}}<br />
| Relic<br />
<br />
|- id="plated_armor"<br />
| {{Defense Shard|Plated Armor}}<br />
| Imbues the Royal Guard's armor, making enemy projectiles deal '''76-40(28)%''' of their original damage.<br />
| 12 (16)<br />
| Chaos 4<br />
| {{Valid for Mercenary}}<br />
| Relic<br />
<br />
|- id="power_transfer"<br />
| {{Defense Shard|Power Transfer}}<br />
| Increases the Defense Crit Chance of the affected tower by '''2-30% (38%)''' and reduces the Defense Power by 10%.<br />
| 14<br />
| Chaos 4<br />
| {{Valid for ALL}}<br />
| Relic<br />
<br />
|- id="puncturing_bolts"<br />
| {{Defense Shard|Puncturing Bolts}}<br />
| Ballista can now pierce an additional '''1-4 (6)''' targets.<br />
| 6<br />
| Chaos 4<br />
| {{Valid for Squire}}<br />
| Relic<br />
<br />
|- id="sandstorm_warrior"<br />
| {{Defense Shard|Sandstorm Warrior}}<br />
| The Snaking Sands sandstorm increases Hero Damage and Ability Power by '''1-25% (33%)''' for '''1-25 (33)''' seconds.<br />
| 12<br />
| Chaos 4<br />
| {{Valid for Mystic}}<br />
| Relic<br />
<br />
|- id="abyssal_mandate"<br />
| {{Hero Shard|Abyssal Mandate}}<br />
| Reduces the mana cost of Direct Command by '''4-40%'''.<br />
| 12<br />
| Chaos 4<br />
| {{Valid for AbyssLord}}<br />
| Chest<br />
<br />
|- id="arc_shielding"<br />
| {{Hero Shard|Arc Shielding}}<br />
| Arc Lightning places a shield on you lasting 20 seconds and absorbing '''180-780%''' Ability Power of damage. Enemies that hit the shield are damaged for a total of '''200-1000%''' of your Ability Power over 3 seconds.<br />
| 20<br />
| Chaos 4<br />
| {{Valid for Adept}}<br />
| Helmet<br />
<br />
|- id="beacon_of_the_storm"<br />
| {{Hero Shard|Beacon Of The Storm}}<br />
| Once per second your primary attack spawns a lightning ball that deals '''10-50%''' of your Hero Damage as storm damage. Bounces up to '''3''' times.<br />
| 20<br />
| Chaos 4<br />
| {{Valid for ALL}}<br />
| Gloves<br />
<br />
|- id="betsys_empowered_beam"<br />
| {{Hero Shard|Betsy’s Empowered Beam}}<br />
| Primary attacks fire a piercing sonic projectile that deals '''105-150%''' Hero Damage as magical damage.<br />
| 15<br />
| Chaos 4<br />
| {{Valid for Squire}}<br />
| Weapon<br />
<br />
|- id="call_of_the_kobold"<br />
| {{Hero Shard|Call Of The Kobold}}<br />
| Defeating an enemy grants a charge. Secondary attacks consume charges and shoots a firework at your target for '''20%-320%''' of your ability power.<br />
| 20<br />
| Chaos 4<br />
| {{Valid for Monk}}{{Valid for Initiate}}<br />
| Weapon<br />
<br />
|- id="caustic_oil"<br />
| {{Hero Shard|Caustic Oil}}<br />
| Increases the damage of Oil Flask by '''4-40%'''.<br />
| 12<br />
| Chaos 4<br />
| {{Valid for Huntress}}<br />
| Gloves<br />
<br />
|- id="celestial_attunement"<br />
| {{Hero Shard|Celestial Attunement}}<br />
| The dryad can hold '''1-4''' more stacks of starfall.<br />
| 6<br />
| Chaos 4<br />
| {{Valid for Dryad}}<br />
| Helmet<br />
<br />
|- id="charge_blast_v2"<br />
| {{Hero Shard|Charge Blast V2}}<br />
| Reduces the cost of EV2’s secondary attacks by '''5-95%'''.<br />
| 18<br />
| Chaos 4<br />
| {{Valid for SeriesEV2}}<br />
| Weapon<br />
<br />
|- id="darkest_syphon"<br />
| {{Hero Shard|Darkest Syphon}}<br />
| Increases the angle of Dark Syphon by '''3-30'''.<br />
| 9<br />
| Chaos 4<br />
| {{Valid for AbyssLord}}<br />
| Chest<br />
<br />
|- id="draining_strikes"<br />
| {{Hero Shard|Draining Strikes}}<br />
| Increase the healing from Siphon Stance by '''5%-25%'''.<br />
|?<br />
| Chaos 4<br />
| {{Valid for Barbarian}}<br />
| Helmet<br />
<br />
|- id="electric_retribution"<br />
| {{Hero Shard|Electric Retribution}}<br />
| When you take damage, you have a '''2-25%''' chance of dealing '''125-450%''' of your Armour as storm damage to your attacker.<br />
| 20<br />
| Chaos 4<br />
| {{Valid for ALL}}<br />
| Helmet<br />
<br />
|- id="enduring_drop"<br />
| {{Hero Shard|Enduring Drop}}<br />
| Increases Book Drop duration by '''0.5-7.5s'''.<br />
| 14<br />
| Chaos 4<br />
| {{Valid for Gunwitch}}<br />
| Helmet<br />
<br />
|- id="enduring_lash"<br />
| {{Hero Shard|Enduring Lash}}<br />
| Increases Lash Out poison duration by '''0.5-4.5''' s.<br />
| 8<br />
| Chaos 4<br />
| {{Valid for Mystic}}<br />
| Weapon<br />
<br />
|- id="fan_of_knights"<br />
| {{Hero Shard|Fan Of Knights}}<br />
| Skeletal Knight also fires two additional Knights that deal '''20-500%''' of your Ability Power in damage.<br />
| 20<br />
| Chaos 4<br />
| {{Valid for AbyssLord}}<br />
| Gloves<br />
<br />
|- id="follow_through"<br />
| {{Hero Shard|Follow Through}}<br />
| Increases the damage of Sweeping Strikes by '''3-39%'''.<br />
| 12<br />
| Chaos 4<br />
| {{Valid for Mercenary}}<br />
| Boots<br />
<br />
|- id="freeze_buster"<br />
| {{Hero Shard|Freeze Buster}}<br />
| Blunder Broom Buster has a '''1-5%''' chance to also freeze enemies for '''1-4s''', allowing them to be shattered by Crushing damage.<br />
| 10<br />
| Chaos 4<br />
| {{Valid for Gunwitch}}<br />
| Weapon<br />
<br />
|- id="frozen_core"<br />
| {{Hero Shard|Frozen Core}}<br />
| Increases Ice Needle damage by '''4-40%'''.<br />
| 12<br />
| Chaos 4<br />
| {{Valid for Gunwitch}}<br />
| Helmet<br />
<br />
|- id="hemolytic_poison"<br />
| {{Hero Shard|Hemolytic Poison}}<br />
| Lashout cooldown increased to '''200-160%''' of what it was but allows it to stack '''0-2''' times and increases its duration by '''3-7''' seconds.<br />
| 20<br />
| Chaos 4<br />
| {{Valid for Mystic}}<br />
| Weapon<br />
<br />
|- id="holy_empowerment"<br />
| {{Hero Shard|Holy Empowerment}}<br />
| Increases damage by '''5-??%''' while Holy Fire is active.<br />
| 12<br />
| Chaos 4<br />
| {{Valid for Countess}}<br />
| Gloves<br />
<br />
|- id="inspiring_strikes"<br />
| {{Hero Shard|Inspiring Strikes}}<br />
| Primary attacks reduce the cooldown of your abilities by '''-0.1-0.3''' seconds.<br />
| 4<br />
| Chaos 4<br />
| {{Valid for ALL}}<br />
| Weapon<br />
<br />
|- id="insulated_decoy"<br />
| {{Hero Shard|Insulated Decoy}}<br />
| Decreases heat generated from Death from Above by '''4-40%'''.<br />
| 12<br />
| Chaos 4<br />
| {{Valid for SeriesEV2}}<br />
| Boots<br />
<br />
|- id="lets_rock"<br />
| {{Hero Shard|Let’s Rock}}<br />
| Activating Harden/Inflame gives the Lavamancer a shield lasting for '''6-30''' seconds that absorbs '''20-140%''' Hero Health incoming damage.<br />
| 12<br />
| Chaos 4<br />
| {{Valid for Lavamancer}}<br />
| Chest<br />
<br />
|- id="manabombs_aid"<br />
| {{Hero Shard|Manabomb’s Aid}}<br />
| Manabomb places a shield on you that lasts '''20''' seconds that absorbs '''150-750%''' of your Ability Power Stat. Enemies that hit the shield are burned for a total of '''150-550%''' of your Ability Power over '''3''' seconds.<br />
| 20<br />
| Chaos 4<br />
| {{Valid for Apprentice}}<br />
| Weapon<br />
<br />
|- id="marking_bubble"<br />
| {{Hero Shard|Marking Bubble}}<br />
| Arcane Bubble will place a Mark on all enemies in the initial spawn area and increases Mark count '''1-6'''.<br />
| 5<br />
| Chaos 4<br />
| {{Valid for Adept}}<br />
| Boots<br />
<br />
|- id="mine_blast_radius"<br />
| {{Hero Shard|Mine Blast Radius}}<br />
| Anti Gravity Bots damage radius increased by '''4-40%'''.<br />
| 12<br />
| Chaos 4<br />
| {{Valid for SeriesEV2}}<br />
| Chest<br />
<br />
|- id="piercing_power"<br />
| {{Hero Shard|Piercing Power}}<br />
| Increases the damage of Piercing Shot by '''4-40%'''.<br />
| 12<br />
| Chaos 4<br />
| {{Valid for Huntress}}<br />
| Chest<br />
<br />
|- id="shroom_bloom"<br />
| {{Hero Shard|Shroom Bloom}}<br />
| The mushrooms created by Powder Toss last '''1-6''' seconds longer.<br />
| 10<br />
| Chaos 4<br />
| {{Valid for Dryad}}<br />
| Gloves<br />
<br />
|- id="shroom_gloom"<br />
| {{Hero Shard|Shroom Gloom}}<br />
| Slow intensity of Powder Toss in Purification Form increased by '''4-40%'''.<br />
| 12<br />
| Chaos 4<br />
| {{Valid for Dryad}}<br />
| Gloves<br />
<br />
|- id="smashing_fists"<br />
| {{Hero Shard|Smashing Fists}}<br />
| Pole Smash or Chi Stomp spawns a Fist dealing '''20-220%''' Ability Power as damage. After a short delay, another Fist emerges dealing '''20-420%''' Ability Power as damage.<br />
| 20<br />
| Chaos 4<br />
| {{Valid for Monk}}{{Valid for Initiate}}<br />
| Weapon<br />
<br />
|}<br />
<br />
<!-------------------- CHAOS 5 --------------------><br />
<br />
=== Chaos V ===<br />
<br />
[[File:Chaos_5_Shard_Pack_Icon.png| 70px| center]]<br />
<br />
{| class="wikitable sortable" style="width:100%; text-align:center;"<br />
! rowspan="2" style="width:15%; text-align:center;" | Name <br />
! rowspan="2" style="width:45%; text-align:center;" | Effect <br />
! rowspan="2" style="width:5%; text-align:center;" | Upgr. levels <br />
! rowspan="2" style="width:7%; text-align:center;" | Shard Pack<br />
! colspan="2" style="width:31%; text-align:center;" | Valid for<br />
<br />
|- <br />
! style="width:10%;" | Hero<br />
! style="width:3%;" | Slot<br />
<br />
|- id="boosted_blockade"<br />
| {{Defense Shard|Boosted Blockade}}<br />
| Boost Aura increases blockade health by '''2-20% (26%)'''.<br />
| 12<br />
| Chaos 5<br />
| {{Valid for Monk}}{{Valid for Initiate}}<br />
| Relic<br />
<br />
|- id="cthulus_influence"<br />
| {{Defense Shard|Cthulu’s Influence}}<br />
| While under the effects of corruption, Angry Nimbus has a '''3-27%''' chance to charm enemies for '''1-7''' seconds.<br />
| 12<br />
| Chaos 5<br />
| {{Valid for Dryad}}<br />
| Relic<br />
<br />
|- id="earthen_guard"<br />
| {{Defense Shard|Earthen Guard}}<br />
| Imbues the Royal Guard's shield with earth magic that has a '''8-18% (20%)''' chance on dealing damage to unleash a fissure, dealing '''200-1800% (2120%)''' of Defense Health as Earth Damage.<br />
| 20<br />
| Chaos 5<br />
| {{Valid for Mercenary}}<br />
| Relic<br />
<br />
|- id="explosive_arrows"<br />
| {{Defense Shard|Explosive Arrows}}<br />
| Skeletal Archers have a '''15-30%''' chance on hit to fire an explosive arrow dealing an additional '''1-25% (30%)''' of Defense Damage in small radius.<br />
| 20<br />
| Chaos 5<br />
| {{Valid for AbyssLord}}<br />
| Relic<br />
<br />
|- id="explosive_guard"<br />
| {{Defense Shard|Explosive Guard}}<br />
| When the affected tower takes damage, it has '''3-35% (42.6%)''' chance to trigger an explosion and deal '''140-500% (580%)''' of its Defense Health as damage to nearby enemies. Does not work with Auras or Traps. This does not destroy the tower.<br />
| 18<br />
| Chaos 5<br />
| {{Valid for ALL}}<br />
| Relic<br />
<br />
|- id="explosive_poison"<br />
| {{Defense Shard|Explosive Poison}}<br />
| If an enemy poisoned by the Poison Dart Tower is killed , it detonates dealing '''10%-150% (178%)''' of the Defense Power stat as damage in a small area around the enemy.<br />
| 20<br />
| Chaos 5<br />
| {{Valid for Huntress}}<br />
| Relic<br />
<br />
|- id="fire_for_effect"<br />
| {{Defense Shard|Fire For Effect}}<br />
| Your explosive Trap has a '''15-45% (51%)''' chance to detonate twice without consuming an additional charge.<br />
| 20<br />
| Chaos 5<br />
| {{Valid for Huntress}}<br />
| Relic<br />
<br />
|- id="flare_up"<br />
| {{Defense Shard|Flare-Up}}<br />
| Elder Dragon has a '''5-??%''' chance to deal '''12-??%''' more damage.<br />
| 12<br />
| Chaos 5<br />
| {{Valid for Countess}}<br />
| Relic<br />
<br />
|- id="frosty_beams"<br />
| {{Defense Shard|Frosty Beams}}<br />
| '''15-25% (27%)''' chance for Proton Node to freeze all enemies it touches for '''1-2 (2.2)''' seconds.<br />
| 20<br />
| Chaos 5<br />
| {{Valid for SeriesEV2}}<br />
| Relic<br />
<br />
|- id="frosty_bind"<br />
| {{Defense Shard|Frosty Bind}}<br />
| Frostbite slow strength increased by '''4-10% (12%)'''.<br />
| 12<br />
| Chaos 5<br />
| {{Valid for Apprentice}}<br />
| Relic<br />
<br />
|- id="heavy_cannonball"<br />
| {{Defense Shard|Heavy Cannonball}}<br />
| Cannonball tower has a '''2-45% (54%)''' chance to spawn a rolling cannonball that pierces up to '''2-10 (10)''' target(s) dealing '''1-28% (34%)''' of Defense Damage as Physical Damage.<br />
| 20<br />
| Chaos 5<br />
| {{Valid for Squire}}<br />
| Relic<br />
<br />
|- id="focused_vipers"<br />
| {{Defense Shard|Focused Vipers}}<br />
| Reduce the number of beams of Sand Viper by 2, but increase Defense Damage by '''50-82% (90%)'''.<br />
| 16<br />
| Chaos 5<br />
| {{Valid for Mystic}}<br />
| Relic<br />
<br />
|- id="vampiric_empowerment"<br />
| {{Defense Shard|Vampiric Empowerment}}<br />
| Increases the Defense Power of the affected tower by '''4-60% (76%)''' of its Defense Health.<br />
| 14<br />
| Chaos 5<br />
| {{Valid for ALL}}<br />
| Relic<br />
<br />
|- id="volcanic_shock"<br />
| {{Defense Shard|Volcanic Shock}}<br />
| Volcano has a '''2-26% (34%)''' chance to stun all enemies hit for '''1-2.8s (3.4s)'''.<br />
| 12<br />
| Chaos 5<br />
| {{Valid for Lavamancer}}<br />
| Relic<br />
<br />
|- id="anti_air"<br />
| {{Hero Shard|Anti Air}}<br />
| Deals '''4-40%''' additional damage to flying enemies.<br />
| 12<br />
| Chaos 5<br />
| {{Valid for ALL}}<br />
| Weapon<br />
<br />
|- id="betsy_cluster_nades"<br />
| {{Hero Shard|Betsy Cluster Nades}}<br />
| When attacking flying enemies, you have a '''10-50%''' chance on hit to drop a bomb beneath them that deals '''110-310%''' of your Ability Power stat an Damage in a small area.<br />
| 20<br />
| Chaos 5<br />
| {{Valid for ALL}}<br />
| Weapon<br />
<br />
|- id="burning_strikes"<br />
| {{Hero Shard|Burning Strikes}}<br />
| 2-20% chance on hit to burn target for '''20-180%''' of your Hero Damage stat as magical fire damage each second for '''1-5''' seconds.<br />
| 20<br />
| Chaos 5<br />
| {{Valid for ALL}}<br />
| Weapon<br />
<br />
|- id="chi_burst"<br />
| {{Hero Shard|Chi Burst}}<br />
| Increases Talisman of Empowerment's Critical Damage boost by '''2-20%'''.<br />
| 12<br />
| Chaos 5<br />
| {{Valid for Initiate}}<br />
| Helmet<br />
<br />
|- id="corruptions_embrace"<br />
| {{Hero Shard|Corruption’s Embrace}}<br />
| Starfall damage is increased by '''4-40%''' in corrupt form.<br />
| 12<br />
| Chaos 5<br />
| {{Valid for Dryad}}<br />
| Helmet<br />
<br />
|- id="debilitating_madness"<br />
| {{Hero Shard|Debilitating Madness}}<br />
| Call to Madness increase the target's damage taken by '''3-45%'''.<br />
| 14<br />
| Chaos 5<br />
| {{Valid for Mystic}}<br />
| Gloves<br />
<br />
|- id="drenching_broomnado"<br />
| {{Hero Shard|Drenching Broomnado}}<br />
| Broom Nado damage increased by '''4-40%''' and its hits have '''1-25%''' chance to drench enemies and slow them by '''30%''' for '''1-5''' seconds.<br />
| 12<br />
| Chaos 5<br />
| {{Valid for Gunwitch}}<br />
| Chest<br />
<br />
|- id="empowered_beam"<br />
| {{Hero Shard|Empowered Beam}}<br />
| After the Sword Beam collides with '''5''' targets, it spawns an additional Sword Beam that travels in the same direction as the first dealing '''125-425%''' of your Ability Power stat as damage to each target hit. After colliding with '''5''' targets it returns to the Squire dealing '''125-425%''' of your Ability Power stat as damage in an area around Squire.<br />
| 20<br />
| Chaos 5<br />
| {{Valid for Squire}}<br />
| Weapon<br />
<br />
|- id="enduring_provocation"<br />
| {{Hero Shard|Enduring Provocation}}<br />
| Provoke lasts an additional '''0.5-7.5''' seconds.<br />
| 14<br />
| Chaos 5<br />
| {{Valid for Squire}}<br />
| Shield<br />
<br />
|- id="flaming_knight"<br />
| {{Hero Shard|Flaming Knight}}<br />
| Knight of the Abyss is now imbued with fire, causing enemies hit to burn for '''50-500%''' of your Ability Power in fire damage over '''5''' seconds.<br />
| 18<br />
| Chaos 5<br />
| {{Valid for AbyssLord}}<br />
| Weapon<br />
<br />
|- id="heroic_power"<br />
| {{Hero Shard|Heroic Power}}<br />
| Increases Heroic Wave’s hero damage boost by '''4-40%'''.<br />
| 12<br />
| Chaos 5<br />
| {{Valid for Monk}}<br />
| Chest<br />
<br />
|- id="inferno"<br />
| {{Hero Shard|Inferno}}<br />
| Increases the damage of Flame Surge by '''4-??%'''.<br />
| 12<br />
| Chaos 5<br />
| {{Valid for Countess}}<br />
| Gloves<br />
<br />
|- id="madness_embrace"<br />
| {{Hero Shard|Madness’ Embrace}}<br />
| Increases Call to Madness duration by '''0.5-7.5s'''.<br />
| 14<br />
| Chaos 5<br />
| {{Valid for Mystic}}<br />
| Weapon<br />
<br />
|- id="maelstrom"<br />
| {{Hero Shard|Maelstrom}}<br />
| While Lightning Stance is active, the Barbarian's attacks have a '''5%-25%''' chance to drench enemies, stunning them for '''1.5s-3.5s.'''<br />
|?<br />
| Chaos 5<br />
| {{Valid for Barbarian}}<br />
| Weapon<br />
<br />
|- id="mana_leech"<br />
| {{Hero Shard|Mana Leech}}<br />
| Dark Syphon drains '''4-40%''' additional mana.<br />
| 12<br />
| Chaos 5<br />
| {{Valid for AbyssLord}}<br />
| Gloves<br />
<br />
|- id="manabomb_power"<br />
| {{Hero Shard|Manabomb Power}}<br />
| Increases the damage of Manabomb by '''4-40%'''.<br />
| 12<br />
| Chaos 5<br />
| {{Valid for Apprentice}}<br />
| Gloves<br />
<br />
|- id="meteor_rain"<br />
| {{Hero Shard|Meteor Rain}}<br />
| Manabomb opens a portal overhead that spawns meteor that deal '''30-550%''' of your Ability Power stat as damage to enemies they affect.<br />
| 20<br />
| Chaos 5<br />
| {{Valid for Apprentice}}<br />
| Weapon<br />
<br />
|- id="mine_blast_damage"<br />
| {{Hero Shard|Mine Blast Damage}}<br />
| Anti-Gravity Bot damage increased by '''3-39%'''.<br />
| 12<br />
| Chaos 5<br />
| {{Valid for SeriesEV2}}<br />
| Weapon<br />
<br />
|- id="mine_heat_compensator"<br />
| {{Hero Shard|Mine Heat Compensator}}<br />
| The cost of EV2’s Anti Gravity Bots is reduced by '''4-40%'''.<br />
| 12<br />
| Chaos 5<br />
| {{Valid for SeriesEV2}}<br />
| Chest<br />
<br />
|- id="molten_charge_power"<br />
| {{Hero Shard|Molten Charge Power}}<br />
| Increases Molten Charge damage by '''4-40%'''.<br />
| 12<br />
| Chaos 5<br />
| {{Valid for Lavamancer}}<br />
| Weapon<br />
<br />
|- id="molten_stun"<br />
| {{Hero Shard|Molten Stun}}<br />
| Increases Molten Charge stun duration by '''0.5-4.5s'''.<br />
| 8<br />
| Chaos 5<br />
| {{Valid for Lavamancer}}<br />
| Weapon<br />
<br />
|- id="one_with_chi"<br />
| {{Hero Shard|One With Chi}}<br />
| Increases the damage of Chi Blast by '''4-40%'''.<br />
| 12<br />
| Chaos 5<br />
| {{Valid for Monk}}<br />
| Gloves<br />
<br />
|- id="poison_leaves"<br />
| {{Hero Shard|Poison Leaves}}<br />
| Dryad’s poison attacks deal '''2-20%''' more damage.<br />
| 12<br />
| Chaos 5<br />
| {{Valid for Dryad}}<br />
| Weapon<br />
<br />
|- id="read_or_die"<br />
| {{Hero Shard|Read Or Die}}<br />
| Scatter Sweep and Broom Vault have an '''1-21%''' chance to transmogrify enemies into books for '''3s'''. Transmogrified enemies take increased damage.<br />
| 10<br />
| Chaos 5<br />
| {{Valid for Gunwitch}}<br />
| Gloves<br />
<br />
|- id="scatter_power"<br />
| {{Hero Shard|Scatter Power}}<br />
| Increases Scatter Sweep damage by '''4-40%'''.<br />
| 12<br />
| Chaos 5<br />
| {{Valid for Gunwitch}}<br />
| Chest<br />
<br />
|- id="talon_strike"<br />
| {{Hero Shard|Talon Strike}}<br />
| Hawk Strike now stuns for '''2s-4.5'''.<br />
|?<br />
| Chaos 5<br />
| {{Valid for Barbarian}}<br />
| Weapon<br />
<br />
|- id="thunderbolts_and_lightning"<br />
| {{Hero Shard|Thunderbolts and Lightning}}<br />
| Increases the damage of Arc Lightning by '''4-40%'''.<br />
| 12<br />
| Chaos 5<br />
| {{Valid for Adept}}<br />
| Weapon<br />
<br />
|}<br />
<br />
<!-------------------- CHAOS 6 --------------------><br />
<br />
=== Chaos VI ===<br />
<br />
[[File:Chaos_6_Shard_Pack_Icon.png| 70px| center]]<br />
<br />
{| class="wikitable sortable" style="width:100%; text-align:center;"<br />
! rowspan="2" style="width:15%; text-align:center;" | Name <br />
! rowspan="2" style="width:45%; text-align:center;" | Effect <br />
! rowspan="2" style="width:5%; text-align:center;" | Upgr. levels <br />
! rowspan="2" style="width:7%; text-align:center;" | Shard Pack<br />
! colspan="2" style="width:31%; text-align:center;" | Valid for<br />
<br />
|- <br />
! style="width:10%;" | Hero<br />
! style="width:3%;" | Slot<br />
<br />
|- id="boosted_beam"<br />
| {{Defense Shard|Boosted Beam}}<br />
| Increases the power of the Buff Beam by '''22-39%'''.<br />
| 18<br />
| Chaos 6<br />
| {{Valid for SeriesEV2}}<br />
| Relic<br />
<br />
|- id="boosted_power"<br />
| {{Defense Shard|Boosted Power}}<br />
| Increases the power of the Boost Aura by '''2-20% (24%)'''.<br />
| 18<br />
| Chaos 6<br />
| {{Valid for Monk}}<br />
| Relic<br />
<br />
|- id="colossal_fissure"<br />
| {{Defense Shard|Colossal Fissure}}<br />
| Your Colossus' Direct Command now rips the earth unleashing a fissure that lingers and deals '''50-2050% (2450%)''' of your Ability Power in damage over '''6''' seconds, but increases the mana cost of Direct Command by '''30-70%.''' Usable once every '''60''' seconds.<br />
| 20<br />
| Chaos 6<br />
| {{Valid for AbyssLord}}<br />
| Relic<br />
<br />
|- id="dragon_flare"<br />
| {{Defense Shard|Dragon Flare}}<br />
| Increases the projectile damage radius of Dragons Nest dragons by '''16-64% (80%)''', and reduces damage falloff by '''18-42% (50%)'''.<br />
| 12<br />
| Chaos 6<br />
| {{Valid for Countess}}<br />
| Relic<br />
<br />
|- id="enhanced_poison"<br />
| {{Defense Shard|Enhanced Poison}}<br />
| Increases the rate of the Poison Dart Tower's poison by '''4-40% (52%)'''.<br />
| 12<br />
| Chaos 6<br />
| {{Valid for Huntress}}<br />
| Relic<br />
<br />
|- id="flaming_death"<br />
| {{Defense Shard|Flaming Death}}<br />
| EV2’s mega death laser sets enemies it hits on fire dealing '''50-2050% (2450%)''' of EV2’s Ability Power stat as damage over '''10''' seconds.<br />
| 20<br />
| Chaos 6<br />
| {{Valid for SeriesEV2}}<br />
| Relic<br />
<br />
|- id="frosty_power"<br />
| {{Defense Shard|Frosty Power}}<br />
| Frostbite tower passes '''9-29% (34%)''' of its Defense Power stat to defenses within its frost aura.<br />
| 20<br />
| Chaos 6<br />
| {{Valid for Apprentice}}<br />
| Relic<br />
<br />
|- id="gathering_burst"<br />
| {{Defense Shard|Gathering Burst}}<br />
| Flameburst Tower's fireballs deal more damage the further they travel, up to 20-80% (100%) more damage.<br />
| 12<br />
| Chaos 6<br />
| {{Valid for Adept}}<br />
| Relic<br />
<br />
|- id="health_pylon"<br />
| {{Defense Shard|Health Pylon}}<br />
| Increases the Defense Health of nearby defenses to '''102-130% (135.6%).''' Does not buff the Tower that equips this shard.<br />
| 20<br />
| Chaos 6<br />
| {{Valid for ALL}}<br />
| Relic<br />
<br />
|- id="mark_targets"<br />
| {{Defense Shard|Mark Targets}}<br />
| This defense has a '''5-45%''' chance to place an Apprentice Mark on its target.<br />
| 20<br />
| Chaos 6<br />
| {{Valid for Apprentice}}{{Valid for Adept}}<br />
| Relic<br />
<br />
|- id="megarock"<br />
| {{Defense Shard|Megarock}}<br />
| Volcano launches a huge rock dealing '''100%-220% (244%)''' Defense Damage once every '''5''' volleys.<br />
| 20<br />
| Chaos 6<br />
| {{Valid for Lavamancer}}<br />
| Relic<br />
<br />
|- id="serpent_gods_protection"<br />
| {{Defense Shard|Serpent God’s Protection}}<br />
| Towers and Blockades near the Obelisk take '''-1%''' to '''-10% (-14%)''' damage.<br />
| 9<br />
| Chaos 6<br />
| {{Valid for Mystic}}<br />
| Relic<br />
<br />
|- id="sharpened_spikes"<br />
| {{Defense Shard|Sharpened Spikes}}<br />
| Blockade has a '''2-30% (38%)''' chance to stun enemies hit for '''1-3''' seconds.<br />
| 14<br />
| Chaos 6<br />
| {{Valid for ALL}}<br />
| Relic<br />
<br />
|- id="water_jet"<br />
| {{Defense Shard|Water Jet}}<br />
| Decrease the number of targets of the Water Aura by -4 (from 10 to 6) but does 50-150% (190%) more damage.<br />
| 10<br />
| Chaos 6<br />
| {{Valid for Initiate}}<br />
| Relic<br />
<br />
|- id="backstab"<br />
| {{Hero Shard|Backstab}}<br />
| Primary attacks that hit enemies from behind now deal '''100-225%''' of their total damage.<br />
| 20<br />
| Chaos 6<br />
| {{Valid for Mercenary}}<br />
| Weapon<br />
<br />
|- id="boiling_blood"<br />
| {{Hero Shard|Boiling Blood}}<br />
| Causes the Barbarian to take '''20%-2%''' of his Max Health as damage, every 5s during combat phase gaining Fury.<br />
| 18<br />
| Chaos 6<br />
| {{Valid for Barbarian}}<br />
| Chest<br />
<br />
|- id="brain_of_confusion"<br />
| {{Hero Shard|Brain Of Confusion}}<br />
| When you take damage you have a '''3-15%''' chance to confuse nearby enemies for '''3''' seconds. This effect has a '''15''' second cooldown.<br />
| 12<br />
| Chaos 6<br />
| {{Valid for ALL}}<br />
| Helmet<br />
<br />
|- id="explosive_finale"<br />
| {{Hero Shard|Explosive Finale}}<br />
| Upon completion, the Arcane Bubble explodes dealing '''X-2000%''' Ability Power damage to all enemies in and around the bubble.<br />
| 20<br />
| Chaos 6<br />
| {{Valid for Adept}}<br />
| Helmet<br />
<br />
|- id="flaming_retribution"<br />
| {{Hero Shard|Flaming Retribution}}<br />
| When you take damage, you have a '''2-20%''' chance of dealing '''125-425%''' of your Armor as fire damage to your attacker.<br />
| 20<br />
| Chaos 6<br />
| {{Valid for ALL}}<br />
| Gloves<br />
<br />
|- id="heat_dispenser_module"<br />
| {{Hero Shard|Heat Dispenser Module}}<br />
| EV2 upgrades her gun with a new heat dispenser module that drains '''4-40%''' more heat with each primary attack.<br />
| 12<br />
| Chaos 6<br />
| {{Valid for SeriesEV2}}<br />
| Weapon<br />
<br />
|- id="howling_feast"<br />
| {{Hero Shard|Howling Feast}}<br />
| Your Primary attacks generate '''1''' Feast stack, while at '''10''' stacks, increase your Hero Damage by '''2-30%.''' One stack wears off every '''3''' seconds.<br />
| 14<br />
| Chaos 6<br />
| {{Valid for Dryad}}{{Valid for Squire}}<br />
| Weapon<br />
<br />
|- id="inspired_shout"<br />
| {{Hero Shard|Inspired Shout}}<br />
| Call to Arms buff increases armor and further increases damage by '''3-??%'''.<br />
| 12<br />
| Chaos 6<br />
| {{Valid for Countess}}<br />
| Gloves<br />
<br />
|- id="melting_point"<br />
| {{Hero Shard|Melting Point}}<br />
| When the Countess deals fire damage to an enemy, there is a 20% chance to ignite their armor, causing them to take '''x%''' extra damage for '''y''' seconds.<br />
| 12<br />
| Chaos 6<br />
| {{Valid for Countess}}<br />
| Gloves<br />
<br />
|- id="molten_core_power"<br />
| {{Hero Shard|Molten Core Power}}<br />
| Increases Molten Core damage by '''4-40%'''.<br />
| 12<br />
| Chaos 6<br />
| {{Valid for Lavamancer}}<br />
| Gloves<br />
<br />
|- id="momentum"<br />
| {{Hero Shard|Momentum}}<br />
| Enemies hit by abilities reduce Sweeping Strikes ability cooldown by '''0.2-0.8''' seconds every hit.<br />
| 8<br />
| Chaos 6<br />
| {{Valid for Mercenary}}<br />
| Weapon<br />
<br />
|- id="nightmare_fuel"<br />
| {{Hero Shard|Nightmare Fuel}}<br />
| Enemies affected by Lash Out poison take '''20-320%''' Hero Damage as magical damage when hit by Dark Torment.<br />
| 20<br />
| Chaos 6<br />
| {{Valid for Mystic}}<br />
| Weapon<br />
<br />
|- id="pole_power"<br />
| {{Hero Shard|Pole Power}}<br />
| Increases the damage of Pole Smash or Chi Stomp by '''4-40%'''.<br />
| 12<br />
| Chaos 6<br />
| {{Valid for Monk}}{{Valid for Initiate}}<br />
| Gloves<br />
<br />
|- id="power_of_storms"<br />
| {{Hero Shard|Power Of Storms}}<br />
| You have a '''4-10%''' chance on hit to restore '''20''' mana per second for '''1-3''' seconds. '''10''' seconds cooldown.<br />
| 12<br />
| Chaos 6<br />
| {{Valid for Apprentice}}{{Valid for Squire}}{{Valid for Huntress}}{{Valid for Monk}}{{Valid for Initiate}}{{Valid for AbyssLord}}{{Valid for Adept}}<br />
| Helmet<br />
<br />
|- id="scatter_striker"<br />
| {{Hero Shard|Scatter Striker}}<br />
| Increases the range of Scatter Sweep by '''4-40%'''.<br />
| 12<br />
| Chaos 6<br />
| {{Valid for Gunwitch}}<br />
| Weapon<br />
<br />
|- id="shadow_prince"<br />
| {{Hero Shard|Shadow Prince}}<br />
| Taking damage has an '''7-??%''' chance to make you take '''3-??%''' less damage and stun attackers for '''1.2-??''' seconds over the duration.<br />
| 12<br />
| Chaos 6<br />
| {{Valid for Mercenary}}<br />
| Chest<br />
<br />
|- id="shattering_stones"<br />
| {{Hero Shard|Shattering Stones}}<br />
| After an Abyss Stone expires, it detonates dealing '''40-400%''' of your Ability Power as crushing damage to nearby enemies.<br />
| 18<br />
| Chaos 6<br />
| {{Valid for AbyssLord}}<br />
| Boots<br />
<br />
|- id="shellshock"<br />
| {{Hero Shard|Shellshock}}<br />
| While Turtle Stance is active the Barbarian's attacks wither enemies hit for '''3-13''' seconds reducing their damage to '''75%-35%'''.<br />
| 18<br />
| Chaos 6<br />
| {{Valid for Barbarian}}<br />
| Weapon<br />
<br />
|- id="snipe_critical_strike"<br />
| {{Hero Shard|Snipe Critical Strike}}<br />
| Increases the Crit Chance of Snipe by '''2-30%'''.<br />
| 14<br />
| Chaos 6<br />
| {{Valid for Gunwitch}}<br />
| Weapon<br />
<br />
|- id="unholy_fire"<br />
| {{Hero Shard|Unholy Fire}}<br />
| Blocking unleashes flames that deal '''150-750%''' of your ability power stat as damage to enemies in a cone in front of the hero at a rate of twice per second.<br />
| 20<br />
| Chaos 6<br />
| {{Valid for Squire}}<br />
| Shield<br />
<br />
|}<br />
<br />
<!-------------------- CHAOS 7 --------------------><br />
<br />
=== Chaos VII ===<br />
<br />
[[File:Chaos_7_Shard_Pack_Icon.png| 70px| center]]<br />
<br />
{| class="wikitable sortable" style="width:100%; text-align:center;"<br />
! rowspan="2" style="width:15%; text-align:center;" | Name <br />
! rowspan="2" style="width:45%; text-align:center;" | Effect <br />
! rowspan="2" style="width:5%; text-align:center;" | Upgr. levels <br />
! rowspan="2" style="width:7%; text-align:center;" | Shard Pack<br />
! colspan="2" style="width:31%; text-align:center;" | Valid for<br />
<br />
|- <br />
! style="width:10%;" | Hero<br />
! style="width:3%;" | Slot<br />
<br />
|- id="ghost_arrows"<br />
| {{Defense Shard|Ghost Arrows}}<br />
| The arrows of the Nether Archer can now bounce '''1-4 (5)''' additional times.<br />
| 12<br />
| Chaos 7<br />
| {{Valid for Mercenary}}<br />
| Relic<br />
<br />
|- id="glacier"<br />
| {{Defense Shard|Glacier}}<br />
| Every 10 attacks, Hailstorm Tower fires an icy boulder that explodes on impact dealing '''75%-175% (195%)''' Defense Power as damage in a small area.<br />
| 20<br />
| Chaos 7<br />
| {{Valid for Adept}}<br />
| Relic<br />
<br />
|- id="manufacturers_overcharge"<br />
| {{Defense Shard|Manufacturer’s Overcharge}}<br />
| Weapon Manufacturer charges '''4-40% (52%)''' faster.<br />
| 12<br />
| Chaos 7<br />
| {{Valid for SeriesEV2}}<br />
| Relic<br />
<br />
|- id="node_increase"<br />
| {{Defense Shard|Node Increase}}<br />
| EV2 can create '''1-4 (6)''' extra node(s) in any single Weapon Manufacturer chain.<br />
| 6<br />
| Chaos 7<br />
| {{Valid for SeriesEV2}}<br />
| Relic<br />
<br />
|- id="obelisk_shield"<br />
| {{Defense Shard|Obelisk Shield}}<br />
| Obelisk Shield absorption increased to '''10-70% (86%)'''.<br />
| 15<br />
| Chaos 7<br />
| {{Valid for Mystic}}<br />
| Relic<br />
<br />
|- id="oily_entrapment"<br />
| {{Defense Shard|Oily Entrapment}}<br />
| Increases Oil Geyser slow rate by '''3-15% (19%)'''.<br />
| 12<br />
| Chaos 7<br />
| {{Valid for Lavamancer}}<br />
| Relic<br />
<br />
|- id="power_pylon"<br />
| {{Defense Shard|Power Pylon}}<br />
| Increases the Defense Power of nearby defenses to '''102-120% (124%).''' Does not buff the Tower that equips this shard.<br />
| 18<br />
| Chaos 7<br />
| {{Valid for ALL}}<br />
| Relic<br />
<br />
|- id="splody_harpoon"<br />
| {{Defense Shard|Splody Harpoon}}<br />
| Ballista projectiles have a '''10-45% (52%)''' chance to detonate on each target hit dealing '''1-41% (49%)''' of Defense Damage as extra damage in small area.<br />
| 20<br />
| Chaos 7<br />
| {{Valid for Squire}}<br />
| Relic<br />
<br />
|- id="viscous_oil"<br />
| {{Defense Shard|Viscous Oil}}<br />
| The oil effect from Oil Catapult now slows enemies by an additional '''2-8% (10%)''', and also slows their attack speed by '''8-20% (24%)'''.<br />
| 12<br />
| Chaos 7<br />
| {{Valid for Countess}}<br />
| Relic<br />
<br />
|- id="charged_shot"<br />
| {{Hero Shard|Charged Shot}}<br />
| Your primary attacks have a '''5-15%''' chance to fire a fully charged secondary attack.<br />
| 10<br />
| Chaos 7<br />
| {{Valid for Huntress}}{{Valid for Apprentice}}{{Valid for SeriesEV2}}{{Valid for Adept}}<br />
| Weapon<br />
<br />
|- id="chi_supercharge"<br />
| {{Hero Shard|Chi Supercharge}}<br />
| Increases Talisman of Empowerment's Defense Power boost by '''2-20%'''.<br />
| 12<br />
| Chaos 7<br />
| {{Valid for Initiate}}<br />
| Chest<br />
<br />
|- id="constrictor"<br />
| {{Hero Shard|Constrictor}}<br />
| Defeating an enemy adds a constrictor stack. At '''10''' stacks, unleashes a bed of constrictor snakes that stun nearby targets for '''1-5s'''. While stunned, enemies take '''50-450%''' Ability Power as magical damage each second for '''3''' seconds.<br />
| 20<br />
| Chaos 7<br />
| {{Valid for Mystic}}<br />
| Weapon<br />
<br />
|- id="enduring_slam"<br />
| {{Hero Shard|Enduring Slam}}<br />
| Seismic Slam stun duration increased by '''0.5-5''' seconds.<br />
| 15<br />
| Chaos 7<br />
| {{Valid for Squire}}<br />
| Shield<br />
<br />
|- id="fiery_brimstone"<br />
| {{Hero Shard|Fiery Brimstone}}<br />
| Adds '''2-36% (50%)''' Hero Damage to Your Attacks as Magical Fire Damage.<br />
| 10<br />
| Chaos 7<br />
| {{Valid for AbyssLord}}<br />
| Weapon<br />
<br />
|- id="flame_cloak"<br />
| {{Hero Shard|Flame Cloak}}<br />
| After using Valiant Charge, wreath yourself in flames for 6s. While aflame, you take '''5-??%''' less damage and burn attackers for '''400-??%''' of your Armor.<br />
| 16<br />
| Chaos 7<br />
| {{Valid for Countess}}<br />
| Shield<br />
<br />
|- id="heroic_boost"<br />
| {{Hero Shard|Heroic Boost}}<br />
| Increases Heroic Wave's healing done by '''4-40%'''.<br />
| 12<br />
| Chaos 7<br />
| {{Valid for Monk}}<br />
| Helmet<br />
<br />
|- id="life_leech"<br />
| {{Hero Shard|Life Leech}}<br />
| Your primary attacks heal you for '''0.2-1%''' of your max health.<br />
| 20<br />
| Chaos 7<br />
| {{Valid for ALL}}<br />
| Weapon<br />
<br />
|- id="mage_gambit"<br />
| {{Hero Shard|Mage Gambit}}<br />
| Increases your ability power by '''10-50%''', but increase damage taken from enemies by '''60-20%'''.<br />
| 20<br />
| Chaos 7<br />
| {{Valid for ALL}}<br />
| Chest<br />
<br />
|- id="mana_capacitor"<br />
| {{Hero Shard|Mana Capacitor}}<br />
| Increases your maximum ability resource by '''10-100'''.<br />
| 18<br />
| Chaos 7<br />
| {{Valid for Apprentice}}{{Valid for Squire}}{{Valid for Huntress}}{{Valid for Monk}}{{Valid for Initiate}}{{Valid for SeriesEV2}}{{Valid for AbyssLord}}{{Valid for Lavamancer}}{{Valid for Dryad}}{{Valid for Gunwitch}}{{Valid for Adept}}<br />
| Helmet<br />
<br />
|- id="poisoned_blades"<br />
| {{Hero Shard|Poisoned Blades}}<br />
| Combat Preparation now applies poison to your blades for 5s, causing you to deal '''50-110%''' more damage as poison damage on melee attacks.<br />
| 12<br />
| Chaos 7<br />
| {{Valid for Mercenary}}<br />
| Weapon<br />
<br />
|- id="power_gambit"<br />
| {{Hero Shard|Power Gambit}}<br />
| Increases your Hero Damage by '''10-50%''', but increase damage taken from enemies by '''60-20%'''.<br />
| 20<br />
| Chaos 7<br />
| {{Valid for ALL}}<br />
| Chest<br />
<br />
|- id="proton_canon_insulator"<br />
| {{Hero Shard|Proton Canon Insulator}}<br />
| Reduces the heat generation rate of Proton Charge by '''2-20%'''.<br />
| 12<br />
| Chaos 7<br />
| {{Valid for SeriesEV2}}<br />
| Weapon<br />
<br />
|- id="proton_supercharge"<br />
| {{Hero Shard|Proton Supercharge}}<br />
| EV2's Proton Charge deals an extra '''10-210%''' of your ability power stat as damage while its max range is increased by '''5-25%'''.<br />
| 20<br />
| Chaos 7<br />
| {{Valid for SeriesEV2}}<br />
| Weapon<br />
<br />
|- id="ramster_power"<br />
| {{Hero Shard|Ramster Power}}<br />
| Increases the damage of Ramster Direct Command by '''5-35%'''.<br />
| 10<br />
| Chaos 7<br />
| {{Valid for AbyssLord}}<br />
| Gloves<br />
<br />
|- id="ravenhost"<br />
| {{Hero Shard|Ravenhost}}<br />
| Your primary attacks generate Raven stacks. Once you reach '''10''' stacks, the stacks are depleted to fire a magical Raven dealing '''10-210%''' of your Ability Power as damage. Bounces '''5''' times.<br />
| 20<br />
| Chaos 7<br />
| {{Valid for ALL}}<br />
| Weapon<br />
<br />
|- id="restoring_snipe"<br />
| {{Hero Shard|Restoring Snipe}}<br />
| Snipe critical hits restore '''4-40''' Broom Power.<br />
| 18<br />
| Chaos 7<br />
| {{Valid for Gunwitch}}<br />
| Weapon<br />
<br />
|- id="ride_the_lightning"<br />
| {{Hero Shard|Ride the Lightning}}<br />
| Increase the damage bonus of Lightning Stance by '''1%-21%'''.<br />
| 20<br />
| Chaos 7<br />
| {{Valid for Barbarian}}<br />
| Gloves<br />
<br />
|- id="serpents_kiss"<br />
| {{Hero Shard|Serpent’s Kiss}}<br />
| Secondary Attacks inflict poison on enemies, dealing '''10-210%''' of Hero Health as damage per second for '''1-5''' seconds.<br />
| 20<br />
| Chaos 7<br />
| {{Valid for Mystic}}<br />
| Gloves<br />
<br />
|- id="snipe_critical_power"<br />
| {{Hero Shard|Snipe Critical Power}}<br />
| Increases the total critical damage of Snipe by '''104-140%'''.<br />
| 12<br />
| Chaos 7<br />
| {{Valid for Gunwitch}}<br />
| Weapon<br />
<br />
|- id="tectonic_breaker"<br />
| {{Hero Shard|Tectonic Breaker}}<br />
| While Hardened, deal '''10-370%''' Armor Stat as crushing Earth damage every '''3'''rd primary attack. While Inflamed deal '''10-370%''' Hero Damage as Fire damage every '''3'''rd primary attack.<br />
| 20<br />
| Chaos 7<br />
| {{Valid for Lavamancer}}<br />
| Chest<br />
<br />
|- id="twice_as_bright"<br />
| {{Hero Shard|Twice As Bright}}<br />
| Eruption now increases Defense Power to '''10-70%''', but the duration is reduced by '''-5''' seconds.<br />
| 20<br />
| Chaos 7<br />
| {{Valid for Lavamancer}}<br />
| Helmet<br />
<br />
|- id="wreckless"<br />
| {{Hero Shard|Wreckless}}<br />
| The Barbarian deals up to '''0.5%-20.5%''' bonus damage based upon current Wrath.<br />
| 20<br />
| Chaos 7<br />
| {{Valid for Barbarian}}<br />
| Gloves<br />
<br />
|}<br />
<br />
<!-------------------- CHAOS 8 --------------------><br />
<br />
=== Chaos VIII ===<br />
<br />
[[File:Chaos_8_shard_Pack_Icon.png| 70px| center]]<br />
<br />
{| class="wikitable sortable" style="width:100%; text-align:center;"<br />
! rowspan="2" style="width:15%; text-align:center;" | Name <br />
! rowspan="2" style="width:45%; text-align:center;" | Effect <br />
! rowspan="2" style="width:5%; text-align:center;" | Upgr. levels <br />
! rowspan="2" style="width:7%; text-align:center;" | Shard Pack<br />
! colspan="2" style="width:31%; text-align:center;" | Valid for<br />
<br />
|- <br />
! style="width:10%;" | Hero<br />
! style="width:3%;" | Slot<br />
<br />
|- id="double_tap"<br />
| {{Defense Shard|Double Tap}}<br />
| Your Skeletal Archers have a '''15-45% (51%)''' chance to fire twice in succession.<br />
| 20<br />
| Chaos 8<br />
| {{Valid for AbyssLord}}<br />
| Relic<br />
<br />
|- id="enduring_bubble"<br />
| {{Defense Shard|Enduring Bubble}}<br />
| Increases Viper's Fang bubble duration by '''1-2''' seconds.<br />
| 10<br />
| Chaos 8<br />
| {{Valid for Mystic}}<br />
| Relic<br />
<br />
|- id="oily_harpoon"<br />
| {{Defense Shard|Oily Harpoon}}<br />
| Ballista oils targets on hit for '''2.16-6.12 (7)''' seconds. Fire damage Ignites the enemy for '''1-15% (18%)''' of Defense Damage for 3 seconds.<br />
| 18<br />
| Chaos 8<br />
| {{Valid for Squire}}<br />
| Relic<br />
<br />
|- id="shattering_torpedo"<br />
| {{Defense Shard|Shattering Torpedo}}<br />
| Reflect Beam's torpedoes are imbued with Earth Magic, dealing an extra '''2-42%''' Crushing Earth Damage on explosions.<br />
| 20<br />
| Chaos 8<br />
| {{Valid for SeriesEV2}}<br />
| Relic<br />
<br />
|- id="snakes_on_a_plane"<br />
| {{Defense Shard|Snakes on a plane}}<br />
| Obelisk spawns a snake every 3 seconds that flies into an enemy dealing '''100-325% (370%)''' Defense Damage as magical Earth damage.<br />
| 20<br />
| Chaos 8<br />
| {{Valid for Mystic}}<br />
| Relic<br />
<br />
|- id="torpedo_striker"<br />
| {{Defense Shard|Torpedo Striker}}<br />
| Increases the radius of the Reflect Beam's Torpedo Detonation by '''3-39%'''.<br />
| 12<br />
| Chaos 8<br />
| {{Valid for SeriesEV2}}<br />
| Relic<br />
<br />
|- id="vengeance"<br />
| {{Defense Shard|Vengeance}}<br />
| 4-40% of the damage taken by the Spike Blockade is returned in its next attack.<br />
| 18<br />
| Chaos 8<br />
| {{Valid for Squire}}<br />
| Relic<br />
<br />
|- id="escape_artist"<br />
| {{Defense Shard|Escape Artist}}<br />
| Reduces the time of disabling effects you sustain by '''0-37.5% (50%)'''.<br />
| 12<br />
| Chaos 8<br />
| {{Valid for Mercenary}}<br />
| Weapon<br />
<br />
|- id="water_elemental"<br />
| {{Defense Shard|Water Elemental}}<br />
| The affected tower has has '''5-25% (29%)''' chance on hit to drench enemies for 3 seconds.<br />
| 20<br />
| Chaos 8<br />
| {{Valid for ALL}}<br />
| Relic<br />
<br />
|- id="block_power"<br />
| {{Hero Shard|Block Power}}<br />
| Increases the blocking power of the shield by '''5-25%'''<br />
| 20<br />
| Chaos 8<br />
| {{Valid for Squire}}<br />
| Shield<br />
<br />
|- id="celestial_power"<br />
| {{Hero Shard|Celestial Power}}<br />
| Falling stars give an additional '''6-?''' celestial power.<br />
| 8<br />
| Chaos 8<br />
| {{Valid for Dryad}}<br />
| Boots<br />
<br />
|- id="deaths_grasp"<br />
| {{Hero Shard|Death’s Grasp}}<br />
| When you defeat an enemy, you generate a charge, up to a max of 5. When you block with your shield, all charges are then consumed each unleashing a fireball that deal '''10-210%''' of your ability power as magical fire damage.<br />
| 20<br />
| Chaos 8<br />
| {{Valid for Squire}}<br />
| Shield<br />
<br />
|- id="enduring_price"<br />
| {{Hero Shard|Enduring Price}}<br />
| Two at Twice the Price lasts '''1-7''' seconds longer.<br />
| 12<br />
| Chaos 8<br />
| {{Valid for Gunwitch}}<br />
| Weapon<br />
<br />
|- id="freezing_vault"<br />
| {{Hero Shard|Freezing Vault}}<br />
| Your broom vault now freezes the target for '''1-4''' seconds and deals an extra '''4-16%''' damage.<br />
| 12<br />
| Chaos 8<br />
| {{Valid for Gunwitch}}<br />
| Boots<br />
<br />
|- id="harbingers_powered_block"<br />
| {{Hero Shard|Harbinger’s Powered Block}}<br />
| Blocking reduces the cooldown of Seismic Slam by '''-0.2''' to '''-0.7''' seconds. Happens a max of '''3''' times a second.<br />
| 10<br />
| Chaos 8<br />
| {{Valid for Squire}}<br />
| Shield<br />
<br />
|- id="holy_restoration"<br />
| {{Hero Shard|Holy Restoration}}<br />
| Increases the healing of Holy Fire by '''3-??%'''.<br />
| 12<br />
| Chaos 8<br />
| {{Valid for Countess}}<br />
| Helmet<br />
<br />
|- id="lightning_touch"<br />
| {{Hero Shard|Lightning Touch}}<br />
| Your primary attacks deal an additional '''4-40%''' of your Hero Damage as storm damage.<br />
| 12<br />
| Chaos 8<br />
| {{Valid for ALL}}<br />
| Weapon<br />
<br />
|- id="lingering_core"<br />
| {{Hero Shard|Lingering Core}}<br />
| Increases Molten Core lifespan by '''1-8''' seconds.<br />
| 14<br />
| Chaos 8<br />
| {{Valid for Lavamancer}}<br />
| Weapon<br />
<br />
|- id="power_of_embermount"<br />
| {{Hero Shard|Power of Embermount}}<br />
| Increases the amount of Molten Power gained by '''4-40%'''.<br />
| 12<br />
| Chaos 8<br />
| {{Valid for Lavamancer}}<br />
| Helmet<br />
<br />
|- id="power_overwhelming"<br />
| {{Hero Shard|Power Overwhelming}}<br />
| Increases your Ability Power by '''10-50%''', but increase your ability resource cost by '''100-70%'''.<br />
| 20<br />
| Chaos 8<br />
| {{Valid for AbyssLord}}<br />
| Helmet<br />
<br />
|- id="price_of_power"<br />
| {{Hero Shard|Price Of Power}}<br />
| Increases damage of Two at Twice the Price by '''4-40%'''.<br />
| 12<br />
| Chaos 8<br />
| {{Valid for Gunwitch}}<br />
| Gloves<br />
<br />
|- id="proton_cannon_boost"<br />
| {{Hero Shard|Proton Cannon Boost}}<br />
| Width of Proton Charge increased by '''4-40%'''.<br />
| 12<br />
| Chaos 8<br />
| {{Valid for SeriesEV2}}<br />
| Weapon<br />
<br />
|- id="proton_flame_charge"<br />
| {{Hero Shard|Proton Flame Charge}}<br />
| EV2's Proton Cannon is upgraded with a flaming core dealing an extra '''4-25%''' fire damage to enemies it hits.<br />
| 14<br />
| Chaos 8<br />
| {{Valid for SeriesEV2}}<br />
| Gloves<br />
<br />
|- id="pumpkinator"<br />
| {{Hero Shard|Pumpkinator}}<br />
| Your primary attacks pumpkin your enemies. When a pumpkined enemy dies they explode doing '''10-210%''' ability power as damage. When a pumpkined enemy is hit with a melee attack, increase the Hero Critical Chance of the attacker by '''3-33''' for 5 seconds.<br />
| 20<br />
| Chaos 8<br />
| {{Valid for ALL}}<br />
| Weapon<br />
<br />
|- id="radiant_power"<br />
| {{Hero Shard|Radiant Power}}<br />
| Increases the Defense Power of nearby defenses by '''5-10%'''.<br />
| 5<br />
| Chaos 8<br />
| {{Valid for ALL}}<br />
| Weapon<br />
<br />
|- id="regeneration"<br />
| {{Hero Shard|Regeneration}}<br />
| Restores '''0.25-1.25%''' of your Max Health every 5 seconds.<br />
| 10<br />
| Chaos 8<br />
| {{Valid for ALL}}<br />
| Boots<br />
<br />
|- id="serpent_gods_fury"<br />
| {{Hero Shard|Serpent God's Fury}}<br />
| When you crit with a primary attack, reduce the cooldown of all your abilities by '''-0.1-0.3''' seconds. The effect has a cooldown of 1 second.<br />
| 18<br />
| Chaos 8<br />
| {{Valid for Mystic}}<br />
| Weapon<br />
<br />
|- id="snake_bomb"<br />
| {{Hero Shard|Snake Bomb}}<br />
| When a Dark Torment serpent expires, it explodes dealing '''20-1,020%''' Ability Power as magical damage to nearby enemies.<br />
| 20<br />
| Chaos 8<br />
| {{Valid for Mystic}}<br />
| Weapon<br />
<br />
|- id="spiders_kiss"<br />
| {{Hero Shard|Spider’s Kiss}}<br />
| Snipe hits inflict poison, dealing '''50-450%''' Ability Power as magical Poison damage per second for 5 seconds.<br />
| 20<br />
| Chaos 8<br />
| {{Valid for Gunwitch}}<br />
| Weapon<br />
<br />
|- id="submerging_blast"<br />
| {{Hero Shard|Submerging Blast}}<br />
| Increases Submerge's Emerge damage by '''3-39%'''.<br />
| 12<br />
| Chaos 8<br />
| {{Valid for Lavamancer}}<br />
| Boots<br />
<br />
|- id="submerging_speed"<br />
| {{Hero Shard|Submerging Speed}}<br />
| Increases movement speed while Submerged by '''+4-40%''' and adds a knockup on Emerge.<br />
| 12<br />
| Chaos 8<br />
| {{Valid for Lavamancer}}<br />
| Boots<br />
<br />
|- id="sundering_blow"<br />
| {{Hero Shard|Sundering Blow}}<br />
| Your primary attacks reduce enemy's resistances by '''5-20%''', increasing damage dealt to them.<br />
| 15<br />
| Chaos 8<br />
| {{Valid for ALL}}<br />
| Weapon<br />
<br />
|- id="superconductor"<br />
| {{Hero Shard|Superconductor}}<br />
| Reduces the costs of all abilities by '''1-19%'''.<br />
| 18<br />
| Chaos 8<br />
| {{Valid for Apprentice}}{{Valid for Squire}}{{Valid for Monk}}{{Valid for Huntress}}{{Valid for AbyssLord}}{{Valid for SeriesEV2}}{{Valid for Gunwitch}}{{Valid for Lavamancer}}{{Valid for Initiate}}{{Valid for Adept}}<br />
| Chest<br />
<br />
|- id="taser_suit"<br />
| {{Hero Shard|Taser Suit}}<br />
| When you take damage you have a '''1-16%''' chance to electrocute enemies in a small area around you, stunning them for 3 seconds.<br />
| 15<br />
| Chaos 8<br />
| {{Valid for ALL}}<br />
| Chest<br />
<br />
|- id="tempered_anger"<br />
| {{Hero Shard|Tempered Anger}}<br />
| Mystic loses appeasement '''3-39%''' slower and take '''0-100%''' less appeasement damage when at 0 appeasement.<br />
| 12<br />
| Chaos 8<br />
| {{Valid for Mystic}}<br />
| Chest<br />
<br />
|- id="wave_of_the_storm"<br />
| {{Hero Shard|Wave Of The Storm}}<br />
| You have a '''4-40%''' chance when landing on the ground to deal '''10-210%''' of your Ability Power as storm damage to nearby enemies.<br />
| 20<br />
| Chaos 8<br />
| {{Valid for ALL}}<br />
| Boots<br />
<br />
|- id="zero_entropy"<br />
| {{Hero Shard|Zero Entropy}}<br />
| Ice Needle only affects a single target, but damage is increased by '''3-39%''' and duration is increased by '''1-6''' seconds.<br />
| 12<br />
| Chaos 8<br />
| {{Valid for Gunwitch}}<br />
| Helmet<br />
<br />
|}<br />
<br />
<!-------------------- CHAOS 9 --------------------><br />
<br />
=== Chaos IX ===<br />
<br />
[[File:Chaos IX Shard Pack With Border.png|Chaos IX Shard Pack| 70px| center]]<br />
<br />
{| class="wikitable sortable" style="width:100%; text-align:center;"<br />
! rowspan="2" style="width:15%; text-align:center;" | Name <br />
! rowspan="2" style="width:45%; text-align:center;" | Effect <br />
! rowspan="2" style="width:5%; text-align:center;" | Upgr. levels <br />
! rowspan="2" style="width:7%; text-align:center;" | Shard Pack<br />
! colspan="2" style="width:31%; text-align:center;" | Valid for<br />
<br />
|- <br />
! style="width:10%;" | Hero<br />
! style="width:3%;" | Slot<br />
<br />
|- id="augmented_explosions"<br />
| {{Defense Shard|Augmented Explosions}}<br />
| Explosion radius of Nether Spiders and Slimes are '''15-65% (75%)''' bigger.<br />
| 20<br />
| Chaos 9<br />
| {{Valid for Dryad}}{{Valid for Mercenary}}<br />
| Relic<br />
<br />
|- id="auto_repair_system"<br />
| {{Defense Shard|Auto-Repair System}}<br />
| Restores '''0.5-??%''' of the affected tower’s Max Health every 5s. Only active during Combat Phase.<br />
| 20<br />
| Chaos 9<br />
| {{Valid for ALL}}<br />
| Relic<br />
<br />
|- id="bubble_beam"<br />
| {{Defense Shard|Bubble Beam}}<br />
| Sand Vipers have an '''11-25% (29%)''' chance on hit to bubble the target for '''2-4''' seconds.<br />
| 14<br />
| Chaos 9<br />
| {{Valid for Mystic}}<br />
| Relic<br />
<br />
|- id="crippling_blow"<br />
| {{Defense Shard|Crippling Blow}}<br />
| Sky Guard Tower has a '''14%''' chance on hit to stun the target for '''0-??''' seconds.<br />
| 14<br />
| Chaos 9<br />
| {{Valid for Monk}}{{Valid for Initiate}}<br />
| Relic<br />
<br />
|- id="Crystal Fissure"<br />
| {{Defense Shard|Crystal Fissure}}<br />
| Increases the width of Crystal Hammer's Fissure by 50% and increase the Defense Damage by 5-29% (35%).<br />
| 16<br />
| Chaos 9<br />
| {{Valid for Adept}}<br />
| Relic<br />
<br />
|- id="electric_arcing"<br />
| {{Defense Shard|Electric Arcing}}<br />
| Increases the number of targets for the Lightning Strike Aura by 4, but does '''90-80% (76%)''' less damage.<br />
| 10<br />
| Chaos 9<br />
| {{Valid for Monk}}{{Valid for Initiate}}<br />
| Relic<br />
<br />
|- id="Freezing Rain"<br />
| {{Defense Shard|Freezing Rain}}<br />
| Geyser Traps has '''10-42% (50%)''' chance to freeze all targets.<br />
| 16<br />
| Chaos 9<br />
| {{Valid for Huntress}}<br />
| Relic<br />
<br />
|- id="frenzied_swarm"<br />
| {{Defense Shard|Frenzied Swarm}}<br />
| Moss Hornet movement speed is increased by '''500-1300 (1500)'''.<br />
| 16<br />
| Chaos 9<br />
| {{Valid for Dryad}}<br />
| Relic<br />
<br />
|- id="giant_harpy_feathers"<br />
| {{Defense Shard|Giant Harpy Feathers}}<br />
| Harpy feathers pierce through 1 extra target, even when not corrupt. Projectile damage reduction per pierce reduced by '''10-??%'''.<br />
| 20<br />
| Chaos 9<br />
| {{Valid for Dryad}}<br />
| Relic<br />
<br />
|- id="oily_overflow"<br />
| {{Defense Shard|Oily Overflow}}<br />
| Oil Catapult projectiles leave additional Oil on the ground for '''3-??''' seconds.<br />
| 8<br />
| Chaos 9<br />
| {{Valid for Countess}}<br />
| Relic<br />
<br />
|- id="titanic_slam"<br />
| {{Defense Shard|Titanic Slam}}<br />
| The Colossus' attack has an '''8-??%''' chance to be a massive overhead slam, creating a shockwave that deals '''200-??%''' of your Tower Health as earth damage and sends enemies airborne.<br />
| 20<br />
| Chaos 9<br />
| {{Valid for AbyssLord}}<br />
| Relic<br />
<br />
|- id="amped_charge"<br />
| {{Hero Shard|Amped Charge}}<br />
| Increases the damage of Proton Charge by '''3-??%'''.<br />
| 12<br />
| Chaos 9<br />
| {{Valid for SeriesEV2}}<br />
| Gloves<br />
<br />
|- id="atomic_madness"<br />
| {{Hero Shard|Atomic Madness}}<br />
| Atomic Launcher fires 2 extra shots in a small spread for '''150-??%''' of your Hero Damage.<br />
| 20<br />
| Chaos 9<br />
| {{Valid for SeriesEV2}}<br />
| Gloves<br />
<br />
|- id="beam_intensification"<br />
| {{Hero Shard|Beam Intensification}}<br />
| Increases the damage of Sword Beam by '''3-??%'''.<br />
| 12<br />
| Chaos 9<br />
| {{Valid for Squire}}<br />
| Gloves<br />
<br />
|- id="blood_rage"<br />
| {{Hero Shard|Blood Rage}}<br />
| Increases the damage bonus of Provoke by '''4-??%''', and damage resistance by '''3-??%'''.<br />
| 12<br />
| Chaos 9<br />
| {{Valid for Squire}}<br />
| Gloves<br />
<br />
|- id="bunny_hop"<br />
| {{Hero Shard|Bunny Hop}}<br />
| Gives the ability to double jump! And increases your movement speed by '''0-200'''.<br />
| 4<br />
| Chaos 9<br />
| {{Valid for Apprentice}}{{Valid for Huntress}}{{Valid for Squire}}{{Valid for AbyssLord}}{{Valid for Adept}}{{Valid for Lavamancer}}{{Valid for SeriesEV2}}{{Valid for Barbarian}}{{Valid for Mystic}}<br />
| Boots<br />
<br />
|- id="chi_curse"<br />
| {{Hero Shard|Chi Curse}}<br />
| Increases Crippling Chi Wave cripple effectiveness by '''5-??%'''.<br />
| 12<br />
| Chaos 9<br />
| {{Valid for Initiate}}<br />
| Chest<br />
<br />
|- id="critical_empowerment"<br />
| {{Hero Shard|Critical Empowerment}}<br />
| Increases your Hero Crit Damage by '''5-16%'''.<br />
| 11<br />
| Chaos 9<br />
| {{Valid for ALL}}<br />
| Gloves<br />
<br />
|- id="hasten"<br />
| {{Hero Shard|Hasten}}<br />
| Increases attack speed by '''10-??%'''.<br />
| 16<br />
| Chaos 9<br />
| {{Valid for Apprentice}}{{Valid for Huntress}}{{Valid for SeriesEV2}}{{Valid for Gunwitch}}{{Valid for Adept}}<br />
| Helmet<br />
<br />
|- id="heavy_armor"<br />
| {{Hero Shard|Heavy Armor}}<br />
| Increases armor by '''4-??%''', but reduces speed by '''700-??'''.<br />
| 8<br />
| Chaos 9<br />
| {{Valid for Countess}}<br />
| Chest<br />
<br />
|- id="radiant_empowerment"<br />
| {{Hero Shard|Radiant Empowerment}}<br />
| Increases the damage of nearby heroes by '''5-??%'''.<br />
| 5<br />
| Chaos 9<br />
| {{Valid for ALL}}<br />
| Weapon<br />
<br />
|- id="rainbow_flask"<br />
| {{Hero Shard|Rainbow Flask}}<br />
| Increases the damage of Oil Flask by '''3-??%''' and has a chance to drench, ignite, or poison enemies on hit.<br />
| 12<br />
| Chaos 9<br />
| {{Valid for Huntress}}<br />
| Gloves<br />
<br />
|- id="run_and_gun"<br />
| {{Hero Shard|Run and Gun}}<br />
| Your primary attacks have a '''10-??%''' chance on hit to increase your movement speed by 600 for 3s.<br />
| 10<br />
| Chaos 9<br />
| {{Valid for ALL}}<br />
| Boots<br />
<br />
|- id="sharp_thinking"<br />
| {{Hero Shard|Sharp Thinking}}<br />
| Increases the damage bonus of Combat Preparation by '''4-40%'''.<br />
| 12<br />
| Chaos 9<br />
| {{Valid for Mercenary}}<br />
| Weapon<br />
<br />
<br />
|- id="tamers_gambit"<br />
| {{Hero Shard|Tamer's Gambit}}<br />
| Pets deal '''20-??%''' more damage, but Hero Damage and Ability Power are reduced by '''68-??%'''.<br />
| 20<br />
| Chaos 9<br />
| {{Valid for ALL}}<br />
| Weapon<br />
<br />
|- id="tank_gambit"<br />
| {{Hero Shard|Tank Gambit}}<br />
| Take '''6-26% (30%)''' less damage, but deal '''45-25% (21%)''' less damage.<br />
| 20<br />
| Chaos 9<br />
| {{Valid for ALL}}<br />
| Chest<br />
<br />
|- id="venomous_strikes"<br />
| {{Hero Shard|Venomous Strikes}}<br />
|'''2-20%''' chance on hit to poison a target for '''20-180%''' of your Hero Damage stat as magical poison damage each second for '''1-5s'''.<br />
| 20<br />
| Chaos 9<br />
| {{Valid for ALL}}<br />
| Weapon<br />
<br />
|- id="vroom_polymorph"<br />
| {{Hero Shard|Vroom Polymorph}}<br />
| Vroom Broom polymorphs enemies around you when activated for '''2-??''' seconds. Can only activate once every 10 seconds.<br />
| 8<br />
| Chaos 9<br />
| {{Valid for Gunwitch}}<br />
| Boots<br />
<br />
|- id="wild_fire"<br />
| {{Hero Shard|Wild Fire}}<br />
| Increases the duration of Flame Surge’s fire trail by '''1-??''' seconds.<br />
| 8<br />
| Chaos 9<br />
| {{Valid for Countess}}<br />
| Boots<br />
<br />
|}<br />
<br />
=== Others ===<br />
<br />
{| class="wikitable sortable" style="width:100%; text-align:center;"<br />
! rowspan="2" style="width:15%; text-align:center;" | Name <br />
! rowspan="2" style="width:45%; text-align:center;" | Effect <br />
! rowspan="2" style="width:5%; text-align:center;" | Upgr. levels <br />
! rowspan="2" style="width:7%; text-align:center;" | Shard Pack<br />
! colspan="2" style="width:31%; text-align:center;" | Valid for<br />
<br />
|- <br />
! style="width:10%;" | Hero<br />
! style="width:3%;" | Slot<br />
<br />
|- id="enhanced_launcher"<br />
| {{Hero Shard|Enhanced Launcher}}<br />
| Anti Gravity Bot Launcher can store an additional '''1-15''' Anti Gravity Bots.<br />
| 14<br />
|'''Removed'''<br />
| {{Valid for SeriesEV2}}<br />
| Weapon<br />
<br />
|- id="skeletal_bind"<br />
| {{Hero Shard|Skeletal Bind}}<br />
| When you defeat an enemy, you generate a charge. Your next fully-charged secondary attack summons a skeletal hand that traps each target hit for '''1-6''' seconds, draining one charge for each enemy hit. You can have a max of '''5''' charges.<br />
| 10<br />
|'''Removed'''<br />
| {{Valid for ALL}}<br />
| Weapon<br />
<br />
|- id="harbingers_exile"<br />
| {{Defense Shard|Harbinger’s Exile}}<br />
| Training Dummy has a '''1-9%''' chance to teleport targets back to spawner.<br />
| 20<br />
|'''Removed'''<br />
| {{Valid for Squire}}<br />
| Relic<br />
<br />
|- id="withering_blast"<br />
| {{Defense Shard|Withering Blast}}<br />
| Enemies damaged by Arcane Barrier take '''5-20%''' increased damage for '''1.5-3''' seconds.<br />
| 15<br />
|'''Revenge of the Yeti Incursion'''<br />
| {{Valid for Apprentice}}{{Valid for Adept}}<br />
| Relic<br />
<br />
|- id="onsen_bath"<br />
| {{Defense Shard|Onsen Bath}}<br />
| 20% chance for Cannonball Tower to fire a steamy blast dealing '''20-500%''' Defense Power and drenching enemies for 3 seconds.<br />
| 12<br />
|'''Revenge of the Yeti Incursion - Xbox Exclusive Item'''<br />
| {{Valid for Squire}}<br />
| Relic<br />
<br />
|}<br />
<br />
==Hyper Shards==<br />
<br />
[[File:The_Hyper_Shard_Icon.png|right|120px]]<br />
With the introduction of mastery mode, several new hyper shards have been introduced to the game. Shards unlock as you earn stars in mastery mode.<br />
Each hyper shard can only be obtained once in Mastery mode.<br />
<br />
As of the Prime Incursion Update, completing all maps within a prime region awards a hyper shard. Completing all six regions awards the last hyper shard. This allows you to obtain a second set of all the shards.<br />
Note that the order that you obtain hyper shards in Prime Incursions is different than that of Mastery mode (e.g. the first prime region doesn't award Mass Destruction).<br />
<br />
{| class="wikitable sortable" style="width:100%; text-align:center;"<br />
! rowspan="2" style="width:10%; text-align:center;" | Name <br />
! rowspan="2" style="width:40%; text-align:center;" | Effect <br />
! rowspan="2" style="width:5%; text-align:center;" | Upgr. levels <br />
! rowspan="2" style="width:7%; text-align:center;" | Mastery Stars Needed<br />
! rowspan="2" style="width:7%; text-align:center;" | Prime Incursion Region<br />
! colspan="8" style="width:31%; text-align:center;" | Valid for<br />
|- <br />
! style="width:10%;" | Hero<br />
! style="width:3%;" | Slot<br />
|- id="mass_destruction"<br />
| {{Hyper Shard|[[File:Hyper_Shard_Icon_2.png|50px]] <br />
'''Mass Destruction'''}} <br />
| Increases the Defense Power of the affected tower by 2-70% .<br />
| 34<br />
| 50 Stars<br />
| Completing all Incursions in Prime I - VI Regions. <br />
| {{Valid for ALL}}<br />
| Relic<br />
|- id="vicious_strikes"<br />
| {{Hyper Shard|[[File:Hyper_Shard_Icon_5.png|50px]] <br />
'''Vicious Strikes'''}} <br />
| Increases the Defense Range of the affected tower by x-2275 units.<br />
| 12<br />
| 155 Stars<br />
| Prime VI<br />
| {{Valid for ALL}}<br />
| Relic<br />
|- id="radiant_critical_power"<br />
| {{Hyper Shard|[[File:Hyper_Shard_Icon_3.png|50px]] <br />
'''Radiant Critical Power'''}} <br />
| Increases the Defense Critical Damage of nearby defenses by 0-5% and Defense Critical Chance of nearby defenses by 3%.<br />
| 5<br />
| 260 Stars<br />
| Prime IV<br />
| {{Valid for ALL}}<br />
| Boots<br />
|- id="explosive_shielding_guard"<br />
| {{Hyper Shard|[[File:Hyper_Shard_Icon_1.png|50px]] <br />
'''Explosive Shielding Guard'''}} <br />
| When the affected tower takes damage, it has a 3-35% chance to gain a shield for 50-250% of its Defense Health for 5 seconds and to trigger an explosion that deals 140-500% of its Defense Health as damage to nearby enemies. Does not work with Auras and Traps. This does not destroy the tower. Does not stack with Shielding Guard or Explosive Guard.<br />
| 20<br />
| 365 Stars<br />
| Prime II<br />
| {{Valid for ALL}}<br />
| Relic<br />
|- id="thunderstruck"<br />
| {{Hyper Shard|[[File:Hyper_Shard_Icon_4.png|50px]] <br />
'''Thunderstruck'''}} <br />
| Your primary attacks have a 26% chance on hit to drench enemies for 7 seconds and your primary attacks deal an additional 40% damage as storm damage. Storm damage has a 3 second cooldown.<br />
| 12<br />
| 470 Stars<br />
| Prime III<br />
| {{Valid for ALL}}<br />
| Weapon<br />
|- id="destructive_pylon"<br />
| {{Hyper Shard|[[File:Hyper_Shard_Icon_2.png|50px]] <br />
'''Destructive Pylon'''}} <br />
| Increases the Defense Power of nearby defenses to 120% and increases the Defense Power of the affected tower by 34%. Does not stack with Destruction or Power Pylon.<br />
| 18<br />
| 575 Stars<br />
| Prime I<br />
| {{Valid for ALL}}<br />
| Relic<br />
|- id="automation"<br />
| {{Hyper Shard|[[File:Hyper_Shard_Icon_1.png|50px]] <br />
'''Automation'''}} <br />
| Each time your defense attacks, it heals for 2% of its max health. Cooldown of 0.7 seconds.<br />
| 20<br />
| 680 Stars<br />
| Prime V<br />
| {{Valid for ALL}}<br />
| Relic<br />
|-<br />
| {{Hyper Shard|[[File:Hyper_Shard_Icon_6.png|50px]] <br />
'''Juggernaut'''}} <br />
| Increases your defense health and reduce damage, on 16/16 +70% Defense Health and +20% damage reduction<br />
| 16<br />
| 785 Stars<br />
| Prime VII<br />
| {{Valid for ALL}}<br />
| Relic<br />
|-<br />
| {{Hyper Shard|[[File:Hyper_Shard_Icon_3.png|50px]] <br />
'''Genie King's Blessing'''}} <br />
| Gain 1-3 defense mana upon defeating an enemy, up to 100 enemies per Combat Phase.<br />
| 5<br />
| ??? Stars<br />
| Completing all Prime Regions in Chaos 9. <br />
| {{Valid for ALL}}<br />
| Boots<br />
|}</div>
Xano2323
https://wiki.dungeondefenders2.com/index.php?title=Shards&diff=15086
Shards
2022-07-22T11:02:55Z
<p>Xano2323: </p>
<hr />
<div>Shards are gem-like artifacts that slot into your Relics, Armor, and Weapons. Shards replaced [[Skill Spheres]] system and item [[Passives]] (while some items with unique passives still drop but have only one shard slot). Shards give your hero or your defenses extra stats or abilities, all green shards can buff only defenses and can be placed only in [[Relics]], while blue shards will buff your hero and can be placed in [[Weapon]] and [[Armor]]. Shards can be moved between pieces of gear and be upgraded straight from your inventory. A weapon or piece of armor allows to hold up to 3 Shards and can only equip Hero (blue) Shards and relics can hold up to 3 Defense (green) Shards. Blue shards give you hero new abilities or stats while they are placed in any item currently equipped by that hero, but green (defenses) shards strengthen only that tower, where relic containing them is equipped.<br />
<br />
==Shards Packs==<br />
Shards drop from shard packs obtained from victory chest at the end of every map, you will get Standard shard pack after completing any Campaign and Chaos map, those packs can drop shards associated with Campaign packs. After completing Trials on Chaos difficulty, you will get guaranteed Shard pack from that difficulty and one Shard Pack from any previous difficulty (for example, if you beat Chaos III Trials, you’ll receive 1 Chaos III Shard Pack and 1 Chaos II, Chaos I or Standard Shard Pack). <br />
Once you win 3 consecutive random maps in a row in Trials, you’ll activate the Shard consecutive bonus. On your 4th consecutive victory onward, you’ll earn an extra Shard Pack for as long as the streak continues. This extra Shard Pack is a guaranteed Shard Pack from that difficulty. That means once you activate the win bonus, you’ll get 3 Shards guaranteed every victory (2 Shard Packs of that difficulty, 1 Shard Pack from previous difficulties) until one of your crystals break or you leave the game.<br />
<br />
Any shard can be purchased from [[Non Playable Characters|Gran Ma'ster]] for 1000 Defender Medals or 250 Gems. A shard pack containing 5 random shards can also be purchased for 500 Defender Medals or 125 Gems. These shard packs will give you 5 random shards from a single difficulty (e.g. 5 random Chaos V shards).<br />
<br />
==Shard Dust==<br />
As of the Protean Shift update, you may disenchant shards (press 's' when hovering over a shard) which will turn the shard into shard dust of the same tier. Ten shard dust can be exchanged with [[Tavern#War_Recruiter|War Recruiter]] to obtain one new shard pack.<br />
<br />
==Standard Shards List==<br />
<br />
<!-------------------- CAMPAIGN --------------------><br />
<br />
=== Campaign ===<br />
<br />
[[File:Campaign_Standard_Shard_Pack_Icon.png| 70px| center]]<br />
<br />
{| class="wikitable sortable" style="width:100%; text-align:center;"<br />
! rowspan="2" style="width:15%; text-align:center;" | Name <br />
! rowspan="2" style="width:45%; text-align:center;" | Effect <br />
! rowspan="2" style="width:5%; text-align:center;" | Upgr. levels <br />
! rowspan="2" style="width:7%; text-align:center;" | Shard Pack<br />
! colspan="2" style="width:31%; text-align:center;" | Valid for<br />
|- <br />
! style="width:10%;" | Hero<br />
! style="width:3%;" | Slot<br />
<br />
|- id="defensive_critical_damage"<br />
| {{Defense Shard|Defensive Critical Damage}}<br />
| Increases the Defense Crit Damage of the affected tower by '''4-20% (24%)'''.<br />
| 16<br />
| Campaign<br />
| {{Valid for ALL}}<br />
| Relic<br />
<br />
|- id="fortification"<br />
| {{Defense Shard|Fortification}}<br />
| Increases Defense Health of the affected tower by '''2-34% (42%)'''.<br />
| 16<br />
| Campaign<br />
| {{Valid for ALL}}<br />
| Relic<br />
<br />
|- id="ghastly_curse"<br />
| {{Defense Shard|Ghastly Curse}}<br />
| Nether Archer arrows now make enemies move at '''50-42% (38%)''' speed for '''0-4 (6)''' seconds.<br />
| 8<br />
| Campaign<br />
| {{Valid for Mercenary}}<br />
| Relic<br />
<br />
|- id="cataclysmic"<br />
| {{Hero Shard|Cataclysmic}}<br />
| You have a '''5-??%''' chance when landing on the ground to deal '''20-??%''' of your Ability Power as fire damage to nearby enemies.<br />
| 20<br />
| Campaign<br />
| {{Valid for Countess}}<br />
| Boots<br />
<br />
|- id="concussive_chi"<br />
| {{Hero Shard|Concussive Chi}}<br />
| Secondary attacks have a '''1-25%''' chance to stun targets for '''1-4.6''' seconds.<br />
| 12<br />
| Campaign<br />
| {{Valid for Monk}}{{Valid for Initiate}}<br />
| Weapon<br />
<br />
|- id="concussive_shock"<br />
| {{Hero Shard|Concussive Shock}}<br />
| Increases the stun duration of Concussive Shot by '''4-40%'''.<br />
| 12<br />
| Campaign<br />
| {{Valid for Huntress}}<br />
| Weapon<br />
<br />
|- id="construction"<br />
| {{Hero Shard|Construction}}<br />
| Increases repair and upgrade speed during Combat Phase by '''25-75%'''.<br />
| 20<br />
| Campaign<br />
| {{Valid for ALL}}<br />
| Gloves<br />
<br />
|- id="corruptions_fortification"<br />
| {{Hero Shard|Corruption’s Fortification}}<br />
| Armor buff of Dryad’s Blessing is increased by '''4-40%''' in purification form.<br />
| 12<br />
| Campaign<br />
| {{Valid for Dryad}}<br />
| Chest<br />
<br />
|- id="drenching_strikes"<br />
| {{Hero Shard|Drenching Strikes}}<br />
| Your primary attacks have a '''2-30%''' chance on hit to drench enemies for '''3-7''' seconds.<br />
| 14<br />
| Campaign<br />
| {{Valid for ALL}}<br />
| Weapon<br />
<br />
|- id="enduring_tornado"<br />
| {{Hero Shard|Enduring Tornado}}<br />
| Increases the knockup duration of Tornado by '''1-6''' seconds.<br />
| 10<br />
| Campaign<br />
| {{Valid for Apprentice}}{{Valid for Adept}}<br />
| Gloves<br />
<br />
|- id="enhanced_decoy"<br />
| {{Hero Shard|Enhanced Decoy}}<br />
| Death From Above's decoy deals an extra '''20-420%''' damage to enemies.<br />
| 20<br />
| Campaign<br />
| {{Valid for SeriesEV2}}<br />
| Boots<br />
<br />
|- id="fountain_of_speed"<br />
| {{Hero Shard|Fountain Of Speed}}<br />
| Abyss Fountain increases allied movement speed by '''50-650''' for '''5''' seconds.<br />
| 12<br />
| Campaign<br />
| {{Valid for AbyssLord}}<br />
| Boots<br />
<br />
|- id="knife_club"<br />
| {{Hero Shard|Knife Club}}<br />
| Increases the damage of Fan of Knives by '''3-39%'''.<br />
| 12<br />
| Campaign<br />
| {{Valid for Mercenary}}<br />
| Chest<br />
<br />
|- id="retribution"<br />
| {{Hero Shard|Retribution}}<br />
| When you take damage, you have a '''2-20%''' chance of dealing '''125-425%''' of your Armor as damage to your attacker.<br />
| 20<br />
| Campaign<br />
| {{Valid for ALL}}<br />
| Chest<br />
<br />
|- id="speed_boost"<br />
| {{Hero Shard|Speed Boost}}<br />
| Increases your movement speed by '''100-500'''.<br />
| 8<br />
| Campaign<br />
| {{Valid for ALL}}<br />
| Boots<br />
<br />
|- id="support_magic_specialist"<br />
| {{Hero Shard|Support Magic Specialist}}<br />
| Decreases the cost of Broom Vault and Book Drop by '''4-40%'''.<br />
| 12<br />
| Campaign<br />
| {{Valid for Gunwitch}}<br />
| Helmet<br />
<br />
|- id="swift_provocation"<br />
| {{Hero Shard|Swift Provocation}}<br />
| Provoke movement speed buff increased by '''10-154'''.<br />
| 12<br />
| Campaign<br />
| {{Valid for Squire}}<br />
| Boots<br />
<br />
|- id="wither_bubble"<br />
| {{Hero Shard|Wither Bubble}}<br />
| Arcane Bubble withers enemies inside it increasing the damage they take by '''X-15%'''.<br />
| 9<br />
| Campaign<br />
| {{Valid for Adept}}<br />
| Chest<br />
<br />
|- id="worm_scarf"<br />
| {{Hero Shard|Worm Scarf}}<br />
| Reduces the damage you take from enemies by '''3-15%'''.<br />
| 12<br />
| Campaign<br />
| {{Valid for ALL}}<br />
| Helmet<br />
<br />
|- id="zephyrs_warpath"<br />
| {{Hero Shard|Zephyr's Warpath}}<br />
| Increase movement speed in Whirlwind by '''5%-105%'''.<br />
| 20<br />
| Campaign<br />
| {{Valid for Barbarian}}<br />
| Boots<br />
<br />
|}<br />
<br />
<!-------------------- CHAOS 1 --------------------><br />
<br />
=== Chaos I ===<br />
<br />
[[File:Chaos_1_Shard_Pack_Icon.png| 70px| center]]<br />
<br />
{| class="wikitable sortable" style="width:100%; text-align:center;"<br />
! rowspan="2" style="width:15%; text-align:center;" | Name <br />
! rowspan="2" style="width:45%; text-align:center;" | Effect <br />
! rowspan="2" style="width:5%; text-align:center;" | Upgr. levels <br />
! rowspan="2" style="width:7%; text-align:center;" | Shard Pack<br />
! colspan="2" style="width:31%; text-align:center;" | Valid for<br />
<br />
|- <br />
! style="width:10%;" | Hero<br />
! style="width:3%;" | Slot<br />
<br />
|- id="crumbling_stone"<br />
| {{Defense Shard|Crumbling Stone}}<br />
| Enemies petrified by Maw of the Earth Drake receive '''2-29% (29%)''' more damage and explode on death for '''10-250% (298%)''' Defense Power magical damage.<br />
| 20<br />
| Chaos 1<br />
| {{Valid for Lavamancer}}<br />
| Relic<br />
<br />
|- id="destruction"<br />
| {{Defense Shard|Destruction}}<br />
| Increases Defense Power of the affected tower by '''2-34% (42%)'''.<br />
| 16<br />
| Chaos 1<br />
| {{Valid for ALL}}<br />
| Relic<br />
<br />
|- id="dragons_haste"<br />
| {{Defense Shard|Dragon’s Haste}}<br />
| Dragons Nest dragons’ movement speed is increased by '''700-1500 (1700)'''.<br />
| 16<br />
| Chaos 1<br />
| {{Valid for Countess}}<br />
| Relic<br />
<br />
|- id="electric_fingers"<br />
| {{Defense Shard|Electric Fingers}}<br />
| Skeletal Orcs have '''3-30% (36%)''' chance on hit to deal an additional '''40-400% (480%)''' of their Defense Health as storm damage. Bounces '''3''' times.<br />
| 18<br />
| Chaos 1<br />
| {{Valid for AbyssLord}}<br />
| Relic<br />
<br />
|- id="empowered_flame"<br />
| {{Defense Shard|Empowered Flame}}<br />
| Flamethrower tower has a '''1-15% (17.8%)''' chance to hit the target again for '''55-275% (319%)''' damage.<br />
| 20<br />
| Chaos 1<br />
| {{Valid for Apprentice}}{{Valid for Adept}}<br />
| Relic<br />
<br />
|- id="laser_boost"<br />
| {{Defense Shard|Laser Boost}}<br />
| Picking up Mega Death Laser increases EV2's movements speed by '''50-350 (410)''' and Hero Damage by '''4-40% (47.2%)''' for '''15''' seconds.<br />
| 20<br />
| Chaos 1<br />
| {{Valid for SeriesEV2}}<br />
| Relic<br />
<br />
|- id="rippling_explosions"<br />
| {{Defense Shard|Rippling Explosions}}<br />
| Enemies that die inside the boost aura have a '''5-25% (29%)''' chance to detonate, dealing '''20-80% (92%)''' of the Boost aura's Tower Damage stat as damage in a small area around the enemy.<br />
| 20<br />
| Chaos 1<br />
| {{Valid for Monk}}{{Valid for Initiate}}<br />
| Relic<br />
<br />
|- id="stun_fire"<br />
| {{Defense Shard|Stun Fire}}<br />
| Cannonball Tower has a '''11-25% (29%)''' chance on hit to stun target for '''1.6-3 (3.4)''' seconds.<br />
| 14<br />
| Chaos 1<br />
| {{Valid for Squire}}<br />
| Relic<br />
<br />
|- id="annoyance"<br />
| {{Hero Shard|Annoyance}}<br />
| Taunts nearby enemies for '''1-4''' seconds every '''8''' seconds.<br />
| 10<br />
| Chaos 1<br />
| {{Valid for ALL}}<br />
| Chest<br />
<br />
|- id="binding_roots"<br />
| {{Hero Shard|Binding Roots}}<br />
| Your slam ability has an '''22-50%''' chance to stun enemies for 0.5 seconds then root in place for 4.5 seconds.<br />
| 14<br />
| Chaos 1<br />
| {{Valid for Mercenary}}<br />
| Boots<br />
<br />
|- id="bots_of_oil"<br />
| {{Hero Shard|Bots Of Oil}}<br />
| Exploding Grav Bots now oil enemies for '''1-8''' second(s). If ignited by fire, deals '''20-220%''' Ability Power as fire damage per second for '''1-5''' second(s).<br />
| 20<br />
| Chaos 1<br />
| {{Valid for SeriesEV2}}<br />
| Chest<br />
<br />
|- id="broomnado_power"<br />
| {{Hero Shard|Broomnado Power}}<br />
| Increases Broom Nado damage by '''4-40% (60%)'''.<br />
| 12<br />
| Chaos 1<br />
| {{Valid for Gunwitch}}<br />
| Boots<br />
<br />
|- id="bulwark"<br />
| {{Hero Shard|Bulwark}}<br />
| Increases armor by '''4-40%'''.<br />
| 12<br />
| Chaos 1<br />
| {{Valid for ALL}}<br />
| Chest<br />
<br />
|- id="concussive_power"<br />
| {{Hero Shard|Concussive Power}}<br />
| Increases the damage of Concussive Shots by '''4-40%'''.<br />
| 12<br />
| Chaos 1<br />
| {{Valid for Huntress}}<br />
| Helmet<br />
<br />
|- id="crane_stance"<br />
| {{Hero Shard|Crane Stance}}<br />
| Each secondary attack increases the damage of the next primary attack by '''10-90%.''' Stacks up to '''6''' times.<br />
| 20<br />
| Chaos 1<br />
| {{Valid for Monk}}{{Valid for Initiate}}<br />
| Boots<br />
<br />
|- id="critical_strike"<br />
| {{Hero Shard|Critical Strike}}<br />
| Increases your Hero Crit Chance by '''3-10%'''.<br />
| 7<br />
| Chaos 1<br />
| {{Valid for ALL}}<br />
| Gloves<br />
<br />
|- id="full_shell_ahead"<br />
| {{Hero Shard|Full Shell Ahead}}<br />
| Increases movement speed while in Turtle Stance by '''25-525'''.<br />
| 20<br />
| Chaos 1<br />
| {{Valid for Barbarian}}<br />
| Boots<br />
<br />
|- id="fury_speed"<br />
| {{Hero Shard|Fury Speed}}<br />
| Increases projectile speed of Fury by '''0-67% (100%)'''.<br />
| 8<br />
| Chaos 1<br />
| {{Valid for Countess}}<br />
| Weapon<br />
<br />
|- id="explosive_blades"<br />
| {{Hero Shard|Explosive Blades}}<br />
| Daggers thrown by Dagger Throw no longer pierce. Daggers now stick to the target and explode after 3 seconds for '''1,500-5,000%''' of Ability Power.<br />
| 20<br />
| Chaos 1<br />
| {{Valid for Mercenary}}<br />
| Gloves<br />
<br />
|- id="haunting"<br />
| {{Hero Shard|Haunting}}<br />
| Primary attacks generate '''1''' ghost stack. At '''10''' stacks you unleash ghosts for '''3''' seconds, each dealing '''10-250%''' of your Ability Power as damage. The effect has a cooldown of '''5''' seconds.<br />
| 20<br />
| Chaos 1<br />
| {{Valid for ALL}}<br />
| Weapon<br />
<br />
|- id="lashing_power"<br />
| {{Hero Shard|Lashing Power}}<br />
| Increases Lash Out damage by '''4-40%'''.<br />
| 12<br />
| Chaos 1<br />
| {{Valid for Mystic}}<br />
| Chest<br />
<br />
|- id="molten_striker"<br />
| {{Hero Shard|Molten Striker}}<br />
| Molten Core deals more impact damage the farther it travels, up to +20-200% more damage.<br />
| 20<br />
| Chaos 1<br />
| {{Valid for Lavamancer}}<br />
| Gloves<br />
<br />
|- id="power_volley"<br />
| {{Hero Shard|Power Volley}}<br />
| Increases the damage of Arcane Volley by '''4-40%'''.<br />
| 12<br />
| Chaos 1<br />
| {{Valid for Apprentice}}<br />
| Weapon<br />
<br />
|- id="shroom_doom"<br />
| {{Hero Shard|Shroom Doom}}<br />
| Damage of Powder Toss while in Corrupt Form increased by '''4-40%'''.<br />
| 12<br />
| Chaos 1<br />
| {{Valid for Dryad}}<br />
| Gloves<br />
<br />
|- id="thundering_call"<br />
| {{Hero Shard|Thundering Call}}<br />
| Increases Call to Madness range by '''4-40%'''.<br />
| 12<br />
| Chaos 1<br />
| {{Valid for Mystic}}<br />
| Weapon<br />
<br />
|- id="withering_fountain"<br />
| {{Hero Shard|Withering Fountain}}<br />
| Abyss Fountain withers enemies inside it reducing the damage they deal by '''2-20%'''.<br />
| 9<br />
| Chaos 1<br />
| {{Valid for AbyssLord}}<br />
| Boots<br />
<br />
|}<br />
<br />
<!-------------------- CHAOS 2 --------------------><br />
<br />
=== Chaos II ===<br />
<br />
[[File:Chaos_2_Shard_Pack_Icon.png| 70px| center]]<br />
<br />
{| class="wikitable sortable" style="width:100%; text-align:center;"<br />
! rowspan="2" style="width:15%; text-align:center;" | Name <br />
! rowspan="2" style="width:45%; text-align:center;" | Effect <br />
! rowspan="2" style="width:5%; text-align:center;" | Upgr. levels <br />
! rowspan="2" style="width:7%; text-align:center;" | Shard Pack<br />
! colspan="2" style="width:31%; text-align:center;" | Valid for<br />
<br />
|- <br />
! style="width:10%;" | Hero<br />
! style="width:3%;" | Slot<br />
<br />
|- id="atomic_capacity"<br />
| {{Defense Shard|Atomic Capacity}}<br />
| This shard gives your Atomic Launcher an additional missile when the shard is upgraded to '''4/8''' and then another at '''8/8'''.<br />
| 8<br />
| Chaos 2<br />
| {{Valid for SeriesEV2}}<br />
| Relic<br />
<br />
|- id="berserk_master"<br />
| {{Defense Shard|Berserk Master}}<br />
| Increases the duration of Direct Command on your Skeletal Orcs by '''1-5''' seconds.<br />
| 8<br />
| Chaos 2<br />
| {{Valid for AbyssLord}}<br />
| Relic<br />
<br />
|- id="blazing_phoenix"<br />
| {{Defense Shard|Blazing Phoenix}}<br />
| Shortly after a Blaze Balloon triggers, a Phoenix emerges dealing '''1000-5000% (5800%)''' Defense Power as magical fire damage.<br />
| 20<br />
| Chaos 2<br />
| {{Valid for Huntress}}<br />
| Relic<br />
<br />
|- id="combined_power"<br />
| {{Defense Shard|Combined Power}}<br />
| Serpent's Coil deals '''25-385%''' Defense Power as magical damage each second when an enemy is also affected by Sand Viper.<br />
| 18<br />
| Chaos 2<br />
| {{Valid for Mystic}}<br />
| Relic<br />
<br />
|- id="defensive_critical_strike"<br />
| {{Defense Shard|Defensive Critical Strike}}<br />
| Increases the Defense Crit Chance of the affected tower by an additional '''2-15%'''.<br />
| 12<br />
| Chaos 2<br />
| {{Valid for ALL}}<br />
| Relic<br />
<br />
|- id="encroaching_flames"<br />
| {{Defense Shard|Encroaching Flames}}<br />
| Flame aura has a '''6-30% (38%)''' chance to deal '''12-104% (135%)''' more damage.<br />
| 12<br />
| Chaos 2<br />
| {{Valid for Monk}}<br />
| Relic<br />
<br />
|- id="frosty_duet"<br />
| {{Defense Shard|Frosty Duet}}<br />
| The Frostbite tower can hit an additional target, but its Range is reduced by '''60-35%.'''<br />
| 10<br />
| Chaos 2<br />
| {{Valid for Apprentice}}<br />
| Relic<br />
<br />
|- id="icefall"<br />
| {{Defense Shard|Icefall}}<br />
| Hailstorm Tower attacks have a '''2-5% (5.8%)''' chance on hit to freeze enemies for 2 seconds.<br />
| 15<br />
| Chaos 2<br />
| {{Valid for Adept}}<br />
| Relic<br />
<br />
|- id="magma_maelstrom"<br />
| {{Defense Shard|Magma Maelstrom}}<br />
| Rate at which Fissures of Embermount generate Molten Power reduced by '''4-40%'''.<br />
| 12<br />
| Chaos 2<br />
| {{Valid for Lavamancer}}<br />
| Relic<br />
<br />
|- id="overcharge"<br />
| {{Defense Shard|Overcharge}}<br />
| Increases the Elvish Artillery Cannon's projectile damage radius by '''16-64% (80%)''', and reduces damage falloff by '''18-42% (50%)'''.<br />
| 12<br />
| Chaos 2<br />
| {{Valid for Mercenary}}<br />
| Relic<br />
<br />
|- id="panic_fire"<br />
| {{Defense Shard|Panic Fire}}<br />
| When the affected tower takes damage, it has a '''5-15% (19%)''' chance to increase it's Attack Rate by '''50%''' for '''1-4 (5.2)''' seconds. Does not work with Auras and Traps.<br />
| 10<br />
| Chaos 2<br />
| {{Valid for ALL}}<br />
| Relic<br />
<br />
|- id="power_bolts"<br />
| {{Defense Shard|Power Bolts}}<br />
| Ballista has a '''4-40% (49.6%)''' chance on hit to deal '''15-60% (72%)''' extra magical damage.<br />
| 15<br />
| Chaos 2<br />
| {{Valid for Squire}}<br />
| Relic<br />
<br />
|- id="press_your_luck"<br />
| {{Defense Shard|Press Your Luck}}<br />
| When the affected tower takes damage, it has a '''5-15% (19%)''' chance to increase it's Critical Hit Chance by '''30%''' for '''1-4 (5.2)''' seconds. Does not work with Auras and Traps.<br />
| 10<br />
| Chaos 2<br />
| {{Valid for ALL}}<br />
| Relic<br />
<br />
|- id="world_tree_mcbufferson"<br />
| {{Defense Shard|World Tree Mcbufferson}}<br />
| Every '''20''' seconds, the world tree places a leafy shield on a blockade within its influence that absorbs '''10-310% (370%)''' of the Dryad's Defense Health stat and lasts '''10''' seconds.<br />
| 20<br />
| Chaos 2<br />
| {{Valid for Dryad}}<br />
| Relic<br />
<br />
|- id="batter_up"<br />
| {{Hero Shard|Batter Up}}<br />
| Increases the damage of Molten Core by '''4-40%''' each time it is redirected. Happens '''3''' times.<br />
| 12<br />
| Chaos 2<br />
| {{Valid for Lavamancer}}<br />
| Gloves<br />
<br />
|- id="corruptions_harmony"<br />
| {{Hero Shard|Corruption’s Harmony}}<br />
| Reduces Corruption form’s Celestial Power drain by '''-1''' to '''-3'''.<br />
| 10<br />
| Chaos 2<br />
| {{Valid for Dryad}}<br />
| Chest<br />
<br />
|- id="critical_restoration"<br />
| {{Hero Shard|Critical Restoration}}<br />
| Primary Attack critical hits restore '''1-5''' Broom Power.<br />
| 8<br />
| Chaos 2<br />
| {{Valid for Gunwitch}}<br />
| Weapon<br />
<br />
|- id="dewey_deathimal_system"<br />
| {{Hero Shard|Dewey Deathimal System}}<br />
| Book drop duration is increased '''1-3''' second and the extra damage they take is increased '''5-15%''' while under it's effect.<br />
| 20<br />
| Chaos 2<br />
| {{Valid for Gunwitch}}<br />
| Gloves<br />
<br />
|- id="dragon_stance"<br />
| {{Hero Shard|Dragon Stance}}<br />
| Each melee primary attack increases the damage of the next ranged secondary attack by '''10-90%.''' Stacks up to '''6''' times.<br />
| 20<br />
| Chaos 2<br />
| {{Valid for Monk}}{{Valid for Initiate}}<br />
| Weapon<br />
<br />
|- id="dummies_and_bots"<br />
| {{Hero Shard|Dummies And Bots}}<br />
| The Death From Above ability now spawns '''4''' grav Bots that each deal '''20-220%''' of your Ability as damage in a '''100-500''' radius. These do not count towards the cap on the number of Bots she can hold.<br />
| 20<br />
| Chaos 2<br />
| {{Valid for SeriesEV2}}<br />
| Boots<br />
<br />
|- id="empowered_mark"<br />
| {{Hero Shard|Empowered Mark}}<br />
| Increases the max number of the marked targets this hero may have by '''2-30'''.<br />
| 28<br />
| Chaos 2<br />
| {{Valid for Apprentice}}{{Valid for Adept}}<br />
| Weapon<br />
<br />
|- id="empowered_throw"<br />
| {{Hero Shard|Empowered Throw}}<br />
| Increases the damage of Dagger Throw by '''3-39%'''.<br />
| 12<br />
| Chaos 2<br />
| {{Valid for Mercenary}}<br />
| Gloves<br />
<br />
|- id="frenzy"<br />
| {{Hero Shard|Frenzy}}<br />
| Primary attacks have a '''21-26%''' to increase attack speed by '''5-30%''' for 5 seconds. Can only proc every 7 seconds.<br />
| 10<br />
| Chaos 2<br />
| {{Valid for Mercenary}}<br />
| Weapon<br />
<br />
|- id="fury_restoration"<br />
| {{Hero Shard|Fury Restoration}}<br />
| Restore '''1-??''' mana every time Fury scores a critical hit.<br />
| 8<br />
| Chaos 2<br />
| {{Valid for Countess}}<br />
| Helmet<br />
<br />
|- id="harbingers_slam"<br />
| {{Hero Shard|Harbinger’s Slam}}<br />
| During Provoke, Seismic Slam damage increased by '''130-410%''' of your Ability Power stat.<br />
| 20<br />
| Chaos 2<br />
| {{Valid for Squire}}<br />
| Gloves<br />
<br />
|- id="heroic_charge"<br />
| {{Hero Shard|Heroic Charge}}<br />
| Increases the damage of Valiant Charge by '''3-??%'''.<br />
| 12<br />
| Chaos 2<br />
| {{Valid for Countess}}<br />
| Chest<br />
<br />
|- id="inspiration"<br />
| {{Hero Shard|Inspiration}}<br />
| Reduces the cooldown of your abilities by '''4-40%'''.<br />
| 12<br />
| Chaos 2<br />
| {{Valid for ALL}}<br />
| Helmet<br />
<br />
|- id="piercing"<br />
<br />
|- id="lava_warrior"<br />
| {{Hero Shard|Lava Warrior}}<br />
| Primary Attacks restore '''6-10''' Lava Power.<br />
| 12<br />
| Chaos 2<br />
| {{Valid for Lavamancer}}<br />
| Weapon<br />
<br />
|- id="piercing"<br />
| {{Hero Shard|Piercing}}<br />
| Concussive Shots also fires a piercing shard dealing '''50-350%''' of Ability Power as damage, then explodes dealing '''25-225%''' of Ability Power as unresisted damage.<br />
| 20<br />
| Chaos 2<br />
| {{Valid for Huntress}}<br />
| Weapon<br />
<br />
|- id="power_of_the_knight"<br />
| {{Hero Shard|Power Of The Knight}}<br />
| Increases the damage of Knight of the Abyss by '''4-40%'''.<br />
| 12<br />
| Chaos 2<br />
| {{Valid for AbyssLord}}<br />
| Gloves<br />
<br />
|- id="quake"<br />
| {{Hero Shard|Quake}}<br />
| You have a '''10-30%''' chance when landing to deal '''50-250%''' of your Ability Power as earth damage to nearby enemies.<br />
| 20<br />
| Chaos 2<br />
| {{Valid for ALL}}<br />
| Boots<br />
<br />
|- id="sanctuary"<br />
| {{Hero Shard|Sanctuary}}<br />
| Heroes inside the Arcane Bubble shield heal '''5-15'''% of their health per second during the duration of the bubble.<br />
| 10<br />
| Chaos 2<br />
| {{Valid for Adept}}<br />
| Gloves<br />
<br />
|- id="serpents_appeasement"<br />
| {{Hero Shard|Serpent’s Appeasement}}<br />
| Increases Appeasement gained by '''60-300%'''.<br />
| 12<br />
| Chaos 2<br />
| {{Valid for Mystic}}<br />
| Helmet<br />
<br />
|- id="turtle_power"<br />
| {{Hero Shard|Turtle Power}}<br />
| Increase Damage Protection while in Turtle Stance by '''1%-21%'''.<br />
|?<br />
| Chaos 2<br />
| {{Valid for Barbarian}}<br />
| Boots<br />
<br />
|}<br />
<br />
<!-------------------- CHAOS 3 --------------------><br />
<br />
=== Chaos III ===<br />
<br />
[[File:Chaos_3_Shard_Pack_Icon.png| 70px| center]]<br />
<br />
{| class="wikitable sortable" style="width:100%; text-align:center;"<br />
! rowspan="2" style="width:15%; text-align:center;" | Name <br />
! rowspan="2" style="width:45%; text-align:center;" | Effect <br />
! rowspan="2" style="width:5%; text-align:center;" | Upgr. levels <br />
! rowspan="2" style="width:7%; text-align:center;" | Shard Pack<br />
! colspan="2" style="width:31%; text-align:center;" | Valid for<br />
<br />
|- <br />
! style="width:10%;" | Hero<br />
! style="width:3%;" | Slot<br />
<br />
|- id="boosted_grasp"<br />
| {{Defense Shard|Boosted Grasp}}<br />
| Enemies move at '''90-60% (48%)''' speed when they are within the Boost Aura.<br />
| 10<br />
| Chaos 3<br />
| {{Valid for Monk}}{{Valid for Initiate}}<br />
| Relic<br />
<br />
|- id="deadly_strikes"<br />
| {{Defense Shard|Deadly Strikes}}<br />
| Increases the Defense Range of the affected tower by '''4-40% (52%)'''.<br />
| 12<br />
| Chaos 3<br />
| {{Valid for ALL}}<br />
| Relic<br />
<br />
|- id="drenched"<br />
| {{Defense Shard|Drenched}}<br />
| After your Geyser Trap drenches an enemy, the next source of damages deals an additional '''3-35% (43%)''' damage.<br />
| 16<br />
| Chaos 3<br />
| {{Valid for Huntress}}<br />
| Relic<br />
<br />
|- id="empowered_bolts"<br />
| {{Defense Shard|Empowered Bolts}}<br />
| Ballista has a '''5-30% (40%)''' chance on hit to deal full damage to all targets pierced for the next '''10-40 (52)''' seconds.<br />
| 10<br />
| Chaos 3<br />
| {{Valid for Squire}}<br />
| Relic<br />
<br />
|- id="empowered_frostbite"<br />
| {{Defense Shard|Empowered Frostbite}}<br />
| Frostbite has a '''5-45% (53%)''' chance to freeze the target for '''1-7 (8.2)''' seconds.<br />
| 20<br />
| Chaos 3<br />
| {{Valid for Apprentice}}<br />
| Relic<br />
<br />
|- id="empowering_blasphemy"<br />
| {{Defense Shard|Empowering Blasphemy}}<br />
| Obelisk Hero Stat boost increased to '''10-50% (66%)''' and polymorph duration increased by '''1-6''' seconds.<br />
| 10<br />
| Chaos 3<br />
| {{Valid for Mystic}}<br />
| Relic<br />
<br />
|- id="icy_spiders"<br />
| {{Defense Shard|Icy Spiders}}<br />
| Nether Spiders have a '''6-16(20)%''' chance to spawn a pool of ice on the ground that makes all nearby enemies move at '''90-60(48)%''' speed for 5 seconds. The ice pools last 10 seconds.<br />
| 10 (14)<br />
| Chaos 3<br />
| {{Valid for Mercenary}}<br />
| Relic<br />
<br />
|- id="numerous_reflection"<br />
| {{Defense Shard|Numerous Reflection}}<br />
| Increases the nodes of EV2’s Reflect Beam can sustain by '''1-6 (10)'''.<br />
| 5<br />
| Chaos 3<br />
| {{Valid for SeriesEV2}}<br />
| Relic<br />
<br />
|- id="oil_spill"<br />
| {{Defense Shard|Oil Spill}}<br />
| Gives oil geyser a '''10-30% (38%)''' chance to stun all enemies hit for '''2s'''.<br />
| 10<br />
| Chaos 3<br />
| {{Valid for Lavamancer}}<br />
| Relic<br />
<br />
|- id="powder_shot"<br />
| {{Defense Shard|Powder Shot}}<br />
| Increases the Defense Power of the Flak Cannon by '''2-34%''' and Attunes it to fire damage.<br />
| 16<br />
| Chaos 3<br />
| {{Valid for Countess}}<br />
| Relic<br />
<br />
|- id="rain_of_oil"<br />
| {{Defense Shard|Rain Of Oil}}<br />
| Skeletal Archer's Direct Command now oils enemies, slowing them by '''50%''' for '''2-12''' seconds. If an oiled enemy is hit by fire damage, the oil ignites, dealing '''20-600%''' of its Defense Power in fire damage over '''1-11''' seconds.<br />
| 20<br />
| Chaos 3<br />
| {{Valid for AbyssLord}}<br />
| Relic<br />
<br />
|- id="shielding_guard"<br />
| {{Defense Shard|Shielding Guard}}<br />
| When the affected tower takes damage, it has a '''5-25% (29%)''' chance to gain a shield for '''50-250% (290%)''' of it's Defense Health for '''5''' seconds. Does not work with Auras or Traps.<br />
| 20<br />
| Chaos 3<br />
| {{Valid for ALL}}<br />
| Relic<br />
<br />
|- id="abyss_knights_bargain"<br />
| {{Hero Shard|Abyss Knight’s Bargain}}<br />
| Reduces the mana cost of Knight of the Abyss by '''4-40%'''.<br />
| 12<br />
| Chaos 3<br />
| {{Valid for AbyssLord}}<br />
| Helmet<br />
<br />
|- id="abyss_stone_attunement"<br />
| {{Hero Shard|Abyss Stone Attunement}}<br />
| Reduces the mana cost of Abyss Stone by '''1-15%'''.<br />
| 14<br />
| Chaos 3<br />
| {{Valid for AbyssLord}}<br />
| Boots<br />
<br />
|- id="aerial_mastery"<br />
| {{Hero Shard|Aerial Mastery}}<br />
| Increases Death From Above’s Duration by '''1-6''' seconds.<br />
| 10<br />
| Chaos 3<br />
| {{Valid for SeriesEV2}}<br />
| Boots<br />
<br />
|- id="betsys_curse"<br />
| {{Hero Shard|Betsy’s Curse}}<br />
| Primary attacks leave a curse zone that reduces the damage enemies deal by '''5-25%.''' You can place up to '''3''' zones and each zones lasts '''20-100''' seconds.<br />
| 20<br />
| Chaos 3<br />
| {{Valid for Apprentice}}{{Valid for Adept}}<br />
| Weapon<br />
<br />
|- id="betsys_empowered_lightning"<br />
| {{Hero Shard|Betsy’s Zapper}}<br />
| Every '''8''' seconds, secondary attacks spawn a lightning ball dealing '''125-325%''' Ability Power as storm damage '''2.5''' times per second for '''1''' seconds.<br />
| 20<br />
| Chaos 3<br />
| {{Valid for Monk}}<br />
| Weapon<br />
<br />
|- id="bewitching_hour"<br />
| {{Hero Shard|Bewitching Hour}}<br />
| Each Snipe hit adds '''4-40%''' to the damage of the next Primary Attack hit. Stacks up to '''5''' times.<br />
| 12<br />
| Chaos 3<br />
| {{Valid for Gunwitch}}<br />
| Weapon<br />
<br />
|- id="big_boy"<br />
| {{Hero Shard|Big Boy}}<br />
| The first Grav Bot placed will always be a Big Boy. Big Boy mines do an additional '''100-1100%''' of hero Damage as damage to enemies in double the area.<br />
| 20<br />
| Chaos 3<br />
| {{Valid for SeriesEV2}}<br />
| Gloves<br />
<br />
|- id="bounty"<br />
| {{Hero Shard|Bounty}}<br />
| Restores '''1-6''' mana upon defeating an enemy.<br />
| 20<br />
| Chaos 3<br />
| {{Valid for Mercenary}}<br />
| Helmet<br />
<br />
|- id="cataclysm"<br />
| {{Hero Shard|Cataclysm}}<br />
| Increases Eruption damage by '''4-40%'''.<br />
| 12<br />
| Chaos 3<br />
| {{Valid for Lavamancer}}<br />
| Chest<br />
<br />
|- id="channel"<br />
| {{Hero Shard|Channel}}<br />
| Restores '''1-15''' of your ability resources every '''5''' seconds.<br />
| 14<br />
| Chaos 3<br />
| {{Valid for Apprentice}}{{Valid for Squire}}{{Valid for Huntress}}{{Valid for Monk}}{{Valid for Initiate}}{{Valid for AbyssLord}}{{Valid for Adept}}<br />
| Helmet<br />
<br />
|- id="corruptions_bargain"<br />
| {{Hero Shard|Corruption’s Bargain}}<br />
| When this shard is fully upgraded, Dryad's Blessing costs no celestial power in purification form and costs '''1''' celestial power power per second instead of '''2''' in corruption form.<br />
| 10<br />
| Chaos 3<br />
| {{Valid for Dryad}}<br />
| Chest<br />
<br />
|- id="corruptions_blessing"<br />
| {{Hero Shard|Corruption’s Blessing}}<br />
| Damage of Dryad's Blessing is increase by '''4-40%''' in corrupt form.<br />
| 12<br />
| Chaos 3<br />
| {{Valid for Dryad}}<br />
| Boots<br />
<br />
|- id="echoing_shout"<br />
| {{Hero Shard|Echoing Shout}}<br />
| Increases the duration of Staggering Shout debuffs by 0.5s-4.5s.<br />
| 10<br />
| Chaos 3<br />
| {{Valid for Barbarian}}<br />
| Helmet<br />
<br />
|- id="fight_me_not"<br />
| {{Hero Shard|Fight Me Not}}<br />
| Defenses will deal '''5-25%''' more damage to enemies targeting the Squire.<br />
| 20<br />
| Chaos 3<br />
| {{Valid for Squire}}<br />
| Chest<br />
<br />
|- id="jackpot"<br />
| {{Hero Shard|Jackpot}}<br />
| You have a '''2-10%''' chance when picking up gold to quadruple the amount.<br />
| 8<br />
| Chaos 3<br />
| {{Valid for ALL}}<br />
| Chest<br />
<br />
|- id="lava_floor"<br />
| {{Hero Shard|Lava Floor}}<br />
| Eruption spawns a lava field dealing '''150-1150%''' Ability Power as Fire magic damage each second for '''5s'''.<br />
| 20<br />
| Chaos 3<br />
| {{Valid for Lavamancer}}<br />
| Weapon<br />
<br />
|- id="lingering_poison"<br />
| {{Hero Shard|Lingering Poison}}<br />
| Daggers thrown by Dagger Throw now poison the target for '''100-800%''' of Ability Power for '''1.2-5.2''' seconds.<br />
| 20<br />
| Chaos 3<br />
| {{Valid for Mercenary}}<br />
| Gloves<br />
<br />
|- id="oil_slick"<br />
| {{Hero Shard|Oil Slick}}<br />
| Increases the duration of oil flask by '''1-9%'''.<br />
| 8<br />
| Chaos 3<br />
| {{Valid for Huntress}}<br />
| Gloves<br />
<br />
|- id="overwhelm"<br />
| {{Hero Shard|Overwhelm}}<br />
| Your primary attacks have a '''7-15%''' chance to stun enemies for '''1-3''' seconds.<br />
| 8<br />
| Chaos 3<br />
| {{Valid for ALL}}<br />
| Weapon<br />
<br />
|- id="overwhelming_buster"<br />
| {{Hero Shard|Overwhelming Buster}}<br />
| Adds '''0.5-4.5s''' to Blunder Broom Buster duration.<br />
| 8<br />
| Chaos 3<br />
| {{Valid for Gunwitch}}<br />
| Weapon<br />
<br />
|- id="thunderwave"<br />
| {{Hero Shard|Thunderwave}}<br />
| Arc Lightning deals '''X-1250%''' Ability Power as damage to all enemies around you.<br />
| 20<br />
| Chaos 3<br />
| {{Valid for Adept}}<br />
| Chest<br />
<br />
|- id="tormented_power"<br />
| {{Hero Shard|Tormented Power}}<br />
| Increases Dark Torment damage by '''4-40%'''.<br />
| 12<br />
| Chaos 3<br />
| {{Valid for Mystic}}<br />
| Gloves<br />
<br />
|}<br />
<br />
<!-------------------- CHAOS 4 --------------------><br />
<br />
=== Chaos IV ===<br />
<br />
[[File:Chaos_4_Shard_Pack_Icon.png| 70px| center]]<br />
<br />
{| class="wikitable sortable" style="width:100%; text-align:center;"<br />
! rowspan="2" style="width:15%; text-align:center;" | Name <br />
! rowspan="2" style="width:45%; text-align:center;" | Effect <br />
! rowspan="2" style="width:5%; text-align:center;" | Upgr. levels <br />
! rowspan="2" style="width:7%; text-align:center;" | Shard Pack<br />
! colspan="2" style="width:31%; text-align:center;" | Valid for<br />
<br />
|- <br />
! style="width:10%;" | Hero<br />
! style="width:3%;" | Slot<br />
<br />
|- id="critical_allocation"<br />
| {{Defense Shard|Critical Allocation}}<br />
| Increases the defense Crit damage of the Elvish Artillery Cannon by '''30-46% (50%)''' and Crit Chance by '''5-21% (25%)''' but lowers the towers range by 25%.<br />
| 16<br />
| Chaos 4<br />
| {{Valid for Mercenary}}<br />
| Relic<br />
<br />
|- id="defense_rate"<br />
| {{Defense Shard|Defense Rate}}<br />
| Increases the Attack Rate of the affected tower by '''9-33% (41%)'''.<br />
| 12<br />
| Chaos 4<br />
| {{Valid for ALL}}<br />
| Relic<br />
<br />
|- id="earth_toss"<br />
| {{Defense Shard|Earth Toss}}<br />
| Earthshatter tower gains '''100-280 (320)''' Damage Radius and has a '''28-100% (100%)''' chance on hit to knock targets into the air.<br />
| 18<br />
| Chaos 4<br />
| {{Valid for Apprentice}}{{Valid for Adept}}<br />
| Relic<br />
<br />
|- id="empowering_aura"<br />
| {{Defense Shard|Empowering Aura}}<br />
| Flame Aura and Water Aura increase the Hero Damage and Ability Power of heroes standing inside them by '''5-25% (29%)'''.<br />
| 20<br />
| Chaos 4<br />
| {{Valid for Monk}}{{Valid for Initiate}}<br />
| Relic<br />
<br />
|- id="explosive_surprise"<br />
| {{Defense Shard|Explosive Surprise}}<br />
| Geyser Trap has a '''10-50%''' chance to fire an exploding shard dealing '''200-220% (224%)''' of Defense Damage as damage in an area.<br />
| 20<br />
| Chaos 4<br />
| {{Valid for Huntress}}<br />
| Relic<br />
<br />
|- id="lasting_conflagration"<br />
| {{Defense Shard|Lasting Conflagration}}<br />
| Increases Elder Dragon burn duration by '''1-??''' seconds.<br />
| 8<br />
| Chaos 4<br />
| {{Valid for Countess}}<br />
| Relic<br />
<br />
|- id="lateral_blast"<br />
| {{Defense Shard|Lateral Blast}}<br />
| Volcano attacks spawn three random meteors that drop nearby, each dealing '''50%-120% (134%)''' Defense Damage as magical Fire damage.<br />
| 20<br />
| Chaos 4<br />
| {{Valid for Lavamancer}}<br />
| Relic<br />
<br />
|- id="plated_armor"<br />
| {{Defense Shard|Plated Armor}}<br />
| Imbues the Royal Guard's armor, making enemy projectiles deal '''76-40(28)%''' of their original damage.<br />
| 12 (16)<br />
| Chaos 4<br />
| {{Valid for Mercenary}}<br />
| Relic<br />
<br />
|- id="power_transfer"<br />
| {{Defense Shard|Power Transfer}}<br />
| Increases the Defense Crit Chance of the affected tower by '''2-30% (38%)''' and reduces the Defense Power by 10%.<br />
| 14<br />
| Chaos 4<br />
| {{Valid for ALL}}<br />
| Relic<br />
<br />
|- id="puncturing_bolts"<br />
| {{Defense Shard|Puncturing Bolts}}<br />
| Ballista can now pierce an additional '''1-4 (6)''' targets.<br />
| 6<br />
| Chaos 4<br />
| {{Valid for Squire}}<br />
| Relic<br />
<br />
|- id="sandstorm_warrior"<br />
| {{Defense Shard|Sandstorm Warrior}}<br />
| The Snaking Sands sandstorm increases Hero Damage and Ability Power by '''1-25% (33%)''' for '''1-25 (33)''' seconds.<br />
| 12<br />
| Chaos 4<br />
| {{Valid for Mystic}}<br />
| Relic<br />
<br />
|- id="abyssal_mandate"<br />
| {{Hero Shard|Abyssal Mandate}}<br />
| Reduces the mana cost of Direct Command by '''4-40%'''.<br />
| 12<br />
| Chaos 4<br />
| {{Valid for AbyssLord}}<br />
| Chest<br />
<br />
|- id="arc_shielding"<br />
| {{Hero Shard|Arc Shielding}}<br />
| Arc Lightning places a shield on you lasting 20 seconds and absorbing '''180-780%''' Ability Power of damage. Enemies that hit the shield are damaged for a total of '''200-1000%''' of your Ability Power over 3 seconds.<br />
| 20<br />
| Chaos 4<br />
| {{Valid for Adept}}<br />
| Helmet<br />
<br />
|- id="beacon_of_the_storm"<br />
| {{Hero Shard|Beacon Of The Storm}}<br />
| Once per second your primary attack spawns a lightning ball that deals '''10-50%''' of your Hero Damage as storm damage. Bounces up to '''3''' times.<br />
| 20<br />
| Chaos 4<br />
| {{Valid for ALL}}<br />
| Gloves<br />
<br />
|- id="betsys_empowered_beam"<br />
| {{Hero Shard|Betsy’s Empowered Beam}}<br />
| Primary attacks fire a piercing sonic projectile that deals '''105-150%''' Hero Damage as magical damage.<br />
| 15<br />
| Chaos 4<br />
| {{Valid for Squire}}<br />
| Weapon<br />
<br />
|- id="call_of_the_kobold"<br />
| {{Hero Shard|Call Of The Kobold}}<br />
| Defeating an enemy grants a charge. Secondary attacks consume charges and shoots a firework at your target for '''20%-320%''' of your ability power.<br />
| 20<br />
| Chaos 4<br />
| {{Valid for Monk}}{{Valid for Initiate}}<br />
| Weapon<br />
<br />
|- id="caustic_oil"<br />
| {{Hero Shard|Caustic Oil}}<br />
| Increases the damage of Oil Flask by '''4-40%'''.<br />
| 12<br />
| Chaos 4<br />
| {{Valid for Huntress}}<br />
| Gloves<br />
<br />
|- id="celestial_attunement"<br />
| {{Hero Shard|Celestial Attunement}}<br />
| The dryad can hold '''1-4''' more stacks of starfall.<br />
| 6<br />
| Chaos 4<br />
| {{Valid for Dryad}}<br />
| Helmet<br />
<br />
|- id="charge_blast_v2"<br />
| {{Hero Shard|Charge Blast V2}}<br />
| Reduces the cost of EV2’s secondary attacks by '''5-95%'''.<br />
| 18<br />
| Chaos 4<br />
| {{Valid for SeriesEV2}}<br />
| Weapon<br />
<br />
|- id="darkest_syphon"<br />
| {{Hero Shard|Darkest Syphon}}<br />
| Increases the angle of Dark Syphon by '''3-30'''.<br />
| 9<br />
| Chaos 4<br />
| {{Valid for AbyssLord}}<br />
| Chest<br />
<br />
|- id="draining_strikes"<br />
| {{Hero Shard|Draining Strikes}}<br />
| Increase the healing from Siphon Stance by '''5%-25%'''.<br />
|?<br />
| Chaos 4<br />
| {{Valid for Barbarian}}<br />
| Helmet<br />
<br />
|- id="electric_retribution"<br />
| {{Hero Shard|Electric Retribution}}<br />
| When you take damage, you have a '''2-25%''' chance of dealing '''125-450%''' of your Armour as storm damage to your attacker.<br />
| 20<br />
| Chaos 4<br />
| {{Valid for ALL}}<br />
| Helmet<br />
<br />
|- id="enduring_drop"<br />
| {{Hero Shard|Enduring Drop}}<br />
| Increases Book Drop duration by '''0.5-7.5s'''.<br />
| 14<br />
| Chaos 4<br />
| {{Valid for Gunwitch}}<br />
| Helmet<br />
<br />
|- id="enduring_lash"<br />
| {{Hero Shard|Enduring Lash}}<br />
| Increases Lash Out poison duration by '''0.5-4.5''' s.<br />
| 8<br />
| Chaos 4<br />
| {{Valid for Mystic}}<br />
| Weapon<br />
<br />
|- id="fan_of_knights"<br />
| {{Hero Shard|Fan Of Knights}}<br />
| Skeletal Knight also fires two additional Knights that deal '''20-500%''' of your Ability Power in damage.<br />
| 20<br />
| Chaos 4<br />
| {{Valid for AbyssLord}}<br />
| Gloves<br />
<br />
|- id="follow_through"<br />
| {{Hero Shard|Follow Through}}<br />
| Increases the damage of Sweeping Strikes by '''3-39%'''.<br />
| 12<br />
| Chaos 4<br />
| {{Valid for Mercenary}}<br />
| Boots<br />
<br />
|- id="freeze_buster"<br />
| {{Hero Shard|Freeze Buster}}<br />
| Blunder Broom Buster has a '''1-5%''' chance to also freeze enemies for '''1-4s''', allowing them to be shattered by Crushing damage.<br />
| 10<br />
| Chaos 4<br />
| {{Valid for Gunwitch}}<br />
| Weapon<br />
<br />
|- id="frozen_core"<br />
| {{Hero Shard|Frozen Core}}<br />
| Increases Ice Needle damage by '''4-40%'''.<br />
| 12<br />
| Chaos 4<br />
| {{Valid for Gunwitch}}<br />
| Helmet<br />
<br />
|- id="hemolytic_poison"<br />
| {{Hero Shard|Hemolytic Poison}}<br />
| Lashout cooldown increased to '''200-160%''' of what it was but allows it to stack '''0-2''' times and increases its duration by '''3-7''' seconds.<br />
| 20<br />
| Chaos 4<br />
| {{Valid for Mystic}}<br />
| Weapon<br />
<br />
|- id="holy_empowerment"<br />
| {{Hero Shard|Holy Empowerment}}<br />
| Increases damage by '''5-??%''' while Holy Fire is active.<br />
| 12<br />
| Chaos 4<br />
| {{Valid for Countess}}<br />
| Gloves<br />
<br />
|- id="inspiring_strikes"<br />
| {{Hero Shard|Inspiring Strikes}}<br />
| Primary attacks reduce the cooldown of your abilities by '''-0.1-0.3''' seconds.<br />
| 4<br />
| Chaos 4<br />
| {{Valid for ALL}}<br />
| Weapon<br />
<br />
|- id="insulated_decoy"<br />
| {{Hero Shard|Insulated Decoy}}<br />
| Decreases heat generated from Death from Above by '''4-40%'''.<br />
| 12<br />
| Chaos 4<br />
| {{Valid for SeriesEV2}}<br />
| Boots<br />
<br />
|- id="lets_rock"<br />
| {{Hero Shard|Let’s Rock}}<br />
| Activating Harden/Inflame gives the Lavamancer a shield lasting for '''6-30''' seconds that absorbs '''20-140%''' Hero Health incoming damage.<br />
| 12<br />
| Chaos 4<br />
| {{Valid for Lavamancer}}<br />
| Chest<br />
<br />
|- id="manabombs_aid"<br />
| {{Hero Shard|Manabomb’s Aid}}<br />
| Manabomb places a shield on you that lasts '''20''' seconds that absorbs '''150-750%''' of your Ability Power Stat. Enemies that hit the shield are burned for a total of '''150-550%''' of your Ability Power over '''3''' seconds.<br />
| 20<br />
| Chaos 4<br />
| {{Valid for Apprentice}}<br />
| Weapon<br />
<br />
|- id="marking_bubble"<br />
| {{Hero Shard|Marking Bubble}}<br />
| Arcane Bubble will place a Mark on all enemies in the initial spawn area and increases Mark count '''1-6'''.<br />
| 5<br />
| Chaos 4<br />
| {{Valid for Adept}}<br />
| Boots<br />
<br />
|- id="mine_blast_radius"<br />
| {{Hero Shard|Mine Blast Radius}}<br />
| Anti Gravity Bots damage radius increased by '''4-40%'''.<br />
| 12<br />
| Chaos 4<br />
| {{Valid for SeriesEV2}}<br />
| Chest<br />
<br />
|- id="piercing_power"<br />
| {{Hero Shard|Piercing Power}}<br />
| Increases the damage of Piercing Shot by '''4-40%'''.<br />
| 12<br />
| Chaos 4<br />
| {{Valid for Huntress}}<br />
| Chest<br />
<br />
|- id="shroom_bloom"<br />
| {{Hero Shard|Shroom Bloom}}<br />
| The mushrooms created by Powder Toss last '''1-6''' seconds longer.<br />
| 10<br />
| Chaos 4<br />
| {{Valid for Dryad}}<br />
| Gloves<br />
<br />
|- id="shroom_gloom"<br />
| {{Hero Shard|Shroom Gloom}}<br />
| Slow intensity of Powder Toss in Purification Form increased by '''4-40%'''.<br />
| 12<br />
| Chaos 4<br />
| {{Valid for Dryad}}<br />
| Gloves<br />
<br />
|- id="smashing_fists"<br />
| {{Hero Shard|Smashing Fists}}<br />
| Pole Smash or Chi Stomp spawns a Fist dealing '''20-220%''' Ability Power as damage. After a short delay, another Fist emerges dealing '''20-420%''' Ability Power as damage.<br />
| 20<br />
| Chaos 4<br />
| {{Valid for Monk}}{{Valid for Initiate}}<br />
| Weapon<br />
<br />
|}<br />
<br />
<!-------------------- CHAOS 5 --------------------><br />
<br />
=== Chaos V ===<br />
<br />
[[File:Chaos_5_Shard_Pack_Icon.png| 70px| center]]<br />
<br />
{| class="wikitable sortable" style="width:100%; text-align:center;"<br />
! rowspan="2" style="width:15%; text-align:center;" | Name <br />
! rowspan="2" style="width:45%; text-align:center;" | Effect <br />
! rowspan="2" style="width:5%; text-align:center;" | Upgr. levels <br />
! rowspan="2" style="width:7%; text-align:center;" | Shard Pack<br />
! colspan="2" style="width:31%; text-align:center;" | Valid for<br />
<br />
|- <br />
! style="width:10%;" | Hero<br />
! style="width:3%;" | Slot<br />
<br />
|- id="boosted_blockade"<br />
| {{Defense Shard|Boosted Blockade}}<br />
| Boost Aura increases blockade health by '''2-20% (26%)'''.<br />
| 12<br />
| Chaos 5<br />
| {{Valid for Monk}}{{Valid for Initiate}}<br />
| Relic<br />
<br />
|- id="cthulus_influence"<br />
| {{Defense Shard|Cthulu’s Influence}}<br />
| While under the effects of corruption, Angry Nimbus has a '''3-27%''' chance to charm enemies for '''1-7''' seconds.<br />
| 12<br />
| Chaos 5<br />
| {{Valid for Dryad}}<br />
| Relic<br />
<br />
|- id="earthen_guard"<br />
| {{Defense Shard|Earthen Guard}}<br />
| Imbues the Royal Guard's shield with earth magic that has a '''8-18% (20%)''' chance on dealing damage to unleash a fissure, dealing '''200-1800% (2120%)''' of Defense Health as Earth Damage.<br />
| 20<br />
| Chaos 5<br />
| {{Valid for Mercenary}}<br />
| Relic<br />
<br />
|- id="explosive_arrows"<br />
| {{Defense Shard|Explosive Arrows}}<br />
| Skeletal Archers have a '''15-30%''' chance on hit to fire an explosive arrow dealing an additional '''1-25% (30%)''' of Defense Damage in small radius.<br />
| 20<br />
| Chaos 5<br />
| {{Valid for AbyssLord}}<br />
| Relic<br />
<br />
|- id="explosive_guard"<br />
| {{Defense Shard|Explosive Guard}}<br />
| When the affected tower takes damage, it has '''3-35% (42.6%)''' chance to trigger an explosion and deal '''140-500% (580%)''' of its Defense Health as damage to nearby enemies. Does not work with Auras or Traps. This does not destroy the tower.<br />
| 18<br />
| Chaos 5<br />
| {{Valid for ALL}}<br />
| Relic<br />
<br />
|- id="explosive_poison"<br />
| {{Defense Shard|Explosive Poison}}<br />
| If an enemy poisoned by the Poison Dart Tower is killed , it detonates dealing '''10%-150% (178%)''' of the Defense Power stat as damage in a small area around the enemy.<br />
| 20<br />
| Chaos 5<br />
| {{Valid for Huntress}}<br />
| Relic<br />
<br />
|- id="fire_for_effect"<br />
| {{Defense Shard|Fire For Effect}}<br />
| Your explosive Trap has a '''15-45% (51%)''' chance to detonate twice without consuming an additional charge.<br />
| 20<br />
| Chaos 5<br />
| {{Valid for Huntress}}<br />
| Relic<br />
<br />
|- id="flare_up"<br />
| {{Defense Shard|Flare-Up}}<br />
| Elder Dragon has a '''5-??%''' chance to deal '''12-??%''' more damage.<br />
| 12<br />
| Chaos 5<br />
| {{Valid for Countess}}<br />
| Relic<br />
<br />
|- id="frosty_beams"<br />
| {{Defense Shard|Frosty Beams}}<br />
| '''15-25% (27%)''' chance for Proton Node to freeze all enemies it touches for '''1-2 (2.2)''' seconds.<br />
| 20<br />
| Chaos 5<br />
| {{Valid for SeriesEV2}}<br />
| Relic<br />
<br />
|- id="frosty_bind"<br />
| {{Defense Shard|Frosty Bind}}<br />
| Frostbite slow strength increased by '''4-10% (12%)'''.<br />
| 12<br />
| Chaos 5<br />
| {{Valid for Apprentice}}<br />
| Relic<br />
<br />
|- id="heavy_cannonball"<br />
| {{Defense Shard|Heavy Cannonball}}<br />
| Cannonball tower has a '''2-45% (54%)''' chance to spawn a rolling cannonball that pierces up to '''2-10 (10)''' target(s) dealing '''1-28% (34%)''' of Defense Damage as Physical Damage.<br />
| 20<br />
| Chaos 5<br />
| {{Valid for Squire}}<br />
| Relic<br />
<br />
|- id="focused_vipers"<br />
| {{Defense Shard|Focused Vipers}}<br />
| Reduce the number of beams of Sand Viper by 2, but increase Defense Damage by '''50-82% (90%)'''.<br />
| 16<br />
| Chaos 5<br />
| {{Valid for Mystic}}<br />
| Relic<br />
<br />
|- id="vampiric_empowerment"<br />
| {{Defense Shard|Vampiric Empowerment}}<br />
| Increases the Defense Power of the affected tower by '''4-60% (76%)''' of its Defense Health.<br />
| 14<br />
| Chaos 5<br />
| {{Valid for ALL}}<br />
| Relic<br />
<br />
|- id="volcanic_shock"<br />
| {{Defense Shard|Volcanic Shock}}<br />
| Volcano has a '''2-26% (34%)''' chance to stun all enemies hit for '''1-2.8s (3.4s)'''.<br />
| 12<br />
| Chaos 5<br />
| {{Valid for Lavamancer}}<br />
| Relic<br />
<br />
|- id="anti_air"<br />
| {{Hero Shard|Anti Air}}<br />
| Deals '''4-40%''' additional damage to flying enemies.<br />
| 12<br />
| Chaos 5<br />
| {{Valid for ALL}}<br />
| Weapon<br />
<br />
|- id="betsy_cluster_nades"<br />
| {{Hero Shard|Betsy Cluster Nades}}<br />
| When attacking flying enemies, you have a '''10-50%''' chance on hit to drop a bomb beneath them that deals '''110-310%''' of your Ability Power stat an Damage in a small area.<br />
| 20<br />
| Chaos 5<br />
| {{Valid for ALL}}<br />
| Weapon<br />
<br />
|- id="burning_strikes"<br />
| {{Hero Shard|Burning Strikes}}<br />
| 2-20% chance on hit to burn target for '''20-180%''' of your Hero Damage stat as magical fire damage each second for '''1-5''' seconds.<br />
| 20<br />
| Chaos 5<br />
| {{Valid for ALL}}<br />
| Weapon<br />
<br />
|- id="chi_burst"<br />
| {{Hero Shard|Chi Burst}}<br />
| Increases Talisman of Empowerment's Critical Damage boost by '''2-20%'''.<br />
| 12<br />
| Chaos 5<br />
| {{Valid for Initiate}}<br />
| Helmet<br />
<br />
|- id="corruptions_embrace"<br />
| {{Hero Shard|Corruption’s Embrace}}<br />
| Starfall damage is increased by '''4-40%''' in corrupt form.<br />
| 12<br />
| Chaos 5<br />
| {{Valid for Dryad}}<br />
| Helmet<br />
<br />
|- id="debilitating_madness"<br />
| {{Hero Shard|Debilitating Madness}}<br />
| Call to Madness increase the target's damage taken by '''3-45%'''.<br />
| 14<br />
| Chaos 5<br />
| {{Valid for Mystic}}<br />
| Gloves<br />
<br />
|- id="drenching_broomnado"<br />
| {{Hero Shard|Drenching Broomnado}}<br />
| Broom Nado damage increased by '''4-40%''' and its hits have '''1-25%''' chance to drench enemies and slow them by '''30%''' for '''1-5''' seconds.<br />
| 12<br />
| Chaos 5<br />
| {{Valid for Gunwitch}}<br />
| Chest<br />
<br />
|- id="empowered_beam"<br />
| {{Hero Shard|Empowered Beam}}<br />
| After the Sword Beam collides with '''5''' targets, it spawns an additional Sword Beam that travels in the same direction as the first dealing '''125-425%''' of your Ability Power stat as damage to each target hit. After colliding with '''5''' targets it returns to the Squire dealing '''125-425%''' of your Ability Power stat as damage in an area around Squire.<br />
| 20<br />
| Chaos 5<br />
| {{Valid for Squire}}<br />
| Weapon<br />
<br />
|- id="enduring_provocation"<br />
| {{Hero Shard|Enduring Provocation}}<br />
| Provoke lasts an additional '''0.5-7.5''' seconds.<br />
| 14<br />
| Chaos 5<br />
| {{Valid for Squire}}<br />
| Shield<br />
<br />
|- id="flaming_knight"<br />
| {{Hero Shard|Flaming Knight}}<br />
| Knight of the Abyss is now imbued with fire, causing enemies hit to burn for '''50-500%''' of your Ability Power in fire damage over '''5''' seconds.<br />
| 18<br />
| Chaos 5<br />
| {{Valid for AbyssLord}}<br />
| Weapon<br />
<br />
|- id="heroic_power"<br />
| {{Hero Shard|Heroic Power}}<br />
| Increases Heroic Wave’s hero damage boost by '''4-40%'''.<br />
| 12<br />
| Chaos 5<br />
| {{Valid for Monk}}<br />
| Chest<br />
<br />
|- id="inferno"<br />
| {{Hero Shard|Inferno}}<br />
| Increases the damage of Flame Surge by '''4-??%'''.<br />
| 12<br />
| Chaos 5<br />
| {{Valid for Countess}}<br />
| Gloves<br />
<br />
|- id="madness_embrace"<br />
| {{Hero Shard|Madness’ Embrace}}<br />
| Increases Call to Madness duration by '''0.5-7.5s'''.<br />
| 14<br />
| Chaos 5<br />
| {{Valid for Mystic}}<br />
| Weapon<br />
<br />
|- id="maelstrom"<br />
| {{Hero Shard|Maelstrom}}<br />
| While Lightning Stance is active, the Barbarian's attacks have a '''5%-25%''' chance to drench enemies, stunning them for '''1.5s-3.5s.'''<br />
|?<br />
| Chaos 5<br />
| {{Valid for Barbarian}}<br />
| Weapon<br />
<br />
|- id="mana_leech"<br />
| {{Hero Shard|Mana Leech}}<br />
| Dark Syphon drains '''4-40%''' additional mana.<br />
| 12<br />
| Chaos 5<br />
| {{Valid for AbyssLord}}<br />
| Gloves<br />
<br />
|- id="manabomb_power"<br />
| {{Hero Shard|Manabomb Power}}<br />
| Increases the damage of Manabomb by '''4-40%'''.<br />
| 12<br />
| Chaos 5<br />
| {{Valid for Apprentice}}<br />
| Gloves<br />
<br />
|- id="meteor_rain"<br />
| {{Hero Shard|Meteor Rain}}<br />
| Manabomb opens a portal overhead that spawns meteor that deal '''30-550%''' of your Ability Power stat as damage to enemies they affect.<br />
| 20<br />
| Chaos 5<br />
| {{Valid for Apprentice}}<br />
| Weapon<br />
<br />
|- id="mine_blast_damage"<br />
| {{Hero Shard|Mine Blast Damage}}<br />
| Anti-Gravity Bot damage increased by '''3-39%'''.<br />
| 12<br />
| Chaos 5<br />
| {{Valid for SeriesEV2}}<br />
| Weapon<br />
<br />
|- id="mine_heat_compensator"<br />
| {{Hero Shard|Mine Heat Compensator}}<br />
| The cost of EV2’s Anti Gravity Bots is reduced by '''4-40%'''.<br />
| 12<br />
| Chaos 5<br />
| {{Valid for SeriesEV2}}<br />
| Chest<br />
<br />
|- id="molten_charge_power"<br />
| {{Hero Shard|Molten Charge Power}}<br />
| Increases Molten Charge damage by '''4-40%'''.<br />
| 12<br />
| Chaos 5<br />
| {{Valid for Lavamancer}}<br />
| Weapon<br />
<br />
|- id="molten_stun"<br />
| {{Hero Shard|Molten Stun}}<br />
| Increases Molten Charge stun duration by '''0.5-4.5s'''.<br />
| 8<br />
| Chaos 5<br />
| {{Valid for Lavamancer}}<br />
| Weapon<br />
<br />
|- id="one_with_chi"<br />
| {{Hero Shard|One With Chi}}<br />
| Increases the damage of Chi Blast by '''4-40%'''.<br />
| 12<br />
| Chaos 5<br />
| {{Valid for Monk}}<br />
| Gloves<br />
<br />
|- id="poison_leaves"<br />
| {{Hero Shard|Poison Leaves}}<br />
| Dryad’s poison attacks deal '''2-20%''' more damage.<br />
| 12<br />
| Chaos 5<br />
| {{Valid for Dryad}}<br />
| Weapon<br />
<br />
|- id="read_or_die"<br />
| {{Hero Shard|Read Or Die}}<br />
| Scatter Sweep and Broom Vault have an '''1-21%''' chance to transmogrify enemies into books for '''3s'''. Transmogrified enemies take increased damage.<br />
| 10<br />
| Chaos 5<br />
| {{Valid for Gunwitch}}<br />
| Gloves<br />
<br />
|- id="scatter_power"<br />
| {{Hero Shard|Scatter Power}}<br />
| Increases Scatter Sweep damage by '''4-40%'''.<br />
| 12<br />
| Chaos 5<br />
| {{Valid for Gunwitch}}<br />
| Chest<br />
<br />
|- id="talon_strike"<br />
| {{Hero Shard|Talon Strike}}<br />
| Hawk Strike now stuns for '''2s-4.5'''.<br />
|?<br />
| Chaos 5<br />
| {{Valid for Barbarian}}<br />
| Weapon<br />
<br />
|- id="thunderbolts_and_lightning"<br />
| {{Hero Shard|Thunderbolts and Lightning}}<br />
| Increases the damage of Arc Lightning by '''4-40%'''.<br />
| 12<br />
| Chaos 5<br />
| {{Valid for Adept}}<br />
| Weapon<br />
<br />
|}<br />
<br />
<!-------------------- CHAOS 6 --------------------><br />
<br />
=== Chaos VI ===<br />
<br />
[[File:Chaos_6_Shard_Pack_Icon.png| 70px| center]]<br />
<br />
{| class="wikitable sortable" style="width:100%; text-align:center;"<br />
! rowspan="2" style="width:15%; text-align:center;" | Name <br />
! rowspan="2" style="width:45%; text-align:center;" | Effect <br />
! rowspan="2" style="width:5%; text-align:center;" | Upgr. levels <br />
! rowspan="2" style="width:7%; text-align:center;" | Shard Pack<br />
! colspan="2" style="width:31%; text-align:center;" | Valid for<br />
<br />
|- <br />
! style="width:10%;" | Hero<br />
! style="width:3%;" | Slot<br />
<br />
|- id="boosted_beam"<br />
| {{Defense Shard|Boosted Beam}}<br />
| Increases the power of the Buff Beam by '''22-39%'''.<br />
| 18<br />
| Chaos 6<br />
| {{Valid for SeriesEV2}}<br />
| Relic<br />
<br />
|- id="boosted_power"<br />
| {{Defense Shard|Boosted Power}}<br />
| Increases the power of the Boost Aura by '''2-20% (24%)'''.<br />
| 18<br />
| Chaos 6<br />
| {{Valid for Monk}}<br />
| Relic<br />
<br />
|- id="colossal_fissure"<br />
| {{Defense Shard|Colossal Fissure}}<br />
| Your Colossus' Direct Command now rips the earth unleashing a fissure that lingers and deals '''50-2050% (2450%)''' of your Ability Power in damage over '''6''' seconds, but increases the mana cost of Direct Command by '''30-70%.''' Usable once every '''60''' seconds.<br />
| 20<br />
| Chaos 6<br />
| {{Valid for AbyssLord}}<br />
| Relic<br />
<br />
|- id="dragon_flare"<br />
| {{Defense Shard|Dragon Flare}}<br />
| Increases the projectile damage radius of Dragons Nest dragons by '''16-64% (80%)''', and reduces damage falloff by '''18-42% (50%)'''.<br />
| 12<br />
| Chaos 6<br />
| {{Valid for Countess}}<br />
| Relic<br />
<br />
|- id="enhanced_poison"<br />
| {{Defense Shard|Enhanced Poison}}<br />
| Increases the rate of the Poison Dart Tower's poison by '''4-40% (52%)'''.<br />
| 12<br />
| Chaos 6<br />
| {{Valid for Huntress}}<br />
| Relic<br />
<br />
|- id="flaming_death"<br />
| {{Defense Shard|Flaming Death}}<br />
| EV2’s mega death laser sets enemies it hits on fire dealing '''50-2050% (2450%)''' of EV2’s Ability Power stat as damage over '''10''' seconds.<br />
| 20<br />
| Chaos 6<br />
| {{Valid for SeriesEV2}}<br />
| Relic<br />
<br />
|- id="frosty_power"<br />
| {{Defense Shard|Frosty Power}}<br />
| Frostbite tower passes '''9-29% (34%)''' of its Defense Power stat to defenses within its frost aura.<br />
| 20<br />
| Chaos 6<br />
| {{Valid for Apprentice}}<br />
| Relic<br />
<br />
|- id="gathering_burst"<br />
| {{Defense Shard|Gathering Burst}}<br />
| Flameburst Tower's fireballs deal more damage the further they travel, up to 20-80% (100%) more damage.<br />
| 12<br />
| Chaos 6<br />
| {{Valid for Adept}}<br />
| Relic<br />
<br />
|- id="health_pylon"<br />
| {{Defense Shard|Health Pylon}}<br />
| Increases the Defense Health of nearby defenses to '''102-130% (135.6%).''' Does not buff the Tower that equips this shard.<br />
| 20<br />
| Chaos 6<br />
| {{Valid for ALL}}<br />
| Relic<br />
<br />
|- id="mark_targets"<br />
| {{Defense Shard|Mark Targets}}<br />
| This defense has a '''5-45%''' chance to place an Apprentice Mark on its target.<br />
| 20<br />
| Chaos 6<br />
| {{Valid for Apprentice}}{{Valid for Adept}}<br />
| Relic<br />
<br />
|- id="megarock"<br />
| {{Defense Shard|Megarock}}<br />
| Volcano launches a huge rock dealing '''100%-220% (244%)''' Defense Damage once every '''5''' volleys.<br />
| 20<br />
| Chaos 6<br />
| {{Valid for Lavamancer}}<br />
| Relic<br />
<br />
|- id="serpent_gods_protection"<br />
| {{Defense Shard|Serpent God’s Protection}}<br />
| Towers and Blockades near the Obelisk take '''-1%''' to '''-10% (-14%)''' damage.<br />
| 9<br />
| Chaos 6<br />
| {{Valid for Mystic}}<br />
| Relic<br />
<br />
|- id="sharpened_spikes"<br />
| {{Defense Shard|Sharpened Spikes}}<br />
| Blockade has a '''2-30% (38%)''' chance to stun enemies hit for '''1-3''' seconds.<br />
| 14<br />
| Chaos 6<br />
| {{Valid for ALL}}<br />
| Relic<br />
<br />
|- id="water_jet"<br />
| {{Defense Shard|Water Jet}}<br />
| Decrease the number of targets of the Water Aura by -4 (from 10 to 6) but does 50-150% (190%) more damage.<br />
| 10<br />
| Chaos 6<br />
| {{Valid for Initiate}}<br />
| Relic<br />
<br />
|- id="backstab"<br />
| {{Hero Shard|Backstab}}<br />
| Primary attacks that hit enemies from behind now deal '''100-225%''' of their total damage.<br />
| 20<br />
| Chaos 6<br />
| {{Valid for Mercenary}}<br />
| Weapon<br />
<br />
|- id="boiling_blood"<br />
| {{Hero Shard|Boiling Blood}}<br />
| Causes the Barbarian to take '''20%-2%''' of his Max Health as damage, every 5s during combat phase gaining Fury.<br />
| 18<br />
| Chaos 6<br />
| {{Valid for Barbarian}}<br />
| Chest<br />
<br />
|- id="brain_of_confusion"<br />
| {{Hero Shard|Brain Of Confusion}}<br />
| When you take damage you have a '''3-15%''' chance to confuse nearby enemies for '''3''' seconds. This effect has a '''15''' second cooldown.<br />
| 12<br />
| Chaos 6<br />
| {{Valid for ALL}}<br />
| Helmet<br />
<br />
|- id="explosive_finale"<br />
| {{Hero Shard|Explosive Finale}}<br />
| Upon completion, the Arcane Bubble explodes dealing '''X-2000%''' Ability Power damage to all enemies in and around the bubble.<br />
| 20<br />
| Chaos 6<br />
| {{Valid for Adept}}<br />
| Helmet<br />
<br />
|- id="flaming_retribution"<br />
| {{Hero Shard|Flaming Retribution}}<br />
| When you take damage, you have a '''2-20%''' chance of dealing '''125-425%''' of your Armor as fire damage to your attacker.<br />
| 20<br />
| Chaos 6<br />
| {{Valid for ALL}}<br />
| Gloves<br />
<br />
|- id="heat_dispenser_module"<br />
| {{Hero Shard|Heat Dispenser Module}}<br />
| EV2 upgrades her gun with a new heat dispenser module that drains '''4-40%''' more heat with each primary attack.<br />
| 12<br />
| Chaos 6<br />
| {{Valid for SeriesEV2}}<br />
| Weapon<br />
<br />
|- id="howling_feast"<br />
| {{Hero Shard|Howling Feast}}<br />
| Your Primary attacks generate '''1''' Feast stack, while at '''10''' stacks, increase your Hero Damage by '''2-30%.''' One stack wears off every '''3''' seconds.<br />
| 14<br />
| Chaos 6<br />
| {{Valid for Dryad}}{{Valid for Squire}}<br />
| Weapon<br />
<br />
|- id="inspired_shout"<br />
| {{Hero Shard|Inspired Shout}}<br />
| Call to Arms buff increases armor and further increases damage by '''3-??%'''.<br />
| 12<br />
| Chaos 6<br />
| {{Valid for Countess}}<br />
| Gloves<br />
<br />
|- id="melting_point"<br />
| {{Hero Shard|Melting Point}}<br />
| When the Countess deals fire damage to an enemy, there is a 20% chance to ignite their armor, causing them to take '''x%''' extra damage for '''y''' seconds.<br />
| 12<br />
| Chaos 6<br />
| {{Valid for Countess}}<br />
| Gloves<br />
<br />
|- id="molten_core_power"<br />
| {{Hero Shard|Molten Core Power}}<br />
| Increases Molten Core damage by '''4-40%'''.<br />
| 12<br />
| Chaos 6<br />
| {{Valid for Lavamancer}}<br />
| Gloves<br />
<br />
|- id="momentum"<br />
| {{Hero Shard|Momentum}}<br />
| Enemies hit by abilities reduce Sweeping Strikes ability cooldown by '''0.2-0.8''' seconds every hit.<br />
| 8<br />
| Chaos 6<br />
| {{Valid for Mercenary}}<br />
| Weapon<br />
<br />
|- id="nightmare_fuel"<br />
| {{Hero Shard|Nightmare Fuel}}<br />
| Enemies affected by Lash Out poison take '''20-320%''' Hero Damage as magical damage when hit by Dark Torment.<br />
| 20<br />
| Chaos 6<br />
| {{Valid for Mystic}}<br />
| Weapon<br />
<br />
|- id="pole_power"<br />
| {{Hero Shard|Pole Power}}<br />
| Increases the damage of Pole Smash or Chi Stomp by '''4-40%'''.<br />
| 12<br />
| Chaos 6<br />
| {{Valid for Monk}}{{Valid for Initiate}}<br />
| Gloves<br />
<br />
|- id="power_of_storms"<br />
| {{Hero Shard|Power Of Storms}}<br />
| You have a '''4-10%''' chance on hit to restore '''20''' mana per second for '''1-3''' seconds. '''10''' seconds cooldown.<br />
| 12<br />
| Chaos 6<br />
| {{Valid for Apprentice}}{{Valid for Squire}}{{Valid for Huntress}}{{Valid for Monk}}{{Valid for Initiate}}{{Valid for AbyssLord}}{{Valid for Adept}}<br />
| Helmet<br />
<br />
|- id="scatter_striker"<br />
| {{Hero Shard|Scatter Striker}}<br />
| Increases the range of Scatter Sweep by '''4-40%'''.<br />
| 12<br />
| Chaos 6<br />
| {{Valid for Gunwitch}}<br />
| Weapon<br />
<br />
|- id="shadow_prince"<br />
| {{Hero Shard|Shadow Prince}}<br />
| Taking damage has an '''7-??%''' chance to make you take '''3-??%''' less damage and stun attackers for '''1.2-??''' seconds over the duration.<br />
| 12<br />
| Chaos 6<br />
| {{Valid for Mercenary}}<br />
| Chest<br />
<br />
|- id="shattering_stones"<br />
| {{Hero Shard|Shattering Stones}}<br />
| After an Abyss Stone expires, it detonates dealing '''40-400%''' of your Ability Power as crushing damage to nearby enemies.<br />
| 18<br />
| Chaos 6<br />
| {{Valid for AbyssLord}}<br />
| Boots<br />
<br />
|- id="shellshock"<br />
| {{Hero Shard|Shellshock}}<br />
| While Turtle Stance is active the Barbarian's attacks wither enemies hit for '''3-13''' seconds reducing their damage to '''75%-35%'''.<br />
| 18<br />
| Chaos 6<br />
| {{Valid for Barbarian}}<br />
| Weapon<br />
<br />
|- id="snipe_critical_strike"<br />
| {{Hero Shard|Snipe Critical Strike}}<br />
| Increases the Crit Chance of Snipe by '''2-30%'''.<br />
| 14<br />
| Chaos 6<br />
| {{Valid for Gunwitch}}<br />
| Weapon<br />
<br />
|- id="unholy_fire"<br />
| {{Hero Shard|Unholy Fire}}<br />
| Blocking unleashes flames that deal '''150-750%''' of your ability power stat as damage to enemies in a cone in front of the hero at a rate of twice per second.<br />
| 20<br />
| Chaos 6<br />
| {{Valid for Squire}}<br />
| Shield<br />
<br />
|}<br />
<br />
<!-------------------- CHAOS 7 --------------------><br />
<br />
=== Chaos VII ===<br />
<br />
[[File:Chaos_7_Shard_Pack_Icon.png| 70px| center]]<br />
<br />
{| class="wikitable sortable" style="width:100%; text-align:center;"<br />
! rowspan="2" style="width:15%; text-align:center;" | Name <br />
! rowspan="2" style="width:45%; text-align:center;" | Effect <br />
! rowspan="2" style="width:5%; text-align:center;" | Upgr. levels <br />
! rowspan="2" style="width:7%; text-align:center;" | Shard Pack<br />
! colspan="2" style="width:31%; text-align:center;" | Valid for<br />
<br />
|- <br />
! style="width:10%;" | Hero<br />
! style="width:3%;" | Slot<br />
<br />
|- id="ghost_arrows"<br />
| {{Defense Shard|Ghost Arrows}}<br />
| The arrows of the Nether Archer can now bounce '''1-4 (5)''' additional times.<br />
| 12<br />
| Chaos 7<br />
| {{Valid for Mercenary}}<br />
| Relic<br />
<br />
|- id="glacier"<br />
| {{Defense Shard|Glacier}}<br />
| Every 10 attacks, Hailstorm Tower fires an icy boulder that explodes on impact dealing '''75%-175% (195%)''' Defense Power as damage in a small area.<br />
| 20<br />
| Chaos 7<br />
| {{Valid for Adept}}<br />
| Relic<br />
<br />
|- id="manufacturers_overcharge"<br />
| {{Defense Shard|Manufacturer’s Overcharge}}<br />
| Weapon Manufacturer charges '''4-40% (52%)''' faster.<br />
| 12<br />
| Chaos 7<br />
| {{Valid for SeriesEV2}}<br />
| Relic<br />
<br />
|- id="node_increase"<br />
| {{Defense Shard|Node Increase}}<br />
| EV2 can create '''1-4 (6)''' extra node(s) in any single Weapon Manufacturer chain.<br />
| 6<br />
| Chaos 7<br />
| {{Valid for SeriesEV2}}<br />
| Relic<br />
<br />
|- id="obelisk_shield"<br />
| {{Defense Shard|Obelisk Shield}}<br />
| Obelisk Shield absorption increased to '''10-70% (86%)'''.<br />
| 15<br />
| Chaos 7<br />
| {{Valid for Mystic}}<br />
| Relic<br />
<br />
|- id="oily_entrapment"<br />
| {{Defense Shard|Oily Entrapment}}<br />
| Increases Oil Geyser slow rate by '''3-15% (19%)'''.<br />
| 12<br />
| Chaos 7<br />
| {{Valid for Lavamancer}}<br />
| Relic<br />
<br />
|- id="power_pylon"<br />
| {{Defense Shard|Power Pylon}}<br />
| Increases the Defense Power of nearby defenses to '''102-120% (124%).''' Does not buff the Tower that equips this shard.<br />
| 18<br />
| Chaos 7<br />
| {{Valid for ALL}}<br />
| Relic<br />
<br />
|- id="splody_harpoon"<br />
| {{Defense Shard|Splody Harpoon}}<br />
| Ballista projectiles have a '''10-45% (52%)''' chance to detonate on each target hit dealing '''1-41% (49%)''' of Defense Damage as extra damage in small area.<br />
| 20<br />
| Chaos 7<br />
| {{Valid for Squire}}<br />
| Relic<br />
<br />
|- id="viscous_oil"<br />
| {{Defense Shard|Viscous Oil}}<br />
| The oil effect from Oil Catapult now slows enemies by an additional '''2-8% (10%)''', and also slows their attack speed by '''8-20% (24%)'''.<br />
| 12<br />
| Chaos 7<br />
| {{Valid for Countess}}<br />
| Relic<br />
<br />
|- id="charged_shot"<br />
| {{Hero Shard|Charged Shot}}<br />
| Your primary attacks have a '''5-15%''' chance to fire a fully charged secondary attack.<br />
| 10<br />
| Chaos 7<br />
| {{Valid for Huntress}}{{Valid for Apprentice}}{{Valid for SeriesEV2}}{{Valid for Adept}}<br />
| Weapon<br />
<br />
|- id="chi_supercharge"<br />
| {{Hero Shard|Chi Supercharge}}<br />
| Increases Talisman of Empowerment's Defense Power boost by '''2-20%'''.<br />
| 12<br />
| Chaos 7<br />
| {{Valid for Initiate}}<br />
| Chest<br />
<br />
|- id="constrictor"<br />
| {{Hero Shard|Constrictor}}<br />
| Defeating an enemy adds a constrictor stack. At '''10''' stacks, unleashes a bed of constrictor snakes that stun nearby targets for '''1-5s'''. While stunned, enemies take '''50-450%''' Ability Power as magical damage each second for '''3''' seconds.<br />
| 20<br />
| Chaos 7<br />
| {{Valid for Mystic}}<br />
| Weapon<br />
<br />
|- id="enduring_slam"<br />
| {{Hero Shard|Enduring Slam}}<br />
| Seismic Slam stun duration increased by '''0.5-5''' seconds.<br />
| 15<br />
| Chaos 7<br />
| {{Valid for Squire}}<br />
| Shield<br />
<br />
|- id="fiery_brimstone"<br />
| {{Hero Shard|Fiery Brimstone}}<br />
| Adds '''2-36% (50%)''' Hero Damage to Your Attacks as Magical Fire Damage.<br />
| 10<br />
| Chaos 7<br />
| {{Valid for AbyssLord}}<br />
| Weapon<br />
<br />
|- id="flame_cloak"<br />
| {{Hero Shard|Flame Cloak}}<br />
| After using Valiant Charge, wreath yourself in flames for 6s. While aflame, you take '''5-??%''' less damage and burn attackers for '''400-??%''' of your Armor.<br />
| 16<br />
| Chaos 7<br />
| {{Valid for Countess}}<br />
| Shield<br />
<br />
|- id="heroic_boost"<br />
| {{Hero Shard|Heroic Boost}}<br />
| Increases Heroic Wave's healing done by '''4-40%'''.<br />
| 12<br />
| Chaos 7<br />
| {{Valid for Monk}}<br />
| Helmet<br />
<br />
|- id="life_leech"<br />
| {{Hero Shard|Life Leech}}<br />
| Your primary attacks heal you for '''0.2-1%''' of your max health.<br />
| 20<br />
| Chaos 7<br />
| {{Valid for ALL}}<br />
| Weapon<br />
<br />
|- id="mage_gambit"<br />
| {{Hero Shard|Mage Gambit}}<br />
| Increases your ability power by '''10-50%''', but increase damage taken from enemies by '''60-20%'''.<br />
| 20<br />
| Chaos 7<br />
| {{Valid for ALL}}<br />
| Chest<br />
<br />
|- id="mana_capacitor"<br />
| {{Hero Shard|Mana Capacitor}}<br />
| Increases your maximum ability resource by '''10-100'''.<br />
| 18<br />
| Chaos 7<br />
| {{Valid for Apprentice}}{{Valid for Squire}}{{Valid for Huntress}}{{Valid for Monk}}{{Valid for Initiate}}{{Valid for SeriesEV2}}{{Valid for AbyssLord}}{{Valid for Lavamancer}}{{Valid for Dryad}}{{Valid for Gunwitch}}{{Valid for Adept}}<br />
| Helmet<br />
<br />
|- id="poisoned_blades"<br />
| {{Hero Shard|Poisoned Blades}}<br />
| Combat Preparation now applies poison to your blades for 5s, causing you to deal '''50-110%''' more damage as poison damage on melee attacks.<br />
| 12<br />
| Chaos 7<br />
| {{Valid for Mercenary}}<br />
| Weapon<br />
<br />
|- id="power_gambit"<br />
| {{Hero Shard|Power Gambit}}<br />
| Increases your Hero Damage by '''10-50%''', but increase damage taken from enemies by '''60-20%'''.<br />
| 20<br />
| Chaos 7<br />
| {{Valid for ALL}}<br />
| Chest<br />
<br />
|- id="proton_canon_insulator"<br />
| {{Hero Shard|Proton Canon Insulator}}<br />
| Reduces the heat generation rate of Proton Charge by '''2-20%'''.<br />
| 12<br />
| Chaos 7<br />
| {{Valid for SeriesEV2}}<br />
| Weapon<br />
<br />
|- id="proton_supercharge"<br />
| {{Hero Shard|Proton Supercharge}}<br />
| EV2's Proton Charge deals an extra '''10-210%''' of your ability power stat as damage while its max range is increased by '''5-25%'''.<br />
| 20<br />
| Chaos 7<br />
| {{Valid for SeriesEV2}}<br />
| Weapon<br />
<br />
|- id="ramster_power"<br />
| {{Hero Shard|Ramster Power}}<br />
| Increases the damage of Ramster Direct Command by '''5-35%'''.<br />
| 10<br />
| Chaos 7<br />
| {{Valid for AbyssLord}}<br />
| Gloves<br />
<br />
|- id="ravenhost"<br />
| {{Hero Shard|Ravenhost}}<br />
| Your primary attacks generate Raven stacks. Once you reach '''10''' stacks, the stacks are depleted to fire a magical Raven dealing '''10-210%''' of your Ability Power as damage. Bounces '''5''' times.<br />
| 20<br />
| Chaos 7<br />
| {{Valid for ALL}}<br />
| Weapon<br />
<br />
|- id="restoring_snipe"<br />
| {{Hero Shard|Restoring Snipe}}<br />
| Snipe critical hits restore '''4-40''' Broom Power.<br />
| 18<br />
| Chaos 7<br />
| {{Valid for Gunwitch}}<br />
| Weapon<br />
<br />
|- id="ride_the_lightning"<br />
| {{Hero Shard|Ride the Lightning}}<br />
| Increase the damage bonus of Lightning Stance by '''1%-21%'''.<br />
| 20<br />
| Chaos 7<br />
| {{Valid for Barbarian}}<br />
| Gloves<br />
<br />
|- id="serpents_kiss"<br />
| {{Hero Shard|Serpent’s Kiss}}<br />
| Secondary Attacks inflict poison on enemies, dealing '''10-210%''' of Hero Health as damage per second for '''1-5''' seconds.<br />
| 20<br />
| Chaos 7<br />
| {{Valid for Mystic}}<br />
| Gloves<br />
<br />
|- id="snipe_critical_power"<br />
| {{Hero Shard|Snipe Critical Power}}<br />
| Increases the total critical damage of Snipe by '''104-140%'''.<br />
| 12<br />
| Chaos 7<br />
| {{Valid for Gunwitch}}<br />
| Weapon<br />
<br />
|- id="tectonic_breaker"<br />
| {{Hero Shard|Tectonic Breaker}}<br />
| While Hardened, deal '''10-370%''' Armor Stat as crushing Earth damage every '''3'''rd primary attack. While Inflamed deal '''10-370%''' Hero Damage as Fire damage every '''3'''rd primary attack.<br />
| 20<br />
| Chaos 7<br />
| {{Valid for Lavamancer}}<br />
| Chest<br />
<br />
|- id="twice_as_bright"<br />
| {{Hero Shard|Twice As Bright}}<br />
| Eruption now increases Defense Power to '''10-70%''', but the duration is reduced by '''-5''' seconds.<br />
| 20<br />
| Chaos 7<br />
| {{Valid for Lavamancer}}<br />
| Helmet<br />
<br />
|- id="wreckless"<br />
| {{Hero Shard|Wreckless}}<br />
| The Barbarian deals up to '''0.5%-20.5%''' bonus damage based upon current Wrath.<br />
| 20<br />
| Chaos 7<br />
| {{Valid for Barbarian}}<br />
| Gloves<br />
<br />
|}<br />
<br />
<!-------------------- CHAOS 8 --------------------><br />
<br />
=== Chaos VIII ===<br />
<br />
[[File:Chaos_8_shard_Pack_Icon.png| 70px| center]]<br />
<br />
{| class="wikitable sortable" style="width:100%; text-align:center;"<br />
! rowspan="2" style="width:15%; text-align:center;" | Name <br />
! rowspan="2" style="width:45%; text-align:center;" | Effect <br />
! rowspan="2" style="width:5%; text-align:center;" | Upgr. levels <br />
! rowspan="2" style="width:7%; text-align:center;" | Shard Pack<br />
! colspan="2" style="width:31%; text-align:center;" | Valid for<br />
<br />
|- <br />
! style="width:10%;" | Hero<br />
! style="width:3%;" | Slot<br />
<br />
|- id="double_tap"<br />
| {{Defense Shard|Double Tap}}<br />
| Your Skeletal Archers have a '''15-45% (51%)''' chance to fire twice in succession.<br />
| 20<br />
| Chaos 8<br />
| {{Valid for AbyssLord}}<br />
| Relic<br />
<br />
|- id="enduring_bubble"<br />
| {{Defense Shard|Enduring Bubble}}<br />
| Increases Viper's Fang bubble duration by '''1-2''' seconds.<br />
| 10<br />
| Chaos 8<br />
| {{Valid for Mystic}}<br />
| Relic<br />
<br />
|- id="oily_harpoon"<br />
| {{Defense Shard|Oily Harpoon}}<br />
| Ballista oils targets on hit for '''2.16-6.12 (7)''' seconds. Fire damage Ignites the enemy for '''1-15% (18%)''' of Defense Damage for 3 seconds.<br />
| 18<br />
| Chaos 8<br />
| {{Valid for Squire}}<br />
| Relic<br />
<br />
|- id="shattering_torpedo"<br />
| {{Defense Shard|Shattering Torpedo}}<br />
| Reflect Beam's torpedoes are imbued with Earth Magic, dealing an extra '''2-42%''' Crushing Earth Damage on explosions.<br />
| 20<br />
| Chaos 8<br />
| {{Valid for SeriesEV2}}<br />
| Relic<br />
<br />
|- id="snakes_on_a_plane"<br />
| {{Defense Shard|Snakes on a plane}}<br />
| Obelisk spawns a snake every 3 seconds that flies into an enemy dealing '''100-325% (370%)''' Defense Damage as magical Earth damage.<br />
| 20<br />
| Chaos 8<br />
| {{Valid for Mystic}}<br />
| Relic<br />
<br />
|- id="torpedo_striker"<br />
| {{Defense Shard|Torpedo Striker}}<br />
| Increases the radius of the Reflect Beam's Torpedo Detonation by '''3-39%'''.<br />
| 12<br />
| Chaos 8<br />
| {{Valid for SeriesEV2}}<br />
| Relic<br />
<br />
|- id="vengeance"<br />
| {{Defense Shard|Vengeance}}<br />
| 4-40% of the damage taken by the Spike Blockade is returned in its next attack.<br />
| 18<br />
| Chaos 8<br />
| {{Valid for Squire}}<br />
| Relic<br />
<br />
|- id="escape_artist"<br />
| {{Defense Shard|Escape Artist}}<br />
| Reduces the time of disabling effects you sustain by '''0-37.5% (50%)'''.<br />
| 12<br />
| Chaos 8<br />
| {{Valid for Mercenary}}<br />
| Weapon<br />
<br />
|- id="water_elemental"<br />
| {{Defense Shard|Water Elemental}}<br />
| The affected tower has has '''5-25% (29%)''' chance on hit to drench enemies for 3 seconds.<br />
| 20<br />
| Chaos 8<br />
| {{Valid for ALL}}<br />
| Relic<br />
<br />
|- id="block_power"<br />
| {{Hero Shard|Block Power}}<br />
| Increases the blocking power of the shield by '''5-25%'''<br />
| 20<br />
| Chaos 8<br />
| {{Valid for Squire}}<br />
| Shield<br />
<br />
|- id="celestial_power"<br />
| {{Hero Shard|Celestial Power}}<br />
| Falling stars give an additional '''6-?''' celestial power.<br />
| 8<br />
| Chaos 8<br />
| {{Valid for Dryad}}<br />
| Boots<br />
<br />
|- id="deaths_grasp"<br />
| {{Hero Shard|Death’s Grasp}}<br />
| When you defeat an enemy, you generate a charge, up to a max of 5. When you block with your shield, all charges are then consumed each unleashing a fireball that deal '''10-210%''' of your ability power as magical fire damage.<br />
| 20<br />
| Chaos 8<br />
| {{Valid for Squire}}<br />
| Shield<br />
<br />
|- id="enduring_price"<br />
| {{Hero Shard|Enduring Price}}<br />
| Two at Twice the Price lasts '''1-7''' seconds longer.<br />
| 12<br />
| Chaos 8<br />
| {{Valid for Gunwitch}}<br />
| Weapon<br />
<br />
|- id="freezing_vault"<br />
| {{Hero Shard|Freezing Vault}}<br />
| Your broom vault now freezes the target for '''1-4''' seconds and deals an extra '''4-16%''' damage.<br />
| 12<br />
| Chaos 8<br />
| {{Valid for Gunwitch}}<br />
| Boots<br />
<br />
|- id="harbingers_powered_block"<br />
| {{Hero Shard|Harbinger’s Powered Block}}<br />
| Blocking reduces the cooldown of Seismic Slam by '''-0.2''' to '''-0.7''' seconds. Happens a max of '''3''' times a second.<br />
| 10<br />
| Chaos 8<br />
| {{Valid for Squire}}<br />
| Shield<br />
<br />
|- id="holy_restoration"<br />
| {{Hero Shard|Holy Restoration}}<br />
| Increases the healing of Holy Fire by '''3-??%'''.<br />
| 12<br />
| Chaos 8<br />
| {{Valid for Countess}}<br />
| Helmet<br />
<br />
|- id="lightning_touch"<br />
| {{Hero Shard|Lightning Touch}}<br />
| Your primary attacks deal an additional '''4-40%''' of your Hero Damage as storm damage.<br />
| 12<br />
| Chaos 8<br />
| {{Valid for ALL}}<br />
| Weapon<br />
<br />
|- id="lingering_core"<br />
| {{Hero Shard|Lingering Core}}<br />
| Increases Molten Core lifespan by '''1-8''' seconds.<br />
| 14<br />
| Chaos 8<br />
| {{Valid for Lavamancer}}<br />
| Weapon<br />
<br />
|- id="power_of_embermount"<br />
| {{Hero Shard|Power of Embermount}}<br />
| Increases the amount of Molten Power gained by '''4-40%'''.<br />
| 12<br />
| Chaos 8<br />
| {{Valid for Lavamancer}}<br />
| Helmet<br />
<br />
|- id="power_overwhelming"<br />
| {{Hero Shard|Power Overwhelming}}<br />
| Increases your Ability Power by '''10-50%''', but increase your ability resource cost by '''100-70%'''.<br />
| 20<br />
| Chaos 8<br />
| {{Valid for AbyssLord}}<br />
| Helmet<br />
<br />
|- id="price_of_power"<br />
| {{Hero Shard|Price Of Power}}<br />
| Increases damage of Two at Twice the Price by '''4-40%'''.<br />
| 12<br />
| Chaos 8<br />
| {{Valid for Gunwitch}}<br />
| Gloves<br />
<br />
|- id="proton_cannon_boost"<br />
| {{Hero Shard|Proton Cannon Boost}}<br />
| Width of Proton Charge increased by '''4-40%'''.<br />
| 12<br />
| Chaos 8<br />
| {{Valid for SeriesEV2}}<br />
| Weapon<br />
<br />
|- id="proton_flame_charge"<br />
| {{Hero Shard|Proton Flame Charge}}<br />
| EV2's Proton Cannon is upgraded with a flaming core dealing an extra '''4-25%''' fire damage to enemies it hits.<br />
| 14<br />
| Chaos 8<br />
| {{Valid for SeriesEV2}}<br />
| Gloves<br />
<br />
|- id="pumpkinator"<br />
| {{Hero Shard|Pumpkinator}}<br />
| Your primary attacks pumpkin your enemies. When a pumpkined enemy dies they explode doing '''10-210%''' ability power as damage. When a pumpkined enemy is hit with a melee attack, increase the Hero Critical Chance of the attacker by '''3-33''' for 5 seconds.<br />
| 20<br />
| Chaos 8<br />
| {{Valid for ALL}}<br />
| Weapon<br />
<br />
|- id="radiant_power"<br />
| {{Hero Shard|Radiant Power}}<br />
| Increases the Defense Power of nearby defenses by '''5-10%'''.<br />
| 5<br />
| Chaos 8<br />
| {{Valid for ALL}}<br />
| Weapon<br />
<br />
|- id="regeneration"<br />
| {{Hero Shard|Regeneration}}<br />
| Restores '''0.25-1.25%''' of your Max Health every 5 seconds.<br />
| 10<br />
| Chaos 8<br />
| {{Valid for ALL}}<br />
| Boots<br />
<br />
|- id="serpent_gods_fury"<br />
| {{Hero Shard|Serpent God's Fury}}<br />
| When you crit with a primary attack, reduce the cooldown of all your abilities by '''-0.1-0.3''' seconds. The effect has a cooldown of 1 second.<br />
| 18<br />
| Chaos 8<br />
| {{Valid for Mystic}}<br />
| Weapon<br />
<br />
|- id="snake_bomb"<br />
| {{Hero Shard|Snake Bomb}}<br />
| When a Dark Torment serpent expires, it explodes dealing '''20-1,020%''' Ability Power as magical damage to nearby enemies.<br />
| 20<br />
| Chaos 8<br />
| {{Valid for Mystic}}<br />
| Weapon<br />
<br />
|- id="spiders_kiss"<br />
| {{Hero Shard|Spider’s Kiss}}<br />
| Snipe hits inflict poison, dealing '''50-450%''' Ability Power as magical Poison damage per second for 5 seconds.<br />
| 20<br />
| Chaos 8<br />
| {{Valid for Gunwitch}}<br />
| Weapon<br />
<br />
|- id="submerging_blast"<br />
| {{Hero Shard|Submerging Blast}}<br />
| Increases Submerge's Emerge damage by '''3-39%'''.<br />
| 12<br />
| Chaos 8<br />
| {{Valid for Lavamancer}}<br />
| Boots<br />
<br />
|- id="submerging_speed"<br />
| {{Hero Shard|Submerging Speed}}<br />
| Increases movement speed while Submerged by '''+4-40%''' and adds a knockup on Emerge.<br />
| 12<br />
| Chaos 8<br />
| {{Valid for Lavamancer}}<br />
| Boots<br />
<br />
|- id="sundering_blow"<br />
| {{Hero Shard|Sundering Blow}}<br />
| Your primary attacks reduce enemy's resistances by '''5-20%''', increasing damage dealt to them.<br />
| 15<br />
| Chaos 8<br />
| {{Valid for ALL}}<br />
| Weapon<br />
<br />
|- id="superconductor"<br />
| {{Hero Shard|Superconductor}}<br />
| Reduces the costs of all abilities by '''1-19%'''.<br />
| 18<br />
| Chaos 8<br />
| {{Valid for Apprentice}}{{Valid for Squire}}{{Valid for Monk}}{{Valid for Huntress}}{{Valid for AbyssLord}}{{Valid for SeriesEV2}}{{Valid for Gunwitch}}{{Valid for Lavamancer}}{{Valid for Initiate}}{{Valid for Adept}}<br />
| Chest<br />
<br />
|- id="taser_suit"<br />
| {{Hero Shard|Taser Suit}}<br />
| When you take damage you have a '''1-16%''' chance to electrocute enemies in a small area around you, stunning them for 3 seconds.<br />
| 15<br />
| Chaos 8<br />
| {{Valid for ALL}}<br />
| Chest<br />
<br />
|- id="tempered_anger"<br />
| {{Hero Shard|Tempered Anger}}<br />
| Mystic loses appeasement '''3-39%''' slower and take '''0-100%''' less appeasement damage when at 0 appeasement.<br />
| 12<br />
| Chaos 8<br />
| {{Valid for Mystic}}<br />
| Chest<br />
<br />
|- id="wave_of_the_storm"<br />
| {{Hero Shard|Wave Of The Storm}}<br />
| You have a '''4-40%''' chance when landing on the ground to deal '''10-210%''' of your Ability Power as storm damage to nearby enemies.<br />
| 20<br />
| Chaos 8<br />
| {{Valid for ALL}}<br />
| Boots<br />
<br />
|- id="zero_entropy"<br />
| {{Hero Shard|Zero Entropy}}<br />
| Ice Needle only affects a single target, but damage is increased by '''3-39%''' and duration is increased by '''1-6''' seconds.<br />
| 12<br />
| Chaos 8<br />
| {{Valid for Gunwitch}}<br />
| Helmet<br />
<br />
|}<br />
<br />
<!-------------------- CHAOS 9 --------------------><br />
<br />
=== Chaos IX ===<br />
<br />
[[File:Chaos IX Shard Pack With Border.png|Chaos IX Shard Pack| 70px| center]]<br />
<br />
{| class="wikitable sortable" style="width:100%; text-align:center;"<br />
! rowspan="2" style="width:15%; text-align:center;" | Name <br />
! rowspan="2" style="width:45%; text-align:center;" | Effect <br />
! rowspan="2" style="width:5%; text-align:center;" | Upgr. levels <br />
! rowspan="2" style="width:7%; text-align:center;" | Shard Pack<br />
! colspan="2" style="width:31%; text-align:center;" | Valid for<br />
<br />
|- <br />
! style="width:10%;" | Hero<br />
! style="width:3%;" | Slot<br />
<br />
|- id="augmented_explosions"<br />
| {{Defense Shard|Augmented Explosions}}<br />
| Explosion radius of Nether Spiders and Slimes are '''15-65% (75%)''' bigger.<br />
| 20<br />
| Chaos 9<br />
| {{Valid for Dryad}}{{Valid for Mercenary}}<br />
| Relic<br />
<br />
|- id="auto_repair_system"<br />
| {{Defense Shard|Auto-Repair System}}<br />
| Restores '''0.5-??%''' of the affected tower’s Max Health every 5s. Only active during Combat Phase.<br />
| 20<br />
| Chaos 9<br />
| {{Valid for ALL}}<br />
| Relic<br />
<br />
|- id="bubble_beam"<br />
| {{Defense Shard|Bubble Beam}}<br />
| Sand Vipers have an '''11-25% (29%)''' chance on hit to bubble the target for '''2-4''' seconds.<br />
| 14<br />
| Chaos 9<br />
| {{Valid for Mystic}}<br />
| Relic<br />
<br />
|- id="crippling_blow"<br />
| {{Defense Shard|Crippling Blow}}<br />
| Sky Guard Tower has a '''14%''' chance on hit to stun the target for '''0-??''' seconds.<br />
| 14<br />
| Chaos 9<br />
| {{Valid for Monk}}{{Valid for Initiate}}<br />
| Relic<br />
<br />
|- id="Crystal Fissure"<br />
| {{Defense Shard|Crystal Fissure}}<br />
| Increases the width of Crystal Hammer's Fissure by 50% and increase the Defense Damage by 5-29% (35%).<br />
| 16<br />
| Chaos 9<br />
| {{Valid for Adept}}<br />
| Relic<br />
<br />
|- id="electric_arcing"<br />
| {{Defense Shard|Electric Arcing}}<br />
| Increases the number of targets for the Lightning Strike Aura by 4, but does '''90-80% (76%)''' less damage.<br />
| 10<br />
| Chaos 9<br />
| {{Valid for Monk}}{{Valid for Initiate}}<br />
| Relic<br />
<br />
|- id="Freezing Rain"<br />
| {{Defense Shard|Freezing Rain}}<br />
| Geyser Traps has '''10-42% (50%)''' chance to freeze all targets.<br />
| 16<br />
| Chaos 9<br />
| {{Valid for Huntress}}<br />
| Relic<br />
<br />
|- id="frenzied_swarm"<br />
| {{Defense Shard|Frenzied Swarm}}<br />
| Moss Hornet movement speed is increased by '''500-1300 (1500)'''.<br />
| 16<br />
| Chaos 9<br />
| {{Valid for Dryad}}<br />
| Relic<br />
<br />
|- id="giant_harpy_feathers"<br />
| {{Defense Shard|Giant Harpy Feathers}}<br />
| Harpy feathers pierce through 1 extra target, even when not corrupt. Projectile damage reduction per pierce reduced by '''10-??%'''.<br />
| 20<br />
| Chaos 9<br />
| {{Valid for Dryad}}<br />
| Relic<br />
<br />
|- id="oily_overflow"<br />
| {{Defense Shard|Oily Overflow}}<br />
| Oil Catapult projectiles leave additional Oil on the ground for '''3-??''' seconds.<br />
| 8<br />
| Chaos 9<br />
| {{Valid for Countess}}<br />
| Relic<br />
<br />
|- id="titanic_slam"<br />
| {{Defense Shard|Titanic Slam}}<br />
| The Colossus' attack has an '''8-??%''' chance to be a massive overhead slam, creating a shockwave that deals '''200-??%''' of your Tower Health as earth damage and sends enemies airborne.<br />
| 20<br />
| Chaos 9<br />
| {{Valid for AbyssLord}}<br />
| Relic<br />
<br />
|- id="amped_charge"<br />
| {{Hero Shard|Amped Charge}}<br />
| Increases the damage of Proton Charge by '''3-??%'''.<br />
| 12<br />
| Chaos 9<br />
| {{Valid for SeriesEV2}}<br />
| Gloves<br />
<br />
|- id="atomic_madness"<br />
| {{Hero Shard|Atomic Madness}}<br />
| Atomic Launcher fires 2 extra shots in a small spread for '''150-??%''' of your Hero Damage.<br />
| 20<br />
| Chaos 9<br />
| {{Valid for SeriesEV2}}<br />
| Gloves<br />
<br />
|- id="beam_intensification"<br />
| {{Hero Shard|Beam Intensification}}<br />
| Increases the damage of Sword Beam by '''3-??%'''.<br />
| 12<br />
| Chaos 9<br />
| {{Valid for Squire}}<br />
| Gloves<br />
<br />
|- id="blood_rage"<br />
| {{Hero Shard|Blood Rage}}<br />
| Increases the damage bonus of Provoke by '''4-??%''', and damage resistance by '''3-??%'''.<br />
| 12<br />
| Chaos 9<br />
| {{Valid for Squire}}<br />
| Gloves<br />
<br />
|- id="bunny_hop"<br />
| {{Hero Shard|Bunny Hop}}<br />
| Gives the ability to double jump! And increases your movement speed by '''0-200'''.<br />
| 4<br />
| Chaos 9<br />
| {{Valid for Apprentice}}{{Valid for Huntress}}{{Valid for Squire}}{{Valid for AbyssLord}}{{Valid for Adept}}{{Valid for Lavamancer}}{{Valid for SeriesEV2}}{{Valid for Barbarian}}{{Valid for Mystic}}<br />
| Boots<br />
<br />
|- id="chi_curse"<br />
| {{Hero Shard|Chi Curse}}<br />
| Increases Crippling Chi Wave cripple effectiveness by '''5-??%'''.<br />
| 12<br />
| Chaos 9<br />
| {{Valid for Initiate}}<br />
| Chest<br />
<br />
|- id="critical_empowerment"<br />
| {{Hero Shard|Critical Empowerment}}<br />
| Increases your Hero Crit Damage by '''5-16%'''.<br />
| 11<br />
| Chaos 9<br />
| {{Valid for ALL}}<br />
| Gloves<br />
<br />
|- id="hasten"<br />
| {{Hero Shard|Hasten}}<br />
| Increases attack speed by '''10-??%'''.<br />
| 16<br />
| Chaos 9<br />
| {{Valid for Apprentice}}{{Valid for Huntress}}{{Valid for SeriesEV2}}{{Valid for Gunwitch}}{{Valid for Adept}}<br />
| Helmet<br />
<br />
|- id="heavy_armor"<br />
| {{Hero Shard|Heavy Armor}}<br />
| Increases armor by '''4-??%''', but reduces speed by '''700-??'''.<br />
| 8<br />
| Chaos 9<br />
| {{Valid for Countess}}<br />
| Chest<br />
<br />
|- id="radiant_empowerment"<br />
| {{Hero Shard|Radiant Empowerment}}<br />
| Increases the damage of nearby heroes by '''5-??%'''.<br />
| 5<br />
| Chaos 9<br />
| {{Valid for ALL}}<br />
| Weapon<br />
<br />
|- id="rainbow_flask"<br />
| {{Hero Shard|Rainbow Flask}}<br />
| Increases the damage of Oil Flask by '''3-??%''' and has a chance to drench, ignite, or poison enemies on hit.<br />
| 12<br />
| Chaos 9<br />
| {{Valid for Huntress}}<br />
| Gloves<br />
<br />
|- id="run_and_gun"<br />
| {{Hero Shard|Run and Gun}}<br />
| Your primary attacks have a '''10-??%''' chance on hit to increase your movement speed by 600 for 3s.<br />
| 10<br />
| Chaos 9<br />
| {{Valid for ALL}}<br />
| Boots<br />
<br />
|- id="sharp_thinking"<br />
| {{Hero Shard|Sharp Thinking}}<br />
| Increases the damage bonus of Combat Preparation by '''4-40%'''.<br />
| 12<br />
| Chaos 9<br />
| {{Valid for Mercenary}}<br />
| Weapon<br />
<br />
<br />
|- id="tamers_gambit"<br />
| {{Hero Shard|Tamer's Gambit}}<br />
| Pets deal '''20-??%''' more damage, but Hero Damage and Ability Power are reduced by '''68-??%'''.<br />
| 20<br />
| Chaos 9<br />
| {{Valid for ALL}}<br />
| Weapon<br />
<br />
|- id="tank_gambit"<br />
| {{Hero Shard|Tank Gambit}}<br />
| Take '''6-??%''' less damage, but deal '''45-??%''' less damage.<br />
| 20<br />
| Chaos 9<br />
| {{Valid for ALL}}<br />
| Chest<br />
<br />
|- id="venomous_strikes"<br />
| {{Hero Shard|Venomous Strikes}}<br />
|'''2-20%''' chance on hit to poison a target for '''20-180%''' of your Hero Damage stat as magical poison damage each second for '''1-5s'''.<br />
| 20<br />
| Chaos 9<br />
| {{Valid for ALL}}<br />
| Weapon<br />
<br />
|- id="vroom_polymorph"<br />
| {{Hero Shard|Vroom Polymorph}}<br />
| Vroom Broom polymorphs enemies around you when activated for '''2-??''' seconds. Can only activate once every 10 seconds.<br />
| 8<br />
| Chaos 9<br />
| {{Valid for Gunwitch}}<br />
| Boots<br />
<br />
|- id="wild_fire"<br />
| {{Hero Shard|Wild Fire}}<br />
| Increases the duration of Flame Surge’s fire trail by '''1-??''' seconds.<br />
| 8<br />
| Chaos 9<br />
| {{Valid for Countess}}<br />
| Boots<br />
<br />
|}<br />
<br />
=== Others ===<br />
<br />
{| class="wikitable sortable" style="width:100%; text-align:center;"<br />
! rowspan="2" style="width:15%; text-align:center;" | Name <br />
! rowspan="2" style="width:45%; text-align:center;" | Effect <br />
! rowspan="2" style="width:5%; text-align:center;" | Upgr. levels <br />
! rowspan="2" style="width:7%; text-align:center;" | Shard Pack<br />
! colspan="2" style="width:31%; text-align:center;" | Valid for<br />
<br />
|- <br />
! style="width:10%;" | Hero<br />
! style="width:3%;" | Slot<br />
<br />
|- id="enhanced_launcher"<br />
| {{Hero Shard|Enhanced Launcher}}<br />
| Anti Gravity Bot Launcher can store an additional '''1-15''' Anti Gravity Bots.<br />
| 14<br />
|'''Removed'''<br />
| {{Valid for SeriesEV2}}<br />
| Weapon<br />
<br />
|- id="skeletal_bind"<br />
| {{Hero Shard|Skeletal Bind}}<br />
| When you defeat an enemy, you generate a charge. Your next fully-charged secondary attack summons a skeletal hand that traps each target hit for '''1-6''' seconds, draining one charge for each enemy hit. You can have a max of '''5''' charges.<br />
| 10<br />
|'''Removed'''<br />
| {{Valid for ALL}}<br />
| Weapon<br />
<br />
|- id="harbingers_exile"<br />
| {{Defense Shard|Harbinger’s Exile}}<br />
| Training Dummy has a '''1-9%''' chance to teleport targets back to spawner.<br />
| 20<br />
|'''Removed'''<br />
| {{Valid for Squire}}<br />
| Relic<br />
<br />
|- id="withering_blast"<br />
| {{Defense Shard|Withering Blast}}<br />
| Enemies damaged by Arcane Barrier take '''5-20%''' increased damage for '''1.5-3''' seconds.<br />
| 15<br />
|'''Revenge of the Yeti Incursion'''<br />
| {{Valid for Apprentice}}{{Valid for Adept}}<br />
| Relic<br />
<br />
|- id="onsen_bath"<br />
| {{Defense Shard|Onsen Bath}}<br />
| 20% chance for Cannonball Tower to fire a steamy blast dealing '''20-500%''' Defense Power and drenching enemies for 3 seconds.<br />
| 12<br />
|'''Revenge of the Yeti Incursion - Xbox Exclusive Item'''<br />
| {{Valid for Squire}}<br />
| Relic<br />
<br />
|}<br />
<br />
==Hyper Shards==<br />
<br />
[[File:The_Hyper_Shard_Icon.png|right|120px]]<br />
With the introduction of mastery mode, several new hyper shards have been introduced to the game. Shards unlock as you earn stars in mastery mode.<br />
Each hyper shard can only be obtained once in Mastery mode.<br />
<br />
As of the Prime Incursion Update, completing all maps within a prime region awards a hyper shard. Completing all six regions awards the last hyper shard. This allows you to obtain a second set of all the shards.<br />
Note that the order that you obtain hyper shards in Prime Incursions is different than that of Mastery mode (e.g. the first prime region doesn't award Mass Destruction).<br />
<br />
{| class="wikitable sortable" style="width:100%; text-align:center;"<br />
! rowspan="2" style="width:10%; text-align:center;" | Name <br />
! rowspan="2" style="width:40%; text-align:center;" | Effect <br />
! rowspan="2" style="width:5%; text-align:center;" | Upgr. levels <br />
! rowspan="2" style="width:7%; text-align:center;" | Mastery Stars Needed<br />
! rowspan="2" style="width:7%; text-align:center;" | Prime Incursion Region<br />
! colspan="8" style="width:31%; text-align:center;" | Valid for<br />
|- <br />
! style="width:10%;" | Hero<br />
! style="width:3%;" | Slot<br />
|- id="mass_destruction"<br />
| {{Hyper Shard|[[File:Hyper_Shard_Icon_2.png|50px]] <br />
'''Mass Destruction'''}} <br />
| Increases the Defense Power of the affected tower by 2-70% .<br />
| 34<br />
| 50 Stars<br />
| Completing all Incursions in Prime I - VI Regions. <br />
| {{Valid for ALL}}<br />
| Relic<br />
|- id="vicious_strikes"<br />
| {{Hyper Shard|[[File:Hyper_Shard_Icon_5.png|50px]] <br />
'''Vicious Strikes'''}} <br />
| Increases the Defense Range of the affected tower by x-2275 units.<br />
| 12<br />
| 155 Stars<br />
| Prime VI<br />
| {{Valid for ALL}}<br />
| Relic<br />
|- id="radiant_critical_power"<br />
| {{Hyper Shard|[[File:Hyper_Shard_Icon_3.png|50px]] <br />
'''Radiant Critical Power'''}} <br />
| Increases the Defense Critical Damage of nearby defenses by 0-5% and Defense Critical Chance of nearby defenses by 3%.<br />
| 5<br />
| 260 Stars<br />
| Prime IV<br />
| {{Valid for ALL}}<br />
| Boots<br />
|- id="explosive_shielding_guard"<br />
| {{Hyper Shard|[[File:Hyper_Shard_Icon_1.png|50px]] <br />
'''Explosive Shielding Guard'''}} <br />
| When the affected tower takes damage, it has a 3-35% chance to gain a shield for 50-250% of its Defense Health for 5 seconds and to trigger an explosion that deals 140-500% of its Defense Health as damage to nearby enemies. Does not work with Auras and Traps. This does not destroy the tower. Does not stack with Shielding Guard or Explosive Guard.<br />
| 20<br />
| 365 Stars<br />
| Prime II<br />
| {{Valid for ALL}}<br />
| Relic<br />
|- id="thunderstruck"<br />
| {{Hyper Shard|[[File:Hyper_Shard_Icon_4.png|50px]] <br />
'''Thunderstruck'''}} <br />
| Your primary attacks have a 26% chance on hit to drench enemies for 7 seconds and your primary attacks deal an additional 40% damage as storm damage. Storm damage has a 3 second cooldown.<br />
| 12<br />
| 470 Stars<br />
| Prime III<br />
| {{Valid for ALL}}<br />
| Weapon<br />
|- id="destructive_pylon"<br />
| {{Hyper Shard|[[File:Hyper_Shard_Icon_2.png|50px]] <br />
'''Destructive Pylon'''}} <br />
| Increases the Defense Power of nearby defenses to 120% and increases the Defense Power of the affected tower by 34%. Does not stack with Destruction or Power Pylon.<br />
| 18<br />
| 575 Stars<br />
| Prime I<br />
| {{Valid for ALL}}<br />
| Relic<br />
|- id="automation"<br />
| {{Hyper Shard|[[File:Hyper_Shard_Icon_1.png|50px]] <br />
'''Automation'''}} <br />
| Each time your defense attacks, it heals for 2% of its max health. Cooldown of 0.7 seconds.<br />
| 20<br />
| 680 Stars<br />
| Prime V<br />
| {{Valid for ALL}}<br />
| Relic<br />
|-<br />
| {{Hyper Shard|[[File:Hyper_Shard_Icon_6.png|50px]] <br />
'''Juggernaut'''}} <br />
| Increases your defense health and reduce damage, on 16/16 +70% Defense Health and +20% damage reduction<br />
| 16<br />
| 785 Stars<br />
| Prime VII<br />
| {{Valid for ALL}}<br />
| Relic<br />
|-<br />
| {{Hyper Shard|[[File:Hyper_Shard_Icon_3.png|50px]] <br />
'''Genie King's Blessing'''}} <br />
| Gain 1-3 defense mana upon defeating an enemy, up to 100 enemies per Combat Phase.<br />
| 5<br />
| ??? Stars<br />
| Completing all Prime Regions in Chaos 9. <br />
| {{Valid for ALL}}<br />
| Boots<br />
|}</div>
Xano2323
https://wiki.dungeondefenders2.com/index.php?title=Shards&diff=15085
Shards
2022-07-22T11:00:27Z
<p>Xano2323: </p>
<hr />
<div>Shards are gem-like artifacts that slot into your Relics, Armor, and Weapons. Shards replaced [[Skill Spheres]] system and item [[Passives]] (while some items with unique passives still drop but have only one shard slot). Shards give your hero or your defenses extra stats or abilities, all green shards can buff only defenses and can be placed only in [[Relics]], while blue shards will buff your hero and can be placed in [[Weapon]] and [[Armor]]. Shards can be moved between pieces of gear and be upgraded straight from your inventory. A weapon or piece of armor allows to hold up to 3 Shards and can only equip Hero (blue) Shards and relics can hold up to 3 Defense (green) Shards. Blue shards give you hero new abilities or stats while they are placed in any item currently equipped by that hero, but green (defenses) shards strengthen only that tower, where relic containing them is equipped.<br />
<br />
==Shards Packs==<br />
Shards drop from shard packs obtained from victory chest at the end of every map, you will get Standard shard pack after completing any Campaign and Chaos map, those packs can drop shards associated with Campaign packs. After completing Trials on Chaos difficulty, you will get guaranteed Shard pack from that difficulty and one Shard Pack from any previous difficulty (for example, if you beat Chaos III Trials, you’ll receive 1 Chaos III Shard Pack and 1 Chaos II, Chaos I or Standard Shard Pack). <br />
Once you win 3 consecutive random maps in a row in Trials, you’ll activate the Shard consecutive bonus. On your 4th consecutive victory onward, you’ll earn an extra Shard Pack for as long as the streak continues. This extra Shard Pack is a guaranteed Shard Pack from that difficulty. That means once you activate the win bonus, you’ll get 3 Shards guaranteed every victory (2 Shard Packs of that difficulty, 1 Shard Pack from previous difficulties) until one of your crystals break or you leave the game.<br />
<br />
Any shard can be purchased from [[Non Playable Characters|Gran Ma'ster]] for 1000 Defender Medals or 250 Gems. A shard pack containing 5 random shards can also be purchased for 500 Defender Medals or 125 Gems. These shard packs will give you 5 random shards from a single difficulty (e.g. 5 random Chaos V shards).<br />
<br />
==Shard Dust==<br />
As of the Protean Shift update, you may disenchant shards (press 's' when hovering over a shard) which will turn the shard into shard dust of the same tier. Ten shard dust can be exchanged with [[Tavern#War_Recruiter|War Recruiter]] to obtain one new shard pack.<br />
<br />
==Standard Shards List==<br />
<br />
<!-------------------- CAMPAIGN --------------------><br />
<br />
=== Campaign ===<br />
<br />
[[File:Campaign_Standard_Shard_Pack_Icon.png| 70px| center]]<br />
<br />
{| class="wikitable sortable" style="width:100%; text-align:center;"<br />
! rowspan="2" style="width:15%; text-align:center;" | Name <br />
! rowspan="2" style="width:45%; text-align:center;" | Effect <br />
! rowspan="2" style="width:5%; text-align:center;" | Upgr. levels <br />
! rowspan="2" style="width:7%; text-align:center;" | Shard Pack<br />
! colspan="2" style="width:31%; text-align:center;" | Valid for<br />
|- <br />
! style="width:10%;" | Hero<br />
! style="width:3%;" | Slot<br />
<br />
|- id="defensive_critical_damage"<br />
| {{Defense Shard|Defensive Critical Damage}}<br />
| Increases the Defense Crit Damage of the affected tower by '''4-20% (24%)'''.<br />
| 16<br />
| Campaign<br />
| {{Valid for ALL}}<br />
| Relic<br />
<br />
|- id="fortification"<br />
| {{Defense Shard|Fortification}}<br />
| Increases Defense Health of the affected tower by '''2-34% (42%)'''.<br />
| 16<br />
| Campaign<br />
| {{Valid for ALL}}<br />
| Relic<br />
<br />
|- id="ghastly_curse"<br />
| {{Defense Shard|Ghastly Curse}}<br />
| Nether Archer arrows now make enemies move at '''50-42% (38%)''' speed for '''0-4 (6)''' seconds.<br />
| 8<br />
| Campaign<br />
| {{Valid for Mercenary}}<br />
| Relic<br />
<br />
|- id="cataclysmic"<br />
| {{Hero Shard|Cataclysmic}}<br />
| You have a '''5-??%''' chance when landing on the ground to deal '''20-??%''' of your Ability Power as fire damage to nearby enemies.<br />
| 20<br />
| Campaign<br />
| {{Valid for Countess}}<br />
| Boots<br />
<br />
|- id="concussive_chi"<br />
| {{Hero Shard|Concussive Chi}}<br />
| Secondary attacks have a '''1-25%''' chance to stun targets for '''1-4.6''' seconds.<br />
| 12<br />
| Campaign<br />
| {{Valid for Monk}}{{Valid for Initiate}}<br />
| Weapon<br />
<br />
|- id="concussive_shock"<br />
| {{Hero Shard|Concussive Shock}}<br />
| Increases the stun duration of Concussive Shot by '''4-40%'''.<br />
| 12<br />
| Campaign<br />
| {{Valid for Huntress}}<br />
| Weapon<br />
<br />
|- id="construction"<br />
| {{Hero Shard|Construction}}<br />
| Increases repair and upgrade speed during Combat Phase by '''25-75%'''.<br />
| 20<br />
| Campaign<br />
| {{Valid for ALL}}<br />
| Gloves<br />
<br />
|- id="corruptions_fortification"<br />
| {{Hero Shard|Corruption’s Fortification}}<br />
| Armor buff of Dryad’s Blessing is increased by '''4-40%''' in purification form.<br />
| 12<br />
| Campaign<br />
| {{Valid for Dryad}}<br />
| Chest<br />
<br />
|- id="drenching_strikes"<br />
| {{Hero Shard|Drenching Strikes}}<br />
| Your primary attacks have a '''2-30%''' chance on hit to drench enemies for '''3-7''' seconds.<br />
| 14<br />
| Campaign<br />
| {{Valid for ALL}}<br />
| Weapon<br />
<br />
|- id="enduring_tornado"<br />
| {{Hero Shard|Enduring Tornado}}<br />
| Increases the knockup duration of Tornado by '''1-6''' seconds.<br />
| 10<br />
| Campaign<br />
| {{Valid for Apprentice}}{{Valid for Adept}}<br />
| Gloves<br />
<br />
|- id="enhanced_decoy"<br />
| {{Hero Shard|Enhanced Decoy}}<br />
| Death From Above's decoy deals an extra '''20-420%''' damage to enemies.<br />
| 20<br />
| Campaign<br />
| {{Valid for SeriesEV2}}<br />
| Boots<br />
<br />
|- id="fountain_of_speed"<br />
| {{Hero Shard|Fountain Of Speed}}<br />
| Abyss Fountain increases allied movement speed by '''50-650''' for '''5''' seconds.<br />
| 12<br />
| Campaign<br />
| {{Valid for AbyssLord}}<br />
| Boots<br />
<br />
|- id="knife_club"<br />
| {{Hero Shard|Knife Club}}<br />
| Increases the damage of Fan of Knives by '''3-39%'''.<br />
| 12<br />
| Campaign<br />
| {{Valid for Mercenary}}<br />
| Chest<br />
<br />
|- id="retribution"<br />
| {{Hero Shard|Retribution}}<br />
| When you take damage, you have a '''2-20%''' chance of dealing '''125-425%''' of your Armor as damage to your attacker.<br />
| 20<br />
| Campaign<br />
| {{Valid for ALL}}<br />
| Chest<br />
<br />
|- id="speed_boost"<br />
| {{Hero Shard|Speed Boost}}<br />
| Increases your movement speed by '''100-500'''.<br />
| 8<br />
| Campaign<br />
| {{Valid for ALL}}<br />
| Boots<br />
<br />
|- id="support_magic_specialist"<br />
| {{Hero Shard|Support Magic Specialist}}<br />
| Decreases the cost of Broom Vault and Book Drop by '''4-40%'''.<br />
| 12<br />
| Campaign<br />
| {{Valid for Gunwitch}}<br />
| Helmet<br />
<br />
|- id="swift_provocation"<br />
| {{Hero Shard|Swift Provocation}}<br />
| Provoke movement speed buff increased by '''10-154'''.<br />
| 12<br />
| Campaign<br />
| {{Valid for Squire}}<br />
| Boots<br />
<br />
|- id="wither_bubble"<br />
| {{Hero Shard|Wither Bubble}}<br />
| Arcane Bubble withers enemies inside it increasing the damage they take by '''X-15%'''.<br />
| 9<br />
| Campaign<br />
| {{Valid for Adept}}<br />
| Chest<br />
<br />
|- id="worm_scarf"<br />
| {{Hero Shard|Worm Scarf}}<br />
| Reduces the damage you take from enemies by '''3-15%'''.<br />
| 12<br />
| Campaign<br />
| {{Valid for ALL}}<br />
| Helmet<br />
<br />
|- id="zephyrs_warpath"<br />
| {{Hero Shard|Zephyr's Warpath}}<br />
| Increase movement speed in Whirlwind by '''5%-105%'''.<br />
| 20<br />
| Campaign<br />
| {{Valid for Barbarian}}<br />
| Boots<br />
<br />
|}<br />
<br />
<!-------------------- CHAOS 1 --------------------><br />
<br />
=== Chaos I ===<br />
<br />
[[File:Chaos_1_Shard_Pack_Icon.png| 70px| center]]<br />
<br />
{| class="wikitable sortable" style="width:100%; text-align:center;"<br />
! rowspan="2" style="width:15%; text-align:center;" | Name <br />
! rowspan="2" style="width:45%; text-align:center;" | Effect <br />
! rowspan="2" style="width:5%; text-align:center;" | Upgr. levels <br />
! rowspan="2" style="width:7%; text-align:center;" | Shard Pack<br />
! colspan="2" style="width:31%; text-align:center;" | Valid for<br />
<br />
|- <br />
! style="width:10%;" | Hero<br />
! style="width:3%;" | Slot<br />
<br />
|- id="crumbling_stone"<br />
| {{Defense Shard|Crumbling Stone}}<br />
| Enemies petrified by Maw of the Earth Drake receive '''2-29% (29%)''' more damage and explode on death for '''10-250% (298%)''' Defense Power magical damage.<br />
| 20<br />
| Chaos 1<br />
| {{Valid for Lavamancer}}<br />
| Relic<br />
<br />
|- id="destruction"<br />
| {{Defense Shard|Destruction}}<br />
| Increases Defense Power of the affected tower by '''2-34% (42%)'''.<br />
| 16<br />
| Chaos 1<br />
| {{Valid for ALL}}<br />
| Relic<br />
<br />
|- id="dragons_haste"<br />
| {{Defense Shard|Dragon’s Haste}}<br />
| Dragons Nest dragons’ movement speed is increased by '''700-1500 (1700)'''.<br />
| 16<br />
| Chaos 1<br />
| {{Valid for Countess}}<br />
| Relic<br />
<br />
|- id="electric_fingers"<br />
| {{Defense Shard|Electric Fingers}}<br />
| Skeletal Orcs have '''3-30% (36%)''' chance on hit to deal an additional '''40-400% (480%)''' of their Defense Health as storm damage. Bounces '''3''' times.<br />
| 18<br />
| Chaos 1<br />
| {{Valid for AbyssLord}}<br />
| Relic<br />
<br />
|- id="empowered_flame"<br />
| {{Defense Shard|Empowered Flame}}<br />
| Flamethrower tower has a '''1-15% (17.8%)''' chance to hit the target again for '''55-275% (319%)''' damage.<br />
| 20<br />
| Chaos 1<br />
| {{Valid for Apprentice}}{{Valid for Adept}}<br />
| Relic<br />
<br />
|- id="laser_boost"<br />
| {{Defense Shard|Laser Boost}}<br />
| Picking up Mega Death Laser increases EV2's movements speed by '''50-350 (410)''' and Hero Damage by '''4-40% (47.2%)''' for '''15''' seconds.<br />
| 20<br />
| Chaos 1<br />
| {{Valid for SeriesEV2}}<br />
| Relic<br />
<br />
|- id="rippling_explosions"<br />
| {{Defense Shard|Rippling Explosions}}<br />
| Enemies that die inside the boost aura have a '''5-25% (29%)''' chance to detonate, dealing '''20-80% (92%)''' of the Boost aura's Tower Damage stat as damage in a small area around the enemy.<br />
| 20<br />
| Chaos 1<br />
| {{Valid for Monk}}{{Valid for Initiate}}<br />
| Relic<br />
<br />
|- id="stun_fire"<br />
| {{Defense Shard|Stun Fire}}<br />
| Cannonball Tower has a '''11-25% (29%)''' chance on hit to stun target for '''1.6-3 (3.4)''' seconds.<br />
| 14<br />
| Chaos 1<br />
| {{Valid for Squire}}<br />
| Relic<br />
<br />
|- id="annoyance"<br />
| {{Hero Shard|Annoyance}}<br />
| Taunts nearby enemies for '''1-4''' seconds every '''8''' seconds.<br />
| 10<br />
| Chaos 1<br />
| {{Valid for ALL}}<br />
| Chest<br />
<br />
|- id="binding_roots"<br />
| {{Hero Shard|Binding Roots}}<br />
| Your slam ability has an '''22-50%''' chance to stun enemies for 0.5 seconds then root in place for 4.5 seconds.<br />
| 14<br />
| Chaos 1<br />
| {{Valid for Mercenary}}<br />
| Boots<br />
<br />
|- id="bots_of_oil"<br />
| {{Hero Shard|Bots Of Oil}}<br />
| Exploding Grav Bots now oil enemies for '''1-8''' second(s). If ignited by fire, deals '''20-220%''' Ability Power as fire damage per second for '''1-5''' second(s).<br />
| 20<br />
| Chaos 1<br />
| {{Valid for SeriesEV2}}<br />
| Chest<br />
<br />
|- id="broomnado_power"<br />
| {{Hero Shard|Broomnado Power}}<br />
| Increases Broom Nado damage by '''4-40% (60%)'''.<br />
| 12<br />
| Chaos 1<br />
| {{Valid for Gunwitch}}<br />
| Boots<br />
<br />
|- id="bulwark"<br />
| {{Hero Shard|Bulwark}}<br />
| Increases armor by '''4-40%'''.<br />
| 12<br />
| Chaos 1<br />
| {{Valid for ALL}}<br />
| Chest<br />
<br />
|- id="concussive_power"<br />
| {{Hero Shard|Concussive Power}}<br />
| Increases the damage of Concussive Shots by '''4-40%'''.<br />
| 12<br />
| Chaos 1<br />
| {{Valid for Huntress}}<br />
| Helmet<br />
<br />
|- id="crane_stance"<br />
| {{Hero Shard|Crane Stance}}<br />
| Each secondary attack increases the damage of the next primary attack by '''10-90%.''' Stacks up to '''6''' times.<br />
| 20<br />
| Chaos 1<br />
| {{Valid for Monk}}{{Valid for Initiate}}<br />
| Boots<br />
<br />
|- id="critical_strike"<br />
| {{Hero Shard|Critical Strike}}<br />
| Increases your Hero Crit Chance by '''3-10%'''.<br />
| 7<br />
| Chaos 1<br />
| {{Valid for ALL}}<br />
| Gloves<br />
<br />
|- id="full_shell_ahead"<br />
| {{Hero Shard|Full Shell Ahead}}<br />
| Increases movement speed while in Turtle Stance by '''25-525'''.<br />
| 20<br />
| Chaos 1<br />
| {{Valid for Barbarian}}<br />
| Boots<br />
<br />
|- id="fury_speed"<br />
| {{Hero Shard|Fury Speed}}<br />
| Increases projectile speed of Fury by '''0-67% (100%)'''.<br />
| 8<br />
| Chaos 1<br />
| {{Valid for Countess}}<br />
| Weapon<br />
<br />
|- id="explosive_blades"<br />
| {{Hero Shard|Explosive Blades}}<br />
| Daggers thrown by Dagger Throw no longer pierce. Daggers now stick to the target and explode after 3 seconds for '''1,500-5,000%''' of Ability Power.<br />
| 20<br />
| Chaos 1<br />
| {{Valid for Mercenary}}<br />
| Gloves<br />
<br />
|- id="haunting"<br />
| {{Hero Shard|Haunting}}<br />
| Primary attacks generate '''1''' ghost stack. At '''10''' stacks you unleash ghosts for '''3''' seconds, each dealing '''10-250%''' of your Ability Power as damage. The effect has a cooldown of '''5''' seconds.<br />
| 20<br />
| Chaos 1<br />
| {{Valid for ALL}}<br />
| Weapon<br />
<br />
|- id="lashing_power"<br />
| {{Hero Shard|Lashing Power}}<br />
| Increases Lash Out damage by '''4-40%'''.<br />
| 12<br />
| Chaos 1<br />
| {{Valid for Mystic}}<br />
| Chest<br />
<br />
|- id="molten_striker"<br />
| {{Hero Shard|Molten Striker}}<br />
| Molten Core deals more impact damage the farther it travels, up to +20-200% more damage.<br />
| 20<br />
| Chaos 1<br />
| {{Valid for Lavamancer}}<br />
| Gloves<br />
<br />
|- id="power_volley"<br />
| {{Hero Shard|Power Volley}}<br />
| Increases the damage of Arcane Volley by '''4-40%'''.<br />
| 12<br />
| Chaos 1<br />
| {{Valid for Apprentice}}<br />
| Weapon<br />
<br />
|- id="shroom_doom"<br />
| {{Hero Shard|Shroom Doom}}<br />
| Damage of Powder Toss while in Corrupt Form increased by '''4-40%'''.<br />
| 12<br />
| Chaos 1<br />
| {{Valid for Dryad}}<br />
| Gloves<br />
<br />
|- id="thundering_call"<br />
| {{Hero Shard|Thundering Call}}<br />
| Increases Call to Madness range by '''4-40%'''.<br />
| 12<br />
| Chaos 1<br />
| {{Valid for Mystic}}<br />
| Weapon<br />
<br />
|- id="withering_fountain"<br />
| {{Hero Shard|Withering Fountain}}<br />
| Abyss Fountain withers enemies inside it reducing the damage they deal by '''2-20%'''.<br />
| 9<br />
| Chaos 1<br />
| {{Valid for AbyssLord}}<br />
| Boots<br />
<br />
|}<br />
<br />
<!-------------------- CHAOS 2 --------------------><br />
<br />
=== Chaos II ===<br />
<br />
[[File:Chaos_2_Shard_Pack_Icon.png| 70px| center]]<br />
<br />
{| class="wikitable sortable" style="width:100%; text-align:center;"<br />
! rowspan="2" style="width:15%; text-align:center;" | Name <br />
! rowspan="2" style="width:45%; text-align:center;" | Effect <br />
! rowspan="2" style="width:5%; text-align:center;" | Upgr. levels <br />
! rowspan="2" style="width:7%; text-align:center;" | Shard Pack<br />
! colspan="2" style="width:31%; text-align:center;" | Valid for<br />
<br />
|- <br />
! style="width:10%;" | Hero<br />
! style="width:3%;" | Slot<br />
<br />
|- id="atomic_capacity"<br />
| {{Defense Shard|Atomic Capacity}}<br />
| This shard gives your Atomic Launcher an additional missile when the shard is upgraded to '''4/8''' and then another at '''8/8'''.<br />
| 8<br />
| Chaos 2<br />
| {{Valid for SeriesEV2}}<br />
| Relic<br />
<br />
|- id="berserk_master"<br />
| {{Defense Shard|Berserk Master}}<br />
| Increases the duration of Direct Command on your Skeletal Orcs by '''1-5''' seconds.<br />
| 8<br />
| Chaos 2<br />
| {{Valid for AbyssLord}}<br />
| Relic<br />
<br />
|- id="blazing_phoenix"<br />
| {{Defense Shard|Blazing Phoenix}}<br />
| Shortly after a Blaze Balloon triggers, a Phoenix emerges dealing '''1000-5000% (5800%)''' Defense Power as magical fire damage.<br />
| 20<br />
| Chaos 2<br />
| {{Valid for Huntress}}<br />
| Relic<br />
<br />
|- id="combined_power"<br />
| {{Defense Shard|Combined Power}}<br />
| Serpent's Coil deals '''25-385%''' Defense Power as magical damage each second when an enemy is also affected by Sand Viper.<br />
| 18<br />
| Chaos 2<br />
| {{Valid for Mystic}}<br />
| Relic<br />
<br />
|- id="defensive_critical_strike"<br />
| {{Defense Shard|Defensive Critical Strike}}<br />
| Increases the Defense Crit Chance of the affected tower by an additional '''2-15%'''.<br />
| 12<br />
| Chaos 2<br />
| {{Valid for ALL}}<br />
| Relic<br />
<br />
|- id="encroaching_flames"<br />
| {{Defense Shard|Encroaching Flames}}<br />
| Flame aura has a '''6-30% (38%)''' chance to deal '''12-104% (135%)''' more damage.<br />
| 12<br />
| Chaos 2<br />
| {{Valid for Monk}}<br />
| Relic<br />
<br />
|- id="frosty_duet"<br />
| {{Defense Shard|Frosty Duet}}<br />
| The Frostbite tower can hit an additional target, but its Range is reduced by '''60-35%.'''<br />
| 10<br />
| Chaos 2<br />
| {{Valid for Apprentice}}<br />
| Relic<br />
<br />
|- id="icefall"<br />
| {{Defense Shard|Icefall}}<br />
| Hailstorm Tower attacks have a '''2-5% (5.8%)''' chance on hit to freeze enemies for 2 seconds.<br />
| 15<br />
| Chaos 2<br />
| {{Valid for Adept}}<br />
| Relic<br />
<br />
|- id="magma_maelstrom"<br />
| {{Defense Shard|Magma Maelstrom}}<br />
| Rate at which Fissures of Embermount generate Molten Power reduced by '''4-40%'''.<br />
| 12<br />
| Chaos 2<br />
| {{Valid for Lavamancer}}<br />
| Relic<br />
<br />
|- id="overcharge"<br />
| {{Defense Shard|Overcharge}}<br />
| Increases the Elvish Artillery Cannon's projectile damage radius by '''16-64% (80%)''', and reduces damage falloff by '''18-42% (50%)'''.<br />
| 12<br />
| Chaos 2<br />
| {{Valid for Mercenary}}<br />
| Relic<br />
<br />
|- id="panic_fire"<br />
| {{Defense Shard|Panic Fire}}<br />
| When the affected tower takes damage, it has a '''5-15% (19%)''' chance to increase it's Attack Rate by '''50%''' for '''1-4 (5.2)''' seconds. Does not work with Auras and Traps.<br />
| 10<br />
| Chaos 2<br />
| {{Valid for ALL}}<br />
| Relic<br />
<br />
|- id="power_bolts"<br />
| {{Defense Shard|Power Bolts}}<br />
| Ballista has a '''4-40% (49.6%)''' chance on hit to deal '''15-60% (72%)''' extra magical damage.<br />
| 15<br />
| Chaos 2<br />
| {{Valid for Squire}}<br />
| Relic<br />
<br />
|- id="press_your_luck"<br />
| {{Defense Shard|Press Your Luck}}<br />
| When the affected tower takes damage, it has a '''5-15% (19%)''' chance to increase it's Critical Hit Chance by '''30%''' for '''1-4 (5.2)''' seconds. Does not work with Auras and Traps.<br />
| 10<br />
| Chaos 2<br />
| {{Valid for ALL}}<br />
| Relic<br />
<br />
|- id="world_tree_mcbufferson"<br />
| {{Defense Shard|World Tree Mcbufferson}}<br />
| Every '''20''' seconds, the world tree places a leafy shield on a blockade within its influence that absorbs '''10-310% (370%)''' of the Dryad's Defense Health stat and lasts '''10''' seconds.<br />
| 20<br />
| Chaos 2<br />
| {{Valid for Dryad}}<br />
| Relic<br />
<br />
|- id="batter_up"<br />
| {{Hero Shard|Batter Up}}<br />
| Increases the damage of Molten Core by '''4-40%''' each time it is redirected. Happens '''3''' times.<br />
| 12<br />
| Chaos 2<br />
| {{Valid for Lavamancer}}<br />
| Gloves<br />
<br />
|- id="corruptions_harmony"<br />
| {{Hero Shard|Corruption’s Harmony}}<br />
| Reduces Corruption form’s Celestial Power drain by '''-1''' to '''-3'''.<br />
| 10<br />
| Chaos 2<br />
| {{Valid for Dryad}}<br />
| Chest<br />
<br />
|- id="critical_restoration"<br />
| {{Hero Shard|Critical Restoration}}<br />
| Primary Attack critical hits restore '''1-5''' Broom Power.<br />
| 8<br />
| Chaos 2<br />
| {{Valid for Gunwitch}}<br />
| Weapon<br />
<br />
|- id="dewey_deathimal_system"<br />
| {{Hero Shard|Dewey Deathimal System}}<br />
| Book drop duration is increased '''1-3''' second and the extra damage they take is increased '''5-15%''' while under it's effect.<br />
| 20<br />
| Chaos 2<br />
| {{Valid for Gunwitch}}<br />
| Gloves<br />
<br />
|- id="dragon_stance"<br />
| {{Hero Shard|Dragon Stance}}<br />
| Each melee primary attack increases the damage of the next ranged secondary attack by '''10-90%.''' Stacks up to '''6''' times.<br />
| 20<br />
| Chaos 2<br />
| {{Valid for Monk}}{{Valid for Initiate}}<br />
| Weapon<br />
<br />
|- id="dummies_and_bots"<br />
| {{Hero Shard|Dummies And Bots}}<br />
| The Death From Above ability now spawns '''4''' grav Bots that each deal '''20-220%''' of your Ability as damage in a '''100-500''' radius. These do not count towards the cap on the number of Bots she can hold.<br />
| 20<br />
| Chaos 2<br />
| {{Valid for SeriesEV2}}<br />
| Boots<br />
<br />
|- id="empowered_mark"<br />
| {{Hero Shard|Empowered Mark}}<br />
| Increases the max number of the marked targets this hero may have by '''2-30'''.<br />
| 28<br />
| Chaos 2<br />
| {{Valid for Apprentice}}{{Valid for Adept}}<br />
| Weapon<br />
<br />
|- id="empowered_throw"<br />
| {{Hero Shard|Empowered Throw}}<br />
| Increases the damage of Dagger Throw by '''3-39%'''.<br />
| 12<br />
| Chaos 2<br />
| {{Valid for Mercenary}}<br />
| Gloves<br />
<br />
|- id="frenzy"<br />
| {{Hero Shard|Frenzy}}<br />
| Primary attacks have a '''21-26%''' to increase attack speed by '''5-30%''' for 5 seconds. Can only proc every 7 seconds.<br />
| 10<br />
| Chaos 2<br />
| {{Valid for Mercenary}}<br />
| Weapon<br />
<br />
|- id="fury_restoration"<br />
| {{Hero Shard|Fury Restoration}}<br />
| Restore '''1-??''' mana every time Fury scores a critical hit.<br />
| 8<br />
| Chaos 2<br />
| {{Valid for Countess}}<br />
| Helmet<br />
<br />
|- id="harbingers_slam"<br />
| {{Hero Shard|Harbinger’s Slam}}<br />
| During Provoke, Seismic Slam damage increased by '''130-410%''' of your Ability Power stat.<br />
| 20<br />
| Chaos 2<br />
| {{Valid for Squire}}<br />
| Gloves<br />
<br />
|- id="heroic_charge"<br />
| {{Hero Shard|Heroic Charge}}<br />
| Increases the damage of Valiant Charge by '''3-??%'''.<br />
| 12<br />
| Chaos 2<br />
| {{Valid for Countess}}<br />
| Chest<br />
<br />
|- id="inspiration"<br />
| {{Hero Shard|Inspiration}}<br />
| Reduces the cooldown of your abilities by '''4-40%'''.<br />
| 12<br />
| Chaos 2<br />
| {{Valid for ALL}}<br />
| Helmet<br />
<br />
|- id="piercing"<br />
<br />
|- id="lava_warrior"<br />
| {{Hero Shard|Lava Warrior}}<br />
| Primary Attacks restore '''6-10''' Lava Power.<br />
| 12<br />
| Chaos 2<br />
| {{Valid for Lavamancer}}<br />
| Weapon<br />
<br />
|- id="piercing"<br />
| {{Hero Shard|Piercing}}<br />
| Concussive Shots also fires a piercing shard dealing '''50-350%''' of Ability Power as damage, then explodes dealing '''25-225%''' of Ability Power as unresisted damage.<br />
| 20<br />
| Chaos 2<br />
| {{Valid for Huntress}}<br />
| Weapon<br />
<br />
|- id="power_of_the_knight"<br />
| {{Hero Shard|Power Of The Knight}}<br />
| Increases the damage of Knight of the Abyss by '''4-40%'''.<br />
| 12<br />
| Chaos 2<br />
| {{Valid for AbyssLord}}<br />
| Gloves<br />
<br />
|- id="quake"<br />
| {{Hero Shard|Quake}}<br />
| You have a '''10-30%''' chance when landing to deal '''50-250%''' of your Ability Power as earth damage to nearby enemies.<br />
| 20<br />
| Chaos 2<br />
| {{Valid for ALL}}<br />
| Boots<br />
<br />
|- id="sanctuary"<br />
| {{Hero Shard|Sanctuary}}<br />
| Heroes inside the Arcane Bubble shield heal '''5-15'''% of their health per second during the duration of the bubble.<br />
| 10<br />
| Chaos 2<br />
| {{Valid for Adept}}<br />
| Gloves<br />
<br />
|- id="serpents_appeasement"<br />
| {{Hero Shard|Serpent’s Appeasement}}<br />
| Increases Appeasement gained by '''60-300%'''.<br />
| 12<br />
| Chaos 2<br />
| {{Valid for Mystic}}<br />
| Helmet<br />
<br />
|- id="turtle_power"<br />
| {{Hero Shard|Turtle Power}}<br />
| Increase Damage Protection while in Turtle Stance by '''1%-21%'''.<br />
|?<br />
| Chaos 2<br />
| {{Valid for Barbarian}}<br />
| Boots<br />
<br />
|}<br />
<br />
<!-------------------- CHAOS 3 --------------------><br />
<br />
=== Chaos III ===<br />
<br />
[[File:Chaos_3_Shard_Pack_Icon.png| 70px| center]]<br />
<br />
{| class="wikitable sortable" style="width:100%; text-align:center;"<br />
! rowspan="2" style="width:15%; text-align:center;" | Name <br />
! rowspan="2" style="width:45%; text-align:center;" | Effect <br />
! rowspan="2" style="width:5%; text-align:center;" | Upgr. levels <br />
! rowspan="2" style="width:7%; text-align:center;" | Shard Pack<br />
! colspan="2" style="width:31%; text-align:center;" | Valid for<br />
<br />
|- <br />
! style="width:10%;" | Hero<br />
! style="width:3%;" | Slot<br />
<br />
|- id="boosted_grasp"<br />
| {{Defense Shard|Boosted Grasp}}<br />
| Enemies move at '''90-60% (48%)''' speed when they are within the Boost Aura.<br />
| 10<br />
| Chaos 3<br />
| {{Valid for Monk}}{{Valid for Initiate}}<br />
| Relic<br />
<br />
|- id="deadly_strikes"<br />
| {{Defense Shard|Deadly Strikes}}<br />
| Increases the Defense Range of the affected tower by '''4-40% (52%)'''.<br />
| 12<br />
| Chaos 3<br />
| {{Valid for ALL}}<br />
| Relic<br />
<br />
|- id="drenched"<br />
| {{Defense Shard|Drenched}}<br />
| After your Geyser Trap drenches an enemy, the next source of damages deals an additional '''3-35% (43%)''' damage.<br />
| 16<br />
| Chaos 3<br />
| {{Valid for Huntress}}<br />
| Relic<br />
<br />
|- id="empowered_bolts"<br />
| {{Defense Shard|Empowered Bolts}}<br />
| Ballista has a '''5-30% (40%)''' chance on hit to deal full damage to all targets pierced for the next '''10-40 (52)''' seconds.<br />
| 10<br />
| Chaos 3<br />
| {{Valid for Squire}}<br />
| Relic<br />
<br />
|- id="empowered_frostbite"<br />
| {{Defense Shard|Empowered Frostbite}}<br />
| Frostbite has a '''5-45% (53%)''' chance to freeze the target for '''1-7 (8.2)''' seconds.<br />
| 20<br />
| Chaos 3<br />
| {{Valid for Apprentice}}<br />
| Relic<br />
<br />
|- id="empowering_blasphemy"<br />
| {{Defense Shard|Empowering Blasphemy}}<br />
| Obelisk Hero Stat boost increased to '''10-50% (66%)''' and polymorph duration increased by '''1-6''' seconds.<br />
| 10<br />
| Chaos 3<br />
| {{Valid for Mystic}}<br />
| Relic<br />
<br />
|- id="icy_spiders"<br />
| {{Defense Shard|Icy Spiders}}<br />
| Nether Spiders have a '''6-16(20)%''' chance to spawn a pool of ice on the ground that makes all nearby enemies move at '''90-60(48)%''' speed for 5 seconds. The ice pools last 10 seconds.<br />
| 10 (14)<br />
| Chaos 3<br />
| {{Valid for Mercenary}}<br />
| Relic<br />
<br />
|- id="numerous_reflection"<br />
| {{Defense Shard|Numerous Reflection}}<br />
| Increases the nodes of EV2’s Reflect Beam can sustain by '''1-6 (10)'''.<br />
| 5<br />
| Chaos 3<br />
| {{Valid for SeriesEV2}}<br />
| Relic<br />
<br />
|- id="oil_spill"<br />
| {{Defense Shard|Oil Spill}}<br />
| Gives oil geyser a '''10-30% (38%)''' chance to stun all enemies hit for '''2s'''.<br />
| 10<br />
| Chaos 3<br />
| {{Valid for Lavamancer}}<br />
| Relic<br />
<br />
|- id="powder_shot"<br />
| {{Defense Shard|Powder Shot}}<br />
| Increases the Defense Power of the Flak Cannon by '''2-34%''' and Attunes it to fire damage.<br />
| 16<br />
| Chaos 3<br />
| {{Valid for Countess}}<br />
| Relic<br />
<br />
|- id="rain_of_oil"<br />
| {{Defense Shard|Rain Of Oil}}<br />
| Skeletal Archer's Direct Command now oils enemies, slowing them by '''50%''' for '''2-12''' seconds. If an oiled enemy is hit by fire damage, the oil ignites, dealing '''20-600%''' of its Defense Power in fire damage over '''1-11''' seconds.<br />
| 20<br />
| Chaos 3<br />
| {{Valid for AbyssLord}}<br />
| Relic<br />
<br />
|- id="shielding_guard"<br />
| {{Defense Shard|Shielding Guard}}<br />
| When the affected tower takes damage, it has a '''5-25% (29%)''' chance to gain a shield for '''50-250% (290%)''' of it's Defense Health for '''5''' seconds. Does not work with Auras or Traps.<br />
| 20<br />
| Chaos 3<br />
| {{Valid for ALL}}<br />
| Relic<br />
<br />
|- id="abyss_knights_bargain"<br />
| {{Hero Shard|Abyss Knight’s Bargain}}<br />
| Reduces the mana cost of Knight of the Abyss by '''4-40%'''.<br />
| 12<br />
| Chaos 3<br />
| {{Valid for AbyssLord}}<br />
| Helmet<br />
<br />
|- id="abyss_stone_attunement"<br />
| {{Hero Shard|Abyss Stone Attunement}}<br />
| Reduces the mana cost of Abyss Stone by '''1-15%'''.<br />
| 14<br />
| Chaos 3<br />
| {{Valid for AbyssLord}}<br />
| Boots<br />
<br />
|- id="aerial_mastery"<br />
| {{Hero Shard|Aerial Mastery}}<br />
| Increases Death From Above’s Duration by '''1-6''' seconds.<br />
| 10<br />
| Chaos 3<br />
| {{Valid for SeriesEV2}}<br />
| Boots<br />
<br />
|- id="betsys_curse"<br />
| {{Hero Shard|Betsy’s Curse}}<br />
| Primary attacks leave a curse zone that reduces the damage enemies deal by '''5-25%.''' You can place up to '''3''' zones and each zones lasts '''20-100''' seconds.<br />
| 20<br />
| Chaos 3<br />
| {{Valid for Apprentice}}{{Valid for Adept}}<br />
| Weapon<br />
<br />
|- id="betsys_empowered_lightning"<br />
| {{Hero Shard|Betsy’s Zapper}}<br />
| Every '''8''' seconds, secondary attacks spawn a lightning ball dealing '''125-325%''' Ability Power as storm damage '''2.5''' times per second for '''1''' seconds.<br />
| 20<br />
| Chaos 3<br />
| {{Valid for Monk}}<br />
| Weapon<br />
<br />
|- id="bewitching_hour"<br />
| {{Hero Shard|Bewitching Hour}}<br />
| Each Snipe hit adds '''4-40%''' to the damage of the next Primary Attack hit. Stacks up to '''5''' times.<br />
| 12<br />
| Chaos 3<br />
| {{Valid for Gunwitch}}<br />
| Weapon<br />
<br />
|- id="big_boy"<br />
| {{Hero Shard|Big Boy}}<br />
| The first Grav Bot placed will always be a Big Boy. Big Boy mines do an additional '''100-1100%''' of hero Damage as damage to enemies in double the area.<br />
| 20<br />
| Chaos 3<br />
| {{Valid for SeriesEV2}}<br />
| Gloves<br />
<br />
|- id="bounty"<br />
| {{Hero Shard|Bounty}}<br />
| Restores '''1-6''' mana upon defeating an enemy.<br />
| 20<br />
| Chaos 3<br />
| {{Valid for Mercenary}}<br />
| Helmet<br />
<br />
|- id="cataclysm"<br />
| {{Hero Shard|Cataclysm}}<br />
| Increases Eruption damage by '''4-40%'''.<br />
| 12<br />
| Chaos 3<br />
| {{Valid for Lavamancer}}<br />
| Chest<br />
<br />
|- id="channel"<br />
| {{Hero Shard|Channel}}<br />
| Restores '''1-15''' of your ability resources every '''5''' seconds.<br />
| 14<br />
| Chaos 3<br />
| {{Valid for Apprentice}}{{Valid for Squire}}{{Valid for Huntress}}{{Valid for Monk}}{{Valid for Initiate}}{{Valid for AbyssLord}}{{Valid for Adept}}<br />
| Helmet<br />
<br />
|- id="corruptions_bargain"<br />
| {{Hero Shard|Corruption’s Bargain}}<br />
| When this shard is fully upgraded, Dryad's Blessing costs no celestial power in purification form and costs '''1''' celestial power power per second instead of '''2''' in corruption form.<br />
| 10<br />
| Chaos 3<br />
| {{Valid for Dryad}}<br />
| Chest<br />
<br />
|- id="corruptions_blessing"<br />
| {{Hero Shard|Corruption’s Blessing}}<br />
| Damage of Dryad's Blessing is increase by '''4-40%''' in corrupt form.<br />
| 12<br />
| Chaos 3<br />
| {{Valid for Dryad}}<br />
| Boots<br />
<br />
|- id="echoing_shout"<br />
| {{Hero Shard|Echoing Shout}}<br />
| Increases the duration of Staggering Shout debuffs by 0.5s-4.5s.<br />
| 10<br />
| Chaos 3<br />
| {{Valid for Barbarian}}<br />
| Helmet<br />
<br />
|- id="fight_me_not"<br />
| {{Hero Shard|Fight Me Not}}<br />
| Defenses will deal '''5-25%''' more damage to enemies targeting the Squire.<br />
| 20<br />
| Chaos 3<br />
| {{Valid for Squire}}<br />
| Chest<br />
<br />
|- id="jackpot"<br />
| {{Hero Shard|Jackpot}}<br />
| You have a '''2-10%''' chance when picking up gold to quadruple the amount.<br />
| 8<br />
| Chaos 3<br />
| {{Valid for ALL}}<br />
| Chest<br />
<br />
|- id="lava_floor"<br />
| {{Hero Shard|Lava Floor}}<br />
| Eruption spawns a lava field dealing '''150-1150%''' Ability Power as Fire magic damage each second for '''5s'''.<br />
| 20<br />
| Chaos 3<br />
| {{Valid for Lavamancer}}<br />
| Weapon<br />
<br />
|- id="lingering_poison"<br />
| {{Hero Shard|Lingering Poison}}<br />
| Daggers thrown by Dagger Throw now poison the target for '''100-800%''' of Ability Power for '''1.2-5.2''' seconds.<br />
| 20<br />
| Chaos 3<br />
| {{Valid for Mercenary}}<br />
| Gloves<br />
<br />
|- id="oil_slick"<br />
| {{Hero Shard|Oil Slick}}<br />
| Increases the duration of oil flask by '''1-9%'''.<br />
| 8<br />
| Chaos 3<br />
| {{Valid for Huntress}}<br />
| Gloves<br />
<br />
|- id="overwhelm"<br />
| {{Hero Shard|Overwhelm}}<br />
| Your primary attacks have a '''7-15%''' chance to stun enemies for '''1-3''' seconds.<br />
| 8<br />
| Chaos 3<br />
| {{Valid for ALL}}<br />
| Weapon<br />
<br />
|- id="overwhelming_buster"<br />
| {{Hero Shard|Overwhelming Buster}}<br />
| Adds '''0.5-4.5s''' to Blunder Broom Buster duration.<br />
| 8<br />
| Chaos 3<br />
| {{Valid for Gunwitch}}<br />
| Weapon<br />
<br />
|- id="thunderwave"<br />
| {{Hero Shard|Thunderwave}}<br />
| Arc Lightning deals '''X-1250%''' Ability Power as damage to all enemies around you.<br />
| 20<br />
| Chaos 3<br />
| {{Valid for Adept}}<br />
| Chest<br />
<br />
|- id="tormented_power"<br />
| {{Hero Shard|Tormented Power}}<br />
| Increases Dark Torment damage by '''4-40%'''.<br />
| 12<br />
| Chaos 3<br />
| {{Valid for Mystic}}<br />
| Gloves<br />
<br />
|}<br />
<br />
<!-------------------- CHAOS 4 --------------------><br />
<br />
=== Chaos IV ===<br />
<br />
[[File:Chaos_4_Shard_Pack_Icon.png| 70px| center]]<br />
<br />
{| class="wikitable sortable" style="width:100%; text-align:center;"<br />
! rowspan="2" style="width:15%; text-align:center;" | Name <br />
! rowspan="2" style="width:45%; text-align:center;" | Effect <br />
! rowspan="2" style="width:5%; text-align:center;" | Upgr. levels <br />
! rowspan="2" style="width:7%; text-align:center;" | Shard Pack<br />
! colspan="2" style="width:31%; text-align:center;" | Valid for<br />
<br />
|- <br />
! style="width:10%;" | Hero<br />
! style="width:3%;" | Slot<br />
<br />
|- id="critical_allocation"<br />
| {{Defense Shard|Critical Allocation}}<br />
| Increases the defense Crit damage of the Elvish Artillery Cannon by '''30-46% (50%)''' and Crit Chance by '''5-21% (25%)''' but lowers the towers range by 25%.<br />
| 16<br />
| Chaos 4<br />
| {{Valid for Mercenary}}<br />
| Relic<br />
<br />
|- id="defense_rate"<br />
| {{Defense Shard|Defense Rate}}<br />
| Increases the Attack Rate of the affected tower by '''9-33% (41%)'''.<br />
| 12<br />
| Chaos 4<br />
| {{Valid for ALL}}<br />
| Relic<br />
<br />
|- id="earth_toss"<br />
| {{Defense Shard|Earth Toss}}<br />
| Earthshatter tower gains '''100-280 (320)''' Damage Radius and has a '''28-100% (100%)''' chance on hit to knock targets into the air.<br />
| 18<br />
| Chaos 4<br />
| {{Valid for Apprentice}}{{Valid for Adept}}<br />
| Relic<br />
<br />
|- id="empowering_aura"<br />
| {{Defense Shard|Empowering Aura}}<br />
| Flame Aura and Water Aura increase the Hero Damage and Ability Power of heroes standing inside them by '''5-25% (29%)'''.<br />
| 20<br />
| Chaos 4<br />
| {{Valid for Monk}}{{Valid for Initiate}}<br />
| Relic<br />
<br />
|- id="explosive_surprise"<br />
| {{Defense Shard|Explosive Surprise}}<br />
| Geyser Trap has a '''10-50%''' chance to fire an exploding shard dealing '''200-220% (224%)''' of Defense Damage as damage in an area.<br />
| 20<br />
| Chaos 4<br />
| {{Valid for Huntress}}<br />
| Relic<br />
<br />
|- id="lasting_conflagration"<br />
| {{Defense Shard|Lasting Conflagration}}<br />
| Increases Elder Dragon burn duration by '''1-??''' seconds.<br />
| 8<br />
| Chaos 4<br />
| {{Valid for Countess}}<br />
| Relic<br />
<br />
|- id="lateral_blast"<br />
| {{Defense Shard|Lateral Blast}}<br />
| Volcano attacks spawn three random meteors that drop nearby, each dealing '''50%-120% (134%)''' Defense Damage as magical Fire damage.<br />
| 20<br />
| Chaos 4<br />
| {{Valid for Lavamancer}}<br />
| Relic<br />
<br />
|- id="plated_armor"<br />
| {{Defense Shard|Plated Armor}}<br />
| Imbues the Royal Guard's armor, making enemy projectiles deal '''76-40(28)%''' of their original damage.<br />
| 12 (16)<br />
| Chaos 4<br />
| {{Valid for Mercenary}}<br />
| Relic<br />
<br />
|- id="power_transfer"<br />
| {{Defense Shard|Power Transfer}}<br />
| Increases the Defense Crit Chance of the affected tower by '''2-30% (38%)''' and reduces the Defense Power by 10%.<br />
| 14<br />
| Chaos 4<br />
| {{Valid for ALL}}<br />
| Relic<br />
<br />
|- id="puncturing_bolts"<br />
| {{Defense Shard|Puncturing Bolts}}<br />
| Ballista can now pierce an additional '''1-4 (6)''' targets.<br />
| 6<br />
| Chaos 4<br />
| {{Valid for Squire}}<br />
| Relic<br />
<br />
|- id="sandstorm_warrior"<br />
| {{Defense Shard|Sandstorm Warrior}}<br />
| The Snaking Sands sandstorm increases Hero Damage and Ability Power by '''1-25% (33%)''' for '''1-25 (33)''' seconds.<br />
| 12<br />
| Chaos 4<br />
| {{Valid for Mystic}}<br />
| Relic<br />
<br />
|- id="abyssal_mandate"<br />
| {{Hero Shard|Abyssal Mandate}}<br />
| Reduces the mana cost of Direct Command by '''4-40%'''.<br />
| 12<br />
| Chaos 4<br />
| {{Valid for AbyssLord}}<br />
| Chest<br />
<br />
|- id="arc_shielding"<br />
| {{Hero Shard|Arc Shielding}}<br />
| Arc Lightning places a shield on you lasting 20 seconds and absorbing '''180-780%''' Ability Power of damage. Enemies that hit the shield are damaged for a total of '''200-1000%''' of your Ability Power over 3 seconds.<br />
| 20<br />
| Chaos 4<br />
| {{Valid for Adept}}<br />
| Helmet<br />
<br />
|- id="beacon_of_the_storm"<br />
| {{Hero Shard|Beacon Of The Storm}}<br />
| Once per second your primary attack spawns a lightning ball that deals '''10-50%''' of your Hero Damage as storm damage. Bounces up to '''3''' times.<br />
| 20<br />
| Chaos 4<br />
| {{Valid for ALL}}<br />
| Gloves<br />
<br />
|- id="betsys_empowered_beam"<br />
| {{Hero Shard|Betsy’s Empowered Beam}}<br />
| Primary attacks fire a piercing sonic projectile that deals '''105-150%''' Hero Damage as magical damage.<br />
| 15<br />
| Chaos 4<br />
| {{Valid for Squire}}<br />
| Weapon<br />
<br />
|- id="call_of_the_kobold"<br />
| {{Hero Shard|Call Of The Kobold}}<br />
| Defeating an enemy grants a charge. Secondary attacks consume charges and shoots a firework at your target for '''20%-320%''' of your ability power.<br />
| 20<br />
| Chaos 4<br />
| {{Valid for Monk}}{{Valid for Initiate}}<br />
| Weapon<br />
<br />
|- id="caustic_oil"<br />
| {{Hero Shard|Caustic Oil}}<br />
| Increases the damage of Oil Flask by '''4-40%'''.<br />
| 12<br />
| Chaos 4<br />
| {{Valid for Huntress}}<br />
| Gloves<br />
<br />
|- id="celestial_attunement"<br />
| {{Hero Shard|Celestial Attunement}}<br />
| The dryad can hold '''1-4''' more stacks of starfall.<br />
| 6<br />
| Chaos 4<br />
| {{Valid for Dryad}}<br />
| Helmet<br />
<br />
|- id="charge_blast_v2"<br />
| {{Hero Shard|Charge Blast V2}}<br />
| Reduces the cost of EV2’s secondary attacks by '''5-95%'''.<br />
| 18<br />
| Chaos 4<br />
| {{Valid for SeriesEV2}}<br />
| Weapon<br />
<br />
|- id="darkest_syphon"<br />
| {{Hero Shard|Darkest Syphon}}<br />
| Increases the angle of Dark Syphon by '''3-30'''.<br />
| 9<br />
| Chaos 4<br />
| {{Valid for AbyssLord}}<br />
| Chest<br />
<br />
|- id="draining_strikes"<br />
| {{Hero Shard|Draining Strikes}}<br />
| Increase the healing from Siphon Stance by '''5%-25%'''.<br />
|?<br />
| Chaos 4<br />
| {{Valid for Barbarian}}<br />
| Helmet<br />
<br />
|- id="electric_retribution"<br />
| {{Hero Shard|Electric Retribution}}<br />
| When you take damage, you have a '''2-25%''' chance of dealing '''125-450%''' of your Armour as storm damage to your attacker.<br />
| 20<br />
| Chaos 4<br />
| {{Valid for ALL}}<br />
| Helmet<br />
<br />
|- id="enduring_drop"<br />
| {{Hero Shard|Enduring Drop}}<br />
| Increases Book Drop duration by '''0.5-7.5s'''.<br />
| 14<br />
| Chaos 4<br />
| {{Valid for Gunwitch}}<br />
| Helmet<br />
<br />
|- id="enduring_lash"<br />
| {{Hero Shard|Enduring Lash}}<br />
| Increases Lash Out poison duration by '''0.5-4.5''' s.<br />
| 8<br />
| Chaos 4<br />
| {{Valid for Mystic}}<br />
| Weapon<br />
<br />
|- id="fan_of_knights"<br />
| {{Hero Shard|Fan Of Knights}}<br />
| Skeletal Knight also fires two additional Knights that deal '''20-500%''' of your Ability Power in damage.<br />
| 20<br />
| Chaos 4<br />
| {{Valid for AbyssLord}}<br />
| Gloves<br />
<br />
|- id="follow_through"<br />
| {{Hero Shard|Follow Through}}<br />
| Increases the damage of Sweeping Strikes by '''3-39%'''.<br />
| 12<br />
| Chaos 4<br />
| {{Valid for Mercenary}}<br />
| Boots<br />
<br />
|- id="freeze_buster"<br />
| {{Hero Shard|Freeze Buster}}<br />
| Blunder Broom Buster has a '''1-5%''' chance to also freeze enemies for '''1-4s''', allowing them to be shattered by Crushing damage.<br />
| 10<br />
| Chaos 4<br />
| {{Valid for Gunwitch}}<br />
| Weapon<br />
<br />
|- id="frozen_core"<br />
| {{Hero Shard|Frozen Core}}<br />
| Increases Ice Needle damage by '''4-40%'''.<br />
| 12<br />
| Chaos 4<br />
| {{Valid for Gunwitch}}<br />
| Helmet<br />
<br />
|- id="hemolytic_poison"<br />
| {{Hero Shard|Hemolytic Poison}}<br />
| Lashout cooldown increased to '''200-160%''' of what it was but allows it to stack '''0-2''' times and increases its duration by '''3-7''' seconds.<br />
| 20<br />
| Chaos 4<br />
| {{Valid for Mystic}}<br />
| Weapon<br />
<br />
|- id="holy_empowerment"<br />
| {{Hero Shard|Holy Empowerment}}<br />
| Increases damage by '''5-??%''' while Holy Fire is active.<br />
| 12<br />
| Chaos 4<br />
| {{Valid for Countess}}<br />
| Gloves<br />
<br />
|- id="inspiring_strikes"<br />
| {{Hero Shard|Inspiring Strikes}}<br />
| Primary attacks reduce the cooldown of your abilities by '''-0.1-0.3''' seconds.<br />
| 4<br />
| Chaos 4<br />
| {{Valid for ALL}}<br />
| Weapon<br />
<br />
|- id="insulated_decoy"<br />
| {{Hero Shard|Insulated Decoy}}<br />
| Decreases heat generated from Death from Above by '''4-40%'''.<br />
| 12<br />
| Chaos 4<br />
| {{Valid for SeriesEV2}}<br />
| Boots<br />
<br />
|- id="lets_rock"<br />
| {{Hero Shard|Let’s Rock}}<br />
| Activating Harden/Inflame gives the Lavamancer a shield lasting for '''6-30''' seconds that absorbs '''20-140%''' Hero Health incoming damage.<br />
| 12<br />
| Chaos 4<br />
| {{Valid for Lavamancer}}<br />
| Chest<br />
<br />
|- id="manabombs_aid"<br />
| {{Hero Shard|Manabomb’s Aid}}<br />
| Manabomb places a shield on you that lasts '''20''' seconds that absorbs '''150-750%''' of your Ability Power Stat. Enemies that hit the shield are burned for a total of '''150-550%''' of your Ability Power over '''3''' seconds.<br />
| 20<br />
| Chaos 4<br />
| {{Valid for Apprentice}}<br />
| Weapon<br />
<br />
|- id="marking_bubble"<br />
| {{Hero Shard|Marking Bubble}}<br />
| Arcane Bubble will place a Mark on all enemies in the initial spawn area and increases Mark count '''1-6'''.<br />
| 5<br />
| Chaos 4<br />
| {{Valid for Adept}}<br />
| Boots<br />
<br />
|- id="mine_blast_radius"<br />
| {{Hero Shard|Mine Blast Radius}}<br />
| Anti Gravity Bots damage radius increased by '''4-40%'''.<br />
| 12<br />
| Chaos 4<br />
| {{Valid for SeriesEV2}}<br />
| Chest<br />
<br />
|- id="piercing_power"<br />
| {{Hero Shard|Piercing Power}}<br />
| Increases the damage of Piercing Shot by '''4-40%'''.<br />
| 12<br />
| Chaos 4<br />
| {{Valid for Huntress}}<br />
| Chest<br />
<br />
|- id="shroom_bloom"<br />
| {{Hero Shard|Shroom Bloom}}<br />
| The mushrooms created by Powder Toss last '''1-6''' seconds longer.<br />
| 10<br />
| Chaos 4<br />
| {{Valid for Dryad}}<br />
| Gloves<br />
<br />
|- id="shroom_gloom"<br />
| {{Hero Shard|Shroom Gloom}}<br />
| Slow intensity of Powder Toss in Purification Form increased by '''4-40%'''.<br />
| 12<br />
| Chaos 4<br />
| {{Valid for Dryad}}<br />
| Gloves<br />
<br />
|- id="smashing_fists"<br />
| {{Hero Shard|Smashing Fists}}<br />
| Pole Smash or Chi Stomp spawns a Fist dealing '''20-220%''' Ability Power as damage. After a short delay, another Fist emerges dealing '''20-420%''' Ability Power as damage.<br />
| 20<br />
| Chaos 4<br />
| {{Valid for Monk}}{{Valid for Initiate}}<br />
| Weapon<br />
<br />
|}<br />
<br />
<!-------------------- CHAOS 5 --------------------><br />
<br />
=== Chaos V ===<br />
<br />
[[File:Chaos_5_Shard_Pack_Icon.png| 70px| center]]<br />
<br />
{| class="wikitable sortable" style="width:100%; text-align:center;"<br />
! rowspan="2" style="width:15%; text-align:center;" | Name <br />
! rowspan="2" style="width:45%; text-align:center;" | Effect <br />
! rowspan="2" style="width:5%; text-align:center;" | Upgr. levels <br />
! rowspan="2" style="width:7%; text-align:center;" | Shard Pack<br />
! colspan="2" style="width:31%; text-align:center;" | Valid for<br />
<br />
|- <br />
! style="width:10%;" | Hero<br />
! style="width:3%;" | Slot<br />
<br />
|- id="boosted_blockade"<br />
| {{Defense Shard|Boosted Blockade}}<br />
| Boost Aura increases blockade health by '''2-20% (26%)'''.<br />
| 12<br />
| Chaos 5<br />
| {{Valid for Monk}}{{Valid for Initiate}}<br />
| Relic<br />
<br />
|- id="cthulus_influence"<br />
| {{Defense Shard|Cthulu’s Influence}}<br />
| While under the effects of corruption, Angry Nimbus has a '''3-27%''' chance to charm enemies for '''1-7''' seconds.<br />
| 12<br />
| Chaos 5<br />
| {{Valid for Dryad}}<br />
| Relic<br />
<br />
|- id="earthen_guard"<br />
| {{Defense Shard|Earthen Guard}}<br />
| Imbues the Royal Guard's shield with earth magic that has a '''8-18% (20%)''' chance on dealing damage to unleash a fissure, dealing '''200-1800% (2120%)''' of Defense Health as Earth Damage.<br />
| 20<br />
| Chaos 5<br />
| {{Valid for Mercenary}}<br />
| Relic<br />
<br />
|- id="explosive_arrows"<br />
| {{Defense Shard|Explosive Arrows}}<br />
| Skeletal Archers have a '''15-30%''' chance on hit to fire an explosive arrow dealing an additional '''1-25% (30%)''' of Defense Damage in small radius.<br />
| 20<br />
| Chaos 5<br />
| {{Valid for AbyssLord}}<br />
| Relic<br />
<br />
|- id="explosive_guard"<br />
| {{Defense Shard|Explosive Guard}}<br />
| When the affected tower takes damage, it has '''3-35% (42.6%)''' chance to trigger an explosion and deal '''140-500% (580%)''' of its Defense Health as damage to nearby enemies. Does not work with Auras or Traps. This does not destroy the tower.<br />
| 18<br />
| Chaos 5<br />
| {{Valid for ALL}}<br />
| Relic<br />
<br />
|- id="explosive_poison"<br />
| {{Defense Shard|Explosive Poison}}<br />
| If an enemy poisoned by the Poison Dart Tower is killed , it detonates dealing '''10%-150% (178%)''' of the Defense Power stat as damage in a small area around the enemy.<br />
| 20<br />
| Chaos 5<br />
| {{Valid for Huntress}}<br />
| Relic<br />
<br />
|- id="fire_for_effect"<br />
| {{Defense Shard|Fire For Effect}}<br />
| Your explosive Trap has a '''15-45% (51%)''' chance to detonate twice without consuming an additional charge.<br />
| 20<br />
| Chaos 5<br />
| {{Valid for Huntress}}<br />
| Relic<br />
<br />
|- id="flare_up"<br />
| {{Defense Shard|Flare-Up}}<br />
| Elder Dragon has a '''5-??%''' chance to deal '''12-??%''' more damage.<br />
| 12<br />
| Chaos 5<br />
| {{Valid for Countess}}<br />
| Relic<br />
<br />
|- id="frosty_beams"<br />
| {{Defense Shard|Frosty Beams}}<br />
| '''15-25% (27%)''' chance for Proton Node to freeze all enemies it touches for '''1-2 (2.2)''' seconds.<br />
| 20<br />
| Chaos 5<br />
| {{Valid for SeriesEV2}}<br />
| Relic<br />
<br />
|- id="frosty_bind"<br />
| {{Defense Shard|Frosty Bind}}<br />
| Frostbite slow strength increased by '''4-10% (12%)'''.<br />
| 12<br />
| Chaos 5<br />
| {{Valid for Apprentice}}<br />
| Relic<br />
<br />
|- id="heavy_cannonball"<br />
| {{Defense Shard|Heavy Cannonball}}<br />
| Cannonball tower has a '''2-45% (54%)''' chance to spawn a rolling cannonball that pierces up to '''2-10 (10)''' target(s) dealing '''1-28% (34%)''' of Defense Damage as Physical Damage.<br />
| 20<br />
| Chaos 5<br />
| {{Valid for Squire}}<br />
| Relic<br />
<br />
|- id="focused_vipers"<br />
| {{Defense Shard|Focused Vipers}}<br />
| Reduce the number of beams of Sand Viper by 2, but increase Defense Damage by '''50-82% (90%)'''.<br />
| 16<br />
| Chaos 5<br />
| {{Valid for Mystic}}<br />
| Relic<br />
<br />
|- id="vampiric_empowerment"<br />
| {{Defense Shard|Vampiric Empowerment}}<br />
| Increases the Defense Power of the affected tower by '''4-60% (76%)''' of its Defense Health.<br />
| 14<br />
| Chaos 5<br />
| {{Valid for ALL}}<br />
| Relic<br />
<br />
|- id="volcanic_shock"<br />
| {{Defense Shard|Volcanic Shock}}<br />
| Volcano has a '''2-26% (34%)''' chance to stun all enemies hit for '''1-2.8s (3.4s)'''.<br />
| 12<br />
| Chaos 5<br />
| {{Valid for Lavamancer}}<br />
| Relic<br />
<br />
|- id="anti_air"<br />
| {{Hero Shard|Anti Air}}<br />
| Deals '''4-40%''' additional damage to flying enemies.<br />
| 12<br />
| Chaos 5<br />
| {{Valid for ALL}}<br />
| Weapon<br />
<br />
|- id="betsy_cluster_nades"<br />
| {{Hero Shard|Betsy Cluster Nades}}<br />
| When attacking flying enemies, you have a '''10-50%''' chance on hit to drop a bomb beneath them that deals '''110-310%''' of your Ability Power stat an Damage in a small area.<br />
| 20<br />
| Chaos 5<br />
| {{Valid for ALL}}<br />
| Weapon<br />
<br />
|- id="burning_strikes"<br />
| {{Hero Shard|Burning Strikes}}<br />
| 2-20% chance on hit to burn target for '''20-180%''' of your Hero Damage stat as magical fire damage each second for '''1-5''' seconds.<br />
| 20<br />
| Chaos 5<br />
| {{Valid for ALL}}<br />
| Weapon<br />
<br />
|- id="chi_burst"<br />
| {{Hero Shard|Chi Burst}}<br />
| Increases Talisman of Empowerment's Critical Damage boost by '''2-20%'''.<br />
| 12<br />
| Chaos 5<br />
| {{Valid for Initiate}}<br />
| Helmet<br />
<br />
|- id="corruptions_embrace"<br />
| {{Hero Shard|Corruption’s Embrace}}<br />
| Starfall damage is increased by '''4-40%''' in corrupt form.<br />
| 12<br />
| Chaos 5<br />
| {{Valid for Dryad}}<br />
| Helmet<br />
<br />
|- id="debilitating_madness"<br />
| {{Hero Shard|Debilitating Madness}}<br />
| Call to Madness increase the target's damage taken by '''3-45%'''.<br />
| 14<br />
| Chaos 5<br />
| {{Valid for Mystic}}<br />
| Gloves<br />
<br />
|- id="drenching_broomnado"<br />
| {{Hero Shard|Drenching Broomnado}}<br />
| Broom Nado damage increased by '''4-40%''' and its hits have '''1-25%''' chance to drench enemies and slow them by '''30%''' for '''1-5''' seconds.<br />
| 12<br />
| Chaos 5<br />
| {{Valid for Gunwitch}}<br />
| Chest<br />
<br />
|- id="empowered_beam"<br />
| {{Hero Shard|Empowered Beam}}<br />
| After the Sword Beam collides with '''5''' targets, it spawns an additional Sword Beam that travels in the same direction as the first dealing '''125-425%''' of your Ability Power stat as damage to each target hit. After colliding with '''5''' targets it returns to the Squire dealing '''125-425%''' of your Ability Power stat as damage in an area around Squire.<br />
| 20<br />
| Chaos 5<br />
| {{Valid for Squire}}<br />
| Weapon<br />
<br />
|- id="enduring_provocation"<br />
| {{Hero Shard|Enduring Provocation}}<br />
| Provoke lasts an additional '''0.5-7.5''' seconds.<br />
| 14<br />
| Chaos 5<br />
| {{Valid for Squire}}<br />
| Shield<br />
<br />
|- id="flaming_knight"<br />
| {{Hero Shard|Flaming Knight}}<br />
| Knight of the Abyss is now imbued with fire, causing enemies hit to burn for '''50-500%''' of your Ability Power in fire damage over '''5''' seconds.<br />
| 18<br />
| Chaos 5<br />
| {{Valid for AbyssLord}}<br />
| Weapon<br />
<br />
|- id="heroic_power"<br />
| {{Hero Shard|Heroic Power}}<br />
| Increases Heroic Wave’s hero damage boost by '''4-40%'''.<br />
| 12<br />
| Chaos 5<br />
| {{Valid for Monk}}<br />
| Chest<br />
<br />
|- id="inferno"<br />
| {{Hero Shard|Inferno}}<br />
| Increases the damage of Flame Surge by '''4-??%'''.<br />
| 12<br />
| Chaos 5<br />
| {{Valid for Countess}}<br />
| Gloves<br />
<br />
|- id="madness_embrace"<br />
| {{Hero Shard|Madness’ Embrace}}<br />
| Increases Call to Madness duration by '''0.5-7.5s'''.<br />
| 14<br />
| Chaos 5<br />
| {{Valid for Mystic}}<br />
| Weapon<br />
<br />
|- id="maelstrom"<br />
| {{Hero Shard|Maelstrom}}<br />
| While Lightning Stance is active, the Barbarian's attacks have a '''5%-25%''' chance to drench enemies, stunning them for '''1.5s-3.5s.'''<br />
|?<br />
| Chaos 5<br />
| {{Valid for Barbarian}}<br />
| Weapon<br />
<br />
|- id="mana_leech"<br />
| {{Hero Shard|Mana Leech}}<br />
| Dark Syphon drains '''4-40%''' additional mana.<br />
| 12<br />
| Chaos 5<br />
| {{Valid for AbyssLord}}<br />
| Gloves<br />
<br />
|- id="manabomb_power"<br />
| {{Hero Shard|Manabomb Power}}<br />
| Increases the damage of Manabomb by '''4-40%'''.<br />
| 12<br />
| Chaos 5<br />
| {{Valid for Apprentice}}<br />
| Gloves<br />
<br />
|- id="meteor_rain"<br />
| {{Hero Shard|Meteor Rain}}<br />
| Manabomb opens a portal overhead that spawns meteor that deal '''30-550%''' of your Ability Power stat as damage to enemies they affect.<br />
| 20<br />
| Chaos 5<br />
| {{Valid for Apprentice}}<br />
| Weapon<br />
<br />
|- id="mine_blast_damage"<br />
| {{Hero Shard|Mine Blast Damage}}<br />
| Anti-Gravity Bot damage increased by '''3-39%'''.<br />
| 12<br />
| Chaos 5<br />
| {{Valid for SeriesEV2}}<br />
| Weapon<br />
<br />
|- id="mine_heat_compensator"<br />
| {{Hero Shard|Mine Heat Compensator}}<br />
| The cost of EV2’s Anti Gravity Bots is reduced by '''4-40%'''.<br />
| 12<br />
| Chaos 5<br />
| {{Valid for SeriesEV2}}<br />
| Chest<br />
<br />
|- id="molten_charge_power"<br />
| {{Hero Shard|Molten Charge Power}}<br />
| Increases Molten Charge damage by '''4-40%'''.<br />
| 12<br />
| Chaos 5<br />
| {{Valid for Lavamancer}}<br />
| Weapon<br />
<br />
|- id="molten_stun"<br />
| {{Hero Shard|Molten Stun}}<br />
| Increases Molten Charge stun duration by '''0.5-4.5s'''.<br />
| 8<br />
| Chaos 5<br />
| {{Valid for Lavamancer}}<br />
| Weapon<br />
<br />
|- id="one_with_chi"<br />
| {{Hero Shard|One With Chi}}<br />
| Increases the damage of Chi Blast by '''4-40%'''.<br />
| 12<br />
| Chaos 5<br />
| {{Valid for Monk}}<br />
| Gloves<br />
<br />
|- id="poison_leaves"<br />
| {{Hero Shard|Poison Leaves}}<br />
| Dryad’s poison attacks deal '''2-20%''' more damage.<br />
| 12<br />
| Chaos 5<br />
| {{Valid for Dryad}}<br />
| Weapon<br />
<br />
|- id="read_or_die"<br />
| {{Hero Shard|Read Or Die}}<br />
| Scatter Sweep and Broom Vault have an '''1-21%''' chance to transmogrify enemies into books for '''3s'''. Transmogrified enemies take increased damage.<br />
| 10<br />
| Chaos 5<br />
| {{Valid for Gunwitch}}<br />
| Gloves<br />
<br />
|- id="scatter_power"<br />
| {{Hero Shard|Scatter Power}}<br />
| Increases Scatter Sweep damage by '''4-40%'''.<br />
| 12<br />
| Chaos 5<br />
| {{Valid for Gunwitch}}<br />
| Chest<br />
<br />
|- id="talon_strike"<br />
| {{Hero Shard|Talon Strike}}<br />
| Hawk Strike now stuns for '''2s-4.5'''.<br />
|?<br />
| Chaos 5<br />
| {{Valid for Barbarian}}<br />
| Weapon<br />
<br />
|- id="thunderbolts_and_lightning"<br />
| {{Hero Shard|Thunderbolts and Lightning}}<br />
| Increases the damage of Arc Lightning by '''4-40%'''.<br />
| 12<br />
| Chaos 5<br />
| {{Valid for Adept}}<br />
| Weapon<br />
<br />
|}<br />
<br />
<!-------------------- CHAOS 6 --------------------><br />
<br />
=== Chaos VI ===<br />
<br />
[[File:Chaos_6_Shard_Pack_Icon.png| 70px| center]]<br />
<br />
{| class="wikitable sortable" style="width:100%; text-align:center;"<br />
! rowspan="2" style="width:15%; text-align:center;" | Name <br />
! rowspan="2" style="width:45%; text-align:center;" | Effect <br />
! rowspan="2" style="width:5%; text-align:center;" | Upgr. levels <br />
! rowspan="2" style="width:7%; text-align:center;" | Shard Pack<br />
! colspan="2" style="width:31%; text-align:center;" | Valid for<br />
<br />
|- <br />
! style="width:10%;" | Hero<br />
! style="width:3%;" | Slot<br />
<br />
|- id="boosted_beam"<br />
| {{Defense Shard|Boosted Beam}}<br />
| Increases the power of the Buff Beam by '''22-39%'''.<br />
| 18<br />
| Chaos 6<br />
| {{Valid for SeriesEV2}}<br />
| Relic<br />
<br />
|- id="boosted_power"<br />
| {{Defense Shard|Boosted Power}}<br />
| Increases the power of the Boost Aura by '''2-20% (24%)'''.<br />
| 18<br />
| Chaos 6<br />
| {{Valid for Monk}}<br />
| Relic<br />
<br />
|- id="colossal_fissure"<br />
| {{Defense Shard|Colossal Fissure}}<br />
| Your Colossus' Direct Command now rips the earth unleashing a fissure that lingers and deals '''50-2050% (2450%)''' of your Ability Power in damage over '''6''' seconds, but increases the mana cost of Direct Command by '''30-70%.''' Usable once every '''60''' seconds.<br />
| 20<br />
| Chaos 6<br />
| {{Valid for AbyssLord}}<br />
| Relic<br />
<br />
|- id="dragon_flare"<br />
| {{Defense Shard|Dragon Flare}}<br />
| Increases the projectile damage radius of Dragons Nest dragons by '''16-64% (80%)''', and reduces damage falloff by '''18-42% (50%)'''.<br />
| 12<br />
| Chaos 6<br />
| {{Valid for Countess}}<br />
| Relic<br />
<br />
|- id="enhanced_poison"<br />
| {{Defense Shard|Enhanced Poison}}<br />
| Increases the rate of the Poison Dart Tower's poison by '''4-40% (52%)'''.<br />
| 12<br />
| Chaos 6<br />
| {{Valid for Huntress}}<br />
| Relic<br />
<br />
|- id="flaming_death"<br />
| {{Defense Shard|Flaming Death}}<br />
| EV2’s mega death laser sets enemies it hits on fire dealing '''50-2050% (2450%)''' of EV2’s Ability Power stat as damage over '''10''' seconds.<br />
| 20<br />
| Chaos 6<br />
| {{Valid for SeriesEV2}}<br />
| Relic<br />
<br />
|- id="frosty_power"<br />
| {{Defense Shard|Frosty Power}}<br />
| Frostbite tower passes '''9-29% (34%)''' of its Defense Power stat to defenses within its frost aura.<br />
| 20<br />
| Chaos 6<br />
| {{Valid for Apprentice}}<br />
| Relic<br />
<br />
|- id="gathering_burst"<br />
| {{Defense Shard|Gathering Burst}}<br />
| Flameburst Tower's fireballs deal more damage the further they travel, up to 20-80% (100%) more damage.<br />
| 12<br />
| Chaos 6<br />
| {{Valid for Adept}}<br />
| Relic<br />
<br />
|- id="health_pylon"<br />
| {{Defense Shard|Health Pylon}}<br />
| Increases the Defense Health of nearby defenses to '''102-130% (135.6%).''' Does not buff the Tower that equips this shard.<br />
| 20<br />
| Chaos 6<br />
| {{Valid for ALL}}<br />
| Relic<br />
<br />
|- id="mark_targets"<br />
| {{Defense Shard|Mark Targets}}<br />
| This defense has a '''5-45%''' chance to place an Apprentice Mark on its target.<br />
| 20<br />
| Chaos 6<br />
| {{Valid for Apprentice}}{{Valid for Adept}}<br />
| Relic<br />
<br />
|- id="megarock"<br />
| {{Defense Shard|Megarock}}<br />
| Volcano launches a huge rock dealing '''100%-220% (244%)''' Defense Damage once every '''5''' volleys.<br />
| 20<br />
| Chaos 6<br />
| {{Valid for Lavamancer}}<br />
| Relic<br />
<br />
|- id="serpent_gods_protection"<br />
| {{Defense Shard|Serpent God’s Protection}}<br />
| Towers and Blockades near the Obelisk take '''-1%''' to '''-10% (-14%)''' damage.<br />
| 9<br />
| Chaos 6<br />
| {{Valid for Mystic}}<br />
| Relic<br />
<br />
|- id="sharpened_spikes"<br />
| {{Defense Shard|Sharpened Spikes}}<br />
| Blockade has a '''2-30% (38%)''' chance to stun enemies hit for '''1-3''' seconds.<br />
| 14<br />
| Chaos 6<br />
| {{Valid for ALL}}<br />
| Relic<br />
<br />
|- id="water_jet"<br />
| {{Defense Shard|Water Jet}}<br />
| Decrease the number of targets of the Water Aura by -4 (from 10 to 6) but does 50-150% (190%) more damage.<br />
| 10<br />
| Chaos 6<br />
| {{Valid for Initiate}}<br />
| Relic<br />
<br />
|- id="backstab"<br />
| {{Hero Shard|Backstab}}<br />
| Primary attacks that hit enemies from behind now deal '''100-225%''' of their total damage.<br />
| 20<br />
| Chaos 6<br />
| {{Valid for Mercenary}}<br />
| Weapon<br />
<br />
|- id="boiling_blood"<br />
| {{Hero Shard|Boiling Blood}}<br />
| Causes the Barbarian to take '''20%-2%''' of his Max Health as damage, every 5s during combat phase gaining Fury.<br />
| 18<br />
| Chaos 6<br />
| {{Valid for Barbarian}}<br />
| Chest<br />
<br />
|- id="brain_of_confusion"<br />
| {{Hero Shard|Brain Of Confusion}}<br />
| When you take damage you have a '''3-15%''' chance to confuse nearby enemies for '''3''' seconds. This effect has a '''15''' second cooldown.<br />
| 12<br />
| Chaos 6<br />
| {{Valid for ALL}}<br />
| Helmet<br />
<br />
|- id="explosive_finale"<br />
| {{Hero Shard|Explosive Finale}}<br />
| Upon completion, the Arcane Bubble explodes dealing '''X-2000%''' Ability Power damage to all enemies in and around the bubble.<br />
| 20<br />
| Chaos 6<br />
| {{Valid for Adept}}<br />
| Helmet<br />
<br />
|- id="flaming_retribution"<br />
| {{Hero Shard|Flaming Retribution}}<br />
| When you take damage, you have a '''2-20%''' chance of dealing '''125-425%''' of your Armor as fire damage to your attacker.<br />
| 20<br />
| Chaos 6<br />
| {{Valid for ALL}}<br />
| Gloves<br />
<br />
|- id="heat_dispenser_module"<br />
| {{Hero Shard|Heat Dispenser Module}}<br />
| EV2 upgrades her gun with a new heat dispenser module that drains '''4-40%''' more heat with each primary attack.<br />
| 12<br />
| Chaos 6<br />
| {{Valid for SeriesEV2}}<br />
| Weapon<br />
<br />
|- id="howling_feast"<br />
| {{Hero Shard|Howling Feast}}<br />
| Your Primary attacks generate '''1''' Feast stack, while at '''10''' stacks, increase your Hero Damage by '''2-30%.''' One stack wears off every '''3''' seconds.<br />
| 14<br />
| Chaos 6<br />
| {{Valid for Dryad}}{{Valid for Squire}}<br />
| Weapon<br />
<br />
|- id="inspired_shout"<br />
| {{Hero Shard|Inspired Shout}}<br />
| Call to Arms buff increases armor and further increases damage by '''3-??%'''.<br />
| 12<br />
| Chaos 6<br />
| {{Valid for Countess}}<br />
| Gloves<br />
<br />
|- id="melting_point"<br />
| {{Hero Shard|Melting Point}}<br />
| When the Countess deals fire damage to an enemy, there is a 20% chance to ignite their armor, causing them to take '''x%''' extra damage for '''y''' seconds.<br />
| 12<br />
| Chaos 6<br />
| {{Valid for Countess}}<br />
| Gloves<br />
<br />
|- id="molten_core_power"<br />
| {{Hero Shard|Molten Core Power}}<br />
| Increases Molten Core damage by '''4-40%'''.<br />
| 12<br />
| Chaos 6<br />
| {{Valid for Lavamancer}}<br />
| Gloves<br />
<br />
|- id="momentum"<br />
| {{Hero Shard|Momentum}}<br />
| Enemies hit by abilities reduce Sweeping Strikes ability cooldown by '''0.2-0.8''' seconds every hit.<br />
| 8<br />
| Chaos 6<br />
| {{Valid for Mercenary}}<br />
| Weapon<br />
<br />
|- id="nightmare_fuel"<br />
| {{Hero Shard|Nightmare Fuel}}<br />
| Enemies affected by Lash Out poison take '''20-320%''' Hero Damage as magical damage when hit by Dark Torment.<br />
| 20<br />
| Chaos 6<br />
| {{Valid for Mystic}}<br />
| Weapon<br />
<br />
|- id="pole_power"<br />
| {{Hero Shard|Pole Power}}<br />
| Increases the damage of Pole Smash or Chi Stomp by '''4-40%'''.<br />
| 12<br />
| Chaos 6<br />
| {{Valid for Monk}}{{Valid for Initiate}}<br />
| Gloves<br />
<br />
|- id="power_of_storms"<br />
| {{Hero Shard|Power Of Storms}}<br />
| You have a '''4-10%''' chance on hit to restore '''20''' mana per second for '''1-3''' seconds. '''10''' seconds cooldown.<br />
| 12<br />
| Chaos 6<br />
| {{Valid for Apprentice}}{{Valid for Squire}}{{Valid for Huntress}}{{Valid for Monk}}{{Valid for Initiate}}{{Valid for AbyssLord}}{{Valid for Adept}}<br />
| Helmet<br />
<br />
|- id="scatter_striker"<br />
| {{Hero Shard|Scatter Striker}}<br />
| Increases the range of Scatter Sweep by '''4-40%'''.<br />
| 12<br />
| Chaos 6<br />
| {{Valid for Gunwitch}}<br />
| Weapon<br />
<br />
|- id="shadow_prince"<br />
| {{Hero Shard|Shadow Prince}}<br />
| Taking damage has an '''7-??%''' chance to make you take '''3-??%''' less damage and stun attackers for '''1.2-??''' seconds over the duration.<br />
| 12<br />
| Chaos 6<br />
| {{Valid for Mercenary}}<br />
| Chest<br />
<br />
|- id="shattering_stones"<br />
| {{Hero Shard|Shattering Stones}}<br />
| After an Abyss Stone expires, it detonates dealing '''40-400%''' of your Ability Power as crushing damage to nearby enemies.<br />
| 18<br />
| Chaos 6<br />
| {{Valid for AbyssLord}}<br />
| Boots<br />
<br />
|- id="shellshock"<br />
| {{Hero Shard|Shellshock}}<br />
| While Turtle Stance is active the Barbarian's attacks wither enemies hit for '''3-13''' seconds reducing their damage to '''75%-35%'''.<br />
| 18<br />
| Chaos 6<br />
| {{Valid for Barbarian}}<br />
| Weapon<br />
<br />
|- id="snipe_critical_strike"<br />
| {{Hero Shard|Snipe Critical Strike}}<br />
| Increases the Crit Chance of Snipe by '''2-30%'''.<br />
| 14<br />
| Chaos 6<br />
| {{Valid for Gunwitch}}<br />
| Weapon<br />
<br />
|- id="unholy_fire"<br />
| {{Hero Shard|Unholy Fire}}<br />
| Blocking unleashes flames that deal '''150-750%''' of your ability power stat as damage to enemies in a cone in front of the hero at a rate of twice per second.<br />
| 20<br />
| Chaos 6<br />
| {{Valid for Squire}}<br />
| Shield<br />
<br />
|}<br />
<br />
<!-------------------- CHAOS 7 --------------------><br />
<br />
=== Chaos VII ===<br />
<br />
[[File:Chaos_7_Shard_Pack_Icon.png| 70px| center]]<br />
<br />
{| class="wikitable sortable" style="width:100%; text-align:center;"<br />
! rowspan="2" style="width:15%; text-align:center;" | Name <br />
! rowspan="2" style="width:45%; text-align:center;" | Effect <br />
! rowspan="2" style="width:5%; text-align:center;" | Upgr. levels <br />
! rowspan="2" style="width:7%; text-align:center;" | Shard Pack<br />
! colspan="2" style="width:31%; text-align:center;" | Valid for<br />
<br />
|- <br />
! style="width:10%;" | Hero<br />
! style="width:3%;" | Slot<br />
<br />
|- id="ghost_arrows"<br />
| {{Defense Shard|Ghost Arrows}}<br />
| The arrows of the Nether Archer can now bounce '''1-4 (5)''' additional times.<br />
| 12<br />
| Chaos 7<br />
| {{Valid for Mercenary}}<br />
| Relic<br />
<br />
|- id="glacier"<br />
| {{Defense Shard|Glacier}}<br />
| Every 10 attacks, Hailstorm Tower fires an icy boulder that explodes on impact dealing '''75%-175% (195%)''' Defense Power as damage in a small area.<br />
| 20<br />
| Chaos 7<br />
| {{Valid for Adept}}<br />
| Relic<br />
<br />
|- id="manufacturers_overcharge"<br />
| {{Defense Shard|Manufacturer’s Overcharge}}<br />
| Weapon Manufacturer charges '''4-40% (52%)''' faster.<br />
| 12<br />
| Chaos 7<br />
| {{Valid for SeriesEV2}}<br />
| Relic<br />
<br />
|- id="node_increase"<br />
| {{Defense Shard|Node Increase}}<br />
| EV2 can create '''1-4 (6)''' extra node(s) in any single Weapon Manufacturer chain.<br />
| 6<br />
| Chaos 7<br />
| {{Valid for SeriesEV2}}<br />
| Relic<br />
<br />
|- id="obelisk_shield"<br />
| {{Defense Shard|Obelisk Shield}}<br />
| Obelisk Shield absorption increased to '''10-70% (86%)'''.<br />
| 15<br />
| Chaos 7<br />
| {{Valid for Mystic}}<br />
| Relic<br />
<br />
|- id="oily_entrapment"<br />
| {{Defense Shard|Oily Entrapment}}<br />
| Increases Oil Geyser slow rate by '''3-15% (19%)'''.<br />
| 12<br />
| Chaos 7<br />
| {{Valid for Lavamancer}}<br />
| Relic<br />
<br />
|- id="power_pylon"<br />
| {{Defense Shard|Power Pylon}}<br />
| Increases the Defense Power of nearby defenses to '''102-120% (124%).''' Does not buff the Tower that equips this shard.<br />
| 18<br />
| Chaos 7<br />
| {{Valid for ALL}}<br />
| Relic<br />
<br />
|- id="splody_harpoon"<br />
| {{Defense Shard|Splody Harpoon}}<br />
| Ballista projectiles have a '''10-45% (52%)''' chance to detonate on each target hit dealing '''1-41% (49%)''' of Defense Damage as extra damage in small area.<br />
| 20<br />
| Chaos 7<br />
| {{Valid for Squire}}<br />
| Relic<br />
<br />
|- id="viscous_oil"<br />
| {{Defense Shard|Viscous Oil}}<br />
| The oil effect from Oil Catapult now slows enemies by an additional '''2-8% (10%)''', and also slows their attack speed by '''8-20% (24%)'''.<br />
| 12<br />
| Chaos 7<br />
| {{Valid for Countess}}<br />
| Relic<br />
<br />
|- id="charged_shot"<br />
| {{Hero Shard|Charged Shot}}<br />
| Your primary attacks have a '''5-15%''' chance to fire a fully charged secondary attack.<br />
| 10<br />
| Chaos 7<br />
| {{Valid for Huntress}}{{Valid for Apprentice}}{{Valid for SeriesEV2}}{{Valid for Adept}}<br />
| Weapon<br />
<br />
|- id="chi_supercharge"<br />
| {{Hero Shard|Chi Supercharge}}<br />
| Increases Talisman of Empowerment's Defense Power boost by '''2-20%'''.<br />
| 12<br />
| Chaos 7<br />
| {{Valid for Initiate}}<br />
| Chest<br />
<br />
|- id="constrictor"<br />
| {{Hero Shard|Constrictor}}<br />
| Defeating an enemy adds a constrictor stack. At '''10''' stacks, unleashes a bed of constrictor snakes that stun nearby targets for '''1-5s'''. While stunned, enemies take '''50-450%''' Ability Power as magical damage each second for '''3''' seconds.<br />
| 20<br />
| Chaos 7<br />
| {{Valid for Mystic}}<br />
| Weapon<br />
<br />
|- id="enduring_slam"<br />
| {{Hero Shard|Enduring Slam}}<br />
| Seismic Slam stun duration increased by '''0.5-5''' seconds.<br />
| 15<br />
| Chaos 7<br />
| {{Valid for Squire}}<br />
| Shield<br />
<br />
|- id="fiery_brimstone"<br />
| {{Hero Shard|Fiery Brimstone}}<br />
| Adds '''4-12%''' Hero Damage to Your Attacks as Magical Fire Damage.<br />
| 10<br />
| Chaos 7<br />
| {{Valid for AbyssLord}}<br />
| Weapon<br />
<br />
|- id="flame_cloak"<br />
| {{Hero Shard|Flame Cloak}}<br />
| After using Valiant Charge, wreath yourself in flames for 6s. While aflame, you take '''5-??%''' less damage and burn attackers for '''400-??%''' of your Armor.<br />
| 16<br />
| Chaos 7<br />
| {{Valid for Countess}}<br />
| Shield<br />
<br />
|- id="heroic_boost"<br />
| {{Hero Shard|Heroic Boost}}<br />
| Increases Heroic Wave's healing done by '''4-40%'''.<br />
| 12<br />
| Chaos 7<br />
| {{Valid for Monk}}<br />
| Helmet<br />
<br />
|- id="life_leech"<br />
| {{Hero Shard|Life Leech}}<br />
| Your primary attacks heal you for '''0.2-1%''' of your max health.<br />
| 20<br />
| Chaos 7<br />
| {{Valid for ALL}}<br />
| Weapon<br />
<br />
|- id="mage_gambit"<br />
| {{Hero Shard|Mage Gambit}}<br />
| Increases your ability power by '''10-50%''', but increase damage taken from enemies by '''60-20%'''.<br />
| 20<br />
| Chaos 7<br />
| {{Valid for ALL}}<br />
| Chest<br />
<br />
|- id="mana_capacitor"<br />
| {{Hero Shard|Mana Capacitor}}<br />
| Increases your maximum ability resource by '''10-100'''.<br />
| 18<br />
| Chaos 7<br />
| {{Valid for Apprentice}}{{Valid for Squire}}{{Valid for Huntress}}{{Valid for Monk}}{{Valid for Initiate}}{{Valid for SeriesEV2}}{{Valid for AbyssLord}}{{Valid for Lavamancer}}{{Valid for Dryad}}{{Valid for Gunwitch}}{{Valid for Adept}}<br />
| Helmet<br />
<br />
|- id="poisoned_blades"<br />
| {{Hero Shard|Poisoned Blades}}<br />
| Combat Preparation now applies poison to your blades for 5s, causing you to deal '''50-110%''' more damage as poison damage on melee attacks.<br />
| 12<br />
| Chaos 7<br />
| {{Valid for Mercenary}}<br />
| Weapon<br />
<br />
|- id="power_gambit"<br />
| {{Hero Shard|Power Gambit}}<br />
| Increases your Hero Damage by '''10-50%''', but increase damage taken from enemies by '''60-20%'''.<br />
| 20<br />
| Chaos 7<br />
| {{Valid for ALL}}<br />
| Chest<br />
<br />
|- id="proton_canon_insulator"<br />
| {{Hero Shard|Proton Canon Insulator}}<br />
| Reduces the heat generation rate of Proton Charge by '''2-20%'''.<br />
| 12<br />
| Chaos 7<br />
| {{Valid for SeriesEV2}}<br />
| Weapon<br />
<br />
|- id="proton_supercharge"<br />
| {{Hero Shard|Proton Supercharge}}<br />
| EV2's Proton Charge deals an extra '''10-210%''' of your ability power stat as damage while its max range is increased by '''5-25%'''.<br />
| 20<br />
| Chaos 7<br />
| {{Valid for SeriesEV2}}<br />
| Weapon<br />
<br />
|- id="ramster_power"<br />
| {{Hero Shard|Ramster Power}}<br />
| Increases the damage of Ramster Direct Command by '''5-35%'''.<br />
| 10<br />
| Chaos 7<br />
| {{Valid for AbyssLord}}<br />
| Gloves<br />
<br />
|- id="ravenhost"<br />
| {{Hero Shard|Ravenhost}}<br />
| Your primary attacks generate Raven stacks. Once you reach '''10''' stacks, the stacks are depleted to fire a magical Raven dealing '''10-210%''' of your Ability Power as damage. Bounces '''5''' times.<br />
| 20<br />
| Chaos 7<br />
| {{Valid for ALL}}<br />
| Weapon<br />
<br />
|- id="restoring_snipe"<br />
| {{Hero Shard|Restoring Snipe}}<br />
| Snipe critical hits restore '''4-40''' Broom Power.<br />
| 18<br />
| Chaos 7<br />
| {{Valid for Gunwitch}}<br />
| Weapon<br />
<br />
|- id="ride_the_lightning"<br />
| {{Hero Shard|Ride the Lightning}}<br />
| Increase the damage bonus of Lightning Stance by '''1%-21%'''.<br />
| 20<br />
| Chaos 7<br />
| {{Valid for Barbarian}}<br />
| Gloves<br />
<br />
|- id="serpents_kiss"<br />
| {{Hero Shard|Serpent’s Kiss}}<br />
| Secondary Attacks inflict poison on enemies, dealing '''10-210%''' of Hero Health as damage per second for '''1-5''' seconds.<br />
| 20<br />
| Chaos 7<br />
| {{Valid for Mystic}}<br />
| Gloves<br />
<br />
|- id="snipe_critical_power"<br />
| {{Hero Shard|Snipe Critical Power}}<br />
| Increases the total critical damage of Snipe by '''104-140%'''.<br />
| 12<br />
| Chaos 7<br />
| {{Valid for Gunwitch}}<br />
| Weapon<br />
<br />
|- id="tectonic_breaker"<br />
| {{Hero Shard|Tectonic Breaker}}<br />
| While Hardened, deal '''10-370%''' Armor Stat as crushing Earth damage every '''3'''rd primary attack. While Inflamed deal '''10-370%''' Hero Damage as Fire damage every '''3'''rd primary attack.<br />
| 20<br />
| Chaos 7<br />
| {{Valid for Lavamancer}}<br />
| Chest<br />
<br />
|- id="twice_as_bright"<br />
| {{Hero Shard|Twice As Bright}}<br />
| Eruption now increases Defense Power to '''10-70%''', but the duration is reduced by '''-5''' seconds.<br />
| 20<br />
| Chaos 7<br />
| {{Valid for Lavamancer}}<br />
| Helmet<br />
<br />
|- id="wreckless"<br />
| {{Hero Shard|Wreckless}}<br />
| The Barbarian deals up to '''0.5%-20.5%''' bonus damage based upon current Wrath.<br />
| 20<br />
| Chaos 7<br />
| {{Valid for Barbarian}}<br />
| Gloves<br />
<br />
|}<br />
<br />
<!-------------------- CHAOS 8 --------------------><br />
<br />
=== Chaos VIII ===<br />
<br />
[[File:Chaos_8_shard_Pack_Icon.png| 70px| center]]<br />
<br />
{| class="wikitable sortable" style="width:100%; text-align:center;"<br />
! rowspan="2" style="width:15%; text-align:center;" | Name <br />
! rowspan="2" style="width:45%; text-align:center;" | Effect <br />
! rowspan="2" style="width:5%; text-align:center;" | Upgr. levels <br />
! rowspan="2" style="width:7%; text-align:center;" | Shard Pack<br />
! colspan="2" style="width:31%; text-align:center;" | Valid for<br />
<br />
|- <br />
! style="width:10%;" | Hero<br />
! style="width:3%;" | Slot<br />
<br />
|- id="double_tap"<br />
| {{Defense Shard|Double Tap}}<br />
| Your Skeletal Archers have a '''15-45% (51%)''' chance to fire twice in succession.<br />
| 20<br />
| Chaos 8<br />
| {{Valid for AbyssLord}}<br />
| Relic<br />
<br />
|- id="enduring_bubble"<br />
| {{Defense Shard|Enduring Bubble}}<br />
| Increases Viper's Fang bubble duration by '''1-2''' seconds.<br />
| 10<br />
| Chaos 8<br />
| {{Valid for Mystic}}<br />
| Relic<br />
<br />
|- id="oily_harpoon"<br />
| {{Defense Shard|Oily Harpoon}}<br />
| Ballista oils targets on hit for '''2.16-6.12 (7)''' seconds. Fire damage Ignites the enemy for '''1-15% (18%)''' of Defense Damage for 3 seconds.<br />
| 18<br />
| Chaos 8<br />
| {{Valid for Squire}}<br />
| Relic<br />
<br />
|- id="shattering_torpedo"<br />
| {{Defense Shard|Shattering Torpedo}}<br />
| Reflect Beam's torpedoes are imbued with Earth Magic, dealing an extra '''2-42%''' Crushing Earth Damage on explosions.<br />
| 20<br />
| Chaos 8<br />
| {{Valid for SeriesEV2}}<br />
| Relic<br />
<br />
|- id="snakes_on_a_plane"<br />
| {{Defense Shard|Snakes on a plane}}<br />
| Obelisk spawns a snake every 3 seconds that flies into an enemy dealing '''100-325% (370%)''' Defense Damage as magical Earth damage.<br />
| 20<br />
| Chaos 8<br />
| {{Valid for Mystic}}<br />
| Relic<br />
<br />
|- id="torpedo_striker"<br />
| {{Defense Shard|Torpedo Striker}}<br />
| Increases the radius of the Reflect Beam's Torpedo Detonation by '''3-39%'''.<br />
| 12<br />
| Chaos 8<br />
| {{Valid for SeriesEV2}}<br />
| Relic<br />
<br />
|- id="vengeance"<br />
| {{Defense Shard|Vengeance}}<br />
| 4-40% of the damage taken by the Spike Blockade is returned in its next attack.<br />
| 18<br />
| Chaos 8<br />
| {{Valid for Squire}}<br />
| Relic<br />
<br />
|- id="escape_artist"<br />
| {{Defense Shard|Escape Artist}}<br />
| Reduces the time of disabling effects you sustain by '''0-37.5% (50%)'''.<br />
| 12<br />
| Chaos 8<br />
| {{Valid for Mercenary}}<br />
| Weapon<br />
<br />
|- id="water_elemental"<br />
| {{Defense Shard|Water Elemental}}<br />
| The affected tower has has '''5-25% (29%)''' chance on hit to drench enemies for 3 seconds.<br />
| 20<br />
| Chaos 8<br />
| {{Valid for ALL}}<br />
| Relic<br />
<br />
|- id="block_power"<br />
| {{Hero Shard|Block Power}}<br />
| Increases the blocking power of the shield by '''5-25%'''<br />
| 20<br />
| Chaos 8<br />
| {{Valid for Squire}}<br />
| Shield<br />
<br />
|- id="celestial_power"<br />
| {{Hero Shard|Celestial Power}}<br />
| Falling stars give an additional '''6-?''' celestial power.<br />
| 8<br />
| Chaos 8<br />
| {{Valid for Dryad}}<br />
| Boots<br />
<br />
|- id="deaths_grasp"<br />
| {{Hero Shard|Death’s Grasp}}<br />
| When you defeat an enemy, you generate a charge, up to a max of 5. When you block with your shield, all charges are then consumed each unleashing a fireball that deal '''10-210%''' of your ability power as magical fire damage.<br />
| 20<br />
| Chaos 8<br />
| {{Valid for Squire}}<br />
| Shield<br />
<br />
|- id="enduring_price"<br />
| {{Hero Shard|Enduring Price}}<br />
| Two at Twice the Price lasts '''1-7''' seconds longer.<br />
| 12<br />
| Chaos 8<br />
| {{Valid for Gunwitch}}<br />
| Weapon<br />
<br />
|- id="freezing_vault"<br />
| {{Hero Shard|Freezing Vault}}<br />
| Your broom vault now freezes the target for '''1-4''' seconds and deals an extra '''4-16%''' damage.<br />
| 12<br />
| Chaos 8<br />
| {{Valid for Gunwitch}}<br />
| Boots<br />
<br />
|- id="harbingers_powered_block"<br />
| {{Hero Shard|Harbinger’s Powered Block}}<br />
| Blocking reduces the cooldown of Seismic Slam by '''-0.2''' to '''-0.7''' seconds. Happens a max of '''3''' times a second.<br />
| 10<br />
| Chaos 8<br />
| {{Valid for Squire}}<br />
| Shield<br />
<br />
|- id="holy_restoration"<br />
| {{Hero Shard|Holy Restoration}}<br />
| Increases the healing of Holy Fire by '''3-??%'''.<br />
| 12<br />
| Chaos 8<br />
| {{Valid for Countess}}<br />
| Helmet<br />
<br />
|- id="lightning_touch"<br />
| {{Hero Shard|Lightning Touch}}<br />
| Your primary attacks deal an additional '''4-40%''' of your Hero Damage as storm damage.<br />
| 12<br />
| Chaos 8<br />
| {{Valid for ALL}}<br />
| Weapon<br />
<br />
|- id="lingering_core"<br />
| {{Hero Shard|Lingering Core}}<br />
| Increases Molten Core lifespan by '''1-8''' seconds.<br />
| 14<br />
| Chaos 8<br />
| {{Valid for Lavamancer}}<br />
| Weapon<br />
<br />
|- id="power_of_embermount"<br />
| {{Hero Shard|Power of Embermount}}<br />
| Increases the amount of Molten Power gained by '''4-40%'''.<br />
| 12<br />
| Chaos 8<br />
| {{Valid for Lavamancer}}<br />
| Helmet<br />
<br />
|- id="power_overwhelming"<br />
| {{Hero Shard|Power Overwhelming}}<br />
| Increases your Ability Power by '''10-50%''', but increase your ability resource cost by '''100-70%'''.<br />
| 20<br />
| Chaos 8<br />
| {{Valid for AbyssLord}}<br />
| Helmet<br />
<br />
|- id="price_of_power"<br />
| {{Hero Shard|Price Of Power}}<br />
| Increases damage of Two at Twice the Price by '''4-40%'''.<br />
| 12<br />
| Chaos 8<br />
| {{Valid for Gunwitch}}<br />
| Gloves<br />
<br />
|- id="proton_cannon_boost"<br />
| {{Hero Shard|Proton Cannon Boost}}<br />
| Width of Proton Charge increased by '''4-40%'''.<br />
| 12<br />
| Chaos 8<br />
| {{Valid for SeriesEV2}}<br />
| Weapon<br />
<br />
|- id="proton_flame_charge"<br />
| {{Hero Shard|Proton Flame Charge}}<br />
| EV2's Proton Cannon is upgraded with a flaming core dealing an extra '''4-25%''' fire damage to enemies it hits.<br />
| 14<br />
| Chaos 8<br />
| {{Valid for SeriesEV2}}<br />
| Gloves<br />
<br />
|- id="pumpkinator"<br />
| {{Hero Shard|Pumpkinator}}<br />
| Your primary attacks pumpkin your enemies. When a pumpkined enemy dies they explode doing '''10-210%''' ability power as damage. When a pumpkined enemy is hit with a melee attack, increase the Hero Critical Chance of the attacker by '''3-33''' for 5 seconds.<br />
| 20<br />
| Chaos 8<br />
| {{Valid for ALL}}<br />
| Weapon<br />
<br />
|- id="radiant_power"<br />
| {{Hero Shard|Radiant Power}}<br />
| Increases the Defense Power of nearby defenses by '''5-10%'''.<br />
| 5<br />
| Chaos 8<br />
| {{Valid for ALL}}<br />
| Weapon<br />
<br />
|- id="regeneration"<br />
| {{Hero Shard|Regeneration}}<br />
| Restores '''0.25-1.25%''' of your Max Health every 5 seconds.<br />
| 10<br />
| Chaos 8<br />
| {{Valid for ALL}}<br />
| Boots<br />
<br />
|- id="serpent_gods_fury"<br />
| {{Hero Shard|Serpent God's Fury}}<br />
| When you crit with a primary attack, reduce the cooldown of all your abilities by '''-0.1-0.3''' seconds. The effect has a cooldown of 1 second.<br />
| 18<br />
| Chaos 8<br />
| {{Valid for Mystic}}<br />
| Weapon<br />
<br />
|- id="snake_bomb"<br />
| {{Hero Shard|Snake Bomb}}<br />
| When a Dark Torment serpent expires, it explodes dealing '''20-1,020%''' Ability Power as magical damage to nearby enemies.<br />
| 20<br />
| Chaos 8<br />
| {{Valid for Mystic}}<br />
| Weapon<br />
<br />
|- id="spiders_kiss"<br />
| {{Hero Shard|Spider’s Kiss}}<br />
| Snipe hits inflict poison, dealing '''50-450%''' Ability Power as magical Poison damage per second for 5 seconds.<br />
| 20<br />
| Chaos 8<br />
| {{Valid for Gunwitch}}<br />
| Weapon<br />
<br />
|- id="submerging_blast"<br />
| {{Hero Shard|Submerging Blast}}<br />
| Increases Submerge's Emerge damage by '''3-39%'''.<br />
| 12<br />
| Chaos 8<br />
| {{Valid for Lavamancer}}<br />
| Boots<br />
<br />
|- id="submerging_speed"<br />
| {{Hero Shard|Submerging Speed}}<br />
| Increases movement speed while Submerged by '''+4-40%''' and adds a knockup on Emerge.<br />
| 12<br />
| Chaos 8<br />
| {{Valid for Lavamancer}}<br />
| Boots<br />
<br />
|- id="sundering_blow"<br />
| {{Hero Shard|Sundering Blow}}<br />
| Your primary attacks reduce enemy's resistances by '''5-20%''', increasing damage dealt to them.<br />
| 15<br />
| Chaos 8<br />
| {{Valid for ALL}}<br />
| Weapon<br />
<br />
|- id="superconductor"<br />
| {{Hero Shard|Superconductor}}<br />
| Reduces the costs of all abilities by '''1-19%'''.<br />
| 18<br />
| Chaos 8<br />
| {{Valid for Apprentice}}{{Valid for Squire}}{{Valid for Monk}}{{Valid for Huntress}}{{Valid for AbyssLord}}{{Valid for SeriesEV2}}{{Valid for Gunwitch}}{{Valid for Lavamancer}}{{Valid for Initiate}}{{Valid for Adept}}<br />
| Chest<br />
<br />
|- id="taser_suit"<br />
| {{Hero Shard|Taser Suit}}<br />
| When you take damage you have a '''1-16%''' chance to electrocute enemies in a small area around you, stunning them for 3 seconds.<br />
| 15<br />
| Chaos 8<br />
| {{Valid for ALL}}<br />
| Chest<br />
<br />
|- id="tempered_anger"<br />
| {{Hero Shard|Tempered Anger}}<br />
| Mystic loses appeasement '''3-39%''' slower and take '''0-100%''' less appeasement damage when at 0 appeasement.<br />
| 12<br />
| Chaos 8<br />
| {{Valid for Mystic}}<br />
| Chest<br />
<br />
|- id="wave_of_the_storm"<br />
| {{Hero Shard|Wave Of The Storm}}<br />
| You have a '''4-40%''' chance when landing on the ground to deal '''10-210%''' of your Ability Power as storm damage to nearby enemies.<br />
| 20<br />
| Chaos 8<br />
| {{Valid for ALL}}<br />
| Boots<br />
<br />
|- id="zero_entropy"<br />
| {{Hero Shard|Zero Entropy}}<br />
| Ice Needle only affects a single target, but damage is increased by '''3-39%''' and duration is increased by '''1-6''' seconds.<br />
| 12<br />
| Chaos 8<br />
| {{Valid for Gunwitch}}<br />
| Helmet<br />
<br />
|}<br />
<br />
<!-------------------- CHAOS 9 --------------------><br />
<br />
=== Chaos IX ===<br />
<br />
[[File:Chaos IX Shard Pack With Border.png|Chaos IX Shard Pack| 70px| center]]<br />
<br />
{| class="wikitable sortable" style="width:100%; text-align:center;"<br />
! rowspan="2" style="width:15%; text-align:center;" | Name <br />
! rowspan="2" style="width:45%; text-align:center;" | Effect <br />
! rowspan="2" style="width:5%; text-align:center;" | Upgr. levels <br />
! rowspan="2" style="width:7%; text-align:center;" | Shard Pack<br />
! colspan="2" style="width:31%; text-align:center;" | Valid for<br />
<br />
|- <br />
! style="width:10%;" | Hero<br />
! style="width:3%;" | Slot<br />
<br />
|- id="augmented_explosions"<br />
| {{Defense Shard|Augmented Explosions}}<br />
| Explosion radius of Nether Spiders and Slimes are '''15-65% (75%)''' bigger.<br />
| 20<br />
| Chaos 9<br />
| {{Valid for Dryad}}{{Valid for Mercenary}}<br />
| Relic<br />
<br />
|- id="auto_repair_system"<br />
| {{Defense Shard|Auto-Repair System}}<br />
| Restores '''0.5-??%''' of the affected tower’s Max Health every 5s. Only active during Combat Phase.<br />
| 20<br />
| Chaos 9<br />
| {{Valid for ALL}}<br />
| Relic<br />
<br />
|- id="bubble_beam"<br />
| {{Defense Shard|Bubble Beam}}<br />
| Sand Vipers have an '''11-25% (29%)''' chance on hit to bubble the target for '''2-4''' seconds.<br />
| 14<br />
| Chaos 9<br />
| {{Valid for Mystic}}<br />
| Relic<br />
<br />
|- id="crippling_blow"<br />
| {{Defense Shard|Crippling Blow}}<br />
| Sky Guard Tower has a '''14%''' chance on hit to stun the target for '''0-??''' seconds.<br />
| 14<br />
| Chaos 9<br />
| {{Valid for Monk}}{{Valid for Initiate}}<br />
| Relic<br />
<br />
|- id="Crystal Fissure"<br />
| {{Defense Shard|Crystal Fissure}}<br />
| Increases the width of Crystal Hammer's Fissure by 50% and increase the Defense Damage by 5-29% (35%).<br />
| 16<br />
| Chaos 9<br />
| {{Valid for Adept}}<br />
| Relic<br />
<br />
|- id="electric_arcing"<br />
| {{Defense Shard|Electric Arcing}}<br />
| Increases the number of targets for the Lightning Strike Aura by 4, but does '''90-80% (76%)''' less damage.<br />
| 10<br />
| Chaos 9<br />
| {{Valid for Monk}}{{Valid for Initiate}}<br />
| Relic<br />
<br />
|- id="Freezing Rain"<br />
| {{Defense Shard|Freezing Rain}}<br />
| Geyser Traps has '''10-42% (50%)''' chance to freeze all targets.<br />
| 16<br />
| Chaos 9<br />
| {{Valid for Huntress}}<br />
| Relic<br />
<br />
|- id="frenzied_swarm"<br />
| {{Defense Shard|Frenzied Swarm}}<br />
| Moss Hornet movement speed is increased by '''500-1300 (1500)'''.<br />
| 16<br />
| Chaos 9<br />
| {{Valid for Dryad}}<br />
| Relic<br />
<br />
|- id="giant_harpy_feathers"<br />
| {{Defense Shard|Giant Harpy Feathers}}<br />
| Harpy feathers pierce through 1 extra target, even when not corrupt. Projectile damage reduction per pierce reduced by '''10-??%'''.<br />
| 20<br />
| Chaos 9<br />
| {{Valid for Dryad}}<br />
| Relic<br />
<br />
|- id="oily_overflow"<br />
| {{Defense Shard|Oily Overflow}}<br />
| Oil Catapult projectiles leave additional Oil on the ground for '''3-??''' seconds.<br />
| 8<br />
| Chaos 9<br />
| {{Valid for Countess}}<br />
| Relic<br />
<br />
|- id="titanic_slam"<br />
| {{Defense Shard|Titanic Slam}}<br />
| The Colossus' attack has an '''8-??%''' chance to be a massive overhead slam, creating a shockwave that deals '''200-??%''' of your Tower Health as earth damage and sends enemies airborne.<br />
| 20<br />
| Chaos 9<br />
| {{Valid for AbyssLord}}<br />
| Relic<br />
<br />
|- id="amped_charge"<br />
| {{Hero Shard|Amped Charge}}<br />
| Increases the damage of Proton Charge by '''3-??%'''.<br />
| 12<br />
| Chaos 9<br />
| {{Valid for SeriesEV2}}<br />
| Gloves<br />
<br />
|- id="atomic_madness"<br />
| {{Hero Shard|Atomic Madness}}<br />
| Atomic Launcher fires 2 extra shots in a small spread for '''150-??%''' of your Hero Damage.<br />
| 20<br />
| Chaos 9<br />
| {{Valid for SeriesEV2}}<br />
| Gloves<br />
<br />
|- id="beam_intensification"<br />
| {{Hero Shard|Beam Intensification}}<br />
| Increases the damage of Sword Beam by '''3-??%'''.<br />
| 12<br />
| Chaos 9<br />
| {{Valid for Squire}}<br />
| Gloves<br />
<br />
|- id="blood_rage"<br />
| {{Hero Shard|Blood Rage}}<br />
| Increases the damage bonus of Provoke by '''4-??%''', and damage resistance by '''3-??%'''.<br />
| 12<br />
| Chaos 9<br />
| {{Valid for Squire}}<br />
| Gloves<br />
<br />
|- id="bunny_hop"<br />
| {{Hero Shard|Bunny Hop}}<br />
| Gives the ability to double jump! And increases your movement speed by '''0-200'''.<br />
| 4<br />
| Chaos 9<br />
| {{Valid for Apprentice}}{{Valid for Huntress}}{{Valid for Squire}}{{Valid for AbyssLord}}{{Valid for Adept}}{{Valid for Lavamancer}}{{Valid for SeriesEV2}}{{Valid for Barbarian}}{{Valid for Mystic}}<br />
| Boots<br />
<br />
|- id="chi_curse"<br />
| {{Hero Shard|Chi Curse}}<br />
| Increases Crippling Chi Wave cripple effectiveness by '''5-??%'''.<br />
| 12<br />
| Chaos 9<br />
| {{Valid for Initiate}}<br />
| Chest<br />
<br />
|- id="critical_empowerment"<br />
| {{Hero Shard|Critical Empowerment}}<br />
| Increases your Hero Crit Damage by '''5-16%'''.<br />
| 11<br />
| Chaos 9<br />
| {{Valid for ALL}}<br />
| Gloves<br />
<br />
|- id="hasten"<br />
| {{Hero Shard|Hasten}}<br />
| Increases attack speed by '''10-??%'''.<br />
| 16<br />
| Chaos 9<br />
| {{Valid for Apprentice}}{{Valid for Huntress}}{{Valid for SeriesEV2}}{{Valid for Gunwitch}}{{Valid for Adept}}<br />
| Helmet<br />
<br />
|- id="heavy_armor"<br />
| {{Hero Shard|Heavy Armor}}<br />
| Increases armor by '''4-??%''', but reduces speed by '''700-??'''.<br />
| 8<br />
| Chaos 9<br />
| {{Valid for Countess}}<br />
| Chest<br />
<br />
|- id="radiant_empowerment"<br />
| {{Hero Shard|Radiant Empowerment}}<br />
| Increases the damage of nearby heroes by '''5-??%'''.<br />
| 5<br />
| Chaos 9<br />
| {{Valid for ALL}}<br />
| Weapon<br />
<br />
|- id="rainbow_flask"<br />
| {{Hero Shard|Rainbow Flask}}<br />
| Increases the damage of Oil Flask by '''3-??%''' and has a chance to drench, ignite, or poison enemies on hit.<br />
| 12<br />
| Chaos 9<br />
| {{Valid for Huntress}}<br />
| Gloves<br />
<br />
|- id="run_and_gun"<br />
| {{Hero Shard|Run and Gun}}<br />
| Your primary attacks have a '''10-??%''' chance on hit to increase your movement speed by 600 for 3s.<br />
| 10<br />
| Chaos 9<br />
| {{Valid for ALL}}<br />
| Boots<br />
<br />
|- id="sharp_thinking"<br />
| {{Hero Shard|Sharp Thinking}}<br />
| Increases the damage bonus of Combat Preparation by '''4-40%'''.<br />
| 12<br />
| Chaos 9<br />
| {{Valid for Mercenary}}<br />
| Weapon<br />
<br />
<br />
|- id="tamers_gambit"<br />
| {{Hero Shard|Tamer's Gambit}}<br />
| Pets deal '''20-??%''' more damage, but Hero Damage and Ability Power are reduced by '''68-??%'''.<br />
| 20<br />
| Chaos 9<br />
| {{Valid for ALL}}<br />
| Weapon<br />
<br />
|- id="tank_gambit"<br />
| {{Hero Shard|Tank Gambit}}<br />
| Take '''6-??%''' less damage, but deal '''45-??%''' less damage.<br />
| 20<br />
| Chaos 9<br />
| {{Valid for ALL}}<br />
| Chest<br />
<br />
|- id="venomous_strikes"<br />
| {{Hero Shard|Venomous Strikes}}<br />
|'''2-20%''' chance on hit to poison a target for '''20-180%''' of your Hero Damage stat as magical poison damage each second for '''1-5s'''.<br />
| 20<br />
| Chaos 9<br />
| {{Valid for ALL}}<br />
| Weapon<br />
<br />
|- id="vroom_polymorph"<br />
| {{Hero Shard|Vroom Polymorph}}<br />
| Vroom Broom polymorphs enemies around you when activated for '''2-??''' seconds. Can only activate once every 10 seconds.<br />
| 8<br />
| Chaos 9<br />
| {{Valid for Gunwitch}}<br />
| Boots<br />
<br />
|- id="wild_fire"<br />
| {{Hero Shard|Wild Fire}}<br />
| Increases the duration of Flame Surge’s fire trail by '''1-??''' seconds.<br />
| 8<br />
| Chaos 9<br />
| {{Valid for Countess}}<br />
| Boots<br />
<br />
|}<br />
<br />
=== Others ===<br />
<br />
{| class="wikitable sortable" style="width:100%; text-align:center;"<br />
! rowspan="2" style="width:15%; text-align:center;" | Name <br />
! rowspan="2" style="width:45%; text-align:center;" | Effect <br />
! rowspan="2" style="width:5%; text-align:center;" | Upgr. levels <br />
! rowspan="2" style="width:7%; text-align:center;" | Shard Pack<br />
! colspan="2" style="width:31%; text-align:center;" | Valid for<br />
<br />
|- <br />
! style="width:10%;" | Hero<br />
! style="width:3%;" | Slot<br />
<br />
|- id="enhanced_launcher"<br />
| {{Hero Shard|Enhanced Launcher}}<br />
| Anti Gravity Bot Launcher can store an additional '''1-15''' Anti Gravity Bots.<br />
| 14<br />
|'''Removed'''<br />
| {{Valid for SeriesEV2}}<br />
| Weapon<br />
<br />
|- id="skeletal_bind"<br />
| {{Hero Shard|Skeletal Bind}}<br />
| When you defeat an enemy, you generate a charge. Your next fully-charged secondary attack summons a skeletal hand that traps each target hit for '''1-6''' seconds, draining one charge for each enemy hit. You can have a max of '''5''' charges.<br />
| 10<br />
|'''Removed'''<br />
| {{Valid for ALL}}<br />
| Weapon<br />
<br />
|- id="harbingers_exile"<br />
| {{Defense Shard|Harbinger’s Exile}}<br />
| Training Dummy has a '''1-9%''' chance to teleport targets back to spawner.<br />
| 20<br />
|'''Removed'''<br />
| {{Valid for Squire}}<br />
| Relic<br />
<br />
|- id="withering_blast"<br />
| {{Defense Shard|Withering Blast}}<br />
| Enemies damaged by Arcane Barrier take '''5-20%''' increased damage for '''1.5-3''' seconds.<br />
| 15<br />
|'''Revenge of the Yeti Incursion'''<br />
| {{Valid for Apprentice}}{{Valid for Adept}}<br />
| Relic<br />
<br />
|- id="onsen_bath"<br />
| {{Defense Shard|Onsen Bath}}<br />
| 20% chance for Cannonball Tower to fire a steamy blast dealing '''20-500%''' Defense Power and drenching enemies for 3 seconds.<br />
| 12<br />
|'''Revenge of the Yeti Incursion - Xbox Exclusive Item'''<br />
| {{Valid for Squire}}<br />
| Relic<br />
<br />
|}<br />
<br />
==Hyper Shards==<br />
<br />
[[File:The_Hyper_Shard_Icon.png|right|120px]]<br />
With the introduction of mastery mode, several new hyper shards have been introduced to the game. Shards unlock as you earn stars in mastery mode.<br />
Each hyper shard can only be obtained once in Mastery mode.<br />
<br />
As of the Prime Incursion Update, completing all maps within a prime region awards a hyper shard. Completing all six regions awards the last hyper shard. This allows you to obtain a second set of all the shards.<br />
Note that the order that you obtain hyper shards in Prime Incursions is different than that of Mastery mode (e.g. the first prime region doesn't award Mass Destruction).<br />
<br />
{| class="wikitable sortable" style="width:100%; text-align:center;"<br />
! rowspan="2" style="width:10%; text-align:center;" | Name <br />
! rowspan="2" style="width:40%; text-align:center;" | Effect <br />
! rowspan="2" style="width:5%; text-align:center;" | Upgr. levels <br />
! rowspan="2" style="width:7%; text-align:center;" | Mastery Stars Needed<br />
! rowspan="2" style="width:7%; text-align:center;" | Prime Incursion Region<br />
! colspan="8" style="width:31%; text-align:center;" | Valid for<br />
|- <br />
! style="width:10%;" | Hero<br />
! style="width:3%;" | Slot<br />
|- id="mass_destruction"<br />
| {{Hyper Shard|[[File:Hyper_Shard_Icon_2.png|50px]] <br />
'''Mass Destruction'''}} <br />
| Increases the Defense Power of the affected tower by 2-70% .<br />
| 34<br />
| 50 Stars<br />
| Completing all Incursions in Prime I - VI Regions. <br />
| {{Valid for ALL}}<br />
| Relic<br />
|- id="vicious_strikes"<br />
| {{Hyper Shard|[[File:Hyper_Shard_Icon_5.png|50px]] <br />
'''Vicious Strikes'''}} <br />
| Increases the Defense Range of the affected tower by x-2275 units.<br />
| 12<br />
| 155 Stars<br />
| Prime VI<br />
| {{Valid for ALL}}<br />
| Relic<br />
|- id="radiant_critical_power"<br />
| {{Hyper Shard|[[File:Hyper_Shard_Icon_3.png|50px]] <br />
'''Radiant Critical Power'''}} <br />
| Increases the Defense Critical Damage of nearby defenses by 0-5% and Defense Critical Chance of nearby defenses by 3%.<br />
| 5<br />
| 260 Stars<br />
| Prime IV<br />
| {{Valid for ALL}}<br />
| Boots<br />
|- id="explosive_shielding_guard"<br />
| {{Hyper Shard|[[File:Hyper_Shard_Icon_1.png|50px]] <br />
'''Explosive Shielding Guard'''}} <br />
| When the affected tower takes damage, it has a 3-35% chance to gain a shield for 50-250% of its Defense Health for 5 seconds and to trigger an explosion that deals 140-500% of its Defense Health as damage to nearby enemies. Does not work with Auras and Traps. This does not destroy the tower. Does not stack with Shielding Guard or Explosive Guard.<br />
| 20<br />
| 365 Stars<br />
| Prime II<br />
| {{Valid for ALL}}<br />
| Relic<br />
|- id="thunderstruck"<br />
| {{Hyper Shard|[[File:Hyper_Shard_Icon_4.png|50px]] <br />
'''Thunderstruck'''}} <br />
| Your primary attacks have a 26% chance on hit to drench enemies for 7 seconds and your primary attacks deal an additional 40% damage as storm damage. Storm damage has a 3 second cooldown.<br />
| 12<br />
| 470 Stars<br />
| Prime III<br />
| {{Valid for ALL}}<br />
| Weapon<br />
|- id="destructive_pylon"<br />
| {{Hyper Shard|[[File:Hyper_Shard_Icon_2.png|50px]] <br />
'''Destructive Pylon'''}} <br />
| Increases the Defense Power of nearby defenses to 120% and increases the Defense Power of the affected tower by 34%. Does not stack with Destruction or Power Pylon.<br />
| 18<br />
| 575 Stars<br />
| Prime I<br />
| {{Valid for ALL}}<br />
| Relic<br />
|- id="automation"<br />
| {{Hyper Shard|[[File:Hyper_Shard_Icon_1.png|50px]] <br />
'''Automation'''}} <br />
| Each time your defense attacks, it heals for 2% of its max health. Cooldown of 0.7 seconds.<br />
| 20<br />
| 680 Stars<br />
| Prime V<br />
| {{Valid for ALL}}<br />
| Relic<br />
|-<br />
| {{Hyper Shard|[[File:Hyper_Shard_Icon_6.png|50px]] <br />
'''Juggernaut'''}} <br />
| Increases your defense health and reduce damage, on 16/16 +70% Defense Health and +20% damage reduction<br />
| 16<br />
| 785 Stars<br />
| Prime VII<br />
| {{Valid for ALL}}<br />
| Relic<br />
|-<br />
| {{Hyper Shard|[[File:Hyper_Shard_Icon_3.png|50px]] <br />
'''Genie King's Blessing'''}} <br />
| Gain 1-3 defense mana upon defeating an enemy, up to 100 enemies per Combat Phase.<br />
| 5<br />
| ??? Stars<br />
| Completing all Prime Regions in Chaos 9. <br />
| {{Valid for ALL}}<br />
| Boots<br />
|}</div>
Xano2323
https://wiki.dungeondefenders2.com/index.php?title=Shards&diff=15084
Shards
2022-07-22T10:59:17Z
<p>Xano2323: </p>
<hr />
<div>Shards are gem-like artifacts that slot into your Relics, Armor, and Weapons. Shards replaced [[Skill Spheres]] system and item [[Passives]] (while some items with unique passives still drop but have only one shard slot). Shards give your hero or your defenses extra stats or abilities, all green shards can buff only defenses and can be placed only in [[Relics]], while blue shards will buff your hero and can be placed in [[Weapon]] and [[Armor]]. Shards can be moved between pieces of gear and be upgraded straight from your inventory. A weapon or piece of armor allows to hold up to 3 Shards and can only equip Hero (blue) Shards and relics can hold up to 3 Defense (green) Shards. Blue shards give you hero new abilities or stats while they are placed in any item currently equipped by that hero, but green (defenses) shards strengthen only that tower, where relic containing them is equipped.<br />
<br />
==Shards Packs==<br />
Shards drop from shard packs obtained from victory chest at the end of every map, you will get Standard shard pack after completing any Campaign and Chaos map, those packs can drop shards associated with Campaign packs. After completing Trials on Chaos difficulty, you will get guaranteed Shard pack from that difficulty and one Shard Pack from any previous difficulty (for example, if you beat Chaos III Trials, you’ll receive 1 Chaos III Shard Pack and 1 Chaos II, Chaos I or Standard Shard Pack). <br />
Once you win 3 consecutive random maps in a row in Trials, you’ll activate the Shard consecutive bonus. On your 4th consecutive victory onward, you’ll earn an extra Shard Pack for as long as the streak continues. This extra Shard Pack is a guaranteed Shard Pack from that difficulty. That means once you activate the win bonus, you’ll get 3 Shards guaranteed every victory (2 Shard Packs of that difficulty, 1 Shard Pack from previous difficulties) until one of your crystals break or you leave the game.<br />
<br />
Any shard can be purchased from [[Non Playable Characters|Gran Ma'ster]] for 1000 Defender Medals or 250 Gems. A shard pack containing 5 random shards can also be purchased for 500 Defender Medals or 125 Gems. These shard packs will give you 5 random shards from a single difficulty (e.g. 5 random Chaos V shards).<br />
<br />
==Shard Dust==<br />
As of the Protean Shift update, you may disenchant shards (press 's' when hovering over a shard) which will turn the shard into shard dust of the same tier. Ten shard dust can be exchanged with [[Tavern#War_Recruiter|War Recruiter]] to obtain one new shard pack.<br />
<br />
==Standard Shards List==<br />
<br />
<!-------------------- CAMPAIGN --------------------><br />
<br />
=== Campaign ===<br />
<br />
[[File:Campaign_Standard_Shard_Pack_Icon.png| 70px| center]]<br />
<br />
{| class="wikitable sortable" style="width:100%; text-align:center;"<br />
! rowspan="2" style="width:15%; text-align:center;" | Name <br />
! rowspan="2" style="width:45%; text-align:center;" | Effect <br />
! rowspan="2" style="width:5%; text-align:center;" | Upgr. levels <br />
! rowspan="2" style="width:7%; text-align:center;" | Shard Pack<br />
! colspan="2" style="width:31%; text-align:center;" | Valid for<br />
|- <br />
! style="width:10%;" | Hero<br />
! style="width:3%;" | Slot<br />
<br />
|- id="defensive_critical_damage"<br />
| {{Defense Shard|Defensive Critical Damage}}<br />
| Increases the Defense Crit Damage of the affected tower by '''4-20% (24%)'''.<br />
| 16<br />
| Campaign<br />
| {{Valid for ALL}}<br />
| Relic<br />
<br />
|- id="fortification"<br />
| {{Defense Shard|Fortification}}<br />
| Increases Defense Health of the affected tower by '''2-34% (42%)'''.<br />
| 16<br />
| Campaign<br />
| {{Valid for ALL}}<br />
| Relic<br />
<br />
|- id="ghastly_curse"<br />
| {{Defense Shard|Ghastly Curse}}<br />
| Nether Archer arrows now make enemies move at '''50-42% (38%)''' speed for '''0-4 (6)''' seconds.<br />
| 8<br />
| Campaign<br />
| {{Valid for Mercenary}}<br />
| Relic<br />
<br />
|- id="cataclysmic"<br />
| {{Hero Shard|Cataclysmic}}<br />
| You have a '''5-??%''' chance when landing on the ground to deal '''20-??%''' of your Ability Power as fire damage to nearby enemies.<br />
| 20<br />
| Campaign<br />
| {{Valid for Countess}}<br />
| Boots<br />
<br />
|- id="concussive_chi"<br />
| {{Hero Shard|Concussive Chi}}<br />
| Secondary attacks have a '''1-25%''' chance to stun targets for '''1-4.6''' seconds.<br />
| 12<br />
| Campaign<br />
| {{Valid for Monk}}{{Valid for Initiate}}<br />
| Weapon<br />
<br />
|- id="concussive_shock"<br />
| {{Hero Shard|Concussive Shock}}<br />
| Increases the stun duration of Concussive Shot by '''4-40%'''.<br />
| 12<br />
| Campaign<br />
| {{Valid for Huntress}}<br />
| Weapon<br />
<br />
|- id="construction"<br />
| {{Hero Shard|Construction}}<br />
| Increases repair and upgrade speed during Combat Phase by '''25-75%'''.<br />
| 20<br />
| Campaign<br />
| {{Valid for ALL}}<br />
| Gloves<br />
<br />
|- id="corruptions_fortification"<br />
| {{Hero Shard|Corruption’s Fortification}}<br />
| Armor buff of Dryad’s Blessing is increased by '''4-40%''' in purification form.<br />
| 12<br />
| Campaign<br />
| {{Valid for Dryad}}<br />
| Chest<br />
<br />
|- id="drenching_strikes"<br />
| {{Hero Shard|Drenching Strikes}}<br />
| Your primary attacks have a '''2-30%''' chance on hit to drench enemies for '''3-7''' seconds.<br />
| 14<br />
| Campaign<br />
| {{Valid for ALL}}<br />
| Weapon<br />
<br />
|- id="enduring_tornado"<br />
| {{Hero Shard|Enduring Tornado}}<br />
| Increases the knockup duration of Tornado by '''1-6''' seconds.<br />
| 10<br />
| Campaign<br />
| {{Valid for Apprentice}}{{Valid for Adept}}<br />
| Gloves<br />
<br />
|- id="enhanced_decoy"<br />
| {{Hero Shard|Enhanced Decoy}}<br />
| Death From Above's decoy deals an extra '''20-420%''' damage to enemies.<br />
| 20<br />
| Campaign<br />
| {{Valid for SeriesEV2}}<br />
| Boots<br />
<br />
|- id="fountain_of_speed"<br />
| {{Hero Shard|Fountain Of Speed}}<br />
| Abyss Fountain increases allied movement speed by '''50-650''' for '''5''' seconds.<br />
| 12<br />
| Campaign<br />
| {{Valid for AbyssLord}}<br />
| Boots<br />
<br />
|- id="knife_club"<br />
| {{Hero Shard|Knife Club}}<br />
| Increases the damage of Fan of Knives by '''3-39%'''.<br />
| 12<br />
| Campaign<br />
| {{Valid for Mercenary}}<br />
| Chest<br />
<br />
|- id="retribution"<br />
| {{Hero Shard|Retribution}}<br />
| When you take damage, you have a '''2-20%''' chance of dealing '''125-425%''' of your Armor as damage to your attacker.<br />
| 20<br />
| Campaign<br />
| {{Valid for ALL}}<br />
| Chest<br />
<br />
|- id="speed_boost"<br />
| {{Hero Shard|Speed Boost}}<br />
| Increases your movement speed by '''100-500'''.<br />
| 8<br />
| Campaign<br />
| {{Valid for ALL}}<br />
| Boots<br />
<br />
|- id="support_magic_specialist"<br />
| {{Hero Shard|Support Magic Specialist}}<br />
| Decreases the cost of Broom Vault and Book Drop by '''4-40%'''.<br />
| 12<br />
| Campaign<br />
| {{Valid for Gunwitch}}<br />
| Helmet<br />
<br />
|- id="swift_provocation"<br />
| {{Hero Shard|Swift Provocation}}<br />
| Provoke movement speed buff increased by '''10-154'''.<br />
| 12<br />
| Campaign<br />
| {{Valid for Squire}}<br />
| Boots<br />
<br />
|- id="wither_bubble"<br />
| {{Hero Shard|Wither Bubble}}<br />
| Arcane Bubble withers enemies inside it increasing the damage they take by '''X-15%'''.<br />
| 9<br />
| Campaign<br />
| {{Valid for Adept}}<br />
| Chest<br />
<br />
|- id="worm_scarf"<br />
| {{Hero Shard|Worm Scarf}}<br />
| Reduces the damage you take from enemies by '''3-15%'''.<br />
| 12<br />
| Campaign<br />
| {{Valid for ALL}}<br />
| Helmet<br />
<br />
|- id="zephyrs_warpath"<br />
| {{Hero Shard|Zephyr's Warpath}}<br />
| Increase movement speed in Whirlwind by '''5%-105%'''.<br />
| 20<br />
| Campaign<br />
| {{Valid for Barbarian}}<br />
| Boots<br />
<br />
|}<br />
<br />
<!-------------------- CHAOS 1 --------------------><br />
<br />
=== Chaos I ===<br />
<br />
[[File:Chaos_1_Shard_Pack_Icon.png| 70px| center]]<br />
<br />
{| class="wikitable sortable" style="width:100%; text-align:center;"<br />
! rowspan="2" style="width:15%; text-align:center;" | Name <br />
! rowspan="2" style="width:45%; text-align:center;" | Effect <br />
! rowspan="2" style="width:5%; text-align:center;" | Upgr. levels <br />
! rowspan="2" style="width:7%; text-align:center;" | Shard Pack<br />
! colspan="2" style="width:31%; text-align:center;" | Valid for<br />
<br />
|- <br />
! style="width:10%;" | Hero<br />
! style="width:3%;" | Slot<br />
<br />
|- id="crumbling_stone"<br />
| {{Defense Shard|Crumbling Stone}}<br />
| Enemies petrified by Maw of the Earth Drake receive '''2-29% (29%)''' more damage and explode on death for '''10-250% (298%)''' Defense Power magical damage.<br />
| 20<br />
| Chaos 1<br />
| {{Valid for Lavamancer}}<br />
| Relic<br />
<br />
|- id="destruction"<br />
| {{Defense Shard|Destruction}}<br />
| Increases Defense Power of the affected tower by '''2-34% (42%)'''.<br />
| 16<br />
| Chaos 1<br />
| {{Valid for ALL}}<br />
| Relic<br />
<br />
|- id="dragons_haste"<br />
| {{Defense Shard|Dragon’s Haste}}<br />
| Dragons Nest dragons’ movement speed is increased by '''700-1500 (1700)'''.<br />
| 16<br />
| Chaos 1<br />
| {{Valid for Countess}}<br />
| Relic<br />
<br />
|- id="electric_fingers"<br />
| {{Defense Shard|Electric Fingers}}<br />
| Skeletal Orcs have '''3-30% (36%)''' chance on hit to deal an additional '''40-400% (480%)''' of their Defense Health as storm damage. Bounces '''3''' times.<br />
| 18<br />
| Chaos 1<br />
| {{Valid for AbyssLord}}<br />
| Relic<br />
<br />
|- id="empowered_flame"<br />
| {{Defense Shard|Empowered Flame}}<br />
| Flamethrower tower has a '''1-15% (17.8%)''' chance to hit the target again for '''55-275% (319%)''' damage.<br />
| 20<br />
| Chaos 1<br />
| {{Valid for Apprentice}}{{Valid for Adept}}<br />
| Relic<br />
<br />
|- id="laser_boost"<br />
| {{Defense Shard|Laser Boost}}<br />
| Picking up Mega Death Laser increases EV2's movements speed by '''50-350 (410)''' and Hero Damage by '''4-40% (47.2%)''' for '''15''' seconds.<br />
| 20<br />
| Chaos 1<br />
| {{Valid for SeriesEV2}}<br />
| Relic<br />
<br />
|- id="rippling_explosions"<br />
| {{Defense Shard|Rippling Explosions}}<br />
| Enemies that die inside the boost aura have a '''5-25% (29%)''' chance to detonate, dealing '''20-80% (92%)''' of the Boost aura's Tower Damage stat as damage in a small area around the enemy.<br />
| 20<br />
| Chaos 1<br />
| {{Valid for Monk}}{{Valid for Initiate}}<br />
| Relic<br />
<br />
|- id="stun_fire"<br />
| {{Defense Shard|Stun Fire}}<br />
| Cannonball Tower has a '''11-25% (29%)''' chance on hit to stun target for '''1.6-3 (3.4)''' seconds.<br />
| 14<br />
| Chaos 1<br />
| {{Valid for Squire}}<br />
| Relic<br />
<br />
|- id="annoyance"<br />
| {{Hero Shard|Annoyance}}<br />
| Taunts nearby enemies for '''1-4''' seconds every '''8''' seconds.<br />
| 10<br />
| Chaos 1<br />
| {{Valid for ALL}}<br />
| Chest<br />
<br />
|- id="binding_roots"<br />
| {{Hero Shard|Binding Roots}}<br />
| Your slam ability has an '''22-50%''' chance to stun enemies for 0.5 seconds then root in place for 4.5 seconds.<br />
| 14<br />
| Chaos 1<br />
| {{Valid for Mercenary}}<br />
| Boots<br />
<br />
|- id="bots_of_oil"<br />
| {{Hero Shard|Bots Of Oil}}<br />
| Exploding Grav Bots now oil enemies for '''1-8''' second(s). If ignited by fire, deals '''20-220%''' Ability Power as fire damage per second for '''1-5''' second(s).<br />
| 20<br />
| Chaos 1<br />
| {{Valid for SeriesEV2}}<br />
| Chest<br />
<br />
|- id="broomnado_power"<br />
| {{Hero Shard|Broomnado Power}}<br />
| Increases Broom Nado damage by '''4-40% (60%)'''.<br />
| 12<br />
| Chaos 1<br />
| {{Valid for Gunwitch}}<br />
| Boots<br />
<br />
|- id="bulwark"<br />
| {{Hero Shard|Bulwark}}<br />
| Increases armor by '''4-40%'''.<br />
| 12<br />
| Chaos 1<br />
| {{Valid for ALL}}<br />
| Chest<br />
<br />
|- id="concussive_power"<br />
| {{Hero Shard|Concussive Power}}<br />
| Increases the damage of Concussive Shots by '''4-40%'''.<br />
| 12<br />
| Chaos 1<br />
| {{Valid for Huntress}}<br />
| Helmet<br />
<br />
|- id="crane_stance"<br />
| {{Hero Shard|Crane Stance}}<br />
| Each secondary attack increases the damage of the next primary attack by '''10-90%.''' Stacks up to '''6''' times.<br />
| 20<br />
| Chaos 1<br />
| {{Valid for Monk}}{{Valid for Initiate}}<br />
| Boots<br />
<br />
|- id="critical_strike"<br />
| {{Hero Shard|Critical Strike}}<br />
| Increases your Hero Crit Chance by '''3-10%'''.<br />
| 7<br />
| Chaos 1<br />
| {{Valid for ALL}}<br />
| Gloves<br />
<br />
|- id="full_shell_ahead"<br />
| {{Hero Shard|Full Shell Ahead}}<br />
| Increases movement speed while in Turtle Stance by '''25-525'''.<br />
| 20<br />
| Chaos 1<br />
| {{Valid for Barbarian}}<br />
| Boots<br />
<br />
|- id="fury_speed"<br />
| {{Hero Shard|Fury Speed}}<br />
| Increases projectile speed of Fury by '''0-67% (100%)'''.<br />
| 8<br />
| Chaos 1<br />
| {{Valid for Countess}}<br />
| Weapon<br />
<br />
|- id="explosive_blades"<br />
| {{Hero Shard|Explosive Blades}}<br />
| Daggers thrown by Dagger Throw no longer pierce. Daggers now stick to the target and explode after 3 seconds for '''1,500-5,000%''' of Ability Power.<br />
| 20<br />
| Chaos 1<br />
| {{Valid for Mercenary}}<br />
| Gloves<br />
<br />
|- id="haunting"<br />
| {{Hero Shard|Haunting}}<br />
| Primary attacks generate '''1''' ghost stack. At '''10''' stacks you unleash ghosts for '''3''' seconds, each dealing '''10-250%''' of your Ability Power as damage. The effect has a cooldown of '''5''' seconds.<br />
| 20<br />
| Chaos 1<br />
| {{Valid for ALL}}<br />
| Weapon<br />
<br />
|- id="lashing_power"<br />
| {{Hero Shard|Lashing Power}}<br />
| Increases Lash Out damage by '''4-40%'''.<br />
| 12<br />
| Chaos 1<br />
| {{Valid for Mystic}}<br />
| Chest<br />
<br />
|- id="molten_striker"<br />
| {{Hero Shard|Molten Striker}}<br />
| Molten Core deals more impact damage the farther it travels, up to +20-200% more damage.<br />
| 20<br />
| Chaos 1<br />
| {{Valid for Lavamancer}}<br />
| Gloves<br />
<br />
|- id="power_volley"<br />
| {{Hero Shard|Power Volley}}<br />
| Increases the damage of Arcane Volley by '''4-40%'''.<br />
| 12<br />
| Chaos 1<br />
| {{Valid for Apprentice}}<br />
| Weapon<br />
<br />
|- id="shroom_doom"<br />
| {{Hero Shard|Shroom Doom}}<br />
| Damage of Powder Toss while in Corrupt Form increased by '''4-40%'''.<br />
| 12<br />
| Chaos 1<br />
| {{Valid for Dryad}}<br />
| Gloves<br />
<br />
|- id="thundering_call"<br />
| {{Hero Shard|Thundering Call}}<br />
| Increases Call to Madness range by '''4-40%'''.<br />
| 12<br />
| Chaos 1<br />
| {{Valid for Mystic}}<br />
| Weapon<br />
<br />
|- id="withering_fountain"<br />
| {{Hero Shard|Withering Fountain}}<br />
| Abyss Fountain withers enemies inside it reducing the damage they deal by '''2-20%'''.<br />
| 9<br />
| Chaos 1<br />
| {{Valid for AbyssLord}}<br />
| Boots<br />
<br />
|}<br />
<br />
<!-------------------- CHAOS 2 --------------------><br />
<br />
=== Chaos II ===<br />
<br />
[[File:Chaos_2_Shard_Pack_Icon.png| 70px| center]]<br />
<br />
{| class="wikitable sortable" style="width:100%; text-align:center;"<br />
! rowspan="2" style="width:15%; text-align:center;" | Name <br />
! rowspan="2" style="width:45%; text-align:center;" | Effect <br />
! rowspan="2" style="width:5%; text-align:center;" | Upgr. levels <br />
! rowspan="2" style="width:7%; text-align:center;" | Shard Pack<br />
! colspan="2" style="width:31%; text-align:center;" | Valid for<br />
<br />
|- <br />
! style="width:10%;" | Hero<br />
! style="width:3%;" | Slot<br />
<br />
|- id="atomic_capacity"<br />
| {{Defense Shard|Atomic Capacity}}<br />
| This shard gives your Atomic Launcher an additional missile when the shard is upgraded to '''4/8''' and then another at '''8/8'''.<br />
| 8<br />
| Chaos 2<br />
| {{Valid for SeriesEV2}}<br />
| Relic<br />
<br />
|- id="berserk_master"<br />
| {{Defense Shard|Berserk Master}}<br />
| Increases the duration of Direct Command on your Skeletal Orcs by '''1-5''' seconds.<br />
| 8<br />
| Chaos 2<br />
| {{Valid for AbyssLord}}<br />
| Relic<br />
<br />
|- id="blazing_phoenix"<br />
| {{Defense Shard|Blazing Phoenix}}<br />
| Shortly after a Blaze Balloon triggers, a Phoenix emerges dealing '''1000-5000% (5800%)''' Defense Power as magical fire damage.<br />
| 20<br />
| Chaos 2<br />
| {{Valid for Huntress}}<br />
| Relic<br />
<br />
|- id="combined_power"<br />
| {{Defense Shard|Combined Power}}<br />
| Serpent's Coil deals '''25-385%''' Defense Power as magical damage each second when an enemy is also affected by Sand Viper.<br />
| 18<br />
| Chaos 2<br />
| {{Valid for Mystic}}<br />
| Relic<br />
<br />
|- id="defensive_critical_strike"<br />
| {{Defense Shard|Defensive Critical Strike}}<br />
| Increases the Defense Crit Chance of the affected tower by an additional '''2-15%'''.<br />
| 12<br />
| Chaos 2<br />
| {{Valid for ALL}}<br />
| Relic<br />
<br />
|- id="encroaching_flames"<br />
| {{Defense Shard|Encroaching Flames}}<br />
| Flame aura has a '''6-30% (38%)''' chance to deal '''12-104% (135%)''' more damage.<br />
| 12<br />
| Chaos 2<br />
| {{Valid for Monk}}<br />
| Relic<br />
<br />
|- id="frosty_duet"<br />
| {{Defense Shard|Frosty Duet}}<br />
| The Frostbite tower can hit an additional target, but its Range is reduced by '''60-35%.'''<br />
| 10<br />
| Chaos 2<br />
| {{Valid for Apprentice}}<br />
| Relic<br />
<br />
|- id="icefall"<br />
| {{Defense Shard|Icefall}}<br />
| Hailstorm Tower attacks have a '''2-5% (5.8%)''' chance on hit to freeze enemies for 2 seconds.<br />
| 15<br />
| Chaos 2<br />
| {{Valid for Adept}}<br />
| Relic<br />
<br />
|- id="magma_maelstrom"<br />
| {{Defense Shard|Magma Maelstrom}}<br />
| Rate at which Fissures of Embermount generate Molten Power reduced by '''4-40%'''.<br />
| 12<br />
| Chaos 2<br />
| {{Valid for Lavamancer}}<br />
| Relic<br />
<br />
|- id="overcharge"<br />
| {{Defense Shard|Overcharge}}<br />
| Increases the Elvish Artillery Cannon's projectile damage radius by '''16-64% (80%)''', and reduces damage falloff by '''18-42% (50%)'''.<br />
| 12<br />
| Chaos 2<br />
| {{Valid for Mercenary}}<br />
| Relic<br />
<br />
|- id="panic_fire"<br />
| {{Defense Shard|Panic Fire}}<br />
| When the affected tower takes damage, it has a '''5-15% (19%)''' chance to increase it's Attack Rate by '''50%''' for '''1-4 (5.2)''' seconds. Does not work with Auras and Traps.<br />
| 10<br />
| Chaos 2<br />
| {{Valid for ALL}}<br />
| Relic<br />
<br />
|- id="power_bolts"<br />
| {{Defense Shard|Power Bolts}}<br />
| Ballista has a '''4-40% (49.6%)''' chance on hit to deal '''15-60% (72%)''' extra magical damage.<br />
| 15<br />
| Chaos 2<br />
| {{Valid for Squire}}<br />
| Relic<br />
<br />
|- id="press_your_luck"<br />
| {{Defense Shard|Press Your Luck}}<br />
| When the affected tower takes damage, it has a '''5-15% (19%)''' chance to increase it's Critical Hit Chance by '''30%''' for '''1-4 (5.2)''' seconds. Does not work with Auras and Traps.<br />
| 10<br />
| Chaos 2<br />
| {{Valid for ALL}}<br />
| Relic<br />
<br />
|- id="world_tree_mcbufferson"<br />
| {{Defense Shard|World Tree Mcbufferson}}<br />
| Every '''20''' seconds, the world tree places a leafy shield on a blockade within its influence that absorbs '''10-310% (370%)''' of the Dryad's Defense Health stat and lasts '''10''' seconds.<br />
| 20<br />
| Chaos 2<br />
| {{Valid for Dryad}}<br />
| Relic<br />
<br />
|- id="batter_up"<br />
| {{Hero Shard|Batter Up}}<br />
| Increases the damage of Molten Core by '''4-40%''' each time it is redirected. Happens '''3''' times.<br />
| 12<br />
| Chaos 2<br />
| {{Valid for Lavamancer}}<br />
| Gloves<br />
<br />
|- id="corruptions_harmony"<br />
| {{Hero Shard|Corruption’s Harmony}}<br />
| Reduces Corruption form’s Celestial Power drain by '''-1''' to '''-3'''.<br />
| 10<br />
| Chaos 2<br />
| {{Valid for Dryad}}<br />
| Chest<br />
<br />
|- id="critical_restoration"<br />
| {{Hero Shard|Critical Restoration}}<br />
| Primary Attack critical hits restore '''1-5''' Broom Power.<br />
| 8<br />
| Chaos 2<br />
| {{Valid for Gunwitch}}<br />
| Weapon<br />
<br />
|- id="dewey_deathimal_system"<br />
| {{Hero Shard|Dewey Deathimal System}}<br />
| Book drop duration is increased '''1-3''' second and the extra damage they take is increased '''5-15%''' while under it's effect.<br />
| 20<br />
| Chaos 2<br />
| {{Valid for Gunwitch}}<br />
| Gloves<br />
<br />
|- id="dragon_stance"<br />
| {{Hero Shard|Dragon Stance}}<br />
| Each melee primary attack increases the damage of the next ranged secondary attack by '''10-90%.''' Stacks up to '''6''' times.<br />
| 20<br />
| Chaos 2<br />
| {{Valid for Monk}}{{Valid for Initiate}}<br />
| Weapon<br />
<br />
|- id="dummies_and_bots"<br />
| {{Hero Shard|Dummies And Bots}}<br />
| The Death From Above ability now spawns '''4''' grav Bots that each deal '''20-220%''' of your Ability as damage in a '''100-500''' radius. These do not count towards the cap on the number of Bots she can hold.<br />
| 20<br />
| Chaos 2<br />
| {{Valid for SeriesEV2}}<br />
| Boots<br />
<br />
|- id="empowered_mark"<br />
| {{Hero Shard|Empowered Mark}}<br />
| Increases the max number of the marked targets this hero may have by '''2-30'''.<br />
| 28<br />
| Chaos 2<br />
| {{Valid for Apprentice}}{{Valid for Adept}}<br />
| Weapon<br />
<br />
|- id="empowered_throw"<br />
| {{Hero Shard|Empowered Throw}}<br />
| Increases the damage of Dagger Throw by '''3-39%'''.<br />
| 12<br />
| Chaos 2<br />
| {{Valid for Mercenary}}<br />
| Gloves<br />
<br />
|- id="frenzy"<br />
| {{Hero Shard|Frenzy}}<br />
| Primary attacks have a '''21-26%''' to increase attack speed by '''5-30%''' for 5 seconds. Can only proc every 7 seconds.<br />
| 10<br />
| Chaos 2<br />
| {{Valid for Mercenary}}<br />
| Weapon<br />
<br />
|- id="fury_restoration"<br />
| {{Hero Shard|Fury Restoration}}<br />
| Restore '''1-??''' mana every time Fury scores a critical hit.<br />
| 8<br />
| Chaos 2<br />
| {{Valid for Countess}}<br />
| Helmet<br />
<br />
|- id="harbingers_slam"<br />
| {{Hero Shard|Harbinger’s Slam}}<br />
| During Provoke, Seismic Slam damage increased by '''130-410%''' of your Ability Power stat.<br />
| 20<br />
| Chaos 2<br />
| {{Valid for Squire}}<br />
| Gloves<br />
<br />
|- id="heroic_charge"<br />
| {{Hero Shard|Heroic Charge}}<br />
| Increases the damage of Valiant Charge by '''3-??%'''.<br />
| 12<br />
| Chaos 2<br />
| {{Valid for Countess}}<br />
| Chest<br />
<br />
|- id="inspiration"<br />
| {{Hero Shard|Inspiration}}<br />
| Reduces the cooldown of your abilities by '''4-40%'''.<br />
| 12<br />
| Chaos 2<br />
| {{Valid for ALL}}<br />
| Helmet<br />
<br />
|- id="piercing"<br />
<br />
|- id="lava_warrior"<br />
| {{Hero Shard|Lava Warrior}}<br />
| Primary Attacks restore '''6-10''' Lava Power.<br />
| 12<br />
| Chaos 2<br />
| {{Valid for Lavamancer}}<br />
| Weapon<br />
<br />
|- id="piercing"<br />
| {{Hero Shard|Piercing}}<br />
| Concussive Shots also fires a piercing shard dealing '''50-350%''' of Ability Power as damage, then explodes dealing '''25-225%''' of Ability Power as unresisted damage.<br />
| 20<br />
| Chaos 2<br />
| {{Valid for Huntress}}<br />
| Weapon<br />
<br />
|- id="power_of_the_knight"<br />
| {{Hero Shard|Power Of The Knight}}<br />
| Increases the damage of Knight of the Abyss by '''4-40%'''.<br />
| 12<br />
| Chaos 2<br />
| {{Valid for AbyssLord}}<br />
| Gloves<br />
<br />
|- id="quake"<br />
| {{Hero Shard|Quake}}<br />
| You have a '''10-30%''' chance when landing to deal '''50-250%''' of your Ability Power as earth damage to nearby enemies.<br />
| 20<br />
| Chaos 2<br />
| {{Valid for ALL}}<br />
| Boots<br />
<br />
|- id="sanctuary"<br />
| {{Hero Shard|Sanctuary}}<br />
| Heroes inside the Arcane Bubble shield heal '''5-15'''% of their health per second during the duration of the bubble.<br />
| 10<br />
| Chaos 2<br />
| {{Valid for Adept}}<br />
| Gloves<br />
<br />
|- id="serpents_appeasement"<br />
| {{Hero Shard|Serpent’s Appeasement}}<br />
| Increases Appeasement gained by '''60-300%'''.<br />
| 12<br />
| Chaos 2<br />
| {{Valid for Mystic}}<br />
| Helmet<br />
<br />
|- id="turtle_power"<br />
| {{Hero Shard|Turtle Power}}<br />
| Increase Damage Protection while in Turtle Stance by '''1%-21%'''.<br />
|?<br />
| Chaos 2<br />
| {{Valid for Barbarian}}<br />
| Boots<br />
<br />
|}<br />
<br />
<!-------------------- CHAOS 3 --------------------><br />
<br />
=== Chaos III ===<br />
<br />
[[File:Chaos_3_Shard_Pack_Icon.png| 70px| center]]<br />
<br />
{| class="wikitable sortable" style="width:100%; text-align:center;"<br />
! rowspan="2" style="width:15%; text-align:center;" | Name <br />
! rowspan="2" style="width:45%; text-align:center;" | Effect <br />
! rowspan="2" style="width:5%; text-align:center;" | Upgr. levels <br />
! rowspan="2" style="width:7%; text-align:center;" | Shard Pack<br />
! colspan="2" style="width:31%; text-align:center;" | Valid for<br />
<br />
|- <br />
! style="width:10%;" | Hero<br />
! style="width:3%;" | Slot<br />
<br />
|- id="boosted_grasp"<br />
| {{Defense Shard|Boosted Grasp}}<br />
| Enemies move at '''90-60% (48%)''' speed when they are within the Boost Aura.<br />
| 10<br />
| Chaos 3<br />
| {{Valid for Monk}}{{Valid for Initiate}}<br />
| Relic<br />
<br />
|- id="deadly_strikes"<br />
| {{Defense Shard|Deadly Strikes}}<br />
| Increases the Defense Range of the affected tower by '''4-40% (52%)'''.<br />
| 12<br />
| Chaos 3<br />
| {{Valid for ALL}}<br />
| Relic<br />
<br />
|- id="drenched"<br />
| {{Defense Shard|Drenched}}<br />
| After your Geyser Trap drenches an enemy, the next source of damages deals an additional '''3-35% (43%)''' damage.<br />
| 16<br />
| Chaos 3<br />
| {{Valid for Huntress}}<br />
| Relic<br />
<br />
|- id="empowered_bolts"<br />
| {{Defense Shard|Empowered Bolts}}<br />
| Ballista has a '''5-30% (40%)''' chance on hit to deal full damage to all targets pierced for the next '''10-40 (52)''' seconds.<br />
| 10<br />
| Chaos 3<br />
| {{Valid for Squire}}<br />
| Relic<br />
<br />
|- id="empowered_frostbite"<br />
| {{Defense Shard|Empowered Frostbite}}<br />
| Frostbite has a '''5-45% (53%)''' chance to freeze the target for '''1-7 (8.2)''' seconds.<br />
| 20<br />
| Chaos 3<br />
| {{Valid for Apprentice}}<br />
| Relic<br />
<br />
|- id="empowering_blasphemy"<br />
| {{Defense Shard|Empowering Blasphemy}}<br />
| Obelisk Hero Stat boost increased to '''10-50% (66%)''' and polymorph duration increased by '''1-6''' seconds.<br />
| 10<br />
| Chaos 3<br />
| {{Valid for Mystic}}<br />
| Relic<br />
<br />
|- id="icy_spiders"<br />
| {{Defense Shard|Icy Spiders}}<br />
| Nether Spiders have a '''6-16(20)%''' chance to spawn a pool of ice on the ground that makes all nearby enemies move at '''90-60(48)%''' speed for 5 seconds. The ice pools last 10 seconds.<br />
| 10 (14)<br />
| Chaos 3<br />
| {{Valid for Mercenary}}<br />
| Relic<br />
<br />
|- id="numerous_reflection"<br />
| {{Defense Shard|Numerous Reflection}}<br />
| Increases the nodes of EV2’s Reflect Beam can sustain by '''1-6 (10)'''.<br />
| 5<br />
| Chaos 3<br />
| {{Valid for SeriesEV2}}<br />
| Relic<br />
<br />
|- id="oil_spill"<br />
| {{Defense Shard|Oil Spill}}<br />
| Gives oil geyser a '''10-30% (38%)''' chance to stun all enemies hit for '''2s'''.<br />
| 10<br />
| Chaos 3<br />
| {{Valid for Lavamancer}}<br />
| Relic<br />
<br />
|- id="powder_shot"<br />
| {{Defense Shard|Powder Shot}}<br />
| Increases the Defense Power of the Flak Cannon by '''2-34%''' and Attunes it to fire damage.<br />
| 16<br />
| Chaos 3<br />
| {{Valid for Countess}}<br />
| Relic<br />
<br />
|- id="rain_of_oil"<br />
| {{Defense Shard|Rain Of Oil}}<br />
| Skeletal Archer's Direct Command now oils enemies, slowing them by '''50%''' for '''2-12''' seconds. If an oiled enemy is hit by fire damage, the oil ignites, dealing '''20-600%''' of its Defense Power in fire damage over '''1-11''' seconds.<br />
| 20<br />
| Chaos 3<br />
| {{Valid for AbyssLord}}<br />
| Relic<br />
<br />
|- id="shielding_guard"<br />
| {{Defense Shard|Shielding Guard}}<br />
| When the affected tower takes damage, it has a '''5-25% (29%)''' chance to gain a shield for '''50-250% (290%)''' of it's Defense Health for '''5''' seconds. Does not work with Auras or Traps.<br />
| 20<br />
| Chaos 3<br />
| {{Valid for ALL}}<br />
| Relic<br />
<br />
|- id="abyss_knights_bargain"<br />
| {{Hero Shard|Abyss Knight’s Bargain}}<br />
| Reduces the mana cost of Knight of the Abyss by '''4-40%'''.<br />
| 12<br />
| Chaos 3<br />
| {{Valid for AbyssLord}}<br />
| Helmet<br />
<br />
|- id="abyss_stone_attunement"<br />
| {{Hero Shard|Abyss Stone Attunement}}<br />
| Reduces the mana cost of Abyss Stone by '''1-15%'''.<br />
| 14<br />
| Chaos 3<br />
| {{Valid for AbyssLord}}<br />
| Boots<br />
<br />
|- id="aerial_mastery"<br />
| {{Hero Shard|Aerial Mastery}}<br />
| Increases Death From Above’s Duration by '''1-6''' seconds.<br />
| 10<br />
| Chaos 3<br />
| {{Valid for SeriesEV2}}<br />
| Boots<br />
<br />
|- id="betsys_curse"<br />
| {{Hero Shard|Betsy’s Curse}}<br />
| Primary attacks leave a curse zone that reduces the damage enemies deal by '''5-25%.''' You can place up to '''3''' zones and each zones lasts '''20-100''' seconds.<br />
| 20<br />
| Chaos 3<br />
| {{Valid for Apprentice}}{{Valid for Adept}}<br />
| Weapon<br />
<br />
|- id="betsys_empowered_lightning"<br />
| {{Hero Shard|Betsy’s Zapper}}<br />
| Every '''8''' seconds, secondary attacks spawn a lightning ball dealing '''125-325%''' Ability Power as storm damage '''2.5''' times per second for '''1''' seconds.<br />
| 20<br />
| Chaos 3<br />
| {{Valid for Monk}}<br />
| Weapon<br />
<br />
|- id="bewitching_hour"<br />
| {{Hero Shard|Bewitching Hour}}<br />
| Each Snipe hit adds '''4-40%''' to the damage of the next Primary Attack hit. Stacks up to '''5''' times.<br />
| 12<br />
| Chaos 3<br />
| {{Valid for Gunwitch}}<br />
| Weapon<br />
<br />
|- id="big_boy"<br />
| {{Hero Shard|Big Boy}}<br />
| The first Grav Bot placed will always be a Big Boy. Big Boy mines do an additional '''100-1100%''' of hero Damage as damage to enemies in double the area.<br />
| 20<br />
| Chaos 3<br />
| {{Valid for SeriesEV2}}<br />
| Gloves<br />
<br />
|- id="bounty"<br />
| {{Hero Shard|Bounty}}<br />
| Restores '''1-6''' mana upon defeating an enemy.<br />
| 20<br />
| Chaos 3<br />
| {{Valid for Mercenary}}<br />
| Helmet<br />
<br />
|- id="cataclysm"<br />
| {{Hero Shard|Cataclysm}}<br />
| Increases Eruption damage by '''4-40%'''.<br />
| 12<br />
| Chaos 3<br />
| {{Valid for Lavamancer}}<br />
| Chest<br />
<br />
|- id="channel"<br />
| {{Hero Shard|Channel}}<br />
| Restores '''1-15''' of your ability resources every '''5''' seconds.<br />
| 14<br />
| Chaos 3<br />
| {{Valid for Apprentice}}{{Valid for Squire}}{{Valid for Huntress}}{{Valid for Monk}}{{Valid for Initiate}}{{Valid for AbyssLord}}{{Valid for Adept}}<br />
| Helmet<br />
<br />
|- id="corruptions_bargain"<br />
| {{Hero Shard|Corruption’s Bargain}}<br />
| When this shard is fully upgraded, Dryad's Blessing costs no celestial power in purification form and costs '''1''' celestial power power per second instead of '''2''' in corruption form.<br />
| 10<br />
| Chaos 3<br />
| {{Valid for Dryad}}<br />
| Chest<br />
<br />
|- id="corruptions_blessing"<br />
| {{Hero Shard|Corruption’s Blessing}}<br />
| Damage of Dryad's Blessing is increase by '''4-40%''' in corrupt form.<br />
| 12<br />
| Chaos 3<br />
| {{Valid for Dryad}}<br />
| Boots<br />
<br />
|- id="echoing_shout"<br />
| {{Hero Shard|Echoing Shout}}<br />
| Increases the duration of Staggering Shout debuffs by 0.5s-4.5s.<br />
| 10<br />
| Chaos 3<br />
| {{Valid for Barbarian}}<br />
| Helmet<br />
<br />
|- id="fight_me_not"<br />
| {{Hero Shard|Fight Me Not}}<br />
| Defenses will deal '''5-25%''' more damage to enemies targeting the Squire.<br />
| 20<br />
| Chaos 3<br />
| {{Valid for Squire}}<br />
| Chest<br />
<br />
|- id="jackpot"<br />
| {{Hero Shard|Jackpot}}<br />
| You have a '''2-10%''' chance when picking up gold to quadruple the amount.<br />
| 8<br />
| Chaos 3<br />
| {{Valid for ALL}}<br />
| Chest<br />
<br />
|- id="lava_floor"<br />
| {{Hero Shard|Lava Floor}}<br />
| Eruption spawns a lava field dealing '''150-1150%''' Ability Power as Fire magic damage each second for '''5s'''.<br />
| 20<br />
| Chaos 3<br />
| {{Valid for Lavamancer}}<br />
| Weapon<br />
<br />
|- id="lingering_poison"<br />
| {{Hero Shard|Lingering Poison}}<br />
| Daggers thrown by Dagger Throw now poison the target for '''100-800%''' of Ability Power for '''1.2-5.2''' seconds.<br />
| 20<br />
| Chaos 3<br />
| {{Valid for Mercenary}}<br />
| Gloves<br />
<br />
|- id="oil_slick"<br />
| {{Hero Shard|Oil Slick}}<br />
| Increases the duration of oil flask by '''1-9%'''.<br />
| 8<br />
| Chaos 3<br />
| {{Valid for Huntress}}<br />
| Gloves<br />
<br />
|- id="overwhelm"<br />
| {{Hero Shard|Overwhelm}}<br />
| Your primary attacks have a '''7-15%''' chance to stun enemies for '''1-3''' seconds.<br />
| 8<br />
| Chaos 3<br />
| {{Valid for ALL}}<br />
| Weapon<br />
<br />
|- id="overwhelming_buster"<br />
| {{Hero Shard|Overwhelming Buster}}<br />
| Adds '''0.5-4.5s''' to Blunder Broom Buster duration.<br />
| 8<br />
| Chaos 3<br />
| {{Valid for Gunwitch}}<br />
| Weapon<br />
<br />
|- id="thunderwave"<br />
| {{Hero Shard|Thunderwave}}<br />
| Arc Lightning deals '''X-1250%''' Ability Power as damage to all enemies around you.<br />
| 20<br />
| Chaos 3<br />
| {{Valid for Adept}}<br />
| Chest<br />
<br />
|- id="tormented_power"<br />
| {{Hero Shard|Tormented Power}}<br />
| Increases Dark Torment damage by '''4-40%'''.<br />
| 12<br />
| Chaos 3<br />
| {{Valid for Mystic}}<br />
| Gloves<br />
<br />
|}<br />
<br />
<!-------------------- CHAOS 4 --------------------><br />
<br />
=== Chaos IV ===<br />
<br />
[[File:Chaos_4_Shard_Pack_Icon.png| 70px| center]]<br />
<br />
{| class="wikitable sortable" style="width:100%; text-align:center;"<br />
! rowspan="2" style="width:15%; text-align:center;" | Name <br />
! rowspan="2" style="width:45%; text-align:center;" | Effect <br />
! rowspan="2" style="width:5%; text-align:center;" | Upgr. levels <br />
! rowspan="2" style="width:7%; text-align:center;" | Shard Pack<br />
! colspan="2" style="width:31%; text-align:center;" | Valid for<br />
<br />
|- <br />
! style="width:10%;" | Hero<br />
! style="width:3%;" | Slot<br />
<br />
|- id="critical_allocation"<br />
| {{Defense Shard|Critical Allocation}}<br />
| Increases the defense Crit damage of the Elvish Artillery Cannon by '''30-46% (50%)''' and Crit Chance by '''5-21% (25%)''' but lowers the towers range by 25%.<br />
| 16<br />
| Chaos 4<br />
| {{Valid for Mercenary}}<br />
| Relic<br />
<br />
|- id="defense_rate"<br />
| {{Defense Shard|Defense Rate}}<br />
| Increases the Attack Rate of the affected tower by '''9-33% (41%)'''.<br />
| 12<br />
| Chaos 4<br />
| {{Valid for ALL}}<br />
| Relic<br />
<br />
|- id="earth_toss"<br />
| {{Defense Shard|Earth Toss}}<br />
| Earthshatter tower gains '''100-280 (320)''' Damage Radius and has a '''28-100% (100%)''' chance on hit to knock targets into the air.<br />
| 18<br />
| Chaos 4<br />
| {{Valid for Apprentice}}{{Valid for Adept}}<br />
| Relic<br />
<br />
|- id="empowering_aura"<br />
| {{Defense Shard|Empowering Aura}}<br />
| Flame Aura and Water Aura increase the Hero Damage and Ability Power of heroes standing inside them by '''5-25% (29%)'''.<br />
| 20<br />
| Chaos 4<br />
| {{Valid for Monk}}{{Valid for Initiate}}<br />
| Relic<br />
<br />
|- id="explosive_surprise"<br />
| {{Defense Shard|Explosive Surprise}}<br />
| Geyser Trap has a '''10-50%''' chance to fire an exploding shard dealing '''200-220% (224%)''' of Defense Damage as damage in an area.<br />
| 20<br />
| Chaos 4<br />
| {{Valid for Huntress}}<br />
| Relic<br />
<br />
|- id="lasting_conflagration"<br />
| {{Defense Shard|Lasting Conflagration}}<br />
| Increases Elder Dragon burn duration by '''1-??''' seconds.<br />
| 8<br />
| Chaos 4<br />
| {{Valid for Countess}}<br />
| Relic<br />
<br />
|- id="lateral_blast"<br />
| {{Defense Shard|Lateral Blast}}<br />
| Volcano attacks spawn three random meteors that drop nearby, each dealing '''50%-120% (134%)''' Defense Damage as magical Fire damage.<br />
| 20<br />
| Chaos 4<br />
| {{Valid for Lavamancer}}<br />
| Relic<br />
<br />
|- id="plated_armor"<br />
| {{Defense Shard|Plated Armor}}<br />
| Imbues the Royal Guard's armor, making enemy projectiles deal '''76-40(28)%''' of their original damage.<br />
| 12 (16)<br />
| Chaos 4<br />
| {{Valid for Mercenary}}<br />
| Relic<br />
<br />
|- id="power_transfer"<br />
| {{Defense Shard|Power Transfer}}<br />
| Increases the Defense Crit Chance of the affected tower by '''2-30% (38%)''' and reduces the Defense Power by 10%.<br />
| 14<br />
| Chaos 4<br />
| {{Valid for ALL}}<br />
| Relic<br />
<br />
|- id="puncturing_bolts"<br />
| {{Defense Shard|Puncturing Bolts}}<br />
| Ballista can now pierce an additional '''1-4 (6)''' targets.<br />
| 6<br />
| Chaos 4<br />
| {{Valid for Squire}}<br />
| Relic<br />
<br />
|- id="sandstorm_warrior"<br />
| {{Defense Shard|Sandstorm Warrior}}<br />
| The Snaking Sands sandstorm increases Hero Damage and Ability Power by '''1-25% (33%)''' for '''1-25 (33)''' seconds.<br />
| 12<br />
| Chaos 4<br />
| {{Valid for Mystic}}<br />
| Relic<br />
<br />
|- id="abyssal_mandate"<br />
| {{Hero Shard|Abyssal Mandate}}<br />
| Reduces the mana cost of Direct Command by '''4-40%'''.<br />
| 12<br />
| Chaos 4<br />
| {{Valid for AbyssLord}}<br />
| Chest<br />
<br />
|- id="arc_shielding"<br />
| {{Hero Shard|Arc Shielding}}<br />
| Arc Lightning places a shield on you lasting 20 seconds and absorbing '''180-780%''' Ability Power of damage. Enemies that hit the shield are damaged for a total of '''200-1000%''' of your Ability Power over 3 seconds.<br />
| 20<br />
| Chaos 4<br />
| {{Valid for Adept}}<br />
| Helmet<br />
<br />
|- id="beacon_of_the_storm"<br />
| {{Hero Shard|Beacon Of The Storm}}<br />
| Once per second your primary attack spawns a lightning ball that deals '''10-50%''' of your Hero Damage as storm damage. Bounces up to '''3''' times.<br />
| 20<br />
| Chaos 4<br />
| {{Valid for ALL}}<br />
| Gloves<br />
<br />
|- id="betsys_empowered_beam"<br />
| {{Hero Shard|Betsy’s Empowered Beam}}<br />
| Primary attacks fire a piercing sonic projectile that deals '''105-150%''' Hero Damage as magical damage.<br />
| 15<br />
| Chaos 4<br />
| {{Valid for Squire}}<br />
| Weapon<br />
<br />
|- id="call_of_the_kobold"<br />
| {{Hero Shard|Call Of The Kobold}}<br />
| Defeating an enemy grants a charge. Secondary attacks consume charges and shoots a firework at your target for '''20%-320%''' of your ability power.<br />
| 20<br />
| Chaos 4<br />
| {{Valid for Monk}}{{Valid for Initiate}}<br />
| Weapon<br />
<br />
|- id="caustic_oil"<br />
| {{Hero Shard|Caustic Oil}}<br />
| Increases the damage of Oil Flask by '''4-40%'''.<br />
| 12<br />
| Chaos 4<br />
| {{Valid for Huntress}}<br />
| Gloves<br />
<br />
|- id="celestial_attunement"<br />
| {{Hero Shard|Celestial Attunement}}<br />
| The dryad can hold '''1-4''' more stacks of starfall.<br />
| 6<br />
| Chaos 4<br />
| {{Valid for Dryad}}<br />
| Helmet<br />
<br />
|- id="charge_blast_v2"<br />
| {{Hero Shard|Charge Blast V2}}<br />
| Reduces the cost of EV2’s secondary attacks by '''5-95%'''.<br />
| 18<br />
| Chaos 4<br />
| {{Valid for SeriesEV2}}<br />
| Weapon<br />
<br />
|- id="darkest_syphon"<br />
| {{Hero Shard|Darkest Syphon}}<br />
| Increases the angle of Dark Syphon by '''3-30'''.<br />
| 9<br />
| Chaos 4<br />
| {{Valid for AbyssLord}}<br />
| Chest<br />
<br />
|- id="draining_strikes"<br />
| {{Hero Shard|Draining Strikes}}<br />
| Increase the healing from Siphon Stance by '''5%-25%'''.<br />
|?<br />
| Chaos 4<br />
| {{Valid for Barbarian}}<br />
| Helmet<br />
<br />
|- id="electric_retribution"<br />
| {{Hero Shard|Electric Retribution}}<br />
| When you take damage, you have a '''2-25%''' chance of dealing '''125-450%''' of your Armour as storm damage to your attacker.<br />
| 20<br />
| Chaos 4<br />
| {{Valid for ALL}}<br />
| Helmet<br />
<br />
|- id="enduring_drop"<br />
| {{Hero Shard|Enduring Drop}}<br />
| Increases Book Drop duration by '''0.5-7.5s'''.<br />
| 14<br />
| Chaos 4<br />
| {{Valid for Gunwitch}}<br />
| Helmet<br />
<br />
|- id="enduring_lash"<br />
| {{Hero Shard|Enduring Lash}}<br />
| Increases Lash Out poison duration by '''0.5-4.5''' s.<br />
| 8<br />
| Chaos 4<br />
| {{Valid for Mystic}}<br />
| Weapon<br />
<br />
|- id="fan_of_knights"<br />
| {{Hero Shard|Fan Of Knights}}<br />
| Skeletal Knight also fires two additional Knights that deal '''20-500%''' of your Ability Power in damage.<br />
| 20<br />
| Chaos 4<br />
| {{Valid for AbyssLord}}<br />
| Gloves<br />
<br />
|- id="follow_through"<br />
| {{Hero Shard|Follow Through}}<br />
| Increases the damage of Sweeping Strikes by '''3-39%'''.<br />
| 12<br />
| Chaos 4<br />
| {{Valid for Mercenary}}<br />
| Boots<br />
<br />
|- id="freeze_buster"<br />
| {{Hero Shard|Freeze Buster}}<br />
| Blunder Broom Buster has a '''1-5%''' chance to also freeze enemies for '''1-4s''', allowing them to be shattered by Crushing damage.<br />
| 10<br />
| Chaos 4<br />
| {{Valid for Gunwitch}}<br />
| Weapon<br />
<br />
|- id="frozen_core"<br />
| {{Hero Shard|Frozen Core}}<br />
| Increases Ice Needle damage by '''4-40%'''.<br />
| 12<br />
| Chaos 4<br />
| {{Valid for Gunwitch}}<br />
| Helmet<br />
<br />
|- id="hemolytic_poison"<br />
| {{Hero Shard|Hemolytic Poison}}<br />
| Lashout cooldown increased to '''200-160%''' of what it was but allows it to stack '''0-2''' times and increases its duration by '''3-7''' seconds.<br />
| 20<br />
| Chaos 4<br />
| {{Valid for Mystic}}<br />
| Weapon<br />
<br />
|- id="holy_empowerment"<br />
| {{Hero Shard|Holy Empowerment}}<br />
| Increases damage by '''5-??%''' while Holy Fire is active.<br />
| 12<br />
| Chaos 4<br />
| {{Valid for Countess}}<br />
| Gloves<br />
<br />
|- id="inspiring_strikes"<br />
| {{Hero Shard|Inspiring Strikes}}<br />
| Primary attacks reduce the cooldown of your abilities by '''-0.1-0.3''' seconds.<br />
| 4<br />
| Chaos 4<br />
| {{Valid for ALL}}<br />
| Weapon<br />
<br />
|- id="insulated_decoy"<br />
| {{Hero Shard|Insulated Decoy}}<br />
| Decreases heat generated from Death from Above by '''4-40%'''.<br />
| 12<br />
| Chaos 4<br />
| {{Valid for SeriesEV2}}<br />
| Boots<br />
<br />
|- id="lets_rock"<br />
| {{Hero Shard|Let’s Rock}}<br />
| Activating Harden/Inflame gives the Lavamancer a shield lasting for '''6-30''' seconds that absorbs '''20-140%''' Hero Health incoming damage.<br />
| 12<br />
| Chaos 4<br />
| {{Valid for Lavamancer}}<br />
| Chest<br />
<br />
|- id="manabombs_aid"<br />
| {{Hero Shard|Manabomb’s Aid}}<br />
| Manabomb places a shield on you that lasts '''20''' seconds that absorbs '''150-750%''' of your Ability Power Stat. Enemies that hit the shield are burned for a total of '''150-550%''' of your Ability Power over '''3''' seconds.<br />
| 20<br />
| Chaos 4<br />
| {{Valid for Apprentice}}<br />
| Weapon<br />
<br />
|- id="marking_bubble"<br />
| {{Hero Shard|Marking Bubble}}<br />
| Arcane Bubble will place a Mark on all enemies in the initial spawn area and increases Mark count '''1-6'''.<br />
| 5<br />
| Chaos 4<br />
| {{Valid for Adept}}<br />
| Boots<br />
<br />
|- id="mine_blast_radius"<br />
| {{Hero Shard|Mine Blast Radius}}<br />
| Anti Gravity Bots damage radius increased by '''4-40%'''.<br />
| 12<br />
| Chaos 4<br />
| {{Valid for SeriesEV2}}<br />
| Chest<br />
<br />
|- id="piercing_power"<br />
| {{Hero Shard|Piercing Power}}<br />
| Increases the damage of Piercing Shot by '''4-40%'''.<br />
| 12<br />
| Chaos 4<br />
| {{Valid for Huntress}}<br />
| Chest<br />
<br />
|- id="shroom_bloom"<br />
| {{Hero Shard|Shroom Bloom}}<br />
| The mushrooms created by Powder Toss last '''1-6''' seconds longer.<br />
| 10<br />
| Chaos 4<br />
| {{Valid for Dryad}}<br />
| Gloves<br />
<br />
|- id="shroom_gloom"<br />
| {{Hero Shard|Shroom Gloom}}<br />
| Slow intensity of Powder Toss in Purification Form increased by '''4-40%'''.<br />
| 12<br />
| Chaos 4<br />
| {{Valid for Dryad}}<br />
| Gloves<br />
<br />
|- id="smashing_fists"<br />
| {{Hero Shard|Smashing Fists}}<br />
| Pole Smash or Chi Stomp spawns a Fist dealing '''20-220%''' Ability Power as damage. After a short delay, another Fist emerges dealing '''20-420%''' Ability Power as damage.<br />
| 20<br />
| Chaos 4<br />
| {{Valid for Monk}}{{Valid for Initiate}}<br />
| Weapon<br />
<br />
|}<br />
<br />
<!-------------------- CHAOS 5 --------------------><br />
<br />
=== Chaos V ===<br />
<br />
[[File:Chaos_5_Shard_Pack_Icon.png| 70px| center]]<br />
<br />
{| class="wikitable sortable" style="width:100%; text-align:center;"<br />
! rowspan="2" style="width:15%; text-align:center;" | Name <br />
! rowspan="2" style="width:45%; text-align:center;" | Effect <br />
! rowspan="2" style="width:5%; text-align:center;" | Upgr. levels <br />
! rowspan="2" style="width:7%; text-align:center;" | Shard Pack<br />
! colspan="2" style="width:31%; text-align:center;" | Valid for<br />
<br />
|- <br />
! style="width:10%;" | Hero<br />
! style="width:3%;" | Slot<br />
<br />
|- id="boosted_blockade"<br />
| {{Defense Shard|Boosted Blockade}}<br />
| Boost Aura increases blockade health by '''2-20% (26%)'''.<br />
| 12<br />
| Chaos 5<br />
| {{Valid for Monk}}{{Valid for Initiate}}<br />
| Relic<br />
<br />
|- id="cthulus_influence"<br />
| {{Defense Shard|Cthulu’s Influence}}<br />
| While under the effects of corruption, Angry Nimbus has a '''3-27%''' chance to charm enemies for '''1-7''' seconds.<br />
| 12<br />
| Chaos 5<br />
| {{Valid for Dryad}}<br />
| Relic<br />
<br />
|- id="earthen_guard"<br />
| {{Defense Shard|Earthen Guard}}<br />
| Imbues the Royal Guard's shield with earth magic that has a '''8-18% (20%)''' chance on dealing damage to unleash a fissure, dealing '''200-1800% (2120%)''' of Defense Health as Earth Damage.<br />
| 20<br />
| Chaos 5<br />
| {{Valid for Mercenary}}<br />
| Relic<br />
<br />
|- id="explosive_arrows"<br />
| {{Defense Shard|Explosive Arrows}}<br />
| Skeletal Archers have a '''15-30%''' chance on hit to fire an explosive arrow dealing an additional '''1-25% (30%)''' of Defense Damage in small radius.<br />
| 20<br />
| Chaos 5<br />
| {{Valid for AbyssLord}}<br />
| Relic<br />
<br />
|- id="explosive_guard"<br />
| {{Defense Shard|Explosive Guard}}<br />
| When the affected tower takes damage, it has '''3-35% (42.6%)''' chance to trigger an explosion and deal '''140-500% (580%)''' of its Defense Health as damage to nearby enemies. Does not work with Auras or Traps. This does not destroy the tower.<br />
| 18<br />
| Chaos 5<br />
| {{Valid for ALL}}<br />
| Relic<br />
<br />
|- id="explosive_poison"<br />
| {{Defense Shard|Explosive Poison}}<br />
| If an enemy poisoned by the Poison Dart Tower is killed , it detonates dealing '''10%-150% (178%)''' of the Defense Power stat as damage in a small area around the enemy.<br />
| 20<br />
| Chaos 5<br />
| {{Valid for Huntress}}<br />
| Relic<br />
<br />
|- id="fire_for_effect"<br />
| {{Defense Shard|Fire For Effect}}<br />
| Your explosive Trap has a '''15-45% (51%)''' chance to detonate twice without consuming an additional charge.<br />
| 20<br />
| Chaos 5<br />
| {{Valid for Huntress}}<br />
| Relic<br />
<br />
|- id="flare_up"<br />
| {{Defense Shard|Flare-Up}}<br />
| Elder Dragon has a '''5-??%''' chance to deal '''12-??%''' more damage.<br />
| 12<br />
| Chaos 5<br />
| {{Valid for Countess}}<br />
| Relic<br />
<br />
|- id="frosty_beams"<br />
| {{Defense Shard|Frosty Beams}}<br />
| '''15-25% (27%)''' chance for Proton Node to freeze all enemies it touches for '''1-2 (2.2)''' seconds.<br />
| 20<br />
| Chaos 5<br />
| {{Valid for SeriesEV2}}<br />
| Relic<br />
<br />
|- id="frosty_bind"<br />
| {{Defense Shard|Frosty Bind}}<br />
| Frostbite slow strength increased by '''4-10% (12%)'''.<br />
| 12<br />
| Chaos 5<br />
| {{Valid for Apprentice}}<br />
| Relic<br />
<br />
|- id="heavy_cannonball"<br />
| {{Defense Shard|Heavy Cannonball}}<br />
| Cannonball tower has a '''2-45% (54%)''' chance to spawn a rolling cannonball that pierces up to '''2-10 (10)''' target(s) dealing '''1-28% (34%)''' of Defense Damage as Physical Damage.<br />
| 20<br />
| Chaos 5<br />
| {{Valid for Squire}}<br />
| Relic<br />
<br />
|- id="focused_vipers"<br />
| {{Defense Shard|Focused Vipers}}<br />
| Reduce the number of beams of Sand Viper by 2, but increase Defense Damage by '''50-82% (90%)'''.<br />
| 16<br />
| Chaos 5<br />
| {{Valid for Mystic}}<br />
| Relic<br />
<br />
|- id="vampiric_empowerment"<br />
| {{Defense Shard|Vampiric Empowerment}}<br />
| Increases the Defense Power of the affected tower by '''4-60% (76%)''' of its Defense Health.<br />
| 14<br />
| Chaos 5<br />
| {{Valid for ALL}}<br />
| Relic<br />
<br />
|- id="volcanic_shock"<br />
| {{Defense Shard|Volcanic Shock}}<br />
| Volcano has a '''2-26% (34%)''' chance to stun all enemies hit for '''1-2.8s (3.4s)'''.<br />
| 12<br />
| Chaos 5<br />
| {{Valid for Lavamancer}}<br />
| Relic<br />
<br />
|- id="anti_air"<br />
| {{Hero Shard|Anti Air}}<br />
| Deals '''4-40%''' additional damage to flying enemies.<br />
| 12<br />
| Chaos 5<br />
| {{Valid for ALL}}<br />
| Weapon<br />
<br />
|- id="betsy_cluster_nades"<br />
| {{Hero Shard|Betsy Cluster Nades}}<br />
| When attacking flying enemies, you have a '''10-50%''' chance on hit to drop a bomb beneath them that deals '''110-310%''' of your Ability Power stat an Damage in a small area.<br />
| 20<br />
| Chaos 5<br />
| {{Valid for ALL}}<br />
| Weapon<br />
<br />
|- id="burning_strikes"<br />
| {{Hero Shard|Burning Strikes}}<br />
| 2-20% chance on hit to burn target for '''20-180%''' of your Hero Damage stat as magical fire damage each second for '''1-5''' seconds.<br />
| 20<br />
| Chaos 5<br />
| {{Valid for ALL}}<br />
| Weapon<br />
<br />
|- id="chi_burst"<br />
| {{Hero Shard|Chi Burst}}<br />
| Increases Talisman of Empowerment's Critical Damage boost by '''2-20%'''.<br />
| 12<br />
| Chaos 5<br />
| {{Valid for Initiate}}<br />
| Helmet<br />
<br />
|- id="corruptions_embrace"<br />
| {{Hero Shard|Corruption’s Embrace}}<br />
| Starfall damage is increased by '''4-40%''' in corrupt form.<br />
| 12<br />
| Chaos 5<br />
| {{Valid for Dryad}}<br />
| Helmet<br />
<br />
|- id="debilitating_madness"<br />
| {{Hero Shard|Debilitating Madness}}<br />
| Call to Madness increase the target's damage taken by '''3-45%'''.<br />
| 14<br />
| Chaos 5<br />
| {{Valid for Mystic}}<br />
| Gloves<br />
<br />
|- id="drenching_broomnado"<br />
| {{Hero Shard|Drenching Broomnado}}<br />
| Broom Nado damage increased by '''4-40%''' and its hits have '''1-25%''' chance to drench enemies and slow them by '''30%''' for '''1-5''' seconds.<br />
| 12<br />
| Chaos 5<br />
| {{Valid for Gunwitch}}<br />
| Chest<br />
<br />
|- id="empowered_beam"<br />
| {{Hero Shard|Empowered Beam}}<br />
| After the Sword Beam collides with '''5''' targets, it spawns an additional Sword Beam that travels in the same direction as the first dealing '''125-425%''' of your Ability Power stat as damage to each target hit. After colliding with '''5''' targets it returns to the Squire dealing '''125-425%''' of your Ability Power stat as damage in an area around Squire.<br />
| 20<br />
| Chaos 5<br />
| {{Valid for Squire}}<br />
| Weapon<br />
<br />
|- id="enduring_provocation"<br />
| {{Hero Shard|Enduring Provocation}}<br />
| Provoke lasts an additional '''0.5-7.5''' seconds.<br />
| 14<br />
| Chaos 5<br />
| {{Valid for Squire}}<br />
| Shield<br />
<br />
|- id="flaming_knight"<br />
| {{Hero Shard|Flaming Knight}}<br />
| Knight of the Abyss is now imbued with fire, causing enemies hit to burn for '''50-500%''' of your Ability Power in fire damage over '''5''' seconds.<br />
| 18<br />
| Chaos 5<br />
| {{Valid for AbyssLord}}<br />
| Weapon<br />
<br />
|- id="heroic_power"<br />
| {{Hero Shard|Heroic Power}}<br />
| Increases Heroic Wave’s hero damage boost by '''4-40%'''.<br />
| 12<br />
| Chaos 5<br />
| {{Valid for Monk}}<br />
| Chest<br />
<br />
|- id="inferno"<br />
| {{Hero Shard|Inferno}}<br />
| Increases the damage of Flame Surge by '''4-??%'''.<br />
| 12<br />
| Chaos 5<br />
| {{Valid for Countess}}<br />
| Gloves<br />
<br />
|- id="madness_embrace"<br />
| {{Hero Shard|Madness’ Embrace}}<br />
| Increases Call to Madness duration by '''0.5-7.5s'''.<br />
| 14<br />
| Chaos 5<br />
| {{Valid for Mystic}}<br />
| Weapon<br />
<br />
|- id="maelstrom"<br />
| {{Hero Shard|Maelstrom}}<br />
| While Lightning Stance is active, the Barbarian's attacks have a '''5%-25%''' chance to drench enemies, stunning them for '''1.5s-3.5s.'''<br />
|?<br />
| Chaos 5<br />
| {{Valid for Barbarian}}<br />
| Weapon<br />
<br />
|- id="mana_leech"<br />
| {{Hero Shard|Mana Leech}}<br />
| Dark Syphon drains '''4-40%''' additional mana.<br />
| 12<br />
| Chaos 5<br />
| {{Valid for AbyssLord}}<br />
| Gloves<br />
<br />
|- id="manabomb_power"<br />
| {{Hero Shard|Manabomb Power}}<br />
| Increases the damage of Manabomb by '''4-40%'''.<br />
| 12<br />
| Chaos 5<br />
| {{Valid for Apprentice}}<br />
| Gloves<br />
<br />
|- id="meteor_rain"<br />
| {{Hero Shard|Meteor Rain}}<br />
| Manabomb opens a portal overhead that spawns meteor that deal '''30-550%''' of your Ability Power stat as damage to enemies they affect.<br />
| 20<br />
| Chaos 5<br />
| {{Valid for Apprentice}}<br />
| Weapon<br />
<br />
|- id="mine_blast_damage"<br />
| {{Hero Shard|Mine Blast Damage}}<br />
| Anti-Gravity Bot damage increased by '''3-39%'''.<br />
| 12<br />
| Chaos 5<br />
| {{Valid for SeriesEV2}}<br />
| Weapon<br />
<br />
|- id="mine_heat_compensator"<br />
| {{Hero Shard|Mine Heat Compensator}}<br />
| The cost of EV2’s Anti Gravity Bots is reduced by '''4-40%'''.<br />
| 12<br />
| Chaos 5<br />
| {{Valid for SeriesEV2}}<br />
| Chest<br />
<br />
|- id="molten_charge_power"<br />
| {{Hero Shard|Molten Charge Power}}<br />
| Increases Molten Charge damage by '''4-40%'''.<br />
| 12<br />
| Chaos 5<br />
| {{Valid for Lavamancer}}<br />
| Weapon<br />
<br />
|- id="molten_stun"<br />
| {{Hero Shard|Molten Stun}}<br />
| Increases Molten Charge stun duration by '''0.5-4.5s'''.<br />
| 8<br />
| Chaos 5<br />
| {{Valid for Lavamancer}}<br />
| Weapon<br />
<br />
|- id="one_with_chi"<br />
| {{Hero Shard|One With Chi}}<br />
| Increases the damage of Chi Blast by '''4-40%'''.<br />
| 12<br />
| Chaos 5<br />
| {{Valid for Monk}}<br />
| Gloves<br />
<br />
|- id="poison_leaves"<br />
| {{Hero Shard|Poison Leaves}}<br />
| Dryad’s poison attacks deal '''2-20%''' more damage.<br />
| 12<br />
| Chaos 5<br />
| {{Valid for Dryad}}<br />
| Weapon<br />
<br />
|- id="read_or_die"<br />
| {{Hero Shard|Read Or Die}}<br />
| Scatter Sweep and Broom Vault have an '''1-21%''' chance to transmogrify enemies into books for '''3s'''. Transmogrified enemies take increased damage.<br />
| 10<br />
| Chaos 5<br />
| {{Valid for Gunwitch}}<br />
| Gloves<br />
<br />
|- id="scatter_power"<br />
| {{Hero Shard|Scatter Power}}<br />
| Increases Scatter Sweep damage by '''4-40%'''.<br />
| 12<br />
| Chaos 5<br />
| {{Valid for Gunwitch}}<br />
| Chest<br />
<br />
|- id="talon_strike"<br />
| {{Hero Shard|Talon Strike}}<br />
| Hawk Strike now stuns for '''2s-4.5'''.<br />
|?<br />
| Chaos 5<br />
| {{Valid for Barbarian}}<br />
| Weapon<br />
<br />
|- id="thunderbolts_and_lightning"<br />
| {{Hero Shard|Thunderbolts and Lightning}}<br />
| Increases the damage of Arc Lightning by '''4-40%'''.<br />
| 12<br />
| Chaos 5<br />
| {{Valid for Adept}}<br />
| Weapon<br />
<br />
|}<br />
<br />
<!-------------------- CHAOS 6 --------------------><br />
<br />
=== Chaos VI ===<br />
<br />
[[File:Chaos_6_Shard_Pack_Icon.png| 70px| center]]<br />
<br />
{| class="wikitable sortable" style="width:100%; text-align:center;"<br />
! rowspan="2" style="width:15%; text-align:center;" | Name <br />
! rowspan="2" style="width:45%; text-align:center;" | Effect <br />
! rowspan="2" style="width:5%; text-align:center;" | Upgr. levels <br />
! rowspan="2" style="width:7%; text-align:center;" | Shard Pack<br />
! colspan="2" style="width:31%; text-align:center;" | Valid for<br />
<br />
|- <br />
! style="width:10%;" | Hero<br />
! style="width:3%;" | Slot<br />
<br />
|- id="boosted_beam"<br />
| {{Defense Shard|Boosted Beam}}<br />
| Increases the power of the Buff Beam by '''22-39%'''.<br />
| 18<br />
| Chaos 6<br />
| {{Valid for SeriesEV2}}<br />
| Relic<br />
<br />
|- id="boosted_power"<br />
| {{Defense Shard|Boosted Power}}<br />
| Increases the power of the Boost Aura by '''2-20% (24%)'''.<br />
| 18<br />
| Chaos 6<br />
| {{Valid for Monk}}<br />
| Relic<br />
<br />
|- id="colossal_fissure"<br />
| {{Defense Shard|Colossal Fissure}}<br />
| Your Colossus' Direct Command now rips the earth unleashing a fissure that lingers and deals '''50-2050% (2450%)''' of your Ability Power in damage over '''6''' seconds, but increases the mana cost of Direct Command by '''30-70%.''' Usable once every '''60''' seconds.<br />
| 20<br />
| Chaos 6<br />
| {{Valid for AbyssLord}}<br />
| Relic<br />
<br />
|- id="dragon_flare"<br />
| {{Defense Shard|Dragon Flare}}<br />
| Increases the projectile damage radius of Dragons Nest dragons by '''16-64% (80%)''', and reduces damage falloff by '''18-42% (50%)'''.<br />
| 12<br />
| Chaos 6<br />
| {{Valid for Countess}}<br />
| Relic<br />
<br />
|- id="enhanced_poison"<br />
| {{Defense Shard|Enhanced Poison}}<br />
| Increases the rate of the Poison Dart Tower's poison by '''4-40% (52%)'''.<br />
| 12<br />
| Chaos 6<br />
| {{Valid for Huntress}}<br />
| Relic<br />
<br />
|- id="flaming_death"<br />
| {{Defense Shard|Flaming Death}}<br />
| EV2’s mega death laser sets enemies it hits on fire dealing '''50-2050% (2450%)''' of EV2’s Ability Power stat as damage over '''10''' seconds.<br />
| 20<br />
| Chaos 6<br />
| {{Valid for SeriesEV2}}<br />
| Relic<br />
<br />
|- id="frosty_power"<br />
| {{Defense Shard|Frosty Power}}<br />
| Frostbite tower passes '''9-29% (34%)''' of its Defense Power stat to defenses within its frost aura.<br />
| 20<br />
| Chaos 6<br />
| {{Valid for Apprentice}}<br />
| Relic<br />
<br />
|- id="gathering_burst"<br />
| {{Defense Shard|Gathering Burst}}<br />
| Flameburst Tower's fireballs deal more damage the further they travel, up to 20-80% (100%) more damage.<br />
| 12<br />
| Chaos 6<br />
| {{Valid for Adept}}<br />
| Relic<br />
<br />
|- id="health_pylon"<br />
| {{Defense Shard|Health Pylon}}<br />
| Increases the Defense Health of nearby defenses to '''102-130% (135.6%).''' Does not buff the Tower that equips this shard.<br />
| 20<br />
| Chaos 6<br />
| {{Valid for ALL}}<br />
| Relic<br />
<br />
|- id="mark_targets"<br />
| {{Defense Shard|Mark Targets}}<br />
| This defense has a '''5-45%''' chance to place an Apprentice Mark on its target.<br />
| 20<br />
| Chaos 6<br />
| {{Valid for Apprentice}}{{Valid for Adept}}<br />
| Relic<br />
<br />
|- id="megarock"<br />
| {{Defense Shard|Megarock}}<br />
| Volcano launches a huge rock dealing '''100%-220% (244%)''' Defense Damage once every '''5''' volleys.<br />
| 20<br />
| Chaos 6<br />
| {{Valid for Lavamancer}}<br />
| Relic<br />
<br />
|- id="serpent_gods_protection"<br />
| {{Defense Shard|Serpent God’s Protection}}<br />
| Towers and Blockades near the Obelisk take '''-1%''' to '''-10% (-14%)''' damage.<br />
| 9<br />
| Chaos 6<br />
| {{Valid for Mystic}}<br />
| Relic<br />
<br />
|- id="sharpened_spikes"<br />
| {{Defense Shard|Sharpened Spikes}}<br />
| Blockade has a '''2-30% (38%)''' chance to stun enemies hit for '''1-3''' seconds.<br />
| 14<br />
| Chaos 6<br />
| {{Valid for ALL}}<br />
| Relic<br />
<br />
|- id="water_jet"<br />
| {{Defense Shard|Water Jet}}<br />
| Decrease the number of targets of the Water Aura by -4 (from 10 to 6) but does 50-150% (190%) more damage.<br />
| 10<br />
| Chaos 6<br />
| {{Valid for Initiate}}<br />
| Relic<br />
<br />
|- id="backstab"<br />
| {{Hero Shard|Backstab}}<br />
| Primary attacks that hit enemies from behind now deal '''100-225%''' of their total damage.<br />
| 20<br />
| Chaos 6<br />
| {{Valid for Mercenary}}<br />
| Weapon<br />
<br />
|- id="boiling_blood"<br />
| {{Hero Shard|Boiling Blood}}<br />
| Causes the Barbarian to take '''20%-2%''' of his Max Health as damage, every 5s during combat phase gaining Fury.<br />
| 18<br />
| Chaos 6<br />
| {{Valid for Barbarian}}<br />
| Chest<br />
<br />
|- id="brain_of_confusion"<br />
| {{Hero Shard|Brain Of Confusion}}<br />
| When you take damage you have a '''3-15%''' chance to confuse nearby enemies for '''3''' seconds. This effect has a '''15''' second cooldown.<br />
| 12<br />
| Chaos 6<br />
| {{Valid for ALL}}<br />
| Helmet<br />
<br />
|- id="explosive_finale"<br />
| {{Hero Shard|Explosive Finale}}<br />
| Upon completion, the Arcane Bubble explodes dealing '''X-2000%''' Ability Power damage to all enemies in and around the bubble.<br />
| 20<br />
| Chaos 6<br />
| {{Valid for Adept}}<br />
| Helmet<br />
<br />
|- id="flaming_retribution"<br />
| {{Hero Shard|Flaming Retribution}}<br />
| When you take damage, you have a '''2-20%''' chance of dealing '''125-425%''' of your Armor as fire damage to your attacker.<br />
| 20<br />
| Chaos 6<br />
| {{Valid for ALL}}<br />
| Gloves<br />
<br />
|- id="heat_dispenser_module"<br />
| {{Hero Shard|Heat Dispenser Module}}<br />
| EV2 upgrades her gun with a new heat dispenser module that drains '''4-40%''' more heat with each primary attack.<br />
| 12<br />
| Chaos 6<br />
| {{Valid for SeriesEV2}}<br />
| Weapon<br />
<br />
|- id="howling_feast"<br />
| {{Hero Shard|Howling Feast}}<br />
| Your Primary attacks generate '''1''' Feast stack, while at '''10''' stacks, increase your Hero Damage by '''2-30%.''' One stack wears off every '''3''' seconds.<br />
| 14<br />
| Chaos 6<br />
| {{Valid for Dryad}}{{Valid for Squire}}<br />
| Weapon<br />
<br />
|- id="inspired_shout"<br />
| {{Hero Shard|Inspired Shout}}<br />
| Call to Arms buff increases armor and further increases damage by '''3-??%'''.<br />
| 12<br />
| Chaos 6<br />
| {{Valid for Countess}}<br />
| Gloves<br />
<br />
|- id="melting_point"<br />
| {{Hero Shard|Melting Point}}<br />
| When the Countess deals fire damage to an enemy, there is a 20% chance to ignite their armor, causing them to take '''x%''' extra damage for '''y''' seconds.<br />
| 12<br />
| Chaos 6<br />
| {{Valid for Countess}}<br />
| Gloves<br />
<br />
|- id="molten_core_power"<br />
| {{Hero Shard|Molten Core Power}}<br />
| Increases Molten Core damage by '''4-40%'''.<br />
| 12<br />
| Chaos 6<br />
| {{Valid for Lavamancer}}<br />
| Gloves<br />
<br />
|- id="momentum"<br />
| {{Hero Shard|Momentum}}<br />
| Enemies hit by abilities reduce Sweeping Strikes ability cooldown by '''0.2-0.8''' seconds every hit.<br />
| 8<br />
| Chaos 6<br />
| {{Valid for Mercenary}}<br />
| Weapon<br />
<br />
|- id="nightmare_fuel"<br />
| {{Hero Shard|Nightmare Fuel}}<br />
| Enemies affected by Lash Out poison take '''20-320%''' Hero Damage as magical damage when hit by Dark Torment.<br />
| 20<br />
| Chaos 6<br />
| {{Valid for Mystic}}<br />
| Weapon<br />
<br />
|- id="pole_power"<br />
| {{Hero Shard|Pole Power}}<br />
| Increases the damage of Pole Smash or Chi Stomp by '''4-40%'''.<br />
| 12<br />
| Chaos 6<br />
| {{Valid for Monk}}{{Valid for Initiate}}<br />
| Gloves<br />
<br />
|- id="power_of_storms"<br />
| {{Hero Shard|Power Of Storms}}<br />
| You have a '''4-10%''' chance on hit to restore '''20''' mana per second for '''1-3''' seconds. '''10''' seconds cooldown.<br />
| 12<br />
| Chaos 6<br />
| {{Valid for Apprentice}}{{Valid for Squire}}{{Valid for Huntress}}{{Valid for Monk}}{{Valid for Initiate}}{{Valid for AbyssLord}}{{Valid for Adept}}<br />
| Helmet<br />
<br />
|- id="scatter_striker"<br />
| {{Hero Shard|Scatter Striker}}<br />
| Increases the range of Scatter Sweep by '''4-40%'''.<br />
| 12<br />
| Chaos 6<br />
| {{Valid for Gunwitch}}<br />
| Weapon<br />
<br />
|- id="shadow_prince"<br />
| {{Hero Shard|Shadow Prince}}<br />
| Taking damage has an '''7-??%''' chance to make you take '''3-??%''' less damage and stun attackers for '''1.2-??''' seconds over the duration.<br />
| 12<br />
| Chaos 6<br />
| {{Valid for Mercenary}}<br />
| Chest<br />
<br />
|- id="shattering_stones"<br />
| {{Hero Shard|Shattering Stones}}<br />
| After an Abyss Stone expires, it detonates dealing '''40-400%''' of your Ability Power as crushing damage to nearby enemies.<br />
| 18<br />
| Chaos 6<br />
| {{Valid for AbyssLord}}<br />
| Boots<br />
<br />
|- id="shellshock"<br />
| {{Hero Shard|Shellshock}}<br />
| While Turtle Stance is active the Barbarian's attacks wither enemies hit for '''3-13''' seconds reducing their damage to '''75%-35%'''.<br />
| 18<br />
| Chaos 6<br />
| {{Valid for Barbarian}}<br />
| Weapon<br />
<br />
|- id="snipe_critical_strike"<br />
| {{Hero Shard|Snipe Critical Strike}}<br />
| Increases the Crit Chance of Snipe by '''2-30%'''.<br />
| 14<br />
| Chaos 6<br />
| {{Valid for Gunwitch}}<br />
| Weapon<br />
<br />
|- id="unholy_fire"<br />
| {{Hero Shard|Unholy Fire}}<br />
| Blocking unleashes flames that deal '''150-750%''' of your ability power stat as damage to enemies in a cone in front of the hero at a rate of twice per second.<br />
| 20<br />
| Chaos 6<br />
| {{Valid for Squire}}<br />
| Shield<br />
<br />
|}<br />
<br />
<!-------------------- CHAOS 7 --------------------><br />
<br />
=== Chaos VII ===<br />
<br />
[[File:Chaos_7_Shard_Pack_Icon.png| 70px| center]]<br />
<br />
{| class="wikitable sortable" style="width:100%; text-align:center;"<br />
! rowspan="2" style="width:15%; text-align:center;" | Name <br />
! rowspan="2" style="width:45%; text-align:center;" | Effect <br />
! rowspan="2" style="width:5%; text-align:center;" | Upgr. levels <br />
! rowspan="2" style="width:7%; text-align:center;" | Shard Pack<br />
! colspan="2" style="width:31%; text-align:center;" | Valid for<br />
<br />
|- <br />
! style="width:10%;" | Hero<br />
! style="width:3%;" | Slot<br />
<br />
|- id="ghost_arrows"<br />
| {{Defense Shard|Ghost Arrows}}<br />
| The arrows of the Nether Archer can now bounce '''1-4 (5)''' additional times.<br />
| 12<br />
| Chaos 7<br />
| {{Valid for Mercenary}}<br />
| Relic<br />
<br />
|- id="glacier"<br />
| {{Defense Shard|Glacier}}<br />
| Every 10 attacks, Hailstorm Tower fires an icy boulder that explodes on impact dealing '''75%-175% (195%)''' Defense Power as damage in a small area.<br />
| 20<br />
| Chaos 7<br />
| {{Valid for Adept}}<br />
| Relic<br />
<br />
|- id="manufacturers_overcharge"<br />
| {{Defense Shard|Manufacturer’s Overcharge}}<br />
| Weapon Manufacturer charges '''4-40% (52%)''' faster.<br />
| 12<br />
| Chaos 7<br />
| {{Valid for SeriesEV2}}<br />
| Relic<br />
<br />
|- id="node_increase"<br />
| {{Defense Shard|Node Increase}}<br />
| EV2 can create '''1-4 (6)''' extra node(s) in any single Weapon Manufacturer chain.<br />
| 6<br />
| Chaos 7<br />
| {{Valid for SeriesEV2}}<br />
| Relic<br />
<br />
|- id="obelisk_shield"<br />
| {{Defense Shard|Obelisk Shield}}<br />
| Obelisk Shield absorption increased to '''10-70% (86%)'''.<br />
| 15<br />
| Chaos 7<br />
| {{Valid for Mystic}}<br />
| Relic<br />
<br />
|- id="oily_entrapment"<br />
| {{Defense Shard|Oily Entrapment}}<br />
| Increases Oil Geyser slow rate by '''3-15% (19%)'''.<br />
| 12<br />
| Chaos 7<br />
| {{Valid for Lavamancer}}<br />
| Relic<br />
<br />
|- id="power_pylon"<br />
| {{Defense Shard|Power Pylon}}<br />
| Increases the Defense Power of nearby defenses to '''102-120% (124%).''' Does not buff the Tower that equips this shard.<br />
| 18<br />
| Chaos 7<br />
| {{Valid for ALL}}<br />
| Relic<br />
<br />
|- id="splody_harpoon"<br />
| {{Defense Shard|Splody Harpoon}}<br />
| Ballista projectiles have a '''10-45% (52%)''' chance to detonate on each target hit dealing '''1-41% (49%)''' of Defense Damage as extra damage in small area.<br />
| 20<br />
| Chaos 7<br />
| {{Valid for Squire}}<br />
| Relic<br />
<br />
|- id="viscous_oil"<br />
| {{Defense Shard|Viscous Oil}}<br />
| The oil effect from Oil Catapult now slows enemies by an additional '''2-8% (10%)''', and also slows their attack speed by '''8-20% (24%)'''.<br />
| 12<br />
| Chaos 7<br />
| {{Valid for Countess}}<br />
| Relic<br />
<br />
|- id="charged_shot"<br />
| {{Hero Shard|Charged Shot}}<br />
| Your primary attacks have a '''5-15%''' chance to fire a fully charged secondary attack.<br />
| 10<br />
| Chaos 7<br />
| {{Valid for Huntress}}{{Valid for Apprentice}}{{Valid for SeriesEV2}}{{Valid for Adept}}<br />
| Weapon<br />
<br />
|- id="chi_supercharge"<br />
| {{Hero Shard|Chi Supercharge}}<br />
| Increases Talisman of Empowerment's Defense Power boost by '''2-20%'''.<br />
| 12<br />
| Chaos 7<br />
| {{Valid for Initiate}}<br />
| Chest<br />
<br />
|- id="constrictor"<br />
| {{Hero Shard|Constrictor}}<br />
| Defeating an enemy adds a constrictor stack. At '''10''' stacks, unleashes a bed of constrictor snakes that stun nearby targets for '''1-5s'''. While stunned, enemies take '''50-450%''' Ability Power as magical damage each second for '''3''' seconds.<br />
| 20<br />
| Chaos 7<br />
| {{Valid for Mystic}}<br />
| Weapon<br />
<br />
|- id="enduring_slam"<br />
| {{Hero Shard|Enduring Slam}}<br />
| Seismic Slam stun duration increased by '''0.5-5''' seconds.<br />
| 15<br />
| Chaos 7<br />
| {{Valid for Squire}}<br />
| Shield<br />
<br />
|- id="fiery_brimstone"<br />
| {{Hero Shard|Fiery Brimstone}}<br />
| Adds '''4-12%''' Hero Damage to Your Attacks as Magical Fire Damage.<br />
| 10<br />
| Chaos 7<br />
| {{Valid for AbyssLord}}<br />
| Weapon<br />
<br />
|- id="flame_cloak"<br />
| {{Hero Shard|Flame Cloak}}<br />
| After using Valiant Charge, wreath yourself in flames for 6s. While aflame, you take '''5-??%''' less damage and burn attackers for '''400-??%''' of your Armor.<br />
| 16<br />
| Chaos 7<br />
| {{Valid for Countess}}<br />
| Shield<br />
<br />
|- id="heroic_boost"<br />
| {{Hero Shard|Heroic Boost}}<br />
| Increases Heroic Wave's healing done by '''4-40%'''.<br />
| 12<br />
| Chaos 7<br />
| {{Valid for Monk}}<br />
| Helmet<br />
<br />
|- id="life_leech"<br />
| {{Hero Shard|Life Leech}}<br />
| Your primary attacks heal you for '''0.2-1%''' of your max health.<br />
| 20<br />
| Chaos 7<br />
| {{Valid for ALL}}<br />
| Weapon<br />
<br />
|- id="mage_gambit"<br />
| {{Hero Shard|Mage Gambit}}<br />
| Increases your ability power by '''10-50%''', but increase damage taken from enemies by '''60-20%'''.<br />
| 20<br />
| Chaos 7<br />
| {{Valid for ALL}}<br />
| Chest<br />
<br />
|- id="mana_capacitor"<br />
| {{Hero Shard|Mana Capacitor}}<br />
| Increases your maximum ability resource by '''10-100'''.<br />
| 18<br />
| Chaos 7<br />
| {{Valid for Apprentice}}{{Valid for Squire}}{{Valid for Huntress}}{{Valid for Monk}}{{Valid for Initiate}}{{Valid for SeriesEV2}}{{Valid for AbyssLord}}{{Valid for Lavamancer}}{{Valid for Dryad}}{{Valid for Gunwitch}}{{Valid for Adept}}<br />
| Helmet<br />
<br />
|- id="poisoned_blades"<br />
| {{Hero Shard|Poisoned Blades}}<br />
| Combat Preparation now applies poison to your blades for 5s, causing you to deal '''50-110%''' more damage as poison damage on melee attacks.<br />
| 12<br />
| Chaos 7<br />
| {{Valid for Mercenary}}<br />
| Weapon<br />
<br />
|- id="power_gambit"<br />
| {{Hero Shard|Power Gambit}}<br />
| Increases your Hero Damage by '''10-50%''', but increase damage taken from enemies by '''60-20%'''.<br />
| 20<br />
| Chaos 7<br />
| {{Valid for ALL}}<br />
| Chest<br />
<br />
|- id="proton_canon_insulator"<br />
| {{Hero Shard|Proton Canon Insulator}}<br />
| Reduces the heat generation rate of Proton Charge by '''2-20%'''.<br />
| 12<br />
| Chaos 7<br />
| {{Valid for SeriesEV2}}<br />
| Weapon<br />
<br />
|- id="proton_supercharge"<br />
| {{Hero Shard|Proton Supercharge}}<br />
| EV2's Proton Charge deals an extra '''10-210%''' of your ability power stat as damage while its max range is increased by '''5-25%'''.<br />
| 20<br />
| Chaos 7<br />
| {{Valid for SeriesEV2}}<br />
| Weapon<br />
<br />
|- id="ramster_power"<br />
| {{Hero Shard|Ramster Power}}<br />
| Increases the damage of Ramster Direct Command by '''5-35%'''.<br />
| 10<br />
| Chaos 7<br />
| {{Valid for AbyssLord}}<br />
| Gloves<br />
<br />
|- id="ravenhost"<br />
| {{Hero Shard|Ravenhost}}<br />
| Your primary attacks generate Raven stacks. Once you reach '''10''' stacks, the stacks are depleted to fire a magical Raven dealing '''10-210%''' of your Ability Power as damage. Bounces '''5''' times.<br />
| 20<br />
| Chaos 7<br />
| {{Valid for ALL}}<br />
| Weapon<br />
<br />
|- id="restoring_snipe"<br />
| {{Hero Shard|Restoring Snipe}}<br />
| Snipe critical hits restore '''4-40''' Broom Power.<br />
| 18<br />
| Chaos 7<br />
| {{Valid for Gunwitch}}<br />
| Weapon<br />
<br />
|- id="ride_the_lightning"<br />
| {{Hero Shard|Ride the Lightning}}<br />
| Increase the damage bonus of Lightning Stance by '''1%-21%'''.<br />
| 20<br />
| Chaos 7<br />
| {{Valid for Barbarian}}<br />
| Gloves<br />
<br />
|- id="serpents_kiss"<br />
| {{Hero Shard|Serpent’s Kiss}}<br />
| Secondary Attacks inflict poison on enemies, dealing '''10-210%''' of Hero Health as damage per second for '''1-5''' seconds.<br />
| 20<br />
| Chaos 7<br />
| {{Valid for Mystic}}<br />
| Gloves<br />
<br />
|- id="snipe_critical_power"<br />
| {{Hero Shard|Snipe Critical Power}}<br />
| Increases the total critical damage of Snipe by '''104-140%'''.<br />
| 12<br />
| Chaos 7<br />
| {{Valid for Gunwitch}}<br />
| Weapon<br />
<br />
|- id="tectonic_breaker"<br />
| {{Hero Shard|Tectonic Breaker}}<br />
| While Hardened, deal '''10-370%''' Armor Stat as crushing Earth damage every '''3'''rd primary attack. While Inflamed deal '''10-370%''' Hero Damage as Fire damage every '''3'''rd primary attack.<br />
| 20<br />
| Chaos 7<br />
| {{Valid for Lavamancer}}<br />
| Chest<br />
<br />
|- id="twice_as_bright"<br />
| {{Hero Shard|Twice As Bright}}<br />
| Eruption now increases Defense Power to '''10-70%''', but the duration is reduced by '''-5''' seconds.<br />
| 20<br />
| Chaos 7<br />
| {{Valid for Lavamancer}}<br />
| Helmet<br />
<br />
|- id="wreckless"<br />
| {{Hero Shard|Wreckless}}<br />
| The Barbarian deals up to '''0.5%-20.5%''' bonus damage based upon current Wrath.<br />
| 20<br />
| Chaos 7<br />
| {{Valid for Barbarian}}<br />
| Gloves<br />
<br />
|}<br />
<br />
<!-------------------- CHAOS 8 --------------------><br />
<br />
=== Chaos VIII ===<br />
<br />
[[File:Chaos_8_shard_Pack_Icon.png| 70px| center]]<br />
<br />
{| class="wikitable sortable" style="width:100%; text-align:center;"<br />
! rowspan="2" style="width:15%; text-align:center;" | Name <br />
! rowspan="2" style="width:45%; text-align:center;" | Effect <br />
! rowspan="2" style="width:5%; text-align:center;" | Upgr. levels <br />
! rowspan="2" style="width:7%; text-align:center;" | Shard Pack<br />
! colspan="2" style="width:31%; text-align:center;" | Valid for<br />
<br />
|- <br />
! style="width:10%;" | Hero<br />
! style="width:3%;" | Slot<br />
<br />
|- id="double_tap"<br />
| {{Defense Shard|Double Tap}}<br />
| Your Skeletal Archers have a '''15-45% (51%)''' chance to fire twice in succession.<br />
| 20<br />
| Chaos 8<br />
| {{Valid for AbyssLord}}<br />
| Relic<br />
<br />
|- id="enduring_bubble"<br />
| {{Defense Shard|Enduring Bubble}}<br />
| Increases Viper's Fang bubble duration by '''1-2''' seconds.<br />
| 10<br />
| Chaos 8<br />
| {{Valid for Mystic}}<br />
| Relic<br />
<br />
|- id="oily_harpoon"<br />
| {{Defense Shard|Oily Harpoon}}<br />
| Ballista oils targets on hit for '''2.16-6.12 (7)''' seconds. Fire damage Ignites the enemy for '''1-15% (18%)''' of Defense Damage for 3 seconds.<br />
| 18<br />
| Chaos 8<br />
| {{Valid for Squire}}<br />
| Relic<br />
<br />
|- id="shattering_torpedo"<br />
| {{Defense Shard|Shattering Torpedo}}<br />
| Reflect Beam's torpedoes are imbued with Earth Magic, dealing an extra '''2-42%''' Crushing Earth Damage on explosions.<br />
| 20<br />
| Chaos 8<br />
| {{Valid for SeriesEV2}}<br />
| Relic<br />
<br />
|- id="snakes_on_a_plane"<br />
| {{Defense Shard|Snakes on a plane}}<br />
| Obelisk spawns a snake every 3 seconds that flies into an enemy dealing '''100-325% (370%)''' Defense Damage as magical Earth damage.<br />
| 20<br />
| Chaos 8<br />
| {{Valid for Mystic}}<br />
| Relic<br />
<br />
|- id="torpedo_striker"<br />
| {{Defense Shard|Torpedo Striker}}<br />
| Increases the radius of the Reflect Beam's Torpedo Detonation by '''3-39%'''.<br />
| 12<br />
| Chaos 8<br />
| {{Valid for SeriesEV2}}<br />
| Relic<br />
<br />
|- id="vengeance"<br />
| {{Defense Shard|Vengeance}}<br />
| 4-40% of the damage taken by the Spike Blockade is returned in its next attack.<br />
| 18<br />
| Chaos 8<br />
| {{Valid for Squire}}<br />
| Relic<br />
<br />
|- id="escape_artist"<br />
| {{Defense Shard|Escape Artist}}<br />
| Reduces the time of disabling effects you sustain by '''0-37.5%'''.<br />
| 12<br />
| Chaos 8<br />
| {{Valid for Mercenary}}<br />
| Weapon<br />
<br />
|- id="water_elemental"<br />
| {{Defense Shard|Water Elemental}}<br />
| The affected tower has has '''5-25% (29%)''' chance on hit to drench enemies for 3 seconds.<br />
| 20<br />
| Chaos 8<br />
| {{Valid for ALL}}<br />
| Relic<br />
<br />
|- id="block_power"<br />
| {{Hero Shard|Block Power}}<br />
| Increases the blocking power of the shield by '''5-25%'''<br />
| 20<br />
| Chaos 8<br />
| {{Valid for Squire}}<br />
| Shield<br />
<br />
|- id="celestial_power"<br />
| {{Hero Shard|Celestial Power}}<br />
| Falling stars give an additional '''6-?''' celestial power.<br />
| 8<br />
| Chaos 8<br />
| {{Valid for Dryad}}<br />
| Boots<br />
<br />
|- id="deaths_grasp"<br />
| {{Hero Shard|Death’s Grasp}}<br />
| When you defeat an enemy, you generate a charge, up to a max of 5. When you block with your shield, all charges are then consumed each unleashing a fireball that deal '''10-210%''' of your ability power as magical fire damage.<br />
| 20<br />
| Chaos 8<br />
| {{Valid for Squire}}<br />
| Shield<br />
<br />
|- id="enduring_price"<br />
| {{Hero Shard|Enduring Price}}<br />
| Two at Twice the Price lasts '''1-7''' seconds longer.<br />
| 12<br />
| Chaos 8<br />
| {{Valid for Gunwitch}}<br />
| Weapon<br />
<br />
|- id="freezing_vault"<br />
| {{Hero Shard|Freezing Vault}}<br />
| Your broom vault now freezes the target for '''1-4''' seconds and deals an extra '''4-16%''' damage.<br />
| 12<br />
| Chaos 8<br />
| {{Valid for Gunwitch}}<br />
| Boots<br />
<br />
|- id="harbingers_powered_block"<br />
| {{Hero Shard|Harbinger’s Powered Block}}<br />
| Blocking reduces the cooldown of Seismic Slam by '''-0.2''' to '''-0.7''' seconds. Happens a max of '''3''' times a second.<br />
| 10<br />
| Chaos 8<br />
| {{Valid for Squire}}<br />
| Shield<br />
<br />
|- id="holy_restoration"<br />
| {{Hero Shard|Holy Restoration}}<br />
| Increases the healing of Holy Fire by '''3-??%'''.<br />
| 12<br />
| Chaos 8<br />
| {{Valid for Countess}}<br />
| Helmet<br />
<br />
|- id="lightning_touch"<br />
| {{Hero Shard|Lightning Touch}}<br />
| Your primary attacks deal an additional '''4-40%''' of your Hero Damage as storm damage.<br />
| 12<br />
| Chaos 8<br />
| {{Valid for ALL}}<br />
| Weapon<br />
<br />
|- id="lingering_core"<br />
| {{Hero Shard|Lingering Core}}<br />
| Increases Molten Core lifespan by '''1-8''' seconds.<br />
| 14<br />
| Chaos 8<br />
| {{Valid for Lavamancer}}<br />
| Weapon<br />
<br />
|- id="power_of_embermount"<br />
| {{Hero Shard|Power of Embermount}}<br />
| Increases the amount of Molten Power gained by '''4-40%'''.<br />
| 12<br />
| Chaos 8<br />
| {{Valid for Lavamancer}}<br />
| Helmet<br />
<br />
|- id="power_overwhelming"<br />
| {{Hero Shard|Power Overwhelming}}<br />
| Increases your Ability Power by '''10-50%''', but increase your ability resource cost by '''100-70%'''.<br />
| 20<br />
| Chaos 8<br />
| {{Valid for AbyssLord}}<br />
| Helmet<br />
<br />
|- id="price_of_power"<br />
| {{Hero Shard|Price Of Power}}<br />
| Increases damage of Two at Twice the Price by '''4-40%'''.<br />
| 12<br />
| Chaos 8<br />
| {{Valid for Gunwitch}}<br />
| Gloves<br />
<br />
|- id="proton_cannon_boost"<br />
| {{Hero Shard|Proton Cannon Boost}}<br />
| Width of Proton Charge increased by '''4-40%'''.<br />
| 12<br />
| Chaos 8<br />
| {{Valid for SeriesEV2}}<br />
| Weapon<br />
<br />
|- id="proton_flame_charge"<br />
| {{Hero Shard|Proton Flame Charge}}<br />
| EV2's Proton Cannon is upgraded with a flaming core dealing an extra '''4-25%''' fire damage to enemies it hits.<br />
| 14<br />
| Chaos 8<br />
| {{Valid for SeriesEV2}}<br />
| Gloves<br />
<br />
|- id="pumpkinator"<br />
| {{Hero Shard|Pumpkinator}}<br />
| Your primary attacks pumpkin your enemies. When a pumpkined enemy dies they explode doing '''10-210%''' ability power as damage. When a pumpkined enemy is hit with a melee attack, increase the Hero Critical Chance of the attacker by '''3-33''' for 5 seconds.<br />
| 20<br />
| Chaos 8<br />
| {{Valid for ALL}}<br />
| Weapon<br />
<br />
|- id="radiant_power"<br />
| {{Hero Shard|Radiant Power}}<br />
| Increases the Defense Power of nearby defenses by '''5-10%'''.<br />
| 5<br />
| Chaos 8<br />
| {{Valid for ALL}}<br />
| Weapon<br />
<br />
|- id="regeneration"<br />
| {{Hero Shard|Regeneration}}<br />
| Restores '''0.25-1.25%''' of your Max Health every 5 seconds.<br />
| 10<br />
| Chaos 8<br />
| {{Valid for ALL}}<br />
| Boots<br />
<br />
|- id="serpent_gods_fury"<br />
| {{Hero Shard|Serpent God's Fury}}<br />
| When you crit with a primary attack, reduce the cooldown of all your abilities by '''-0.1-0.3''' seconds. The effect has a cooldown of 1 second.<br />
| 18<br />
| Chaos 8<br />
| {{Valid for Mystic}}<br />
| Weapon<br />
<br />
|- id="snake_bomb"<br />
| {{Hero Shard|Snake Bomb}}<br />
| When a Dark Torment serpent expires, it explodes dealing '''20-1,020%''' Ability Power as magical damage to nearby enemies.<br />
| 20<br />
| Chaos 8<br />
| {{Valid for Mystic}}<br />
| Weapon<br />
<br />
|- id="spiders_kiss"<br />
| {{Hero Shard|Spider’s Kiss}}<br />
| Snipe hits inflict poison, dealing '''50-450%''' Ability Power as magical Poison damage per second for 5 seconds.<br />
| 20<br />
| Chaos 8<br />
| {{Valid for Gunwitch}}<br />
| Weapon<br />
<br />
|- id="submerging_blast"<br />
| {{Hero Shard|Submerging Blast}}<br />
| Increases Submerge's Emerge damage by '''3-39%'''.<br />
| 12<br />
| Chaos 8<br />
| {{Valid for Lavamancer}}<br />
| Boots<br />
<br />
|- id="submerging_speed"<br />
| {{Hero Shard|Submerging Speed}}<br />
| Increases movement speed while Submerged by '''+4-40%''' and adds a knockup on Emerge.<br />
| 12<br />
| Chaos 8<br />
| {{Valid for Lavamancer}}<br />
| Boots<br />
<br />
|- id="sundering_blow"<br />
| {{Hero Shard|Sundering Blow}}<br />
| Your primary attacks reduce enemy's resistances by '''5-20%''', increasing damage dealt to them.<br />
| 15<br />
| Chaos 8<br />
| {{Valid for ALL}}<br />
| Weapon<br />
<br />
|- id="superconductor"<br />
| {{Hero Shard|Superconductor}}<br />
| Reduces the costs of all abilities by '''1-19%'''.<br />
| 18<br />
| Chaos 8<br />
| {{Valid for Apprentice}}{{Valid for Squire}}{{Valid for Monk}}{{Valid for Huntress}}{{Valid for AbyssLord}}{{Valid for SeriesEV2}}{{Valid for Gunwitch}}{{Valid for Lavamancer}}{{Valid for Initiate}}{{Valid for Adept}}<br />
| Chest<br />
<br />
|- id="taser_suit"<br />
| {{Hero Shard|Taser Suit}}<br />
| When you take damage you have a '''1-16%''' chance to electrocute enemies in a small area around you, stunning them for 3 seconds.<br />
| 15<br />
| Chaos 8<br />
| {{Valid for ALL}}<br />
| Chest<br />
<br />
|- id="tempered_anger"<br />
| {{Hero Shard|Tempered Anger}}<br />
| Mystic loses appeasement '''3-39%''' slower and take '''0-100%''' less appeasement damage when at 0 appeasement.<br />
| 12<br />
| Chaos 8<br />
| {{Valid for Mystic}}<br />
| Chest<br />
<br />
|- id="wave_of_the_storm"<br />
| {{Hero Shard|Wave Of The Storm}}<br />
| You have a '''4-40%''' chance when landing on the ground to deal '''10-210%''' of your Ability Power as storm damage to nearby enemies.<br />
| 20<br />
| Chaos 8<br />
| {{Valid for ALL}}<br />
| Boots<br />
<br />
|- id="zero_entropy"<br />
| {{Hero Shard|Zero Entropy}}<br />
| Ice Needle only affects a single target, but damage is increased by '''3-39%''' and duration is increased by '''1-6''' seconds.<br />
| 12<br />
| Chaos 8<br />
| {{Valid for Gunwitch}}<br />
| Helmet<br />
<br />
|}<br />
<br />
<!-------------------- CHAOS 9 --------------------><br />
<br />
=== Chaos IX ===<br />
<br />
[[File:Chaos IX Shard Pack With Border.png|Chaos IX Shard Pack| 70px| center]]<br />
<br />
{| class="wikitable sortable" style="width:100%; text-align:center;"<br />
! rowspan="2" style="width:15%; text-align:center;" | Name <br />
! rowspan="2" style="width:45%; text-align:center;" | Effect <br />
! rowspan="2" style="width:5%; text-align:center;" | Upgr. levels <br />
! rowspan="2" style="width:7%; text-align:center;" | Shard Pack<br />
! colspan="2" style="width:31%; text-align:center;" | Valid for<br />
<br />
|- <br />
! style="width:10%;" | Hero<br />
! style="width:3%;" | Slot<br />
<br />
|- id="augmented_explosions"<br />
| {{Defense Shard|Augmented Explosions}}<br />
| Explosion radius of Nether Spiders and Slimes are '''15-65% (75%)''' bigger.<br />
| 20<br />
| Chaos 9<br />
| {{Valid for Dryad}}{{Valid for Mercenary}}<br />
| Relic<br />
<br />
|- id="auto_repair_system"<br />
| {{Defense Shard|Auto-Repair System}}<br />
| Restores '''0.5-??%''' of the affected tower’s Max Health every 5s. Only active during Combat Phase.<br />
| 20<br />
| Chaos 9<br />
| {{Valid for ALL}}<br />
| Relic<br />
<br />
|- id="bubble_beam"<br />
| {{Defense Shard|Bubble Beam}}<br />
| Sand Vipers have an '''11-25% (29%)''' chance on hit to bubble the target for '''2-4''' seconds.<br />
| 14<br />
| Chaos 9<br />
| {{Valid for Mystic}}<br />
| Relic<br />
<br />
|- id="crippling_blow"<br />
| {{Defense Shard|Crippling Blow}}<br />
| Sky Guard Tower has a '''14%''' chance on hit to stun the target for '''0-??''' seconds.<br />
| 14<br />
| Chaos 9<br />
| {{Valid for Monk}}{{Valid for Initiate}}<br />
| Relic<br />
<br />
|- id="Crystal Fissure"<br />
| {{Defense Shard|Crystal Fissure}}<br />
| Increases the width of Crystal Hammer's Fissure by 50% and increase the Defense Damage by 5-29% (35%).<br />
| 16<br />
| Chaos 9<br />
| {{Valid for Adept}}<br />
| Relic<br />
<br />
|- id="electric_arcing"<br />
| {{Defense Shard|Electric Arcing}}<br />
| Increases the number of targets for the Lightning Strike Aura by 4, but does '''90-80% (76%)''' less damage.<br />
| 10<br />
| Chaos 9<br />
| {{Valid for Monk}}{{Valid for Initiate}}<br />
| Relic<br />
<br />
|- id="Freezing Rain"<br />
| {{Defense Shard|Freezing Rain}}<br />
| Geyser Traps has '''10-42% (50%)''' chance to freeze all targets.<br />
| 16<br />
| Chaos 9<br />
| {{Valid for Huntress}}<br />
| Relic<br />
<br />
|- id="frenzied_swarm"<br />
| {{Defense Shard|Frenzied Swarm}}<br />
| Moss Hornet movement speed is increased by '''500-1300 (1500)'''.<br />
| 16<br />
| Chaos 9<br />
| {{Valid for Dryad}}<br />
| Relic<br />
<br />
|- id="giant_harpy_feathers"<br />
| {{Defense Shard|Giant Harpy Feathers}}<br />
| Harpy feathers pierce through 1 extra target, even when not corrupt. Projectile damage reduction per pierce reduced by '''10-??%'''.<br />
| 20<br />
| Chaos 9<br />
| {{Valid for Dryad}}<br />
| Relic<br />
<br />
|- id="oily_overflow"<br />
| {{Defense Shard|Oily Overflow}}<br />
| Oil Catapult projectiles leave additional Oil on the ground for '''3-??''' seconds.<br />
| 8<br />
| Chaos 9<br />
| {{Valid for Countess}}<br />
| Relic<br />
<br />
|- id="titanic_slam"<br />
| {{Defense Shard|Titanic Slam}}<br />
| The Colossus' attack has an '''8-??%''' chance to be a massive overhead slam, creating a shockwave that deals '''200-??%''' of your Tower Health as earth damage and sends enemies airborne.<br />
| 20<br />
| Chaos 9<br />
| {{Valid for AbyssLord}}<br />
| Relic<br />
<br />
|- id="amped_charge"<br />
| {{Hero Shard|Amped Charge}}<br />
| Increases the damage of Proton Charge by '''3-??%'''.<br />
| 12<br />
| Chaos 9<br />
| {{Valid for SeriesEV2}}<br />
| Gloves<br />
<br />
|- id="atomic_madness"<br />
| {{Hero Shard|Atomic Madness}}<br />
| Atomic Launcher fires 2 extra shots in a small spread for '''150-??%''' of your Hero Damage.<br />
| 20<br />
| Chaos 9<br />
| {{Valid for SeriesEV2}}<br />
| Gloves<br />
<br />
|- id="beam_intensification"<br />
| {{Hero Shard|Beam Intensification}}<br />
| Increases the damage of Sword Beam by '''3-??%'''.<br />
| 12<br />
| Chaos 9<br />
| {{Valid for Squire}}<br />
| Gloves<br />
<br />
|- id="blood_rage"<br />
| {{Hero Shard|Blood Rage}}<br />
| Increases the damage bonus of Provoke by '''4-??%''', and damage resistance by '''3-??%'''.<br />
| 12<br />
| Chaos 9<br />
| {{Valid for Squire}}<br />
| Gloves<br />
<br />
|- id="bunny_hop"<br />
| {{Hero Shard|Bunny Hop}}<br />
| Gives the ability to double jump! And increases your movement speed by '''0-200'''.<br />
| 4<br />
| Chaos 9<br />
| {{Valid for Apprentice}}{{Valid for Huntress}}{{Valid for Squire}}{{Valid for AbyssLord}}{{Valid for Adept}}{{Valid for Lavamancer}}{{Valid for SeriesEV2}}{{Valid for Barbarian}}{{Valid for Mystic}}<br />
| Boots<br />
<br />
|- id="chi_curse"<br />
| {{Hero Shard|Chi Curse}}<br />
| Increases Crippling Chi Wave cripple effectiveness by '''5-??%'''.<br />
| 12<br />
| Chaos 9<br />
| {{Valid for Initiate}}<br />
| Chest<br />
<br />
|- id="critical_empowerment"<br />
| {{Hero Shard|Critical Empowerment}}<br />
| Increases your Hero Crit Damage by '''5-16%'''.<br />
| 11<br />
| Chaos 9<br />
| {{Valid for ALL}}<br />
| Gloves<br />
<br />
|- id="hasten"<br />
| {{Hero Shard|Hasten}}<br />
| Increases attack speed by '''10-??%'''.<br />
| 16<br />
| Chaos 9<br />
| {{Valid for Apprentice}}{{Valid for Huntress}}{{Valid for SeriesEV2}}{{Valid for Gunwitch}}{{Valid for Adept}}<br />
| Helmet<br />
<br />
|- id="heavy_armor"<br />
| {{Hero Shard|Heavy Armor}}<br />
| Increases armor by '''4-??%''', but reduces speed by '''700-??'''.<br />
| 8<br />
| Chaos 9<br />
| {{Valid for Countess}}<br />
| Chest<br />
<br />
|- id="radiant_empowerment"<br />
| {{Hero Shard|Radiant Empowerment}}<br />
| Increases the damage of nearby heroes by '''5-??%'''.<br />
| 5<br />
| Chaos 9<br />
| {{Valid for ALL}}<br />
| Weapon<br />
<br />
|- id="rainbow_flask"<br />
| {{Hero Shard|Rainbow Flask}}<br />
| Increases the damage of Oil Flask by '''3-??%''' and has a chance to drench, ignite, or poison enemies on hit.<br />
| 12<br />
| Chaos 9<br />
| {{Valid for Huntress}}<br />
| Gloves<br />
<br />
|- id="run_and_gun"<br />
| {{Hero Shard|Run and Gun}}<br />
| Your primary attacks have a '''10-??%''' chance on hit to increase your movement speed by 600 for 3s.<br />
| 10<br />
| Chaos 9<br />
| {{Valid for ALL}}<br />
| Boots<br />
<br />
|- id="sharp_thinking"<br />
| {{Hero Shard|Sharp Thinking}}<br />
| Increases the damage bonus of Combat Preparation by '''4-40%'''.<br />
| 12<br />
| Chaos 9<br />
| {{Valid for Mercenary}}<br />
| Weapon<br />
<br />
<br />
|- id="tamers_gambit"<br />
| {{Hero Shard|Tamer's Gambit}}<br />
| Pets deal '''20-??%''' more damage, but Hero Damage and Ability Power are reduced by '''68-??%'''.<br />
| 20<br />
| Chaos 9<br />
| {{Valid for ALL}}<br />
| Weapon<br />
<br />
|- id="tank_gambit"<br />
| {{Hero Shard|Tank Gambit}}<br />
| Take '''6-??%''' less damage, but deal '''45-??%''' less damage.<br />
| 20<br />
| Chaos 9<br />
| {{Valid for ALL}}<br />
| Chest<br />
<br />
|- id="venomous_strikes"<br />
| {{Hero Shard|Venomous Strikes}}<br />
|'''2-20%''' chance on hit to poison a target for '''20-180%''' of your Hero Damage stat as magical poison damage each second for '''1-5s'''.<br />
| 20<br />
| Chaos 9<br />
| {{Valid for ALL}}<br />
| Weapon<br />
<br />
|- id="vroom_polymorph"<br />
| {{Hero Shard|Vroom Polymorph}}<br />
| Vroom Broom polymorphs enemies around you when activated for '''2-??''' seconds. Can only activate once every 10 seconds.<br />
| 8<br />
| Chaos 9<br />
| {{Valid for Gunwitch}}<br />
| Boots<br />
<br />
|- id="wild_fire"<br />
| {{Hero Shard|Wild Fire}}<br />
| Increases the duration of Flame Surge’s fire trail by '''1-??''' seconds.<br />
| 8<br />
| Chaos 9<br />
| {{Valid for Countess}}<br />
| Boots<br />
<br />
|}<br />
<br />
=== Others ===<br />
<br />
{| class="wikitable sortable" style="width:100%; text-align:center;"<br />
! rowspan="2" style="width:15%; text-align:center;" | Name <br />
! rowspan="2" style="width:45%; text-align:center;" | Effect <br />
! rowspan="2" style="width:5%; text-align:center;" | Upgr. levels <br />
! rowspan="2" style="width:7%; text-align:center;" | Shard Pack<br />
! colspan="2" style="width:31%; text-align:center;" | Valid for<br />
<br />
|- <br />
! style="width:10%;" | Hero<br />
! style="width:3%;" | Slot<br />
<br />
|- id="enhanced_launcher"<br />
| {{Hero Shard|Enhanced Launcher}}<br />
| Anti Gravity Bot Launcher can store an additional '''1-15''' Anti Gravity Bots.<br />
| 14<br />
|'''Removed'''<br />
| {{Valid for SeriesEV2}}<br />
| Weapon<br />
<br />
|- id="skeletal_bind"<br />
| {{Hero Shard|Skeletal Bind}}<br />
| When you defeat an enemy, you generate a charge. Your next fully-charged secondary attack summons a skeletal hand that traps each target hit for '''1-6''' seconds, draining one charge for each enemy hit. You can have a max of '''5''' charges.<br />
| 10<br />
|'''Removed'''<br />
| {{Valid for ALL}}<br />
| Weapon<br />
<br />
|- id="harbingers_exile"<br />
| {{Defense Shard|Harbinger’s Exile}}<br />
| Training Dummy has a '''1-9%''' chance to teleport targets back to spawner.<br />
| 20<br />
|'''Removed'''<br />
| {{Valid for Squire}}<br />
| Relic<br />
<br />
|- id="withering_blast"<br />
| {{Defense Shard|Withering Blast}}<br />
| Enemies damaged by Arcane Barrier take '''5-20%''' increased damage for '''1.5-3''' seconds.<br />
| 15<br />
|'''Revenge of the Yeti Incursion'''<br />
| {{Valid for Apprentice}}{{Valid for Adept}}<br />
| Relic<br />
<br />
|- id="onsen_bath"<br />
| {{Defense Shard|Onsen Bath}}<br />
| 20% chance for Cannonball Tower to fire a steamy blast dealing '''20-500%''' Defense Power and drenching enemies for 3 seconds.<br />
| 12<br />
|'''Revenge of the Yeti Incursion - Xbox Exclusive Item'''<br />
| {{Valid for Squire}}<br />
| Relic<br />
<br />
|}<br />
<br />
==Hyper Shards==<br />
<br />
[[File:The_Hyper_Shard_Icon.png|right|120px]]<br />
With the introduction of mastery mode, several new hyper shards have been introduced to the game. Shards unlock as you earn stars in mastery mode.<br />
Each hyper shard can only be obtained once in Mastery mode.<br />
<br />
As of the Prime Incursion Update, completing all maps within a prime region awards a hyper shard. Completing all six regions awards the last hyper shard. This allows you to obtain a second set of all the shards.<br />
Note that the order that you obtain hyper shards in Prime Incursions is different than that of Mastery mode (e.g. the first prime region doesn't award Mass Destruction).<br />
<br />
{| class="wikitable sortable" style="width:100%; text-align:center;"<br />
! rowspan="2" style="width:10%; text-align:center;" | Name <br />
! rowspan="2" style="width:40%; text-align:center;" | Effect <br />
! rowspan="2" style="width:5%; text-align:center;" | Upgr. levels <br />
! rowspan="2" style="width:7%; text-align:center;" | Mastery Stars Needed<br />
! rowspan="2" style="width:7%; text-align:center;" | Prime Incursion Region<br />
! colspan="8" style="width:31%; text-align:center;" | Valid for<br />
|- <br />
! style="width:10%;" | Hero<br />
! style="width:3%;" | Slot<br />
|- id="mass_destruction"<br />
| {{Hyper Shard|[[File:Hyper_Shard_Icon_2.png|50px]] <br />
'''Mass Destruction'''}} <br />
| Increases the Defense Power of the affected tower by 2-70% .<br />
| 34<br />
| 50 Stars<br />
| Completing all Incursions in Prime I - VI Regions. <br />
| {{Valid for ALL}}<br />
| Relic<br />
|- id="vicious_strikes"<br />
| {{Hyper Shard|[[File:Hyper_Shard_Icon_5.png|50px]] <br />
'''Vicious Strikes'''}} <br />
| Increases the Defense Range of the affected tower by x-2275 units.<br />
| 12<br />
| 155 Stars<br />
| Prime VI<br />
| {{Valid for ALL}}<br />
| Relic<br />
|- id="radiant_critical_power"<br />
| {{Hyper Shard|[[File:Hyper_Shard_Icon_3.png|50px]] <br />
'''Radiant Critical Power'''}} <br />
| Increases the Defense Critical Damage of nearby defenses by 0-5% and Defense Critical Chance of nearby defenses by 3%.<br />
| 5<br />
| 260 Stars<br />
| Prime IV<br />
| {{Valid for ALL}}<br />
| Boots<br />
|- id="explosive_shielding_guard"<br />
| {{Hyper Shard|[[File:Hyper_Shard_Icon_1.png|50px]] <br />
'''Explosive Shielding Guard'''}} <br />
| When the affected tower takes damage, it has a 3-35% chance to gain a shield for 50-250% of its Defense Health for 5 seconds and to trigger an explosion that deals 140-500% of its Defense Health as damage to nearby enemies. Does not work with Auras and Traps. This does not destroy the tower. Does not stack with Shielding Guard or Explosive Guard.<br />
| 20<br />
| 365 Stars<br />
| Prime II<br />
| {{Valid for ALL}}<br />
| Relic<br />
|- id="thunderstruck"<br />
| {{Hyper Shard|[[File:Hyper_Shard_Icon_4.png|50px]] <br />
'''Thunderstruck'''}} <br />
| Your primary attacks have a 26% chance on hit to drench enemies for 7 seconds and your primary attacks deal an additional 40% damage as storm damage. Storm damage has a 3 second cooldown.<br />
| 12<br />
| 470 Stars<br />
| Prime III<br />
| {{Valid for ALL}}<br />
| Weapon<br />
|- id="destructive_pylon"<br />
| {{Hyper Shard|[[File:Hyper_Shard_Icon_2.png|50px]] <br />
'''Destructive Pylon'''}} <br />
| Increases the Defense Power of nearby defenses to 120% and increases the Defense Power of the affected tower by 34%. Does not stack with Destruction or Power Pylon.<br />
| 18<br />
| 575 Stars<br />
| Prime I<br />
| {{Valid for ALL}}<br />
| Relic<br />
|- id="automation"<br />
| {{Hyper Shard|[[File:Hyper_Shard_Icon_1.png|50px]] <br />
'''Automation'''}} <br />
| Each time your defense attacks, it heals for 2% of its max health. Cooldown of 0.7 seconds.<br />
| 20<br />
| 680 Stars<br />
| Prime V<br />
| {{Valid for ALL}}<br />
| Relic<br />
|-<br />
| {{Hyper Shard|[[File:Hyper_Shard_Icon_6.png|50px]] <br />
'''Juggernaut'''}} <br />
| Increases your defense health and reduce damage, on 16/16 +70% Defense Health and +20% damage reduction<br />
| 16<br />
| 785 Stars<br />
| Prime VII<br />
| {{Valid for ALL}}<br />
| Relic<br />
|-<br />
| {{Hyper Shard|[[File:Hyper_Shard_Icon_3.png|50px]] <br />
'''Genie King's Blessing'''}} <br />
| Gain 1-3 defense mana upon defeating an enemy, up to 100 enemies per Combat Phase.<br />
| 5<br />
| ??? Stars<br />
| Completing all Prime Regions in Chaos 9. <br />
| {{Valid for ALL}}<br />
| Boots<br />
|}</div>
Xano2323
https://wiki.dungeondefenders2.com/index.php?title=Shards&diff=15083
Shards
2022-07-22T10:57:48Z
<p>Xano2323: </p>
<hr />
<div>Shards are gem-like artifacts that slot into your Relics, Armor, and Weapons. Shards replaced [[Skill Spheres]] system and item [[Passives]] (while some items with unique passives still drop but have only one shard slot). Shards give your hero or your defenses extra stats or abilities, all green shards can buff only defenses and can be placed only in [[Relics]], while blue shards will buff your hero and can be placed in [[Weapon]] and [[Armor]]. Shards can be moved between pieces of gear and be upgraded straight from your inventory. A weapon or piece of armor allows to hold up to 3 Shards and can only equip Hero (blue) Shards and relics can hold up to 3 Defense (green) Shards. Blue shards give you hero new abilities or stats while they are placed in any item currently equipped by that hero, but green (defenses) shards strengthen only that tower, where relic containing them is equipped.<br />
<br />
==Shards Packs==<br />
Shards drop from shard packs obtained from victory chest at the end of every map, you will get Standard shard pack after completing any Campaign and Chaos map, those packs can drop shards associated with Campaign packs. After completing Trials on Chaos difficulty, you will get guaranteed Shard pack from that difficulty and one Shard Pack from any previous difficulty (for example, if you beat Chaos III Trials, you’ll receive 1 Chaos III Shard Pack and 1 Chaos II, Chaos I or Standard Shard Pack). <br />
Once you win 3 consecutive random maps in a row in Trials, you’ll activate the Shard consecutive bonus. On your 4th consecutive victory onward, you’ll earn an extra Shard Pack for as long as the streak continues. This extra Shard Pack is a guaranteed Shard Pack from that difficulty. That means once you activate the win bonus, you’ll get 3 Shards guaranteed every victory (2 Shard Packs of that difficulty, 1 Shard Pack from previous difficulties) until one of your crystals break or you leave the game.<br />
<br />
Any shard can be purchased from [[Non Playable Characters|Gran Ma'ster]] for 1000 Defender Medals or 250 Gems. A shard pack containing 5 random shards can also be purchased for 500 Defender Medals or 125 Gems. These shard packs will give you 5 random shards from a single difficulty (e.g. 5 random Chaos V shards).<br />
<br />
==Shard Dust==<br />
As of the Protean Shift update, you may disenchant shards (press 's' when hovering over a shard) which will turn the shard into shard dust of the same tier. Ten shard dust can be exchanged with [[Tavern#War_Recruiter|War Recruiter]] to obtain one new shard pack.<br />
<br />
==Standard Shards List==<br />
<br />
<!-------------------- CAMPAIGN --------------------><br />
<br />
=== Campaign ===<br />
<br />
[[File:Campaign_Standard_Shard_Pack_Icon.png| 70px| center]]<br />
<br />
{| class="wikitable sortable" style="width:100%; text-align:center;"<br />
! rowspan="2" style="width:15%; text-align:center;" | Name <br />
! rowspan="2" style="width:45%; text-align:center;" | Effect <br />
! rowspan="2" style="width:5%; text-align:center;" | Upgr. levels <br />
! rowspan="2" style="width:7%; text-align:center;" | Shard Pack<br />
! colspan="2" style="width:31%; text-align:center;" | Valid for<br />
|- <br />
! style="width:10%;" | Hero<br />
! style="width:3%;" | Slot<br />
<br />
|- id="defensive_critical_damage"<br />
| {{Defense Shard|Defensive Critical Damage}}<br />
| Increases the Defense Crit Damage of the affected tower by '''4-20% (24%)'''.<br />
| 16<br />
| Campaign<br />
| {{Valid for ALL}}<br />
| Relic<br />
<br />
|- id="fortification"<br />
| {{Defense Shard|Fortification}}<br />
| Increases Defense Health of the affected tower by '''2-34% (42%)'''.<br />
| 16<br />
| Campaign<br />
| {{Valid for ALL}}<br />
| Relic<br />
<br />
|- id="ghastly_curse"<br />
| {{Defense Shard|Ghastly Curse}}<br />
| Nether Archer arrows now make enemies move at '''50-42% (38%)''' speed for '''0-4 (6)''' seconds.<br />
| 8<br />
| Campaign<br />
| {{Valid for Mercenary}}<br />
| Relic<br />
<br />
|- id="cataclysmic"<br />
| {{Hero Shard|Cataclysmic}}<br />
| You have a '''5-??%''' chance when landing on the ground to deal '''20-??%''' of your Ability Power as fire damage to nearby enemies.<br />
| 20<br />
| Campaign<br />
| {{Valid for Countess}}<br />
| Boots<br />
<br />
|- id="concussive_chi"<br />
| {{Hero Shard|Concussive Chi}}<br />
| Secondary attacks have a '''1-25%''' chance to stun targets for '''1-4.6''' seconds.<br />
| 12<br />
| Campaign<br />
| {{Valid for Monk}}{{Valid for Initiate}}<br />
| Weapon<br />
<br />
|- id="concussive_shock"<br />
| {{Hero Shard|Concussive Shock}}<br />
| Increases the stun duration of Concussive Shot by '''4-40%'''.<br />
| 12<br />
| Campaign<br />
| {{Valid for Huntress}}<br />
| Weapon<br />
<br />
|- id="construction"<br />
| {{Hero Shard|Construction}}<br />
| Increases repair and upgrade speed during Combat Phase by '''25-75%'''.<br />
| 20<br />
| Campaign<br />
| {{Valid for ALL}}<br />
| Gloves<br />
<br />
|- id="corruptions_fortification"<br />
| {{Hero Shard|Corruption’s Fortification}}<br />
| Armor buff of Dryad’s Blessing is increased by '''4-40%''' in purification form.<br />
| 12<br />
| Campaign<br />
| {{Valid for Dryad}}<br />
| Chest<br />
<br />
|- id="drenching_strikes"<br />
| {{Hero Shard|Drenching Strikes}}<br />
| Your primary attacks have a '''2-30%''' chance on hit to drench enemies for '''3-7''' seconds.<br />
| 14<br />
| Campaign<br />
| {{Valid for ALL}}<br />
| Weapon<br />
<br />
|- id="enduring_tornado"<br />
| {{Hero Shard|Enduring Tornado}}<br />
| Increases the knockup duration of Tornado by '''1-6''' seconds.<br />
| 10<br />
| Campaign<br />
| {{Valid for Apprentice}}{{Valid for Adept}}<br />
| Gloves<br />
<br />
|- id="enhanced_decoy"<br />
| {{Hero Shard|Enhanced Decoy}}<br />
| Death From Above's decoy deals an extra '''20-420%''' damage to enemies.<br />
| 20<br />
| Campaign<br />
| {{Valid for SeriesEV2}}<br />
| Boots<br />
<br />
|- id="fountain_of_speed"<br />
| {{Hero Shard|Fountain Of Speed}}<br />
| Abyss Fountain increases allied movement speed by '''50-650''' for '''5''' seconds.<br />
| 12<br />
| Campaign<br />
| {{Valid for AbyssLord}}<br />
| Boots<br />
<br />
|- id="knife_club"<br />
| {{Hero Shard|Knife Club}}<br />
| Increases the damage of Fan of Knives by '''3-39%'''.<br />
| 12<br />
| Campaign<br />
| {{Valid for Mercenary}}<br />
| Chest<br />
<br />
|- id="retribution"<br />
| {{Hero Shard|Retribution}}<br />
| When you take damage, you have a '''2-20%''' chance of dealing '''125-425%''' of your Armor as damage to your attacker.<br />
| 20<br />
| Campaign<br />
| {{Valid for ALL}}<br />
| Chest<br />
<br />
|- id="speed_boost"<br />
| {{Hero Shard|Speed Boost}}<br />
| Increases your movement speed by '''100-500'''.<br />
| 8<br />
| Campaign<br />
| {{Valid for ALL}}<br />
| Boots<br />
<br />
|- id="support_magic_specialist"<br />
| {{Hero Shard|Support Magic Specialist}}<br />
| Decreases the cost of Broom Vault and Book Drop by '''4-40%'''.<br />
| 12<br />
| Campaign<br />
| {{Valid for Gunwitch}}<br />
| Helmet<br />
<br />
|- id="swift_provocation"<br />
| {{Hero Shard|Swift Provocation}}<br />
| Provoke movement speed buff increased by '''10-154'''.<br />
| 12<br />
| Campaign<br />
| {{Valid for Squire}}<br />
| Boots<br />
<br />
|- id="wither_bubble"<br />
| {{Hero Shard|Wither Bubble}}<br />
| Arcane Bubble withers enemies inside it increasing the damage they take by '''X-15%'''.<br />
| 9<br />
| Campaign<br />
| {{Valid for Adept}}<br />
| Chest<br />
<br />
|- id="worm_scarf"<br />
| {{Hero Shard|Worm Scarf}}<br />
| Reduces the damage you take from enemies by '''3-15%'''.<br />
| 12<br />
| Campaign<br />
| {{Valid for ALL}}<br />
| Helmet<br />
<br />
|- id="zephyrs_warpath"<br />
| {{Hero Shard|Zephyr's Warpath}}<br />
| Increase movement speed in Whirlwind by '''5%-105%'''.<br />
| 20<br />
| Campaign<br />
| {{Valid for Barbarian}}<br />
| Boots<br />
<br />
|}<br />
<br />
<!-------------------- CHAOS 1 --------------------><br />
<br />
=== Chaos I ===<br />
<br />
[[File:Chaos_1_Shard_Pack_Icon.png| 70px| center]]<br />
<br />
{| class="wikitable sortable" style="width:100%; text-align:center;"<br />
! rowspan="2" style="width:15%; text-align:center;" | Name <br />
! rowspan="2" style="width:45%; text-align:center;" | Effect <br />
! rowspan="2" style="width:5%; text-align:center;" | Upgr. levels <br />
! rowspan="2" style="width:7%; text-align:center;" | Shard Pack<br />
! colspan="2" style="width:31%; text-align:center;" | Valid for<br />
<br />
|- <br />
! style="width:10%;" | Hero<br />
! style="width:3%;" | Slot<br />
<br />
|- id="crumbling_stone"<br />
| {{Defense Shard|Crumbling Stone}}<br />
| Enemies petrified by Maw of the Earth Drake receive '''2-29% (29%)''' more damage and explode on death for '''10-250% (298%)''' Defense Power magical damage.<br />
| 20<br />
| Chaos 1<br />
| {{Valid for Lavamancer}}<br />
| Relic<br />
<br />
|- id="destruction"<br />
| {{Defense Shard|Destruction}}<br />
| Increases Defense Power of the affected tower by '''2-34% (42%)'''.<br />
| 16<br />
| Chaos 1<br />
| {{Valid for ALL}}<br />
| Relic<br />
<br />
|- id="dragons_haste"<br />
| {{Defense Shard|Dragon’s Haste}}<br />
| Dragons Nest dragons’ movement speed is increased by '''700-1500 (1700)'''.<br />
| 16<br />
| Chaos 1<br />
| {{Valid for Countess}}<br />
| Relic<br />
<br />
|- id="electric_fingers"<br />
| {{Defense Shard|Electric Fingers}}<br />
| Skeletal Orcs have '''3-30% (36%)''' chance on hit to deal an additional '''40-400% (480%)''' of their Defense Health as storm damage. Bounces '''3''' times.<br />
| 18<br />
| Chaos 1<br />
| {{Valid for AbyssLord}}<br />
| Relic<br />
<br />
|- id="empowered_flame"<br />
| {{Defense Shard|Empowered Flame}}<br />
| Flamethrower tower has a '''1-15% (17.8%)''' chance to hit the target again for '''55-275% (319%)''' damage.<br />
| 20<br />
| Chaos 1<br />
| {{Valid for Apprentice}}{{Valid for Adept}}<br />
| Relic<br />
<br />
|- id="laser_boost"<br />
| {{Defense Shard|Laser Boost}}<br />
| Picking up Mega Death Laser increases EV2's movements speed by '''50-350 (410)''' and Hero Damage by '''4-40% (47.2%)''' for '''15''' seconds.<br />
| 20<br />
| Chaos 1<br />
| {{Valid for SeriesEV2}}<br />
| Relic<br />
<br />
|- id="rippling_explosions"<br />
| {{Defense Shard|Rippling Explosions}}<br />
| Enemies that die inside the boost aura have a '''5-25% (29%)''' chance to detonate, dealing '''20-80% (92%)''' of the Boost aura's Tower Damage stat as damage in a small area around the enemy.<br />
| 20<br />
| Chaos 1<br />
| {{Valid for Monk}}{{Valid for Initiate}}<br />
| Relic<br />
<br />
|- id="stun_fire"<br />
| {{Defense Shard|Stun Fire}}<br />
| Cannonball Tower has a '''11-25% (29%)''' chance on hit to stun target for '''1.6-3 (3.4)''' seconds.<br />
| 14<br />
| Chaos 1<br />
| {{Valid for Squire}}<br />
| Relic<br />
<br />
|- id="annoyance"<br />
| {{Hero Shard|Annoyance}}<br />
| Taunts nearby enemies for '''1-4''' seconds every '''8''' seconds.<br />
| 10<br />
| Chaos 1<br />
| {{Valid for ALL}}<br />
| Chest<br />
<br />
|- id="binding_roots"<br />
| {{Hero Shard|Binding Roots}}<br />
| Your slam ability has an '''22-50%''' chance to stun enemies for 0.5 seconds then root in place for 4.5 seconds.<br />
| 14<br />
| Chaos 1<br />
| {{Valid for Mercenary}}<br />
| Boots<br />
<br />
|- id="bots_of_oil"<br />
| {{Hero Shard|Bots Of Oil}}<br />
| Exploding Grav Bots now oil enemies for '''1-8''' second(s). If ignited by fire, deals '''20-220%''' Ability Power as fire damage per second for '''1-5''' second(s).<br />
| 20<br />
| Chaos 1<br />
| {{Valid for SeriesEV2}}<br />
| Chest<br />
<br />
|- id="broomnado_power"<br />
| {{Hero Shard|Broomnado Power}}<br />
| Increases Broom Nado damage by '''4-40% (60%)'''.<br />
| 12<br />
| Chaos 1<br />
| {{Valid for Gunwitch}}<br />
| Boots<br />
<br />
|- id="bulwark"<br />
| {{Hero Shard|Bulwark}}<br />
| Increases armor by '''4-40%'''.<br />
| 12<br />
| Chaos 1<br />
| {{Valid for ALL}}<br />
| Chest<br />
<br />
|- id="concussive_power"<br />
| {{Hero Shard|Concussive Power}}<br />
| Increases the damage of Concussive Shots by '''4-40%'''.<br />
| 12<br />
| Chaos 1<br />
| {{Valid for Huntress}}<br />
| Helmet<br />
<br />
|- id="crane_stance"<br />
| {{Hero Shard|Crane Stance}}<br />
| Each secondary attack increases the damage of the next primary attack by '''10-90%.''' Stacks up to '''6''' times.<br />
| 20<br />
| Chaos 1<br />
| {{Valid for Monk}}{{Valid for Initiate}}<br />
| Boots<br />
<br />
|- id="critical_strike"<br />
| {{Hero Shard|Critical Strike}}<br />
| Increases your Hero Crit Chance by '''3-10%'''.<br />
| 7<br />
| Chaos 1<br />
| {{Valid for ALL}}<br />
| Gloves<br />
<br />
|- id="full_shell_ahead"<br />
| {{Hero Shard|Full Shell Ahead}}<br />
| Increases movement speed while in Turtle Stance by '''25-525'''.<br />
| 20<br />
| Chaos 1<br />
| {{Valid for Barbarian}}<br />
| Boots<br />
<br />
|- id="fury_speed"<br />
| {{Hero Shard|Fury Speed}}<br />
| Increases projectile speed of Fury by '''0-67% (100%)'''.<br />
| 8<br />
| Chaos 1<br />
| {{Valid for Countess}}<br />
| Weapon<br />
<br />
|- id="explosive_blades"<br />
| {{Hero Shard|Explosive Blades}}<br />
| Daggers thrown by Dagger Throw no longer pierce. Daggers now stick to the target and explode after 3 seconds for '''1,500-5,000%''' of Ability Power.<br />
| 20<br />
| Chaos 1<br />
| {{Valid for Mercenary}}<br />
| Gloves<br />
<br />
|- id="haunting"<br />
| {{Hero Shard|Haunting}}<br />
| Primary attacks generate '''1''' ghost stack. At '''10''' stacks you unleash ghosts for '''3''' seconds, each dealing '''10-250%''' of your Ability Power as damage. The effect has a cooldown of '''5''' seconds.<br />
| 20<br />
| Chaos 1<br />
| {{Valid for ALL}}<br />
| Weapon<br />
<br />
|- id="lashing_power"<br />
| {{Hero Shard|Lashing Power}}<br />
| Increases Lash Out damage by '''4-40%'''.<br />
| 12<br />
| Chaos 1<br />
| {{Valid for Mystic}}<br />
| Chest<br />
<br />
|- id="molten_striker"<br />
| {{Hero Shard|Molten Striker}}<br />
| Molten Core deals more impact damage the farther it travels, up to +20-200% more damage.<br />
| 20<br />
| Chaos 1<br />
| {{Valid for Lavamancer}}<br />
| Gloves<br />
<br />
|- id="power_volley"<br />
| {{Hero Shard|Power Volley}}<br />
| Increases the damage of Arcane Volley by '''4-40%'''.<br />
| 12<br />
| Chaos 1<br />
| {{Valid for Apprentice}}<br />
| Weapon<br />
<br />
|- id="shroom_doom"<br />
| {{Hero Shard|Shroom Doom}}<br />
| Damage of Powder Toss while in Corrupt Form increased by '''4-40%'''.<br />
| 12<br />
| Chaos 1<br />
| {{Valid for Dryad}}<br />
| Gloves<br />
<br />
|- id="thundering_call"<br />
| {{Hero Shard|Thundering Call}}<br />
| Increases Call to Madness range by '''4-40%'''.<br />
| 12<br />
| Chaos 1<br />
| {{Valid for Mystic}}<br />
| Weapon<br />
<br />
|- id="withering_fountain"<br />
| {{Hero Shard|Withering Fountain}}<br />
| Abyss Fountain withers enemies inside it reducing the damage they deal by '''2-20%'''.<br />
| 9<br />
| Chaos 1<br />
| {{Valid for AbyssLord}}<br />
| Boots<br />
<br />
|}<br />
<br />
<!-------------------- CHAOS 2 --------------------><br />
<br />
=== Chaos II ===<br />
<br />
[[File:Chaos_2_Shard_Pack_Icon.png| 70px| center]]<br />
<br />
{| class="wikitable sortable" style="width:100%; text-align:center;"<br />
! rowspan="2" style="width:15%; text-align:center;" | Name <br />
! rowspan="2" style="width:45%; text-align:center;" | Effect <br />
! rowspan="2" style="width:5%; text-align:center;" | Upgr. levels <br />
! rowspan="2" style="width:7%; text-align:center;" | Shard Pack<br />
! colspan="2" style="width:31%; text-align:center;" | Valid for<br />
<br />
|- <br />
! style="width:10%;" | Hero<br />
! style="width:3%;" | Slot<br />
<br />
|- id="atomic_capacity"<br />
| {{Defense Shard|Atomic Capacity}}<br />
| This shard gives your Atomic Launcher an additional missile when the shard is upgraded to '''4/8''' and then another at '''8/8'''.<br />
| 8<br />
| Chaos 2<br />
| {{Valid for SeriesEV2}}<br />
| Relic<br />
<br />
|- id="berserk_master"<br />
| {{Defense Shard|Berserk Master}}<br />
| Increases the duration of Direct Command on your Skeletal Orcs by '''1-5''' seconds.<br />
| 8<br />
| Chaos 2<br />
| {{Valid for AbyssLord}}<br />
| Relic<br />
<br />
|- id="blazing_phoenix"<br />
| {{Defense Shard|Blazing Phoenix}}<br />
| Shortly after a Blaze Balloon triggers, a Phoenix emerges dealing '''1000-5000% (5800%)''' Defense Power as magical fire damage.<br />
| 20<br />
| Chaos 2<br />
| {{Valid for Huntress}}<br />
| Relic<br />
<br />
|- id="combined_power"<br />
| {{Defense Shard|Combined Power}}<br />
| Serpent's Coil deals '''25-385%''' Defense Power as magical damage each second when an enemy is also affected by Sand Viper.<br />
| 18<br />
| Chaos 2<br />
| {{Valid for Mystic}}<br />
| Relic<br />
<br />
|- id="defensive_critical_strike"<br />
| {{Defense Shard|Defensive Critical Strike}}<br />
| Increases the Defense Crit Chance of the affected tower by an additional '''2-15%'''.<br />
| 12<br />
| Chaos 2<br />
| {{Valid for ALL}}<br />
| Relic<br />
<br />
|- id="encroaching_flames"<br />
| {{Defense Shard|Encroaching Flames}}<br />
| Flame aura has a '''6-30% (38%)''' chance to deal '''12-104% (135%)''' more damage.<br />
| 12<br />
| Chaos 2<br />
| {{Valid for Monk}}<br />
| Relic<br />
<br />
|- id="frosty_duet"<br />
| {{Defense Shard|Frosty Duet}}<br />
| The Frostbite tower can hit an additional target, but its Range is reduced by '''60-35%.'''<br />
| 10<br />
| Chaos 2<br />
| {{Valid for Apprentice}}<br />
| Relic<br />
<br />
|- id="icefall"<br />
| {{Defense Shard|Icefall}}<br />
| Hailstorm Tower attacks have a '''2-5% (5.8%)''' chance on hit to freeze enemies for 2 seconds.<br />
| 15<br />
| Chaos 2<br />
| {{Valid for Adept}}<br />
| Relic<br />
<br />
|- id="magma_maelstrom"<br />
| {{Defense Shard|Magma Maelstrom}}<br />
| Rate at which Fissures of Embermount generate Molten Power reduced by '''4-40%'''.<br />
| 12<br />
| Chaos 2<br />
| {{Valid for Lavamancer}}<br />
| Relic<br />
<br />
|- id="overcharge"<br />
| {{Defense Shard|Overcharge}}<br />
| Increases the Elvish Artillery Cannon's projectile damage radius by '''16-64% (80%)''', and reduces damage falloff by '''18-42% (50%)'''.<br />
| 12<br />
| Chaos 2<br />
| {{Valid for Mercenary}}<br />
| Relic<br />
<br />
|- id="panic_fire"<br />
| {{Defense Shard|Panic Fire}}<br />
| When the affected tower takes damage, it has a '''5-15% (19%)''' chance to increase it's Attack Rate by '''50%''' for '''1-4 (5.2)''' seconds. Does not work with Auras and Traps.<br />
| 10<br />
| Chaos 2<br />
| {{Valid for ALL}}<br />
| Relic<br />
<br />
|- id="power_bolts"<br />
| {{Defense Shard|Power Bolts}}<br />
| Ballista has a '''4-40% (49.6%)''' chance on hit to deal '''15-60% (72%)''' extra magical damage.<br />
| 15<br />
| Chaos 2<br />
| {{Valid for Squire}}<br />
| Relic<br />
<br />
|- id="press_your_luck"<br />
| {{Defense Shard|Press Your Luck}}<br />
| When the affected tower takes damage, it has a '''5-15% (19%)''' chance to increase it's Critical Hit Chance by '''30%''' for '''1-4 (5.2)''' seconds. Does not work with Auras and Traps.<br />
| 10<br />
| Chaos 2<br />
| {{Valid for ALL}}<br />
| Relic<br />
<br />
|- id="world_tree_mcbufferson"<br />
| {{Defense Shard|World Tree Mcbufferson}}<br />
| Every '''20''' seconds, the world tree places a leafy shield on a blockade within its influence that absorbs '''10-310% (370%)''' of the Dryad's Defense Health stat and lasts '''10''' seconds.<br />
| 20<br />
| Chaos 2<br />
| {{Valid for Dryad}}<br />
| Relic<br />
<br />
|- id="batter_up"<br />
| {{Hero Shard|Batter Up}}<br />
| Increases the damage of Molten Core by '''4-40%''' each time it is redirected. Happens '''3''' times.<br />
| 12<br />
| Chaos 2<br />
| {{Valid for Lavamancer}}<br />
| Gloves<br />
<br />
|- id="corruptions_harmony"<br />
| {{Hero Shard|Corruption’s Harmony}}<br />
| Reduces Corruption form’s Celestial Power drain by '''-1''' to '''-3'''.<br />
| 10<br />
| Chaos 2<br />
| {{Valid for Dryad}}<br />
| Chest<br />
<br />
|- id="critical_restoration"<br />
| {{Hero Shard|Critical Restoration}}<br />
| Primary Attack critical hits restore '''1-5''' Broom Power.<br />
| 8<br />
| Chaos 2<br />
| {{Valid for Gunwitch}}<br />
| Weapon<br />
<br />
|- id="dewey_deathimal_system"<br />
| {{Hero Shard|Dewey Deathimal System}}<br />
| Book drop duration is increased '''1-3''' second and the extra damage they take is increased '''5-15%''' while under it's effect.<br />
| 20<br />
| Chaos 2<br />
| {{Valid for Gunwitch}}<br />
| Gloves<br />
<br />
|- id="dragon_stance"<br />
| {{Hero Shard|Dragon Stance}}<br />
| Each melee primary attack increases the damage of the next ranged secondary attack by '''10-90%.''' Stacks up to '''6''' times.<br />
| 20<br />
| Chaos 2<br />
| {{Valid for Monk}}{{Valid for Initiate}}<br />
| Weapon<br />
<br />
|- id="dummies_and_bots"<br />
| {{Hero Shard|Dummies And Bots}}<br />
| The Death From Above ability now spawns '''4''' grav Bots that each deal '''20-220%''' of your Ability as damage in a '''100-500''' radius. These do not count towards the cap on the number of Bots she can hold.<br />
| 20<br />
| Chaos 2<br />
| {{Valid for SeriesEV2}}<br />
| Boots<br />
<br />
|- id="empowered_mark"<br />
| {{Hero Shard|Empowered Mark}}<br />
| Increases the max number of the marked targets this hero may have by '''2-30'''.<br />
| 28<br />
| Chaos 2<br />
| {{Valid for Apprentice}}{{Valid for Adept}}<br />
| Weapon<br />
<br />
|- id="empowered_throw"<br />
| {{Hero Shard|Empowered Throw}}<br />
| Increases the damage of Dagger Throw by '''3-39%'''.<br />
| 12<br />
| Chaos 2<br />
| {{Valid for Mercenary}}<br />
| Gloves<br />
<br />
|- id="frenzy"<br />
| {{Hero Shard|Frenzy}}<br />
| Primary attacks have a '''21-26%''' to increase attack speed by '''5-30%''' for 5 seconds. Can only proc every 7 seconds.<br />
| 10<br />
| Chaos 2<br />
| {{Valid for Mercenary}}<br />
| Weapon<br />
<br />
|- id="fury_restoration"<br />
| {{Hero Shard|Fury Restoration}}<br />
| Restore '''1-??''' mana every time Fury scores a critical hit.<br />
| 8<br />
| Chaos 2<br />
| {{Valid for Countess}}<br />
| Helmet<br />
<br />
|- id="harbingers_slam"<br />
| {{Hero Shard|Harbinger’s Slam}}<br />
| During Provoke, Seismic Slam damage increased by '''130-410%''' of your Ability Power stat.<br />
| 20<br />
| Chaos 2<br />
| {{Valid for Squire}}<br />
| Gloves<br />
<br />
|- id="heroic_charge"<br />
| {{Hero Shard|Heroic Charge}}<br />
| Increases the damage of Valiant Charge by '''3-??%'''.<br />
| 12<br />
| Chaos 2<br />
| {{Valid for Countess}}<br />
| Chest<br />
<br />
|- id="inspiration"<br />
| {{Hero Shard|Inspiration}}<br />
| Reduces the cooldown of your abilities by '''4-40%'''.<br />
| 12<br />
| Chaos 2<br />
| {{Valid for ALL}}<br />
| Helmet<br />
<br />
|- id="piercing"<br />
<br />
|- id="lava_warrior"<br />
| {{Hero Shard|Lava Warrior}}<br />
| Primary Attacks restore '''6-10''' Lava Power.<br />
| 12<br />
| Chaos 2<br />
| {{Valid for Lavamancer}}<br />
| Weapon<br />
<br />
|- id="piercing"<br />
| {{Hero Shard|Piercing}}<br />
| Concussive Shots also fires a piercing shard dealing '''50-350%''' of Ability Power as damage, then explodes dealing '''25-225%''' of Ability Power as unresisted damage.<br />
| 20<br />
| Chaos 2<br />
| {{Valid for Huntress}}<br />
| Weapon<br />
<br />
|- id="power_of_the_knight"<br />
| {{Hero Shard|Power Of The Knight}}<br />
| Increases the damage of Knight of the Abyss by '''4-40%'''.<br />
| 12<br />
| Chaos 2<br />
| {{Valid for AbyssLord}}<br />
| Gloves<br />
<br />
|- id="quake"<br />
| {{Hero Shard|Quake}}<br />
| You have a '''10-30%''' chance when landing to deal '''50-250%''' of your Ability Power as earth damage to nearby enemies.<br />
| 20<br />
| Chaos 2<br />
| {{Valid for ALL}}<br />
| Boots<br />
<br />
|- id="sanctuary"<br />
| {{Hero Shard|Sanctuary}}<br />
| Heroes inside the Arcane Bubble shield heal '''5-15'''% of their health per second during the duration of the bubble.<br />
| 10<br />
| Chaos 2<br />
| {{Valid for Adept}}<br />
| Gloves<br />
<br />
|- id="serpents_appeasement"<br />
| {{Hero Shard|Serpent’s Appeasement}}<br />
| Increases Appeasement gained by '''60-300%'''.<br />
| 12<br />
| Chaos 2<br />
| {{Valid for Mystic}}<br />
| Helmet<br />
<br />
|- id="turtle_power"<br />
| {{Hero Shard|Turtle Power}}<br />
| Increase Damage Protection while in Turtle Stance by '''1%-21%'''.<br />
|?<br />
| Chaos 2<br />
| {{Valid for Barbarian}}<br />
| Boots<br />
<br />
|}<br />
<br />
<!-------------------- CHAOS 3 --------------------><br />
<br />
=== Chaos III ===<br />
<br />
[[File:Chaos_3_Shard_Pack_Icon.png| 70px| center]]<br />
<br />
{| class="wikitable sortable" style="width:100%; text-align:center;"<br />
! rowspan="2" style="width:15%; text-align:center;" | Name <br />
! rowspan="2" style="width:45%; text-align:center;" | Effect <br />
! rowspan="2" style="width:5%; text-align:center;" | Upgr. levels <br />
! rowspan="2" style="width:7%; text-align:center;" | Shard Pack<br />
! colspan="2" style="width:31%; text-align:center;" | Valid for<br />
<br />
|- <br />
! style="width:10%;" | Hero<br />
! style="width:3%;" | Slot<br />
<br />
|- id="boosted_grasp"<br />
| {{Defense Shard|Boosted Grasp}}<br />
| Enemies move at '''90-60% (48%)''' speed when they are within the Boost Aura.<br />
| 10<br />
| Chaos 3<br />
| {{Valid for Monk}}{{Valid for Initiate}}<br />
| Relic<br />
<br />
|- id="deadly_strikes"<br />
| {{Defense Shard|Deadly Strikes}}<br />
| Increases the Defense Range of the affected tower by '''4-40% (52%)'''.<br />
| 12<br />
| Chaos 3<br />
| {{Valid for ALL}}<br />
| Relic<br />
<br />
|- id="drenched"<br />
| {{Defense Shard|Drenched}}<br />
| After your Geyser Trap drenches an enemy, the next source of damages deals an additional '''3-35% (43%)''' damage.<br />
| 16<br />
| Chaos 3<br />
| {{Valid for Huntress}}<br />
| Relic<br />
<br />
|- id="empowered_bolts"<br />
| {{Defense Shard|Empowered Bolts}}<br />
| Ballista has a '''5-30% (40%)''' chance on hit to deal full damage to all targets pierced for the next '''10-40 (52)''' seconds.<br />
| 10<br />
| Chaos 3<br />
| {{Valid for Squire}}<br />
| Relic<br />
<br />
|- id="empowered_frostbite"<br />
| {{Defense Shard|Empowered Frostbite}}<br />
| Frostbite has a '''5-45% (53%)''' chance to freeze the target for '''1-7 (8.2)''' seconds.<br />
| 20<br />
| Chaos 3<br />
| {{Valid for Apprentice}}<br />
| Relic<br />
<br />
|- id="empowering_blasphemy"<br />
| {{Defense Shard|Empowering Blasphemy}}<br />
| Obelisk Hero Stat boost increased to '''10-50% (66%)''' and polymorph duration increased by '''1-6''' seconds.<br />
| 10<br />
| Chaos 3<br />
| {{Valid for Mystic}}<br />
| Relic<br />
<br />
|- id="icy_spiders"<br />
| {{Defense Shard|Icy Spiders}}<br />
| Nether Spiders have a '''6-16(20)%''' chance to spawn a pool of ice on the ground that makes all nearby enemies move at '''90-60(48)%''' speed for 5 seconds. The ice pools last 10 seconds.<br />
| 10 (14)<br />
| Chaos 3<br />
| {{Valid for Mercenary}}<br />
| Relic<br />
<br />
|- id="numerous_reflection"<br />
| {{Defense Shard|Numerous Reflection}}<br />
| Increases the nodes of EV2’s Reflect Beam can sustain by '''1-6 (10)'''.<br />
| 5<br />
| Chaos 3<br />
| {{Valid for SeriesEV2}}<br />
| Relic<br />
<br />
|- id="oil_spill"<br />
| {{Defense Shard|Oil Spill}}<br />
| Gives oil geyser a '''10-30% (38%)''' chance to stun all enemies hit for '''2s'''.<br />
| 10<br />
| Chaos 3<br />
| {{Valid for Lavamancer}}<br />
| Relic<br />
<br />
|- id="powder_shot"<br />
| {{Defense Shard|Powder Shot}}<br />
| Increases the Defense Power of the Flak Cannon by '''2-34%''' and Attunes it to fire damage.<br />
| 16<br />
| Chaos 3<br />
| {{Valid for Countess}}<br />
| Relic<br />
<br />
|- id="rain_of_oil"<br />
| {{Defense Shard|Rain Of Oil}}<br />
| Skeletal Archer's Direct Command now oils enemies, slowing them by '''50%''' for '''2-12''' seconds. If an oiled enemy is hit by fire damage, the oil ignites, dealing '''20-600%''' of its Defense Power in fire damage over '''1-11''' seconds.<br />
| 20<br />
| Chaos 3<br />
| {{Valid for AbyssLord}}<br />
| Relic<br />
<br />
|- id="shielding_guard"<br />
| {{Defense Shard|Shielding Guard}}<br />
| When the affected tower takes damage, it has a '''5-25% (29%)''' chance to gain a shield for '''50-250% (290%)''' of it's Defense Health for '''5''' seconds. Does not work with Auras or Traps.<br />
| 20<br />
| Chaos 3<br />
| {{Valid for ALL}}<br />
| Relic<br />
<br />
|- id="abyss_knights_bargain"<br />
| {{Hero Shard|Abyss Knight’s Bargain}}<br />
| Reduces the mana cost of Knight of the Abyss by '''4-40%'''.<br />
| 12<br />
| Chaos 3<br />
| {{Valid for AbyssLord}}<br />
| Helmet<br />
<br />
|- id="abyss_stone_attunement"<br />
| {{Hero Shard|Abyss Stone Attunement}}<br />
| Reduces the mana cost of Abyss Stone by '''1-15%'''.<br />
| 14<br />
| Chaos 3<br />
| {{Valid for AbyssLord}}<br />
| Boots<br />
<br />
|- id="aerial_mastery"<br />
| {{Hero Shard|Aerial Mastery}}<br />
| Increases Death From Above’s Duration by '''1-6''' seconds.<br />
| 10<br />
| Chaos 3<br />
| {{Valid for SeriesEV2}}<br />
| Boots<br />
<br />
|- id="betsys_curse"<br />
| {{Hero Shard|Betsy’s Curse}}<br />
| Primary attacks leave a curse zone that reduces the damage enemies deal by '''5-25%.''' You can place up to '''3''' zones and each zones lasts '''20-100''' seconds.<br />
| 20<br />
| Chaos 3<br />
| {{Valid for Apprentice}}{{Valid for Adept}}<br />
| Weapon<br />
<br />
|- id="betsys_empowered_lightning"<br />
| {{Hero Shard|Betsy’s Zapper}}<br />
| Every '''8''' seconds, secondary attacks spawn a lightning ball dealing '''125-325%''' Ability Power as storm damage '''2.5''' times per second for '''1''' seconds.<br />
| 20<br />
| Chaos 3<br />
| {{Valid for Monk}}<br />
| Weapon<br />
<br />
|- id="bewitching_hour"<br />
| {{Hero Shard|Bewitching Hour}}<br />
| Each Snipe hit adds '''4-40%''' to the damage of the next Primary Attack hit. Stacks up to '''5''' times.<br />
| 12<br />
| Chaos 3<br />
| {{Valid for Gunwitch}}<br />
| Weapon<br />
<br />
|- id="big_boy"<br />
| {{Hero Shard|Big Boy}}<br />
| The first Grav Bot placed will always be a Big Boy. Big Boy mines do an additional '''100-1100%''' of hero Damage as damage to enemies in double the area.<br />
| 20<br />
| Chaos 3<br />
| {{Valid for SeriesEV2}}<br />
| Gloves<br />
<br />
|- id="bounty"<br />
| {{Hero Shard|Bounty}}<br />
| Restores '''1-6''' mana upon defeating an enemy.<br />
| 20<br />
| Chaos 3<br />
| {{Valid for Mercenary}}<br />
| Helmet<br />
<br />
|- id="cataclysm"<br />
| {{Hero Shard|Cataclysm}}<br />
| Increases Eruption damage by '''4-40%'''.<br />
| 12<br />
| Chaos 3<br />
| {{Valid for Lavamancer}}<br />
| Chest<br />
<br />
|- id="channel"<br />
| {{Hero Shard|Channel}}<br />
| Restores '''1-15''' of your ability resources every '''5''' seconds.<br />
| 14<br />
| Chaos 3<br />
| {{Valid for Apprentice}}{{Valid for Squire}}{{Valid for Huntress}}{{Valid for Monk}}{{Valid for Initiate}}{{Valid for AbyssLord}}{{Valid for Adept}}<br />
| Helmet<br />
<br />
|- id="corruptions_bargain"<br />
| {{Hero Shard|Corruption’s Bargain}}<br />
| When this shard is fully upgraded, Dryad's Blessing costs no celestial power in purification form and costs '''1''' celestial power power per second instead of '''2''' in corruption form.<br />
| 10<br />
| Chaos 3<br />
| {{Valid for Dryad}}<br />
| Chest<br />
<br />
|- id="corruptions_blessing"<br />
| {{Hero Shard|Corruption’s Blessing}}<br />
| Damage of Dryad's Blessing is increase by '''4-40%''' in corrupt form.<br />
| 12<br />
| Chaos 3<br />
| {{Valid for Dryad}}<br />
| Boots<br />
<br />
|- id="echoing_shout"<br />
| {{Hero Shard|Echoing Shout}}<br />
| Increases the duration of Staggering Shout debuffs by 0.5s-4.5s.<br />
| 10<br />
| Chaos 3<br />
| {{Valid for Barbarian}}<br />
| Helmet<br />
<br />
|- id="fight_me_not"<br />
| {{Hero Shard|Fight Me Not}}<br />
| Defenses will deal '''5-25%''' more damage to enemies targeting the Squire.<br />
| 20<br />
| Chaos 3<br />
| {{Valid for Squire}}<br />
| Chest<br />
<br />
|- id="jackpot"<br />
| {{Hero Shard|Jackpot}}<br />
| You have a '''2-10%''' chance when picking up gold to quadruple the amount.<br />
| 8<br />
| Chaos 3<br />
| {{Valid for ALL}}<br />
| Chest<br />
<br />
|- id="lava_floor"<br />
| {{Hero Shard|Lava Floor}}<br />
| Eruption spawns a lava field dealing '''150-1150%''' Ability Power as Fire magic damage each second for '''5s'''.<br />
| 20<br />
| Chaos 3<br />
| {{Valid for Lavamancer}}<br />
| Weapon<br />
<br />
|- id="lingering_poison"<br />
| {{Hero Shard|Lingering Poison}}<br />
| Daggers thrown by Dagger Throw now poison the target for '''100-800%''' of Ability Power for '''1.2-5.2''' seconds.<br />
| 20<br />
| Chaos 3<br />
| {{Valid for Mercenary}}<br />
| Gloves<br />
<br />
|- id="oil_slick"<br />
| {{Hero Shard|Oil Slick}}<br />
| Increases the duration of oil flask by '''1-9%'''.<br />
| 8<br />
| Chaos 3<br />
| {{Valid for Huntress}}<br />
| Gloves<br />
<br />
|- id="overwhelm"<br />
| {{Hero Shard|Overwhelm}}<br />
| Your primary attacks have a '''7-15%''' chance to stun enemies for '''1-3''' seconds.<br />
| 8<br />
| Chaos 3<br />
| {{Valid for ALL}}<br />
| Weapon<br />
<br />
|- id="overwhelming_buster"<br />
| {{Hero Shard|Overwhelming Buster}}<br />
| Adds '''0.5-4.5s''' to Blunder Broom Buster duration.<br />
| 8<br />
| Chaos 3<br />
| {{Valid for Gunwitch}}<br />
| Weapon<br />
<br />
|- id="thunderwave"<br />
| {{Hero Shard|Thunderwave}}<br />
| Arc Lightning deals '''X-1250%''' Ability Power as damage to all enemies around you.<br />
| 20<br />
| Chaos 3<br />
| {{Valid for Adept}}<br />
| Chest<br />
<br />
|- id="tormented_power"<br />
| {{Hero Shard|Tormented Power}}<br />
| Increases Dark Torment damage by '''4-40%'''.<br />
| 12<br />
| Chaos 3<br />
| {{Valid for Mystic}}<br />
| Gloves<br />
<br />
|}<br />
<br />
<!-------------------- CHAOS 4 --------------------><br />
<br />
=== Chaos IV ===<br />
<br />
[[File:Chaos_4_Shard_Pack_Icon.png| 70px| center]]<br />
<br />
{| class="wikitable sortable" style="width:100%; text-align:center;"<br />
! rowspan="2" style="width:15%; text-align:center;" | Name <br />
! rowspan="2" style="width:45%; text-align:center;" | Effect <br />
! rowspan="2" style="width:5%; text-align:center;" | Upgr. levels <br />
! rowspan="2" style="width:7%; text-align:center;" | Shard Pack<br />
! colspan="2" style="width:31%; text-align:center;" | Valid for<br />
<br />
|- <br />
! style="width:10%;" | Hero<br />
! style="width:3%;" | Slot<br />
<br />
|- id="critical_allocation"<br />
| {{Defense Shard|Critical Allocation}}<br />
| Increases the defense Crit damage of the Elvish Artillery Cannon by '''30-46% (50%)''' and Crit Chance by '''5-21% (25%)''' but lowers the towers range by 25%.<br />
| 16<br />
| Chaos 4<br />
| {{Valid for Mercenary}}<br />
| Relic<br />
<br />
|- id="defense_rate"<br />
| {{Defense Shard|Defense Rate}}<br />
| Increases the Attack Rate of the affected tower by '''9-33% (41%)'''.<br />
| 12<br />
| Chaos 4<br />
| {{Valid for ALL}}<br />
| Relic<br />
<br />
|- id="earth_toss"<br />
| {{Defense Shard|Earth Toss}}<br />
| Earthshatter tower gains '''100-280 (320)''' Damage Radius and has a '''28-100% (100%)''' chance on hit to knock targets into the air.<br />
| 18<br />
| Chaos 4<br />
| {{Valid for Apprentice}}{{Valid for Adept}}<br />
| Relic<br />
<br />
|- id="empowering_aura"<br />
| {{Defense Shard|Empowering Aura}}<br />
| Flame Aura and Water Aura increase the Hero Damage and Ability Power of heroes standing inside them by '''5-25% (29%)'''.<br />
| 20<br />
| Chaos 4<br />
| {{Valid for Monk}}{{Valid for Initiate}}<br />
| Relic<br />
<br />
|- id="explosive_surprise"<br />
| {{Defense Shard|Explosive Surprise}}<br />
| Geyser Trap has a '''10-50%''' chance to fire an exploding shard dealing '''200-220% (224%)''' of Defense Damage as damage in an area.<br />
| 20<br />
| Chaos 4<br />
| {{Valid for Huntress}}<br />
| Relic<br />
<br />
|- id="lasting_conflagration"<br />
| {{Defense Shard|Lasting Conflagration}}<br />
| Increases Elder Dragon burn duration by '''1-??''' seconds.<br />
| 8<br />
| Chaos 4<br />
| {{Valid for Countess}}<br />
| Relic<br />
<br />
|- id="lateral_blast"<br />
| {{Defense Shard|Lateral Blast}}<br />
| Volcano attacks spawn three random meteors that drop nearby, each dealing '''50%-120% (134%)''' Defense Damage as magical Fire damage.<br />
| 20<br />
| Chaos 4<br />
| {{Valid for Lavamancer}}<br />
| Relic<br />
<br />
|- id="plated_armor"<br />
| {{Defense Shard|Plated Armor}}<br />
| Imbues the Royal Guard's armor, making enemy projectiles deal '''76-40(28)%''' of their original damage.<br />
| 12 (16)<br />
| Chaos 4<br />
| {{Valid for Mercenary}}<br />
| Relic<br />
<br />
|- id="power_transfer"<br />
| {{Defense Shard|Power Transfer}}<br />
| Increases the Defense Crit Chance of the affected tower by '''2-30% (38%)''' and reduces the Defense Power by 10%.<br />
| 14<br />
| Chaos 4<br />
| {{Valid for ALL}}<br />
| Relic<br />
<br />
|- id="puncturing_bolts"<br />
| {{Defense Shard|Puncturing Bolts}}<br />
| Ballista can now pierce an additional '''1-4 (6)''' targets.<br />
| 6<br />
| Chaos 4<br />
| {{Valid for Squire}}<br />
| Relic<br />
<br />
|- id="sandstorm_warrior"<br />
| {{Defense Shard|Sandstorm Warrior}}<br />
| The Snaking Sands sandstorm increases Hero Damage and Ability Power by '''1-25% (33%)''' for '''1-25 (33)''' seconds.<br />
| 12<br />
| Chaos 4<br />
| {{Valid for Mystic}}<br />
| Relic<br />
<br />
|- id="abyssal_mandate"<br />
| {{Hero Shard|Abyssal Mandate}}<br />
| Reduces the mana cost of Direct Command by '''4-40%'''.<br />
| 12<br />
| Chaos 4<br />
| {{Valid for AbyssLord}}<br />
| Chest<br />
<br />
|- id="arc_shielding"<br />
| {{Hero Shard|Arc Shielding}}<br />
| Arc Lightning places a shield on you lasting 20 seconds and absorbing '''180-780%''' Ability Power of damage. Enemies that hit the shield are damaged for a total of '''200-1000%''' of your Ability Power over 3 seconds.<br />
| 20<br />
| Chaos 4<br />
| {{Valid for Adept}}<br />
| Helmet<br />
<br />
|- id="beacon_of_the_storm"<br />
| {{Hero Shard|Beacon Of The Storm}}<br />
| Once per second your primary attack spawns a lightning ball that deals '''10-50%''' of your Hero Damage as storm damage. Bounces up to '''3''' times.<br />
| 20<br />
| Chaos 4<br />
| {{Valid for ALL}}<br />
| Gloves<br />
<br />
|- id="betsys_empowered_beam"<br />
| {{Hero Shard|Betsy’s Empowered Beam}}<br />
| Primary attacks fire a piercing sonic projectile that deals '''105-150%''' Hero Damage as magical damage.<br />
| 15<br />
| Chaos 4<br />
| {{Valid for Squire}}<br />
| Weapon<br />
<br />
|- id="call_of_the_kobold"<br />
| {{Hero Shard|Call Of The Kobold}}<br />
| Defeating an enemy grants a charge. Secondary attacks consume charges and shoots a firework at your target for '''20%-320%''' of your ability power.<br />
| 20<br />
| Chaos 4<br />
| {{Valid for Monk}}{{Valid for Initiate}}<br />
| Weapon<br />
<br />
|- id="caustic_oil"<br />
| {{Hero Shard|Caustic Oil}}<br />
| Increases the damage of Oil Flask by '''4-40%'''.<br />
| 12<br />
| Chaos 4<br />
| {{Valid for Huntress}}<br />
| Gloves<br />
<br />
|- id="celestial_attunement"<br />
| {{Hero Shard|Celestial Attunement}}<br />
| The dryad can hold '''1-4''' more stacks of starfall.<br />
| 6<br />
| Chaos 4<br />
| {{Valid for Dryad}}<br />
| Helmet<br />
<br />
|- id="charge_blast_v2"<br />
| {{Hero Shard|Charge Blast V2}}<br />
| Reduces the cost of EV2’s secondary attacks by '''5-95%'''.<br />
| 18<br />
| Chaos 4<br />
| {{Valid for SeriesEV2}}<br />
| Weapon<br />
<br />
|- id="darkest_syphon"<br />
| {{Hero Shard|Darkest Syphon}}<br />
| Increases the angle of Dark Syphon by '''3-30'''.<br />
| 9<br />
| Chaos 4<br />
| {{Valid for AbyssLord}}<br />
| Chest<br />
<br />
|- id="draining_strikes"<br />
| {{Hero Shard|Draining Strikes}}<br />
| Increase the healing from Siphon Stance by '''5%-25%'''.<br />
|?<br />
| Chaos 4<br />
| {{Valid for Barbarian}}<br />
| Helmet<br />
<br />
|- id="electric_retribution"<br />
| {{Hero Shard|Electric Retribution}}<br />
| When you take damage, you have a '''2-25%''' chance of dealing '''125-450%''' of your Armour as storm damage to your attacker.<br />
| 20<br />
| Chaos 4<br />
| {{Valid for ALL}}<br />
| Helmet<br />
<br />
|- id="enduring_drop"<br />
| {{Hero Shard|Enduring Drop}}<br />
| Increases Book Drop duration by '''0.5-7.5s'''.<br />
| 14<br />
| Chaos 4<br />
| {{Valid for Gunwitch}}<br />
| Helmet<br />
<br />
|- id="enduring_lash"<br />
| {{Hero Shard|Enduring Lash}}<br />
| Increases Lash Out poison duration by '''0.5-4.5''' s.<br />
| 8<br />
| Chaos 4<br />
| {{Valid for Mystic}}<br />
| Weapon<br />
<br />
|- id="fan_of_knights"<br />
| {{Hero Shard|Fan Of Knights}}<br />
| Skeletal Knight also fires two additional Knights that deal '''20-500%''' of your Ability Power in damage.<br />
| 20<br />
| Chaos 4<br />
| {{Valid for AbyssLord}}<br />
| Gloves<br />
<br />
|- id="follow_through"<br />
| {{Hero Shard|Follow Through}}<br />
| Increases the damage of Sweeping Strikes by '''3-39%'''.<br />
| 12<br />
| Chaos 4<br />
| {{Valid for Mercenary}}<br />
| Boots<br />
<br />
|- id="freeze_buster"<br />
| {{Hero Shard|Freeze Buster}}<br />
| Blunder Broom Buster has a '''1-5%''' chance to also freeze enemies for '''1-4s''', allowing them to be shattered by Crushing damage.<br />
| 10<br />
| Chaos 4<br />
| {{Valid for Gunwitch}}<br />
| Weapon<br />
<br />
|- id="frozen_core"<br />
| {{Hero Shard|Frozen Core}}<br />
| Increases Ice Needle damage by '''4-40%'''.<br />
| 12<br />
| Chaos 4<br />
| {{Valid for Gunwitch}}<br />
| Helmet<br />
<br />
|- id="hemolytic_poison"<br />
| {{Hero Shard|Hemolytic Poison}}<br />
| Lashout cooldown increased to '''200-160%''' of what it was but allows it to stack '''0-2''' times and increases its duration by '''3-7''' seconds.<br />
| 20<br />
| Chaos 4<br />
| {{Valid for Mystic}}<br />
| Weapon<br />
<br />
|- id="holy_empowerment"<br />
| {{Hero Shard|Holy Empowerment}}<br />
| Increases damage by '''5-??%''' while Holy Fire is active.<br />
| 12<br />
| Chaos 4<br />
| {{Valid for Countess}}<br />
| Gloves<br />
<br />
|- id="inspiring_strikes"<br />
| {{Hero Shard|Inspiring Strikes}}<br />
| Primary attacks reduce the cooldown of your abilities by '''-0.1-0.3''' seconds.<br />
| 4<br />
| Chaos 4<br />
| {{Valid for ALL}}<br />
| Weapon<br />
<br />
|- id="insulated_decoy"<br />
| {{Hero Shard|Insulated Decoy}}<br />
| Decreases heat generated from Death from Above by '''4-40%'''.<br />
| 12<br />
| Chaos 4<br />
| {{Valid for SeriesEV2}}<br />
| Boots<br />
<br />
|- id="lets_rock"<br />
| {{Hero Shard|Let’s Rock}}<br />
| Activating Harden/Inflame gives the Lavamancer a shield lasting for '''6-30''' seconds that absorbs '''20-140%''' Hero Health incoming damage.<br />
| 12<br />
| Chaos 4<br />
| {{Valid for Lavamancer}}<br />
| Chest<br />
<br />
|- id="manabombs_aid"<br />
| {{Hero Shard|Manabomb’s Aid}}<br />
| Manabomb places a shield on you that lasts '''20''' seconds that absorbs '''150-750%''' of your Ability Power Stat. Enemies that hit the shield are burned for a total of '''150-550%''' of your Ability Power over '''3''' seconds.<br />
| 20<br />
| Chaos 4<br />
| {{Valid for Apprentice}}<br />
| Weapon<br />
<br />
|- id="marking_bubble"<br />
| {{Hero Shard|Marking Bubble}}<br />
| Arcane Bubble will place a Mark on all enemies in the initial spawn area and increases Mark count '''1-6'''.<br />
| 5<br />
| Chaos 4<br />
| {{Valid for Adept}}<br />
| Boots<br />
<br />
|- id="mine_blast_radius"<br />
| {{Hero Shard|Mine Blast Radius}}<br />
| Anti Gravity Bots damage radius increased by '''4-40%'''.<br />
| 12<br />
| Chaos 4<br />
| {{Valid for SeriesEV2}}<br />
| Chest<br />
<br />
|- id="piercing_power"<br />
| {{Hero Shard|Piercing Power}}<br />
| Increases the damage of Piercing Shot by '''4-40%'''.<br />
| 12<br />
| Chaos 4<br />
| {{Valid for Huntress}}<br />
| Chest<br />
<br />
|- id="shroom_bloom"<br />
| {{Hero Shard|Shroom Bloom}}<br />
| The mushrooms created by Powder Toss last '''1-6''' seconds longer.<br />
| 10<br />
| Chaos 4<br />
| {{Valid for Dryad}}<br />
| Gloves<br />
<br />
|- id="shroom_gloom"<br />
| {{Hero Shard|Shroom Gloom}}<br />
| Slow intensity of Powder Toss in Purification Form increased by '''4-40%'''.<br />
| 12<br />
| Chaos 4<br />
| {{Valid for Dryad}}<br />
| Gloves<br />
<br />
|- id="smashing_fists"<br />
| {{Hero Shard|Smashing Fists}}<br />
| Pole Smash or Chi Stomp spawns a Fist dealing '''20-220%''' Ability Power as damage. After a short delay, another Fist emerges dealing '''20-420%''' Ability Power as damage.<br />
| 20<br />
| Chaos 4<br />
| {{Valid for Monk}}{{Valid for Initiate}}<br />
| Weapon<br />
<br />
|}<br />
<br />
<!-------------------- CHAOS 5 --------------------><br />
<br />
=== Chaos V ===<br />
<br />
[[File:Chaos_5_Shard_Pack_Icon.png| 70px| center]]<br />
<br />
{| class="wikitable sortable" style="width:100%; text-align:center;"<br />
! rowspan="2" style="width:15%; text-align:center;" | Name <br />
! rowspan="2" style="width:45%; text-align:center;" | Effect <br />
! rowspan="2" style="width:5%; text-align:center;" | Upgr. levels <br />
! rowspan="2" style="width:7%; text-align:center;" | Shard Pack<br />
! colspan="2" style="width:31%; text-align:center;" | Valid for<br />
<br />
|- <br />
! style="width:10%;" | Hero<br />
! style="width:3%;" | Slot<br />
<br />
|- id="boosted_blockade"<br />
| {{Defense Shard|Boosted Blockade}}<br />
| Boost Aura increases blockade health by '''2-20% (26%)'''.<br />
| 12<br />
| Chaos 5<br />
| {{Valid for Monk}}{{Valid for Initiate}}<br />
| Relic<br />
<br />
|- id="cthulus_influence"<br />
| {{Defense Shard|Cthulu’s Influence}}<br />
| While under the effects of corruption, Angry Nimbus has a '''3-27%''' chance to charm enemies for '''1-7''' seconds.<br />
| 12<br />
| Chaos 5<br />
| {{Valid for Dryad}}<br />
| Relic<br />
<br />
|- id="earthen_guard"<br />
| {{Defense Shard|Earthen Guard}}<br />
| Imbues the Royal Guard's shield with earth magic that has a '''8-18% (20%)''' chance on dealing damage to unleash a fissure, dealing '''200-1800% (2120%)''' of Defense Health as Earth Damage.<br />
| 20<br />
| Chaos 5<br />
| {{Valid for Mercenary}}<br />
| Relic<br />
<br />
|- id="explosive_arrows"<br />
| {{Defense Shard|Explosive Arrows}}<br />
| Skeletal Archers have a '''15-30%''' chance on hit to fire an explosive arrow dealing an additional '''1-25% (30%)''' of Defense Damage in small radius.<br />
| 20<br />
| Chaos 5<br />
| {{Valid for AbyssLord}}<br />
| Relic<br />
<br />
|- id="explosive_guard"<br />
| {{Defense Shard|Explosive Guard}}<br />
| When the affected tower takes damage, it has '''3-35% (42.6%)''' chance to trigger an explosion and deal '''140-500% (580%)''' of its Defense Health as damage to nearby enemies. Does not work with Auras or Traps. This does not destroy the tower.<br />
| 18<br />
| Chaos 5<br />
| {{Valid for ALL}}<br />
| Relic<br />
<br />
|- id="explosive_poison"<br />
| {{Defense Shard|Explosive Poison}}<br />
| If an enemy poisoned by the Poison Dart Tower is killed , it detonates dealing '''10%-150% (178%)''' of the Defense Power stat as damage in a small area around the enemy.<br />
| 20<br />
| Chaos 5<br />
| {{Valid for Huntress}}<br />
| Relic<br />
<br />
|- id="fire_for_effect"<br />
| {{Defense Shard|Fire For Effect}}<br />
| Your explosive Trap has a '''15-45% (51%)''' chance to detonate twice without consuming an additional charge.<br />
| 20<br />
| Chaos 5<br />
| {{Valid for Huntress}}<br />
| Relic<br />
<br />
|- id="flare_up"<br />
| {{Defense Shard|Flare-Up}}<br />
| Elder Dragon has a '''5-??%''' chance to deal '''12-??%''' more damage.<br />
| 12<br />
| Chaos 5<br />
| {{Valid for Countess}}<br />
| Relic<br />
<br />
|- id="frosty_beams"<br />
| {{Defense Shard|Frosty Beams}}<br />
| '''15-25% (27%)''' chance for Proton Node to freeze all enemies it touches for '''1-2 (2.2)''' seconds.<br />
| 20<br />
| Chaos 5<br />
| {{Valid for SeriesEV2}}<br />
| Relic<br />
<br />
|- id="frosty_bind"<br />
| {{Defense Shard|Frosty Bind}}<br />
| Frostbite slow strength increased by '''4-10% (12%)'''.<br />
| 12<br />
| Chaos 5<br />
| {{Valid for Apprentice}}<br />
| Relic<br />
<br />
|- id="heavy_cannonball"<br />
| {{Defense Shard|Heavy Cannonball}}<br />
| Cannonball tower has a '''2-45% (54%)''' chance to spawn a rolling cannonball that pierces up to '''2-10 (10)''' target(s) dealing '''1-28% (34%)''' of Defense Damage as Physical Damage.<br />
| 20<br />
| Chaos 5<br />
| {{Valid for Squire}}<br />
| Relic<br />
<br />
|- id="focused_vipers"<br />
| {{Defense Shard|Focused Vipers}}<br />
| Reduce the number of beams of Sand Viper by 2, but increase Defense Damage by '''50-82% (90%)'''.<br />
| 16<br />
| Chaos 5<br />
| {{Valid for Mystic}}<br />
| Relic<br />
<br />
|- id="vampiric_empowerment"<br />
| {{Defense Shard|Vampiric Empowerment}}<br />
| Increases the Defense Power of the affected tower by '''4-60% (76%)''' of its Defense Health.<br />
| 14<br />
| Chaos 5<br />
| {{Valid for ALL}}<br />
| Relic<br />
<br />
|- id="volcanic_shock"<br />
| {{Defense Shard|Volcanic Shock}}<br />
| Volcano has a '''2-26% (34%)''' chance to stun all enemies hit for '''1-2.8s (3.4s)'''.<br />
| 12<br />
| Chaos 5<br />
| {{Valid for Lavamancer}}<br />
| Relic<br />
<br />
|- id="anti_air"<br />
| {{Hero Shard|Anti Air}}<br />
| Deals '''4-40%''' additional damage to flying enemies.<br />
| 12<br />
| Chaos 5<br />
| {{Valid for ALL}}<br />
| Weapon<br />
<br />
|- id="betsy_cluster_nades"<br />
| {{Hero Shard|Betsy Cluster Nades}}<br />
| When attacking flying enemies, you have a '''10-50%''' chance on hit to drop a bomb beneath them that deals '''110-310%''' of your Ability Power stat an Damage in a small area.<br />
| 20<br />
| Chaos 5<br />
| {{Valid for ALL}}<br />
| Weapon<br />
<br />
|- id="burning_strikes"<br />
| {{Hero Shard|Burning Strikes}}<br />
| 2-20% chance on hit to burn target for '''20-180%''' of your Hero Damage stat as magical fire damage each second for '''1-5''' seconds.<br />
| 20<br />
| Chaos 5<br />
| {{Valid for ALL}}<br />
| Weapon<br />
<br />
|- id="chi_burst"<br />
| {{Hero Shard|Chi Burst}}<br />
| Increases Talisman of Empowerment's Critical Damage boost by '''2-20%'''.<br />
| 12<br />
| Chaos 5<br />
| {{Valid for Initiate}}<br />
| Helmet<br />
<br />
|- id="corruptions_embrace"<br />
| {{Hero Shard|Corruption’s Embrace}}<br />
| Starfall damage is increased by '''4-40%''' in corrupt form.<br />
| 12<br />
| Chaos 5<br />
| {{Valid for Dryad}}<br />
| Helmet<br />
<br />
|- id="debilitating_madness"<br />
| {{Hero Shard|Debilitating Madness}}<br />
| Call to Madness increase the target's damage taken by '''3-45%'''.<br />
| 14<br />
| Chaos 5<br />
| {{Valid for Mystic}}<br />
| Gloves<br />
<br />
|- id="drenching_broomnado"<br />
| {{Hero Shard|Drenching Broomnado}}<br />
| Broom Nado damage increased by '''4-40%''' and its hits have '''1-25%''' chance to drench enemies and slow them by '''30%''' for '''1-5''' seconds.<br />
| 12<br />
| Chaos 5<br />
| {{Valid for Gunwitch}}<br />
| Chest<br />
<br />
|- id="empowered_beam"<br />
| {{Hero Shard|Empowered Beam}}<br />
| After the Sword Beam collides with '''5''' targets, it spawns an additional Sword Beam that travels in the same direction as the first dealing '''125-425%''' of your Ability Power stat as damage to each target hit. After colliding with '''5''' targets it returns to the Squire dealing '''125-425%''' of your Ability Power stat as damage in an area around Squire.<br />
| 20<br />
| Chaos 5<br />
| {{Valid for Squire}}<br />
| Weapon<br />
<br />
|- id="enduring_provocation"<br />
| {{Hero Shard|Enduring Provocation}}<br />
| Provoke lasts an additional '''0.5-7.5''' seconds.<br />
| 14<br />
| Chaos 5<br />
| {{Valid for Squire}}<br />
| Shield<br />
<br />
|- id="flaming_knight"<br />
| {{Hero Shard|Flaming Knight}}<br />
| Knight of the Abyss is now imbued with fire, causing enemies hit to burn for '''50-500%''' of your Ability Power in fire damage over '''5''' seconds.<br />
| 18<br />
| Chaos 5<br />
| {{Valid for AbyssLord}}<br />
| Weapon<br />
<br />
|- id="heroic_power"<br />
| {{Hero Shard|Heroic Power}}<br />
| Increases Heroic Wave’s hero damage boost by '''4-40%'''.<br />
| 12<br />
| Chaos 5<br />
| {{Valid for Monk}}<br />
| Chest<br />
<br />
|- id="inferno"<br />
| {{Hero Shard|Inferno}}<br />
| Increases the damage of Flame Surge by '''4-??%'''.<br />
| 12<br />
| Chaos 5<br />
| {{Valid for Countess}}<br />
| Gloves<br />
<br />
|- id="madness_embrace"<br />
| {{Hero Shard|Madness’ Embrace}}<br />
| Increases Call to Madness duration by '''0.5-7.5s'''.<br />
| 14<br />
| Chaos 5<br />
| {{Valid for Mystic}}<br />
| Weapon<br />
<br />
|- id="maelstrom"<br />
| {{Hero Shard|Maelstrom}}<br />
| While Lightning Stance is active, the Barbarian's attacks have a '''5%-25%''' chance to drench enemies, stunning them for '''1.5s-3.5s.'''<br />
|?<br />
| Chaos 5<br />
| {{Valid for Barbarian}}<br />
| Weapon<br />
<br />
|- id="mana_leech"<br />
| {{Hero Shard|Mana Leech}}<br />
| Dark Syphon drains '''4-40%''' additional mana.<br />
| 12<br />
| Chaos 5<br />
| {{Valid for AbyssLord}}<br />
| Gloves<br />
<br />
|- id="manabomb_power"<br />
| {{Hero Shard|Manabomb Power}}<br />
| Increases the damage of Manabomb by '''4-40%'''.<br />
| 12<br />
| Chaos 5<br />
| {{Valid for Apprentice}}<br />
| Gloves<br />
<br />
|- id="meteor_rain"<br />
| {{Hero Shard|Meteor Rain}}<br />
| Manabomb opens a portal overhead that spawns meteor that deal '''30-550%''' of your Ability Power stat as damage to enemies they affect.<br />
| 20<br />
| Chaos 5<br />
| {{Valid for Apprentice}}<br />
| Weapon<br />
<br />
|- id="mine_blast_damage"<br />
| {{Hero Shard|Mine Blast Damage}}<br />
| Anti-Gravity Bot damage increased by '''3-39%'''.<br />
| 12<br />
| Chaos 5<br />
| {{Valid for SeriesEV2}}<br />
| Weapon<br />
<br />
|- id="mine_heat_compensator"<br />
| {{Hero Shard|Mine Heat Compensator}}<br />
| The cost of EV2’s Anti Gravity Bots is reduced by '''4-40%'''.<br />
| 12<br />
| Chaos 5<br />
| {{Valid for SeriesEV2}}<br />
| Chest<br />
<br />
|- id="molten_charge_power"<br />
| {{Hero Shard|Molten Charge Power}}<br />
| Increases Molten Charge damage by '''4-40%'''.<br />
| 12<br />
| Chaos 5<br />
| {{Valid for Lavamancer}}<br />
| Weapon<br />
<br />
|- id="molten_stun"<br />
| {{Hero Shard|Molten Stun}}<br />
| Increases Molten Charge stun duration by '''0.5-4.5s'''.<br />
| 8<br />
| Chaos 5<br />
| {{Valid for Lavamancer}}<br />
| Weapon<br />
<br />
|- id="one_with_chi"<br />
| {{Hero Shard|One With Chi}}<br />
| Increases the damage of Chi Blast by '''4-40%'''.<br />
| 12<br />
| Chaos 5<br />
| {{Valid for Monk}}<br />
| Gloves<br />
<br />
|- id="poison_leaves"<br />
| {{Hero Shard|Poison Leaves}}<br />
| Dryad’s poison attacks deal '''2-20%''' more damage.<br />
| 12<br />
| Chaos 5<br />
| {{Valid for Dryad}}<br />
| Weapon<br />
<br />
|- id="read_or_die"<br />
| {{Hero Shard|Read Or Die}}<br />
| Scatter Sweep and Broom Vault have an '''1-21%''' chance to transmogrify enemies into books for '''3s'''. Transmogrified enemies take increased damage.<br />
| 10<br />
| Chaos 5<br />
| {{Valid for Gunwitch}}<br />
| Gloves<br />
<br />
|- id="scatter_power"<br />
| {{Hero Shard|Scatter Power}}<br />
| Increases Scatter Sweep damage by '''4-40%'''.<br />
| 12<br />
| Chaos 5<br />
| {{Valid for Gunwitch}}<br />
| Chest<br />
<br />
|- id="talon_strike"<br />
| {{Hero Shard|Talon Strike}}<br />
| Hawk Strike now stuns for '''2s-4.5'''.<br />
|?<br />
| Chaos 5<br />
| {{Valid for Barbarian}}<br />
| Weapon<br />
<br />
|- id="thunderbolts_and_lightning"<br />
| {{Hero Shard|Thunderbolts and Lightning}}<br />
| Increases the damage of Arc Lightning by '''4-40%'''.<br />
| 12<br />
| Chaos 5<br />
| {{Valid for Adept}}<br />
| Weapon<br />
<br />
|}<br />
<br />
<!-------------------- CHAOS 6 --------------------><br />
<br />
=== Chaos VI ===<br />
<br />
[[File:Chaos_6_Shard_Pack_Icon.png| 70px| center]]<br />
<br />
{| class="wikitable sortable" style="width:100%; text-align:center;"<br />
! rowspan="2" style="width:15%; text-align:center;" | Name <br />
! rowspan="2" style="width:45%; text-align:center;" | Effect <br />
! rowspan="2" style="width:5%; text-align:center;" | Upgr. levels <br />
! rowspan="2" style="width:7%; text-align:center;" | Shard Pack<br />
! colspan="2" style="width:31%; text-align:center;" | Valid for<br />
<br />
|- <br />
! style="width:10%;" | Hero<br />
! style="width:3%;" | Slot<br />
<br />
|- id="boosted_beam"<br />
| {{Defense Shard|Boosted Beam}}<br />
| Increases the power of the Buff Beam by '''22-39%'''.<br />
| 18<br />
| Chaos 6<br />
| {{Valid for SeriesEV2}}<br />
| Relic<br />
<br />
|- id="boosted_power"<br />
| {{Defense Shard|Boosted Power}}<br />
| Increases the power of the Boost Aura by '''2-20% (24%)'''.<br />
| 18<br />
| Chaos 6<br />
| {{Valid for Monk}}<br />
| Relic<br />
<br />
|- id="colossal_fissure"<br />
| {{Defense Shard|Colossal Fissure}}<br />
| Your Colossus' Direct Command now rips the earth unleashing a fissure that lingers and deals '''50-2050% (2450%)''' of your Ability Power in damage over '''6''' seconds, but increases the mana cost of Direct Command by '''30-70%.''' Usable once every '''60''' seconds.<br />
| 20<br />
| Chaos 6<br />
| {{Valid for AbyssLord}}<br />
| Relic<br />
<br />
|- id="dragon_flare"<br />
| {{Defense Shard|Dragon Flare}}<br />
| Increases the projectile damage radius of Dragons Nest dragons by '''16-64% (80%)''', and reduces damage falloff by '''18-42% (50%)'''.<br />
| 12<br />
| Chaos 6<br />
| {{Valid for Countess}}<br />
| Relic<br />
<br />
|- id="enhanced_poison"<br />
| {{Defense Shard|Enhanced Poison}}<br />
| Increases the rate of the Poison Dart Tower's poison by '''4-40% (52%)'''.<br />
| 12<br />
| Chaos 6<br />
| {{Valid for Huntress}}<br />
| Relic<br />
<br />
|- id="flaming_death"<br />
| {{Defense Shard|Flaming Death}}<br />
| EV2’s mega death laser sets enemies it hits on fire dealing '''50-2050% (2450%)''' of EV2’s Ability Power stat as damage over '''10''' seconds.<br />
| 20<br />
| Chaos 6<br />
| {{Valid for SeriesEV2}}<br />
| Relic<br />
<br />
|- id="frosty_power"<br />
| {{Defense Shard|Frosty Power}}<br />
| Frostbite tower passes '''9-29% (34%)''' of its Defense Power stat to defenses within its frost aura.<br />
| 20<br />
| Chaos 6<br />
| {{Valid for Apprentice}}<br />
| Relic<br />
<br />
|- id="gathering_burst"<br />
| {{Defense Shard|Gathering Burst}}<br />
| Flameburst Tower's fireballs deal more damage the further they travel, up to 20-80% (100%) more damage.<br />
| 12<br />
| Chaos 6<br />
| {{Valid for Adept}}<br />
| Relic<br />
<br />
|- id="health_pylon"<br />
| {{Defense Shard|Health Pylon}}<br />
| Increases the Defense Health of nearby defenses to '''102-130% (135.6%).''' Does not buff the Tower that equips this shard.<br />
| 20<br />
| Chaos 6<br />
| {{Valid for ALL}}<br />
| Relic<br />
<br />
|- id="mark_targets"<br />
| {{Defense Shard|Mark Targets}}<br />
| This defense has a '''5-45%''' chance to place an Apprentice Mark on its target.<br />
| 20<br />
| Chaos 6<br />
| {{Valid for Apprentice}}{{Valid for Adept}}<br />
| Relic<br />
<br />
|- id="megarock"<br />
| {{Defense Shard|Megarock}}<br />
| Volcano launches a huge rock dealing '''100%-220% (244%)''' Defense Damage once every '''5''' volleys.<br />
| 20<br />
| Chaos 6<br />
| {{Valid for Lavamancer}}<br />
| Relic<br />
<br />
|- id="serpent_gods_protection"<br />
| {{Defense Shard|Serpent God’s Protection}}<br />
| Towers and Blockades near the Obelisk take '''-1%''' to '''-10% (-14%)''' damage.<br />
| 9<br />
| Chaos 6<br />
| {{Valid for Mystic}}<br />
| Relic<br />
<br />
|- id="sharpened_spikes"<br />
| {{Defense Shard|Sharpened Spikes}}<br />
| Blockade has a '''2-30% (38%)''' chance to stun enemies hit for '''1-3''' seconds.<br />
| 14<br />
| Chaos 6<br />
| {{Valid for ALL}}<br />
| Relic<br />
<br />
|- id="water_jet"<br />
| {{Defense Shard|Water Jet}}<br />
| Decrease the number of targets of the Water Aura by -4 (from 10 to 6) but does 50-150% (190%) more damage.<br />
| 10<br />
| Chaos 6<br />
| {{Valid for Initiate}}<br />
| Relic<br />
<br />
|- id="backstab"<br />
| {{Hero Shard|Backstab}}<br />
| Primary attacks that hit enemies from behind now deal '''100-225%''' of their total damage.<br />
| 20<br />
| Chaos 6<br />
| {{Valid for Mercenary}}<br />
| Weapon<br />
<br />
|- id="boiling_blood"<br />
| {{Hero Shard|Boiling Blood}}<br />
| Causes the Barbarian to take '''20%-2%''' of his Max Health as damage, every 5s during combat phase gaining Fury.<br />
| 18<br />
| Chaos 6<br />
| {{Valid for Barbarian}}<br />
| Chest<br />
<br />
|- id="brain_of_confusion"<br />
| {{Hero Shard|Brain Of Confusion}}<br />
| When you take damage you have a '''3-15%''' chance to confuse nearby enemies for '''3''' seconds. This effect has a '''15''' second cooldown.<br />
| 12<br />
| Chaos 6<br />
| {{Valid for ALL}}<br />
| Helmet<br />
<br />
|- id="explosive_finale"<br />
| {{Hero Shard|Explosive Finale}}<br />
| Upon completion, the Arcane Bubble explodes dealing '''X-2000%''' Ability Power damage to all enemies in and around the bubble.<br />
| 20<br />
| Chaos 6<br />
| {{Valid for Adept}}<br />
| Helmet<br />
<br />
|- id="flaming_retribution"<br />
| {{Hero Shard|Flaming Retribution}}<br />
| When you take damage, you have a '''2-20%''' chance of dealing '''125-425%''' of your Armor as fire damage to your attacker.<br />
| 20<br />
| Chaos 6<br />
| {{Valid for ALL}}<br />
| Gloves<br />
<br />
|- id="heat_dispenser_module"<br />
| {{Hero Shard|Heat Dispenser Module}}<br />
| EV2 upgrades her gun with a new heat dispenser module that drains '''4-40%''' more heat with each primary attack.<br />
| 12<br />
| Chaos 6<br />
| {{Valid for SeriesEV2}}<br />
| Weapon<br />
<br />
|- id="howling_feast"<br />
| {{Hero Shard|Howling Feast}}<br />
| Your Primary attacks generate '''1''' Feast stack, while at '''10''' stacks, increase your Hero Damage by '''2-30%.''' One stack wears off every '''3''' seconds.<br />
| 14<br />
| Chaos 6<br />
| {{Valid for Dryad}}{{Valid for Squire}}<br />
| Weapon<br />
<br />
|- id="inspired_shout"<br />
| {{Hero Shard|Inspired Shout}}<br />
| Call to Arms buff increases armor and further increases damage by '''3-??%'''.<br />
| 12<br />
| Chaos 6<br />
| {{Valid for Countess}}<br />
| Gloves<br />
<br />
|- id="melting_point"<br />
| {{Hero Shard|Melting Point}}<br />
| When the Countess deals fire damage to an enemy, there is a 20% chance to ignite their armor, causing them to take '''x%''' extra damage for '''y''' seconds.<br />
| 12<br />
| Chaos 6<br />
| {{Valid for Countess}}<br />
| Gloves<br />
<br />
|- id="molten_core_power"<br />
| {{Hero Shard|Molten Core Power}}<br />
| Increases Molten Core damage by '''4-40%'''.<br />
| 12<br />
| Chaos 6<br />
| {{Valid for Lavamancer}}<br />
| Gloves<br />
<br />
|- id="momentum"<br />
| {{Hero Shard|Momentum}}<br />
| Enemies hit by abilities reduce Sweeping Strikes ability cooldown by '''0.2-0.8''' seconds every hit.<br />
| 8<br />
| Chaos 6<br />
| {{Valid for Mercenary}}<br />
| Weapon<br />
<br />
|- id="nightmare_fuel"<br />
| {{Hero Shard|Nightmare Fuel}}<br />
| Enemies affected by Lash Out poison take '''20-320%''' Hero Damage as magical damage when hit by Dark Torment.<br />
| 20<br />
| Chaos 6<br />
| {{Valid for Mystic}}<br />
| Weapon<br />
<br />
|- id="pole_power"<br />
| {{Hero Shard|Pole Power}}<br />
| Increases the damage of Pole Smash or Chi Stomp by '''4-40%'''.<br />
| 12<br />
| Chaos 6<br />
| {{Valid for Monk}}{{Valid for Initiate}}<br />
| Gloves<br />
<br />
|- id="power_of_storms"<br />
| {{Hero Shard|Power Of Storms}}<br />
| You have a '''4-10%''' chance on hit to restore '''20''' mana per second for '''1-3''' seconds. '''10''' seconds cooldown.<br />
| 12<br />
| Chaos 6<br />
| {{Valid for Apprentice}}{{Valid for Squire}}{{Valid for Huntress}}{{Valid for Monk}}{{Valid for Initiate}}{{Valid for AbyssLord}}{{Valid for Adept}}<br />
| Helmet<br />
<br />
|- id="scatter_striker"<br />
| {{Hero Shard|Scatter Striker}}<br />
| Increases the range of Scatter Sweep by '''4-40%'''.<br />
| 12<br />
| Chaos 6<br />
| {{Valid for Gunwitch}}<br />
| Weapon<br />
<br />
|- id="shadow_prince"<br />
| {{Hero Shard|Shadow Prince}}<br />
| Taking damage has an '''7-??%''' chance to make you take '''3-??%''' less damage and stun attackers for '''1.2-??''' seconds over the duration.<br />
| 12<br />
| Chaos 6<br />
| {{Valid for Mercenary}}<br />
| Chest<br />
<br />
|- id="shattering_stones"<br />
| {{Hero Shard|Shattering Stones}}<br />
| After an Abyss Stone expires, it detonates dealing '''40-400%''' of your Ability Power as crushing damage to nearby enemies.<br />
| 18<br />
| Chaos 6<br />
| {{Valid for AbyssLord}}<br />
| Boots<br />
<br />
|- id="shellshock"<br />
| {{Hero Shard|Shellshock}}<br />
| While Turtle Stance is active the Barbarian's attacks wither enemies hit for '''3-13''' seconds reducing their damage to '''75%-35%'''.<br />
| 18<br />
| Chaos 6<br />
| {{Valid for Barbarian}}<br />
| Weapon<br />
<br />
|- id="snipe_critical_strike"<br />
| {{Hero Shard|Snipe Critical Strike}}<br />
| Increases the Crit Chance of Snipe by '''2-30%'''.<br />
| 14<br />
| Chaos 6<br />
| {{Valid for Gunwitch}}<br />
| Weapon<br />
<br />
|- id="unholy_fire"<br />
| {{Hero Shard|Unholy Fire}}<br />
| Blocking unleashes flames that deal '''150-750%''' of your ability power stat as damage to enemies in a cone in front of the hero at a rate of twice per second.<br />
| 20<br />
| Chaos 6<br />
| {{Valid for Squire}}<br />
| Shield<br />
<br />
|}<br />
<br />
<!-------------------- CHAOS 7 --------------------><br />
<br />
=== Chaos VII ===<br />
<br />
[[File:Chaos_7_Shard_Pack_Icon.png| 70px| center]]<br />
<br />
{| class="wikitable sortable" style="width:100%; text-align:center;"<br />
! rowspan="2" style="width:15%; text-align:center;" | Name <br />
! rowspan="2" style="width:45%; text-align:center;" | Effect <br />
! rowspan="2" style="width:5%; text-align:center;" | Upgr. levels <br />
! rowspan="2" style="width:7%; text-align:center;" | Shard Pack<br />
! colspan="2" style="width:31%; text-align:center;" | Valid for<br />
<br />
|- <br />
! style="width:10%;" | Hero<br />
! style="width:3%;" | Slot<br />
<br />
|- id="ghost_arrows"<br />
| {{Defense Shard|Ghost Arrows}}<br />
| The arrows of the Nether Archer can now bounce '''1-4 (5)''' additional times.<br />
| 12<br />
| Chaos 7<br />
| {{Valid for Mercenary}}<br />
| Relic<br />
<br />
|- id="glacier"<br />
| {{Defense Shard|Glacier}}<br />
| Every 10 attacks, Hailstorm Tower fires an icy boulder that explodes on impact dealing '''75%-175% (195%)''' Defense Power as damage in a small area.<br />
| 20<br />
| Chaos 7<br />
| {{Valid for Adept}}<br />
| Relic<br />
<br />
|- id="manufacturers_overcharge"<br />
| {{Defense Shard|Manufacturer’s Overcharge}}<br />
| Weapon Manufacturer charges '''4-40% (52%)''' faster.<br />
| 12<br />
| Chaos 7<br />
| {{Valid for SeriesEV2}}<br />
| Relic<br />
<br />
|- id="node_increase"<br />
| {{Defense Shard|Node Increase}}<br />
| EV2 can create '''1-4 (6)''' extra node(s) in any single Weapon Manufacturer chain.<br />
| 6<br />
| Chaos 7<br />
| {{Valid for SeriesEV2}}<br />
| Relic<br />
<br />
|- id="obelisk_shield"<br />
| {{Defense Shard|Obelisk Shield}}<br />
| Obelisk Shield absorption increased to '''10-70% (86%)'''.<br />
| 15<br />
| Chaos 7<br />
| {{Valid for Mystic}}<br />
| Relic<br />
<br />
|- id="oily_entrapment"<br />
| {{Defense Shard|Oily Entrapment}}<br />
| Increases Oil Geyser slow rate by '''3-15% (19%)'''.<br />
| 12<br />
| Chaos 7<br />
| {{Valid for Lavamancer}}<br />
| Relic<br />
<br />
|- id="power_pylon"<br />
| {{Defense Shard|Power Pylon}}<br />
| Increases the Defense Power of nearby defenses to '''102-120% (124%).''' Does not buff the Tower that equips this shard.<br />
| 18<br />
| Chaos 7<br />
| {{Valid for ALL}}<br />
| Relic<br />
<br />
|- id="splody_harpoon"<br />
| {{Defense Shard|Splody Harpoon}}<br />
| Ballista projectiles have a '''10-45% (52%)''' chance to detonate on each target hit dealing '''1-41% (49%)''' of Defense Damage as extra damage in small area.<br />
| 20<br />
| Chaos 7<br />
| {{Valid for Squire}}<br />
| Relic<br />
<br />
|- id="viscous_oil"<br />
| {{Defense Shard|Viscous Oil}}<br />
| The oil effect from Oil Catapult now slows enemies by an additional '''2-8% (10%)''', and also slows their attack speed by '''8-20% (24%)'''.<br />
| 12<br />
| Chaos 7<br />
| {{Valid for Countess}}<br />
| Relic<br />
<br />
|- id="charged_shot"<br />
| {{Hero Shard|Charged Shot}}<br />
| Your primary attacks have a '''5-15%''' chance to fire a fully charged secondary attack.<br />
| 10<br />
| Chaos 7<br />
| {{Valid for Huntress}}{{Valid for Apprentice}}{{Valid for SeriesEV2}}{{Valid for Adept}}<br />
| Weapon<br />
<br />
|- id="chi_supercharge"<br />
| {{Hero Shard|Chi Supercharge}}<br />
| Increases Talisman of Empowerment's Defense Power boost by '''2-20%'''.<br />
| 12<br />
| Chaos 7<br />
| {{Valid for Initiate}}<br />
| Chest<br />
<br />
|- id="constrictor"<br />
| {{Hero Shard|Constrictor}}<br />
| Defeating an enemy adds a constrictor stack. At '''10''' stacks, unleashes a bed of constrictor snakes that stun nearby targets for '''1-5s'''. While stunned, enemies take '''50-450%''' Ability Power as magical damage each second for '''3''' seconds.<br />
| 20<br />
| Chaos 7<br />
| {{Valid for Mystic}}<br />
| Weapon<br />
<br />
|- id="enduring_slam"<br />
| {{Hero Shard|Enduring Slam}}<br />
| Seismic Slam stun duration increased by '''0.5-5''' seconds.<br />
| 15<br />
| Chaos 7<br />
| {{Valid for Squire}}<br />
| Shield<br />
<br />
|- id="fiery_brimstone"<br />
| {{Hero Shard|Fiery Brimstone}}<br />
| Adds '''4-12%''' Hero Damage to Your Attacks as Magical Fire Damage.<br />
| 10<br />
| Chaos 7<br />
| {{Valid for AbyssLord}}<br />
| Weapon<br />
<br />
|- id="flame_cloak"<br />
| {{Hero Shard|Flame Cloak}}<br />
| After using Valiant Charge, wreath yourself in flames for 6s. While aflame, you take '''5-??%''' less damage and burn attackers for '''400-??%''' of your Armor.<br />
| 16<br />
| Chaos 7<br />
| {{Valid for Countess}}<br />
| Shield<br />
<br />
|- id="heroic_boost"<br />
| {{Hero Shard|Heroic Boost}}<br />
| Increases Heroic Wave's healing done by '''4-40%'''.<br />
| 12<br />
| Chaos 7<br />
| {{Valid for Monk}}<br />
| Helmet<br />
<br />
|- id="life_leech"<br />
| {{Hero Shard|Life Leech}}<br />
| Your primary attacks heal you for '''0.2-1%''' of your max health.<br />
| 20<br />
| Chaos 7<br />
| {{Valid for ALL}}<br />
| Weapon<br />
<br />
|- id="mage_gambit"<br />
| {{Hero Shard|Mage Gambit}}<br />
| Increases your ability power by '''10-50%''', but increase damage taken from enemies by '''60-20%'''.<br />
| 20<br />
| Chaos 7<br />
| {{Valid for ALL}}<br />
| Chest<br />
<br />
|- id="mana_capacitor"<br />
| {{Hero Shard|Mana Capacitor}}<br />
| Increases your maximum ability resource by '''10-100'''.<br />
| 18<br />
| Chaos 7<br />
| {{Valid for Apprentice}}{{Valid for Squire}}{{Valid for Huntress}}{{Valid for Monk}}{{Valid for Initiate}}{{Valid for SeriesEV2}}{{Valid for AbyssLord}}{{Valid for Lavamancer}}{{Valid for Dryad}}{{Valid for Gunwitch}}{{Valid for Adept}}<br />
| Helmet<br />
<br />
|- id="poisoned_blades"<br />
| {{Hero Shard|Poisoned Blades}}<br />
| Combat Preparation now applies poison to your blades for 5s, causing you to deal '''50-110%''' more damage as poison damage on melee attacks.<br />
| 12<br />
| Chaos 7<br />
| {{Valid for Mercenary}}<br />
| Weapon<br />
<br />
|- id="power_gambit"<br />
| {{Hero Shard|Power Gambit}}<br />
| Increases your Hero Damage by '''10-50%''', but increase damage taken from enemies by '''60-20%'''.<br />
| 20<br />
| Chaos 7<br />
| {{Valid for ALL}}<br />
| Chest<br />
<br />
|- id="proton_canon_insulator"<br />
| {{Hero Shard|Proton Canon Insulator}}<br />
| Reduces the heat generation rate of Proton Charge by '''2-20%'''.<br />
| 12<br />
| Chaos 7<br />
| {{Valid for SeriesEV2}}<br />
| Weapon<br />
<br />
|- id="proton_supercharge"<br />
| {{Hero Shard|Proton Supercharge}}<br />
| EV2's Proton Charge deals an extra '''10-210%''' of your ability power stat as damage while its max range is increased by '''5-25%'''.<br />
| 20<br />
| Chaos 7<br />
| {{Valid for SeriesEV2}}<br />
| Weapon<br />
<br />
|- id="ramster_power"<br />
| {{Hero Shard|Ramster Power}}<br />
| Increases the damage of Ramster Direct Command by '''5-35%'''.<br />
| 10<br />
| Chaos 7<br />
| {{Valid for AbyssLord}}<br />
| Gloves<br />
<br />
|- id="ravenhost"<br />
| {{Hero Shard|Ravenhost}}<br />
| Your primary attacks generate Raven stacks. Once you reach '''10''' stacks, the stacks are depleted to fire a magical Raven dealing '''10-210%''' of your Ability Power as damage. Bounces '''5''' times.<br />
| 20<br />
| Chaos 7<br />
| {{Valid for ALL}}<br />
| Weapon<br />
<br />
|- id="restoring_snipe"<br />
| {{Hero Shard|Restoring Snipe}}<br />
| Snipe critical hits restore '''4-40''' Broom Power.<br />
| 18<br />
| Chaos 7<br />
| {{Valid for Gunwitch}}<br />
| Weapon<br />
<br />
|- id="ride_the_lightning"<br />
| {{Hero Shard|Ride the Lightning}}<br />
| Increase the damage bonus of Lightning Stance by '''1%-21%'''.<br />
| 20<br />
| Chaos 7<br />
| {{Valid for Barbarian}}<br />
| Gloves<br />
<br />
|- id="serpents_kiss"<br />
| {{Hero Shard|Serpent’s Kiss}}<br />
| Secondary Attacks inflict poison on enemies, dealing '''10-210%''' of Hero Health as damage per second for '''1-5''' seconds.<br />
| 20<br />
| Chaos 7<br />
| {{Valid for Mystic}}<br />
| Gloves<br />
<br />
|- id="snipe_critical_power"<br />
| {{Hero Shard|Snipe Critical Power}}<br />
| Increases the total critical damage of Snipe by '''104-140%'''.<br />
| 12<br />
| Chaos 7<br />
| {{Valid for Gunwitch}}<br />
| Weapon<br />
<br />
|- id="tectonic_breaker"<br />
| {{Hero Shard|Tectonic Breaker}}<br />
| While Hardened, deal '''10-370%''' Armor Stat as crushing Earth damage every '''3'''rd primary attack. While Inflamed deal '''10-370%''' Hero Damage as Fire damage every '''3'''rd primary attack.<br />
| 20<br />
| Chaos 7<br />
| {{Valid for Lavamancer}}<br />
| Chest<br />
<br />
|- id="twice_as_bright"<br />
| {{Hero Shard|Twice As Bright}}<br />
| Eruption now increases Defense Power to '''10-70%''', but the duration is reduced by '''-5''' seconds.<br />
| 20<br />
| Chaos 7<br />
| {{Valid for Lavamancer}}<br />
| Helmet<br />
<br />
|- id="wreckless"<br />
| {{Hero Shard|Wreckless}}<br />
| The Barbarian deals up to '''0.5%-20.5%''' bonus damage based upon current Wrath.<br />
| 20<br />
| Chaos 7<br />
| {{Valid for Barbarian}}<br />
| Gloves<br />
<br />
|}<br />
<br />
<!-------------------- CHAOS 8 --------------------><br />
<br />
=== Chaos VIII ===<br />
<br />
[[File:Chaos_8_shard_Pack_Icon.png| 70px| center]]<br />
<br />
{| class="wikitable sortable" style="width:100%; text-align:center;"<br />
! rowspan="2" style="width:15%; text-align:center;" | Name <br />
! rowspan="2" style="width:45%; text-align:center;" | Effect <br />
! rowspan="2" style="width:5%; text-align:center;" | Upgr. levels <br />
! rowspan="2" style="width:7%; text-align:center;" | Shard Pack<br />
! colspan="2" style="width:31%; text-align:center;" | Valid for<br />
<br />
|- <br />
! style="width:10%;" | Hero<br />
! style="width:3%;" | Slot<br />
<br />
|- id="double_tap"<br />
| {{Defense Shard|Double Tap}}<br />
| Your Skeletal Archers have a '''15-45% (51%)''' chance to fire twice in succession.<br />
| 20<br />
| Chaos 8<br />
| {{Valid for AbyssLord}}<br />
| Relic<br />
<br />
|- id="enduring_bubble"<br />
| {{Defense Shard|Enduring Bubble}}<br />
| Increases Viper's Fang bubble duration by '''1-2''' seconds.<br />
| 10<br />
| Chaos 8<br />
| {{Valid for Mystic}}<br />
| Relic<br />
<br />
|- id="oily_harpoon"<br />
| {{Defense Shard|Oily Harpoon}}<br />
| Ballista oils targets on hit for '''2.16-6.12 (7)''' seconds. Fire damage Ignites the enemy for '''1-15% (18%)''' of Defense Damage for 3 seconds.<br />
| 18<br />
| Chaos 8<br />
| {{Valid for Squire}}<br />
| Relic<br />
<br />
|- id="shattering_torpedo"<br />
| {{Defense Shard|Shattering Torpedo}}<br />
| Reflect Beam's torpedoes are imbued with Earth Magic, dealing an extra '''2-42%''' Crushing Earth Damage on explosions.<br />
| 20<br />
| Chaos 8<br />
| {{Valid for SeriesEV2}}<br />
| Relic<br />
<br />
|- id="snakes_on_a_plane"<br />
| {{Defense Shard|Snakes on a plane}}<br />
| Obelisk spawns a snake every 3 seconds that flies into an enemy dealing '''100-325% (370%)''' Defense Damage as magical Earth damage.<br />
| 20<br />
| Chaos 8<br />
| {{Valid for Mystic}}<br />
| Relic<br />
<br />
|- id="torpedo_striker"<br />
| {{Defense Shard|Torpedo Striker}}<br />
| Increases the radius of the Reflect Beam's Torpedo Detonation by '''3-39%'''.<br />
| 12<br />
| Chaos 8<br />
| {{Valid for SeriesEV2}}<br />
| Relic<br />
<br />
|- id="vengeance"<br />
| {{Defense Shard|Vengeance}}<br />
| 4-40% of the damage taken by the Spike Blockade is returned in its next attack.<br />
| 18<br />
| Chaos 8<br />
| {{Valid for Squire}}<br />
| Relic<br />
<br />
|- id="water_elemental"<br />
| {{Defense Shard|Water Elemental}}<br />
| The affected tower has has '''5-25% (29%)''' chance on hit to drench enemies for 3 seconds.<br />
| 20<br />
| Chaos 8<br />
| {{Valid for ALL}}<br />
| Relic<br />
<br />
|- id="block_power"<br />
| {{Hero Shard|Block Power}}<br />
| Increases the blocking power of the shield by '''5-25%'''<br />
| 20<br />
| Chaos 8<br />
| {{Valid for Squire}}<br />
| Shield<br />
<br />
|- id="celestial_power"<br />
| {{Hero Shard|Celestial Power}}<br />
| Falling stars give an additional '''6-?''' celestial power.<br />
| 8<br />
| Chaos 8<br />
| {{Valid for Dryad}}<br />
| Boots<br />
<br />
|- id="deaths_grasp"<br />
| {{Hero Shard|Death’s Grasp}}<br />
| When you defeat an enemy, you generate a charge, up to a max of 5. When you block with your shield, all charges are then consumed each unleashing a fireball that deal '''10-210%''' of your ability power as magical fire damage.<br />
| 20<br />
| Chaos 8<br />
| {{Valid for Squire}}<br />
| Shield<br />
<br />
|- id="enduring_price"<br />
| {{Hero Shard|Enduring Price}}<br />
| Two at Twice the Price lasts '''1-7''' seconds longer.<br />
| 12<br />
| Chaos 8<br />
| {{Valid for Gunwitch}}<br />
| Weapon<br />
<br />
|- id="escape_artist"<br />
| {{Defense Shard|Escape Artist}}<br />
| Reduces the time of disabling effects you sustain by '''0-37.5%'''.<br />
| 12<br />
| Chaos 8<br />
| {{Valid for Mercenary}}<br />
| Weapon<br />
<br />
|- id="freezing_vault"<br />
| {{Hero Shard|Freezing Vault}}<br />
| Your broom vault now freezes the target for '''1-4''' seconds and deals an extra '''4-16%''' damage.<br />
| 12<br />
| Chaos 8<br />
| {{Valid for Gunwitch}}<br />
| Boots<br />
<br />
|- id="harbingers_powered_block"<br />
| {{Hero Shard|Harbinger’s Powered Block}}<br />
| Blocking reduces the cooldown of Seismic Slam by '''-0.2''' to '''-0.7''' seconds. Happens a max of '''3''' times a second.<br />
| 10<br />
| Chaos 8<br />
| {{Valid for Squire}}<br />
| Shield<br />
<br />
|- id="holy_restoration"<br />
| {{Hero Shard|Holy Restoration}}<br />
| Increases the healing of Holy Fire by '''3-??%'''.<br />
| 12<br />
| Chaos 8<br />
| {{Valid for Countess}}<br />
| Helmet<br />
<br />
|- id="lightning_touch"<br />
| {{Hero Shard|Lightning Touch}}<br />
| Your primary attacks deal an additional '''4-40%''' of your Hero Damage as storm damage.<br />
| 12<br />
| Chaos 8<br />
| {{Valid for ALL}}<br />
| Weapon<br />
<br />
|- id="lingering_core"<br />
| {{Hero Shard|Lingering Core}}<br />
| Increases Molten Core lifespan by '''1-8''' seconds.<br />
| 14<br />
| Chaos 8<br />
| {{Valid for Lavamancer}}<br />
| Weapon<br />
<br />
|- id="power_of_embermount"<br />
| {{Hero Shard|Power of Embermount}}<br />
| Increases the amount of Molten Power gained by '''4-40%'''.<br />
| 12<br />
| Chaos 8<br />
| {{Valid for Lavamancer}}<br />
| Helmet<br />
<br />
|- id="power_overwhelming"<br />
| {{Hero Shard|Power Overwhelming}}<br />
| Increases your Ability Power by '''10-50%''', but increase your ability resource cost by '''100-70%'''.<br />
| 20<br />
| Chaos 8<br />
| {{Valid for AbyssLord}}<br />
| Helmet<br />
<br />
|- id="price_of_power"<br />
| {{Hero Shard|Price Of Power}}<br />
| Increases damage of Two at Twice the Price by '''4-40%'''.<br />
| 12<br />
| Chaos 8<br />
| {{Valid for Gunwitch}}<br />
| Gloves<br />
<br />
|- id="proton_cannon_boost"<br />
| {{Hero Shard|Proton Cannon Boost}}<br />
| Width of Proton Charge increased by '''4-40%'''.<br />
| 12<br />
| Chaos 8<br />
| {{Valid for SeriesEV2}}<br />
| Weapon<br />
<br />
|- id="proton_flame_charge"<br />
| {{Hero Shard|Proton Flame Charge}}<br />
| EV2's Proton Cannon is upgraded with a flaming core dealing an extra '''4-25%''' fire damage to enemies it hits.<br />
| 14<br />
| Chaos 8<br />
| {{Valid for SeriesEV2}}<br />
| Gloves<br />
<br />
|- id="pumpkinator"<br />
| {{Hero Shard|Pumpkinator}}<br />
| Your primary attacks pumpkin your enemies. When a pumpkined enemy dies they explode doing '''10-210%''' ability power as damage. When a pumpkined enemy is hit with a melee attack, increase the Hero Critical Chance of the attacker by '''3-33''' for 5 seconds.<br />
| 20<br />
| Chaos 8<br />
| {{Valid for ALL}}<br />
| Weapon<br />
<br />
|- id="radiant_power"<br />
| {{Hero Shard|Radiant Power}}<br />
| Increases the Defense Power of nearby defenses by '''5-10%'''.<br />
| 5<br />
| Chaos 8<br />
| {{Valid for ALL}}<br />
| Weapon<br />
<br />
|- id="regeneration"<br />
| {{Hero Shard|Regeneration}}<br />
| Restores '''0.25-1.25%''' of your Max Health every 5 seconds.<br />
| 10<br />
| Chaos 8<br />
| {{Valid for ALL}}<br />
| Boots<br />
<br />
|- id="serpent_gods_fury"<br />
| {{Hero Shard|Serpent God's Fury}}<br />
| When you crit with a primary attack, reduce the cooldown of all your abilities by '''-0.1-0.3''' seconds. The effect has a cooldown of 1 second.<br />
| 18<br />
| Chaos 8<br />
| {{Valid for Mystic}}<br />
| Weapon<br />
<br />
|- id="snake_bomb"<br />
| {{Hero Shard|Snake Bomb}}<br />
| When a Dark Torment serpent expires, it explodes dealing '''20-1,020%''' Ability Power as magical damage to nearby enemies.<br />
| 20<br />
| Chaos 8<br />
| {{Valid for Mystic}}<br />
| Weapon<br />
<br />
|- id="spiders_kiss"<br />
| {{Hero Shard|Spider’s Kiss}}<br />
| Snipe hits inflict poison, dealing '''50-450%''' Ability Power as magical Poison damage per second for 5 seconds.<br />
| 20<br />
| Chaos 8<br />
| {{Valid for Gunwitch}}<br />
| Weapon<br />
<br />
|- id="submerging_blast"<br />
| {{Hero Shard|Submerging Blast}}<br />
| Increases Submerge's Emerge damage by '''3-39%'''.<br />
| 12<br />
| Chaos 8<br />
| {{Valid for Lavamancer}}<br />
| Boots<br />
<br />
|- id="submerging_speed"<br />
| {{Hero Shard|Submerging Speed}}<br />
| Increases movement speed while Submerged by '''+4-40%''' and adds a knockup on Emerge.<br />
| 12<br />
| Chaos 8<br />
| {{Valid for Lavamancer}}<br />
| Boots<br />
<br />
|- id="sundering_blow"<br />
| {{Hero Shard|Sundering Blow}}<br />
| Your primary attacks reduce enemy's resistances by '''5-20%''', increasing damage dealt to them.<br />
| 15<br />
| Chaos 8<br />
| {{Valid for ALL}}<br />
| Weapon<br />
<br />
|- id="superconductor"<br />
| {{Hero Shard|Superconductor}}<br />
| Reduces the costs of all abilities by '''1-19%'''.<br />
| 18<br />
| Chaos 8<br />
| {{Valid for Apprentice}}{{Valid for Squire}}{{Valid for Monk}}{{Valid for Huntress}}{{Valid for AbyssLord}}{{Valid for SeriesEV2}}{{Valid for Gunwitch}}{{Valid for Lavamancer}}{{Valid for Initiate}}{{Valid for Adept}}<br />
| Chest<br />
<br />
|- id="taser_suit"<br />
| {{Hero Shard|Taser Suit}}<br />
| When you take damage you have a '''1-16%''' chance to electrocute enemies in a small area around you, stunning them for 3 seconds.<br />
| 15<br />
| Chaos 8<br />
| {{Valid for ALL}}<br />
| Chest<br />
<br />
|- id="tempered_anger"<br />
| {{Hero Shard|Tempered Anger}}<br />
| Mystic loses appeasement '''3-39%''' slower and take '''0-100%''' less appeasement damage when at 0 appeasement.<br />
| 12<br />
| Chaos 8<br />
| {{Valid for Mystic}}<br />
| Chest<br />
<br />
|- id="wave_of_the_storm"<br />
| {{Hero Shard|Wave Of The Storm}}<br />
| You have a '''4-40%''' chance when landing on the ground to deal '''10-210%''' of your Ability Power as storm damage to nearby enemies.<br />
| 20<br />
| Chaos 8<br />
| {{Valid for ALL}}<br />
| Boots<br />
<br />
|- id="zero_entropy"<br />
| {{Hero Shard|Zero Entropy}}<br />
| Ice Needle only affects a single target, but damage is increased by '''3-39%''' and duration is increased by '''1-6''' seconds.<br />
| 12<br />
| Chaos 8<br />
| {{Valid for Gunwitch}}<br />
| Helmet<br />
<br />
|}<br />
<br />
<!-------------------- CHAOS 9 --------------------><br />
<br />
=== Chaos IX ===<br />
<br />
[[File:Chaos IX Shard Pack With Border.png|Chaos IX Shard Pack| 70px| center]]<br />
<br />
{| class="wikitable sortable" style="width:100%; text-align:center;"<br />
! rowspan="2" style="width:15%; text-align:center;" | Name <br />
! rowspan="2" style="width:45%; text-align:center;" | Effect <br />
! rowspan="2" style="width:5%; text-align:center;" | Upgr. levels <br />
! rowspan="2" style="width:7%; text-align:center;" | Shard Pack<br />
! colspan="2" style="width:31%; text-align:center;" | Valid for<br />
<br />
|- <br />
! style="width:10%;" | Hero<br />
! style="width:3%;" | Slot<br />
<br />
|- id="augmented_explosions"<br />
| {{Defense Shard|Augmented Explosions}}<br />
| Explosion radius of Nether Spiders and Slimes are '''15-65% (75%)''' bigger.<br />
| 20<br />
| Chaos 9<br />
| {{Valid for Dryad}}{{Valid for Mercenary}}<br />
| Relic<br />
<br />
|- id="auto_repair_system"<br />
| {{Defense Shard|Auto-Repair System}}<br />
| Restores '''0.5-??%''' of the affected tower’s Max Health every 5s. Only active during Combat Phase.<br />
| 20<br />
| Chaos 9<br />
| {{Valid for ALL}}<br />
| Relic<br />
<br />
|- id="bubble_beam"<br />
| {{Defense Shard|Bubble Beam}}<br />
| Sand Vipers have an '''11-25% (29%)''' chance on hit to bubble the target for '''2-4''' seconds.<br />
| 14<br />
| Chaos 9<br />
| {{Valid for Mystic}}<br />
| Relic<br />
<br />
|- id="crippling_blow"<br />
| {{Defense Shard|Crippling Blow}}<br />
| Sky Guard Tower has a '''14%''' chance on hit to stun the target for '''0-??''' seconds.<br />
| 14<br />
| Chaos 9<br />
| {{Valid for Monk}}{{Valid for Initiate}}<br />
| Relic<br />
<br />
|- id="Crystal Fissure"<br />
| {{Defense Shard|Crystal Fissure}}<br />
| Increases the width of Crystal Hammer's Fissure by 50% and increase the Defense Damage by 5-29% (35%).<br />
| 16<br />
| Chaos 9<br />
| {{Valid for Adept}}<br />
| Relic<br />
<br />
|- id="electric_arcing"<br />
| {{Defense Shard|Electric Arcing}}<br />
| Increases the number of targets for the Lightning Strike Aura by 4, but does '''90-80% (76%)''' less damage.<br />
| 10<br />
| Chaos 9<br />
| {{Valid for Monk}}{{Valid for Initiate}}<br />
| Relic<br />
<br />
|- id="Freezing Rain"<br />
| {{Defense Shard|Freezing Rain}}<br />
| Geyser Traps has '''10-42% (50%)''' chance to freeze all targets.<br />
| 16<br />
| Chaos 9<br />
| {{Valid for Huntress}}<br />
| Relic<br />
<br />
|- id="frenzied_swarm"<br />
| {{Defense Shard|Frenzied Swarm}}<br />
| Moss Hornet movement speed is increased by '''500-1300 (1500)'''.<br />
| 16<br />
| Chaos 9<br />
| {{Valid for Dryad}}<br />
| Relic<br />
<br />
|- id="giant_harpy_feathers"<br />
| {{Defense Shard|Giant Harpy Feathers}}<br />
| Harpy feathers pierce through 1 extra target, even when not corrupt. Projectile damage reduction per pierce reduced by '''10-??%'''.<br />
| 20<br />
| Chaos 9<br />
| {{Valid for Dryad}}<br />
| Relic<br />
<br />
|- id="oily_overflow"<br />
| {{Defense Shard|Oily Overflow}}<br />
| Oil Catapult projectiles leave additional Oil on the ground for '''3-??''' seconds.<br />
| 8<br />
| Chaos 9<br />
| {{Valid for Countess}}<br />
| Relic<br />
<br />
|- id="titanic_slam"<br />
| {{Defense Shard|Titanic Slam}}<br />
| The Colossus' attack has an '''8-??%''' chance to be a massive overhead slam, creating a shockwave that deals '''200-??%''' of your Tower Health as earth damage and sends enemies airborne.<br />
| 20<br />
| Chaos 9<br />
| {{Valid for AbyssLord}}<br />
| Relic<br />
<br />
|- id="amped_charge"<br />
| {{Hero Shard|Amped Charge}}<br />
| Increases the damage of Proton Charge by '''3-??%'''.<br />
| 12<br />
| Chaos 9<br />
| {{Valid for SeriesEV2}}<br />
| Gloves<br />
<br />
|- id="atomic_madness"<br />
| {{Hero Shard|Atomic Madness}}<br />
| Atomic Launcher fires 2 extra shots in a small spread for '''150-??%''' of your Hero Damage.<br />
| 20<br />
| Chaos 9<br />
| {{Valid for SeriesEV2}}<br />
| Gloves<br />
<br />
|- id="beam_intensification"<br />
| {{Hero Shard|Beam Intensification}}<br />
| Increases the damage of Sword Beam by '''3-??%'''.<br />
| 12<br />
| Chaos 9<br />
| {{Valid for Squire}}<br />
| Gloves<br />
<br />
|- id="blood_rage"<br />
| {{Hero Shard|Blood Rage}}<br />
| Increases the damage bonus of Provoke by '''4-??%''', and damage resistance by '''3-??%'''.<br />
| 12<br />
| Chaos 9<br />
| {{Valid for Squire}}<br />
| Gloves<br />
<br />
|- id="bunny_hop"<br />
| {{Hero Shard|Bunny Hop}}<br />
| Gives the ability to double jump! And increases your movement speed by '''0-200'''.<br />
| 4<br />
| Chaos 9<br />
| {{Valid for Apprentice}}{{Valid for Huntress}}{{Valid for Squire}}{{Valid for AbyssLord}}{{Valid for Adept}}{{Valid for Lavamancer}}{{Valid for SeriesEV2}}{{Valid for Barbarian}}{{Valid for Mystic}}<br />
| Boots<br />
<br />
|- id="chi_curse"<br />
| {{Hero Shard|Chi Curse}}<br />
| Increases Crippling Chi Wave cripple effectiveness by '''5-??%'''.<br />
| 12<br />
| Chaos 9<br />
| {{Valid for Initiate}}<br />
| Chest<br />
<br />
|- id="critical_empowerment"<br />
| {{Hero Shard|Critical Empowerment}}<br />
| Increases your Hero Crit Damage by '''5-16%'''.<br />
| 11<br />
| Chaos 9<br />
| {{Valid for ALL}}<br />
| Gloves<br />
<br />
|- id="hasten"<br />
| {{Hero Shard|Hasten}}<br />
| Increases attack speed by '''10-??%'''.<br />
| 16<br />
| Chaos 9<br />
| {{Valid for Apprentice}}{{Valid for Huntress}}{{Valid for SeriesEV2}}{{Valid for Gunwitch}}{{Valid for Adept}}<br />
| Helmet<br />
<br />
|- id="heavy_armor"<br />
| {{Hero Shard|Heavy Armor}}<br />
| Increases armor by '''4-??%''', but reduces speed by '''700-??'''.<br />
| 8<br />
| Chaos 9<br />
| {{Valid for Countess}}<br />
| Chest<br />
<br />
|- id="radiant_empowerment"<br />
| {{Hero Shard|Radiant Empowerment}}<br />
| Increases the damage of nearby heroes by '''5-??%'''.<br />
| 5<br />
| Chaos 9<br />
| {{Valid for ALL}}<br />
| Weapon<br />
<br />
|- id="rainbow_flask"<br />
| {{Hero Shard|Rainbow Flask}}<br />
| Increases the damage of Oil Flask by '''3-??%''' and has a chance to drench, ignite, or poison enemies on hit.<br />
| 12<br />
| Chaos 9<br />
| {{Valid for Huntress}}<br />
| Gloves<br />
<br />
|- id="run_and_gun"<br />
| {{Hero Shard|Run and Gun}}<br />
| Your primary attacks have a '''10-??%''' chance on hit to increase your movement speed by 600 for 3s.<br />
| 10<br />
| Chaos 9<br />
| {{Valid for ALL}}<br />
| Boots<br />
<br />
|- id="sharp_thinking"<br />
| {{Hero Shard|Sharp Thinking}}<br />
| Increases the damage bonus of Combat Preparation by '''4-40%'''.<br />
| 12<br />
| Chaos 9<br />
| {{Valid for Mercenary}}<br />
| Weapon<br />
<br />
<br />
|- id="tamers_gambit"<br />
| {{Hero Shard|Tamer's Gambit}}<br />
| Pets deal '''20-??%''' more damage, but Hero Damage and Ability Power are reduced by '''68-??%'''.<br />
| 20<br />
| Chaos 9<br />
| {{Valid for ALL}}<br />
| Weapon<br />
<br />
|- id="tank_gambit"<br />
| {{Hero Shard|Tank Gambit}}<br />
| Take '''6-??%''' less damage, but deal '''45-??%''' less damage.<br />
| 20<br />
| Chaos 9<br />
| {{Valid for ALL}}<br />
| Chest<br />
<br />
|- id="venomous_strikes"<br />
| {{Hero Shard|Venomous Strikes}}<br />
|'''2-20%''' chance on hit to poison a target for '''20-180%''' of your Hero Damage stat as magical poison damage each second for '''1-5s'''.<br />
| 20<br />
| Chaos 9<br />
| {{Valid for ALL}}<br />
| Weapon<br />
<br />
|- id="vroom_polymorph"<br />
| {{Hero Shard|Vroom Polymorph}}<br />
| Vroom Broom polymorphs enemies around you when activated for '''2-??''' seconds. Can only activate once every 10 seconds.<br />
| 8<br />
| Chaos 9<br />
| {{Valid for Gunwitch}}<br />
| Boots<br />
<br />
|- id="wild_fire"<br />
| {{Hero Shard|Wild Fire}}<br />
| Increases the duration of Flame Surge’s fire trail by '''1-??''' seconds.<br />
| 8<br />
| Chaos 9<br />
| {{Valid for Countess}}<br />
| Boots<br />
<br />
|}<br />
<br />
=== Others ===<br />
<br />
{| class="wikitable sortable" style="width:100%; text-align:center;"<br />
! rowspan="2" style="width:15%; text-align:center;" | Name <br />
! rowspan="2" style="width:45%; text-align:center;" | Effect <br />
! rowspan="2" style="width:5%; text-align:center;" | Upgr. levels <br />
! rowspan="2" style="width:7%; text-align:center;" | Shard Pack<br />
! colspan="2" style="width:31%; text-align:center;" | Valid for<br />
<br />
|- <br />
! style="width:10%;" | Hero<br />
! style="width:3%;" | Slot<br />
<br />
|- id="enhanced_launcher"<br />
| {{Hero Shard|Enhanced Launcher}}<br />
| Anti Gravity Bot Launcher can store an additional '''1-15''' Anti Gravity Bots.<br />
| 14<br />
|'''Removed'''<br />
| {{Valid for SeriesEV2}}<br />
| Weapon<br />
<br />
|- id="skeletal_bind"<br />
| {{Hero Shard|Skeletal Bind}}<br />
| When you defeat an enemy, you generate a charge. Your next fully-charged secondary attack summons a skeletal hand that traps each target hit for '''1-6''' seconds, draining one charge for each enemy hit. You can have a max of '''5''' charges.<br />
| 10<br />
|'''Removed'''<br />
| {{Valid for ALL}}<br />
| Weapon<br />
<br />
|- id="harbingers_exile"<br />
| {{Defense Shard|Harbinger’s Exile}}<br />
| Training Dummy has a '''1-9%''' chance to teleport targets back to spawner.<br />
| 20<br />
|'''Removed'''<br />
| {{Valid for Squire}}<br />
| Relic<br />
<br />
|- id="withering_blast"<br />
| {{Defense Shard|Withering Blast}}<br />
| Enemies damaged by Arcane Barrier take '''5-20%''' increased damage for '''1.5-3''' seconds.<br />
| 15<br />
|'''Revenge of the Yeti Incursion'''<br />
| {{Valid for Apprentice}}{{Valid for Adept}}<br />
| Relic<br />
<br />
|- id="onsen_bath"<br />
| {{Defense Shard|Onsen Bath}}<br />
| 20% chance for Cannonball Tower to fire a steamy blast dealing '''20-500%''' Defense Power and drenching enemies for 3 seconds.<br />
| 12<br />
|'''Revenge of the Yeti Incursion - Xbox Exclusive Item'''<br />
| {{Valid for Squire}}<br />
| Relic<br />
<br />
|}<br />
<br />
==Hyper Shards==<br />
<br />
[[File:The_Hyper_Shard_Icon.png|right|120px]]<br />
With the introduction of mastery mode, several new hyper shards have been introduced to the game. Shards unlock as you earn stars in mastery mode.<br />
Each hyper shard can only be obtained once in Mastery mode.<br />
<br />
As of the Prime Incursion Update, completing all maps within a prime region awards a hyper shard. Completing all six regions awards the last hyper shard. This allows you to obtain a second set of all the shards.<br />
Note that the order that you obtain hyper shards in Prime Incursions is different than that of Mastery mode (e.g. the first prime region doesn't award Mass Destruction).<br />
<br />
{| class="wikitable sortable" style="width:100%; text-align:center;"<br />
! rowspan="2" style="width:10%; text-align:center;" | Name <br />
! rowspan="2" style="width:40%; text-align:center;" | Effect <br />
! rowspan="2" style="width:5%; text-align:center;" | Upgr. levels <br />
! rowspan="2" style="width:7%; text-align:center;" | Mastery Stars Needed<br />
! rowspan="2" style="width:7%; text-align:center;" | Prime Incursion Region<br />
! colspan="8" style="width:31%; text-align:center;" | Valid for<br />
|- <br />
! style="width:10%;" | Hero<br />
! style="width:3%;" | Slot<br />
|- id="mass_destruction"<br />
| {{Hyper Shard|[[File:Hyper_Shard_Icon_2.png|50px]] <br />
'''Mass Destruction'''}} <br />
| Increases the Defense Power of the affected tower by 2-70% .<br />
| 34<br />
| 50 Stars<br />
| Completing all Incursions in Prime I - VI Regions. <br />
| {{Valid for ALL}}<br />
| Relic<br />
|- id="vicious_strikes"<br />
| {{Hyper Shard|[[File:Hyper_Shard_Icon_5.png|50px]] <br />
'''Vicious Strikes'''}} <br />
| Increases the Defense Range of the affected tower by x-2275 units.<br />
| 12<br />
| 155 Stars<br />
| Prime VI<br />
| {{Valid for ALL}}<br />
| Relic<br />
|- id="radiant_critical_power"<br />
| {{Hyper Shard|[[File:Hyper_Shard_Icon_3.png|50px]] <br />
'''Radiant Critical Power'''}} <br />
| Increases the Defense Critical Damage of nearby defenses by 0-5% and Defense Critical Chance of nearby defenses by 3%.<br />
| 5<br />
| 260 Stars<br />
| Prime IV<br />
| {{Valid for ALL}}<br />
| Boots<br />
|- id="explosive_shielding_guard"<br />
| {{Hyper Shard|[[File:Hyper_Shard_Icon_1.png|50px]] <br />
'''Explosive Shielding Guard'''}} <br />
| When the affected tower takes damage, it has a 3-35% chance to gain a shield for 50-250% of its Defense Health for 5 seconds and to trigger an explosion that deals 140-500% of its Defense Health as damage to nearby enemies. Does not work with Auras and Traps. This does not destroy the tower. Does not stack with Shielding Guard or Explosive Guard.<br />
| 20<br />
| 365 Stars<br />
| Prime II<br />
| {{Valid for ALL}}<br />
| Relic<br />
|- id="thunderstruck"<br />
| {{Hyper Shard|[[File:Hyper_Shard_Icon_4.png|50px]] <br />
'''Thunderstruck'''}} <br />
| Your primary attacks have a 26% chance on hit to drench enemies for 7 seconds and your primary attacks deal an additional 40% damage as storm damage. Storm damage has a 3 second cooldown.<br />
| 12<br />
| 470 Stars<br />
| Prime III<br />
| {{Valid for ALL}}<br />
| Weapon<br />
|- id="destructive_pylon"<br />
| {{Hyper Shard|[[File:Hyper_Shard_Icon_2.png|50px]] <br />
'''Destructive Pylon'''}} <br />
| Increases the Defense Power of nearby defenses to 120% and increases the Defense Power of the affected tower by 34%. Does not stack with Destruction or Power Pylon.<br />
| 18<br />
| 575 Stars<br />
| Prime I<br />
| {{Valid for ALL}}<br />
| Relic<br />
|- id="automation"<br />
| {{Hyper Shard|[[File:Hyper_Shard_Icon_1.png|50px]] <br />
'''Automation'''}} <br />
| Each time your defense attacks, it heals for 2% of its max health. Cooldown of 0.7 seconds.<br />
| 20<br />
| 680 Stars<br />
| Prime V<br />
| {{Valid for ALL}}<br />
| Relic<br />
|-<br />
| {{Hyper Shard|[[File:Hyper_Shard_Icon_6.png|50px]] <br />
'''Juggernaut'''}} <br />
| Increases your defense health and reduce damage, on 16/16 +70% Defense Health and +20% damage reduction<br />
| 16<br />
| 785 Stars<br />
| Prime VII<br />
| {{Valid for ALL}}<br />
| Relic<br />
|-<br />
| {{Hyper Shard|[[File:Hyper_Shard_Icon_3.png|50px]] <br />
'''Genie King's Blessing'''}} <br />
| Gain 1-3 defense mana upon defeating an enemy, up to 100 enemies per Combat Phase.<br />
| 5<br />
| ??? Stars<br />
| Completing all Prime Regions in Chaos 9. <br />
| {{Valid for ALL}}<br />
| Boots<br />
|}</div>
Xano2323
https://wiki.dungeondefenders2.com/index.php?title=Shards&diff=15082
Shards
2022-07-22T10:52:27Z
<p>Xano2323: </p>
<hr />
<div>Shards are gem-like artifacts that slot into your Relics, Armor, and Weapons. Shards replaced [[Skill Spheres]] system and item [[Passives]] (while some items with unique passives still drop but have only one shard slot). Shards give your hero or your defenses extra stats or abilities, all green shards can buff only defenses and can be placed only in [[Relics]], while blue shards will buff your hero and can be placed in [[Weapon]] and [[Armor]]. Shards can be moved between pieces of gear and be upgraded straight from your inventory. A weapon or piece of armor allows to hold up to 3 Shards and can only equip Hero (blue) Shards and relics can hold up to 3 Defense (green) Shards. Blue shards give you hero new abilities or stats while they are placed in any item currently equipped by that hero, but green (defenses) shards strengthen only that tower, where relic containing them is equipped.<br />
<br />
==Shards Packs==<br />
Shards drop from shard packs obtained from victory chest at the end of every map, you will get Standard shard pack after completing any Campaign and Chaos map, those packs can drop shards associated with Campaign packs. After completing Trials on Chaos difficulty, you will get guaranteed Shard pack from that difficulty and one Shard Pack from any previous difficulty (for example, if you beat Chaos III Trials, you’ll receive 1 Chaos III Shard Pack and 1 Chaos II, Chaos I or Standard Shard Pack). <br />
Once you win 3 consecutive random maps in a row in Trials, you’ll activate the Shard consecutive bonus. On your 4th consecutive victory onward, you’ll earn an extra Shard Pack for as long as the streak continues. This extra Shard Pack is a guaranteed Shard Pack from that difficulty. That means once you activate the win bonus, you’ll get 3 Shards guaranteed every victory (2 Shard Packs of that difficulty, 1 Shard Pack from previous difficulties) until one of your crystals break or you leave the game.<br />
<br />
Any shard can be purchased from [[Non Playable Characters|Gran Ma'ster]] for 1000 Defender Medals or 250 Gems. A shard pack containing 5 random shards can also be purchased for 500 Defender Medals or 125 Gems. These shard packs will give you 5 random shards from a single difficulty (e.g. 5 random Chaos V shards).<br />
<br />
==Shard Dust==<br />
As of the Protean Shift update, you may disenchant shards (press 's' when hovering over a shard) which will turn the shard into shard dust of the same tier. Ten shard dust can be exchanged with [[Tavern#War_Recruiter|War Recruiter]] to obtain one new shard pack.<br />
<br />
==Standard Shards List==<br />
<br />
<!-------------------- CAMPAIGN --------------------><br />
<br />
=== Campaign ===<br />
<br />
[[File:Campaign_Standard_Shard_Pack_Icon.png| 70px| center]]<br />
<br />
{| class="wikitable sortable" style="width:100%; text-align:center;"<br />
! rowspan="2" style="width:15%; text-align:center;" | Name <br />
! rowspan="2" style="width:45%; text-align:center;" | Effect <br />
! rowspan="2" style="width:5%; text-align:center;" | Upgr. levels <br />
! rowspan="2" style="width:7%; text-align:center;" | Shard Pack<br />
! colspan="2" style="width:31%; text-align:center;" | Valid for<br />
|- <br />
! style="width:10%;" | Hero<br />
! style="width:3%;" | Slot<br />
<br />
|- id="defensive_critical_damage"<br />
| {{Defense Shard|Defensive Critical Damage}}<br />
| Increases the Defense Crit Damage of the affected tower by '''4-20% (24%)'''.<br />
| 16<br />
| Campaign<br />
| {{Valid for ALL}}<br />
| Relic<br />
<br />
|- id="fortification"<br />
| {{Defense Shard|Fortification}}<br />
| Increases Defense Health of the affected tower by '''2-34% (42%)'''.<br />
| 16<br />
| Campaign<br />
| {{Valid for ALL}}<br />
| Relic<br />
<br />
|- id="ghastly_curse"<br />
| {{Defense Shard|Ghastly Curse}}<br />
| Nether Archer arrows now make enemies move at '''50-42% (38%)''' speed for '''0-4 (6)''' seconds.<br />
| 8<br />
| Campaign<br />
| {{Valid for Mercenary}}<br />
| Relic<br />
<br />
|- id="cataclysmic"<br />
| {{Hero Shard|Cataclysmic}}<br />
| You have a '''5-??%''' chance when landing on the ground to deal '''20-??%''' of your Ability Power as fire damage to nearby enemies.<br />
| 20<br />
| Campaign<br />
| {{Valid for Countess}}<br />
| Boots<br />
<br />
|- id="concussive_chi"<br />
| {{Hero Shard|Concussive Chi}}<br />
| Secondary attacks have a '''1-25%''' chance to stun targets for '''1-4.6''' seconds.<br />
| 12<br />
| Campaign<br />
| {{Valid for Monk}}{{Valid for Initiate}}<br />
| Weapon<br />
<br />
|- id="concussive_shock"<br />
| {{Hero Shard|Concussive Shock}}<br />
| Increases the stun duration of Concussive Shot by '''4-40%'''.<br />
| 12<br />
| Campaign<br />
| {{Valid for Huntress}}<br />
| Weapon<br />
<br />
|- id="construction"<br />
| {{Hero Shard|Construction}}<br />
| Increases repair and upgrade speed during Combat Phase by '''25-75%'''.<br />
| 20<br />
| Campaign<br />
| {{Valid for ALL}}<br />
| Gloves<br />
<br />
|- id="corruptions_fortification"<br />
| {{Hero Shard|Corruption’s Fortification}}<br />
| Armor buff of Dryad’s Blessing is increased by '''4-40%''' in purification form.<br />
| 12<br />
| Campaign<br />
| {{Valid for Dryad}}<br />
| Chest<br />
<br />
|- id="drenching_strikes"<br />
| {{Hero Shard|Drenching Strikes}}<br />
| Your primary attacks have a '''2-30%''' chance on hit to drench enemies for '''3-7''' seconds.<br />
| 14<br />
| Campaign<br />
| {{Valid for ALL}}<br />
| Weapon<br />
<br />
|- id="enduring_tornado"<br />
| {{Hero Shard|Enduring Tornado}}<br />
| Increases the knockup duration of Tornado by '''1-6''' seconds.<br />
| 10<br />
| Campaign<br />
| {{Valid for Apprentice}}{{Valid for Adept}}<br />
| Gloves<br />
<br />
|- id="enhanced_decoy"<br />
| {{Hero Shard|Enhanced Decoy}}<br />
| Death From Above's decoy deals an extra '''20-420%''' damage to enemies.<br />
| 20<br />
| Campaign<br />
| {{Valid for SeriesEV2}}<br />
| Boots<br />
<br />
|- id="fountain_of_speed"<br />
| {{Hero Shard|Fountain Of Speed}}<br />
| Abyss Fountain increases allied movement speed by '''50-650''' for '''5''' seconds.<br />
| 12<br />
| Campaign<br />
| {{Valid for AbyssLord}}<br />
| Boots<br />
<br />
|- id="knife_club"<br />
| {{Hero Shard|Knife Club}}<br />
| Increases the damage of Fan of Knives by '''3-39%'''.<br />
| 12<br />
| Campaign<br />
| {{Valid for Mercenary}}<br />
| Chest<br />
<br />
|- id="retribution"<br />
| {{Hero Shard|Retribution}}<br />
| When you take damage, you have a '''2-20%''' chance of dealing '''125-425%''' of your Armor as damage to your attacker.<br />
| 20<br />
| Campaign<br />
| {{Valid for ALL}}<br />
| Chest<br />
<br />
|- id="speed_boost"<br />
| {{Hero Shard|Speed Boost}}<br />
| Increases your movement speed by '''100-500'''.<br />
| 8<br />
| Campaign<br />
| {{Valid for ALL}}<br />
| Boots<br />
<br />
|- id="support_magic_specialist"<br />
| {{Hero Shard|Support Magic Specialist}}<br />
| Decreases the cost of Broom Vault and Book Drop by '''4-40%'''.<br />
| 12<br />
| Campaign<br />
| {{Valid for Gunwitch}}<br />
| Helmet<br />
<br />
|- id="swift_provocation"<br />
| {{Hero Shard|Swift Provocation}}<br />
| Provoke movement speed buff increased by '''10-154'''.<br />
| 12<br />
| Campaign<br />
| {{Valid for Squire}}<br />
| Boots<br />
<br />
|- id="wither_bubble"<br />
| {{Hero Shard|Wither Bubble}}<br />
| Arcane Bubble withers enemies inside it increasing the damage they take by '''X-15%'''.<br />
| 9<br />
| Campaign<br />
| {{Valid for Adept}}<br />
| Chest<br />
<br />
|- id="worm_scarf"<br />
| {{Hero Shard|Worm Scarf}}<br />
| Reduces the damage you take from enemies by '''3-15%'''.<br />
| 12<br />
| Campaign<br />
| {{Valid for ALL}}<br />
| Helmet<br />
<br />
|- id="zephyrs_warpath"<br />
| {{Hero Shard|Zephyr's Warpath}}<br />
| Increase movement speed in Whirlwind by '''5%-105%'''.<br />
| 20<br />
| Campaign<br />
| {{Valid for Barbarian}}<br />
| Boots<br />
<br />
|}<br />
<br />
<!-------------------- CHAOS 1 --------------------><br />
<br />
=== Chaos I ===<br />
<br />
[[File:Chaos_1_Shard_Pack_Icon.png| 70px| center]]<br />
<br />
{| class="wikitable sortable" style="width:100%; text-align:center;"<br />
! rowspan="2" style="width:15%; text-align:center;" | Name <br />
! rowspan="2" style="width:45%; text-align:center;" | Effect <br />
! rowspan="2" style="width:5%; text-align:center;" | Upgr. levels <br />
! rowspan="2" style="width:7%; text-align:center;" | Shard Pack<br />
! colspan="2" style="width:31%; text-align:center;" | Valid for<br />
<br />
|- <br />
! style="width:10%;" | Hero<br />
! style="width:3%;" | Slot<br />
<br />
|- id="crumbling_stone"<br />
| {{Defense Shard|Crumbling Stone}}<br />
| Enemies petrified by Maw of the Earth Drake receive '''2-29% (29%)''' more damage and explode on death for '''10-250% (298%)''' Defense Power magical damage.<br />
| 20<br />
| Chaos 1<br />
| {{Valid for Lavamancer}}<br />
| Relic<br />
<br />
|- id="destruction"<br />
| {{Defense Shard|Destruction}}<br />
| Increases Defense Power of the affected tower by '''2-34% (42%)'''.<br />
| 16<br />
| Chaos 1<br />
| {{Valid for ALL}}<br />
| Relic<br />
<br />
|- id="dragons_haste"<br />
| {{Defense Shard|Dragon’s Haste}}<br />
| Dragons Nest dragons’ movement speed is increased by '''700-1500 (1700)'''.<br />
| 16<br />
| Chaos 1<br />
| {{Valid for Countess}}<br />
| Relic<br />
<br />
|- id="electric_fingers"<br />
| {{Defense Shard|Electric Fingers}}<br />
| Skeletal Orcs have '''3-30% (36%)''' chance on hit to deal an additional '''40-400% (480%)''' of their Defense Health as storm damage. Bounces '''3''' times.<br />
| 18<br />
| Chaos 1<br />
| {{Valid for AbyssLord}}<br />
| Relic<br />
<br />
|- id="empowered_flame"<br />
| {{Defense Shard|Empowered Flame}}<br />
| Flamethrower tower has a '''1-15% (17.8%)''' chance to hit the target again for '''55-275% (319%)''' damage.<br />
| 20<br />
| Chaos 1<br />
| {{Valid for Apprentice}}{{Valid for Adept}}<br />
| Relic<br />
<br />
|- id="laser_boost"<br />
| {{Defense Shard|Laser Boost}}<br />
| Picking up Mega Death Laser increases EV2's movements speed by '''50-350 (410)''' and Hero Damage by '''4-40% (47.2%)''' for '''15''' seconds.<br />
| 20<br />
| Chaos 1<br />
| {{Valid for SeriesEV2}}<br />
| Relic<br />
<br />
|- id="rippling_explosions"<br />
| {{Defense Shard|Rippling Explosions}}<br />
| Enemies that die inside the boost aura have a '''5-25% (29%)''' chance to detonate, dealing '''20-80% (92%)''' of the Boost aura's Tower Damage stat as damage in a small area around the enemy.<br />
| 20<br />
| Chaos 1<br />
| {{Valid for Monk}}{{Valid for Initiate}}<br />
| Relic<br />
<br />
|- id="stun_fire"<br />
| {{Defense Shard|Stun Fire}}<br />
| Cannonball Tower has a '''11-25% (29%)''' chance on hit to stun target for '''1.6-3 (3.4)''' seconds.<br />
| 14<br />
| Chaos 1<br />
| {{Valid for Squire}}<br />
| Relic<br />
<br />
|- id="annoyance"<br />
| {{Hero Shard|Annoyance}}<br />
| Taunts nearby enemies for '''1-4''' seconds every '''8''' seconds.<br />
| 10<br />
| Chaos 1<br />
| {{Valid for ALL}}<br />
| Chest<br />
<br />
|- id="binding_roots"<br />
| {{Hero Shard|Binding Roots}}<br />
| Your slam ability has an '''22-50%''' chance to stun enemies for 0.5 seconds then root in place for 4.5 seconds.<br />
| 14<br />
| Chaos 1<br />
| {{Valid for Mercenary}}<br />
| Boots<br />
<br />
|- id="bots_of_oil"<br />
| {{Hero Shard|Bots Of Oil}}<br />
| Exploding Grav Bots now oil enemies for '''1-8''' second(s). If ignited by fire, deals '''20-220%''' Ability Power as fire damage per second for '''1-5''' second(s).<br />
| 20<br />
| Chaos 1<br />
| {{Valid for SeriesEV2}}<br />
| Chest<br />
<br />
|- id="broomnado_power"<br />
| {{Hero Shard|Broomnado Power}}<br />
| Increases Broom Nado damage by '''4-40% (60%)'''.<br />
| 12<br />
| Chaos 1<br />
| {{Valid for Gunwitch}}<br />
| Boots<br />
<br />
|- id="bulwark"<br />
| {{Hero Shard|Bulwark}}<br />
| Increases armor by '''4-40%'''.<br />
| 12<br />
| Chaos 1<br />
| {{Valid for ALL}}<br />
| Chest<br />
<br />
|- id="concussive_power"<br />
| {{Hero Shard|Concussive Power}}<br />
| Increases the damage of Concussive Shots by '''4-40%'''.<br />
| 12<br />
| Chaos 1<br />
| {{Valid for Huntress}}<br />
| Helmet<br />
<br />
|- id="crane_stance"<br />
| {{Hero Shard|Crane Stance}}<br />
| Each secondary attack increases the damage of the next primary attack by '''10-90%.''' Stacks up to '''6''' times.<br />
| 20<br />
| Chaos 1<br />
| {{Valid for Monk}}{{Valid for Initiate}}<br />
| Boots<br />
<br />
|- id="critical_strike"<br />
| {{Hero Shard|Critical Strike}}<br />
| Increases your Hero Crit Chance by '''3-10%'''.<br />
| 7<br />
| Chaos 1<br />
| {{Valid for ALL}}<br />
| Gloves<br />
<br />
|- id="full_shell_ahead"<br />
| {{Hero Shard|Full Shell Ahead}}<br />
| Increases movement speed while in Turtle Stance by '''25-525'''.<br />
| 20<br />
| Chaos 1<br />
| {{Valid for Barbarian}}<br />
| Boots<br />
<br />
|- id="fury_speed"<br />
| {{Hero Shard|Fury Speed}}<br />
| Increases projectile speed of Fury by '''0-67% (100%)'''.<br />
| 8<br />
| Chaos 1<br />
| {{Valid for Countess}}<br />
| Weapon<br />
<br />
|- id="explosive_blades"<br />
| {{Hero Shard|Explosive Blades}}<br />
| Daggers thrown by Dagger Throw no longer pierce. Daggers now stick to the target and explode after 3 seconds for '''1,500-5,000%''' of Ability Power.<br />
| 20<br />
| Chaos 1<br />
| {{Valid for Mercenary}}<br />
| Gloves<br />
<br />
|- id="haunting"<br />
| {{Hero Shard|Haunting}}<br />
| Primary attacks generate '''1''' ghost stack. At '''10''' stacks you unleash ghosts for '''3''' seconds, each dealing '''10-250%''' of your Ability Power as damage. The effect has a cooldown of '''5''' seconds.<br />
| 20<br />
| Chaos 1<br />
| {{Valid for ALL}}<br />
| Weapon<br />
<br />
|- id="lashing_power"<br />
| {{Hero Shard|Lashing Power}}<br />
| Increases Lash Out damage by '''4-40%'''.<br />
| 12<br />
| Chaos 1<br />
| {{Valid for Mystic}}<br />
| Chest<br />
<br />
|- id="molten_striker"<br />
| {{Hero Shard|Molten Striker}}<br />
| Molten Core deals more impact damage the farther it travels, up to +20-200% more damage.<br />
| 20<br />
| Chaos 1<br />
| {{Valid for Lavamancer}}<br />
| Gloves<br />
<br />
|- id="power_volley"<br />
| {{Hero Shard|Power Volley}}<br />
| Increases the damage of Arcane Volley by '''4-40%'''.<br />
| 12<br />
| Chaos 1<br />
| {{Valid for Apprentice}}<br />
| Weapon<br />
<br />
|- id="shroom_doom"<br />
| {{Hero Shard|Shroom Doom}}<br />
| Damage of Powder Toss while in Corrupt Form increased by '''4-40%'''.<br />
| 12<br />
| Chaos 1<br />
| {{Valid for Dryad}}<br />
| Gloves<br />
<br />
|- id="thundering_call"<br />
| {{Hero Shard|Thundering Call}}<br />
| Increases Call to Madness range by '''4-40%'''.<br />
| 12<br />
| Chaos 1<br />
| {{Valid for Mystic}}<br />
| Weapon<br />
<br />
|- id="withering_fountain"<br />
| {{Hero Shard|Withering Fountain}}<br />
| Abyss Fountain withers enemies inside it reducing the damage they deal by '''2-20%'''.<br />
| 9<br />
| Chaos 1<br />
| {{Valid for AbyssLord}}<br />
| Boots<br />
<br />
|}<br />
<br />
<!-------------------- CHAOS 2 --------------------><br />
<br />
=== Chaos II ===<br />
<br />
[[File:Chaos_2_Shard_Pack_Icon.png| 70px| center]]<br />
<br />
{| class="wikitable sortable" style="width:100%; text-align:center;"<br />
! rowspan="2" style="width:15%; text-align:center;" | Name <br />
! rowspan="2" style="width:45%; text-align:center;" | Effect <br />
! rowspan="2" style="width:5%; text-align:center;" | Upgr. levels <br />
! rowspan="2" style="width:7%; text-align:center;" | Shard Pack<br />
! colspan="2" style="width:31%; text-align:center;" | Valid for<br />
<br />
|- <br />
! style="width:10%;" | Hero<br />
! style="width:3%;" | Slot<br />
<br />
|- id="atomic_capacity"<br />
| {{Defense Shard|Atomic Capacity}}<br />
| This shard gives your Atomic Launcher an additional missile when the shard is upgraded to '''4/8''' and then another at '''8/8'''.<br />
| 8<br />
| Chaos 2<br />
| {{Valid for SeriesEV2}}<br />
| Relic<br />
<br />
|- id="berserk_master"<br />
| {{Defense Shard|Berserk Master}}<br />
| Increases the duration of Direct Command on your Skeletal Orcs by '''1-5''' seconds.<br />
| 8<br />
| Chaos 2<br />
| {{Valid for AbyssLord}}<br />
| Relic<br />
<br />
|- id="blazing_phoenix"<br />
| {{Defense Shard|Blazing Phoenix}}<br />
| Shortly after a Blaze Balloon triggers, a Phoenix emerges dealing '''1000-5000% (5800%)''' Defense Power as magical fire damage.<br />
| 20<br />
| Chaos 2<br />
| {{Valid for Huntress}}<br />
| Relic<br />
<br />
|- id="combined_power"<br />
| {{Defense Shard|Combined Power}}<br />
| Serpent's Coil deals '''25-385%''' Defense Power as magical damage each second when an enemy is also affected by Sand Viper.<br />
| 18<br />
| Chaos 2<br />
| {{Valid for Mystic}}<br />
| Relic<br />
<br />
|- id="defensive_critical_strike"<br />
| {{Defense Shard|Defensive Critical Strike}}<br />
| Increases the Defense Crit Chance of the affected tower by an additional '''2-15%'''.<br />
| 12<br />
| Chaos 2<br />
| {{Valid for ALL}}<br />
| Relic<br />
<br />
|- id="encroaching_flames"<br />
| {{Defense Shard|Encroaching Flames}}<br />
| Flame aura has a '''6-30% (38%)''' chance to deal '''12-104% (135%)''' more damage.<br />
| 12<br />
| Chaos 2<br />
| {{Valid for Monk}}<br />
| Relic<br />
<br />
|- id="frosty_duet"<br />
| {{Defense Shard|Frosty Duet}}<br />
| The Frostbite tower can hit an additional target, but its Range is reduced by '''60-35%.'''<br />
| 10<br />
| Chaos 2<br />
| {{Valid for Apprentice}}<br />
| Relic<br />
<br />
|- id="icefall"<br />
| {{Defense Shard|Icefall}}<br />
| Hailstorm Tower attacks have a '''2-5% (5.8%)''' chance on hit to freeze enemies for 2 seconds.<br />
| 15<br />
| Chaos 2<br />
| {{Valid for Adept}}<br />
| Relic<br />
<br />
|- id="magma_maelstrom"<br />
| {{Defense Shard|Magma Maelstrom}}<br />
| Rate at which Fissures of Embermount generate Molten Power reduced by '''4-40%'''.<br />
| 12<br />
| Chaos 2<br />
| {{Valid for Lavamancer}}<br />
| Relic<br />
<br />
|- id="overcharge"<br />
| {{Defense Shard|Overcharge}}<br />
| Increases the Elvish Artillery Cannon's projectile damage radius by '''16-64% (80%)''', and reduces damage falloff by '''18-42% (50%)'''.<br />
| 12<br />
| Chaos 2<br />
| {{Valid for Mercenary}}<br />
| Relic<br />
<br />
|- id="panic_fire"<br />
| {{Defense Shard|Panic Fire}}<br />
| When the affected tower takes damage, it has a '''5-15% (19%)''' chance to increase it's Attack Rate by '''50%''' for '''1-4 (5.2)''' seconds. Does not work with Auras and Traps.<br />
| 10<br />
| Chaos 2<br />
| {{Valid for ALL}}<br />
| Relic<br />
<br />
|- id="power_bolts"<br />
| {{Defense Shard|Power Bolts}}<br />
| Ballista has a '''4-40% (49.6%)''' chance on hit to deal '''15-60% (72%)''' extra magical damage.<br />
| 15<br />
| Chaos 2<br />
| {{Valid for Squire}}<br />
| Relic<br />
<br />
|- id="press_your_luck"<br />
| {{Defense Shard|Press Your Luck}}<br />
| When the affected tower takes damage, it has a '''5-15% (19%)''' chance to increase it's Critical Hit Chance by '''30%''' for '''1-4 (5.2)''' seconds. Does not work with Auras and Traps.<br />
| 10<br />
| Chaos 2<br />
| {{Valid for ALL}}<br />
| Relic<br />
<br />
|- id="world_tree_mcbufferson"<br />
| {{Defense Shard|World Tree Mcbufferson}}<br />
| Every '''20''' seconds, the world tree places a leafy shield on a blockade within its influence that absorbs '''10-310% (370%)''' of the Dryad's Defense Health stat and lasts '''10''' seconds.<br />
| 20<br />
| Chaos 2<br />
| {{Valid for Dryad}}<br />
| Relic<br />
<br />
|- id="batter_up"<br />
| {{Hero Shard|Batter Up}}<br />
| Increases the damage of Molten Core by '''4-40%''' each time it is redirected. Happens '''3''' times.<br />
| 12<br />
| Chaos 2<br />
| {{Valid for Lavamancer}}<br />
| Gloves<br />
<br />
|- id="corruptions_harmony"<br />
| {{Hero Shard|Corruption’s Harmony}}<br />
| Reduces Corruption form’s Celestial Power drain by '''-1''' to '''-3'''.<br />
| 10<br />
| Chaos 2<br />
| {{Valid for Dryad}}<br />
| Chest<br />
<br />
|- id="critical_restoration"<br />
| {{Hero Shard|Critical Restoration}}<br />
| Primary Attack critical hits restore '''1-5''' Broom Power.<br />
| 8<br />
| Chaos 2<br />
| {{Valid for Gunwitch}}<br />
| Weapon<br />
<br />
|- id="dewey_deathimal_system"<br />
| {{Hero Shard|Dewey Deathimal System}}<br />
| Book drop duration is increased '''1-3''' second and the extra damage they take is increased '''5-15%''' while under it's effect.<br />
| 20<br />
| Chaos 2<br />
| {{Valid for Gunwitch}}<br />
| Gloves<br />
<br />
|- id="dragon_stance"<br />
| {{Hero Shard|Dragon Stance}}<br />
| Each melee primary attack increases the damage of the next ranged secondary attack by '''10-90%.''' Stacks up to '''6''' times.<br />
| 20<br />
| Chaos 2<br />
| {{Valid for Monk}}{{Valid for Initiate}}<br />
| Weapon<br />
<br />
|- id="dummies_and_bots"<br />
| {{Hero Shard|Dummies And Bots}}<br />
| The Death From Above ability now spawns '''4''' grav Bots that each deal '''20-220%''' of your Ability as damage in a '''100-500''' radius. These do not count towards the cap on the number of Bots she can hold.<br />
| 20<br />
| Chaos 2<br />
| {{Valid for SeriesEV2}}<br />
| Boots<br />
<br />
|- id="empowered_mark"<br />
| {{Hero Shard|Empowered Mark}}<br />
| Increases the max number of the marked targets this hero may have by '''2-30'''.<br />
| 28<br />
| Chaos 2<br />
| {{Valid for Apprentice}}{{Valid for Adept}}<br />
| Weapon<br />
<br />
|- id="empowered_throw"<br />
| {{Hero Shard|Empowered Throw}}<br />
| Increases the damage of Dagger Throw by '''3-39%'''.<br />
| 12<br />
| Chaos 2<br />
| {{Valid for Mercenary}}<br />
| Gloves<br />
<br />
|- id="frenzy"<br />
| {{Hero Shard|Frenzy}}<br />
| Primary attacks have a '''21-26%''' to increase attack speed by '''5-30%''' for 5 seconds. Can only proc every 7 seconds.<br />
| 10<br />
| Chaos 2<br />
| {{Valid for Mercenary}}<br />
| Weapon<br />
<br />
|- id="fury_restoration"<br />
| {{Hero Shard|Fury Restoration}}<br />
| Restore '''1-??''' mana every time Fury scores a critical hit.<br />
| 8<br />
| Chaos 2<br />
| {{Valid for Countess}}<br />
| Helmet<br />
<br />
|- id="harbingers_slam"<br />
| {{Hero Shard|Harbinger’s Slam}}<br />
| During Provoke, Seismic Slam damage increased by '''130-410%''' of your Ability Power stat.<br />
| 20<br />
| Chaos 2<br />
| {{Valid for Squire}}<br />
| Gloves<br />
<br />
|- id="heroic_charge"<br />
| {{Hero Shard|Heroic Charge}}<br />
| Increases the damage of Valiant Charge by '''3-??%'''.<br />
| 12<br />
| Chaos 2<br />
| {{Valid for Countess}}<br />
| Chest<br />
<br />
|- id="inspiration"<br />
| {{Hero Shard|Inspiration}}<br />
| Reduces the cooldown of your abilities by '''4-40%'''.<br />
| 12<br />
| Chaos 2<br />
| {{Valid for ALL}}<br />
| Helmet<br />
<br />
|- id="piercing"<br />
<br />
|- id="lava_warrior"<br />
| {{Hero Shard|Lava Warrior}}<br />
| Primary Attacks restore '''6-10''' Lava Power.<br />
| 12<br />
| Chaos 2<br />
| {{Valid for Lavamancer}}<br />
| Weapon<br />
<br />
|- id="piercing"<br />
| {{Hero Shard|Piercing}}<br />
| Concussive Shots also fires a piercing shard dealing '''50-350%''' of Ability Power as damage, then explodes dealing '''25-225%''' of Ability Power as unresisted damage.<br />
| 20<br />
| Chaos 2<br />
| {{Valid for Huntress}}<br />
| Weapon<br />
<br />
|- id="power_of_the_knight"<br />
| {{Hero Shard|Power Of The Knight}}<br />
| Increases the damage of Knight of the Abyss by '''4-40%'''.<br />
| 12<br />
| Chaos 2<br />
| {{Valid for AbyssLord}}<br />
| Gloves<br />
<br />
|- id="quake"<br />
| {{Hero Shard|Quake}}<br />
| You have a '''10-30%''' chance when landing to deal '''50-250%''' of your Ability Power as earth damage to nearby enemies.<br />
| 20<br />
| Chaos 2<br />
| {{Valid for ALL}}<br />
| Boots<br />
<br />
|- id="sanctuary"<br />
| {{Hero Shard|Sanctuary}}<br />
| Heroes inside the Arcane Bubble shield heal '''5-15'''% of their health per second during the duration of the bubble.<br />
| 10<br />
| Chaos 2<br />
| {{Valid for Adept}}<br />
| Gloves<br />
<br />
|- id="serpents_appeasement"<br />
| {{Hero Shard|Serpent’s Appeasement}}<br />
| Increases Appeasement gained by '''60-300%'''.<br />
| 12<br />
| Chaos 2<br />
| {{Valid for Mystic}}<br />
| Helmet<br />
<br />
|- id="turtle_power"<br />
| {{Hero Shard|Turtle Power}}<br />
| Increase Damage Protection while in Turtle Stance by '''1%-21%'''.<br />
|?<br />
| Chaos 2<br />
| {{Valid for Barbarian}}<br />
| Boots<br />
<br />
|}<br />
<br />
<!-------------------- CHAOS 3 --------------------><br />
<br />
=== Chaos III ===<br />
<br />
[[File:Chaos_3_Shard_Pack_Icon.png| 70px| center]]<br />
<br />
{| class="wikitable sortable" style="width:100%; text-align:center;"<br />
! rowspan="2" style="width:15%; text-align:center;" | Name <br />
! rowspan="2" style="width:45%; text-align:center;" | Effect <br />
! rowspan="2" style="width:5%; text-align:center;" | Upgr. levels <br />
! rowspan="2" style="width:7%; text-align:center;" | Shard Pack<br />
! colspan="2" style="width:31%; text-align:center;" | Valid for<br />
<br />
|- <br />
! style="width:10%;" | Hero<br />
! style="width:3%;" | Slot<br />
<br />
|- id="boosted_grasp"<br />
| {{Defense Shard|Boosted Grasp}}<br />
| Enemies move at '''90-60% (48%)''' speed when they are within the Boost Aura.<br />
| 10<br />
| Chaos 3<br />
| {{Valid for Monk}}{{Valid for Initiate}}<br />
| Relic<br />
<br />
|- id="deadly_strikes"<br />
| {{Defense Shard|Deadly Strikes}}<br />
| Increases the Defense Range of the affected tower by '''4-40% (52%)'''.<br />
| 12<br />
| Chaos 3<br />
| {{Valid for ALL}}<br />
| Relic<br />
<br />
|- id="drenched"<br />
| {{Defense Shard|Drenched}}<br />
| After your Geyser Trap drenches an enemy, the next source of damages deals an additional '''3-35% (43%)''' damage.<br />
| 16<br />
| Chaos 3<br />
| {{Valid for Huntress}}<br />
| Relic<br />
<br />
|- id="empowered_bolts"<br />
| {{Defense Shard|Empowered Bolts}}<br />
| Ballista has a '''5-30% (40%)''' chance on hit to deal full damage to all targets pierced for the next '''10-40 (52)''' seconds.<br />
| 10<br />
| Chaos 3<br />
| {{Valid for Squire}}<br />
| Relic<br />
<br />
|- id="empowered_frostbite"<br />
| {{Defense Shard|Empowered Frostbite}}<br />
| Frostbite has a '''5-45% (53%)''' chance to freeze the target for '''1-7 (8.2)''' seconds.<br />
| 20<br />
| Chaos 3<br />
| {{Valid for Apprentice}}<br />
| Relic<br />
<br />
|- id="empowering_blasphemy"<br />
| {{Defense Shard|Empowering Blasphemy}}<br />
| Obelisk Hero Stat boost increased to '''10-50% (66%)''' and polymorph duration increased by '''1-6''' seconds.<br />
| 10<br />
| Chaos 3<br />
| {{Valid for Mystic}}<br />
| Relic<br />
<br />
|- id="icy_spiders"<br />
| {{Defense Shard|Icy Spiders}}<br />
| Nether Spiders have a '''6-16(20)%''' chance to spawn a pool of ice on the ground that makes all nearby enemies move at '''90-60(48)%''' speed for 5 seconds. The ice pools last 10 seconds.<br />
| 10 (14)<br />
| Chaos 3<br />
| {{Valid for Mercenary}}<br />
| Relic<br />
<br />
|- id="numerous_reflection"<br />
| {{Defense Shard|Numerous Reflection}}<br />
| Increases the nodes of EV2’s Reflect Beam can sustain by '''1-6 (10)'''.<br />
| 5<br />
| Chaos 3<br />
| {{Valid for SeriesEV2}}<br />
| Relic<br />
<br />
|- id="oil_spill"<br />
| {{Defense Shard|Oil Spill}}<br />
| Gives oil geyser a '''10-30% (38%)''' chance to stun all enemies hit for '''2s'''.<br />
| 10<br />
| Chaos 3<br />
| {{Valid for Lavamancer}}<br />
| Relic<br />
<br />
|- id="powder_shot"<br />
| {{Defense Shard|Powder Shot}}<br />
| Increases the Defense Power of the Flak Cannon by '''2-34%''' and Attunes it to fire damage.<br />
| 16<br />
| Chaos 3<br />
| {{Valid for Countess}}<br />
| Relic<br />
<br />
|- id="rain_of_oil"<br />
| {{Defense Shard|Rain Of Oil}}<br />
| Skeletal Archer's Direct Command now oils enemies, slowing them by '''50%''' for '''2-12''' seconds. If an oiled enemy is hit by fire damage, the oil ignites, dealing '''20-600%''' of its Defense Power in fire damage over '''1-11''' seconds.<br />
| 20<br />
| Chaos 3<br />
| {{Valid for AbyssLord}}<br />
| Relic<br />
<br />
|- id="shielding_guard"<br />
| {{Defense Shard|Shielding Guard}}<br />
| When the affected tower takes damage, it has a '''5-25% (29%)''' chance to gain a shield for '''50-250% (290%)''' of it's Defense Health for '''5''' seconds. Does not work with Auras or Traps.<br />
| 20<br />
| Chaos 3<br />
| {{Valid for ALL}}<br />
| Relic<br />
<br />
|- id="abyss_knights_bargain"<br />
| {{Hero Shard|Abyss Knight’s Bargain}}<br />
| Reduces the mana cost of Knight of the Abyss by '''4-40%'''.<br />
| 12<br />
| Chaos 3<br />
| {{Valid for AbyssLord}}<br />
| Helmet<br />
<br />
|- id="abyss_stone_attunement"<br />
| {{Hero Shard|Abyss Stone Attunement}}<br />
| Reduces the mana cost of Abyss Stone by '''1-15%'''.<br />
| 14<br />
| Chaos 3<br />
| {{Valid for AbyssLord}}<br />
| Boots<br />
<br />
|- id="aerial_mastery"<br />
| {{Hero Shard|Aerial Mastery}}<br />
| Increases Death From Above’s Duration by '''1-6''' seconds.<br />
| 10<br />
| Chaos 3<br />
| {{Valid for SeriesEV2}}<br />
| Boots<br />
<br />
|- id="betsys_curse"<br />
| {{Hero Shard|Betsy’s Curse}}<br />
| Primary attacks leave a curse zone that reduces the damage enemies deal by '''5-25%.''' You can place up to '''3''' zones and each zones lasts '''20-100''' seconds.<br />
| 20<br />
| Chaos 3<br />
| {{Valid for Apprentice}}{{Valid for Adept}}<br />
| Weapon<br />
<br />
|- id="betsys_empowered_lightning"<br />
| {{Hero Shard|Betsy’s Zapper}}<br />
| Every '''8''' seconds, secondary attacks spawn a lightning ball dealing '''125-325%''' Ability Power as storm damage '''2.5''' times per second for '''1''' seconds.<br />
| 20<br />
| Chaos 3<br />
| {{Valid for Monk}}<br />
| Weapon<br />
<br />
|- id="bewitching_hour"<br />
| {{Hero Shard|Bewitching Hour}}<br />
| Each Snipe hit adds '''4-40%''' to the damage of the next Primary Attack hit. Stacks up to '''5''' times.<br />
| 12<br />
| Chaos 3<br />
| {{Valid for Gunwitch}}<br />
| Weapon<br />
<br />
|- id="big_boy"<br />
| {{Hero Shard|Big Boy}}<br />
| The first Grav Bot placed will always be a Big Boy. Big Boy mines do an additional '''100-1100%''' of hero Damage as damage to enemies in double the area.<br />
| 20<br />
| Chaos 3<br />
| {{Valid for SeriesEV2}}<br />
| Gloves<br />
<br />
|- id="bounty"<br />
| {{Hero Shard|Bounty}}<br />
| Restores '''1-6''' mana upon defeating an enemy.<br />
| 20<br />
| Chaos 3<br />
| {{Valid for Mercenary}}<br />
| Helmet<br />
<br />
|- id="cataclysm"<br />
| {{Hero Shard|Cataclysm}}<br />
| Increases Eruption damage by '''4-40%'''.<br />
| 12<br />
| Chaos 3<br />
| {{Valid for Lavamancer}}<br />
| Chest<br />
<br />
|- id="channel"<br />
| {{Hero Shard|Channel}}<br />
| Restores '''1-15''' of your ability resources every '''5''' seconds.<br />
| 14<br />
| Chaos 3<br />
| {{Valid for Apprentice}}{{Valid for Squire}}{{Valid for Huntress}}{{Valid for Monk}}{{Valid for Initiate}}{{Valid for AbyssLord}}{{Valid for Adept}}<br />
| Helmet<br />
<br />
|- id="corruptions_bargain"<br />
| {{Hero Shard|Corruption’s Bargain}}<br />
| When this shard is fully upgraded, Dryad's Blessing costs no celestial power in purification form and costs '''1''' celestial power power per second instead of '''2''' in corruption form.<br />
| 10<br />
| Chaos 3<br />
| {{Valid for Dryad}}<br />
| Chest<br />
<br />
|- id="corruptions_blessing"<br />
| {{Hero Shard|Corruption’s Blessing}}<br />
| Damage of Dryad's Blessing is increase by '''4-40%''' in corrupt form.<br />
| 12<br />
| Chaos 3<br />
| {{Valid for Dryad}}<br />
| Boots<br />
<br />
|- id="echoing_shout"<br />
| {{Hero Shard|Echoing Shout}}<br />
| Increases the duration of Staggering Shout debuffs by 0.5s-4.5s.<br />
| 10<br />
| Chaos 3<br />
| {{Valid for Barbarian}}<br />
| Helmet<br />
<br />
|- id="fight_me_not"<br />
| {{Hero Shard|Fight Me Not}}<br />
| Defenses will deal '''5-25%''' more damage to enemies targeting the Squire.<br />
| 20<br />
| Chaos 3<br />
| {{Valid for Squire}}<br />
| Chest<br />
<br />
|- id="jackpot"<br />
| {{Hero Shard|Jackpot}}<br />
| You have a '''2-10%''' chance when picking up gold to quadruple the amount.<br />
| 8<br />
| Chaos 3<br />
| {{Valid for ALL}}<br />
| Chest<br />
<br />
|- id="lava_floor"<br />
| {{Hero Shard|Lava Floor}}<br />
| Eruption spawns a lava field dealing '''150-1150%''' Ability Power as Fire magic damage each second for '''5s'''.<br />
| 20<br />
| Chaos 3<br />
| {{Valid for Lavamancer}}<br />
| Weapon<br />
<br />
|- id="lingering_poison"<br />
| {{Hero Shard|Lingering Poison}}<br />
| Daggers thrown by Dagger Throw now poison the target for '''100-800%''' of Ability Power for '''1.2-5.2''' seconds.<br />
| 20<br />
| Chaos 3<br />
| {{Valid for Mercenary}}<br />
| Gloves<br />
<br />
|- id="oil_slick"<br />
| {{Hero Shard|Oil Slick}}<br />
| Increases the duration of oil flask by '''1-9%'''.<br />
| 8<br />
| Chaos 3<br />
| {{Valid for Huntress}}<br />
| Gloves<br />
<br />
|- id="overwhelm"<br />
| {{Hero Shard|Overwhelm}}<br />
| Your primary attacks have a '''7-15%''' chance to stun enemies for '''1-3''' seconds.<br />
| 8<br />
| Chaos 3<br />
| {{Valid for ALL}}<br />
| Weapon<br />
<br />
|- id="overwhelming_buster"<br />
| {{Hero Shard|Overwhelming Buster}}<br />
| Adds '''0.5-4.5s''' to Blunder Broom Buster duration.<br />
| 8<br />
| Chaos 3<br />
| {{Valid for Gunwitch}}<br />
| Weapon<br />
<br />
|- id="thunderwave"<br />
| {{Hero Shard|Thunderwave}}<br />
| Arc Lightning deals '''X-1250%''' Ability Power as damage to all enemies around you.<br />
| 20<br />
| Chaos 3<br />
| {{Valid for Adept}}<br />
| Chest<br />
<br />
|- id="tormented_power"<br />
| {{Hero Shard|Tormented Power}}<br />
| Increases Dark Torment damage by '''4-40%'''.<br />
| 12<br />
| Chaos 3<br />
| {{Valid for Mystic}}<br />
| Gloves<br />
<br />
|}<br />
<br />
<!-------------------- CHAOS 4 --------------------><br />
<br />
=== Chaos IV ===<br />
<br />
[[File:Chaos_4_Shard_Pack_Icon.png| 70px| center]]<br />
<br />
{| class="wikitable sortable" style="width:100%; text-align:center;"<br />
! rowspan="2" style="width:15%; text-align:center;" | Name <br />
! rowspan="2" style="width:45%; text-align:center;" | Effect <br />
! rowspan="2" style="width:5%; text-align:center;" | Upgr. levels <br />
! rowspan="2" style="width:7%; text-align:center;" | Shard Pack<br />
! colspan="2" style="width:31%; text-align:center;" | Valid for<br />
<br />
|- <br />
! style="width:10%;" | Hero<br />
! style="width:3%;" | Slot<br />
<br />
|- id="critical_allocation"<br />
| {{Defense Shard|Critical Allocation}}<br />
| Increases the defense Crit damage of the Elvish Artillery Cannon by '''30-46% (50%)''' and Crit Chance by '''5-21% (25%)''' but lowers the towers range by 25%.<br />
| 16<br />
| Chaos 4<br />
| {{Valid for Mercenary}}<br />
| Relic<br />
<br />
|- id="defense_rate"<br />
| {{Defense Shard|Defense Rate}}<br />
| Increases the Attack Rate of the affected tower by '''9-33% (41%)'''.<br />
| 12<br />
| Chaos 4<br />
| {{Valid for ALL}}<br />
| Relic<br />
<br />
|- id="earth_toss"<br />
| {{Defense Shard|Earth Toss}}<br />
| Earthshatter tower gains '''100-280 (320)''' Damage Radius and has a '''28-100% (100%)''' chance on hit to knock targets into the air.<br />
| 18<br />
| Chaos 4<br />
| {{Valid for Apprentice}}{{Valid for Adept}}<br />
| Relic<br />
<br />
|- id="empowering_aura"<br />
| {{Defense Shard|Empowering Aura}}<br />
| Flame Aura and Water Aura increase the Hero Damage and Ability Power of heroes standing inside them by '''5-25% (29%)'''.<br />
| 20<br />
| Chaos 4<br />
| {{Valid for Monk}}{{Valid for Initiate}}<br />
| Relic<br />
<br />
|- id="explosive_surprise"<br />
| {{Defense Shard|Explosive Surprise}}<br />
| Geyser Trap has a '''10-50%''' chance to fire an exploding shard dealing '''200-220% (224%)''' of Defense Damage as damage in an area.<br />
| 20<br />
| Chaos 4<br />
| {{Valid for Huntress}}<br />
| Relic<br />
<br />
|- id="lasting_conflagration"<br />
| {{Defense Shard|Lasting Conflagration}}<br />
| Increases Elder Dragon burn duration by '''1-??''' seconds.<br />
| 8<br />
| Chaos 4<br />
| {{Valid for Countess}}<br />
| Relic<br />
<br />
|- id="lateral_blast"<br />
| {{Defense Shard|Lateral Blast}}<br />
| Volcano attacks spawn three random meteors that drop nearby, each dealing '''50%-120% (134%)''' Defense Damage as magical Fire damage.<br />
| 20<br />
| Chaos 4<br />
| {{Valid for Lavamancer}}<br />
| Relic<br />
<br />
|- id="plated_armor"<br />
| {{Defense Shard|Plated Armor}}<br />
| Imbues the Royal Guard's armor, making enemy projectiles deal '''76-40(28)%''' of their original damage.<br />
| 12 (16)<br />
| Chaos 4<br />
| {{Valid for Mercenary}}<br />
| Relic<br />
<br />
|- id="power_transfer"<br />
| {{Defense Shard|Power Transfer}}<br />
| Increases the Defense Crit Chance of the affected tower by '''2-30% (38%)''' and reduces the Defense Power by 10%.<br />
| 14<br />
| Chaos 4<br />
| {{Valid for ALL}}<br />
| Relic<br />
<br />
|- id="puncturing_bolts"<br />
| {{Defense Shard|Puncturing Bolts}}<br />
| Ballista can now pierce an additional '''1-4 (6)''' targets.<br />
| 6<br />
| Chaos 4<br />
| {{Valid for Squire}}<br />
| Relic<br />
<br />
|- id="sandstorm_warrior"<br />
| {{Defense Shard|Sandstorm Warrior}}<br />
| The Snaking Sands sandstorm increases Hero Damage and Ability Power by '''1-25% (33%)''' for '''1-25 (33)''' seconds.<br />
| 12<br />
| Chaos 4<br />
| {{Valid for Mystic}}<br />
| Relic<br />
<br />
|- id="abyssal_mandate"<br />
| {{Hero Shard|Abyssal Mandate}}<br />
| Reduces the mana cost of Direct Command by '''4-40%'''.<br />
| 12<br />
| Chaos 4<br />
| {{Valid for AbyssLord}}<br />
| Chest<br />
<br />
|- id="arc_shielding"<br />
| {{Hero Shard|Arc Shielding}}<br />
| Arc Lightning places a shield on you lasting 20 seconds and absorbing '''180-780%''' Ability Power of damage. Enemies that hit the shield are damaged for a total of '''200-1000%''' of your Ability Power over 3 seconds.<br />
| 20<br />
| Chaos 4<br />
| {{Valid for Adept}}<br />
| Helmet<br />
<br />
|- id="beacon_of_the_storm"<br />
| {{Hero Shard|Beacon Of The Storm}}<br />
| Once per second your primary attack spawns a lightning ball that deals '''10-50%''' of your Hero Damage as storm damage. Bounces up to '''3''' times.<br />
| 20<br />
| Chaos 4<br />
| {{Valid for ALL}}<br />
| Gloves<br />
<br />
|- id="betsys_empowered_beam"<br />
| {{Hero Shard|Betsy’s Empowered Beam}}<br />
| Primary attacks fire a piercing sonic projectile that deals '''105-150%''' Hero Damage as magical damage.<br />
| 15<br />
| Chaos 4<br />
| {{Valid for Squire}}<br />
| Weapon<br />
<br />
|- id="call_of_the_kobold"<br />
| {{Hero Shard|Call Of The Kobold}}<br />
| Defeating an enemy grants a charge. Secondary attacks consume charges and shoots a firework at your target for '''20%-320%''' of your ability power.<br />
| 20<br />
| Chaos 4<br />
| {{Valid for Monk}}{{Valid for Initiate}}<br />
| Weapon<br />
<br />
|- id="caustic_oil"<br />
| {{Hero Shard|Caustic Oil}}<br />
| Increases the damage of Oil Flask by '''4-40%'''.<br />
| 12<br />
| Chaos 4<br />
| {{Valid for Huntress}}<br />
| Gloves<br />
<br />
|- id="celestial_attunement"<br />
| {{Hero Shard|Celestial Attunement}}<br />
| The dryad can hold '''1-4''' more stacks of starfall.<br />
| 6<br />
| Chaos 4<br />
| {{Valid for Dryad}}<br />
| Helmet<br />
<br />
|- id="charge_blast_v2"<br />
| {{Hero Shard|Charge Blast V2}}<br />
| Reduces the cost of EV2’s secondary attacks by '''5-95%'''.<br />
| 18<br />
| Chaos 4<br />
| {{Valid for SeriesEV2}}<br />
| Weapon<br />
<br />
|- id="darkest_syphon"<br />
| {{Hero Shard|Darkest Syphon}}<br />
| Increases the angle of Dark Syphon by '''3-30'''.<br />
| 9<br />
| Chaos 4<br />
| {{Valid for AbyssLord}}<br />
| Chest<br />
<br />
|- id="draining_strikes"<br />
| {{Hero Shard|Draining Strikes}}<br />
| Increase the healing from Siphon Stance by '''5%-25%'''.<br />
|?<br />
| Chaos 4<br />
| {{Valid for Barbarian}}<br />
| Helmet<br />
<br />
|- id="electric_retribution"<br />
| {{Hero Shard|Electric Retribution}}<br />
| When you take damage, you have a '''2-25%''' chance of dealing '''125-450%''' of your Armour as storm damage to your attacker.<br />
| 20<br />
| Chaos 4<br />
| {{Valid for ALL}}<br />
| Helmet<br />
<br />
|- id="enduring_drop"<br />
| {{Hero Shard|Enduring Drop}}<br />
| Increases Book Drop duration by '''0.5-7.5s'''.<br />
| 14<br />
| Chaos 4<br />
| {{Valid for Gunwitch}}<br />
| Helmet<br />
<br />
|- id="enduring_lash"<br />
| {{Hero Shard|Enduring Lash}}<br />
| Increases Lash Out poison duration by '''0.5-4.5''' s.<br />
| 8<br />
| Chaos 4<br />
| {{Valid for Mystic}}<br />
| Weapon<br />
<br />
|- id="fan_of_knights"<br />
| {{Hero Shard|Fan Of Knights}}<br />
| Skeletal Knight also fires two additional Knights that deal '''20-500%''' of your Ability Power in damage.<br />
| 20<br />
| Chaos 4<br />
| {{Valid for AbyssLord}}<br />
| Gloves<br />
<br />
|- id="follow_through"<br />
| {{Hero Shard|Follow Through}}<br />
| Increases the damage of Sweeping Strikes by '''3-39%'''.<br />
| 12<br />
| Chaos 4<br />
| {{Valid for Mercenary}}<br />
| Boots<br />
<br />
|- id="freeze_buster"<br />
| {{Hero Shard|Freeze Buster}}<br />
| Blunder Broom Buster has a '''1-5%''' chance to also freeze enemies for '''1-4s''', allowing them to be shattered by Crushing damage.<br />
| 10<br />
| Chaos 4<br />
| {{Valid for Gunwitch}}<br />
| Weapon<br />
<br />
|- id="frozen_core"<br />
| {{Hero Shard|Frozen Core}}<br />
| Increases Ice Needle damage by '''4-40%'''.<br />
| 12<br />
| Chaos 4<br />
| {{Valid for Gunwitch}}<br />
| Helmet<br />
<br />
|- id="hemolytic_poison"<br />
| {{Hero Shard|Hemolytic Poison}}<br />
| Lashout cooldown increased to '''200-160%''' of what it was but allows it to stack '''0-2''' times and increases its duration by '''3-7''' seconds.<br />
| 20<br />
| Chaos 4<br />
| {{Valid for Mystic}}<br />
| Weapon<br />
<br />
|- id="holy_empowerment"<br />
| {{Hero Shard|Holy Empowerment}}<br />
| Increases damage by '''5-??%''' while Holy Fire is active.<br />
| 12<br />
| Chaos 4<br />
| {{Valid for Countess}}<br />
| Gloves<br />
<br />
|- id="inspiring_strikes"<br />
| {{Hero Shard|Inspiring Strikes}}<br />
| Primary attacks reduce the cooldown of your abilities by '''-0.1-0.3''' seconds.<br />
| 4<br />
| Chaos 4<br />
| {{Valid for ALL}}<br />
| Weapon<br />
<br />
|- id="insulated_decoy"<br />
| {{Hero Shard|Insulated Decoy}}<br />
| Decreases heat generated from Death from Above by '''4-40%'''.<br />
| 12<br />
| Chaos 4<br />
| {{Valid for SeriesEV2}}<br />
| Boots<br />
<br />
|- id="lets_rock"<br />
| {{Hero Shard|Let’s Rock}}<br />
| Activating Harden/Inflame gives the Lavamancer a shield lasting for '''6-30''' seconds that absorbs '''20-140%''' Hero Health incoming damage.<br />
| 12<br />
| Chaos 4<br />
| {{Valid for Lavamancer}}<br />
| Chest<br />
<br />
|- id="manabombs_aid"<br />
| {{Hero Shard|Manabomb’s Aid}}<br />
| Manabomb places a shield on you that lasts '''20''' seconds that absorbs '''150-750%''' of your Ability Power Stat. Enemies that hit the shield are burned for a total of '''150-550%''' of your Ability Power over '''3''' seconds.<br />
| 20<br />
| Chaos 4<br />
| {{Valid for Apprentice}}<br />
| Weapon<br />
<br />
|- id="marking_bubble"<br />
| {{Hero Shard|Marking Bubble}}<br />
| Arcane Bubble will place a Mark on all enemies in the initial spawn area and increases Mark count '''1-6'''.<br />
| 5<br />
| Chaos 4<br />
| {{Valid for Adept}}<br />
| Boots<br />
<br />
|- id="mine_blast_radius"<br />
| {{Hero Shard|Mine Blast Radius}}<br />
| Anti Gravity Bots damage radius increased by '''4-40%'''.<br />
| 12<br />
| Chaos 4<br />
| {{Valid for SeriesEV2}}<br />
| Chest<br />
<br />
|- id="piercing_power"<br />
| {{Hero Shard|Piercing Power}}<br />
| Increases the damage of Piercing Shot by '''4-40%'''.<br />
| 12<br />
| Chaos 4<br />
| {{Valid for Huntress}}<br />
| Chest<br />
<br />
|- id="shroom_bloom"<br />
| {{Hero Shard|Shroom Bloom}}<br />
| The mushrooms created by Powder Toss last '''1-6''' seconds longer.<br />
| 10<br />
| Chaos 4<br />
| {{Valid for Dryad}}<br />
| Gloves<br />
<br />
|- id="shroom_gloom"<br />
| {{Hero Shard|Shroom Gloom}}<br />
| Slow intensity of Powder Toss in Purification Form increased by '''4-40%'''.<br />
| 12<br />
| Chaos 4<br />
| {{Valid for Dryad}}<br />
| Gloves<br />
<br />
|- id="smashing_fists"<br />
| {{Hero Shard|Smashing Fists}}<br />
| Pole Smash or Chi Stomp spawns a Fist dealing '''20-220%''' Ability Power as damage. After a short delay, another Fist emerges dealing '''20-420%''' Ability Power as damage.<br />
| 20<br />
| Chaos 4<br />
| {{Valid for Monk}}{{Valid for Initiate}}<br />
| Weapon<br />
<br />
|}<br />
<br />
<!-------------------- CHAOS 5 --------------------><br />
<br />
=== Chaos V ===<br />
<br />
[[File:Chaos_5_Shard_Pack_Icon.png| 70px| center]]<br />
<br />
{| class="wikitable sortable" style="width:100%; text-align:center;"<br />
! rowspan="2" style="width:15%; text-align:center;" | Name <br />
! rowspan="2" style="width:45%; text-align:center;" | Effect <br />
! rowspan="2" style="width:5%; text-align:center;" | Upgr. levels <br />
! rowspan="2" style="width:7%; text-align:center;" | Shard Pack<br />
! colspan="2" style="width:31%; text-align:center;" | Valid for<br />
<br />
|- <br />
! style="width:10%;" | Hero<br />
! style="width:3%;" | Slot<br />
<br />
|- id="boosted_blockade"<br />
| {{Defense Shard|Boosted Blockade}}<br />
| Boost Aura increases blockade health by '''2-20% (26%)'''.<br />
| 12<br />
| Chaos 5<br />
| {{Valid for Monk}}{{Valid for Initiate}}<br />
| Relic<br />
<br />
|- id="cthulus_influence"<br />
| {{Defense Shard|Cthulu’s Influence}}<br />
| While under the effects of corruption, Angry Nimbus has a '''3-27%''' chance to charm enemies for '''1-7''' seconds.<br />
| 12<br />
| Chaos 5<br />
| {{Valid for Dryad}}<br />
| Relic<br />
<br />
|- id="earthen_guard"<br />
| {{Defense Shard|Earthen Guard}}<br />
| Imbues the Royal Guard's shield with earth magic that has a '''8-18% (20%)''' chance on dealing damage to unleash a fissure, dealing '''200-1800% (2120%)''' of Defense Health as Earth Damage.<br />
| 20<br />
| Chaos 5<br />
| {{Valid for Mercenary}}<br />
| Relic<br />
<br />
|- id="explosive_arrows"<br />
| {{Defense Shard|Explosive Arrows}}<br />
| Skeletal Archers have a '''15-30%''' chance on hit to fire an explosive arrow dealing an additional '''1-25% (30%)''' of Defense Damage in small radius.<br />
| 20<br />
| Chaos 5<br />
| {{Valid for AbyssLord}}<br />
| Relic<br />
<br />
|- id="explosive_guard"<br />
| {{Defense Shard|Explosive Guard}}<br />
| When the affected tower takes damage, it has '''3-35% (42.6%)''' chance to trigger an explosion and deal '''140-500% (580%)''' of its Defense Health as damage to nearby enemies. Does not work with Auras or Traps. This does not destroy the tower.<br />
| 18<br />
| Chaos 5<br />
| {{Valid for ALL}}<br />
| Relic<br />
<br />
|- id="explosive_poison"<br />
| {{Defense Shard|Explosive Poison}}<br />
| If an enemy poisoned by the Poison Dart Tower is killed , it detonates dealing '''10%-150% (178%)''' of the Defense Power stat as damage in a small area around the enemy.<br />
| 20<br />
| Chaos 5<br />
| {{Valid for Huntress}}<br />
| Relic<br />
<br />
|- id="fire_for_effect"<br />
| {{Defense Shard|Fire For Effect}}<br />
| Your explosive Trap has a '''15-45% (51%)''' chance to detonate twice without consuming an additional charge.<br />
| 20<br />
| Chaos 5<br />
| {{Valid for Huntress}}<br />
| Relic<br />
<br />
|- id="flare_up"<br />
| {{Defense Shard|Flare-Up}}<br />
| Elder Dragon has a '''5-??%''' chance to deal '''12-??%''' more damage.<br />
| 12<br />
| Chaos 5<br />
| {{Valid for Countess}}<br />
| Relic<br />
<br />
|- id="frosty_beams"<br />
| {{Defense Shard|Frosty Beams}}<br />
| '''15-25% (27%)''' chance for Proton Node to freeze all enemies it touches for '''1-2 (2.2)''' seconds.<br />
| 20<br />
| Chaos 5<br />
| {{Valid for SeriesEV2}}<br />
| Relic<br />
<br />
|- id="frosty_bind"<br />
| {{Defense Shard|Frosty Bind}}<br />
| Frostbite slow strength increased by '''4-10% (12%)'''.<br />
| 12<br />
| Chaos 5<br />
| {{Valid for Apprentice}}<br />
| Relic<br />
<br />
|- id="heavy_cannonball"<br />
| {{Defense Shard|Heavy Cannonball}}<br />
| Cannonball tower has a '''2-45% (54%)''' chance to spawn a rolling cannonball that pierces up to '''2-10 (10)''' target(s) dealing '''1-28% (34%)''' of Defense Damage as Physical Damage.<br />
| 20<br />
| Chaos 5<br />
| {{Valid for Squire}}<br />
| Relic<br />
<br />
|- id="focused_vipers"<br />
| {{Defense Shard|Focused Vipers}}<br />
| Reduce the number of beams of Sand Viper by 2, but increase Defense Damage by '''50-82% (90%)'''.<br />
| 16<br />
| Chaos 5<br />
| {{Valid for Mystic}}<br />
| Relic<br />
<br />
|- id="vampiric_empowerment"<br />
| {{Defense Shard|Vampiric Empowerment}}<br />
| Increases the Defense Power of the affected tower by '''4-60% (76%)''' of its Defense Health.<br />
| 14<br />
| Chaos 5<br />
| {{Valid for ALL}}<br />
| Relic<br />
<br />
|- id="volcanic_shock"<br />
| {{Defense Shard|Volcanic Shock}}<br />
| Volcano has a '''2-26% (34%)''' chance to stun all enemies hit for '''1-2.8s (3.4s)'''.<br />
| 12<br />
| Chaos 5<br />
| {{Valid for Lavamancer}}<br />
| Relic<br />
<br />
|- id="anti_air"<br />
| {{Hero Shard|Anti Air}}<br />
| Deals '''4-40%''' additional damage to flying enemies.<br />
| 12<br />
| Chaos 5<br />
| {{Valid for ALL}}<br />
| Weapon<br />
<br />
|- id="betsy_cluster_nades"<br />
| {{Hero Shard|Betsy Cluster Nades}}<br />
| When attacking flying enemies, you have a '''10-50%''' chance on hit to drop a bomb beneath them that deals '''110-310%''' of your Ability Power stat an Damage in a small area.<br />
| 20<br />
| Chaos 5<br />
| {{Valid for ALL}}<br />
| Weapon<br />
<br />
|- id="burning_strikes"<br />
| {{Hero Shard|Burning Strikes}}<br />
| 2-20% chance on hit to burn target for '''20-180%''' of your Hero Damage stat as magical fire damage each second for '''1-5''' seconds.<br />
| 20<br />
| Chaos 5<br />
| {{Valid for ALL}}<br />
| Weapon<br />
<br />
|- id="chi_burst"<br />
| {{Hero Shard|Chi Burst}}<br />
| Increases Talisman of Empowerment's Critical Damage boost by '''2-20%'''.<br />
| 12<br />
| Chaos 5<br />
| {{Valid for Initiate}}<br />
| Helmet<br />
<br />
|- id="corruptions_embrace"<br />
| {{Hero Shard|Corruption’s Embrace}}<br />
| Starfall damage is increased by '''4-40%''' in corrupt form.<br />
| 12<br />
| Chaos 5<br />
| {{Valid for Dryad}}<br />
| Helmet<br />
<br />
|- id="debilitating_madness"<br />
| {{Hero Shard|Debilitating Madness}}<br />
| Call to Madness increase the target's damage taken by '''3-45%'''.<br />
| 14<br />
| Chaos 5<br />
| {{Valid for Mystic}}<br />
| Gloves<br />
<br />
|- id="drenching_broomnado"<br />
| {{Hero Shard|Drenching Broomnado}}<br />
| Broom Nado damage increased by '''4-40%''' and its hits have '''1-25%''' chance to drench enemies and slow them by '''30%''' for '''1-5''' seconds.<br />
| 12<br />
| Chaos 5<br />
| {{Valid for Gunwitch}}<br />
| Chest<br />
<br />
|- id="empowered_beam"<br />
| {{Hero Shard|Empowered Beam}}<br />
| After the Sword Beam collides with '''5''' targets, it spawns an additional Sword Beam that travels in the same direction as the first dealing '''125-425%''' of your Ability Power stat as damage to each target hit. After colliding with '''5''' targets it returns to the Squire dealing '''125-425%''' of your Ability Power stat as damage in an area around Squire.<br />
| 20<br />
| Chaos 5<br />
| {{Valid for Squire}}<br />
| Weapon<br />
<br />
|- id="enduring_provocation"<br />
| {{Hero Shard|Enduring Provocation}}<br />
| Provoke lasts an additional '''0.5-7.5''' seconds.<br />
| 14<br />
| Chaos 5<br />
| {{Valid for Squire}}<br />
| Shield<br />
<br />
|- id="flaming_knight"<br />
| {{Hero Shard|Flaming Knight}}<br />
| Knight of the Abyss is now imbued with fire, causing enemies hit to burn for '''50-500%''' of your Ability Power in fire damage over '''5''' seconds.<br />
| 18<br />
| Chaos 5<br />
| {{Valid for AbyssLord}}<br />
| Weapon<br />
<br />
|- id="heroic_power"<br />
| {{Hero Shard|Heroic Power}}<br />
| Increases Heroic Wave’s hero damage boost by '''4-40%'''.<br />
| 12<br />
| Chaos 5<br />
| {{Valid for Monk}}<br />
| Chest<br />
<br />
|- id="inferno"<br />
| {{Hero Shard|Inferno}}<br />
| Increases the damage of Flame Surge by '''4-??%'''.<br />
| 12<br />
| Chaos 5<br />
| {{Valid for Countess}}<br />
| Gloves<br />
<br />
|- id="madness_embrace"<br />
| {{Hero Shard|Madness’ Embrace}}<br />
| Increases Call to Madness duration by '''0.5-7.5s'''.<br />
| 14<br />
| Chaos 5<br />
| {{Valid for Mystic}}<br />
| Weapon<br />
<br />
|- id="maelstrom"<br />
| {{Hero Shard|Maelstrom}}<br />
| While Lightning Stance is active, the Barbarian's attacks have a '''5%-25%''' chance to drench enemies, stunning them for '''1.5s-3.5s.'''<br />
|?<br />
| Chaos 5<br />
| {{Valid for Barbarian}}<br />
| Weapon<br />
<br />
|- id="mana_leech"<br />
| {{Hero Shard|Mana Leech}}<br />
| Dark Syphon drains '''4-40%''' additional mana.<br />
| 12<br />
| Chaos 5<br />
| {{Valid for AbyssLord}}<br />
| Gloves<br />
<br />
|- id="manabomb_power"<br />
| {{Hero Shard|Manabomb Power}}<br />
| Increases the damage of Manabomb by '''4-40%'''.<br />
| 12<br />
| Chaos 5<br />
| {{Valid for Apprentice}}<br />
| Gloves<br />
<br />
|- id="meteor_rain"<br />
| {{Hero Shard|Meteor Rain}}<br />
| Manabomb opens a portal overhead that spawns meteor that deal '''30-550%''' of your Ability Power stat as damage to enemies they affect.<br />
| 20<br />
| Chaos 5<br />
| {{Valid for Apprentice}}<br />
| Weapon<br />
<br />
|- id="mine_blast_damage"<br />
| {{Hero Shard|Mine Blast Damage}}<br />
| Anti-Gravity Bot damage increased by '''3-39%'''.<br />
| 12<br />
| Chaos 5<br />
| {{Valid for SeriesEV2}}<br />
| Weapon<br />
<br />
|- id="mine_heat_compensator"<br />
| {{Hero Shard|Mine Heat Compensator}}<br />
| The cost of EV2’s Anti Gravity Bots is reduced by '''4-40%'''.<br />
| 12<br />
| Chaos 5<br />
| {{Valid for SeriesEV2}}<br />
| Chest<br />
<br />
|- id="molten_charge_power"<br />
| {{Hero Shard|Molten Charge Power}}<br />
| Increases Molten Charge damage by '''4-40%'''.<br />
| 12<br />
| Chaos 5<br />
| {{Valid for Lavamancer}}<br />
| Weapon<br />
<br />
|- id="molten_stun"<br />
| {{Hero Shard|Molten Stun}}<br />
| Increases Molten Charge stun duration by '''0.5-4.5s'''.<br />
| 8<br />
| Chaos 5<br />
| {{Valid for Lavamancer}}<br />
| Weapon<br />
<br />
|- id="one_with_chi"<br />
| {{Hero Shard|One With Chi}}<br />
| Increases the damage of Chi Blast by '''4-40%'''.<br />
| 12<br />
| Chaos 5<br />
| {{Valid for Monk}}<br />
| Gloves<br />
<br />
|- id="poison_leaves"<br />
| {{Hero Shard|Poison Leaves}}<br />
| Dryad’s poison attacks deal '''2-20%''' more damage.<br />
| 12<br />
| Chaos 5<br />
| {{Valid for Dryad}}<br />
| Weapon<br />
<br />
|- id="read_or_die"<br />
| {{Hero Shard|Read Or Die}}<br />
| Scatter Sweep and Broom Vault have an '''1-21%''' chance to transmogrify enemies into books for '''3s'''. Transmogrified enemies take increased damage.<br />
| 10<br />
| Chaos 5<br />
| {{Valid for Gunwitch}}<br />
| Gloves<br />
<br />
|- id="scatter_power"<br />
| {{Hero Shard|Scatter Power}}<br />
| Increases Scatter Sweep damage by '''4-40%'''.<br />
| 12<br />
| Chaos 5<br />
| {{Valid for Gunwitch}}<br />
| Chest<br />
<br />
|- id="talon_strike"<br />
| {{Hero Shard|Talon Strike}}<br />
| Hawk Strike now stuns for '''2s-4.5'''.<br />
|?<br />
| Chaos 5<br />
| {{Valid for Barbarian}}<br />
| Weapon<br />
<br />
|- id="thunderbolts_and_lightning"<br />
| {{Hero Shard|Thunderbolts and Lightning}}<br />
| Increases the damage of Arc Lightning by '''4-40%'''.<br />
| 12<br />
| Chaos 5<br />
| {{Valid for Adept}}<br />
| Weapon<br />
<br />
|}<br />
<br />
<!-------------------- CHAOS 6 --------------------><br />
<br />
=== Chaos VI ===<br />
<br />
[[File:Chaos_6_Shard_Pack_Icon.png| 70px| center]]<br />
<br />
{| class="wikitable sortable" style="width:100%; text-align:center;"<br />
! rowspan="2" style="width:15%; text-align:center;" | Name <br />
! rowspan="2" style="width:45%; text-align:center;" | Effect <br />
! rowspan="2" style="width:5%; text-align:center;" | Upgr. levels <br />
! rowspan="2" style="width:7%; text-align:center;" | Shard Pack<br />
! colspan="2" style="width:31%; text-align:center;" | Valid for<br />
<br />
|- <br />
! style="width:10%;" | Hero<br />
! style="width:3%;" | Slot<br />
<br />
|- id="boosted_beam"<br />
| {{Defense Shard|Boosted Beam}}<br />
| Increases the power of the Buff Beam by '''22-39%'''.<br />
| 18<br />
| Chaos 6<br />
| {{Valid for SeriesEV2}}<br />
| Relic<br />
<br />
|- id="boosted_power"<br />
| {{Defense Shard|Boosted Power}}<br />
| Increases the power of the Boost Aura by '''2-20% (24%)'''.<br />
| 18<br />
| Chaos 6<br />
| {{Valid for Monk}}<br />
| Relic<br />
<br />
|- id="colossal_fissure"<br />
| {{Defense Shard|Colossal Fissure}}<br />
| Your Colossus' Direct Command now rips the earth unleashing a fissure that lingers and deals '''50-2050% (2450%)''' of your Ability Power in damage over '''6''' seconds, but increases the mana cost of Direct Command by '''30-70%.''' Usable once every '''60''' seconds.<br />
| 20<br />
| Chaos 6<br />
| {{Valid for AbyssLord}}<br />
| Relic<br />
<br />
|- id="dragon_flare"<br />
| {{Defense Shard|Dragon Flare}}<br />
| Increases the projectile damage radius of Dragons Nest dragons by '''16-64% (80%)''', and reduces damage falloff by '''18-42% (50%)'''.<br />
| 12<br />
| Chaos 6<br />
| {{Valid for Countess}}<br />
| Relic<br />
<br />
|- id="enhanced_poison"<br />
| {{Defense Shard|Enhanced Poison}}<br />
| Increases the rate of the Poison Dart Tower's poison by '''4-40% (52%)'''.<br />
| 12<br />
| Chaos 6<br />
| {{Valid for Huntress}}<br />
| Relic<br />
<br />
|- id="flaming_death"<br />
| {{Defense Shard|Flaming Death}}<br />
| EV2’s mega death laser sets enemies it hits on fire dealing '''50-2050% (2450%)''' of EV2’s Ability Power stat as damage over '''10''' seconds.<br />
| 20<br />
| Chaos 6<br />
| {{Valid for SeriesEV2}}<br />
| Relic<br />
<br />
|- id="frosty_power"<br />
| {{Defense Shard|Frosty Power}}<br />
| Frostbite tower passes '''9-29% (34%)''' of its Defense Power stat to defenses within its frost aura.<br />
| 20<br />
| Chaos 6<br />
| {{Valid for Apprentice}}<br />
| Relic<br />
<br />
|- id="gathering_burst"<br />
| {{Defense Shard|Gathering Burst}}<br />
| Flameburst Tower's fireballs deal more damage the further they travel, up to 20-80% (100%) more damage.<br />
| 12<br />
| Chaos 6<br />
| {{Valid for Adept}}<br />
| Relic<br />
<br />
|- id="health_pylon"<br />
| {{Defense Shard|Health Pylon}}<br />
| Increases the Defense Health of nearby defenses to '''102-130% (135.6%).''' Does not buff the Tower that equips this shard.<br />
| 20<br />
| Chaos 6<br />
| {{Valid for ALL}}<br />
| Relic<br />
<br />
|- id="mark_targets"<br />
| {{Defense Shard|Mark Targets}}<br />
| This defense has a '''5-45%''' chance to place an Apprentice Mark on its target.<br />
| 20<br />
| Chaos 6<br />
| {{Valid for Apprentice}}{{Valid for Adept}}<br />
| Relic<br />
<br />
|- id="megarock"<br />
| {{Defense Shard|Megarock}}<br />
| Volcano launches a huge rock dealing '''100%-220% (244%)''' Defense Damage once every '''5''' volleys.<br />
| 20<br />
| Chaos 6<br />
| {{Valid for Lavamancer}}<br />
| Relic<br />
<br />
|- id="serpent_gods_protection"<br />
| {{Defense Shard|Serpent God’s Protection}}<br />
| Towers and Blockades near the Obelisk take '''-1%''' to '''-10% (-14%)''' damage.<br />
| 9<br />
| Chaos 6<br />
| {{Valid for Mystic}}<br />
| Relic<br />
<br />
|- id="sharpened_spikes"<br />
| {{Defense Shard|Sharpened Spikes}}<br />
| Blockade has a '''2-30% (38%)''' chance to stun enemies hit for '''1-3''' seconds.<br />
| 14<br />
| Chaos 6<br />
| {{Valid for ALL}}<br />
| Relic<br />
<br />
|- id="water_jet"<br />
| {{Defense Shard|Water Jet}}<br />
| Decrease the number of targets of the Water Aura by -4 (from 10 to 6) but does 50-150% (190%) more damage.<br />
| 10<br />
| Chaos 6<br />
| {{Valid for Initiate}}<br />
| Relic<br />
<br />
|- id="backstab"<br />
| {{Hero Shard|Backstab}}<br />
| Primary attacks that hit enemies from behind now deal '''100-225%''' of their total damage.<br />
| 20<br />
| Chaos 6<br />
| {{Valid for Mercenary}}<br />
| Weapon<br />
<br />
|- id="boiling_blood"<br />
| {{Hero Shard|Boiling Blood}}<br />
| Causes the Barbarian to take '''20%-2%''' of his Max Health as damage, every 5s during combat phase gaining Fury.<br />
| 18<br />
| Chaos 6<br />
| {{Valid for Barbarian}}<br />
| Chest<br />
<br />
|- id="brain_of_confusion"<br />
| {{Hero Shard|Brain Of Confusion}}<br />
| When you take damage you have a '''3-15%''' chance to confuse nearby enemies for '''3''' seconds. This effect has a '''15''' second cooldown.<br />
| 12<br />
| Chaos 6<br />
| {{Valid for ALL}}<br />
| Helmet<br />
<br />
|- id="explosive_finale"<br />
| {{Hero Shard|Explosive Finale}}<br />
| Upon completion, the Arcane Bubble explodes dealing '''X-2000%''' Ability Power damage to all enemies in and around the bubble.<br />
| 20<br />
| Chaos 6<br />
| {{Valid for Adept}}<br />
| Helmet<br />
<br />
|- id="flaming_retribution"<br />
| {{Hero Shard|Flaming Retribution}}<br />
| When you take damage, you have a '''2-20%''' chance of dealing '''125-425%''' of your Armor as fire damage to your attacker.<br />
| 20<br />
| Chaos 6<br />
| {{Valid for ALL}}<br />
| Gloves<br />
<br />
|- id="heat_dispenser_module"<br />
| {{Hero Shard|Heat Dispenser Module}}<br />
| EV2 upgrades her gun with a new heat dispenser module that drains '''4-40%''' more heat with each primary attack.<br />
| 12<br />
| Chaos 6<br />
| {{Valid for SeriesEV2}}<br />
| Weapon<br />
<br />
|- id="howling_feast"<br />
| {{Hero Shard|Howling Feast}}<br />
| Your Primary attacks generate '''1''' Feast stack, while at '''10''' stacks, increase your Hero Damage by '''2-30%.''' One stack wears off every '''3''' seconds.<br />
| 14<br />
| Chaos 6<br />
| {{Valid for Dryad}}{{Valid for Squire}}<br />
| Weapon<br />
<br />
|- id="inspired_shout"<br />
| {{Hero Shard|Inspired Shout}}<br />
| Call to Arms buff increases armor and further increases damage by '''3-??%'''.<br />
| 12<br />
| Chaos 6<br />
| {{Valid for Countess}}<br />
| Gloves<br />
<br />
|- id="melting_point"<br />
| {{Hero Shard|Melting Point}}<br />
| When the Countess deals fire damage to an enemy, there is a 20% chance to ignite their armor, causing them to take '''x%''' extra damage for '''y''' seconds.<br />
| 12<br />
| Chaos 6<br />
| {{Valid for Countess}}<br />
| Gloves<br />
<br />
|- id="molten_core_power"<br />
| {{Hero Shard|Molten Core Power}}<br />
| Increases Molten Core damage by '''4-40%'''.<br />
| 12<br />
| Chaos 6<br />
| {{Valid for Lavamancer}}<br />
| Gloves<br />
<br />
|- id="momentum"<br />
| {{Hero Shard|Momentum}}<br />
| Enemies hit by abilities reduce Sweeping Strikes ability cooldown by '''0.2-0.8''' seconds every hit.<br />
| 8<br />
| Chaos 6<br />
| {{Valid for Mercenary}}<br />
| Weapon<br />
<br />
|- id="nightmare_fuel"<br />
| {{Hero Shard|Nightmare Fuel}}<br />
| Enemies affected by Lash Out poison take '''20-320%''' Hero Damage as magical damage when hit by Dark Torment.<br />
| 20<br />
| Chaos 6<br />
| {{Valid for Mystic}}<br />
| Weapon<br />
<br />
|- id="pole_power"<br />
| {{Hero Shard|Pole Power}}<br />
| Increases the damage of Pole Smash or Chi Stomp by '''4-40%'''.<br />
| 12<br />
| Chaos 6<br />
| {{Valid for Monk}}{{Valid for Initiate}}<br />
| Gloves<br />
<br />
|- id="power_of_storms"<br />
| {{Hero Shard|Power Of Storms}}<br />
| You have a '''4-10%''' chance on hit to restore '''20''' mana per second for '''1-3''' seconds. '''10''' seconds cooldown.<br />
| 12<br />
| Chaos 6<br />
| {{Valid for Apprentice}}{{Valid for Squire}}{{Valid for Huntress}}{{Valid for Monk}}{{Valid for Initiate}}{{Valid for AbyssLord}}{{Valid for Adept}}<br />
| Helmet<br />
<br />
|- id="scatter_striker"<br />
| {{Hero Shard|Scatter Striker}}<br />
| Increases the range of Scatter Sweep by '''4-40%'''.<br />
| 12<br />
| Chaos 6<br />
| {{Valid for Gunwitch}}<br />
| Weapon<br />
<br />
|- id="shadow_prince"<br />
| {{Hero Shard|Shadow Prince}}<br />
| Taking damage has an '''7-??%''' chance to make you take '''3-??%''' less damage and stun attackers for '''1.2-??''' seconds over the duration.<br />
| 12<br />
| Chaos 6<br />
| {{Valid for Mercenary}}<br />
| Chest<br />
<br />
|- id="shattering_stones"<br />
| {{Hero Shard|Shattering Stones}}<br />
| After an Abyss Stone expires, it detonates dealing '''40-400%''' of your Ability Power as crushing damage to nearby enemies.<br />
| 18<br />
| Chaos 6<br />
| {{Valid for AbyssLord}}<br />
| Boots<br />
<br />
|- id="shellshock"<br />
| {{Hero Shard|Shellshock}}<br />
| While Turtle Stance is active the Barbarian's attacks wither enemies hit for '''3-13''' seconds reducing their damage to '''75%-35%'''.<br />
| 18<br />
| Chaos 6<br />
| {{Valid for Barbarian}}<br />
| Weapon<br />
<br />
|- id="snipe_critical_strike"<br />
| {{Hero Shard|Snipe Critical Strike}}<br />
| Increases the Crit Chance of Snipe by '''2-30%'''.<br />
| 14<br />
| Chaos 6<br />
| {{Valid for Gunwitch}}<br />
| Weapon<br />
<br />
|- id="unholy_fire"<br />
| {{Hero Shard|Unholy Fire}}<br />
| Blocking unleashes flames that deal '''150-750%''' of your ability power stat as damage to enemies in a cone in front of the hero at a rate of twice per second.<br />
| 20<br />
| Chaos 6<br />
| {{Valid for Squire}}<br />
| Shield<br />
<br />
|}<br />
<br />
<!-------------------- CHAOS 7 --------------------><br />
<br />
=== Chaos VII ===<br />
<br />
[[File:Chaos_7_Shard_Pack_Icon.png| 70px| center]]<br />
<br />
{| class="wikitable sortable" style="width:100%; text-align:center;"<br />
! rowspan="2" style="width:15%; text-align:center;" | Name <br />
! rowspan="2" style="width:45%; text-align:center;" | Effect <br />
! rowspan="2" style="width:5%; text-align:center;" | Upgr. levels <br />
! rowspan="2" style="width:7%; text-align:center;" | Shard Pack<br />
! colspan="2" style="width:31%; text-align:center;" | Valid for<br />
<br />
|- <br />
! style="width:10%;" | Hero<br />
! style="width:3%;" | Slot<br />
<br />
|- id="ghost_arrows"<br />
| {{Defense Shard|Ghost Arrows}}<br />
| The arrows of the Nether Archer can now bounce '''1-4 (5)''' additional times.<br />
| 12<br />
| Chaos 7<br />
| {{Valid for Mercenary}}<br />
| Relic<br />
<br />
|- id="glacier"<br />
| {{Defense Shard|Glacier}}<br />
| Every 10 attacks, Hailstorm Tower fires an icy boulder that explodes on impact dealing '''75%-175% (195%)''' Defense Power as damage in a small area.<br />
| 20<br />
| Chaos 7<br />
| {{Valid for Adept}}<br />
| Relic<br />
<br />
|- id="manufacturers_overcharge"<br />
| {{Defense Shard|Manufacturer’s Overcharge}}<br />
| Weapon Manufacturer charges '''4-40% (52%)''' faster.<br />
| 12<br />
| Chaos 7<br />
| {{Valid for SeriesEV2}}<br />
| Relic<br />
<br />
|- id="node_increase"<br />
| {{Defense Shard|Node Increase}}<br />
| EV2 can create '''1-4 (6)''' extra node(s) in any single Weapon Manufacturer chain.<br />
| 6<br />
| Chaos 7<br />
| {{Valid for SeriesEV2}}<br />
| Relic<br />
<br />
|- id="obelisk_shield"<br />
| {{Defense Shard|Obelisk Shield}}<br />
| Obelisk Shield absorption increased to '''10-70% (86%)'''.<br />
| 15<br />
| Chaos 7<br />
| {{Valid for Mystic}}<br />
| Relic<br />
<br />
|- id="oily_entrapment"<br />
| {{Defense Shard|Oily Entrapment}}<br />
| Increases Oil Geyser slow rate by '''3-15% (19%)'''.<br />
| 12<br />
| Chaos 7<br />
| {{Valid for Lavamancer}}<br />
| Relic<br />
<br />
|- id="power_pylon"<br />
| {{Defense Shard|Power Pylon}}<br />
| Increases the Defense Power of nearby defenses to '''102-120% (124%).''' Does not buff the Tower that equips this shard.<br />
| 18<br />
| Chaos 7<br />
| {{Valid for ALL}}<br />
| Relic<br />
<br />
|- id="splody_harpoon"<br />
| {{Defense Shard|Splody Harpoon}}<br />
| Ballista projectiles have a '''10-45% (52%)''' chance to detonate on each target hit dealing '''1-41% (49%)''' of Defense Damage as extra damage in small area.<br />
| 20<br />
| Chaos 7<br />
| {{Valid for Squire}}<br />
| Relic<br />
<br />
|- id="viscous_oil"<br />
| {{Defense Shard|Viscous Oil}}<br />
| The oil effect from Oil Catapult now slows enemies by an additional '''2-8% (10%)''', and also slows their attack speed by '''8-20% (24%)'''.<br />
| 12<br />
| Chaos 7<br />
| {{Valid for Countess}}<br />
| Relic<br />
<br />
|- id="charged_shot"<br />
| {{Hero Shard|Charged Shot}}<br />
| Your primary attacks have a '''5-15%''' chance to fire a fully charged secondary attack.<br />
| 10<br />
| Chaos 7<br />
| {{Valid for Huntress}}{{Valid for Apprentice}}{{Valid for SeriesEV2}}{{Valid for Adept}}<br />
| Weapon<br />
<br />
|- id="chi_supercharge"<br />
| {{Hero Shard|Chi Supercharge}}<br />
| Increases Talisman of Empowerment's Defense Power boost by '''2-20%'''.<br />
| 12<br />
| Chaos 7<br />
| {{Valid for Initiate}}<br />
| Chest<br />
<br />
|- id="constrictor"<br />
| {{Hero Shard|Constrictor}}<br />
| Defeating an enemy adds a constrictor stack. At '''10''' stacks, unleashes a bed of constrictor snakes that stun nearby targets for '''1-5s'''. While stunned, enemies take '''50-450%''' Ability Power as magical damage each second for '''3''' seconds.<br />
| 20<br />
| Chaos 7<br />
| {{Valid for Mystic}}<br />
| Weapon<br />
<br />
|- id="enduring_slam"<br />
| {{Hero Shard|Enduring Slam}}<br />
| Seismic Slam stun duration increased by '''0.5-5''' seconds.<br />
| 15<br />
| Chaos 7<br />
| {{Valid for Squire}}<br />
| Shield<br />
<br />
|- id="fiery_brimstone"<br />
| {{Hero Shard|Fiery Brimstone}}<br />
| Adds '''4-12%''' Hero Damage to Your Attacks as Magical Fire Damage.<br />
| 10<br />
| Chaos 7<br />
| {{Valid for AbyssLord}}<br />
| Weapon<br />
<br />
|- id="flame_cloak"<br />
| {{Hero Shard|Flame Cloak}}<br />
| After using Valiant Charge, wreath yourself in flames for 6s. While aflame, you take '''5-??%''' less damage and burn attackers for '''400-??%''' of your Armor.<br />
| 16<br />
| Chaos 7<br />
| {{Valid for Countess}}<br />
| Shield<br />
<br />
|- id="heroic_boost"<br />
| {{Hero Shard|Heroic Boost}}<br />
| Increases Heroic Wave's healing done by '''4-40%'''.<br />
| 12<br />
| Chaos 7<br />
| {{Valid for Monk}}<br />
| Helmet<br />
<br />
|- id="life_leech"<br />
| {{Hero Shard|Life Leech}}<br />
| Your primary attacks heal you for '''0.2-1%''' of your max health.<br />
| 20<br />
| Chaos 7<br />
| {{Valid for ALL}}<br />
| Weapon<br />
<br />
|- id="mage_gambit"<br />
| {{Hero Shard|Mage Gambit}}<br />
| Increases your ability power by '''10-50%''', but increase damage taken from enemies by '''60-20%'''.<br />
| 20<br />
| Chaos 7<br />
| {{Valid for ALL}}<br />
| Chest<br />
<br />
|- id="mana_capacitor"<br />
| {{Hero Shard|Mana Capacitor}}<br />
| Increases your maximum ability resource by '''10-100'''.<br />
| 18<br />
| Chaos 7<br />
| {{Valid for Apprentice}}{{Valid for Squire}}{{Valid for Huntress}}{{Valid for Monk}}{{Valid for Initiate}}{{Valid for SeriesEV2}}{{Valid for AbyssLord}}{{Valid for Lavamancer}}{{Valid for Dryad}}{{Valid for Gunwitch}}{{Valid for Adept}}<br />
| Helmet<br />
<br />
|- id="poisoned_blades"<br />
| {{Hero Shard|Poisoned Blades}}<br />
| Combat Preparation now applies poison to your blades for 5s, causing you to deal '''50-110%''' more damage as poison damage on melee attacks.<br />
| 12<br />
| Chaos 7<br />
| {{Valid for Mercenary}}<br />
| Weapon<br />
<br />
|- id="power_gambit"<br />
| {{Hero Shard|Power Gambit}}<br />
| Increases your Hero Damage by '''10-50%''', but increase damage taken from enemies by '''60-20%'''.<br />
| 20<br />
| Chaos 7<br />
| {{Valid for ALL}}<br />
| Chest<br />
<br />
|- id="proton_canon_insulator"<br />
| {{Hero Shard|Proton Canon Insulator}}<br />
| Reduces the heat generation rate of Proton Charge by '''2-20%'''.<br />
| 12<br />
| Chaos 7<br />
| {{Valid for SeriesEV2}}<br />
| Weapon<br />
<br />
|- id="proton_supercharge"<br />
| {{Hero Shard|Proton Supercharge}}<br />
| EV2's Proton Charge deals an extra '''10-210%''' of your ability power stat as damage while its max range is increased by '''5-25%'''.<br />
| 20<br />
| Chaos 7<br />
| {{Valid for SeriesEV2}}<br />
| Weapon<br />
<br />
|- id="ramster_power"<br />
| {{Hero Shard|Ramster Power}}<br />
| Increases the damage of Ramster Direct Command by '''5-35%'''.<br />
| 10<br />
| Chaos 7<br />
| {{Valid for AbyssLord}}<br />
| Gloves<br />
<br />
|- id="ravenhost"<br />
| {{Hero Shard|Ravenhost}}<br />
| Your primary attacks generate Raven stacks. Once you reach '''10''' stacks, the stacks are depleted to fire a magical Raven dealing '''10-210%''' of your Ability Power as damage. Bounces '''5''' times.<br />
| 20<br />
| Chaos 7<br />
| {{Valid for ALL}}<br />
| Weapon<br />
<br />
|- id="restoring_snipe"<br />
| {{Hero Shard|Restoring Snipe}}<br />
| Snipe critical hits restore '''4-40''' Broom Power.<br />
| 18<br />
| Chaos 7<br />
| {{Valid for Gunwitch}}<br />
| Weapon<br />
<br />
|- id="ride_the_lightning"<br />
| {{Hero Shard|Ride the Lightning}}<br />
| Increase the damage bonus of Lightning Stance by '''1%-21%'''.<br />
| 20<br />
| Chaos 7<br />
| {{Valid for Barbarian}}<br />
| Gloves<br />
<br />
|- id="serpents_kiss"<br />
| {{Hero Shard|Serpent’s Kiss}}<br />
| Secondary Attacks inflict poison on enemies, dealing '''10-210%''' of Hero Health as damage per second for '''1-5''' seconds.<br />
| 20<br />
| Chaos 7<br />
| {{Valid for Mystic}}<br />
| Gloves<br />
<br />
|- id="snipe_critical_power"<br />
| {{Hero Shard|Snipe Critical Power}}<br />
| Increases the total critical damage of Snipe by '''104-140%'''.<br />
| 12<br />
| Chaos 7<br />
| {{Valid for Gunwitch}}<br />
| Weapon<br />
<br />
|- id="tectonic_breaker"<br />
| {{Hero Shard|Tectonic Breaker}}<br />
| While Hardened, deal '''10-370%''' Armor Stat as crushing Earth damage every '''3'''rd primary attack. While Inflamed deal '''10-370%''' Hero Damage as Fire damage every '''3'''rd primary attack.<br />
| 20<br />
| Chaos 7<br />
| {{Valid for Lavamancer}}<br />
| Chest<br />
<br />
|- id="twice_as_bright"<br />
| {{Hero Shard|Twice As Bright}}<br />
| Eruption now increases Defense Power to '''10-70%''', but the duration is reduced by '''-5''' seconds.<br />
| 20<br />
| Chaos 7<br />
| {{Valid for Lavamancer}}<br />
| Helmet<br />
<br />
|- id="wreckless"<br />
| {{Hero Shard|Wreckless}}<br />
| The Barbarian deals up to '''0.5%-20.5%''' bonus damage based upon current Wrath.<br />
| 20<br />
| Chaos 7<br />
| {{Valid for Barbarian}}<br />
| Gloves<br />
<br />
|}<br />
<br />
<!-------------------- CHAOS 8 --------------------><br />
<br />
=== Chaos VIII ===<br />
<br />
[[File:Chaos_8_shard_Pack_Icon.png| 70px| center]]<br />
<br />
{| class="wikitable sortable" style="width:100%; text-align:center;"<br />
! rowspan="2" style="width:15%; text-align:center;" | Name <br />
! rowspan="2" style="width:45%; text-align:center;" | Effect <br />
! rowspan="2" style="width:5%; text-align:center;" | Upgr. levels <br />
! rowspan="2" style="width:7%; text-align:center;" | Shard Pack<br />
! colspan="2" style="width:31%; text-align:center;" | Valid for<br />
<br />
|- <br />
! style="width:10%;" | Hero<br />
! style="width:3%;" | Slot<br />
<br />
|- id="double_tap"<br />
| {{Defense Shard|Double Tap}}<br />
| Your Skeletal Archers have a '''15-45% (51%)''' chance to fire twice in succession.<br />
| 20<br />
| Chaos 8<br />
| {{Valid for AbyssLord}}<br />
| Relic<br />
<br />
|- id="enduring_bubble"<br />
| {{Defense Shard|Enduring Bubble}}<br />
| Increases Viper's Fang bubble duration by '''1-2''' seconds.<br />
| 10<br />
| Chaos 8<br />
| {{Valid for Mystic}}<br />
| Relic<br />
<br />
|- id="oily_harpoon"<br />
| {{Defense Shard|Oily Harpoon}}<br />
| Ballista oils targets on hit for '''2.16-6.12 (7)''' seconds. Fire damage Ignites the enemy for '''1-15% (18%)''' of Defense Damage for 3 seconds.<br />
| 18<br />
| Chaos 8<br />
| {{Valid for Squire}}<br />
| Relic<br />
<br />
|- id="shattering_torpedo"<br />
| {{Defense Shard|Shattering Torpedo}}<br />
| Reflect Beam's torpedoes are imbued with Earth Magic, dealing an extra '''2-42%''' Crushing Earth Damage on explosions.<br />
| 20<br />
| Chaos 8<br />
| {{Valid for SeriesEV2}}<br />
| Relic<br />
<br />
|- id="snakes_on_a_plane"<br />
| {{Defense Shard|Snakes on a plane}}<br />
| Obelisk spawns a snake every 3 seconds that flies into an enemy dealing '''100-325% (370%)''' Defense Damage as magical Earth damage.<br />
| 20<br />
| Chaos 8<br />
| {{Valid for Mystic}}<br />
| Relic<br />
<br />
|- id="torpedo_striker"<br />
| {{Defense Shard|Torpedo Striker}}<br />
| Increases the radius of the Reflect Beam's Torpedo Detonation by '''3-39%'''.<br />
| 12<br />
| Chaos 8<br />
| {{Valid for SeriesEV2}}<br />
| Relic<br />
<br />
|- id="vengeance"<br />
| {{Defense Shard|Vengeance}}<br />
| 4-40% of the damage taken by the Spike Blockade is returned in its next attack.<br />
| 18<br />
| Chaos 8<br />
| {{Valid for Squire}}<br />
| Relic<br />
<br />
|- id="water_elemental"<br />
| {{Defense Shard|Water Elemental}}<br />
| The affected tower has has '''5-25% (29%)''' chance on hit to drench enemies for 3 seconds.<br />
| 20<br />
| Chaos 8<br />
| {{Valid for ALL}}<br />
| Relic<br />
<br />
|- id="block_power"<br />
| {{Hero Shard|Block Power}}<br />
| Increases the blocking power of the shield by '''5-25%'''<br />
| 20<br />
| Chaos 8<br />
| {{Valid for Squire}}<br />
| Shield<br />
<br />
|- id="celestial_power"<br />
| {{Hero Shard|Celestial Power}}<br />
| Falling stars give an additional '''6-?''' celestial power.<br />
| 8<br />
| Chaos 8<br />
| {{Valid for Dryad}}<br />
| Boots<br />
<br />
|- id="deaths_grasp"<br />
| {{Hero Shard|Death’s Grasp}}<br />
| When you defeat an enemy, you generate a charge, up to a max of 5. When you block with your shield, all charges are then consumed each unleashing a fireball that deal '''10-210%''' of your ability power as magical fire damage.<br />
| 20<br />
| Chaos 8<br />
| {{Valid for Squire}}<br />
| Shield<br />
<br />
|- id="enduring_price"<br />
| {{Hero Shard|Enduring Price}}<br />
| Two at Twice the Price lasts '''1-7''' seconds longer.<br />
| 12<br />
| Chaos 8<br />
| {{Valid for Gunwitch}}<br />
| Weapon<br />
<br />
|- id="escape_artist"<br />
| {{Defense Shard|Escape Artist}}<br />
| Reduces the time of disabling effects you sustain by '''0-37.5%'''.<br />
| 12<br />
| Chaos 8<br />
| {{Valid for Mercenary}}<br />
| Weapon<br />
<br />
|- id="freezing_vault"<br />
| {{Hero Shard|Freezing Vault}}<br />
| Your broom vault now freezes the target for '''1-4''' seconds and deals an extra '''4-16%''' damage.<br />
| 12<br />
| Chaos 8<br />
| {{Valid for Gunwitch}}<br />
| Boots<br />
<br />
|- id="harbingers_powered_block"<br />
| {{Hero Shard|Harbinger’s Powered Block}}<br />
| Blocking reduces the cooldown of Seismic Slam by '''-0.2''' to '''-0.7''' seconds. Happens a max of '''3''' times a second.<br />
| 10<br />
| Chaos 8<br />
| {{Valid for Squire}}<br />
| Shield<br />
<br />
|- id="holy_restoration"<br />
| {{Hero Shard|Holy Restoration}}<br />
| Increases the healing of Holy Fire by '''3-??%'''.<br />
| 12<br />
| Chaos 8<br />
| {{Valid for Countess}}<br />
| Helmet<br />
<br />
|- id="lightning_touch"<br />
| {{Hero Shard|Lightning Touch}}<br />
| Your primary attacks deal an additional '''4-40%''' of your Hero Damage as storm damage.<br />
| 12<br />
| Chaos 8<br />
| {{Valid for ALL}}<br />
| Weapon<br />
<br />
|- id="lingering_core"<br />
| {{Hero Shard|Lingering Core}}<br />
| Increases Molten Core lifespan by '''1-8''' seconds.<br />
| 14<br />
| Chaos 8<br />
| {{Valid for Lavamancer}}<br />
| Weapon<br />
<br />
|- id="power_of_embermount"<br />
| {{Hero Shard|Power of Embermount}}<br />
| Increases the amount of Molten Power gained by '''4-40%'''.<br />
| 12<br />
| Chaos 8<br />
| {{Valid for Lavamancer}}<br />
| Helmet<br />
<br />
|- id="power_overwhelming"<br />
| {{Hero Shard|Power Overwhelming}}<br />
| Increases your Ability Power by '''10-30%''', but increase your ability resource cost by '''100-70%'''.<br />
| 20<br />
| Chaos 8<br />
| {{Valid for AbyssLord}}<br />
| Helmet<br />
<br />
|- id="price_of_power"<br />
| {{Hero Shard|Price Of Power}}<br />
| Increases damage of Two at Twice the Price by '''4-40%'''.<br />
| 12<br />
| Chaos 8<br />
| {{Valid for Gunwitch}}<br />
| Gloves<br />
<br />
|- id="proton_cannon_boost"<br />
| {{Hero Shard|Proton Cannon Boost}}<br />
| Width of Proton Charge increased by '''4-40%'''.<br />
| 12<br />
| Chaos 8<br />
| {{Valid for SeriesEV2}}<br />
| Weapon<br />
<br />
|- id="proton_flame_charge"<br />
| {{Hero Shard|Proton Flame Charge}}<br />
| EV2's Proton Cannon is upgraded with a flaming core dealing an extra '''4-25%''' fire damage to enemies it hits.<br />
| 14<br />
| Chaos 8<br />
| {{Valid for SeriesEV2}}<br />
| Gloves<br />
<br />
|- id="pumpkinator"<br />
| {{Hero Shard|Pumpkinator}}<br />
| Your primary attacks pumpkin your enemies. When a pumpkined enemy dies they explode doing '''10-210%''' ability power as damage. When a pumpkined enemy is hit with a melee attack, increase the Hero Critical Chance of the attacker by '''3-33''' for 5 seconds.<br />
| 20<br />
| Chaos 8<br />
| {{Valid for ALL}}<br />
| Weapon<br />
<br />
|- id="radiant_power"<br />
| {{Hero Shard|Radiant Power}}<br />
| Increases the Defense Power of nearby defenses by '''5-10%'''.<br />
| 5<br />
| Chaos 8<br />
| {{Valid for ALL}}<br />
| Weapon<br />
<br />
|- id="regeneration"<br />
| {{Hero Shard|Regeneration}}<br />
| Restores '''0.25-1.25%''' of your Max Health every 5 seconds.<br />
| 10<br />
| Chaos 8<br />
| {{Valid for ALL}}<br />
| Boots<br />
<br />
|- id="serpent_gods_fury"<br />
| {{Hero Shard|Serpent God's Fury}}<br />
| When you crit with a primary attack, reduce the cooldown of all your abilities by '''-0.1-0.3''' seconds. The effect has a cooldown of 1 second.<br />
| 18<br />
| Chaos 8<br />
| {{Valid for Mystic}}<br />
| Weapon<br />
<br />
|- id="snake_bomb"<br />
| {{Hero Shard|Snake Bomb}}<br />
| When a Dark Torment serpent expires, it explodes dealing '''20-1,020%''' Ability Power as magical damage to nearby enemies.<br />
| 20<br />
| Chaos 8<br />
| {{Valid for Mystic}}<br />
| Weapon<br />
<br />
|- id="spiders_kiss"<br />
| {{Hero Shard|Spider’s Kiss}}<br />
| Snipe hits inflict poison, dealing '''50-450%''' Ability Power as magical Poison damage per second for 5 seconds.<br />
| 20<br />
| Chaos 8<br />
| {{Valid for Gunwitch}}<br />
| Weapon<br />
<br />
|- id="submerging_blast"<br />
| {{Hero Shard|Submerging Blast}}<br />
| Increases Submerge's Emerge damage by '''3-39%'''.<br />
| 12<br />
| Chaos 8<br />
| {{Valid for Lavamancer}}<br />
| Boots<br />
<br />
|- id="submerging_speed"<br />
| {{Hero Shard|Submerging Speed}}<br />
| Increases movement speed while Submerged by '''+4-40%''' and adds a knockup on Emerge.<br />
| 12<br />
| Chaos 8<br />
| {{Valid for Lavamancer}}<br />
| Boots<br />
<br />
|- id="sundering_blow"<br />
| {{Hero Shard|Sundering Blow}}<br />
| Your primary attacks reduce enemy's resistances by '''5-20%''', increasing damage dealt to them.<br />
| 15<br />
| Chaos 8<br />
| {{Valid for ALL}}<br />
| Weapon<br />
<br />
|- id="superconductor"<br />
| {{Hero Shard|Superconductor}}<br />
| Reduces the costs of all abilities by '''1-19%'''.<br />
| 18<br />
| Chaos 8<br />
| {{Valid for Apprentice}}{{Valid for Squire}}{{Valid for Monk}}{{Valid for Huntress}}{{Valid for AbyssLord}}{{Valid for SeriesEV2}}{{Valid for Gunwitch}}{{Valid for Lavamancer}}{{Valid for Initiate}}{{Valid for Adept}}<br />
| Chest<br />
<br />
|- id="taser_suit"<br />
| {{Hero Shard|Taser Suit}}<br />
| When you take damage you have a '''1-16%''' chance to electrocute enemies in a small area around you, stunning them for 3 seconds.<br />
| 15<br />
| Chaos 8<br />
| {{Valid for ALL}}<br />
| Chest<br />
<br />
|- id="tempered_anger"<br />
| {{Hero Shard|Tempered Anger}}<br />
| Mystic loses appeasement '''3-39%''' slower and take '''0-100%''' less appeasement damage when at 0 appeasement.<br />
| 12<br />
| Chaos 8<br />
| {{Valid for Mystic}}<br />
| Chest<br />
<br />
|- id="wave_of_the_storm"<br />
| {{Hero Shard|Wave Of The Storm}}<br />
| You have a '''4-40%''' chance when landing on the ground to deal '''10-210%''' of your Ability Power as storm damage to nearby enemies.<br />
| 20<br />
| Chaos 8<br />
| {{Valid for ALL}}<br />
| Boots<br />
<br />
|- id="zero_entropy"<br />
| {{Hero Shard|Zero Entropy}}<br />
| Ice Needle only affects a single target, but damage is increased by '''3-39%''' and duration is increased by '''1-6''' seconds.<br />
| 12<br />
| Chaos 8<br />
| {{Valid for Gunwitch}}<br />
| Helmet<br />
<br />
|}<br />
<br />
<!-------------------- CHAOS 9 --------------------><br />
<br />
=== Chaos IX ===<br />
<br />
[[File:Chaos IX Shard Pack With Border.png|Chaos IX Shard Pack| 70px| center]]<br />
<br />
{| class="wikitable sortable" style="width:100%; text-align:center;"<br />
! rowspan="2" style="width:15%; text-align:center;" | Name <br />
! rowspan="2" style="width:45%; text-align:center;" | Effect <br />
! rowspan="2" style="width:5%; text-align:center;" | Upgr. levels <br />
! rowspan="2" style="width:7%; text-align:center;" | Shard Pack<br />
! colspan="2" style="width:31%; text-align:center;" | Valid for<br />
<br />
|- <br />
! style="width:10%;" | Hero<br />
! style="width:3%;" | Slot<br />
<br />
|- id="augmented_explosions"<br />
| {{Defense Shard|Augmented Explosions}}<br />
| Explosion radius of Nether Spiders and Slimes are '''15-65% (75%)''' bigger.<br />
| 20<br />
| Chaos 9<br />
| {{Valid for Dryad}}{{Valid for Mercenary}}<br />
| Relic<br />
<br />
|- id="auto_repair_system"<br />
| {{Defense Shard|Auto-Repair System}}<br />
| Restores '''0.5-??%''' of the affected tower’s Max Health every 5s. Only active during Combat Phase.<br />
| 20<br />
| Chaos 9<br />
| {{Valid for ALL}}<br />
| Relic<br />
<br />
|- id="bubble_beam"<br />
| {{Defense Shard|Bubble Beam}}<br />
| Sand Vipers have an '''11-25% (29%)''' chance on hit to bubble the target for '''2-4''' seconds.<br />
| 14<br />
| Chaos 9<br />
| {{Valid for Mystic}}<br />
| Relic<br />
<br />
|- id="crippling_blow"<br />
| {{Defense Shard|Crippling Blow}}<br />
| Sky Guard Tower has a '''14%''' chance on hit to stun the target for '''0-??''' seconds.<br />
| 14<br />
| Chaos 9<br />
| {{Valid for Monk}}{{Valid for Initiate}}<br />
| Relic<br />
<br />
|- id="Crystal Fissure"<br />
| {{Defense Shard|Crystal Fissure}}<br />
| Increases the width of Crystal Hammer's Fissure by 50% and increase the Defense Damage by 5-29% (35%).<br />
| 16<br />
| Chaos 9<br />
| {{Valid for Adept}}<br />
| Relic<br />
<br />
|- id="electric_arcing"<br />
| {{Defense Shard|Electric Arcing}}<br />
| Increases the number of targets for the Lightning Strike Aura by 4, but does '''90-80% (76%)''' less damage.<br />
| 10<br />
| Chaos 9<br />
| {{Valid for Monk}}{{Valid for Initiate}}<br />
| Relic<br />
<br />
|- id="Freezing Rain"<br />
| {{Defense Shard|Freezing Rain}}<br />
| Geyser Traps has '''10-42% (50%)''' chance to freeze all targets.<br />
| 16<br />
| Chaos 9<br />
| {{Valid for Huntress}}<br />
| Relic<br />
<br />
|- id="frenzied_swarm"<br />
| {{Defense Shard|Frenzied Swarm}}<br />
| Moss Hornet movement speed is increased by '''500-1300 (1500)'''.<br />
| 16<br />
| Chaos 9<br />
| {{Valid for Dryad}}<br />
| Relic<br />
<br />
|- id="giant_harpy_feathers"<br />
| {{Defense Shard|Giant Harpy Feathers}}<br />
| Harpy feathers pierce through 1 extra target, even when not corrupt. Projectile damage reduction per pierce reduced by '''10-??%'''.<br />
| 20<br />
| Chaos 9<br />
| {{Valid for Dryad}}<br />
| Relic<br />
<br />
|- id="oily_overflow"<br />
| {{Defense Shard|Oily Overflow}}<br />
| Oil Catapult projectiles leave additional Oil on the ground for '''3-??''' seconds.<br />
| 8<br />
| Chaos 9<br />
| {{Valid for Countess}}<br />
| Relic<br />
<br />
|- id="titanic_slam"<br />
| {{Defense Shard|Titanic Slam}}<br />
| The Colossus' attack has an '''8-??%''' chance to be a massive overhead slam, creating a shockwave that deals '''200-??%''' of your Tower Health as earth damage and sends enemies airborne.<br />
| 20<br />
| Chaos 9<br />
| {{Valid for AbyssLord}}<br />
| Relic<br />
<br />
|- id="amped_charge"<br />
| {{Hero Shard|Amped Charge}}<br />
| Increases the damage of Proton Charge by '''3-??%'''.<br />
| 12<br />
| Chaos 9<br />
| {{Valid for SeriesEV2}}<br />
| Gloves<br />
<br />
|- id="atomic_madness"<br />
| {{Hero Shard|Atomic Madness}}<br />
| Atomic Launcher fires 2 extra shots in a small spread for '''150-??%''' of your Hero Damage.<br />
| 20<br />
| Chaos 9<br />
| {{Valid for SeriesEV2}}<br />
| Gloves<br />
<br />
|- id="beam_intensification"<br />
| {{Hero Shard|Beam Intensification}}<br />
| Increases the damage of Sword Beam by '''3-??%'''.<br />
| 12<br />
| Chaos 9<br />
| {{Valid for Squire}}<br />
| Gloves<br />
<br />
|- id="blood_rage"<br />
| {{Hero Shard|Blood Rage}}<br />
| Increases the damage bonus of Provoke by '''4-??%''', and damage resistance by '''3-??%'''.<br />
| 12<br />
| Chaos 9<br />
| {{Valid for Squire}}<br />
| Gloves<br />
<br />
|- id="bunny_hop"<br />
| {{Hero Shard|Bunny Hop}}<br />
| Gives the ability to double jump! And increases your movement speed by '''0-200'''.<br />
| 4<br />
| Chaos 9<br />
| {{Valid for Apprentice}}{{Valid for Huntress}}{{Valid for Squire}}{{Valid for AbyssLord}}{{Valid for Adept}}{{Valid for Lavamancer}}{{Valid for SeriesEV2}}{{Valid for Barbarian}}{{Valid for Mystic}}<br />
| Boots<br />
<br />
|- id="chi_curse"<br />
| {{Hero Shard|Chi Curse}}<br />
| Increases Crippling Chi Wave cripple effectiveness by '''5-??%'''.<br />
| 12<br />
| Chaos 9<br />
| {{Valid for Initiate}}<br />
| Chest<br />
<br />
|- id="critical_empowerment"<br />
| {{Hero Shard|Critical Empowerment}}<br />
| Increases your Hero Crit Damage by '''5-16%'''.<br />
| 11<br />
| Chaos 9<br />
| {{Valid for ALL}}<br />
| Gloves<br />
<br />
|- id="hasten"<br />
| {{Hero Shard|Hasten}}<br />
| Increases attack speed by '''10-??%'''.<br />
| 16<br />
| Chaos 9<br />
| {{Valid for Apprentice}}{{Valid for Huntress}}{{Valid for SeriesEV2}}{{Valid for Gunwitch}}{{Valid for Adept}}<br />
| Helmet<br />
<br />
|- id="heavy_armor"<br />
| {{Hero Shard|Heavy Armor}}<br />
| Increases armor by '''4-??%''', but reduces speed by '''700-??'''.<br />
| 8<br />
| Chaos 9<br />
| {{Valid for Countess}}<br />
| Chest<br />
<br />
|- id="radiant_empowerment"<br />
| {{Hero Shard|Radiant Empowerment}}<br />
| Increases the damage of nearby heroes by '''5-??%'''.<br />
| 5<br />
| Chaos 9<br />
| {{Valid for ALL}}<br />
| Weapon<br />
<br />
|- id="rainbow_flask"<br />
| {{Hero Shard|Rainbow Flask}}<br />
| Increases the damage of Oil Flask by '''3-??%''' and has a chance to drench, ignite, or poison enemies on hit.<br />
| 12<br />
| Chaos 9<br />
| {{Valid for Huntress}}<br />
| Gloves<br />
<br />
|- id="run_and_gun"<br />
| {{Hero Shard|Run and Gun}}<br />
| Your primary attacks have a '''10-??%''' chance on hit to increase your movement speed by 600 for 3s.<br />
| 10<br />
| Chaos 9<br />
| {{Valid for ALL}}<br />
| Boots<br />
<br />
|- id="sharp_thinking"<br />
| {{Hero Shard|Sharp Thinking}}<br />
| Increases the damage bonus of Combat Preparation by '''4-40%'''.<br />
| 12<br />
| Chaos 9<br />
| {{Valid for Mercenary}}<br />
| Weapon<br />
<br />
<br />
|- id="tamers_gambit"<br />
| {{Hero Shard|Tamer's Gambit}}<br />
| Pets deal '''20-??%''' more damage, but Hero Damage and Ability Power are reduced by '''68-??%'''.<br />
| 20<br />
| Chaos 9<br />
| {{Valid for ALL}}<br />
| Weapon<br />
<br />
|- id="tank_gambit"<br />
| {{Hero Shard|Tank Gambit}}<br />
| Take '''6-??%''' less damage, but deal '''45-??%''' less damage.<br />
| 20<br />
| Chaos 9<br />
| {{Valid for ALL}}<br />
| Chest<br />
<br />
|- id="venomous_strikes"<br />
| {{Hero Shard|Venomous Strikes}}<br />
|'''2-20%''' chance on hit to poison a target for '''20-180%''' of your Hero Damage stat as magical poison damage each second for '''1-5s'''.<br />
| 20<br />
| Chaos 9<br />
| {{Valid for ALL}}<br />
| Weapon<br />
<br />
|- id="vroom_polymorph"<br />
| {{Hero Shard|Vroom Polymorph}}<br />
| Vroom Broom polymorphs enemies around you when activated for '''2-??''' seconds. Can only activate once every 10 seconds.<br />
| 8<br />
| Chaos 9<br />
| {{Valid for Gunwitch}}<br />
| Boots<br />
<br />
|- id="wild_fire"<br />
| {{Hero Shard|Wild Fire}}<br />
| Increases the duration of Flame Surge’s fire trail by '''1-??''' seconds.<br />
| 8<br />
| Chaos 9<br />
| {{Valid for Countess}}<br />
| Boots<br />
<br />
|}<br />
<br />
=== Others ===<br />
<br />
{| class="wikitable sortable" style="width:100%; text-align:center;"<br />
! rowspan="2" style="width:15%; text-align:center;" | Name <br />
! rowspan="2" style="width:45%; text-align:center;" | Effect <br />
! rowspan="2" style="width:5%; text-align:center;" | Upgr. levels <br />
! rowspan="2" style="width:7%; text-align:center;" | Shard Pack<br />
! colspan="2" style="width:31%; text-align:center;" | Valid for<br />
<br />
|- <br />
! style="width:10%;" | Hero<br />
! style="width:3%;" | Slot<br />
<br />
|- id="enhanced_launcher"<br />
| {{Hero Shard|Enhanced Launcher}}<br />
| Anti Gravity Bot Launcher can store an additional '''1-15''' Anti Gravity Bots.<br />
| 14<br />
|'''Removed'''<br />
| {{Valid for SeriesEV2}}<br />
| Weapon<br />
<br />
|- id="skeletal_bind"<br />
| {{Hero Shard|Skeletal Bind}}<br />
| When you defeat an enemy, you generate a charge. Your next fully-charged secondary attack summons a skeletal hand that traps each target hit for '''1-6''' seconds, draining one charge for each enemy hit. You can have a max of '''5''' charges.<br />
| 10<br />
|'''Removed'''<br />
| {{Valid for ALL}}<br />
| Weapon<br />
<br />
|- id="harbingers_exile"<br />
| {{Defense Shard|Harbinger’s Exile}}<br />
| Training Dummy has a '''1-9%''' chance to teleport targets back to spawner.<br />
| 20<br />
|'''Removed'''<br />
| {{Valid for Squire}}<br />
| Relic<br />
<br />
|- id="withering_blast"<br />
| {{Defense Shard|Withering Blast}}<br />
| Enemies damaged by Arcane Barrier take '''5-20%''' increased damage for '''1.5-3''' seconds.<br />
| 15<br />
|'''Revenge of the Yeti Incursion'''<br />
| {{Valid for Apprentice}}{{Valid for Adept}}<br />
| Relic<br />
<br />
|- id="onsen_bath"<br />
| {{Defense Shard|Onsen Bath}}<br />
| 20% chance for Cannonball Tower to fire a steamy blast dealing '''20-500%''' Defense Power and drenching enemies for 3 seconds.<br />
| 12<br />
|'''Revenge of the Yeti Incursion - Xbox Exclusive Item'''<br />
| {{Valid for Squire}}<br />
| Relic<br />
<br />
|}<br />
<br />
==Hyper Shards==<br />
<br />
[[File:The_Hyper_Shard_Icon.png|right|120px]]<br />
With the introduction of mastery mode, several new hyper shards have been introduced to the game. Shards unlock as you earn stars in mastery mode.<br />
Each hyper shard can only be obtained once in Mastery mode.<br />
<br />
As of the Prime Incursion Update, completing all maps within a prime region awards a hyper shard. Completing all six regions awards the last hyper shard. This allows you to obtain a second set of all the shards.<br />
Note that the order that you obtain hyper shards in Prime Incursions is different than that of Mastery mode (e.g. the first prime region doesn't award Mass Destruction).<br />
<br />
{| class="wikitable sortable" style="width:100%; text-align:center;"<br />
! rowspan="2" style="width:10%; text-align:center;" | Name <br />
! rowspan="2" style="width:40%; text-align:center;" | Effect <br />
! rowspan="2" style="width:5%; text-align:center;" | Upgr. levels <br />
! rowspan="2" style="width:7%; text-align:center;" | Mastery Stars Needed<br />
! rowspan="2" style="width:7%; text-align:center;" | Prime Incursion Region<br />
! colspan="8" style="width:31%; text-align:center;" | Valid for<br />
|- <br />
! style="width:10%;" | Hero<br />
! style="width:3%;" | Slot<br />
|- id="mass_destruction"<br />
| {{Hyper Shard|[[File:Hyper_Shard_Icon_2.png|50px]] <br />
'''Mass Destruction'''}} <br />
| Increases the Defense Power of the affected tower by 2-70% .<br />
| 34<br />
| 50 Stars<br />
| Completing all Incursions in Prime I - VI Regions. <br />
| {{Valid for ALL}}<br />
| Relic<br />
|- id="vicious_strikes"<br />
| {{Hyper Shard|[[File:Hyper_Shard_Icon_5.png|50px]] <br />
'''Vicious Strikes'''}} <br />
| Increases the Defense Range of the affected tower by x-2275 units.<br />
| 12<br />
| 155 Stars<br />
| Prime VI<br />
| {{Valid for ALL}}<br />
| Relic<br />
|- id="radiant_critical_power"<br />
| {{Hyper Shard|[[File:Hyper_Shard_Icon_3.png|50px]] <br />
'''Radiant Critical Power'''}} <br />
| Increases the Defense Critical Damage of nearby defenses by 0-5% and Defense Critical Chance of nearby defenses by 3%.<br />
| 5<br />
| 260 Stars<br />
| Prime IV<br />
| {{Valid for ALL}}<br />
| Boots<br />
|- id="explosive_shielding_guard"<br />
| {{Hyper Shard|[[File:Hyper_Shard_Icon_1.png|50px]] <br />
'''Explosive Shielding Guard'''}} <br />
| When the affected tower takes damage, it has a 3-35% chance to gain a shield for 50-250% of its Defense Health for 5 seconds and to trigger an explosion that deals 140-500% of its Defense Health as damage to nearby enemies. Does not work with Auras and Traps. This does not destroy the tower. Does not stack with Shielding Guard or Explosive Guard.<br />
| 20<br />
| 365 Stars<br />
| Prime II<br />
| {{Valid for ALL}}<br />
| Relic<br />
|- id="thunderstruck"<br />
| {{Hyper Shard|[[File:Hyper_Shard_Icon_4.png|50px]] <br />
'''Thunderstruck'''}} <br />
| Your primary attacks have a 26% chance on hit to drench enemies for 7 seconds and your primary attacks deal an additional 40% damage as storm damage. Storm damage has a 3 second cooldown.<br />
| 12<br />
| 470 Stars<br />
| Prime III<br />
| {{Valid for ALL}}<br />
| Weapon<br />
|- id="destructive_pylon"<br />
| {{Hyper Shard|[[File:Hyper_Shard_Icon_2.png|50px]] <br />
'''Destructive Pylon'''}} <br />
| Increases the Defense Power of nearby defenses to 120% and increases the Defense Power of the affected tower by 34%. Does not stack with Destruction or Power Pylon.<br />
| 18<br />
| 575 Stars<br />
| Prime I<br />
| {{Valid for ALL}}<br />
| Relic<br />
|- id="automation"<br />
| {{Hyper Shard|[[File:Hyper_Shard_Icon_1.png|50px]] <br />
'''Automation'''}} <br />
| Each time your defense attacks, it heals for 2% of its max health. Cooldown of 0.7 seconds.<br />
| 20<br />
| 680 Stars<br />
| Prime V<br />
| {{Valid for ALL}}<br />
| Relic<br />
|-<br />
| {{Hyper Shard|[[File:Hyper_Shard_Icon_6.png|50px]] <br />
'''Juggernaut'''}} <br />
| Increases your defense health and reduce damage, on 16/16 +70% Defense Health and +20% damage reduction<br />
| 16<br />
| 785 Stars<br />
| Prime VII<br />
| {{Valid for ALL}}<br />
| Relic<br />
|-<br />
| {{Hyper Shard|[[File:Hyper_Shard_Icon_3.png|50px]] <br />
'''Genie King's Blessing'''}} <br />
| Gain 1-3 defense mana upon defeating an enemy, up to 100 enemies per Combat Phase.<br />
| 5<br />
| ??? Stars<br />
| Completing all Prime Regions in Chaos 9. <br />
| {{Valid for ALL}}<br />
| Boots<br />
|}</div>
Xano2323
https://wiki.dungeondefenders2.com/index.php?title=Shards&diff=15081
Shards
2022-07-22T10:49:01Z
<p>Xano2323: </p>
<hr />
<div>Shards are gem-like artifacts that slot into your Relics, Armor, and Weapons. Shards replaced [[Skill Spheres]] system and item [[Passives]] (while some items with unique passives still drop but have only one shard slot). Shards give your hero or your defenses extra stats or abilities, all green shards can buff only defenses and can be placed only in [[Relics]], while blue shards will buff your hero and can be placed in [[Weapon]] and [[Armor]]. Shards can be moved between pieces of gear and be upgraded straight from your inventory. A weapon or piece of armor allows to hold up to 3 Shards and can only equip Hero (blue) Shards and relics can hold up to 3 Defense (green) Shards. Blue shards give you hero new abilities or stats while they are placed in any item currently equipped by that hero, but green (defenses) shards strengthen only that tower, where relic containing them is equipped.<br />
<br />
==Shards Packs==<br />
Shards drop from shard packs obtained from victory chest at the end of every map, you will get Standard shard pack after completing any Campaign and Chaos map, those packs can drop shards associated with Campaign packs. After completing Trials on Chaos difficulty, you will get guaranteed Shard pack from that difficulty and one Shard Pack from any previous difficulty (for example, if you beat Chaos III Trials, you’ll receive 1 Chaos III Shard Pack and 1 Chaos II, Chaos I or Standard Shard Pack). <br />
Once you win 3 consecutive random maps in a row in Trials, you’ll activate the Shard consecutive bonus. On your 4th consecutive victory onward, you’ll earn an extra Shard Pack for as long as the streak continues. This extra Shard Pack is a guaranteed Shard Pack from that difficulty. That means once you activate the win bonus, you’ll get 3 Shards guaranteed every victory (2 Shard Packs of that difficulty, 1 Shard Pack from previous difficulties) until one of your crystals break or you leave the game.<br />
<br />
Any shard can be purchased from [[Non Playable Characters|Gran Ma'ster]] for 1000 Defender Medals or 250 Gems. A shard pack containing 5 random shards can also be purchased for 500 Defender Medals or 125 Gems. These shard packs will give you 5 random shards from a single difficulty (e.g. 5 random Chaos V shards).<br />
<br />
==Shard Dust==<br />
As of the Protean Shift update, you may disenchant shards (press 's' when hovering over a shard) which will turn the shard into shard dust of the same tier. Ten shard dust can be exchanged with [[Tavern#War_Recruiter|War Recruiter]] to obtain one new shard pack.<br />
<br />
==Standard Shards List==<br />
<br />
<!-------------------- CAMPAIGN --------------------><br />
<br />
=== Campaign ===<br />
<br />
[[File:Campaign_Standard_Shard_Pack_Icon.png| 70px| center]]<br />
<br />
{| class="wikitable sortable" style="width:100%; text-align:center;"<br />
! rowspan="2" style="width:15%; text-align:center;" | Name <br />
! rowspan="2" style="width:45%; text-align:center;" | Effect <br />
! rowspan="2" style="width:5%; text-align:center;" | Upgr. levels <br />
! rowspan="2" style="width:7%; text-align:center;" | Shard Pack<br />
! colspan="2" style="width:31%; text-align:center;" | Valid for<br />
|- <br />
! style="width:10%;" | Hero<br />
! style="width:3%;" | Slot<br />
<br />
|- id="defensive_critical_damage"<br />
| {{Defense Shard|Defensive Critical Damage}}<br />
| Increases the Defense Crit Damage of the affected tower by '''4-20% (24%)'''.<br />
| 16<br />
| Campaign<br />
| {{Valid for ALL}}<br />
| Relic<br />
<br />
|- id="fortification"<br />
| {{Defense Shard|Fortification}}<br />
| Increases Defense Health of the affected tower by '''2-34% (42%)'''.<br />
| 16<br />
| Campaign<br />
| {{Valid for ALL}}<br />
| Relic<br />
<br />
|- id="ghastly_curse"<br />
| {{Defense Shard|Ghastly Curse}}<br />
| Nether Archer arrows now make enemies move at '''50-42% (38%)''' speed for '''0-4 (6)''' seconds.<br />
| 8<br />
| Campaign<br />
| {{Valid for Mercenary}}<br />
| Relic<br />
<br />
|- id="cataclysmic"<br />
| {{Hero Shard|Cataclysmic}}<br />
| You have a '''5-??%''' chance when landing on the ground to deal '''20-??%''' of your Ability Power as fire damage to nearby enemies.<br />
| 20<br />
| Campaign<br />
| {{Valid for Countess}}<br />
| Boots<br />
<br />
|- id="concussive_chi"<br />
| {{Hero Shard|Concussive Chi}}<br />
| Secondary attacks have a '''1-25%''' chance to stun targets for '''1-4.6''' seconds.<br />
| 12<br />
| Campaign<br />
| {{Valid for Monk}}{{Valid for Initiate}}<br />
| Weapon<br />
<br />
|- id="concussive_shock"<br />
| {{Hero Shard|Concussive Shock}}<br />
| Increases the stun duration of Concussive Shot by '''4-40%'''.<br />
| 12<br />
| Campaign<br />
| {{Valid for Huntress}}<br />
| Weapon<br />
<br />
|- id="construction"<br />
| {{Hero Shard|Construction}}<br />
| Increases repair and upgrade speed during Combat Phase by '''25-75%'''.<br />
| 20<br />
| Campaign<br />
| {{Valid for ALL}}<br />
| Gloves<br />
<br />
|- id="corruptions_fortification"<br />
| {{Hero Shard|Corruption’s Fortification}}<br />
| Armor buff of Dryad’s Blessing is increased by '''4-40%''' in purification form.<br />
| 12<br />
| Campaign<br />
| {{Valid for Dryad}}<br />
| Chest<br />
<br />
|- id="drenching_strikes"<br />
| {{Hero Shard|Drenching Strikes}}<br />
| Your primary attacks have a '''2-30%''' chance on hit to drench enemies for '''3-7''' seconds.<br />
| 14<br />
| Campaign<br />
| {{Valid for ALL}}<br />
| Weapon<br />
<br />
|- id="enduring_tornado"<br />
| {{Hero Shard|Enduring Tornado}}<br />
| Increases the knockup duration of Tornado by '''1-6''' seconds.<br />
| 10<br />
| Campaign<br />
| {{Valid for Apprentice}}{{Valid for Adept}}<br />
| Gloves<br />
<br />
|- id="enhanced_decoy"<br />
| {{Hero Shard|Enhanced Decoy}}<br />
| Death From Above's decoy deals an extra '''20-420%''' damage to enemies.<br />
| 20<br />
| Campaign<br />
| {{Valid for SeriesEV2}}<br />
| Boots<br />
<br />
|- id="fountain_of_speed"<br />
| {{Hero Shard|Fountain Of Speed}}<br />
| Abyss Fountain increases allied movement speed by '''50-650''' for '''5''' seconds.<br />
| 12<br />
| Campaign<br />
| {{Valid for AbyssLord}}<br />
| Boots<br />
<br />
|- id="knife_club"<br />
| {{Hero Shard|Knife Club}}<br />
| Increases the damage of Fan of Knives by '''3-39%'''.<br />
| 12<br />
| Campaign<br />
| {{Valid for Mercenary}}<br />
| Chest<br />
<br />
|- id="retribution"<br />
| {{Hero Shard|Retribution}}<br />
| When you take damage, you have a '''2-20%''' chance of dealing '''125-425%''' of your Armor as damage to your attacker.<br />
| 20<br />
| Campaign<br />
| {{Valid for ALL}}<br />
| Chest<br />
<br />
|- id="speed_boost"<br />
| {{Hero Shard|Speed Boost}}<br />
| Increases your movement speed by '''100-500'''.<br />
| 8<br />
| Campaign<br />
| {{Valid for ALL}}<br />
| Boots<br />
<br />
|- id="support_magic_specialist"<br />
| {{Hero Shard|Support Magic Specialist}}<br />
| Decreases the cost of Broom Vault and Book Drop by '''4-40%'''.<br />
| 12<br />
| Campaign<br />
| {{Valid for Gunwitch}}<br />
| Helmet<br />
<br />
|- id="swift_provocation"<br />
| {{Hero Shard|Swift Provocation}}<br />
| Provoke movement speed buff increased by '''10-154'''.<br />
| 12<br />
| Campaign<br />
| {{Valid for Squire}}<br />
| Boots<br />
<br />
|- id="wither_bubble"<br />
| {{Hero Shard|Wither Bubble}}<br />
| Arcane Bubble withers enemies inside it increasing the damage they take by '''X-15%'''.<br />
| 9<br />
| Campaign<br />
| {{Valid for Adept}}<br />
| Chest<br />
<br />
|- id="worm_scarf"<br />
| {{Hero Shard|Worm Scarf}}<br />
| Reduces the damage you take from enemies by '''3-15%'''.<br />
| 12<br />
| Campaign<br />
| {{Valid for ALL}}<br />
| Helmet<br />
<br />
|- id="zephyrs_warpath"<br />
| {{Hero Shard|Zephyr's Warpath}}<br />
| Increase movement speed in Whirlwind by '''5%-105%'''.<br />
| 20<br />
| Campaign<br />
| {{Valid for Barbarian}}<br />
| Boots<br />
<br />
|}<br />
<br />
<!-------------------- CHAOS 1 --------------------><br />
<br />
=== Chaos I ===<br />
<br />
[[File:Chaos_1_Shard_Pack_Icon.png| 70px| center]]<br />
<br />
{| class="wikitable sortable" style="width:100%; text-align:center;"<br />
! rowspan="2" style="width:15%; text-align:center;" | Name <br />
! rowspan="2" style="width:45%; text-align:center;" | Effect <br />
! rowspan="2" style="width:5%; text-align:center;" | Upgr. levels <br />
! rowspan="2" style="width:7%; text-align:center;" | Shard Pack<br />
! colspan="2" style="width:31%; text-align:center;" | Valid for<br />
<br />
|- <br />
! style="width:10%;" | Hero<br />
! style="width:3%;" | Slot<br />
<br />
|- id="crumbling_stone"<br />
| {{Defense Shard|Crumbling Stone}}<br />
| Enemies petrified by Maw of the Earth Drake receive '''2-29% (29%)''' more damage and explode on death for '''10-250% (298%)''' Defense Power magical damage.<br />
| 20<br />
| Chaos 1<br />
| {{Valid for Lavamancer}}<br />
| Relic<br />
<br />
|- id="destruction"<br />
| {{Defense Shard|Destruction}}<br />
| Increases Defense Power of the affected tower by '''2-34% (42%)'''.<br />
| 16<br />
| Chaos 1<br />
| {{Valid for ALL}}<br />
| Relic<br />
<br />
|- id="dragons_haste"<br />
| {{Defense Shard|Dragon’s Haste}}<br />
| Dragons Nest dragons’ movement speed is increased by '''700-1500 (1700)'''.<br />
| 16<br />
| Chaos 1<br />
| {{Valid for Countess}}<br />
| Relic<br />
<br />
|- id="electric_fingers"<br />
| {{Defense Shard|Electric Fingers}}<br />
| Skeletal Orcs have '''3-30% (36%)''' chance on hit to deal an additional '''40-400% (480%)''' of their Defense Health as storm damage. Bounces '''3''' times.<br />
| 18<br />
| Chaos 1<br />
| {{Valid for AbyssLord}}<br />
| Relic<br />
<br />
|- id="empowered_flame"<br />
| {{Defense Shard|Empowered Flame}}<br />
| Flamethrower tower has a '''1-15% (17.8%)''' chance to hit the target again for '''55-275% (319%)''' damage.<br />
| 20<br />
| Chaos 1<br />
| {{Valid for Apprentice}}{{Valid for Adept}}<br />
| Relic<br />
<br />
|- id="laser_boost"<br />
| {{Defense Shard|Laser Boost}}<br />
| Picking up Mega Death Laser increases EV2's movements speed by '''50-350 (410)''' and Hero Damage by '''4-40% (47.2%)''' for '''15''' seconds.<br />
| 20<br />
| Chaos 1<br />
| {{Valid for SeriesEV2}}<br />
| Relic<br />
<br />
|- id="rippling_explosions"<br />
| {{Defense Shard|Rippling Explosions}}<br />
| Enemies that die inside the boost aura have a '''5-25% (29%)''' chance to detonate, dealing '''20-80% (92%)''' of the Boost aura's Tower Damage stat as damage in a small area around the enemy.<br />
| 20<br />
| Chaos 1<br />
| {{Valid for Monk}}{{Valid for Initiate}}<br />
| Relic<br />
<br />
|- id="stun_fire"<br />
| {{Defense Shard|Stun Fire}}<br />
| Cannonball Tower has a '''11-25% (29%)''' chance on hit to stun target for '''1.6-3 (3.4)''' seconds.<br />
| 14<br />
| Chaos 1<br />
| {{Valid for Squire}}<br />
| Relic<br />
<br />
|- id="annoyance"<br />
| {{Hero Shard|Annoyance}}<br />
| Taunts nearby enemies for '''1-4''' seconds every '''8''' seconds.<br />
| 10<br />
| Chaos 1<br />
| {{Valid for ALL}}<br />
| Chest<br />
<br />
|- id="binding_roots"<br />
| {{Hero Shard|Binding Roots}}<br />
| Your slam ability has an '''22-50%''' chance to stun enemies for 0.5 seconds then root in place for 4.5 seconds.<br />
| 14<br />
| Chaos 1<br />
| {{Valid for Mercenary}}<br />
| Boots<br />
<br />
|- id="bots_of_oil"<br />
| {{Hero Shard|Bots Of Oil}}<br />
| Exploding Grav Bots now oil enemies for '''1-8''' second(s). If ignited by fire, deals '''20-220%''' Ability Power as fire damage per second for '''1-5''' second(s).<br />
| 20<br />
| Chaos 1<br />
| {{Valid for SeriesEV2}}<br />
| Chest<br />
<br />
|- id="broomnado_power"<br />
| {{Hero Shard|Broomnado Power}}<br />
| Increases Broom Nado damage by '''4-40% (60%)'''.<br />
| 12<br />
| Chaos 1<br />
| {{Valid for Gunwitch}}<br />
| Boots<br />
<br />
|- id="bulwark"<br />
| {{Hero Shard|Bulwark}}<br />
| Increases armor by '''4-40%'''.<br />
| 12<br />
| Chaos 1<br />
| {{Valid for ALL}}<br />
| Chest<br />
<br />
|- id="concussive_power"<br />
| {{Hero Shard|Concussive Power}}<br />
| Increases the damage of Concussive Shots by '''4-40%'''.<br />
| 12<br />
| Chaos 1<br />
| {{Valid for Huntress}}<br />
| Helmet<br />
<br />
|- id="crane_stance"<br />
| {{Hero Shard|Crane Stance}}<br />
| Each secondary attack increases the damage of the next primary attack by '''10-90%.''' Stacks up to '''6''' times.<br />
| 20<br />
| Chaos 1<br />
| {{Valid for Monk}}{{Valid for Initiate}}<br />
| Boots<br />
<br />
|- id="critical_strike"<br />
| {{Hero Shard|Critical Strike}}<br />
| Increases your Hero Crit Chance by '''3-10%'''.<br />
| 7<br />
| Chaos 1<br />
| {{Valid for ALL}}<br />
| Gloves<br />
<br />
|- id="full_shell_ahead"<br />
| {{Hero Shard|Full Shell Ahead}}<br />
| Increases movement speed while in Turtle Stance by '''25-525'''.<br />
| 20<br />
| Chaos 1<br />
| {{Valid for Barbarian}}<br />
| Boots<br />
<br />
|- id="fury_speed"<br />
| {{Hero Shard|Fury Speed}}<br />
| Increases projectile speed of Fury by '''0-67% (100%)'''.<br />
| 8<br />
| Chaos 1<br />
| {{Valid for Countess}}<br />
| Weapon<br />
<br />
|- id="explosive_blades"<br />
| {{Hero Shard|Explosive Blades}}<br />
| Daggers thrown by Dagger Throw no longer pierce. Daggers now stick to the target and explode after 3 seconds for '''1,500-5,000%''' of Ability Power.<br />
| 20<br />
| Chaos 1<br />
| {{Valid for Mercenary}}<br />
| Gloves<br />
<br />
|- id="haunting"<br />
| {{Hero Shard|Haunting}}<br />
| Primary attacks generate '''1''' ghost stack. At '''10''' stacks you unleash ghosts for '''3''' seconds, each dealing '''10-250%''' of your Ability Power as damage. The effect has a cooldown of '''5''' seconds.<br />
| 20<br />
| Chaos 1<br />
| {{Valid for ALL}}<br />
| Weapon<br />
<br />
|- id="lashing_power"<br />
| {{Hero Shard|Lashing Power}}<br />
| Increases Lash Out damage by '''4-40%'''.<br />
| 12<br />
| Chaos 1<br />
| {{Valid for Mystic}}<br />
| Chest<br />
<br />
|- id="molten_striker"<br />
| {{Hero Shard|Molten Striker}}<br />
| Molten Core deals more impact damage the farther it travels, up to +20-200% more damage.<br />
| 20<br />
| Chaos 1<br />
| {{Valid for Lavamancer}}<br />
| Gloves<br />
<br />
|- id="power_volley"<br />
| {{Hero Shard|Power Volley}}<br />
| Increases the damage of Arcane Volley by '''4-40%'''.<br />
| 12<br />
| Chaos 1<br />
| {{Valid for Apprentice}}<br />
| Weapon<br />
<br />
|- id="shroom_doom"<br />
| {{Hero Shard|Shroom Doom}}<br />
| Damage of Powder Toss while in Corrupt Form increased by '''4-40%'''.<br />
| 12<br />
| Chaos 1<br />
| {{Valid for Dryad}}<br />
| Gloves<br />
<br />
|- id="thundering_call"<br />
| {{Hero Shard|Thundering Call}}<br />
| Increases Call to Madness range by '''4-40%'''.<br />
| 12<br />
| Chaos 1<br />
| {{Valid for Mystic}}<br />
| Weapon<br />
<br />
|- id="withering_fountain"<br />
| {{Hero Shard|Withering Fountain}}<br />
| Abyss Fountain withers enemies inside it reducing the damage they deal by '''2-20%'''.<br />
| 9<br />
| Chaos 1<br />
| {{Valid for AbyssLord}}<br />
| Boots<br />
<br />
|}<br />
<br />
<!-------------------- CHAOS 2 --------------------><br />
<br />
=== Chaos II ===<br />
<br />
[[File:Chaos_2_Shard_Pack_Icon.png| 70px| center]]<br />
<br />
{| class="wikitable sortable" style="width:100%; text-align:center;"<br />
! rowspan="2" style="width:15%; text-align:center;" | Name <br />
! rowspan="2" style="width:45%; text-align:center;" | Effect <br />
! rowspan="2" style="width:5%; text-align:center;" | Upgr. levels <br />
! rowspan="2" style="width:7%; text-align:center;" | Shard Pack<br />
! colspan="2" style="width:31%; text-align:center;" | Valid for<br />
<br />
|- <br />
! style="width:10%;" | Hero<br />
! style="width:3%;" | Slot<br />
<br />
|- id="atomic_capacity"<br />
| {{Defense Shard|Atomic Capacity}}<br />
| This shard gives your Atomic Launcher an additional missile when the shard is upgraded to '''4/8''' and then another at '''8/8'''.<br />
| 8<br />
| Chaos 2<br />
| {{Valid for SeriesEV2}}<br />
| Relic<br />
<br />
|- id="berserk_master"<br />
| {{Defense Shard|Berserk Master}}<br />
| Increases the duration of Direct Command on your Skeletal Orcs by '''1-5''' seconds.<br />
| 8<br />
| Chaos 2<br />
| {{Valid for AbyssLord}}<br />
| Relic<br />
<br />
|- id="blazing_phoenix"<br />
| {{Defense Shard|Blazing Phoenix}}<br />
| Shortly after a Blaze Balloon triggers, a Phoenix emerges dealing '''1000-5000% (5800%)''' Defense Power as magical fire damage.<br />
| 20<br />
| Chaos 2<br />
| {{Valid for Huntress}}<br />
| Relic<br />
<br />
|- id="combined_power"<br />
| {{Defense Shard|Combined Power}}<br />
| Serpent's Coil deals '''25-385%''' Defense Power as magical damage each second when an enemy is also affected by Sand Viper.<br />
| 18<br />
| Chaos 2<br />
| {{Valid for Mystic}}<br />
| Relic<br />
<br />
|- id="defensive_critical_strike"<br />
| {{Defense Shard|Defensive Critical Strike}}<br />
| Increases the Defense Crit Chance of the affected tower by an additional '''2-15%'''.<br />
| 12<br />
| Chaos 2<br />
| {{Valid for ALL}}<br />
| Relic<br />
<br />
|- id="encroaching_flames"<br />
| {{Defense Shard|Encroaching Flames}}<br />
| Flame aura has a '''6-30% (38%)''' chance to deal '''12-104% (135%)''' more damage.<br />
| 12<br />
| Chaos 2<br />
| {{Valid for Monk}}<br />
| Relic<br />
<br />
|- id="frosty_duet"<br />
| {{Defense Shard|Frosty Duet}}<br />
| The Frostbite tower can hit an additional target, but its Range is reduced by '''60-35%.'''<br />
| 10<br />
| Chaos 2<br />
| {{Valid for Apprentice}}<br />
| Relic<br />
<br />
|- id="icefall"<br />
| {{Defense Shard|Icefall}}<br />
| Hailstorm Tower attacks have a '''2-5% (5.8%)''' chance on hit to freeze enemies for 2 seconds.<br />
| 15<br />
| Chaos 2<br />
| {{Valid for Adept}}<br />
| Relic<br />
<br />
|- id="magma_maelstrom"<br />
| {{Defense Shard|Magma Maelstrom}}<br />
| Rate at which Fissures of Embermount generate Molten Power reduced by '''4-40%'''.<br />
| 12<br />
| Chaos 2<br />
| {{Valid for Lavamancer}}<br />
| Relic<br />
<br />
|- id="overcharge"<br />
| {{Defense Shard|Overcharge}}<br />
| Increases the Elvish Artillery Cannon's projectile damage radius by '''16-64% (80%)''', and reduces damage falloff by '''18-42% (50%)'''.<br />
| 12<br />
| Chaos 2<br />
| {{Valid for Mercenary}}<br />
| Relic<br />
<br />
|- id="panic_fire"<br />
| {{Defense Shard|Panic Fire}}<br />
| When the affected tower takes damage, it has a '''5-15% (19%)''' chance to increase it's Attack Rate by '''50%''' for '''1-4 (5.2)''' seconds. Does not work with Auras and Traps.<br />
| 10<br />
| Chaos 2<br />
| {{Valid for ALL}}<br />
| Relic<br />
<br />
|- id="power_bolts"<br />
| {{Defense Shard|Power Bolts}}<br />
| Ballista has a '''4-40% (49.6%)''' chance on hit to deal '''15-60% (72%)''' extra magical damage.<br />
| 15<br />
| Chaos 2<br />
| {{Valid for Squire}}<br />
| Relic<br />
<br />
|- id="press_your_luck"<br />
| {{Defense Shard|Press Your Luck}}<br />
| When the affected tower takes damage, it has a '''5-15% (19%)''' chance to increase it's Critical Hit Chance by '''30%''' for '''1-4 (5.2)''' seconds. Does not work with Auras and Traps.<br />
| 10<br />
| Chaos 2<br />
| {{Valid for ALL}}<br />
| Relic<br />
<br />
|- id="world_tree_mcbufferson"<br />
| {{Defense Shard|World Tree Mcbufferson}}<br />
| Every '''20''' seconds, the world tree places a leafy shield on a blockade within its influence that absorbs '''10-310% (370%)''' of the Dryad's Defense Health stat and lasts '''10''' seconds.<br />
| 20<br />
| Chaos 2<br />
| {{Valid for Dryad}}<br />
| Relic<br />
<br />
|- id="batter_up"<br />
| {{Hero Shard|Batter Up}}<br />
| Increases the damage of Molten Core by '''4-40%''' each time it is redirected. Happens '''3''' times.<br />
| 12<br />
| Chaos 2<br />
| {{Valid for Lavamancer}}<br />
| Gloves<br />
<br />
|- id="corruptions_harmony"<br />
| {{Hero Shard|Corruption’s Harmony}}<br />
| Reduces Corruption form’s Celestial Power drain by '''-1''' to '''-3'''.<br />
| 10<br />
| Chaos 2<br />
| {{Valid for Dryad}}<br />
| Chest<br />
<br />
|- id="critical_restoration"<br />
| {{Hero Shard|Critical Restoration}}<br />
| Primary Attack critical hits restore '''1-5''' Broom Power.<br />
| 8<br />
| Chaos 2<br />
| {{Valid for Gunwitch}}<br />
| Weapon<br />
<br />
|- id="dewey_deathimal_system"<br />
| {{Hero Shard|Dewey Deathimal System}}<br />
| Book drop duration is increased '''1-3''' second and the extra damage they take is increased '''5-15%''' while under it's effect.<br />
| 20<br />
| Chaos 2<br />
| {{Valid for Gunwitch}}<br />
| Gloves<br />
<br />
|- id="dragon_stance"<br />
| {{Hero Shard|Dragon Stance}}<br />
| Each melee primary attack increases the damage of the next ranged secondary attack by '''10-90%.''' Stacks up to '''6''' times.<br />
| 20<br />
| Chaos 2<br />
| {{Valid for Monk}}{{Valid for Initiate}}<br />
| Weapon<br />
<br />
|- id="dummies_and_bots"<br />
| {{Hero Shard|Dummies And Bots}}<br />
| The Death From Above ability now spawns '''4''' grav Bots that each deal '''20-220%''' of your Ability as damage in a '''100-500''' radius. These do not count towards the cap on the number of Bots she can hold.<br />
| 20<br />
| Chaos 2<br />
| {{Valid for SeriesEV2}}<br />
| Boots<br />
<br />
|- id="empowered_mark"<br />
| {{Hero Shard|Empowered Mark}}<br />
| Increases the max number of the marked targets this hero may have by '''2-30'''.<br />
| 28<br />
| Chaos 2<br />
| {{Valid for Apprentice}}{{Valid for Adept}}<br />
| Weapon<br />
<br />
|- id="empowered_throw"<br />
| {{Hero Shard|Empowered Throw}}<br />
| Increases the damage of Dagger Throw by '''3-39%'''.<br />
| 12<br />
| Chaos 2<br />
| {{Valid for Mercenary}}<br />
| Gloves<br />
<br />
|- id="frenzy"<br />
| {{Hero Shard|Frenzy}}<br />
| Primary attacks have a '''21-26%''' to increase attack speed by '''5-30%''' for 5 seconds. Can only proc every 7 seconds.<br />
| 10<br />
| Chaos 2<br />
| {{Valid for Mercenary}}<br />
| Weapon<br />
<br />
|- id="fury_restoration"<br />
| {{Hero Shard|Fury Restoration}}<br />
| Restore '''1-??''' mana every time Fury scores a critical hit.<br />
| 8<br />
| Chaos 2<br />
| {{Valid for Countess}}<br />
| Helmet<br />
<br />
|- id="harbingers_slam"<br />
| {{Hero Shard|Harbinger’s Slam}}<br />
| During Provoke, Seismic Slam damage increased by '''130-410%''' of your Ability Power stat.<br />
| 20<br />
| Chaos 2<br />
| {{Valid for Squire}}<br />
| Gloves<br />
<br />
|- id="heroic_charge"<br />
| {{Hero Shard|Heroic Charge}}<br />
| Increases the damage of Valiant Charge by '''3-??%'''.<br />
| 12<br />
| Chaos 2<br />
| {{Valid for Countess}}<br />
| Chest<br />
<br />
|- id="inspiration"<br />
| {{Hero Shard|Inspiration}}<br />
| Reduces the cooldown of your abilities by '''4-40%'''.<br />
| 12<br />
| Chaos 2<br />
| {{Valid for ALL}}<br />
| Helmet<br />
<br />
|- id="piercing"<br />
<br />
|- id="lava_warrior"<br />
| {{Hero Shard|Lava Warrior}}<br />
| Primary Attacks restore '''6-10''' Lava Power.<br />
| 12<br />
| Chaos 2<br />
| {{Valid for Lavamancer}}<br />
| Weapon<br />
<br />
|- id="piercing"<br />
| {{Hero Shard|Piercing}}<br />
| Concussive Shots also fires a piercing shard dealing '''50-350%''' of Ability Power as damage, then explodes dealing '''25-225%''' of Ability Power as unresisted damage.<br />
| 20<br />
| Chaos 2<br />
| {{Valid for Huntress}}<br />
| Weapon<br />
<br />
|- id="power_of_the_knight"<br />
| {{Hero Shard|Power Of The Knight}}<br />
| Increases the damage of Knight of the Abyss by '''4-40%'''.<br />
| 12<br />
| Chaos 2<br />
| {{Valid for AbyssLord}}<br />
| Gloves<br />
<br />
|- id="quake"<br />
| {{Hero Shard|Quake}}<br />
| You have a '''10-30%''' chance when landing to deal '''50-250%''' of your Ability Power as earth damage to nearby enemies.<br />
| 20<br />
| Chaos 2<br />
| {{Valid for ALL}}<br />
| Boots<br />
<br />
|- id="sanctuary"<br />
| {{Hero Shard|Sanctuary}}<br />
| Heroes inside the Arcane Bubble shield heal '''5-15'''% of their health per second during the duration of the bubble.<br />
| 10<br />
| Chaos 2<br />
| {{Valid for Adept}}<br />
| Gloves<br />
<br />
|- id="serpents_appeasement"<br />
| {{Hero Shard|Serpent’s Appeasement}}<br />
| Increases Appeasement gained by '''60-300%'''.<br />
| 12<br />
| Chaos 2<br />
| {{Valid for Mystic}}<br />
| Helmet<br />
<br />
|- id="turtle_power"<br />
| {{Hero Shard|Turtle Power}}<br />
| Increase Damage Protection while in Turtle Stance by '''1%-21%'''.<br />
|?<br />
| Chaos 2<br />
| {{Valid for Barbarian}}<br />
| Boots<br />
<br />
|}<br />
<br />
<!-------------------- CHAOS 3 --------------------><br />
<br />
=== Chaos III ===<br />
<br />
[[File:Chaos_3_Shard_Pack_Icon.png| 70px| center]]<br />
<br />
{| class="wikitable sortable" style="width:100%; text-align:center;"<br />
! rowspan="2" style="width:15%; text-align:center;" | Name <br />
! rowspan="2" style="width:45%; text-align:center;" | Effect <br />
! rowspan="2" style="width:5%; text-align:center;" | Upgr. levels <br />
! rowspan="2" style="width:7%; text-align:center;" | Shard Pack<br />
! colspan="2" style="width:31%; text-align:center;" | Valid for<br />
<br />
|- <br />
! style="width:10%;" | Hero<br />
! style="width:3%;" | Slot<br />
<br />
|- id="boosted_grasp"<br />
| {{Defense Shard|Boosted Grasp}}<br />
| Enemies move at '''90-60% (48%)''' speed when they are within the Boost Aura.<br />
| 10<br />
| Chaos 3<br />
| {{Valid for Monk}}{{Valid for Initiate}}<br />
| Relic<br />
<br />
|- id="deadly_strikes"<br />
| {{Defense Shard|Deadly Strikes}}<br />
| Increases the Defense Range of the affected tower by '''4-40% (52%)'''.<br />
| 12<br />
| Chaos 3<br />
| {{Valid for ALL}}<br />
| Relic<br />
<br />
|- id="drenched"<br />
| {{Defense Shard|Drenched}}<br />
| After your Geyser Trap drenches an enemy, the next source of damages deals an additional '''3-35% (43%)''' damage.<br />
| 16<br />
| Chaos 3<br />
| {{Valid for Huntress}}<br />
| Relic<br />
<br />
|- id="empowered_bolts"<br />
| {{Defense Shard|Empowered Bolts}}<br />
| Ballista has a '''5-30% (40%)''' chance on hit to deal full damage to all targets pierced for the next '''10-40 (52)''' seconds.<br />
| 10<br />
| Chaos 3<br />
| {{Valid for Squire}}<br />
| Relic<br />
<br />
|- id="empowered_frostbite"<br />
| {{Defense Shard|Empowered Frostbite}}<br />
| Frostbite has a '''5-45% (53%)''' chance to freeze the target for '''1-7 (8.2)''' seconds.<br />
| 20<br />
| Chaos 3<br />
| {{Valid for Apprentice}}<br />
| Relic<br />
<br />
|- id="empowering_blasphemy"<br />
| {{Defense Shard|Empowering Blasphemy}}<br />
| Obelisk Hero Stat boost increased to '''10-50% (66%)''' and polymorph duration increased by '''1-6''' seconds.<br />
| 10<br />
| Chaos 3<br />
| {{Valid for Mystic}}<br />
| Relic<br />
<br />
|- id="icy_spiders"<br />
| {{Defense Shard|Icy Spiders}}<br />
| Nether Spiders have a '''6-16(20)%''' chance to spawn a pool of ice on the ground that makes all nearby enemies move at '''90-60(48)%''' speed for 5 seconds. The ice pools last 10 seconds.<br />
| 10 (14)<br />
| Chaos 3<br />
| {{Valid for Mercenary}}<br />
| Relic<br />
<br />
|- id="numerous_reflection"<br />
| {{Defense Shard|Numerous Reflection}}<br />
| Increases the nodes of EV2’s Reflect Beam can sustain by '''1-6 (10)'''.<br />
| 5<br />
| Chaos 3<br />
| {{Valid for SeriesEV2}}<br />
| Relic<br />
<br />
|- id="oil_spill"<br />
| {{Defense Shard|Oil Spill}}<br />
| Gives oil geyser a '''10-30% (38%)''' chance to stun all enemies hit for '''2s'''.<br />
| 10<br />
| Chaos 3<br />
| {{Valid for Lavamancer}}<br />
| Relic<br />
<br />
|- id="powder_shot"<br />
| {{Defense Shard|Powder Shot}}<br />
| Increases the Defense Power of the Flak Cannon by '''2-34%''' and Attunes it to fire damage.<br />
| 16<br />
| Chaos 3<br />
| {{Valid for Countess}}<br />
| Relic<br />
<br />
|- id="rain_of_oil"<br />
| {{Defense Shard|Rain Of Oil}}<br />
| Skeletal Archer's Direct Command now oils enemies, slowing them by '''50%''' for '''2-12''' seconds. If an oiled enemy is hit by fire damage, the oil ignites, dealing '''20-600%''' of its Defense Power in fire damage over '''1-11''' seconds.<br />
| 20<br />
| Chaos 3<br />
| {{Valid for AbyssLord}}<br />
| Relic<br />
<br />
|- id="shielding_guard"<br />
| {{Defense Shard|Shielding Guard}}<br />
| When the affected tower takes damage, it has a '''5-25% (29%)''' chance to gain a shield for '''50-250% (290%)''' of it's Defense Health for '''5''' seconds. Does not work with Auras or Traps.<br />
| 20<br />
| Chaos 3<br />
| {{Valid for ALL}}<br />
| Relic<br />
<br />
|- id="abyss_knights_bargain"<br />
| {{Hero Shard|Abyss Knight’s Bargain}}<br />
| Reduces the mana cost of Knight of the Abyss by '''4-40%'''.<br />
| 12<br />
| Chaos 3<br />
| {{Valid for AbyssLord}}<br />
| Helmet<br />
<br />
|- id="abyss_stone_attunement"<br />
| {{Hero Shard|Abyss Stone Attunement}}<br />
| Reduces the mana cost of Abyss Stone by '''1-15%'''.<br />
| 14<br />
| Chaos 3<br />
| {{Valid for AbyssLord}}<br />
| Boots<br />
<br />
|- id="aerial_mastery"<br />
| {{Hero Shard|Aerial Mastery}}<br />
| Increases Death From Above’s Duration by '''1-6''' seconds.<br />
| 10<br />
| Chaos 3<br />
| {{Valid for SeriesEV2}}<br />
| Boots<br />
<br />
|- id="betsys_curse"<br />
| {{Hero Shard|Betsy’s Curse}}<br />
| Primary attacks leave a curse zone that reduces the damage enemies deal by '''5-25%.''' You can place up to '''3''' zones and each zones lasts '''20-100''' seconds.<br />
| 20<br />
| Chaos 3<br />
| {{Valid for Apprentice}}{{Valid for Adept}}<br />
| Weapon<br />
<br />
|- id="betsys_empowered_lightning"<br />
| {{Hero Shard|Betsy’s Zapper}}<br />
| Every '''8''' seconds, secondary attacks spawn a lightning ball dealing '''125-325%''' Ability Power as storm damage '''2.5''' times per second for '''1''' seconds.<br />
| 20<br />
| Chaos 3<br />
| {{Valid for Monk}}<br />
| Weapon<br />
<br />
|- id="bewitching_hour"<br />
| {{Hero Shard|Bewitching Hour}}<br />
| Each Snipe hit adds '''4-40%''' to the damage of the next Primary Attack hit. Stacks up to '''5''' times.<br />
| 12<br />
| Chaos 3<br />
| {{Valid for Gunwitch}}<br />
| Weapon<br />
<br />
|- id="big_boy"<br />
| {{Hero Shard|Big Boy}}<br />
| The first Grav Bot placed will always be a Big Boy. Big Boy mines do an additional '''100-1100%''' of hero Damage as damage to enemies in double the area.<br />
| 20<br />
| Chaos 3<br />
| {{Valid for SeriesEV2}}<br />
| Gloves<br />
<br />
|- id="bounty"<br />
| {{Hero Shard|Bounty}}<br />
| Restores '''1-6''' mana upon defeating an enemy.<br />
| 20<br />
| Chaos 3<br />
| {{Valid for Mercenary}}<br />
| Helmet<br />
<br />
|- id="cataclysm"<br />
| {{Hero Shard|Cataclysm}}<br />
| Increases Eruption damage by '''4-40%'''.<br />
| 12<br />
| Chaos 3<br />
| {{Valid for Lavamancer}}<br />
| Chest<br />
<br />
|- id="channel"<br />
| {{Hero Shard|Channel}}<br />
| Restores '''1-15''' of your ability resources every '''5''' seconds.<br />
| 14<br />
| Chaos 3<br />
| {{Valid for Apprentice}}{{Valid for Squire}}{{Valid for Huntress}}{{Valid for Monk}}{{Valid for Initiate}}{{Valid for AbyssLord}}{{Valid for Adept}}<br />
| Helmet<br />
<br />
|- id="corruptions_bargain"<br />
| {{Hero Shard|Corruption’s Bargain}}<br />
| When this shard is fully upgraded, Dryad's Blessing costs no celestial power in purification form and costs '''1''' celestial power power per second instead of '''2''' in corruption form.<br />
| 10<br />
| Chaos 3<br />
| {{Valid for Dryad}}<br />
| Chest<br />
<br />
|- id="corruptions_blessing"<br />
| {{Hero Shard|Corruption’s Blessing}}<br />
| Damage of Dryad's Blessing is increase by '''4-40%''' in corrupt form.<br />
| 12<br />
| Chaos 3<br />
| {{Valid for Dryad}}<br />
| Boots<br />
<br />
|- id="echoing_shout"<br />
| {{Hero Shard|Echoing Shout}}<br />
| Increases the duration of Staggering Shout debuffs by 0.5s-4.5s.<br />
| 10<br />
| Chaos 3<br />
| {{Valid for Barbarian}}<br />
| Helmet<br />
<br />
|- id="fight_me_not"<br />
| {{Hero Shard|Fight Me Not}}<br />
| Defenses will deal '''5-25%''' more damage to enemies targeting the Squire.<br />
| 20<br />
| Chaos 3<br />
| {{Valid for Squire}}<br />
| Chest<br />
<br />
|- id="jackpot"<br />
| {{Hero Shard|Jackpot}}<br />
| You have a '''2-10%''' chance when picking up gold to quadruple the amount.<br />
| 8<br />
| Chaos 3<br />
| {{Valid for ALL}}<br />
| Chest<br />
<br />
|- id="lava_floor"<br />
| {{Hero Shard|Lava Floor}}<br />
| Eruption spawns a lava field dealing '''150-1150%''' Ability Power as Fire magic damage each second for '''5s'''.<br />
| 20<br />
| Chaos 3<br />
| {{Valid for Lavamancer}}<br />
| Weapon<br />
<br />
|- id="lingering_poison"<br />
| {{Hero Shard|Lingering Poison}}<br />
| Daggers thrown by Dagger Throw now poison the target for '''100-800%''' of Ability Power for '''1.2-5.2''' seconds.<br />
| 20<br />
| Chaos 3<br />
| {{Valid for Mercenary}}<br />
| Gloves<br />
<br />
|- id="oil_slick"<br />
| {{Hero Shard|Oil Slick}}<br />
| Increases the duration of oil flask by '''1-9%'''.<br />
| 8<br />
| Chaos 3<br />
| {{Valid for Huntress}}<br />
| Gloves<br />
<br />
|- id="overwhelm"<br />
| {{Hero Shard|Overwhelm}}<br />
| Your primary attacks have a '''7-15%''' chance to stun enemies for '''1-3''' seconds.<br />
| 8<br />
| Chaos 3<br />
| {{Valid for ALL}}<br />
| Weapon<br />
<br />
|- id="overwhelming_buster"<br />
| {{Hero Shard|Overwhelming Buster}}<br />
| Adds '''0.5-4.5s''' to Blunder Broom Buster duration.<br />
| 8<br />
| Chaos 3<br />
| {{Valid for Gunwitch}}<br />
| Weapon<br />
<br />
|- id="thunderwave"<br />
| {{Hero Shard|Thunderwave}}<br />
| Arc Lightning deals '''X-1250%''' Ability Power as damage to all enemies around you.<br />
| 20<br />
| Chaos 3<br />
| {{Valid for Adept}}<br />
| Chest<br />
<br />
|- id="tormented_power"<br />
| {{Hero Shard|Tormented Power}}<br />
| Increases Dark Torment damage by '''4-40%'''.<br />
| 12<br />
| Chaos 3<br />
| {{Valid for Mystic}}<br />
| Gloves<br />
<br />
|}<br />
<br />
<!-------------------- CHAOS 4 --------------------><br />
<br />
=== Chaos IV ===<br />
<br />
[[File:Chaos_4_Shard_Pack_Icon.png| 70px| center]]<br />
<br />
{| class="wikitable sortable" style="width:100%; text-align:center;"<br />
! rowspan="2" style="width:15%; text-align:center;" | Name <br />
! rowspan="2" style="width:45%; text-align:center;" | Effect <br />
! rowspan="2" style="width:5%; text-align:center;" | Upgr. levels <br />
! rowspan="2" style="width:7%; text-align:center;" | Shard Pack<br />
! colspan="2" style="width:31%; text-align:center;" | Valid for<br />
<br />
|- <br />
! style="width:10%;" | Hero<br />
! style="width:3%;" | Slot<br />
<br />
|- id="critical_allocation"<br />
| {{Defense Shard|Critical Allocation}}<br />
| Increases the defense Crit damage of the Elvish Artillery Cannon by '''30-46% (50%)''' and Crit Chance by '''5-21% (25%)''' but lowers the towers range by 25%.<br />
| 16<br />
| Chaos 4<br />
| {{Valid for Mercenary}}<br />
| Relic<br />
<br />
|- id="defense_rate"<br />
| {{Defense Shard|Defense Rate}}<br />
| Increases the Attack Rate of the affected tower by '''9-33% (41%)'''.<br />
| 12<br />
| Chaos 4<br />
| {{Valid for ALL}}<br />
| Relic<br />
<br />
|- id="earth_toss"<br />
| {{Defense Shard|Earth Toss}}<br />
| Earthshatter tower gains '''100-280 (320)''' Damage Radius and has a '''28-100% (100%)''' chance on hit to knock targets into the air.<br />
| 18<br />
| Chaos 4<br />
| {{Valid for Apprentice}}{{Valid for Adept}}<br />
| Relic<br />
<br />
|- id="empowering_aura"<br />
| {{Defense Shard|Empowering Aura}}<br />
| Flame Aura and Water Aura increase the Hero Damage and Ability Power of heroes standing inside them by '''5-25% (29%)'''.<br />
| 20<br />
| Chaos 4<br />
| {{Valid for Monk}}{{Valid for Initiate}}<br />
| Relic<br />
<br />
|- id="explosive_surprise"<br />
| {{Defense Shard|Explosive Surprise}}<br />
| Geyser Trap has a '''10-50%''' chance to fire an exploding shard dealing '''200-220% (224%)''' of Defense Damage as damage in an area.<br />
| 20<br />
| Chaos 4<br />
| {{Valid for Huntress}}<br />
| Relic<br />
<br />
|- id="lasting_conflagration"<br />
| {{Defense Shard|Lasting Conflagration}}<br />
| Increases Elder Dragon burn duration by '''1-??''' seconds.<br />
| 8<br />
| Chaos 4<br />
| {{Valid for Countess}}<br />
| Relic<br />
<br />
|- id="lateral_blast"<br />
| {{Defense Shard|Lateral Blast}}<br />
| Volcano attacks spawn three random meteors that drop nearby, each dealing '''50%-120% (134%)''' Defense Damage as magical Fire damage.<br />
| 20<br />
| Chaos 4<br />
| {{Valid for Lavamancer}}<br />
| Relic<br />
<br />
|- id="plated_armor"<br />
| {{Defense Shard|Plated Armor}}<br />
| Imbues the Royal Guard's armor, making enemy projectiles deal '''76-40(28)%''' of their original damage.<br />
| 12 (16)<br />
| Chaos 4<br />
| {{Valid for Mercenary}}<br />
| Relic<br />
<br />
|- id="power_transfer"<br />
| {{Defense Shard|Power Transfer}}<br />
| Increases the Defense Crit Chance of the affected tower by '''2-30% (38%)''' and reduces the Defense Power by 10%.<br />
| 14<br />
| Chaos 4<br />
| {{Valid for ALL}}<br />
| Relic<br />
<br />
|- id="puncturing_bolts"<br />
| {{Defense Shard|Puncturing Bolts}}<br />
| Ballista can now pierce an additional '''1-4 (6)''' targets.<br />
| 6<br />
| Chaos 4<br />
| {{Valid for Squire}}<br />
| Relic<br />
<br />
|- id="sandstorm_warrior"<br />
| {{Defense Shard|Sandstorm Warrior}}<br />
| The Snaking Sands sandstorm increases Hero Damage and Ability Power by '''1-25% (33%)''' for '''1-25 (33)''' seconds.<br />
| 12<br />
| Chaos 4<br />
| {{Valid for Mystic}}<br />
| Relic<br />
<br />
|- id="abyssal_mandate"<br />
| {{Hero Shard|Abyssal Mandate}}<br />
| Reduces the mana cost of Direct Command by '''4-40%'''.<br />
| 12<br />
| Chaos 4<br />
| {{Valid for AbyssLord}}<br />
| Chest<br />
<br />
|- id="arc_shielding"<br />
| {{Hero Shard|Arc Shielding}}<br />
| Arc Lightning places a shield on you lasting 20 seconds and absorbing '''180-780%''' Ability Power of damage. Enemies that hit the shield are damaged for a total of '''200-1000%''' of your Ability Power over 3 seconds.<br />
| 20<br />
| Chaos 4<br />
| {{Valid for Adept}}<br />
| Helmet<br />
<br />
|- id="beacon_of_the_storm"<br />
| {{Hero Shard|Beacon Of The Storm}}<br />
| Once per second your primary attack spawns a lightning ball that deals '''10-50%''' of your Hero Damage as storm damage. Bounces up to '''3''' times.<br />
| 20<br />
| Chaos 4<br />
| {{Valid for ALL}}<br />
| Gloves<br />
<br />
|- id="betsys_empowered_beam"<br />
| {{Hero Shard|Betsy’s Empowered Beam}}<br />
| Primary attacks fire a piercing sonic projectile that deals '''105-150%''' Hero Damage as magical damage.<br />
| 15<br />
| Chaos 4<br />
| {{Valid for Squire}}<br />
| Weapon<br />
<br />
|- id="call_of_the_kobold"<br />
| {{Hero Shard|Call Of The Kobold}}<br />
| Defeating an enemy grants a charge. Secondary attacks consume charges and shoots a firework at your target for '''20%-320%''' of your ability power.<br />
| 20<br />
| Chaos 4<br />
| {{Valid for Monk}}{{Valid for Initiate}}<br />
| Weapon<br />
<br />
|- id="caustic_oil"<br />
| {{Hero Shard|Caustic Oil}}<br />
| Increases the damage of Oil Flask by '''4-40%'''.<br />
| 12<br />
| Chaos 4<br />
| {{Valid for Huntress}}<br />
| Gloves<br />
<br />
|- id="celestial_attunement"<br />
| {{Hero Shard|Celestial Attunement}}<br />
| The dryad can hold '''1-4''' more stacks of starfall.<br />
| 6<br />
| Chaos 4<br />
| {{Valid for Dryad}}<br />
| Helmet<br />
<br />
|- id="charge_blast_v2"<br />
| {{Hero Shard|Charge Blast V2}}<br />
| Reduces the cost of EV2’s secondary attacks by '''5-95%'''.<br />
| 18<br />
| Chaos 4<br />
| {{Valid for SeriesEV2}}<br />
| Weapon<br />
<br />
|- id="darkest_syphon"<br />
| {{Hero Shard|Darkest Syphon}}<br />
| Increases the angle of Dark Syphon by '''3-30'''.<br />
| 9<br />
| Chaos 4<br />
| {{Valid for AbyssLord}}<br />
| Chest<br />
<br />
|- id="draining_strikes"<br />
| {{Hero Shard|Draining Strikes}}<br />
| Increase the healing from Siphon Stance by '''5%-25%'''.<br />
|?<br />
| Chaos 4<br />
| {{Valid for Barbarian}}<br />
| Helmet<br />
<br />
|- id="electric_retribution"<br />
| {{Hero Shard|Electric Retribution}}<br />
| When you take damage, you have a '''2-25%''' chance of dealing '''125-450%''' of your Armour as storm damage to your attacker.<br />
| 20<br />
| Chaos 4<br />
| {{Valid for ALL}}<br />
| Helmet<br />
<br />
|- id="enduring_drop"<br />
| {{Hero Shard|Enduring Drop}}<br />
| Increases Book Drop duration by '''0.5-7.5s'''.<br />
| 14<br />
| Chaos 4<br />
| {{Valid for Gunwitch}}<br />
| Helmet<br />
<br />
|- id="enduring_lash"<br />
| {{Hero Shard|Enduring Lash}}<br />
| Increases Lash Out poison duration by '''0.5-4.5''' s.<br />
| 8<br />
| Chaos 4<br />
| {{Valid for Mystic}}<br />
| Weapon<br />
<br />
|- id="fan_of_knights"<br />
| {{Hero Shard|Fan Of Knights}}<br />
| Skeletal Knight also fires two additional Knights that deal '''20-500%''' of your Ability Power in damage.<br />
| 20<br />
| Chaos 4<br />
| {{Valid for AbyssLord}}<br />
| Gloves<br />
<br />
|- id="follow_through"<br />
| {{Hero Shard|Follow Through}}<br />
| Increases the damage of Sweeping Strikes by '''3-39%'''.<br />
| 12<br />
| Chaos 4<br />
| {{Valid for Mercenary}}<br />
| Boots<br />
<br />
|- id="freeze_buster"<br />
| {{Hero Shard|Freeze Buster}}<br />
| Blunder Broom Buster has a '''1-5%''' chance to also freeze enemies for '''1-4s''', allowing them to be shattered by Crushing damage.<br />
| 10<br />
| Chaos 4<br />
| {{Valid for Gunwitch}}<br />
| Weapon<br />
<br />
|- id="frozen_core"<br />
| {{Hero Shard|Frozen Core}}<br />
| Increases Ice Needle damage by '''4-40%'''.<br />
| 12<br />
| Chaos 4<br />
| {{Valid for Gunwitch}}<br />
| Helmet<br />
<br />
|- id="hemolytic_poison"<br />
| {{Hero Shard|Hemolytic Poison}}<br />
| Lashout cooldown increased to '''200-160%''' of what it was but allows it to stack '''0-2''' times and increases its duration by '''3-7''' seconds.<br />
| 20<br />
| Chaos 4<br />
| {{Valid for Mystic}}<br />
| Weapon<br />
<br />
|- id="holy_empowerment"<br />
| {{Hero Shard|Holy Empowerment}}<br />
| Increases damage by '''5-??%''' while Holy Fire is active.<br />
| 12<br />
| Chaos 4<br />
| {{Valid for Countess}}<br />
| Gloves<br />
<br />
|- id="inspiring_strikes"<br />
| {{Hero Shard|Inspiring Strikes}}<br />
| Primary attacks reduce the cooldown of your abilities by '''-0.1-0.3''' seconds.<br />
| 4<br />
| Chaos 4<br />
| {{Valid for ALL}}<br />
| Weapon<br />
<br />
|- id="insulated_decoy"<br />
| {{Hero Shard|Insulated Decoy}}<br />
| Decreases heat generated from Death from Above by '''4-40%'''.<br />
| 12<br />
| Chaos 4<br />
| {{Valid for SeriesEV2}}<br />
| Boots<br />
<br />
|- id="lets_rock"<br />
| {{Hero Shard|Let’s Rock}}<br />
| Activating Harden/Inflame gives the Lavamancer a shield lasting for '''6-30''' seconds that absorbs '''20-140%''' Hero Health incoming damage.<br />
| 12<br />
| Chaos 4<br />
| {{Valid for Lavamancer}}<br />
| Chest<br />
<br />
|- id="manabombs_aid"<br />
| {{Hero Shard|Manabomb’s Aid}}<br />
| Manabomb places a shield on you that lasts '''20''' seconds that absorbs '''150-750%''' of your Ability Power Stat. Enemies that hit the shield are burned for a total of '''150-550%''' of your Ability Power over '''3''' seconds.<br />
| 20<br />
| Chaos 4<br />
| {{Valid for Apprentice}}<br />
| Weapon<br />
<br />
|- id="marking_bubble"<br />
| {{Hero Shard|Marking Bubble}}<br />
| Arcane Bubble will place a Mark on all enemies in the initial spawn area and increases Mark count '''1-6'''.<br />
| 5<br />
| Chaos 4<br />
| {{Valid for Adept}}<br />
| Boots<br />
<br />
|- id="mine_blast_radius"<br />
| {{Hero Shard|Mine Blast Radius}}<br />
| Anti Gravity Bots damage radius increased by '''4-40%'''.<br />
| 12<br />
| Chaos 4<br />
| {{Valid for SeriesEV2}}<br />
| Chest<br />
<br />
|- id="piercing_power"<br />
| {{Hero Shard|Piercing Power}}<br />
| Increases the damage of Piercing Shot by '''4-40%'''.<br />
| 12<br />
| Chaos 4<br />
| {{Valid for Huntress}}<br />
| Chest<br />
<br />
|- id="shroom_bloom"<br />
| {{Hero Shard|Shroom Bloom}}<br />
| The mushrooms created by Powder Toss last '''1-6''' seconds longer.<br />
| 10<br />
| Chaos 4<br />
| {{Valid for Dryad}}<br />
| Gloves<br />
<br />
|- id="shroom_gloom"<br />
| {{Hero Shard|Shroom Gloom}}<br />
| Slow intensity of Powder Toss in Purification Form increased by '''4-40%'''.<br />
| 12<br />
| Chaos 4<br />
| {{Valid for Dryad}}<br />
| Gloves<br />
<br />
|- id="smashing_fists"<br />
| {{Hero Shard|Smashing Fists}}<br />
| Pole Smash or Chi Stomp spawns a Fist dealing '''20-220%''' Ability Power as damage. After a short delay, another Fist emerges dealing '''20-420%''' Ability Power as damage.<br />
| 20<br />
| Chaos 4<br />
| {{Valid for Monk}}{{Valid for Initiate}}<br />
| Weapon<br />
<br />
|}<br />
<br />
<!-------------------- CHAOS 5 --------------------><br />
<br />
=== Chaos V ===<br />
<br />
[[File:Chaos_5_Shard_Pack_Icon.png| 70px| center]]<br />
<br />
{| class="wikitable sortable" style="width:100%; text-align:center;"<br />
! rowspan="2" style="width:15%; text-align:center;" | Name <br />
! rowspan="2" style="width:45%; text-align:center;" | Effect <br />
! rowspan="2" style="width:5%; text-align:center;" | Upgr. levels <br />
! rowspan="2" style="width:7%; text-align:center;" | Shard Pack<br />
! colspan="2" style="width:31%; text-align:center;" | Valid for<br />
<br />
|- <br />
! style="width:10%;" | Hero<br />
! style="width:3%;" | Slot<br />
<br />
|- id="boosted_blockade"<br />
| {{Defense Shard|Boosted Blockade}}<br />
| Boost Aura increases blockade health by '''2-20% (26%)'''.<br />
| 12<br />
| Chaos 5<br />
| {{Valid for Monk}}{{Valid for Initiate}}<br />
| Relic<br />
<br />
|- id="cthulus_influence"<br />
| {{Defense Shard|Cthulu’s Influence}}<br />
| While under the effects of corruption, Angry Nimbus has a '''3-27%''' chance to charm enemies for '''1-7''' seconds.<br />
| 12<br />
| Chaos 5<br />
| {{Valid for Dryad}}<br />
| Relic<br />
<br />
|- id="earthen_guard"<br />
| {{Defense Shard|Earthen Guard}}<br />
| Imbues the Royal Guard's shield with earth magic that has a '''8-18% (20%)''' chance on dealing damage to unleash a fissure, dealing '''200-1800% (2120%)''' of Defense Health as Earth Damage.<br />
| 20<br />
| Chaos 5<br />
| {{Valid for Mercenary}}<br />
| Relic<br />
<br />
|- id="explosive_arrows"<br />
| {{Defense Shard|Explosive Arrows}}<br />
| Skeletal Archers have a '''15-30%''' chance on hit to fire an explosive arrow dealing an additional '''1-25% (30%)''' of Defense Damage in small radius.<br />
| 20<br />
| Chaos 5<br />
| {{Valid for AbyssLord}}<br />
| Relic<br />
<br />
|- id="explosive_guard"<br />
| {{Defense Shard|Explosive Guard}}<br />
| When the affected tower takes damage, it has '''3-35% (42.6%)''' chance to trigger an explosion and deal '''140-500% (580%)''' of its Defense Health as damage to nearby enemies. Does not work with Auras or Traps. This does not destroy the tower.<br />
| 18<br />
| Chaos 5<br />
| {{Valid for ALL}}<br />
| Relic<br />
<br />
|- id="explosive_poison"<br />
| {{Defense Shard|Explosive Poison}}<br />
| If an enemy poisoned by the Poison Dart Tower is killed , it detonates dealing '''10%-150% (178%)''' of the Defense Power stat as damage in a small area around the enemy.<br />
| 20<br />
| Chaos 5<br />
| {{Valid for Huntress}}<br />
| Relic<br />
<br />
|- id="fire_for_effect"<br />
| {{Defense Shard|Fire For Effect}}<br />
| Your explosive Trap has a '''15-45% (51%)''' chance to detonate twice without consuming an additional charge.<br />
| 20<br />
| Chaos 5<br />
| {{Valid for Huntress}}<br />
| Relic<br />
<br />
|- id="flare_up"<br />
| {{Defense Shard|Flare-Up}}<br />
| Elder Dragon has a '''5-??%''' chance to deal '''12-??%''' more damage.<br />
| 12<br />
| Chaos 5<br />
| {{Valid for Countess}}<br />
| Relic<br />
<br />
|- id="frosty_beams"<br />
| {{Defense Shard|Frosty Beams}}<br />
| '''15-25% (27%)''' chance for Proton Node to freeze all enemies it touches for '''1-2 (2.2)''' seconds.<br />
| 20<br />
| Chaos 5<br />
| {{Valid for SeriesEV2}}<br />
| Relic<br />
<br />
|- id="frosty_bind"<br />
| {{Defense Shard|Frosty Bind}}<br />
| Frostbite slow strength increased by '''4-10% (12%)'''.<br />
| 12<br />
| Chaos 5<br />
| {{Valid for Apprentice}}<br />
| Relic<br />
<br />
|- id="heavy_cannonball"<br />
| {{Defense Shard|Heavy Cannonball}}<br />
| Cannonball tower has a '''2-45% (54%)''' chance to spawn a rolling cannonball that pierces up to '''2-10 (10)''' target(s) dealing '''1-28% (34%)''' of Defense Damage as Physical Damage.<br />
| 20<br />
| Chaos 5<br />
| {{Valid for Squire}}<br />
| Relic<br />
<br />
|- id="split_vipers"<br />
| {{Defense Shard|Split Vipers}}<br />
| Sand Viper may target up to '''1-2''' additional enemies, but has '''40-20%''' less Defense Power and does not ramp-up damage.<br />
| 10<br />
| Chaos 5<br />
| {{Valid for Mystic}}<br />
| Relic<br />
<br />
|- id="vampiric_empowerment"<br />
| {{Defense Shard|Vampiric Empowerment}}<br />
| Increases the Defense Power of the affected tower by '''4-60% (76%)''' of its Defense Health.<br />
| 14<br />
| Chaos 5<br />
| {{Valid for ALL}}<br />
| Relic<br />
<br />
|- id="volcanic_shock"<br />
| {{Defense Shard|Volcanic Shock}}<br />
| Volcano has a '''2-26% (34%)''' chance to stun all enemies hit for '''1-2.8s (3.4s)'''.<br />
| 12<br />
| Chaos 5<br />
| {{Valid for Lavamancer}}<br />
| Relic<br />
<br />
|- id="anti_air"<br />
| {{Hero Shard|Anti Air}}<br />
| Deals '''4-40%''' additional damage to flying enemies.<br />
| 12<br />
| Chaos 5<br />
| {{Valid for ALL}}<br />
| Weapon<br />
<br />
|- id="betsy_cluster_nades"<br />
| {{Hero Shard|Betsy Cluster Nades}}<br />
| When attacking flying enemies, you have a '''10-50%''' chance on hit to drop a bomb beneath them that deals '''110-310%''' of your Ability Power stat an Damage in a small area.<br />
| 20<br />
| Chaos 5<br />
| {{Valid for ALL}}<br />
| Weapon<br />
<br />
|- id="burning_strikes"<br />
| {{Hero Shard|Burning Strikes}}<br />
| 2-20% chance on hit to burn target for '''20-180%''' of your Hero Damage stat as magical fire damage each second for '''1-5''' seconds.<br />
| 20<br />
| Chaos 5<br />
| {{Valid for ALL}}<br />
| Weapon<br />
<br />
|- id="chi_burst"<br />
| {{Hero Shard|Chi Burst}}<br />
| Increases Talisman of Empowerment's Critical Damage boost by '''2-20%'''.<br />
| 12<br />
| Chaos 5<br />
| {{Valid for Initiate}}<br />
| Helmet<br />
<br />
|- id="corruptions_embrace"<br />
| {{Hero Shard|Corruption’s Embrace}}<br />
| Starfall damage is increased by '''4-40%''' in corrupt form.<br />
| 12<br />
| Chaos 5<br />
| {{Valid for Dryad}}<br />
| Helmet<br />
<br />
|- id="debilitating_madness"<br />
| {{Hero Shard|Debilitating Madness}}<br />
| Call to Madness increase the target's damage taken by '''3-45%'''.<br />
| 14<br />
| Chaos 5<br />
| {{Valid for Mystic}}<br />
| Gloves<br />
<br />
|- id="drenching_broomnado"<br />
| {{Hero Shard|Drenching Broomnado}}<br />
| Broom Nado damage increased by '''4-40%''' and its hits have '''1-25%''' chance to drench enemies and slow them by '''30%''' for '''1-5''' seconds.<br />
| 12<br />
| Chaos 5<br />
| {{Valid for Gunwitch}}<br />
| Chest<br />
<br />
|- id="empowered_beam"<br />
| {{Hero Shard|Empowered Beam}}<br />
| After the Sword Beam collides with '''5''' targets, it spawns an additional Sword Beam that travels in the same direction as the first dealing '''125-425%''' of your Ability Power stat as damage to each target hit. After colliding with '''5''' targets it returns to the Squire dealing '''125-425%''' of your Ability Power stat as damage in an area around Squire.<br />
| 20<br />
| Chaos 5<br />
| {{Valid for Squire}}<br />
| Weapon<br />
<br />
|- id="enduring_provocation"<br />
| {{Hero Shard|Enduring Provocation}}<br />
| Provoke lasts an additional '''0.5-7.5''' seconds.<br />
| 14<br />
| Chaos 5<br />
| {{Valid for Squire}}<br />
| Shield<br />
<br />
|- id="flaming_knight"<br />
| {{Hero Shard|Flaming Knight}}<br />
| Knight of the Abyss is now imbued with fire, causing enemies hit to burn for '''50-500%''' of your Ability Power in fire damage over '''5''' seconds.<br />
| 18<br />
| Chaos 5<br />
| {{Valid for AbyssLord}}<br />
| Weapon<br />
<br />
|- id="heroic_power"<br />
| {{Hero Shard|Heroic Power}}<br />
| Increases Heroic Wave’s hero damage boost by '''4-40%'''.<br />
| 12<br />
| Chaos 5<br />
| {{Valid for Monk}}<br />
| Chest<br />
<br />
|- id="inferno"<br />
| {{Hero Shard|Inferno}}<br />
| Increases the damage of Flame Surge by '''4-??%'''.<br />
| 12<br />
| Chaos 5<br />
| {{Valid for Countess}}<br />
| Gloves<br />
<br />
|- id="madness_embrace"<br />
| {{Hero Shard|Madness’ Embrace}}<br />
| Increases Call to Madness duration by '''0.5-7.5s'''.<br />
| 14<br />
| Chaos 5<br />
| {{Valid for Mystic}}<br />
| Weapon<br />
<br />
|- id="maelstrom"<br />
| {{Hero Shard|Maelstrom}}<br />
| While Lightning Stance is active, the Barbarian's attacks have a '''5%-25%''' chance to drench enemies, stunning them for '''1.5s-3.5s.'''<br />
|?<br />
| Chaos 5<br />
| {{Valid for Barbarian}}<br />
| Weapon<br />
<br />
|- id="mana_leech"<br />
| {{Hero Shard|Mana Leech}}<br />
| Dark Syphon drains '''4-40%''' additional mana.<br />
| 12<br />
| Chaos 5<br />
| {{Valid for AbyssLord}}<br />
| Gloves<br />
<br />
|- id="manabomb_power"<br />
| {{Hero Shard|Manabomb Power}}<br />
| Increases the damage of Manabomb by '''4-40%'''.<br />
| 12<br />
| Chaos 5<br />
| {{Valid for Apprentice}}<br />
| Gloves<br />
<br />
|- id="meteor_rain"<br />
| {{Hero Shard|Meteor Rain}}<br />
| Manabomb opens a portal overhead that spawns meteor that deal '''30-550%''' of your Ability Power stat as damage to enemies they affect.<br />
| 20<br />
| Chaos 5<br />
| {{Valid for Apprentice}}<br />
| Weapon<br />
<br />
|- id="mine_blast_damage"<br />
| {{Hero Shard|Mine Blast Damage}}<br />
| Anti-Gravity Bot damage increased by '''3-39%'''.<br />
| 12<br />
| Chaos 5<br />
| {{Valid for SeriesEV2}}<br />
| Weapon<br />
<br />
|- id="mine_heat_compensator"<br />
| {{Hero Shard|Mine Heat Compensator}}<br />
| The cost of EV2’s Anti Gravity Bots is reduced by '''4-40%'''.<br />
| 12<br />
| Chaos 5<br />
| {{Valid for SeriesEV2}}<br />
| Chest<br />
<br />
|- id="molten_charge_power"<br />
| {{Hero Shard|Molten Charge Power}}<br />
| Increases Molten Charge damage by '''4-40%'''.<br />
| 12<br />
| Chaos 5<br />
| {{Valid for Lavamancer}}<br />
| Weapon<br />
<br />
|- id="molten_stun"<br />
| {{Hero Shard|Molten Stun}}<br />
| Increases Molten Charge stun duration by '''0.5-4.5s'''.<br />
| 8<br />
| Chaos 5<br />
| {{Valid for Lavamancer}}<br />
| Weapon<br />
<br />
|- id="one_with_chi"<br />
| {{Hero Shard|One With Chi}}<br />
| Increases the damage of Chi Blast by '''4-40%'''.<br />
| 12<br />
| Chaos 5<br />
| {{Valid for Monk}}<br />
| Gloves<br />
<br />
|- id="poison_leaves"<br />
| {{Hero Shard|Poison Leaves}}<br />
| Dryad’s poison attacks deal '''2-20%''' more damage.<br />
| 12<br />
| Chaos 5<br />
| {{Valid for Dryad}}<br />
| Weapon<br />
<br />
|- id="read_or_die"<br />
| {{Hero Shard|Read Or Die}}<br />
| Scatter Sweep and Broom Vault have an '''1-21%''' chance to transmogrify enemies into books for '''3s'''. Transmogrified enemies take increased damage.<br />
| 10<br />
| Chaos 5<br />
| {{Valid for Gunwitch}}<br />
| Gloves<br />
<br />
|- id="scatter_power"<br />
| {{Hero Shard|Scatter Power}}<br />
| Increases Scatter Sweep damage by '''4-40%'''.<br />
| 12<br />
| Chaos 5<br />
| {{Valid for Gunwitch}}<br />
| Chest<br />
<br />
|- id="talon_strike"<br />
| {{Hero Shard|Talon Strike}}<br />
| Hawk Strike now stuns for '''2s-4.5'''.<br />
|?<br />
| Chaos 5<br />
| {{Valid for Barbarian}}<br />
| Weapon<br />
<br />
|- id="thunderbolts_and_lightning"<br />
| {{Hero Shard|Thunderbolts and Lightning}}<br />
| Increases the damage of Arc Lightning by '''4-40%'''.<br />
| 12<br />
| Chaos 5<br />
| {{Valid for Adept}}<br />
| Weapon<br />
<br />
|}<br />
<br />
<!-------------------- CHAOS 6 --------------------><br />
<br />
=== Chaos VI ===<br />
<br />
[[File:Chaos_6_Shard_Pack_Icon.png| 70px| center]]<br />
<br />
{| class="wikitable sortable" style="width:100%; text-align:center;"<br />
! rowspan="2" style="width:15%; text-align:center;" | Name <br />
! rowspan="2" style="width:45%; text-align:center;" | Effect <br />
! rowspan="2" style="width:5%; text-align:center;" | Upgr. levels <br />
! rowspan="2" style="width:7%; text-align:center;" | Shard Pack<br />
! colspan="2" style="width:31%; text-align:center;" | Valid for<br />
<br />
|- <br />
! style="width:10%;" | Hero<br />
! style="width:3%;" | Slot<br />
<br />
|- id="boosted_beam"<br />
| {{Defense Shard|Boosted Beam}}<br />
| Increases the power of the Buff Beam by '''22-39%'''.<br />
| 18<br />
| Chaos 6<br />
| {{Valid for SeriesEV2}}<br />
| Relic<br />
<br />
|- id="boosted_power"<br />
| {{Defense Shard|Boosted Power}}<br />
| Increases the power of the Boost Aura by '''2-20% (24%)'''.<br />
| 18<br />
| Chaos 6<br />
| {{Valid for Monk}}<br />
| Relic<br />
<br />
|- id="colossal_fissure"<br />
| {{Defense Shard|Colossal Fissure}}<br />
| Your Colossus' Direct Command now rips the earth unleashing a fissure that lingers and deals '''50-2050% (2450%)''' of your Ability Power in damage over '''6''' seconds, but increases the mana cost of Direct Command by '''30-70%.''' Usable once every '''60''' seconds.<br />
| 20<br />
| Chaos 6<br />
| {{Valid for AbyssLord}}<br />
| Relic<br />
<br />
|- id="dragon_flare"<br />
| {{Defense Shard|Dragon Flare}}<br />
| Increases the projectile damage radius of Dragons Nest dragons by '''16-64% (80%)''', and reduces damage falloff by '''18-42% (50%)'''.<br />
| 12<br />
| Chaos 6<br />
| {{Valid for Countess}}<br />
| Relic<br />
<br />
|- id="enhanced_poison"<br />
| {{Defense Shard|Enhanced Poison}}<br />
| Increases the rate of the Poison Dart Tower's poison by '''4-40% (52%)'''.<br />
| 12<br />
| Chaos 6<br />
| {{Valid for Huntress}}<br />
| Relic<br />
<br />
|- id="flaming_death"<br />
| {{Defense Shard|Flaming Death}}<br />
| EV2’s mega death laser sets enemies it hits on fire dealing '''50-2050% (2450%)''' of EV2’s Ability Power stat as damage over '''10''' seconds.<br />
| 20<br />
| Chaos 6<br />
| {{Valid for SeriesEV2}}<br />
| Relic<br />
<br />
|- id="frosty_power"<br />
| {{Defense Shard|Frosty Power}}<br />
| Frostbite tower passes '''9-29% (34%)''' of its Defense Power stat to defenses within its frost aura.<br />
| 20<br />
| Chaos 6<br />
| {{Valid for Apprentice}}<br />
| Relic<br />
<br />
|- id="gathering_burst"<br />
| {{Defense Shard|Gathering Burst}}<br />
| Flameburst Tower's fireballs deal more damage the further they travel, up to 20-80% (100%) more damage.<br />
| 12<br />
| Chaos 6<br />
| {{Valid for Adept}}<br />
| Relic<br />
<br />
|- id="health_pylon"<br />
| {{Defense Shard|Health Pylon}}<br />
| Increases the Defense Health of nearby defenses to '''102-130% (135.6%).''' Does not buff the Tower that equips this shard.<br />
| 20<br />
| Chaos 6<br />
| {{Valid for ALL}}<br />
| Relic<br />
<br />
|- id="mark_targets"<br />
| {{Defense Shard|Mark Targets}}<br />
| This defense has a '''5-45%''' chance to place an Apprentice Mark on its target.<br />
| 20<br />
| Chaos 6<br />
| {{Valid for Apprentice}}{{Valid for Adept}}<br />
| Relic<br />
<br />
|- id="megarock"<br />
| {{Defense Shard|Megarock}}<br />
| Volcano launches a huge rock dealing '''100%-220% (244%)''' Defense Damage once every '''5''' volleys.<br />
| 20<br />
| Chaos 6<br />
| {{Valid for Lavamancer}}<br />
| Relic<br />
<br />
|- id="serpent_gods_protection"<br />
| {{Defense Shard|Serpent God’s Protection}}<br />
| Towers and Blockades near the Obelisk take '''-1%''' to '''-10% (-14%)''' damage.<br />
| 9<br />
| Chaos 6<br />
| {{Valid for Mystic}}<br />
| Relic<br />
<br />
|- id="sharpened_spikes"<br />
| {{Defense Shard|Sharpened Spikes}}<br />
| Blockade has a '''2-30% (38%)''' chance to stun enemies hit for '''1-3''' seconds.<br />
| 14<br />
| Chaos 6<br />
| {{Valid for ALL}}<br />
| Relic<br />
<br />
|- id="water_jet"<br />
| {{Defense Shard|Water Jet}}<br />
| Decrease the number of targets of the Water Aura by -4 (from 10 to 6) but does 50-150% (190%) more damage.<br />
| 10<br />
| Chaos 6<br />
| {{Valid for Initiate}}<br />
| Relic<br />
<br />
|- id="backstab"<br />
| {{Hero Shard|Backstab}}<br />
| Primary attacks that hit enemies from behind now deal '''100-225%''' of their total damage.<br />
| 20<br />
| Chaos 6<br />
| {{Valid for Mercenary}}<br />
| Weapon<br />
<br />
|- id="boiling_blood"<br />
| {{Hero Shard|Boiling Blood}}<br />
| Causes the Barbarian to take '''20%-2%''' of his Max Health as damage, every 5s during combat phase gaining Fury.<br />
| 18<br />
| Chaos 6<br />
| {{Valid for Barbarian}}<br />
| Chest<br />
<br />
|- id="brain_of_confusion"<br />
| {{Hero Shard|Brain Of Confusion}}<br />
| When you take damage you have a '''3-15%''' chance to confuse nearby enemies for '''3''' seconds. This effect has a '''15''' second cooldown.<br />
| 12<br />
| Chaos 6<br />
| {{Valid for ALL}}<br />
| Helmet<br />
<br />
|- id="explosive_finale"<br />
| {{Hero Shard|Explosive Finale}}<br />
| Upon completion, the Arcane Bubble explodes dealing '''X-2000%''' Ability Power damage to all enemies in and around the bubble.<br />
| 20<br />
| Chaos 6<br />
| {{Valid for Adept}}<br />
| Helmet<br />
<br />
|- id="flaming_retribution"<br />
| {{Hero Shard|Flaming Retribution}}<br />
| When you take damage, you have a '''2-20%''' chance of dealing '''125-425%''' of your Armor as fire damage to your attacker.<br />
| 20<br />
| Chaos 6<br />
| {{Valid for ALL}}<br />
| Gloves<br />
<br />
|- id="heat_dispenser_module"<br />
| {{Hero Shard|Heat Dispenser Module}}<br />
| EV2 upgrades her gun with a new heat dispenser module that drains '''4-40%''' more heat with each primary attack.<br />
| 12<br />
| Chaos 6<br />
| {{Valid for SeriesEV2}}<br />
| Weapon<br />
<br />
|- id="howling_feast"<br />
| {{Hero Shard|Howling Feast}}<br />
| Your Primary attacks generate '''1''' Feast stack, while at '''10''' stacks, increase your Hero Damage by '''2-30%.''' One stack wears off every '''3''' seconds.<br />
| 14<br />
| Chaos 6<br />
| {{Valid for Dryad}}{{Valid for Squire}}<br />
| Weapon<br />
<br />
|- id="inspired_shout"<br />
| {{Hero Shard|Inspired Shout}}<br />
| Call to Arms buff increases armor and further increases damage by '''3-??%'''.<br />
| 12<br />
| Chaos 6<br />
| {{Valid for Countess}}<br />
| Gloves<br />
<br />
|- id="melting_point"<br />
| {{Hero Shard|Melting Point}}<br />
| When the Countess deals fire damage to an enemy, there is a 20% chance to ignite their armor, causing them to take '''x%''' extra damage for '''y''' seconds.<br />
| 12<br />
| Chaos 6<br />
| {{Valid for Countess}}<br />
| Gloves<br />
<br />
|- id="molten_core_power"<br />
| {{Hero Shard|Molten Core Power}}<br />
| Increases Molten Core damage by '''4-40%'''.<br />
| 12<br />
| Chaos 6<br />
| {{Valid for Lavamancer}}<br />
| Gloves<br />
<br />
|- id="momentum"<br />
| {{Hero Shard|Momentum}}<br />
| Enemies hit by abilities reduce Sweeping Strikes ability cooldown by '''0.2-0.8''' seconds every hit.<br />
| 8<br />
| Chaos 6<br />
| {{Valid for Mercenary}}<br />
| Weapon<br />
<br />
|- id="nightmare_fuel"<br />
| {{Hero Shard|Nightmare Fuel}}<br />
| Enemies affected by Lash Out poison take '''20-320%''' Hero Damage as magical damage when hit by Dark Torment.<br />
| 20<br />
| Chaos 6<br />
| {{Valid for Mystic}}<br />
| Weapon<br />
<br />
|- id="pole_power"<br />
| {{Hero Shard|Pole Power}}<br />
| Increases the damage of Pole Smash or Chi Stomp by '''4-40%'''.<br />
| 12<br />
| Chaos 6<br />
| {{Valid for Monk}}{{Valid for Initiate}}<br />
| Gloves<br />
<br />
|- id="power_of_storms"<br />
| {{Hero Shard|Power Of Storms}}<br />
| You have a '''4-10%''' chance on hit to restore '''20''' mana per second for '''1-3''' seconds. '''10''' seconds cooldown.<br />
| 12<br />
| Chaos 6<br />
| {{Valid for Apprentice}}{{Valid for Squire}}{{Valid for Huntress}}{{Valid for Monk}}{{Valid for Initiate}}{{Valid for AbyssLord}}{{Valid for Adept}}<br />
| Helmet<br />
<br />
|- id="scatter_striker"<br />
| {{Hero Shard|Scatter Striker}}<br />
| Increases the range of Scatter Sweep by '''4-40%'''.<br />
| 12<br />
| Chaos 6<br />
| {{Valid for Gunwitch}}<br />
| Weapon<br />
<br />
|- id="shadow_prince"<br />
| {{Hero Shard|Shadow Prince}}<br />
| Taking damage has an '''7-??%''' chance to make you take '''3-??%''' less damage and stun attackers for '''1.2-??''' seconds over the duration.<br />
| 12<br />
| Chaos 6<br />
| {{Valid for Mercenary}}<br />
| Chest<br />
<br />
|- id="shattering_stones"<br />
| {{Hero Shard|Shattering Stones}}<br />
| After an Abyss Stone expires, it detonates dealing '''40-400%''' of your Ability Power as crushing damage to nearby enemies.<br />
| 18<br />
| Chaos 6<br />
| {{Valid for AbyssLord}}<br />
| Boots<br />
<br />
|- id="shellshock"<br />
| {{Hero Shard|Shellshock}}<br />
| While Turtle Stance is active the Barbarian's attacks wither enemies hit for '''3-13''' seconds reducing their damage to '''75%-35%'''.<br />
| 18<br />
| Chaos 6<br />
| {{Valid for Barbarian}}<br />
| Weapon<br />
<br />
|- id="snipe_critical_strike"<br />
| {{Hero Shard|Snipe Critical Strike}}<br />
| Increases the Crit Chance of Snipe by '''2-30%'''.<br />
| 14<br />
| Chaos 6<br />
| {{Valid for Gunwitch}}<br />
| Weapon<br />
<br />
|- id="unholy_fire"<br />
| {{Hero Shard|Unholy Fire}}<br />
| Blocking unleashes flames that deal '''150-750%''' of your ability power stat as damage to enemies in a cone in front of the hero at a rate of twice per second.<br />
| 20<br />
| Chaos 6<br />
| {{Valid for Squire}}<br />
| Shield<br />
<br />
|}<br />
<br />
<!-------------------- CHAOS 7 --------------------><br />
<br />
=== Chaos VII ===<br />
<br />
[[File:Chaos_7_Shard_Pack_Icon.png| 70px| center]]<br />
<br />
{| class="wikitable sortable" style="width:100%; text-align:center;"<br />
! rowspan="2" style="width:15%; text-align:center;" | Name <br />
! rowspan="2" style="width:45%; text-align:center;" | Effect <br />
! rowspan="2" style="width:5%; text-align:center;" | Upgr. levels <br />
! rowspan="2" style="width:7%; text-align:center;" | Shard Pack<br />
! colspan="2" style="width:31%; text-align:center;" | Valid for<br />
<br />
|- <br />
! style="width:10%;" | Hero<br />
! style="width:3%;" | Slot<br />
<br />
|- id="ghost_arrows"<br />
| {{Defense Shard|Ghost Arrows}}<br />
| The arrows of the Nether Archer can now bounce '''1-4 (5)''' additional times.<br />
| 12<br />
| Chaos 7<br />
| {{Valid for Mercenary}}<br />
| Relic<br />
<br />
|- id="glacier"<br />
| {{Defense Shard|Glacier}}<br />
| Every 10 attacks, Hailstorm Tower fires an icy boulder that explodes on impact dealing '''75%-175% (195%)''' Defense Power as damage in a small area.<br />
| 20<br />
| Chaos 7<br />
| {{Valid for Adept}}<br />
| Relic<br />
<br />
|- id="manufacturers_overcharge"<br />
| {{Defense Shard|Manufacturer’s Overcharge}}<br />
| Weapon Manufacturer charges '''4-40% (52%)''' faster.<br />
| 12<br />
| Chaos 7<br />
| {{Valid for SeriesEV2}}<br />
| Relic<br />
<br />
|- id="node_increase"<br />
| {{Defense Shard|Node Increase}}<br />
| EV2 can create '''1-4 (6)''' extra node(s) in any single Weapon Manufacturer chain.<br />
| 6<br />
| Chaos 7<br />
| {{Valid for SeriesEV2}}<br />
| Relic<br />
<br />
|- id="obelisk_shield"<br />
| {{Defense Shard|Obelisk Shield}}<br />
| Obelisk Shield absorption increased to '''10-70% (86%)'''.<br />
| 15<br />
| Chaos 7<br />
| {{Valid for Mystic}}<br />
| Relic<br />
<br />
|- id="oily_entrapment"<br />
| {{Defense Shard|Oily Entrapment}}<br />
| Increases Oil Geyser slow rate by '''3-15% (19%)'''.<br />
| 12<br />
| Chaos 7<br />
| {{Valid for Lavamancer}}<br />
| Relic<br />
<br />
|- id="power_pylon"<br />
| {{Defense Shard|Power Pylon}}<br />
| Increases the Defense Power of nearby defenses to '''102-120% (124%).''' Does not buff the Tower that equips this shard.<br />
| 18<br />
| Chaos 7<br />
| {{Valid for ALL}}<br />
| Relic<br />
<br />
|- id="splody_harpoon"<br />
| {{Defense Shard|Splody Harpoon}}<br />
| Ballista projectiles have a '''10-45% (52%)''' chance to detonate on each target hit dealing '''1-41% (49%)''' of Defense Damage as extra damage in small area.<br />
| 20<br />
| Chaos 7<br />
| {{Valid for Squire}}<br />
| Relic<br />
<br />
|- id="viscous_oil"<br />
| {{Defense Shard|Viscous Oil}}<br />
| The oil effect from Oil Catapult now slows enemies by an additional '''2-8% (10%)''', and also slows their attack speed by '''8-20% (24%)'''.<br />
| 12<br />
| Chaos 7<br />
| {{Valid for Countess}}<br />
| Relic<br />
<br />
|- id="charged_shot"<br />
| {{Hero Shard|Charged Shot}}<br />
| Your primary attacks have a '''5-15%''' chance to fire a fully charged secondary attack.<br />
| 10<br />
| Chaos 7<br />
| {{Valid for Huntress}}{{Valid for Apprentice}}{{Valid for SeriesEV2}}{{Valid for Adept}}<br />
| Weapon<br />
<br />
|- id="chi_supercharge"<br />
| {{Hero Shard|Chi Supercharge}}<br />
| Increases Talisman of Empowerment's Defense Power boost by '''2-20%'''.<br />
| 12<br />
| Chaos 7<br />
| {{Valid for Initiate}}<br />
| Chest<br />
<br />
|- id="constrictor"<br />
| {{Hero Shard|Constrictor}}<br />
| Defeating an enemy adds a constrictor stack. At '''10''' stacks, unleashes a bed of constrictor snakes that stun nearby targets for '''1-5s'''. While stunned, enemies take '''50-450%''' Ability Power as magical damage each second for '''3''' seconds.<br />
| 20<br />
| Chaos 7<br />
| {{Valid for Mystic}}<br />
| Weapon<br />
<br />
|- id="enduring_slam"<br />
| {{Hero Shard|Enduring Slam}}<br />
| Seismic Slam stun duration increased by '''0.5-5''' seconds.<br />
| 15<br />
| Chaos 7<br />
| {{Valid for Squire}}<br />
| Shield<br />
<br />
|- id="fiery_brimstone"<br />
| {{Hero Shard|Fiery Brimstone}}<br />
| Adds '''4-12%''' Hero Damage to Your Attacks as Magical Fire Damage.<br />
| 10<br />
| Chaos 7<br />
| {{Valid for AbyssLord}}<br />
| Weapon<br />
<br />
|- id="flame_cloak"<br />
| {{Hero Shard|Flame Cloak}}<br />
| After using Valiant Charge, wreath yourself in flames for 6s. While aflame, you take '''5-??%''' less damage and burn attackers for '''400-??%''' of your Armor.<br />
| 16<br />
| Chaos 7<br />
| {{Valid for Countess}}<br />
| Shield<br />
<br />
|- id="heroic_boost"<br />
| {{Hero Shard|Heroic Boost}}<br />
| Increases Heroic Wave's healing done by '''4-40%'''.<br />
| 12<br />
| Chaos 7<br />
| {{Valid for Monk}}<br />
| Helmet<br />
<br />
|- id="life_leech"<br />
| {{Hero Shard|Life Leech}}<br />
| Your primary attacks heal you for '''0.2-1%''' of your max health.<br />
| 20<br />
| Chaos 7<br />
| {{Valid for ALL}}<br />
| Weapon<br />
<br />
|- id="mage_gambit"<br />
| {{Hero Shard|Mage Gambit}}<br />
| Increases your ability power by '''10-50%''', but increase damage taken from enemies by '''60-20%'''.<br />
| 20<br />
| Chaos 7<br />
| {{Valid for ALL}}<br />
| Chest<br />
<br />
|- id="mana_capacitor"<br />
| {{Hero Shard|Mana Capacitor}}<br />
| Increases your maximum ability resource by '''10-100'''.<br />
| 18<br />
| Chaos 7<br />
| {{Valid for Apprentice}}{{Valid for Squire}}{{Valid for Huntress}}{{Valid for Monk}}{{Valid for Initiate}}{{Valid for SeriesEV2}}{{Valid for AbyssLord}}{{Valid for Lavamancer}}{{Valid for Dryad}}{{Valid for Gunwitch}}{{Valid for Adept}}<br />
| Helmet<br />
<br />
|- id="poisoned_blades"<br />
| {{Hero Shard|Poisoned Blades}}<br />
| Combat Preparation now applies poison to your blades for 5s, causing you to deal '''50-110%''' more damage as poison damage on melee attacks.<br />
| 12<br />
| Chaos 7<br />
| {{Valid for Mercenary}}<br />
| Weapon<br />
<br />
|- id="power_gambit"<br />
| {{Hero Shard|Power Gambit}}<br />
| Increases your Hero Damage by '''10-50%''', but increase damage taken from enemies by '''60-20%'''.<br />
| 20<br />
| Chaos 7<br />
| {{Valid for ALL}}<br />
| Chest<br />
<br />
|- id="proton_canon_insulator"<br />
| {{Hero Shard|Proton Canon Insulator}}<br />
| Reduces the heat generation rate of Proton Charge by '''2-20%'''.<br />
| 12<br />
| Chaos 7<br />
| {{Valid for SeriesEV2}}<br />
| Weapon<br />
<br />
|- id="proton_supercharge"<br />
| {{Hero Shard|Proton Supercharge}}<br />
| EV2's Proton Charge deals an extra '''10-210%''' of your ability power stat as damage while its max range is increased by '''5-25%'''.<br />
| 20<br />
| Chaos 7<br />
| {{Valid for SeriesEV2}}<br />
| Weapon<br />
<br />
|- id="ramster_power"<br />
| {{Hero Shard|Ramster Power}}<br />
| Increases the damage of Ramster Direct Command by '''5-35%'''.<br />
| 10<br />
| Chaos 7<br />
| {{Valid for AbyssLord}}<br />
| Gloves<br />
<br />
|- id="ravenhost"<br />
| {{Hero Shard|Ravenhost}}<br />
| Your primary attacks generate Raven stacks. Once you reach '''10''' stacks, the stacks are depleted to fire a magical Raven dealing '''10-210%''' of your Ability Power as damage. Bounces '''5''' times.<br />
| 20<br />
| Chaos 7<br />
| {{Valid for ALL}}<br />
| Weapon<br />
<br />
|- id="restoring_snipe"<br />
| {{Hero Shard|Restoring Snipe}}<br />
| Snipe critical hits restore '''4-40''' Broom Power.<br />
| 18<br />
| Chaos 7<br />
| {{Valid for Gunwitch}}<br />
| Weapon<br />
<br />
|- id="ride_the_lightning"<br />
| {{Hero Shard|Ride the Lightning}}<br />
| Increase the damage bonus of Lightning Stance by '''1%-21%'''.<br />
| 20<br />
| Chaos 7<br />
| {{Valid for Barbarian}}<br />
| Gloves<br />
<br />
|- id="serpents_kiss"<br />
| {{Hero Shard|Serpent’s Kiss}}<br />
| Secondary Attacks inflict poison on enemies, dealing '''10-210%''' of Hero Health as damage per second for '''1-5''' seconds.<br />
| 20<br />
| Chaos 7<br />
| {{Valid for Mystic}}<br />
| Gloves<br />
<br />
|- id="snipe_critical_power"<br />
| {{Hero Shard|Snipe Critical Power}}<br />
| Increases the total critical damage of Snipe by '''104-140%'''.<br />
| 12<br />
| Chaos 7<br />
| {{Valid for Gunwitch}}<br />
| Weapon<br />
<br />
|- id="tectonic_breaker"<br />
| {{Hero Shard|Tectonic Breaker}}<br />
| While Hardened, deal '''10-370%''' Armor Stat as crushing Earth damage every '''3'''rd primary attack. While Inflamed deal '''10-370%''' Hero Damage as Fire damage every '''3'''rd primary attack.<br />
| 20<br />
| Chaos 7<br />
| {{Valid for Lavamancer}}<br />
| Chest<br />
<br />
|- id="twice_as_bright"<br />
| {{Hero Shard|Twice As Bright}}<br />
| Eruption now increases Defense Power to '''10-70%''', but the duration is reduced by '''-5''' seconds.<br />
| 20<br />
| Chaos 7<br />
| {{Valid for Lavamancer}}<br />
| Helmet<br />
<br />
|- id="wreckless"<br />
| {{Hero Shard|Wreckless}}<br />
| The Barbarian deals up to '''0.5%-20.5%''' bonus damage based upon current Wrath.<br />
| 20<br />
| Chaos 7<br />
| {{Valid for Barbarian}}<br />
| Gloves<br />
<br />
|}<br />
<br />
<!-------------------- CHAOS 8 --------------------><br />
<br />
=== Chaos VIII ===<br />
<br />
[[File:Chaos_8_shard_Pack_Icon.png| 70px| center]]<br />
<br />
{| class="wikitable sortable" style="width:100%; text-align:center;"<br />
! rowspan="2" style="width:15%; text-align:center;" | Name <br />
! rowspan="2" style="width:45%; text-align:center;" | Effect <br />
! rowspan="2" style="width:5%; text-align:center;" | Upgr. levels <br />
! rowspan="2" style="width:7%; text-align:center;" | Shard Pack<br />
! colspan="2" style="width:31%; text-align:center;" | Valid for<br />
<br />
|- <br />
! style="width:10%;" | Hero<br />
! style="width:3%;" | Slot<br />
<br />
|- id="double_tap"<br />
| {{Defense Shard|Double Tap}}<br />
| Your Skeletal Archers have a '''15-45% (51%)''' chance to fire twice in succession.<br />
| 20<br />
| Chaos 8<br />
| {{Valid for AbyssLord}}<br />
| Relic<br />
<br />
|- id="enduring_bubble"<br />
| {{Defense Shard|Enduring Bubble}}<br />
| Increases Viper's Fang bubble duration by '''1-2''' seconds.<br />
| 10<br />
| Chaos 8<br />
| {{Valid for Mystic}}<br />
| Relic<br />
<br />
|- id="oily_harpoon"<br />
| {{Defense Shard|Oily Harpoon}}<br />
| Ballista oils targets on hit for '''2.16-6.12 (7)''' seconds. Fire damage Ignites the enemy for '''1-15% (18%)''' of Defense Damage for 3 seconds.<br />
| 18<br />
| Chaos 8<br />
| {{Valid for Squire}}<br />
| Relic<br />
<br />
|- id="shattering_torpedo"<br />
| {{Defense Shard|Shattering Torpedo}}<br />
| Reflect Beam's torpedoes are imbued with Earth Magic, dealing an extra '''2-42%''' Crushing Earth Damage on explosions.<br />
| 20<br />
| Chaos 8<br />
| {{Valid for SeriesEV2}}<br />
| Relic<br />
<br />
|- id="snakes_on_a_plane"<br />
| {{Defense Shard|Snakes on a plane}}<br />
| Obelisk spawns a snake every 3 seconds that flies into an enemy dealing '''100-325% (370%)''' Defense Damage as magical Earth damage.<br />
| 20<br />
| Chaos 8<br />
| {{Valid for Mystic}}<br />
| Relic<br />
<br />
|- id="torpedo_striker"<br />
| {{Defense Shard|Torpedo Striker}}<br />
| Increases the radius of the Reflect Beam's Torpedo Detonation by '''3-39%'''.<br />
| 12<br />
| Chaos 8<br />
| {{Valid for SeriesEV2}}<br />
| Relic<br />
<br />
|- id="vengeance"<br />
| {{Defense Shard|Vengeance}}<br />
| 4-40% of the damage taken by the Spike Blockade is returned in its next attack.<br />
| 18<br />
| Chaos 8<br />
| {{Valid for Squire}}<br />
| Relic<br />
<br />
|- id="water_elemental"<br />
| {{Defense Shard|Water Elemental}}<br />
| The affected tower has has '''5-25% (29%)''' chance on hit to drench enemies for 3 seconds.<br />
| 20<br />
| Chaos 8<br />
| {{Valid for ALL}}<br />
| Relic<br />
<br />
|- id="block_power"<br />
| {{Hero Shard|Block Power}}<br />
| Increases the blocking power of the shield by '''5-25%'''<br />
| 20<br />
| Chaos 8<br />
| {{Valid for Squire}}<br />
| Shield<br />
<br />
|- id="celestial_power"<br />
| {{Hero Shard|Celestial Power}}<br />
| Falling stars give an additional '''6-?''' celestial power.<br />
| 8<br />
| Chaos 8<br />
| {{Valid for Dryad}}<br />
| Boots<br />
<br />
|- id="deaths_grasp"<br />
| {{Hero Shard|Death’s Grasp}}<br />
| When you defeat an enemy, you generate a charge, up to a max of 5. When you block with your shield, all charges are then consumed each unleashing a fireball that deal '''10-210%''' of your ability power as magical fire damage.<br />
| 20<br />
| Chaos 8<br />
| {{Valid for Squire}}<br />
| Shield<br />
<br />
|- id="enduring_price"<br />
| {{Hero Shard|Enduring Price}}<br />
| Two at Twice the Price lasts '''1-7''' seconds longer.<br />
| 12<br />
| Chaos 8<br />
| {{Valid for Gunwitch}}<br />
| Weapon<br />
<br />
|- id="escape_artist"<br />
| {{Defense Shard|Escape Artist}}<br />
| Reduces the time of disabling effects you sustain by '''0-37.5%'''.<br />
| 12<br />
| Chaos 8<br />
| {{Valid for Mercenary}}<br />
| Weapon<br />
<br />
|- id="freezing_vault"<br />
| {{Hero Shard|Freezing Vault}}<br />
| Your broom vault now freezes the target for '''1-4''' seconds and deals an extra '''4-16%''' damage.<br />
| 12<br />
| Chaos 8<br />
| {{Valid for Gunwitch}}<br />
| Boots<br />
<br />
|- id="harbingers_powered_block"<br />
| {{Hero Shard|Harbinger’s Powered Block}}<br />
| Blocking reduces the cooldown of Seismic Slam by '''-0.2''' to '''-0.7''' seconds. Happens a max of '''3''' times a second.<br />
| 10<br />
| Chaos 8<br />
| {{Valid for Squire}}<br />
| Shield<br />
<br />
|- id="holy_restoration"<br />
| {{Hero Shard|Holy Restoration}}<br />
| Increases the healing of Holy Fire by '''3-??%'''.<br />
| 12<br />
| Chaos 8<br />
| {{Valid for Countess}}<br />
| Helmet<br />
<br />
|- id="lightning_touch"<br />
| {{Hero Shard|Lightning Touch}}<br />
| Your primary attacks deal an additional '''4-40%''' of your Hero Damage as storm damage.<br />
| 12<br />
| Chaos 8<br />
| {{Valid for ALL}}<br />
| Weapon<br />
<br />
|- id="lingering_core"<br />
| {{Hero Shard|Lingering Core}}<br />
| Increases Molten Core lifespan by '''1-8''' seconds.<br />
| 14<br />
| Chaos 8<br />
| {{Valid for Lavamancer}}<br />
| Weapon<br />
<br />
|- id="power_of_embermount"<br />
| {{Hero Shard|Power of Embermount}}<br />
| Increases the amount of Molten Power gained by '''4-40%'''.<br />
| 12<br />
| Chaos 8<br />
| {{Valid for Lavamancer}}<br />
| Helmet<br />
<br />
|- id="power_overwhelming"<br />
| {{Hero Shard|Power Overwhelming}}<br />
| Increases your Ability Power by '''10-30%''', but increase your ability resource cost by '''100-70%'''.<br />
| 20<br />
| Chaos 8<br />
| {{Valid for AbyssLord}}<br />
| Helmet<br />
<br />
|- id="price_of_power"<br />
| {{Hero Shard|Price Of Power}}<br />
| Increases damage of Two at Twice the Price by '''4-40%'''.<br />
| 12<br />
| Chaos 8<br />
| {{Valid for Gunwitch}}<br />
| Gloves<br />
<br />
|- id="proton_cannon_boost"<br />
| {{Hero Shard|Proton Cannon Boost}}<br />
| Width of Proton Charge increased by '''4-40%'''.<br />
| 12<br />
| Chaos 8<br />
| {{Valid for SeriesEV2}}<br />
| Weapon<br />
<br />
|- id="proton_flame_charge"<br />
| {{Hero Shard|Proton Flame Charge}}<br />
| EV2's Proton Cannon is upgraded with a flaming core dealing an extra '''4-25%''' fire damage to enemies it hits.<br />
| 14<br />
| Chaos 8<br />
| {{Valid for SeriesEV2}}<br />
| Gloves<br />
<br />
|- id="pumpkinator"<br />
| {{Hero Shard|Pumpkinator}}<br />
| Your primary attacks pumpkin your enemies. When a pumpkined enemy dies they explode doing '''10-210%''' ability power as damage. When a pumpkined enemy is hit with a melee attack, increase the Hero Critical Chance of the attacker by '''3-33''' for 5 seconds.<br />
| 20<br />
| Chaos 8<br />
| {{Valid for ALL}}<br />
| Weapon<br />
<br />
|- id="radiant_power"<br />
| {{Hero Shard|Radiant Power}}<br />
| Increases the Defense Power of nearby defenses by '''5-10%'''.<br />
| 5<br />
| Chaos 8<br />
| {{Valid for ALL}}<br />
| Weapon<br />
<br />
|- id="regeneration"<br />
| {{Hero Shard|Regeneration}}<br />
| Restores '''0.25-1.25%''' of your Max Health every 5 seconds.<br />
| 10<br />
| Chaos 8<br />
| {{Valid for ALL}}<br />
| Boots<br />
<br />
|- id="serpent_gods_fury"<br />
| {{Hero Shard|Serpent God's Fury}}<br />
| When you crit with a primary attack, reduce the cooldown of all your abilities by '''-0.1-0.3''' seconds. The effect has a cooldown of 1 second.<br />
| 18<br />
| Chaos 8<br />
| {{Valid for Mystic}}<br />
| Weapon<br />
<br />
|- id="snake_bomb"<br />
| {{Hero Shard|Snake Bomb}}<br />
| When a Dark Torment serpent expires, it explodes dealing '''20-1,020%''' Ability Power as magical damage to nearby enemies.<br />
| 20<br />
| Chaos 8<br />
| {{Valid for Mystic}}<br />
| Weapon<br />
<br />
|- id="spiders_kiss"<br />
| {{Hero Shard|Spider’s Kiss}}<br />
| Snipe hits inflict poison, dealing '''50-450%''' Ability Power as magical Poison damage per second for 5 seconds.<br />
| 20<br />
| Chaos 8<br />
| {{Valid for Gunwitch}}<br />
| Weapon<br />
<br />
|- id="submerging_blast"<br />
| {{Hero Shard|Submerging Blast}}<br />
| Increases Submerge's Emerge damage by '''3-39%'''.<br />
| 12<br />
| Chaos 8<br />
| {{Valid for Lavamancer}}<br />
| Boots<br />
<br />
|- id="submerging_speed"<br />
| {{Hero Shard|Submerging Speed}}<br />
| Increases movement speed while Submerged by '''+4-40%''' and adds a knockup on Emerge.<br />
| 12<br />
| Chaos 8<br />
| {{Valid for Lavamancer}}<br />
| Boots<br />
<br />
|- id="sundering_blow"<br />
| {{Hero Shard|Sundering Blow}}<br />
| Your primary attacks reduce enemy's resistances by '''5-20%''', increasing damage dealt to them.<br />
| 15<br />
| Chaos 8<br />
| {{Valid for ALL}}<br />
| Weapon<br />
<br />
|- id="superconductor"<br />
| {{Hero Shard|Superconductor}}<br />
| Reduces the costs of all abilities by '''1-19%'''.<br />
| 18<br />
| Chaos 8<br />
| {{Valid for Apprentice}}{{Valid for Squire}}{{Valid for Monk}}{{Valid for Huntress}}{{Valid for AbyssLord}}{{Valid for SeriesEV2}}{{Valid for Gunwitch}}{{Valid for Lavamancer}}{{Valid for Initiate}}{{Valid for Adept}}<br />
| Chest<br />
<br />
|- id="taser_suit"<br />
| {{Hero Shard|Taser Suit}}<br />
| When you take damage you have a '''1-16%''' chance to electrocute enemies in a small area around you, stunning them for 3 seconds.<br />
| 15<br />
| Chaos 8<br />
| {{Valid for ALL}}<br />
| Chest<br />
<br />
|- id="tempered_anger"<br />
| {{Hero Shard|Tempered Anger}}<br />
| Mystic loses appeasement '''3-39%''' slower and take '''0-100%''' less appeasement damage when at 0 appeasement.<br />
| 12<br />
| Chaos 8<br />
| {{Valid for Mystic}}<br />
| Chest<br />
<br />
|- id="wave_of_the_storm"<br />
| {{Hero Shard|Wave Of The Storm}}<br />
| You have a '''4-40%''' chance when landing on the ground to deal '''10-210%''' of your Ability Power as storm damage to nearby enemies.<br />
| 20<br />
| Chaos 8<br />
| {{Valid for ALL}}<br />
| Boots<br />
<br />
|- id="zero_entropy"<br />
| {{Hero Shard|Zero Entropy}}<br />
| Ice Needle only affects a single target, but damage is increased by '''3-39%''' and duration is increased by '''1-6''' seconds.<br />
| 12<br />
| Chaos 8<br />
| {{Valid for Gunwitch}}<br />
| Helmet<br />
<br />
|}<br />
<br />
<!-------------------- CHAOS 9 --------------------><br />
<br />
=== Chaos IX ===<br />
<br />
[[File:Chaos IX Shard Pack With Border.png|Chaos IX Shard Pack| 70px| center]]<br />
<br />
{| class="wikitable sortable" style="width:100%; text-align:center;"<br />
! rowspan="2" style="width:15%; text-align:center;" | Name <br />
! rowspan="2" style="width:45%; text-align:center;" | Effect <br />
! rowspan="2" style="width:5%; text-align:center;" | Upgr. levels <br />
! rowspan="2" style="width:7%; text-align:center;" | Shard Pack<br />
! colspan="2" style="width:31%; text-align:center;" | Valid for<br />
<br />
|- <br />
! style="width:10%;" | Hero<br />
! style="width:3%;" | Slot<br />
<br />
|- id="augmented_explosions"<br />
| {{Defense Shard|Augmented Explosions}}<br />
| Explosion radius of Nether Spiders and Slimes are '''15-65% (75%)''' bigger.<br />
| 20<br />
| Chaos 9<br />
| {{Valid for Dryad}}{{Valid for Mercenary}}<br />
| Relic<br />
<br />
|- id="auto_repair_system"<br />
| {{Defense Shard|Auto-Repair System}}<br />
| Restores '''0.5-??%''' of the affected tower’s Max Health every 5s. Only active during Combat Phase.<br />
| 20<br />
| Chaos 9<br />
| {{Valid for ALL}}<br />
| Relic<br />
<br />
|- id="bubble_beam"<br />
| {{Defense Shard|Bubble Beam}}<br />
| Sand Vipers have an '''11-25% (29%)''' chance on hit to bubble the target for '''2-4''' seconds.<br />
| 14<br />
| Chaos 9<br />
| {{Valid for Mystic}}<br />
| Relic<br />
<br />
|- id="crippling_blow"<br />
| {{Defense Shard|Crippling Blow}}<br />
| Sky Guard Tower has a '''14%''' chance on hit to stun the target for '''0-??''' seconds.<br />
| 14<br />
| Chaos 9<br />
| {{Valid for Monk}}{{Valid for Initiate}}<br />
| Relic<br />
<br />
|- id="Crystal Fissure"<br />
| {{Defense Shard|Crystal Fissure}}<br />
| Increases the width of Crystal Hammer's Fissure by 50% and increase the Defense Damage by 5-29% (35%).<br />
| 16<br />
| Chaos 9<br />
| {{Valid for Adept}}<br />
| Relic<br />
<br />
|- id="electric_arcing"<br />
| {{Defense Shard|Electric Arcing}}<br />
| Increases the number of targets for the Lightning Strike Aura by 4, but does '''90-80% (76%)''' less damage.<br />
| 10<br />
| Chaos 9<br />
| {{Valid for Monk}}{{Valid for Initiate}}<br />
| Relic<br />
<br />
|- id="Freezing Rain"<br />
| {{Defense Shard|Freezing Rain}}<br />
| Geyser Traps has '''10-42% (50%)''' chance to freeze all targets.<br />
| 16<br />
| Chaos 9<br />
| {{Valid for Huntress}}<br />
| Relic<br />
<br />
|- id="frenzied_swarm"<br />
| {{Defense Shard|Frenzied Swarm}}<br />
| Moss Hornet movement speed is increased by '''500-1300 (1500)'''.<br />
| 16<br />
| Chaos 9<br />
| {{Valid for Dryad}}<br />
| Relic<br />
<br />
|- id="giant_harpy_feathers"<br />
| {{Defense Shard|Giant Harpy Feathers}}<br />
| Harpy feathers pierce through 1 extra target, even when not corrupt. Projectile damage reduction per pierce reduced by '''10-??%'''.<br />
| 20<br />
| Chaos 9<br />
| {{Valid for Dryad}}<br />
| Relic<br />
<br />
|- id="oily_overflow"<br />
| {{Defense Shard|Oily Overflow}}<br />
| Oil Catapult projectiles leave additional Oil on the ground for '''3-??''' seconds.<br />
| 8<br />
| Chaos 9<br />
| {{Valid for Countess}}<br />
| Relic<br />
<br />
|- id="titanic_slam"<br />
| {{Defense Shard|Titanic Slam}}<br />
| The Colossus' attack has an '''8-??%''' chance to be a massive overhead slam, creating a shockwave that deals '''200-??%''' of your Tower Health as earth damage and sends enemies airborne.<br />
| 20<br />
| Chaos 9<br />
| {{Valid for AbyssLord}}<br />
| Relic<br />
<br />
|- id="amped_charge"<br />
| {{Hero Shard|Amped Charge}}<br />
| Increases the damage of Proton Charge by '''3-??%'''.<br />
| 12<br />
| Chaos 9<br />
| {{Valid for SeriesEV2}}<br />
| Gloves<br />
<br />
|- id="atomic_madness"<br />
| {{Hero Shard|Atomic Madness}}<br />
| Atomic Launcher fires 2 extra shots in a small spread for '''150-??%''' of your Hero Damage.<br />
| 20<br />
| Chaos 9<br />
| {{Valid for SeriesEV2}}<br />
| Gloves<br />
<br />
|- id="beam_intensification"<br />
| {{Hero Shard|Beam Intensification}}<br />
| Increases the damage of Sword Beam by '''3-??%'''.<br />
| 12<br />
| Chaos 9<br />
| {{Valid for Squire}}<br />
| Gloves<br />
<br />
|- id="blood_rage"<br />
| {{Hero Shard|Blood Rage}}<br />
| Increases the damage bonus of Provoke by '''4-??%''', and damage resistance by '''3-??%'''.<br />
| 12<br />
| Chaos 9<br />
| {{Valid for Squire}}<br />
| Gloves<br />
<br />
|- id="bunny_hop"<br />
| {{Hero Shard|Bunny Hop}}<br />
| Gives the ability to double jump! And increases your movement speed by '''0-200'''.<br />
| 4<br />
| Chaos 9<br />
| {{Valid for Apprentice}}{{Valid for Huntress}}{{Valid for Squire}}{{Valid for AbyssLord}}{{Valid for Adept}}{{Valid for Lavamancer}}{{Valid for SeriesEV2}}{{Valid for Barbarian}}{{Valid for Mystic}}<br />
| Boots<br />
<br />
|- id="chi_curse"<br />
| {{Hero Shard|Chi Curse}}<br />
| Increases Crippling Chi Wave cripple effectiveness by '''5-??%'''.<br />
| 12<br />
| Chaos 9<br />
| {{Valid for Initiate}}<br />
| Chest<br />
<br />
|- id="critical_empowerment"<br />
| {{Hero Shard|Critical Empowerment}}<br />
| Increases your Hero Crit Damage by '''5-16%'''.<br />
| 11<br />
| Chaos 9<br />
| {{Valid for ALL}}<br />
| Gloves<br />
<br />
|- id="hasten"<br />
| {{Hero Shard|Hasten}}<br />
| Increases attack speed by '''10-??%'''.<br />
| 16<br />
| Chaos 9<br />
| {{Valid for Apprentice}}{{Valid for Huntress}}{{Valid for SeriesEV2}}{{Valid for Gunwitch}}{{Valid for Adept}}<br />
| Helmet<br />
<br />
|- id="heavy_armor"<br />
| {{Hero Shard|Heavy Armor}}<br />
| Increases armor by '''4-??%''', but reduces speed by '''700-??'''.<br />
| 8<br />
| Chaos 9<br />
| {{Valid for Countess}}<br />
| Chest<br />
<br />
|- id="radiant_empowerment"<br />
| {{Hero Shard|Radiant Empowerment}}<br />
| Increases the damage of nearby heroes by '''5-??%'''.<br />
| 5<br />
| Chaos 9<br />
| {{Valid for ALL}}<br />
| Weapon<br />
<br />
|- id="rainbow_flask"<br />
| {{Hero Shard|Rainbow Flask}}<br />
| Increases the damage of Oil Flask by '''3-??%''' and has a chance to drench, ignite, or poison enemies on hit.<br />
| 12<br />
| Chaos 9<br />
| {{Valid for Huntress}}<br />
| Gloves<br />
<br />
|- id="run_and_gun"<br />
| {{Hero Shard|Run and Gun}}<br />
| Your primary attacks have a '''10-??%''' chance on hit to increase your movement speed by 600 for 3s.<br />
| 10<br />
| Chaos 9<br />
| {{Valid for ALL}}<br />
| Boots<br />
<br />
|- id="sharp_thinking"<br />
| {{Hero Shard|Sharp Thinking}}<br />
| Increases the damage bonus of Combat Preparation by '''4-40%'''.<br />
| 12<br />
| Chaos 9<br />
| {{Valid for Mercenary}}<br />
| Weapon<br />
<br />
<br />
|- id="tamers_gambit"<br />
| {{Hero Shard|Tamer's Gambit}}<br />
| Pets deal '''20-??%''' more damage, but Hero Damage and Ability Power are reduced by '''68-??%'''.<br />
| 20<br />
| Chaos 9<br />
| {{Valid for ALL}}<br />
| Weapon<br />
<br />
|- id="tank_gambit"<br />
| {{Hero Shard|Tank Gambit}}<br />
| Take '''6-??%''' less damage, but deal '''45-??%''' less damage.<br />
| 20<br />
| Chaos 9<br />
| {{Valid for ALL}}<br />
| Chest<br />
<br />
|- id="venomous_strikes"<br />
| {{Hero Shard|Venomous Strikes}}<br />
|'''2-20%''' chance on hit to poison a target for '''20-180%''' of your Hero Damage stat as magical poison damage each second for '''1-5s'''.<br />
| 20<br />
| Chaos 9<br />
| {{Valid for ALL}}<br />
| Weapon<br />
<br />
|- id="vroom_polymorph"<br />
| {{Hero Shard|Vroom Polymorph}}<br />
| Vroom Broom polymorphs enemies around you when activated for '''2-??''' seconds. Can only activate once every 10 seconds.<br />
| 8<br />
| Chaos 9<br />
| {{Valid for Gunwitch}}<br />
| Boots<br />
<br />
|- id="wild_fire"<br />
| {{Hero Shard|Wild Fire}}<br />
| Increases the duration of Flame Surge’s fire trail by '''1-??''' seconds.<br />
| 8<br />
| Chaos 9<br />
| {{Valid for Countess}}<br />
| Boots<br />
<br />
|}<br />
<br />
=== Others ===<br />
<br />
{| class="wikitable sortable" style="width:100%; text-align:center;"<br />
! rowspan="2" style="width:15%; text-align:center;" | Name <br />
! rowspan="2" style="width:45%; text-align:center;" | Effect <br />
! rowspan="2" style="width:5%; text-align:center;" | Upgr. levels <br />
! rowspan="2" style="width:7%; text-align:center;" | Shard Pack<br />
! colspan="2" style="width:31%; text-align:center;" | Valid for<br />
<br />
|- <br />
! style="width:10%;" | Hero<br />
! style="width:3%;" | Slot<br />
<br />
|- id="enhanced_launcher"<br />
| {{Hero Shard|Enhanced Launcher}}<br />
| Anti Gravity Bot Launcher can store an additional '''1-15''' Anti Gravity Bots.<br />
| 14<br />
|'''Removed'''<br />
| {{Valid for SeriesEV2}}<br />
| Weapon<br />
<br />
|- id="skeletal_bind"<br />
| {{Hero Shard|Skeletal Bind}}<br />
| When you defeat an enemy, you generate a charge. Your next fully-charged secondary attack summons a skeletal hand that traps each target hit for '''1-6''' seconds, draining one charge for each enemy hit. You can have a max of '''5''' charges.<br />
| 10<br />
|'''Removed'''<br />
| {{Valid for ALL}}<br />
| Weapon<br />
<br />
|- id="harbingers_exile"<br />
| {{Defense Shard|Harbinger’s Exile}}<br />
| Training Dummy has a '''1-9%''' chance to teleport targets back to spawner.<br />
| 20<br />
|'''Removed'''<br />
| {{Valid for Squire}}<br />
| Relic<br />
<br />
|- id="withering_blast"<br />
| {{Defense Shard|Withering Blast}}<br />
| Enemies damaged by Arcane Barrier take '''5-20%''' increased damage for '''1.5-3''' seconds.<br />
| 15<br />
|'''Revenge of the Yeti Incursion'''<br />
| {{Valid for Apprentice}}{{Valid for Adept}}<br />
| Relic<br />
<br />
|- id="onsen_bath"<br />
| {{Defense Shard|Onsen Bath}}<br />
| 20% chance for Cannonball Tower to fire a steamy blast dealing '''20-500%''' Defense Power and drenching enemies for 3 seconds.<br />
| 12<br />
|'''Revenge of the Yeti Incursion - Xbox Exclusive Item'''<br />
| {{Valid for Squire}}<br />
| Relic<br />
<br />
|}<br />
<br />
==Hyper Shards==<br />
<br />
[[File:The_Hyper_Shard_Icon.png|right|120px]]<br />
With the introduction of mastery mode, several new hyper shards have been introduced to the game. Shards unlock as you earn stars in mastery mode.<br />
Each hyper shard can only be obtained once in Mastery mode.<br />
<br />
As of the Prime Incursion Update, completing all maps within a prime region awards a hyper shard. Completing all six regions awards the last hyper shard. This allows you to obtain a second set of all the shards.<br />
Note that the order that you obtain hyper shards in Prime Incursions is different than that of Mastery mode (e.g. the first prime region doesn't award Mass Destruction).<br />
<br />
{| class="wikitable sortable" style="width:100%; text-align:center;"<br />
! rowspan="2" style="width:10%; text-align:center;" | Name <br />
! rowspan="2" style="width:40%; text-align:center;" | Effect <br />
! rowspan="2" style="width:5%; text-align:center;" | Upgr. levels <br />
! rowspan="2" style="width:7%; text-align:center;" | Mastery Stars Needed<br />
! rowspan="2" style="width:7%; text-align:center;" | Prime Incursion Region<br />
! colspan="8" style="width:31%; text-align:center;" | Valid for<br />
|- <br />
! style="width:10%;" | Hero<br />
! style="width:3%;" | Slot<br />
|- id="mass_destruction"<br />
| {{Hyper Shard|[[File:Hyper_Shard_Icon_2.png|50px]] <br />
'''Mass Destruction'''}} <br />
| Increases the Defense Power of the affected tower by 2-70% .<br />
| 34<br />
| 50 Stars<br />
| Completing all Incursions in Prime I - VI Regions. <br />
| {{Valid for ALL}}<br />
| Relic<br />
|- id="vicious_strikes"<br />
| {{Hyper Shard|[[File:Hyper_Shard_Icon_5.png|50px]] <br />
'''Vicious Strikes'''}} <br />
| Increases the Defense Range of the affected tower by x-2275 units.<br />
| 12<br />
| 155 Stars<br />
| Prime VI<br />
| {{Valid for ALL}}<br />
| Relic<br />
|- id="radiant_critical_power"<br />
| {{Hyper Shard|[[File:Hyper_Shard_Icon_3.png|50px]] <br />
'''Radiant Critical Power'''}} <br />
| Increases the Defense Critical Damage of nearby defenses by 0-5% and Defense Critical Chance of nearby defenses by 3%.<br />
| 5<br />
| 260 Stars<br />
| Prime IV<br />
| {{Valid for ALL}}<br />
| Boots<br />
|- id="explosive_shielding_guard"<br />
| {{Hyper Shard|[[File:Hyper_Shard_Icon_1.png|50px]] <br />
'''Explosive Shielding Guard'''}} <br />
| When the affected tower takes damage, it has a 3-35% chance to gain a shield for 50-250% of its Defense Health for 5 seconds and to trigger an explosion that deals 140-500% of its Defense Health as damage to nearby enemies. Does not work with Auras and Traps. This does not destroy the tower. Does not stack with Shielding Guard or Explosive Guard.<br />
| 20<br />
| 365 Stars<br />
| Prime II<br />
| {{Valid for ALL}}<br />
| Relic<br />
|- id="thunderstruck"<br />
| {{Hyper Shard|[[File:Hyper_Shard_Icon_4.png|50px]] <br />
'''Thunderstruck'''}} <br />
| Your primary attacks have a 26% chance on hit to drench enemies for 7 seconds and your primary attacks deal an additional 40% damage as storm damage. Storm damage has a 3 second cooldown.<br />
| 12<br />
| 470 Stars<br />
| Prime III<br />
| {{Valid for ALL}}<br />
| Weapon<br />
|- id="destructive_pylon"<br />
| {{Hyper Shard|[[File:Hyper_Shard_Icon_2.png|50px]] <br />
'''Destructive Pylon'''}} <br />
| Increases the Defense Power of nearby defenses to 120% and increases the Defense Power of the affected tower by 34%. Does not stack with Destruction or Power Pylon.<br />
| 18<br />
| 575 Stars<br />
| Prime I<br />
| {{Valid for ALL}}<br />
| Relic<br />
|- id="automation"<br />
| {{Hyper Shard|[[File:Hyper_Shard_Icon_1.png|50px]] <br />
'''Automation'''}} <br />
| Each time your defense attacks, it heals for 2% of its max health. Cooldown of 0.7 seconds.<br />
| 20<br />
| 680 Stars<br />
| Prime V<br />
| {{Valid for ALL}}<br />
| Relic<br />
|-<br />
| {{Hyper Shard|[[File:Hyper_Shard_Icon_6.png|50px]] <br />
'''Juggernaut'''}} <br />
| Increases your defense health and reduce damage, on 16/16 +70% Defense Health and +20% damage reduction<br />
| 16<br />
| 785 Stars<br />
| Prime VII<br />
| {{Valid for ALL}}<br />
| Relic<br />
|-<br />
| {{Hyper Shard|[[File:Hyper_Shard_Icon_3.png|50px]] <br />
'''Genie King's Blessing'''}} <br />
| Gain 1-3 defense mana upon defeating an enemy, up to 100 enemies per Combat Phase.<br />
| 5<br />
| ??? Stars<br />
| Completing all Prime Regions in Chaos 9. <br />
| {{Valid for ALL}}<br />
| Boots<br />
|}</div>
Xano2323
https://wiki.dungeondefenders2.com/index.php?title=Shards&diff=15080
Shards
2022-07-22T10:44:41Z
<p>Xano2323: </p>
<hr />
<div>Shards are gem-like artifacts that slot into your Relics, Armor, and Weapons. Shards replaced [[Skill Spheres]] system and item [[Passives]] (while some items with unique passives still drop but have only one shard slot). Shards give your hero or your defenses extra stats or abilities, all green shards can buff only defenses and can be placed only in [[Relics]], while blue shards will buff your hero and can be placed in [[Weapon]] and [[Armor]]. Shards can be moved between pieces of gear and be upgraded straight from your inventory. A weapon or piece of armor allows to hold up to 3 Shards and can only equip Hero (blue) Shards and relics can hold up to 3 Defense (green) Shards. Blue shards give you hero new abilities or stats while they are placed in any item currently equipped by that hero, but green (defenses) shards strengthen only that tower, where relic containing them is equipped.<br />
<br />
==Shards Packs==<br />
Shards drop from shard packs obtained from victory chest at the end of every map, you will get Standard shard pack after completing any Campaign and Chaos map, those packs can drop shards associated with Campaign packs. After completing Trials on Chaos difficulty, you will get guaranteed Shard pack from that difficulty and one Shard Pack from any previous difficulty (for example, if you beat Chaos III Trials, you’ll receive 1 Chaos III Shard Pack and 1 Chaos II, Chaos I or Standard Shard Pack). <br />
Once you win 3 consecutive random maps in a row in Trials, you’ll activate the Shard consecutive bonus. On your 4th consecutive victory onward, you’ll earn an extra Shard Pack for as long as the streak continues. This extra Shard Pack is a guaranteed Shard Pack from that difficulty. That means once you activate the win bonus, you’ll get 3 Shards guaranteed every victory (2 Shard Packs of that difficulty, 1 Shard Pack from previous difficulties) until one of your crystals break or you leave the game.<br />
<br />
Any shard can be purchased from [[Non Playable Characters|Gran Ma'ster]] for 1000 Defender Medals or 250 Gems. A shard pack containing 5 random shards can also be purchased for 500 Defender Medals or 125 Gems. These shard packs will give you 5 random shards from a single difficulty (e.g. 5 random Chaos V shards).<br />
<br />
==Shard Dust==<br />
As of the Protean Shift update, you may disenchant shards (press 's' when hovering over a shard) which will turn the shard into shard dust of the same tier. Ten shard dust can be exchanged with [[Tavern#War_Recruiter|War Recruiter]] to obtain one new shard pack.<br />
<br />
==Standard Shards List==<br />
<br />
<!-------------------- CAMPAIGN --------------------><br />
<br />
=== Campaign ===<br />
<br />
[[File:Campaign_Standard_Shard_Pack_Icon.png| 70px| center]]<br />
<br />
{| class="wikitable sortable" style="width:100%; text-align:center;"<br />
! rowspan="2" style="width:15%; text-align:center;" | Name <br />
! rowspan="2" style="width:45%; text-align:center;" | Effect <br />
! rowspan="2" style="width:5%; text-align:center;" | Upgr. levels <br />
! rowspan="2" style="width:7%; text-align:center;" | Shard Pack<br />
! colspan="2" style="width:31%; text-align:center;" | Valid for<br />
|- <br />
! style="width:10%;" | Hero<br />
! style="width:3%;" | Slot<br />
<br />
|- id="defensive_critical_damage"<br />
| {{Defense Shard|Defensive Critical Damage}}<br />
| Increases the Defense Crit Damage of the affected tower by '''4-20% (24%)'''.<br />
| 16<br />
| Campaign<br />
| {{Valid for ALL}}<br />
| Relic<br />
<br />
|- id="fortification"<br />
| {{Defense Shard|Fortification}}<br />
| Increases Defense Health of the affected tower by '''2-34% (42%)'''.<br />
| 16<br />
| Campaign<br />
| {{Valid for ALL}}<br />
| Relic<br />
<br />
|- id="ghastly_curse"<br />
| {{Defense Shard|Ghastly Curse}}<br />
| Nether Archer arrows now make enemies move at '''50-42% (38%)''' speed for '''0-4 (6)''' seconds.<br />
| 8<br />
| Campaign<br />
| {{Valid for Mercenary}}<br />
| Relic<br />
<br />
|- id="cataclysmic"<br />
| {{Hero Shard|Cataclysmic}}<br />
| You have a '''5-??%''' chance when landing on the ground to deal '''20-??%''' of your Ability Power as fire damage to nearby enemies.<br />
| 20<br />
| Campaign<br />
| {{Valid for Countess}}<br />
| Boots<br />
<br />
|- id="concussive_chi"<br />
| {{Hero Shard|Concussive Chi}}<br />
| Secondary attacks have a '''1-25%''' chance to stun targets for '''1-4.6''' seconds.<br />
| 12<br />
| Campaign<br />
| {{Valid for Monk}}{{Valid for Initiate}}<br />
| Weapon<br />
<br />
|- id="concussive_shock"<br />
| {{Hero Shard|Concussive Shock}}<br />
| Increases the stun duration of Concussive Shot by '''4-40%'''.<br />
| 12<br />
| Campaign<br />
| {{Valid for Huntress}}<br />
| Weapon<br />
<br />
|- id="construction"<br />
| {{Hero Shard|Construction}}<br />
| Increases repair and upgrade speed during Combat Phase by '''25-75%'''.<br />
| 20<br />
| Campaign<br />
| {{Valid for ALL}}<br />
| Gloves<br />
<br />
|- id="corruptions_fortification"<br />
| {{Hero Shard|Corruption’s Fortification}}<br />
| Armor buff of Dryad’s Blessing is increased by '''4-40%''' in purification form.<br />
| 12<br />
| Campaign<br />
| {{Valid for Dryad}}<br />
| Chest<br />
<br />
|- id="drenching_strikes"<br />
| {{Hero Shard|Drenching Strikes}}<br />
| Your primary attacks have a '''2-30%''' chance on hit to drench enemies for '''3-7''' seconds.<br />
| 14<br />
| Campaign<br />
| {{Valid for ALL}}<br />
| Weapon<br />
<br />
|- id="enduring_tornado"<br />
| {{Hero Shard|Enduring Tornado}}<br />
| Increases the knockup duration of Tornado by '''1-6''' seconds.<br />
| 10<br />
| Campaign<br />
| {{Valid for Apprentice}}{{Valid for Adept}}<br />
| Gloves<br />
<br />
|- id="enhanced_decoy"<br />
| {{Hero Shard|Enhanced Decoy}}<br />
| Death From Above's decoy deals an extra '''20-420%''' damage to enemies.<br />
| 20<br />
| Campaign<br />
| {{Valid for SeriesEV2}}<br />
| Boots<br />
<br />
|- id="fountain_of_speed"<br />
| {{Hero Shard|Fountain Of Speed}}<br />
| Abyss Fountain increases allied movement speed by '''50-650''' for '''5''' seconds.<br />
| 12<br />
| Campaign<br />
| {{Valid for AbyssLord}}<br />
| Boots<br />
<br />
|- id="knife_club"<br />
| {{Hero Shard|Knife Club}}<br />
| Increases the damage of Fan of Knives by '''3-39%'''.<br />
| 12<br />
| Campaign<br />
| {{Valid for Mercenary}}<br />
| Chest<br />
<br />
|- id="retribution"<br />
| {{Hero Shard|Retribution}}<br />
| When you take damage, you have a '''2-20%''' chance of dealing '''125-425%''' of your Armor as damage to your attacker.<br />
| 20<br />
| Campaign<br />
| {{Valid for ALL}}<br />
| Chest<br />
<br />
|- id="speed_boost"<br />
| {{Hero Shard|Speed Boost}}<br />
| Increases your movement speed by '''100-500'''.<br />
| 8<br />
| Campaign<br />
| {{Valid for ALL}}<br />
| Boots<br />
<br />
|- id="support_magic_specialist"<br />
| {{Hero Shard|Support Magic Specialist}}<br />
| Decreases the cost of Broom Vault and Book Drop by '''4-40%'''.<br />
| 12<br />
| Campaign<br />
| {{Valid for Gunwitch}}<br />
| Helmet<br />
<br />
|- id="swift_provocation"<br />
| {{Hero Shard|Swift Provocation}}<br />
| Provoke movement speed buff increased by '''10-154'''.<br />
| 12<br />
| Campaign<br />
| {{Valid for Squire}}<br />
| Boots<br />
<br />
|- id="wither_bubble"<br />
| {{Hero Shard|Wither Bubble}}<br />
| Arcane Bubble withers enemies inside it increasing the damage they take by '''X-15%'''.<br />
| 9<br />
| Campaign<br />
| {{Valid for Adept}}<br />
| Chest<br />
<br />
|- id="worm_scarf"<br />
| {{Hero Shard|Worm Scarf}}<br />
| Reduces the damage you take from enemies by '''3-15%'''.<br />
| 12<br />
| Campaign<br />
| {{Valid for ALL}}<br />
| Helmet<br />
<br />
|- id="zephyrs_warpath"<br />
| {{Hero Shard|Zephyr's Warpath}}<br />
| Increase movement speed in Whirlwind by '''5%-105%'''.<br />
| 20<br />
| Campaign<br />
| {{Valid for Barbarian}}<br />
| Boots<br />
<br />
|}<br />
<br />
<!-------------------- CHAOS 1 --------------------><br />
<br />
=== Chaos I ===<br />
<br />
[[File:Chaos_1_Shard_Pack_Icon.png| 70px| center]]<br />
<br />
{| class="wikitable sortable" style="width:100%; text-align:center;"<br />
! rowspan="2" style="width:15%; text-align:center;" | Name <br />
! rowspan="2" style="width:45%; text-align:center;" | Effect <br />
! rowspan="2" style="width:5%; text-align:center;" | Upgr. levels <br />
! rowspan="2" style="width:7%; text-align:center;" | Shard Pack<br />
! colspan="2" style="width:31%; text-align:center;" | Valid for<br />
<br />
|- <br />
! style="width:10%;" | Hero<br />
! style="width:3%;" | Slot<br />
<br />
|- id="crumbling_stone"<br />
| {{Defense Shard|Crumbling Stone}}<br />
| Enemies petrified by Maw of the Earth Drake receive '''2-29% (29%)''' more damage and explode on death for '''10-250% (298%)''' Defense Power magical damage.<br />
| 20<br />
| Chaos 1<br />
| {{Valid for Lavamancer}}<br />
| Relic<br />
<br />
|- id="destruction"<br />
| {{Defense Shard|Destruction}}<br />
| Increases Defense Power of the affected tower by '''2-34% (42%)'''.<br />
| 16<br />
| Chaos 1<br />
| {{Valid for ALL}}<br />
| Relic<br />
<br />
|- id="dragons_haste"<br />
| {{Defense Shard|Dragon’s Haste}}<br />
| Dragons Nest dragons’ movement speed is increased by '''700-1500 (1700)'''.<br />
| 16<br />
| Chaos 1<br />
| {{Valid for Countess}}<br />
| Relic<br />
<br />
|- id="electric_fingers"<br />
| {{Defense Shard|Electric Fingers}}<br />
| Skeletal Orcs have '''3-30% (36%)''' chance on hit to deal an additional '''40-400% (480%)''' of their Defense Health as storm damage. Bounces '''3''' times.<br />
| 18<br />
| Chaos 1<br />
| {{Valid for AbyssLord}}<br />
| Relic<br />
<br />
|- id="empowered_flame"<br />
| {{Defense Shard|Empowered Flame}}<br />
| Flamethrower tower has a '''1-15% (17.8%)''' chance to hit the target again for '''55-275% (319%)''' damage.<br />
| 20<br />
| Chaos 1<br />
| {{Valid for Apprentice}}{{Valid for Adept}}<br />
| Relic<br />
<br />
|- id="laser_boost"<br />
| {{Defense Shard|Laser Boost}}<br />
| Picking up Mega Death Laser increases EV2's movements speed by '''50-350 (410)''' and Hero Damage by '''4-40% (47.2%)''' for '''15''' seconds.<br />
| 20<br />
| Chaos 1<br />
| {{Valid for SeriesEV2}}<br />
| Relic<br />
<br />
|- id="rippling_explosions"<br />
| {{Defense Shard|Rippling Explosions}}<br />
| Enemies that die inside the boost aura have a '''5-25% (29%)''' chance to detonate, dealing '''20-80% (92%)''' of the Boost aura's Tower Damage stat as damage in a small area around the enemy.<br />
| 20<br />
| Chaos 1<br />
| {{Valid for Monk}}{{Valid for Initiate}}<br />
| Relic<br />
<br />
|- id="stun_fire"<br />
| {{Defense Shard|Stun Fire}}<br />
| Cannonball Tower has a '''11-25% (29%)''' chance on hit to stun target for '''1.6-3 (3.4)''' seconds.<br />
| 14<br />
| Chaos 1<br />
| {{Valid for Squire}}<br />
| Relic<br />
<br />
|- id="annoyance"<br />
| {{Hero Shard|Annoyance}}<br />
| Taunts nearby enemies for '''1-4''' seconds every '''8''' seconds.<br />
| 10<br />
| Chaos 1<br />
| {{Valid for ALL}}<br />
| Chest<br />
<br />
|- id="binding_roots"<br />
| {{Hero Shard|Binding Roots}}<br />
| Your slam ability has an '''22-50%''' chance to stun enemies for 0.5 seconds then root in place for 4.5 seconds.<br />
| 14<br />
| Chaos 1<br />
| {{Valid for Mercenary}}<br />
| Boots<br />
<br />
|- id="bots_of_oil"<br />
| {{Hero Shard|Bots Of Oil}}<br />
| Exploding Grav Bots now oil enemies for '''1-8''' second(s). If ignited by fire, deals '''20-220%''' Ability Power as fire damage per second for '''1-5''' second(s).<br />
| 20<br />
| Chaos 1<br />
| {{Valid for SeriesEV2}}<br />
| Chest<br />
<br />
|- id="broomnado_power"<br />
| {{Hero Shard|Broomnado Power}}<br />
| Increases Broom Nado damage by '''4-40% (60%)'''.<br />
| 12<br />
| Chaos 1<br />
| {{Valid for Gunwitch}}<br />
| Boots<br />
<br />
|- id="bulwark"<br />
| {{Hero Shard|Bulwark}}<br />
| Increases armor by '''4-40%'''.<br />
| 12<br />
| Chaos 1<br />
| {{Valid for ALL}}<br />
| Chest<br />
<br />
|- id="concussive_power"<br />
| {{Hero Shard|Concussive Power}}<br />
| Increases the damage of Concussive Shots by '''4-40%'''.<br />
| 12<br />
| Chaos 1<br />
| {{Valid for Huntress}}<br />
| Helmet<br />
<br />
|- id="crane_stance"<br />
| {{Hero Shard|Crane Stance}}<br />
| Each secondary attack increases the damage of the next primary attack by '''10-90%.''' Stacks up to '''6''' times.<br />
| 20<br />
| Chaos 1<br />
| {{Valid for Monk}}{{Valid for Initiate}}<br />
| Boots<br />
<br />
|- id="critical_strike"<br />
| {{Hero Shard|Critical Strike}}<br />
| Increases your Hero Crit Chance by '''3-10%'''.<br />
| 7<br />
| Chaos 1<br />
| {{Valid for ALL}}<br />
| Gloves<br />
<br />
|- id="full_shell_ahead"<br />
| {{Hero Shard|Full Shell Ahead}}<br />
| Increases movement speed while in Turtle Stance by '''25-525'''.<br />
| 20<br />
| Chaos 1<br />
| {{Valid for Barbarian}}<br />
| Boots<br />
<br />
|- id="fury_speed"<br />
| {{Hero Shard|Fury Speed}}<br />
| Increases projectile speed of Fury by '''0-67% (100%)'''.<br />
| 8<br />
| Chaos 1<br />
| {{Valid for Countess}}<br />
| Weapon<br />
<br />
|- id="explosive_blades"<br />
| {{Hero Shard|Explosive Blades}}<br />
| Daggers thrown by Dagger Throw no longer pierce. Daggers now stick to the target and explode after 3 seconds for '''1,500-5,000%''' of Ability Power.<br />
| 20<br />
| Chaos 1<br />
| {{Valid for Mercenary}}<br />
| Gloves<br />
<br />
|- id="haunting"<br />
| {{Hero Shard|Haunting}}<br />
| Primary attacks generate '''1''' ghost stack. At '''10''' stacks you unleash ghosts for '''3''' seconds, each dealing '''10-250%''' of your Ability Power as damage. The effect has a cooldown of '''5''' seconds.<br />
| 20<br />
| Chaos 1<br />
| {{Valid for ALL}}<br />
| Weapon<br />
<br />
|- id="lashing_power"<br />
| {{Hero Shard|Lashing Power}}<br />
| Increases Lash Out damage by '''4-40%'''.<br />
| 12<br />
| Chaos 1<br />
| {{Valid for Mystic}}<br />
| Chest<br />
<br />
|- id="molten_striker"<br />
| {{Hero Shard|Molten Striker}}<br />
| Molten Core deals more impact damage the farther it travels, up to +20-200% more damage.<br />
| 20<br />
| Chaos 1<br />
| {{Valid for Lavamancer}}<br />
| Gloves<br />
<br />
|- id="power_volley"<br />
| {{Hero Shard|Power Volley}}<br />
| Increases the damage of Arcane Volley by '''4-40%'''.<br />
| 12<br />
| Chaos 1<br />
| {{Valid for Apprentice}}<br />
| Weapon<br />
<br />
|- id="shroom_doom"<br />
| {{Hero Shard|Shroom Doom}}<br />
| Damage of Powder Toss while in Corrupt Form increased by '''4-40%'''.<br />
| 12<br />
| Chaos 1<br />
| {{Valid for Dryad}}<br />
| Gloves<br />
<br />
|- id="thundering_call"<br />
| {{Hero Shard|Thundering Call}}<br />
| Increases Call to Madness range by '''4-40%'''.<br />
| 12<br />
| Chaos 1<br />
| {{Valid for Mystic}}<br />
| Weapon<br />
<br />
|- id="withering_fountain"<br />
| {{Hero Shard|Withering Fountain}}<br />
| Abyss Fountain withers enemies inside it reducing the damage they deal by '''2-20%'''.<br />
| 9<br />
| Chaos 1<br />
| {{Valid for AbyssLord}}<br />
| Boots<br />
<br />
|}<br />
<br />
<!-------------------- CHAOS 2 --------------------><br />
<br />
=== Chaos II ===<br />
<br />
[[File:Chaos_2_Shard_Pack_Icon.png| 70px| center]]<br />
<br />
{| class="wikitable sortable" style="width:100%; text-align:center;"<br />
! rowspan="2" style="width:15%; text-align:center;" | Name <br />
! rowspan="2" style="width:45%; text-align:center;" | Effect <br />
! rowspan="2" style="width:5%; text-align:center;" | Upgr. levels <br />
! rowspan="2" style="width:7%; text-align:center;" | Shard Pack<br />
! colspan="2" style="width:31%; text-align:center;" | Valid for<br />
<br />
|- <br />
! style="width:10%;" | Hero<br />
! style="width:3%;" | Slot<br />
<br />
|- id="atomic_capacity"<br />
| {{Defense Shard|Atomic Capacity}}<br />
| This shard gives your Atomic Launcher an additional missile when the shard is upgraded to '''4/8''' and then another at '''8/8'''.<br />
| 8<br />
| Chaos 2<br />
| {{Valid for SeriesEV2}}<br />
| Relic<br />
<br />
|- id="berserk_master"<br />
| {{Defense Shard|Berserk Master}}<br />
| Increases the duration of Direct Command on your Skeletal Orcs by '''1-5''' seconds.<br />
| 8<br />
| Chaos 2<br />
| {{Valid for AbyssLord}}<br />
| Relic<br />
<br />
|- id="blazing_phoenix"<br />
| {{Defense Shard|Blazing Phoenix}}<br />
| Shortly after a Blaze Balloon triggers, a Phoenix emerges dealing '''1000-5000% (5800%)''' Defense Power as magical fire damage.<br />
| 20<br />
| Chaos 2<br />
| {{Valid for Huntress}}<br />
| Relic<br />
<br />
|- id="combined_power"<br />
| {{Defense Shard|Combined Power}}<br />
| Serpent's Coil deals '''25-385%''' Defense Power as magical damage each second when an enemy is also affected by Sand Viper.<br />
| 18<br />
| Chaos 2<br />
| {{Valid for Mystic}}<br />
| Relic<br />
<br />
|- id="defensive_critical_strike"<br />
| {{Defense Shard|Defensive Critical Strike}}<br />
| Increases the Defense Crit Chance of the affected tower by an additional '''2-15%'''.<br />
| 12<br />
| Chaos 2<br />
| {{Valid for ALL}}<br />
| Relic<br />
<br />
|- id="encroaching_flames"<br />
| {{Defense Shard|Encroaching Flames}}<br />
| Flame aura has a '''6-30% (38%)''' chance to deal '''12-104% (135%)''' more damage.<br />
| 12<br />
| Chaos 2<br />
| {{Valid for Monk}}<br />
| Relic<br />
<br />
|- id="frosty_duet"<br />
| {{Defense Shard|Frosty Duet}}<br />
| The Frostbite tower can hit an additional target, but its Range is reduced by '''60-35%.'''<br />
| 10<br />
| Chaos 2<br />
| {{Valid for Apprentice}}<br />
| Relic<br />
<br />
|- id="icefall"<br />
| {{Defense Shard|Icefall}}<br />
| Hailstorm Tower attacks have a '''2-5% (5.8%)''' chance on hit to freeze enemies for 2 seconds.<br />
| 15<br />
| Chaos 2<br />
| {{Valid for Adept}}<br />
| Relic<br />
<br />
|- id="magma_maelstrom"<br />
| {{Defense Shard|Magma Maelstrom}}<br />
| Rate at which Fissures of Embermount generate Molten Power reduced by '''4-40%'''.<br />
| 12<br />
| Chaos 2<br />
| {{Valid for Lavamancer}}<br />
| Relic<br />
<br />
|- id="overcharge"<br />
| {{Defense Shard|Overcharge}}<br />
| Increases the Elvish Artillery Cannon's projectile damage radius by '''16-64% (80%)''', and reduces damage falloff by '''18-42% (50%)'''.<br />
| 12<br />
| Chaos 2<br />
| {{Valid for Mercenary}}<br />
| Relic<br />
<br />
|- id="panic_fire"<br />
| {{Defense Shard|Panic Fire}}<br />
| When the affected tower takes damage, it has a '''5-15% (19%)''' chance to increase it's Attack Rate by '''50%''' for '''1-4 (5.2)''' seconds. Does not work with Auras and Traps.<br />
| 10<br />
| Chaos 2<br />
| {{Valid for ALL}}<br />
| Relic<br />
<br />
|- id="power_bolts"<br />
| {{Defense Shard|Power Bolts}}<br />
| Ballista has a '''4-40% (49.6%)''' chance on hit to deal '''15-60% (72%)''' extra magical damage.<br />
| 15<br />
| Chaos 2<br />
| {{Valid for Squire}}<br />
| Relic<br />
<br />
|- id="press_your_luck"<br />
| {{Defense Shard|Press Your Luck}}<br />
| When the affected tower takes damage, it has a '''5-15% (19%)''' chance to increase it's Critical Hit Chance by '''30%''' for '''1-4 (5.2)''' seconds. Does not work with Auras and Traps.<br />
| 10<br />
| Chaos 2<br />
| {{Valid for ALL}}<br />
| Relic<br />
<br />
|- id="world_tree_mcbufferson"<br />
| {{Defense Shard|World Tree Mcbufferson}}<br />
| Every '''20''' seconds, the world tree places a leafy shield on a blockade within its influence that absorbs '''10-210%''' of the Dryad's Defense Health stat and lasts '''10''' seconds.<br />
| 20<br />
| Chaos 2<br />
| {{Valid for Dryad}}<br />
| Relic<br />
<br />
|- id="batter_up"<br />
| {{Hero Shard|Batter Up}}<br />
| Increases the damage of Molten Core by '''4-40%''' each time it is redirected. Happens '''3''' times.<br />
| 12<br />
| Chaos 2<br />
| {{Valid for Lavamancer}}<br />
| Gloves<br />
<br />
|- id="corruptions_harmony"<br />
| {{Hero Shard|Corruption’s Harmony}}<br />
| Reduces Corruption form’s Celestial Power drain by '''-1''' to '''-3'''.<br />
| 10<br />
| Chaos 2<br />
| {{Valid for Dryad}}<br />
| Chest<br />
<br />
|- id="critical_restoration"<br />
| {{Hero Shard|Critical Restoration}}<br />
| Primary Attack critical hits restore '''1-5''' Broom Power.<br />
| 8<br />
| Chaos 2<br />
| {{Valid for Gunwitch}}<br />
| Weapon<br />
<br />
|- id="dewey_deathimal_system"<br />
| {{Hero Shard|Dewey Deathimal System}}<br />
| Book drop duration is increased '''1-3''' second and the extra damage they take is increased '''5-15%''' while under it's effect.<br />
| 20<br />
| Chaos 2<br />
| {{Valid for Gunwitch}}<br />
| Gloves<br />
<br />
|- id="dragon_stance"<br />
| {{Hero Shard|Dragon Stance}}<br />
| Each melee primary attack increases the damage of the next ranged secondary attack by '''10-90%.''' Stacks up to '''6''' times.<br />
| 20<br />
| Chaos 2<br />
| {{Valid for Monk}}{{Valid for Initiate}}<br />
| Weapon<br />
<br />
|- id="dummies_and_bots"<br />
| {{Hero Shard|Dummies And Bots}}<br />
| The Death From Above ability now spawns '''4''' grav Bots that each deal '''20-220%''' of your Ability as damage in a '''100-500''' radius. These do not count towards the cap on the number of Bots she can hold.<br />
| 20<br />
| Chaos 2<br />
| {{Valid for SeriesEV2}}<br />
| Boots<br />
<br />
|- id="empowered_mark"<br />
| {{Hero Shard|Empowered Mark}}<br />
| Increases the max number of the marked targets this hero may have by '''2-30'''.<br />
| 28<br />
| Chaos 2<br />
| {{Valid for Apprentice}}{{Valid for Adept}}<br />
| Weapon<br />
<br />
|- id="empowered_throw"<br />
| {{Hero Shard|Empowered Throw}}<br />
| Increases the damage of Dagger Throw by '''3-39%'''.<br />
| 12<br />
| Chaos 2<br />
| {{Valid for Mercenary}}<br />
| Gloves<br />
<br />
|- id="frenzy"<br />
| {{Hero Shard|Frenzy}}<br />
| Primary attacks have a '''21-26%''' to increase attack speed by '''5-30%''' for 5 seconds. Can only proc every 7 seconds.<br />
| 10<br />
| Chaos 2<br />
| {{Valid for Mercenary}}<br />
| Weapon<br />
<br />
|- id="fury_restoration"<br />
| {{Hero Shard|Fury Restoration}}<br />
| Restore '''1-??''' mana every time Fury scores a critical hit.<br />
| 8<br />
| Chaos 2<br />
| {{Valid for Countess}}<br />
| Helmet<br />
<br />
|- id="harbingers_slam"<br />
| {{Hero Shard|Harbinger’s Slam}}<br />
| During Provoke, Seismic Slam damage increased by '''130-410%''' of your Ability Power stat.<br />
| 20<br />
| Chaos 2<br />
| {{Valid for Squire}}<br />
| Gloves<br />
<br />
|- id="heroic_charge"<br />
| {{Hero Shard|Heroic Charge}}<br />
| Increases the damage of Valiant Charge by '''3-??%'''.<br />
| 12<br />
| Chaos 2<br />
| {{Valid for Countess}}<br />
| Chest<br />
<br />
|- id="inspiration"<br />
| {{Hero Shard|Inspiration}}<br />
| Reduces the cooldown of your abilities by '''4-40%'''.<br />
| 12<br />
| Chaos 2<br />
| {{Valid for ALL}}<br />
| Helmet<br />
<br />
|- id="piercing"<br />
<br />
|- id="lava_warrior"<br />
| {{Hero Shard|Lava Warrior}}<br />
| Primary Attacks restore '''6-10''' Lava Power.<br />
| 12<br />
| Chaos 2<br />
| {{Valid for Lavamancer}}<br />
| Weapon<br />
<br />
|- id="piercing"<br />
| {{Hero Shard|Piercing}}<br />
| Concussive Shots also fires a piercing shard dealing '''50-350%''' of Ability Power as damage, then explodes dealing '''25-225%''' of Ability Power as unresisted damage.<br />
| 20<br />
| Chaos 2<br />
| {{Valid for Huntress}}<br />
| Weapon<br />
<br />
|- id="power_of_the_knight"<br />
| {{Hero Shard|Power Of The Knight}}<br />
| Increases the damage of Knight of the Abyss by '''4-40%'''.<br />
| 12<br />
| Chaos 2<br />
| {{Valid for AbyssLord}}<br />
| Gloves<br />
<br />
|- id="quake"<br />
| {{Hero Shard|Quake}}<br />
| You have a '''10-30%''' chance when landing to deal '''50-250%''' of your Ability Power as earth damage to nearby enemies.<br />
| 20<br />
| Chaos 2<br />
| {{Valid for ALL}}<br />
| Boots<br />
<br />
|- id="sanctuary"<br />
| {{Hero Shard|Sanctuary}}<br />
| Heroes inside the Arcane Bubble shield heal '''5-15'''% of their health per second during the duration of the bubble.<br />
| 10<br />
| Chaos 2<br />
| {{Valid for Adept}}<br />
| Gloves<br />
<br />
|- id="serpents_appeasement"<br />
| {{Hero Shard|Serpent’s Appeasement}}<br />
| Increases Appeasement gained by '''60-300%'''.<br />
| 12<br />
| Chaos 2<br />
| {{Valid for Mystic}}<br />
| Helmet<br />
<br />
|- id="turtle_power"<br />
| {{Hero Shard|Turtle Power}}<br />
| Increase Damage Protection while in Turtle Stance by '''1%-21%'''.<br />
|?<br />
| Chaos 2<br />
| {{Valid for Barbarian}}<br />
| Boots<br />
<br />
|}<br />
<br />
<!-------------------- CHAOS 3 --------------------><br />
<br />
=== Chaos III ===<br />
<br />
[[File:Chaos_3_Shard_Pack_Icon.png| 70px| center]]<br />
<br />
{| class="wikitable sortable" style="width:100%; text-align:center;"<br />
! rowspan="2" style="width:15%; text-align:center;" | Name <br />
! rowspan="2" style="width:45%; text-align:center;" | Effect <br />
! rowspan="2" style="width:5%; text-align:center;" | Upgr. levels <br />
! rowspan="2" style="width:7%; text-align:center;" | Shard Pack<br />
! colspan="2" style="width:31%; text-align:center;" | Valid for<br />
<br />
|- <br />
! style="width:10%;" | Hero<br />
! style="width:3%;" | Slot<br />
<br />
|- id="boosted_grasp"<br />
| {{Defense Shard|Boosted Grasp}}<br />
| Enemies move at '''90-60% (48%)''' speed when they are within the Boost Aura.<br />
| 10<br />
| Chaos 3<br />
| {{Valid for Monk}}{{Valid for Initiate}}<br />
| Relic<br />
<br />
|- id="deadly_strikes"<br />
| {{Defense Shard|Deadly Strikes}}<br />
| Increases the Defense Range of the affected tower by '''4-40% (52%)'''.<br />
| 12<br />
| Chaos 3<br />
| {{Valid for ALL}}<br />
| Relic<br />
<br />
|- id="drenched"<br />
| {{Defense Shard|Drenched}}<br />
| After your Geyser Trap drenches an enemy, the next source of damages deals an additional '''3-35% (43%)''' damage.<br />
| 16<br />
| Chaos 3<br />
| {{Valid for Huntress}}<br />
| Relic<br />
<br />
|- id="empowered_bolts"<br />
| {{Defense Shard|Empowered Bolts}}<br />
| Ballista has a '''5-30% (40%)''' chance on hit to deal full damage to all targets pierced for the next '''10-40 (52)''' seconds.<br />
| 10<br />
| Chaos 3<br />
| {{Valid for Squire}}<br />
| Relic<br />
<br />
|- id="empowered_frostbite"<br />
| {{Defense Shard|Empowered Frostbite}}<br />
| Frostbite has a '''5-45% (53%)''' chance to freeze the target for '''1-7 (8.2)''' seconds.<br />
| 20<br />
| Chaos 3<br />
| {{Valid for Apprentice}}<br />
| Relic<br />
<br />
|- id="empowering_blasphemy"<br />
| {{Defense Shard|Empowering Blasphemy}}<br />
| Obelisk Hero Stat boost increased to '''10-50% (66%)''' and polymorph duration increased by '''1-6''' seconds.<br />
| 10<br />
| Chaos 3<br />
| {{Valid for Mystic}}<br />
| Relic<br />
<br />
|- id="icy_spiders"<br />
| {{Defense Shard|Icy Spiders}}<br />
| Nether Spiders have a '''6-16(20)%''' chance to spawn a pool of ice on the ground that makes all nearby enemies move at '''90-60(48)%''' speed for 5 seconds. The ice pools last 10 seconds.<br />
| 10 (14)<br />
| Chaos 3<br />
| {{Valid for Mercenary}}<br />
| Relic<br />
<br />
|- id="numerous_reflection"<br />
| {{Defense Shard|Numerous Reflection}}<br />
| Increases the nodes of EV2’s Reflect Beam can sustain by '''1-6 (10)'''.<br />
| 5<br />
| Chaos 3<br />
| {{Valid for SeriesEV2}}<br />
| Relic<br />
<br />
|- id="oil_spill"<br />
| {{Defense Shard|Oil Spill}}<br />
| Gives oil geyser a '''10-30% (38%)''' chance to stun all enemies hit for '''2s'''.<br />
| 10<br />
| Chaos 3<br />
| {{Valid for Lavamancer}}<br />
| Relic<br />
<br />
|- id="powder_shot"<br />
| {{Defense Shard|Powder Shot}}<br />
| Increases the Defense Power of the Flak Cannon by '''2-34%''' and Attunes it to fire damage.<br />
| 16<br />
| Chaos 3<br />
| {{Valid for Countess}}<br />
| Relic<br />
<br />
|- id="rain_of_oil"<br />
| {{Defense Shard|Rain Of Oil}}<br />
| Skeletal Archer's Direct Command now oils enemies, slowing them by '''50%''' for '''2-12''' seconds. If an oiled enemy is hit by fire damage, the oil ignites, dealing '''20-600%''' of its Defense Power in fire damage over '''1-11''' seconds.<br />
| 20<br />
| Chaos 3<br />
| {{Valid for AbyssLord}}<br />
| Relic<br />
<br />
|- id="shielding_guard"<br />
| {{Defense Shard|Shielding Guard}}<br />
| When the affected tower takes damage, it has a '''5-25% (29%)''' chance to gain a shield for '''50-250% (290%)''' of it's Defense Health for '''5''' seconds. Does not work with Auras or Traps.<br />
| 20<br />
| Chaos 3<br />
| {{Valid for ALL}}<br />
| Relic<br />
<br />
|- id="abyss_knights_bargain"<br />
| {{Hero Shard|Abyss Knight’s Bargain}}<br />
| Reduces the mana cost of Knight of the Abyss by '''4-40%'''.<br />
| 12<br />
| Chaos 3<br />
| {{Valid for AbyssLord}}<br />
| Helmet<br />
<br />
|- id="abyss_stone_attunement"<br />
| {{Hero Shard|Abyss Stone Attunement}}<br />
| Reduces the mana cost of Abyss Stone by '''1-15%'''.<br />
| 14<br />
| Chaos 3<br />
| {{Valid for AbyssLord}}<br />
| Boots<br />
<br />
|- id="aerial_mastery"<br />
| {{Hero Shard|Aerial Mastery}}<br />
| Increases Death From Above’s Duration by '''1-6''' seconds.<br />
| 10<br />
| Chaos 3<br />
| {{Valid for SeriesEV2}}<br />
| Boots<br />
<br />
|- id="betsys_curse"<br />
| {{Hero Shard|Betsy’s Curse}}<br />
| Primary attacks leave a curse zone that reduces the damage enemies deal by '''5-25%.''' You can place up to '''3''' zones and each zones lasts '''20-100''' seconds.<br />
| 20<br />
| Chaos 3<br />
| {{Valid for Apprentice}}{{Valid for Adept}}<br />
| Weapon<br />
<br />
|- id="betsys_empowered_lightning"<br />
| {{Hero Shard|Betsy’s Zapper}}<br />
| Every '''8''' seconds, secondary attacks spawn a lightning ball dealing '''125-325%''' Ability Power as storm damage '''2.5''' times per second for '''1''' seconds.<br />
| 20<br />
| Chaos 3<br />
| {{Valid for Monk}}<br />
| Weapon<br />
<br />
|- id="bewitching_hour"<br />
| {{Hero Shard|Bewitching Hour}}<br />
| Each Snipe hit adds '''4-40%''' to the damage of the next Primary Attack hit. Stacks up to '''5''' times.<br />
| 12<br />
| Chaos 3<br />
| {{Valid for Gunwitch}}<br />
| Weapon<br />
<br />
|- id="big_boy"<br />
| {{Hero Shard|Big Boy}}<br />
| The first Grav Bot placed will always be a Big Boy. Big Boy mines do an additional '''100-1100%''' of hero Damage as damage to enemies in double the area.<br />
| 20<br />
| Chaos 3<br />
| {{Valid for SeriesEV2}}<br />
| Gloves<br />
<br />
|- id="bounty"<br />
| {{Hero Shard|Bounty}}<br />
| Restores '''1-6''' mana upon defeating an enemy.<br />
| 20<br />
| Chaos 3<br />
| {{Valid for Mercenary}}<br />
| Helmet<br />
<br />
|- id="cataclysm"<br />
| {{Hero Shard|Cataclysm}}<br />
| Increases Eruption damage by '''4-40%'''.<br />
| 12<br />
| Chaos 3<br />
| {{Valid for Lavamancer}}<br />
| Chest<br />
<br />
|- id="channel"<br />
| {{Hero Shard|Channel}}<br />
| Restores '''1-15''' of your ability resources every '''5''' seconds.<br />
| 14<br />
| Chaos 3<br />
| {{Valid for Apprentice}}{{Valid for Squire}}{{Valid for Huntress}}{{Valid for Monk}}{{Valid for Initiate}}{{Valid for AbyssLord}}{{Valid for Adept}}<br />
| Helmet<br />
<br />
|- id="corruptions_bargain"<br />
| {{Hero Shard|Corruption’s Bargain}}<br />
| When this shard is fully upgraded, Dryad's Blessing costs no celestial power in purification form and costs '''1''' celestial power power per second instead of '''2''' in corruption form.<br />
| 10<br />
| Chaos 3<br />
| {{Valid for Dryad}}<br />
| Chest<br />
<br />
|- id="corruptions_blessing"<br />
| {{Hero Shard|Corruption’s Blessing}}<br />
| Damage of Dryad's Blessing is increase by '''4-40%''' in corrupt form.<br />
| 12<br />
| Chaos 3<br />
| {{Valid for Dryad}}<br />
| Boots<br />
<br />
|- id="echoing_shout"<br />
| {{Hero Shard|Echoing Shout}}<br />
| Increases the duration of Staggering Shout debuffs by 0.5s-4.5s.<br />
| 10<br />
| Chaos 3<br />
| {{Valid for Barbarian}}<br />
| Helmet<br />
<br />
|- id="fight_me_not"<br />
| {{Hero Shard|Fight Me Not}}<br />
| Defenses will deal '''5-25%''' more damage to enemies targeting the Squire.<br />
| 20<br />
| Chaos 3<br />
| {{Valid for Squire}}<br />
| Chest<br />
<br />
|- id="jackpot"<br />
| {{Hero Shard|Jackpot}}<br />
| You have a '''2-10%''' chance when picking up gold to quadruple the amount.<br />
| 8<br />
| Chaos 3<br />
| {{Valid for ALL}}<br />
| Chest<br />
<br />
|- id="lava_floor"<br />
| {{Hero Shard|Lava Floor}}<br />
| Eruption spawns a lava field dealing '''150-1150%''' Ability Power as Fire magic damage each second for '''5s'''.<br />
| 20<br />
| Chaos 3<br />
| {{Valid for Lavamancer}}<br />
| Weapon<br />
<br />
|- id="lingering_poison"<br />
| {{Hero Shard|Lingering Poison}}<br />
| Daggers thrown by Dagger Throw now poison the target for '''100-800%''' of Ability Power for '''1.2-5.2''' seconds.<br />
| 20<br />
| Chaos 3<br />
| {{Valid for Mercenary}}<br />
| Gloves<br />
<br />
|- id="oil_slick"<br />
| {{Hero Shard|Oil Slick}}<br />
| Increases the duration of oil flask by '''1-9%'''.<br />
| 8<br />
| Chaos 3<br />
| {{Valid for Huntress}}<br />
| Gloves<br />
<br />
|- id="overwhelm"<br />
| {{Hero Shard|Overwhelm}}<br />
| Your primary attacks have a '''7-15%''' chance to stun enemies for '''1-3''' seconds.<br />
| 8<br />
| Chaos 3<br />
| {{Valid for ALL}}<br />
| Weapon<br />
<br />
|- id="overwhelming_buster"<br />
| {{Hero Shard|Overwhelming Buster}}<br />
| Adds '''0.5-4.5s''' to Blunder Broom Buster duration.<br />
| 8<br />
| Chaos 3<br />
| {{Valid for Gunwitch}}<br />
| Weapon<br />
<br />
|- id="thunderwave"<br />
| {{Hero Shard|Thunderwave}}<br />
| Arc Lightning deals '''X-1250%''' Ability Power as damage to all enemies around you.<br />
| 20<br />
| Chaos 3<br />
| {{Valid for Adept}}<br />
| Chest<br />
<br />
|- id="tormented_power"<br />
| {{Hero Shard|Tormented Power}}<br />
| Increases Dark Torment damage by '''4-40%'''.<br />
| 12<br />
| Chaos 3<br />
| {{Valid for Mystic}}<br />
| Gloves<br />
<br />
|}<br />
<br />
<!-------------------- CHAOS 4 --------------------><br />
<br />
=== Chaos IV ===<br />
<br />
[[File:Chaos_4_Shard_Pack_Icon.png| 70px| center]]<br />
<br />
{| class="wikitable sortable" style="width:100%; text-align:center;"<br />
! rowspan="2" style="width:15%; text-align:center;" | Name <br />
! rowspan="2" style="width:45%; text-align:center;" | Effect <br />
! rowspan="2" style="width:5%; text-align:center;" | Upgr. levels <br />
! rowspan="2" style="width:7%; text-align:center;" | Shard Pack<br />
! colspan="2" style="width:31%; text-align:center;" | Valid for<br />
<br />
|- <br />
! style="width:10%;" | Hero<br />
! style="width:3%;" | Slot<br />
<br />
|- id="critical_allocation"<br />
| {{Defense Shard|Critical Allocation}}<br />
| Increases the defense Crit damage of the Elvish Artillery Cannon by '''30-46% (50%)''' and Crit Chance by '''5-21% (25%)''' but lowers the towers range by 25%.<br />
| 16<br />
| Chaos 4<br />
| {{Valid for Mercenary}}<br />
| Relic<br />
<br />
|- id="defense_rate"<br />
| {{Defense Shard|Defense Rate}}<br />
| Increases the Attack Rate of the affected tower by '''9-33% (41%)'''.<br />
| 12<br />
| Chaos 4<br />
| {{Valid for ALL}}<br />
| Relic<br />
<br />
|- id="earth_toss"<br />
| {{Defense Shard|Earth Toss}}<br />
| Earthshatter tower gains '''100-280 (320)''' Damage Radius and has a '''28-100% (100%)''' chance on hit to knock targets into the air.<br />
| 18<br />
| Chaos 4<br />
| {{Valid for Apprentice}}{{Valid for Adept}}<br />
| Relic<br />
<br />
|- id="empowering_aura"<br />
| {{Defense Shard|Empowering Aura}}<br />
| Flame Aura and Water Aura increase the Hero Damage and Ability Power of heroes standing inside them by '''5-25% (29%)'''.<br />
| 20<br />
| Chaos 4<br />
| {{Valid for Monk}}{{Valid for Initiate}}<br />
| Relic<br />
<br />
|- id="explosive_surprise"<br />
| {{Defense Shard|Explosive Surprise}}<br />
| Geyser Trap has a '''10-50%''' chance to fire an exploding shard dealing '''200-220% (224%)''' of Defense Damage as damage in an area.<br />
| 20<br />
| Chaos 4<br />
| {{Valid for Huntress}}<br />
| Relic<br />
<br />
|- id="lasting_conflagration"<br />
| {{Defense Shard|Lasting Conflagration}}<br />
| Increases Elder Dragon burn duration by '''1-??''' seconds.<br />
| 8<br />
| Chaos 4<br />
| {{Valid for Countess}}<br />
| Relic<br />
<br />
|- id="lateral_blast"<br />
| {{Defense Shard|Lateral Blast}}<br />
| Volcano attacks spawn three random meteors that drop nearby, each dealing '''50%-120% (134%)''' Defense Damage as magical Fire damage.<br />
| 20<br />
| Chaos 4<br />
| {{Valid for Lavamancer}}<br />
| Relic<br />
<br />
|- id="plated_armor"<br />
| {{Defense Shard|Plated Armor}}<br />
| Imbues the Royal Guard's armor, making enemy projectiles deal '''76-40(28)%''' of their original damage.<br />
| 12 (16)<br />
| Chaos 4<br />
| {{Valid for Mercenary}}<br />
| Relic<br />
<br />
|- id="power_transfer"<br />
| {{Defense Shard|Power Transfer}}<br />
| Increases the Defense Crit Chance of the affected tower by '''2-30% (38%)''' and reduces the Defense Power by 10%.<br />
| 14<br />
| Chaos 4<br />
| {{Valid for ALL}}<br />
| Relic<br />
<br />
|- id="puncturing_bolts"<br />
| {{Defense Shard|Puncturing Bolts}}<br />
| Ballista can now pierce an additional '''1-4 (6)''' targets.<br />
| 6<br />
| Chaos 4<br />
| {{Valid for Squire}}<br />
| Relic<br />
<br />
|- id="sandstorm_warrior"<br />
| {{Defense Shard|Sandstorm Warrior}}<br />
| The Snaking Sands sandstorm increases Hero Damage and Ability Power by '''1-25% (33%)''' for '''1-25 (33)''' seconds.<br />
| 12<br />
| Chaos 4<br />
| {{Valid for Mystic}}<br />
| Relic<br />
<br />
|- id="abyssal_mandate"<br />
| {{Hero Shard|Abyssal Mandate}}<br />
| Reduces the mana cost of Direct Command by '''4-40%'''.<br />
| 12<br />
| Chaos 4<br />
| {{Valid for AbyssLord}}<br />
| Chest<br />
<br />
|- id="arc_shielding"<br />
| {{Hero Shard|Arc Shielding}}<br />
| Arc Lightning places a shield on you lasting 20 seconds and absorbing '''180-780%''' Ability Power of damage. Enemies that hit the shield are damaged for a total of '''200-1000%''' of your Ability Power over 3 seconds.<br />
| 20<br />
| Chaos 4<br />
| {{Valid for Adept}}<br />
| Helmet<br />
<br />
|- id="beacon_of_the_storm"<br />
| {{Hero Shard|Beacon Of The Storm}}<br />
| Once per second your primary attack spawns a lightning ball that deals '''10-50%''' of your Hero Damage as storm damage. Bounces up to '''3''' times.<br />
| 20<br />
| Chaos 4<br />
| {{Valid for ALL}}<br />
| Gloves<br />
<br />
|- id="betsys_empowered_beam"<br />
| {{Hero Shard|Betsy’s Empowered Beam}}<br />
| Primary attacks fire a piercing sonic projectile that deals '''105-150%''' Hero Damage as magical damage.<br />
| 15<br />
| Chaos 4<br />
| {{Valid for Squire}}<br />
| Weapon<br />
<br />
|- id="call_of_the_kobold"<br />
| {{Hero Shard|Call Of The Kobold}}<br />
| Defeating an enemy grants a charge. Secondary attacks consume charges and shoots a firework at your target for '''20%-320%''' of your ability power.<br />
| 20<br />
| Chaos 4<br />
| {{Valid for Monk}}{{Valid for Initiate}}<br />
| Weapon<br />
<br />
|- id="caustic_oil"<br />
| {{Hero Shard|Caustic Oil}}<br />
| Increases the damage of Oil Flask by '''4-40%'''.<br />
| 12<br />
| Chaos 4<br />
| {{Valid for Huntress}}<br />
| Gloves<br />
<br />
|- id="celestial_attunement"<br />
| {{Hero Shard|Celestial Attunement}}<br />
| The dryad can hold '''1-4''' more stacks of starfall.<br />
| 6<br />
| Chaos 4<br />
| {{Valid for Dryad}}<br />
| Helmet<br />
<br />
|- id="charge_blast_v2"<br />
| {{Hero Shard|Charge Blast V2}}<br />
| Reduces the cost of EV2’s secondary attacks by '''5-95%'''.<br />
| 18<br />
| Chaos 4<br />
| {{Valid for SeriesEV2}}<br />
| Weapon<br />
<br />
|- id="darkest_syphon"<br />
| {{Hero Shard|Darkest Syphon}}<br />
| Increases the angle of Dark Syphon by '''3-30'''.<br />
| 9<br />
| Chaos 4<br />
| {{Valid for AbyssLord}}<br />
| Chest<br />
<br />
|- id="draining_strikes"<br />
| {{Hero Shard|Draining Strikes}}<br />
| Increase the healing from Siphon Stance by '''5%-25%'''.<br />
|?<br />
| Chaos 4<br />
| {{Valid for Barbarian}}<br />
| Helmet<br />
<br />
|- id="electric_retribution"<br />
| {{Hero Shard|Electric Retribution}}<br />
| When you take damage, you have a '''2-25%''' chance of dealing '''125-450%''' of your Armour as storm damage to your attacker.<br />
| 20<br />
| Chaos 4<br />
| {{Valid for ALL}}<br />
| Helmet<br />
<br />
|- id="enduring_drop"<br />
| {{Hero Shard|Enduring Drop}}<br />
| Increases Book Drop duration by '''0.5-7.5s'''.<br />
| 14<br />
| Chaos 4<br />
| {{Valid for Gunwitch}}<br />
| Helmet<br />
<br />
|- id="enduring_lash"<br />
| {{Hero Shard|Enduring Lash}}<br />
| Increases Lash Out poison duration by '''0.5-4.5''' s.<br />
| 8<br />
| Chaos 4<br />
| {{Valid for Mystic}}<br />
| Weapon<br />
<br />
|- id="fan_of_knights"<br />
| {{Hero Shard|Fan Of Knights}}<br />
| Skeletal Knight also fires two additional Knights that deal '''20-500%''' of your Ability Power in damage.<br />
| 20<br />
| Chaos 4<br />
| {{Valid for AbyssLord}}<br />
| Gloves<br />
<br />
|- id="follow_through"<br />
| {{Hero Shard|Follow Through}}<br />
| Increases the damage of Sweeping Strikes by '''3-39%'''.<br />
| 12<br />
| Chaos 4<br />
| {{Valid for Mercenary}}<br />
| Boots<br />
<br />
|- id="freeze_buster"<br />
| {{Hero Shard|Freeze Buster}}<br />
| Blunder Broom Buster has a '''1-5%''' chance to also freeze enemies for '''1-4s''', allowing them to be shattered by Crushing damage.<br />
| 10<br />
| Chaos 4<br />
| {{Valid for Gunwitch}}<br />
| Weapon<br />
<br />
|- id="frozen_core"<br />
| {{Hero Shard|Frozen Core}}<br />
| Increases Ice Needle damage by '''4-40%'''.<br />
| 12<br />
| Chaos 4<br />
| {{Valid for Gunwitch}}<br />
| Helmet<br />
<br />
|- id="hemolytic_poison"<br />
| {{Hero Shard|Hemolytic Poison}}<br />
| Lashout cooldown increased to '''200-160%''' of what it was but allows it to stack '''0-2''' times and increases its duration by '''3-7''' seconds.<br />
| 20<br />
| Chaos 4<br />
| {{Valid for Mystic}}<br />
| Weapon<br />
<br />
|- id="holy_empowerment"<br />
| {{Hero Shard|Holy Empowerment}}<br />
| Increases damage by '''5-??%''' while Holy Fire is active.<br />
| 12<br />
| Chaos 4<br />
| {{Valid for Countess}}<br />
| Gloves<br />
<br />
|- id="inspiring_strikes"<br />
| {{Hero Shard|Inspiring Strikes}}<br />
| Primary attacks reduce the cooldown of your abilities by '''-0.1-0.3''' seconds.<br />
| 4<br />
| Chaos 4<br />
| {{Valid for ALL}}<br />
| Weapon<br />
<br />
|- id="insulated_decoy"<br />
| {{Hero Shard|Insulated Decoy}}<br />
| Decreases heat generated from Death from Above by '''4-40%'''.<br />
| 12<br />
| Chaos 4<br />
| {{Valid for SeriesEV2}}<br />
| Boots<br />
<br />
|- id="lets_rock"<br />
| {{Hero Shard|Let’s Rock}}<br />
| Activating Harden/Inflame gives the Lavamancer a shield lasting for '''6-30''' seconds that absorbs '''20-140%''' Hero Health incoming damage.<br />
| 12<br />
| Chaos 4<br />
| {{Valid for Lavamancer}}<br />
| Chest<br />
<br />
|- id="manabombs_aid"<br />
| {{Hero Shard|Manabomb’s Aid}}<br />
| Manabomb places a shield on you that lasts '''20''' seconds that absorbs '''150-750%''' of your Ability Power Stat. Enemies that hit the shield are burned for a total of '''150-550%''' of your Ability Power over '''3''' seconds.<br />
| 20<br />
| Chaos 4<br />
| {{Valid for Apprentice}}<br />
| Weapon<br />
<br />
|- id="marking_bubble"<br />
| {{Hero Shard|Marking Bubble}}<br />
| Arcane Bubble will place a Mark on all enemies in the initial spawn area and increases Mark count '''1-6'''.<br />
| 5<br />
| Chaos 4<br />
| {{Valid for Adept}}<br />
| Boots<br />
<br />
|- id="mine_blast_radius"<br />
| {{Hero Shard|Mine Blast Radius}}<br />
| Anti Gravity Bots damage radius increased by '''4-40%'''.<br />
| 12<br />
| Chaos 4<br />
| {{Valid for SeriesEV2}}<br />
| Chest<br />
<br />
|- id="piercing_power"<br />
| {{Hero Shard|Piercing Power}}<br />
| Increases the damage of Piercing Shot by '''4-40%'''.<br />
| 12<br />
| Chaos 4<br />
| {{Valid for Huntress}}<br />
| Chest<br />
<br />
|- id="shroom_bloom"<br />
| {{Hero Shard|Shroom Bloom}}<br />
| The mushrooms created by Powder Toss last '''1-6''' seconds longer.<br />
| 10<br />
| Chaos 4<br />
| {{Valid for Dryad}}<br />
| Gloves<br />
<br />
|- id="shroom_gloom"<br />
| {{Hero Shard|Shroom Gloom}}<br />
| Slow intensity of Powder Toss in Purification Form increased by '''4-40%'''.<br />
| 12<br />
| Chaos 4<br />
| {{Valid for Dryad}}<br />
| Gloves<br />
<br />
|- id="smashing_fists"<br />
| {{Hero Shard|Smashing Fists}}<br />
| Pole Smash or Chi Stomp spawns a Fist dealing '''20-220%''' Ability Power as damage. After a short delay, another Fist emerges dealing '''20-420%''' Ability Power as damage.<br />
| 20<br />
| Chaos 4<br />
| {{Valid for Monk}}{{Valid for Initiate}}<br />
| Weapon<br />
<br />
|}<br />
<br />
<!-------------------- CHAOS 5 --------------------><br />
<br />
=== Chaos V ===<br />
<br />
[[File:Chaos_5_Shard_Pack_Icon.png| 70px| center]]<br />
<br />
{| class="wikitable sortable" style="width:100%; text-align:center;"<br />
! rowspan="2" style="width:15%; text-align:center;" | Name <br />
! rowspan="2" style="width:45%; text-align:center;" | Effect <br />
! rowspan="2" style="width:5%; text-align:center;" | Upgr. levels <br />
! rowspan="2" style="width:7%; text-align:center;" | Shard Pack<br />
! colspan="2" style="width:31%; text-align:center;" | Valid for<br />
<br />
|- <br />
! style="width:10%;" | Hero<br />
! style="width:3%;" | Slot<br />
<br />
|- id="boosted_blockade"<br />
| {{Defense Shard|Boosted Blockade}}<br />
| Boost Aura increases blockade health by '''2-20% (26%)'''.<br />
| 12<br />
| Chaos 5<br />
| {{Valid for Monk}}{{Valid for Initiate}}<br />
| Relic<br />
<br />
|- id="cthulus_influence"<br />
| {{Defense Shard|Cthulu’s Influence}}<br />
| While under the effects of corruption, Angry Nimbus has a '''3-27%''' chance to charm enemies for '''1-7''' seconds.<br />
| 12<br />
| Chaos 5<br />
| {{Valid for Dryad}}<br />
| Relic<br />
<br />
|- id="earthen_guard"<br />
| {{Defense Shard|Earthen Guard}}<br />
| Imbues the Royal Guard's shield with earth magic that has a '''8-18% (20%)''' chance on dealing damage to unleash a fissure, dealing '''200-1800% (2120%)''' of Defense Health as Earth Damage.<br />
| 20<br />
| Chaos 5<br />
| {{Valid for Mercenary}}<br />
| Relic<br />
<br />
|- id="explosive_arrows"<br />
| {{Defense Shard|Explosive Arrows}}<br />
| Skeletal Archers have a '''15-30%''' chance on hit to fire an explosive arrow dealing an additional '''1-25% (30%)''' of Defense Damage in small radius.<br />
| 20<br />
| Chaos 5<br />
| {{Valid for AbyssLord}}<br />
| Relic<br />
<br />
|- id="explosive_guard"<br />
| {{Defense Shard|Explosive Guard}}<br />
| When the affected tower takes damage, it has '''3-35% (42.6%)''' chance to trigger an explosion and deal '''140-500% (580%)''' of its Defense Health as damage to nearby enemies. Does not work with Auras or Traps. This does not destroy the tower.<br />
| 18<br />
| Chaos 5<br />
| {{Valid for ALL}}<br />
| Relic<br />
<br />
|- id="explosive_poison"<br />
| {{Defense Shard|Explosive Poison}}<br />
| If an enemy poisoned by the Poison Dart Tower is killed , it detonates dealing '''10%-150% (178%)''' of the Defense Power stat as damage in a small area around the enemy.<br />
| 20<br />
| Chaos 5<br />
| {{Valid for Huntress}}<br />
| Relic<br />
<br />
|- id="fire_for_effect"<br />
| {{Defense Shard|Fire For Effect}}<br />
| Your explosive Trap has a '''15-45% (51%)''' chance to detonate twice without consuming an additional charge.<br />
| 20<br />
| Chaos 5<br />
| {{Valid for Huntress}}<br />
| Relic<br />
<br />
|- id="flare_up"<br />
| {{Defense Shard|Flare-Up}}<br />
| Elder Dragon has a '''5-??%''' chance to deal '''12-??%''' more damage.<br />
| 12<br />
| Chaos 5<br />
| {{Valid for Countess}}<br />
| Relic<br />
<br />
|- id="frosty_beams"<br />
| {{Defense Shard|Frosty Beams}}<br />
| '''15-25% (27%)''' chance for Proton Node to freeze all enemies it touches for '''1-2 (2.2)''' seconds.<br />
| 20<br />
| Chaos 5<br />
| {{Valid for SeriesEV2}}<br />
| Relic<br />
<br />
|- id="frosty_bind"<br />
| {{Defense Shard|Frosty Bind}}<br />
| Frostbite slow strength increased by '''4-10% (12%)'''.<br />
| 12<br />
| Chaos 5<br />
| {{Valid for Apprentice}}<br />
| Relic<br />
<br />
|- id="heavy_cannonball"<br />
| {{Defense Shard|Heavy Cannonball}}<br />
| Cannonball tower has a '''2-45% (54%)''' chance to spawn a rolling cannonball that pierces up to '''2-10 (10)''' target(s) dealing '''1-28% (34%)''' of Defense Damage as Physical Damage.<br />
| 20<br />
| Chaos 5<br />
| {{Valid for Squire}}<br />
| Relic<br />
<br />
|- id="split_vipers"<br />
| {{Defense Shard|Split Vipers}}<br />
| Sand Viper may target up to '''1-2''' additional enemies, but has '''40-20%''' less Defense Power and does not ramp-up damage.<br />
| 10<br />
| Chaos 5<br />
| {{Valid for Mystic}}<br />
| Relic<br />
<br />
|- id="vampiric_empowerment"<br />
| {{Defense Shard|Vampiric Empowerment}}<br />
| Increases the Defense Power of the affected tower by '''4-60% (76%)''' of its Defense Health.<br />
| 14<br />
| Chaos 5<br />
| {{Valid for ALL}}<br />
| Relic<br />
<br />
|- id="volcanic_shock"<br />
| {{Defense Shard|Volcanic Shock}}<br />
| Volcano has a '''2-26% (34%)''' chance to stun all enemies hit for '''1-2.8s (3.4s)'''.<br />
| 12<br />
| Chaos 5<br />
| {{Valid for Lavamancer}}<br />
| Relic<br />
<br />
|- id="anti_air"<br />
| {{Hero Shard|Anti Air}}<br />
| Deals '''4-40%''' additional damage to flying enemies.<br />
| 12<br />
| Chaos 5<br />
| {{Valid for ALL}}<br />
| Weapon<br />
<br />
|- id="betsy_cluster_nades"<br />
| {{Hero Shard|Betsy Cluster Nades}}<br />
| When attacking flying enemies, you have a '''10-50%''' chance on hit to drop a bomb beneath them that deals '''110-310%''' of your Ability Power stat an Damage in a small area.<br />
| 20<br />
| Chaos 5<br />
| {{Valid for ALL}}<br />
| Weapon<br />
<br />
|- id="burning_strikes"<br />
| {{Hero Shard|Burning Strikes}}<br />
| 2-20% chance on hit to burn target for '''20-180%''' of your Hero Damage stat as magical fire damage each second for '''1-5''' seconds.<br />
| 20<br />
| Chaos 5<br />
| {{Valid for ALL}}<br />
| Weapon<br />
<br />
|- id="chi_burst"<br />
| {{Hero Shard|Chi Burst}}<br />
| Increases Talisman of Empowerment's Critical Damage boost by '''2-20%'''.<br />
| 12<br />
| Chaos 5<br />
| {{Valid for Initiate}}<br />
| Helmet<br />
<br />
|- id="corruptions_embrace"<br />
| {{Hero Shard|Corruption’s Embrace}}<br />
| Starfall damage is increased by '''4-40%''' in corrupt form.<br />
| 12<br />
| Chaos 5<br />
| {{Valid for Dryad}}<br />
| Helmet<br />
<br />
|- id="debilitating_madness"<br />
| {{Hero Shard|Debilitating Madness}}<br />
| Call to Madness increase the target's damage taken by '''3-45%'''.<br />
| 14<br />
| Chaos 5<br />
| {{Valid for Mystic}}<br />
| Gloves<br />
<br />
|- id="drenching_broomnado"<br />
| {{Hero Shard|Drenching Broomnado}}<br />
| Broom Nado damage increased by '''4-40%''' and its hits have '''1-25%''' chance to drench enemies and slow them by '''30%''' for '''1-5''' seconds.<br />
| 12<br />
| Chaos 5<br />
| {{Valid for Gunwitch}}<br />
| Chest<br />
<br />
|- id="empowered_beam"<br />
| {{Hero Shard|Empowered Beam}}<br />
| After the Sword Beam collides with '''5''' targets, it spawns an additional Sword Beam that travels in the same direction as the first dealing '''125-425%''' of your Ability Power stat as damage to each target hit. After colliding with '''5''' targets it returns to the Squire dealing '''125-425%''' of your Ability Power stat as damage in an area around Squire.<br />
| 20<br />
| Chaos 5<br />
| {{Valid for Squire}}<br />
| Weapon<br />
<br />
|- id="enduring_provocation"<br />
| {{Hero Shard|Enduring Provocation}}<br />
| Provoke lasts an additional '''0.5-7.5''' seconds.<br />
| 14<br />
| Chaos 5<br />
| {{Valid for Squire}}<br />
| Shield<br />
<br />
|- id="flaming_knight"<br />
| {{Hero Shard|Flaming Knight}}<br />
| Knight of the Abyss is now imbued with fire, causing enemies hit to burn for '''50-500%''' of your Ability Power in fire damage over '''5''' seconds.<br />
| 18<br />
| Chaos 5<br />
| {{Valid for AbyssLord}}<br />
| Weapon<br />
<br />
|- id="heroic_power"<br />
| {{Hero Shard|Heroic Power}}<br />
| Increases Heroic Wave’s hero damage boost by '''4-40%'''.<br />
| 12<br />
| Chaos 5<br />
| {{Valid for Monk}}<br />
| Chest<br />
<br />
|- id="inferno"<br />
| {{Hero Shard|Inferno}}<br />
| Increases the damage of Flame Surge by '''4-??%'''.<br />
| 12<br />
| Chaos 5<br />
| {{Valid for Countess}}<br />
| Gloves<br />
<br />
|- id="madness_embrace"<br />
| {{Hero Shard|Madness’ Embrace}}<br />
| Increases Call to Madness duration by '''0.5-7.5s'''.<br />
| 14<br />
| Chaos 5<br />
| {{Valid for Mystic}}<br />
| Weapon<br />
<br />
|- id="maelstrom"<br />
| {{Hero Shard|Maelstrom}}<br />
| While Lightning Stance is active, the Barbarian's attacks have a '''5%-25%''' chance to drench enemies, stunning them for '''1.5s-3.5s.'''<br />
|?<br />
| Chaos 5<br />
| {{Valid for Barbarian}}<br />
| Weapon<br />
<br />
|- id="mana_leech"<br />
| {{Hero Shard|Mana Leech}}<br />
| Dark Syphon drains '''4-40%''' additional mana.<br />
| 12<br />
| Chaos 5<br />
| {{Valid for AbyssLord}}<br />
| Gloves<br />
<br />
|- id="manabomb_power"<br />
| {{Hero Shard|Manabomb Power}}<br />
| Increases the damage of Manabomb by '''4-40%'''.<br />
| 12<br />
| Chaos 5<br />
| {{Valid for Apprentice}}<br />
| Gloves<br />
<br />
|- id="meteor_rain"<br />
| {{Hero Shard|Meteor Rain}}<br />
| Manabomb opens a portal overhead that spawns meteor that deal '''30-550%''' of your Ability Power stat as damage to enemies they affect.<br />
| 20<br />
| Chaos 5<br />
| {{Valid for Apprentice}}<br />
| Weapon<br />
<br />
|- id="mine_blast_damage"<br />
| {{Hero Shard|Mine Blast Damage}}<br />
| Anti-Gravity Bot damage increased by '''3-39%'''.<br />
| 12<br />
| Chaos 5<br />
| {{Valid for SeriesEV2}}<br />
| Weapon<br />
<br />
|- id="mine_heat_compensator"<br />
| {{Hero Shard|Mine Heat Compensator}}<br />
| The cost of EV2’s Anti Gravity Bots is reduced by '''4-40%'''.<br />
| 12<br />
| Chaos 5<br />
| {{Valid for SeriesEV2}}<br />
| Chest<br />
<br />
|- id="molten_charge_power"<br />
| {{Hero Shard|Molten Charge Power}}<br />
| Increases Molten Charge damage by '''4-40%'''.<br />
| 12<br />
| Chaos 5<br />
| {{Valid for Lavamancer}}<br />
| Weapon<br />
<br />
|- id="molten_stun"<br />
| {{Hero Shard|Molten Stun}}<br />
| Increases Molten Charge stun duration by '''0.5-4.5s'''.<br />
| 8<br />
| Chaos 5<br />
| {{Valid for Lavamancer}}<br />
| Weapon<br />
<br />
|- id="one_with_chi"<br />
| {{Hero Shard|One With Chi}}<br />
| Increases the damage of Chi Blast by '''4-40%'''.<br />
| 12<br />
| Chaos 5<br />
| {{Valid for Monk}}<br />
| Gloves<br />
<br />
|- id="poison_leaves"<br />
| {{Hero Shard|Poison Leaves}}<br />
| Dryad’s poison attacks deal '''2-20%''' more damage.<br />
| 12<br />
| Chaos 5<br />
| {{Valid for Dryad}}<br />
| Weapon<br />
<br />
|- id="read_or_die"<br />
| {{Hero Shard|Read Or Die}}<br />
| Scatter Sweep and Broom Vault have an '''1-21%''' chance to transmogrify enemies into books for '''3s'''. Transmogrified enemies take increased damage.<br />
| 10<br />
| Chaos 5<br />
| {{Valid for Gunwitch}}<br />
| Gloves<br />
<br />
|- id="scatter_power"<br />
| {{Hero Shard|Scatter Power}}<br />
| Increases Scatter Sweep damage by '''4-40%'''.<br />
| 12<br />
| Chaos 5<br />
| {{Valid for Gunwitch}}<br />
| Chest<br />
<br />
|- id="talon_strike"<br />
| {{Hero Shard|Talon Strike}}<br />
| Hawk Strike now stuns for '''2s-4.5'''.<br />
|?<br />
| Chaos 5<br />
| {{Valid for Barbarian}}<br />
| Weapon<br />
<br />
|- id="thunderbolts_and_lightning"<br />
| {{Hero Shard|Thunderbolts and Lightning}}<br />
| Increases the damage of Arc Lightning by '''4-40%'''.<br />
| 12<br />
| Chaos 5<br />
| {{Valid for Adept}}<br />
| Weapon<br />
<br />
|}<br />
<br />
<!-------------------- CHAOS 6 --------------------><br />
<br />
=== Chaos VI ===<br />
<br />
[[File:Chaos_6_Shard_Pack_Icon.png| 70px| center]]<br />
<br />
{| class="wikitable sortable" style="width:100%; text-align:center;"<br />
! rowspan="2" style="width:15%; text-align:center;" | Name <br />
! rowspan="2" style="width:45%; text-align:center;" | Effect <br />
! rowspan="2" style="width:5%; text-align:center;" | Upgr. levels <br />
! rowspan="2" style="width:7%; text-align:center;" | Shard Pack<br />
! colspan="2" style="width:31%; text-align:center;" | Valid for<br />
<br />
|- <br />
! style="width:10%;" | Hero<br />
! style="width:3%;" | Slot<br />
<br />
|- id="boosted_beam"<br />
| {{Defense Shard|Boosted Beam}}<br />
| Increases the power of the Buff Beam by '''22-39%'''.<br />
| 18<br />
| Chaos 6<br />
| {{Valid for SeriesEV2}}<br />
| Relic<br />
<br />
|- id="boosted_power"<br />
| {{Defense Shard|Boosted Power}}<br />
| Increases the power of the Boost Aura by '''2-20% (24%)'''.<br />
| 18<br />
| Chaos 6<br />
| {{Valid for Monk}}<br />
| Relic<br />
<br />
|- id="colossal_fissure"<br />
| {{Defense Shard|Colossal Fissure}}<br />
| Your Colossus' Direct Command now rips the earth unleashing a fissure that lingers and deals '''50-2050% (2450%)''' of your Ability Power in damage over '''6''' seconds, but increases the mana cost of Direct Command by '''30-70%.''' Usable once every '''60''' seconds.<br />
| 20<br />
| Chaos 6<br />
| {{Valid for AbyssLord}}<br />
| Relic<br />
<br />
|- id="dragon_flare"<br />
| {{Defense Shard|Dragon Flare}}<br />
| Increases the projectile damage radius of Dragons Nest dragons by '''16-64% (80%)''', and reduces damage falloff by '''18-42% (50%)'''.<br />
| 12<br />
| Chaos 6<br />
| {{Valid for Countess}}<br />
| Relic<br />
<br />
|- id="enhanced_poison"<br />
| {{Defense Shard|Enhanced Poison}}<br />
| Increases the rate of the Poison Dart Tower's poison by '''4-40% (52%)'''.<br />
| 12<br />
| Chaos 6<br />
| {{Valid for Huntress}}<br />
| Relic<br />
<br />
|- id="flaming_death"<br />
| {{Defense Shard|Flaming Death}}<br />
| EV2’s mega death laser sets enemies it hits on fire dealing '''50-2050% (2450%)''' of EV2’s Ability Power stat as damage over '''10''' seconds.<br />
| 20<br />
| Chaos 6<br />
| {{Valid for SeriesEV2}}<br />
| Relic<br />
<br />
|- id="frosty_power"<br />
| {{Defense Shard|Frosty Power}}<br />
| Frostbite tower passes '''9-29% (34%)''' of its Defense Power stat to defenses within its frost aura.<br />
| 20<br />
| Chaos 6<br />
| {{Valid for Apprentice}}<br />
| Relic<br />
<br />
|- id="gathering_burst"<br />
| {{Defense Shard|Gathering Burst}}<br />
| Flameburst Tower's fireballs deal more damage the further they travel, up to 20-80% (100%) more damage.<br />
| 12<br />
| Chaos 6<br />
| {{Valid for Adept}}<br />
| Relic<br />
<br />
|- id="health_pylon"<br />
| {{Defense Shard|Health Pylon}}<br />
| Increases the Defense Health of nearby defenses to '''102-130% (135.6%).''' Does not buff the Tower that equips this shard.<br />
| 20<br />
| Chaos 6<br />
| {{Valid for ALL}}<br />
| Relic<br />
<br />
|- id="mark_targets"<br />
| {{Defense Shard|Mark Targets}}<br />
| This defense has a '''5-45%''' chance to place an Apprentice Mark on its target.<br />
| 20<br />
| Chaos 6<br />
| {{Valid for Apprentice}}{{Valid for Adept}}<br />
| Relic<br />
<br />
|- id="megarock"<br />
| {{Defense Shard|Megarock}}<br />
| Volcano launches a huge rock dealing '''100%-220% (244%)''' Defense Damage once every '''5''' volleys.<br />
| 20<br />
| Chaos 6<br />
| {{Valid for Lavamancer}}<br />
| Relic<br />
<br />
|- id="serpent_gods_protection"<br />
| {{Defense Shard|Serpent God’s Protection}}<br />
| Towers and Blockades near the Obelisk take '''-1%''' to '''-10% (-14%)''' damage.<br />
| 9<br />
| Chaos 6<br />
| {{Valid for Mystic}}<br />
| Relic<br />
<br />
|- id="sharpened_spikes"<br />
| {{Defense Shard|Sharpened Spikes}}<br />
| Blockade has a '''2-30% (38%)''' chance to stun enemies hit for '''1-3''' seconds.<br />
| 14<br />
| Chaos 6<br />
| {{Valid for ALL}}<br />
| Relic<br />
<br />
|- id="water_jet"<br />
| {{Defense Shard|Water Jet}}<br />
| Decrease the number of targets of the Water Aura by -4 (from 10 to 6) but does 50-150% (190%) more damage.<br />
| 10<br />
| Chaos 6<br />
| {{Valid for Initiate}}<br />
| Relic<br />
<br />
|- id="backstab"<br />
| {{Hero Shard|Backstab}}<br />
| Primary attacks that hit enemies from behind now deal '''100-225%''' of their total damage.<br />
| 20<br />
| Chaos 6<br />
| {{Valid for Mercenary}}<br />
| Weapon<br />
<br />
|- id="boiling_blood"<br />
| {{Hero Shard|Boiling Blood}}<br />
| Causes the Barbarian to take '''20%-2%''' of his Max Health as damage, every 5s during combat phase gaining Fury.<br />
| 18<br />
| Chaos 6<br />
| {{Valid for Barbarian}}<br />
| Chest<br />
<br />
|- id="brain_of_confusion"<br />
| {{Hero Shard|Brain Of Confusion}}<br />
| When you take damage you have a '''3-15%''' chance to confuse nearby enemies for '''3''' seconds. This effect has a '''15''' second cooldown.<br />
| 12<br />
| Chaos 6<br />
| {{Valid for ALL}}<br />
| Helmet<br />
<br />
|- id="explosive_finale"<br />
| {{Hero Shard|Explosive Finale}}<br />
| Upon completion, the Arcane Bubble explodes dealing '''X-2000%''' Ability Power damage to all enemies in and around the bubble.<br />
| 20<br />
| Chaos 6<br />
| {{Valid for Adept}}<br />
| Helmet<br />
<br />
|- id="flaming_retribution"<br />
| {{Hero Shard|Flaming Retribution}}<br />
| When you take damage, you have a '''2-20%''' chance of dealing '''125-425%''' of your Armor as fire damage to your attacker.<br />
| 20<br />
| Chaos 6<br />
| {{Valid for ALL}}<br />
| Gloves<br />
<br />
|- id="heat_dispenser_module"<br />
| {{Hero Shard|Heat Dispenser Module}}<br />
| EV2 upgrades her gun with a new heat dispenser module that drains '''4-40%''' more heat with each primary attack.<br />
| 12<br />
| Chaos 6<br />
| {{Valid for SeriesEV2}}<br />
| Weapon<br />
<br />
|- id="howling_feast"<br />
| {{Hero Shard|Howling Feast}}<br />
| Your Primary attacks generate '''1''' Feast stack, while at '''10''' stacks, increase your Hero Damage by '''2-30%.''' One stack wears off every '''3''' seconds.<br />
| 14<br />
| Chaos 6<br />
| {{Valid for Dryad}}{{Valid for Squire}}<br />
| Weapon<br />
<br />
|- id="inspired_shout"<br />
| {{Hero Shard|Inspired Shout}}<br />
| Call to Arms buff increases armor and further increases damage by '''3-??%'''.<br />
| 12<br />
| Chaos 6<br />
| {{Valid for Countess}}<br />
| Gloves<br />
<br />
|- id="melting_point"<br />
| {{Hero Shard|Melting Point}}<br />
| When the Countess deals fire damage to an enemy, there is a 20% chance to ignite their armor, causing them to take '''x%''' extra damage for '''y''' seconds.<br />
| 12<br />
| Chaos 6<br />
| {{Valid for Countess}}<br />
| Gloves<br />
<br />
|- id="molten_core_power"<br />
| {{Hero Shard|Molten Core Power}}<br />
| Increases Molten Core damage by '''4-40%'''.<br />
| 12<br />
| Chaos 6<br />
| {{Valid for Lavamancer}}<br />
| Gloves<br />
<br />
|- id="momentum"<br />
| {{Hero Shard|Momentum}}<br />
| Enemies hit by abilities reduce Sweeping Strikes ability cooldown by '''0.2-0.8''' seconds every hit.<br />
| 8<br />
| Chaos 6<br />
| {{Valid for Mercenary}}<br />
| Weapon<br />
<br />
|- id="nightmare_fuel"<br />
| {{Hero Shard|Nightmare Fuel}}<br />
| Enemies affected by Lash Out poison take '''20-320%''' Hero Damage as magical damage when hit by Dark Torment.<br />
| 20<br />
| Chaos 6<br />
| {{Valid for Mystic}}<br />
| Weapon<br />
<br />
|- id="pole_power"<br />
| {{Hero Shard|Pole Power}}<br />
| Increases the damage of Pole Smash or Chi Stomp by '''4-40%'''.<br />
| 12<br />
| Chaos 6<br />
| {{Valid for Monk}}{{Valid for Initiate}}<br />
| Gloves<br />
<br />
|- id="power_of_storms"<br />
| {{Hero Shard|Power Of Storms}}<br />
| You have a '''4-10%''' chance on hit to restore '''20''' mana per second for '''1-3''' seconds. '''10''' seconds cooldown.<br />
| 12<br />
| Chaos 6<br />
| {{Valid for Apprentice}}{{Valid for Squire}}{{Valid for Huntress}}{{Valid for Monk}}{{Valid for Initiate}}{{Valid for AbyssLord}}{{Valid for Adept}}<br />
| Helmet<br />
<br />
|- id="scatter_striker"<br />
| {{Hero Shard|Scatter Striker}}<br />
| Increases the range of Scatter Sweep by '''4-40%'''.<br />
| 12<br />
| Chaos 6<br />
| {{Valid for Gunwitch}}<br />
| Weapon<br />
<br />
|- id="shadow_prince"<br />
| {{Hero Shard|Shadow Prince}}<br />
| Taking damage has an '''7-??%''' chance to make you take '''3-??%''' less damage and stun attackers for '''1.2-??''' seconds over the duration.<br />
| 12<br />
| Chaos 6<br />
| {{Valid for Mercenary}}<br />
| Chest<br />
<br />
|- id="shattering_stones"<br />
| {{Hero Shard|Shattering Stones}}<br />
| After an Abyss Stone expires, it detonates dealing '''40-400%''' of your Ability Power as crushing damage to nearby enemies.<br />
| 18<br />
| Chaos 6<br />
| {{Valid for AbyssLord}}<br />
| Boots<br />
<br />
|- id="shellshock"<br />
| {{Hero Shard|Shellshock}}<br />
| While Turtle Stance is active the Barbarian's attacks wither enemies hit for '''3-13''' seconds reducing their damage to '''75%-35%'''.<br />
| 18<br />
| Chaos 6<br />
| {{Valid for Barbarian}}<br />
| Weapon<br />
<br />
|- id="snipe_critical_strike"<br />
| {{Hero Shard|Snipe Critical Strike}}<br />
| Increases the Crit Chance of Snipe by '''2-30%'''.<br />
| 14<br />
| Chaos 6<br />
| {{Valid for Gunwitch}}<br />
| Weapon<br />
<br />
|- id="unholy_fire"<br />
| {{Hero Shard|Unholy Fire}}<br />
| Blocking unleashes flames that deal '''150-750%''' of your ability power stat as damage to enemies in a cone in front of the hero at a rate of twice per second.<br />
| 20<br />
| Chaos 6<br />
| {{Valid for Squire}}<br />
| Shield<br />
<br />
|}<br />
<br />
<!-------------------- CHAOS 7 --------------------><br />
<br />
=== Chaos VII ===<br />
<br />
[[File:Chaos_7_Shard_Pack_Icon.png| 70px| center]]<br />
<br />
{| class="wikitable sortable" style="width:100%; text-align:center;"<br />
! rowspan="2" style="width:15%; text-align:center;" | Name <br />
! rowspan="2" style="width:45%; text-align:center;" | Effect <br />
! rowspan="2" style="width:5%; text-align:center;" | Upgr. levels <br />
! rowspan="2" style="width:7%; text-align:center;" | Shard Pack<br />
! colspan="2" style="width:31%; text-align:center;" | Valid for<br />
<br />
|- <br />
! style="width:10%;" | Hero<br />
! style="width:3%;" | Slot<br />
<br />
|- id="ghost_arrows"<br />
| {{Defense Shard|Ghost Arrows}}<br />
| The arrows of the Nether Archer can now bounce '''1-4 (5)''' additional times.<br />
| 12<br />
| Chaos 7<br />
| {{Valid for Mercenary}}<br />
| Relic<br />
<br />
|- id="glacier"<br />
| {{Defense Shard|Glacier}}<br />
| Every 10 attacks, Hailstorm Tower fires an icy boulder that explodes on impact dealing '''75%-175% (195%)''' Defense Power as damage in a small area.<br />
| 20<br />
| Chaos 7<br />
| {{Valid for Adept}}<br />
| Relic<br />
<br />
|- id="manufacturers_overcharge"<br />
| {{Defense Shard|Manufacturer’s Overcharge}}<br />
| Weapon Manufacturer charges '''4-40% (52%)''' faster.<br />
| 12<br />
| Chaos 7<br />
| {{Valid for SeriesEV2}}<br />
| Relic<br />
<br />
|- id="node_increase"<br />
| {{Defense Shard|Node Increase}}<br />
| EV2 can create '''1-4 (6)''' extra node(s) in any single Weapon Manufacturer chain.<br />
| 6<br />
| Chaos 7<br />
| {{Valid for SeriesEV2}}<br />
| Relic<br />
<br />
|- id="obelisk_shield"<br />
| {{Defense Shard|Obelisk Shield}}<br />
| Obelisk Shield absorption increased to '''10-70% (86%)'''.<br />
| 15<br />
| Chaos 7<br />
| {{Valid for Mystic}}<br />
| Relic<br />
<br />
|- id="oily_entrapment"<br />
| {{Defense Shard|Oily Entrapment}}<br />
| Increases Oil Geyser slow rate by '''3-15% (19%)'''.<br />
| 12<br />
| Chaos 7<br />
| {{Valid for Lavamancer}}<br />
| Relic<br />
<br />
|- id="power_pylon"<br />
| {{Defense Shard|Power Pylon}}<br />
| Increases the Defense Power of nearby defenses to '''102-120% (124%).''' Does not buff the Tower that equips this shard.<br />
| 18<br />
| Chaos 7<br />
| {{Valid for ALL}}<br />
| Relic<br />
<br />
|- id="splody_harpoon"<br />
| {{Defense Shard|Splody Harpoon}}<br />
| Ballista projectiles have a '''10-45% (52%)''' chance to detonate on each target hit dealing '''1-41% (49%)''' of Defense Damage as extra damage in small area.<br />
| 20<br />
| Chaos 7<br />
| {{Valid for Squire}}<br />
| Relic<br />
<br />
|- id="viscous_oil"<br />
| {{Defense Shard|Viscous Oil}}<br />
| The oil effect from Oil Catapult now slows enemies by an additional '''2-8% (10%)''', and also slows their attack speed by '''8-20% (24%)'''.<br />
| 12<br />
| Chaos 7<br />
| {{Valid for Countess}}<br />
| Relic<br />
<br />
|- id="charged_shot"<br />
| {{Hero Shard|Charged Shot}}<br />
| Your primary attacks have a '''5-15%''' chance to fire a fully charged secondary attack.<br />
| 10<br />
| Chaos 7<br />
| {{Valid for Huntress}}{{Valid for Apprentice}}{{Valid for SeriesEV2}}{{Valid for Adept}}<br />
| Weapon<br />
<br />
|- id="chi_supercharge"<br />
| {{Hero Shard|Chi Supercharge}}<br />
| Increases Talisman of Empowerment's Defense Power boost by '''2-20%'''.<br />
| 12<br />
| Chaos 7<br />
| {{Valid for Initiate}}<br />
| Chest<br />
<br />
|- id="constrictor"<br />
| {{Hero Shard|Constrictor}}<br />
| Defeating an enemy adds a constrictor stack. At '''10''' stacks, unleashes a bed of constrictor snakes that stun nearby targets for '''1-5s'''. While stunned, enemies take '''50-450%''' Ability Power as magical damage each second for '''3''' seconds.<br />
| 20<br />
| Chaos 7<br />
| {{Valid for Mystic}}<br />
| Weapon<br />
<br />
|- id="enduring_slam"<br />
| {{Hero Shard|Enduring Slam}}<br />
| Seismic Slam stun duration increased by '''0.5-5''' seconds.<br />
| 15<br />
| Chaos 7<br />
| {{Valid for Squire}}<br />
| Shield<br />
<br />
|- id="fiery_brimstone"<br />
| {{Hero Shard|Fiery Brimstone}}<br />
| Adds '''4-12%''' Hero Damage to Your Attacks as Magical Fire Damage.<br />
| 10<br />
| Chaos 7<br />
| {{Valid for AbyssLord}}<br />
| Weapon<br />
<br />
|- id="flame_cloak"<br />
| {{Hero Shard|Flame Cloak}}<br />
| After using Valiant Charge, wreath yourself in flames for 6s. While aflame, you take '''5-??%''' less damage and burn attackers for '''400-??%''' of your Armor.<br />
| 16<br />
| Chaos 7<br />
| {{Valid for Countess}}<br />
| Shield<br />
<br />
|- id="heroic_boost"<br />
| {{Hero Shard|Heroic Boost}}<br />
| Increases Heroic Wave's healing done by '''4-40%'''.<br />
| 12<br />
| Chaos 7<br />
| {{Valid for Monk}}<br />
| Helmet<br />
<br />
|- id="life_leech"<br />
| {{Hero Shard|Life Leech}}<br />
| Your primary attacks heal you for '''0.2-1%''' of your max health.<br />
| 20<br />
| Chaos 7<br />
| {{Valid for ALL}}<br />
| Weapon<br />
<br />
|- id="mage_gambit"<br />
| {{Hero Shard|Mage Gambit}}<br />
| Increases your ability power by '''10-50%''', but increase damage taken from enemies by '''60-20%'''.<br />
| 20<br />
| Chaos 7<br />
| {{Valid for ALL}}<br />
| Chest<br />
<br />
|- id="mana_capacitor"<br />
| {{Hero Shard|Mana Capacitor}}<br />
| Increases your maximum ability resource by '''10-100'''.<br />
| 18<br />
| Chaos 7<br />
| {{Valid for Apprentice}}{{Valid for Squire}}{{Valid for Huntress}}{{Valid for Monk}}{{Valid for Initiate}}{{Valid for SeriesEV2}}{{Valid for AbyssLord}}{{Valid for Lavamancer}}{{Valid for Dryad}}{{Valid for Gunwitch}}{{Valid for Adept}}<br />
| Helmet<br />
<br />
|- id="poisoned_blades"<br />
| {{Hero Shard|Poisoned Blades}}<br />
| Combat Preparation now applies poison to your blades for 5s, causing you to deal '''50-110%''' more damage as poison damage on melee attacks.<br />
| 12<br />
| Chaos 7<br />
| {{Valid for Mercenary}}<br />
| Weapon<br />
<br />
|- id="power_gambit"<br />
| {{Hero Shard|Power Gambit}}<br />
| Increases your Hero Damage by '''10-50%''', but increase damage taken from enemies by '''60-20%'''.<br />
| 20<br />
| Chaos 7<br />
| {{Valid for ALL}}<br />
| Chest<br />
<br />
|- id="proton_canon_insulator"<br />
| {{Hero Shard|Proton Canon Insulator}}<br />
| Reduces the heat generation rate of Proton Charge by '''2-20%'''.<br />
| 12<br />
| Chaos 7<br />
| {{Valid for SeriesEV2}}<br />
| Weapon<br />
<br />
|- id="proton_supercharge"<br />
| {{Hero Shard|Proton Supercharge}}<br />
| EV2's Proton Charge deals an extra '''10-210%''' of your ability power stat as damage while its max range is increased by '''5-25%'''.<br />
| 20<br />
| Chaos 7<br />
| {{Valid for SeriesEV2}}<br />
| Weapon<br />
<br />
|- id="ramster_power"<br />
| {{Hero Shard|Ramster Power}}<br />
| Increases the damage of Ramster Direct Command by '''5-35%'''.<br />
| 10<br />
| Chaos 7<br />
| {{Valid for AbyssLord}}<br />
| Gloves<br />
<br />
|- id="ravenhost"<br />
| {{Hero Shard|Ravenhost}}<br />
| Your primary attacks generate Raven stacks. Once you reach '''10''' stacks, the stacks are depleted to fire a magical Raven dealing '''10-210%''' of your Ability Power as damage. Bounces '''5''' times.<br />
| 20<br />
| Chaos 7<br />
| {{Valid for ALL}}<br />
| Weapon<br />
<br />
|- id="restoring_snipe"<br />
| {{Hero Shard|Restoring Snipe}}<br />
| Snipe critical hits restore '''4-40''' Broom Power.<br />
| 18<br />
| Chaos 7<br />
| {{Valid for Gunwitch}}<br />
| Weapon<br />
<br />
|- id="ride_the_lightning"<br />
| {{Hero Shard|Ride the Lightning}}<br />
| Increase the damage bonus of Lightning Stance by '''1%-21%'''.<br />
| 20<br />
| Chaos 7<br />
| {{Valid for Barbarian}}<br />
| Gloves<br />
<br />
|- id="serpents_kiss"<br />
| {{Hero Shard|Serpent’s Kiss}}<br />
| Secondary Attacks inflict poison on enemies, dealing '''10-210%''' of Hero Health as damage per second for '''1-5''' seconds.<br />
| 20<br />
| Chaos 7<br />
| {{Valid for Mystic}}<br />
| Gloves<br />
<br />
|- id="snipe_critical_power"<br />
| {{Hero Shard|Snipe Critical Power}}<br />
| Increases the total critical damage of Snipe by '''104-140%'''.<br />
| 12<br />
| Chaos 7<br />
| {{Valid for Gunwitch}}<br />
| Weapon<br />
<br />
|- id="tectonic_breaker"<br />
| {{Hero Shard|Tectonic Breaker}}<br />
| While Hardened, deal '''10-370%''' Armor Stat as crushing Earth damage every '''3'''rd primary attack. While Inflamed deal '''10-370%''' Hero Damage as Fire damage every '''3'''rd primary attack.<br />
| 20<br />
| Chaos 7<br />
| {{Valid for Lavamancer}}<br />
| Chest<br />
<br />
|- id="twice_as_bright"<br />
| {{Hero Shard|Twice As Bright}}<br />
| Eruption now increases Defense Power to '''10-70%''', but the duration is reduced by '''-5''' seconds.<br />
| 20<br />
| Chaos 7<br />
| {{Valid for Lavamancer}}<br />
| Helmet<br />
<br />
|- id="wreckless"<br />
| {{Hero Shard|Wreckless}}<br />
| The Barbarian deals up to '''0.5%-20.5%''' bonus damage based upon current Wrath.<br />
| 20<br />
| Chaos 7<br />
| {{Valid for Barbarian}}<br />
| Gloves<br />
<br />
|}<br />
<br />
<!-------------------- CHAOS 8 --------------------><br />
<br />
=== Chaos VIII ===<br />
<br />
[[File:Chaos_8_shard_Pack_Icon.png| 70px| center]]<br />
<br />
{| class="wikitable sortable" style="width:100%; text-align:center;"<br />
! rowspan="2" style="width:15%; text-align:center;" | Name <br />
! rowspan="2" style="width:45%; text-align:center;" | Effect <br />
! rowspan="2" style="width:5%; text-align:center;" | Upgr. levels <br />
! rowspan="2" style="width:7%; text-align:center;" | Shard Pack<br />
! colspan="2" style="width:31%; text-align:center;" | Valid for<br />
<br />
|- <br />
! style="width:10%;" | Hero<br />
! style="width:3%;" | Slot<br />
<br />
|- id="double_tap"<br />
| {{Defense Shard|Double Tap}}<br />
| Your Skeletal Archers have a '''15-45% (51%)''' chance to fire twice in succession.<br />
| 20<br />
| Chaos 8<br />
| {{Valid for AbyssLord}}<br />
| Relic<br />
<br />
|- id="enduring_bubble"<br />
| {{Defense Shard|Enduring Bubble}}<br />
| Increases Viper's Fang bubble duration by '''1-2''' seconds.<br />
| 10<br />
| Chaos 8<br />
| {{Valid for Mystic}}<br />
| Relic<br />
<br />
|- id="oily_harpoon"<br />
| {{Defense Shard|Oily Harpoon}}<br />
| Ballista oils targets on hit for '''2.16-6.12 (7)''' seconds. Fire damage Ignites the enemy for '''1-15% (18%)''' of Defense Damage for 3 seconds.<br />
| 18<br />
| Chaos 8<br />
| {{Valid for Squire}}<br />
| Relic<br />
<br />
|- id="shattering_torpedo"<br />
| {{Defense Shard|Shattering Torpedo}}<br />
| Reflect Beam's torpedoes are imbued with Earth Magic, dealing an extra '''2-42%''' Crushing Earth Damage on explosions.<br />
| 20<br />
| Chaos 8<br />
| {{Valid for SeriesEV2}}<br />
| Relic<br />
<br />
|- id="snakes_on_a_plane"<br />
| {{Defense Shard|Snakes on a plane}}<br />
| Obelisk spawns a snake every 3 seconds that flies into an enemy dealing '''100-325% (370%)''' Defense Damage as magical Earth damage.<br />
| 20<br />
| Chaos 8<br />
| {{Valid for Mystic}}<br />
| Relic<br />
<br />
|- id="torpedo_striker"<br />
| {{Defense Shard|Torpedo Striker}}<br />
| Increases the radius of the Reflect Beam's Torpedo Detonation by '''3-39%'''.<br />
| 12<br />
| Chaos 8<br />
| {{Valid for SeriesEV2}}<br />
| Relic<br />
<br />
|- id="vengeance"<br />
| {{Defense Shard|Vengeance}}<br />
| 4-40% of the damage taken by the Spike Blockade is returned in its next attack.<br />
| 18<br />
| Chaos 8<br />
| {{Valid for Squire}}<br />
| Relic<br />
<br />
|- id="water_elemental"<br />
| {{Defense Shard|Water Elemental}}<br />
| The affected tower has has '''5-25% (29%)''' chance on hit to drench enemies for 3 seconds.<br />
| 20<br />
| Chaos 8<br />
| {{Valid for ALL}}<br />
| Relic<br />
<br />
|- id="block_power"<br />
| {{Hero Shard|Block Power}}<br />
| Increases the blocking power of the shield by '''5-25%'''<br />
| 20<br />
| Chaos 8<br />
| {{Valid for Squire}}<br />
| Shield<br />
<br />
|- id="celestial_power"<br />
| {{Hero Shard|Celestial Power}}<br />
| Falling stars give an additional '''6-?''' celestial power.<br />
| 8<br />
| Chaos 8<br />
| {{Valid for Dryad}}<br />
| Boots<br />
<br />
|- id="deaths_grasp"<br />
| {{Hero Shard|Death’s Grasp}}<br />
| When you defeat an enemy, you generate a charge, up to a max of 5. When you block with your shield, all charges are then consumed each unleashing a fireball that deal '''10-210%''' of your ability power as magical fire damage.<br />
| 20<br />
| Chaos 8<br />
| {{Valid for Squire}}<br />
| Shield<br />
<br />
|- id="enduring_price"<br />
| {{Hero Shard|Enduring Price}}<br />
| Two at Twice the Price lasts '''1-7''' seconds longer.<br />
| 12<br />
| Chaos 8<br />
| {{Valid for Gunwitch}}<br />
| Weapon<br />
<br />
|- id="escape_artist"<br />
| {{Defense Shard|Escape Artist}}<br />
| Reduces the time of disabling effects you sustain by '''0-37.5%'''.<br />
| 12<br />
| Chaos 8<br />
| {{Valid for Mercenary}}<br />
| Weapon<br />
<br />
|- id="freezing_vault"<br />
| {{Hero Shard|Freezing Vault}}<br />
| Your broom vault now freezes the target for '''1-4''' seconds and deals an extra '''4-16%''' damage.<br />
| 12<br />
| Chaos 8<br />
| {{Valid for Gunwitch}}<br />
| Boots<br />
<br />
|- id="harbingers_powered_block"<br />
| {{Hero Shard|Harbinger’s Powered Block}}<br />
| Blocking reduces the cooldown of Seismic Slam by '''-0.2''' to '''-0.7''' seconds. Happens a max of '''3''' times a second.<br />
| 10<br />
| Chaos 8<br />
| {{Valid for Squire}}<br />
| Shield<br />
<br />
|- id="holy_restoration"<br />
| {{Hero Shard|Holy Restoration}}<br />
| Increases the healing of Holy Fire by '''3-??%'''.<br />
| 12<br />
| Chaos 8<br />
| {{Valid for Countess}}<br />
| Helmet<br />
<br />
|- id="lightning_touch"<br />
| {{Hero Shard|Lightning Touch}}<br />
| Your primary attacks deal an additional '''4-40%''' of your Hero Damage as storm damage.<br />
| 12<br />
| Chaos 8<br />
| {{Valid for ALL}}<br />
| Weapon<br />
<br />
|- id="lingering_core"<br />
| {{Hero Shard|Lingering Core}}<br />
| Increases Molten Core lifespan by '''1-8''' seconds.<br />
| 14<br />
| Chaos 8<br />
| {{Valid for Lavamancer}}<br />
| Weapon<br />
<br />
|- id="power_of_embermount"<br />
| {{Hero Shard|Power of Embermount}}<br />
| Increases the amount of Molten Power gained by '''4-40%'''.<br />
| 12<br />
| Chaos 8<br />
| {{Valid for Lavamancer}}<br />
| Helmet<br />
<br />
|- id="power_overwhelming"<br />
| {{Hero Shard|Power Overwhelming}}<br />
| Increases your Ability Power by '''10-30%''', but increase your ability resource cost by '''100-70%'''.<br />
| 20<br />
| Chaos 8<br />
| {{Valid for AbyssLord}}<br />
| Helmet<br />
<br />
|- id="price_of_power"<br />
| {{Hero Shard|Price Of Power}}<br />
| Increases damage of Two at Twice the Price by '''4-40%'''.<br />
| 12<br />
| Chaos 8<br />
| {{Valid for Gunwitch}}<br />
| Gloves<br />
<br />
|- id="proton_cannon_boost"<br />
| {{Hero Shard|Proton Cannon Boost}}<br />
| Width of Proton Charge increased by '''4-40%'''.<br />
| 12<br />
| Chaos 8<br />
| {{Valid for SeriesEV2}}<br />
| Weapon<br />
<br />
|- id="proton_flame_charge"<br />
| {{Hero Shard|Proton Flame Charge}}<br />
| EV2's Proton Cannon is upgraded with a flaming core dealing an extra '''4-25%''' fire damage to enemies it hits.<br />
| 14<br />
| Chaos 8<br />
| {{Valid for SeriesEV2}}<br />
| Gloves<br />
<br />
|- id="pumpkinator"<br />
| {{Hero Shard|Pumpkinator}}<br />
| Your primary attacks pumpkin your enemies. When a pumpkined enemy dies they explode doing '''10-210%''' ability power as damage. When a pumpkined enemy is hit with a melee attack, increase the Hero Critical Chance of the attacker by '''3-33''' for 5 seconds.<br />
| 20<br />
| Chaos 8<br />
| {{Valid for ALL}}<br />
| Weapon<br />
<br />
|- id="radiant_power"<br />
| {{Hero Shard|Radiant Power}}<br />
| Increases the Defense Power of nearby defenses by '''5-10%'''.<br />
| 5<br />
| Chaos 8<br />
| {{Valid for ALL}}<br />
| Weapon<br />
<br />
|- id="regeneration"<br />
| {{Hero Shard|Regeneration}}<br />
| Restores '''0.25-1.25%''' of your Max Health every 5 seconds.<br />
| 10<br />
| Chaos 8<br />
| {{Valid for ALL}}<br />
| Boots<br />
<br />
|- id="serpent_gods_fury"<br />
| {{Hero Shard|Serpent God's Fury}}<br />
| When you crit with a primary attack, reduce the cooldown of all your abilities by '''-0.1-0.3''' seconds. The effect has a cooldown of 1 second.<br />
| 18<br />
| Chaos 8<br />
| {{Valid for Mystic}}<br />
| Weapon<br />
<br />
|- id="snake_bomb"<br />
| {{Hero Shard|Snake Bomb}}<br />
| When a Dark Torment serpent expires, it explodes dealing '''20-1,020%''' Ability Power as magical damage to nearby enemies.<br />
| 20<br />
| Chaos 8<br />
| {{Valid for Mystic}}<br />
| Weapon<br />
<br />
|- id="spiders_kiss"<br />
| {{Hero Shard|Spider’s Kiss}}<br />
| Snipe hits inflict poison, dealing '''50-450%''' Ability Power as magical Poison damage per second for 5 seconds.<br />
| 20<br />
| Chaos 8<br />
| {{Valid for Gunwitch}}<br />
| Weapon<br />
<br />
|- id="submerging_blast"<br />
| {{Hero Shard|Submerging Blast}}<br />
| Increases Submerge's Emerge damage by '''3-39%'''.<br />
| 12<br />
| Chaos 8<br />
| {{Valid for Lavamancer}}<br />
| Boots<br />
<br />
|- id="submerging_speed"<br />
| {{Hero Shard|Submerging Speed}}<br />
| Increases movement speed while Submerged by '''+4-40%''' and adds a knockup on Emerge.<br />
| 12<br />
| Chaos 8<br />
| {{Valid for Lavamancer}}<br />
| Boots<br />
<br />
|- id="sundering_blow"<br />
| {{Hero Shard|Sundering Blow}}<br />
| Your primary attacks reduce enemy's resistances by '''5-20%''', increasing damage dealt to them.<br />
| 15<br />
| Chaos 8<br />
| {{Valid for ALL}}<br />
| Weapon<br />
<br />
|- id="superconductor"<br />
| {{Hero Shard|Superconductor}}<br />
| Reduces the costs of all abilities by '''1-19%'''.<br />
| 18<br />
| Chaos 8<br />
| {{Valid for Apprentice}}{{Valid for Squire}}{{Valid for Monk}}{{Valid for Huntress}}{{Valid for AbyssLord}}{{Valid for SeriesEV2}}{{Valid for Gunwitch}}{{Valid for Lavamancer}}{{Valid for Initiate}}{{Valid for Adept}}<br />
| Chest<br />
<br />
|- id="taser_suit"<br />
| {{Hero Shard|Taser Suit}}<br />
| When you take damage you have a '''1-16%''' chance to electrocute enemies in a small area around you, stunning them for 3 seconds.<br />
| 15<br />
| Chaos 8<br />
| {{Valid for ALL}}<br />
| Chest<br />
<br />
|- id="tempered_anger"<br />
| {{Hero Shard|Tempered Anger}}<br />
| Mystic loses appeasement '''3-39%''' slower and take '''0-100%''' less appeasement damage when at 0 appeasement.<br />
| 12<br />
| Chaos 8<br />
| {{Valid for Mystic}}<br />
| Chest<br />
<br />
|- id="wave_of_the_storm"<br />
| {{Hero Shard|Wave Of The Storm}}<br />
| You have a '''4-40%''' chance when landing on the ground to deal '''10-210%''' of your Ability Power as storm damage to nearby enemies.<br />
| 20<br />
| Chaos 8<br />
| {{Valid for ALL}}<br />
| Boots<br />
<br />
|- id="zero_entropy"<br />
| {{Hero Shard|Zero Entropy}}<br />
| Ice Needle only affects a single target, but damage is increased by '''3-39%''' and duration is increased by '''1-6''' seconds.<br />
| 12<br />
| Chaos 8<br />
| {{Valid for Gunwitch}}<br />
| Helmet<br />
<br />
|}<br />
<br />
<!-------------------- CHAOS 9 --------------------><br />
<br />
=== Chaos IX ===<br />
<br />
[[File:Chaos IX Shard Pack With Border.png|Chaos IX Shard Pack| 70px| center]]<br />
<br />
{| class="wikitable sortable" style="width:100%; text-align:center;"<br />
! rowspan="2" style="width:15%; text-align:center;" | Name <br />
! rowspan="2" style="width:45%; text-align:center;" | Effect <br />
! rowspan="2" style="width:5%; text-align:center;" | Upgr. levels <br />
! rowspan="2" style="width:7%; text-align:center;" | Shard Pack<br />
! colspan="2" style="width:31%; text-align:center;" | Valid for<br />
<br />
|- <br />
! style="width:10%;" | Hero<br />
! style="width:3%;" | Slot<br />
<br />
|- id="augmented_explosions"<br />
| {{Defense Shard|Augmented Explosions}}<br />
| Explosion radius of Nether Spiders and Slimes are '''15-65% (75%)''' bigger.<br />
| 20<br />
| Chaos 9<br />
| {{Valid for Dryad}}{{Valid for Mercenary}}<br />
| Relic<br />
<br />
|- id="auto_repair_system"<br />
| {{Defense Shard|Auto-Repair System}}<br />
| Restores '''0.5-??%''' of the affected tower’s Max Health every 5s. Only active during Combat Phase.<br />
| 20<br />
| Chaos 9<br />
| {{Valid for ALL}}<br />
| Relic<br />
<br />
|- id="bubble_beam"<br />
| {{Defense Shard|Bubble Beam}}<br />
| Sand Vipers have an '''11-25% (29%)''' chance on hit to bubble the target for '''2-4''' seconds.<br />
| 14<br />
| Chaos 9<br />
| {{Valid for Mystic}}<br />
| Relic<br />
<br />
|- id="crippling_blow"<br />
| {{Defense Shard|Crippling Blow}}<br />
| Sky Guard Tower has a '''14%''' chance on hit to stun the target for '''0-??''' seconds.<br />
| 14<br />
| Chaos 9<br />
| {{Valid for Monk}}{{Valid for Initiate}}<br />
| Relic<br />
<br />
|- id="Crystal Fissure"<br />
| {{Defense Shard|Crystal Fissure}}<br />
| Increases the width of Crystal Hammer's Fissure by 50% and increase the Defense Damage by 5-29% (35%).<br />
| 16<br />
| Chaos 9<br />
| {{Valid for Adept}}<br />
| Relic<br />
<br />
|- id="electric_arcing"<br />
| {{Defense Shard|Electric Arcing}}<br />
| Increases the number of targets for the Lightning Strike Aura by 4, but does '''90-80% (76%)''' less damage.<br />
| 10<br />
| Chaos 9<br />
| {{Valid for Monk}}{{Valid for Initiate}}<br />
| Relic<br />
<br />
|- id="Freezing Rain"<br />
| {{Defense Shard|Freezing Rain}}<br />
| Geyser Traps has '''10-42% (50%)''' chance to freeze all targets.<br />
| 16<br />
| Chaos 9<br />
| {{Valid for Huntress}}<br />
| Relic<br />
<br />
|- id="frenzied_swarm"<br />
| {{Defense Shard|Frenzied Swarm}}<br />
| Moss Hornet movement speed is increased by '''500-1300 (1500)'''.<br />
| 16<br />
| Chaos 9<br />
| {{Valid for Dryad}}<br />
| Relic<br />
<br />
|- id="giant_harpy_feathers"<br />
| {{Defense Shard|Giant Harpy Feathers}}<br />
| Harpy feathers pierce through 1 extra target, even when not corrupt. Projectile damage reduction per pierce reduced by '''10-??%'''.<br />
| 20<br />
| Chaos 9<br />
| {{Valid for Dryad}}<br />
| Relic<br />
<br />
|- id="oily_overflow"<br />
| {{Defense Shard|Oily Overflow}}<br />
| Oil Catapult projectiles leave additional Oil on the ground for '''3-??''' seconds.<br />
| 8<br />
| Chaos 9<br />
| {{Valid for Countess}}<br />
| Relic<br />
<br />
|- id="titanic_slam"<br />
| {{Defense Shard|Titanic Slam}}<br />
| The Colossus' attack has an '''8-??%''' chance to be a massive overhead slam, creating a shockwave that deals '''200-??%''' of your Tower Health as earth damage and sends enemies airborne.<br />
| 20<br />
| Chaos 9<br />
| {{Valid for AbyssLord}}<br />
| Relic<br />
<br />
|- id="amped_charge"<br />
| {{Hero Shard|Amped Charge}}<br />
| Increases the damage of Proton Charge by '''3-??%'''.<br />
| 12<br />
| Chaos 9<br />
| {{Valid for SeriesEV2}}<br />
| Gloves<br />
<br />
|- id="atomic_madness"<br />
| {{Hero Shard|Atomic Madness}}<br />
| Atomic Launcher fires 2 extra shots in a small spread for '''150-??%''' of your Hero Damage.<br />
| 20<br />
| Chaos 9<br />
| {{Valid for SeriesEV2}}<br />
| Gloves<br />
<br />
|- id="beam_intensification"<br />
| {{Hero Shard|Beam Intensification}}<br />
| Increases the damage of Sword Beam by '''3-??%'''.<br />
| 12<br />
| Chaos 9<br />
| {{Valid for Squire}}<br />
| Gloves<br />
<br />
|- id="blood_rage"<br />
| {{Hero Shard|Blood Rage}}<br />
| Increases the damage bonus of Provoke by '''4-??%''', and damage resistance by '''3-??%'''.<br />
| 12<br />
| Chaos 9<br />
| {{Valid for Squire}}<br />
| Gloves<br />
<br />
|- id="bunny_hop"<br />
| {{Hero Shard|Bunny Hop}}<br />
| Gives the ability to double jump! And increases your movement speed by '''0-200'''.<br />
| 4<br />
| Chaos 9<br />
| {{Valid for Apprentice}}{{Valid for Huntress}}{{Valid for Squire}}{{Valid for AbyssLord}}{{Valid for Adept}}{{Valid for Lavamancer}}{{Valid for SeriesEV2}}{{Valid for Barbarian}}{{Valid for Mystic}}<br />
| Boots<br />
<br />
|- id="chi_curse"<br />
| {{Hero Shard|Chi Curse}}<br />
| Increases Crippling Chi Wave cripple effectiveness by '''5-??%'''.<br />
| 12<br />
| Chaos 9<br />
| {{Valid for Initiate}}<br />
| Chest<br />
<br />
|- id="critical_empowerment"<br />
| {{Hero Shard|Critical Empowerment}}<br />
| Increases your Hero Crit Damage by '''5-16%'''.<br />
| 11<br />
| Chaos 9<br />
| {{Valid for ALL}}<br />
| Gloves<br />
<br />
|- id="hasten"<br />
| {{Hero Shard|Hasten}}<br />
| Increases attack speed by '''10-??%'''.<br />
| 16<br />
| Chaos 9<br />
| {{Valid for Apprentice}}{{Valid for Huntress}}{{Valid for SeriesEV2}}{{Valid for Gunwitch}}{{Valid for Adept}}<br />
| Helmet<br />
<br />
|- id="heavy_armor"<br />
| {{Hero Shard|Heavy Armor}}<br />
| Increases armor by '''4-??%''', but reduces speed by '''700-??'''.<br />
| 8<br />
| Chaos 9<br />
| {{Valid for Countess}}<br />
| Chest<br />
<br />
|- id="radiant_empowerment"<br />
| {{Hero Shard|Radiant Empowerment}}<br />
| Increases the damage of nearby heroes by '''5-??%'''.<br />
| 5<br />
| Chaos 9<br />
| {{Valid for ALL}}<br />
| Weapon<br />
<br />
|- id="rainbow_flask"<br />
| {{Hero Shard|Rainbow Flask}}<br />
| Increases the damage of Oil Flask by '''3-??%''' and has a chance to drench, ignite, or poison enemies on hit.<br />
| 12<br />
| Chaos 9<br />
| {{Valid for Huntress}}<br />
| Gloves<br />
<br />
|- id="run_and_gun"<br />
| {{Hero Shard|Run and Gun}}<br />
| Your primary attacks have a '''10-??%''' chance on hit to increase your movement speed by 600 for 3s.<br />
| 10<br />
| Chaos 9<br />
| {{Valid for ALL}}<br />
| Boots<br />
<br />
|- id="sharp_thinking"<br />
| {{Hero Shard|Sharp Thinking}}<br />
| Increases the damage bonus of Combat Preparation by '''4-40%'''.<br />
| 12<br />
| Chaos 9<br />
| {{Valid for Mercenary}}<br />
| Weapon<br />
<br />
<br />
|- id="tamers_gambit"<br />
| {{Hero Shard|Tamer's Gambit}}<br />
| Pets deal '''20-??%''' more damage, but Hero Damage and Ability Power are reduced by '''68-??%'''.<br />
| 20<br />
| Chaos 9<br />
| {{Valid for ALL}}<br />
| Weapon<br />
<br />
|- id="tank_gambit"<br />
| {{Hero Shard|Tank Gambit}}<br />
| Take '''6-??%''' less damage, but deal '''45-??%''' less damage.<br />
| 20<br />
| Chaos 9<br />
| {{Valid for ALL}}<br />
| Chest<br />
<br />
|- id="venomous_strikes"<br />
| {{Hero Shard|Venomous Strikes}}<br />
|'''2-20%''' chance on hit to poison a target for '''20-180%''' of your Hero Damage stat as magical poison damage each second for '''1-5s'''.<br />
| 20<br />
| Chaos 9<br />
| {{Valid for ALL}}<br />
| Weapon<br />
<br />
|- id="vroom_polymorph"<br />
| {{Hero Shard|Vroom Polymorph}}<br />
| Vroom Broom polymorphs enemies around you when activated for '''2-??''' seconds. Can only activate once every 10 seconds.<br />
| 8<br />
| Chaos 9<br />
| {{Valid for Gunwitch}}<br />
| Boots<br />
<br />
|- id="wild_fire"<br />
| {{Hero Shard|Wild Fire}}<br />
| Increases the duration of Flame Surge’s fire trail by '''1-??''' seconds.<br />
| 8<br />
| Chaos 9<br />
| {{Valid for Countess}}<br />
| Boots<br />
<br />
|}<br />
<br />
=== Others ===<br />
<br />
{| class="wikitable sortable" style="width:100%; text-align:center;"<br />
! rowspan="2" style="width:15%; text-align:center;" | Name <br />
! rowspan="2" style="width:45%; text-align:center;" | Effect <br />
! rowspan="2" style="width:5%; text-align:center;" | Upgr. levels <br />
! rowspan="2" style="width:7%; text-align:center;" | Shard Pack<br />
! colspan="2" style="width:31%; text-align:center;" | Valid for<br />
<br />
|- <br />
! style="width:10%;" | Hero<br />
! style="width:3%;" | Slot<br />
<br />
|- id="enhanced_launcher"<br />
| {{Hero Shard|Enhanced Launcher}}<br />
| Anti Gravity Bot Launcher can store an additional '''1-15''' Anti Gravity Bots.<br />
| 14<br />
|'''Removed'''<br />
| {{Valid for SeriesEV2}}<br />
| Weapon<br />
<br />
|- id="skeletal_bind"<br />
| {{Hero Shard|Skeletal Bind}}<br />
| When you defeat an enemy, you generate a charge. Your next fully-charged secondary attack summons a skeletal hand that traps each target hit for '''1-6''' seconds, draining one charge for each enemy hit. You can have a max of '''5''' charges.<br />
| 10<br />
|'''Removed'''<br />
| {{Valid for ALL}}<br />
| Weapon<br />
<br />
|- id="harbingers_exile"<br />
| {{Defense Shard|Harbinger’s Exile}}<br />
| Training Dummy has a '''1-9%''' chance to teleport targets back to spawner.<br />
| 20<br />
|'''Removed'''<br />
| {{Valid for Squire}}<br />
| Relic<br />
<br />
|- id="withering_blast"<br />
| {{Defense Shard|Withering Blast}}<br />
| Enemies damaged by Arcane Barrier take '''5-20%''' increased damage for '''1.5-3''' seconds.<br />
| 15<br />
|'''Revenge of the Yeti Incursion'''<br />
| {{Valid for Apprentice}}{{Valid for Adept}}<br />
| Relic<br />
<br />
|- id="onsen_bath"<br />
| {{Defense Shard|Onsen Bath}}<br />
| 20% chance for Cannonball Tower to fire a steamy blast dealing '''20-500%''' Defense Power and drenching enemies for 3 seconds.<br />
| 12<br />
|'''Revenge of the Yeti Incursion - Xbox Exclusive Item'''<br />
| {{Valid for Squire}}<br />
| Relic<br />
<br />
|}<br />
<br />
==Hyper Shards==<br />
<br />
[[File:The_Hyper_Shard_Icon.png|right|120px]]<br />
With the introduction of mastery mode, several new hyper shards have been introduced to the game. Shards unlock as you earn stars in mastery mode.<br />
Each hyper shard can only be obtained once in Mastery mode.<br />
<br />
As of the Prime Incursion Update, completing all maps within a prime region awards a hyper shard. Completing all six regions awards the last hyper shard. This allows you to obtain a second set of all the shards.<br />
Note that the order that you obtain hyper shards in Prime Incursions is different than that of Mastery mode (e.g. the first prime region doesn't award Mass Destruction).<br />
<br />
{| class="wikitable sortable" style="width:100%; text-align:center;"<br />
! rowspan="2" style="width:10%; text-align:center;" | Name <br />
! rowspan="2" style="width:40%; text-align:center;" | Effect <br />
! rowspan="2" style="width:5%; text-align:center;" | Upgr. levels <br />
! rowspan="2" style="width:7%; text-align:center;" | Mastery Stars Needed<br />
! rowspan="2" style="width:7%; text-align:center;" | Prime Incursion Region<br />
! colspan="8" style="width:31%; text-align:center;" | Valid for<br />
|- <br />
! style="width:10%;" | Hero<br />
! style="width:3%;" | Slot<br />
|- id="mass_destruction"<br />
| {{Hyper Shard|[[File:Hyper_Shard_Icon_2.png|50px]] <br />
'''Mass Destruction'''}} <br />
| Increases the Defense Power of the affected tower by 2-70% .<br />
| 34<br />
| 50 Stars<br />
| Completing all Incursions in Prime I - VI Regions. <br />
| {{Valid for ALL}}<br />
| Relic<br />
|- id="vicious_strikes"<br />
| {{Hyper Shard|[[File:Hyper_Shard_Icon_5.png|50px]] <br />
'''Vicious Strikes'''}} <br />
| Increases the Defense Range of the affected tower by x-2275 units.<br />
| 12<br />
| 155 Stars<br />
| Prime VI<br />
| {{Valid for ALL}}<br />
| Relic<br />
|- id="radiant_critical_power"<br />
| {{Hyper Shard|[[File:Hyper_Shard_Icon_3.png|50px]] <br />
'''Radiant Critical Power'''}} <br />
| Increases the Defense Critical Damage of nearby defenses by 0-5% and Defense Critical Chance of nearby defenses by 3%.<br />
| 5<br />
| 260 Stars<br />
| Prime IV<br />
| {{Valid for ALL}}<br />
| Boots<br />
|- id="explosive_shielding_guard"<br />
| {{Hyper Shard|[[File:Hyper_Shard_Icon_1.png|50px]] <br />
'''Explosive Shielding Guard'''}} <br />
| When the affected tower takes damage, it has a 3-35% chance to gain a shield for 50-250% of its Defense Health for 5 seconds and to trigger an explosion that deals 140-500% of its Defense Health as damage to nearby enemies. Does not work with Auras and Traps. This does not destroy the tower. Does not stack with Shielding Guard or Explosive Guard.<br />
| 20<br />
| 365 Stars<br />
| Prime II<br />
| {{Valid for ALL}}<br />
| Relic<br />
|- id="thunderstruck"<br />
| {{Hyper Shard|[[File:Hyper_Shard_Icon_4.png|50px]] <br />
'''Thunderstruck'''}} <br />
| Your primary attacks have a 26% chance on hit to drench enemies for 7 seconds and your primary attacks deal an additional 40% damage as storm damage. Storm damage has a 3 second cooldown.<br />
| 12<br />
| 470 Stars<br />
| Prime III<br />
| {{Valid for ALL}}<br />
| Weapon<br />
|- id="destructive_pylon"<br />
| {{Hyper Shard|[[File:Hyper_Shard_Icon_2.png|50px]] <br />
'''Destructive Pylon'''}} <br />
| Increases the Defense Power of nearby defenses to 120% and increases the Defense Power of the affected tower by 34%. Does not stack with Destruction or Power Pylon.<br />
| 18<br />
| 575 Stars<br />
| Prime I<br />
| {{Valid for ALL}}<br />
| Relic<br />
|- id="automation"<br />
| {{Hyper Shard|[[File:Hyper_Shard_Icon_1.png|50px]] <br />
'''Automation'''}} <br />
| Each time your defense attacks, it heals for 2% of its max health. Cooldown of 0.7 seconds.<br />
| 20<br />
| 680 Stars<br />
| Prime V<br />
| {{Valid for ALL}}<br />
| Relic<br />
|-<br />
| {{Hyper Shard|[[File:Hyper_Shard_Icon_6.png|50px]] <br />
'''Juggernaut'''}} <br />
| Increases your defense health and reduce damage, on 16/16 +70% Defense Health and +20% damage reduction<br />
| 16<br />
| 785 Stars<br />
| Prime VII<br />
| {{Valid for ALL}}<br />
| Relic<br />
|-<br />
| {{Hyper Shard|[[File:Hyper_Shard_Icon_3.png|50px]] <br />
'''Genie King's Blessing'''}} <br />
| Gain 1-3 defense mana upon defeating an enemy, up to 100 enemies per Combat Phase.<br />
| 5<br />
| ??? Stars<br />
| Completing all Prime Regions in Chaos 9. <br />
| {{Valid for ALL}}<br />
| Boots<br />
|}</div>
Xano2323
https://wiki.dungeondefenders2.com/index.php?title=Shards&diff=15079
Shards
2022-07-22T10:42:40Z
<p>Xano2323: </p>
<hr />
<div>Shards are gem-like artifacts that slot into your Relics, Armor, and Weapons. Shards replaced [[Skill Spheres]] system and item [[Passives]] (while some items with unique passives still drop but have only one shard slot). Shards give your hero or your defenses extra stats or abilities, all green shards can buff only defenses and can be placed only in [[Relics]], while blue shards will buff your hero and can be placed in [[Weapon]] and [[Armor]]. Shards can be moved between pieces of gear and be upgraded straight from your inventory. A weapon or piece of armor allows to hold up to 3 Shards and can only equip Hero (blue) Shards and relics can hold up to 3 Defense (green) Shards. Blue shards give you hero new abilities or stats while they are placed in any item currently equipped by that hero, but green (defenses) shards strengthen only that tower, where relic containing them is equipped.<br />
<br />
==Shards Packs==<br />
Shards drop from shard packs obtained from victory chest at the end of every map, you will get Standard shard pack after completing any Campaign and Chaos map, those packs can drop shards associated with Campaign packs. After completing Trials on Chaos difficulty, you will get guaranteed Shard pack from that difficulty and one Shard Pack from any previous difficulty (for example, if you beat Chaos III Trials, you’ll receive 1 Chaos III Shard Pack and 1 Chaos II, Chaos I or Standard Shard Pack). <br />
Once you win 3 consecutive random maps in a row in Trials, you’ll activate the Shard consecutive bonus. On your 4th consecutive victory onward, you’ll earn an extra Shard Pack for as long as the streak continues. This extra Shard Pack is a guaranteed Shard Pack from that difficulty. That means once you activate the win bonus, you’ll get 3 Shards guaranteed every victory (2 Shard Packs of that difficulty, 1 Shard Pack from previous difficulties) until one of your crystals break or you leave the game.<br />
<br />
Any shard can be purchased from [[Non Playable Characters|Gran Ma'ster]] for 1000 Defender Medals or 250 Gems. A shard pack containing 5 random shards can also be purchased for 500 Defender Medals or 125 Gems. These shard packs will give you 5 random shards from a single difficulty (e.g. 5 random Chaos V shards).<br />
<br />
==Shard Dust==<br />
As of the Protean Shift update, you may disenchant shards (press 's' when hovering over a shard) which will turn the shard into shard dust of the same tier. Ten shard dust can be exchanged with [[Tavern#War_Recruiter|War Recruiter]] to obtain one new shard pack.<br />
<br />
==Standard Shards List==<br />
<br />
<!-------------------- CAMPAIGN --------------------><br />
<br />
=== Campaign ===<br />
<br />
[[File:Campaign_Standard_Shard_Pack_Icon.png| 70px| center]]<br />
<br />
{| class="wikitable sortable" style="width:100%; text-align:center;"<br />
! rowspan="2" style="width:15%; text-align:center;" | Name <br />
! rowspan="2" style="width:45%; text-align:center;" | Effect <br />
! rowspan="2" style="width:5%; text-align:center;" | Upgr. levels <br />
! rowspan="2" style="width:7%; text-align:center;" | Shard Pack<br />
! colspan="2" style="width:31%; text-align:center;" | Valid for<br />
|- <br />
! style="width:10%;" | Hero<br />
! style="width:3%;" | Slot<br />
<br />
|- id="defensive_critical_damage"<br />
| {{Defense Shard|Defensive Critical Damage}}<br />
| Increases the Defense Crit Damage of the affected tower by '''4-20% (24%)'''.<br />
| 16<br />
| Campaign<br />
| {{Valid for ALL}}<br />
| Relic<br />
<br />
|- id="fortification"<br />
| {{Defense Shard|Fortification}}<br />
| Increases Defense Health of the affected tower by '''2-34% (42%)'''.<br />
| 16<br />
| Campaign<br />
| {{Valid for ALL}}<br />
| Relic<br />
<br />
|- id="ghastly_curse"<br />
| {{Defense Shard|Ghastly Curse}}<br />
| Nether Archer arrows now make enemies move at '''50-42% (38%)''' speed for '''0-4 (6)''' seconds.<br />
| 8<br />
| Campaign<br />
| {{Valid for Mercenary}}<br />
| Relic<br />
<br />
|- id="cataclysmic"<br />
| {{Hero Shard|Cataclysmic}}<br />
| You have a '''5-??%''' chance when landing on the ground to deal '''20-??%''' of your Ability Power as fire damage to nearby enemies.<br />
| 20<br />
| Campaign<br />
| {{Valid for Countess}}<br />
| Boots<br />
<br />
|- id="concussive_chi"<br />
| {{Hero Shard|Concussive Chi}}<br />
| Secondary attacks have a '''1-25%''' chance to stun targets for '''1-4.6''' seconds.<br />
| 12<br />
| Campaign<br />
| {{Valid for Monk}}{{Valid for Initiate}}<br />
| Weapon<br />
<br />
|- id="concussive_shock"<br />
| {{Hero Shard|Concussive Shock}}<br />
| Increases the stun duration of Concussive Shot by '''4-40%'''.<br />
| 12<br />
| Campaign<br />
| {{Valid for Huntress}}<br />
| Weapon<br />
<br />
|- id="construction"<br />
| {{Hero Shard|Construction}}<br />
| Increases repair and upgrade speed during Combat Phase by '''25-75%'''.<br />
| 20<br />
| Campaign<br />
| {{Valid for ALL}}<br />
| Gloves<br />
<br />
|- id="corruptions_fortification"<br />
| {{Hero Shard|Corruption’s Fortification}}<br />
| Armor buff of Dryad’s Blessing is increased by '''4-40%''' in purification form.<br />
| 12<br />
| Campaign<br />
| {{Valid for Dryad}}<br />
| Chest<br />
<br />
|- id="drenching_strikes"<br />
| {{Hero Shard|Drenching Strikes}}<br />
| Your primary attacks have a '''2-30%''' chance on hit to drench enemies for '''3-7''' seconds.<br />
| 14<br />
| Campaign<br />
| {{Valid for ALL}}<br />
| Weapon<br />
<br />
|- id="enduring_tornado"<br />
| {{Hero Shard|Enduring Tornado}}<br />
| Increases the knockup duration of Tornado by '''1-6''' seconds.<br />
| 10<br />
| Campaign<br />
| {{Valid for Apprentice}}{{Valid for Adept}}<br />
| Gloves<br />
<br />
|- id="enhanced_decoy"<br />
| {{Hero Shard|Enhanced Decoy}}<br />
| Death From Above's decoy deals an extra '''20-420%''' damage to enemies.<br />
| 20<br />
| Campaign<br />
| {{Valid for SeriesEV2}}<br />
| Boots<br />
<br />
|- id="fountain_of_speed"<br />
| {{Hero Shard|Fountain Of Speed}}<br />
| Abyss Fountain increases allied movement speed by '''50-650''' for '''5''' seconds.<br />
| 12<br />
| Campaign<br />
| {{Valid for AbyssLord}}<br />
| Boots<br />
<br />
|- id="knife_club"<br />
| {{Hero Shard|Knife Club}}<br />
| Increases the damage of Fan of Knives by '''3-39%'''.<br />
| 12<br />
| Campaign<br />
| {{Valid for Mercenary}}<br />
| Chest<br />
<br />
|- id="retribution"<br />
| {{Hero Shard|Retribution}}<br />
| When you take damage, you have a '''2-20%''' chance of dealing '''125-425%''' of your Armor as damage to your attacker.<br />
| 20<br />
| Campaign<br />
| {{Valid for ALL}}<br />
| Chest<br />
<br />
|- id="speed_boost"<br />
| {{Hero Shard|Speed Boost}}<br />
| Increases your movement speed by '''100-500'''.<br />
| 8<br />
| Campaign<br />
| {{Valid for ALL}}<br />
| Boots<br />
<br />
|- id="support_magic_specialist"<br />
| {{Hero Shard|Support Magic Specialist}}<br />
| Decreases the cost of Broom Vault and Book Drop by '''4-40%'''.<br />
| 12<br />
| Campaign<br />
| {{Valid for Gunwitch}}<br />
| Helmet<br />
<br />
|- id="swift_provocation"<br />
| {{Hero Shard|Swift Provocation}}<br />
| Provoke movement speed buff increased by '''10-154'''.<br />
| 12<br />
| Campaign<br />
| {{Valid for Squire}}<br />
| Boots<br />
<br />
|- id="wither_bubble"<br />
| {{Hero Shard|Wither Bubble}}<br />
| Arcane Bubble withers enemies inside it increasing the damage they take by '''X-15%'''.<br />
| 9<br />
| Campaign<br />
| {{Valid for Adept}}<br />
| Chest<br />
<br />
|- id="worm_scarf"<br />
| {{Hero Shard|Worm Scarf}}<br />
| Reduces the damage you take from enemies by '''3-15%'''.<br />
| 12<br />
| Campaign<br />
| {{Valid for ALL}}<br />
| Helmet<br />
<br />
|- id="zephyrs_warpath"<br />
| {{Hero Shard|Zephyr's Warpath}}<br />
| Increase movement speed in Whirlwind by '''5%-105%'''.<br />
| 20<br />
| Campaign<br />
| {{Valid for Barbarian}}<br />
| Boots<br />
<br />
|}<br />
<br />
<!-------------------- CHAOS 1 --------------------><br />
<br />
=== Chaos I ===<br />
<br />
[[File:Chaos_1_Shard_Pack_Icon.png| 70px| center]]<br />
<br />
{| class="wikitable sortable" style="width:100%; text-align:center;"<br />
! rowspan="2" style="width:15%; text-align:center;" | Name <br />
! rowspan="2" style="width:45%; text-align:center;" | Effect <br />
! rowspan="2" style="width:5%; text-align:center;" | Upgr. levels <br />
! rowspan="2" style="width:7%; text-align:center;" | Shard Pack<br />
! colspan="2" style="width:31%; text-align:center;" | Valid for<br />
<br />
|- <br />
! style="width:10%;" | Hero<br />
! style="width:3%;" | Slot<br />
<br />
|- id="crumbling_stone"<br />
| {{Defense Shard|Crumbling Stone}}<br />
| Enemies petrified by Maw of the Earth Drake receive '''2-20%''' more damage and explode on death for '''10-250% (298%)''' Defense Power magical damage.<br />
| 20<br />
| Chaos 1<br />
| {{Valid for Lavamancer}}<br />
| Relic<br />
<br />
|- id="destruction"<br />
| {{Defense Shard|Destruction}}<br />
| Increases Defense Power of the affected tower by '''2-34% (42%)'''.<br />
| 16<br />
| Chaos 1<br />
| {{Valid for ALL}}<br />
| Relic<br />
<br />
|- id="dragons_haste"<br />
| {{Defense Shard|Dragon’s Haste}}<br />
| Dragons Nest dragons’ movement speed is increased by '''700-1500 (1700)'''.<br />
| 16<br />
| Chaos 1<br />
| {{Valid for Countess}}<br />
| Relic<br />
<br />
|- id="electric_fingers"<br />
| {{Defense Shard|Electric Fingers}}<br />
| Skeletal Orcs have '''3-30% (36%)''' chance on hit to deal an additional '''40-400% (480%)''' of their Defense Health as storm damage. Bounces '''3''' times.<br />
| 18<br />
| Chaos 1<br />
| {{Valid for AbyssLord}}<br />
| Relic<br />
<br />
|- id="empowered_flame"<br />
| {{Defense Shard|Empowered Flame}}<br />
| Flamethrower tower has a '''1-15% (17.8%)''' chance to hit the target again for '''55-275% (319%)''' damage.<br />
| 20<br />
| Chaos 1<br />
| {{Valid for Apprentice}}{{Valid for Adept}}<br />
| Relic<br />
<br />
|- id="laser_boost"<br />
| {{Defense Shard|Laser Boost}}<br />
| Picking up Mega Death Laser increases EV2's movements speed by '''50-350 (410)''' and Hero Damage by '''4-40% (47.2%)''' for '''15''' seconds.<br />
| 20<br />
| Chaos 1<br />
| {{Valid for SeriesEV2}}<br />
| Relic<br />
<br />
|- id="rippling_explosions"<br />
| {{Defense Shard|Rippling Explosions}}<br />
| Enemies that die inside the boost aura have a '''5-25% (29%)''' chance to detonate, dealing '''20-80% (92%)''' of the Boost aura's Tower Damage stat as damage in a small area around the enemy.<br />
| 20<br />
| Chaos 1<br />
| {{Valid for Monk}}{{Valid for Initiate}}<br />
| Relic<br />
<br />
|- id="stun_fire"<br />
| {{Defense Shard|Stun Fire}}<br />
| Cannonball Tower has a '''11-25% (29%)''' chance on hit to stun target for '''1.6-3 (3.4)''' seconds.<br />
| 14<br />
| Chaos 1<br />
| {{Valid for Squire}}<br />
| Relic<br />
<br />
|- id="annoyance"<br />
| {{Hero Shard|Annoyance}}<br />
| Taunts nearby enemies for '''1-4''' seconds every '''8''' seconds.<br />
| 10<br />
| Chaos 1<br />
| {{Valid for ALL}}<br />
| Chest<br />
<br />
|- id="binding_roots"<br />
| {{Hero Shard|Binding Roots}}<br />
| Your slam ability has an '''22-50%''' chance to stun enemies for 0.5 seconds then root in place for 4.5 seconds.<br />
| 14<br />
| Chaos 1<br />
| {{Valid for Mercenary}}<br />
| Boots<br />
<br />
|- id="bots_of_oil"<br />
| {{Hero Shard|Bots Of Oil}}<br />
| Exploding Grav Bots now oil enemies for '''1-8''' second(s). If ignited by fire, deals '''20-220%''' Ability Power as fire damage per second for '''1-5''' second(s).<br />
| 20<br />
| Chaos 1<br />
| {{Valid for SeriesEV2}}<br />
| Chest<br />
<br />
|- id="broomnado_power"<br />
| {{Hero Shard|Broomnado Power}}<br />
| Increases Broom Nado damage by '''4-40% (60%)'''.<br />
| 12<br />
| Chaos 1<br />
| {{Valid for Gunwitch}}<br />
| Boots<br />
<br />
|- id="bulwark"<br />
| {{Hero Shard|Bulwark}}<br />
| Increases armor by '''4-40%'''.<br />
| 12<br />
| Chaos 1<br />
| {{Valid for ALL}}<br />
| Chest<br />
<br />
|- id="concussive_power"<br />
| {{Hero Shard|Concussive Power}}<br />
| Increases the damage of Concussive Shots by '''4-40%'''.<br />
| 12<br />
| Chaos 1<br />
| {{Valid for Huntress}}<br />
| Helmet<br />
<br />
|- id="crane_stance"<br />
| {{Hero Shard|Crane Stance}}<br />
| Each secondary attack increases the damage of the next primary attack by '''10-90%.''' Stacks up to '''6''' times.<br />
| 20<br />
| Chaos 1<br />
| {{Valid for Monk}}{{Valid for Initiate}}<br />
| Boots<br />
<br />
|- id="critical_strike"<br />
| {{Hero Shard|Critical Strike}}<br />
| Increases your Hero Crit Chance by '''3-10%'''.<br />
| 7<br />
| Chaos 1<br />
| {{Valid for ALL}}<br />
| Gloves<br />
<br />
|- id="full_shell_ahead"<br />
| {{Hero Shard|Full Shell Ahead}}<br />
| Increases movement speed while in Turtle Stance by '''25-525'''.<br />
| 20<br />
| Chaos 1<br />
| {{Valid for Barbarian}}<br />
| Boots<br />
<br />
|- id="fury_speed"<br />
| {{Hero Shard|Fury Speed}}<br />
| Increases projectile speed of Fury by '''0-67% (100%)'''.<br />
| 8<br />
| Chaos 1<br />
| {{Valid for Countess}}<br />
| Weapon<br />
<br />
|- id="explosive_blades"<br />
| {{Hero Shard|Explosive Blades}}<br />
| Daggers thrown by Dagger Throw no longer pierce. Daggers now stick to the target and explode after 3 seconds for '''1,500-5,000%''' of Ability Power.<br />
| 20<br />
| Chaos 1<br />
| {{Valid for Mercenary}}<br />
| Gloves<br />
<br />
|- id="haunting"<br />
| {{Hero Shard|Haunting}}<br />
| Primary attacks generate '''1''' ghost stack. At '''10''' stacks you unleash ghosts for '''3''' seconds, each dealing '''10-250%''' of your Ability Power as damage. The effect has a cooldown of '''5''' seconds.<br />
| 20<br />
| Chaos 1<br />
| {{Valid for ALL}}<br />
| Weapon<br />
<br />
|- id="lashing_power"<br />
| {{Hero Shard|Lashing Power}}<br />
| Increases Lash Out damage by '''4-40%'''.<br />
| 12<br />
| Chaos 1<br />
| {{Valid for Mystic}}<br />
| Chest<br />
<br />
|- id="molten_striker"<br />
| {{Hero Shard|Molten Striker}}<br />
| Molten Core deals more impact damage the farther it travels, up to +20-200% more damage.<br />
| 20<br />
| Chaos 1<br />
| {{Valid for Lavamancer}}<br />
| Gloves<br />
<br />
|- id="power_volley"<br />
| {{Hero Shard|Power Volley}}<br />
| Increases the damage of Arcane Volley by '''4-40%'''.<br />
| 12<br />
| Chaos 1<br />
| {{Valid for Apprentice}}<br />
| Weapon<br />
<br />
|- id="shroom_doom"<br />
| {{Hero Shard|Shroom Doom}}<br />
| Damage of Powder Toss while in Corrupt Form increased by '''4-40%'''.<br />
| 12<br />
| Chaos 1<br />
| {{Valid for Dryad}}<br />
| Gloves<br />
<br />
|- id="thundering_call"<br />
| {{Hero Shard|Thundering Call}}<br />
| Increases Call to Madness range by '''4-40%'''.<br />
| 12<br />
| Chaos 1<br />
| {{Valid for Mystic}}<br />
| Weapon<br />
<br />
|- id="withering_fountain"<br />
| {{Hero Shard|Withering Fountain}}<br />
| Abyss Fountain withers enemies inside it reducing the damage they deal by '''2-20%'''.<br />
| 9<br />
| Chaos 1<br />
| {{Valid for AbyssLord}}<br />
| Boots<br />
<br />
|}<br />
<br />
<!-------------------- CHAOS 2 --------------------><br />
<br />
=== Chaos II ===<br />
<br />
[[File:Chaos_2_Shard_Pack_Icon.png| 70px| center]]<br />
<br />
{| class="wikitable sortable" style="width:100%; text-align:center;"<br />
! rowspan="2" style="width:15%; text-align:center;" | Name <br />
! rowspan="2" style="width:45%; text-align:center;" | Effect <br />
! rowspan="2" style="width:5%; text-align:center;" | Upgr. levels <br />
! rowspan="2" style="width:7%; text-align:center;" | Shard Pack<br />
! colspan="2" style="width:31%; text-align:center;" | Valid for<br />
<br />
|- <br />
! style="width:10%;" | Hero<br />
! style="width:3%;" | Slot<br />
<br />
|- id="atomic_capacity"<br />
| {{Defense Shard|Atomic Capacity}}<br />
| This shard gives your Atomic Launcher an additional missile when the shard is upgraded to '''4/8''' and then another at '''8/8'''.<br />
| 8<br />
| Chaos 2<br />
| {{Valid for SeriesEV2}}<br />
| Relic<br />
<br />
|- id="berserk_master"<br />
| {{Defense Shard|Berserk Master}}<br />
| Increases the duration of Direct Command on your Skeletal Orcs by '''1-5''' seconds.<br />
| 8<br />
| Chaos 2<br />
| {{Valid for AbyssLord}}<br />
| Relic<br />
<br />
|- id="blazing_phoenix"<br />
| {{Defense Shard|Blazing Phoenix}}<br />
| Shortly after a Blaze Balloon triggers, a Phoenix emerges dealing '''1000-5000% (5800%)''' Defense Power as magical fire damage.<br />
| 20<br />
| Chaos 2<br />
| {{Valid for Huntress}}<br />
| Relic<br />
<br />
|- id="combined_power"<br />
| {{Defense Shard|Combined Power}}<br />
| Serpent's Coil deals '''25-385%''' Defense Power as magical damage each second when an enemy is also affected by Sand Viper.<br />
| 18<br />
| Chaos 2<br />
| {{Valid for Mystic}}<br />
| Relic<br />
<br />
|- id="defensive_critical_strike"<br />
| {{Defense Shard|Defensive Critical Strike}}<br />
| Increases the Defense Crit Chance of the affected tower by an additional '''2-15%'''.<br />
| 12<br />
| Chaos 2<br />
| {{Valid for ALL}}<br />
| Relic<br />
<br />
|- id="encroaching_flames"<br />
| {{Defense Shard|Encroaching Flames}}<br />
| Flame aura has a '''6-30% (38%)''' chance to deal '''12-104% (135%)''' more damage.<br />
| 12<br />
| Chaos 2<br />
| {{Valid for Monk}}<br />
| Relic<br />
<br />
|- id="frosty_duet"<br />
| {{Defense Shard|Frosty Duet}}<br />
| The Frostbite tower can hit an additional target, but its Range is reduced by '''60-35%.'''<br />
| 10<br />
| Chaos 2<br />
| {{Valid for Apprentice}}<br />
| Relic<br />
<br />
|- id="icefall"<br />
| {{Defense Shard|Icefall}}<br />
| Hailstorm Tower attacks have a '''2-5% (5.8%)''' chance on hit to freeze enemies for 2 seconds.<br />
| 15<br />
| Chaos 2<br />
| {{Valid for Adept}}<br />
| Relic<br />
<br />
|- id="magma_maelstrom"<br />
| {{Defense Shard|Magma Maelstrom}}<br />
| Rate at which Fissures of Embermount generate Molten Power reduced by '''4-40%'''.<br />
| 12<br />
| Chaos 2<br />
| {{Valid for Lavamancer}}<br />
| Relic<br />
<br />
|- id="overcharge"<br />
| {{Defense Shard|Overcharge}}<br />
| Increases the Elvish Artillery Cannon's projectile damage radius by '''16-64% (80%)''', and reduces damage falloff by '''18-42% (50%)'''.<br />
| 12<br />
| Chaos 2<br />
| {{Valid for Mercenary}}<br />
| Relic<br />
<br />
|- id="panic_fire"<br />
| {{Defense Shard|Panic Fire}}<br />
| When the affected tower takes damage, it has a '''5-15% (19%)''' chance to increase it's Attack Rate by '''50%''' for '''1-4 (5.2)''' seconds. Does not work with Auras and Traps.<br />
| 10<br />
| Chaos 2<br />
| {{Valid for ALL}}<br />
| Relic<br />
<br />
|- id="power_bolts"<br />
| {{Defense Shard|Power Bolts}}<br />
| Ballista has a '''4-40% (49.6%)''' chance on hit to deal '''15-60% (72%)''' extra magical damage.<br />
| 15<br />
| Chaos 2<br />
| {{Valid for Squire}}<br />
| Relic<br />
<br />
|- id="press_your_luck"<br />
| {{Defense Shard|Press Your Luck}}<br />
| When the affected tower takes damage, it has a '''5-15% (19%)''' chance to increase it's Critical Hit Chance by '''30%''' for '''1-4 (5.2)''' seconds. Does not work with Auras and Traps.<br />
| 10<br />
| Chaos 2<br />
| {{Valid for ALL}}<br />
| Relic<br />
<br />
|- id="world_tree_mcbufferson"<br />
| {{Defense Shard|World Tree Mcbufferson}}<br />
| Every '''20''' seconds, the world tree places a leafy shield on a blockade within its influence that absorbs '''10-210%''' of the Dryad's Defense Health stat and lasts '''10''' seconds.<br />
| 20<br />
| Chaos 2<br />
| {{Valid for Dryad}}<br />
| Relic<br />
<br />
|- id="batter_up"<br />
| {{Hero Shard|Batter Up}}<br />
| Increases the damage of Molten Core by '''4-40%''' each time it is redirected. Happens '''3''' times.<br />
| 12<br />
| Chaos 2<br />
| {{Valid for Lavamancer}}<br />
| Gloves<br />
<br />
|- id="corruptions_harmony"<br />
| {{Hero Shard|Corruption’s Harmony}}<br />
| Reduces Corruption form’s Celestial Power drain by '''-1''' to '''-3'''.<br />
| 10<br />
| Chaos 2<br />
| {{Valid for Dryad}}<br />
| Chest<br />
<br />
|- id="critical_restoration"<br />
| {{Hero Shard|Critical Restoration}}<br />
| Primary Attack critical hits restore '''1-5''' Broom Power.<br />
| 8<br />
| Chaos 2<br />
| {{Valid for Gunwitch}}<br />
| Weapon<br />
<br />
|- id="dewey_deathimal_system"<br />
| {{Hero Shard|Dewey Deathimal System}}<br />
| Book drop duration is increased '''1-3''' second and the extra damage they take is increased '''5-15%''' while under it's effect.<br />
| 20<br />
| Chaos 2<br />
| {{Valid for Gunwitch}}<br />
| Gloves<br />
<br />
|- id="dragon_stance"<br />
| {{Hero Shard|Dragon Stance}}<br />
| Each melee primary attack increases the damage of the next ranged secondary attack by '''10-90%.''' Stacks up to '''6''' times.<br />
| 20<br />
| Chaos 2<br />
| {{Valid for Monk}}{{Valid for Initiate}}<br />
| Weapon<br />
<br />
|- id="dummies_and_bots"<br />
| {{Hero Shard|Dummies And Bots}}<br />
| The Death From Above ability now spawns '''4''' grav Bots that each deal '''20-220%''' of your Ability as damage in a '''100-500''' radius. These do not count towards the cap on the number of Bots she can hold.<br />
| 20<br />
| Chaos 2<br />
| {{Valid for SeriesEV2}}<br />
| Boots<br />
<br />
|- id="empowered_mark"<br />
| {{Hero Shard|Empowered Mark}}<br />
| Increases the max number of the marked targets this hero may have by '''2-30'''.<br />
| 28<br />
| Chaos 2<br />
| {{Valid for Apprentice}}{{Valid for Adept}}<br />
| Weapon<br />
<br />
|- id="empowered_throw"<br />
| {{Hero Shard|Empowered Throw}}<br />
| Increases the damage of Dagger Throw by '''3-39%'''.<br />
| 12<br />
| Chaos 2<br />
| {{Valid for Mercenary}}<br />
| Gloves<br />
<br />
|- id="frenzy"<br />
| {{Hero Shard|Frenzy}}<br />
| Primary attacks have a '''21-26%''' to increase attack speed by '''5-30%''' for 5 seconds. Can only proc every 7 seconds.<br />
| 10<br />
| Chaos 2<br />
| {{Valid for Mercenary}}<br />
| Weapon<br />
<br />
|- id="fury_restoration"<br />
| {{Hero Shard|Fury Restoration}}<br />
| Restore '''1-??''' mana every time Fury scores a critical hit.<br />
| 8<br />
| Chaos 2<br />
| {{Valid for Countess}}<br />
| Helmet<br />
<br />
|- id="harbingers_slam"<br />
| {{Hero Shard|Harbinger’s Slam}}<br />
| During Provoke, Seismic Slam damage increased by '''130-410%''' of your Ability Power stat.<br />
| 20<br />
| Chaos 2<br />
| {{Valid for Squire}}<br />
| Gloves<br />
<br />
|- id="heroic_charge"<br />
| {{Hero Shard|Heroic Charge}}<br />
| Increases the damage of Valiant Charge by '''3-??%'''.<br />
| 12<br />
| Chaos 2<br />
| {{Valid for Countess}}<br />
| Chest<br />
<br />
|- id="inspiration"<br />
| {{Hero Shard|Inspiration}}<br />
| Reduces the cooldown of your abilities by '''4-40%'''.<br />
| 12<br />
| Chaos 2<br />
| {{Valid for ALL}}<br />
| Helmet<br />
<br />
|- id="piercing"<br />
<br />
|- id="lava_warrior"<br />
| {{Hero Shard|Lava Warrior}}<br />
| Primary Attacks restore '''6-10''' Lava Power.<br />
| 12<br />
| Chaos 2<br />
| {{Valid for Lavamancer}}<br />
| Weapon<br />
<br />
|- id="piercing"<br />
| {{Hero Shard|Piercing}}<br />
| Concussive Shots also fires a piercing shard dealing '''50-350%''' of Ability Power as damage, then explodes dealing '''25-225%''' of Ability Power as unresisted damage.<br />
| 20<br />
| Chaos 2<br />
| {{Valid for Huntress}}<br />
| Weapon<br />
<br />
|- id="power_of_the_knight"<br />
| {{Hero Shard|Power Of The Knight}}<br />
| Increases the damage of Knight of the Abyss by '''4-40%'''.<br />
| 12<br />
| Chaos 2<br />
| {{Valid for AbyssLord}}<br />
| Gloves<br />
<br />
|- id="quake"<br />
| {{Hero Shard|Quake}}<br />
| You have a '''10-30%''' chance when landing to deal '''50-250%''' of your Ability Power as earth damage to nearby enemies.<br />
| 20<br />
| Chaos 2<br />
| {{Valid for ALL}}<br />
| Boots<br />
<br />
|- id="sanctuary"<br />
| {{Hero Shard|Sanctuary}}<br />
| Heroes inside the Arcane Bubble shield heal '''5-15'''% of their health per second during the duration of the bubble.<br />
| 10<br />
| Chaos 2<br />
| {{Valid for Adept}}<br />
| Gloves<br />
<br />
|- id="serpents_appeasement"<br />
| {{Hero Shard|Serpent’s Appeasement}}<br />
| Increases Appeasement gained by '''60-300%'''.<br />
| 12<br />
| Chaos 2<br />
| {{Valid for Mystic}}<br />
| Helmet<br />
<br />
|- id="turtle_power"<br />
| {{Hero Shard|Turtle Power}}<br />
| Increase Damage Protection while in Turtle Stance by '''1%-21%'''.<br />
|?<br />
| Chaos 2<br />
| {{Valid for Barbarian}}<br />
| Boots<br />
<br />
|}<br />
<br />
<!-------------------- CHAOS 3 --------------------><br />
<br />
=== Chaos III ===<br />
<br />
[[File:Chaos_3_Shard_Pack_Icon.png| 70px| center]]<br />
<br />
{| class="wikitable sortable" style="width:100%; text-align:center;"<br />
! rowspan="2" style="width:15%; text-align:center;" | Name <br />
! rowspan="2" style="width:45%; text-align:center;" | Effect <br />
! rowspan="2" style="width:5%; text-align:center;" | Upgr. levels <br />
! rowspan="2" style="width:7%; text-align:center;" | Shard Pack<br />
! colspan="2" style="width:31%; text-align:center;" | Valid for<br />
<br />
|- <br />
! style="width:10%;" | Hero<br />
! style="width:3%;" | Slot<br />
<br />
|- id="boosted_grasp"<br />
| {{Defense Shard|Boosted Grasp}}<br />
| Enemies move at '''90-60% (48%)''' speed when they are within the Boost Aura.<br />
| 10<br />
| Chaos 3<br />
| {{Valid for Monk}}{{Valid for Initiate}}<br />
| Relic<br />
<br />
|- id="deadly_strikes"<br />
| {{Defense Shard|Deadly Strikes}}<br />
| Increases the Defense Range of the affected tower by '''4-40% (52%)'''.<br />
| 12<br />
| Chaos 3<br />
| {{Valid for ALL}}<br />
| Relic<br />
<br />
|- id="drenched"<br />
| {{Defense Shard|Drenched}}<br />
| After your Geyser Trap drenches an enemy, the next source of damages deals an additional '''3-35% (43%)''' damage.<br />
| 16<br />
| Chaos 3<br />
| {{Valid for Huntress}}<br />
| Relic<br />
<br />
|- id="empowered_bolts"<br />
| {{Defense Shard|Empowered Bolts}}<br />
| Ballista has a '''5-30% (40%)''' chance on hit to deal full damage to all targets pierced for the next '''10-40 (52)''' seconds.<br />
| 10<br />
| Chaos 3<br />
| {{Valid for Squire}}<br />
| Relic<br />
<br />
|- id="empowered_frostbite"<br />
| {{Defense Shard|Empowered Frostbite}}<br />
| Frostbite has a '''5-45% (53%)''' chance to freeze the target for '''1-7 (8.2)''' seconds.<br />
| 20<br />
| Chaos 3<br />
| {{Valid for Apprentice}}<br />
| Relic<br />
<br />
|- id="empowering_blasphemy"<br />
| {{Defense Shard|Empowering Blasphemy}}<br />
| Obelisk Hero Stat boost increased to '''10-50% (66%)''' and polymorph duration increased by '''1-6''' seconds.<br />
| 10<br />
| Chaos 3<br />
| {{Valid for Mystic}}<br />
| Relic<br />
<br />
|- id="icy_spiders"<br />
| {{Defense Shard|Icy Spiders}}<br />
| Nether Spiders have a '''6-16(20)%''' chance to spawn a pool of ice on the ground that makes all nearby enemies move at '''90-60(48)%''' speed for 5 seconds. The ice pools last 10 seconds.<br />
| 10 (14)<br />
| Chaos 3<br />
| {{Valid for Mercenary}}<br />
| Relic<br />
<br />
|- id="numerous_reflection"<br />
| {{Defense Shard|Numerous Reflection}}<br />
| Increases the nodes of EV2’s Reflect Beam can sustain by '''1-6 (10)'''.<br />
| 5<br />
| Chaos 3<br />
| {{Valid for SeriesEV2}}<br />
| Relic<br />
<br />
|- id="oil_spill"<br />
| {{Defense Shard|Oil Spill}}<br />
| Gives oil geyser a '''10-30% (38%)''' chance to stun all enemies hit for '''2s'''.<br />
| 10<br />
| Chaos 3<br />
| {{Valid for Lavamancer}}<br />
| Relic<br />
<br />
|- id="powder_shot"<br />
| {{Defense Shard|Powder Shot}}<br />
| Increases the Defense Power of the Flak Cannon by '''2-34%''' and Attunes it to fire damage.<br />
| 16<br />
| Chaos 3<br />
| {{Valid for Countess}}<br />
| Relic<br />
<br />
|- id="rain_of_oil"<br />
| {{Defense Shard|Rain Of Oil}}<br />
| Skeletal Archer's Direct Command now oils enemies, slowing them by '''50%''' for '''2-12''' seconds. If an oiled enemy is hit by fire damage, the oil ignites, dealing '''20-600%''' of its Defense Power in fire damage over '''1-11''' seconds.<br />
| 20<br />
| Chaos 3<br />
| {{Valid for AbyssLord}}<br />
| Relic<br />
<br />
|- id="shielding_guard"<br />
| {{Defense Shard|Shielding Guard}}<br />
| When the affected tower takes damage, it has a '''5-25% (29%)''' chance to gain a shield for '''50-250% (290%)''' of it's Defense Health for '''5''' seconds. Does not work with Auras or Traps.<br />
| 20<br />
| Chaos 3<br />
| {{Valid for ALL}}<br />
| Relic<br />
<br />
|- id="abyss_knights_bargain"<br />
| {{Hero Shard|Abyss Knight’s Bargain}}<br />
| Reduces the mana cost of Knight of the Abyss by '''4-40%'''.<br />
| 12<br />
| Chaos 3<br />
| {{Valid for AbyssLord}}<br />
| Helmet<br />
<br />
|- id="abyss_stone_attunement"<br />
| {{Hero Shard|Abyss Stone Attunement}}<br />
| Reduces the mana cost of Abyss Stone by '''1-15%'''.<br />
| 14<br />
| Chaos 3<br />
| {{Valid for AbyssLord}}<br />
| Boots<br />
<br />
|- id="aerial_mastery"<br />
| {{Hero Shard|Aerial Mastery}}<br />
| Increases Death From Above’s Duration by '''1-6''' seconds.<br />
| 10<br />
| Chaos 3<br />
| {{Valid for SeriesEV2}}<br />
| Boots<br />
<br />
|- id="betsys_curse"<br />
| {{Hero Shard|Betsy’s Curse}}<br />
| Primary attacks leave a curse zone that reduces the damage enemies deal by '''5-25%.''' You can place up to '''3''' zones and each zones lasts '''20-100''' seconds.<br />
| 20<br />
| Chaos 3<br />
| {{Valid for Apprentice}}{{Valid for Adept}}<br />
| Weapon<br />
<br />
|- id="betsys_empowered_lightning"<br />
| {{Hero Shard|Betsy’s Zapper}}<br />
| Every '''8''' seconds, secondary attacks spawn a lightning ball dealing '''125-325%''' Ability Power as storm damage '''2.5''' times per second for '''1''' seconds.<br />
| 20<br />
| Chaos 3<br />
| {{Valid for Monk}}<br />
| Weapon<br />
<br />
|- id="bewitching_hour"<br />
| {{Hero Shard|Bewitching Hour}}<br />
| Each Snipe hit adds '''4-40%''' to the damage of the next Primary Attack hit. Stacks up to '''5''' times.<br />
| 12<br />
| Chaos 3<br />
| {{Valid for Gunwitch}}<br />
| Weapon<br />
<br />
|- id="big_boy"<br />
| {{Hero Shard|Big Boy}}<br />
| The first Grav Bot placed will always be a Big Boy. Big Boy mines do an additional '''100-1100%''' of hero Damage as damage to enemies in double the area.<br />
| 20<br />
| Chaos 3<br />
| {{Valid for SeriesEV2}}<br />
| Gloves<br />
<br />
|- id="bounty"<br />
| {{Hero Shard|Bounty}}<br />
| Restores '''1-6''' mana upon defeating an enemy.<br />
| 20<br />
| Chaos 3<br />
| {{Valid for Mercenary}}<br />
| Helmet<br />
<br />
|- id="cataclysm"<br />
| {{Hero Shard|Cataclysm}}<br />
| Increases Eruption damage by '''4-40%'''.<br />
| 12<br />
| Chaos 3<br />
| {{Valid for Lavamancer}}<br />
| Chest<br />
<br />
|- id="channel"<br />
| {{Hero Shard|Channel}}<br />
| Restores '''1-15''' of your ability resources every '''5''' seconds.<br />
| 14<br />
| Chaos 3<br />
| {{Valid for Apprentice}}{{Valid for Squire}}{{Valid for Huntress}}{{Valid for Monk}}{{Valid for Initiate}}{{Valid for AbyssLord}}{{Valid for Adept}}<br />
| Helmet<br />
<br />
|- id="corruptions_bargain"<br />
| {{Hero Shard|Corruption’s Bargain}}<br />
| When this shard is fully upgraded, Dryad's Blessing costs no celestial power in purification form and costs '''1''' celestial power power per second instead of '''2''' in corruption form.<br />
| 10<br />
| Chaos 3<br />
| {{Valid for Dryad}}<br />
| Chest<br />
<br />
|- id="corruptions_blessing"<br />
| {{Hero Shard|Corruption’s Blessing}}<br />
| Damage of Dryad's Blessing is increase by '''4-40%''' in corrupt form.<br />
| 12<br />
| Chaos 3<br />
| {{Valid for Dryad}}<br />
| Boots<br />
<br />
|- id="echoing_shout"<br />
| {{Hero Shard|Echoing Shout}}<br />
| Increases the duration of Staggering Shout debuffs by 0.5s-4.5s.<br />
| 10<br />
| Chaos 3<br />
| {{Valid for Barbarian}}<br />
| Helmet<br />
<br />
|- id="fight_me_not"<br />
| {{Hero Shard|Fight Me Not}}<br />
| Defenses will deal '''5-25%''' more damage to enemies targeting the Squire.<br />
| 20<br />
| Chaos 3<br />
| {{Valid for Squire}}<br />
| Chest<br />
<br />
|- id="jackpot"<br />
| {{Hero Shard|Jackpot}}<br />
| You have a '''2-10%''' chance when picking up gold to quadruple the amount.<br />
| 8<br />
| Chaos 3<br />
| {{Valid for ALL}}<br />
| Chest<br />
<br />
|- id="lava_floor"<br />
| {{Hero Shard|Lava Floor}}<br />
| Eruption spawns a lava field dealing '''150-1150%''' Ability Power as Fire magic damage each second for '''5s'''.<br />
| 20<br />
| Chaos 3<br />
| {{Valid for Lavamancer}}<br />
| Weapon<br />
<br />
|- id="lingering_poison"<br />
| {{Hero Shard|Lingering Poison}}<br />
| Daggers thrown by Dagger Throw now poison the target for '''100-800%''' of Ability Power for '''1.2-5.2''' seconds.<br />
| 20<br />
| Chaos 3<br />
| {{Valid for Mercenary}}<br />
| Gloves<br />
<br />
|- id="oil_slick"<br />
| {{Hero Shard|Oil Slick}}<br />
| Increases the duration of oil flask by '''1-9%'''.<br />
| 8<br />
| Chaos 3<br />
| {{Valid for Huntress}}<br />
| Gloves<br />
<br />
|- id="overwhelm"<br />
| {{Hero Shard|Overwhelm}}<br />
| Your primary attacks have a '''7-15%''' chance to stun enemies for '''1-3''' seconds.<br />
| 8<br />
| Chaos 3<br />
| {{Valid for ALL}}<br />
| Weapon<br />
<br />
|- id="overwhelming_buster"<br />
| {{Hero Shard|Overwhelming Buster}}<br />
| Adds '''0.5-4.5s''' to Blunder Broom Buster duration.<br />
| 8<br />
| Chaos 3<br />
| {{Valid for Gunwitch}}<br />
| Weapon<br />
<br />
|- id="thunderwave"<br />
| {{Hero Shard|Thunderwave}}<br />
| Arc Lightning deals '''X-1250%''' Ability Power as damage to all enemies around you.<br />
| 20<br />
| Chaos 3<br />
| {{Valid for Adept}}<br />
| Chest<br />
<br />
|- id="tormented_power"<br />
| {{Hero Shard|Tormented Power}}<br />
| Increases Dark Torment damage by '''4-40%'''.<br />
| 12<br />
| Chaos 3<br />
| {{Valid for Mystic}}<br />
| Gloves<br />
<br />
|}<br />
<br />
<!-------------------- CHAOS 4 --------------------><br />
<br />
=== Chaos IV ===<br />
<br />
[[File:Chaos_4_Shard_Pack_Icon.png| 70px| center]]<br />
<br />
{| class="wikitable sortable" style="width:100%; text-align:center;"<br />
! rowspan="2" style="width:15%; text-align:center;" | Name <br />
! rowspan="2" style="width:45%; text-align:center;" | Effect <br />
! rowspan="2" style="width:5%; text-align:center;" | Upgr. levels <br />
! rowspan="2" style="width:7%; text-align:center;" | Shard Pack<br />
! colspan="2" style="width:31%; text-align:center;" | Valid for<br />
<br />
|- <br />
! style="width:10%;" | Hero<br />
! style="width:3%;" | Slot<br />
<br />
|- id="critical_allocation"<br />
| {{Defense Shard|Critical Allocation}}<br />
| Increases the defense Crit damage of the Elvish Artillery Cannon by '''30-46% (50%)''' and Crit Chance by '''5-21% (25%)''' but lowers the towers range by 25%.<br />
| 16<br />
| Chaos 4<br />
| {{Valid for Mercenary}}<br />
| Relic<br />
<br />
|- id="defense_rate"<br />
| {{Defense Shard|Defense Rate}}<br />
| Increases the Attack Rate of the affected tower by '''9-33% (41%)'''.<br />
| 12<br />
| Chaos 4<br />
| {{Valid for ALL}}<br />
| Relic<br />
<br />
|- id="earth_toss"<br />
| {{Defense Shard|Earth Toss}}<br />
| Earthshatter tower gains '''100-280 (320)''' Damage Radius and has a '''28-100% (100%)''' chance on hit to knock targets into the air.<br />
| 18<br />
| Chaos 4<br />
| {{Valid for Apprentice}}{{Valid for Adept}}<br />
| Relic<br />
<br />
|- id="empowering_aura"<br />
| {{Defense Shard|Empowering Aura}}<br />
| Flame Aura and Water Aura increase the Hero Damage and Ability Power of heroes standing inside them by '''5-25% (29%)'''.<br />
| 20<br />
| Chaos 4<br />
| {{Valid for Monk}}{{Valid for Initiate}}<br />
| Relic<br />
<br />
|- id="explosive_surprise"<br />
| {{Defense Shard|Explosive Surprise}}<br />
| Geyser Trap has a '''10-50%''' chance to fire an exploding shard dealing '''200-220% (224%)''' of Defense Damage as damage in an area.<br />
| 20<br />
| Chaos 4<br />
| {{Valid for Huntress}}<br />
| Relic<br />
<br />
|- id="lasting_conflagration"<br />
| {{Defense Shard|Lasting Conflagration}}<br />
| Increases Elder Dragon burn duration by '''1-??''' seconds.<br />
| 8<br />
| Chaos 4<br />
| {{Valid for Countess}}<br />
| Relic<br />
<br />
|- id="lateral_blast"<br />
| {{Defense Shard|Lateral Blast}}<br />
| Volcano attacks spawn three random meteors that drop nearby, each dealing '''50%-120% (134%)''' Defense Damage as magical Fire damage.<br />
| 20<br />
| Chaos 4<br />
| {{Valid for Lavamancer}}<br />
| Relic<br />
<br />
|- id="plated_armor"<br />
| {{Defense Shard|Plated Armor}}<br />
| Imbues the Royal Guard's armor, making enemy projectiles deal '''76-40(28)%''' of their original damage.<br />
| 12 (16)<br />
| Chaos 4<br />
| {{Valid for Mercenary}}<br />
| Relic<br />
<br />
|- id="power_transfer"<br />
| {{Defense Shard|Power Transfer}}<br />
| Increases the Defense Crit Chance of the affected tower by '''2-30% (38%)''' and reduces the Defense Power by 10%.<br />
| 14<br />
| Chaos 4<br />
| {{Valid for ALL}}<br />
| Relic<br />
<br />
|- id="puncturing_bolts"<br />
| {{Defense Shard|Puncturing Bolts}}<br />
| Ballista can now pierce an additional '''1-4 (6)''' targets.<br />
| 6<br />
| Chaos 4<br />
| {{Valid for Squire}}<br />
| Relic<br />
<br />
|- id="sandstorm_warrior"<br />
| {{Defense Shard|Sandstorm Warrior}}<br />
| The Snaking Sands sandstorm increases Hero Damage and Ability Power by '''1-25% (33%)''' for '''1-25 (33)''' seconds.<br />
| 12<br />
| Chaos 4<br />
| {{Valid for Mystic}}<br />
| Relic<br />
<br />
|- id="abyssal_mandate"<br />
| {{Hero Shard|Abyssal Mandate}}<br />
| Reduces the mana cost of Direct Command by '''4-40%'''.<br />
| 12<br />
| Chaos 4<br />
| {{Valid for AbyssLord}}<br />
| Chest<br />
<br />
|- id="arc_shielding"<br />
| {{Hero Shard|Arc Shielding}}<br />
| Arc Lightning places a shield on you lasting 20 seconds and absorbing '''180-780%''' Ability Power of damage. Enemies that hit the shield are damaged for a total of '''200-1000%''' of your Ability Power over 3 seconds.<br />
| 20<br />
| Chaos 4<br />
| {{Valid for Adept}}<br />
| Helmet<br />
<br />
|- id="beacon_of_the_storm"<br />
| {{Hero Shard|Beacon Of The Storm}}<br />
| Once per second your primary attack spawns a lightning ball that deals '''10-50%''' of your Hero Damage as storm damage. Bounces up to '''3''' times.<br />
| 20<br />
| Chaos 4<br />
| {{Valid for ALL}}<br />
| Gloves<br />
<br />
|- id="betsys_empowered_beam"<br />
| {{Hero Shard|Betsy’s Empowered Beam}}<br />
| Primary attacks fire a piercing sonic projectile that deals '''105-150%''' Hero Damage as magical damage.<br />
| 15<br />
| Chaos 4<br />
| {{Valid for Squire}}<br />
| Weapon<br />
<br />
|- id="call_of_the_kobold"<br />
| {{Hero Shard|Call Of The Kobold}}<br />
| Defeating an enemy grants a charge. Secondary attacks consume charges and shoots a firework at your target for '''20%-320%''' of your ability power.<br />
| 20<br />
| Chaos 4<br />
| {{Valid for Monk}}{{Valid for Initiate}}<br />
| Weapon<br />
<br />
|- id="caustic_oil"<br />
| {{Hero Shard|Caustic Oil}}<br />
| Increases the damage of Oil Flask by '''4-40%'''.<br />
| 12<br />
| Chaos 4<br />
| {{Valid for Huntress}}<br />
| Gloves<br />
<br />
|- id="celestial_attunement"<br />
| {{Hero Shard|Celestial Attunement}}<br />
| The dryad can hold '''1-4''' more stacks of starfall.<br />
| 6<br />
| Chaos 4<br />
| {{Valid for Dryad}}<br />
| Helmet<br />
<br />
|- id="charge_blast_v2"<br />
| {{Hero Shard|Charge Blast V2}}<br />
| Reduces the cost of EV2’s secondary attacks by '''5-95%'''.<br />
| 18<br />
| Chaos 4<br />
| {{Valid for SeriesEV2}}<br />
| Weapon<br />
<br />
|- id="darkest_syphon"<br />
| {{Hero Shard|Darkest Syphon}}<br />
| Increases the angle of Dark Syphon by '''3-30'''.<br />
| 9<br />
| Chaos 4<br />
| {{Valid for AbyssLord}}<br />
| Chest<br />
<br />
|- id="draining_strikes"<br />
| {{Hero Shard|Draining Strikes}}<br />
| Increase the healing from Siphon Stance by '''5%-25%'''.<br />
|?<br />
| Chaos 4<br />
| {{Valid for Barbarian}}<br />
| Helmet<br />
<br />
|- id="electric_retribution"<br />
| {{Hero Shard|Electric Retribution}}<br />
| When you take damage, you have a '''2-25%''' chance of dealing '''125-450%''' of your Armour as storm damage to your attacker.<br />
| 20<br />
| Chaos 4<br />
| {{Valid for ALL}}<br />
| Helmet<br />
<br />
|- id="enduring_drop"<br />
| {{Hero Shard|Enduring Drop}}<br />
| Increases Book Drop duration by '''0.5-7.5s'''.<br />
| 14<br />
| Chaos 4<br />
| {{Valid for Gunwitch}}<br />
| Helmet<br />
<br />
|- id="enduring_lash"<br />
| {{Hero Shard|Enduring Lash}}<br />
| Increases Lash Out poison duration by '''0.5-4.5''' s.<br />
| 8<br />
| Chaos 4<br />
| {{Valid for Mystic}}<br />
| Weapon<br />
<br />
|- id="fan_of_knights"<br />
| {{Hero Shard|Fan Of Knights}}<br />
| Skeletal Knight also fires two additional Knights that deal '''20-500%''' of your Ability Power in damage.<br />
| 20<br />
| Chaos 4<br />
| {{Valid for AbyssLord}}<br />
| Gloves<br />
<br />
|- id="follow_through"<br />
| {{Hero Shard|Follow Through}}<br />
| Increases the damage of Sweeping Strikes by '''3-39%'''.<br />
| 12<br />
| Chaos 4<br />
| {{Valid for Mercenary}}<br />
| Boots<br />
<br />
|- id="freeze_buster"<br />
| {{Hero Shard|Freeze Buster}}<br />
| Blunder Broom Buster has a '''1-5%''' chance to also freeze enemies for '''1-4s''', allowing them to be shattered by Crushing damage.<br />
| 10<br />
| Chaos 4<br />
| {{Valid for Gunwitch}}<br />
| Weapon<br />
<br />
|- id="frozen_core"<br />
| {{Hero Shard|Frozen Core}}<br />
| Increases Ice Needle damage by '''4-40%'''.<br />
| 12<br />
| Chaos 4<br />
| {{Valid for Gunwitch}}<br />
| Helmet<br />
<br />
|- id="hemolytic_poison"<br />
| {{Hero Shard|Hemolytic Poison}}<br />
| Lashout cooldown increased to '''200-160%''' of what it was but allows it to stack '''0-2''' times and increases its duration by '''3-7''' seconds.<br />
| 20<br />
| Chaos 4<br />
| {{Valid for Mystic}}<br />
| Weapon<br />
<br />
|- id="holy_empowerment"<br />
| {{Hero Shard|Holy Empowerment}}<br />
| Increases damage by '''5-??%''' while Holy Fire is active.<br />
| 12<br />
| Chaos 4<br />
| {{Valid for Countess}}<br />
| Gloves<br />
<br />
|- id="inspiring_strikes"<br />
| {{Hero Shard|Inspiring Strikes}}<br />
| Primary attacks reduce the cooldown of your abilities by '''-0.1-0.3''' seconds.<br />
| 4<br />
| Chaos 4<br />
| {{Valid for ALL}}<br />
| Weapon<br />
<br />
|- id="insulated_decoy"<br />
| {{Hero Shard|Insulated Decoy}}<br />
| Decreases heat generated from Death from Above by '''4-40%'''.<br />
| 12<br />
| Chaos 4<br />
| {{Valid for SeriesEV2}}<br />
| Boots<br />
<br />
|- id="lets_rock"<br />
| {{Hero Shard|Let’s Rock}}<br />
| Activating Harden/Inflame gives the Lavamancer a shield lasting for '''6-30''' seconds that absorbs '''20-140%''' Hero Health incoming damage.<br />
| 12<br />
| Chaos 4<br />
| {{Valid for Lavamancer}}<br />
| Chest<br />
<br />
|- id="manabombs_aid"<br />
| {{Hero Shard|Manabomb’s Aid}}<br />
| Manabomb places a shield on you that lasts '''20''' seconds that absorbs '''150-750%''' of your Ability Power Stat. Enemies that hit the shield are burned for a total of '''150-550%''' of your Ability Power over '''3''' seconds.<br />
| 20<br />
| Chaos 4<br />
| {{Valid for Apprentice}}<br />
| Weapon<br />
<br />
|- id="marking_bubble"<br />
| {{Hero Shard|Marking Bubble}}<br />
| Arcane Bubble will place a Mark on all enemies in the initial spawn area and increases Mark count '''1-6'''.<br />
| 5<br />
| Chaos 4<br />
| {{Valid for Adept}}<br />
| Boots<br />
<br />
|- id="mine_blast_radius"<br />
| {{Hero Shard|Mine Blast Radius}}<br />
| Anti Gravity Bots damage radius increased by '''4-40%'''.<br />
| 12<br />
| Chaos 4<br />
| {{Valid for SeriesEV2}}<br />
| Chest<br />
<br />
|- id="piercing_power"<br />
| {{Hero Shard|Piercing Power}}<br />
| Increases the damage of Piercing Shot by '''4-40%'''.<br />
| 12<br />
| Chaos 4<br />
| {{Valid for Huntress}}<br />
| Chest<br />
<br />
|- id="shroom_bloom"<br />
| {{Hero Shard|Shroom Bloom}}<br />
| The mushrooms created by Powder Toss last '''1-6''' seconds longer.<br />
| 10<br />
| Chaos 4<br />
| {{Valid for Dryad}}<br />
| Gloves<br />
<br />
|- id="shroom_gloom"<br />
| {{Hero Shard|Shroom Gloom}}<br />
| Slow intensity of Powder Toss in Purification Form increased by '''4-40%'''.<br />
| 12<br />
| Chaos 4<br />
| {{Valid for Dryad}}<br />
| Gloves<br />
<br />
|- id="smashing_fists"<br />
| {{Hero Shard|Smashing Fists}}<br />
| Pole Smash or Chi Stomp spawns a Fist dealing '''20-220%''' Ability Power as damage. After a short delay, another Fist emerges dealing '''20-420%''' Ability Power as damage.<br />
| 20<br />
| Chaos 4<br />
| {{Valid for Monk}}{{Valid for Initiate}}<br />
| Weapon<br />
<br />
|}<br />
<br />
<!-------------------- CHAOS 5 --------------------><br />
<br />
=== Chaos V ===<br />
<br />
[[File:Chaos_5_Shard_Pack_Icon.png| 70px| center]]<br />
<br />
{| class="wikitable sortable" style="width:100%; text-align:center;"<br />
! rowspan="2" style="width:15%; text-align:center;" | Name <br />
! rowspan="2" style="width:45%; text-align:center;" | Effect <br />
! rowspan="2" style="width:5%; text-align:center;" | Upgr. levels <br />
! rowspan="2" style="width:7%; text-align:center;" | Shard Pack<br />
! colspan="2" style="width:31%; text-align:center;" | Valid for<br />
<br />
|- <br />
! style="width:10%;" | Hero<br />
! style="width:3%;" | Slot<br />
<br />
|- id="boosted_blockade"<br />
| {{Defense Shard|Boosted Blockade}}<br />
| Boost Aura increases blockade health by '''2-20% (26%)'''.<br />
| 12<br />
| Chaos 5<br />
| {{Valid for Monk}}{{Valid for Initiate}}<br />
| Relic<br />
<br />
|- id="cthulus_influence"<br />
| {{Defense Shard|Cthulu’s Influence}}<br />
| While under the effects of corruption, Angry Nimbus has a '''3-27%''' chance to charm enemies for '''1-7''' seconds.<br />
| 12<br />
| Chaos 5<br />
| {{Valid for Dryad}}<br />
| Relic<br />
<br />
|- id="earthen_guard"<br />
| {{Defense Shard|Earthen Guard}}<br />
| Imbues the Royal Guard's shield with earth magic that has a '''8-18% (20%)''' chance on dealing damage to unleash a fissure, dealing '''200-1800% (2120%)''' of Defense Health as Earth Damage.<br />
| 20<br />
| Chaos 5<br />
| {{Valid for Mercenary}}<br />
| Relic<br />
<br />
|- id="explosive_arrows"<br />
| {{Defense Shard|Explosive Arrows}}<br />
| Skeletal Archers have a '''15-30%''' chance on hit to fire an explosive arrow dealing an additional '''1-25% (30%)''' of Defense Damage in small radius.<br />
| 20<br />
| Chaos 5<br />
| {{Valid for AbyssLord}}<br />
| Relic<br />
<br />
|- id="explosive_guard"<br />
| {{Defense Shard|Explosive Guard}}<br />
| When the affected tower takes damage, it has '''3-35% (42.6%)''' chance to trigger an explosion and deal '''140-500% (580%)''' of its Defense Health as damage to nearby enemies. Does not work with Auras or Traps. This does not destroy the tower.<br />
| 18<br />
| Chaos 5<br />
| {{Valid for ALL}}<br />
| Relic<br />
<br />
|- id="explosive_poison"<br />
| {{Defense Shard|Explosive Poison}}<br />
| If an enemy poisoned by the Poison Dart Tower is killed , it detonates dealing '''10%-150% (178%)''' of the Defense Power stat as damage in a small area around the enemy.<br />
| 20<br />
| Chaos 5<br />
| {{Valid for Huntress}}<br />
| Relic<br />
<br />
|- id="fire_for_effect"<br />
| {{Defense Shard|Fire For Effect}}<br />
| Your explosive Trap has a '''15-45% (51%)''' chance to detonate twice without consuming an additional charge.<br />
| 20<br />
| Chaos 5<br />
| {{Valid for Huntress}}<br />
| Relic<br />
<br />
|- id="flare_up"<br />
| {{Defense Shard|Flare-Up}}<br />
| Elder Dragon has a '''5-??%''' chance to deal '''12-??%''' more damage.<br />
| 12<br />
| Chaos 5<br />
| {{Valid for Countess}}<br />
| Relic<br />
<br />
|- id="frosty_beams"<br />
| {{Defense Shard|Frosty Beams}}<br />
| '''15-25% (27%)''' chance for Proton Node to freeze all enemies it touches for '''1-2 (2.2)''' seconds.<br />
| 20<br />
| Chaos 5<br />
| {{Valid for SeriesEV2}}<br />
| Relic<br />
<br />
|- id="frosty_bind"<br />
| {{Defense Shard|Frosty Bind}}<br />
| Frostbite slow strength increased by '''4-10% (12%)'''.<br />
| 12<br />
| Chaos 5<br />
| {{Valid for Apprentice}}<br />
| Relic<br />
<br />
|- id="heavy_cannonball"<br />
| {{Defense Shard|Heavy Cannonball}}<br />
| Cannonball tower has a '''2-45% (54%)''' chance to spawn a rolling cannonball that pierces up to '''2-10 (10)''' target(s) dealing '''1-28% (34%)''' of Defense Damage as Physical Damage.<br />
| 20<br />
| Chaos 5<br />
| {{Valid for Squire}}<br />
| Relic<br />
<br />
|- id="split_vipers"<br />
| {{Defense Shard|Split Vipers}}<br />
| Sand Viper may target up to '''1-2''' additional enemies, but has '''40-20%''' less Defense Power and does not ramp-up damage.<br />
| 10<br />
| Chaos 5<br />
| {{Valid for Mystic}}<br />
| Relic<br />
<br />
|- id="vampiric_empowerment"<br />
| {{Defense Shard|Vampiric Empowerment}}<br />
| Increases the Defense Power of the affected tower by '''4-60% (76%)''' of its Defense Health.<br />
| 14<br />
| Chaos 5<br />
| {{Valid for ALL}}<br />
| Relic<br />
<br />
|- id="volcanic_shock"<br />
| {{Defense Shard|Volcanic Shock}}<br />
| Volcano has a '''2-26% (34%)''' chance to stun all enemies hit for '''1-2.8s (3.4s)'''.<br />
| 12<br />
| Chaos 5<br />
| {{Valid for Lavamancer}}<br />
| Relic<br />
<br />
|- id="anti_air"<br />
| {{Hero Shard|Anti Air}}<br />
| Deals '''4-40%''' additional damage to flying enemies.<br />
| 12<br />
| Chaos 5<br />
| {{Valid for ALL}}<br />
| Weapon<br />
<br />
|- id="betsy_cluster_nades"<br />
| {{Hero Shard|Betsy Cluster Nades}}<br />
| When attacking flying enemies, you have a '''10-50%''' chance on hit to drop a bomb beneath them that deals '''110-310%''' of your Ability Power stat an Damage in a small area.<br />
| 20<br />
| Chaos 5<br />
| {{Valid for ALL}}<br />
| Weapon<br />
<br />
|- id="burning_strikes"<br />
| {{Hero Shard|Burning Strikes}}<br />
| 2-20% chance on hit to burn target for '''20-180%''' of your Hero Damage stat as magical fire damage each second for '''1-5''' seconds.<br />
| 20<br />
| Chaos 5<br />
| {{Valid for ALL}}<br />
| Weapon<br />
<br />
|- id="chi_burst"<br />
| {{Hero Shard|Chi Burst}}<br />
| Increases Talisman of Empowerment's Critical Damage boost by '''2-20%'''.<br />
| 12<br />
| Chaos 5<br />
| {{Valid for Initiate}}<br />
| Helmet<br />
<br />
|- id="corruptions_embrace"<br />
| {{Hero Shard|Corruption’s Embrace}}<br />
| Starfall damage is increased by '''4-40%''' in corrupt form.<br />
| 12<br />
| Chaos 5<br />
| {{Valid for Dryad}}<br />
| Helmet<br />
<br />
|- id="debilitating_madness"<br />
| {{Hero Shard|Debilitating Madness}}<br />
| Call to Madness increase the target's damage taken by '''3-45%'''.<br />
| 14<br />
| Chaos 5<br />
| {{Valid for Mystic}}<br />
| Gloves<br />
<br />
|- id="drenching_broomnado"<br />
| {{Hero Shard|Drenching Broomnado}}<br />
| Broom Nado damage increased by '''4-40%''' and its hits have '''1-25%''' chance to drench enemies and slow them by '''30%''' for '''1-5''' seconds.<br />
| 12<br />
| Chaos 5<br />
| {{Valid for Gunwitch}}<br />
| Chest<br />
<br />
|- id="empowered_beam"<br />
| {{Hero Shard|Empowered Beam}}<br />
| After the Sword Beam collides with '''5''' targets, it spawns an additional Sword Beam that travels in the same direction as the first dealing '''125-425%''' of your Ability Power stat as damage to each target hit. After colliding with '''5''' targets it returns to the Squire dealing '''125-425%''' of your Ability Power stat as damage in an area around Squire.<br />
| 20<br />
| Chaos 5<br />
| {{Valid for Squire}}<br />
| Weapon<br />
<br />
|- id="enduring_provocation"<br />
| {{Hero Shard|Enduring Provocation}}<br />
| Provoke lasts an additional '''0.5-7.5''' seconds.<br />
| 14<br />
| Chaos 5<br />
| {{Valid for Squire}}<br />
| Shield<br />
<br />
|- id="flaming_knight"<br />
| {{Hero Shard|Flaming Knight}}<br />
| Knight of the Abyss is now imbued with fire, causing enemies hit to burn for '''50-500%''' of your Ability Power in fire damage over '''5''' seconds.<br />
| 18<br />
| Chaos 5<br />
| {{Valid for AbyssLord}}<br />
| Weapon<br />
<br />
|- id="heroic_power"<br />
| {{Hero Shard|Heroic Power}}<br />
| Increases Heroic Wave’s hero damage boost by '''4-40%'''.<br />
| 12<br />
| Chaos 5<br />
| {{Valid for Monk}}<br />
| Chest<br />
<br />
|- id="inferno"<br />
| {{Hero Shard|Inferno}}<br />
| Increases the damage of Flame Surge by '''4-??%'''.<br />
| 12<br />
| Chaos 5<br />
| {{Valid for Countess}}<br />
| Gloves<br />
<br />
|- id="madness_embrace"<br />
| {{Hero Shard|Madness’ Embrace}}<br />
| Increases Call to Madness duration by '''0.5-7.5s'''.<br />
| 14<br />
| Chaos 5<br />
| {{Valid for Mystic}}<br />
| Weapon<br />
<br />
|- id="maelstrom"<br />
| {{Hero Shard|Maelstrom}}<br />
| While Lightning Stance is active, the Barbarian's attacks have a '''5%-25%''' chance to drench enemies, stunning them for '''1.5s-3.5s.'''<br />
|?<br />
| Chaos 5<br />
| {{Valid for Barbarian}}<br />
| Weapon<br />
<br />
|- id="mana_leech"<br />
| {{Hero Shard|Mana Leech}}<br />
| Dark Syphon drains '''4-40%''' additional mana.<br />
| 12<br />
| Chaos 5<br />
| {{Valid for AbyssLord}}<br />
| Gloves<br />
<br />
|- id="manabomb_power"<br />
| {{Hero Shard|Manabomb Power}}<br />
| Increases the damage of Manabomb by '''4-40%'''.<br />
| 12<br />
| Chaos 5<br />
| {{Valid for Apprentice}}<br />
| Gloves<br />
<br />
|- id="meteor_rain"<br />
| {{Hero Shard|Meteor Rain}}<br />
| Manabomb opens a portal overhead that spawns meteor that deal '''30-550%''' of your Ability Power stat as damage to enemies they affect.<br />
| 20<br />
| Chaos 5<br />
| {{Valid for Apprentice}}<br />
| Weapon<br />
<br />
|- id="mine_blast_damage"<br />
| {{Hero Shard|Mine Blast Damage}}<br />
| Anti-Gravity Bot damage increased by '''3-39%'''.<br />
| 12<br />
| Chaos 5<br />
| {{Valid for SeriesEV2}}<br />
| Weapon<br />
<br />
|- id="mine_heat_compensator"<br />
| {{Hero Shard|Mine Heat Compensator}}<br />
| The cost of EV2’s Anti Gravity Bots is reduced by '''4-40%'''.<br />
| 12<br />
| Chaos 5<br />
| {{Valid for SeriesEV2}}<br />
| Chest<br />
<br />
|- id="molten_charge_power"<br />
| {{Hero Shard|Molten Charge Power}}<br />
| Increases Molten Charge damage by '''4-40%'''.<br />
| 12<br />
| Chaos 5<br />
| {{Valid for Lavamancer}}<br />
| Weapon<br />
<br />
|- id="molten_stun"<br />
| {{Hero Shard|Molten Stun}}<br />
| Increases Molten Charge stun duration by '''0.5-4.5s'''.<br />
| 8<br />
| Chaos 5<br />
| {{Valid for Lavamancer}}<br />
| Weapon<br />
<br />
|- id="one_with_chi"<br />
| {{Hero Shard|One With Chi}}<br />
| Increases the damage of Chi Blast by '''4-40%'''.<br />
| 12<br />
| Chaos 5<br />
| {{Valid for Monk}}<br />
| Gloves<br />
<br />
|- id="poison_leaves"<br />
| {{Hero Shard|Poison Leaves}}<br />
| Dryad’s poison attacks deal '''2-20%''' more damage.<br />
| 12<br />
| Chaos 5<br />
| {{Valid for Dryad}}<br />
| Weapon<br />
<br />
|- id="read_or_die"<br />
| {{Hero Shard|Read Or Die}}<br />
| Scatter Sweep and Broom Vault have an '''1-21%''' chance to transmogrify enemies into books for '''3s'''. Transmogrified enemies take increased damage.<br />
| 10<br />
| Chaos 5<br />
| {{Valid for Gunwitch}}<br />
| Gloves<br />
<br />
|- id="scatter_power"<br />
| {{Hero Shard|Scatter Power}}<br />
| Increases Scatter Sweep damage by '''4-40%'''.<br />
| 12<br />
| Chaos 5<br />
| {{Valid for Gunwitch}}<br />
| Chest<br />
<br />
|- id="talon_strike"<br />
| {{Hero Shard|Talon Strike}}<br />
| Hawk Strike now stuns for '''2s-4.5'''.<br />
|?<br />
| Chaos 5<br />
| {{Valid for Barbarian}}<br />
| Weapon<br />
<br />
|- id="thunderbolts_and_lightning"<br />
| {{Hero Shard|Thunderbolts and Lightning}}<br />
| Increases the damage of Arc Lightning by '''4-40%'''.<br />
| 12<br />
| Chaos 5<br />
| {{Valid for Adept}}<br />
| Weapon<br />
<br />
|}<br />
<br />
<!-------------------- CHAOS 6 --------------------><br />
<br />
=== Chaos VI ===<br />
<br />
[[File:Chaos_6_Shard_Pack_Icon.png| 70px| center]]<br />
<br />
{| class="wikitable sortable" style="width:100%; text-align:center;"<br />
! rowspan="2" style="width:15%; text-align:center;" | Name <br />
! rowspan="2" style="width:45%; text-align:center;" | Effect <br />
! rowspan="2" style="width:5%; text-align:center;" | Upgr. levels <br />
! rowspan="2" style="width:7%; text-align:center;" | Shard Pack<br />
! colspan="2" style="width:31%; text-align:center;" | Valid for<br />
<br />
|- <br />
! style="width:10%;" | Hero<br />
! style="width:3%;" | Slot<br />
<br />
|- id="boosted_beam"<br />
| {{Defense Shard|Boosted Beam}}<br />
| Increases the power of the Buff Beam by '''22-39%'''.<br />
| 18<br />
| Chaos 6<br />
| {{Valid for SeriesEV2}}<br />
| Relic<br />
<br />
|- id="boosted_power"<br />
| {{Defense Shard|Boosted Power}}<br />
| Increases the power of the Boost Aura by '''2-20% (24%)'''.<br />
| 18<br />
| Chaos 6<br />
| {{Valid for Monk}}<br />
| Relic<br />
<br />
|- id="colossal_fissure"<br />
| {{Defense Shard|Colossal Fissure}}<br />
| Your Colossus' Direct Command now rips the earth unleashing a fissure that lingers and deals '''50-2050% (2450%)''' of your Ability Power in damage over '''6''' seconds, but increases the mana cost of Direct Command by '''30-70%.''' Usable once every '''60''' seconds.<br />
| 20<br />
| Chaos 6<br />
| {{Valid for AbyssLord}}<br />
| Relic<br />
<br />
|- id="dragon_flare"<br />
| {{Defense Shard|Dragon Flare}}<br />
| Increases the projectile damage radius of Dragons Nest dragons by '''16-64% (80%)''', and reduces damage falloff by '''18-42% (50%)'''.<br />
| 12<br />
| Chaos 6<br />
| {{Valid for Countess}}<br />
| Relic<br />
<br />
|- id="enhanced_poison"<br />
| {{Defense Shard|Enhanced Poison}}<br />
| Increases the rate of the Poison Dart Tower's poison by '''4-40% (52%)'''.<br />
| 12<br />
| Chaos 6<br />
| {{Valid for Huntress}}<br />
| Relic<br />
<br />
|- id="flaming_death"<br />
| {{Defense Shard|Flaming Death}}<br />
| EV2’s mega death laser sets enemies it hits on fire dealing '''50-2050% (2450%)''' of EV2’s Ability Power stat as damage over '''10''' seconds.<br />
| 20<br />
| Chaos 6<br />
| {{Valid for SeriesEV2}}<br />
| Relic<br />
<br />
|- id="frosty_power"<br />
| {{Defense Shard|Frosty Power}}<br />
| Frostbite tower passes '''9-29% (34%)''' of its Defense Power stat to defenses within its frost aura.<br />
| 20<br />
| Chaos 6<br />
| {{Valid for Apprentice}}<br />
| Relic<br />
<br />
|- id="gathering_burst"<br />
| {{Defense Shard|Gathering Burst}}<br />
| Flameburst Tower's fireballs deal more damage the further they travel, up to 20-80% (100%) more damage.<br />
| 12<br />
| Chaos 6<br />
| {{Valid for Adept}}<br />
| Relic<br />
<br />
|- id="health_pylon"<br />
| {{Defense Shard|Health Pylon}}<br />
| Increases the Defense Health of nearby defenses to '''102-130% (135.6%).''' Does not buff the Tower that equips this shard.<br />
| 20<br />
| Chaos 6<br />
| {{Valid for ALL}}<br />
| Relic<br />
<br />
|- id="mark_targets"<br />
| {{Defense Shard|Mark Targets}}<br />
| This defense has a '''5-45%''' chance to place an Apprentice Mark on its target.<br />
| 20<br />
| Chaos 6<br />
| {{Valid for Apprentice}}{{Valid for Adept}}<br />
| Relic<br />
<br />
|- id="megarock"<br />
| {{Defense Shard|Megarock}}<br />
| Volcano launches a huge rock dealing '''100%-220% (244%)''' Defense Damage once every '''5''' volleys.<br />
| 20<br />
| Chaos 6<br />
| {{Valid for Lavamancer}}<br />
| Relic<br />
<br />
|- id="serpent_gods_protection"<br />
| {{Defense Shard|Serpent God’s Protection}}<br />
| Towers and Blockades near the Obelisk take '''-1%''' to '''-10% (-14%)''' damage.<br />
| 9<br />
| Chaos 6<br />
| {{Valid for Mystic}}<br />
| Relic<br />
<br />
|- id="sharpened_spikes"<br />
| {{Defense Shard|Sharpened Spikes}}<br />
| Blockade has a '''2-30% (38%)''' chance to stun enemies hit for '''1-3''' seconds.<br />
| 14<br />
| Chaos 6<br />
| {{Valid for ALL}}<br />
| Relic<br />
<br />
|- id="water_jet"<br />
| {{Defense Shard|Water Jet}}<br />
| Decrease the number of targets of the Water Aura by -4 (from 10 to 6) but does 50-150% (190%) more damage.<br />
| 10<br />
| Chaos 6<br />
| {{Valid for Initiate}}<br />
| Relic<br />
<br />
|- id="backstab"<br />
| {{Hero Shard|Backstab}}<br />
| Primary attacks that hit enemies from behind now deal '''100-225%''' of their total damage.<br />
| 20<br />
| Chaos 6<br />
| {{Valid for Mercenary}}<br />
| Weapon<br />
<br />
|- id="boiling_blood"<br />
| {{Hero Shard|Boiling Blood}}<br />
| Causes the Barbarian to take '''20%-2%''' of his Max Health as damage, every 5s during combat phase gaining Fury.<br />
| 18<br />
| Chaos 6<br />
| {{Valid for Barbarian}}<br />
| Chest<br />
<br />
|- id="brain_of_confusion"<br />
| {{Hero Shard|Brain Of Confusion}}<br />
| When you take damage you have a '''3-15%''' chance to confuse nearby enemies for '''3''' seconds. This effect has a '''15''' second cooldown.<br />
| 12<br />
| Chaos 6<br />
| {{Valid for ALL}}<br />
| Helmet<br />
<br />
|- id="explosive_finale"<br />
| {{Hero Shard|Explosive Finale}}<br />
| Upon completion, the Arcane Bubble explodes dealing '''X-2000%''' Ability Power damage to all enemies in and around the bubble.<br />
| 20<br />
| Chaos 6<br />
| {{Valid for Adept}}<br />
| Helmet<br />
<br />
|- id="flaming_retribution"<br />
| {{Hero Shard|Flaming Retribution}}<br />
| When you take damage, you have a '''2-20%''' chance of dealing '''125-425%''' of your Armor as fire damage to your attacker.<br />
| 20<br />
| Chaos 6<br />
| {{Valid for ALL}}<br />
| Gloves<br />
<br />
|- id="heat_dispenser_module"<br />
| {{Hero Shard|Heat Dispenser Module}}<br />
| EV2 upgrades her gun with a new heat dispenser module that drains '''4-40%''' more heat with each primary attack.<br />
| 12<br />
| Chaos 6<br />
| {{Valid for SeriesEV2}}<br />
| Weapon<br />
<br />
|- id="howling_feast"<br />
| {{Hero Shard|Howling Feast}}<br />
| Your Primary attacks generate '''1''' Feast stack, while at '''10''' stacks, increase your Hero Damage by '''2-30%.''' One stack wears off every '''3''' seconds.<br />
| 14<br />
| Chaos 6<br />
| {{Valid for Dryad}}{{Valid for Squire}}<br />
| Weapon<br />
<br />
|- id="inspired_shout"<br />
| {{Hero Shard|Inspired Shout}}<br />
| Call to Arms buff increases armor and further increases damage by '''3-??%'''.<br />
| 12<br />
| Chaos 6<br />
| {{Valid for Countess}}<br />
| Gloves<br />
<br />
|- id="melting_point"<br />
| {{Hero Shard|Melting Point}}<br />
| When the Countess deals fire damage to an enemy, there is a 20% chance to ignite their armor, causing them to take '''x%''' extra damage for '''y''' seconds.<br />
| 12<br />
| Chaos 6<br />
| {{Valid for Countess}}<br />
| Gloves<br />
<br />
|- id="molten_core_power"<br />
| {{Hero Shard|Molten Core Power}}<br />
| Increases Molten Core damage by '''4-40%'''.<br />
| 12<br />
| Chaos 6<br />
| {{Valid for Lavamancer}}<br />
| Gloves<br />
<br />
|- id="momentum"<br />
| {{Hero Shard|Momentum}}<br />
| Enemies hit by abilities reduce Sweeping Strikes ability cooldown by '''0.2-0.8''' seconds every hit.<br />
| 8<br />
| Chaos 6<br />
| {{Valid for Mercenary}}<br />
| Weapon<br />
<br />
|- id="nightmare_fuel"<br />
| {{Hero Shard|Nightmare Fuel}}<br />
| Enemies affected by Lash Out poison take '''20-320%''' Hero Damage as magical damage when hit by Dark Torment.<br />
| 20<br />
| Chaos 6<br />
| {{Valid for Mystic}}<br />
| Weapon<br />
<br />
|- id="pole_power"<br />
| {{Hero Shard|Pole Power}}<br />
| Increases the damage of Pole Smash or Chi Stomp by '''4-40%'''.<br />
| 12<br />
| Chaos 6<br />
| {{Valid for Monk}}{{Valid for Initiate}}<br />
| Gloves<br />
<br />
|- id="power_of_storms"<br />
| {{Hero Shard|Power Of Storms}}<br />
| You have a '''4-10%''' chance on hit to restore '''20''' mana per second for '''1-3''' seconds. '''10''' seconds cooldown.<br />
| 12<br />
| Chaos 6<br />
| {{Valid for Apprentice}}{{Valid for Squire}}{{Valid for Huntress}}{{Valid for Monk}}{{Valid for Initiate}}{{Valid for AbyssLord}}{{Valid for Adept}}<br />
| Helmet<br />
<br />
|- id="scatter_striker"<br />
| {{Hero Shard|Scatter Striker}}<br />
| Increases the range of Scatter Sweep by '''4-40%'''.<br />
| 12<br />
| Chaos 6<br />
| {{Valid for Gunwitch}}<br />
| Weapon<br />
<br />
|- id="shadow_prince"<br />
| {{Hero Shard|Shadow Prince}}<br />
| Taking damage has an '''7-??%''' chance to make you take '''3-??%''' less damage and stun attackers for '''1.2-??''' seconds over the duration.<br />
| 12<br />
| Chaos 6<br />
| {{Valid for Mercenary}}<br />
| Chest<br />
<br />
|- id="shattering_stones"<br />
| {{Hero Shard|Shattering Stones}}<br />
| After an Abyss Stone expires, it detonates dealing '''40-400%''' of your Ability Power as crushing damage to nearby enemies.<br />
| 18<br />
| Chaos 6<br />
| {{Valid for AbyssLord}}<br />
| Boots<br />
<br />
|- id="shellshock"<br />
| {{Hero Shard|Shellshock}}<br />
| While Turtle Stance is active the Barbarian's attacks wither enemies hit for '''3-13''' seconds reducing their damage to '''75%-35%'''.<br />
| 18<br />
| Chaos 6<br />
| {{Valid for Barbarian}}<br />
| Weapon<br />
<br />
|- id="snipe_critical_strike"<br />
| {{Hero Shard|Snipe Critical Strike}}<br />
| Increases the Crit Chance of Snipe by '''2-30%'''.<br />
| 14<br />
| Chaos 6<br />
| {{Valid for Gunwitch}}<br />
| Weapon<br />
<br />
|- id="unholy_fire"<br />
| {{Hero Shard|Unholy Fire}}<br />
| Blocking unleashes flames that deal '''150-750%''' of your ability power stat as damage to enemies in a cone in front of the hero at a rate of twice per second.<br />
| 20<br />
| Chaos 6<br />
| {{Valid for Squire}}<br />
| Shield<br />
<br />
|}<br />
<br />
<!-------------------- CHAOS 7 --------------------><br />
<br />
=== Chaos VII ===<br />
<br />
[[File:Chaos_7_Shard_Pack_Icon.png| 70px| center]]<br />
<br />
{| class="wikitable sortable" style="width:100%; text-align:center;"<br />
! rowspan="2" style="width:15%; text-align:center;" | Name <br />
! rowspan="2" style="width:45%; text-align:center;" | Effect <br />
! rowspan="2" style="width:5%; text-align:center;" | Upgr. levels <br />
! rowspan="2" style="width:7%; text-align:center;" | Shard Pack<br />
! colspan="2" style="width:31%; text-align:center;" | Valid for<br />
<br />
|- <br />
! style="width:10%;" | Hero<br />
! style="width:3%;" | Slot<br />
<br />
|- id="ghost_arrows"<br />
| {{Defense Shard|Ghost Arrows}}<br />
| The arrows of the Nether Archer can now bounce '''1-4 (5)''' additional times.<br />
| 12<br />
| Chaos 7<br />
| {{Valid for Mercenary}}<br />
| Relic<br />
<br />
|- id="glacier"<br />
| {{Defense Shard|Glacier}}<br />
| Every 10 attacks, Hailstorm Tower fires an icy boulder that explodes on impact dealing '''75%-175% (195%)''' Defense Power as damage in a small area.<br />
| 20<br />
| Chaos 7<br />
| {{Valid for Adept}}<br />
| Relic<br />
<br />
|- id="manufacturers_overcharge"<br />
| {{Defense Shard|Manufacturer’s Overcharge}}<br />
| Weapon Manufacturer charges '''4-40% (52%)''' faster.<br />
| 12<br />
| Chaos 7<br />
| {{Valid for SeriesEV2}}<br />
| Relic<br />
<br />
|- id="node_increase"<br />
| {{Defense Shard|Node Increase}}<br />
| EV2 can create '''1-4 (6)''' extra node(s) in any single Weapon Manufacturer chain.<br />
| 6<br />
| Chaos 7<br />
| {{Valid for SeriesEV2}}<br />
| Relic<br />
<br />
|- id="obelisk_shield"<br />
| {{Defense Shard|Obelisk Shield}}<br />
| Obelisk Shield absorption increased to '''10-70% (86%)'''.<br />
| 15<br />
| Chaos 7<br />
| {{Valid for Mystic}}<br />
| Relic<br />
<br />
|- id="oily_entrapment"<br />
| {{Defense Shard|Oily Entrapment}}<br />
| Increases Oil Geyser slow rate by '''3-15% (19%)'''.<br />
| 12<br />
| Chaos 7<br />
| {{Valid for Lavamancer}}<br />
| Relic<br />
<br />
|- id="power_pylon"<br />
| {{Defense Shard|Power Pylon}}<br />
| Increases the Defense Power of nearby defenses to '''102-120% (124%).''' Does not buff the Tower that equips this shard.<br />
| 18<br />
| Chaos 7<br />
| {{Valid for ALL}}<br />
| Relic<br />
<br />
|- id="splody_harpoon"<br />
| {{Defense Shard|Splody Harpoon}}<br />
| Ballista projectiles have a '''10-45% (52%)''' chance to detonate on each target hit dealing '''1-41% (49%)''' of Defense Damage as extra damage in small area.<br />
| 20<br />
| Chaos 7<br />
| {{Valid for Squire}}<br />
| Relic<br />
<br />
|- id="viscous_oil"<br />
| {{Defense Shard|Viscous Oil}}<br />
| The oil effect from Oil Catapult now slows enemies by an additional '''2-8% (10%)''', and also slows their attack speed by '''8-20% (24%)'''.<br />
| 12<br />
| Chaos 7<br />
| {{Valid for Countess}}<br />
| Relic<br />
<br />
|- id="charged_shot"<br />
| {{Hero Shard|Charged Shot}}<br />
| Your primary attacks have a '''5-15%''' chance to fire a fully charged secondary attack.<br />
| 10<br />
| Chaos 7<br />
| {{Valid for Huntress}}{{Valid for Apprentice}}{{Valid for SeriesEV2}}{{Valid for Adept}}<br />
| Weapon<br />
<br />
|- id="chi_supercharge"<br />
| {{Hero Shard|Chi Supercharge}}<br />
| Increases Talisman of Empowerment's Defense Power boost by '''2-20%'''.<br />
| 12<br />
| Chaos 7<br />
| {{Valid for Initiate}}<br />
| Chest<br />
<br />
|- id="constrictor"<br />
| {{Hero Shard|Constrictor}}<br />
| Defeating an enemy adds a constrictor stack. At '''10''' stacks, unleashes a bed of constrictor snakes that stun nearby targets for '''1-5s'''. While stunned, enemies take '''50-450%''' Ability Power as magical damage each second for '''3''' seconds.<br />
| 20<br />
| Chaos 7<br />
| {{Valid for Mystic}}<br />
| Weapon<br />
<br />
|- id="enduring_slam"<br />
| {{Hero Shard|Enduring Slam}}<br />
| Seismic Slam stun duration increased by '''0.5-5''' seconds.<br />
| 15<br />
| Chaos 7<br />
| {{Valid for Squire}}<br />
| Shield<br />
<br />
|- id="fiery_brimstone"<br />
| {{Hero Shard|Fiery Brimstone}}<br />
| Adds '''4-12%''' Hero Damage to Your Attacks as Magical Fire Damage.<br />
| 10<br />
| Chaos 7<br />
| {{Valid for AbyssLord}}<br />
| Weapon<br />
<br />
|- id="flame_cloak"<br />
| {{Hero Shard|Flame Cloak}}<br />
| After using Valiant Charge, wreath yourself in flames for 6s. While aflame, you take '''5-??%''' less damage and burn attackers for '''400-??%''' of your Armor.<br />
| 16<br />
| Chaos 7<br />
| {{Valid for Countess}}<br />
| Shield<br />
<br />
|- id="heroic_boost"<br />
| {{Hero Shard|Heroic Boost}}<br />
| Increases Heroic Wave's healing done by '''4-40%'''.<br />
| 12<br />
| Chaos 7<br />
| {{Valid for Monk}}<br />
| Helmet<br />
<br />
|- id="life_leech"<br />
| {{Hero Shard|Life Leech}}<br />
| Your primary attacks heal you for '''0.2-1%''' of your max health.<br />
| 20<br />
| Chaos 7<br />
| {{Valid for ALL}}<br />
| Weapon<br />
<br />
|- id="mage_gambit"<br />
| {{Hero Shard|Mage Gambit}}<br />
| Increases your ability power by '''10-50%''', but increase damage taken from enemies by '''60-20%'''.<br />
| 20<br />
| Chaos 7<br />
| {{Valid for ALL}}<br />
| Chest<br />
<br />
|- id="mana_capacitor"<br />
| {{Hero Shard|Mana Capacitor}}<br />
| Increases your maximum ability resource by '''10-100'''.<br />
| 18<br />
| Chaos 7<br />
| {{Valid for Apprentice}}{{Valid for Squire}}{{Valid for Huntress}}{{Valid for Monk}}{{Valid for Initiate}}{{Valid for SeriesEV2}}{{Valid for AbyssLord}}{{Valid for Lavamancer}}{{Valid for Dryad}}{{Valid for Gunwitch}}{{Valid for Adept}}<br />
| Helmet<br />
<br />
|- id="poisoned_blades"<br />
| {{Hero Shard|Poisoned Blades}}<br />
| Combat Preparation now applies poison to your blades for 5s, causing you to deal '''50-110%''' more damage as poison damage on melee attacks.<br />
| 12<br />
| Chaos 7<br />
| {{Valid for Mercenary}}<br />
| Weapon<br />
<br />
|- id="power_gambit"<br />
| {{Hero Shard|Power Gambit}}<br />
| Increases your Hero Damage by '''10-50%''', but increase damage taken from enemies by '''60-20%'''.<br />
| 20<br />
| Chaos 7<br />
| {{Valid for ALL}}<br />
| Chest<br />
<br />
|- id="proton_canon_insulator"<br />
| {{Hero Shard|Proton Canon Insulator}}<br />
| Reduces the heat generation rate of Proton Charge by '''2-20%'''.<br />
| 12<br />
| Chaos 7<br />
| {{Valid for SeriesEV2}}<br />
| Weapon<br />
<br />
|- id="proton_supercharge"<br />
| {{Hero Shard|Proton Supercharge}}<br />
| EV2's Proton Charge deals an extra '''10-210%''' of your ability power stat as damage while its max range is increased by '''5-25%'''.<br />
| 20<br />
| Chaos 7<br />
| {{Valid for SeriesEV2}}<br />
| Weapon<br />
<br />
|- id="ramster_power"<br />
| {{Hero Shard|Ramster Power}}<br />
| Increases the damage of Ramster Direct Command by '''5-35%'''.<br />
| 10<br />
| Chaos 7<br />
| {{Valid for AbyssLord}}<br />
| Gloves<br />
<br />
|- id="ravenhost"<br />
| {{Hero Shard|Ravenhost}}<br />
| Your primary attacks generate Raven stacks. Once you reach '''10''' stacks, the stacks are depleted to fire a magical Raven dealing '''10-210%''' of your Ability Power as damage. Bounces '''5''' times.<br />
| 20<br />
| Chaos 7<br />
| {{Valid for ALL}}<br />
| Weapon<br />
<br />
|- id="restoring_snipe"<br />
| {{Hero Shard|Restoring Snipe}}<br />
| Snipe critical hits restore '''4-40''' Broom Power.<br />
| 18<br />
| Chaos 7<br />
| {{Valid for Gunwitch}}<br />
| Weapon<br />
<br />
|- id="ride_the_lightning"<br />
| {{Hero Shard|Ride the Lightning}}<br />
| Increase the damage bonus of Lightning Stance by '''1%-21%'''.<br />
| 20<br />
| Chaos 7<br />
| {{Valid for Barbarian}}<br />
| Gloves<br />
<br />
|- id="serpents_kiss"<br />
| {{Hero Shard|Serpent’s Kiss}}<br />
| Secondary Attacks inflict poison on enemies, dealing '''10-210%''' of Hero Health as damage per second for '''1-5''' seconds.<br />
| 20<br />
| Chaos 7<br />
| {{Valid for Mystic}}<br />
| Gloves<br />
<br />
|- id="snipe_critical_power"<br />
| {{Hero Shard|Snipe Critical Power}}<br />
| Increases the total critical damage of Snipe by '''104-140%'''.<br />
| 12<br />
| Chaos 7<br />
| {{Valid for Gunwitch}}<br />
| Weapon<br />
<br />
|- id="tectonic_breaker"<br />
| {{Hero Shard|Tectonic Breaker}}<br />
| While Hardened, deal '''10-370%''' Armor Stat as crushing Earth damage every '''3'''rd primary attack. While Inflamed deal '''10-370%''' Hero Damage as Fire damage every '''3'''rd primary attack.<br />
| 20<br />
| Chaos 7<br />
| {{Valid for Lavamancer}}<br />
| Chest<br />
<br />
|- id="twice_as_bright"<br />
| {{Hero Shard|Twice As Bright}}<br />
| Eruption now increases Defense Power to '''10-70%''', but the duration is reduced by '''-5''' seconds.<br />
| 20<br />
| Chaos 7<br />
| {{Valid for Lavamancer}}<br />
| Helmet<br />
<br />
|- id="wreckless"<br />
| {{Hero Shard|Wreckless}}<br />
| The Barbarian deals up to '''0.5%-20.5%''' bonus damage based upon current Wrath.<br />
| 20<br />
| Chaos 7<br />
| {{Valid for Barbarian}}<br />
| Gloves<br />
<br />
|}<br />
<br />
<!-------------------- CHAOS 8 --------------------><br />
<br />
=== Chaos VIII ===<br />
<br />
[[File:Chaos_8_shard_Pack_Icon.png| 70px| center]]<br />
<br />
{| class="wikitable sortable" style="width:100%; text-align:center;"<br />
! rowspan="2" style="width:15%; text-align:center;" | Name <br />
! rowspan="2" style="width:45%; text-align:center;" | Effect <br />
! rowspan="2" style="width:5%; text-align:center;" | Upgr. levels <br />
! rowspan="2" style="width:7%; text-align:center;" | Shard Pack<br />
! colspan="2" style="width:31%; text-align:center;" | Valid for<br />
<br />
|- <br />
! style="width:10%;" | Hero<br />
! style="width:3%;" | Slot<br />
<br />
|- id="double_tap"<br />
| {{Defense Shard|Double Tap}}<br />
| Your Skeletal Archers have a '''15-45% (51%)''' chance to fire twice in succession.<br />
| 20<br />
| Chaos 8<br />
| {{Valid for AbyssLord}}<br />
| Relic<br />
<br />
|- id="enduring_bubble"<br />
| {{Defense Shard|Enduring Bubble}}<br />
| Increases Viper's Fang bubble duration by '''1-2''' seconds.<br />
| 10<br />
| Chaos 8<br />
| {{Valid for Mystic}}<br />
| Relic<br />
<br />
|- id="oily_harpoon"<br />
| {{Defense Shard|Oily Harpoon}}<br />
| Ballista oils targets on hit for '''2.16-6.12 (7)''' seconds. Fire damage Ignites the enemy for '''1-15% (18%)''' of Defense Damage for 3 seconds.<br />
| 18<br />
| Chaos 8<br />
| {{Valid for Squire}}<br />
| Relic<br />
<br />
|- id="shattering_torpedo"<br />
| {{Defense Shard|Shattering Torpedo}}<br />
| Reflect Beam's torpedoes are imbued with Earth Magic, dealing an extra '''2-42%''' Crushing Earth Damage on explosions.<br />
| 20<br />
| Chaos 8<br />
| {{Valid for SeriesEV2}}<br />
| Relic<br />
<br />
|- id="snakes_on_a_plane"<br />
| {{Defense Shard|Snakes on a plane}}<br />
| Obelisk spawns a snake every 3 seconds that flies into an enemy dealing '''100-325% (370%)''' Defense Damage as magical Earth damage.<br />
| 20<br />
| Chaos 8<br />
| {{Valid for Mystic}}<br />
| Relic<br />
<br />
|- id="torpedo_striker"<br />
| {{Defense Shard|Torpedo Striker}}<br />
| Increases the radius of the Reflect Beam's Torpedo Detonation by '''3-39%'''.<br />
| 12<br />
| Chaos 8<br />
| {{Valid for SeriesEV2}}<br />
| Relic<br />
<br />
|- id="vengeance"<br />
| {{Defense Shard|Vengeance}}<br />
| 4-40% of the damage taken by the Spike Blockade is returned in its next attack.<br />
| 18<br />
| Chaos 8<br />
| {{Valid for Squire}}<br />
| Relic<br />
<br />
|- id="water_elemental"<br />
| {{Defense Shard|Water Elemental}}<br />
| The affected tower has has '''5-25% (29%)''' chance on hit to drench enemies for 3 seconds.<br />
| 20<br />
| Chaos 8<br />
| {{Valid for ALL}}<br />
| Relic<br />
<br />
|- id="block_power"<br />
| {{Hero Shard|Block Power}}<br />
| Increases the blocking power of the shield by '''5-25%'''<br />
| 20<br />
| Chaos 8<br />
| {{Valid for Squire}}<br />
| Shield<br />
<br />
|- id="celestial_power"<br />
| {{Hero Shard|Celestial Power}}<br />
| Falling stars give an additional '''6-?''' celestial power.<br />
| 8<br />
| Chaos 8<br />
| {{Valid for Dryad}}<br />
| Boots<br />
<br />
|- id="deaths_grasp"<br />
| {{Hero Shard|Death’s Grasp}}<br />
| When you defeat an enemy, you generate a charge, up to a max of 5. When you block with your shield, all charges are then consumed each unleashing a fireball that deal '''10-210%''' of your ability power as magical fire damage.<br />
| 20<br />
| Chaos 8<br />
| {{Valid for Squire}}<br />
| Shield<br />
<br />
|- id="enduring_price"<br />
| {{Hero Shard|Enduring Price}}<br />
| Two at Twice the Price lasts '''1-7''' seconds longer.<br />
| 12<br />
| Chaos 8<br />
| {{Valid for Gunwitch}}<br />
| Weapon<br />
<br />
|- id="escape_artist"<br />
| {{Defense Shard|Escape Artist}}<br />
| Reduces the time of disabling effects you sustain by '''0-37.5%'''.<br />
| 12<br />
| Chaos 8<br />
| {{Valid for Mercenary}}<br />
| Weapon<br />
<br />
|- id="freezing_vault"<br />
| {{Hero Shard|Freezing Vault}}<br />
| Your broom vault now freezes the target for '''1-4''' seconds and deals an extra '''4-16%''' damage.<br />
| 12<br />
| Chaos 8<br />
| {{Valid for Gunwitch}}<br />
| Boots<br />
<br />
|- id="harbingers_powered_block"<br />
| {{Hero Shard|Harbinger’s Powered Block}}<br />
| Blocking reduces the cooldown of Seismic Slam by '''-0.2''' to '''-0.7''' seconds. Happens a max of '''3''' times a second.<br />
| 10<br />
| Chaos 8<br />
| {{Valid for Squire}}<br />
| Shield<br />
<br />
|- id="holy_restoration"<br />
| {{Hero Shard|Holy Restoration}}<br />
| Increases the healing of Holy Fire by '''3-??%'''.<br />
| 12<br />
| Chaos 8<br />
| {{Valid for Countess}}<br />
| Helmet<br />
<br />
|- id="lightning_touch"<br />
| {{Hero Shard|Lightning Touch}}<br />
| Your primary attacks deal an additional '''4-40%''' of your Hero Damage as storm damage.<br />
| 12<br />
| Chaos 8<br />
| {{Valid for ALL}}<br />
| Weapon<br />
<br />
|- id="lingering_core"<br />
| {{Hero Shard|Lingering Core}}<br />
| Increases Molten Core lifespan by '''1-8''' seconds.<br />
| 14<br />
| Chaos 8<br />
| {{Valid for Lavamancer}}<br />
| Weapon<br />
<br />
|- id="power_of_embermount"<br />
| {{Hero Shard|Power of Embermount}}<br />
| Increases the amount of Molten Power gained by '''4-40%'''.<br />
| 12<br />
| Chaos 8<br />
| {{Valid for Lavamancer}}<br />
| Helmet<br />
<br />
|- id="power_overwhelming"<br />
| {{Hero Shard|Power Overwhelming}}<br />
| Increases your Ability Power by '''10-30%''', but increase your ability resource cost by '''100-70%'''.<br />
| 20<br />
| Chaos 8<br />
| {{Valid for AbyssLord}}<br />
| Helmet<br />
<br />
|- id="price_of_power"<br />
| {{Hero Shard|Price Of Power}}<br />
| Increases damage of Two at Twice the Price by '''4-40%'''.<br />
| 12<br />
| Chaos 8<br />
| {{Valid for Gunwitch}}<br />
| Gloves<br />
<br />
|- id="proton_cannon_boost"<br />
| {{Hero Shard|Proton Cannon Boost}}<br />
| Width of Proton Charge increased by '''4-40%'''.<br />
| 12<br />
| Chaos 8<br />
| {{Valid for SeriesEV2}}<br />
| Weapon<br />
<br />
|- id="proton_flame_charge"<br />
| {{Hero Shard|Proton Flame Charge}}<br />
| EV2's Proton Cannon is upgraded with a flaming core dealing an extra '''4-25%''' fire damage to enemies it hits.<br />
| 14<br />
| Chaos 8<br />
| {{Valid for SeriesEV2}}<br />
| Gloves<br />
<br />
|- id="pumpkinator"<br />
| {{Hero Shard|Pumpkinator}}<br />
| Your primary attacks pumpkin your enemies. When a pumpkined enemy dies they explode doing '''10-210%''' ability power as damage. When a pumpkined enemy is hit with a melee attack, increase the Hero Critical Chance of the attacker by '''3-33''' for 5 seconds.<br />
| 20<br />
| Chaos 8<br />
| {{Valid for ALL}}<br />
| Weapon<br />
<br />
|- id="radiant_power"<br />
| {{Hero Shard|Radiant Power}}<br />
| Increases the Defense Power of nearby defenses by '''5-10%'''.<br />
| 5<br />
| Chaos 8<br />
| {{Valid for ALL}}<br />
| Weapon<br />
<br />
|- id="regeneration"<br />
| {{Hero Shard|Regeneration}}<br />
| Restores '''0.25-1.25%''' of your Max Health every 5 seconds.<br />
| 10<br />
| Chaos 8<br />
| {{Valid for ALL}}<br />
| Boots<br />
<br />
|- id="serpent_gods_fury"<br />
| {{Hero Shard|Serpent God's Fury}}<br />
| When you crit with a primary attack, reduce the cooldown of all your abilities by '''-0.1-0.3''' seconds. The effect has a cooldown of 1 second.<br />
| 18<br />
| Chaos 8<br />
| {{Valid for Mystic}}<br />
| Weapon<br />
<br />
|- id="snake_bomb"<br />
| {{Hero Shard|Snake Bomb}}<br />
| When a Dark Torment serpent expires, it explodes dealing '''20-1,020%''' Ability Power as magical damage to nearby enemies.<br />
| 20<br />
| Chaos 8<br />
| {{Valid for Mystic}}<br />
| Weapon<br />
<br />
|- id="spiders_kiss"<br />
| {{Hero Shard|Spider’s Kiss}}<br />
| Snipe hits inflict poison, dealing '''50-450%''' Ability Power as magical Poison damage per second for 5 seconds.<br />
| 20<br />
| Chaos 8<br />
| {{Valid for Gunwitch}}<br />
| Weapon<br />
<br />
|- id="submerging_blast"<br />
| {{Hero Shard|Submerging Blast}}<br />
| Increases Submerge's Emerge damage by '''3-39%'''.<br />
| 12<br />
| Chaos 8<br />
| {{Valid for Lavamancer}}<br />
| Boots<br />
<br />
|- id="submerging_speed"<br />
| {{Hero Shard|Submerging Speed}}<br />
| Increases movement speed while Submerged by '''+4-40%''' and adds a knockup on Emerge.<br />
| 12<br />
| Chaos 8<br />
| {{Valid for Lavamancer}}<br />
| Boots<br />
<br />
|- id="sundering_blow"<br />
| {{Hero Shard|Sundering Blow}}<br />
| Your primary attacks reduce enemy's resistances by '''5-20%''', increasing damage dealt to them.<br />
| 15<br />
| Chaos 8<br />
| {{Valid for ALL}}<br />
| Weapon<br />
<br />
|- id="superconductor"<br />
| {{Hero Shard|Superconductor}}<br />
| Reduces the costs of all abilities by '''1-19%'''.<br />
| 18<br />
| Chaos 8<br />
| {{Valid for Apprentice}}{{Valid for Squire}}{{Valid for Monk}}{{Valid for Huntress}}{{Valid for AbyssLord}}{{Valid for SeriesEV2}}{{Valid for Gunwitch}}{{Valid for Lavamancer}}{{Valid for Initiate}}{{Valid for Adept}}<br />
| Chest<br />
<br />
|- id="taser_suit"<br />
| {{Hero Shard|Taser Suit}}<br />
| When you take damage you have a '''1-16%''' chance to electrocute enemies in a small area around you, stunning them for 3 seconds.<br />
| 15<br />
| Chaos 8<br />
| {{Valid for ALL}}<br />
| Chest<br />
<br />
|- id="tempered_anger"<br />
| {{Hero Shard|Tempered Anger}}<br />
| Mystic loses appeasement '''3-39%''' slower and take '''0-100%''' less appeasement damage when at 0 appeasement.<br />
| 12<br />
| Chaos 8<br />
| {{Valid for Mystic}}<br />
| Chest<br />
<br />
|- id="wave_of_the_storm"<br />
| {{Hero Shard|Wave Of The Storm}}<br />
| You have a '''4-40%''' chance when landing on the ground to deal '''10-210%''' of your Ability Power as storm damage to nearby enemies.<br />
| 20<br />
| Chaos 8<br />
| {{Valid for ALL}}<br />
| Boots<br />
<br />
|- id="zero_entropy"<br />
| {{Hero Shard|Zero Entropy}}<br />
| Ice Needle only affects a single target, but damage is increased by '''3-39%''' and duration is increased by '''1-6''' seconds.<br />
| 12<br />
| Chaos 8<br />
| {{Valid for Gunwitch}}<br />
| Helmet<br />
<br />
|}<br />
<br />
<!-------------------- CHAOS 9 --------------------><br />
<br />
=== Chaos IX ===<br />
<br />
[[File:Chaos IX Shard Pack With Border.png|Chaos IX Shard Pack| 70px| center]]<br />
<br />
{| class="wikitable sortable" style="width:100%; text-align:center;"<br />
! rowspan="2" style="width:15%; text-align:center;" | Name <br />
! rowspan="2" style="width:45%; text-align:center;" | Effect <br />
! rowspan="2" style="width:5%; text-align:center;" | Upgr. levels <br />
! rowspan="2" style="width:7%; text-align:center;" | Shard Pack<br />
! colspan="2" style="width:31%; text-align:center;" | Valid for<br />
<br />
|- <br />
! style="width:10%;" | Hero<br />
! style="width:3%;" | Slot<br />
<br />
|- id="augmented_explosions"<br />
| {{Defense Shard|Augmented Explosions}}<br />
| Explosion radius of Nether Spiders and Slimes are '''15-65% (75%)''' bigger.<br />
| 20<br />
| Chaos 9<br />
| {{Valid for Dryad}}{{Valid for Mercenary}}<br />
| Relic<br />
<br />
|- id="auto_repair_system"<br />
| {{Defense Shard|Auto-Repair System}}<br />
| Restores '''0.5-??%''' of the affected tower’s Max Health every 5s. Only active during Combat Phase.<br />
| 20<br />
| Chaos 9<br />
| {{Valid for ALL}}<br />
| Relic<br />
<br />
|- id="bubble_beam"<br />
| {{Defense Shard|Bubble Beam}}<br />
| Sand Vipers have an '''11-25% (29%)''' chance on hit to bubble the target for '''2-4''' seconds.<br />
| 14<br />
| Chaos 9<br />
| {{Valid for Mystic}}<br />
| Relic<br />
<br />
|- id="crippling_blow"<br />
| {{Defense Shard|Crippling Blow}}<br />
| Sky Guard Tower has a '''14%''' chance on hit to stun the target for '''0-??''' seconds.<br />
| 14<br />
| Chaos 9<br />
| {{Valid for Monk}}{{Valid for Initiate}}<br />
| Relic<br />
<br />
|- id="Crystal Fissure"<br />
| {{Defense Shard|Crystal Fissure}}<br />
| Increases the width of Crystal Hammer's Fissure by 50% and increase the Defense Damage by 5-29% (35%).<br />
| 16<br />
| Chaos 9<br />
| {{Valid for Adept}}<br />
| Relic<br />
<br />
|- id="electric_arcing"<br />
| {{Defense Shard|Electric Arcing}}<br />
| Increases the number of targets for the Lightning Strike Aura by 4, but does '''90-80% (76%)''' less damage.<br />
| 10<br />
| Chaos 9<br />
| {{Valid for Monk}}{{Valid for Initiate}}<br />
| Relic<br />
<br />
|- id="Freezing Rain"<br />
| {{Defense Shard|Freezing Rain}}<br />
| Geyser Traps has '''10-42% (50%)''' chance to freeze all targets.<br />
| 16<br />
| Chaos 9<br />
| {{Valid for Huntress}}<br />
| Relic<br />
<br />
|- id="frenzied_swarm"<br />
| {{Defense Shard|Frenzied Swarm}}<br />
| Moss Hornet movement speed is increased by '''500-1300 (1500)'''.<br />
| 16<br />
| Chaos 9<br />
| {{Valid for Dryad}}<br />
| Relic<br />
<br />
|- id="giant_harpy_feathers"<br />
| {{Defense Shard|Giant Harpy Feathers}}<br />
| Harpy feathers pierce through 1 extra target, even when not corrupt. Projectile damage reduction per pierce reduced by '''10-??%'''.<br />
| 20<br />
| Chaos 9<br />
| {{Valid for Dryad}}<br />
| Relic<br />
<br />
|- id="oily_overflow"<br />
| {{Defense Shard|Oily Overflow}}<br />
| Oil Catapult projectiles leave additional Oil on the ground for '''3-??''' seconds.<br />
| 8<br />
| Chaos 9<br />
| {{Valid for Countess}}<br />
| Relic<br />
<br />
|- id="titanic_slam"<br />
| {{Defense Shard|Titanic Slam}}<br />
| The Colossus' attack has an '''8-??%''' chance to be a massive overhead slam, creating a shockwave that deals '''200-??%''' of your Tower Health as earth damage and sends enemies airborne.<br />
| 20<br />
| Chaos 9<br />
| {{Valid for AbyssLord}}<br />
| Relic<br />
<br />
|- id="amped_charge"<br />
| {{Hero Shard|Amped Charge}}<br />
| Increases the damage of Proton Charge by '''3-??%'''.<br />
| 12<br />
| Chaos 9<br />
| {{Valid for SeriesEV2}}<br />
| Gloves<br />
<br />
|- id="atomic_madness"<br />
| {{Hero Shard|Atomic Madness}}<br />
| Atomic Launcher fires 2 extra shots in a small spread for '''150-??%''' of your Hero Damage.<br />
| 20<br />
| Chaos 9<br />
| {{Valid for SeriesEV2}}<br />
| Gloves<br />
<br />
|- id="beam_intensification"<br />
| {{Hero Shard|Beam Intensification}}<br />
| Increases the damage of Sword Beam by '''3-??%'''.<br />
| 12<br />
| Chaos 9<br />
| {{Valid for Squire}}<br />
| Gloves<br />
<br />
|- id="blood_rage"<br />
| {{Hero Shard|Blood Rage}}<br />
| Increases the damage bonus of Provoke by '''4-??%''', and damage resistance by '''3-??%'''.<br />
| 12<br />
| Chaos 9<br />
| {{Valid for Squire}}<br />
| Gloves<br />
<br />
|- id="bunny_hop"<br />
| {{Hero Shard|Bunny Hop}}<br />
| Gives the ability to double jump! And increases your movement speed by '''0-200'''.<br />
| 4<br />
| Chaos 9<br />
| {{Valid for Apprentice}}{{Valid for Huntress}}{{Valid for Squire}}{{Valid for AbyssLord}}{{Valid for Adept}}{{Valid for Lavamancer}}{{Valid for SeriesEV2}}{{Valid for Barbarian}}{{Valid for Mystic}}<br />
| Boots<br />
<br />
|- id="chi_curse"<br />
| {{Hero Shard|Chi Curse}}<br />
| Increases Crippling Chi Wave cripple effectiveness by '''5-??%'''.<br />
| 12<br />
| Chaos 9<br />
| {{Valid for Initiate}}<br />
| Chest<br />
<br />
|- id="critical_empowerment"<br />
| {{Hero Shard|Critical Empowerment}}<br />
| Increases your Hero Crit Damage by '''5-16%'''.<br />
| 11<br />
| Chaos 9<br />
| {{Valid for ALL}}<br />
| Gloves<br />
<br />
|- id="hasten"<br />
| {{Hero Shard|Hasten}}<br />
| Increases attack speed by '''10-??%'''.<br />
| 16<br />
| Chaos 9<br />
| {{Valid for Apprentice}}{{Valid for Huntress}}{{Valid for SeriesEV2}}{{Valid for Gunwitch}}{{Valid for Adept}}<br />
| Helmet<br />
<br />
|- id="heavy_armor"<br />
| {{Hero Shard|Heavy Armor}}<br />
| Increases armor by '''4-??%''', but reduces speed by '''700-??'''.<br />
| 8<br />
| Chaos 9<br />
| {{Valid for Countess}}<br />
| Chest<br />
<br />
|- id="radiant_empowerment"<br />
| {{Hero Shard|Radiant Empowerment}}<br />
| Increases the damage of nearby heroes by '''5-??%'''.<br />
| 5<br />
| Chaos 9<br />
| {{Valid for ALL}}<br />
| Weapon<br />
<br />
|- id="rainbow_flask"<br />
| {{Hero Shard|Rainbow Flask}}<br />
| Increases the damage of Oil Flask by '''3-??%''' and has a chance to drench, ignite, or poison enemies on hit.<br />
| 12<br />
| Chaos 9<br />
| {{Valid for Huntress}}<br />
| Gloves<br />
<br />
|- id="run_and_gun"<br />
| {{Hero Shard|Run and Gun}}<br />
| Your primary attacks have a '''10-??%''' chance on hit to increase your movement speed by 600 for 3s.<br />
| 10<br />
| Chaos 9<br />
| {{Valid for ALL}}<br />
| Boots<br />
<br />
|- id="sharp_thinking"<br />
| {{Hero Shard|Sharp Thinking}}<br />
| Increases the damage bonus of Combat Preparation by '''4-40%'''.<br />
| 12<br />
| Chaos 9<br />
| {{Valid for Mercenary}}<br />
| Weapon<br />
<br />
<br />
|- id="tamers_gambit"<br />
| {{Hero Shard|Tamer's Gambit}}<br />
| Pets deal '''20-??%''' more damage, but Hero Damage and Ability Power are reduced by '''68-??%'''.<br />
| 20<br />
| Chaos 9<br />
| {{Valid for ALL}}<br />
| Weapon<br />
<br />
|- id="tank_gambit"<br />
| {{Hero Shard|Tank Gambit}}<br />
| Take '''6-??%''' less damage, but deal '''45-??%''' less damage.<br />
| 20<br />
| Chaos 9<br />
| {{Valid for ALL}}<br />
| Chest<br />
<br />
|- id="venomous_strikes"<br />
| {{Hero Shard|Venomous Strikes}}<br />
|'''2-20%''' chance on hit to poison a target for '''20-180%''' of your Hero Damage stat as magical poison damage each second for '''1-5s'''.<br />
| 20<br />
| Chaos 9<br />
| {{Valid for ALL}}<br />
| Weapon<br />
<br />
|- id="vroom_polymorph"<br />
| {{Hero Shard|Vroom Polymorph}}<br />
| Vroom Broom polymorphs enemies around you when activated for '''2-??''' seconds. Can only activate once every 10 seconds.<br />
| 8<br />
| Chaos 9<br />
| {{Valid for Gunwitch}}<br />
| Boots<br />
<br />
|- id="wild_fire"<br />
| {{Hero Shard|Wild Fire}}<br />
| Increases the duration of Flame Surge’s fire trail by '''1-??''' seconds.<br />
| 8<br />
| Chaos 9<br />
| {{Valid for Countess}}<br />
| Boots<br />
<br />
|}<br />
<br />
=== Others ===<br />
<br />
{| class="wikitable sortable" style="width:100%; text-align:center;"<br />
! rowspan="2" style="width:15%; text-align:center;" | Name <br />
! rowspan="2" style="width:45%; text-align:center;" | Effect <br />
! rowspan="2" style="width:5%; text-align:center;" | Upgr. levels <br />
! rowspan="2" style="width:7%; text-align:center;" | Shard Pack<br />
! colspan="2" style="width:31%; text-align:center;" | Valid for<br />
<br />
|- <br />
! style="width:10%;" | Hero<br />
! style="width:3%;" | Slot<br />
<br />
|- id="enhanced_launcher"<br />
| {{Hero Shard|Enhanced Launcher}}<br />
| Anti Gravity Bot Launcher can store an additional '''1-15''' Anti Gravity Bots.<br />
| 14<br />
|'''Removed'''<br />
| {{Valid for SeriesEV2}}<br />
| Weapon<br />
<br />
|- id="skeletal_bind"<br />
| {{Hero Shard|Skeletal Bind}}<br />
| When you defeat an enemy, you generate a charge. Your next fully-charged secondary attack summons a skeletal hand that traps each target hit for '''1-6''' seconds, draining one charge for each enemy hit. You can have a max of '''5''' charges.<br />
| 10<br />
|'''Removed'''<br />
| {{Valid for ALL}}<br />
| Weapon<br />
<br />
|- id="harbingers_exile"<br />
| {{Defense Shard|Harbinger’s Exile}}<br />
| Training Dummy has a '''1-9%''' chance to teleport targets back to spawner.<br />
| 20<br />
|'''Removed'''<br />
| {{Valid for Squire}}<br />
| Relic<br />
<br />
|- id="withering_blast"<br />
| {{Defense Shard|Withering Blast}}<br />
| Enemies damaged by Arcane Barrier take '''5-20%''' increased damage for '''1.5-3''' seconds.<br />
| 15<br />
|'''Revenge of the Yeti Incursion'''<br />
| {{Valid for Apprentice}}{{Valid for Adept}}<br />
| Relic<br />
<br />
|- id="onsen_bath"<br />
| {{Defense Shard|Onsen Bath}}<br />
| 20% chance for Cannonball Tower to fire a steamy blast dealing '''20-500%''' Defense Power and drenching enemies for 3 seconds.<br />
| 12<br />
|'''Revenge of the Yeti Incursion - Xbox Exclusive Item'''<br />
| {{Valid for Squire}}<br />
| Relic<br />
<br />
|}<br />
<br />
==Hyper Shards==<br />
<br />
[[File:The_Hyper_Shard_Icon.png|right|120px]]<br />
With the introduction of mastery mode, several new hyper shards have been introduced to the game. Shards unlock as you earn stars in mastery mode.<br />
Each hyper shard can only be obtained once in Mastery mode.<br />
<br />
As of the Prime Incursion Update, completing all maps within a prime region awards a hyper shard. Completing all six regions awards the last hyper shard. This allows you to obtain a second set of all the shards.<br />
Note that the order that you obtain hyper shards in Prime Incursions is different than that of Mastery mode (e.g. the first prime region doesn't award Mass Destruction).<br />
<br />
{| class="wikitable sortable" style="width:100%; text-align:center;"<br />
! rowspan="2" style="width:10%; text-align:center;" | Name <br />
! rowspan="2" style="width:40%; text-align:center;" | Effect <br />
! rowspan="2" style="width:5%; text-align:center;" | Upgr. levels <br />
! rowspan="2" style="width:7%; text-align:center;" | Mastery Stars Needed<br />
! rowspan="2" style="width:7%; text-align:center;" | Prime Incursion Region<br />
! colspan="8" style="width:31%; text-align:center;" | Valid for<br />
|- <br />
! style="width:10%;" | Hero<br />
! style="width:3%;" | Slot<br />
|- id="mass_destruction"<br />
| {{Hyper Shard|[[File:Hyper_Shard_Icon_2.png|50px]] <br />
'''Mass Destruction'''}} <br />
| Increases the Defense Power of the affected tower by 2-70% .<br />
| 34<br />
| 50 Stars<br />
| Completing all Incursions in Prime I - VI Regions. <br />
| {{Valid for ALL}}<br />
| Relic<br />
|- id="vicious_strikes"<br />
| {{Hyper Shard|[[File:Hyper_Shard_Icon_5.png|50px]] <br />
'''Vicious Strikes'''}} <br />
| Increases the Defense Range of the affected tower by x-2275 units.<br />
| 12<br />
| 155 Stars<br />
| Prime VI<br />
| {{Valid for ALL}}<br />
| Relic<br />
|- id="radiant_critical_power"<br />
| {{Hyper Shard|[[File:Hyper_Shard_Icon_3.png|50px]] <br />
'''Radiant Critical Power'''}} <br />
| Increases the Defense Critical Damage of nearby defenses by 0-5% and Defense Critical Chance of nearby defenses by 3%.<br />
| 5<br />
| 260 Stars<br />
| Prime IV<br />
| {{Valid for ALL}}<br />
| Boots<br />
|- id="explosive_shielding_guard"<br />
| {{Hyper Shard|[[File:Hyper_Shard_Icon_1.png|50px]] <br />
'''Explosive Shielding Guard'''}} <br />
| When the affected tower takes damage, it has a 3-35% chance to gain a shield for 50-250% of its Defense Health for 5 seconds and to trigger an explosion that deals 140-500% of its Defense Health as damage to nearby enemies. Does not work with Auras and Traps. This does not destroy the tower. Does not stack with Shielding Guard or Explosive Guard.<br />
| 20<br />
| 365 Stars<br />
| Prime II<br />
| {{Valid for ALL}}<br />
| Relic<br />
|- id="thunderstruck"<br />
| {{Hyper Shard|[[File:Hyper_Shard_Icon_4.png|50px]] <br />
'''Thunderstruck'''}} <br />
| Your primary attacks have a 26% chance on hit to drench enemies for 7 seconds and your primary attacks deal an additional 40% damage as storm damage. Storm damage has a 3 second cooldown.<br />
| 12<br />
| 470 Stars<br />
| Prime III<br />
| {{Valid for ALL}}<br />
| Weapon<br />
|- id="destructive_pylon"<br />
| {{Hyper Shard|[[File:Hyper_Shard_Icon_2.png|50px]] <br />
'''Destructive Pylon'''}} <br />
| Increases the Defense Power of nearby defenses to 120% and increases the Defense Power of the affected tower by 34%. Does not stack with Destruction or Power Pylon.<br />
| 18<br />
| 575 Stars<br />
| Prime I<br />
| {{Valid for ALL}}<br />
| Relic<br />
|- id="automation"<br />
| {{Hyper Shard|[[File:Hyper_Shard_Icon_1.png|50px]] <br />
'''Automation'''}} <br />
| Each time your defense attacks, it heals for 2% of its max health. Cooldown of 0.7 seconds.<br />
| 20<br />
| 680 Stars<br />
| Prime V<br />
| {{Valid for ALL}}<br />
| Relic<br />
|-<br />
| {{Hyper Shard|[[File:Hyper_Shard_Icon_6.png|50px]] <br />
'''Juggernaut'''}} <br />
| Increases your defense health and reduce damage, on 16/16 +70% Defense Health and +20% damage reduction<br />
| 16<br />
| 785 Stars<br />
| Prime VII<br />
| {{Valid for ALL}}<br />
| Relic<br />
|-<br />
| {{Hyper Shard|[[File:Hyper_Shard_Icon_3.png|50px]] <br />
'''Genie King's Blessing'''}} <br />
| Gain 1-3 defense mana upon defeating an enemy, up to 100 enemies per Combat Phase.<br />
| 5<br />
| ??? Stars<br />
| Completing all Prime Regions in Chaos 9. <br />
| {{Valid for ALL}}<br />
| Boots<br />
|}</div>
Xano2323
https://wiki.dungeondefenders2.com/index.php?title=Shards&diff=15078
Shards
2022-07-22T10:40:22Z
<p>Xano2323: </p>
<hr />
<div>Shards are gem-like artifacts that slot into your Relics, Armor, and Weapons. Shards replaced [[Skill Spheres]] system and item [[Passives]] (while some items with unique passives still drop but have only one shard slot). Shards give your hero or your defenses extra stats or abilities, all green shards can buff only defenses and can be placed only in [[Relics]], while blue shards will buff your hero and can be placed in [[Weapon]] and [[Armor]]. Shards can be moved between pieces of gear and be upgraded straight from your inventory. A weapon or piece of armor allows to hold up to 3 Shards and can only equip Hero (blue) Shards and relics can hold up to 3 Defense (green) Shards. Blue shards give you hero new abilities or stats while they are placed in any item currently equipped by that hero, but green (defenses) shards strengthen only that tower, where relic containing them is equipped.<br />
<br />
==Shards Packs==<br />
Shards drop from shard packs obtained from victory chest at the end of every map, you will get Standard shard pack after completing any Campaign and Chaos map, those packs can drop shards associated with Campaign packs. After completing Trials on Chaos difficulty, you will get guaranteed Shard pack from that difficulty and one Shard Pack from any previous difficulty (for example, if you beat Chaos III Trials, you’ll receive 1 Chaos III Shard Pack and 1 Chaos II, Chaos I or Standard Shard Pack). <br />
Once you win 3 consecutive random maps in a row in Trials, you’ll activate the Shard consecutive bonus. On your 4th consecutive victory onward, you’ll earn an extra Shard Pack for as long as the streak continues. This extra Shard Pack is a guaranteed Shard Pack from that difficulty. That means once you activate the win bonus, you’ll get 3 Shards guaranteed every victory (2 Shard Packs of that difficulty, 1 Shard Pack from previous difficulties) until one of your crystals break or you leave the game.<br />
<br />
Any shard can be purchased from [[Non Playable Characters|Gran Ma'ster]] for 1000 Defender Medals or 250 Gems. A shard pack containing 5 random shards can also be purchased for 500 Defender Medals or 125 Gems. These shard packs will give you 5 random shards from a single difficulty (e.g. 5 random Chaos V shards).<br />
<br />
==Shard Dust==<br />
As of the Protean Shift update, you may disenchant shards (press 's' when hovering over a shard) which will turn the shard into shard dust of the same tier. Ten shard dust can be exchanged with [[Tavern#War_Recruiter|War Recruiter]] to obtain one new shard pack.<br />
<br />
==Standard Shards List==<br />
<br />
<!-------------------- CAMPAIGN --------------------><br />
<br />
=== Campaign ===<br />
<br />
[[File:Campaign_Standard_Shard_Pack_Icon.png| 70px| center]]<br />
<br />
{| class="wikitable sortable" style="width:100%; text-align:center;"<br />
! rowspan="2" style="width:15%; text-align:center;" | Name <br />
! rowspan="2" style="width:45%; text-align:center;" | Effect <br />
! rowspan="2" style="width:5%; text-align:center;" | Upgr. levels <br />
! rowspan="2" style="width:7%; text-align:center;" | Shard Pack<br />
! colspan="2" style="width:31%; text-align:center;" | Valid for<br />
|- <br />
! style="width:10%;" | Hero<br />
! style="width:3%;" | Slot<br />
<br />
|- id="defensive_critical_damage"<br />
| {{Defense Shard|Defensive Critical Damage}}<br />
| Increases the Defense Crit Damage of the affected tower by '''4-20% (24%)'''.<br />
| 16<br />
| Campaign<br />
| {{Valid for ALL}}<br />
| Relic<br />
<br />
|- id="fortification"<br />
| {{Defense Shard|Fortification}}<br />
| Increases Defense Health of the affected tower by '''2-34% (42%)'''.<br />
| 16<br />
| Campaign<br />
| {{Valid for ALL}}<br />
| Relic<br />
<br />
|- id="ghastly_curse"<br />
| {{Defense Shard|Ghastly Curse}}<br />
| Nether Archer arrows now make enemies move at '''50-42% (38%)''' speed for '''0-4 (6)''' seconds.<br />
| 8<br />
| Campaign<br />
| {{Valid for Mercenary}}<br />
| Relic<br />
<br />
|- id="cataclysmic"<br />
| {{Hero Shard|Cataclysmic}}<br />
| You have a '''5-??%''' chance when landing on the ground to deal '''20-??%''' of your Ability Power as fire damage to nearby enemies.<br />
| 20<br />
| Campaign<br />
| {{Valid for Countess}}<br />
| Boots<br />
<br />
|- id="concussive_chi"<br />
| {{Hero Shard|Concussive Chi}}<br />
| Secondary attacks have a '''1-25%''' chance to stun targets for '''1-4.6''' seconds.<br />
| 12<br />
| Campaign<br />
| {{Valid for Monk}}{{Valid for Initiate}}<br />
| Weapon<br />
<br />
|- id="concussive_shock"<br />
| {{Hero Shard|Concussive Shock}}<br />
| Increases the stun duration of Concussive Shot by '''4-40%'''.<br />
| 12<br />
| Campaign<br />
| {{Valid for Huntress}}<br />
| Weapon<br />
<br />
|- id="construction"<br />
| {{Hero Shard|Construction}}<br />
| Increases repair and upgrade speed during Combat Phase by '''25-75%'''.<br />
| 20<br />
| Campaign<br />
| {{Valid for ALL}}<br />
| Gloves<br />
<br />
|- id="corruptions_fortification"<br />
| {{Hero Shard|Corruption’s Fortification}}<br />
| Armor buff of Dryad’s Blessing is increased by '''4-40%''' in purification form.<br />
| 12<br />
| Campaign<br />
| {{Valid for Dryad}}<br />
| Chest<br />
<br />
|- id="drenching_strikes"<br />
| {{Hero Shard|Drenching Strikes}}<br />
| Your primary attacks have a '''2-30%''' chance on hit to drench enemies for '''3-7''' seconds.<br />
| 14<br />
| Campaign<br />
| {{Valid for ALL}}<br />
| Weapon<br />
<br />
|- id="enduring_tornado"<br />
| {{Hero Shard|Enduring Tornado}}<br />
| Increases the knockup duration of Tornado by '''1-6''' seconds.<br />
| 10<br />
| Campaign<br />
| {{Valid for Apprentice}}{{Valid for Adept}}<br />
| Gloves<br />
<br />
|- id="enhanced_decoy"<br />
| {{Hero Shard|Enhanced Decoy}}<br />
| Death From Above's decoy deals an extra '''20-420%''' damage to enemies.<br />
| 20<br />
| Campaign<br />
| {{Valid for SeriesEV2}}<br />
| Boots<br />
<br />
|- id="fountain_of_speed"<br />
| {{Hero Shard|Fountain Of Speed}}<br />
| Abyss Fountain increases allied movement speed by '''50-650''' for '''5''' seconds.<br />
| 12<br />
| Campaign<br />
| {{Valid for AbyssLord}}<br />
| Boots<br />
<br />
|- id="knife_club"<br />
| {{Hero Shard|Knife Club}}<br />
| Increases the damage of Fan of Knives by '''3-39%'''.<br />
| 12<br />
| Campaign<br />
| {{Valid for Mercenary}}<br />
| Chest<br />
<br />
|- id="retribution"<br />
| {{Hero Shard|Retribution}}<br />
| When you take damage, you have a '''2-20%''' chance of dealing '''125-425%''' of your Armor as damage to your attacker.<br />
| 20<br />
| Campaign<br />
| {{Valid for ALL}}<br />
| Chest<br />
<br />
|- id="speed_boost"<br />
| {{Hero Shard|Speed Boost}}<br />
| Increases your movement speed by '''100-500'''.<br />
| 8<br />
| Campaign<br />
| {{Valid for ALL}}<br />
| Boots<br />
<br />
|- id="support_magic_specialist"<br />
| {{Hero Shard|Support Magic Specialist}}<br />
| Decreases the cost of Broom Vault and Book Drop by '''4-40%'''.<br />
| 12<br />
| Campaign<br />
| {{Valid for Gunwitch}}<br />
| Helmet<br />
<br />
|- id="swift_provocation"<br />
| {{Hero Shard|Swift Provocation}}<br />
| Provoke movement speed buff increased by '''10-154'''.<br />
| 12<br />
| Campaign<br />
| {{Valid for Squire}}<br />
| Boots<br />
<br />
|- id="wither_bubble"<br />
| {{Hero Shard|Wither Bubble}}<br />
| Arcane Bubble withers enemies inside it increasing the damage they take by '''X-15%'''.<br />
| 9<br />
| Campaign<br />
| {{Valid for Adept}}<br />
| Chest<br />
<br />
|- id="worm_scarf"<br />
| {{Hero Shard|Worm Scarf}}<br />
| Reduces the damage you take from enemies by '''3-15%'''.<br />
| 12<br />
| Campaign<br />
| {{Valid for ALL}}<br />
| Helmet<br />
<br />
|- id="zephyrs_warpath"<br />
| {{Hero Shard|Zephyr's Warpath}}<br />
| Increase movement speed in Whirlwind by '''5%-105%'''.<br />
| 20<br />
| Campaign<br />
| {{Valid for Barbarian}}<br />
| Boots<br />
<br />
|}<br />
<br />
<!-------------------- CHAOS 1 --------------------><br />
<br />
=== Chaos I ===<br />
<br />
[[File:Chaos_1_Shard_Pack_Icon.png| 70px| center]]<br />
<br />
{| class="wikitable sortable" style="width:100%; text-align:center;"<br />
! rowspan="2" style="width:15%; text-align:center;" | Name <br />
! rowspan="2" style="width:45%; text-align:center;" | Effect <br />
! rowspan="2" style="width:5%; text-align:center;" | Upgr. levels <br />
! rowspan="2" style="width:7%; text-align:center;" | Shard Pack<br />
! colspan="2" style="width:31%; text-align:center;" | Valid for<br />
<br />
|- <br />
! style="width:10%;" | Hero<br />
! style="width:3%;" | Slot<br />
<br />
|- id="crumbling_stone"<br />
| {{Defense Shard|Crumbling Stone}}<br />
| Enemies petrified by Maw of the Earth Drake receive '''2-20%''' more damage and explode on death for '''10-250% (298%)''' Defense Power magical damage.<br />
| 20<br />
| Chaos 1<br />
| {{Valid for Lavamancer}}<br />
| Relic<br />
<br />
|- id="destruction"<br />
| {{Defense Shard|Destruction}}<br />
| Increases Defense Power of the affected tower by '''2-34% (42%)'''.<br />
| 16<br />
| Chaos 1<br />
| {{Valid for ALL}}<br />
| Relic<br />
<br />
|- id="dragons_haste"<br />
| {{Defense Shard|Dragon’s Haste}}<br />
| Dragons Nest dragons’ movement speed is increased by '''700-1500 (1700)'''.<br />
| 16<br />
| Chaos 1<br />
| {{Valid for Countess}}<br />
| Relic<br />
<br />
|- id="electric_fingers"<br />
| {{Defense Shard|Electric Fingers}}<br />
| Skeletal Orcs have '''3-30% (36%)''' chance on hit to deal an additional '''40-400% (480%)''' of their Defense Health as storm damage. Bounces '''3''' times.<br />
| 18<br />
| Chaos 1<br />
| {{Valid for AbyssLord}}<br />
| Relic<br />
<br />
|- id="empowered_flame"<br />
| {{Defense Shard|Empowered Flame}}<br />
| Flamethrower tower has a '''1-15% (17.8%)''' chance to hit the target again for '''55-275% (319%)''' damage.<br />
| 20<br />
| Chaos 1<br />
| {{Valid for Apprentice}}{{Valid for Adept}}<br />
| Relic<br />
<br />
|- id="laser_boost"<br />
| {{Defense Shard|Laser Boost}}<br />
| Picking up Mega Death Laser increases EV2's movements speed by '''50-350 (410)''' and Hero Damage by '''4-40% (47.2%)''' for '''15''' seconds.<br />
| 20<br />
| Chaos 1<br />
| {{Valid for SeriesEV2}}<br />
| Relic<br />
<br />
|- id="rippling_explosions"<br />
| {{Defense Shard|Rippling Explosions}}<br />
| Enemies that die inside the boost aura have a '''5-25% (29%)''' chance to detonate, dealing '''20-80% (92%)''' of the Boost aura's Tower Damage stat as damage in a small area around the enemy.<br />
| 20<br />
| Chaos 1<br />
| {{Valid for Monk}}{{Valid for Initiate}}<br />
| Relic<br />
<br />
|- id="stun_fire"<br />
| {{Defense Shard|Stun Fire}}<br />
| Cannonball Tower has a '''11-25% (29%)''' chance on hit to stun target for '''1.6-3 (3.4)''' seconds.<br />
| 14<br />
| Chaos 1<br />
| {{Valid for Squire}}<br />
| Relic<br />
<br />
|- id="annoyance"<br />
| {{Hero Shard|Annoyance}}<br />
| Taunts nearby enemies for '''1-4''' seconds every '''8''' seconds.<br />
| 10<br />
| Chaos 1<br />
| {{Valid for ALL}}<br />
| Chest<br />
<br />
|- id="binding_roots"<br />
| {{Hero Shard|Binding Roots}}<br />
| Your slam ability has an '''22-50%''' chance to stun enemies for 0.5 seconds then root in place for 4.5 seconds.<br />
| 14<br />
| Chaos 1<br />
| {{Valid for Mercenary}}<br />
| Boots<br />
<br />
|- id="bots_of_oil"<br />
| {{Hero Shard|Bots Of Oil}}<br />
| Exploding Grav Bots now oil enemies for '''1-8''' second(s). If ignited by fire, deals '''20-220%''' Ability Power as fire damage per second for '''1-5''' second(s).<br />
| 20<br />
| Chaos 1<br />
| {{Valid for SeriesEV2}}<br />
| Chest<br />
<br />
|- id="broomnado_power"<br />
| {{Hero Shard|Broomnado Power}}<br />
| Increases Broom Nado damage by '''4-40% (60%)'''.<br />
| 12<br />
| Chaos 1<br />
| {{Valid for Gunwitch}}<br />
| Boots<br />
<br />
|- id="bulwark"<br />
| {{Hero Shard|Bulwark}}<br />
| Increases armor by '''4-40%'''.<br />
| 12<br />
| Chaos 1<br />
| {{Valid for ALL}}<br />
| Chest<br />
<br />
|- id="concussive_power"<br />
| {{Hero Shard|Concussive Power}}<br />
| Increases the damage of Concussive Shots by '''4-40%'''.<br />
| 12<br />
| Chaos 1<br />
| {{Valid for Huntress}}<br />
| Helmet<br />
<br />
|- id="crane_stance"<br />
| {{Hero Shard|Crane Stance}}<br />
| Each secondary attack increases the damage of the next primary attack by '''10-90%.''' Stacks up to '''6''' times.<br />
| 20<br />
| Chaos 1<br />
| {{Valid for Monk}}{{Valid for Initiate}}<br />
| Boots<br />
<br />
|- id="critical_strike"<br />
| {{Hero Shard|Critical Strike}}<br />
| Increases your Hero Crit Chance by '''3-10%'''.<br />
| 7<br />
| Chaos 1<br />
| {{Valid for ALL}}<br />
| Gloves<br />
<br />
|- id="full_shell_ahead"<br />
| {{Hero Shard|Full Shell Ahead}}<br />
| Increases movement speed while in Turtle Stance by '''25-525'''.<br />
| 20<br />
| Chaos 1<br />
| {{Valid for Barbarian}}<br />
| Boots<br />
<br />
|- id="fury_speed"<br />
| {{Hero Shard|Fury Speed}}<br />
| Increases projectile speed of Fury by '''0-??%'''.<br />
| 8<br />
| Chaos 1<br />
| {{Valid for Countess}}<br />
| Weapon<br />
<br />
|- id="explosive_blades"<br />
| {{Hero Shard|Explosive Blades}}<br />
| Daggers thrown by Dagger Throw no longer pierce. Daggers now stick to the target and explode after 3 seconds for '''1,500-5,000%''' of Ability Power.<br />
| 20<br />
| Chaos 1<br />
| {{Valid for Mercenary}}<br />
| Gloves<br />
<br />
|- id="haunting"<br />
| {{Hero Shard|Haunting}}<br />
| Primary attacks generate '''1''' ghost stack. At '''10''' stacks you unleash ghosts for '''3''' seconds, each dealing '''10-250%''' of your Ability Power as damage. The effect has a cooldown of '''5''' seconds.<br />
| 20<br />
| Chaos 1<br />
| {{Valid for ALL}}<br />
| Weapon<br />
<br />
|- id="lashing_power"<br />
| {{Hero Shard|Lashing Power}}<br />
| Increases Lash Out damage by '''4-40%'''.<br />
| 12<br />
| Chaos 1<br />
| {{Valid for Mystic}}<br />
| Chest<br />
<br />
|- id="molten_striker"<br />
| {{Hero Shard|Molten Striker}}<br />
| Molten Core deals more impact damage the farther it travels, up to +20-200% more damage.<br />
| 20<br />
| Chaos 1<br />
| {{Valid for Lavamancer}}<br />
| Gloves<br />
<br />
|- id="power_volley"<br />
| {{Hero Shard|Power Volley}}<br />
| Increases the damage of Arcane Volley by '''4-40%'''.<br />
| 12<br />
| Chaos 1<br />
| {{Valid for Apprentice}}<br />
| Weapon<br />
<br />
|- id="shroom_doom"<br />
| {{Hero Shard|Shroom Doom}}<br />
| Damage of Powder Toss while in Corrupt Form increased by '''4-40%'''.<br />
| 12<br />
| Chaos 1<br />
| {{Valid for Dryad}}<br />
| Gloves<br />
<br />
|- id="thundering_call"<br />
| {{Hero Shard|Thundering Call}}<br />
| Increases Call to Madness range by '''4-40%'''.<br />
| 12<br />
| Chaos 1<br />
| {{Valid for Mystic}}<br />
| Weapon<br />
<br />
|- id="withering_fountain"<br />
| {{Hero Shard|Withering Fountain}}<br />
| Abyss Fountain withers enemies inside it reducing the damage they deal by '''2-20%'''.<br />
| 9<br />
| Chaos 1<br />
| {{Valid for AbyssLord}}<br />
| Boots<br />
<br />
|}<br />
<br />
<!-------------------- CHAOS 2 --------------------><br />
<br />
=== Chaos II ===<br />
<br />
[[File:Chaos_2_Shard_Pack_Icon.png| 70px| center]]<br />
<br />
{| class="wikitable sortable" style="width:100%; text-align:center;"<br />
! rowspan="2" style="width:15%; text-align:center;" | Name <br />
! rowspan="2" style="width:45%; text-align:center;" | Effect <br />
! rowspan="2" style="width:5%; text-align:center;" | Upgr. levels <br />
! rowspan="2" style="width:7%; text-align:center;" | Shard Pack<br />
! colspan="2" style="width:31%; text-align:center;" | Valid for<br />
<br />
|- <br />
! style="width:10%;" | Hero<br />
! style="width:3%;" | Slot<br />
<br />
|- id="atomic_capacity"<br />
| {{Defense Shard|Atomic Capacity}}<br />
| This shard gives your Atomic Launcher an additional missile when the shard is upgraded to '''4/8''' and then another at '''8/8'''.<br />
| 8<br />
| Chaos 2<br />
| {{Valid for SeriesEV2}}<br />
| Relic<br />
<br />
|- id="berserk_master"<br />
| {{Defense Shard|Berserk Master}}<br />
| Increases the duration of Direct Command on your Skeletal Orcs by '''1-5''' seconds.<br />
| 8<br />
| Chaos 2<br />
| {{Valid for AbyssLord}}<br />
| Relic<br />
<br />
|- id="blazing_phoenix"<br />
| {{Defense Shard|Blazing Phoenix}}<br />
| Shortly after a Blaze Balloon triggers, a Phoenix emerges dealing '''1000-5000% (5800%)''' Defense Power as magical fire damage.<br />
| 20<br />
| Chaos 2<br />
| {{Valid for Huntress}}<br />
| Relic<br />
<br />
|- id="combined_power"<br />
| {{Defense Shard|Combined Power}}<br />
| Serpent's Coil deals '''25-385%''' Defense Power as magical damage each second when an enemy is also affected by Sand Viper.<br />
| 18<br />
| Chaos 2<br />
| {{Valid for Mystic}}<br />
| Relic<br />
<br />
|- id="defensive_critical_strike"<br />
| {{Defense Shard|Defensive Critical Strike}}<br />
| Increases the Defense Crit Chance of the affected tower by an additional '''2-15%'''.<br />
| 12<br />
| Chaos 2<br />
| {{Valid for ALL}}<br />
| Relic<br />
<br />
|- id="encroaching_flames"<br />
| {{Defense Shard|Encroaching Flames}}<br />
| Flame aura has a '''6-30% (38%)''' chance to deal '''12-104% (135%)''' more damage.<br />
| 12<br />
| Chaos 2<br />
| {{Valid for Monk}}<br />
| Relic<br />
<br />
|- id="frosty_duet"<br />
| {{Defense Shard|Frosty Duet}}<br />
| The Frostbite tower can hit an additional target, but its Range is reduced by '''60-35%.'''<br />
| 10<br />
| Chaos 2<br />
| {{Valid for Apprentice}}<br />
| Relic<br />
<br />
|- id="icefall"<br />
| {{Defense Shard|Icefall}}<br />
| Hailstorm Tower attacks have a '''2-5% (5.8%)''' chance on hit to freeze enemies for 2 seconds.<br />
| 15<br />
| Chaos 2<br />
| {{Valid for Adept}}<br />
| Relic<br />
<br />
|- id="magma_maelstrom"<br />
| {{Defense Shard|Magma Maelstrom}}<br />
| Rate at which Fissures of Embermount generate Molten Power reduced by '''4-40%'''.<br />
| 12<br />
| Chaos 2<br />
| {{Valid for Lavamancer}}<br />
| Relic<br />
<br />
|- id="overcharge"<br />
| {{Defense Shard|Overcharge}}<br />
| Increases the Elvish Artillery Cannon's projectile damage radius by '''16-64% (80%)''', and reduces damage falloff by '''18-42% (50%)'''.<br />
| 12<br />
| Chaos 2<br />
| {{Valid for Mercenary}}<br />
| Relic<br />
<br />
|- id="panic_fire"<br />
| {{Defense Shard|Panic Fire}}<br />
| When the affected tower takes damage, it has a '''5-15% (19%)''' chance to increase it's Attack Rate by '''50%''' for '''1-4 (5.2)''' seconds. Does not work with Auras and Traps.<br />
| 10<br />
| Chaos 2<br />
| {{Valid for ALL}}<br />
| Relic<br />
<br />
|- id="power_bolts"<br />
| {{Defense Shard|Power Bolts}}<br />
| Ballista has a '''4-40% (49.6%)''' chance on hit to deal '''15-60% (72%)''' extra magical damage.<br />
| 15<br />
| Chaos 2<br />
| {{Valid for Squire}}<br />
| Relic<br />
<br />
|- id="press_your_luck"<br />
| {{Defense Shard|Press Your Luck}}<br />
| When the affected tower takes damage, it has a '''5-15% (19%)''' chance to increase it's Critical Hit Chance by '''30%''' for '''1-4 (5.2)''' seconds. Does not work with Auras and Traps.<br />
| 10<br />
| Chaos 2<br />
| {{Valid for ALL}}<br />
| Relic<br />
<br />
|- id="world_tree_mcbufferson"<br />
| {{Defense Shard|World Tree Mcbufferson}}<br />
| Every '''20''' seconds, the world tree places a leafy shield on a blockade within its influence that absorbs '''10-210%''' of the Dryad's Defense Health stat and lasts '''10''' seconds.<br />
| 20<br />
| Chaos 2<br />
| {{Valid for Dryad}}<br />
| Relic<br />
<br />
|- id="batter_up"<br />
| {{Hero Shard|Batter Up}}<br />
| Increases the damage of Molten Core by '''4-40%''' each time it is redirected. Happens '''3''' times.<br />
| 12<br />
| Chaos 2<br />
| {{Valid for Lavamancer}}<br />
| Gloves<br />
<br />
|- id="corruptions_harmony"<br />
| {{Hero Shard|Corruption’s Harmony}}<br />
| Reduces Corruption form’s Celestial Power drain by '''-1''' to '''-3'''.<br />
| 10<br />
| Chaos 2<br />
| {{Valid for Dryad}}<br />
| Chest<br />
<br />
|- id="critical_restoration"<br />
| {{Hero Shard|Critical Restoration}}<br />
| Primary Attack critical hits restore '''1-5''' Broom Power.<br />
| 8<br />
| Chaos 2<br />
| {{Valid for Gunwitch}}<br />
| Weapon<br />
<br />
|- id="dewey_deathimal_system"<br />
| {{Hero Shard|Dewey Deathimal System}}<br />
| Book drop duration is increased '''1-3''' second and the extra damage they take is increased '''5-15%''' while under it's effect.<br />
| 20<br />
| Chaos 2<br />
| {{Valid for Gunwitch}}<br />
| Gloves<br />
<br />
|- id="dragon_stance"<br />
| {{Hero Shard|Dragon Stance}}<br />
| Each melee primary attack increases the damage of the next ranged secondary attack by '''10-90%.''' Stacks up to '''6''' times.<br />
| 20<br />
| Chaos 2<br />
| {{Valid for Monk}}{{Valid for Initiate}}<br />
| Weapon<br />
<br />
|- id="dummies_and_bots"<br />
| {{Hero Shard|Dummies And Bots}}<br />
| The Death From Above ability now spawns '''4''' grav Bots that each deal '''20-220%''' of your Ability as damage in a '''100-500''' radius. These do not count towards the cap on the number of Bots she can hold.<br />
| 20<br />
| Chaos 2<br />
| {{Valid for SeriesEV2}}<br />
| Boots<br />
<br />
|- id="empowered_mark"<br />
| {{Hero Shard|Empowered Mark}}<br />
| Increases the max number of the marked targets this hero may have by '''2-30'''.<br />
| 28<br />
| Chaos 2<br />
| {{Valid for Apprentice}}{{Valid for Adept}}<br />
| Weapon<br />
<br />
|- id="empowered_throw"<br />
| {{Hero Shard|Empowered Throw}}<br />
| Increases the damage of Dagger Throw by '''3-39%'''.<br />
| 12<br />
| Chaos 2<br />
| {{Valid for Mercenary}}<br />
| Gloves<br />
<br />
|- id="frenzy"<br />
| {{Hero Shard|Frenzy}}<br />
| Primary attacks have a '''21-26%''' to increase attack speed by '''5-30%''' for 5 seconds. Can only proc every 7 seconds.<br />
| 10<br />
| Chaos 2<br />
| {{Valid for Mercenary}}<br />
| Weapon<br />
<br />
|- id="fury_restoration"<br />
| {{Hero Shard|Fury Restoration}}<br />
| Restore '''1-??''' mana every time Fury scores a critical hit.<br />
| 8<br />
| Chaos 2<br />
| {{Valid for Countess}}<br />
| Helmet<br />
<br />
|- id="harbingers_slam"<br />
| {{Hero Shard|Harbinger’s Slam}}<br />
| During Provoke, Seismic Slam damage increased by '''130-410%''' of your Ability Power stat.<br />
| 20<br />
| Chaos 2<br />
| {{Valid for Squire}}<br />
| Gloves<br />
<br />
|- id="heroic_charge"<br />
| {{Hero Shard|Heroic Charge}}<br />
| Increases the damage of Valiant Charge by '''3-??%'''.<br />
| 12<br />
| Chaos 2<br />
| {{Valid for Countess}}<br />
| Chest<br />
<br />
|- id="inspiration"<br />
| {{Hero Shard|Inspiration}}<br />
| Reduces the cooldown of your abilities by '''4-40%'''.<br />
| 12<br />
| Chaos 2<br />
| {{Valid for ALL}}<br />
| Helmet<br />
<br />
|- id="piercing"<br />
<br />
|- id="lava_warrior"<br />
| {{Hero Shard|Lava Warrior}}<br />
| Primary Attacks restore '''6-10''' Lava Power.<br />
| 12<br />
| Chaos 2<br />
| {{Valid for Lavamancer}}<br />
| Weapon<br />
<br />
|- id="piercing"<br />
| {{Hero Shard|Piercing}}<br />
| Concussive Shots also fires a piercing shard dealing '''50-350%''' of Ability Power as damage, then explodes dealing '''25-225%''' of Ability Power as unresisted damage.<br />
| 20<br />
| Chaos 2<br />
| {{Valid for Huntress}}<br />
| Weapon<br />
<br />
|- id="power_of_the_knight"<br />
| {{Hero Shard|Power Of The Knight}}<br />
| Increases the damage of Knight of the Abyss by '''4-40%'''.<br />
| 12<br />
| Chaos 2<br />
| {{Valid for AbyssLord}}<br />
| Gloves<br />
<br />
|- id="quake"<br />
| {{Hero Shard|Quake}}<br />
| You have a '''10-30%''' chance when landing to deal '''50-250%''' of your Ability Power as earth damage to nearby enemies.<br />
| 20<br />
| Chaos 2<br />
| {{Valid for ALL}}<br />
| Boots<br />
<br />
|- id="sanctuary"<br />
| {{Hero Shard|Sanctuary}}<br />
| Heroes inside the Arcane Bubble shield heal '''5-15'''% of their health per second during the duration of the bubble.<br />
| 10<br />
| Chaos 2<br />
| {{Valid for Adept}}<br />
| Gloves<br />
<br />
|- id="serpents_appeasement"<br />
| {{Hero Shard|Serpent’s Appeasement}}<br />
| Increases Appeasement gained by '''60-300%'''.<br />
| 12<br />
| Chaos 2<br />
| {{Valid for Mystic}}<br />
| Helmet<br />
<br />
|- id="turtle_power"<br />
| {{Hero Shard|Turtle Power}}<br />
| Increase Damage Protection while in Turtle Stance by '''1%-21%'''.<br />
|?<br />
| Chaos 2<br />
| {{Valid for Barbarian}}<br />
| Boots<br />
<br />
|}<br />
<br />
<!-------------------- CHAOS 3 --------------------><br />
<br />
=== Chaos III ===<br />
<br />
[[File:Chaos_3_Shard_Pack_Icon.png| 70px| center]]<br />
<br />
{| class="wikitable sortable" style="width:100%; text-align:center;"<br />
! rowspan="2" style="width:15%; text-align:center;" | Name <br />
! rowspan="2" style="width:45%; text-align:center;" | Effect <br />
! rowspan="2" style="width:5%; text-align:center;" | Upgr. levels <br />
! rowspan="2" style="width:7%; text-align:center;" | Shard Pack<br />
! colspan="2" style="width:31%; text-align:center;" | Valid for<br />
<br />
|- <br />
! style="width:10%;" | Hero<br />
! style="width:3%;" | Slot<br />
<br />
|- id="boosted_grasp"<br />
| {{Defense Shard|Boosted Grasp}}<br />
| Enemies move at '''90-60% (48%)''' speed when they are within the Boost Aura.<br />
| 10<br />
| Chaos 3<br />
| {{Valid for Monk}}{{Valid for Initiate}}<br />
| Relic<br />
<br />
|- id="deadly_strikes"<br />
| {{Defense Shard|Deadly Strikes}}<br />
| Increases the Defense Range of the affected tower by '''4-40% (52%)'''.<br />
| 12<br />
| Chaos 3<br />
| {{Valid for ALL}}<br />
| Relic<br />
<br />
|- id="drenched"<br />
| {{Defense Shard|Drenched}}<br />
| After your Geyser Trap drenches an enemy, the next source of damages deals an additional '''3-35% (43%)''' damage.<br />
| 16<br />
| Chaos 3<br />
| {{Valid for Huntress}}<br />
| Relic<br />
<br />
|- id="empowered_bolts"<br />
| {{Defense Shard|Empowered Bolts}}<br />
| Ballista has a '''5-30% (40%)''' chance on hit to deal full damage to all targets pierced for the next '''10-40 (52)''' seconds.<br />
| 10<br />
| Chaos 3<br />
| {{Valid for Squire}}<br />
| Relic<br />
<br />
|- id="empowered_frostbite"<br />
| {{Defense Shard|Empowered Frostbite}}<br />
| Frostbite has a '''5-45% (53%)''' chance to freeze the target for '''1-7 (8.2)''' seconds.<br />
| 20<br />
| Chaos 3<br />
| {{Valid for Apprentice}}<br />
| Relic<br />
<br />
|- id="empowering_blasphemy"<br />
| {{Defense Shard|Empowering Blasphemy}}<br />
| Obelisk Hero Stat boost increased to '''10-50% (66%)''' and polymorph duration increased by '''1-6''' seconds.<br />
| 10<br />
| Chaos 3<br />
| {{Valid for Mystic}}<br />
| Relic<br />
<br />
|- id="icy_spiders"<br />
| {{Defense Shard|Icy Spiders}}<br />
| Nether Spiders have a '''6-16(20)%''' chance to spawn a pool of ice on the ground that makes all nearby enemies move at '''90-60(48)%''' speed for 5 seconds. The ice pools last 10 seconds.<br />
| 10 (14)<br />
| Chaos 3<br />
| {{Valid for Mercenary}}<br />
| Relic<br />
<br />
|- id="numerous_reflection"<br />
| {{Defense Shard|Numerous Reflection}}<br />
| Increases the nodes of EV2’s Reflect Beam can sustain by '''1-6 (10)'''.<br />
| 5<br />
| Chaos 3<br />
| {{Valid for SeriesEV2}}<br />
| Relic<br />
<br />
|- id="oil_spill"<br />
| {{Defense Shard|Oil Spill}}<br />
| Gives oil geyser a '''10-30% (38%)''' chance to stun all enemies hit for '''2s'''.<br />
| 10<br />
| Chaos 3<br />
| {{Valid for Lavamancer}}<br />
| Relic<br />
<br />
|- id="powder_shot"<br />
| {{Defense Shard|Powder Shot}}<br />
| Increases the Defense Power of the Flak Cannon by '''2-34%''' and Attunes it to fire damage.<br />
| 16<br />
| Chaos 3<br />
| {{Valid for Countess}}<br />
| Relic<br />
<br />
|- id="rain_of_oil"<br />
| {{Defense Shard|Rain Of Oil}}<br />
| Skeletal Archer's Direct Command now oils enemies, slowing them by '''50%''' for '''2-12''' seconds. If an oiled enemy is hit by fire damage, the oil ignites, dealing '''20-600%''' of its Defense Power in fire damage over '''1-11''' seconds.<br />
| 20<br />
| Chaos 3<br />
| {{Valid for AbyssLord}}<br />
| Relic<br />
<br />
|- id="shielding_guard"<br />
| {{Defense Shard|Shielding Guard}}<br />
| When the affected tower takes damage, it has a '''5-25% (29%)''' chance to gain a shield for '''50-250% (290%)''' of it's Defense Health for '''5''' seconds. Does not work with Auras or Traps.<br />
| 20<br />
| Chaos 3<br />
| {{Valid for ALL}}<br />
| Relic<br />
<br />
|- id="abyss_knights_bargain"<br />
| {{Hero Shard|Abyss Knight’s Bargain}}<br />
| Reduces the mana cost of Knight of the Abyss by '''4-40%'''.<br />
| 12<br />
| Chaos 3<br />
| {{Valid for AbyssLord}}<br />
| Helmet<br />
<br />
|- id="abyss_stone_attunement"<br />
| {{Hero Shard|Abyss Stone Attunement}}<br />
| Reduces the mana cost of Abyss Stone by '''1-15%'''.<br />
| 14<br />
| Chaos 3<br />
| {{Valid for AbyssLord}}<br />
| Boots<br />
<br />
|- id="aerial_mastery"<br />
| {{Hero Shard|Aerial Mastery}}<br />
| Increases Death From Above’s Duration by '''1-6''' seconds.<br />
| 10<br />
| Chaos 3<br />
| {{Valid for SeriesEV2}}<br />
| Boots<br />
<br />
|- id="betsys_curse"<br />
| {{Hero Shard|Betsy’s Curse}}<br />
| Primary attacks leave a curse zone that reduces the damage enemies deal by '''5-25%.''' You can place up to '''3''' zones and each zones lasts '''20-100''' seconds.<br />
| 20<br />
| Chaos 3<br />
| {{Valid for Apprentice}}{{Valid for Adept}}<br />
| Weapon<br />
<br />
|- id="betsys_empowered_lightning"<br />
| {{Hero Shard|Betsy’s Zapper}}<br />
| Every '''8''' seconds, secondary attacks spawn a lightning ball dealing '''125-325%''' Ability Power as storm damage '''2.5''' times per second for '''1''' seconds.<br />
| 20<br />
| Chaos 3<br />
| {{Valid for Monk}}<br />
| Weapon<br />
<br />
|- id="bewitching_hour"<br />
| {{Hero Shard|Bewitching Hour}}<br />
| Each Snipe hit adds '''4-40%''' to the damage of the next Primary Attack hit. Stacks up to '''5''' times.<br />
| 12<br />
| Chaos 3<br />
| {{Valid for Gunwitch}}<br />
| Weapon<br />
<br />
|- id="big_boy"<br />
| {{Hero Shard|Big Boy}}<br />
| The first Grav Bot placed will always be a Big Boy. Big Boy mines do an additional '''100-1100%''' of hero Damage as damage to enemies in double the area.<br />
| 20<br />
| Chaos 3<br />
| {{Valid for SeriesEV2}}<br />
| Gloves<br />
<br />
|- id="bounty"<br />
| {{Hero Shard|Bounty}}<br />
| Restores '''1-6''' mana upon defeating an enemy.<br />
| 20<br />
| Chaos 3<br />
| {{Valid for Mercenary}}<br />
| Helmet<br />
<br />
|- id="cataclysm"<br />
| {{Hero Shard|Cataclysm}}<br />
| Increases Eruption damage by '''4-40%'''.<br />
| 12<br />
| Chaos 3<br />
| {{Valid for Lavamancer}}<br />
| Chest<br />
<br />
|- id="channel"<br />
| {{Hero Shard|Channel}}<br />
| Restores '''1-15''' of your ability resources every '''5''' seconds.<br />
| 14<br />
| Chaos 3<br />
| {{Valid for Apprentice}}{{Valid for Squire}}{{Valid for Huntress}}{{Valid for Monk}}{{Valid for Initiate}}{{Valid for AbyssLord}}{{Valid for Adept}}<br />
| Helmet<br />
<br />
|- id="corruptions_bargain"<br />
| {{Hero Shard|Corruption’s Bargain}}<br />
| When this shard is fully upgraded, Dryad's Blessing costs no celestial power in purification form and costs '''1''' celestial power power per second instead of '''2''' in corruption form.<br />
| 10<br />
| Chaos 3<br />
| {{Valid for Dryad}}<br />
| Chest<br />
<br />
|- id="corruptions_blessing"<br />
| {{Hero Shard|Corruption’s Blessing}}<br />
| Damage of Dryad's Blessing is increase by '''4-40%''' in corrupt form.<br />
| 12<br />
| Chaos 3<br />
| {{Valid for Dryad}}<br />
| Boots<br />
<br />
|- id="echoing_shout"<br />
| {{Hero Shard|Echoing Shout}}<br />
| Increases the duration of Staggering Shout debuffs by 0.5s-4.5s.<br />
| 10<br />
| Chaos 3<br />
| {{Valid for Barbarian}}<br />
| Helmet<br />
<br />
|- id="fight_me_not"<br />
| {{Hero Shard|Fight Me Not}}<br />
| Defenses will deal '''5-25%''' more damage to enemies targeting the Squire.<br />
| 20<br />
| Chaos 3<br />
| {{Valid for Squire}}<br />
| Chest<br />
<br />
|- id="jackpot"<br />
| {{Hero Shard|Jackpot}}<br />
| You have a '''2-10%''' chance when picking up gold to quadruple the amount.<br />
| 8<br />
| Chaos 3<br />
| {{Valid for ALL}}<br />
| Chest<br />
<br />
|- id="lava_floor"<br />
| {{Hero Shard|Lava Floor}}<br />
| Eruption spawns a lava field dealing '''150-1150%''' Ability Power as Fire magic damage each second for '''5s'''.<br />
| 20<br />
| Chaos 3<br />
| {{Valid for Lavamancer}}<br />
| Weapon<br />
<br />
|- id="lingering_poison"<br />
| {{Hero Shard|Lingering Poison}}<br />
| Daggers thrown by Dagger Throw now poison the target for '''100-800%''' of Ability Power for '''1.2-5.2''' seconds.<br />
| 20<br />
| Chaos 3<br />
| {{Valid for Mercenary}}<br />
| Gloves<br />
<br />
|- id="oil_slick"<br />
| {{Hero Shard|Oil Slick}}<br />
| Increases the duration of oil flask by '''1-9%'''.<br />
| 8<br />
| Chaos 3<br />
| {{Valid for Huntress}}<br />
| Gloves<br />
<br />
|- id="overwhelm"<br />
| {{Hero Shard|Overwhelm}}<br />
| Your primary attacks have a '''7-15%''' chance to stun enemies for '''1-3''' seconds.<br />
| 8<br />
| Chaos 3<br />
| {{Valid for ALL}}<br />
| Weapon<br />
<br />
|- id="overwhelming_buster"<br />
| {{Hero Shard|Overwhelming Buster}}<br />
| Adds '''0.5-4.5s''' to Blunder Broom Buster duration.<br />
| 8<br />
| Chaos 3<br />
| {{Valid for Gunwitch}}<br />
| Weapon<br />
<br />
|- id="thunderwave"<br />
| {{Hero Shard|Thunderwave}}<br />
| Arc Lightning deals '''X-1250%''' Ability Power as damage to all enemies around you.<br />
| 20<br />
| Chaos 3<br />
| {{Valid for Adept}}<br />
| Chest<br />
<br />
|- id="tormented_power"<br />
| {{Hero Shard|Tormented Power}}<br />
| Increases Dark Torment damage by '''4-40%'''.<br />
| 12<br />
| Chaos 3<br />
| {{Valid for Mystic}}<br />
| Gloves<br />
<br />
|}<br />
<br />
<!-------------------- CHAOS 4 --------------------><br />
<br />
=== Chaos IV ===<br />
<br />
[[File:Chaos_4_Shard_Pack_Icon.png| 70px| center]]<br />
<br />
{| class="wikitable sortable" style="width:100%; text-align:center;"<br />
! rowspan="2" style="width:15%; text-align:center;" | Name <br />
! rowspan="2" style="width:45%; text-align:center;" | Effect <br />
! rowspan="2" style="width:5%; text-align:center;" | Upgr. levels <br />
! rowspan="2" style="width:7%; text-align:center;" | Shard Pack<br />
! colspan="2" style="width:31%; text-align:center;" | Valid for<br />
<br />
|- <br />
! style="width:10%;" | Hero<br />
! style="width:3%;" | Slot<br />
<br />
|- id="critical_allocation"<br />
| {{Defense Shard|Critical Allocation}}<br />
| Increases the defense Crit damage of the Elvish Artillery Cannon by '''30-46% (50%)''' and Crit Chance by '''5-21% (25%)''' but lowers the towers range by 25%.<br />
| 16<br />
| Chaos 4<br />
| {{Valid for Mercenary}}<br />
| Relic<br />
<br />
|- id="defense_rate"<br />
| {{Defense Shard|Defense Rate}}<br />
| Increases the Attack Rate of the affected tower by '''9-33% (41%)'''.<br />
| 12<br />
| Chaos 4<br />
| {{Valid for ALL}}<br />
| Relic<br />
<br />
|- id="earth_toss"<br />
| {{Defense Shard|Earth Toss}}<br />
| Earthshatter tower gains '''100-280 (320)''' Damage Radius and has a '''28-100% (100%)''' chance on hit to knock targets into the air.<br />
| 18<br />
| Chaos 4<br />
| {{Valid for Apprentice}}{{Valid for Adept}}<br />
| Relic<br />
<br />
|- id="empowering_aura"<br />
| {{Defense Shard|Empowering Aura}}<br />
| Flame Aura and Water Aura increase the Hero Damage and Ability Power of heroes standing inside them by '''5-25% (29%)'''.<br />
| 20<br />
| Chaos 4<br />
| {{Valid for Monk}}{{Valid for Initiate}}<br />
| Relic<br />
<br />
|- id="explosive_surprise"<br />
| {{Defense Shard|Explosive Surprise}}<br />
| Geyser Trap has a '''10-50%''' chance to fire an exploding shard dealing '''200-220% (224%)''' of Defense Damage as damage in an area.<br />
| 20<br />
| Chaos 4<br />
| {{Valid for Huntress}}<br />
| Relic<br />
<br />
|- id="lasting_conflagration"<br />
| {{Defense Shard|Lasting Conflagration}}<br />
| Increases Elder Dragon burn duration by '''1-??''' seconds.<br />
| 8<br />
| Chaos 4<br />
| {{Valid for Countess}}<br />
| Relic<br />
<br />
|- id="lateral_blast"<br />
| {{Defense Shard|Lateral Blast}}<br />
| Volcano attacks spawn three random meteors that drop nearby, each dealing '''50%-120% (134%)''' Defense Damage as magical Fire damage.<br />
| 20<br />
| Chaos 4<br />
| {{Valid for Lavamancer}}<br />
| Relic<br />
<br />
|- id="plated_armor"<br />
| {{Defense Shard|Plated Armor}}<br />
| Imbues the Royal Guard's armor, making enemy projectiles deal '''76-40(28)%''' of their original damage.<br />
| 12 (16)<br />
| Chaos 4<br />
| {{Valid for Mercenary}}<br />
| Relic<br />
<br />
|- id="power_transfer"<br />
| {{Defense Shard|Power Transfer}}<br />
| Increases the Defense Crit Chance of the affected tower by '''2-30% (38%)''' and reduces the Defense Power by 10%.<br />
| 14<br />
| Chaos 4<br />
| {{Valid for ALL}}<br />
| Relic<br />
<br />
|- id="puncturing_bolts"<br />
| {{Defense Shard|Puncturing Bolts}}<br />
| Ballista can now pierce an additional '''1-4 (6)''' targets.<br />
| 6<br />
| Chaos 4<br />
| {{Valid for Squire}}<br />
| Relic<br />
<br />
|- id="sandstorm_warrior"<br />
| {{Defense Shard|Sandstorm Warrior}}<br />
| The Snaking Sands sandstorm increases Hero Damage and Ability Power by '''1-25% (33%)''' for '''1-25 (33)''' seconds.<br />
| 12<br />
| Chaos 4<br />
| {{Valid for Mystic}}<br />
| Relic<br />
<br />
|- id="abyssal_mandate"<br />
| {{Hero Shard|Abyssal Mandate}}<br />
| Reduces the mana cost of Direct Command by '''4-40%'''.<br />
| 12<br />
| Chaos 4<br />
| {{Valid for AbyssLord}}<br />
| Chest<br />
<br />
|- id="arc_shielding"<br />
| {{Hero Shard|Arc Shielding}}<br />
| Arc Lightning places a shield on you lasting 20 seconds and absorbing '''180-780%''' Ability Power of damage. Enemies that hit the shield are damaged for a total of '''200-1000%''' of your Ability Power over 3 seconds.<br />
| 20<br />
| Chaos 4<br />
| {{Valid for Adept}}<br />
| Helmet<br />
<br />
|- id="beacon_of_the_storm"<br />
| {{Hero Shard|Beacon Of The Storm}}<br />
| Once per second your primary attack spawns a lightning ball that deals '''10-50%''' of your Hero Damage as storm damage. Bounces up to '''3''' times.<br />
| 20<br />
| Chaos 4<br />
| {{Valid for ALL}}<br />
| Gloves<br />
<br />
|- id="betsys_empowered_beam"<br />
| {{Hero Shard|Betsy’s Empowered Beam}}<br />
| Primary attacks fire a piercing sonic projectile that deals '''105-150%''' Hero Damage as magical damage.<br />
| 15<br />
| Chaos 4<br />
| {{Valid for Squire}}<br />
| Weapon<br />
<br />
|- id="call_of_the_kobold"<br />
| {{Hero Shard|Call Of The Kobold}}<br />
| Defeating an enemy grants a charge. Secondary attacks consume charges and shoots a firework at your target for '''20%-320%''' of your ability power.<br />
| 20<br />
| Chaos 4<br />
| {{Valid for Monk}}{{Valid for Initiate}}<br />
| Weapon<br />
<br />
|- id="caustic_oil"<br />
| {{Hero Shard|Caustic Oil}}<br />
| Increases the damage of Oil Flask by '''4-40%'''.<br />
| 12<br />
| Chaos 4<br />
| {{Valid for Huntress}}<br />
| Gloves<br />
<br />
|- id="celestial_attunement"<br />
| {{Hero Shard|Celestial Attunement}}<br />
| The dryad can hold '''1-4''' more stacks of starfall.<br />
| 6<br />
| Chaos 4<br />
| {{Valid for Dryad}}<br />
| Helmet<br />
<br />
|- id="charge_blast_v2"<br />
| {{Hero Shard|Charge Blast V2}}<br />
| Reduces the cost of EV2’s secondary attacks by '''5-95%'''.<br />
| 18<br />
| Chaos 4<br />
| {{Valid for SeriesEV2}}<br />
| Weapon<br />
<br />
|- id="darkest_syphon"<br />
| {{Hero Shard|Darkest Syphon}}<br />
| Increases the angle of Dark Syphon by '''3-30'''.<br />
| 9<br />
| Chaos 4<br />
| {{Valid for AbyssLord}}<br />
| Chest<br />
<br />
|- id="draining_strikes"<br />
| {{Hero Shard|Draining Strikes}}<br />
| Increase the healing from Siphon Stance by '''5%-25%'''.<br />
|?<br />
| Chaos 4<br />
| {{Valid for Barbarian}}<br />
| Helmet<br />
<br />
|- id="electric_retribution"<br />
| {{Hero Shard|Electric Retribution}}<br />
| When you take damage, you have a '''2-25%''' chance of dealing '''125-450%''' of your Armour as storm damage to your attacker.<br />
| 20<br />
| Chaos 4<br />
| {{Valid for ALL}}<br />
| Helmet<br />
<br />
|- id="enduring_drop"<br />
| {{Hero Shard|Enduring Drop}}<br />
| Increases Book Drop duration by '''0.5-7.5s'''.<br />
| 14<br />
| Chaos 4<br />
| {{Valid for Gunwitch}}<br />
| Helmet<br />
<br />
|- id="enduring_lash"<br />
| {{Hero Shard|Enduring Lash}}<br />
| Increases Lash Out poison duration by '''0.5-4.5''' s.<br />
| 8<br />
| Chaos 4<br />
| {{Valid for Mystic}}<br />
| Weapon<br />
<br />
|- id="fan_of_knights"<br />
| {{Hero Shard|Fan Of Knights}}<br />
| Skeletal Knight also fires two additional Knights that deal '''20-500%''' of your Ability Power in damage.<br />
| 20<br />
| Chaos 4<br />
| {{Valid for AbyssLord}}<br />
| Gloves<br />
<br />
|- id="follow_through"<br />
| {{Hero Shard|Follow Through}}<br />
| Increases the damage of Sweeping Strikes by '''3-39%'''.<br />
| 12<br />
| Chaos 4<br />
| {{Valid for Mercenary}}<br />
| Boots<br />
<br />
|- id="freeze_buster"<br />
| {{Hero Shard|Freeze Buster}}<br />
| Blunder Broom Buster has a '''1-5%''' chance to also freeze enemies for '''1-4s''', allowing them to be shattered by Crushing damage.<br />
| 10<br />
| Chaos 4<br />
| {{Valid for Gunwitch}}<br />
| Weapon<br />
<br />
|- id="frozen_core"<br />
| {{Hero Shard|Frozen Core}}<br />
| Increases Ice Needle damage by '''4-40%'''.<br />
| 12<br />
| Chaos 4<br />
| {{Valid for Gunwitch}}<br />
| Helmet<br />
<br />
|- id="hemolytic_poison"<br />
| {{Hero Shard|Hemolytic Poison}}<br />
| Lashout cooldown increased to '''200-160%''' of what it was but allows it to stack '''0-2''' times and increases its duration by '''3-7''' seconds.<br />
| 20<br />
| Chaos 4<br />
| {{Valid for Mystic}}<br />
| Weapon<br />
<br />
|- id="holy_empowerment"<br />
| {{Hero Shard|Holy Empowerment}}<br />
| Increases damage by '''5-??%''' while Holy Fire is active.<br />
| 12<br />
| Chaos 4<br />
| {{Valid for Countess}}<br />
| Gloves<br />
<br />
|- id="inspiring_strikes"<br />
| {{Hero Shard|Inspiring Strikes}}<br />
| Primary attacks reduce the cooldown of your abilities by '''-0.1-0.3''' seconds.<br />
| 4<br />
| Chaos 4<br />
| {{Valid for ALL}}<br />
| Weapon<br />
<br />
|- id="insulated_decoy"<br />
| {{Hero Shard|Insulated Decoy}}<br />
| Decreases heat generated from Death from Above by '''4-40%'''.<br />
| 12<br />
| Chaos 4<br />
| {{Valid for SeriesEV2}}<br />
| Boots<br />
<br />
|- id="lets_rock"<br />
| {{Hero Shard|Let’s Rock}}<br />
| Activating Harden/Inflame gives the Lavamancer a shield lasting for '''6-30''' seconds that absorbs '''20-140%''' Hero Health incoming damage.<br />
| 12<br />
| Chaos 4<br />
| {{Valid for Lavamancer}}<br />
| Chest<br />
<br />
|- id="manabombs_aid"<br />
| {{Hero Shard|Manabomb’s Aid}}<br />
| Manabomb places a shield on you that lasts '''20''' seconds that absorbs '''150-750%''' of your Ability Power Stat. Enemies that hit the shield are burned for a total of '''150-550%''' of your Ability Power over '''3''' seconds.<br />
| 20<br />
| Chaos 4<br />
| {{Valid for Apprentice}}<br />
| Weapon<br />
<br />
|- id="marking_bubble"<br />
| {{Hero Shard|Marking Bubble}}<br />
| Arcane Bubble will place a Mark on all enemies in the initial spawn area and increases Mark count '''1-6'''.<br />
| 5<br />
| Chaos 4<br />
| {{Valid for Adept}}<br />
| Boots<br />
<br />
|- id="mine_blast_radius"<br />
| {{Hero Shard|Mine Blast Radius}}<br />
| Anti Gravity Bots damage radius increased by '''4-40%'''.<br />
| 12<br />
| Chaos 4<br />
| {{Valid for SeriesEV2}}<br />
| Chest<br />
<br />
|- id="piercing_power"<br />
| {{Hero Shard|Piercing Power}}<br />
| Increases the damage of Piercing Shot by '''4-40%'''.<br />
| 12<br />
| Chaos 4<br />
| {{Valid for Huntress}}<br />
| Chest<br />
<br />
|- id="shroom_bloom"<br />
| {{Hero Shard|Shroom Bloom}}<br />
| The mushrooms created by Powder Toss last '''1-6''' seconds longer.<br />
| 10<br />
| Chaos 4<br />
| {{Valid for Dryad}}<br />
| Gloves<br />
<br />
|- id="shroom_gloom"<br />
| {{Hero Shard|Shroom Gloom}}<br />
| Slow intensity of Powder Toss in Purification Form increased by '''4-40%'''.<br />
| 12<br />
| Chaos 4<br />
| {{Valid for Dryad}}<br />
| Gloves<br />
<br />
|- id="smashing_fists"<br />
| {{Hero Shard|Smashing Fists}}<br />
| Pole Smash or Chi Stomp spawns a Fist dealing '''20-220%''' Ability Power as damage. After a short delay, another Fist emerges dealing '''20-420%''' Ability Power as damage.<br />
| 20<br />
| Chaos 4<br />
| {{Valid for Monk}}{{Valid for Initiate}}<br />
| Weapon<br />
<br />
|}<br />
<br />
<!-------------------- CHAOS 5 --------------------><br />
<br />
=== Chaos V ===<br />
<br />
[[File:Chaos_5_Shard_Pack_Icon.png| 70px| center]]<br />
<br />
{| class="wikitable sortable" style="width:100%; text-align:center;"<br />
! rowspan="2" style="width:15%; text-align:center;" | Name <br />
! rowspan="2" style="width:45%; text-align:center;" | Effect <br />
! rowspan="2" style="width:5%; text-align:center;" | Upgr. levels <br />
! rowspan="2" style="width:7%; text-align:center;" | Shard Pack<br />
! colspan="2" style="width:31%; text-align:center;" | Valid for<br />
<br />
|- <br />
! style="width:10%;" | Hero<br />
! style="width:3%;" | Slot<br />
<br />
|- id="boosted_blockade"<br />
| {{Defense Shard|Boosted Blockade}}<br />
| Boost Aura increases blockade health by '''2-20% (26%)'''.<br />
| 12<br />
| Chaos 5<br />
| {{Valid for Monk}}{{Valid for Initiate}}<br />
| Relic<br />
<br />
|- id="cthulus_influence"<br />
| {{Defense Shard|Cthulu’s Influence}}<br />
| While under the effects of corruption, Angry Nimbus has a '''3-27%''' chance to charm enemies for '''1-7''' seconds.<br />
| 12<br />
| Chaos 5<br />
| {{Valid for Dryad}}<br />
| Relic<br />
<br />
|- id="earthen_guard"<br />
| {{Defense Shard|Earthen Guard}}<br />
| Imbues the Royal Guard's shield with earth magic that has a '''8-18% (20%)''' chance on dealing damage to unleash a fissure, dealing '''200-1800% (2120%)''' of Defense Health as Earth Damage.<br />
| 20<br />
| Chaos 5<br />
| {{Valid for Mercenary}}<br />
| Relic<br />
<br />
|- id="explosive_arrows"<br />
| {{Defense Shard|Explosive Arrows}}<br />
| Skeletal Archers have a '''15-30%''' chance on hit to fire an explosive arrow dealing an additional '''1-25% (30%)''' of Defense Damage in small radius.<br />
| 20<br />
| Chaos 5<br />
| {{Valid for AbyssLord}}<br />
| Relic<br />
<br />
|- id="explosive_guard"<br />
| {{Defense Shard|Explosive Guard}}<br />
| When the affected tower takes damage, it has '''3-35% (42.6%)''' chance to trigger an explosion and deal '''140-500% (580%)''' of its Defense Health as damage to nearby enemies. Does not work with Auras or Traps. This does not destroy the tower.<br />
| 18<br />
| Chaos 5<br />
| {{Valid for ALL}}<br />
| Relic<br />
<br />
|- id="explosive_poison"<br />
| {{Defense Shard|Explosive Poison}}<br />
| If an enemy poisoned by the Poison Dart Tower is killed , it detonates dealing '''10%-150% (178%)''' of the Defense Power stat as damage in a small area around the enemy.<br />
| 20<br />
| Chaos 5<br />
| {{Valid for Huntress}}<br />
| Relic<br />
<br />
|- id="fire_for_effect"<br />
| {{Defense Shard|Fire For Effect}}<br />
| Your explosive Trap has a '''15-45% (51%)''' chance to detonate twice without consuming an additional charge.<br />
| 20<br />
| Chaos 5<br />
| {{Valid for Huntress}}<br />
| Relic<br />
<br />
|- id="flare_up"<br />
| {{Defense Shard|Flare-Up}}<br />
| Elder Dragon has a '''5-??%''' chance to deal '''12-??%''' more damage.<br />
| 12<br />
| Chaos 5<br />
| {{Valid for Countess}}<br />
| Relic<br />
<br />
|- id="frosty_beams"<br />
| {{Defense Shard|Frosty Beams}}<br />
| '''15-25% (27%)''' chance for Proton Node to freeze all enemies it touches for '''1-2 (2.2)''' seconds.<br />
| 20<br />
| Chaos 5<br />
| {{Valid for SeriesEV2}}<br />
| Relic<br />
<br />
|- id="frosty_bind"<br />
| {{Defense Shard|Frosty Bind}}<br />
| Frostbite slow strength increased by '''4-10% (12%)'''.<br />
| 12<br />
| Chaos 5<br />
| {{Valid for Apprentice}}<br />
| Relic<br />
<br />
|- id="heavy_cannonball"<br />
| {{Defense Shard|Heavy Cannonball}}<br />
| Cannonball tower has a '''2-45% (54%)''' chance to spawn a rolling cannonball that pierces up to '''2-10 (10)''' target(s) dealing '''1-28% (34%)''' of Defense Damage as Physical Damage.<br />
| 20<br />
| Chaos 5<br />
| {{Valid for Squire}}<br />
| Relic<br />
<br />
|- id="split_vipers"<br />
| {{Defense Shard|Split Vipers}}<br />
| Sand Viper may target up to '''1-2''' additional enemies, but has '''40-20%''' less Defense Power and does not ramp-up damage.<br />
| 10<br />
| Chaos 5<br />
| {{Valid for Mystic}}<br />
| Relic<br />
<br />
|- id="vampiric_empowerment"<br />
| {{Defense Shard|Vampiric Empowerment}}<br />
| Increases the Defense Power of the affected tower by '''4-60% (76%)''' of its Defense Health.<br />
| 14<br />
| Chaos 5<br />
| {{Valid for ALL}}<br />
| Relic<br />
<br />
|- id="volcanic_shock"<br />
| {{Defense Shard|Volcanic Shock}}<br />
| Volcano has a '''2-26% (34%)''' chance to stun all enemies hit for '''1-2.8s (3.4s)'''.<br />
| 12<br />
| Chaos 5<br />
| {{Valid for Lavamancer}}<br />
| Relic<br />
<br />
|- id="anti_air"<br />
| {{Hero Shard|Anti Air}}<br />
| Deals '''4-40%''' additional damage to flying enemies.<br />
| 12<br />
| Chaos 5<br />
| {{Valid for ALL}}<br />
| Weapon<br />
<br />
|- id="betsy_cluster_nades"<br />
| {{Hero Shard|Betsy Cluster Nades}}<br />
| When attacking flying enemies, you have a '''10-50%''' chance on hit to drop a bomb beneath them that deals '''110-310%''' of your Ability Power stat an Damage in a small area.<br />
| 20<br />
| Chaos 5<br />
| {{Valid for ALL}}<br />
| Weapon<br />
<br />
|- id="burning_strikes"<br />
| {{Hero Shard|Burning Strikes}}<br />
| 2-20% chance on hit to burn target for '''20-180%''' of your Hero Damage stat as magical fire damage each second for '''1-5''' seconds.<br />
| 20<br />
| Chaos 5<br />
| {{Valid for ALL}}<br />
| Weapon<br />
<br />
|- id="chi_burst"<br />
| {{Hero Shard|Chi Burst}}<br />
| Increases Talisman of Empowerment's Critical Damage boost by '''2-20%'''.<br />
| 12<br />
| Chaos 5<br />
| {{Valid for Initiate}}<br />
| Helmet<br />
<br />
|- id="corruptions_embrace"<br />
| {{Hero Shard|Corruption’s Embrace}}<br />
| Starfall damage is increased by '''4-40%''' in corrupt form.<br />
| 12<br />
| Chaos 5<br />
| {{Valid for Dryad}}<br />
| Helmet<br />
<br />
|- id="debilitating_madness"<br />
| {{Hero Shard|Debilitating Madness}}<br />
| Call to Madness increase the target's damage taken by '''3-45%'''.<br />
| 14<br />
| Chaos 5<br />
| {{Valid for Mystic}}<br />
| Gloves<br />
<br />
|- id="drenching_broomnado"<br />
| {{Hero Shard|Drenching Broomnado}}<br />
| Broom Nado damage increased by '''4-40%''' and its hits have '''1-25%''' chance to drench enemies and slow them by '''30%''' for '''1-5''' seconds.<br />
| 12<br />
| Chaos 5<br />
| {{Valid for Gunwitch}}<br />
| Chest<br />
<br />
|- id="empowered_beam"<br />
| {{Hero Shard|Empowered Beam}}<br />
| After the Sword Beam collides with '''5''' targets, it spawns an additional Sword Beam that travels in the same direction as the first dealing '''125-425%''' of your Ability Power stat as damage to each target hit. After colliding with '''5''' targets it returns to the Squire dealing '''125-425%''' of your Ability Power stat as damage in an area around Squire.<br />
| 20<br />
| Chaos 5<br />
| {{Valid for Squire}}<br />
| Weapon<br />
<br />
|- id="enduring_provocation"<br />
| {{Hero Shard|Enduring Provocation}}<br />
| Provoke lasts an additional '''0.5-7.5''' seconds.<br />
| 14<br />
| Chaos 5<br />
| {{Valid for Squire}}<br />
| Shield<br />
<br />
|- id="flaming_knight"<br />
| {{Hero Shard|Flaming Knight}}<br />
| Knight of the Abyss is now imbued with fire, causing enemies hit to burn for '''50-500%''' of your Ability Power in fire damage over '''5''' seconds.<br />
| 18<br />
| Chaos 5<br />
| {{Valid for AbyssLord}}<br />
| Weapon<br />
<br />
|- id="heroic_power"<br />
| {{Hero Shard|Heroic Power}}<br />
| Increases Heroic Wave’s hero damage boost by '''4-40%'''.<br />
| 12<br />
| Chaos 5<br />
| {{Valid for Monk}}<br />
| Chest<br />
<br />
|- id="inferno"<br />
| {{Hero Shard|Inferno}}<br />
| Increases the damage of Flame Surge by '''4-??%'''.<br />
| 12<br />
| Chaos 5<br />
| {{Valid for Countess}}<br />
| Gloves<br />
<br />
|- id="madness_embrace"<br />
| {{Hero Shard|Madness’ Embrace}}<br />
| Increases Call to Madness duration by '''0.5-7.5s'''.<br />
| 14<br />
| Chaos 5<br />
| {{Valid for Mystic}}<br />
| Weapon<br />
<br />
|- id="maelstrom"<br />
| {{Hero Shard|Maelstrom}}<br />
| While Lightning Stance is active, the Barbarian's attacks have a '''5%-25%''' chance to drench enemies, stunning them for '''1.5s-3.5s.'''<br />
|?<br />
| Chaos 5<br />
| {{Valid for Barbarian}}<br />
| Weapon<br />
<br />
|- id="mana_leech"<br />
| {{Hero Shard|Mana Leech}}<br />
| Dark Syphon drains '''4-40%''' additional mana.<br />
| 12<br />
| Chaos 5<br />
| {{Valid for AbyssLord}}<br />
| Gloves<br />
<br />
|- id="manabomb_power"<br />
| {{Hero Shard|Manabomb Power}}<br />
| Increases the damage of Manabomb by '''4-40%'''.<br />
| 12<br />
| Chaos 5<br />
| {{Valid for Apprentice}}<br />
| Gloves<br />
<br />
|- id="meteor_rain"<br />
| {{Hero Shard|Meteor Rain}}<br />
| Manabomb opens a portal overhead that spawns meteor that deal '''30-550%''' of your Ability Power stat as damage to enemies they affect.<br />
| 20<br />
| Chaos 5<br />
| {{Valid for Apprentice}}<br />
| Weapon<br />
<br />
|- id="mine_blast_damage"<br />
| {{Hero Shard|Mine Blast Damage}}<br />
| Anti-Gravity Bot damage increased by '''3-39%'''.<br />
| 12<br />
| Chaos 5<br />
| {{Valid for SeriesEV2}}<br />
| Weapon<br />
<br />
|- id="mine_heat_compensator"<br />
| {{Hero Shard|Mine Heat Compensator}}<br />
| The cost of EV2’s Anti Gravity Bots is reduced by '''4-40%'''.<br />
| 12<br />
| Chaos 5<br />
| {{Valid for SeriesEV2}}<br />
| Chest<br />
<br />
|- id="molten_charge_power"<br />
| {{Hero Shard|Molten Charge Power}}<br />
| Increases Molten Charge damage by '''4-40%'''.<br />
| 12<br />
| Chaos 5<br />
| {{Valid for Lavamancer}}<br />
| Weapon<br />
<br />
|- id="molten_stun"<br />
| {{Hero Shard|Molten Stun}}<br />
| Increases Molten Charge stun duration by '''0.5-4.5s'''.<br />
| 8<br />
| Chaos 5<br />
| {{Valid for Lavamancer}}<br />
| Weapon<br />
<br />
|- id="one_with_chi"<br />
| {{Hero Shard|One With Chi}}<br />
| Increases the damage of Chi Blast by '''4-40%'''.<br />
| 12<br />
| Chaos 5<br />
| {{Valid for Monk}}<br />
| Gloves<br />
<br />
|- id="poison_leaves"<br />
| {{Hero Shard|Poison Leaves}}<br />
| Dryad’s poison attacks deal '''2-20%''' more damage.<br />
| 12<br />
| Chaos 5<br />
| {{Valid for Dryad}}<br />
| Weapon<br />
<br />
|- id="read_or_die"<br />
| {{Hero Shard|Read Or Die}}<br />
| Scatter Sweep and Broom Vault have an '''1-21%''' chance to transmogrify enemies into books for '''3s'''. Transmogrified enemies take increased damage.<br />
| 10<br />
| Chaos 5<br />
| {{Valid for Gunwitch}}<br />
| Gloves<br />
<br />
|- id="scatter_power"<br />
| {{Hero Shard|Scatter Power}}<br />
| Increases Scatter Sweep damage by '''4-40%'''.<br />
| 12<br />
| Chaos 5<br />
| {{Valid for Gunwitch}}<br />
| Chest<br />
<br />
|- id="talon_strike"<br />
| {{Hero Shard|Talon Strike}}<br />
| Hawk Strike now stuns for '''2s-4.5'''.<br />
|?<br />
| Chaos 5<br />
| {{Valid for Barbarian}}<br />
| Weapon<br />
<br />
|- id="thunderbolts_and_lightning"<br />
| {{Hero Shard|Thunderbolts and Lightning}}<br />
| Increases the damage of Arc Lightning by '''4-40%'''.<br />
| 12<br />
| Chaos 5<br />
| {{Valid for Adept}}<br />
| Weapon<br />
<br />
|}<br />
<br />
<!-------------------- CHAOS 6 --------------------><br />
<br />
=== Chaos VI ===<br />
<br />
[[File:Chaos_6_Shard_Pack_Icon.png| 70px| center]]<br />
<br />
{| class="wikitable sortable" style="width:100%; text-align:center;"<br />
! rowspan="2" style="width:15%; text-align:center;" | Name <br />
! rowspan="2" style="width:45%; text-align:center;" | Effect <br />
! rowspan="2" style="width:5%; text-align:center;" | Upgr. levels <br />
! rowspan="2" style="width:7%; text-align:center;" | Shard Pack<br />
! colspan="2" style="width:31%; text-align:center;" | Valid for<br />
<br />
|- <br />
! style="width:10%;" | Hero<br />
! style="width:3%;" | Slot<br />
<br />
|- id="boosted_beam"<br />
| {{Defense Shard|Boosted Beam}}<br />
| Increases the power of the Buff Beam by '''22-39%'''.<br />
| 18<br />
| Chaos 6<br />
| {{Valid for SeriesEV2}}<br />
| Relic<br />
<br />
|- id="boosted_power"<br />
| {{Defense Shard|Boosted Power}}<br />
| Increases the power of the Boost Aura by '''2-20% (24%)'''.<br />
| 18<br />
| Chaos 6<br />
| {{Valid for Monk}}<br />
| Relic<br />
<br />
|- id="colossal_fissure"<br />
| {{Defense Shard|Colossal Fissure}}<br />
| Your Colossus' Direct Command now rips the earth unleashing a fissure that lingers and deals '''50-2050% (2450%)''' of your Ability Power in damage over '''6''' seconds, but increases the mana cost of Direct Command by '''30-70%.''' Usable once every '''60''' seconds.<br />
| 20<br />
| Chaos 6<br />
| {{Valid for AbyssLord}}<br />
| Relic<br />
<br />
|- id="dragon_flare"<br />
| {{Defense Shard|Dragon Flare}}<br />
| Increases the projectile damage radius of Dragons Nest dragons by '''16-64% (80%)''', and reduces damage falloff by '''18-42% (50%)'''.<br />
| 12<br />
| Chaos 6<br />
| {{Valid for Countess}}<br />
| Relic<br />
<br />
|- id="enhanced_poison"<br />
| {{Defense Shard|Enhanced Poison}}<br />
| Increases the rate of the Poison Dart Tower's poison by '''4-40% (52%)'''.<br />
| 12<br />
| Chaos 6<br />
| {{Valid for Huntress}}<br />
| Relic<br />
<br />
|- id="flaming_death"<br />
| {{Defense Shard|Flaming Death}}<br />
| EV2’s mega death laser sets enemies it hits on fire dealing '''50-2050% (2450%)''' of EV2’s Ability Power stat as damage over '''10''' seconds.<br />
| 20<br />
| Chaos 6<br />
| {{Valid for SeriesEV2}}<br />
| Relic<br />
<br />
|- id="frosty_power"<br />
| {{Defense Shard|Frosty Power}}<br />
| Frostbite tower passes '''9-29% (34%)''' of its Defense Power stat to defenses within its frost aura.<br />
| 20<br />
| Chaos 6<br />
| {{Valid for Apprentice}}<br />
| Relic<br />
<br />
|- id="gathering_burst"<br />
| {{Defense Shard|Gathering Burst}}<br />
| Flameburst Tower's fireballs deal more damage the further they travel, up to 20-80% (100%) more damage.<br />
| 12<br />
| Chaos 6<br />
| {{Valid for Adept}}<br />
| Relic<br />
<br />
|- id="health_pylon"<br />
| {{Defense Shard|Health Pylon}}<br />
| Increases the Defense Health of nearby defenses to '''102-130% (135.6%).''' Does not buff the Tower that equips this shard.<br />
| 20<br />
| Chaos 6<br />
| {{Valid for ALL}}<br />
| Relic<br />
<br />
|- id="mark_targets"<br />
| {{Defense Shard|Mark Targets}}<br />
| This defense has a '''5-45%''' chance to place an Apprentice Mark on its target.<br />
| 20<br />
| Chaos 6<br />
| {{Valid for Apprentice}}{{Valid for Adept}}<br />
| Relic<br />
<br />
|- id="megarock"<br />
| {{Defense Shard|Megarock}}<br />
| Volcano launches a huge rock dealing '''100%-220% (244%)''' Defense Damage once every '''5''' volleys.<br />
| 20<br />
| Chaos 6<br />
| {{Valid for Lavamancer}}<br />
| Relic<br />
<br />
|- id="serpent_gods_protection"<br />
| {{Defense Shard|Serpent God’s Protection}}<br />
| Towers and Blockades near the Obelisk take '''-1%''' to '''-10% (-14%)''' damage.<br />
| 9<br />
| Chaos 6<br />
| {{Valid for Mystic}}<br />
| Relic<br />
<br />
|- id="sharpened_spikes"<br />
| {{Defense Shard|Sharpened Spikes}}<br />
| Blockade has a '''2-30% (38%)''' chance to stun enemies hit for '''1-3''' seconds.<br />
| 14<br />
| Chaos 6<br />
| {{Valid for ALL}}<br />
| Relic<br />
<br />
|- id="water_jet"<br />
| {{Defense Shard|Water Jet}}<br />
| Decrease the number of targets of the Water Aura by -4 (from 10 to 6) but does 50-150% (190%) more damage.<br />
| 10<br />
| Chaos 6<br />
| {{Valid for Initiate}}<br />
| Relic<br />
<br />
|- id="backstab"<br />
| {{Hero Shard|Backstab}}<br />
| Primary attacks that hit enemies from behind now deal '''100-225%''' of their total damage.<br />
| 20<br />
| Chaos 6<br />
| {{Valid for Mercenary}}<br />
| Weapon<br />
<br />
|- id="boiling_blood"<br />
| {{Hero Shard|Boiling Blood}}<br />
| Causes the Barbarian to take '''20%-2%''' of his Max Health as damage, every 5s during combat phase gaining Fury.<br />
| 18<br />
| Chaos 6<br />
| {{Valid for Barbarian}}<br />
| Chest<br />
<br />
|- id="brain_of_confusion"<br />
| {{Hero Shard|Brain Of Confusion}}<br />
| When you take damage you have a '''3-15%''' chance to confuse nearby enemies for '''3''' seconds. This effect has a '''15''' second cooldown.<br />
| 12<br />
| Chaos 6<br />
| {{Valid for ALL}}<br />
| Helmet<br />
<br />
|- id="explosive_finale"<br />
| {{Hero Shard|Explosive Finale}}<br />
| Upon completion, the Arcane Bubble explodes dealing '''X-2000%''' Ability Power damage to all enemies in and around the bubble.<br />
| 20<br />
| Chaos 6<br />
| {{Valid for Adept}}<br />
| Helmet<br />
<br />
|- id="flaming_retribution"<br />
| {{Hero Shard|Flaming Retribution}}<br />
| When you take damage, you have a '''2-20%''' chance of dealing '''125-425%''' of your Armor as fire damage to your attacker.<br />
| 20<br />
| Chaos 6<br />
| {{Valid for ALL}}<br />
| Gloves<br />
<br />
|- id="heat_dispenser_module"<br />
| {{Hero Shard|Heat Dispenser Module}}<br />
| EV2 upgrades her gun with a new heat dispenser module that drains '''4-40%''' more heat with each primary attack.<br />
| 12<br />
| Chaos 6<br />
| {{Valid for SeriesEV2}}<br />
| Weapon<br />
<br />
|- id="howling_feast"<br />
| {{Hero Shard|Howling Feast}}<br />
| Your Primary attacks generate '''1''' Feast stack, while at '''10''' stacks, increase your Hero Damage by '''2-30%.''' One stack wears off every '''3''' seconds.<br />
| 14<br />
| Chaos 6<br />
| {{Valid for Dryad}}{{Valid for Squire}}<br />
| Weapon<br />
<br />
|- id="inspired_shout"<br />
| {{Hero Shard|Inspired Shout}}<br />
| Call to Arms buff increases armor and further increases damage by '''3-??%'''.<br />
| 12<br />
| Chaos 6<br />
| {{Valid for Countess}}<br />
| Gloves<br />
<br />
|- id="melting_point"<br />
| {{Hero Shard|Melting Point}}<br />
| When the Countess deals fire damage to an enemy, there is a 20% chance to ignite their armor, causing them to take '''x%''' extra damage for '''y''' seconds.<br />
| 12<br />
| Chaos 6<br />
| {{Valid for Countess}}<br />
| Gloves<br />
<br />
|- id="molten_core_power"<br />
| {{Hero Shard|Molten Core Power}}<br />
| Increases Molten Core damage by '''4-40%'''.<br />
| 12<br />
| Chaos 6<br />
| {{Valid for Lavamancer}}<br />
| Gloves<br />
<br />
|- id="momentum"<br />
| {{Hero Shard|Momentum}}<br />
| Enemies hit by abilities reduce Sweeping Strikes ability cooldown by '''0.2-0.8''' seconds every hit.<br />
| 8<br />
| Chaos 6<br />
| {{Valid for Mercenary}}<br />
| Weapon<br />
<br />
|- id="nightmare_fuel"<br />
| {{Hero Shard|Nightmare Fuel}}<br />
| Enemies affected by Lash Out poison take '''20-320%''' Hero Damage as magical damage when hit by Dark Torment.<br />
| 20<br />
| Chaos 6<br />
| {{Valid for Mystic}}<br />
| Weapon<br />
<br />
|- id="pole_power"<br />
| {{Hero Shard|Pole Power}}<br />
| Increases the damage of Pole Smash or Chi Stomp by '''4-40%'''.<br />
| 12<br />
| Chaos 6<br />
| {{Valid for Monk}}{{Valid for Initiate}}<br />
| Gloves<br />
<br />
|- id="power_of_storms"<br />
| {{Hero Shard|Power Of Storms}}<br />
| You have a '''4-10%''' chance on hit to restore '''20''' mana per second for '''1-3''' seconds. '''10''' seconds cooldown.<br />
| 12<br />
| Chaos 6<br />
| {{Valid for Apprentice}}{{Valid for Squire}}{{Valid for Huntress}}{{Valid for Monk}}{{Valid for Initiate}}{{Valid for AbyssLord}}{{Valid for Adept}}<br />
| Helmet<br />
<br />
|- id="scatter_striker"<br />
| {{Hero Shard|Scatter Striker}}<br />
| Increases the range of Scatter Sweep by '''4-40%'''.<br />
| 12<br />
| Chaos 6<br />
| {{Valid for Gunwitch}}<br />
| Weapon<br />
<br />
|- id="shadow_prince"<br />
| {{Hero Shard|Shadow Prince}}<br />
| Taking damage has an '''7-??%''' chance to make you take '''3-??%''' less damage and stun attackers for '''1.2-??''' seconds over the duration.<br />
| 12<br />
| Chaos 6<br />
| {{Valid for Mercenary}}<br />
| Chest<br />
<br />
|- id="shattering_stones"<br />
| {{Hero Shard|Shattering Stones}}<br />
| After an Abyss Stone expires, it detonates dealing '''40-400%''' of your Ability Power as crushing damage to nearby enemies.<br />
| 18<br />
| Chaos 6<br />
| {{Valid for AbyssLord}}<br />
| Boots<br />
<br />
|- id="shellshock"<br />
| {{Hero Shard|Shellshock}}<br />
| While Turtle Stance is active the Barbarian's attacks wither enemies hit for '''3-13''' seconds reducing their damage to '''75%-35%'''.<br />
| 18<br />
| Chaos 6<br />
| {{Valid for Barbarian}}<br />
| Weapon<br />
<br />
|- id="snipe_critical_strike"<br />
| {{Hero Shard|Snipe Critical Strike}}<br />
| Increases the Crit Chance of Snipe by '''2-30%'''.<br />
| 14<br />
| Chaos 6<br />
| {{Valid for Gunwitch}}<br />
| Weapon<br />
<br />
|- id="unholy_fire"<br />
| {{Hero Shard|Unholy Fire}}<br />
| Blocking unleashes flames that deal '''150-750%''' of your ability power stat as damage to enemies in a cone in front of the hero at a rate of twice per second.<br />
| 20<br />
| Chaos 6<br />
| {{Valid for Squire}}<br />
| Shield<br />
<br />
|}<br />
<br />
<!-------------------- CHAOS 7 --------------------><br />
<br />
=== Chaos VII ===<br />
<br />
[[File:Chaos_7_Shard_Pack_Icon.png| 70px| center]]<br />
<br />
{| class="wikitable sortable" style="width:100%; text-align:center;"<br />
! rowspan="2" style="width:15%; text-align:center;" | Name <br />
! rowspan="2" style="width:45%; text-align:center;" | Effect <br />
! rowspan="2" style="width:5%; text-align:center;" | Upgr. levels <br />
! rowspan="2" style="width:7%; text-align:center;" | Shard Pack<br />
! colspan="2" style="width:31%; text-align:center;" | Valid for<br />
<br />
|- <br />
! style="width:10%;" | Hero<br />
! style="width:3%;" | Slot<br />
<br />
|- id="ghost_arrows"<br />
| {{Defense Shard|Ghost Arrows}}<br />
| The arrows of the Nether Archer can now bounce '''1-4 (5)''' additional times.<br />
| 12<br />
| Chaos 7<br />
| {{Valid for Mercenary}}<br />
| Relic<br />
<br />
|- id="glacier"<br />
| {{Defense Shard|Glacier}}<br />
| Every 10 attacks, Hailstorm Tower fires an icy boulder that explodes on impact dealing '''75%-175% (195%)''' Defense Power as damage in a small area.<br />
| 20<br />
| Chaos 7<br />
| {{Valid for Adept}}<br />
| Relic<br />
<br />
|- id="manufacturers_overcharge"<br />
| {{Defense Shard|Manufacturer’s Overcharge}}<br />
| Weapon Manufacturer charges '''4-40% (52%)''' faster.<br />
| 12<br />
| Chaos 7<br />
| {{Valid for SeriesEV2}}<br />
| Relic<br />
<br />
|- id="node_increase"<br />
| {{Defense Shard|Node Increase}}<br />
| EV2 can create '''1-4 (6)''' extra node(s) in any single Weapon Manufacturer chain.<br />
| 6<br />
| Chaos 7<br />
| {{Valid for SeriesEV2}}<br />
| Relic<br />
<br />
|- id="obelisk_shield"<br />
| {{Defense Shard|Obelisk Shield}}<br />
| Obelisk Shield absorption increased to '''10-70% (86%)'''.<br />
| 15<br />
| Chaos 7<br />
| {{Valid for Mystic}}<br />
| Relic<br />
<br />
|- id="oily_entrapment"<br />
| {{Defense Shard|Oily Entrapment}}<br />
| Increases Oil Geyser slow rate by '''3-15% (19%)'''.<br />
| 12<br />
| Chaos 7<br />
| {{Valid for Lavamancer}}<br />
| Relic<br />
<br />
|- id="power_pylon"<br />
| {{Defense Shard|Power Pylon}}<br />
| Increases the Defense Power of nearby defenses to '''102-120% (124%).''' Does not buff the Tower that equips this shard.<br />
| 18<br />
| Chaos 7<br />
| {{Valid for ALL}}<br />
| Relic<br />
<br />
|- id="splody_harpoon"<br />
| {{Defense Shard|Splody Harpoon}}<br />
| Ballista projectiles have a '''10-45% (52%)''' chance to detonate on each target hit dealing '''1-41% (49%)''' of Defense Damage as extra damage in small area.<br />
| 20<br />
| Chaos 7<br />
| {{Valid for Squire}}<br />
| Relic<br />
<br />
|- id="viscous_oil"<br />
| {{Defense Shard|Viscous Oil}}<br />
| The oil effect from Oil Catapult now slows enemies by an additional '''2-8% (10%)''', and also slows their attack speed by '''8-20% (24%)'''.<br />
| 12<br />
| Chaos 7<br />
| {{Valid for Countess}}<br />
| Relic<br />
<br />
|- id="charged_shot"<br />
| {{Hero Shard|Charged Shot}}<br />
| Your primary attacks have a '''5-15%''' chance to fire a fully charged secondary attack.<br />
| 10<br />
| Chaos 7<br />
| {{Valid for Huntress}}{{Valid for Apprentice}}{{Valid for SeriesEV2}}{{Valid for Adept}}<br />
| Weapon<br />
<br />
|- id="chi_supercharge"<br />
| {{Hero Shard|Chi Supercharge}}<br />
| Increases Talisman of Empowerment's Defense Power boost by '''2-20%'''.<br />
| 12<br />
| Chaos 7<br />
| {{Valid for Initiate}}<br />
| Chest<br />
<br />
|- id="constrictor"<br />
| {{Hero Shard|Constrictor}}<br />
| Defeating an enemy adds a constrictor stack. At '''10''' stacks, unleashes a bed of constrictor snakes that stun nearby targets for '''1-5s'''. While stunned, enemies take '''50-450%''' Ability Power as magical damage each second for '''3''' seconds.<br />
| 20<br />
| Chaos 7<br />
| {{Valid for Mystic}}<br />
| Weapon<br />
<br />
|- id="enduring_slam"<br />
| {{Hero Shard|Enduring Slam}}<br />
| Seismic Slam stun duration increased by '''0.5-5''' seconds.<br />
| 15<br />
| Chaos 7<br />
| {{Valid for Squire}}<br />
| Shield<br />
<br />
|- id="fiery_brimstone"<br />
| {{Hero Shard|Fiery Brimstone}}<br />
| Adds '''4-12%''' Hero Damage to Your Attacks as Magical Fire Damage.<br />
| 10<br />
| Chaos 7<br />
| {{Valid for AbyssLord}}<br />
| Weapon<br />
<br />
|- id="flame_cloak"<br />
| {{Hero Shard|Flame Cloak}}<br />
| After using Valiant Charge, wreath yourself in flames for 6s. While aflame, you take '''5-??%''' less damage and burn attackers for '''400-??%''' of your Armor.<br />
| 16<br />
| Chaos 7<br />
| {{Valid for Countess}}<br />
| Shield<br />
<br />
|- id="heroic_boost"<br />
| {{Hero Shard|Heroic Boost}}<br />
| Increases Heroic Wave's healing done by '''4-40%'''.<br />
| 12<br />
| Chaos 7<br />
| {{Valid for Monk}}<br />
| Helmet<br />
<br />
|- id="life_leech"<br />
| {{Hero Shard|Life Leech}}<br />
| Your primary attacks heal you for '''0.2-1%''' of your max health.<br />
| 20<br />
| Chaos 7<br />
| {{Valid for ALL}}<br />
| Weapon<br />
<br />
|- id="mage_gambit"<br />
| {{Hero Shard|Mage Gambit}}<br />
| Increases your ability power by '''10-50%''', but increase damage taken from enemies by '''60-20%'''.<br />
| 20<br />
| Chaos 7<br />
| {{Valid for ALL}}<br />
| Chest<br />
<br />
|- id="mana_capacitor"<br />
| {{Hero Shard|Mana Capacitor}}<br />
| Increases your maximum ability resource by '''10-100'''.<br />
| 18<br />
| Chaos 7<br />
| {{Valid for Apprentice}}{{Valid for Squire}}{{Valid for Huntress}}{{Valid for Monk}}{{Valid for Initiate}}{{Valid for SeriesEV2}}{{Valid for AbyssLord}}{{Valid for Lavamancer}}{{Valid for Dryad}}{{Valid for Gunwitch}}{{Valid for Adept}}<br />
| Helmet<br />
<br />
|- id="poisoned_blades"<br />
| {{Hero Shard|Poisoned Blades}}<br />
| Combat Preparation now applies poison to your blades for 5s, causing you to deal '''50-110%''' more damage as poison damage on melee attacks.<br />
| 12<br />
| Chaos 7<br />
| {{Valid for Mercenary}}<br />
| Weapon<br />
<br />
|- id="power_gambit"<br />
| {{Hero Shard|Power Gambit}}<br />
| Increases your Hero Damage by '''10-50%''', but increase damage taken from enemies by '''60-20%'''.<br />
| 20<br />
| Chaos 7<br />
| {{Valid for ALL}}<br />
| Chest<br />
<br />
|- id="proton_canon_insulator"<br />
| {{Hero Shard|Proton Canon Insulator}}<br />
| Reduces the heat generation rate of Proton Charge by '''2-20%'''.<br />
| 12<br />
| Chaos 7<br />
| {{Valid for SeriesEV2}}<br />
| Weapon<br />
<br />
|- id="proton_supercharge"<br />
| {{Hero Shard|Proton Supercharge}}<br />
| EV2's Proton Charge deals an extra '''10-210%''' of your ability power stat as damage while its max range is increased by '''5-25%'''.<br />
| 20<br />
| Chaos 7<br />
| {{Valid for SeriesEV2}}<br />
| Weapon<br />
<br />
|- id="ramster_power"<br />
| {{Hero Shard|Ramster Power}}<br />
| Increases the damage of Ramster Direct Command by '''5-35%'''.<br />
| 10<br />
| Chaos 7<br />
| {{Valid for AbyssLord}}<br />
| Gloves<br />
<br />
|- id="ravenhost"<br />
| {{Hero Shard|Ravenhost}}<br />
| Your primary attacks generate Raven stacks. Once you reach '''10''' stacks, the stacks are depleted to fire a magical Raven dealing '''10-210%''' of your Ability Power as damage. Bounces '''5''' times.<br />
| 20<br />
| Chaos 7<br />
| {{Valid for ALL}}<br />
| Weapon<br />
<br />
|- id="restoring_snipe"<br />
| {{Hero Shard|Restoring Snipe}}<br />
| Snipe critical hits restore '''4-40''' Broom Power.<br />
| 18<br />
| Chaos 7<br />
| {{Valid for Gunwitch}}<br />
| Weapon<br />
<br />
|- id="ride_the_lightning"<br />
| {{Hero Shard|Ride the Lightning}}<br />
| Increase the damage bonus of Lightning Stance by '''1%-21%'''.<br />
| 20<br />
| Chaos 7<br />
| {{Valid for Barbarian}}<br />
| Gloves<br />
<br />
|- id="serpents_kiss"<br />
| {{Hero Shard|Serpent’s Kiss}}<br />
| Secondary Attacks inflict poison on enemies, dealing '''10-210%''' of Hero Health as damage per second for '''1-5''' seconds.<br />
| 20<br />
| Chaos 7<br />
| {{Valid for Mystic}}<br />
| Gloves<br />
<br />
|- id="snipe_critical_power"<br />
| {{Hero Shard|Snipe Critical Power}}<br />
| Increases the total critical damage of Snipe by '''104-140%'''.<br />
| 12<br />
| Chaos 7<br />
| {{Valid for Gunwitch}}<br />
| Weapon<br />
<br />
|- id="tectonic_breaker"<br />
| {{Hero Shard|Tectonic Breaker}}<br />
| While Hardened, deal '''10-370%''' Armor Stat as crushing Earth damage every '''3'''rd primary attack. While Inflamed deal '''10-370%''' Hero Damage as Fire damage every '''3'''rd primary attack.<br />
| 20<br />
| Chaos 7<br />
| {{Valid for Lavamancer}}<br />
| Chest<br />
<br />
|- id="twice_as_bright"<br />
| {{Hero Shard|Twice As Bright}}<br />
| Eruption now increases Defense Power to '''10-70%''', but the duration is reduced by '''-5''' seconds.<br />
| 20<br />
| Chaos 7<br />
| {{Valid for Lavamancer}}<br />
| Helmet<br />
<br />
|- id="wreckless"<br />
| {{Hero Shard|Wreckless}}<br />
| The Barbarian deals up to '''0.5%-20.5%''' bonus damage based upon current Wrath.<br />
| 20<br />
| Chaos 7<br />
| {{Valid for Barbarian}}<br />
| Gloves<br />
<br />
|}<br />
<br />
<!-------------------- CHAOS 8 --------------------><br />
<br />
=== Chaos VIII ===<br />
<br />
[[File:Chaos_8_shard_Pack_Icon.png| 70px| center]]<br />
<br />
{| class="wikitable sortable" style="width:100%; text-align:center;"<br />
! rowspan="2" style="width:15%; text-align:center;" | Name <br />
! rowspan="2" style="width:45%; text-align:center;" | Effect <br />
! rowspan="2" style="width:5%; text-align:center;" | Upgr. levels <br />
! rowspan="2" style="width:7%; text-align:center;" | Shard Pack<br />
! colspan="2" style="width:31%; text-align:center;" | Valid for<br />
<br />
|- <br />
! style="width:10%;" | Hero<br />
! style="width:3%;" | Slot<br />
<br />
|- id="double_tap"<br />
| {{Defense Shard|Double Tap}}<br />
| Your Skeletal Archers have a '''15-45% (51%)''' chance to fire twice in succession.<br />
| 20<br />
| Chaos 8<br />
| {{Valid for AbyssLord}}<br />
| Relic<br />
<br />
|- id="enduring_bubble"<br />
| {{Defense Shard|Enduring Bubble}}<br />
| Increases Viper's Fang bubble duration by '''1-2''' seconds.<br />
| 10<br />
| Chaos 8<br />
| {{Valid for Mystic}}<br />
| Relic<br />
<br />
|- id="oily_harpoon"<br />
| {{Defense Shard|Oily Harpoon}}<br />
| Ballista oils targets on hit for '''2.16-6.12 (7)''' seconds. Fire damage Ignites the enemy for '''1-15% (18%)''' of Defense Damage for 3 seconds.<br />
| 18<br />
| Chaos 8<br />
| {{Valid for Squire}}<br />
| Relic<br />
<br />
|- id="shattering_torpedo"<br />
| {{Defense Shard|Shattering Torpedo}}<br />
| Reflect Beam's torpedoes are imbued with Earth Magic, dealing an extra '''2-42%''' Crushing Earth Damage on explosions.<br />
| 20<br />
| Chaos 8<br />
| {{Valid for SeriesEV2}}<br />
| Relic<br />
<br />
|- id="snakes_on_a_plane"<br />
| {{Defense Shard|Snakes on a plane}}<br />
| Obelisk spawns a snake every 3 seconds that flies into an enemy dealing '''100-325% (370%)''' Defense Damage as magical Earth damage.<br />
| 20<br />
| Chaos 8<br />
| {{Valid for Mystic}}<br />
| Relic<br />
<br />
|- id="torpedo_striker"<br />
| {{Defense Shard|Torpedo Striker}}<br />
| Increases the radius of the Reflect Beam's Torpedo Detonation by '''3-39%'''.<br />
| 12<br />
| Chaos 8<br />
| {{Valid for SeriesEV2}}<br />
| Relic<br />
<br />
|- id="vengeance"<br />
| {{Defense Shard|Vengeance}}<br />
| 4-40% of the damage taken by the Spike Blockade is returned in its next attack.<br />
| 18<br />
| Chaos 8<br />
| {{Valid for Squire}}<br />
| Relic<br />
<br />
|- id="water_elemental"<br />
| {{Defense Shard|Water Elemental}}<br />
| The affected tower has has '''5-25% (29%)''' chance on hit to drench enemies for 3 seconds.<br />
| 20<br />
| Chaos 8<br />
| {{Valid for ALL}}<br />
| Relic<br />
<br />
|- id="block_power"<br />
| {{Hero Shard|Block Power}}<br />
| Increases the blocking power of the shield by '''5-25%'''<br />
| 20<br />
| Chaos 8<br />
| {{Valid for Squire}}<br />
| Shield<br />
<br />
|- id="celestial_power"<br />
| {{Hero Shard|Celestial Power}}<br />
| Falling stars give an additional '''6-?''' celestial power.<br />
| 8<br />
| Chaos 8<br />
| {{Valid for Dryad}}<br />
| Boots<br />
<br />
|- id="deaths_grasp"<br />
| {{Hero Shard|Death’s Grasp}}<br />
| When you defeat an enemy, you generate a charge, up to a max of 5. When you block with your shield, all charges are then consumed each unleashing a fireball that deal '''10-210%''' of your ability power as magical fire damage.<br />
| 20<br />
| Chaos 8<br />
| {{Valid for Squire}}<br />
| Shield<br />
<br />
|- id="enduring_price"<br />
| {{Hero Shard|Enduring Price}}<br />
| Two at Twice the Price lasts '''1-7''' seconds longer.<br />
| 12<br />
| Chaos 8<br />
| {{Valid for Gunwitch}}<br />
| Weapon<br />
<br />
|- id="escape_artist"<br />
| {{Defense Shard|Escape Artist}}<br />
| Reduces the time of disabling effects you sustain by '''0-37.5%'''.<br />
| 12<br />
| Chaos 8<br />
| {{Valid for Mercenary}}<br />
| Weapon<br />
<br />
|- id="freezing_vault"<br />
| {{Hero Shard|Freezing Vault}}<br />
| Your broom vault now freezes the target for '''1-4''' seconds and deals an extra '''4-16%''' damage.<br />
| 12<br />
| Chaos 8<br />
| {{Valid for Gunwitch}}<br />
| Boots<br />
<br />
|- id="harbingers_powered_block"<br />
| {{Hero Shard|Harbinger’s Powered Block}}<br />
| Blocking reduces the cooldown of Seismic Slam by '''-0.2''' to '''-0.7''' seconds. Happens a max of '''3''' times a second.<br />
| 10<br />
| Chaos 8<br />
| {{Valid for Squire}}<br />
| Shield<br />
<br />
|- id="holy_restoration"<br />
| {{Hero Shard|Holy Restoration}}<br />
| Increases the healing of Holy Fire by '''3-??%'''.<br />
| 12<br />
| Chaos 8<br />
| {{Valid for Countess}}<br />
| Helmet<br />
<br />
|- id="lightning_touch"<br />
| {{Hero Shard|Lightning Touch}}<br />
| Your primary attacks deal an additional '''4-40%''' of your Hero Damage as storm damage.<br />
| 12<br />
| Chaos 8<br />
| {{Valid for ALL}}<br />
| Weapon<br />
<br />
|- id="lingering_core"<br />
| {{Hero Shard|Lingering Core}}<br />
| Increases Molten Core lifespan by '''1-8''' seconds.<br />
| 14<br />
| Chaos 8<br />
| {{Valid for Lavamancer}}<br />
| Weapon<br />
<br />
|- id="power_of_embermount"<br />
| {{Hero Shard|Power of Embermount}}<br />
| Increases the amount of Molten Power gained by '''4-40%'''.<br />
| 12<br />
| Chaos 8<br />
| {{Valid for Lavamancer}}<br />
| Helmet<br />
<br />
|- id="power_overwhelming"<br />
| {{Hero Shard|Power Overwhelming}}<br />
| Increases your Ability Power by '''10-30%''', but increase your ability resource cost by '''100-70%'''.<br />
| 20<br />
| Chaos 8<br />
| {{Valid for AbyssLord}}<br />
| Helmet<br />
<br />
|- id="price_of_power"<br />
| {{Hero Shard|Price Of Power}}<br />
| Increases damage of Two at Twice the Price by '''4-40%'''.<br />
| 12<br />
| Chaos 8<br />
| {{Valid for Gunwitch}}<br />
| Gloves<br />
<br />
|- id="proton_cannon_boost"<br />
| {{Hero Shard|Proton Cannon Boost}}<br />
| Width of Proton Charge increased by '''4-40%'''.<br />
| 12<br />
| Chaos 8<br />
| {{Valid for SeriesEV2}}<br />
| Weapon<br />
<br />
|- id="proton_flame_charge"<br />
| {{Hero Shard|Proton Flame Charge}}<br />
| EV2's Proton Cannon is upgraded with a flaming core dealing an extra '''4-25%''' fire damage to enemies it hits.<br />
| 14<br />
| Chaos 8<br />
| {{Valid for SeriesEV2}}<br />
| Gloves<br />
<br />
|- id="pumpkinator"<br />
| {{Hero Shard|Pumpkinator}}<br />
| Your primary attacks pumpkin your enemies. When a pumpkined enemy dies they explode doing '''10-210%''' ability power as damage. When a pumpkined enemy is hit with a melee attack, increase the Hero Critical Chance of the attacker by '''3-33''' for 5 seconds.<br />
| 20<br />
| Chaos 8<br />
| {{Valid for ALL}}<br />
| Weapon<br />
<br />
|- id="radiant_power"<br />
| {{Hero Shard|Radiant Power}}<br />
| Increases the Defense Power of nearby defenses by '''5-10%'''.<br />
| 5<br />
| Chaos 8<br />
| {{Valid for ALL}}<br />
| Weapon<br />
<br />
|- id="regeneration"<br />
| {{Hero Shard|Regeneration}}<br />
| Restores '''0.25-1.25%''' of your Max Health every 5 seconds.<br />
| 10<br />
| Chaos 8<br />
| {{Valid for ALL}}<br />
| Boots<br />
<br />
|- id="serpent_gods_fury"<br />
| {{Hero Shard|Serpent God's Fury}}<br />
| When you crit with a primary attack, reduce the cooldown of all your abilities by '''-0.1-0.3''' seconds. The effect has a cooldown of 1 second.<br />
| 18<br />
| Chaos 8<br />
| {{Valid for Mystic}}<br />
| Weapon<br />
<br />
|- id="snake_bomb"<br />
| {{Hero Shard|Snake Bomb}}<br />
| When a Dark Torment serpent expires, it explodes dealing '''20-1,020%''' Ability Power as magical damage to nearby enemies.<br />
| 20<br />
| Chaos 8<br />
| {{Valid for Mystic}}<br />
| Weapon<br />
<br />
|- id="spiders_kiss"<br />
| {{Hero Shard|Spider’s Kiss}}<br />
| Snipe hits inflict poison, dealing '''50-450%''' Ability Power as magical Poison damage per second for 5 seconds.<br />
| 20<br />
| Chaos 8<br />
| {{Valid for Gunwitch}}<br />
| Weapon<br />
<br />
|- id="submerging_blast"<br />
| {{Hero Shard|Submerging Blast}}<br />
| Increases Submerge's Emerge damage by '''3-39%'''.<br />
| 12<br />
| Chaos 8<br />
| {{Valid for Lavamancer}}<br />
| Boots<br />
<br />
|- id="submerging_speed"<br />
| {{Hero Shard|Submerging Speed}}<br />
| Increases movement speed while Submerged by '''+4-40%''' and adds a knockup on Emerge.<br />
| 12<br />
| Chaos 8<br />
| {{Valid for Lavamancer}}<br />
| Boots<br />
<br />
|- id="sundering_blow"<br />
| {{Hero Shard|Sundering Blow}}<br />
| Your primary attacks reduce enemy's resistances by '''5-20%''', increasing damage dealt to them.<br />
| 15<br />
| Chaos 8<br />
| {{Valid for ALL}}<br />
| Weapon<br />
<br />
|- id="superconductor"<br />
| {{Hero Shard|Superconductor}}<br />
| Reduces the costs of all abilities by '''1-19%'''.<br />
| 18<br />
| Chaos 8<br />
| {{Valid for Apprentice}}{{Valid for Squire}}{{Valid for Monk}}{{Valid for Huntress}}{{Valid for AbyssLord}}{{Valid for SeriesEV2}}{{Valid for Gunwitch}}{{Valid for Lavamancer}}{{Valid for Initiate}}{{Valid for Adept}}<br />
| Chest<br />
<br />
|- id="taser_suit"<br />
| {{Hero Shard|Taser Suit}}<br />
| When you take damage you have a '''1-16%''' chance to electrocute enemies in a small area around you, stunning them for 3 seconds.<br />
| 15<br />
| Chaos 8<br />
| {{Valid for ALL}}<br />
| Chest<br />
<br />
|- id="tempered_anger"<br />
| {{Hero Shard|Tempered Anger}}<br />
| Mystic loses appeasement '''3-39%''' slower and take '''0-100%''' less appeasement damage when at 0 appeasement.<br />
| 12<br />
| Chaos 8<br />
| {{Valid for Mystic}}<br />
| Chest<br />
<br />
|- id="wave_of_the_storm"<br />
| {{Hero Shard|Wave Of The Storm}}<br />
| You have a '''4-40%''' chance when landing on the ground to deal '''10-210%''' of your Ability Power as storm damage to nearby enemies.<br />
| 20<br />
| Chaos 8<br />
| {{Valid for ALL}}<br />
| Boots<br />
<br />
|- id="zero_entropy"<br />
| {{Hero Shard|Zero Entropy}}<br />
| Ice Needle only affects a single target, but damage is increased by '''3-39%''' and duration is increased by '''1-6''' seconds.<br />
| 12<br />
| Chaos 8<br />
| {{Valid for Gunwitch}}<br />
| Helmet<br />
<br />
|}<br />
<br />
<!-------------------- CHAOS 9 --------------------><br />
<br />
=== Chaos IX ===<br />
<br />
[[File:Chaos IX Shard Pack With Border.png|Chaos IX Shard Pack| 70px| center]]<br />
<br />
{| class="wikitable sortable" style="width:100%; text-align:center;"<br />
! rowspan="2" style="width:15%; text-align:center;" | Name <br />
! rowspan="2" style="width:45%; text-align:center;" | Effect <br />
! rowspan="2" style="width:5%; text-align:center;" | Upgr. levels <br />
! rowspan="2" style="width:7%; text-align:center;" | Shard Pack<br />
! colspan="2" style="width:31%; text-align:center;" | Valid for<br />
<br />
|- <br />
! style="width:10%;" | Hero<br />
! style="width:3%;" | Slot<br />
<br />
|- id="augmented_explosions"<br />
| {{Defense Shard|Augmented Explosions}}<br />
| Explosion radius of Nether Spiders and Slimes are '''15-65% (75%)''' bigger.<br />
| 20<br />
| Chaos 9<br />
| {{Valid for Dryad}}{{Valid for Mercenary}}<br />
| Relic<br />
<br />
|- id="auto_repair_system"<br />
| {{Defense Shard|Auto-Repair System}}<br />
| Restores '''0.5-??%''' of the affected tower’s Max Health every 5s. Only active during Combat Phase.<br />
| 20<br />
| Chaos 9<br />
| {{Valid for ALL}}<br />
| Relic<br />
<br />
|- id="bubble_beam"<br />
| {{Defense Shard|Bubble Beam}}<br />
| Sand Vipers have an '''11-25% (29%)''' chance on hit to bubble the target for '''2-4''' seconds.<br />
| 14<br />
| Chaos 9<br />
| {{Valid for Mystic}}<br />
| Relic<br />
<br />
|- id="crippling_blow"<br />
| {{Defense Shard|Crippling Blow}}<br />
| Sky Guard Tower has a '''14%''' chance on hit to stun the target for '''0-??''' seconds.<br />
| 14<br />
| Chaos 9<br />
| {{Valid for Monk}}{{Valid for Initiate}}<br />
| Relic<br />
<br />
|- id="Crystal Fissure"<br />
| {{Defense Shard|Crystal Fissure}}<br />
| Increases the width of Crystal Hammer's Fissure by 50% and increase the Defense Damage by 5-29% (35%).<br />
| 16<br />
| Chaos 9<br />
| {{Valid for Adept}}<br />
| Relic<br />
<br />
|- id="electric_arcing"<br />
| {{Defense Shard|Electric Arcing}}<br />
| Increases the number of targets for the Lightning Strike Aura by 4, but does '''90-80% (76%)''' less damage.<br />
| 10<br />
| Chaos 9<br />
| {{Valid for Monk}}{{Valid for Initiate}}<br />
| Relic<br />
<br />
|- id="Freezing Rain"<br />
| {{Defense Shard|Freezing Rain}}<br />
| Geyser Traps has '''10-42% (50%)''' chance to freeze all targets.<br />
| 16<br />
| Chaos 9<br />
| {{Valid for Huntress}}<br />
| Relic<br />
<br />
|- id="frenzied_swarm"<br />
| {{Defense Shard|Frenzied Swarm}}<br />
| Moss Hornet movement speed is increased by '''500-1300 (1500)'''.<br />
| 16<br />
| Chaos 9<br />
| {{Valid for Dryad}}<br />
| Relic<br />
<br />
|- id="giant_harpy_feathers"<br />
| {{Defense Shard|Giant Harpy Feathers}}<br />
| Harpy feathers pierce through 1 extra target, even when not corrupt. Projectile damage reduction per pierce reduced by '''10-??%'''.<br />
| 20<br />
| Chaos 9<br />
| {{Valid for Dryad}}<br />
| Relic<br />
<br />
|- id="oily_overflow"<br />
| {{Defense Shard|Oily Overflow}}<br />
| Oil Catapult projectiles leave additional Oil on the ground for '''3-??''' seconds.<br />
| 8<br />
| Chaos 9<br />
| {{Valid for Countess}}<br />
| Relic<br />
<br />
|- id="titanic_slam"<br />
| {{Defense Shard|Titanic Slam}}<br />
| The Colossus' attack has an '''8-??%''' chance to be a massive overhead slam, creating a shockwave that deals '''200-??%''' of your Tower Health as earth damage and sends enemies airborne.<br />
| 20<br />
| Chaos 9<br />
| {{Valid for AbyssLord}}<br />
| Relic<br />
<br />
|- id="amped_charge"<br />
| {{Hero Shard|Amped Charge}}<br />
| Increases the damage of Proton Charge by '''3-??%'''.<br />
| 12<br />
| Chaos 9<br />
| {{Valid for SeriesEV2}}<br />
| Gloves<br />
<br />
|- id="atomic_madness"<br />
| {{Hero Shard|Atomic Madness}}<br />
| Atomic Launcher fires 2 extra shots in a small spread for '''150-??%''' of your Hero Damage.<br />
| 20<br />
| Chaos 9<br />
| {{Valid for SeriesEV2}}<br />
| Gloves<br />
<br />
|- id="beam_intensification"<br />
| {{Hero Shard|Beam Intensification}}<br />
| Increases the damage of Sword Beam by '''3-??%'''.<br />
| 12<br />
| Chaos 9<br />
| {{Valid for Squire}}<br />
| Gloves<br />
<br />
|- id="blood_rage"<br />
| {{Hero Shard|Blood Rage}}<br />
| Increases the damage bonus of Provoke by '''4-??%''', and damage resistance by '''3-??%'''.<br />
| 12<br />
| Chaos 9<br />
| {{Valid for Squire}}<br />
| Gloves<br />
<br />
|- id="bunny_hop"<br />
| {{Hero Shard|Bunny Hop}}<br />
| Gives the ability to double jump! And increases your movement speed by '''0-200'''.<br />
| 4<br />
| Chaos 9<br />
| {{Valid for Apprentice}}{{Valid for Huntress}}{{Valid for Squire}}{{Valid for AbyssLord}}{{Valid for Adept}}{{Valid for Lavamancer}}{{Valid for SeriesEV2}}{{Valid for Barbarian}}{{Valid for Mystic}}<br />
| Boots<br />
<br />
|- id="chi_curse"<br />
| {{Hero Shard|Chi Curse}}<br />
| Increases Crippling Chi Wave cripple effectiveness by '''5-??%'''.<br />
| 12<br />
| Chaos 9<br />
| {{Valid for Initiate}}<br />
| Chest<br />
<br />
|- id="critical_empowerment"<br />
| {{Hero Shard|Critical Empowerment}}<br />
| Increases your Hero Crit Damage by '''5-16%'''.<br />
| 11<br />
| Chaos 9<br />
| {{Valid for ALL}}<br />
| Gloves<br />
<br />
|- id="hasten"<br />
| {{Hero Shard|Hasten}}<br />
| Increases attack speed by '''10-??%'''.<br />
| 16<br />
| Chaos 9<br />
| {{Valid for Apprentice}}{{Valid for Huntress}}{{Valid for SeriesEV2}}{{Valid for Gunwitch}}{{Valid for Adept}}<br />
| Helmet<br />
<br />
|- id="heavy_armor"<br />
| {{Hero Shard|Heavy Armor}}<br />
| Increases armor by '''4-??%''', but reduces speed by '''700-??'''.<br />
| 8<br />
| Chaos 9<br />
| {{Valid for Countess}}<br />
| Chest<br />
<br />
|- id="radiant_empowerment"<br />
| {{Hero Shard|Radiant Empowerment}}<br />
| Increases the damage of nearby heroes by '''5-??%'''.<br />
| 5<br />
| Chaos 9<br />
| {{Valid for ALL}}<br />
| Weapon<br />
<br />
|- id="rainbow_flask"<br />
| {{Hero Shard|Rainbow Flask}}<br />
| Increases the damage of Oil Flask by '''3-??%''' and has a chance to drench, ignite, or poison enemies on hit.<br />
| 12<br />
| Chaos 9<br />
| {{Valid for Huntress}}<br />
| Gloves<br />
<br />
|- id="run_and_gun"<br />
| {{Hero Shard|Run and Gun}}<br />
| Your primary attacks have a '''10-??%''' chance on hit to increase your movement speed by 600 for 3s.<br />
| 10<br />
| Chaos 9<br />
| {{Valid for ALL}}<br />
| Boots<br />
<br />
|- id="sharp_thinking"<br />
| {{Hero Shard|Sharp Thinking}}<br />
| Increases the damage bonus of Combat Preparation by '''4-40%'''.<br />
| 12<br />
| Chaos 9<br />
| {{Valid for Mercenary}}<br />
| Weapon<br />
<br />
<br />
|- id="tamers_gambit"<br />
| {{Hero Shard|Tamer's Gambit}}<br />
| Pets deal '''20-??%''' more damage, but Hero Damage and Ability Power are reduced by '''68-??%'''.<br />
| 20<br />
| Chaos 9<br />
| {{Valid for ALL}}<br />
| Weapon<br />
<br />
|- id="tank_gambit"<br />
| {{Hero Shard|Tank Gambit}}<br />
| Take '''6-??%''' less damage, but deal '''45-??%''' less damage.<br />
| 20<br />
| Chaos 9<br />
| {{Valid for ALL}}<br />
| Chest<br />
<br />
|- id="venomous_strikes"<br />
| {{Hero Shard|Venomous Strikes}}<br />
|'''2-20%''' chance on hit to poison a target for '''20-180%''' of your Hero Damage stat as magical poison damage each second for '''1-5s'''.<br />
| 20<br />
| Chaos 9<br />
| {{Valid for ALL}}<br />
| Weapon<br />
<br />
|- id="vroom_polymorph"<br />
| {{Hero Shard|Vroom Polymorph}}<br />
| Vroom Broom polymorphs enemies around you when activated for '''2-??''' seconds. Can only activate once every 10 seconds.<br />
| 8<br />
| Chaos 9<br />
| {{Valid for Gunwitch}}<br />
| Boots<br />
<br />
|- id="wild_fire"<br />
| {{Hero Shard|Wild Fire}}<br />
| Increases the duration of Flame Surge’s fire trail by '''1-??''' seconds.<br />
| 8<br />
| Chaos 9<br />
| {{Valid for Countess}}<br />
| Boots<br />
<br />
|}<br />
<br />
=== Others ===<br />
<br />
{| class="wikitable sortable" style="width:100%; text-align:center;"<br />
! rowspan="2" style="width:15%; text-align:center;" | Name <br />
! rowspan="2" style="width:45%; text-align:center;" | Effect <br />
! rowspan="2" style="width:5%; text-align:center;" | Upgr. levels <br />
! rowspan="2" style="width:7%; text-align:center;" | Shard Pack<br />
! colspan="2" style="width:31%; text-align:center;" | Valid for<br />
<br />
|- <br />
! style="width:10%;" | Hero<br />
! style="width:3%;" | Slot<br />
<br />
|- id="enhanced_launcher"<br />
| {{Hero Shard|Enhanced Launcher}}<br />
| Anti Gravity Bot Launcher can store an additional '''1-15''' Anti Gravity Bots.<br />
| 14<br />
|'''Removed'''<br />
| {{Valid for SeriesEV2}}<br />
| Weapon<br />
<br />
|- id="skeletal_bind"<br />
| {{Hero Shard|Skeletal Bind}}<br />
| When you defeat an enemy, you generate a charge. Your next fully-charged secondary attack summons a skeletal hand that traps each target hit for '''1-6''' seconds, draining one charge for each enemy hit. You can have a max of '''5''' charges.<br />
| 10<br />
|'''Removed'''<br />
| {{Valid for ALL}}<br />
| Weapon<br />
<br />
|- id="harbingers_exile"<br />
| {{Defense Shard|Harbinger’s Exile}}<br />
| Training Dummy has a '''1-9%''' chance to teleport targets back to spawner.<br />
| 20<br />
|'''Removed'''<br />
| {{Valid for Squire}}<br />
| Relic<br />
<br />
|- id="withering_blast"<br />
| {{Defense Shard|Withering Blast}}<br />
| Enemies damaged by Arcane Barrier take '''5-20%''' increased damage for '''1.5-3''' seconds.<br />
| 15<br />
|'''Revenge of the Yeti Incursion'''<br />
| {{Valid for Apprentice}}{{Valid for Adept}}<br />
| Relic<br />
<br />
|- id="onsen_bath"<br />
| {{Defense Shard|Onsen Bath}}<br />
| 20% chance for Cannonball Tower to fire a steamy blast dealing '''20-500%''' Defense Power and drenching enemies for 3 seconds.<br />
| 12<br />
|'''Revenge of the Yeti Incursion - Xbox Exclusive Item'''<br />
| {{Valid for Squire}}<br />
| Relic<br />
<br />
|}<br />
<br />
==Hyper Shards==<br />
<br />
[[File:The_Hyper_Shard_Icon.png|right|120px]]<br />
With the introduction of mastery mode, several new hyper shards have been introduced to the game. Shards unlock as you earn stars in mastery mode.<br />
Each hyper shard can only be obtained once in Mastery mode.<br />
<br />
As of the Prime Incursion Update, completing all maps within a prime region awards a hyper shard. Completing all six regions awards the last hyper shard. This allows you to obtain a second set of all the shards.<br />
Note that the order that you obtain hyper shards in Prime Incursions is different than that of Mastery mode (e.g. the first prime region doesn't award Mass Destruction).<br />
<br />
{| class="wikitable sortable" style="width:100%; text-align:center;"<br />
! rowspan="2" style="width:10%; text-align:center;" | Name <br />
! rowspan="2" style="width:40%; text-align:center;" | Effect <br />
! rowspan="2" style="width:5%; text-align:center;" | Upgr. levels <br />
! rowspan="2" style="width:7%; text-align:center;" | Mastery Stars Needed<br />
! rowspan="2" style="width:7%; text-align:center;" | Prime Incursion Region<br />
! colspan="8" style="width:31%; text-align:center;" | Valid for<br />
|- <br />
! style="width:10%;" | Hero<br />
! style="width:3%;" | Slot<br />
|- id="mass_destruction"<br />
| {{Hyper Shard|[[File:Hyper_Shard_Icon_2.png|50px]] <br />
'''Mass Destruction'''}} <br />
| Increases the Defense Power of the affected tower by 2-70% .<br />
| 34<br />
| 50 Stars<br />
| Completing all Incursions in Prime I - VI Regions. <br />
| {{Valid for ALL}}<br />
| Relic<br />
|- id="vicious_strikes"<br />
| {{Hyper Shard|[[File:Hyper_Shard_Icon_5.png|50px]] <br />
'''Vicious Strikes'''}} <br />
| Increases the Defense Range of the affected tower by x-2275 units.<br />
| 12<br />
| 155 Stars<br />
| Prime VI<br />
| {{Valid for ALL}}<br />
| Relic<br />
|- id="radiant_critical_power"<br />
| {{Hyper Shard|[[File:Hyper_Shard_Icon_3.png|50px]] <br />
'''Radiant Critical Power'''}} <br />
| Increases the Defense Critical Damage of nearby defenses by 0-5% and Defense Critical Chance of nearby defenses by 3%.<br />
| 5<br />
| 260 Stars<br />
| Prime IV<br />
| {{Valid for ALL}}<br />
| Boots<br />
|- id="explosive_shielding_guard"<br />
| {{Hyper Shard|[[File:Hyper_Shard_Icon_1.png|50px]] <br />
'''Explosive Shielding Guard'''}} <br />
| When the affected tower takes damage, it has a 3-35% chance to gain a shield for 50-250% of its Defense Health for 5 seconds and to trigger an explosion that deals 140-500% of its Defense Health as damage to nearby enemies. Does not work with Auras and Traps. This does not destroy the tower. Does not stack with Shielding Guard or Explosive Guard.<br />
| 20<br />
| 365 Stars<br />
| Prime II<br />
| {{Valid for ALL}}<br />
| Relic<br />
|- id="thunderstruck"<br />
| {{Hyper Shard|[[File:Hyper_Shard_Icon_4.png|50px]] <br />
'''Thunderstruck'''}} <br />
| Your primary attacks have a 26% chance on hit to drench enemies for 7 seconds and your primary attacks deal an additional 40% damage as storm damage. Storm damage has a 3 second cooldown.<br />
| 12<br />
| 470 Stars<br />
| Prime III<br />
| {{Valid for ALL}}<br />
| Weapon<br />
|- id="destructive_pylon"<br />
| {{Hyper Shard|[[File:Hyper_Shard_Icon_2.png|50px]] <br />
'''Destructive Pylon'''}} <br />
| Increases the Defense Power of nearby defenses to 120% and increases the Defense Power of the affected tower by 34%. Does not stack with Destruction or Power Pylon.<br />
| 18<br />
| 575 Stars<br />
| Prime I<br />
| {{Valid for ALL}}<br />
| Relic<br />
|- id="automation"<br />
| {{Hyper Shard|[[File:Hyper_Shard_Icon_1.png|50px]] <br />
'''Automation'''}} <br />
| Each time your defense attacks, it heals for 2% of its max health. Cooldown of 0.7 seconds.<br />
| 20<br />
| 680 Stars<br />
| Prime V<br />
| {{Valid for ALL}}<br />
| Relic<br />
|-<br />
| {{Hyper Shard|[[File:Hyper_Shard_Icon_6.png|50px]] <br />
'''Juggernaut'''}} <br />
| Increases your defense health and reduce damage, on 16/16 +70% Defense Health and +20% damage reduction<br />
| 16<br />
| 785 Stars<br />
| Prime VII<br />
| {{Valid for ALL}}<br />
| Relic<br />
|-<br />
| {{Hyper Shard|[[File:Hyper_Shard_Icon_3.png|50px]] <br />
'''Genie King's Blessing'''}} <br />
| Gain 1-3 defense mana upon defeating an enemy, up to 100 enemies per Combat Phase.<br />
| 5<br />
| ??? Stars<br />
| Completing all Prime Regions in Chaos 9. <br />
| {{Valid for ALL}}<br />
| Boots<br />
|}</div>
Xano2323
https://wiki.dungeondefenders2.com/index.php?title=Mods&diff=15051
Mods
2022-07-08T13:37:24Z
<p>Xano2323: </p>
<hr />
<div>M.O.D.S (Magical Offensive Defensive Subroutines or simply "Mods"), are passives on equipment most of which can be moved to the same Slot Type, eg. Helmet to Helmet, Weapon to any Weapon, but not Helmet to Boots. Mods can be found throughout the game, with more available in higher difficulties.<br />
<br />
== Quality ==<br />
Mods come in a ten-tiered quality system also known as the "Qualibean". <br />
<br />
Differences between the first nine are mainly marginal. However, the difference from the Ninth to Tenth Tier quality is quite significant as the latter tier will allow the mod to reach the maximum stat value when it's in Chaos VIII tier.<br />
<br />
=Armor Mods=<br />
Mods for the 4 Gear Slots (Helmet, Chest, Gloves, and Boots), which have the Chip suffix. Their effects are additive between each Slot.<br />
<br />
<tabber><br />
Standard M.O.D.S.=<br />
{| class="wikitable" style="width:90%;"<br />
|-<br />
! Name & Effects !! Drops On !! Valid Hero(s)<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Ability Buff Chip'''</big> <br />
'''''+140 - +7770''' Ability Power while buffed.'' <br />
|| Chaos 4+ || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Ability Chip'''</big> <br />
'''''+70 - +3885''' Ability Power''. <br />
|| Campaign+ || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Damage Buff Chip'''</big> <br />
'''''+140 - +7770''' Hero Damage while buffed.'' <br />
|| Chaos 4+ || All <br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Exploit Weakness Chip'''</big> <br />
'''''+x% - +75%''' Damage to Weak Points.'' <br />
|| Campaign+ || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Healthy AP Chip'''</big> <br />
'''''+140 - +7770''' Ability Power when at 90%+ Health.'' <br />
|| Chaos 1+ || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Healthy Power Chip'''</big> <br />
'''''+140 - +7770''' Hero Damage when at 90%+ Health.'' <br />
|| Chaos 1+ || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Heavy Chip'''</big> <br />
'''''+110 - +6105''' Damage with Heavy Weapons.'' <br />
|| Campaign + || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Lifeburn Armor Chip'''</big> <br />
'''''+60 - +3300''' Hero Armor when under 20% Health.'' <br />
|| Chaos 7+ || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Light Chip'''</big> <br />
'''''+110 - +6105''' Damage with Light Weapons.'' <br />
|| Campaign+ || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Manaburn AP Chip'''</big> <br />
''Gain up to '''+140 - +7770''' Ability Power based on the amount of missing Ability Resource.'' <br />
|| Chaos 4+ || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Manaburn Damage Chip'''</big> <br />
''Gain up to '''+140 - +7770''' Hero Damage based on the amount of missing Ability Resource.'' <br />
|| Chaos 4+ || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Medium Chip'''</big> <br />
'''''+110 - +6105''' Damage with Medium Weapons.'' <br />
|| Campaign+ || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Normal AP Chip'''</big> <br />
'''''+x - +1500''' Ability Power each time you do not Critical Hit. Resets on Crit.'' <br />
|| Chaos 4+ || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Normal Damage Chip'''</big> <br />
'''''+x - +1500''' Hero Damage each time you do not Critical Hit. Resets on Crit.'' <br />
|| Chaos 4+ || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Power Chip'''</big> <br />
'''''+70 - +3885''' Hero Damage.'' <br />
|| Campaign + || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Quintuple Chip'''</big> <br />
'''''+110 - +6105''' damage to Quintuple Projectile Weapons.'' <br />
|| Campaign+ || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Robust Chip'''</big> <br />
'''''+70 - +3885''' Hero Health.'' <br />
|| Campaign + || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Single Chip'''</big> <br />
'''''+110 - +6105''' damage to Single Projectile Weapons.'' <br />
|| Campaign+ || All <br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Steel Skin Chip'''</big> <br />
'''''+60 - +3330''' Armor when Attacking.'' <br />
|| Chaos 4+ || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Swap AP Chip'''</big> <br />
'''''+140 - +7770''' Ability Power for y seconds after swapping in.'' <br />
|| Chaos 4+ || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Swap Damage Chip'''</big> <br />
'''''+140 - +7770''' Hero damage for y seconds after swapping in.'' <br />
|| Chaos 4+ || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Swap Crit Chance'''</big> <br />
'''''+x% - +2.5%''' crit chance for y seconds after swapping in.'' <br />
|| ??? || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Pest Repellant'''</big> <br />
''Take '''x% - 50%''' less damage from flying enemies'' <br />
|| ??? || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Tenacity Chip'''</big> <br />
'''''-1.04% to -25%''' duration of negative status effects.'' <br />
|| Chaos 4+ || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Triple Chip'''</big> <br />
'''''+110 - +6105''' damage to Triple Projectile Weapons.'' <br />
|| Campaign+ || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Dodge Chip'''</big> <br />
'''''x% - 10%''' chance to dodge attack''<br />
|| ??? || All<br />
|}<br />
|-|<br />
Unique Locked M.O.D.S.=<br />
{| class="wikitable" style="width:90%;"<br />
|-<br />
! Name & Effects !! Item !! Drops On !! Valid Hero(s)<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Snake Skin Armor'''</big> <br />
''Gain +x% Hero Health and take x% less damage''. <br />
|| [[File:Snake_Skin_Armor_Icon.png|center|50px]] <br />
'''Snake Skin Armor''' <br />
|| The Wildest West || All <br />
|}<br />
|-|<br />
</tabber><br />
<br />
=Relic Mods=<br />
Mods for defenses only. Most can be identified by the Servo suffix. Elemental Mods and Boom Mods can not be stacked on a single item. Multiple sources of Anti-Mods stack Additively (As long as the [[Enemies]] meet each Enemy Types). <br />
<br />
<br />
<tabber><br />
Standard M.O.D.S.=<br />
{| class="wikitable" style="width:90%;"<br />
|-<br />
! Name & Effects !! Drops On !! Valid Hero(s)<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Accumulator Servo'''</big> <br />
''Deal Area Damage equal to '''78% - 500%''' damage taken in the past 10 seconds.'' <br />
|| Chaos 1+ || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Anti-Chaos Servo'''</big> <br />
'''''+5.1% - +50%''' Damage to Chaos Enemies.'' <br />
|| Chaos 6+ || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Anti-Frost Servo'''</big> <br />
'''''+5.1% - +50%''' Damage to Frosty Enemies''. <br />
|| Chaos 7+ || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Anti-Gobu Servo'''</big> <br />
'''''+5.17% - +60%''' Damage to Goblins.'' <br />
|| Campaign+ || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Anti-Melee Servo'''</big> <br />
'''''+5.03% - +40%''' Damage to Melee Enemies.'' <br />
|| Chaos 3+ || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Anti-Miniboss Servo'''</big> <br />
'''''+5.1% - +50%''' Damage to Minibosses.'' <br />
|| Chaos 5+ || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Anti-Orc Servo'''</big><br />
'''''+5.17% - +60%''' Damage to Orc Enemies.'' <br />
|| Campaign+ || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Anti-Ranged Servo'''</big> <br />
'''''+5.03% - +40%''' Damage to Ranged Enemies.'' <br />
|| Chaos 4+ || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Anti-Skeleton Servo'''</big> <br />
'''''+5.17% - +60%''' Damage to Skeleton Enemies.'' <br />
|| Chaos 1+ || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Anti-Support Servo'''</big> <br />
'''''+5.1% - +50%''' Damage to Support Enemies.'' <br />
|| Chaos 2+ || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Anti-Warboar Servo'''</big><br />
'''''+5.17% - +60%''' Damage to Warboars.'' <br />
|| Chaos 1+ || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Boar-Boom Servo'''</big><br />
''Warboars explode when killed dealing around '''36,036 - 2,000,001''' area damage, depending on enemy type. (Displaying Min (Campaign 1/10 UPs) to Max (Chaos VIII 10/10 Ups), not range of damage)'' <br />
|| Chaos 1+ || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Chaos-Boom Servo'''</big> <br />
''Chaos enemies explode when killed dealing around '''18,018 - 1,000,000''' area damage, depending on enemy type. (Displaying Min (Campaign 1/10 UPs) to Max (Chaos VIII 10/10 Ups), not range of damage)'' <br />
|| Chaos 6+ || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Controller Servo'''</big><br />
'''''+4.99% - +35%''' Damage to Crowd Controlled Enemies.'' <br />
|| Chaos 5+ || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Crit Damage Servo'''</big> <br />
'''''+5.22% - +35%''' Critical Damage.'' <br />
|| Chaos 5+ || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Critical Servo'''</big><br />
'''''+1.15% - +25%''' Defense Critical Chance.'' <br />
|| Chaos 5+ || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Damage Buff Servo'''</big> <br />
'''''+140 - +7770''' Defense Power while buffed.'' <br />
|| Chaos 7 || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Defense Range Servo'''</big> <br />
'''''+5.17% - +30%''' Defense Attack Range.'' <br />
|| Chaos 6+ || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Defense Rate Servo'''</big> <br />
'''''+5.28% - +40%''' Defense Attack Rate.'' <br />
|| Chaos 4+ || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Diverse CD Servo'''</big> <br />
'''''+1.06% - +10%''' Defense Critical Damage for each unique Defense nearby.'' <br />
|| Chaos 3+ || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Diverse Critical Servo'''</big> <br />
'''''+x% - +6%''' Defense Critical Chance for each unique Defense nearby.'' <br />
|| Chaos 3+ || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Diverse Power Servo'''</big> <br />
'''''+80 - +4650''' Defense Power for each unique Defense nearby.'' <br />
|| Chaos 3+ || All <br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Earth Servo'''</big> <br />
''Attunes a non-elemental Tower to Earth and increases Defense Power by '''70 - 3885'''.'' <br />
|| Campaign+ || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Fire Servo'''</big> <br />
''Attunes a non-elemental Tower to Fire and increases Defense Power by '''70 - 3885'''.'' <br />
|| Campaign+ || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Fortitude Servo'''</big> <br />
'''''+110 - +6105''' Defense Health.'' <br />
|| Campaign+ || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Frosty Boom Servo'''</big><br />
''Frost enemies explode when killed dealing around '''36,036 - 2,000,001''' area damage, depending on enemy type. (Displaying Min (Campaign 1/10 UPs) to Max (Chaos VIII 10/10 Ups), not range of damage)'' <br />
|| Chaos 7+ || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Gobu-Boom Servo'''</big> <br />
''Goblins explode when killed dealing around '''36,036 - 2,000,001''' area damage, depending on enemy type. (Displaying Min (Campaign 1/10 UPs) to Max (Chaos VIII 10/10 Ups), not range of damage)'' <br />
|| Campaign+ || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Hardened Servo'''</big><br />
'''''-0.76% to -30%''' Damage Taken when under 20% Health.'' <br />
|| Campaign+ || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Melee-Boom Servo'''</big> <br />
''Melee enemies explode when killed dealing around '''18,018 - 1,000,000''' area damage, depending on enemy type. (Displaying Min (Campaign 1/10 UPs) to Max (Chaos VIII 10/10 Ups), not range of damage)'' <br />
|| Chaos 3+ || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Miniboss-Boom Servo'''</big><br />
''Minibosses explode when killed dealing around '''18,018 - 1,000,000''' area damage, depending on enemy type. (Displaying Min (Campaign 1/10 UPs) to Max (Chaos VIII 10/10 Ups), not range of damage)'' <br />
|| Chaos 5+ || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Piercer Servo'''</big><br />
''Defense projectiles pierce shields and do '''5.5% - 100%''' of their damage.'' <br />
|| Chaos 3+ || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Power Servo'''</big> <br />
'''''+110 - +6105''' Defense Power.'' <br />
|| Campaign+ || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Poison Servo'''</big> <br />
''Attunes a non-elemental Tower to Poison, causing targets to take 5% Defense Power per second for x seconds and increases Defense Power by '''70 - 3885'''.'' <br />
|| Chaos 7+ || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Protective Downgrade Servo'''</big> <br />
''Instead of being destroyed, the defense will decrease one upgrade level at '''16% - 100%''' Health. Once per Combat Phase.'' <br />
|| Chaos 1+ || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Range-Boom Servo'''</big> <br />
''Ranged enemies explode when killed dealing around '''18,018 - 1,000,000''' area damage, depending on enemy type. (Displaying Min (Campaign 1/10 UPs) to Max (Chaos VIII 10/10 Ups), not range of damage)'' <br />
|| Chaos 4+ || All <br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Refund Servo'''</big> <br />
''Defense drops '''5.5% - 75%''' of its mana value when destroyed.'' <br />
|| Chaos 3+ || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Skele-Boom Servo'''</big><br />
''Skeletons explode when killed dealing around '''36,036 - 2,000,001''' area damage, depending on enemy type. (Displaying Min (Campaign 1/10 UPs) to Max (Chaos VIII 10/10 Ups), not range of damage)''. <br />
|| Chaos 1+ || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Storm Servo'''</big> <br />
''Attunes a non-elemental Tower to Storm and increases Defense Power by '''70 - 3885'''.'' <br />
|| Campaign+ || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Support-Boom Servo'''</big><br />
''Support enemies explode when killed dealing around '''36,036 - 2,000,001''' area damage, depending on enemy type. (Displaying Min (Campaign 1/10 UPs) to Max (Chaos VIII 10/10 Ups), not range of damage)'' <br />
|| Chaos 2+ || All <br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Orc-Boom Servo'''</big><br />
''Orcs explode when killed dealing around '''36,036 - 2,000,001''' area damage, depending on enemy type. (Displaying Min (Campaign 1/10 UPs) to Max (Chaos VIII 10/10 Ups), not range of damage)'' <br />
|| ??? || All <br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Tenacity Servo'''</big> <br />
'''''-5.5% to -100%''' Duration of Negative Status Effects.'' <br />
|| Chaos 2+ || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Unique CD Servo'''</big> <br />
'''''+10.22% - +40%''' Defense Critical Damage if only one is built.'' <br />
|| ??? || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Unique Critical Servo'''</big><br />
'''''+x% - +30%''' Defense Critical Chance if only one is built.'' <br />
|| ??? || All <br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Unique Power Servo'''</big> <br />
'''''+360 - +19980''' Defense Power if only one is built.'' <br />
|| Chaos 2+ || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Water Servo'''</big> <br />
''Attunes a non-elemental Tower to Water, drenching targets for 9 [seconds] and increases Defense Power by '''70 - 3885'''.'' <br />
|| Campaign+ || All <br />
|}<br />
|-|<br />
Unique Hero M.O.D.S.=<br />
{| class="wikitable" style="width:90%;"<br />
|-<br />
! Name & Effects !! Drops On !! Valid Hero(s)<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Burning Bolts'''</big> <br />
'''''+1.14% - +20%''' extra Fire damage over '''3.05 - x''' seconds when hit by [[Ballista]] and attunes the tower to Fire. (duration VIII|2/10 = 7.1s) (DoT Fire Damage does not work on Drakenlord's shield)'' <br />
|| Campaign+ (As [[Squire]]) || [[File:Squire_icon_trans.png|center|24px]]<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Drain Aura'''</big> <br />
''[[Boost Aura]] damages enemies for '''75% - 600%''' of Defense Power (per second).'' <br />
|| Campaign+ (As [[Monk]]) || [[File:Monk_icon_trans.png|center|24px]]<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Embermount Flames'''</big> <br />
'''''+x - 80''' seconds ignite duration when hit by [[Fissure of Embermount]]. (Does not work on Drakenlord's shield)'' <br />
|| Campaign+ (As [[Lavamancer]]) || [[File:Lavamancer_icon_trans.png|center|24px]]<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Lingering Helfire'''</big> <br />
'''''+x% - 20%''' extra Fire damage over '''y''' seconds when hit by [[Skeletal Ramster]] and attunes the tower to Fire. (duration: V|5/10 = 5.75s, VIII|5/10 = 7.25s) (DoT Fire Damage does not work on Drakenlord's shield)'' <br />
|| Campaign+ (As [[Abyss Lord]] || [[File:AbyssLord_icon_trans.png|center|24px]]<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Fireblossom Blessing'''</big> <br />
'''''+1% - 20%''' extra Fire damage over '''1s-y''' seconds when hit by [[Harpy's Perch]] and attunes the tower to Fire. (duration: VII|1/10 = 5s) (DoT Fire Damage does not work on Drakenlord's shield)'' <br />
|| Campaign+ (As [[Dryad]]} || [[File:Dryad_icon_trans.png|center|24px]]<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Proactive Traps'''</big><br />
'''''+4 - +222''' Defense Power per detonation of [[Explosive Trap]]. Up to 100 times.'' <br />
|| Campaign+ (As [[Huntress]]) || [[File:Huntress_icon_trans.png|center|24px]]<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Shatterquake'''</big> <br />
'''''+7,900 - +556,950''' Area Earth damage for '''y''' seconds when hit by [[Earthshatter Tower]]. (duration: Campaign = 1s, VIII|5/10 = 9s)'' <br />
|| Campaign+ (As [[Apprentice]]) || [[File:Apprentice_icon_trans.png|center|24px]]<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Stunning Revelations'''</big> <br />
'''''+x - 196,300''' Magic Damage and '''y%''' chance to stun enemies for 2 seconds when hit by [[Weapon Manufacturer]] (stun chance: VIII|6/10 = 24.33%)''. <br />
|| Campaign+ (As [[Series EV2]]) || [[File:SeriesEV2_icon_trans.png|center|24px]]<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Fiery Fangs'''</big> <br />
'''''+1.14% - +20%''' extra Fire damage over '''5.6s-y''' seconds when hit by [[Sand Viper]] and attunes the tower to Fire. (duration: VIII|2/10 = 7.1s) (DoT Fire Damage does not work on Drakenlord's shield)'' <br />
|| Campaign+ (As [[Mystic]]) || [[File:Mystic_icon_trans.png|center|24px]]<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Spectral Arrows'''</big> <br />
''Damage dealt by the Nether Archer's arrows is reduced by '''x% - 60%''' less than normal on subsequent bounces'' <br />
|| ??? || <br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Motherly Instinct'''</big> <br />
''Increases the defense power of the Elder Dragon by '''x% - 40%''' for each Dragon's Nest built near the Elder Dragon'' <br />
|| ??? || <br />
|-|<br />
</tabber><br />
<br />
=Weapon Mods=<br />
Mods for the Weapon Slot Type, which have the Chip suffix. Elemental Mods and Boom Mods can not be stacked on a single item. Multiple sources of Anti-Mods stack Additively (As long as the [[Enemies]] meets the Enemy Types).<br />
<br />
<tabber><br />
Standard M.O.D.S.=<br />
{| class="wikitable" style="width:90%;"<br />
|-<br />
! Name & Effects !! Drops On !! Valid Hero(s) <br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Boarsplosion Chip'''</big> <br />
''Warboars explode when killed dealing around '''36,036 - 2,000,001''' area damage, depending on enemy type. (Displaying Min (Campaign 1/10 UPs) to Max (Chaos VIII 10/10 Ups), not range of damage)'' <br />
|| Chaos 1+ || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Chaos Chip'''</big> <br />
'''''+5.39% - +60%''' Damage to Chaos enemies.'' <br />
|| Chaos 6+ || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Chaosplosion Chip'''</big> <br />
''Chaos enemies explode when killed dealing around '''18,018 - 1,000,000''' as area damage,depending on enemy type. (Displaying Min (Campaign 1/10 UPs) to Max (Chaos VIII 10/10 Ups), not range of damage)'' <br />
|| Chaos 6+ || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Controller Chip'''</big> <br />
'''''+5.22% - +55%''' Damage to crowd controlled enemies.'' <br />
|| Chaos 6+ || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Crit Damage Chip'''</big><br />
'''''+5.22% - +35%''' Hero Critical Damage.'' <br />
|| Chaos 5+ || All <br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Critical Chip'''</big> <br />
'''''+1.15% - +25%''' Hero Critical Chance.'' <br />
|| Chaos 5+ || All <br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Earth Chip'''</big> <br />
'''''+350 - +19425''' Earth Damage to primary attacks.'' <br />
|| Campaign+ || All <br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Fire Chip'''</big> <br />
'''''+350 - 19425''' Fire Damage to primary attacks.'' <br />
|| Campaign+ || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Focused AP Chip'''</big> <br />
'''''+5.17% - +60%''' Ability Power for each ability on cooldown.'' <br />
|| Chaos 4+ || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Focused Power Chip'''</big> <br />
'''''+5.17% - +60%''' Weapon Damage for each ability on cooldown.'' <br />
|| Chaos 4+ || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Frost Chip'''</big><br />
'''''+5.17% - +60%''' Damage to Frosty Enemies.'' <br />
|| Chaos 7+ || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Frostsplosion Chip'''</big> <br />
''Frosty enemies explode when killed dealing around '''36,036 - 2,000,001''' as area damage, depending on enemy type. (Displaying Min (Campaign 1/10 UPs) to Max (Chaos VIII 10/10 Ups), not range of damage)'' <br />
|| Chaos 7+ || All <br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Goblin Chip'''</big> <br />
'''''+5.17% - +60%''' Damage to Goblins.'' <br />
|| Campaign+ || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Gobsplosion Chip'''</big> <br />
''Goblins explode when killed dealing around '''36,036 - 2,000,001''' as area damage, depending on enemy type. (Displaying Min (Campaign 1/10 UPs) to Max (Chaos VIII 10/10 Ups), not range of damage)'' <br />
|| Campaign+ || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Last Stand Chip'''</big><br />
''Upon death, return to '''15.5% - 100%''' health. Once per combat phase.'' <br />
|| Chaos 2+ || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Lifeburn CD Chip'''</big> <br />
'''''+5.2% - +50%''' Hero Critical Damage when under 20% Health.'' <br />
|| Chaos 6+ || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Lifeburn Critical Chip'''</big> <br />
'''''+5.2% - +50%''' Hero Critical Chance when under 20% Health.'' <br />
|| Chaos 6+ || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Mana Gain Chip'''</big> <br />
'''''+1 - +15''' ability resource per second while inactive.'' <br />
|| Chaos 2+ || {{Valid for Gunwitch}} {{Valid for Lavamancer}} {{Valid for Mystic}} {{Valid for Dryad}}<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Mana Growth Chip'''</big> <br />
'''''+5 - +35''' Mana per second while inactive.'' <br />
|| Chaos 2+ <br />
|| {{Valid for Apprentice}} {{Valid for Squire}} {{Valid for Huntress}} {{Valid for Monk}} {{Valid for Initiate}} {{Valid for Adept}} <br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Melee Chip'''</big><br />
'''''+5.39% - +60%''' Damage to Melee enemies.''<br />
|| Chaos 4+ || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Meleesplosion Chip'''</big><br />
''Melee enemies explode when killed dealing around '''18,018 - 1,000,000''' as area damage, depending on enemy type. (Displaying Min (Campaign 1/10 UPs) to Max (Chaos VIII 10/10 Ups), not range of damage)'' <br />
|| Chaos 4+ || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Miniboss Chip'''</big><br />
'''''+5.17% - +60%''' Damage to Minibosses.''<br />
|| Chaos 5+ || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Minibossplosion Chip'''</big> <br />
''Minibosses explode when killed dealing around '''18,018 - 1,000,000''' as area damage, depending on enemy type. (Displaying Min (Campaign 1/10 UPs) to Max (Chaos VIII 10/10 Ups), not range of damage)''<br />
|| Chaos 5+ || All <br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Oil Chip'''</big> <br />
'''''+350 - +19425''' Oil Damage to primary attacks, Oiling enemies for 10 seconds.''<br />
|| Drakenfrost Region || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Orc Chip'''</big> <br />
'''''+5.17% - +60%''' Damage to Orcs'' <br />
|| Campaign+ || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Orcsplosion Chip'''</big> <br />
''Orcs explode when killed dealing around '''36,036 - 2,000,001''' as area damage, depending on enemy type. (Displaying Min (Campaign 1/10 UPs) to Max (Chaos VIII 10/10 Ups), not range of damage)''<br />
|| Campaign+ || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Piercer Chip'''</big> <br />
''Hero projectiles pierce shields and do '''5.5% - 100%''' of their damage.'' <br />
|| Chaos 3+ || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Poison Chip'''</big> <br />
'''''+350 - +19425''' Poison Damage to primary attacks, causing enemies to take 5% hero damage as Poison Damage over 3 seconds.'' <br />
|| The Lost Temple || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Ranged Chip'''</big> <br />
'''''+5.17% - +60%''' Damage to Ranged enemies.'' <br />
|| Chaos 4+ || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Rangesplosion Chip'''</big> <br />
''Ranged enemies explode when killed dealing around '''18,018 - 1,000,000''' as area damage, depending on enemy type. (Displaying Min (Campaign 1/10 UPs) to Max (Chaos VIII 10/10 Ups), not range of damage)''<br />
|| Chaos 4+ || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Skeleton Chip'''</big><br />
'''''+5.17% - +60%''' Damage to Skeletons.'' <br />
|| Chaos 1+ || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Skelsplosion Chip'''</big> <br />
''Skeleton enemies explode when killed dealing around '''36,036 - 2,000,001''' as area damage, depending on enemy type. (Displaying Min (Campaign 1/10 UPs) to Max (Chaos VIII 10/10 Ups), not range of damage)'' <br />
|| Chaos 1+ || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Storm Chip'''</big> <br />
'''''+350 - +19425''' Storm Damage to primary attacks''. <br />
|| Campaign+ || All <br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Support Chip'''</big><br />
'''''+5.17% - +60%''' Damage to Support enemies.'' <br />
|| Chaos 5+ || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Suppsplosion Chip'''</big> <br />
''Support enemies explode when killed dealing around '''36,036 - 2,000,001''' as area damage, depending on enemy type. (Displaying Min (Campaign 1/10 UPs) to Max (Chaos VIII 10/10 Ups), not range of damage)'' <br />
|| Chaos 2+ || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Warboar Chip'''</big> <br />
'''''+5.17% - +60%''' Damage to Warboars.''<br />
|| Chaos 1+ || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Water Chip'''</big> <br />
'''''+350 - +19425''' Water Damage to primary attacks, drenching enemies for Y seconds.''<br />
|| Campaign+ || All<br />
|}<br />
|-|<br />
Unique Swappable M.O.D.S.=<br />
{| class="wikitable" style="width:90%;"<br />
|-<br />
! Name & Effects !! Item !! Drops On !! Valid Hero(s) <br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Aerial Strike Chip'''</big> <br />
''+x% [[Arc Lightning]] Damage to Knocked Up enemies.'' <br />
|| Standard Legendary Magic Staffs || Onslaught Floor 35+ || [[File:Adept_icon_trans.png|center|24px]]<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Buffer Chip'''</big> <br />
''x Heat per second while standing in Buff Beam nodes.'' <br />
|| Standard Legendary Canisters || Onslaught Floor 35+ || [[File:SeriesEV2_icon_trans.png|center|24px]]<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Echoing Command Chip'''</big> <br />
'''''+x''' seconds to Direct Command duration on Skeletal Orcs, Ramsters, and Archers.'' <br />
|| Standard Legendary Tomes || Onslaught Floor 35+ || [[File:AbyssLord_icon_trans.png|center|24px]] <br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Exploding Lashes Chip'''</big> <br />
'''''+x''' Damage Poison Explosion on enemies killed by Lash Out.'' <br />
|| Standard Legendary Daggers || Onslaught Floor 35+ || [[File:Mystic_icon_trans.png|center|24px]]<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Exploding Volley Chip'''</big> <br />
'''''+x - +1,387,500''' area damage to enemies hit by Arcane Volley or Arc Lightning.''<br />
|| Standard Legendary Magic Staff || Onslaught Floor 35+ || [[File:Apprentice_icon_trans.png|center|24px]] [[File:Adept_icon_trans.png|center|24px]]<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Frosty Shard Chip'''</big> <br />
'''''+x - +42,180''' Hero Damage for 5? seconds on Ice Needle kills.'' <br />
|| Standard Legendary Guns || Onslaught Floor 35+ || [[File:Gunwitch_icon_trans.png|center|24px]]<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Oil Spill Chip'''</big> <br />
''Oil Flask leaves an oil area for x seconds.''<br />
|| Standard Legendary Bows || Onslaught Floor 35+ || [[File:Huntress_icon_trans.png|center|24px]] <br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Prickly Shield Chip'''</big> <br />
'''''+x% - 450%''' Thorns damage on Shield Blocking. Thorns increases on Armor.''<br />
|| Standard Legendary Swords || Onslaught Floor 35+ || [[File:Squire_icon_trans.png|center|24px]] <br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Shroomite Chip'''</big> <br />
''Enemies slain by Poison Mushrooms spawn additional mushrooms that deal '''x - 192,030''' damage per second.''<br />
|| Standard Legendary Swords || Onslaught Floor 35+ || [[File:Dryad_icon_trans.png|center|24px]]<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Thundering Storm Chip'''</big> <br />
''+x second stun on Chi Stomp.''<br />
|| Standard Legendary Polearms || Onslaught Floor 35+ || [[File:Initiate_icon_trans.png|center|24px]]<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Tidal Wave Chip'''</big> <br />
''Heroic Wave deals x damage to nearby enemies.''<br />
|| Standard Legendary Polearms || Onslaught Floor 35+ || [[File:Monk_icon_trans.png|center|24px]]<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Toe Roaster Chip'''</big> <br />
'''''+x - 888,630''' Fire damage to enemies while Submerged.''<br />
|| Standard Legendary Lava Arm || Onslaught Floor 35+ || [[File:Lavamancer_icon_trans.png|center|24px]]<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Earthen Power Chip'''</big> <br />
'''''+5 - +X''' Molten Power per second while submerged.'' <br />
|| [[File:Prestigious_Energy_Claw_Icon.png|center|50px]] '''Prestigious Energy Claw'''<br />
|| Ancient Pwr Reset or every 10 Onslaught floors. || [[File:Lavamancer_icon_trans.png|center|24px]]<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Mana Command Chip'''</big> <br />
''+x Mana from kills by Direct Command empowered defenses.'' <br />
|| [[File:ScreenShot00845.png|center|50px]] '''Prestigious Energy Tablet''' || Ancient Pwr Reset or every 10 Onslaught floors. || [[File:AbyssLord_icon_trans.png|center|24px]]<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Marknado Chip'''</big> <br />
''Tornado marks enemies.'' <br />
|| [[File:Prestigious_Power_Staff_Icon.png|center|50px]] '''Prestigious Power Staff''' || Ancient Pwr Reset or every 10 Onslaught Floors. ||[[File:Apprentice_icon_trans.png|center|24px]] [[File:Adept_icon_trans.png|center|24px]]<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Meltdown Chip'''</big> <br />
''Up to '''10.13% - x%''' Proton Charge Damage while Overheating.''<br />
|| [[File:Prestigious_Energy_Canister_Icon.png|center|50px]] '''Prestigious Energy Canister''' || Ancient Pwr Reset or every 10 Onslaught Floors. || [[File:SeriesEV2_icon_trans.png|center|24px]]<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Piercing Ice Chip'''</big> <br />
''Ice Needle pierces shields for '''10.64%- x%''' damage and up to y enemies.''<br />
|| [[File:Prestigious_Energy_Rifle_Icon.png|center|50px]] '''Prestigious Energy Rifle''' || Ancient Pwr Reset or every 10 Onslaught Floors. || [[File:Gunwitch_icon_trans.png|center|24px]]<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Searing Flames Chip'''</big> <br />
'''''+56,000 - +x''' Fire damage per second on enemies affected by Piercing Shot.''<br />
|| [[File:Prestigious_Energy_Bow_Icon.png|center|50px]] '''Prestigious Energy Bow''' || Ancient Pwr Reset or every 10 Onslaught Floors. || [[File:Huntress_icon_trans.png|center|24px]]<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Seismic Launch Chip'''</big> <br />
'''''+103,850 - +x''' Earth damage to Seismic Slam and knocks enemies up.''<br />
|| [[File:Prestigious_Energy_Sword_Icon.png|center|50px]] '''Prestigious Energy Sword''' || Ancient Pwr Reset or every 10 Onslaught Floors. || [[File:Squire_icon_trans.png|center|24px]] <br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Serpent Avatar'''</big> <br />
''The serpent avatar summoned by the Mystic at max Appeasement deals '''9% - 55%''' more damage'' <br />
|| [[File:Prestigious_Energy_Dagger_Icon.png|center|50px]] '''Prestigious Energy Dagger''' || Ancient Pwr Reset or every 10 Onslaught Floors. || [[File:Mystic_icon_trans.png|center|24px]] <br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Stance Dancer Chip'''</big> <br />
'''''+60 - +x''' Hero damage for 5 seconds each time you switch stances. Stacks up to 3 times.'' <br />
|| [[File:Prestigious_Energy_Axe_Icon.png|center|50px]] '''Prestigious Energy Axe''' || Ancient Pwr Reset or every 10 Onslaught Floors. || [[File:Chibi_barb_copy.png|center|24px]]<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Stomp Strike Chip'''</big> <br />
''Chi Stomp deals '''+5.5% - +75%''' increased damage''<br />
|| [[File:Prestigious_Energy_Polearm_Icon.png|center|50px]] '''Prestigious Energy Polearm''' || Ancient Pwr Reset or every 10 Onslaught Floors. || [[File:Initiate_icon_trans.png|center|24px]]<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Stunning Wave Chip'''</big> <br />
''Heroes Wave stuns enemies for 2-? seconds.''<br />
|| [[File:Prestigious_Energy_Polearm_Icon.png|center|50px]] '''Prestigious Energy Polearm''' || Ancient Pwr Reset or every 10 Onslaught Floors. || [[File:Monk_icon_trans.png|center|24px]]<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Spectral Chip'''</big> <br />
'''''+10 - +x''' Celestial Power. (Max Mana)''<br />
|| [[File:Prestigious_Energy_Sword_Icon.png|center|50px]] '''Prestigious Energy Sword''' || Ancient Pwr Reset or every 10 Onslaught Floors. || [[File:Dryad_icon_trans.png|center|24px]]<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Banjaxed'''</big> <br />
''Primary attacks have a x% chance to Drench, Chill, Oil, or Poison enemies (x Damage every second), for x seconds.''<br />
|rowspan="10" | <br />
[[File:Fish_Flinger_Icon.png|center|50px]] <br />
[[File:Captain%27s_Persuader_Icon.png|center|50px]] <br />
[[File:Seven_Seas_Bow_Icon.png|center|50px]]<br />
[[File:The_Polly_Wanna_Icon.png|center|50px]]<br />
[[File:ScreenShot00882.png|center|50px]]<br />
[[File:Core-sair_Canister_Icon.png|center|50px]]<br />
[[File:Harbroom_Icon.png|center|50px]]<br />
[[File:The_Souvenir_Icon.png|center|50px]]<br />
[[File:Hoyster_Shucker_Icon.png|center|50px]]<br />
[[File:Dead_Weight_Icon.png|center|50px]]<br />
'''Seaworthy Weapons'''<br />
|rowspan="10"| The High Seas Region <br />
|rowspan="10"| All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Favorable Winds'''</big> <br />
''x% of your active Movement Speed is added to your Hero Damage. Player grows faster by x for each Primary attack kill (max 10 times); resets when stationary.''<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Grave Infection'''</big><br />
''Enemies killed have a '''5.14% - x%''' chance of spawning a pirate skeleton that lasts for Y seconds. It poisons surrounding enemies dealing Z damage over 10 seconds. (duration: Campaign = 3.15s | poison: Campaign = 108,108 damage)''<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Grog-a-tov'''</big> <br />
''Primary Weapon ranged attacks have a '''10.09% - x%''' chance of spawning a bottle projectile. On contact it explodes dealing x Fire Area damage, and confuses enemies for 3 seconds.''<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Hurricane'''</big> <br />
''While moving above 1700 speed, your Primary attacks deal '''+x - +200,000''' Storm damage.''<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Knot Stopping'''</big> <br />
''While moving above 1700 speed, you will drench and deal '''9009 - x''' Water damage every two seconds. (454,955 damage at VII)''<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Shackled'''</big> <br />
''Dark Assassins have a '''20.73% - x%''' chance to be chained when striking the hero for the first time, dealing Y damage and stunning them for 3 seconds. (damage: Campaign|2/10 = 16,216)''<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''To Arms'''</big> <br />
''Switching to this Hero will spawn a Pirate Flag that lasts ? seconds (once per Combat Phase). It increases the Defense Power of nearby defenses by X%, their Attack Rate by Y%, and heals them by Z% for each second.''<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Turn the Tides'''</big> <br />
''Hero deals '''79% - X%''' of the Health recovered over the past 5 seconds as Area damage.''<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Walk the Plank'''</big> <br />
''Primary Weapon melee attacks have a X% chance to spawn a plank that will fling enemies upward. They deal Y Water Area damage and Drench enemies when crashing back to the ground.''<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Torch Bearer'''</big><br />
''+X Fire damage to enemies in an area around the player.''<br />
|| [[File:Frostbrand_Icon.png|center|50px]] '''Frostbrand'''<br />
[[File:Winterstrike_Icon.png|center|50px]] '''Winterstrike'''<br />
|| Drakenfrost Keep - 1st Weekly Loot Rotation || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Frozen Path'''</big><br />
''Projectile attacks that hit the ground leave up to three projectiles of frost that reduce enemy movement speed by '''10.59% - x%'''. Each patch lasts 5 seconds.'' <br />
|| [[File:Winter%27s_Blight_Icon.png|center|50px]] '''Winter's Blight'''<br />
[[File:Glaive_of_Winters_Icon.png|center|50px]] '''Glaive of Winters'''<br />
[[File:The_Ice_Age_Icon.png|center|50px]] '''The Ice Age'''<br />
|| Drakenfrost Keep - 2nd Weekly Loot Rotation || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Frostfire Remnants'''</big><br />
''Slain enemies explode for around '''36,036 - 2,000,001''' dmg as Frost and Fire damage, and leave behind a trail of Frostfire on the ground that deals Y dmg per tick for 5 seconds. Explosion damage scales with enemy type. (tick damage: VIII = 1,477,478)'' <br />
|| [[File:ScreenShot01064.png|center|50px]] '''Deathfrost Tome'''<br />
[[File:Absolute_Zero_Icon.png|center|50px]] '''Absolute Zero'''<br />
[[File:Crushed_Ice_Icon.png|center|50px]] '''Crushed Ice'''<br />
|| Drakenfrost Keep - 3rd Weekly Loot Rotation || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Drakenlord's Soul'''</big><br />
''Gain the aura of the Drakenlord. Aura slows enemies around you by 30%. If the enemies stay within the aura for 5 seconds, they will become frozen and take '''x - 410,800''' Earth Damage after an additional 5 seconds.'' <br />
|| [[File:Frostbrand_Icon.png|center|50px]] '''Frostbrand'''<br />
[[File:Frost_Edge_Icon.png|center|50px]] '''Frost Edge'''<br />
[[File:Frostbane_Icon.png|center|50px]] '''Frostbane'''<br />
|| Drakenfrost Keep - 4th Weekly Loot Rotation || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Curse of the Rattlesnake'''</big> <br />
''X% chance on hit to poison a target for Y% of your Hero Damage stat as magical poison damage each second for Z seconds. When the poison expires it stuns the target for 2 seconds.''<br />
|rowspan="5" | <br />
[[File:Outlaws_Sniper_Icon.png|center|50px]] '''Outlaws Sniper''' <br />
[[File:Corrupted_Raven%27s_Claw_Icon.png|center|50px]] '''Corrupted Raven's Claw'''<br />
[[File:Corrupted_Iron_Reaper_Icon.png|center|50px]] '''Corrupted Iron Reaper'''<br />
[[File:Corrupted_Night%27s_Wish_Icon.png|center|50px]] '''Corrupted Night's Wish'''<br />
[[File:Corrupted_Wailing_Glaive_Icon.png|center|50px]] '''Corrupted Wailing Glaive'''<br />
[[File:Bowling_Pin_Icon.png|center|50px]] '''Bowling Pin'''<br />
[[File:Turkey_Leg_Stabber_Icon.png|center|50px]] '''Turkey Leg Stabber'''<br />
|rowspan="5"| The Wild West Region <br />
|rowspan="5"| All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Desert's Shadow'''</big> <br />
''Once every 5 seconds, your primary attack spawns a shadow entity that bounces between nearby enemies dealing X% of your ability power as damage.''<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Midas Touch'''</big> <br />
''On hit, enemies move at X% of their original speed and burn for Y% of your Hero Damage stat a second for Z seconds.''<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Radiant Heat'''</big> <br />
''X% Chance on taking damage to spawn a flame shield that lasts for Y seconds reflecting back Z% of the damage before resistance as Fire Damage back to the target.''<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Runaway Mine Cart'''</big> <br />
''Primary attacks have a X% chance to spawn a minecart dealing Y% of your Hero Damage stat and knocking enemies back.''<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Goat Launcher'''</big><br />
''Once every 2 seconds, your attacks spawn a flying goat that explodes on impact dealing X% of your Hero Damage as Fire damage to all nearby enemies.'' <br />
|| [[File:Outlaws_Sniper_Icon.png|center|50px]] '''Outlaws Sniper'''<br />
[[File:Bowling_Pin_Icon.png|center|50px]] '''Bowling Pin'''<br />
[[File:Turkey_Leg_Stabber_Icon.png|center|50px]] '''Turkey Leg Stabber'''<br />
|| Wild Westival || All<br />
|}<br />
|-|<br />
Unique Locked M.O.D.S.=<br />
{| class="wikitable" style="width:90%;"<br />
|-<br />
! Name & Effects !! Item !! Drops On !! Valid Hero(s) <br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Betsy's Curse'''</big> <br />
''Primary Attacks leave a curse zone, reducing enemy damage by X%. Place up to 3 zone lasting up to Y seconds each.''<br />
|| [[File:Betsy_Wrath_Icon.png|center|50px]] '''Betsy's Wrath''' || The Wyvern's Den or Wayfarer. <br />
|| [[File:Apprentice_icon_trans.png|center|24px]] [[File:Adept_icon_trans.png|center|24px]]<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Betsy Blast'''</big> <br />
''Attacks fire a piercing projectile that deals X% Hero Damage as Magical Damage.''<br />
|| [[File:Flying_Dragon_Icon.png|center|50px]] '''Flying Dragon''' || The Wyvern's Den or Wayfarer. || [[File:Squire_icon_trans.png|center|24px]]<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Death from Above'''</big> <br />
''Ranged attacks that hit flying enemies spawn bombs that deal X% Ability Power as Area Damage. Y% chance to trigger on hit.''<br />
|| [[File:Betsy_Wrath_Icon.png|center|50px]] '''Aerial Bane''' || The Wyvern's Den or Wayfarer. || [[File:Huntress_icon_trans.png|center|24px]]<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Sky Dragon's Fury'''</big> <br />
''Secondary attacks spawn a lightning ball dealing X% Ability Power as Storm Damage 2.5 times a second for Y seconds. Occurs every 8 seconds.''<br />
|| [[File:Sky_Dragon%27s_Fury_Icon.png|center|50px]] '''Sky Dragon's Fury''' || The Wyvern's Den or Wayfarer. || [[File:Monk_icon_trans.png|center|24px]] [[File:Initiate_icon_trans.png|center|24px]]<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Terra Wisp'''</big> <br />
''Fire a wisp that deals '''10.7% - X%''' Hero Damage as Magical Damage. It pierces up to Y targets and fire once per second.''<br />
<br />
<sub>''(The Squire and Dryad each has a separate version as the mod isn't cross-compatible.)''</sub><br />
|| [[File:Terra_Blade_Icon.png|center|50px]] '''Terra Blade''' || Griblok's Horde Incursion or Wayfarer. <br />
|| [[File:Squire_icon_trans.png|center|24px]] [[File:Dryad_icon_trans.png|center|24px]] [[File:Chibi_barb_copy.png|center|24px]]<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Lunar Caller'''</big> <br />
''Secondary Attacks summon Lunar Portals that deals '''46% - X%''' Ability Power as magical damage per second for Y seconds. Up to Z portals. (Campaign = 8.15s, up to 1 portal)''<br />
|| [[File:Lunar_Portal_Staff_Icon.png|center|50px]] '''Lunar Portal Staff''' || Chrome Enemies Incursion or Wayfarer. || [[File:Apprentice_icon_trans.png|center|24px]] [[File:Adept_icon_trans.png|center|24px]]<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Pole Launcher'''</big> <br />
''Secondary Attacks fire additional North Poles that deal '''93% - X%''' of Hero Damage as Frost Damage, pierce 6 enemies and slows them by 40% for Y seconds.''<br />
|| [[File:North_Pole_Icon.png|center|50px]] '''North Pole''' || Wyvern Enthusiast Incursion or Wayfarer. || [[File:Monk_icon_trans.png|center|24px]] [[File:Initiate_icon_trans.png|center|24px]]<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Chlorophyte Chip'''</big> <br />
''Fires a column of Chlorophyte Arrows that deal X% bonus magical earth damage and may reflect off one surface. (VII = 46% bonus damage)''<br />
|| [[File:Tusnami_Icon.png|center|50px]] '''Tsunami''' || Forest Poachers Incursion or Wayfarer. || [[File:Huntress_icon_trans.png|center|24px]]<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Bling Blast'''</big> <br />
''Charged Shots fire a stream burning enemies for X% Hero Damage twice per second for Y seconds. The stream is Z degrees wide and X unites long.''<br />
|| [[File:Bling-O-Midas_Icon.png|center|50px]] '''Bling-O-Midas''' || Kobold Bling King Incursion or Wayfarer. || [[File:Huntress_icon_trans.png|center|24px]]<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Celebration!!!'''</big> <br />
''Fires two homing projectiles that detonate in a festive explosion dealing X% Hero Damage as magical damage in a small area.''<br />
|| [[File:Celebration_Canister_Icon.png|center|50px]] '''Celebration!!!''' || Dawn of the Blood Moon Incursion or Wayfarer. || [[File:SeriesEV2_icon_trans.png|center|24px]]<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Volcanic Command'''</big> <br />
''Secondary Attack summons meteors that deal '''365% - X%''' Ability Power as Fire Damage. Charge to summon a lava fissure dealing Y% of Ability Power as fire damage in a path and burning for Z% Ability Power per second for 5 seconds. (Campaign 4/10 = 212% fissure damage, 54% DoT) (DoT damage does not work on Drakenlord's shield)''<br />
|| [[File:ScreenShot00777.png|center|50px]] '''Scorched Tome of Molten Brimstone''' || Spectral Assault Incursion or Wayfarer. || [[File:AbyssLord_icon_trans.png|center|24px]]<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Fist of Bones'''</big> <br />
''Attacks fire piercing bones that deal x% Hero Damage as Magical Damage. Bones can hit Y times and reflect off surfaces.''<br />
|| [[File:Bone_Glove_Icon.png|center|50px]] '''Bone Glove''' || The Demon's Lair Incursion or Wayfarer. || [[File:Lavamancer_icon_trans.png|center|24px]]<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Stormrider'''</big> <br />
''Ride a cloud that changes to lightning dealing x% Ability Power as Storm Damage for 15 seconds. Enemies under gets drenched and are hit for Y% of Ability Power as Storm damage every 2 seconds.''<br />
|| [[File:Glaive_of_the_Storm_Icon.png|center|50px]] '''Glaive of the Storm''' || Power Surge Incursion or Wayfarer. || [[File:Monk_icon_trans.png|center|24px]] [[File:Initiate_icon_trans.png|center|24px]]<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Shadowflame Knife'''</big> <br />
''Secondary Attacks fire a Shadowflame Knife dealing X% Hero Damage as Magical Damage. Dagger bounce up to Y times.''<br />
|| [[File:Shadowflame_Knife_Icon.png|center|50px]] '''Shadowflame Knife''' || Altar of the Athame Incursion or Wayfarer. || [[File:Mystic_icon_trans.png|center|24px]]<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Jester Arrows'''</big> <br />
''Fires column of Jester Arrows that pierces up to 5 targets.''<br />
|| [[File:Tusnami_Icon.png|center|50px]] '''Tsunami''' || Malthius Incursion or Wayfarer. || [[File:Huntress_icon_trans.png|center|24px]]<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Meteor Bullets'''</big> <br />
''Rapidly fires Meteor Bullets that pierce one additional target or reflect off one surface for 50% damage.''<br />
|| [[File:Megashark_Icon.png|center|50px]] '''Megashark''' || Malthius Incursion or Wayfarer. || [[File:Gunwitch_icon_trans.png|center|24px]]<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Master of Cats'''</big> <br />
''Primary Attacks fire a piercing Meowmere projectile dealing X% Ability Power as Magical Damage and bounce off three surfaces. Projectiles fire once per second and explode dealing Y% Ability Power as Magical Damage.''<br />
<br />
<sub>''(The Squire and Dryad each has a separate version as the mod isn't cross-compatible.)''</sub><br />
|| [[File:Meowmere_Icon.png|center|50px]] '''Meowmere''' || Return of Maldonis Incursion or Wayfarer. <br />
|| [[File:Squire_icon_trans.png|center|24px]] [[File:Dryad_icon_trans.png|center|24px]] [[File:Chibi_barb_copy.png|center|24px]]<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Ghastly Halberds'''</big> <br />
''Secondary Attacks summons Ghastly Halberds that attack for '''52% - X%''' Ability Power as damage, twice per second for 15 seconds. You can summon up to 5-10.''<br />
|| [[File:Ghastly_Halberd_Icon.png|center|50px]] '''Ghastly Halberd''' || Bastille Master Incursion or Wayfarer. <br />
|| [[File:Apprentice_icon_trans.png|center|24px]] [[File:Adept_icon_trans.png|center|24px]]<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Demonic Scythe'''</big> <br />
''Secondary attacks summon Demon Scythes that deal X% Ability Power as Magical Damage and pierce up to 5 targets. Charged attacks deal Y% Ability Power as Magical Damage and pierce up to 10 targets.''<br />
|| [[File:ScreenShot01065.png|center|50px]] '''Demon Scythe''' || Revenge of the Yeti Incursion or Wayfarer. || [[File:AbyssLord_icon_trans.png|center|24px]]<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Captain's Fury'''</big> <br />
''Increase Barbarian's Hero Damage by '''+179 - +X''' and increases Hero Damage in an AOE around the Barbarian by +Y. (Campaign 1/10 = 540 AoE Hero Damage Boost)'' <br />
|| [[File:The_Last_Word_Icon.png|center|50px]] '''The Last Word''' || Dark Awakening Incursion or Wayfarer. || [[File:Chibi_barb_copy.png|center|24px]]<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Ice Chip'''</big> <br />
'''''+350 - +19425''' Frost Damage to primary attacks.''<br />
|| <br />
[[File:Winter%27s_Blight_Icon.png|center|50px]] <br />
[[File:Frostbrand_Icon.png|center|50px]] <br />
[[File:Winterstrike_Icon.png|center|50px]]<br />
[[File:Glaive_of_Winters_Icon.png|center|50px]]<br />
[[File:ScreenShot01064.png|center|50px]]<br />
[[File:The_Ice_Age_Icon.png|center|50px]]<br />
[[File:Absolute_Zero_Icon.png|center|50px]]<br />
[[File:Crushed_Ice_Icon.png|center|50px]]<br />
[[File:Frost_Edge_Icon.png|center|50px]]<br />
[[File:Frostbane_Icon.png|center|50px]]<br />
'''Drakenfrost Weapons'''<br />
|| Drakenfrost Keep || All<br />
|}<br />
|-|<br />
</tabber></div>
Xano2323
https://wiki.dungeondefenders2.com/index.php?title=Mods&diff=15050
Mods
2022-07-08T12:47:05Z
<p>Xano2323: </p>
<hr />
<div>M.O.D.S (Magical Offensive Defensive Subroutines or simply "Mods"), are passives on equipment most of which can be moved to the same Slot Type, eg. Helmet to Helmet, Weapon to any Weapon, but not Helmet to Boots. Mods can be found throughout the game, with more available in higher difficulties.<br />
<br />
== Quality ==<br />
Mods come in a ten-tiered quality system also known as the "Qualibean". <br />
<br />
Differences between the first nine are mainly marginal. However, the difference from the Ninth to Tenth Tier quality is quite significant as the latter tier will allow the mod to reach the maximum stat value when it's in Chaos VIII tier.<br />
<br />
=Armor Mods=<br />
Mods for the 4 Gear Slots (Helmet, Chest, Gloves, and Boots), which have the Chip suffix. Their effects are additive between each Slot.<br />
<br />
<tabber><br />
Standard M.O.D.S.=<br />
{| class="wikitable" style="width:90%;"<br />
|-<br />
! Name & Effects !! Drops On !! Valid Hero(s)<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Ability Buff Chip'''</big> <br />
'''''+140 - +7770''' Ability Power while buffed.'' <br />
|| Chaos 4+ || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Ability Chip'''</big> <br />
'''''+70 - +3885''' Ability Power''. <br />
|| Campaign+ || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Damage Buff Chip'''</big> <br />
'''''+140 - +7770''' Hero Damage while buffed.'' <br />
|| Chaos 4+ || All <br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Exploit Weakness Chip'''</big> <br />
'''''+x% - +75%''' Damage to Weak Points.'' <br />
|| Campaign+ || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Healthy AP Chip'''</big> <br />
'''''+140 - +7770''' Ability Power when at 90%+ Health.'' <br />
|| Chaos 1+ || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Healthy Power Chip'''</big> <br />
'''''+140 - +7770''' Hero Damage when at 90%+ Health.'' <br />
|| Chaos 1+ || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Heavy Chip'''</big> <br />
'''''+110 - +6105''' Damage with Heavy Weapons.'' <br />
|| Campaign + || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Lifeburn Armor Chip'''</big> <br />
'''''+60 - +3300''' Hero Armor when under 20% Health.'' <br />
|| Chaos 7+ || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Light Chip'''</big> <br />
'''''+110 - +6105''' Damage with Light Weapons.'' <br />
|| Campaign+ || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Manaburn AP Chip'''</big> <br />
''Gain up to '''+140 - +7770''' Ability Power based on the amount of missing Ability Resource.'' <br />
|| Chaos 4+ || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Manaburn Damage Chip'''</big> <br />
''Gain up to '''+140 - +7770''' Hero Damage based on the amount of missing Ability Resource.'' <br />
|| Chaos 4+ || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Medium Chip'''</big> <br />
'''''+110 - +6105''' Damage with Medium Weapons.'' <br />
|| Campaign+ || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Normal AP Chip'''</big> <br />
'''''+x - +1500''' Ability Power each time you do not Critical Hit. Resets on Crit.'' <br />
|| Chaos 4+ || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Normal Damage Chip'''</big> <br />
'''''+x - +1500''' Hero Damage each time you do not Critical Hit. Resets on Crit.'' <br />
|| Chaos 4+ || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Power Chip'''</big> <br />
'''''+70 - +3885''' Hero Damage.'' <br />
|| Campaign + || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Quintuple Chip'''</big> <br />
'''''+110 - +6105''' damage to Quintuple Projectile Weapons.'' <br />
|| Campaign+ || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Robust Chip'''</big> <br />
'''''+70 - +3885''' Hero Health.'' <br />
|| Campaign + || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Single Chip'''</big> <br />
'''''+110 - +6105''' damage to Single Projectile Weapons.'' <br />
|| Campaign+ || All <br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Steel Skin Chip'''</big> <br />
'''''+60 - +3330''' Armor when Attacking.'' <br />
|| Chaos 4+ || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Swap AP Chip'''</big> <br />
'''''+140 - +7770''' Ability Power for y seconds after swapping in.'' <br />
|| Chaos 4+ || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Swap Damage Chip'''</big> <br />
'''''+140 - +7770''' Hero damage for y seconds after swapping in.'' <br />
|| Chaos 4+ || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Swap Crit Chance'''</big> <br />
'''''+x% - +2.5%''' crit chance for y seconds after swapping in.'' <br />
|| ??? || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Pest Repellant'''</big> <br />
''Take '''x% - 50%''' less damage from flying enemies'' <br />
|| ??? || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Tenacity Chip'''</big> <br />
'''''-1.04% to -25%''' duration of negative status effects.'' <br />
|| Chaos 4+ || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Triple Chip'''</big> <br />
'''''+110 - +6105''' damage to Triple Projectile Weapons.'' <br />
|| Campaign+ || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Dodge Chip'''</big> <br />
'''''x% - 10%''' chance to dodge attack''<br />
|| ??? || All<br />
|}<br />
|-|<br />
Unique Locked M.O.D.S.=<br />
{| class="wikitable" style="width:90%;"<br />
|-<br />
! Name & Effects !! Item !! Drops On !! Valid Hero(s)<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Snake Skin Armor'''</big> <br />
''Gain +x% Hero Health and take x% less damage''. <br />
|| [[File:Snake_Skin_Armor_Icon.png|center|50px]] <br />
'''Snake Skin Armor''' <br />
|| The Wildest West || All <br />
|}<br />
|-|<br />
</tabber><br />
<br />
=Relic Mods=<br />
Mods for defenses only. Most can be identified by the Servo suffix. Elemental Mods and Boom Mods can not be stacked on a single item. Multiple sources of Anti-Mods stack Additively (As long as the [[Enemies]] meet each Enemy Types). <br />
<br />
<br />
<tabber><br />
Standard M.O.D.S.=<br />
{| class="wikitable" style="width:90%;"<br />
|-<br />
! Name & Effects !! Drops On !! Valid Hero(s)<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Accumulator Servo'''</big> <br />
''Deal Area Damage equal to '''78% - 500%''' damage taken in the past 10 seconds.'' <br />
|| Chaos 1+ || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Anti-Chaos Servo'''</big> <br />
'''''+5.1% - +50%''' Damage to Chaos Enemies.'' <br />
|| Chaos 6+ || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Anti-Frost Servo'''</big> <br />
'''''+5.1% - +50%''' Damage to Frosty Enemies''. <br />
|| Chaos 7+ || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Anti-Gobu Servo'''</big> <br />
'''''+5.17% - +60%''' Damage to Goblins.'' <br />
|| Campaign+ || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Anti-Melee Servo'''</big> <br />
'''''+5.03% - +40%''' Damage to Melee Enemies.'' <br />
|| Chaos 3+ || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Anti-Miniboss Servo'''</big> <br />
'''''+5.1% - +50%''' Damage to Minibosses.'' <br />
|| Chaos 5+ || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Anti-Orc Servo'''</big><br />
'''''+5.17% - +60%''' Damage to Orc Enemies.'' <br />
|| Campaign+ || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Anti-Ranged Servo'''</big> <br />
'''''+5.03% - +40%''' Damage to Ranged Enemies.'' <br />
|| Chaos 4+ || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Anti-Skeleton Servo'''</big> <br />
'''''+5.17% - +60%''' Damage to Skeleton Enemies.'' <br />
|| Chaos 1+ || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Anti-Support Servo'''</big> <br />
'''''+5.1% - +50%''' Damage to Support Enemies.'' <br />
|| Chaos 2+ || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Anti-Warboar Servo'''</big><br />
'''''+5.17% - +60%''' Damage to Warboars.'' <br />
|| Chaos 1+ || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Boar-Boom Servo'''</big><br />
''Warboars explode when killed dealing around '''36,036 - 2,000,001''' area damage, depending on enemy type. (Displaying Min (Campaign 1/10 UPs) to Max (Chaos VIII 10/10 Ups), not range of damage)'' <br />
|| Chaos 1+ || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Chaos-Boom Servo'''</big> <br />
''Chaos enemies explode when killed dealing around '''18,018 - 1,000,000''' area damage, depending on enemy type. (Displaying Min (Campaign 1/10 UPs) to Max (Chaos VIII 10/10 Ups), not range of damage)'' <br />
|| Chaos 6+ || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Controller Servo'''</big><br />
'''''+4.99% - +35%''' Damage to Crowd Controlled Enemies.'' <br />
|| Chaos 5+ || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Crit Damage Servo'''</big> <br />
'''''+5.22% - +35%''' Critical Damage.'' <br />
|| Chaos 5+ || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Critical Servo'''</big><br />
'''''+1.15% - +25%''' Defense Critical Chance.'' <br />
|| Chaos 5+ || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Damage Buff Servo'''</big> <br />
'''''+140 - +7770''' Defense Power while buffed.'' <br />
|| Chaos 7 || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Defense Range Servo'''</big> <br />
'''''+5.17% - +30%''' Defense Attack Range.'' <br />
|| Chaos 6+ || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Defense Rate Servo'''</big> <br />
'''''+5.28% - +40%''' Defense Attack Rate.'' <br />
|| Chaos 4+ || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Diverse CD Servo'''</big> <br />
'''''+1.06% - +10%''' Defense Critical Damage for each unique Defense nearby.'' <br />
|| Chaos 3+ || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Diverse Critical Servo'''</big> <br />
'''''+x% - +6%''' Defense Critical Chance for each unique Defense nearby.'' <br />
|| Chaos 3+ || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Diverse Power Servo'''</big> <br />
'''''+80 - +4650''' Defense Power for each unique Defense nearby.'' <br />
|| Chaos 3+ || All <br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Earth Servo'''</big> <br />
''Attunes a non-elemental Tower to Earth and increases Defense Power by '''70 - 3885'''.'' <br />
|| Campaign+ || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Fire Servo'''</big> <br />
''Attunes a non-elemental Tower to Fire and increases Defense Power by '''70 - 3885'''.'' <br />
|| Campaign+ || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Fortitude Servo'''</big> <br />
'''''+110 - +6105''' Defense Health.'' <br />
|| Campaign+ || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Frosty Boom Servo'''</big><br />
''Frost enemies explode when killed dealing around '''36,036 - 2,000,001''' area damage, depending on enemy type. (Displaying Min (Campaign 1/10 UPs) to Max (Chaos VIII 10/10 Ups), not range of damage)'' <br />
|| Chaos 7+ || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Gobu-Boom Servo'''</big> <br />
''Goblins explode when killed dealing around '''36,036 - 2,000,001''' area damage, depending on enemy type. (Displaying Min (Campaign 1/10 UPs) to Max (Chaos VIII 10/10 Ups), not range of damage)'' <br />
|| Campaign+ || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Hardened Servo'''</big><br />
'''''-0.76% to -30%''' Damage Taken when under 20% Health.'' <br />
|| Campaign+ || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Melee-Boom Servo'''</big> <br />
''Melee enemies explode when killed dealing around '''18,018 - 1,000,000''' area damage, depending on enemy type. (Displaying Min (Campaign 1/10 UPs) to Max (Chaos VIII 10/10 Ups), not range of damage)'' <br />
|| Chaos 3+ || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Miniboss-Boom Servo'''</big><br />
''Minibosses explode when killed dealing around '''18,018 - 1,000,000''' area damage, depending on enemy type. (Displaying Min (Campaign 1/10 UPs) to Max (Chaos VIII 10/10 Ups), not range of damage)'' <br />
|| Chaos 5+ || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Piercer Servo'''</big><br />
''Defense projectiles pierce shields and do '''5.5% - 100%''' of their damage.'' <br />
|| Chaos 3+ || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Power Servo'''</big> <br />
'''''+110 - +6105''' Defense Power.'' <br />
|| Campaign+ || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Poison Servo'''</big> <br />
''Attunes a non-elemental Tower to Poison, causing targets to take 5% Defense Power per second for x seconds and increases Defense Power by '''70 - 3885'''.'' <br />
|| Chaos 7+ || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Protective Downgrade Servo'''</big> <br />
''Instead of being destroyed, the defense will decrease one upgrade level at '''16% - 100%''' Health. Once per Combat Phase.'' <br />
|| Chaos 1+ || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Range-Boom Servo'''</big> <br />
''Ranged enemies explode when killed dealing around '''18,018 - 1,000,000''' area damage, depending on enemy type. (Displaying Min (Campaign 1/10 UPs) to Max (Chaos VIII 10/10 Ups), not range of damage)'' <br />
|| Chaos 4+ || All <br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Refund Servo'''</big> <br />
''Defense drops '''5.5% - 75%''' of its mana value when destroyed.'' <br />
|| Chaos 3+ || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Skele-Boom Servo'''</big><br />
''Skeletons explode when killed dealing around '''36,036 - 2,000,001''' area damage, depending on enemy type. (Displaying Min (Campaign 1/10 UPs) to Max (Chaos VIII 10/10 Ups), not range of damage)''. <br />
|| Chaos 1+ || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Storm Servo'''</big> <br />
''Attunes a non-elemental Tower to Storm and increases Defense Power by '''70 - 3885'''.'' <br />
|| Campaign+ || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Support-Boom Servo'''</big><br />
''Support enemies explode when killed dealing around '''36,036 - 2,000,001''' area damage, depending on enemy type. (Displaying Min (Campaign 1/10 UPs) to Max (Chaos VIII 10/10 Ups), not range of damage)'' <br />
|| Chaos 2+ || All <br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Orc-Boom Servo'''</big><br />
''Orcs explode when killed dealing around '''36,036 - 2,000,001''' area damage, depending on enemy type. (Displaying Min (Campaign 1/10 UPs) to Max (Chaos VIII 10/10 Ups), not range of damage)'' <br />
|| ??? || All <br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Tenacity Servo'''</big> <br />
'''''-5.5% to -100%''' Duration of Negative Status Effects.'' <br />
|| Chaos 2+ || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Unique CD Servo'''</big> <br />
'''''+10.22% - +40%''' Defense Critical Damage if only one is built.'' <br />
|| ??? || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Unique Critical Servo'''</big><br />
'''''+x% - +30%''' Defense Critical Chance if only one is built.'' <br />
|| ??? || All <br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Unique Power Servo'''</big> <br />
'''''+360 - +19980''' Defense Power if only one is built.'' <br />
|| Chaos 2+ || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Water Servo'''</big> <br />
''Attunes a non-elemental Tower to Water, drenching targets for 9 [seconds] and increases Defense Power by '''70 - 3885'''.'' <br />
|| Campaign+ || All <br />
|}<br />
|-|<br />
Unique Hero M.O.D.S.=<br />
{| class="wikitable" style="width:90%;"<br />
|-<br />
! Name & Effects !! Drops On !! Valid Hero(s)<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Burning Bolts'''</big> <br />
'''''+1.14% - +20%''' extra Fire damage over '''3.05 - x''' seconds when hit by [[Ballista]] and attunes the tower to Fire. (duration VIII|2/10 = 7.1s) (DoT Fire Damage does not work on Drakenlord's shield)'' <br />
|| Campaign+ (As [[Squire]]) || [[File:Squire_icon_trans.png|center|24px]]<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Drain Aura'''</big> <br />
''[[Boost Aura]] damages enemies for '''75% - 600%''' of Defense Power (per second).'' <br />
|| Campaign+ (As [[Monk]]) || [[File:Monk_icon_trans.png|center|24px]]<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Embermount Flames'''</big> <br />
'''''+x - 80''' seconds ignite duration when hit by [[Fissure of Embermount]]. (Does not work on Drakenlord's shield)'' <br />
|| Campaign+ (As [[Lavamancer]]) || [[File:Lavamancer_icon_trans.png|center|24px]]<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Lingering Helfire'''</big> <br />
'''''+x% - 20%''' extra Fire damage over '''y''' seconds when hit by [[Skeletal Ramster]] and attunes the tower to Fire. (duration: V|5/10 = 5.75s, VIII|5/10 = 7.25s) (DoT Fire Damage does not work on Drakenlord's shield)'' <br />
|| Campaign+ (As [[Abyss Lord]] || [[File:AbyssLord_icon_trans.png|center|24px]]<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Fireblossom Blessing'''</big> <br />
'''''+1% - 20%''' extra Fire damage over '''1s-y''' seconds when hit by [[Harpy's Perch]] and attunes the tower to Fire. (duration: VII|1/10 = 5s) (DoT Fire Damage does not work on Drakenlord's shield)'' <br />
|| Campaign+ (As [[Dryad]]} || [[File:Dryad_icon_trans.png|center|24px]]<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Proactive Traps'''</big><br />
'''''+4 - +222''' Defense Power per detonation of [[Explosive Trap]]. Up to 100 times.'' <br />
|| Campaign+ (As [[Huntress]]) || [[File:Huntress_icon_trans.png|center|24px]]<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Shatterquake'''</big> <br />
'''''+7,900 - +556,950''' Area Earth damage for '''y''' seconds when hit by [[Earthshatter Tower]]. (duration: Campaign = 1s, VIII|5/10 = 9s)'' <br />
|| Campaign+ (As [[Apprentice]]) || [[File:Apprentice_icon_trans.png|center|24px]]<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Stunning Revelations'''</big> <br />
'''''+x - 196,300''' Magic Damage and '''y%''' chance to stun enemies for 2 seconds when hit by [[Weapon Manufacturer]] (stun chance: VIII|6/10 = 24.33%)''. <br />
|| Campaign+ (As [[Series EV2]]) || [[File:SeriesEV2_icon_trans.png|center|24px]]<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Fiery Fangs'''</big> <br />
'''''+1.14% - +20%''' extra Fire damage over '''5.6s-y''' seconds when hit by [[Sand Viper]] and attunes the tower to Fire. (duration: VIII|2/10 = 7.1s) (DoT Fire Damage does not work on Drakenlord's shield)'' <br />
|| Campaign+ (As [[Mystic]]) || [[File:Mystic_icon_trans.png|center|24px]]<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Spectral Arrows'''</big> <br />
''Damage dealt by the Nether Archer's arrows is reduced by '''x% - 60%''' less than normal on subsequent bounces'' <br />
|| ??? || <br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Motherly Instinct'''</big> <br />
''Increases the defense power of the Elder Dragon by '''x% - 40%''' for each Dragon's Nest built near the Elder Dragon'' <br />
|| ??? || <br />
|-|<br />
</tabber><br />
<br />
=Weapon Mods=<br />
Mods for the Weapon Slot Type, which have the Chip suffix. Elemental Mods and Boom Mods can not be stacked on a single item. Multiple sources of Anti-Mods stack Additively (As long as the [[Enemies]] meets the Enemy Types).<br />
<br />
<tabber><br />
Standard M.O.D.S.=<br />
{| class="wikitable" style="width:90%;"<br />
|-<br />
! Name & Effects !! Drops On !! Valid Hero(s) <br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Boarsplosion Chip'''</big> <br />
''Warboars explode when killed dealing around X area damage, depending on enemy type.'' <br />
|| Chaos 1+ || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Chaos Chip'''</big> <br />
''+x% Damage to Chaos enemies.'' <br />
|| Chaos 6+ || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Chaosplosion Chip'''</big> <br />
''Chaos enemies explode when killed dealing around x as area damage,depending on enemy type.'' <br />
|| Chaos 6+ || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Controller Chip'''</big> <br />
''+x% Damage to crowd controlled enemies.'' <br />
|| Chaos 6+ || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Crit Damage Chip'''</big><br />
''+x% Hero Critical Damage.'' <br />
|| Chaos 5+ || All <br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Critical Chip'''</big> <br />
''+x% Hero Critical Chance.'' <br />
|| Chaos 5+ || All <br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Earth Chip'''</big> <br />
''+x% Earth Damage.'' <br />
|| Campaign+ || All <br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Fire Chip'''</big> <br />
''+x% Fire Damage.'' <br />
|| Campaign+ || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Focused AP Chip'''</big> <br />
''+x% Ability Power for each ability on cooldown.'' <br />
|| Chaos 4+ || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Focused Power Chip'''</big> <br />
''+x% Weapon Damage for each ability on cooldown.'' <br />
|| Chaos 4+ || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Frost Chip'''</big><br />
''+x% Damage to Frosty Enemies.'' <br />
|| Chaos 7+ || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Frostsplosion Chip'''</big> <br />
''Frosty enemies explode when killed dealing around x as area damage, depending on enemy type.'' <br />
|| Chaos 7+ || All <br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Goblin Chip'''</big> <br />
''+x% Damage to Goblins.'' <br />
|| Campaign+ || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Gobsplosion Chip'''</big> <br />
''Goblins explode when killed dealing around x as area damage, depending on enemy type.'' <br />
|| Campaign+ || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Last Stand Chip'''</big><br />
''Upon death, return to x% health. Once per combat phase.'' <br />
|| Chaos 2+ || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Lifeburn CD Chip'''</big> <br />
''+x% Hero Critical Damage when under 20% Health.'' <br />
|| Chaos 6+ || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Lifeburn Critical Chip'''</big> <br />
''+x% Hero Critical Chance when under 20% Health.'' <br />
|| Chaos 6+ || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Mana Gain Chip'''</big> <br />
''+x ability resource per second while inactive.'' <br />
|| Chaos 2+ || {{Valid for Gunwitch}} {{Valid for Lavamancer}} {{Valid for Mystic}} {{Valid for Dryad}}<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Mana Growth Chip'''</big> <br />
''+x Mana per second while inactive.'' <br />
|| Chaos 2+ <br />
|| {{Valid for Apprentice}} {{Valid for Squire}} {{Valid for Huntress}} {{Valid for Monk}} {{Valid for Initiate}} {{Valid for Adept}} <br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Melee Chip'''</big><br />
+X% Damage to Melee enemies. <br />
|| Chaos 4+ || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Meleesplosion Chip'''</big><br />
''Melee enemies explode when killed dealing around x as area damage, depending on enemy type.'' <br />
|| Chaos 4+ || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Miniboss Chip'''</big><br />
+X% Damage to Minibosses.<br />
|| Chaos 5+ || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Minibossplosion Chip'''</big> <br />
''Minibosses explode when killed dealing around X as area damage, depending on enemy type.''<br />
|| Chaos 5+ || All <br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Oil Chip'''</big> <br />
''+x Oil Damage, Oiling enemies for 10 seconds.''<br />
|| Drakenfrost Region || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Orc Chip'''</big> <br />
''+x% Damage to Orcs'' <br />
|| Campaign+ || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Orcsplosion Chip'''</big> <br />
''Orcs explode when killed dealing around X as area damage, depending on enemy type.''<br />
|| Campaign+ || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Piercer Chip'''</big> <br />
''Hero projectiles pierce shields and do x% of their damage.'' <br />
|| Chaos 3+ || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Poison Chip'''</big> <br />
''+X Poison Damage, causing enemies to take 5% hero damage as Poison Damage over 3 seconds.'' <br />
|| The Lost Temple || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Ranged Chip'''</big> <br />
''+x% Damage to Ranged enemies.'' <br />
|| Chaos 4+ || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Rangesplosion Chip'''</big> <br />
''Ranged enemies explode when killed dealing around X as area damage, depending on enemy type.''<br />
|| Chaos 4+ || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Skeleton Chip'''</big><br />
''+x% Damage to Skeletons.'' <br />
|| Chaos 1+ || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Skelsplosion Chip'''</big> <br />
''Skeleton enemies explode when killed dealing around x as area damage, depending on enemy type.'' <br />
|| Chaos 1+ || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Storm Chip'''</big> <br />
''+x Storm Damage''. <br />
|| Campaign+ || All <br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Support Chip'''</big><br />
''+X% Damage to Support enemies.'' <br />
|| Chaos 5+ || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Suppsplosion Chip'''</big> <br />
''Support enemies explode when killed dealing around x as area damage, depending on enemy type.'' <br />
|| Chaos 2+ || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Warboar Chip'''</big> <br />
''+X% Damage to Warboars.''<br />
|| Chaos 1+ || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Water Chip'''</big> <br />
''+X Water Damage, drenching enemies for Y seconds.''<br />
|| Campaign+ || All<br />
|}<br />
|-|<br />
Unique Swappable M.O.D.S.=<br />
{| class="wikitable" style="width:90%;"<br />
|-<br />
! Name & Effects !! Item !! Drops On !! Valid Hero(s) <br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Aerial Strike Chip'''</big> <br />
''+x% [[Arc Lightning]] Damage to Knocked Up enemies.'' <br />
|| Standard Legendary Magic Staffs || Onslaught Floor 35+ || [[File:Adept_icon_trans.png|center|24px]]<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Buffer Chip'''</big> <br />
''x Heat per second while standing in Buff Beam nodes.'' <br />
|| Standard Legendary Canisters || Onslaught Floor 35+ || [[File:SeriesEV2_icon_trans.png|center|24px]]<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Echoing Command Chip'''</big> <br />
''+x seconds to Direct Command duration on Skeletel Orcs, Ramsters, and Archers.'' <br />
|| Standard Legendary Tomes || Onslaught Floor 35+ || [[File:AbyssLord_icon_trans.png|center|24px]] <br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Exploding Lashes Chip'''</big> <br />
''+x Damage Poison Explosion on enemies killed by Lash Out.'' <br />
|| Standard Legendary Daggers || Onslaught Floor 35+ || [[File:Mystic_icon_trans.png|center|24px]]<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Exploding Volley Chip'''</big> <br />
''+x area damage to enemies hit by Arcane Volley and Arc Lightning.''<br />
|| Standard Legendary Magic Staff || Onslaught Floor 35+ || [[File:Apprentice_icon_trans.png|center|24px]] [[File:Adept_icon_trans.png|center|24px]]<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Frosty Shard Chip'''</big> <br />
''+x Hero Damage for 5? seconds on Ice Needle kills.'' <br />
|| Standard Legendary Guns || Onslaught Floor 35+ || [[File:Gunwitch_icon_trans.png|center|24px]]<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Oil Spill Chip'''</big> <br />
''Oil Flask leaves an oil area for x seconds.''<br />
|| Standard Legendary Bows || Onslaught Floor 35+ || [[File:Huntress_icon_trans.png|center|24px]] <br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Prickly Shield Chip'''</big> <br />
''+x% Thorns damage on Shield Blocking. Thorns increases on Armor.''<br />
|| Standard Legendary Swords || Onslaught Floor 35+ || [[File:Squire_icon_trans.png|center|24px]] <br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Shroomite Chip'''</big> <br />
''Enemies slain by Poison Mushrooms spawn additional mushrooms that deal x damage per second.''<br />
|| Standard Legendary Swords || Onslaught Floor 35+ || [[File:Dryad_icon_trans.png|center|24px]]<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Thundering Storm Chip'''</big> <br />
''+x second stun on Chi Stomp.''<br />
|| Standard Legendary Polearms || Onslaught Floor 35+ || [[File:Initiate_icon_trans.png|center|24px]]<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Tidal Wave Chip'''</big> <br />
''Heroic Wave deals x damage to nearby enemies.''<br />
|| Standard Legendary Polearms || Onslaught Floor 35+ || [[File:Monk_icon_trans.png|center|24px]]<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Toe Roaster Chip'''</big> <br />
''+x Fire damage to enemies while Submerged.''<br />
|| Standard Legendary Lava Arm || Onslaught Floor 35+ || [[File:Lavamancer_icon_trans.png|center|24px]]<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Earthen Power Chip'''</big> <br />
''+X Molten Power per second while submerged.'' <br />
|| [[File:Prestigious_Energy_Claw_Icon.png|center|50px]] '''Prestigious Energy Claw'''<br />
|| Ancient Pwr Reset or every 10 Onslaught floors. || [[File:Lavamancer_icon_trans.png|center|24px]]<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Mana Command Chip'''</big> <br />
''+x Mana from kills by Direct Command empowered defenses.'' <br />
|| [[File:ScreenShot00845.png|center|50px]] '''Prestigious Energy Tablet''' || Ancient Pwr Reset or every 10 Onslaught floors. || [[File:AbyssLord_icon_trans.png|center|24px]]<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Marknado Chip'''</big> <br />
''Tornado marks enemies.'' <br />
|| [[File:Prestigious_Power_Staff_Icon.png|center|50px]] '''Prestigious Power Staff''' || Ancient Pwr Reset or every 10 Onslaught Floors. ||[[File:Apprentice_icon_trans.png|center|24px]] [[File:Adept_icon_trans.png|center|24px]]<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Meltdown Chip'''</big> <br />
''up to x% Proton Charge Damage while Overheating.''<br />
|| [[File:Prestigious_Energy_Canister_Icon.png|center|50px]] '''Prestigious Energy Canister''' || Ancient Pwr Reset or every 10 Onslaught Floors. || [[File:SeriesEV2_icon_trans.png|center|24px]]<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Piercing Ice Chip'''</big> <br />
''Ice Needle pierces shields for x% damage and up to x enemies.''<br />
|| [[File:Prestigious_Energy_Rifle_Icon.png|center|50px]] '''Prestigious Energy Rifle''' || Ancient Pwr Reset or every 10 Onslaught Floors. || [[File:Gunwitch_icon_trans.png|center|24px]]<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Searing Flames Chip'''</big> <br />
''+x Fire damage per second on enemies affected by Piercing Shot.''<br />
|| [[File:Prestigious_Energy_Bow_Icon.png|center|50px]] '''Prestigious Energy Bow''' || Ancient Pwr Reset or every 10 Onslaught Floors. || [[File:Huntress_icon_trans.png|center|24px]]<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Seismic Launch Chip'''</big> <br />
''+x Earth damage to Seismic Slam and knocks enemies up.''<br />
|| [[File:Prestigious_Energy_Sword_Icon.png|center|50px]] '''Prestigious Energy Sword''' || Ancient Pwr Reset or every 10 Onslaught Floors. || [[File:Squire_icon_trans.png|center|24px]] <br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Snake Zealot Chip'''</big> <br />
''Can place +X Serpent Coils.'' <br />
|| [[File:Prestigious_Energy_Dagger_Icon.png|center|50px]] '''Prestigious Energy Dagger''' || Ancient Pwr Reset or every 10 Onslaught Floors. || [[File:Mystic_icon_trans.png|center|24px]] <br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Stance Dancer Chip'''</big> <br />
''+x Hero damage for 5 seconds each time you switch stances. Stacks up to 3 times.'' <br />
|| [[File:Prestigious_Energy_Axe_Icon.png|center|50px]] '''Prestigious Energy Axe''' || Ancient Pwr Reset or every 10 Onslaught Floors. || [[File:Chibi_barb_copy.png|center|24px]]<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Stomp Strike Chip'''</big> <br />
''Chi Stomp deals greater damage the higher it's activated.''<br />
|| [[File:Prestigious_Energy_Polearm_Icon.png|center|50px]] '''Prestigious Energy Polearm''' || Ancient Pwr Reset or every 10 Onslaught Floors. || [[File:Initiate_icon_trans.png|center|24px]]<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Stunning Wave Chip'''</big> <br />
''Heroes Wave stuns enemies for 2-? seconds.''<br />
|| [[File:Prestigious_Energy_Polearm_Icon.png|center|50px]] '''Prestigious Energy Polearm''' || Ancient Pwr Reset or every 10 Onslaught Floors. || [[File:Monk_icon_trans.png|center|24px]]<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Spectral Chip'''</big> <br />
''+x Celestial Power.''<br />
|| [[File:Prestigious_Energy_Sword_Icon.png|center|50px]] '''Prestigious Energy Sword''' || Ancient Pwr Reset or every 10 Onslaught Floors. || [[File:Dryad_icon_trans.png|center|24px]]<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Banjaxed'''</big> <br />
''Primary attacks have a x% chance to Drench, Chill, Oil, or Poison enemies (x Damage every second), for x seconds.''<br />
|rowspan="10" | <br />
[[File:Fish_Flinger_Icon.png|center|50px]] <br />
[[File:Captain%27s_Persuader_Icon.png|center|50px]] <br />
[[File:Seven_Seas_Bow_Icon.png|center|50px]]<br />
[[File:The_Polly_Wanna_Icon.png|center|50px]]<br />
[[File:ScreenShot00882.png|center|50px]]<br />
[[File:Core-sair_Canister_Icon.png|center|50px]]<br />
[[File:Harbroom_Icon.png|center|50px]]<br />
[[File:The_Souvenir_Icon.png|center|50px]]<br />
[[File:Hoyster_Shucker_Icon.png|center|50px]]<br />
[[File:Dead_Weight_Icon.png|center|50px]]<br />
'''Seaworthy Weapons'''<br />
|rowspan="10"| The High Seas Region <br />
|rowspan="10"| All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Favorable Winds'''</big> <br />
''x% of your active Movement Speed is added to your Hero Damage. Player grows faster by x for each Primary attack kill (max 10 times); resets when stationary.''<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Grave Infection'''</big><br />
''Enemies killed have a x% chance of spawning a pirate skeleton that lasts for Y seconds. It poisons surrounding enemies dealing Z damage over 10 seconds.''<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Grog-a-tov'''</big> <br />
''Primary Weapon ranged attacks have a x% chance of spawning a bottle projectile. On contact it explodes dealing x Fire Area damage, and confuses enemies for 3 seconds.''<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Hurricane'''</big> <br />
''While moving above 1700 speed, your Primary attacks deal x Storm damage.''<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Knot Stopping'''</big> <br />
''While moving above 1700 speed, you will drench and deal x Water damage every two seconds.''<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Shackled'''</big> <br />
''Dark Assassins have a x% chance to be chained when striking the hero for the first time, dealing Y damage and stunning them for 3 seconds.''<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''To Arms'''</big> <br />
''Switching to this Hero will spawn a Pirate Flag that lasts ? seconds (once per Combat Phase). It increases the Defense Power of nearby defenses by X%, their Attack Rate by Y%, and heals them by Z% for each second.''<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Turn the Tides'''</big> <br />
''Hero deals X% of the Health recovered over the past 5 seconds as Area damage.''<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Walk the Plank'''</big> <br />
''Primary Weapon melee attacks have a X% chance to spawn a plank that will fling enemies upward. They deal Y Water Area damage and Drench enemies when crashing back to the ground.''<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Torch Bearer'''</big><br />
''+X Fire damage to enemies in an area around the player.''<br />
|| [[File:Frostbrand_Icon.png|center|50px]] '''Frostbrand'''<br />
[[File:Winterstrike_Icon.png|center|50px]] '''Winterstrike'''<br />
|| Drakenfrost Keep - 1st Weekly Loot Rotation || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Frozen Path'''</big><br />
''Projectile attacks that hit the ground leave up to three projectiles of frost that reduce enemy movement speed by x%. Each patch lasts 5 seconds.'' <br />
|| [[File:Winter%27s_Blight_Icon.png|center|50px]] '''Winter's Blight'''<br />
[[File:Glaive_of_Winters_Icon.png|center|50px]] '''Glaive of Winters'''<br />
[[File:The_Ice_Age_Icon.png|center|50px]] '''The Ice Age'''<br />
|| Drakenfrost Keep - 2nd Weekly Loot Rotation || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Frostfire Remnants'''</big><br />
''Slain enemies explode for around x dmg as Frost and Fire damage, and leave behind a trail of Frostfire on the ground that deals Y dmg per tick for 5 seconds. Explosion damage scale with enemy type.'' <br />
|| [[File:ScreenShot01064.png|center|50px]] '''Deathfrost Tome'''<br />
[[File:Absolute_Zero_Icon.png|center|50px]] '''Absolute Zero'''<br />
[[File:Crushed_Ice_Icon.png|center|50px]] '''Crushed Ice'''<br />
|| Drakenfrost Keep - 3rd Weekly Loot Rotation || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Drakenlord's Soul'''</big><br />
''Gain the aura of the Drakenlord. Aura slows enemies around you by 30%. If the enemies stay within the aura for 5 seconds, they will become frozen and take X Earth Damage after an additional 5 seconds.'' <br />
|| [[File:Frostbrand_Icon.png|center|50px]] '''Frostbrand'''<br />
[[File:Frost_Edge_Icon.png|center|50px]] '''Frost Edge'''<br />
[[File:Frostbane_Icon.png|center|50px]] '''Frostbane'''<br />
|| Drakenfrost Keep - 4th Weekly Loot Rotation || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Curse of the Rattlesnake'''</big> <br />
''X% chance on hit to poison a target for Y% of your Hero Damage stat as magical poison damage each second for Z seconds. When the poison expires it stuns the target for 2 seconds.''<br />
|rowspan="5" | <br />
[[File:Outlaws_Sniper_Icon.png|center|50px]] '''Outlaws Sniper''' <br />
[[File:Corrupted_Raven%27s_Claw_Icon.png|center|50px]] '''Corrupted Raven's Claw'''<br />
[[File:Corrupted_Iron_Reaper_Icon.png|center|50px]] '''Corrupted Iron Reaper'''<br />
[[File:Corrupted_Night%27s_Wish_Icon.png|center|50px]] '''Corrupted Night's Wish'''<br />
[[File:Corrupted_Wailing_Glaive_Icon.png|center|50px]] '''Corrupted Wailing Glaive'''<br />
[[File:Bowling_Pin_Icon.png|center|50px]] '''Bowling Pin'''<br />
[[File:Turkey_Leg_Stabber_Icon.png|center|50px]] '''Turkey Leg Stabber'''<br />
|rowspan="5"| The Wild West Region <br />
|rowspan="5"| All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Desert's Shadow'''</big> <br />
''Once every 5 seconds, your primary attack spawns a shadow entity that bounces between nearby enemies dealing X% of your ability power as damage.''<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Midas Touch'''</big> <br />
''On hit, enemies move at X% of their original speed and burn for Y% of your Hero Damage stat a second for Z seconds.''<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Radiant Heat'''</big> <br />
''X% Chance on taking damage to spawn a flame shield that lasts for Y seconds reflecting back Z% of the damage before resistance as Fire Damage back to the target.''<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Runaway Mine Cart'''</big> <br />
''Primary attacks have a X% chance to spawn a minecart dealing Y% of your Hero Damage stat and knocking enemies back.''<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Goat Launcher'''</big><br />
''Once every 2 seconds, your attacks spawn a flying goat that explodes on impact dealing X% of your Hero Damage as Fire damage to all nearby enemies.'' <br />
|| [[File:Outlaws_Sniper_Icon.png|center|50px]] '''Outlaws Sniper'''<br />
[[File:Bowling_Pin_Icon.png|center|50px]] '''Bowling Pin'''<br />
[[File:Turkey_Leg_Stabber_Icon.png|center|50px]] '''Turkey Leg Stabber'''<br />
|| Wild Westival || All<br />
|}<br />
|-|<br />
Unique Locked M.O.D.S.=<br />
{| class="wikitable" style="width:90%;"<br />
|-<br />
! Name & Effects !! Item !! Drops On !! Valid Hero(s) <br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Betsy's Curse'''</big> <br />
''Primary Attacks leave a curse zone, reducing enemy damage by X%. Place up to 3 zone lasting up to Y seconds each.''<br />
|| [[File:Betsy_Wrath_Icon.png|center|50px]] '''Betsy's Wrath''' || The Wyvern's Den or Wayfarer. <br />
|| [[File:Apprentice_icon_trans.png|center|24px]] [[File:Adept_icon_trans.png|center|24px]]<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Betsy Blast'''</big> <br />
''Attacks fire a piercing projectile that deals X% Hero Damage as Magical Damage.''<br />
|| [[File:Flying_Dragon_Icon.png|center|50px]] '''Flying Dragon''' || The Wyvern's Den or Wayfarer. || [[File:Squire_icon_trans.png|center|24px]]<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Death from Above'''</big> <br />
''Ranged attacks that hit flying enemies spawn bombs that deal X% Ability Power as Area Damage. Y% chance to trigger on hit.''<br />
|| [[File:Betsy_Wrath_Icon.png|center|50px]] '''Aerial Bane''' || The Wyvern's Den or Wayfarer. || [[File:Huntress_icon_trans.png|center|24px]]<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Sky Dragon's Fury'''</big> <br />
''Secondary attacks spawn a lightning ball dealing X% Ability Power as Storm Damage 2.5 times a second for Y seconds. Occurs every 8 seconds.''<br />
|| [[File:Sky_Dragon%27s_Fury_Icon.png|center|50px]] '''Sky Dragon's Fury''' || The Wyvern's Den or Wayfarer. || [[File:Monk_icon_trans.png|center|24px]] [[File:Initiate_icon_trans.png|center|24px]]<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Terra Wisp'''</big> <br />
''Fire a wisp that deals X% Hero Damage as Magical Damage. It pierces up to Y targets and fire once per second.''<br />
<br />
<sub>''(The Squire and Dryad each has a separate version as the mod isn't cross-compatible.)''</sub><br />
|| [[File:Terra_Blade_Icon.png|center|50px]] '''Terra Blade''' || Griblok's Horde Incursion or Wayfarer. <br />
|| [[File:Squire_icon_trans.png|center|24px]] [[File:Dryad_icon_trans.png|center|24px]] [[File:Chibi_barb_copy.png|center|24px]]<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Lunar Caller'''</big> <br />
''Secondary Attacks summon Lunar Portals that deals X% Ability Power as magical damage per second for Y seconds. Up to Z portals.''<br />
|| [[File:Lunar_Portal_Staff_Icon.png|center|50px]] '''Lunar Portal Staff''' || Chrome Enemies Incursion or Wayfarer. || [[File:Apprentice_icon_trans.png|center|24px]] [[File:Adept_icon_trans.png|center|24px]]<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Pole Launcher'''</big> <br />
''Secondary Attacks fire additional North Poles that deal X% Hero Damage as Frost Damage, pierce 6 enemies and slows them by 40% for Y seconds.''<br />
|| [[File:North_Pole_Icon.png|center|50px]] '''North Pole''' || Wyvern Enthusiast Incursion or Wayfarer. || [[File:Monk_icon_trans.png|center|24px]] [[File:Initiate_icon_trans.png|center|24px]]<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Chlorophyte Chip'''</big> <br />
''Fires a column of Chlorophyte Arrows that deal X% bonus magical earth damage and may reflect off one surface.''<br />
|| [[File:Tusnami_Icon.png|center|50px]] '''Tsunami''' || Forest Poachers Incursion or Wayfarer. || [[File:Huntress_icon_trans.png|center|24px]]<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Bling Blast'''</big> <br />
''Charged Shots fire a stream burning enemies for X% Hero Damage twice per second for Y seconds. The stream is Z degrees wide and X unites long.''<br />
|| [[File:Bling-O-Midas_Icon.png|center|50px]] '''Bling-O-Midas''' || Kobold Bling King Incursion or Wayfarer. || [[File:Huntress_icon_trans.png|center|24px]]<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Celebration!!!'''</big> <br />
''Fires two homing projectiles that detonate in a festive explosion dealing X% Hero Damage as magical damage in a small area.''<br />
|| [[File:Celebration_Canister_Icon.png|center|50px]] '''Celebration!!!''' || Dawn of the Blood Moon Incursion or Wayfarer. || [[File:SeriesEV2_icon_trans.png|center|24px]]<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Volcanic Command'''</big> <br />
''Secondary Attack summons meteors that deal X% Ability Power as Fire Damage. Charge to summon a lava fissure dealing Y% of Ability Power as fire damage in a path and burning for Z% Ability Power per second for 5 seconds.''<br />
|| [[File:ScreenShot00777.png|center|50px]] '''Scorched Tome of Molten Brimstone''' || Spectral Assault Incursion or Wayfarer. || [[File:AbyssLord_icon_trans.png|center|24px]]<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Fist of Bones'''</big> <br />
''Attacks fire piercing bones that deal x% Hero Damage as Magical Damage. Bones can hit Y times and reflect off surfaces.''<br />
|| [[File:Bone_Glove_Icon.png|center|50px]] '''Bone Glove''' || The Demon's Lair Incursion or Wayfarer. || [[File:Lavamancer_icon_trans.png|center|24px]]<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Stormrider'''</big> <br />
''Ride a cloud that changes to lightning dealing x% Ability Power as Storm Damage for 15 seconds. Enemies under gets drenched and are hit for Y% of Ability Power as Storm damage every 2 seconds.''<br />
|| [[File:Glaive_of_the_Storm_Icon.png|center|50px]] '''Glaive of the Storm''' || Power Surge Incursion or Wayfarer. || [[File:Monk_icon_trans.png|center|24px]] [[File:Initiate_icon_trans.png|center|24px]]<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Shadowflame Knife'''</big> <br />
''Secondary Attacks fire a Shadowflame Knife dealing X% Hero Damage as Magical Damage. Dagger bounce up to Y times.''<br />
|| [[File:Shadowflame_Knife_Icon.png|center|50px]] '''Shadowflame Knife''' || Altar of the Athame Incursion or Wayfarer. || [[File:Mystic_icon_trans.png|center|24px]]<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Jester Arrows'''</big> <br />
''Fires column of Jester Arrows that pierces up to 5 targets.''<br />
|| [[File:Tusnami_Icon.png|center|50px]] '''Tsunami''' || Malthius Incursion or Wayfarer. || [[File:Huntress_icon_trans.png|center|24px]]<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Meteor Bullets'''</big> <br />
''Rapidly fires Meteor Bullets that pierce one additional target or reflect off one surface for 50% damage.''<br />
|| [[File:Megashark_Icon.png|center|50px]] '''Megashark''' || Malthius Incursion or Wayfarer. || [[File:Gunwitch_icon_trans.png|center|24px]]<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Master of Cats'''</big> <br />
''Primary Attacks fire a piercing Meowmere projectile dealing X% Ability Power as Magical Damage and bounce off three surfaces. Projectiles fire once per second and explode dealing Y% Ability Power as Magical Damage.''<br />
<br />
<sub>''(The Squire and Dryad each has a separate version as the mod isn't cross-compatible.)''</sub><br />
|| [[File:Meowmere_Icon.png|center|50px]] '''Meowmere''' || Return of Maldonis Incursion or Wayfarer. <br />
|| [[File:Squire_icon_trans.png|center|24px]] [[File:Dryad_icon_trans.png|center|24px]] [[File:Chibi_barb_copy.png|center|24px]]<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Ghastly Halberds'''</big> <br />
''Secondary Attacks summons Ghastly Halberds that attack for X% Ability Power as damage, twice per second for 15 seconds. You can summon up to 5-10.''<br />
|| [[File:Ghastly_Halberd_Icon.png|center|50px]] '''Ghastly Halberd''' || Bastille Master Incursion or Wayfarer. <br />
|| [[File:Apprentice_icon_trans.png|center|24px]] [[File:Adept_icon_trans.png|center|24px]]<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Demonic Scythe'''</big> <br />
''Secondary attacks summon Demon Scythes that deal X% Ability Power as Magical Damage and pierce up to 5 targets. Charged attacks deal Y% Ability Power as Magical Damage and pierce up to 10 targets.''<br />
|| [[File:ScreenShot01065.png|center|50px]] '''Demon Scythe''' || Revenge of the Yeti Incursion or Wayfarer. || [[File:AbyssLord_icon_trans.png|center|24px]]<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Captain's Fury'''</big> <br />
''Increase Barbarian's Hero Damage by +X and increases Hero Damage in an AOE around the Barbarian by +Y.'' <br />
|| [[File:The_Last_Word_Icon.png|center|50px]] '''The Last Word''' || Dark Awakening Incursion or Wayfarer. || [[File:Chibi_barb_copy.png|center|24px]]<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Ice Chip'''</big> <br />
''+X Frost Damage.''<br />
|| <br />
[[File:Winter%27s_Blight_Icon.png|center|50px]] <br />
[[File:Frostbrand_Icon.png|center|50px]] <br />
[[File:Winterstrike_Icon.png|center|50px]]<br />
[[File:Glaive_of_Winters_Icon.png|center|50px]]<br />
[[File:ScreenShot01064.png|center|50px]]<br />
[[File:The_Ice_Age_Icon.png|center|50px]]<br />
[[File:Absolute_Zero_Icon.png|center|50px]]<br />
[[File:Crushed_Ice_Icon.png|center|50px]]<br />
[[File:Frost_Edge_Icon.png|center|50px]]<br />
[[File:Frostbane_Icon.png|center|50px]]<br />
'''Drakenfrost Weapons'''<br />
|| Drakenfrost Keep || All<br />
|}<br />
|-|<br />
</tabber></div>
Xano2323
https://wiki.dungeondefenders2.com/index.php?title=Mods&diff=15049
Mods
2022-07-08T11:26:44Z
<p>Xano2323: </p>
<hr />
<div>M.O.D.S (Magical Offensive Defensive Subroutines or simply "Mods"), are passives on equipment most of which can be moved to the same Slot Type, eg. Helmet to Helmet, Weapon to any Weapon, but not Helmet to Boots. Mods can be found throughout the game, with more available in higher difficulties.<br />
<br />
== Quality ==<br />
Mods come in a ten-tiered quality system also known as the "Qualibean". <br />
<br />
Differences between the first nine are mainly marginal. However, the difference from the Ninth to Tenth Tier quality is quite significant as the latter tier will allow the mod to reach the maximum stat value when it's in Chaos VIII tier.<br />
<br />
=Armor Mods=<br />
Mods for the 4 Gear Slots (Helmet, Chest, Gloves, and Boots), which have the Chip suffix. Their effects are additive between each Slot.<br />
<br />
<tabber><br />
Standard M.O.D.S.=<br />
{| class="wikitable" style="width:90%;"<br />
|-<br />
! Name & Effects !! Drops On !! Valid Hero(s)<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Ability Buff Chip'''</big> <br />
''+x Ability Power while buffed.'' <br />
|| Chaos 4+ || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Ability Chip'''</big> <br />
''+x Ability Power''. <br />
|| Campaign+ || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Damage Buff Chip'''</big> <br />
''+x Hero Damage while buffed.'' <br />
|| Chaos 4+ || All <br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Exploit Weakness Chip'''</big> <br />
''+x% Damage to Weak Points.'' <br />
|| Campaign+ || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Healthy AP Chip'''</big> <br />
''+x Ability Power when at 90%+ Health.'' <br />
|| Chaos 1+ || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Healthy Power Chip'''</big> <br />
''+x Hero Damage when at 90%+ Health.'' <br />
|| Chaos 1+ || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Heavy Chip'''</big> <br />
''+x Damage with Heavy Weapons.'' <br />
|| Campaign + || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Lifeburn Armor Chip'''</big> <br />
''+x Hero Armor when under 20% Health.'' <br />
|| Chaos 7+ || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Light Chip'''</big> <br />
''+x Damage with Light Weapons.'' <br />
|| Campaign+ || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Manaburn AP Chip'''</big> <br />
''Gain up to x Ability Power based on the amount of missing Ability Resource.'' <br />
|| Chaos 4+ || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Manaburn Damage Chip'''</big> <br />
''Gain up to x Hero Damage based on the amount of missing Ability Resource.'' <br />
|| Chaos 4+ || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Medium Chip'''</big> <br />
''+x Damage with Medium Weapons.'' <br />
|| Campaign+ || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Normal AP Chip'''</big> <br />
''+x Ability Power each time you do not Critical Hit. Resets on Crit.'' <br />
|| Chaos 4+ || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Normal Damage Chip'''</big> <br />
''+x Hero Damage each time you do not Critical Hit. Resets on Crit.'' <br />
|| Chaos 4+ || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Power Chip'''</big> <br />
''+x Hero Damage.'' <br />
|| Campaign + || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Quintuple Chip'''</big> <br />
''+x damage to Quintuple Projectile Weapons.'' <br />
|| Campaign+ || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Robust Chip'''</big> <br />
''+x Hero Health.'' <br />
|| Campaign + || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Single Chip'''</big> <br />
''+x damage to Single Projectile Weapons.'' <br />
|| Campaign+ || All <br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Steel Skin Chip'''</big> <br />
''+x Armor when Attacking.'' <br />
|| Chaos 4+ || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Swap AP Chip'''</big> <br />
''+x Ability Power for y seconds after swapping in.'' <br />
|| Chaos 4+ || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Swap Damage Chip'''</big> <br />
''+x Hero damage for y seconds after swapping in.'' <br />
|| Chaos 4+ || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Tenacity Chip'''</big> <br />
''-x% duration of negative status effects.'' <br />
|| Chaos 4+ || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Triple Chip'''</big> <br />
''+x damage to Triple Projectile Weapons.'' <br />
|| Campaign+ || All<br />
|}<br />
|-|<br />
Unique Locked M.O.D.S.=<br />
{| class="wikitable" style="width:90%;"<br />
|-<br />
! Name & Effects !! Item !! Drops On !! Valid Hero(s)<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Snake Skin Armor'''</big> <br />
''Gain +x% Hero Health and take x% less damage''. <br />
|| [[File:Snake_Skin_Armor_Icon.png|center|50px]] <br />
'''Snake Skin Armor''' <br />
|| The Wildest West || All <br />
|}<br />
|-|<br />
</tabber><br />
<br />
=Relic Mods=<br />
Mods for defenses only. Most can be identified by the Servo suffix. Elemental Mods and Boom Mods can not be stacked on a single item. Multiple sources of Anti-Mods stack Additively (As long as the [[Enemies]] meet each Enemy Types). <br />
<br />
<br />
<tabber><br />
Standard M.O.D.S.=<br />
{| class="wikitable" style="width:90%;"<br />
|-<br />
! Name & Effects !! Drops On !! Valid Hero(s)<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Accumulator Servo'''</big> <br />
''Deal Area Damage equal to '''78% - 500%''' damage taken in the past 10 seconds.'' <br />
|| Chaos 1+ || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Anti-Chaos Servo'''</big> <br />
'''''+5.1% - +50%''' Damage to Chaos Enemies.'' <br />
|| Chaos 6+ || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Anti-Frost Servo'''</big> <br />
'''''+5.1% - +50%''' Damage to Frosty Enemies''. <br />
|| Chaos 7+ || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Anti-Gobu Servo'''</big> <br />
'''''+5.17% - +60%''' Damage to Goblins.'' <br />
|| Campaign+ || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Anti-Melee Servo'''</big> <br />
'''''+5.03% - +40%''' Damage to Melee Enemies.'' <br />
|| Chaos 3+ || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Anti-Miniboss Servo'''</big> <br />
'''''+5.1% - +50%''' Damage to Minibosses.'' <br />
|| Chaos 5+ || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Anti-Orc Servo'''</big><br />
'''''+5.17% - +60%''' Damage to Orc Enemies.'' <br />
|| Campaign+ || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Anti-Ranged Servo'''</big> <br />
'''''+5.03% - +40%''' Damage to Ranged Enemies.'' <br />
|| Chaos 4+ || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Anti-Skeleton Servo'''</big> <br />
'''''+5.17% - +60%''' Damage to Skeleton Enemies.'' <br />
|| Chaos 1+ || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Anti-Support Servo'''</big> <br />
'''''+5.1% - +50%''' Damage to Support Enemies.'' <br />
|| Chaos 2+ || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Anti-Warboar Servo'''</big><br />
'''''+5.17% - +60%''' Damage to Warboars.'' <br />
|| Chaos 1+ || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Boar-Boom Servo'''</big><br />
''Warboars explode when killed dealing around '''36,036 - 2,000,001''' area damage, depending on enemy type. (Displaying Min (Campaign 1/10 UPs) to Max (Chaos VIII 10/10 Ups), not range of damage)'' <br />
|| Chaos 1+ || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Chaos-Boom Servo'''</big> <br />
''Chaos enemies explode when killed dealing around '''18,018 - 1,000,000''' area damage, depending on enemy type. (Displaying Min (Campaign 1/10 UPs) to Max (Chaos VIII 10/10 Ups), not range of damage)'' <br />
|| Chaos 6+ || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Controller Servo'''</big><br />
'''''+4.99% - +35%''' Damage to Crowd Controlled Enemies.'' <br />
|| Chaos 5+ || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Crit Damage Servo'''</big> <br />
'''''+5.22% - +35%''' Critical Damage.'' <br />
|| Chaos 5+ || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Critical Servo'''</big><br />
'''''+1.15% - +25%''' Defense Critical Chance.'' <br />
|| Chaos 5+ || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Damage Buff Servo'''</big> <br />
'''''+140 - +7770''' Defense Power while buffed.'' <br />
|| Chaos 7 || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Defense Range Servo'''</big> <br />
'''''+5.17% - +30%''' Defense Attack Range.'' <br />
|| Chaos 6+ || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Defense Rate Servo'''</big> <br />
'''''+5.28% - +40%''' Defense Attack Rate.'' <br />
|| Chaos 4+ || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Diverse CD Servo'''</big> <br />
'''''+1.06% - +10%''' Defense Critical Damage for each unique Defense nearby.'' <br />
|| Chaos 3+ || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Diverse Critical Servo'''</big> <br />
'''''+x% - +6%''' Defense Critical Chance for each unique Defense nearby.'' <br />
|| Chaos 3+ || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Diverse Power Servo'''</big> <br />
'''''+80 - +4650''' Defense Power for each unique Defense nearby.'' <br />
|| Chaos 3+ || All <br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Earth Servo'''</big> <br />
''Attunes a non-elemental Tower to Earth and increases Defense Power by '''70 - 3885'''.'' <br />
|| Campaign+ || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Fire Servo'''</big> <br />
''Attunes a non-elemental Tower to Fire and increases Defense Power by '''70 - 3885'''.'' <br />
|| Campaign+ || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Fortitude Servo'''</big> <br />
'''''+110 - +6105''' Defense Health.'' <br />
|| Campaign+ || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Frosty Boom Servo'''</big><br />
''Frost enemies explode when killed dealing around '''36,036 - 2,000,001''' area damage, depending on enemy type. (Displaying Min (Campaign 1/10 UPs) to Max (Chaos VIII 10/10 Ups), not range of damage)'' <br />
|| Chaos 7+ || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Gobu-Boom Servo'''</big> <br />
''Goblins explode when killed dealing around '''36,036 - 2,000,001''' area damage, depending on enemy type. (Displaying Min (Campaign 1/10 UPs) to Max (Chaos VIII 10/10 Ups), not range of damage)'' <br />
|| Campaign+ || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Hardened Servo'''</big><br />
'''''-0.76% to -30%''' Damage Taken when under 20% Health.'' <br />
|| Campaign+ || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Melee-Boom Servo'''</big> <br />
''Melee enemies explode when killed dealing around '''18,018 - 1,000,000''' area damage, depending on enemy type. (Displaying Min (Campaign 1/10 UPs) to Max (Chaos VIII 10/10 Ups), not range of damage)'' <br />
|| Chaos 3+ || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Miniboss-Boom Servo'''</big><br />
''Minibosses explode when killed dealing around '''18,018 - 1,000,000''' area damage, depending on enemy type. (Displaying Min (Campaign 1/10 UPs) to Max (Chaos VIII 10/10 Ups), not range of damage)'' <br />
|| Chaos 5+ || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Piercer Servo'''</big><br />
''Defense projectiles pierce shields and do '''5.5% - 100%''' of their damage.'' <br />
|| Chaos 3+ || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Power Servo'''</big> <br />
'''''+110 - +6105''' Defense Power.'' <br />
|| Campaign+ || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Poison Servo'''</big> <br />
''Attunes a non-elemental Tower to Poison, causing targets to take 5% Defense Power per second for x seconds and increases Defense Power by '''70 - 3885'''.'' <br />
|| Chaos 7+ || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Protective Downgrade Servo'''</big> <br />
''Instead of being destroyed, the defense will decrease one upgrade level at '''16% - 100%''' Health. Once per Combat Phase.'' <br />
|| Chaos 1+ || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Range-Boom Servo'''</big> <br />
''Ranged enemies explode when killed dealing around '''18,018 - 1,000,000''' area damage, depending on enemy type. (Displaying Min (Campaign 1/10 UPs) to Max (Chaos VIII 10/10 Ups), not range of damage)'' <br />
|| Chaos 4+ || All <br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Refund Servo'''</big> <br />
''Defense drops '''5.5% - 75%''' of its mana value when destroyed.'' <br />
|| Chaos 3+ || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Skele-Boom Servo'''</big><br />
''Skeletons explode when killed dealing around '''36,036 - 2,000,001''' area damage, depending on enemy type. (Displaying Min (Campaign 1/10 UPs) to Max (Chaos VIII 10/10 Ups), not range of damage)''. <br />
|| Chaos 1+ || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Storm Servo'''</big> <br />
''Attunes a non-elemental Tower to Storm and increases Defense Power by '''70 - 3885'''.'' <br />
|| Campaign+ || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Support-Boom Servo'''</big><br />
''Support enemies explode when killed dealing around '''36,036 - 2,000,001''' area damage, depending on enemy type. (Displaying Min (Campaign 1/10 UPs) to Max (Chaos VIII 10/10 Ups), not range of damage)'' <br />
|| Chaos 2+ || All <br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Orc-Boom Servo'''</big><br />
''Orcs explode when killed dealing around '''36,036 - 2,000,001''' area damage, depending on enemy type. (Displaying Min (Campaign 1/10 UPs) to Max (Chaos VIII 10/10 Ups), not range of damage)'' <br />
|| ??? || All <br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Tenacity Servo'''</big> <br />
'''''-5.5% to -100%''' Duration of Negative Status Effects.'' <br />
|| Chaos 2+ || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Unique CD Servo'''</big> <br />
'''''+10.22% - +40%''' Defense Critical Damage if only one is built.'' <br />
|| ??? || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Unique Critical Servo'''</big><br />
'''''+x% - +30%''' Defense Critical Chance if only one is built.'' <br />
|| ??? || All <br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Unique Power Servo'''</big> <br />
'''''+360 - +19980''' Defense Power if only one is built.'' <br />
|| Chaos 2+ || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Water Servo'''</big> <br />
''Attunes a non-elemental Tower to Water, drenching targets for 9 [seconds] and increases Defense Power by '''70 - 3885'''.'' <br />
|| Campaign+ || All <br />
|}<br />
|-|<br />
Unique Hero M.O.D.S.=<br />
{| class="wikitable" style="width:90%;"<br />
|-<br />
! Name & Effects !! Drops On !! Valid Hero(s)<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Burning Bolts'''</big> <br />
'''''+1.14% - +20%''' extra Fire damage over '''3.05 - x''' seconds when hit by [[Ballista]] and attunes the tower to Fire. (duration VIII|2/10 = 7.1s) (DoT Fire Damage does not work on Drakenlord's shield)'' <br />
|| Campaign+ (As [[Squire]]) || [[File:Squire_icon_trans.png|center|24px]]<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Drain Aura'''</big> <br />
''[[Boost Aura]] damages enemies for '''75% - 600%''' of Defense Power (per second).'' <br />
|| Campaign+ (As [[Monk]]) || [[File:Monk_icon_trans.png|center|24px]]<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Embermount Flames'''</big> <br />
'''''+x - 80''' seconds ignite duration when hit by [[Fissure of Embermount]]. (Does not work on Drakenlord's shield)'' <br />
|| Campaign+ (As [[Lavamancer]]) || [[File:Lavamancer_icon_trans.png|center|24px]]<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Lingering Helfire'''</big> <br />
'''''+x% - 20%''' extra Fire damage over '''y''' seconds when hit by [[Skeletal Ramster]] and attunes the tower to Fire. (duration: V|5/10 = 5.75s, VIII|5/10 = 7.25s) (DoT Fire Damage does not work on Drakenlord's shield)'' <br />
|| Campaign+ (As [[Abyss Lord]] || [[File:AbyssLord_icon_trans.png|center|24px]]<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Fireblossom Blessing'''</big> <br />
'''''+1% - 20%''' extra Fire damage over '''1s-y''' seconds when hit by [[Harpy's Perch]] and attunes the tower to Fire. (duration: VII|1/10 = 5s) (DoT Fire Damage does not work on Drakenlord's shield)'' <br />
|| Campaign+ (As [[Dryad]]} || [[File:Dryad_icon_trans.png|center|24px]]<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Proactive Traps'''</big><br />
'''''+4 - +222''' Defense Power per detonation of [[Explosive Trap]]. Up to 100 times.'' <br />
|| Campaign+ (As [[Huntress]]) || [[File:Huntress_icon_trans.png|center|24px]]<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Shatterquake'''</big> <br />
'''''+7,900 - +556,950''' Area Earth damage for '''y''' seconds when hit by [[Earthshatter Tower]]. (duration: Campaign = 1s, VIII|5/10 = 9s)'' <br />
|| Campaign+ (As [[Apprentice]]) || [[File:Apprentice_icon_trans.png|center|24px]]<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Stunning Revelations'''</big> <br />
'''''+x - 196,300''' Magic Damage and '''y%''' chance to stun enemies for 2 seconds when hit by [[Weapon Manufacturer]] (stun chance: VIII|6/10 = 24.33%)''. <br />
|| Campaign+ (As [[Series EV2]]) || [[File:SeriesEV2_icon_trans.png|center|24px]]<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Fiery Fangs'''</big> <br />
'''''+1.14% - +20%''' extra Fire damage over '''5.6s-y''' seconds when hit by [[Sand Viper]] and attunes the tower to Fire. (duration: VIII|2/10 = 7.1s) (DoT Fire Damage does not work on Drakenlord's shield)'' <br />
|| Campaign+ (As [[Mystic]]) || [[File:Mystic_icon_trans.png|center|24px]]<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Spectral Arrows'''</big> <br />
''Damage dealt by the Nether Archer's arrows is reduced by '''x% - 60%''' less than normal on subsequent bounces'' <br />
|| ??? || <br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Motherly Instinct'''</big> <br />
''Increases the defense power of the Elder Dragon by '''x% - 40%''' for each Dragon's Nest built near the Elder Dragon'' <br />
|| ??? || <br />
|-|<br />
</tabber><br />
<br />
=Weapon Mods=<br />
Mods for the Weapon Slot Type, which have the Chip suffix. Elemental Mods and Boom Mods can not be stacked on a single item. Multiple sources of Anti-Mods stack Additively (As long as the [[Enemies]] meets the Enemy Types).<br />
<br />
<tabber><br />
Standard M.O.D.S.=<br />
{| class="wikitable" style="width:90%;"<br />
|-<br />
! Name & Effects !! Drops On !! Valid Hero(s) <br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Boarsplosion Chip'''</big> <br />
''Warboars explode when killed dealing around X area damage, depending on enemy type.'' <br />
|| Chaos 1+ || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Chaos Chip'''</big> <br />
''+x% Damage to Chaos enemies.'' <br />
|| Chaos 6+ || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Chaosplosion Chip'''</big> <br />
''Chaos enemies explode when killed dealing around x as area damage,depending on enemy type.'' <br />
|| Chaos 6+ || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Controller Chip'''</big> <br />
''+x% Damage to crowd controlled enemies.'' <br />
|| Chaos 6+ || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Crit Damage Chip'''</big><br />
''+x% Hero Critical Damage.'' <br />
|| Chaos 5+ || All <br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Critical Chip'''</big> <br />
''+x% Hero Critical Chance.'' <br />
|| Chaos 5+ || All <br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Earth Chip'''</big> <br />
''+x% Earth Damage.'' <br />
|| Campaign+ || All <br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Fire Chip'''</big> <br />
''+x% Fire Damage.'' <br />
|| Campaign+ || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Focused AP Chip'''</big> <br />
''+x% Ability Power for each ability on cooldown.'' <br />
|| Chaos 4+ || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Focused Power Chip'''</big> <br />
''+x% Weapon Damage for each ability on cooldown.'' <br />
|| Chaos 4+ || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Frost Chip'''</big><br />
''+x% Damage to Frosty Enemies.'' <br />
|| Chaos 7+ || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Frostsplosion Chip'''</big> <br />
''Frosty enemies explode when killed dealing around x as area damage, depending on enemy type.'' <br />
|| Chaos 7+ || All <br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Goblin Chip'''</big> <br />
''+x% Damage to Goblins.'' <br />
|| Campaign+ || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Gobsplosion Chip'''</big> <br />
''Goblins explode when killed dealing around x as area damage, depending on enemy type.'' <br />
|| Campaign+ || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Last Stand Chip'''</big><br />
''Upon death, return to x% health. Once per combat phase.'' <br />
|| Chaos 2+ || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Lifeburn CD Chip'''</big> <br />
''+x% Hero Critical Damage when under 20% Health.'' <br />
|| Chaos 6+ || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Lifeburn Critical Chip'''</big> <br />
''+x% Hero Critical Chance when under 20% Health.'' <br />
|| Chaos 6+ || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Mana Gain Chip'''</big> <br />
''+x ability resource per second while inactive.'' <br />
|| Chaos 2+ || {{Valid for Gunwitch}} {{Valid for Lavamancer}} {{Valid for Mystic}} {{Valid for Dryad}}<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Mana Growth Chip'''</big> <br />
''+x Mana per second while inactive.'' <br />
|| Chaos 2+ <br />
|| {{Valid for Apprentice}} {{Valid for Squire}} {{Valid for Huntress}} {{Valid for Monk}} {{Valid for Initiate}} {{Valid for Adept}} <br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Melee Chip'''</big><br />
+X% Damage to Melee enemies. <br />
|| Chaos 4+ || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Meleesplosion Chip'''</big><br />
''Melee enemies explode when killed dealing around x as area damage, depending on enemy type.'' <br />
|| Chaos 4+ || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Miniboss Chip'''</big><br />
+X% Damage to Minibosses.<br />
|| Chaos 5+ || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Minibossplosion Chip'''</big> <br />
''Minibosses explode when killed dealing around X as area damage, depending on enemy type.''<br />
|| Chaos 5+ || All <br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Oil Chip'''</big> <br />
''+x Oil Damage, Oiling enemies for 10 seconds.''<br />
|| Drakenfrost Region || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Orc Chip'''</big> <br />
''+x% Damage to Orcs'' <br />
|| Campaign+ || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Orcsplosion Chip'''</big> <br />
''Orcs explode when killed dealing around X as area damage, depending on enemy type.''<br />
|| Campaign+ || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Piercer Chip'''</big> <br />
''Hero projectiles pierce shields and do x% of their damage.'' <br />
|| Chaos 3+ || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Poison Chip'''</big> <br />
''+X Poison Damage, causing enemies to take 5% hero damage as Poison Damage over 3 seconds.'' <br />
|| The Lost Temple || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Ranged Chip'''</big> <br />
''+x% Damage to Ranged enemies.'' <br />
|| Chaos 4+ || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Rangesplosion Chip'''</big> <br />
''Ranged enemies explode when killed dealing around X as area damage, depending on enemy type.''<br />
|| Chaos 4+ || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Skeleton Chip'''</big><br />
''+x% Damage to Skeletons.'' <br />
|| Chaos 1+ || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Skelsplosion Chip'''</big> <br />
''Skeleton enemies explode when killed dealing around x as area damage, depending on enemy type.'' <br />
|| Chaos 1+ || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Storm Chip'''</big> <br />
''+x Storm Damage''. <br />
|| Campaign+ || All <br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Support Chip'''</big><br />
''+X% Damage to Support enemies.'' <br />
|| Chaos 5+ || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Suppsplosion Chip'''</big> <br />
''Support enemies explode when killed dealing around x as area damage, depending on enemy type.'' <br />
|| Chaos 2+ || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Warboar Chip'''</big> <br />
''+X% Damage to Warboars.''<br />
|| Chaos 1+ || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Water Chip'''</big> <br />
''+X Water Damage, drenching enemies for Y seconds.''<br />
|| Campaign+ || All<br />
|}<br />
|-|<br />
Unique Swappable M.O.D.S.=<br />
{| class="wikitable" style="width:90%;"<br />
|-<br />
! Name & Effects !! Item !! Drops On !! Valid Hero(s) <br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Aerial Strike Chip'''</big> <br />
''+x% [[Arc Lightning]] Damage to Knocked Up enemies.'' <br />
|| Standard Legendary Magic Staffs || Onslaught Floor 35+ || [[File:Adept_icon_trans.png|center|24px]]<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Buffer Chip'''</big> <br />
''x Heat per second while standing in Buff Beam nodes.'' <br />
|| Standard Legendary Canisters || Onslaught Floor 35+ || [[File:SeriesEV2_icon_trans.png|center|24px]]<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Echoing Command Chip'''</big> <br />
''+x seconds to Direct Command duration on Skeletel Orcs, Ramsters, and Archers.'' <br />
|| Standard Legendary Tomes || Onslaught Floor 35+ || [[File:AbyssLord_icon_trans.png|center|24px]] <br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Exploding Lashes Chip'''</big> <br />
''+x Damage Poison Explosion on enemies killed by Lash Out.'' <br />
|| Standard Legendary Daggers || Onslaught Floor 35+ || [[File:Mystic_icon_trans.png|center|24px]]<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Exploding Volley Chip'''</big> <br />
''+x area damage to enemies hit by Arcane Volley and Arc Lightning.''<br />
|| Standard Legendary Magic Staff || Onslaught Floor 35+ || [[File:Apprentice_icon_trans.png|center|24px]] [[File:Adept_icon_trans.png|center|24px]]<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Frosty Shard Chip'''</big> <br />
''+x Hero Damage for 5? seconds on Ice Needle kills.'' <br />
|| Standard Legendary Guns || Onslaught Floor 35+ || [[File:Gunwitch_icon_trans.png|center|24px]]<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Oil Spill Chip'''</big> <br />
''Oil Flask leaves an oil area for x seconds.''<br />
|| Standard Legendary Bows || Onslaught Floor 35+ || [[File:Huntress_icon_trans.png|center|24px]] <br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Prickly Shield Chip'''</big> <br />
''+x% Thorns damage on Shield Blocking. Thorns increases on Armor.''<br />
|| Standard Legendary Swords || Onslaught Floor 35+ || [[File:Squire_icon_trans.png|center|24px]] <br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Shroomite Chip'''</big> <br />
''Enemies slain by Poison Mushrooms spawn additional mushrooms that deal x damage per second.''<br />
|| Standard Legendary Swords || Onslaught Floor 35+ || [[File:Dryad_icon_trans.png|center|24px]]<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Thundering Storm Chip'''</big> <br />
''+x second stun on Chi Stomp.''<br />
|| Standard Legendary Polearms || Onslaught Floor 35+ || [[File:Initiate_icon_trans.png|center|24px]]<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Tidal Wave Chip'''</big> <br />
''Heroic Wave deals x damage to nearby enemies.''<br />
|| Standard Legendary Polearms || Onslaught Floor 35+ || [[File:Monk_icon_trans.png|center|24px]]<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Toe Roaster Chip'''</big> <br />
''+x Fire damage to enemies while Submerged.''<br />
|| Standard Legendary Lava Arm || Onslaught Floor 35+ || [[File:Lavamancer_icon_trans.png|center|24px]]<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Earthen Power Chip'''</big> <br />
''+X Molten Power per second while submerged.'' <br />
|| [[File:Prestigious_Energy_Claw_Icon.png|center|50px]] '''Prestigious Energy Claw'''<br />
|| Ancient Pwr Reset or every 10 Onslaught floors. || [[File:Lavamancer_icon_trans.png|center|24px]]<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Mana Command Chip'''</big> <br />
''+x Mana from kills by Direct Command empowered defenses.'' <br />
|| [[File:ScreenShot00845.png|center|50px]] '''Prestigious Energy Tablet''' || Ancient Pwr Reset or every 10 Onslaught floors. || [[File:AbyssLord_icon_trans.png|center|24px]]<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Marknado Chip'''</big> <br />
''Tornado marks enemies.'' <br />
|| [[File:Prestigious_Power_Staff_Icon.png|center|50px]] '''Prestigious Power Staff''' || Ancient Pwr Reset or every 10 Onslaught Floors. ||[[File:Apprentice_icon_trans.png|center|24px]] [[File:Adept_icon_trans.png|center|24px]]<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Meltdown Chip'''</big> <br />
''up to x% Proton Charge Damage while Overheating.''<br />
|| [[File:Prestigious_Energy_Canister_Icon.png|center|50px]] '''Prestigious Energy Canister''' || Ancient Pwr Reset or every 10 Onslaught Floors. || [[File:SeriesEV2_icon_trans.png|center|24px]]<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Piercing Ice Chip'''</big> <br />
''Ice Needle pierces shields for x% damage and up to x enemies.''<br />
|| [[File:Prestigious_Energy_Rifle_Icon.png|center|50px]] '''Prestigious Energy Rifle''' || Ancient Pwr Reset or every 10 Onslaught Floors. || [[File:Gunwitch_icon_trans.png|center|24px]]<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Searing Flames Chip'''</big> <br />
''+x Fire damage per second on enemies affected by Piercing Shot.''<br />
|| [[File:Prestigious_Energy_Bow_Icon.png|center|50px]] '''Prestigious Energy Bow''' || Ancient Pwr Reset or every 10 Onslaught Floors. || [[File:Huntress_icon_trans.png|center|24px]]<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Seismic Launch Chip'''</big> <br />
''+x Earth damage to Seismic Slam and knocks enemies up.''<br />
|| [[File:Prestigious_Energy_Sword_Icon.png|center|50px]] '''Prestigious Energy Sword''' || Ancient Pwr Reset or every 10 Onslaught Floors. || [[File:Squire_icon_trans.png|center|24px]] <br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Snake Zealot Chip'''</big> <br />
''Can place +X Serpent Coils.'' <br />
|| [[File:Prestigious_Energy_Dagger_Icon.png|center|50px]] '''Prestigious Energy Dagger''' || Ancient Pwr Reset or every 10 Onslaught Floors. || [[File:Mystic_icon_trans.png|center|24px]] <br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Stance Dancer Chip'''</big> <br />
''+x Hero damage for 5 seconds each time you switch stances. Stacks up to 3 times.'' <br />
|| [[File:Prestigious_Energy_Axe_Icon.png|center|50px]] '''Prestigious Energy Axe''' || Ancient Pwr Reset or every 10 Onslaught Floors. || [[File:Chibi_barb_copy.png|center|24px]]<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Stomp Strike Chip'''</big> <br />
''Chi Stomp deals greater damage the higher it's activated.''<br />
|| [[File:Prestigious_Energy_Polearm_Icon.png|center|50px]] '''Prestigious Energy Polearm''' || Ancient Pwr Reset or every 10 Onslaught Floors. || [[File:Initiate_icon_trans.png|center|24px]]<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Stunning Wave Chip'''</big> <br />
''Heroes Wave stuns enemies for 2-? seconds.''<br />
|| [[File:Prestigious_Energy_Polearm_Icon.png|center|50px]] '''Prestigious Energy Polearm''' || Ancient Pwr Reset or every 10 Onslaught Floors. || [[File:Monk_icon_trans.png|center|24px]]<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Spectral Chip'''</big> <br />
''+x Celestial Power.''<br />
|| [[File:Prestigious_Energy_Sword_Icon.png|center|50px]] '''Prestigious Energy Sword''' || Ancient Pwr Reset or every 10 Onslaught Floors. || [[File:Dryad_icon_trans.png|center|24px]]<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Banjaxed'''</big> <br />
''Primary attacks have a x% chance to Drench, Chill, Oil, or Poison enemies (x Damage every second), for x seconds.''<br />
|rowspan="10" | <br />
[[File:Fish_Flinger_Icon.png|center|50px]] <br />
[[File:Captain%27s_Persuader_Icon.png|center|50px]] <br />
[[File:Seven_Seas_Bow_Icon.png|center|50px]]<br />
[[File:The_Polly_Wanna_Icon.png|center|50px]]<br />
[[File:ScreenShot00882.png|center|50px]]<br />
[[File:Core-sair_Canister_Icon.png|center|50px]]<br />
[[File:Harbroom_Icon.png|center|50px]]<br />
[[File:The_Souvenir_Icon.png|center|50px]]<br />
[[File:Hoyster_Shucker_Icon.png|center|50px]]<br />
[[File:Dead_Weight_Icon.png|center|50px]]<br />
'''Seaworthy Weapons'''<br />
|rowspan="10"| The High Seas Region <br />
|rowspan="10"| All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Favorable Winds'''</big> <br />
''x% of your active Movement Speed is added to your Hero Damage. Player grows faster by x for each Primary attack kill (max 10 times); resets when stationary.''<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Grave Infection'''</big><br />
''Enemies killed have a x% chance of spawning a pirate skeleton that lasts for Y seconds. It poisons surrounding enemies dealing Z damage over 10 seconds.''<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Grog-a-tov'''</big> <br />
''Primary Weapon ranged attacks have a x% chance of spawning a bottle projectile. On contact it explodes dealing x Fire Area damage, and confuses enemies for 3 seconds.''<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Hurricane'''</big> <br />
''While moving above 1700 speed, your Primary attacks deal x Storm damage.''<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Knot Stopping'''</big> <br />
''While moving above 1700 speed, you will drench and deal x Water damage every two seconds.''<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Shackled'''</big> <br />
''Dark Assassins have a x% chance to be chained when striking the hero for the first time, dealing Y damage and stunning them for 3 seconds.''<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''To Arms'''</big> <br />
''Switching to this Hero will spawn a Pirate Flag that lasts ? seconds (once per Combat Phase). It increases the Defense Power of nearby defenses by X%, their Attack Rate by Y%, and heals them by Z% for each second.''<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Turn the Tides'''</big> <br />
''Hero deals X% of the Health recovered over the past 5 seconds as Area damage.''<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Walk the Plank'''</big> <br />
''Primary Weapon melee attacks have a X% chance to spawn a plank that will fling enemies upward. They deal Y Water Area damage and Drench enemies when crashing back to the ground.''<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Torch Bearer'''</big><br />
''+X Fire damage to enemies in an area around the player.''<br />
|| [[File:Frostbrand_Icon.png|center|50px]] '''Frostbrand'''<br />
[[File:Winterstrike_Icon.png|center|50px]] '''Winterstrike'''<br />
|| Drakenfrost Keep - 1st Weekly Loot Rotation || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Frozen Path'''</big><br />
''Projectile attacks that hit the ground leave up to three projectiles of frost that reduce enemy movement speed by x%. Each patch lasts 5 seconds.'' <br />
|| [[File:Winter%27s_Blight_Icon.png|center|50px]] '''Winter's Blight'''<br />
[[File:Glaive_of_Winters_Icon.png|center|50px]] '''Glaive of Winters'''<br />
[[File:The_Ice_Age_Icon.png|center|50px]] '''The Ice Age'''<br />
|| Drakenfrost Keep - 2nd Weekly Loot Rotation || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Frostfire Remnants'''</big><br />
''Slain enemies explode for around x dmg as Frost and Fire damage, and leave behind a trail of Frostfire on the ground that deals Y dmg per tick for 5 seconds. Explosion damage scale with enemy type.'' <br />
|| [[File:ScreenShot01064.png|center|50px]] '''Deathfrost Tome'''<br />
[[File:Absolute_Zero_Icon.png|center|50px]] '''Absolute Zero'''<br />
[[File:Crushed_Ice_Icon.png|center|50px]] '''Crushed Ice'''<br />
|| Drakenfrost Keep - 3rd Weekly Loot Rotation || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Drakenlord's Soul'''</big><br />
''Gain the aura of the Drakenlord. Aura slows enemies around you by 30%. If the enemies stay within the aura for 5 seconds, they will become frozen and take X Earth Damage after an additional 5 seconds.'' <br />
|| [[File:Frostbrand_Icon.png|center|50px]] '''Frostbrand'''<br />
[[File:Frost_Edge_Icon.png|center|50px]] '''Frost Edge'''<br />
[[File:Frostbane_Icon.png|center|50px]] '''Frostbane'''<br />
|| Drakenfrost Keep - 4th Weekly Loot Rotation || All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Curse of the Rattlesnake'''</big> <br />
''X% chance on hit to poison a target for Y% of your Hero Damage stat as magical poison damage each second for Z seconds. When the poison expires it stuns the target for 2 seconds.''<br />
|rowspan="5" | <br />
[[File:Outlaws_Sniper_Icon.png|center|50px]] '''Outlaws Sniper''' <br />
[[File:Corrupted_Raven%27s_Claw_Icon.png|center|50px]] '''Corrupted Raven's Claw'''<br />
[[File:Corrupted_Iron_Reaper_Icon.png|center|50px]] '''Corrupted Iron Reaper'''<br />
[[File:Corrupted_Night%27s_Wish_Icon.png|center|50px]] '''Corrupted Night's Wish'''<br />
[[File:Corrupted_Wailing_Glaive_Icon.png|center|50px]] '''Corrupted Wailing Glaive'''<br />
[[File:Bowling_Pin_Icon.png|center|50px]] '''Bowling Pin'''<br />
[[File:Turkey_Leg_Stabber_Icon.png|center|50px]] '''Turkey Leg Stabber'''<br />
|rowspan="5"| The Wild West Region <br />
|rowspan="5"| All<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Desert's Shadow'''</big> <br />
''Once every 5 seconds, your primary attack spawns a shadow entity that bounces between nearby enemies dealing X% of your ability power as damage.''<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Midas Touch'''</big> <br />
''On hit, enemies move at X% of their original speed and burn for Y% of your Hero Damage stat a second for Z seconds.''<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Radiant Heat'''</big> <br />
''X% Chance on taking damage to spawn a flame shield that lasts for Y seconds reflecting back Z% of the damage before resistance as Fire Damage back to the target.''<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Runaway Mine Cart'''</big> <br />
''Primary attacks have a X% chance to spawn a minecart dealing Y% of your Hero Damage stat and knocking enemies back.''<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Goat Launcher'''</big><br />
''Once every 2 seconds, your attacks spawn a flying goat that explodes on impact dealing X% of your Hero Damage as Fire damage to all nearby enemies.'' <br />
|| [[File:Outlaws_Sniper_Icon.png|center|50px]] '''Outlaws Sniper'''<br />
[[File:Bowling_Pin_Icon.png|center|50px]] '''Bowling Pin'''<br />
[[File:Turkey_Leg_Stabber_Icon.png|center|50px]] '''Turkey Leg Stabber'''<br />
|| Wild Westival || All<br />
|}<br />
|-|<br />
Unique Locked M.O.D.S.=<br />
{| class="wikitable" style="width:90%;"<br />
|-<br />
! Name & Effects !! Item !! Drops On !! Valid Hero(s) <br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Betsy's Curse'''</big> <br />
''Primary Attacks leave a curse zone, reducing enemy damage by X%. Place up to 3 zone lasting up to Y seconds each.''<br />
|| [[File:Betsy_Wrath_Icon.png|center|50px]] '''Betsy's Wrath''' || The Wyvern's Den or Wayfarer. <br />
|| [[File:Apprentice_icon_trans.png|center|24px]] [[File:Adept_icon_trans.png|center|24px]]<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Betsy Blast'''</big> <br />
''Attacks fire a piercing projectile that deals X% Hero Damage as Magical Damage.''<br />
|| [[File:Flying_Dragon_Icon.png|center|50px]] '''Flying Dragon''' || The Wyvern's Den or Wayfarer. || [[File:Squire_icon_trans.png|center|24px]]<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Death from Above'''</big> <br />
''Ranged attacks that hit flying enemies spawn bombs that deal X% Ability Power as Area Damage. Y% chance to trigger on hit.''<br />
|| [[File:Betsy_Wrath_Icon.png|center|50px]] '''Aerial Bane''' || The Wyvern's Den or Wayfarer. || [[File:Huntress_icon_trans.png|center|24px]]<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Sky Dragon's Fury'''</big> <br />
''Secondary attacks spawn a lightning ball dealing X% Ability Power as Storm Damage 2.5 times a second for Y seconds. Occurs every 8 seconds.''<br />
|| [[File:Sky_Dragon%27s_Fury_Icon.png|center|50px]] '''Sky Dragon's Fury''' || The Wyvern's Den or Wayfarer. || [[File:Monk_icon_trans.png|center|24px]] [[File:Initiate_icon_trans.png|center|24px]]<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Terra Wisp'''</big> <br />
''Fire a wisp that deals X% Hero Damage as Magical Damage. It pierces up to Y targets and fire once per second.''<br />
<br />
<sub>''(The Squire and Dryad each has a separate version as the mod isn't cross-compatible.)''</sub><br />
|| [[File:Terra_Blade_Icon.png|center|50px]] '''Terra Blade''' || Griblok's Horde Incursion or Wayfarer. <br />
|| [[File:Squire_icon_trans.png|center|24px]] [[File:Dryad_icon_trans.png|center|24px]] [[File:Chibi_barb_copy.png|center|24px]]<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Lunar Caller'''</big> <br />
''Secondary Attacks summon Lunar Portals that deals X% Ability Power as magical damage per second for Y seconds. Up to Z portals.''<br />
|| [[File:Lunar_Portal_Staff_Icon.png|center|50px]] '''Lunar Portal Staff''' || Chrome Enemies Incursion or Wayfarer. || [[File:Apprentice_icon_trans.png|center|24px]] [[File:Adept_icon_trans.png|center|24px]]<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Pole Launcher'''</big> <br />
''Secondary Attacks fire additional North Poles that deal X% Hero Damage as Frost Damage, pierce 6 enemies and slows them by 40% for Y seconds.''<br />
|| [[File:North_Pole_Icon.png|center|50px]] '''North Pole''' || Wyvern Enthusiast Incursion or Wayfarer. || [[File:Monk_icon_trans.png|center|24px]] [[File:Initiate_icon_trans.png|center|24px]]<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Chlorophyte Chip'''</big> <br />
''Fires a column of Chlorophyte Arrows that deal X% bonus magical earth damage and may reflect off one surface.''<br />
|| [[File:Tusnami_Icon.png|center|50px]] '''Tsunami''' || Forest Poachers Incursion or Wayfarer. || [[File:Huntress_icon_trans.png|center|24px]]<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Bling Blast'''</big> <br />
''Charged Shots fire a stream burning enemies for X% Hero Damage twice per second for Y seconds. The stream is Z degrees wide and X unites long.''<br />
|| [[File:Bling-O-Midas_Icon.png|center|50px]] '''Bling-O-Midas''' || Kobold Bling King Incursion or Wayfarer. || [[File:Huntress_icon_trans.png|center|24px]]<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Celebration!!!'''</big> <br />
''Fires two homing projectiles that detonate in a festive explosion dealing X% Hero Damage as magical damage in a small area.''<br />
|| [[File:Celebration_Canister_Icon.png|center|50px]] '''Celebration!!!''' || Dawn of the Blood Moon Incursion or Wayfarer. || [[File:SeriesEV2_icon_trans.png|center|24px]]<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Volcanic Command'''</big> <br />
''Secondary Attack summons meteors that deal X% Ability Power as Fire Damage. Charge to summon a lava fissure dealing Y% of Ability Power as fire damage in a path and burning for Z% Ability Power per second for 5 seconds.''<br />
|| [[File:ScreenShot00777.png|center|50px]] '''Scorched Tome of Molten Brimstone''' || Spectral Assault Incursion or Wayfarer. || [[File:AbyssLord_icon_trans.png|center|24px]]<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Fist of Bones'''</big> <br />
''Attacks fire piercing bones that deal x% Hero Damage as Magical Damage. Bones can hit Y times and reflect off surfaces.''<br />
|| [[File:Bone_Glove_Icon.png|center|50px]] '''Bone Glove''' || The Demon's Lair Incursion or Wayfarer. || [[File:Lavamancer_icon_trans.png|center|24px]]<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Stormrider'''</big> <br />
''Ride a cloud that changes to lightning dealing x% Ability Power as Storm Damage for 15 seconds. Enemies under gets drenched and are hit for Y% of Ability Power as Storm damage every 2 seconds.''<br />
|| [[File:Glaive_of_the_Storm_Icon.png|center|50px]] '''Glaive of the Storm''' || Power Surge Incursion or Wayfarer. || [[File:Monk_icon_trans.png|center|24px]] [[File:Initiate_icon_trans.png|center|24px]]<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Shadowflame Knife'''</big> <br />
''Secondary Attacks fire a Shadowflame Knife dealing X% Hero Damage as Magical Damage. Dagger bounce up to Y times.''<br />
|| [[File:Shadowflame_Knife_Icon.png|center|50px]] '''Shadowflame Knife''' || Altar of the Athame Incursion or Wayfarer. || [[File:Mystic_icon_trans.png|center|24px]]<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Jester Arrows'''</big> <br />
''Fires column of Jester Arrows that pierces up to 5 targets.''<br />
|| [[File:Tusnami_Icon.png|center|50px]] '''Tsunami''' || Malthius Incursion or Wayfarer. || [[File:Huntress_icon_trans.png|center|24px]]<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Meteor Bullets'''</big> <br />
''Rapidly fires Meteor Bullets that pierce one additional target or reflect off one surface for 50% damage.''<br />
|| [[File:Megashark_Icon.png|center|50px]] '''Megashark''' || Malthius Incursion or Wayfarer. || [[File:Gunwitch_icon_trans.png|center|24px]]<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Master of Cats'''</big> <br />
''Primary Attacks fire a piercing Meowmere projectile dealing X% Ability Power as Magical Damage and bounce off three surfaces. Projectiles fire once per second and explode dealing Y% Ability Power as Magical Damage.''<br />
<br />
<sub>''(The Squire and Dryad each has a separate version as the mod isn't cross-compatible.)''</sub><br />
|| [[File:Meowmere_Icon.png|center|50px]] '''Meowmere''' || Return of Maldonis Incursion or Wayfarer. <br />
|| [[File:Squire_icon_trans.png|center|24px]] [[File:Dryad_icon_trans.png|center|24px]] [[File:Chibi_barb_copy.png|center|24px]]<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Ghastly Halberds'''</big> <br />
''Secondary Attacks summons Ghastly Halberds that attack for X% Ability Power as damage, twice per second for 15 seconds. You can summon up to 5-10.''<br />
|| [[File:Ghastly_Halberd_Icon.png|center|50px]] '''Ghastly Halberd''' || Bastille Master Incursion or Wayfarer. <br />
|| [[File:Apprentice_icon_trans.png|center|24px]] [[File:Adept_icon_trans.png|center|24px]]<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Demonic Scythe'''</big> <br />
''Secondary attacks summon Demon Scythes that deal X% Ability Power as Magical Damage and pierce up to 5 targets. Charged attacks deal Y% Ability Power as Magical Damage and pierce up to 10 targets.''<br />
|| [[File:ScreenShot01065.png|center|50px]] '''Demon Scythe''' || Revenge of the Yeti Incursion or Wayfarer. || [[File:AbyssLord_icon_trans.png|center|24px]]<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Captain's Fury'''</big> <br />
''Increase Barbarian's Hero Damage by +X and increases Hero Damage in an AOE around the Barbarian by +Y.'' <br />
|| [[File:The_Last_Word_Icon.png|center|50px]] '''The Last Word''' || Dark Awakening Incursion or Wayfarer. || [[File:Chibi_barb_copy.png|center|24px]]<br />
|-<br />
| {{MODS Qualibean Icon}} <big>'''Ice Chip'''</big> <br />
''+X Frost Damage.''<br />
|| <br />
[[File:Winter%27s_Blight_Icon.png|center|50px]] <br />
[[File:Frostbrand_Icon.png|center|50px]] <br />
[[File:Winterstrike_Icon.png|center|50px]]<br />
[[File:Glaive_of_Winters_Icon.png|center|50px]]<br />
[[File:ScreenShot01064.png|center|50px]]<br />
[[File:The_Ice_Age_Icon.png|center|50px]]<br />
[[File:Absolute_Zero_Icon.png|center|50px]]<br />
[[File:Crushed_Ice_Icon.png|center|50px]]<br />
[[File:Frost_Edge_Icon.png|center|50px]]<br />
[[File:Frostbane_Icon.png|center|50px]]<br />
'''Drakenfrost Weapons'''<br />
|| Drakenfrost Keep || All<br />
|}<br />
|-|<br />
</tabber></div>
Xano2323
https://wiki.dungeondefenders2.com/index.php?title=Shards&diff=15048
Shards
2022-07-08T10:29:29Z
<p>Xano2323: </p>
<hr />
<div>Shards are gem-like artifacts that slot into your Relics, Armor, and Weapons. Shards replaced [[Skill Spheres]] system and item [[Passives]] (while some items with unique passives still drop but have only one shard slot). Shards give your hero or your defenses extra stats or abilities, all green shards can buff only defenses and can be placed only in [[Relics]], while blue shards will buff your hero and can be placed in [[Weapon]] and [[Armor]]. Shards can be moved between pieces of gear and be upgraded straight from your inventory. A weapon or piece of armor allows to hold up to 3 Shards and can only equip Hero (blue) Shards and relics can hold up to 3 Defense (green) Shards. Blue shards give you hero new abilities or stats while they are placed in any item currently equipped by that hero, but green (defenses) shards strengthen only that tower, where relic containing them is equipped.<br />
<br />
==Shards Packs==<br />
Shards drop from shard packs obtained from victory chest at the end of every map, you will get Standard shard pack after completing any Campaign and Chaos map, those packs can drop shards associated with Campaign packs. After completing Trials on Chaos difficulty, you will get guaranteed Shard pack from that difficulty and one Shard Pack from any previous difficulty (for example, if you beat Chaos III Trials, you’ll receive 1 Chaos III Shard Pack and 1 Chaos II, Chaos I or Standard Shard Pack). <br />
Once you win 3 consecutive random maps in a row in Trials, you’ll activate the Shard consecutive bonus. On your 4th consecutive victory onward, you’ll earn an extra Shard Pack for as long as the streak continues. This extra Shard Pack is a guaranteed Shard Pack from that difficulty. That means once you activate the win bonus, you’ll get 3 Shards guaranteed every victory (2 Shard Packs of that difficulty, 1 Shard Pack from previous difficulties) until one of your crystals break or you leave the game.<br />
<br />
Any shard can be purchased from [[Non Playable Characters|Gran Ma'ster]] for 1000 Defender Medals or 250 Gems. A shard pack containing 5 random shards can also be purchased for 500 Defender Medals or 125 Gems. These shard packs will give you 5 random shards from a single difficulty (e.g. 5 random Chaos V shards).<br />
<br />
==Shard Dust==<br />
As of the Protean Shift update, you may disenchant shards (press 's' when hovering over a shard) which will turn the shard into shard dust of the same tier. Ten shard dust can be exchanged with [[Tavern#War_Recruiter|War Recruiter]] to obtain one new shard pack.<br />
<br />
==Standard Shards List==<br />
<br />
<!-------------------- CAMPAIGN --------------------><br />
<br />
=== Campaign ===<br />
<br />
[[File:Campaign_Standard_Shard_Pack_Icon.png| 70px| center]]<br />
<br />
{| class="wikitable sortable" style="width:100%; text-align:center;"<br />
! rowspan="2" style="width:15%; text-align:center;" | Name <br />
! rowspan="2" style="width:45%; text-align:center;" | Effect <br />
! rowspan="2" style="width:5%; text-align:center;" | Upgr. levels <br />
! rowspan="2" style="width:7%; text-align:center;" | Shard Pack<br />
! colspan="2" style="width:31%; text-align:center;" | Valid for<br />
|- <br />
! style="width:10%;" | Hero<br />
! style="width:3%;" | Slot<br />
<br />
|- id="defensive_critical_damage"<br />
| {{Defense Shard|Defensive Critical Damage}}<br />
| Increases the Defense Crit Damage of the affected tower by '''4-20% (24%)'''.<br />
| 16<br />
| Campaign<br />
| {{Valid for ALL}}<br />
| Relic<br />
<br />
|- id="fortification"<br />
| {{Defense Shard|Fortification}}<br />
| Increases Defense Health of the affected tower by '''2-34% (42%)'''.<br />
| 16<br />
| Campaign<br />
| {{Valid for ALL}}<br />
| Relic<br />
<br />
|- id="ghastly_curse"<br />
| {{Defense Shard|Ghastly Curse}}<br />
| Nether Archer arrows now make enemies move at '''50-42% (38%)''' speed for '''0-4 (6)''' seconds.<br />
| 8<br />
| Campaign<br />
| {{Valid for Mercenary}}<br />
| Relic<br />
<br />
|- id="cataclysmic"<br />
| {{Hero Shard|Cataclysmic}}<br />
| You have a '''5-??%''' chance when landing on the ground to deal '''20-??%''' of your Ability Power as fire damage to nearby enemies.<br />
| 20<br />
| Campaign<br />
| {{Valid for Countess}}<br />
| Boots<br />
<br />
|- id="concussive_chi"<br />
| {{Hero Shard|Concussive Chi}}<br />
| Secondary attacks have a '''1-25%''' chance to stun targets for '''1-4.6''' seconds.<br />
| 12<br />
| Campaign<br />
| {{Valid for Monk}}{{Valid for Initiate}}<br />
| Weapon<br />
<br />
|- id="concussive_shock"<br />
| {{Hero Shard|Concussive Shock}}<br />
| Increases the stun duration of Concussive Shot by '''4-40%'''.<br />
| 12<br />
| Campaign<br />
| {{Valid for Huntress}}<br />
| Weapon<br />
<br />
|- id="construction"<br />
| {{Hero Shard|Construction}}<br />
| Increases repair and upgrade speed during Combat Phase by '''25-75%'''.<br />
| 20<br />
| Campaign<br />
| {{Valid for ALL}}<br />
| Gloves<br />
<br />
|- id="corruptions_fortification"<br />
| {{Hero Shard|Corruption’s Fortification}}<br />
| Armor buff of Dryad’s Blessing is increased by '''4-40%''' in purification form.<br />
| 12<br />
| Campaign<br />
| {{Valid for Dryad}}<br />
| Chest<br />
<br />
|- id="drenching_strikes"<br />
| {{Hero Shard|Drenching Strikes}}<br />
| Your primary attacks have a '''2-30%''' chance on hit to drench enemies for '''3-7''' seconds.<br />
| 14<br />
| Campaign<br />
| {{Valid for ALL}}<br />
| Weapon<br />
<br />
|- id="enduring_tornado"<br />
| {{Hero Shard|Enduring Tornado}}<br />
| Increases the knockup duration of Tornado by '''1-6''' seconds.<br />
| 10<br />
| Campaign<br />
| {{Valid for Apprentice}}{{Valid for Adept}}<br />
| Gloves<br />
<br />
|- id="enhanced_decoy"<br />
| {{Hero Shard|Enhanced Decoy}}<br />
| Death From Above's decoy deals an extra '''20-420%''' damage to enemies.<br />
| 20<br />
| Campaign<br />
| {{Valid for SeriesEV2}}<br />
| Boots<br />
<br />
|- id="fountain_of_speed"<br />
| {{Hero Shard|Fountain Of Speed}}<br />
| Abyss Fountain increases allied movement speed by '''50-650''' for '''5''' seconds.<br />
| 12<br />
| Campaign<br />
| {{Valid for AbyssLord}}<br />
| Boots<br />
<br />
|- id="knife_club"<br />
| {{Hero Shard|Knife Club}}<br />
| Increases the damage of Fan of Knives by '''3-39%'''.<br />
| 12<br />
| Campaign<br />
| {{Valid for Mercenary}}<br />
| Chest<br />
<br />
|- id="retribution"<br />
| {{Hero Shard|Retribution}}<br />
| When you take damage, you have a '''2-20%''' chance of dealing '''125-425%''' of your Armor as damage to your attacker.<br />
| 20<br />
| Campaign<br />
| {{Valid for ALL}}<br />
| Chest<br />
<br />
|- id="speed_boost"<br />
| {{Hero Shard|Speed Boost}}<br />
| Increases your movement speed by '''100-500'''.<br />
| 8<br />
| Campaign<br />
| {{Valid for ALL}}<br />
| Boots<br />
<br />
|- id="support_magic_specialist"<br />
| {{Hero Shard|Support Magic Specialist}}<br />
| Decreases the cost of Broom Vault and Book Drop by '''4-40%'''.<br />
| 12<br />
| Campaign<br />
| {{Valid for Gunwitch}}<br />
| Helmet<br />
<br />
|- id="swift_provocation"<br />
| {{Hero Shard|Swift Provocation}}<br />
| Provoke movement speed buff increased by '''10-154'''.<br />
| 12<br />
| Campaign<br />
| {{Valid for Squire}}<br />
| Boots<br />
<br />
|- id="wither_bubble"<br />
| {{Hero Shard|Wither Bubble}}<br />
| Arcane Bubble withers enemies inside it increasing the damage they take by '''X-15%'''.<br />
| 9<br />
| Campaign<br />
| {{Valid for Adept}}<br />
| Chest<br />
<br />
|- id="worm_scarf"<br />
| {{Hero Shard|Worm Scarf}}<br />
| Reduces the damage you take from enemies by '''3-15%'''.<br />
| 12<br />
| Campaign<br />
| {{Valid for ALL}}<br />
| Helmet<br />
<br />
|- id="zephyrs_warpath"<br />
| {{Hero Shard|Zephyr's Warpath}}<br />
| Increase movement speed in Whirlwind by '''5%-105%'''.<br />
| 20<br />
| Campaign<br />
| {{Valid for Barbarian}}<br />
| Boots<br />
<br />
|}<br />
<br />
<!-------------------- CHAOS 1 --------------------><br />
<br />
=== Chaos I ===<br />
<br />
[[File:Chaos_1_Shard_Pack_Icon.png| 70px| center]]<br />
<br />
{| class="wikitable sortable" style="width:100%; text-align:center;"<br />
! rowspan="2" style="width:15%; text-align:center;" | Name <br />
! rowspan="2" style="width:45%; text-align:center;" | Effect <br />
! rowspan="2" style="width:5%; text-align:center;" | Upgr. levels <br />
! rowspan="2" style="width:7%; text-align:center;" | Shard Pack<br />
! colspan="2" style="width:31%; text-align:center;" | Valid for<br />
<br />
|- <br />
! style="width:10%;" | Hero<br />
! style="width:3%;" | Slot<br />
<br />
|- id="crumbling_stone"<br />
| {{Defense Shard|Crumbling Stone}}<br />
| Enemies petrified by Maw of the Earth Drake receive '''2-20%''' more damage and explode on death for '''10-250% (298%)''' Defense Power magical damage.<br />
| 20<br />
| Chaos 1<br />
| {{Valid for Lavamancer}}<br />
| Relic<br />
<br />
|- id="destruction"<br />
| {{Defense Shard|Destruction}}<br />
| Increases Defense Power of the affected tower by '''2-34% (42%)'''.<br />
| 16<br />
| Chaos 1<br />
| {{Valid for ALL}}<br />
| Relic<br />
<br />
|- id="dragons_haste"<br />
| {{Defense Shard|Dragon’s Haste}}<br />
| Dragons Nest dragons’ movement speed is increased by '''700-1500 (1700)'''.<br />
| 16<br />
| Chaos 1<br />
| {{Valid for Countess}}<br />
| Relic<br />
<br />
|- id="electric_fingers"<br />
| {{Defense Shard|Electric Fingers}}<br />
| Skeletal Orcs have '''3-30% (36%)''' chance on hit to deal an additional '''40-400% (480%)''' of their Defense Health as storm damage. Bounces '''3''' times.<br />
| 18<br />
| Chaos 1<br />
| {{Valid for AbyssLord}}<br />
| Relic<br />
<br />
|- id="empowered_flame"<br />
| {{Defense Shard|Empowered Flame}}<br />
| Flamethrower tower has a '''1-15% (17.8%)''' chance to hit the target again for '''55-275% (319%)''' damage.<br />
| 20<br />
| Chaos 1<br />
| {{Valid for Apprentice}}{{Valid for Adept}}<br />
| Relic<br />
<br />
|- id="laser_boost"<br />
| {{Defense Shard|Laser Boost}}<br />
| Picking up Mega Death Laser increases EV2's movements speed by '''50-350 (410)''' and Hero Damage by '''4-40% (47.2%)''' for '''15''' seconds.<br />
| 20<br />
| Chaos 1<br />
| {{Valid for SeriesEV2}}<br />
| Relic<br />
<br />
|- id="rippling_explosions"<br />
| {{Defense Shard|Rippling Explosions}}<br />
| Enemies that die inside the boost aura have a '''5-25% (29%)''' chance to detonate, dealing '''20-80% (92%)''' of the Boost aura's Tower Damage stat as damage in a small area around the enemy.<br />
| 20<br />
| Chaos 1<br />
| {{Valid for Monk}}{{Valid for Initiate}}<br />
| Relic<br />
<br />
|- id="stun_fire"<br />
| {{Defense Shard|Stun Fire}}<br />
| Cannonball Tower has a '''11-25% (29%)''' chance on hit to stun target for '''1.6-3 (3.4)''' seconds.<br />
| 14<br />
| Chaos 1<br />
| {{Valid for Squire}}<br />
| Relic<br />
<br />
|- id="annoyance"<br />
| {{Hero Shard|Annoyance}}<br />
| Taunts nearby enemies for '''1-4''' seconds every '''8''' seconds.<br />
| 10<br />
| Chaos 1<br />
| {{Valid for ALL}}<br />
| Chest<br />
<br />
|- id="binding_roots"<br />
| {{Hero Shard|Binding Roots}}<br />
| Your slam ability has an '''22-50%''' chance to stun enemies for 0.5 seconds then root in place for 4.5 seconds.<br />
| 14<br />
| Chaos 1<br />
| {{Valid for Mercenary}}<br />
| Boots<br />
<br />
|- id="bots_of_oil"<br />
| {{Hero Shard|Bots Of Oil}}<br />
| Exploding Grav Bots now oil enemies for '''1-8''' second(s). If ignited by fire, deals '''20-220%''' Ability Power as fire damage per second for '''1-5''' second(s).<br />
| 20<br />
| Chaos 1<br />
| {{Valid for SeriesEV2}}<br />
| Chest<br />
<br />
|- id="broomnado_power"<br />
| {{Hero Shard|Broomnado Power}}<br />
| Increases Broom Nado damage by '''4-40%'''.<br />
| 12<br />
| Chaos 1<br />
| {{Valid for Gunwitch}}<br />
| Boots<br />
<br />
|- id="bulwark"<br />
| {{Hero Shard|Bulwark}}<br />
| Increases armor by '''4-40%'''.<br />
| 12<br />
| Chaos 1<br />
| {{Valid for ALL}}<br />
| Chest<br />
<br />
|- id="concussive_power"<br />
| {{Hero Shard|Concussive Power}}<br />
| Increases the damage of Concussive Shots by '''4-40%'''.<br />
| 12<br />
| Chaos 1<br />
| {{Valid for Huntress}}<br />
| Helmet<br />
<br />
|- id="crane_stance"<br />
| {{Hero Shard|Crane Stance}}<br />
| Each secondary attack increases the damage of the next primary attack by '''10-90%.''' Stacks up to '''6''' times.<br />
| 20<br />
| Chaos 1<br />
| {{Valid for Monk}}{{Valid for Initiate}}<br />
| Boots<br />
<br />
|- id="critical_strike"<br />
| {{Hero Shard|Critical Strike}}<br />
| Increases your Hero Crit Chance by '''3-10%'''.<br />
| 7<br />
| Chaos 1<br />
| {{Valid for ALL}}<br />
| Gloves<br />
<br />
|- id="full_shell_ahead"<br />
| {{Hero Shard|Full Shell Ahead}}<br />
| Increases movement speed while in Turtle Stance by '''25-525'''.<br />
| 20<br />
| Chaos 1<br />
| {{Valid for Barbarian}}<br />
| Boots<br />
<br />
|- id="fury_speed"<br />
| {{Hero Shard|Fury Speed}}<br />
| Increases projectile speed of Fury by '''0-??%'''.<br />
| 8<br />
| Chaos 1<br />
| {{Valid for Countess}}<br />
| Weapon<br />
<br />
|- id="explosive_blades"<br />
| {{Hero Shard|Explosive Blades}}<br />
| Daggers thrown by Dagger Throw no longer pierce. Daggers now stick to the target and explode after 3 seconds for '''1,500-5,000%''' of Ability Power.<br />
| 20<br />
| Chaos 1<br />
| {{Valid for Mercenary}}<br />
| Gloves<br />
<br />
|- id="haunting"<br />
| {{Hero Shard|Haunting}}<br />
| Primary attacks generate '''1''' ghost stack. At '''10''' stacks you unleash ghosts for '''3''' seconds, each dealing '''10-250%''' of your Ability Power as damage. The effect has a cooldown of '''5''' seconds.<br />
| 20<br />
| Chaos 1<br />
| {{Valid for ALL}}<br />
| Weapon<br />
<br />
|- id="lashing_power"<br />
| {{Hero Shard|Lashing Power}}<br />
| Increases Lash Out damage by '''4-40%'''.<br />
| 12<br />
| Chaos 1<br />
| {{Valid for Mystic}}<br />
| Chest<br />
<br />
|- id="molten_striker"<br />
| {{Hero Shard|Molten Striker}}<br />
| Molten Core deals more impact damage the farther it travels, up to +20-200% more damage.<br />
| 20<br />
| Chaos 1<br />
| {{Valid for Lavamancer}}<br />
| Gloves<br />
<br />
|- id="power_volley"<br />
| {{Hero Shard|Power Volley}}<br />
| Increases the damage of Arcane Volley by '''4-40%'''.<br />
| 12<br />
| Chaos 1<br />
| {{Valid for Apprentice}}<br />
| Weapon<br />
<br />
|- id="shroom_doom"<br />
| {{Hero Shard|Shroom Doom}}<br />
| Damage of Powder Toss while in Corrupt Form increased by '''4-40%'''.<br />
| 12<br />
| Chaos 1<br />
| {{Valid for Dryad}}<br />
| Gloves<br />
<br />
|- id="thundering_call"<br />
| {{Hero Shard|Thundering Call}}<br />
| Increases Call to Madness range by '''4-40%'''.<br />
| 12<br />
| Chaos 1<br />
| {{Valid for Mystic}}<br />
| Weapon<br />
<br />
|- id="withering_fountain"<br />
| {{Hero Shard|Withering Fountain}}<br />
| Abyss Fountain withers enemies inside it reducing the damage they deal by '''2-20%'''.<br />
| 9<br />
| Chaos 1<br />
| {{Valid for AbyssLord}}<br />
| Boots<br />
<br />
|}<br />
<br />
<!-------------------- CHAOS 2 --------------------><br />
<br />
=== Chaos II ===<br />
<br />
[[File:Chaos_2_Shard_Pack_Icon.png| 70px| center]]<br />
<br />
{| class="wikitable sortable" style="width:100%; text-align:center;"<br />
! rowspan="2" style="width:15%; text-align:center;" | Name <br />
! rowspan="2" style="width:45%; text-align:center;" | Effect <br />
! rowspan="2" style="width:5%; text-align:center;" | Upgr. levels <br />
! rowspan="2" style="width:7%; text-align:center;" | Shard Pack<br />
! colspan="2" style="width:31%; text-align:center;" | Valid for<br />
<br />
|- <br />
! style="width:10%;" | Hero<br />
! style="width:3%;" | Slot<br />
<br />
|- id="atomic_capacity"<br />
| {{Defense Shard|Atomic Capacity}}<br />
| This shard gives your Atomic Launcher an additional missile when the shard is upgraded to '''4/8''' and then another at '''8/8'''.<br />
| 8<br />
| Chaos 2<br />
| {{Valid for SeriesEV2}}<br />
| Relic<br />
<br />
|- id="berserk_master"<br />
| {{Defense Shard|Berserk Master}}<br />
| Increases the duration of Direct Command on your Skeletal Orcs by '''1-5''' seconds.<br />
| 8<br />
| Chaos 2<br />
| {{Valid for AbyssLord}}<br />
| Relic<br />
<br />
|- id="blazing_phoenix"<br />
| {{Defense Shard|Blazing Phoenix}}<br />
| Shortly after a Blaze Balloon triggers, a Phoenix emerges dealing '''1000-5000% (5800%)''' Defense Power as magical fire damage.<br />
| 20<br />
| Chaos 2<br />
| {{Valid for Huntress}}<br />
| Relic<br />
<br />
|- id="combined_power"<br />
| {{Defense Shard|Combined Power}}<br />
| Serpent's Coil deals '''25-385%''' Defense Power as magical damage each second when an enemy is also affected by Sand Viper.<br />
| 18<br />
| Chaos 2<br />
| {{Valid for Mystic}}<br />
| Relic<br />
<br />
|- id="defensive_critical_strike"<br />
| {{Defense Shard|Defensive Critical Strike}}<br />
| Increases the Defense Crit Chance of the affected tower by an additional '''2-15%'''.<br />
| 12<br />
| Chaos 2<br />
| {{Valid for ALL}}<br />
| Relic<br />
<br />
|- id="encroaching_flames"<br />
| {{Defense Shard|Encroaching Flames}}<br />
| Flame aura has a '''6-30% (38%)''' chance to deal '''12-104% (135%)''' more damage.<br />
| 12<br />
| Chaos 2<br />
| {{Valid for Monk}}<br />
| Relic<br />
<br />
|- id="frosty_duet"<br />
| {{Defense Shard|Frosty Duet}}<br />
| The Frostbite tower can hit an additional target, but its Range is reduced by '''60-35%.'''<br />
| 10<br />
| Chaos 2<br />
| {{Valid for Apprentice}}<br />
| Relic<br />
<br />
|- id="icefall"<br />
| {{Defense Shard|Icefall}}<br />
| Hailstorm Tower attacks have a '''2-5% (5.8%)''' chance on hit to freeze enemies for 2 seconds.<br />
| 15<br />
| Chaos 2<br />
| {{Valid for Adept}}<br />
| Relic<br />
<br />
|- id="magma_maelstrom"<br />
| {{Defense Shard|Magma Maelstrom}}<br />
| Rate at which Fissures of Embermount generate Molten Power reduced by '''4-40%'''.<br />
| 12<br />
| Chaos 2<br />
| {{Valid for Lavamancer}}<br />
| Relic<br />
<br />
|- id="overcharge"<br />
| {{Defense Shard|Overcharge}}<br />
| Increases the Elvish Artillery Cannon's projectile damage radius by '''16-64% (80%)''', and reduces damage falloff by '''18-42% (50%)'''.<br />
| 12<br />
| Chaos 2<br />
| {{Valid for Mercenary}}<br />
| Relic<br />
<br />
|- id="panic_fire"<br />
| {{Defense Shard|Panic Fire}}<br />
| When the affected tower takes damage, it has a '''5-15% (19%)''' chance to increase it's Attack Rate by '''50%''' for '''1-4 (5.2)''' seconds. Does not work with Auras and Traps.<br />
| 10<br />
| Chaos 2<br />
| {{Valid for ALL}}<br />
| Relic<br />
<br />
|- id="power_bolts"<br />
| {{Defense Shard|Power Bolts}}<br />
| Ballista has a '''4-40% (49.6%)''' chance on hit to deal '''15-60% (72%)''' extra magical damage.<br />
| 15<br />
| Chaos 2<br />
| {{Valid for Squire}}<br />
| Relic<br />
<br />
|- id="press_your_luck"<br />
| {{Defense Shard|Press Your Luck}}<br />
| When the affected tower takes damage, it has a '''5-15% (19%)''' chance to increase it's Critical Hit Chance by '''30%''' for '''1-4 (5.2)''' seconds. Does not work with Auras and Traps.<br />
| 10<br />
| Chaos 2<br />
| {{Valid for ALL}}<br />
| Relic<br />
<br />
|- id="world_tree_mcbufferson"<br />
| {{Defense Shard|World Tree Mcbufferson}}<br />
| Every '''20''' seconds, the world tree places a leafy shield on a blockade within its influence that absorbs '''10-210%''' of the Dryad's Defense Health stat and lasts '''10''' seconds.<br />
| 20<br />
| Chaos 2<br />
| {{Valid for Dryad}}<br />
| Relic<br />
<br />
|- id="batter_up"<br />
| {{Hero Shard|Batter Up}}<br />
| Increases the damage of Molten Core by '''4-40%''' each time it is redirected. Happens '''3''' times.<br />
| 12<br />
| Chaos 2<br />
| {{Valid for Lavamancer}}<br />
| Gloves<br />
<br />
|- id="corruptions_harmony"<br />
| {{Hero Shard|Corruption’s Harmony}}<br />
| Reduces Corruption form’s Celestial Power drain by '''-1''' to '''-3'''.<br />
| 10<br />
| Chaos 2<br />
| {{Valid for Dryad}}<br />
| Chest<br />
<br />
|- id="critical_restoration"<br />
| {{Hero Shard|Critical Restoration}}<br />
| Primary Attack critical hits restore '''1-5''' Broom Power.<br />
| 8<br />
| Chaos 2<br />
| {{Valid for Gunwitch}}<br />
| Weapon<br />
<br />
|- id="dewey_deathimal_system"<br />
| {{Hero Shard|Dewey Deathimal System}}<br />
| Book drop duration is increased '''1-3''' second and the extra damage they take is increased '''5-15%''' while under it's effect.<br />
| 20<br />
| Chaos 2<br />
| {{Valid for Gunwitch}}<br />
| Gloves<br />
<br />
|- id="dragon_stance"<br />
| {{Hero Shard|Dragon Stance}}<br />
| Each melee primary attack increases the damage of the next ranged secondary attack by '''10-90%.''' Stacks up to '''6''' times.<br />
| 20<br />
| Chaos 2<br />
| {{Valid for Monk}}{{Valid for Initiate}}<br />
| Weapon<br />
<br />
|- id="dummies_and_bots"<br />
| {{Hero Shard|Dummies And Bots}}<br />
| The Death From Above ability now spawns '''4''' grav Bots that each deal '''20-220%''' of your Ability as damage in a '''100-500''' radius. These do not count towards the cap on the number of Bots she can hold.<br />
| 20<br />
| Chaos 2<br />
| {{Valid for SeriesEV2}}<br />
| Boots<br />
<br />
|- id="empowered_mark"<br />
| {{Hero Shard|Empowered Mark}}<br />
| Increases the max number of the marked targets this hero may have by '''2-30'''.<br />
| 28<br />
| Chaos 2<br />
| {{Valid for Apprentice}}{{Valid for Adept}}<br />
| Weapon<br />
<br />
|- id="empowered_throw"<br />
| {{Hero Shard|Empowered Throw}}<br />
| Increases the damage of Dagger Throw by '''3-39%'''.<br />
| 12<br />
| Chaos 2<br />
| {{Valid for Mercenary}}<br />
| Gloves<br />
<br />
|- id="frenzy"<br />
| {{Hero Shard|Frenzy}}<br />
| Primary attacks have a '''21-26%''' to increase attack speed by '''5-30%''' for 5 seconds. Can only proc every 7 seconds.<br />
| 10<br />
| Chaos 2<br />
| {{Valid for Mercenary}}<br />
| Weapon<br />
<br />
|- id="fury_restoration"<br />
| {{Hero Shard|Fury Restoration}}<br />
| Restore '''1-??''' mana every time Fury scores a critical hit.<br />
| 8<br />
| Chaos 2<br />
| {{Valid for Countess}}<br />
| Helmet<br />
<br />
|- id="harbingers_slam"<br />
| {{Hero Shard|Harbinger’s Slam}}<br />
| During Provoke, Seismic Slam damage increased by '''130-410%''' of your Ability Power stat.<br />
| 20<br />
| Chaos 2<br />
| {{Valid for Squire}}<br />
| Gloves<br />
<br />
|- id="heroic_charge"<br />
| {{Hero Shard|Heroic Charge}}<br />
| Increases the damage of Valiant Charge by '''3-??%'''.<br />
| 12<br />
| Chaos 2<br />
| {{Valid for Countess}}<br />
| Chest<br />
<br />
|- id="inspiration"<br />
| {{Hero Shard|Inspiration}}<br />
| Reduces the cooldown of your abilities by '''4-40%'''.<br />
| 12<br />
| Chaos 2<br />
| {{Valid for ALL}}<br />
| Helmet<br />
<br />
|- id="piercing"<br />
<br />
|- id="lava_warrior"<br />
| {{Hero Shard|Lava Warrior}}<br />
| Primary Attacks restore '''6-10''' Lava Power.<br />
| 12<br />
| Chaos 2<br />
| {{Valid for Lavamancer}}<br />
| Weapon<br />
<br />
|- id="piercing"<br />
| {{Hero Shard|Piercing}}<br />
| Concussive Shots also fires a piercing shard dealing '''50-350%''' of Ability Power as damage, then explodes dealing '''25-225%''' of Ability Power as unresisted damage.<br />
| 20<br />
| Chaos 2<br />
| {{Valid for Huntress}}<br />
| Weapon<br />
<br />
|- id="power_of_the_knight"<br />
| {{Hero Shard|Power Of The Knight}}<br />
| Increases the damage of Knight of the Abyss by '''4-40%'''.<br />
| 12<br />
| Chaos 2<br />
| {{Valid for AbyssLord}}<br />
| Gloves<br />
<br />
|- id="quake"<br />
| {{Hero Shard|Quake}}<br />
| You have a '''10-30%''' chance when landing to deal '''50-250%''' of your Ability Power as earth damage to nearby enemies.<br />
| 20<br />
| Chaos 2<br />
| {{Valid for ALL}}<br />
| Boots<br />
<br />
|- id="sanctuary"<br />
| {{Hero Shard|Sanctuary}}<br />
| Heroes inside the Arcane Bubble shield heal '''5-15'''% of their health per second during the duration of the bubble.<br />
| 10<br />
| Chaos 2<br />
| {{Valid for Adept}}<br />
| Gloves<br />
<br />
|- id="serpents_appeasement"<br />
| {{Hero Shard|Serpent’s Appeasement}}<br />
| Increases Appeasement gained by '''60-300%'''.<br />
| 12<br />
| Chaos 2<br />
| {{Valid for Mystic}}<br />
| Helmet<br />
<br />
|- id="turtle_power"<br />
| {{Hero Shard|Turtle Power}}<br />
| Increase Damage Protection while in Turtle Stance by '''1%-21%'''.<br />
|?<br />
| Chaos 2<br />
| {{Valid for Barbarian}}<br />
| Boots<br />
<br />
|}<br />
<br />
<!-------------------- CHAOS 3 --------------------><br />
<br />
=== Chaos III ===<br />
<br />
[[File:Chaos_3_Shard_Pack_Icon.png| 70px| center]]<br />
<br />
{| class="wikitable sortable" style="width:100%; text-align:center;"<br />
! rowspan="2" style="width:15%; text-align:center;" | Name <br />
! rowspan="2" style="width:45%; text-align:center;" | Effect <br />
! rowspan="2" style="width:5%; text-align:center;" | Upgr. levels <br />
! rowspan="2" style="width:7%; text-align:center;" | Shard Pack<br />
! colspan="2" style="width:31%; text-align:center;" | Valid for<br />
<br />
|- <br />
! style="width:10%;" | Hero<br />
! style="width:3%;" | Slot<br />
<br />
|- id="boosted_grasp"<br />
| {{Defense Shard|Boosted Grasp}}<br />
| Enemies move at '''90-60% (48%)''' speed when they are within the Boost Aura.<br />
| 10<br />
| Chaos 3<br />
| {{Valid for Monk}}{{Valid for Initiate}}<br />
| Relic<br />
<br />
|- id="deadly_strikes"<br />
| {{Defense Shard|Deadly Strikes}}<br />
| Increases the Defense Range of the affected tower by '''4-40% (52%)'''.<br />
| 12<br />
| Chaos 3<br />
| {{Valid for ALL}}<br />
| Relic<br />
<br />
|- id="drenched"<br />
| {{Defense Shard|Drenched}}<br />
| After your Geyser Trap drenches an enemy, the next source of damages deals an additional '''3-35% (43%)''' damage.<br />
| 16<br />
| Chaos 3<br />
| {{Valid for Huntress}}<br />
| Relic<br />
<br />
|- id="empowered_bolts"<br />
| {{Defense Shard|Empowered Bolts}}<br />
| Ballista has a '''5-30% (40%)''' chance on hit to deal full damage to all targets pierced for the next '''10-40 (52)''' seconds.<br />
| 10<br />
| Chaos 3<br />
| {{Valid for Squire}}<br />
| Relic<br />
<br />
|- id="empowered_frostbite"<br />
| {{Defense Shard|Empowered Frostbite}}<br />
| Frostbite has a '''5-45% (53%)''' chance to freeze the target for '''1-7 (8.2)''' seconds.<br />
| 20<br />
| Chaos 3<br />
| {{Valid for Apprentice}}<br />
| Relic<br />
<br />
|- id="empowering_blasphemy"<br />
| {{Defense Shard|Empowering Blasphemy}}<br />
| Obelisk Hero Stat boost increased to '''10-50% (66%)''' and polymorph duration increased by '''1-6''' seconds.<br />
| 10<br />
| Chaos 3<br />
| {{Valid for Mystic}}<br />
| Relic<br />
<br />
|- id="icy_spiders"<br />
| {{Defense Shard|Icy Spiders}}<br />
| Nether Spiders have a '''6-16(20)%''' chance to spawn a pool of ice on the ground that makes all nearby enemies move at '''90-60(48)%''' speed for 5 seconds. The ice pools last 10 seconds.<br />
| 10 (14)<br />
| Chaos 3<br />
| {{Valid for Mercenary}}<br />
| Relic<br />
<br />
|- id="numerous_reflection"<br />
| {{Defense Shard|Numerous Reflection}}<br />
| Increases the nodes of EV2’s Reflect Beam can sustain by '''1-6 (10)'''.<br />
| 5<br />
| Chaos 3<br />
| {{Valid for SeriesEV2}}<br />
| Relic<br />
<br />
|- id="oil_spill"<br />
| {{Defense Shard|Oil Spill}}<br />
| Gives oil geyser a '''10-30% (38%)''' chance to stun all enemies hit for '''2s'''.<br />
| 10<br />
| Chaos 3<br />
| {{Valid for Lavamancer}}<br />
| Relic<br />
<br />
|- id="powder_shot"<br />
| {{Defense Shard|Powder Shot}}<br />
| Increases the Defense Power of the Flak Cannon by '''2-34%''' and Attunes it to fire damage.<br />
| 16<br />
| Chaos 3<br />
| {{Valid for Countess}}<br />
| Relic<br />
<br />
|- id="rain_of_oil"<br />
| {{Defense Shard|Rain Of Oil}}<br />
| Skeletal Archer's Direct Command now oils enemies, slowing them by '''50%''' for '''2-12''' seconds. If an oiled enemy is hit by fire damage, the oil ignites, dealing '''20-600%''' of its Defense Power in fire damage over '''1-11''' seconds.<br />
| 20<br />
| Chaos 3<br />
| {{Valid for AbyssLord}}<br />
| Relic<br />
<br />
|- id="shielding_guard"<br />
| {{Defense Shard|Shielding Guard}}<br />
| When the affected tower takes damage, it has a '''5-25% (29%)''' chance to gain a shield for '''50-250% (290%)''' of it's Defense Health for '''5''' seconds. Does not work with Auras or Traps.<br />
| 20<br />
| Chaos 3<br />
| {{Valid for ALL}}<br />
| Relic<br />
<br />
|- id="abyss_knights_bargain"<br />
| {{Hero Shard|Abyss Knight’s Bargain}}<br />
| Reduces the mana cost of Knight of the Abyss by '''4-40%'''.<br />
| 12<br />
| Chaos 3<br />
| {{Valid for AbyssLord}}<br />
| Helmet<br />
<br />
|- id="abyss_stone_attunement"<br />
| {{Hero Shard|Abyss Stone Attunement}}<br />
| Reduces the mana cost of Abyss Stone by '''1-15%'''.<br />
| 14<br />
| Chaos 3<br />
| {{Valid for AbyssLord}}<br />
| Boots<br />
<br />
|- id="aerial_mastery"<br />
| {{Hero Shard|Aerial Mastery}}<br />
| Increases Death From Above’s Duration by '''1-6''' seconds.<br />
| 10<br />
| Chaos 3<br />
| {{Valid for SeriesEV2}}<br />
| Boots<br />
<br />
|- id="betsys_curse"<br />
| {{Hero Shard|Betsy’s Curse}}<br />
| Primary attacks leave a curse zone that reduces the damage enemies deal by '''5-25%.''' You can place up to '''3''' zones and each zones lasts '''20-100''' seconds.<br />
| 20<br />
| Chaos 3<br />
| {{Valid for Apprentice}}{{Valid for Adept}}<br />
| Weapon<br />
<br />
|- id="betsys_empowered_lightning"<br />
| {{Hero Shard|Betsy’s Zapper}}<br />
| Every '''8''' seconds, secondary attacks spawn a lightning ball dealing '''125-325%''' Ability Power as storm damage '''2.5''' times per second for '''1''' seconds.<br />
| 20<br />
| Chaos 3<br />
| {{Valid for Monk}}<br />
| Weapon<br />
<br />
|- id="bewitching_hour"<br />
| {{Hero Shard|Bewitching Hour}}<br />
| Each Snipe hit adds '''4-40%''' to the damage of the next Primary Attack hit. Stacks up to '''5''' times.<br />
| 12<br />
| Chaos 3<br />
| {{Valid for Gunwitch}}<br />
| Weapon<br />
<br />
|- id="big_boy"<br />
| {{Hero Shard|Big Boy}}<br />
| The first Grav Bot placed will always be a Big Boy. Big Boy mines do an additional '''100-1100%''' of hero Damage as damage to enemies in double the area.<br />
| 20<br />
| Chaos 3<br />
| {{Valid for SeriesEV2}}<br />
| Gloves<br />
<br />
|- id="bounty"<br />
| {{Hero Shard|Bounty}}<br />
| Restores '''1-6''' mana upon defeating an enemy.<br />
| 20<br />
| Chaos 3<br />
| {{Valid for Mercenary}}<br />
| Helmet<br />
<br />
|- id="cataclysm"<br />
| {{Hero Shard|Cataclysm}}<br />
| Increases Eruption damage by '''4-40%'''.<br />
| 12<br />
| Chaos 3<br />
| {{Valid for Lavamancer}}<br />
| Chest<br />
<br />
|- id="channel"<br />
| {{Hero Shard|Channel}}<br />
| Restores '''1-15''' of your ability resources every '''5''' seconds.<br />
| 14<br />
| Chaos 3<br />
| {{Valid for Apprentice}}{{Valid for Squire}}{{Valid for Huntress}}{{Valid for Monk}}{{Valid for Initiate}}{{Valid for AbyssLord}}{{Valid for Adept}}<br />
| Helmet<br />
<br />
|- id="corruptions_bargain"<br />
| {{Hero Shard|Corruption’s Bargain}}<br />
| When this shard is fully upgraded, Dryad's Blessing costs no celestial power in purification form and costs '''1''' celestial power power per second instead of '''2''' in corruption form.<br />
| 10<br />
| Chaos 3<br />
| {{Valid for Dryad}}<br />
| Chest<br />
<br />
|- id="corruptions_blessing"<br />
| {{Hero Shard|Corruption’s Blessing}}<br />
| Damage of Dryad's Blessing is increase by '''4-40%''' in corrupt form.<br />
| 12<br />
| Chaos 3<br />
| {{Valid for Dryad}}<br />
| Boots<br />
<br />
|- id="echoing_shout"<br />
| {{Hero Shard|Echoing Shout}}<br />
| Increases the duration of Staggering Shout debuffs by 0.5s-4.5s.<br />
| 10<br />
| Chaos 3<br />
| {{Valid for Barbarian}}<br />
| Helmet<br />
<br />
|- id="fight_me_not"<br />
| {{Hero Shard|Fight Me Not}}<br />
| Defenses will deal '''5-25%''' more damage to enemies targeting the Squire.<br />
| 20<br />
| Chaos 3<br />
| {{Valid for Squire}}<br />
| Chest<br />
<br />
|- id="jackpot"<br />
| {{Hero Shard|Jackpot}}<br />
| You have a '''2-10%''' chance when picking up gold to quadruple the amount.<br />
| 8<br />
| Chaos 3<br />
| {{Valid for ALL}}<br />
| Chest<br />
<br />
|- id="lava_floor"<br />
| {{Hero Shard|Lava Floor}}<br />
| Eruption spawns a lava field dealing '''150-1150%''' Ability Power as Fire magic damage each second for '''5s'''.<br />
| 20<br />
| Chaos 3<br />
| {{Valid for Lavamancer}}<br />
| Weapon<br />
<br />
|- id="lingering_poison"<br />
| {{Hero Shard|Lingering Poison}}<br />
| Daggers thrown by Dagger Throw now poison the target for '''100-800%''' of Ability Power for '''1.2-5.2''' seconds.<br />
| 20<br />
| Chaos 3<br />
| {{Valid for Mercenary}}<br />
| Gloves<br />
<br />
|- id="oil_slick"<br />
| {{Hero Shard|Oil Slick}}<br />
| Increases the duration of oil flask by '''1-9%'''.<br />
| 8<br />
| Chaos 3<br />
| {{Valid for Huntress}}<br />
| Gloves<br />
<br />
|- id="overwhelm"<br />
| {{Hero Shard|Overwhelm}}<br />
| Your primary attacks have a '''7-15%''' chance to stun enemies for '''1-3''' seconds.<br />
| 8<br />
| Chaos 3<br />
| {{Valid for ALL}}<br />
| Weapon<br />
<br />
|- id="overwhelming_buster"<br />
| {{Hero Shard|Overwhelming Buster}}<br />
| Adds '''0.5-4.5s''' to Blunder Broom Buster duration.<br />
| 8<br />
| Chaos 3<br />
| {{Valid for Gunwitch}}<br />
| Weapon<br />
<br />
|- id="thunderwave"<br />
| {{Hero Shard|Thunderwave}}<br />
| Arc Lightning deals '''X-1250%''' Ability Power as damage to all enemies around you.<br />
| 20<br />
| Chaos 3<br />
| {{Valid for Adept}}<br />
| Chest<br />
<br />
|- id="tormented_power"<br />
| {{Hero Shard|Tormented Power}}<br />
| Increases Dark Torment damage by '''4-40%'''.<br />
| 12<br />
| Chaos 3<br />
| {{Valid for Mystic}}<br />
| Gloves<br />
<br />
|}<br />
<br />
<!-------------------- CHAOS 4 --------------------><br />
<br />
=== Chaos IV ===<br />
<br />
[[File:Chaos_4_Shard_Pack_Icon.png| 70px| center]]<br />
<br />
{| class="wikitable sortable" style="width:100%; text-align:center;"<br />
! rowspan="2" style="width:15%; text-align:center;" | Name <br />
! rowspan="2" style="width:45%; text-align:center;" | Effect <br />
! rowspan="2" style="width:5%; text-align:center;" | Upgr. levels <br />
! rowspan="2" style="width:7%; text-align:center;" | Shard Pack<br />
! colspan="2" style="width:31%; text-align:center;" | Valid for<br />
<br />
|- <br />
! style="width:10%;" | Hero<br />
! style="width:3%;" | Slot<br />
<br />
|- id="critical_allocation"<br />
| {{Defense Shard|Critical Allocation}}<br />
| Increases the defense Crit damage of the Elvish Artillery Cannon by '''30-46% (50%)''' and Crit Chance by '''5-21% (25%)''' but lowers the towers range by 25%.<br />
| 16<br />
| Chaos 4<br />
| {{Valid for Mercenary}}<br />
| Relic<br />
<br />
|- id="defense_rate"<br />
| {{Defense Shard|Defense Rate}}<br />
| Increases the Attack Rate of the affected tower by '''9-33% (41%)'''.<br />
| 12<br />
| Chaos 4<br />
| {{Valid for ALL}}<br />
| Relic<br />
<br />
|- id="earth_toss"<br />
| {{Defense Shard|Earth Toss}}<br />
| Earthshatter tower gains '''100-280 (320)''' Damage Radius and has a '''28-100% (100%)''' chance on hit to knock targets into the air.<br />
| 18<br />
| Chaos 4<br />
| {{Valid for Apprentice}}{{Valid for Adept}}<br />
| Relic<br />
<br />
|- id="empowering_aura"<br />
| {{Defense Shard|Empowering Aura}}<br />
| Flame Aura and Water Aura increase the Hero Damage and Ability Power of heroes standing inside them by '''5-25% (29%)'''.<br />
| 20<br />
| Chaos 4<br />
| {{Valid for Monk}}{{Valid for Initiate}}<br />
| Relic<br />
<br />
|- id="explosive_surprise"<br />
| {{Defense Shard|Explosive Surprise}}<br />
| Geyser Trap has a '''10-50%''' chance to fire an exploding shard dealing '''200-220% (224%)''' of Defense Damage as damage in an area.<br />
| 20<br />
| Chaos 4<br />
| {{Valid for Huntress}}<br />
| Relic<br />
<br />
|- id="lasting_conflagration"<br />
| {{Defense Shard|Lasting Conflagration}}<br />
| Increases Elder Dragon burn duration by '''1-??''' seconds.<br />
| 8<br />
| Chaos 4<br />
| {{Valid for Countess}}<br />
| Relic<br />
<br />
|- id="lateral_blast"<br />
| {{Defense Shard|Lateral Blast}}<br />
| Volcano attacks spawn three random meteors that drop nearby, each dealing '''50%-120% (134%)''' Defense Damage as magical Fire damage.<br />
| 20<br />
| Chaos 4<br />
| {{Valid for Lavamancer}}<br />
| Relic<br />
<br />
|- id="plated_armor"<br />
| {{Defense Shard|Plated Armor}}<br />
| Imbues the Royal Guard's armor, making enemy projectiles deal '''76-40(28)%''' of their original damage.<br />
| 12 (16)<br />
| Chaos 4<br />
| {{Valid for Mercenary}}<br />
| Relic<br />
<br />
|- id="power_transfer"<br />
| {{Defense Shard|Power Transfer}}<br />
| Increases the Defense Crit Chance of the affected tower by '''2-30% (38%)''' and reduces the Defense Power by 10%.<br />
| 14<br />
| Chaos 4<br />
| {{Valid for ALL}}<br />
| Relic<br />
<br />
|- id="puncturing_bolts"<br />
| {{Defense Shard|Puncturing Bolts}}<br />
| Ballista can now pierce an additional '''1-4 (6)''' targets.<br />
| 6<br />
| Chaos 4<br />
| {{Valid for Squire}}<br />
| Relic<br />
<br />
|- id="sandstorm_warrior"<br />
| {{Defense Shard|Sandstorm Warrior}}<br />
| The Snaking Sands sandstorm increases Hero Damage and Ability Power by '''1-25% (33%)''' for '''1-25 (33)''' seconds.<br />
| 12<br />
| Chaos 4<br />
| {{Valid for Mystic}}<br />
| Relic<br />
<br />
|- id="abyssal_mandate"<br />
| {{Hero Shard|Abyssal Mandate}}<br />
| Reduces the mana cost of Direct Command by '''4-40%'''.<br />
| 12<br />
| Chaos 4<br />
| {{Valid for AbyssLord}}<br />
| Chest<br />
<br />
|- id="arc_shielding"<br />
| {{Hero Shard|Arc Shielding}}<br />
| Arc Lightning places a shield on you lasting 20 seconds and absorbing '''180-780%''' Ability Power of damage. Enemies that hit the shield are damaged for a total of '''200-1000%''' of your Ability Power over 3 seconds.<br />
| 20<br />
| Chaos 4<br />
| {{Valid for Adept}}<br />
| Helmet<br />
<br />
|- id="beacon_of_the_storm"<br />
| {{Hero Shard|Beacon Of The Storm}}<br />
| Once per second your primary attack spawns a lightning ball that deals '''10-50%''' of your Hero Damage as storm damage. Bounces up to '''3''' times.<br />
| 20<br />
| Chaos 4<br />
| {{Valid for ALL}}<br />
| Gloves<br />
<br />
|- id="betsys_empowered_beam"<br />
| {{Hero Shard|Betsy’s Empowered Beam}}<br />
| Primary attacks fire a piercing sonic projectile that deals '''105-150%''' Hero Damage as magical damage.<br />
| 15<br />
| Chaos 4<br />
| {{Valid for Squire}}<br />
| Weapon<br />
<br />
|- id="call_of_the_kobold"<br />
| {{Hero Shard|Call Of The Kobold}}<br />
| Defeating an enemy grants a charge. Secondary attacks consume charges and shoots a firework at your target for '''20%-320%''' of your ability power.<br />
| 20<br />
| Chaos 4<br />
| {{Valid for Monk}}{{Valid for Initiate}}<br />
| Weapon<br />
<br />
|- id="caustic_oil"<br />
| {{Hero Shard|Caustic Oil}}<br />
| Increases the damage of Oil Flask by '''4-40%'''.<br />
| 12<br />
| Chaos 4<br />
| {{Valid for Huntress}}<br />
| Gloves<br />
<br />
|- id="celestial_attunement"<br />
| {{Hero Shard|Celestial Attunement}}<br />
| The dryad can hold '''1-4''' more stacks of starfall.<br />
| 6<br />
| Chaos 4<br />
| {{Valid for Dryad}}<br />
| Helmet<br />
<br />
|- id="charge_blast_v2"<br />
| {{Hero Shard|Charge Blast V2}}<br />
| Reduces the cost of EV2’s secondary attacks by '''5-95%'''.<br />
| 18<br />
| Chaos 4<br />
| {{Valid for SeriesEV2}}<br />
| Weapon<br />
<br />
|- id="darkest_syphon"<br />
| {{Hero Shard|Darkest Syphon}}<br />
| Increases the angle of Dark Syphon by '''3-30'''.<br />
| 9<br />
| Chaos 4<br />
| {{Valid for AbyssLord}}<br />
| Chest<br />
<br />
|- id="draining_strikes"<br />
| {{Hero Shard|Draining Strikes}}<br />
| Increase the healing from Siphon Stance by '''5%-25%'''.<br />
|?<br />
| Chaos 4<br />
| {{Valid for Barbarian}}<br />
| Helmet<br />
<br />
|- id="electric_retribution"<br />
| {{Hero Shard|Electric Retribution}}<br />
| When you take damage, you have a '''2-25%''' chance of dealing '''125-450%''' of your Armour as storm damage to your attacker.<br />
| 20<br />
| Chaos 4<br />
| {{Valid for ALL}}<br />
| Helmet<br />
<br />
|- id="enduring_drop"<br />
| {{Hero Shard|Enduring Drop}}<br />
| Increases Book Drop duration by '''0.5-7.5s'''.<br />
| 14<br />
| Chaos 4<br />
| {{Valid for Gunwitch}}<br />
| Helmet<br />
<br />
|- id="enduring_lash"<br />
| {{Hero Shard|Enduring Lash}}<br />
| Increases Lash Out poison duration by '''0.5-4.5''' s.<br />
| 8<br />
| Chaos 4<br />
| {{Valid for Mystic}}<br />
| Weapon<br />
<br />
|- id="fan_of_knights"<br />
| {{Hero Shard|Fan Of Knights}}<br />
| Skeletal Knight also fires two additional Knights that deal '''20-500%''' of your Ability Power in damage.<br />
| 20<br />
| Chaos 4<br />
| {{Valid for AbyssLord}}<br />
| Gloves<br />
<br />
|- id="follow_through"<br />
| {{Hero Shard|Follow Through}}<br />
| Increases the damage of Sweeping Strikes by '''3-39%'''.<br />
| 12<br />
| Chaos 4<br />
| {{Valid for Mercenary}}<br />
| Boots<br />
<br />
|- id="freeze_buster"<br />
| {{Hero Shard|Freeze Buster}}<br />
| Blunder Broom Buster has a '''1-5%''' chance to also freeze enemies for '''1-4s''', allowing them to be shattered by Crushing damage.<br />
| 10<br />
| Chaos 4<br />
| {{Valid for Gunwitch}}<br />
| Weapon<br />
<br />
|- id="frozen_core"<br />
| {{Hero Shard|Frozen Core}}<br />
| Increases Ice Needle damage by '''4-40%'''.<br />
| 12<br />
| Chaos 4<br />
| {{Valid for Gunwitch}}<br />
| Helmet<br />
<br />
|- id="hemolytic_poison"<br />
| {{Hero Shard|Hemolytic Poison}}<br />
| Lashout cooldown increased to '''200-160%''' of what it was but allows it to stack '''0-2''' times and increases its duration by '''3-7''' seconds.<br />
| 20<br />
| Chaos 4<br />
| {{Valid for Mystic}}<br />
| Weapon<br />
<br />
|- id="holy_empowerment"<br />
| {{Hero Shard|Holy Empowerment}}<br />
| Increases damage by '''5-??%''' while Holy Fire is active.<br />
| 12<br />
| Chaos 4<br />
| {{Valid for Countess}}<br />
| Gloves<br />
<br />
|- id="inspiring_strikes"<br />
| {{Hero Shard|Inspiring Strikes}}<br />
| Primary attacks reduce the cooldown of your abilities by '''-0.1-0.3''' seconds.<br />
| 4<br />
| Chaos 4<br />
| {{Valid for ALL}}<br />
| Weapon<br />
<br />
|- id="insulated_decoy"<br />
| {{Hero Shard|Insulated Decoy}}<br />
| Decreases heat generated from Death from Above by '''4-40%'''.<br />
| 12<br />
| Chaos 4<br />
| {{Valid for SeriesEV2}}<br />
| Boots<br />
<br />
|- id="lets_rock"<br />
| {{Hero Shard|Let’s Rock}}<br />
| Activating Harden/Inflame gives the Lavamancer a shield lasting for '''6-30''' seconds that absorbs '''20-140%''' Hero Health incoming damage.<br />
| 12<br />
| Chaos 4<br />
| {{Valid for Lavamancer}}<br />
| Chest<br />
<br />
|- id="manabombs_aid"<br />
| {{Hero Shard|Manabomb’s Aid}}<br />
| Manabomb places a shield on you that lasts '''20''' seconds that absorbs '''150-750%''' of your Ability Power Stat. Enemies that hit the shield are burned for a total of '''150-550%''' of your Ability Power over '''3''' seconds.<br />
| 20<br />
| Chaos 4<br />
| {{Valid for Apprentice}}<br />
| Weapon<br />
<br />
|- id="marking_bubble"<br />
| {{Hero Shard|Marking Bubble}}<br />
| Arcane Bubble will place a Mark on all enemies in the initial spawn area and increases Mark count '''1-6'''.<br />
| 5<br />
| Chaos 4<br />
| {{Valid for Adept}}<br />
| Boots<br />
<br />
|- id="mine_blast_radius"<br />
| {{Hero Shard|Mine Blast Radius}}<br />
| Anti Gravity Bots damage radius increased by '''4-40%'''.<br />
| 12<br />
| Chaos 4<br />
| {{Valid for SeriesEV2}}<br />
| Chest<br />
<br />
|- id="piercing_power"<br />
| {{Hero Shard|Piercing Power}}<br />
| Increases the damage of Piercing Shot by '''4-40%'''.<br />
| 12<br />
| Chaos 4<br />
| {{Valid for Huntress}}<br />
| Chest<br />
<br />
|- id="shroom_bloom"<br />
| {{Hero Shard|Shroom Bloom}}<br />
| The mushrooms created by Powder Toss last '''1-6''' seconds longer.<br />
| 10<br />
| Chaos 4<br />
| {{Valid for Dryad}}<br />
| Gloves<br />
<br />
|- id="shroom_gloom"<br />
| {{Hero Shard|Shroom Gloom}}<br />
| Slow intensity of Powder Toss in Purification Form increased by '''4-40%'''.<br />
| 12<br />
| Chaos 4<br />
| {{Valid for Dryad}}<br />
| Gloves<br />
<br />
|- id="smashing_fists"<br />
| {{Hero Shard|Smashing Fists}}<br />
| Pole Smash or Chi Stomp spawns a Fist dealing '''20-220%''' Ability Power as damage. After a short delay, another Fist emerges dealing '''20-420%''' Ability Power as damage.<br />
| 20<br />
| Chaos 4<br />
| {{Valid for Monk}}{{Valid for Initiate}}<br />
| Weapon<br />
<br />
|}<br />
<br />
<!-------------------- CHAOS 5 --------------------><br />
<br />
=== Chaos V ===<br />
<br />
[[File:Chaos_5_Shard_Pack_Icon.png| 70px| center]]<br />
<br />
{| class="wikitable sortable" style="width:100%; text-align:center;"<br />
! rowspan="2" style="width:15%; text-align:center;" | Name <br />
! rowspan="2" style="width:45%; text-align:center;" | Effect <br />
! rowspan="2" style="width:5%; text-align:center;" | Upgr. levels <br />
! rowspan="2" style="width:7%; text-align:center;" | Shard Pack<br />
! colspan="2" style="width:31%; text-align:center;" | Valid for<br />
<br />
|- <br />
! style="width:10%;" | Hero<br />
! style="width:3%;" | Slot<br />
<br />
|- id="boosted_blockade"<br />
| {{Defense Shard|Boosted Blockade}}<br />
| Boost Aura increases blockade health by '''2-20% (26%)'''.<br />
| 12<br />
| Chaos 5<br />
| {{Valid for Monk}}{{Valid for Initiate}}<br />
| Relic<br />
<br />
|- id="cthulus_influence"<br />
| {{Defense Shard|Cthulu’s Influence}}<br />
| While under the effects of corruption, Angry Nimbus has a '''3-27%''' chance to charm enemies for '''1-7''' seconds.<br />
| 12<br />
| Chaos 5<br />
| {{Valid for Dryad}}<br />
| Relic<br />
<br />
|- id="earthen_guard"<br />
| {{Defense Shard|Earthen Guard}}<br />
| Imbues the Royal Guard's shield with earth magic that has a '''8-18% (20%)''' chance on dealing damage to unleash a fissure, dealing '''200-1800% (2120%)''' of Defense Health as Earth Damage.<br />
| 20<br />
| Chaos 5<br />
| {{Valid for Mercenary}}<br />
| Relic<br />
<br />
|- id="explosive_arrows"<br />
| {{Defense Shard|Explosive Arrows}}<br />
| Skeletal Archers have a '''15-30%''' chance on hit to fire an explosive arrow dealing an additional '''1-25% (30%)''' of Defense Damage in small radius.<br />
| 20<br />
| Chaos 5<br />
| {{Valid for AbyssLord}}<br />
| Relic<br />
<br />
|- id="explosive_guard"<br />
| {{Defense Shard|Explosive Guard}}<br />
| When the affected tower takes damage, it has '''3-35% (42.6%)''' chance to trigger an explosion and deal '''140-500% (580%)''' of its Defense Health as damage to nearby enemies. Does not work with Auras or Traps. This does not destroy the tower.<br />
| 18<br />
| Chaos 5<br />
| {{Valid for ALL}}<br />
| Relic<br />
<br />
|- id="explosive_poison"<br />
| {{Defense Shard|Explosive Poison}}<br />
| If an enemy poisoned by the Poison Dart Tower is killed , it detonates dealing '''10%-150% (178%)''' of the Defense Power stat as damage in a small area around the enemy.<br />
| 20<br />
| Chaos 5<br />
| {{Valid for Huntress}}<br />
| Relic<br />
<br />
|- id="fire_for_effect"<br />
| {{Defense Shard|Fire For Effect}}<br />
| Your explosive Trap has a '''15-45% (51%)''' chance to detonate twice without consuming an additional charge.<br />
| 20<br />
| Chaos 5<br />
| {{Valid for Huntress}}<br />
| Relic<br />
<br />
|- id="flare_up"<br />
| {{Defense Shard|Flare-Up}}<br />
| Elder Dragon has a '''5-??%''' chance to deal '''12-??%''' more damage.<br />
| 12<br />
| Chaos 5<br />
| {{Valid for Countess}}<br />
| Relic<br />
<br />
|- id="frosty_beams"<br />
| {{Defense Shard|Frosty Beams}}<br />
| '''15-25% (27%)''' chance for Proton Node to freeze all enemies it touches for '''1-2 (2.2)''' seconds.<br />
| 20<br />
| Chaos 5<br />
| {{Valid for SeriesEV2}}<br />
| Relic<br />
<br />
|- id="frosty_bind"<br />
| {{Defense Shard|Frosty Bind}}<br />
| Frostbite slow strength increased by '''4-10% (12%)'''.<br />
| 12<br />
| Chaos 5<br />
| {{Valid for Apprentice}}<br />
| Relic<br />
<br />
|- id="heavy_cannonball"<br />
| {{Defense Shard|Heavy Cannonball}}<br />
| Cannonball tower has a '''2-45% (54%)''' chance to spawn a rolling cannonball that pierces up to '''2-10 (10)''' target(s) dealing '''1-28% (34%)''' of Defense Damage as Physical Damage.<br />
| 20<br />
| Chaos 5<br />
| {{Valid for Squire}}<br />
| Relic<br />
<br />
|- id="split_vipers"<br />
| {{Defense Shard|Split Vipers}}<br />
| Sand Viper may target up to '''1-2''' additional enemies, but has '''40-20%''' less Defense Power and does not ramp-up damage.<br />
| 10<br />
| Chaos 5<br />
| {{Valid for Mystic}}<br />
| Relic<br />
<br />
|- id="vampiric_empowerment"<br />
| {{Defense Shard|Vampiric Empowerment}}<br />
| Increases the Defense Power of the affected tower by '''4-60% (76%)''' of its Defense Health.<br />
| 14<br />
| Chaos 5<br />
| {{Valid for ALL}}<br />
| Relic<br />
<br />
|- id="volcanic_shock"<br />
| {{Defense Shard|Volcanic Shock}}<br />
| Volcano has a '''2-26% (34%)''' chance to stun all enemies hit for '''1-2.8s (3.4s)'''.<br />
| 12<br />
| Chaos 5<br />
| {{Valid for Lavamancer}}<br />
| Relic<br />
<br />
|- id="anti_air"<br />
| {{Hero Shard|Anti Air}}<br />
| Deals '''4-40%''' additional damage to flying enemies.<br />
| 12<br />
| Chaos 5<br />
| {{Valid for ALL}}<br />
| Weapon<br />
<br />
|- id="betsy_cluster_nades"<br />
| {{Hero Shard|Betsy Cluster Nades}}<br />
| When attacking flying enemies, you have a '''10-50%''' chance on hit to drop a bomb beneath them that deals '''110-310%''' of your Ability Power stat an Damage in a small area.<br />
| 20<br />
| Chaos 5<br />
| {{Valid for ALL}}<br />
| Weapon<br />
<br />
|- id="burning_strikes"<br />
| {{Hero Shard|Burning Strikes}}<br />
| 2-20% chance on hit to burn target for '''20-180%''' of your Hero Damage stat as magical fire damage each second for '''1-5''' seconds.<br />
| 20<br />
| Chaos 5<br />
| {{Valid for ALL}}<br />
| Weapon<br />
<br />
|- id="chi_burst"<br />
| {{Hero Shard|Chi Burst}}<br />
| Increases Talisman of Empowerment's Critical Damage boost by '''2-20%'''.<br />
| 12<br />
| Chaos 5<br />
| {{Valid for Initiate}}<br />
| Helmet<br />
<br />
|- id="corruptions_embrace"<br />
| {{Hero Shard|Corruption’s Embrace}}<br />
| Starfall damage is increased by '''4-40%''' in corrupt form.<br />
| 12<br />
| Chaos 5<br />
| {{Valid for Dryad}}<br />
| Helmet<br />
<br />
|- id="debilitating_madness"<br />
| {{Hero Shard|Debilitating Madness}}<br />
| Call to Madness increase the target's damage taken by '''3-45%'''.<br />
| 14<br />
| Chaos 5<br />
| {{Valid for Mystic}}<br />
| Gloves<br />
<br />
|- id="drenching_broomnado"<br />
| {{Hero Shard|Drenching Broomnado}}<br />
| Broom Nado damage increased by '''4-40%''' and its hits have '''1-25%''' chance to drench enemies and slow them by '''30%''' for '''1-5''' seconds.<br />
| 12<br />
| Chaos 5<br />
| {{Valid for Gunwitch}}<br />
| Chest<br />
<br />
|- id="empowered_beam"<br />
| {{Hero Shard|Empowered Beam}}<br />
| After the Sword Beam collides with '''5''' targets, it spawns an additional Sword Beam that travels in the same direction as the first dealing '''125-425%''' of your Ability Power stat as damage to each target hit. After colliding with '''5''' targets it returns to the Squire dealing '''125-425%''' of your Ability Power stat as damage in an area around Squire.<br />
| 20<br />
| Chaos 5<br />
| {{Valid for Squire}}<br />
| Weapon<br />
<br />
|- id="enduring_provocation"<br />
| {{Hero Shard|Enduring Provocation}}<br />
| Provoke lasts an additional '''0.5-7.5''' seconds.<br />
| 14<br />
| Chaos 5<br />
| {{Valid for Squire}}<br />
| Shield<br />
<br />
|- id="flaming_knight"<br />
| {{Hero Shard|Flaming Knight}}<br />
| Knight of the Abyss is now imbued with fire, causing enemies hit to burn for '''50-500%''' of your Ability Power in fire damage over '''5''' seconds.<br />
| 18<br />
| Chaos 5<br />
| {{Valid for AbyssLord}}<br />
| Weapon<br />
<br />
|- id="heroic_power"<br />
| {{Hero Shard|Heroic Power}}<br />
| Increases Heroic Wave’s hero damage boost by '''4-40%'''.<br />
| 12<br />
| Chaos 5<br />
| {{Valid for Monk}}<br />
| Chest<br />
<br />
|- id="inferno"<br />
| {{Hero Shard|Inferno}}<br />
| Increases the damage of Flame Surge by '''4-??%'''.<br />
| 12<br />
| Chaos 5<br />
| {{Valid for Countess}}<br />
| Gloves<br />
<br />
|- id="madness_embrace"<br />
| {{Hero Shard|Madness’ Embrace}}<br />
| Increases Call to Madness duration by '''0.5-7.5s'''.<br />
| 14<br />
| Chaos 5<br />
| {{Valid for Mystic}}<br />
| Weapon<br />
<br />
|- id="maelstrom"<br />
| {{Hero Shard|Maelstrom}}<br />
| While Lightning Stance is active, the Barbarian's attacks have a '''5%-25%''' chance to drench enemies, stunning them for '''1.5s-3.5s.'''<br />
|?<br />
| Chaos 5<br />
| {{Valid for Barbarian}}<br />
| Weapon<br />
<br />
|- id="mana_leech"<br />
| {{Hero Shard|Mana Leech}}<br />
| Dark Syphon drains '''4-40%''' additional mana.<br />
| 12<br />
| Chaos 5<br />
| {{Valid for AbyssLord}}<br />
| Gloves<br />
<br />
|- id="manabomb_power"<br />
| {{Hero Shard|Manabomb Power}}<br />
| Increases the damage of Manabomb by '''4-40%'''.<br />
| 12<br />
| Chaos 5<br />
| {{Valid for Apprentice}}<br />
| Gloves<br />
<br />
|- id="meteor_rain"<br />
| {{Hero Shard|Meteor Rain}}<br />
| Manabomb opens a portal overhead that spawns meteor that deal '''30-550%''' of your Ability Power stat as damage to enemies they affect.<br />
| 20<br />
| Chaos 5<br />
| {{Valid for Apprentice}}<br />
| Weapon<br />
<br />
|- id="mine_blast_damage"<br />
| {{Hero Shard|Mine Blast Damage}}<br />
| Anti-Gravity Bot damage increased by '''3-39%'''.<br />
| 12<br />
| Chaos 5<br />
| {{Valid for SeriesEV2}}<br />
| Weapon<br />
<br />
|- id="mine_heat_compensator"<br />
| {{Hero Shard|Mine Heat Compensator}}<br />
| The cost of EV2’s Anti Gravity Bots is reduced by '''4-40%'''.<br />
| 12<br />
| Chaos 5<br />
| {{Valid for SeriesEV2}}<br />
| Chest<br />
<br />
|- id="molten_charge_power"<br />
| {{Hero Shard|Molten Charge Power}}<br />
| Increases Molten Charge damage by '''4-40%'''.<br />
| 12<br />
| Chaos 5<br />
| {{Valid for Lavamancer}}<br />
| Weapon<br />
<br />
|- id="molten_stun"<br />
| {{Hero Shard|Molten Stun}}<br />
| Increases Molten Charge stun duration by '''0.5-4.5s'''.<br />
| 8<br />
| Chaos 5<br />
| {{Valid for Lavamancer}}<br />
| Weapon<br />
<br />
|- id="one_with_chi"<br />
| {{Hero Shard|One With Chi}}<br />
| Increases the damage of Chi Blast by '''4-40%'''.<br />
| 12<br />
| Chaos 5<br />
| {{Valid for Monk}}<br />
| Gloves<br />
<br />
|- id="poison_leaves"<br />
| {{Hero Shard|Poison Leaves}}<br />
| Dryad’s poison attacks deal '''2-20%''' more damage.<br />
| 12<br />
| Chaos 5<br />
| {{Valid for Dryad}}<br />
| Weapon<br />
<br />
|- id="read_or_die"<br />
| {{Hero Shard|Read Or Die}}<br />
| Scatter Sweep and Broom Vault have an '''1-21%''' chance to transmogrify enemies into books for '''3s'''. Transmogrified enemies take increased damage.<br />
| 10<br />
| Chaos 5<br />
| {{Valid for Gunwitch}}<br />
| Gloves<br />
<br />
|- id="scatter_power"<br />
| {{Hero Shard|Scatter Power}}<br />
| Increases Scatter Sweep damage by '''4-40%'''.<br />
| 12<br />
| Chaos 5<br />
| {{Valid for Gunwitch}}<br />
| Chest<br />
<br />
|- id="talon_strike"<br />
| {{Hero Shard|Talon Strike}}<br />
| Hawk Strike now stuns for '''2s-4.5'''.<br />
|?<br />
| Chaos 5<br />
| {{Valid for Barbarian}}<br />
| Weapon<br />
<br />
|- id="thunderbolts_and_lightning"<br />
| {{Hero Shard|Thunderbolts and Lightning}}<br />
| Increases the damage of Arc Lightning by '''4-40%'''.<br />
| 12<br />
| Chaos 5<br />
| {{Valid for Adept}}<br />
| Weapon<br />
<br />
|}<br />
<br />
<!-------------------- CHAOS 6 --------------------><br />
<br />
=== Chaos VI ===<br />
<br />
[[File:Chaos_6_Shard_Pack_Icon.png| 70px| center]]<br />
<br />
{| class="wikitable sortable" style="width:100%; text-align:center;"<br />
! rowspan="2" style="width:15%; text-align:center;" | Name <br />
! rowspan="2" style="width:45%; text-align:center;" | Effect <br />
! rowspan="2" style="width:5%; text-align:center;" | Upgr. levels <br />
! rowspan="2" style="width:7%; text-align:center;" | Shard Pack<br />
! colspan="2" style="width:31%; text-align:center;" | Valid for<br />
<br />
|- <br />
! style="width:10%;" | Hero<br />
! style="width:3%;" | Slot<br />
<br />
|- id="boosted_beam"<br />
| {{Defense Shard|Boosted Beam}}<br />
| Increases the power of the Buff Beam by '''22-39%'''.<br />
| 18<br />
| Chaos 6<br />
| {{Valid for SeriesEV2}}<br />
| Relic<br />
<br />
|- id="boosted_power"<br />
| {{Defense Shard|Boosted Power}}<br />
| Increases the power of the Boost Aura by '''2-20% (24%)'''.<br />
| 18<br />
| Chaos 6<br />
| {{Valid for Monk}}<br />
| Relic<br />
<br />
|- id="colossal_fissure"<br />
| {{Defense Shard|Colossal Fissure}}<br />
| Your Colossus' Direct Command now rips the earth unleashing a fissure that lingers and deals '''50-2050% (2450%)''' of your Ability Power in damage over '''6''' seconds, but increases the mana cost of Direct Command by '''30-70%.''' Usable once every '''60''' seconds.<br />
| 20<br />
| Chaos 6<br />
| {{Valid for AbyssLord}}<br />
| Relic<br />
<br />
|- id="dragon_flare"<br />
| {{Defense Shard|Dragon Flare}}<br />
| Increases the projectile damage radius of Dragons Nest dragons by '''16-64% (80%)''', and reduces damage falloff by '''18-42% (50%)'''.<br />
| 12<br />
| Chaos 6<br />
| {{Valid for Countess}}<br />
| Relic<br />
<br />
|- id="enhanced_poison"<br />
| {{Defense Shard|Enhanced Poison}}<br />
| Increases the rate of the Poison Dart Tower's poison by '''4-40% (52%)'''.<br />
| 12<br />
| Chaos 6<br />
| {{Valid for Huntress}}<br />
| Relic<br />
<br />
|- id="flaming_death"<br />
| {{Defense Shard|Flaming Death}}<br />
| EV2’s mega death laser sets enemies it hits on fire dealing '''50-2050% (2450%)''' of EV2’s Ability Power stat as damage over '''10''' seconds.<br />
| 20<br />
| Chaos 6<br />
| {{Valid for SeriesEV2}}<br />
| Relic<br />
<br />
|- id="frosty_power"<br />
| {{Defense Shard|Frosty Power}}<br />
| Frostbite tower passes '''9-29% (34%)''' of its Defense Power stat to defenses within its frost aura.<br />
| 20<br />
| Chaos 6<br />
| {{Valid for Apprentice}}<br />
| Relic<br />
<br />
|- id="gathering_burst"<br />
| {{Defense Shard|Gathering Burst}}<br />
| Flameburst Tower's fireballs deal more damage the further they travel, up to 20-80% (100%) more damage.<br />
| 12<br />
| Chaos 6<br />
| {{Valid for Adept}}<br />
| Relic<br />
<br />
|- id="health_pylon"<br />
| {{Defense Shard|Health Pylon}}<br />
| Increases the Defense Health of nearby defenses to '''102-130% (135.6%).''' Does not buff the Tower that equips this shard.<br />
| 20<br />
| Chaos 6<br />
| {{Valid for ALL}}<br />
| Relic<br />
<br />
|- id="mark_targets"<br />
| {{Defense Shard|Mark Targets}}<br />
| This defense has a '''5-45%''' chance to place an Apprentice Mark on its target.<br />
| 20<br />
| Chaos 6<br />
| {{Valid for Apprentice}}{{Valid for Adept}}<br />
| Relic<br />
<br />
|- id="megarock"<br />
| {{Defense Shard|Megarock}}<br />
| Volcano launches a huge rock dealing '''100%-220% (244%)''' Defense Damage once every '''5''' volleys.<br />
| 20<br />
| Chaos 6<br />
| {{Valid for Lavamancer}}<br />
| Relic<br />
<br />
|- id="serpent_gods_protection"<br />
| {{Defense Shard|Serpent God’s Protection}}<br />
| Towers and Blockades near the Obelisk take '''-1%''' to '''-10% (-14%)''' damage.<br />
| 9<br />
| Chaos 6<br />
| {{Valid for Mystic}}<br />
| Relic<br />
<br />
|- id="sharpened_spikes"<br />
| {{Defense Shard|Sharpened Spikes}}<br />
| Blockade has a '''2-30% (38%)''' chance to stun enemies hit for '''1-3''' seconds.<br />
| 14<br />
| Chaos 6<br />
| {{Valid for ALL}}<br />
| Relic<br />
<br />
|- id="water_jet"<br />
| {{Defense Shard|Water Jet}}<br />
| Decrease the number of targets of the Water Aura by -4 (from 10 to 6) but does 50-150% (190%) more damage.<br />
| 10<br />
| Chaos 6<br />
| {{Valid for Initiate}}<br />
| Relic<br />
<br />
|- id="backstab"<br />
| {{Hero Shard|Backstab}}<br />
| Primary attacks that hit enemies from behind now deal '''100-225%''' of their total damage.<br />
| 20<br />
| Chaos 6<br />
| {{Valid for Mercenary}}<br />
| Weapon<br />
<br />
|- id="boiling_blood"<br />
| {{Hero Shard|Boiling Blood}}<br />
| Causes the Barbarian to take '''20%-2%''' of his Max Health as damage, every 5s during combat phase gaining Fury.<br />
| 18<br />
| Chaos 6<br />
| {{Valid for Barbarian}}<br />
| Chest<br />
<br />
|- id="brain_of_confusion"<br />
| {{Hero Shard|Brain Of Confusion}}<br />
| When you take damage you have a '''3-15%''' chance to confuse nearby enemies for '''3''' seconds. This effect has a '''15''' second cooldown.<br />
| 12<br />
| Chaos 6<br />
| {{Valid for ALL}}<br />
| Helmet<br />
<br />
|- id="explosive_finale"<br />
| {{Hero Shard|Explosive Finale}}<br />
| Upon completion, the Arcane Bubble explodes dealing '''X-2000%''' Ability Power damage to all enemies in and around the bubble.<br />
| 20<br />
| Chaos 6<br />
| {{Valid for Adept}}<br />
| Helmet<br />
<br />
|- id="flaming_retribution"<br />
| {{Hero Shard|Flaming Retribution}}<br />
| When you take damage, you have a '''2-20%''' chance of dealing '''125-425%''' of your Armor as fire damage to your attacker.<br />
| 20<br />
| Chaos 6<br />
| {{Valid for ALL}}<br />
| Gloves<br />
<br />
|- id="heat_dispenser_module"<br />
| {{Hero Shard|Heat Dispenser Module}}<br />
| EV2 upgrades her gun with a new heat dispenser module that drains '''4-40%''' more heat with each primary attack.<br />
| 12<br />
| Chaos 6<br />
| {{Valid for SeriesEV2}}<br />
| Weapon<br />
<br />
|- id="howling_feast"<br />
| {{Hero Shard|Howling Feast}}<br />
| Your Primary attacks generate '''1''' Feast stack, while at '''10''' stacks, increase your Hero Damage by '''2-30%.''' One stack wears off every '''3''' seconds.<br />
| 14<br />
| Chaos 6<br />
| {{Valid for Dryad}}{{Valid for Squire}}<br />
| Weapon<br />
<br />
|- id="inspired_shout"<br />
| {{Hero Shard|Inspired Shout}}<br />
| Call to Arms buff increases armor and further increases damage by '''3-??%'''.<br />
| 12<br />
| Chaos 6<br />
| {{Valid for Countess}}<br />
| Gloves<br />
<br />
|- id="melting_point"<br />
| {{Hero Shard|Melting Point}}<br />
| When the Countess deals fire damage to an enemy, there is a 20% chance to ignite their armor, causing them to take '''x%''' extra damage for '''y''' seconds.<br />
| 12<br />
| Chaos 6<br />
| {{Valid for Countess}}<br />
| Gloves<br />
<br />
|- id="molten_core_power"<br />
| {{Hero Shard|Molten Core Power}}<br />
| Increases Molten Core damage by '''4-40%'''.<br />
| 12<br />
| Chaos 6<br />
| {{Valid for Lavamancer}}<br />
| Gloves<br />
<br />
|- id="momentum"<br />
| {{Hero Shard|Momentum}}<br />
| Enemies hit by abilities reduce Sweeping Strikes ability cooldown by '''0.2-0.8''' seconds every hit.<br />
| 8<br />
| Chaos 6<br />
| {{Valid for Mercenary}}<br />
| Weapon<br />
<br />
|- id="nightmare_fuel"<br />
| {{Hero Shard|Nightmare Fuel}}<br />
| Enemies affected by Lash Out poison take '''20-320%''' Hero Damage as magical damage when hit by Dark Torment.<br />
| 20<br />
| Chaos 6<br />
| {{Valid for Mystic}}<br />
| Weapon<br />
<br />
|- id="pole_power"<br />
| {{Hero Shard|Pole Power}}<br />
| Increases the damage of Pole Smash or Chi Stomp by '''4-40%'''.<br />
| 12<br />
| Chaos 6<br />
| {{Valid for Monk}}{{Valid for Initiate}}<br />
| Gloves<br />
<br />
|- id="power_of_storms"<br />
| {{Hero Shard|Power Of Storms}}<br />
| You have a '''4-10%''' chance on hit to restore '''20''' mana per second for '''1-3''' seconds. '''10''' seconds cooldown.<br />
| 12<br />
| Chaos 6<br />
| {{Valid for Apprentice}}{{Valid for Squire}}{{Valid for Huntress}}{{Valid for Monk}}{{Valid for Initiate}}{{Valid for AbyssLord}}{{Valid for Adept}}<br />
| Helmet<br />
<br />
|- id="scatter_striker"<br />
| {{Hero Shard|Scatter Striker}}<br />
| Increases the range of Scatter Sweep by '''4-40%'''.<br />
| 12<br />
| Chaos 6<br />
| {{Valid for Gunwitch}}<br />
| Weapon<br />
<br />
|- id="shadow_prince"<br />
| {{Hero Shard|Shadow Prince}}<br />
| Taking damage has an '''7-??%''' chance to make you take '''3-??%''' less damage and stun attackers for '''1.2-??''' seconds over the duration.<br />
| 12<br />
| Chaos 6<br />
| {{Valid for Mercenary}}<br />
| Chest<br />
<br />
|- id="shattering_stones"<br />
| {{Hero Shard|Shattering Stones}}<br />
| After an Abyss Stone expires, it detonates dealing '''40-400%''' of your Ability Power as crushing damage to nearby enemies.<br />
| 18<br />
| Chaos 6<br />
| {{Valid for AbyssLord}}<br />
| Boots<br />
<br />
|- id="shellshock"<br />
| {{Hero Shard|Shellshock}}<br />
| While Turtle Stance is active the Barbarian's attacks wither enemies hit for '''3-13''' seconds reducing their damage to '''75%-35%'''.<br />
| 18<br />
| Chaos 6<br />
| {{Valid for Barbarian}}<br />
| Weapon<br />
<br />
|- id="snipe_critical_strike"<br />
| {{Hero Shard|Snipe Critical Strike}}<br />
| Increases the Crit Chance of Snipe by '''2-30%'''.<br />
| 14<br />
| Chaos 6<br />
| {{Valid for Gunwitch}}<br />
| Weapon<br />
<br />
|- id="unholy_fire"<br />
| {{Hero Shard|Unholy Fire}}<br />
| Blocking unleashes flames that deal '''150-750%''' of your ability power stat as damage to enemies in a cone in front of the hero at a rate of twice per second.<br />
| 20<br />
| Chaos 6<br />
| {{Valid for Squire}}<br />
| Shield<br />
<br />
|}<br />
<br />
<!-------------------- CHAOS 7 --------------------><br />
<br />
=== Chaos VII ===<br />
<br />
[[File:Chaos_7_Shard_Pack_Icon.png| 70px| center]]<br />
<br />
{| class="wikitable sortable" style="width:100%; text-align:center;"<br />
! rowspan="2" style="width:15%; text-align:center;" | Name <br />
! rowspan="2" style="width:45%; text-align:center;" | Effect <br />
! rowspan="2" style="width:5%; text-align:center;" | Upgr. levels <br />
! rowspan="2" style="width:7%; text-align:center;" | Shard Pack<br />
! colspan="2" style="width:31%; text-align:center;" | Valid for<br />
<br />
|- <br />
! style="width:10%;" | Hero<br />
! style="width:3%;" | Slot<br />
<br />
|- id="ghost_arrows"<br />
| {{Defense Shard|Ghost Arrows}}<br />
| The arrows of the Nether Archer can now bounce '''1-4 (5)''' additional times.<br />
| 12<br />
| Chaos 7<br />
| {{Valid for Mercenary}}<br />
| Relic<br />
<br />
|- id="glacier"<br />
| {{Defense Shard|Glacier}}<br />
| Every 10 attacks, Hailstorm Tower fires an icy boulder that explodes on impact dealing '''75%-175% (195%)''' Defense Power as damage in a small area.<br />
| 20<br />
| Chaos 7<br />
| {{Valid for Adept}}<br />
| Relic<br />
<br />
|- id="manufacturers_overcharge"<br />
| {{Defense Shard|Manufacturer’s Overcharge}}<br />
| Weapon Manufacturer charges '''4-40% (52%)''' faster.<br />
| 12<br />
| Chaos 7<br />
| {{Valid for SeriesEV2}}<br />
| Relic<br />
<br />
|- id="node_increase"<br />
| {{Defense Shard|Node Increase}}<br />
| EV2 can create '''1-4 (6)''' extra node(s) in any single Weapon Manufacturer chain.<br />
| 6<br />
| Chaos 7<br />
| {{Valid for SeriesEV2}}<br />
| Relic<br />
<br />
|- id="obelisk_shield"<br />
| {{Defense Shard|Obelisk Shield}}<br />
| Obelisk Shield absorption increased to '''10-70% (86%)'''.<br />
| 15<br />
| Chaos 7<br />
| {{Valid for Mystic}}<br />
| Relic<br />
<br />
|- id="oily_entrapment"<br />
| {{Defense Shard|Oily Entrapment}}<br />
| Increases Oil Geyser slow rate by '''3-15% (19%)'''.<br />
| 12<br />
| Chaos 7<br />
| {{Valid for Lavamancer}}<br />
| Relic<br />
<br />
|- id="power_pylon"<br />
| {{Defense Shard|Power Pylon}}<br />
| Increases the Defense Power of nearby defenses to '''102-120% (124%).''' Does not buff the Tower that equips this shard.<br />
| 18<br />
| Chaos 7<br />
| {{Valid for ALL}}<br />
| Relic<br />
<br />
|- id="splody_harpoon"<br />
| {{Defense Shard|Splody Harpoon}}<br />
| Ballista projectiles have a '''10-45% (52%)''' chance to detonate on each target hit dealing '''1-41% (49%)''' of Defense Damage as extra damage in small area.<br />
| 20<br />
| Chaos 7<br />
| {{Valid for Squire}}<br />
| Relic<br />
<br />
|- id="viscous_oil"<br />
| {{Defense Shard|Viscous Oil}}<br />
| The oil effect from Oil Catapult now slows enemies by an additional '''2-8% (10%)''', and also slows their attack speed by '''8-20% (24%)'''.<br />
| 12<br />
| Chaos 7<br />
| {{Valid for Countess}}<br />
| Relic<br />
<br />
|- id="charged_shot"<br />
| {{Hero Shard|Charged Shot}}<br />
| Your primary attacks have a '''5-15%''' chance to fire a fully charged secondary attack.<br />
| 10<br />
| Chaos 7<br />
| {{Valid for Huntress}}{{Valid for Apprentice}}{{Valid for SeriesEV2}}{{Valid for Adept}}<br />
| Weapon<br />
<br />
|- id="chi_supercharge"<br />
| {{Hero Shard|Chi Supercharge}}<br />
| Increases Talisman of Empowerment's Defense Power boost by '''2-20%'''.<br />
| 12<br />
| Chaos 7<br />
| {{Valid for Initiate}}<br />
| Chest<br />
<br />
|- id="constrictor"<br />
| {{Hero Shard|Constrictor}}<br />
| Defeating an enemy adds a constrictor stack. At '''10''' stacks, unleashes a bed of constrictor snakes that stun nearby targets for '''1-5s'''. While stunned, enemies take '''50-450%''' Ability Power as magical damage each second for '''3''' seconds.<br />
| 20<br />
| Chaos 7<br />
| {{Valid for Mystic}}<br />
| Weapon<br />
<br />
|- id="enduring_slam"<br />
| {{Hero Shard|Enduring Slam}}<br />
| Seismic Slam stun duration increased by '''0.5-5''' seconds.<br />
| 15<br />
| Chaos 7<br />
| {{Valid for Squire}}<br />
| Shield<br />
<br />
|- id="fiery_brimstone"<br />
| {{Hero Shard|Fiery Brimstone}}<br />
| Adds '''4-12%''' Hero Damage to Your Attacks as Magical Fire Damage.<br />
| 10<br />
| Chaos 7<br />
| {{Valid for AbyssLord}}<br />
| Weapon<br />
<br />
|- id="flame_cloak"<br />
| {{Hero Shard|Flame Cloak}}<br />
| After using Valiant Charge, wreath yourself in flames for 6s. While aflame, you take '''5-??%''' less damage and burn attackers for '''400-??%''' of your Armor.<br />
| 16<br />
| Chaos 7<br />
| {{Valid for Countess}}<br />
| Shield<br />
<br />
|- id="heroic_boost"<br />
| {{Hero Shard|Heroic Boost}}<br />
| Increases Heroic Wave's healing done by '''4-40%'''.<br />
| 12<br />
| Chaos 7<br />
| {{Valid for Monk}}<br />
| Helmet<br />
<br />
|- id="life_leech"<br />
| {{Hero Shard|Life Leech}}<br />
| Your primary attacks heal you for '''0.2-1%''' of your max health.<br />
| 20<br />
| Chaos 7<br />
| {{Valid for ALL}}<br />
| Weapon<br />
<br />
|- id="mage_gambit"<br />
| {{Hero Shard|Mage Gambit}}<br />
| Increases your ability power by '''10-50%''', but increase damage taken from enemies by '''60-20%'''.<br />
| 20<br />
| Chaos 7<br />
| {{Valid for ALL}}<br />
| Chest<br />
<br />
|- id="mana_capacitor"<br />
| {{Hero Shard|Mana Capacitor}}<br />
| Increases your maximum ability resource by '''10-100'''.<br />
| 18<br />
| Chaos 7<br />
| {{Valid for Apprentice}}{{Valid for Squire}}{{Valid for Huntress}}{{Valid for Monk}}{{Valid for Initiate}}{{Valid for SeriesEV2}}{{Valid for AbyssLord}}{{Valid for Lavamancer}}{{Valid for Dryad}}{{Valid for Gunwitch}}{{Valid for Adept}}<br />
| Helmet<br />
<br />
|- id="poisoned_blades"<br />
| {{Hero Shard|Poisoned Blades}}<br />
| Combat Preparation now applies poison to your blades for 5s, causing you to deal '''50-110%''' more damage as poison damage on melee attacks.<br />
| 12<br />
| Chaos 7<br />
| {{Valid for Mercenary}}<br />
| Weapon<br />
<br />
|- id="power_gambit"<br />
| {{Hero Shard|Power Gambit}}<br />
| Increases your Hero Damage by '''10-50%''', but increase damage taken from enemies by '''60-20%'''.<br />
| 20<br />
| Chaos 7<br />
| {{Valid for ALL}}<br />
| Chest<br />
<br />
|- id="proton_canon_insulator"<br />
| {{Hero Shard|Proton Canon Insulator}}<br />
| Reduces the heat generation rate of Proton Charge by '''2-20%'''.<br />
| 12<br />
| Chaos 7<br />
| {{Valid for SeriesEV2}}<br />
| Weapon<br />
<br />
|- id="proton_supercharge"<br />
| {{Hero Shard|Proton Supercharge}}<br />
| EV2's Proton Charge deals an extra '''10-210%''' of your ability power stat as damage while its max range is increased by '''5-25%'''.<br />
| 20<br />
| Chaos 7<br />
| {{Valid for SeriesEV2}}<br />
| Weapon<br />
<br />
|- id="ramster_power"<br />
| {{Hero Shard|Ramster Power}}<br />
| Increases the damage of Ramster Direct Command by '''5-35%'''.<br />
| 10<br />
| Chaos 7<br />
| {{Valid for AbyssLord}}<br />
| Gloves<br />
<br />
|- id="ravenhost"<br />
| {{Hero Shard|Ravenhost}}<br />
| Your primary attacks generate Raven stacks. Once you reach '''10''' stacks, the stacks are depleted to fire a magical Raven dealing '''10-210%''' of your Ability Power as damage. Bounces '''5''' times.<br />
| 20<br />
| Chaos 7<br />
| {{Valid for ALL}}<br />
| Weapon<br />
<br />
|- id="restoring_snipe"<br />
| {{Hero Shard|Restoring Snipe}}<br />
| Snipe critical hits restore '''4-40''' Broom Power.<br />
| 18<br />
| Chaos 7<br />
| {{Valid for Gunwitch}}<br />
| Weapon<br />
<br />
|- id="ride_the_lightning"<br />
| {{Hero Shard|Ride the Lightning}}<br />
| Increase the damage bonus of Lightning Stance by '''1%-21%'''.<br />
| 20<br />
| Chaos 7<br />
| {{Valid for Barbarian}}<br />
| Gloves<br />
<br />
|- id="serpents_kiss"<br />
| {{Hero Shard|Serpent’s Kiss}}<br />
| Secondary Attacks inflict poison on enemies, dealing '''10-210%''' of Hero Health as damage per second for '''1-5''' seconds.<br />
| 20<br />
| Chaos 7<br />
| {{Valid for Mystic}}<br />
| Gloves<br />
<br />
|- id="snipe_critical_power"<br />
| {{Hero Shard|Snipe Critical Power}}<br />
| Increases the total critical damage of Snipe by '''104-140%'''.<br />
| 12<br />
| Chaos 7<br />
| {{Valid for Gunwitch}}<br />
| Weapon<br />
<br />
|- id="tectonic_breaker"<br />
| {{Hero Shard|Tectonic Breaker}}<br />
| While Hardened, deal '''10-370%''' Armor Stat as crushing Earth damage every '''3'''rd primary attack. While Inflamed deal '''10-370%''' Hero Damage as Fire damage every '''3'''rd primary attack.<br />
| 20<br />
| Chaos 7<br />
| {{Valid for Lavamancer}}<br />
| Chest<br />
<br />
|- id="twice_as_bright"<br />
| {{Hero Shard|Twice As Bright}}<br />
| Eruption now increases Defense Power to '''10-70%''', but the duration is reduced by '''-5''' seconds.<br />
| 20<br />
| Chaos 7<br />
| {{Valid for Lavamancer}}<br />
| Helmet<br />
<br />
|- id="wreckless"<br />
| {{Hero Shard|Wreckless}}<br />
| The Barbarian deals up to '''0.5%-20.5%''' bonus damage based upon current Wrath.<br />
| 20<br />
| Chaos 7<br />
| {{Valid for Barbarian}}<br />
| Gloves<br />
<br />
|}<br />
<br />
<!-------------------- CHAOS 8 --------------------><br />
<br />
=== Chaos VIII ===<br />
<br />
[[File:Chaos_8_shard_Pack_Icon.png| 70px| center]]<br />
<br />
{| class="wikitable sortable" style="width:100%; text-align:center;"<br />
! rowspan="2" style="width:15%; text-align:center;" | Name <br />
! rowspan="2" style="width:45%; text-align:center;" | Effect <br />
! rowspan="2" style="width:5%; text-align:center;" | Upgr. levels <br />
! rowspan="2" style="width:7%; text-align:center;" | Shard Pack<br />
! colspan="2" style="width:31%; text-align:center;" | Valid for<br />
<br />
|- <br />
! style="width:10%;" | Hero<br />
! style="width:3%;" | Slot<br />
<br />
|- id="double_tap"<br />
| {{Defense Shard|Double Tap}}<br />
| Your Skeletal Archers have a '''15-45% (51%)''' chance to fire twice in succession.<br />
| 20<br />
| Chaos 8<br />
| {{Valid for AbyssLord}}<br />
| Relic<br />
<br />
|- id="enduring_bubble"<br />
| {{Defense Shard|Enduring Bubble}}<br />
| Increases Viper's Fang bubble duration by '''1-2''' seconds.<br />
| 10<br />
| Chaos 8<br />
| {{Valid for Mystic}}<br />
| Relic<br />
<br />
|- id="oily_harpoon"<br />
| {{Defense Shard|Oily Harpoon}}<br />
| Ballista oils targets on hit for '''2.16-6.12 (7)''' seconds. Fire damage Ignites the enemy for '''1-15% (18%)''' of Defense Damage for 3 seconds.<br />
| 18<br />
| Chaos 8<br />
| {{Valid for Squire}}<br />
| Relic<br />
<br />
|- id="shattering_torpedo"<br />
| {{Defense Shard|Shattering Torpedo}}<br />
| Reflect Beam's torpedoes are imbued with Earth Magic, dealing an extra '''2-42%''' Crushing Earth Damage on explosions.<br />
| 20<br />
| Chaos 8<br />
| {{Valid for SeriesEV2}}<br />
| Relic<br />
<br />
|- id="snakes_on_a_plane"<br />
| {{Defense Shard|Snakes on a plane}}<br />
| Obelisk spawns a snake every 3 seconds that flies into an enemy dealing '''100-325% (370%)''' Defense Damage as magical Earth damage.<br />
| 20<br />
| Chaos 8<br />
| {{Valid for Mystic}}<br />
| Relic<br />
<br />
|- id="torpedo_striker"<br />
| {{Defense Shard|Torpedo Striker}}<br />
| Increases the radius of the Reflect Beam's Torpedo Detonation by '''3-39%'''.<br />
| 12<br />
| Chaos 8<br />
| {{Valid for SeriesEV2}}<br />
| Relic<br />
<br />
|- id="vengeance"<br />
| {{Defense Shard|Vengeance}}<br />
| 4-40% of the damage taken by the Spike Blockade is returned in its next attack.<br />
| 18<br />
| Chaos 8<br />
| {{Valid for Squire}}<br />
| Relic<br />
<br />
|- id="water_elemental"<br />
| {{Defense Shard|Water Elemental}}<br />
| The affected tower has has '''5-25% (29%)''' chance on hit to drench enemies for 3 seconds.<br />
| 20<br />
| Chaos 8<br />
| {{Valid for ALL}}<br />
| Relic<br />
<br />
|- id="block_power"<br />
| {{Hero Shard|Block Power}}<br />
| Increases the blocking power of the shield by '''5-25%'''<br />
| 20<br />
| Chaos 8<br />
| {{Valid for Squire}}<br />
| Shield<br />
<br />
|- id="celestial_power"<br />
| {{Hero Shard|Celestial Power}}<br />
| Falling stars give an additional '''6-?''' celestial power.<br />
| 8<br />
| Chaos 8<br />
| {{Valid for Dryad}}<br />
| Boots<br />
<br />
|- id="deaths_grasp"<br />
| {{Hero Shard|Death’s Grasp}}<br />
| When you defeat an enemy, you generate a charge, up to a max of 5. When you block with your shield, all charges are then consumed each unleashing a fireball that deal '''10-210%''' of your ability power as magical fire damage.<br />
| 20<br />
| Chaos 8<br />
| {{Valid for Squire}}<br />
| Shield<br />
<br />
|- id="enduring_price"<br />
| {{Hero Shard|Enduring Price}}<br />
| Two at Twice the Price lasts '''1-7''' seconds longer.<br />
| 12<br />
| Chaos 8<br />
| {{Valid for Gunwitch}}<br />
| Weapon<br />
<br />
|- id="escape_artist"<br />
| {{Defense Shard|Escape Artist}}<br />
| Reduces the time of disabling effects you sustain by '''0-37.5%'''.<br />
| 12<br />
| Chaos 8<br />
| {{Valid for Mercenary}}<br />
| Weapon<br />
<br />
|- id="freezing_vault"<br />
| {{Hero Shard|Freezing Vault}}<br />
| Your broom vault now freezes the target for '''1-4''' seconds and deals an extra '''4-16%''' damage.<br />
| 12<br />
| Chaos 8<br />
| {{Valid for Gunwitch}}<br />
| Boots<br />
<br />
|- id="harbingers_powered_block"<br />
| {{Hero Shard|Harbinger’s Powered Block}}<br />
| Blocking reduces the cooldown of Seismic Slam by '''-0.2''' to '''-0.7''' seconds. Happens a max of '''3''' times a second.<br />
| 10<br />
| Chaos 8<br />
| {{Valid for Squire}}<br />
| Shield<br />
<br />
|- id="holy_restoration"<br />
| {{Hero Shard|Holy Restoration}}<br />
| Increases the healing of Holy Fire by '''3-??%'''.<br />
| 12<br />
| Chaos 8<br />
| {{Valid for Countess}}<br />
| Helmet<br />
<br />
|- id="lightning_touch"<br />
| {{Hero Shard|Lightning Touch}}<br />
| Your primary attacks deal an additional '''4-40%''' of your Hero Damage as storm damage.<br />
| 12<br />
| Chaos 8<br />
| {{Valid for ALL}}<br />
| Weapon<br />
<br />
|- id="lingering_core"<br />
| {{Hero Shard|Lingering Core}}<br />
| Increases Molten Core lifespan by '''1-8''' seconds.<br />
| 14<br />
| Chaos 8<br />
| {{Valid for Lavamancer}}<br />
| Weapon<br />
<br />
|- id="power_of_embermount"<br />
| {{Hero Shard|Power of Embermount}}<br />
| Increases the amount of Molten Power gained by '''4-40%'''.<br />
| 12<br />
| Chaos 8<br />
| {{Valid for Lavamancer}}<br />
| Helmet<br />
<br />
|- id="power_overwhelming"<br />
| {{Hero Shard|Power Overwhelming}}<br />
| Increases your Ability Power by '''10-30%''', but increase your ability resource cost by '''100-70%'''.<br />
| 20<br />
| Chaos 8<br />
| {{Valid for AbyssLord}}<br />
| Helmet<br />
<br />
|- id="price_of_power"<br />
| {{Hero Shard|Price Of Power}}<br />
| Increases damage of Two at Twice the Price by '''4-40%'''.<br />
| 12<br />
| Chaos 8<br />
| {{Valid for Gunwitch}}<br />
| Gloves<br />
<br />
|- id="proton_cannon_boost"<br />
| {{Hero Shard|Proton Cannon Boost}}<br />
| Width of Proton Charge increased by '''4-40%'''.<br />
| 12<br />
| Chaos 8<br />
| {{Valid for SeriesEV2}}<br />
| Weapon<br />
<br />
|- id="proton_flame_charge"<br />
| {{Hero Shard|Proton Flame Charge}}<br />
| EV2's Proton Cannon is upgraded with a flaming core dealing an extra '''4-25%''' fire damage to enemies it hits.<br />
| 14<br />
| Chaos 8<br />
| {{Valid for SeriesEV2}}<br />
| Gloves<br />
<br />
|- id="pumpkinator"<br />
| {{Hero Shard|Pumpkinator}}<br />
| Your primary attacks pumpkin your enemies. When a pumpkined enemy dies they explode doing '''10-210%''' ability power as damage. When a pumpkined enemy is hit with a melee attack, increase the Hero Critical Chance of the attacker by '''3-33''' for 5 seconds.<br />
| 20<br />
| Chaos 8<br />
| {{Valid for ALL}}<br />
| Weapon<br />
<br />
|- id="radiant_power"<br />
| {{Hero Shard|Radiant Power}}<br />
| Increases the Defense Power of nearby defenses by '''5-10%'''.<br />
| 5<br />
| Chaos 8<br />
| {{Valid for ALL}}<br />
| Weapon<br />
<br />
|- id="regeneration"<br />
| {{Hero Shard|Regeneration}}<br />
| Restores '''0.25-1.25%''' of your Max Health every 5 seconds.<br />
| 10<br />
| Chaos 8<br />
| {{Valid for ALL}}<br />
| Boots<br />
<br />
|- id="serpent_gods_fury"<br />
| {{Hero Shard|Serpent God's Fury}}<br />
| When you crit with a primary attack, reduce the cooldown of all your abilities by '''-0.1-0.3''' seconds. The effect has a cooldown of 1 second.<br />
| 18<br />
| Chaos 8<br />
| {{Valid for Mystic}}<br />
| Weapon<br />
<br />
|- id="snake_bomb"<br />
| {{Hero Shard|Snake Bomb}}<br />
| When a Dark Torment serpent expires, it explodes dealing '''20-1,020%''' Ability Power as magical damage to nearby enemies.<br />
| 20<br />
| Chaos 8<br />
| {{Valid for Mystic}}<br />
| Weapon<br />
<br />
|- id="spiders_kiss"<br />
| {{Hero Shard|Spider’s Kiss}}<br />
| Snipe hits inflict poison, dealing '''50-450%''' Ability Power as magical Poison damage per second for 5 seconds.<br />
| 20<br />
| Chaos 8<br />
| {{Valid for Gunwitch}}<br />
| Weapon<br />
<br />
|- id="submerging_blast"<br />
| {{Hero Shard|Submerging Blast}}<br />
| Increases Submerge's Emerge damage by '''3-39%'''.<br />
| 12<br />
| Chaos 8<br />
| {{Valid for Lavamancer}}<br />
| Boots<br />
<br />
|- id="submerging_speed"<br />
| {{Hero Shard|Submerging Speed}}<br />
| Increases movement speed while Submerged by '''+4-40%''' and adds a knockup on Emerge.<br />
| 12<br />
| Chaos 8<br />
| {{Valid for Lavamancer}}<br />
| Boots<br />
<br />
|- id="sundering_blow"<br />
| {{Hero Shard|Sundering Blow}}<br />
| Your primary attacks reduce enemy's resistances by '''5-20%''', increasing damage dealt to them.<br />
| 15<br />
| Chaos 8<br />
| {{Valid for ALL}}<br />
| Weapon<br />
<br />
|- id="superconductor"<br />
| {{Hero Shard|Superconductor}}<br />
| Reduces the costs of all abilities by '''1-19%'''.<br />
| 18<br />
| Chaos 8<br />
| {{Valid for Apprentice}}{{Valid for Squire}}{{Valid for Monk}}{{Valid for Huntress}}{{Valid for AbyssLord}}{{Valid for SeriesEV2}}{{Valid for Gunwitch}}{{Valid for Lavamancer}}{{Valid for Initiate}}{{Valid for Adept}}<br />
| Chest<br />
<br />
|- id="taser_suit"<br />
| {{Hero Shard|Taser Suit}}<br />
| When you take damage you have a '''1-16%''' chance to electrocute enemies in a small area around you, stunning them for 3 seconds.<br />
| 15<br />
| Chaos 8<br />
| {{Valid for ALL}}<br />
| Chest<br />
<br />
|- id="tempered_anger"<br />
| {{Hero Shard|Tempered Anger}}<br />
| Mystic loses appeasement '''3-39%''' slower and take '''0-100%''' less appeasement damage when at 0 appeasement.<br />
| 12<br />
| Chaos 8<br />
| {{Valid for Mystic}}<br />
| Chest<br />
<br />
|- id="wave_of_the_storm"<br />
| {{Hero Shard|Wave Of The Storm}}<br />
| You have a '''4-40%''' chance when landing on the ground to deal '''10-210%''' of your Ability Power as storm damage to nearby enemies.<br />
| 20<br />
| Chaos 8<br />
| {{Valid for ALL}}<br />
| Boots<br />
<br />
|- id="zero_entropy"<br />
| {{Hero Shard|Zero Entropy}}<br />
| Ice Needle only affects a single target, but damage is increased by '''3-39%''' and duration is increased by '''1-6''' seconds.<br />
| 12<br />
| Chaos 8<br />
| {{Valid for Gunwitch}}<br />
| Helmet<br />
<br />
|}<br />
<br />
<!-------------------- CHAOS 9 --------------------><br />
<br />
=== Chaos IX ===<br />
<br />
[[File:Chaos IX Shard Pack With Border.png|Chaos IX Shard Pack| 70px| center]]<br />
<br />
{| class="wikitable sortable" style="width:100%; text-align:center;"<br />
! rowspan="2" style="width:15%; text-align:center;" | Name <br />
! rowspan="2" style="width:45%; text-align:center;" | Effect <br />
! rowspan="2" style="width:5%; text-align:center;" | Upgr. levels <br />
! rowspan="2" style="width:7%; text-align:center;" | Shard Pack<br />
! colspan="2" style="width:31%; text-align:center;" | Valid for<br />
<br />
|- <br />
! style="width:10%;" | Hero<br />
! style="width:3%;" | Slot<br />
<br />
|- id="augmented_explosions"<br />
| {{Defense Shard|Augmented Explosions}}<br />
| Explosion radius of Nether Spiders and Slimes are '''15-65% (75%)''' bigger.<br />
| 20<br />
| Chaos 9<br />
| {{Valid for Dryad}}{{Valid for Mercenary}}<br />
| Relic<br />
<br />
|- id="auto_repair_system"<br />
| {{Defense Shard|Auto-Repair System}}<br />
| Restores '''0.5-??%''' of the affected tower’s Max Health every 5s. Only active during Combat Phase.<br />
| 20<br />
| Chaos 9<br />
| {{Valid for ALL}}<br />
| Relic<br />
<br />
|- id="bubble_beam"<br />
| {{Defense Shard|Bubble Beam}}<br />
| Sand Vipers have an '''11-25% (29%)''' chance on hit to bubble the target for '''2-4''' seconds.<br />
| 14<br />
| Chaos 9<br />
| {{Valid for Mystic}}<br />
| Relic<br />
<br />
|- id="crippling_blow"<br />
| {{Defense Shard|Crippling Blow}}<br />
| Sky Guard Tower has a '''14%''' chance on hit to stun the target for '''0-??''' seconds.<br />
| 14<br />
| Chaos 9<br />
| {{Valid for Monk}}{{Valid for Initiate}}<br />
| Relic<br />
<br />
|- id="Crystal Fissure"<br />
| {{Defense Shard|Crystal Fissure}}<br />
| Increases the width of Crystal Hammer's Fissure by 50% and increase the Defense Damage by 5-29% (35%).<br />
| 16<br />
| Chaos 9<br />
| {{Valid for Adept}}<br />
| Relic<br />
<br />
|- id="electric_arcing"<br />
| {{Defense Shard|Electric Arcing}}<br />
| Increases the number of targets for the Lightning Strike Aura by 4, but does '''90-80% (76%)''' less damage.<br />
| 10<br />
| Chaos 9<br />
| {{Valid for Monk}}{{Valid for Initiate}}<br />
| Relic<br />
<br />
|- id="Freezing Rain"<br />
| {{Defense Shard|Freezing Rain}}<br />
| Geyser Traps has '''10-42% (50%)''' chance to freeze all targets.<br />
| 16<br />
| Chaos 9<br />
| {{Valid for Huntress}}<br />
| Relic<br />
<br />
|- id="frenzied_swarm"<br />
| {{Defense Shard|Frenzied Swarm}}<br />
| Moss Hornet movement speed is increased by '''500-1300 (1500)'''.<br />
| 16<br />
| Chaos 9<br />
| {{Valid for Dryad}}<br />
| Relic<br />
<br />
|- id="giant_harpy_feathers"<br />
| {{Defense Shard|Giant Harpy Feathers}}<br />
| Harpy feathers pierce through 1 extra target, even when not corrupt. Projectile damage reduction per pierce reduced by '''10-??%'''.<br />
| 20<br />
| Chaos 9<br />
| {{Valid for Dryad}}<br />
| Relic<br />
<br />
|- id="oily_overflow"<br />
| {{Defense Shard|Oily Overflow}}<br />
| Oil Catapult projectiles leave additional Oil on the ground for '''3-??''' seconds.<br />
| 8<br />
| Chaos 9<br />
| {{Valid for Countess}}<br />
| Relic<br />
<br />
|- id="titanic_slam"<br />
| {{Defense Shard|Titanic Slam}}<br />
| The Colossus' attack has an '''8-??%''' chance to be a massive overhead slam, creating a shockwave that deals '''200-??%''' of your Tower Health as earth damage and sends enemies airborne.<br />
| 20<br />
| Chaos 9<br />
| {{Valid for AbyssLord}}<br />
| Relic<br />
<br />
|- id="amped_charge"<br />
| {{Hero Shard|Amped Charge}}<br />
| Increases the damage of Proton Charge by '''3-??%'''.<br />
| 12<br />
| Chaos 9<br />
| {{Valid for SeriesEV2}}<br />
| Gloves<br />
<br />
|- id="atomic_madness"<br />
| {{Hero Shard|Atomic Madness}}<br />
| Atomic Launcher fires 2 extra shots in a small spread for '''150-??%''' of your Hero Damage.<br />
| 20<br />
| Chaos 9<br />
| {{Valid for SeriesEV2}}<br />
| Gloves<br />
<br />
|- id="beam_intensification"<br />
| {{Hero Shard|Beam Intensification}}<br />
| Increases the damage of Sword Beam by '''3-??%'''.<br />
| 12<br />
| Chaos 9<br />
| {{Valid for Squire}}<br />
| Gloves<br />
<br />
|- id="blood_rage"<br />
| {{Hero Shard|Blood Rage}}<br />
| Increases the damage bonus of Provoke by '''4-??%''', and damage resistance by '''3-??%'''.<br />
| 12<br />
| Chaos 9<br />
| {{Valid for Squire}}<br />
| Gloves<br />
<br />
|- id="bunny_hop"<br />
| {{Hero Shard|Bunny Hop}}<br />
| Gives the ability to double jump! And increases your movement speed by '''0-200'''.<br />
| 4<br />
| Chaos 9<br />
| {{Valid for Apprentice}}{{Valid for Huntress}}{{Valid for Squire}}{{Valid for AbyssLord}}{{Valid for Adept}}{{Valid for Lavamancer}}{{Valid for SeriesEV2}}{{Valid for Barbarian}}{{Valid for Mystic}}<br />
| Boots<br />
<br />
|- id="chi_curse"<br />
| {{Hero Shard|Chi Curse}}<br />
| Increases Crippling Chi Wave cripple effectiveness by '''5-??%'''.<br />
| 12<br />
| Chaos 9<br />
| {{Valid for Initiate}}<br />
| Chest<br />
<br />
|- id="critical_empowerment"<br />
| {{Hero Shard|Critical Empowerment}}<br />
| Increases your Hero Crit Damage by '''5-16%'''.<br />
| 11<br />
| Chaos 9<br />
| {{Valid for ALL}}<br />
| Gloves<br />
<br />
|- id="hasten"<br />
| {{Hero Shard|Hasten}}<br />
| Increases attack speed by '''10-??%'''.<br />
| 16<br />
| Chaos 9<br />
| {{Valid for Apprentice}}{{Valid for Huntress}}{{Valid for SeriesEV2}}{{Valid for Gunwitch}}{{Valid for Adept}}<br />
| Helmet<br />
<br />
|- id="heavy_armor"<br />
| {{Hero Shard|Heavy Armor}}<br />
| Increases armor by '''4-??%''', but reduces speed by '''700-??'''.<br />
| 8<br />
| Chaos 9<br />
| {{Valid for Countess}}<br />
| Chest<br />
<br />
|- id="radiant_empowerment"<br />
| {{Hero Shard|Radiant Empowerment}}<br />
| Increases the damage of nearby heroes by '''5-??%'''.<br />
| 5<br />
| Chaos 9<br />
| {{Valid for ALL}}<br />
| Weapon<br />
<br />
|- id="rainbow_flask"<br />
| {{Hero Shard|Rainbow Flask}}<br />
| Increases the damage of Oil Flask by '''3-??%''' and has a chance to drench, ignite, or poison enemies on hit.<br />
| 12<br />
| Chaos 9<br />
| {{Valid for Huntress}}<br />
| Gloves<br />
<br />
|- id="run_and_gun"<br />
| {{Hero Shard|Run and Gun}}<br />
| Your primary attacks have a '''10-??%''' chance on hit to increase your movement speed by 600 for 3s.<br />
| 10<br />
| Chaos 9<br />
| {{Valid for ALL}}<br />
| Boots<br />
<br />
|- id="sharp_thinking"<br />
| {{Hero Shard|Sharp Thinking}}<br />
| Increases the damage bonus of Combat Preparation by '''4-40%'''.<br />
| 12<br />
| Chaos 9<br />
| {{Valid for Mercenary}}<br />
| Weapon<br />
<br />
<br />
|- id="tamers_gambit"<br />
| {{Hero Shard|Tamer's Gambit}}<br />
| Pets deal '''20-??%''' more damage, but Hero Damage and Ability Power are reduced by '''68-??%'''.<br />
| 20<br />
| Chaos 9<br />
| {{Valid for ALL}}<br />
| Weapon<br />
<br />
|- id="tank_gambit"<br />
| {{Hero Shard|Tank Gambit}}<br />
| Take '''6-??%''' less damage, but deal '''45-??%''' less damage.<br />
| 20<br />
| Chaos 9<br />
| {{Valid for ALL}}<br />
| Chest<br />
<br />
|- id="venomous_strikes"<br />
| {{Hero Shard|Venomous Strikes}}<br />
|'''2-20%''' chance on hit to poison a target for '''20-180%''' of your Hero Damage stat as magical poison damage each second for '''1-5s'''.<br />
| 20<br />
| Chaos 9<br />
| {{Valid for ALL}}<br />
| Weapon<br />
<br />
|- id="vroom_polymorph"<br />
| {{Hero Shard|Vroom Polymorph}}<br />
| Vroom Broom polymorphs enemies around you when activated for '''2-??''' seconds. Can only activate once every 10 seconds.<br />
| 8<br />
| Chaos 9<br />
| {{Valid for Gunwitch}}<br />
| Boots<br />
<br />
|- id="wild_fire"<br />
| {{Hero Shard|Wild Fire}}<br />
| Increases the duration of Flame Surge’s fire trail by '''1-??''' seconds.<br />
| 8<br />
| Chaos 9<br />
| {{Valid for Countess}}<br />
| Boots<br />
<br />
|}<br />
<br />
=== Others ===<br />
<br />
{| class="wikitable sortable" style="width:100%; text-align:center;"<br />
! rowspan="2" style="width:15%; text-align:center;" | Name <br />
! rowspan="2" style="width:45%; text-align:center;" | Effect <br />
! rowspan="2" style="width:5%; text-align:center;" | Upgr. levels <br />
! rowspan="2" style="width:7%; text-align:center;" | Shard Pack<br />
! colspan="2" style="width:31%; text-align:center;" | Valid for<br />
<br />
|- <br />
! style="width:10%;" | Hero<br />
! style="width:3%;" | Slot<br />
<br />
|- id="enhanced_launcher"<br />
| {{Hero Shard|Enhanced Launcher}}<br />
| Anti Gravity Bot Launcher can store an additional '''1-15''' Anti Gravity Bots.<br />
| 14<br />
|'''Removed'''<br />
| {{Valid for SeriesEV2}}<br />
| Weapon<br />
<br />
|- id="skeletal_bind"<br />
| {{Hero Shard|Skeletal Bind}}<br />
| When you defeat an enemy, you generate a charge. Your next fully-charged secondary attack summons a skeletal hand that traps each target hit for '''1-6''' seconds, draining one charge for each enemy hit. You can have a max of '''5''' charges.<br />
| 10<br />
|'''Removed'''<br />
| {{Valid for ALL}}<br />
| Weapon<br />
<br />
|- id="harbingers_exile"<br />
| {{Defense Shard|Harbinger’s Exile}}<br />
| Training Dummy has a '''1-9%''' chance to teleport targets back to spawner.<br />
| 20<br />
|'''Removed'''<br />
| {{Valid for Squire}}<br />
| Relic<br />
<br />
|- id="withering_blast"<br />
| {{Defense Shard|Withering Blast}}<br />
| Enemies damaged by Arcane Barrier take '''5-20%''' increased damage for '''1.5-3''' seconds.<br />
| 15<br />
|'''Revenge of the Yeti Incursion'''<br />
| {{Valid for Apprentice}}{{Valid for Adept}}<br />
| Relic<br />
<br />
|- id="onsen_bath"<br />
| {{Defense Shard|Onsen Bath}}<br />
| 20% chance for Cannonball Tower to fire a steamy blast dealing '''20-500%''' Defense Power and drenching enemies for 3 seconds.<br />
| 12<br />
|'''Revenge of the Yeti Incursion - Xbox Exclusive Item'''<br />
| {{Valid for Squire}}<br />
| Relic<br />
<br />
|}<br />
<br />
==Hyper Shards==<br />
<br />
[[File:The_Hyper_Shard_Icon.png|right|120px]]<br />
With the introduction of mastery mode, several new hyper shards have been introduced to the game. Shards unlock as you earn stars in mastery mode.<br />
Each hyper shard can only be obtained once in Mastery mode.<br />
<br />
As of the Prime Incursion Update, completing all maps within a prime region awards a hyper shard. Completing all six regions awards the last hyper shard. This allows you to obtain a second set of all the shards.<br />
Note that the order that you obtain hyper shards in Prime Incursions is different than that of Mastery mode (e.g. the first prime region doesn't award Mass Destruction).<br />
<br />
{| class="wikitable sortable" style="width:100%; text-align:center;"<br />
! rowspan="2" style="width:10%; text-align:center;" | Name <br />
! rowspan="2" style="width:40%; text-align:center;" | Effect <br />
! rowspan="2" style="width:5%; text-align:center;" | Upgr. levels <br />
! rowspan="2" style="width:7%; text-align:center;" | Stars Needed<br />
! rowspan="2" style="width:7%; text-align:center;" | Prime Region<br />
! colspan="8" style="width:31%; text-align:center;" | Valid for<br />
|- <br />
! style="width:10%;" | Hero<br />
! style="width:3%;" | Slot<br />
|- id="mass_destruction"<br />
| {{Hyper Shard|[[File:Hyper_Shard_Icon_2.png|50px]] <br />
'''Mass Destruction'''}} <br />
| Increases the Defense Power of the affected tower by 2-70% .<br />
| 34<br />
| 50 Stars<br />
| Completing all prime maps<br />
| {{Valid for ALL}}<br />
| Relic<br />
|- id="vicious_strikes"<br />
| {{Hyper Shard|[[File:Hyper_Shard_Icon_5.png|50px]] <br />
'''Vicious Strikes'''}} <br />
| Increases the Defense Range of the affected tower by x-2275 units.<br />
| 12<br />
| 155 Stars<br />
| Prime 6<br />
| {{Valid for ALL}}<br />
| Relic<br />
|- id="radiant_critical_power"<br />
| {{Hyper Shard|[[File:Hyper_Shard_Icon_3.png|50px]] <br />
'''Radiant Critical Power'''}} <br />
| Increases the Defense Critical Damage of nearby defenses by 0-5% and Defense Critical Chance of nearby defenses by 3%.<br />
| 5<br />
| 260 Stars<br />
| Prime 4<br />
| {{Valid for ALL}}<br />
| Boots<br />
|- id="explosive_shielding_guard"<br />
| {{Hyper Shard|[[File:Hyper_Shard_Icon_1.png|50px]] <br />
'''Explosive Shielding Guard'''}} <br />
| When the affected tower takes damage, it has a 3-35% chance to gain a shield for 50-250% of its Defense Health for 5 seconds and to trigger an explosion that deals 140-500% of its Defense Health as damage to nearby enemies. Does not work with Auras and Traps. This does not destroy the tower. Does not stack with Shielding Guard or Explosive Guard.<br />
| 20<br />
| 365 Stars<br />
| Prime 2<br />
| {{Valid for ALL}}<br />
| Relic<br />
|- id="thunderstruck"<br />
| {{Hyper Shard|[[File:Hyper_Shard_Icon_4.png|50px]] <br />
'''Thunderstruck'''}} <br />
| Your primary attacks have a 26% chance on hit to drench enemies for 7 seconds and your primary attacks deal an additional 40% damage as storm damage. Storm damage has a 3 second cooldown.<br />
| 12<br />
| 470 Stars<br />
| Prime 3<br />
| {{Valid for ALL}}<br />
| Weapon<br />
|- id="destructive_pylon"<br />
| {{Hyper Shard|[[File:Hyper_Shard_Icon_2.png|50px]] <br />
'''Destructive Pylon'''}} <br />
| Increases the Defense Power of nearby defenses to 120% and increases the Defense Power of the affected tower by 34%. Does not stack with Destruction or Power Pylon.<br />
| 18<br />
| 575 Stars<br />
| Prime 1<br />
| {{Valid for ALL}}<br />
| Relic<br />
|- id="automation"<br />
| {{Hyper Shard|[[File:Hyper_Shard_Icon_1.png|50px]] <br />
'''Automation'''}} <br />
| Each time your defense attacks, it heals for 2% of its max health. Cooldown of 0.7 seconds.<br />
| 20<br />
| 680 Stars<br />
| Prime 5<br />
| {{Valid for ALL}}<br />
| Relic<br />
|-<br />
| {{Hyper Shard|[[File:Hyper_Shard_Icon_6.png|50px]] <br />
'''Juggernaut'''}} <br />
| Increases your defense health and reduce damage, on 16/16 +70% Defense Health and +20% damage reduction<br />
| 16<br />
| 785 Stars<br />
| Prime 7<br />
| {{Valid for ALL}}<br />
| Relic<br />
<br />
|}</div>
Xano2323
https://wiki.dungeondefenders2.com/index.php?title=Shards&diff=15047
Shards
2022-07-08T10:25:11Z
<p>Xano2323: </p>
<hr />
<div>Shards are gem-like artifacts that slot into your Relics, Armor, and Weapons. Shards replaced [[Skill Spheres]] system and item [[Passives]] (while some items with unique passives still drop but have only one shard slot). Shards give your hero or your defenses extra stats or abilities, all green shards can buff only defenses and can be placed only in [[Relics]], while blue shards will buff your hero and can be placed in [[Weapon]] and [[Armor]]. Shards can be moved between pieces of gear and be upgraded straight from your inventory. A weapon or piece of armor allows to hold up to 3 Shards and can only equip Hero (blue) Shards and relics can hold up to 3 Defense (green) Shards. Blue shards give you hero new abilities or stats while they are placed in any item currently equipped by that hero, but green (defenses) shards strengthen only that tower, where relic containing them is equipped.<br />
<br />
==Shards Packs==<br />
Shards drop from shard packs obtained from victory chest at the end of every map, you will get Standard shard pack after completing any Campaign and Chaos map, those packs can drop shards associated with Campaign packs. After completing Trials on Chaos difficulty, you will get guaranteed Shard pack from that difficulty and one Shard Pack from any previous difficulty (for example, if you beat Chaos III Trials, you’ll receive 1 Chaos III Shard Pack and 1 Chaos II, Chaos I or Standard Shard Pack). <br />
Once you win 3 consecutive random maps in a row in Trials, you’ll activate the Shard consecutive bonus. On your 4th consecutive victory onward, you’ll earn an extra Shard Pack for as long as the streak continues. This extra Shard Pack is a guaranteed Shard Pack from that difficulty. That means once you activate the win bonus, you’ll get 3 Shards guaranteed every victory (2 Shard Packs of that difficulty, 1 Shard Pack from previous difficulties) until one of your crystals break or you leave the game.<br />
<br />
Any shard can be purchased from [[Non Playable Characters|Gran Ma'ster]] for 1000 Defender Medals or 250 Gems. A shard pack containing 5 random shards can also be purchased for 500 Defender Medals or 125 Gems. These shard packs will give you 5 random shards from a single difficulty (e.g. 5 random Chaos V shards).<br />
<br />
==Shard Dust==<br />
As of the Protean Shift update, you may disenchant shards (press 's' when hovering over a shard) which will turn the shard into shard dust of the same tier. Ten shard dust can be exchanged with [[Tavern#War_Recruiter|War Recruiter]] to obtain one new shard pack.<br />
<br />
==Standard Shards List==<br />
<br />
<!-------------------- CAMPAIGN --------------------><br />
<br />
=== Campaign ===<br />
<br />
[[File:Campaign_Standard_Shard_Pack_Icon.png| 70px| center]]<br />
<br />
{| class="wikitable sortable" style="width:100%; text-align:center;"<br />
! rowspan="2" style="width:15%; text-align:center;" | Name <br />
! rowspan="2" style="width:45%; text-align:center;" | Effect <br />
! rowspan="2" style="width:5%; text-align:center;" | Upgr. levels <br />
! rowspan="2" style="width:7%; text-align:center;" | Shard Pack<br />
! colspan="2" style="width:31%; text-align:center;" | Valid for<br />
|- <br />
! style="width:10%;" | Hero<br />
! style="width:3%;" | Slo<br />
<br />
|- id="defensive_critical_damage"<br />
| {{Defense Shard|Defensive Critical Damage}}<br />
| Increases the Defense Crit Damage of the affected tower by '''4-20% (24%)'''.<br />
| 16<br />
| Campaign<br />
| {{Valid for ALL}}<br />
| Relic<br />
<br />
|- id="fortification"<br />
| {{Defense Shard|Fortification}}<br />
| Increases Defense Health of the affected tower by '''2-34% (42%)'''.<br />
| 16<br />
| Campaign<br />
| {{Valid for ALL}}<br />
| Relic<br />
<br />
|- id="ghastly_curse"<br />
| {{Defense Shard|Ghastly Curse}}<br />
| Nether Archer arrows now make enemies move at '''50-42% (38%)''' speed for '''0-4 (6)''' seconds.<br />
| 8<br />
| Campaign<br />
| {{Valid for Mercenary}}<br />
| Relic<br />
<br />
|- id="cataclysmic"<br />
| {{Hero Shard|Cataclysmic}}<br />
| You have a '''5-??%''' chance when landing on the ground to deal '''20-??%''' of your Ability Power as fire damage to nearby enemies.<br />
| 20<br />
| Campaign<br />
| {{Valid for Countess}}<br />
| Boots<br />
<br />
|- id="concussive_chi"<br />
| {{Hero Shard|Concussive Chi}}<br />
| Secondary attacks have a '''1-25%''' chance to stun targets for '''1-4.6''' seconds.<br />
| 12<br />
| Campaign<br />
| {{Valid for Monk}}{{Valid for Initiate}}<br />
| Weapon<br />
<br />
|- id="concussive_shock"<br />
| {{Hero Shard|Concussive Shock}}<br />
| Increases the stun duration of Concussive Shot by '''4-40%'''.<br />
| 12<br />
| Campaign<br />
| {{Valid for Huntress}}<br />
| Weapon<br />
<br />
|- id="construction"<br />
| {{Hero Shard|Construction}}<br />
| Increases repair and upgrade speed during Combat Phase by '''25-75%'''.<br />
| 20<br />
| Campaign<br />
| {{Valid for ALL}}<br />
| Gloves<br />
<br />
|- id="corruptions_fortification"<br />
| {{Hero Shard|Corruption’s Fortification}}<br />
| Armor buff of Dryad’s Blessing is increased by '''4-40%''' in purification form.<br />
| 12<br />
| Campaign<br />
| {{Valid for Dryad}}<br />
| Chest<br />
<br />
|- id="drenching_strikes"<br />
| {{Hero Shard|Drenching Strikes}}<br />
| Your primary attacks have a '''2-30%''' chance on hit to drench enemies for '''3-7''' seconds.<br />
| 14<br />
| Campaign<br />
| {{Valid for ALL}}<br />
| Weapon<br />
<br />
|- id="enduring_tornado"<br />
| {{Hero Shard|Enduring Tornado}}<br />
| Increases the knockup duration of Tornado by '''1-6''' seconds.<br />
| 10<br />
| Campaign<br />
| {{Valid for Apprentice}}{{Valid for Adept}}<br />
| Gloves<br />
<br />
|- id="enhanced_decoy"<br />
| {{Hero Shard|Enhanced Decoy}}<br />
| Death From Above's decoy deals an extra '''20-420%''' damage to enemies.<br />
| 20<br />
| Campaign<br />
| {{Valid for SeriesEV2}}<br />
| Boots<br />
<br />
|- id="fountain_of_speed"<br />
| {{Hero Shard|Fountain Of Speed}}<br />
| Abyss Fountain increases allied movement speed by '''50-650''' for '''5''' seconds.<br />
| 12<br />
| Campaign<br />
| {{Valid for AbyssLord}}<br />
| Boots<br />
<br />
|- id="knife_club"<br />
| {{Hero Shard|Knife Club}}<br />
| Increases the damage of Fan of Knives by '''3-39%'''.<br />
| 12<br />
| Campaign<br />
| {{Valid for Mercenary}}<br />
| Chest<br />
<br />
|- id="retribution"<br />
| {{Hero Shard|Retribution}}<br />
| When you take damage, you have a '''2-20%''' chance of dealing '''125-425%''' of your Armor as damage to your attacker.<br />
| 20<br />
| Campaign<br />
| {{Valid for ALL}}<br />
| Chest<br />
<br />
|- id="speed_boost"<br />
| {{Hero Shard|Speed Boost}}<br />
| Increases your movement speed by '''100-500'''.<br />
| 8<br />
| Campaign<br />
| {{Valid for ALL}}<br />
| Boots<br />
<br />
|- id="support_magic_specialist"<br />
| {{Hero Shard|Support Magic Specialist}}<br />
| Decreases the cost of Broom Vault and Book Drop by '''4-40%'''.<br />
| 12<br />
| Campaign<br />
| {{Valid for Gunwitch}}<br />
| Helmet<br />
<br />
|- id="swift_provocation"<br />
| {{Hero Shard|Swift Provocation}}<br />
| Provoke movement speed buff increased by '''10-154'''.<br />
| 12<br />
| Campaign<br />
| {{Valid for Squire}}<br />
| Boots<br />
<br />
|- id="wither_bubble"<br />
| {{Hero Shard|Wither Bubble}}<br />
| Arcane Bubble withers enemies inside it increasing the damage they take by '''X-15%'''.<br />
| 9<br />
| Campaign<br />
| {{Valid for Adept}}<br />
| Chest<br />
<br />
|- id="worm_scarf"<br />
| {{Hero Shard|Worm Scarf}}<br />
| Reduces the damage you take from enemies by '''3-15%'''.<br />
| 12<br />
| Campaign<br />
| {{Valid for ALL}}<br />
| Helmet<br />
<br />
|- id="zephyrs_warpath"<br />
| {{Hero Shard|Zephyr's Warpath}}<br />
| Increase movement speed in Whirlwind by '''5%-105%'''.<br />
| 20<br />
| Campaign<br />
| {{Valid for Barbarian}}<br />
| Boots<br />
<br />
|}<br />
<br />
<!-------------------- CHAOS 1 --------------------><br />
<br />
=== Chaos I ===<br />
<br />
[[File:Chaos_1_Shard_Pack_Icon.png| 70px| center]]<br />
<br />
{| class="wikitable sortable" style="width:100%; text-align:center;"<br />
! rowspan="2" style="width:15%; text-align:center;" | Name <br />
! rowspan="2" style="width:45%; text-align:center;" | Effect <br />
! rowspan="2" style="width:5%; text-align:center;" | Upgr. levels <br />
! rowspan="2" style="width:7%; text-align:center;" | Shard Pack<br />
! colspan="2" style="width:31%; text-align:center;" | Valid for<br />
<br />
|- <br />
! style="width:10%;" | Hero<br />
! style="width:3%;" | Slot<br />
<br />
|- id="crumbling_stone"<br />
| {{Defense Shard|Crumbling Stone}}<br />
| Enemies petrified by Maw of the Earth Drake receive '''2-20%''' more damage and explode on death for '''10-250% (298%)''' Defense Power magical damage.<br />
| 20<br />
| Chaos 1<br />
| {{Valid for Lavamancer}}<br />
| Relic<br />
<br />
|- id="destruction"<br />
| {{Defense Shard|Destruction}}<br />
| Increases Defense Power of the affected tower by '''2-34% (42%)'''.<br />
| 16<br />
| Chaos 1<br />
| {{Valid for ALL}}<br />
| Relic<br />
<br />
|- id="dragons_haste"<br />
| {{Defense Shard|Dragon’s Haste}}<br />
| Dragons Nest dragons’ movement speed is increased by '''700-1500 (1700)'''.<br />
| 16<br />
| Chaos 1<br />
| {{Valid for Countess}}<br />
| Relic<br />
<br />
|- id="electric_fingers"<br />
| {{Defense Shard|Electric Fingers}}<br />
| Skeletal Orcs have '''3-30% (36%)''' chance on hit to deal an additional '''40-400% (480%)''' of their Defense Health as storm damage. Bounces '''3''' times.<br />
| 18<br />
| Chaos 1<br />
| {{Valid for AbyssLord}}<br />
| Relic<br />
<br />
|- id="empowered_flame"<br />
| {{Defense Shard|Empowered Flame}}<br />
| Flamethrower tower has a '''1-15% (17.8%)''' chance to hit the target again for '''55-275% (319%)''' damage.<br />
| 20<br />
| Chaos 1<br />
| {{Valid for Apprentice}}{{Valid for Adept}}<br />
| Relic<br />
<br />
|- id="laser_boost"<br />
| {{Defense Shard|Laser Boost}}<br />
| Picking up Mega Death Laser increases EV2's movements speed by '''50-350 (410)''' and Hero Damage by '''4-40% (47.2%)''' for '''15''' seconds.<br />
| 20<br />
| Chaos 1<br />
| {{Valid for SeriesEV2}}<br />
| Relic<br />
<br />
|- id="rippling_explosions"<br />
| {{Defense Shard|Rippling Explosions}}<br />
| Enemies that die inside the boost aura have a '''5-25% (29%)''' chance to detonate, dealing '''20-80% (92%)''' of the Boost aura's Tower Damage stat as damage in a small area around the enemy.<br />
| 20<br />
| Chaos 1<br />
| {{Valid for Monk}}{{Valid for Initiate}}<br />
| Relic<br />
<br />
|- id="stun_fire"<br />
| {{Defense Shard|Stun Fire}}<br />
| Cannonball Tower has a '''11-25% (29%)''' chance on hit to stun target for '''1.6-3 (3.4)''' seconds.<br />
| 14<br />
| Chaos 1<br />
| {{Valid for Squire}}<br />
| Relic<br />
<br />
|- id="annoyance"<br />
| {{Hero Shard|Annoyance}}<br />
| Taunts nearby enemies for '''1-4''' seconds every '''8''' seconds.<br />
| 10<br />
| Chaos 1<br />
| {{Valid for ALL}}<br />
| Chest<br />
<br />
|- id="binding_roots"<br />
| {{Hero Shard|Binding Roots}}<br />
| Your slam ability has an '''22-50%''' chance to stun enemies for 0.5 seconds then root in place for 4.5 seconds.<br />
| 14<br />
| Chaos 1<br />
| {{Valid for Mercenary}}<br />
| Boots<br />
<br />
|- id="bots_of_oil"<br />
| {{Hero Shard|Bots Of Oil}}<br />
| Exploding Grav Bots now oil enemies for '''1-8''' second(s). If ignited by fire, deals '''20-220%''' Ability Power as fire damage per second for '''1-5''' second(s).<br />
| 20<br />
| Chaos 1<br />
| {{Valid for SeriesEV2}}<br />
| Chest<br />
<br />
|- id="broomnado_power"<br />
| {{Hero Shard|Broomnado Power}}<br />
| Increases Broom Nado damage by '''4-40%'''.<br />
| 12<br />
| Chaos 1<br />
| {{Valid for Gunwitch}}<br />
| Boots<br />
<br />
|- id="bulwark"<br />
| {{Hero Shard|Bulwark}}<br />
| Increases armor by '''4-40%'''.<br />
| 12<br />
| Chaos 1<br />
| {{Valid for ALL}}<br />
| Chest<br />
<br />
|- id="concussive_power"<br />
| {{Hero Shard|Concussive Power}}<br />
| Increases the damage of Concussive Shots by '''4-40%'''.<br />
| 12<br />
| Chaos 1<br />
| {{Valid for Huntress}}<br />
| Helmet<br />
<br />
|- id="crane_stance"<br />
| {{Hero Shard|Crane Stance}}<br />
| Each secondary attack increases the damage of the next primary attack by '''10-90%.''' Stacks up to '''6''' times.<br />
| 20<br />
| Chaos 1<br />
| {{Valid for Monk}}{{Valid for Initiate}}<br />
| Boots<br />
<br />
|- id="critical_strike"<br />
| {{Hero Shard|Critical Strike}}<br />
| Increases your Hero Crit Chance by '''3-10%'''.<br />
| 7<br />
| Chaos 1<br />
| {{Valid for ALL}}<br />
| Gloves<br />
<br />
|- id="full_shell_ahead"<br />
| {{Hero Shard|Full Shell Ahead}}<br />
| Increases movement speed while in Turtle Stance by '''25-525'''.<br />
| 20<br />
| Chaos 1<br />
| {{Valid for Barbarian}}<br />
| Boots<br />
<br />
|- id="fury_speed"<br />
| {{Hero Shard|Fury Speed}}<br />
| Increases projectile speed of Fury by '''0-??%'''.<br />
| 8<br />
| Chaos 1<br />
| {{Valid for Countess}}<br />
| Weapon<br />
<br />
|- id="explosive_blades"<br />
| {{Hero Shard|Explosive Blades}}<br />
| Daggers thrown by Dagger Throw no longer pierce. Daggers now stick to the target and explode after 3 seconds for '''1,500-5,000%''' of Ability Power.<br />
| 20<br />
| Chaos 1<br />
| {{Valid for Mercenary}}<br />
| Gloves<br />
<br />
|- id="haunting"<br />
| {{Hero Shard|Haunting}}<br />
| Primary attacks generate '''1''' ghost stack. At '''10''' stacks you unleash ghosts for '''3''' seconds, each dealing '''10-250%''' of your Ability Power as damage. The effect has a cooldown of '''5''' seconds.<br />
| 20<br />
| Chaos 1<br />
| {{Valid for ALL}}<br />
| Weapon<br />
<br />
|- id="lashing_power"<br />
| {{Hero Shard|Lashing Power}}<br />
| Increases Lash Out damage by '''4-40%'''.<br />
| 12<br />
| Chaos 1<br />
| {{Valid for Mystic}}<br />
| Chest<br />
<br />
|- id="molten_striker"<br />
| {{Hero Shard|Molten Striker}}<br />
| Molten Core deals more impact damage the farther it travels, up to +20-200% more damage.<br />
| 20<br />
| Chaos 1<br />
| {{Valid for Lavamancer}}<br />
| Gloves<br />
<br />
|- id="power_volley"<br />
| {{Hero Shard|Power Volley}}<br />
| Increases the damage of Arcane Volley by '''4-40%'''.<br />
| 12<br />
| Chaos 1<br />
| {{Valid for Apprentice}}<br />
| Weapon<br />
<br />
|- id="shroom_doom"<br />
| {{Hero Shard|Shroom Doom}}<br />
| Damage of Powder Toss while in Corrupt Form increased by '''4-40%'''.<br />
| 12<br />
| Chaos 1<br />
| {{Valid for Dryad}}<br />
| Gloves<br />
<br />
|- id="thundering_call"<br />
| {{Hero Shard|Thundering Call}}<br />
| Increases Call to Madness range by '''4-40%'''.<br />
| 12<br />
| Chaos 1<br />
| {{Valid for Mystic}}<br />
| Weapon<br />
<br />
|- id="withering_fountain"<br />
| {{Hero Shard|Withering Fountain}}<br />
| Abyss Fountain withers enemies inside it reducing the damage they deal by '''2-20%'''.<br />
| 9<br />
| Chaos 1<br />
| {{Valid for AbyssLord}}<br />
| Boots<br />
<br />
|}<br />
<br />
<!-------------------- CHAOS 2 --------------------><br />
<br />
=== Chaos II ===<br />
<br />
[[File:Chaos_2_Shard_Pack_Icon.png| 70px| center]]<br />
<br />
{| class="wikitable sortable" style="width:100%; text-align:center;"<br />
! rowspan="2" style="width:15%; text-align:center;" | Name <br />
! rowspan="2" style="width:45%; text-align:center;" | Effect <br />
! rowspan="2" style="width:5%; text-align:center;" | Upgr. levels <br />
! rowspan="2" style="width:7%; text-align:center;" | Shard Pack<br />
! colspan="2" style="width:31%; text-align:center;" | Valid for<br />
<br />
|- <br />
! style="width:10%;" | Hero<br />
! style="width:3%;" | Slot<br />
<br />
|- id="atomic_capacity"<br />
| {{Defense Shard|Atomic Capacity}}<br />
| This shard gives your Atomic Launcher an additional missile when the shard is upgraded to '''4/8''' and then another at '''8/8'''.<br />
| 8<br />
| Chaos 2<br />
| {{Valid for SeriesEV2}}<br />
| Relic<br />
<br />
|- id="berserk_master"<br />
| {{Defense Shard|Berserk Master}}<br />
| Increases the duration of Direct Command on your Skeletal Orcs by '''1-5''' seconds.<br />
| 8<br />
| Chaos 2<br />
| {{Valid for AbyssLord}}<br />
| Relic<br />
<br />
|- id="blazing_phoenix"<br />
| {{Defense Shard|Blazing Phoenix}}<br />
| Shortly after a Blaze Balloon triggers, a Phoenix emerges dealing '''1000-5000% (5800%)''' Defense Power as magical fire damage.<br />
| 20<br />
| Chaos 2<br />
| {{Valid for Huntress}}<br />
| Relic<br />
<br />
|- id="combined_power"<br />
| {{Defense Shard|Combined Power}}<br />
| Serpent's Coil deals '''25-385%''' Defense Power as magical damage each second when an enemy is also affected by Sand Viper.<br />
| 18<br />
| Chaos 2<br />
| {{Valid for Mystic}}<br />
| Relic<br />
<br />
|- id="defensive_critical_strike"<br />
| {{Defense Shard|Defensive Critical Strike}}<br />
| Increases the Defense Crit Chance of the affected tower by an additional '''2-15%'''.<br />
| 12<br />
| Chaos 2<br />
| {{Valid for ALL}}<br />
| Relic<br />
<br />
|- id="encroaching_flames"<br />
| {{Defense Shard|Encroaching Flames}}<br />
| Flame aura has a '''6-30% (38%)''' chance to deal '''12-104% (135%)''' more damage.<br />
| 12<br />
| Chaos 2<br />
| {{Valid for Monk}}<br />
| Relic<br />
<br />
|- id="frosty_duet"<br />
| {{Defense Shard|Frosty Duet}}<br />
| The Frostbite tower can hit an additional target, but its Range is reduced by '''60-35%.'''<br />
| 10<br />
| Chaos 2<br />
| {{Valid for Apprentice}}<br />
| Relic<br />
<br />
|- id="icefall"<br />
| {{Defense Shard|Icefall}}<br />
| Hailstorm Tower attacks have a '''2-5% (5.8%)''' chance on hit to freeze enemies for 2 seconds.<br />
| 15<br />
| Chaos 2<br />
| {{Valid for Adept}}<br />
| Relic<br />
<br />
|- id="magma_maelstrom"<br />
| {{Defense Shard|Magma Maelstrom}}<br />
| Rate at which Fissures of Embermount generate Molten Power reduced by '''4-40%'''.<br />
| 12<br />
| Chaos 2<br />
| {{Valid for Lavamancer}}<br />
| Relic<br />
<br />
|- id="overcharge"<br />
| {{Defense Shard|Overcharge}}<br />
| Increases the Elvish Artillery Cannon's projectile damage radius by '''16-64% (80%)''', and reduces damage falloff by '''18-42% (50%)'''.<br />
| 12<br />
| Chaos 2<br />
| {{Valid for Mercenary}}<br />
| Relic<br />
<br />
|- id="panic_fire"<br />
| {{Defense Shard|Panic Fire}}<br />
| When the affected tower takes damage, it has a '''5-15% (19%)''' chance to increase it's Attack Rate by '''50%''' for '''1-4 (5.2)''' seconds. Does not work with Auras and Traps.<br />
| 10<br />
| Chaos 2<br />
| {{Valid for ALL}}<br />
| Relic<br />
<br />
|- id="power_bolts"<br />
| {{Defense Shard|Power Bolts}}<br />
| Ballista has a '''4-40% (49.6%)''' chance on hit to deal '''15-60% (72%)''' extra magical damage.<br />
| 15<br />
| Chaos 2<br />
| {{Valid for Squire}}<br />
| Relic<br />
<br />
|- id="press_your_luck"<br />
| {{Defense Shard|Press Your Luck}}<br />
| When the affected tower takes damage, it has a '''5-15% (19%)''' chance to increase it's Critical Hit Chance by '''30%''' for '''1-4 (5.2)''' seconds. Does not work with Auras and Traps.<br />
| 10<br />
| Chaos 2<br />
| {{Valid for ALL}}<br />
| Relic<br />
<br />
|- id="world_tree_mcbufferson"<br />
| {{Defense Shard|World Tree Mcbufferson}}<br />
| Every '''20''' seconds, the world tree places a leafy shield on a blockade within its influence that absorbs '''10-210%''' of the Dryad's Defense Health stat and lasts '''10''' seconds.<br />
| 20<br />
| Chaos 2<br />
| {{Valid for Dryad}}<br />
| Relic<br />
<br />
|- id="batter_up"<br />
| {{Hero Shard|Batter Up}}<br />
| Increases the damage of Molten Core by '''4-40%''' each time it is redirected. Happens '''3''' times.<br />
| 12<br />
| Chaos 2<br />
| {{Valid for Lavamancer}}<br />
| Gloves<br />
<br />
|- id="corruptions_harmony"<br />
| {{Hero Shard|Corruption’s Harmony}}<br />
| Reduces Corruption form’s Celestial Power drain by '''-1''' to '''-3'''.<br />
| 10<br />
| Chaos 2<br />
| {{Valid for Dryad}}<br />
| Chest<br />
<br />
|- id="critical_restoration"<br />
| {{Hero Shard|Critical Restoration}}<br />
| Primary Attack critical hits restore '''1-5''' Broom Power.<br />
| 8<br />
| Chaos 2<br />
| {{Valid for Gunwitch}}<br />
| Weapon<br />
<br />
|- id="dewey_deathimal_system"<br />
| {{Hero Shard|Dewey Deathimal System}}<br />
| Book drop duration is increased '''1-3''' second and the extra damage they take is increased '''5-15%''' while under it's effect.<br />
| 20<br />
| Chaos 2<br />
| {{Valid for Gunwitch}}<br />
| Gloves<br />
<br />
|- id="dragon_stance"<br />
| {{Hero Shard|Dragon Stance}}<br />
| Each melee primary attack increases the damage of the next ranged secondary attack by '''10-90%.''' Stacks up to '''6''' times.<br />
| 20<br />
| Chaos 2<br />
| {{Valid for Monk}}{{Valid for Initiate}}<br />
| Weapon<br />
<br />
|- id="dummies_and_bots"<br />
| {{Hero Shard|Dummies And Bots}}<br />
| The Death From Above ability now spawns '''4''' grav Bots that each deal '''20-220%''' of your Ability as damage in a '''100-500''' radius. These do not count towards the cap on the number of Bots she can hold.<br />
| 20<br />
| Chaos 2<br />
| {{Valid for SeriesEV2}}<br />
| Boots<br />
<br />
|- id="empowered_mark"<br />
| {{Hero Shard|Empowered Mark}}<br />
| Increases the max number of the marked targets this hero may have by '''2-30'''.<br />
| 28<br />
| Chaos 2<br />
| {{Valid for Apprentice}}{{Valid for Adept}}<br />
| Weapon<br />
<br />
|- id="empowered_throw"<br />
| {{Hero Shard|Empowered Throw}}<br />
| Increases the damage of Dagger Throw by '''3-39%'''.<br />
| 12<br />
| Chaos 2<br />
| {{Valid for Mercenary}}<br />
| Gloves<br />
<br />
|- id="frenzy"<br />
| {{Hero Shard|Frenzy}}<br />
| Primary attacks have a '''21-26%''' to increase attack speed by '''5-30%''' for 5 seconds. Can only proc every 7 seconds.<br />
| 10<br />
| Chaos 2<br />
| {{Valid for Mercenary}}<br />
| Weapon<br />
<br />
|- id="fury_restoration"<br />
| {{Hero Shard|Fury Restoration}}<br />
| Restore '''1-??''' mana every time Fury scores a critical hit.<br />
| 8<br />
| Chaos 2<br />
| {{Valid for Countess}}<br />
| Helmet<br />
<br />
|- id="harbingers_slam"<br />
| {{Hero Shard|Harbinger’s Slam}}<br />
| During Provoke, Seismic Slam damage increased by '''130-410%''' of your Ability Power stat.<br />
| 20<br />
| Chaos 2<br />
| {{Valid for Squire}}<br />
| Gloves<br />
<br />
|- id="heroic_charge"<br />
| {{Hero Shard|Heroic Charge}}<br />
| Increases the damage of Valiant Charge by '''3-??%'''.<br />
| 12<br />
| Chaos 2<br />
| {{Valid for Countess}}<br />
| Chest<br />
<br />
|- id="inspiration"<br />
| {{Hero Shard|Inspiration}}<br />
| Reduces the cooldown of your abilities by '''4-40%'''.<br />
| 12<br />
| Chaos 2<br />
| {{Valid for ALL}}<br />
| Helmet<br />
<br />
|- id="piercing"<br />
<br />
|- id="lava_warrior"<br />
| {{Hero Shard|Lava Warrior}}<br />
| Primary Attacks restore '''6-10''' Lava Power.<br />
| 12<br />
| Chaos 2<br />
| {{Valid for Lavamancer}}<br />
| Weapon<br />
<br />
|- id="piercing"<br />
| {{Hero Shard|Piercing}}<br />
| Concussive Shots also fires a piercing shard dealing '''50-350%''' of Ability Power as damage, then explodes dealing '''25-225%''' of Ability Power as unresisted damage.<br />
| 20<br />
| Chaos 2<br />
| {{Valid for Huntress}}<br />
| Weapon<br />
<br />
|- id="power_of_the_knight"<br />
| {{Hero Shard|Power Of The Knight}}<br />
| Increases the damage of Knight of the Abyss by '''4-40%'''.<br />
| 12<br />
| Chaos 2<br />
| {{Valid for AbyssLord}}<br />
| Gloves<br />
<br />
|- id="quake"<br />
| {{Hero Shard|Quake}}<br />
| You have a '''10-30%''' chance when landing to deal '''50-250%''' of your Ability Power as earth damage to nearby enemies.<br />
| 20<br />
| Chaos 2<br />
| {{Valid for ALL}}<br />
| Boots<br />
<br />
|- id="sanctuary"<br />
| {{Hero Shard|Sanctuary}}<br />
| Heroes inside the Arcane Bubble shield heal '''5-15'''% of their health per second during the duration of the bubble.<br />
| 10<br />
| Chaos 2<br />
| {{Valid for Adept}}<br />
| Gloves<br />
<br />
|- id="serpents_appeasement"<br />
| {{Hero Shard|Serpent’s Appeasement}}<br />
| Increases Appeasement gained by '''60-300%'''.<br />
| 12<br />
| Chaos 2<br />
| {{Valid for Mystic}}<br />
| Helmet<br />
<br />
|- id="turtle_power"<br />
| {{Hero Shard|Turtle Power}}<br />
| Increase Damage Protection while in Turtle Stance by '''1%-21%'''.<br />
|?<br />
| Chaos 2<br />
| {{Valid for Barbarian}}<br />
| Boots<br />
<br />
|}<br />
<br />
<!-------------------- CHAOS 3 --------------------><br />
<br />
=== Chaos III ===<br />
<br />
[[File:Chaos_3_Shard_Pack_Icon.png| 70px| center]]<br />
<br />
{| class="wikitable sortable" style="width:100%; text-align:center;"<br />
! rowspan="2" style="width:15%; text-align:center;" | Name <br />
! rowspan="2" style="width:45%; text-align:center;" | Effect <br />
! rowspan="2" style="width:5%; text-align:center;" | Upgr. levels <br />
! rowspan="2" style="width:7%; text-align:center;" | Shard Pack<br />
! colspan="2" style="width:31%; text-align:center;" | Valid for<br />
<br />
|- <br />
! style="width:10%;" | Hero<br />
! style="width:3%;" | Slot<br />
<br />
|- id="boosted_grasp"<br />
| {{Defense Shard|Boosted Grasp}}<br />
| Enemies move at '''90-60% (48%)''' speed when they are within the Boost Aura.<br />
| 10<br />
| Chaos 3<br />
| {{Valid for Monk}}{{Valid for Initiate}}<br />
| Relic<br />
<br />
|- id="deadly_strikes"<br />
| {{Defense Shard|Deadly Strikes}}<br />
| Increases the Defense Range of the affected tower by '''4-40% (52%)'''.<br />
| 12<br />
| Chaos 3<br />
| {{Valid for ALL}}<br />
| Relic<br />
<br />
|- id="drenched"<br />
| {{Defense Shard|Drenched}}<br />
| After your Geyser Trap drenches an enemy, the next source of damages deals an additional '''3-35% (43%)''' damage.<br />
| 16<br />
| Chaos 3<br />
| {{Valid for Huntress}}<br />
| Relic<br />
<br />
|- id="empowered_bolts"<br />
| {{Defense Shard|Empowered Bolts}}<br />
| Ballista has a '''5-30% (40%)''' chance on hit to deal full damage to all targets pierced for the next '''10-40 (52)''' seconds.<br />
| 10<br />
| Chaos 3<br />
| {{Valid for Squire}}<br />
| Relic<br />
<br />
|- id="empowered_frostbite"<br />
| {{Defense Shard|Empowered Frostbite}}<br />
| Frostbite has a '''5-45% (53%)''' chance to freeze the target for '''1-7 (8.2)''' seconds.<br />
| 20<br />
| Chaos 3<br />
| {{Valid for Apprentice}}<br />
| Relic<br />
<br />
|- id="empowering_blasphemy"<br />
| {{Defense Shard|Empowering Blasphemy}}<br />
| Obelisk Hero Stat boost increased to '''10-50% (66%)''' and polymorph duration increased by '''1-6''' seconds.<br />
| 10<br />
| Chaos 3<br />
| {{Valid for Mystic}}<br />
| Relic<br />
<br />
|- id="icy_spiders"<br />
| {{Defense Shard|Icy Spiders}}<br />
| Nether Spiders have a '''6-16(20)%''' chance to spawn a pool of ice on the ground that makes all nearby enemies move at '''90-60(48)%''' speed for 5 seconds. The ice pools last 10 seconds.<br />
| 10 (14)<br />
| Chaos 3<br />
| {{Valid for Mercenary}}<br />
| Relic<br />
<br />
|- id="numerous_reflection"<br />
| {{Defense Shard|Numerous Reflection}}<br />
| Increases the nodes of EV2’s Reflect Beam can sustain by '''1-6 (10)'''.<br />
| 5<br />
| Chaos 3<br />
| {{Valid for SeriesEV2}}<br />
| Relic<br />
<br />
|- id="oil_spill"<br />
| {{Defense Shard|Oil Spill}}<br />
| Gives oil geyser a '''10-30% (38%)''' chance to stun all enemies hit for '''2s'''.<br />
| 10<br />
| Chaos 3<br />
| {{Valid for Lavamancer}}<br />
| Relic<br />
<br />
|- id="powder_shot"<br />
| {{Defense Shard|Powder Shot}}<br />
| Increases the Defense Power of the Flak Cannon by '''2-34%''' and Attunes it to fire damage.<br />
| 16<br />
| Chaos 3<br />
| {{Valid for Countess}}<br />
| Relic<br />
<br />
|- id="rain_of_oil"<br />
| {{Defense Shard|Rain Of Oil}}<br />
| Skeletal Archer's Direct Command now oils enemies, slowing them by '''50%''' for '''2-12''' seconds. If an oiled enemy is hit by fire damage, the oil ignites, dealing '''20-600%''' of its Defense Power in fire damage over '''1-11''' seconds.<br />
| 20<br />
| Chaos 3<br />
| {{Valid for AbyssLord}}<br />
| Relic<br />
<br />
|- id="shielding_guard"<br />
| {{Defense Shard|Shielding Guard}}<br />
| When the affected tower takes damage, it has a '''5-25% (29%)''' chance to gain a shield for '''50-250% (290%)''' of it's Defense Health for '''5''' seconds. Does not work with Auras or Traps.<br />
| 20<br />
| Chaos 3<br />
| {{Valid for ALL}}<br />
| Relic<br />
<br />
|- id="abyss_knights_bargain"<br />
| {{Hero Shard|Abyss Knight’s Bargain}}<br />
| Reduces the mana cost of Knight of the Abyss by '''4-40%'''.<br />
| 12<br />
| Chaos 3<br />
| {{Valid for AbyssLord}}<br />
| Helmet<br />
<br />
|- id="abyss_stone_attunement"<br />
| {{Hero Shard|Abyss Stone Attunement}}<br />
| Reduces the mana cost of Abyss Stone by '''1-15%'''.<br />
| 14<br />
| Chaos 3<br />
| {{Valid for AbyssLord}}<br />
| Boots<br />
<br />
|- id="aerial_mastery"<br />
| {{Hero Shard|Aerial Mastery}}<br />
| Increases Death From Above’s Duration by '''1-6''' seconds.<br />
| 10<br />
| Chaos 3<br />
| {{Valid for SeriesEV2}}<br />
| Boots<br />
<br />
|- id="betsys_curse"<br />
| {{Hero Shard|Betsy’s Curse}}<br />
| Primary attacks leave a curse zone that reduces the damage enemies deal by '''5-25%.''' You can place up to '''3''' zones and each zones lasts '''20-100''' seconds.<br />
| 20<br />
| Chaos 3<br />
| {{Valid for Apprentice}}{{Valid for Adept}}<br />
| Weapon<br />
<br />
|- id="betsys_empowered_lightning"<br />
| {{Hero Shard|Betsy’s Zapper}}<br />
| Every '''8''' seconds, secondary attacks spawn a lightning ball dealing '''125-325%''' Ability Power as storm damage '''2.5''' times per second for '''1''' seconds.<br />
| 20<br />
| Chaos 3<br />
| {{Valid for Monk}}<br />
| Weapon<br />
<br />
|- id="bewitching_hour"<br />
| {{Hero Shard|Bewitching Hour}}<br />
| Each Snipe hit adds '''4-40%''' to the damage of the next Primary Attack hit. Stacks up to '''5''' times.<br />
| 12<br />
| Chaos 3<br />
| {{Valid for Gunwitch}}<br />
| Weapon<br />
<br />
|- id="big_boy"<br />
| {{Hero Shard|Big Boy}}<br />
| The first Grav Bot placed will always be a Big Boy. Big Boy mines do an additional '''100-1100%''' of hero Damage as damage to enemies in double the area.<br />
| 20<br />
| Chaos 3<br />
| {{Valid for SeriesEV2}}<br />
| Gloves<br />
<br />
|- id="bounty"<br />
| {{Hero Shard|Bounty}}<br />
| Restores '''1-6''' mana upon defeating an enemy.<br />
| 20<br />
| Chaos 3<br />
| {{Valid for Mercenary}}<br />
| Helmet<br />
<br />
|- id="cataclysm"<br />
| {{Hero Shard|Cataclysm}}<br />
| Increases Eruption damage by '''4-40%'''.<br />
| 12<br />
| Chaos 3<br />
| {{Valid for Lavamancer}}<br />
| Chest<br />
<br />
|- id="channel"<br />
| {{Hero Shard|Channel}}<br />
| Restores '''1-15''' of your ability resources every '''5''' seconds.<br />
| 14<br />
| Chaos 3<br />
| {{Valid for Apprentice}}{{Valid for Squire}}{{Valid for Huntress}}{{Valid for Monk}}{{Valid for Initiate}}{{Valid for AbyssLord}}{{Valid for Adept}}<br />
| Helmet<br />
<br />
|- id="corruptions_bargain"<br />
| {{Hero Shard|Corruption’s Bargain}}<br />
| When this shard is fully upgraded, Dryad's Blessing costs no celestial power in purification form and costs '''1''' celestial power power per second instead of '''2''' in corruption form.<br />
| 10<br />
| Chaos 3<br />
| {{Valid for Dryad}}<br />
| Chest<br />
<br />
|- id="corruptions_blessing"<br />
| {{Hero Shard|Corruption’s Blessing}}<br />
| Damage of Dryad's Blessing is increase by '''4-40%''' in corrupt form.<br />
| 12<br />
| Chaos 3<br />
| {{Valid for Dryad}}<br />
| Boots<br />
<br />
|- id="echoing_shout"<br />
| {{Hero Shard|Echoing Shout}}<br />
| Increases the duration of Staggering Shout debuffs by 0.5s-4.5s.<br />
| 10<br />
| Chaos 3<br />
| {{Valid for Barbarian}}<br />
| Helmet<br />
<br />
|- id="fight_me_not"<br />
| {{Hero Shard|Fight Me Not}}<br />
| Defenses will deal '''5-25%''' more damage to enemies targeting the Squire.<br />
| 20<br />
| Chaos 3<br />
| {{Valid for Squire}}<br />
| Chest<br />
<br />
|- id="jackpot"<br />
| {{Hero Shard|Jackpot}}<br />
| You have a '''2-10%''' chance when picking up gold to quadruple the amount.<br />
| 8<br />
| Chaos 3<br />
| {{Valid for ALL}}<br />
| Chest<br />
<br />
|- id="lava_floor"<br />
| {{Hero Shard|Lava Floor}}<br />
| Eruption spawns a lava field dealing '''150-1150%''' Ability Power as Fire magic damage each second for '''5s'''.<br />
| 20<br />
| Chaos 3<br />
| {{Valid for Lavamancer}}<br />
| Weapon<br />
<br />
|- id="lingering_poison"<br />
| {{Hero Shard|Lingering Poison}}<br />
| Daggers thrown by Dagger Throw now poison the target for '''100-800%''' of Ability Power for '''1.2-5.2''' seconds.<br />
| 20<br />
| Chaos 3<br />
| {{Valid for Mercenary}}<br />
| Gloves<br />
<br />
|- id="oil_slick"<br />
| {{Hero Shard|Oil Slick}}<br />
| Increases the duration of oil flask by '''1-9%'''.<br />
| 8<br />
| Chaos 3<br />
| {{Valid for Huntress}}<br />
| Gloves<br />
<br />
|- id="overwhelm"<br />
| {{Hero Shard|Overwhelm}}<br />
| Your primary attacks have a '''7-15%''' chance to stun enemies for '''1-3''' seconds.<br />
| 8<br />
| Chaos 3<br />
| {{Valid for ALL}}<br />
| Weapon<br />
<br />
|- id="overwhelming_buster"<br />
| {{Hero Shard|Overwhelming Buster}}<br />
| Adds '''0.5-4.5s''' to Blunder Broom Buster duration.<br />
| 8<br />
| Chaos 3<br />
| {{Valid for Gunwitch}}<br />
| Weapon<br />
<br />
|- id="thunderwave"<br />
| {{Hero Shard|Thunderwave}}<br />
| Arc Lightning deals '''X-1250%''' Ability Power as damage to all enemies around you.<br />
| 20<br />
| Chaos 3<br />
| {{Valid for Adept}}<br />
| Chest<br />
<br />
|- id="tormented_power"<br />
| {{Hero Shard|Tormented Power}}<br />
| Increases Dark Torment damage by '''4-40%'''.<br />
| 12<br />
| Chaos 3<br />
| {{Valid for Mystic}}<br />
| Gloves<br />
<br />
|}<br />
<br />
<!-------------------- CHAOS 4 --------------------><br />
<br />
=== Chaos IV ===<br />
<br />
[[File:Chaos_4_Shard_Pack_Icon.png| 70px| center]]<br />
<br />
{| class="wikitable sortable" style="width:100%; text-align:center;"<br />
! rowspan="2" style="width:15%; text-align:center;" | Name <br />
! rowspan="2" style="width:45%; text-align:center;" | Effect <br />
! rowspan="2" style="width:5%; text-align:center;" | Upgr. levels <br />
! rowspan="2" style="width:7%; text-align:center;" | Shard Pack<br />
! colspan="2" style="width:31%; text-align:center;" | Valid for<br />
<br />
|- <br />
! style="width:10%;" | Hero<br />
! style="width:3%;" | Slot<br />
<br />
|- id="critical_allocation"<br />
| {{Defense Shard|Critical Allocation}}<br />
| Increases the defense Crit damage of the Elvish Artillery Cannon by '''30-46% (50%)''' and Crit Chance by '''5-21% (25%)''' but lowers the towers range by 25%.<br />
| 16<br />
| Chaos 4<br />
| {{Valid for Mercenary}}<br />
| Relic<br />
<br />
|- id="defense_rate"<br />
| {{Defense Shard|Defense Rate}}<br />
| Increases the Attack Rate of the affected tower by '''9-33% (41%)'''.<br />
| 12<br />
| Chaos 4<br />
| {{Valid for ALL}}<br />
| Relic<br />
<br />
|- id="earth_toss"<br />
| {{Defense Shard|Earth Toss}}<br />
| Earthshatter tower gains '''100-280 (320)''' Damage Radius and has a '''28-100% (100%)''' chance on hit to knock targets into the air.<br />
| 18<br />
| Chaos 4<br />
| {{Valid for Apprentice}}{{Valid for Adept}}<br />
| Relic<br />
<br />
|- id="empowering_aura"<br />
| {{Defense Shard|Empowering Aura}}<br />
| Flame Aura and Water Aura increase the Hero Damage and Ability Power of heroes standing inside them by '''5-25% (29%)'''.<br />
| 20<br />
| Chaos 4<br />
| {{Valid for Monk}}{{Valid for Initiate}}<br />
| Relic<br />
<br />
|- id="explosive_surprise"<br />
| {{Defense Shard|Explosive Surprise}}<br />
| Geyser Trap has a '''10-50%''' chance to fire an exploding shard dealing '''200-220% (224%)''' of Defense Damage as damage in an area.<br />
| 20<br />
| Chaos 4<br />
| {{Valid for Huntress}}<br />
| Relic<br />
<br />
|- id="lasting_conflagration"<br />
| {{Defense Shard|Lasting Conflagration}}<br />
| Increases Elder Dragon burn duration by '''1-??''' seconds.<br />
| 8<br />
| Chaos 4<br />
| {{Valid for Countess}}<br />
| Relic<br />
<br />
|- id="lateral_blast"<br />
| {{Defense Shard|Lateral Blast}}<br />
| Volcano attacks spawn three random meteors that drop nearby, each dealing '''50%-120% (134%)''' Defense Damage as magical Fire damage.<br />
| 20<br />
| Chaos 4<br />
| {{Valid for Lavamancer}}<br />
| Relic<br />
<br />
|- id="plated_armor"<br />
| {{Defense Shard|Plated Armor}}<br />
| Imbues the Royal Guard's armor, making enemy projectiles deal '''76-40(28)%''' of their original damage.<br />
| 12 (16)<br />
| Chaos 4<br />
| {{Valid for Mercenary}}<br />
| Relic<br />
<br />
|- id="power_transfer"<br />
| {{Defense Shard|Power Transfer}}<br />
| Increases the Defense Crit Chance of the affected tower by '''2-30% (38%)''' and reduces the Defense Power by 10%.<br />
| 14<br />
| Chaos 4<br />
| {{Valid for ALL}}<br />
| Relic<br />
<br />
|- id="puncturing_bolts"<br />
| {{Defense Shard|Puncturing Bolts}}<br />
| Ballista can now pierce an additional '''1-4 (6)''' targets.<br />
| 6<br />
| Chaos 4<br />
| {{Valid for Squire}}<br />
| Relic<br />
<br />
|- id="sandstorm_warrior"<br />
| {{Defense Shard|Sandstorm Warrior}}<br />
| The Snaking Sands sandstorm increases Hero Damage and Ability Power by '''1-25% (33%)''' for '''1-25 (33)''' seconds.<br />
| 12<br />
| Chaos 4<br />
| {{Valid for Mystic}}<br />
| Relic<br />
<br />
|- id="abyssal_mandate"<br />
| {{Hero Shard|Abyssal Mandate}}<br />
| Reduces the mana cost of Direct Command by '''4-40%'''.<br />
| 12<br />
| Chaos 4<br />
| {{Valid for AbyssLord}}<br />
| Chest<br />
<br />
|- id="arc_shielding"<br />
| {{Hero Shard|Arc Shielding}}<br />
| Arc Lightning places a shield on you lasting 20 seconds and absorbing '''180-780%''' Ability Power of damage. Enemies that hit the shield are damaged for a total of '''200-1000%''' of your Ability Power over 3 seconds.<br />
| 20<br />
| Chaos 4<br />
| {{Valid for Adept}}<br />
| Helmet<br />
<br />
|- id="beacon_of_the_storm"<br />
| {{Hero Shard|Beacon Of The Storm}}<br />
| Once per second your primary attack spawns a lightning ball that deals '''10-50%''' of your Hero Damage as storm damage. Bounces up to '''3''' times.<br />
| 20<br />
| Chaos 4<br />
| {{Valid for ALL}}<br />
| Gloves<br />
<br />
|- id="betsys_empowered_beam"<br />
| {{Hero Shard|Betsy’s Empowered Beam}}<br />
| Primary attacks fire a piercing sonic projectile that deals '''105-150%''' Hero Damage as magical damage.<br />
| 15<br />
| Chaos 4<br />
| {{Valid for Squire}}<br />
| Weapon<br />
<br />
|- id="call_of_the_kobold"<br />
| {{Hero Shard|Call Of The Kobold}}<br />
| Defeating an enemy grants a charge. Secondary attacks consume charges and shoots a firework at your target for '''20%-320%''' of your ability power.<br />
| 20<br />
| Chaos 4<br />
| {{Valid for Monk}}{{Valid for Initiate}}<br />
| Weapon<br />
<br />
|- id="caustic_oil"<br />
| {{Hero Shard|Caustic Oil}}<br />
| Increases the damage of Oil Flask by '''4-40%'''.<br />
| 12<br />
| Chaos 4<br />
| {{Valid for Huntress}}<br />
| Gloves<br />
<br />
|- id="celestial_attunement"<br />
| {{Hero Shard|Celestial Attunement}}<br />
| The dryad can hold '''1-4''' more stacks of starfall.<br />
| 6<br />
| Chaos 4<br />
| {{Valid for Dryad}}<br />
| Helmet<br />
<br />
|- id="charge_blast_v2"<br />
| {{Hero Shard|Charge Blast V2}}<br />
| Reduces the cost of EV2’s secondary attacks by '''5-95%'''.<br />
| 18<br />
| Chaos 4<br />
| {{Valid for SeriesEV2}}<br />
| Weapon<br />
<br />
|- id="darkest_syphon"<br />
| {{Hero Shard|Darkest Syphon}}<br />
| Increases the angle of Dark Syphon by '''3-30'''.<br />
| 9<br />
| Chaos 4<br />
| {{Valid for AbyssLord}}<br />
| Chest<br />
<br />
|- id="draining_strikes"<br />
| {{Hero Shard|Draining Strikes}}<br />
| Increase the healing from Siphon Stance by '''5%-25%'''.<br />
|?<br />
| Chaos 4<br />
| {{Valid for Barbarian}}<br />
| Helmet<br />
<br />
|- id="electric_retribution"<br />
| {{Hero Shard|Electric Retribution}}<br />
| When you take damage, you have a '''2-25%''' chance of dealing '''125-450%''' of your Armour as storm damage to your attacker.<br />
| 20<br />
| Chaos 4<br />
| {{Valid for ALL}}<br />
| Helmet<br />
<br />
|- id="enduring_drop"<br />
| {{Hero Shard|Enduring Drop}}<br />
| Increases Book Drop duration by '''0.5-7.5s'''.<br />
| 14<br />
| Chaos 4<br />
| {{Valid for Gunwitch}}<br />
| Helmet<br />
<br />
|- id="enduring_lash"<br />
| {{Hero Shard|Enduring Lash}}<br />
| Increases Lash Out poison duration by '''0.5-4.5''' s.<br />
| 8<br />
| Chaos 4<br />
| {{Valid for Mystic}}<br />
| Weapon<br />
<br />
|- id="fan_of_knights"<br />
| {{Hero Shard|Fan Of Knights}}<br />
| Skeletal Knight also fires two additional Knights that deal '''20-500%''' of your Ability Power in damage.<br />
| 20<br />
| Chaos 4<br />
| {{Valid for AbyssLord}}<br />
| Gloves<br />
<br />
|- id="follow_through"<br />
| {{Hero Shard|Follow Through}}<br />
| Increases the damage of Sweeping Strikes by '''3-39%'''.<br />
| 12<br />
| Chaos 4<br />
| {{Valid for Mercenary}}<br />
| Boots<br />
<br />
|- id="freeze_buster"<br />
| {{Hero Shard|Freeze Buster}}<br />
| Blunder Broom Buster has a '''1-5%''' chance to also freeze enemies for '''1-4s''', allowing them to be shattered by Crushing damage.<br />
| 10<br />
| Chaos 4<br />
| {{Valid for Gunwitch}}<br />
| Weapon<br />
<br />
|- id="frozen_core"<br />
| {{Hero Shard|Frozen Core}}<br />
| Increases Ice Needle damage by '''4-40%'''.<br />
| 12<br />
| Chaos 4<br />
| {{Valid for Gunwitch}}<br />
| Helmet<br />
<br />
|- id="hemolytic_poison"<br />
| {{Hero Shard|Hemolytic Poison}}<br />
| Lashout cooldown increased to '''200-160%''' of what it was but allows it to stack '''0-2''' times and increases its duration by '''3-7''' seconds.<br />
| 20<br />
| Chaos 4<br />
| {{Valid for Mystic}}<br />
| Weapon<br />
<br />
|- id="holy_empowerment"<br />
| {{Hero Shard|Holy Empowerment}}<br />
| Increases damage by '''5-??%''' while Holy Fire is active.<br />
| 12<br />
| Chaos 4<br />
| {{Valid for Countess}}<br />
| Gloves<br />
<br />
|- id="inspiring_strikes"<br />
| {{Hero Shard|Inspiring Strikes}}<br />
| Primary attacks reduce the cooldown of your abilities by '''-0.1-0.3''' seconds.<br />
| 4<br />
| Chaos 4<br />
| {{Valid for ALL}}<br />
| Weapon<br />
<br />
|- id="insulated_decoy"<br />
| {{Hero Shard|Insulated Decoy}}<br />
| Decreases heat generated from Death from Above by '''4-40%'''.<br />
| 12<br />
| Chaos 4<br />
| {{Valid for SeriesEV2}}<br />
| Boots<br />
<br />
|- id="lets_rock"<br />
| {{Hero Shard|Let’s Rock}}<br />
| Activating Harden/Inflame gives the Lavamancer a shield lasting for '''6-30''' seconds that absorbs '''20-140%''' Hero Health incoming damage.<br />
| 12<br />
| Chaos 4<br />
| {{Valid for Lavamancer}}<br />
| Chest<br />
<br />
|- id="manabombs_aid"<br />
| {{Hero Shard|Manabomb’s Aid}}<br />
| Manabomb places a shield on you that lasts '''20''' seconds that absorbs '''150-750%''' of your Ability Power Stat. Enemies that hit the shield are burned for a total of '''150-550%''' of your Ability Power over '''3''' seconds.<br />
| 20<br />
| Chaos 4<br />
| {{Valid for Apprentice}}<br />
| Weapon<br />
<br />
|- id="marking_bubble"<br />
| {{Hero Shard|Marking Bubble}}<br />
| Arcane Bubble will place a Mark on all enemies in the initial spawn area and increases Mark count '''1-6'''.<br />
| 5<br />
| Chaos 4<br />
| {{Valid for Adept}}<br />
| Boots<br />
<br />
|- id="mine_blast_radius"<br />
| {{Hero Shard|Mine Blast Radius}}<br />
| Anti Gravity Bots damage radius increased by '''4-40%'''.<br />
| 12<br />
| Chaos 4<br />
| {{Valid for SeriesEV2}}<br />
| Chest<br />
<br />
|- id="piercing_power"<br />
| {{Hero Shard|Piercing Power}}<br />
| Increases the damage of Piercing Shot by '''4-40%'''.<br />
| 12<br />
| Chaos 4<br />
| {{Valid for Huntress}}<br />
| Chest<br />
<br />
|- id="shroom_bloom"<br />
| {{Hero Shard|Shroom Bloom}}<br />
| The mushrooms created by Powder Toss last '''1-6''' seconds longer.<br />
| 10<br />
| Chaos 4<br />
| {{Valid for Dryad}}<br />
| Gloves<br />
<br />
|- id="shroom_gloom"<br />
| {{Hero Shard|Shroom Gloom}}<br />
| Slow intensity of Powder Toss in Purification Form increased by '''4-40%'''.<br />
| 12<br />
| Chaos 4<br />
| {{Valid for Dryad}}<br />
| Gloves<br />
<br />
|- id="smashing_fists"<br />
| {{Hero Shard|Smashing Fists}}<br />
| Pole Smash or Chi Stomp spawns a Fist dealing '''20-220%''' Ability Power as damage. After a short delay, another Fist emerges dealing '''20-420%''' Ability Power as damage.<br />
| 20<br />
| Chaos 4<br />
| {{Valid for Monk}}{{Valid for Initiate}}<br />
| Weapon<br />
<br />
|}<br />
<br />
<!-------------------- CHAOS 5 --------------------><br />
<br />
=== Chaos V ===<br />
<br />
[[File:Chaos_5_Shard_Pack_Icon.png| 70px| center]]<br />
<br />
{| class="wikitable sortable" style="width:100%; text-align:center;"<br />
! rowspan="2" style="width:15%; text-align:center;" | Name <br />
! rowspan="2" style="width:45%; text-align:center;" | Effect <br />
! rowspan="2" style="width:5%; text-align:center;" | Upgr. levels <br />
! rowspan="2" style="width:7%; text-align:center;" | Shard Pack<br />
! colspan="2" style="width:31%; text-align:center;" | Valid for<br />
<br />
|- <br />
! style="width:10%;" | Hero<br />
! style="width:3%;" | Slot<br />
<br />
|- id="boosted_blockade"<br />
| {{Defense Shard|Boosted Blockade}}<br />
| Boost Aura increases blockade health by '''2-20% (26%)'''.<br />
| 12<br />
| Chaos 5<br />
| {{Valid for Monk}}{{Valid for Initiate}}<br />
| Relic<br />
<br />
|- id="cthulus_influence"<br />
| {{Defense Shard|Cthulu’s Influence}}<br />
| While under the effects of corruption, Angry Nimbus has a '''3-27%''' chance to charm enemies for '''1-7''' seconds.<br />
| 12<br />
| Chaos 5<br />
| {{Valid for Dryad}}<br />
| Relic<br />
<br />
|- id="earthen_guard"<br />
| {{Defense Shard|Earthen Guard}}<br />
| Imbues the Royal Guard's shield with earth magic that has a '''8-18% (20%)''' chance on dealing damage to unleash a fissure, dealing '''200-1800% (2120%)''' of Defense Health as Earth Damage.<br />
| 20<br />
| Chaos 5<br />
| {{Valid for Mercenary}}<br />
| Relic<br />
<br />
|- id="explosive_arrows"<br />
| {{Defense Shard|Explosive Arrows}}<br />
| Skeletal Archers have a '''15-30%''' chance on hit to fire an explosive arrow dealing an additional '''1-25% (30%)''' of Defense Damage in small radius.<br />
| 20<br />
| Chaos 5<br />
| {{Valid for AbyssLord}}<br />
| Relic<br />
<br />
|- id="explosive_guard"<br />
| {{Defense Shard|Explosive Guard}}<br />
| When the affected tower takes damage, it has '''3-35% (42.6%)''' chance to trigger an explosion and deal '''140-500% (580%)''' of its Defense Health as damage to nearby enemies. Does not work with Auras or Traps. This does not destroy the tower.<br />
| 18<br />
| Chaos 5<br />
| {{Valid for ALL}}<br />
| Relic<br />
<br />
|- id="explosive_poison"<br />
| {{Defense Shard|Explosive Poison}}<br />
| If an enemy poisoned by the Poison Dart Tower is killed , it detonates dealing '''10%-150% (178%)''' of the Defense Power stat as damage in a small area around the enemy.<br />
| 20<br />
| Chaos 5<br />
| {{Valid for Huntress}}<br />
| Relic<br />
<br />
|- id="fire_for_effect"<br />
| {{Defense Shard|Fire For Effect}}<br />
| Your explosive Trap has a '''15-45% (51%)''' chance to detonate twice without consuming an additional charge.<br />
| 20<br />
| Chaos 5<br />
| {{Valid for Huntress}}<br />
| Relic<br />
<br />
|- id="flare_up"<br />
| {{Defense Shard|Flare-Up}}<br />
| Elder Dragon has a '''5-??%''' chance to deal '''12-??%''' more damage.<br />
| 12<br />
| Chaos 5<br />
| {{Valid for Countess}}<br />
| Relic<br />
<br />
|- id="frosty_beams"<br />
| {{Defense Shard|Frosty Beams}}<br />
| '''15-25% (27%)''' chance for Proton Node to freeze all enemies it touches for '''1-2 (2.2)''' seconds.<br />
| 20<br />
| Chaos 5<br />
| {{Valid for SeriesEV2}}<br />
| Relic<br />
<br />
|- id="frosty_bind"<br />
| {{Defense Shard|Frosty Bind}}<br />
| Frostbite slow strength increased by '''4-10% (12%)'''.<br />
| 12<br />
| Chaos 5<br />
| {{Valid for Apprentice}}<br />
| Relic<br />
<br />
|- id="heavy_cannonball"<br />
| {{Defense Shard|Heavy Cannonball}}<br />
| Cannonball tower has a '''2-45% (54%)''' chance to spawn a rolling cannonball that pierces up to '''2-10 (10)''' target(s) dealing '''1-28% (34%)''' of Defense Damage as Physical Damage.<br />
| 20<br />
| Chaos 5<br />
| {{Valid for Squire}}<br />
| Relic<br />
<br />
|- id="split_vipers"<br />
| {{Defense Shard|Split Vipers}}<br />
| Sand Viper may target up to '''1-2''' additional enemies, but has '''40-20%''' less Defense Power and does not ramp-up damage.<br />
| 10<br />
| Chaos 5<br />
| {{Valid for Mystic}}<br />
| Relic<br />
<br />
|- id="vampiric_empowerment"<br />
| {{Defense Shard|Vampiric Empowerment}}<br />
| Increases the Defense Power of the affected tower by '''4-60% (76%)''' of its Defense Health.<br />
| 14<br />
| Chaos 5<br />
| {{Valid for ALL}}<br />
| Relic<br />
<br />
|- id="volcanic_shock"<br />
| {{Defense Shard|Volcanic Shock}}<br />
| Volcano has a '''2-26% (34%)''' chance to stun all enemies hit for '''1-2.8s (3.4s)'''.<br />
| 12<br />
| Chaos 5<br />
| {{Valid for Lavamancer}}<br />
| Relic<br />
<br />
|- id="anti_air"<br />
| {{Hero Shard|Anti Air}}<br />
| Deals '''4-40%''' additional damage to flying enemies.<br />
| 12<br />
| Chaos 5<br />
| {{Valid for ALL}}<br />
| Weapon<br />
<br />
|- id="betsy_cluster_nades"<br />
| {{Hero Shard|Betsy Cluster Nades}}<br />
| When attacking flying enemies, you have a '''10-50%''' chance on hit to drop a bomb beneath them that deals '''110-310%''' of your Ability Power stat an Damage in a small area.<br />
| 20<br />
| Chaos 5<br />
| {{Valid for ALL}}<br />
| Weapon<br />
<br />
|- id="burning_strikes"<br />
| {{Hero Shard|Burning Strikes}}<br />
| 2-20% chance on hit to burn target for '''20-180%''' of your Hero Damage stat as magical fire damage each second for '''1-5''' seconds.<br />
| 20<br />
| Chaos 5<br />
| {{Valid for ALL}}<br />
| Weapon<br />
<br />
|- id="chi_burst"<br />
| {{Hero Shard|Chi Burst}}<br />
| Increases Talisman of Empowerment's Critical Damage boost by '''2-20%'''.<br />
| 12<br />
| Chaos 5<br />
| {{Valid for Initiate}}<br />
| Helmet<br />
<br />
|- id="corruptions_embrace"<br />
| {{Hero Shard|Corruption’s Embrace}}<br />
| Starfall damage is increased by '''4-40%''' in corrupt form.<br />
| 12<br />
| Chaos 5<br />
| {{Valid for Dryad}}<br />
| Helmet<br />
<br />
|- id="debilitating_madness"<br />
| {{Hero Shard|Debilitating Madness}}<br />
| Call to Madness increase the target's damage taken by '''3-45%'''.<br />
| 14<br />
| Chaos 5<br />
| {{Valid for Mystic}}<br />
| Gloves<br />
<br />
|- id="drenching_broomnado"<br />
| {{Hero Shard|Drenching Broomnado}}<br />
| Broom Nado damage increased by '''4-40%''' and its hits have '''1-25%''' chance to drench enemies and slow them by '''30%''' for '''1-5''' seconds.<br />
| 12<br />
| Chaos 5<br />
| {{Valid for Gunwitch}}<br />
| Chest<br />
<br />
|- id="empowered_beam"<br />
| {{Hero Shard|Empowered Beam}}<br />
| After the Sword Beam collides with '''5''' targets, it spawns an additional Sword Beam that travels in the same direction as the first dealing '''125-425%''' of your Ability Power stat as damage to each target hit. After colliding with '''5''' targets it returns to the Squire dealing '''125-425%''' of your Ability Power stat as damage in an area around Squire.<br />
| 20<br />
| Chaos 5<br />
| {{Valid for Squire}}<br />
| Weapon<br />
<br />
|- id="enduring_provocation"<br />
| {{Hero Shard|Enduring Provocation}}<br />
| Provoke lasts an additional '''0.5-7.5''' seconds.<br />
| 14<br />
| Chaos 5<br />
| {{Valid for Squire}}<br />
| Shield<br />
<br />
|- id="flaming_knight"<br />
| {{Hero Shard|Flaming Knight}}<br />
| Knight of the Abyss is now imbued with fire, causing enemies hit to burn for '''50-500%''' of your Ability Power in fire damage over '''5''' seconds.<br />
| 18<br />
| Chaos 5<br />
| {{Valid for AbyssLord}}<br />
| Weapon<br />
<br />
|- id="heroic_power"<br />
| {{Hero Shard|Heroic Power}}<br />
| Increases Heroic Wave’s hero damage boost by '''4-40%'''.<br />
| 12<br />
| Chaos 5<br />
| {{Valid for Monk}}<br />
| Chest<br />
<br />
|- id="inferno"<br />
| {{Hero Shard|Inferno}}<br />
| Increases the damage of Flame Surge by '''4-??%'''.<br />
| 12<br />
| Chaos 5<br />
| {{Valid for Countess}}<br />
| Gloves<br />
<br />
|- id="madness_embrace"<br />
| {{Hero Shard|Madness’ Embrace}}<br />
| Increases Call to Madness duration by '''0.5-7.5s'''.<br />
| 14<br />
| Chaos 5<br />
| {{Valid for Mystic}}<br />
| Weapon<br />
<br />
|- id="maelstrom"<br />
| {{Hero Shard|Maelstrom}}<br />
| While Lightning Stance is active, the Barbarian's attacks have a '''5%-25%''' chance to drench enemies, stunning them for '''1.5s-3.5s.'''<br />
|?<br />
| Chaos 5<br />
| {{Valid for Barbarian}}<br />
| Weapon<br />
<br />
|- id="mana_leech"<br />
| {{Hero Shard|Mana Leech}}<br />
| Dark Syphon drains '''4-40%''' additional mana.<br />
| 12<br />
| Chaos 5<br />
| {{Valid for AbyssLord}}<br />
| Gloves<br />
<br />
|- id="manabomb_power"<br />
| {{Hero Shard|Manabomb Power}}<br />
| Increases the damage of Manabomb by '''4-40%'''.<br />
| 12<br />
| Chaos 5<br />
| {{Valid for Apprentice}}<br />
| Gloves<br />
<br />
|- id="meteor_rain"<br />
| {{Hero Shard|Meteor Rain}}<br />
| Manabomb opens a portal overhead that spawns meteor that deal '''30-550%''' of your Ability Power stat as damage to enemies they affect.<br />
| 20<br />
| Chaos 5<br />
| {{Valid for Apprentice}}<br />
| Weapon<br />
<br />
|- id="mine_blast_damage"<br />
| {{Hero Shard|Mine Blast Damage}}<br />
| Anti-Gravity Bot damage increased by '''3-39%'''.<br />
| 12<br />
| Chaos 5<br />
| {{Valid for SeriesEV2}}<br />
| Weapon<br />
<br />
|- id="mine_heat_compensator"<br />
| {{Hero Shard|Mine Heat Compensator}}<br />
| The cost of EV2’s Anti Gravity Bots is reduced by '''4-40%'''.<br />
| 12<br />
| Chaos 5<br />
| {{Valid for SeriesEV2}}<br />
| Chest<br />
<br />
|- id="molten_charge_power"<br />
| {{Hero Shard|Molten Charge Power}}<br />
| Increases Molten Charge damage by '''4-40%'''.<br />
| 12<br />
| Chaos 5<br />
| {{Valid for Lavamancer}}<br />
| Weapon<br />
<br />
|- id="molten_stun"<br />
| {{Hero Shard|Molten Stun}}<br />
| Increases Molten Charge stun duration by '''0.5-4.5s'''.<br />
| 8<br />
| Chaos 5<br />
| {{Valid for Lavamancer}}<br />
| Weapon<br />
<br />
|- id="one_with_chi"<br />
| {{Hero Shard|One With Chi}}<br />
| Increases the damage of Chi Blast by '''4-40%'''.<br />
| 12<br />
| Chaos 5<br />
| {{Valid for Monk}}<br />
| Gloves<br />
<br />
|- id="poison_leaves"<br />
| {{Hero Shard|Poison Leaves}}<br />
| Dryad’s poison attacks deal '''2-20%''' more damage.<br />
| 12<br />
| Chaos 5<br />
| {{Valid for Dryad}}<br />
| Weapon<br />
<br />
|- id="read_or_die"<br />
| {{Hero Shard|Read Or Die}}<br />
| Scatter Sweep and Broom Vault have an '''1-21%''' chance to transmogrify enemies into books for '''3s'''. Transmogrified enemies take increased damage.<br />
| 10<br />
| Chaos 5<br />
| {{Valid for Gunwitch}}<br />
| Gloves<br />
<br />
|- id="scatter_power"<br />
| {{Hero Shard|Scatter Power}}<br />
| Increases Scatter Sweep damage by '''4-40%'''.<br />
| 12<br />
| Chaos 5<br />
| {{Valid for Gunwitch}}<br />
| Chest<br />
<br />
|- id="talon_strike"<br />
| {{Hero Shard|Talon Strike}}<br />
| Hawk Strike now stuns for '''2s-4.5'''.<br />
|?<br />
| Chaos 5<br />
| {{Valid for Barbarian}}<br />
| Weapon<br />
<br />
|- id="thunderbolts_and_lightning"<br />
| {{Hero Shard|Thunderbolts and Lightning}}<br />
| Increases the damage of Arc Lightning by '''4-40%'''.<br />
| 12<br />
| Chaos 5<br />
| {{Valid for Adept}}<br />
| Weapon<br />
<br />
|}<br />
<br />
<!-------------------- CHAOS 6 --------------------><br />
<br />
=== Chaos VI ===<br />
<br />
[[File:Chaos_6_Shard_Pack_Icon.png| 70px| center]]<br />
<br />
{| class="wikitable sortable" style="width:100%; text-align:center;"<br />
! rowspan="2" style="width:15%; text-align:center;" | Name <br />
! rowspan="2" style="width:45%; text-align:center;" | Effect <br />
! rowspan="2" style="width:5%; text-align:center;" | Upgr. levels <br />
! rowspan="2" style="width:7%; text-align:center;" | Shard Pack<br />
! colspan="2" style="width:31%; text-align:center;" | Valid for<br />
<br />
|- <br />
! style="width:10%;" | Hero<br />
! style="width:3%;" | Slot<br />
<br />
|- id="boosted_beam"<br />
| {{Defense Shard|Boosted Beam}}<br />
| Increases the power of the Buff Beam by '''22-39%'''.<br />
| 18<br />
| Chaos 6<br />
| {{Valid for SeriesEV2}}<br />
| Relic<br />
<br />
|- id="boosted_power"<br />
| {{Defense Shard|Boosted Power}}<br />
| Increases the power of the Boost Aura by '''2-20% (24%)'''.<br />
| 18<br />
| Chaos 6<br />
| {{Valid for Monk}}<br />
| Relic<br />
<br />
|- id="colossal_fissure"<br />
| {{Defense Shard|Colossal Fissure}}<br />
| Your Colossus' Direct Command now rips the earth unleashing a fissure that lingers and deals '''50-2050% (2450%)''' of your Ability Power in damage over '''6''' seconds, but increases the mana cost of Direct Command by '''30-70%.''' Usable once every '''60''' seconds.<br />
| 20<br />
| Chaos 6<br />
| {{Valid for AbyssLord}}<br />
| Relic<br />
<br />
|- id="dragon_flare"<br />
| {{Defense Shard|Dragon Flare}}<br />
| Increases the projectile damage radius of Dragons Nest dragons by '''16-64% (80%)''', and reduces damage falloff by '''18-42% (50%)'''.<br />
| 12<br />
| Chaos 6<br />
| {{Valid for Countess}}<br />
| Relic<br />
<br />
|- id="enhanced_poison"<br />
| {{Defense Shard|Enhanced Poison}}<br />
| Increases the rate of the Poison Dart Tower's poison by '''4-40% (52%)'''.<br />
| 12<br />
| Chaos 6<br />
| {{Valid for Huntress}}<br />
| Relic<br />
<br />
|- id="flaming_death"<br />
| {{Defense Shard|Flaming Death}}<br />
| EV2’s mega death laser sets enemies it hits on fire dealing '''50-2050% (2450%)''' of EV2’s Ability Power stat as damage over '''10''' seconds.<br />
| 20<br />
| Chaos 6<br />
| {{Valid for SeriesEV2}}<br />
| Relic<br />
<br />
|- id="frosty_power"<br />
| {{Defense Shard|Frosty Power}}<br />
| Frostbite tower passes '''9-29% (34%)''' of its Defense Power stat to defenses within its frost aura.<br />
| 20<br />
| Chaos 6<br />
| {{Valid for Apprentice}}<br />
| Relic<br />
<br />
|- id="gathering_burst"<br />
| {{Defense Shard|Gathering Burst}}<br />
| Flameburst Tower's fireballs deal more damage the further they travel, up to 20-80% (100%) more damage.<br />
| 12<br />
| Chaos 6<br />
| {{Valid for Adept}}<br />
| Relic<br />
<br />
|- id="health_pylon"<br />
| {{Defense Shard|Health Pylon}}<br />
| Increases the Defense Health of nearby defenses to '''102-130% (135.6%).''' Does not buff the Tower that equips this shard.<br />
| 20<br />
| Chaos 6<br />
| {{Valid for ALL}}<br />
| Relic<br />
<br />
|- id="mark_targets"<br />
| {{Defense Shard|Mark Targets}}<br />
| This defense has a '''5-45%''' chance to place an Apprentice Mark on its target.<br />
| 20<br />
| Chaos 6<br />
| {{Valid for Apprentice}}{{Valid for Adept}}<br />
| Relic<br />
<br />
|- id="megarock"<br />
| {{Defense Shard|Megarock}}<br />
| Volcano launches a huge rock dealing '''100%-220% (244%)''' Defense Damage once every '''5''' volleys.<br />
| 20<br />
| Chaos 6<br />
| {{Valid for Lavamancer}}<br />
| Relic<br />
<br />
|- id="serpent_gods_protection"<br />
| {{Defense Shard|Serpent God’s Protection}}<br />
| Towers and Blockades near the Obelisk take '''-1%''' to '''-10% (-14%)''' damage.<br />
| 9<br />
| Chaos 6<br />
| {{Valid for Mystic}}<br />
| Relic<br />
<br />
|- id="sharpened_spikes"<br />
| {{Defense Shard|Sharpened Spikes}}<br />
| Blockade has a '''2-30% (38%)''' chance to stun enemies hit for '''1-3''' seconds.<br />
| 14<br />
| Chaos 6<br />
| {{Valid for ALL}}<br />
| Relic<br />
<br />
|- id="water_jet"<br />
| {{Defense Shard|Water Jet}}<br />
| Decrease the number of targets of the Water Aura by -4 (from 10 to 6) but does 50-150% (190%) more damage.<br />
| 10<br />
| Chaos 6<br />
| {{Valid for Initiate}}<br />
| Relic<br />
<br />
|- id="backstab"<br />
| {{Hero Shard|Backstab}}<br />
| Primary attacks that hit enemies from behind now deal '''100-225%''' of their total damage.<br />
| 20<br />
| Chaos 6<br />
| {{Valid for Mercenary}}<br />
| Weapon<br />
<br />
|- id="boiling_blood"<br />
| {{Hero Shard|Boiling Blood}}<br />
| Causes the Barbarian to take '''20%-2%''' of his Max Health as damage, every 5s during combat phase gaining Fury.<br />
| 18<br />
| Chaos 6<br />
| {{Valid for Barbarian}}<br />
| Chest<br />
<br />
|- id="brain_of_confusion"<br />
| {{Hero Shard|Brain Of Confusion}}<br />
| When you take damage you have a '''3-15%''' chance to confuse nearby enemies for '''3''' seconds. This effect has a '''15''' second cooldown.<br />
| 12<br />
| Chaos 6<br />
| {{Valid for ALL}}<br />
| Helmet<br />
<br />
|- id="explosive_finale"<br />
| {{Hero Shard|Explosive Finale}}<br />
| Upon completion, the Arcane Bubble explodes dealing '''X-2000%''' Ability Power damage to all enemies in and around the bubble.<br />
| 20<br />
| Chaos 6<br />
| {{Valid for Adept}}<br />
| Helmet<br />
<br />
|- id="flaming_retribution"<br />
| {{Hero Shard|Flaming Retribution}}<br />
| When you take damage, you have a '''2-20%''' chance of dealing '''125-425%''' of your Armor as fire damage to your attacker.<br />
| 20<br />
| Chaos 6<br />
| {{Valid for ALL}}<br />
| Gloves<br />
<br />
|- id="heat_dispenser_module"<br />
| {{Hero Shard|Heat Dispenser Module}}<br />
| EV2 upgrades her gun with a new heat dispenser module that drains '''4-40%''' more heat with each primary attack.<br />
| 12<br />
| Chaos 6<br />
| {{Valid for SeriesEV2}}<br />
| Weapon<br />
<br />
|- id="howling_feast"<br />
| {{Hero Shard|Howling Feast}}<br />
| Your Primary attacks generate '''1''' Feast stack, while at '''10''' stacks, increase your Hero Damage by '''2-30%.''' One stack wears off every '''3''' seconds.<br />
| 14<br />
| Chaos 6<br />
| {{Valid for Dryad}}{{Valid for Squire}}<br />
| Weapon<br />
<br />
|- id="inspired_shout"<br />
| {{Hero Shard|Inspired Shout}}<br />
| Call to Arms buff increases armor and further increases damage by '''3-??%'''.<br />
| 12<br />
| Chaos 6<br />
| {{Valid for Countess}}<br />
| Gloves<br />
<br />
|- id="melting_point"<br />
| {{Hero Shard|Melting Point}}<br />
| When the Countess deals fire damage to an enemy, there is a 20% chance to ignite their armor, causing them to take '''x%''' extra damage for '''y''' seconds.<br />
| 12<br />
| Chaos 6<br />
| {{Valid for Countess}}<br />
| Gloves<br />
<br />
|- id="molten_core_power"<br />
| {{Hero Shard|Molten Core Power}}<br />
| Increases Molten Core damage by '''4-40%'''.<br />
| 12<br />
| Chaos 6<br />
| {{Valid for Lavamancer}}<br />
| Gloves<br />
<br />
|- id="momentum"<br />
| {{Hero Shard|Momentum}}<br />
| Enemies hit by abilities reduce Sweeping Strikes ability cooldown by '''0.2-0.8''' seconds every hit.<br />
| 8<br />
| Chaos 6<br />
| {{Valid for Mercenary}}<br />
| Weapon<br />
<br />
|- id="nightmare_fuel"<br />
| {{Hero Shard|Nightmare Fuel}}<br />
| Enemies affected by Lash Out poison take '''20-320%''' Hero Damage as magical damage when hit by Dark Torment.<br />
| 20<br />
| Chaos 6<br />
| {{Valid for Mystic}}<br />
| Weapon<br />
<br />
|- id="pole_power"<br />
| {{Hero Shard|Pole Power}}<br />
| Increases the damage of Pole Smash or Chi Stomp by '''4-40%'''.<br />
| 12<br />
| Chaos 6<br />
| {{Valid for Monk}}{{Valid for Initiate}}<br />
| Gloves<br />
<br />
|- id="power_of_storms"<br />
| {{Hero Shard|Power Of Storms}}<br />
| You have a '''4-10%''' chance on hit to restore '''20''' mana per second for '''1-3''' seconds. '''10''' seconds cooldown.<br />
| 12<br />
| Chaos 6<br />
| {{Valid for Apprentice}}{{Valid for Squire}}{{Valid for Huntress}}{{Valid for Monk}}{{Valid for Initiate}}{{Valid for AbyssLord}}{{Valid for Adept}}<br />
| Helmet<br />
<br />
|- id="scatter_striker"<br />
| {{Hero Shard|Scatter Striker}}<br />
| Increases the range of Scatter Sweep by '''4-40%'''.<br />
| 12<br />
| Chaos 6<br />
| {{Valid for Gunwitch}}<br />
| Weapon<br />
<br />
|- id="shadow_prince"<br />
| {{Hero Shard|Shadow Prince}}<br />
| Taking damage has an '''7-??%''' chance to make you take '''3-??%''' less damage and stun attackers for '''1.2-??''' seconds over the duration.<br />
| 12<br />
| Chaos 6<br />
| {{Valid for Mercenary}}<br />
| Chest<br />
<br />
|- id="shattering_stones"<br />
| {{Hero Shard|Shattering Stones}}<br />
| After an Abyss Stone expires, it detonates dealing '''40-400%''' of your Ability Power as crushing damage to nearby enemies.<br />
| 18<br />
| Chaos 6<br />
| {{Valid for AbyssLord}}<br />
| Boots<br />
<br />
|- id="shellshock"<br />
| {{Hero Shard|Shellshock}}<br />
| While Turtle Stance is active the Barbarian's attacks wither enemies hit for '''3-13''' seconds reducing their damage to '''75%-35%'''.<br />
| 18<br />
| Chaos 6<br />
| {{Valid for Barbarian}}<br />
| Weapon<br />
<br />
|- id="snipe_critical_strike"<br />
| {{Hero Shard|Snipe Critical Strike}}<br />
| Increases the Crit Chance of Snipe by '''2-30%'''.<br />
| 14<br />
| Chaos 6<br />
| {{Valid for Gunwitch}}<br />
| Weapon<br />
<br />
|- id="unholy_fire"<br />
| {{Hero Shard|Unholy Fire}}<br />
| Blocking unleashes flames that deal '''150-750%''' of your ability power stat as damage to enemies in a cone in front of the hero at a rate of twice per second.<br />
| 20<br />
| Chaos 6<br />
| {{Valid for Squire}}<br />
| Shield<br />
<br />
|}<br />
<br />
<!-------------------- CHAOS 7 --------------------><br />
<br />
=== Chaos VII ===<br />
<br />
[[File:Chaos_7_Shard_Pack_Icon.png| 70px| center]]<br />
<br />
{| class="wikitable sortable" style="width:100%; text-align:center;"<br />
! rowspan="2" style="width:15%; text-align:center;" | Name <br />
! rowspan="2" style="width:45%; text-align:center;" | Effect <br />
! rowspan="2" style="width:5%; text-align:center;" | Upgr. levels <br />
! rowspan="2" style="width:7%; text-align:center;" | Shard Pack<br />
! colspan="2" style="width:31%; text-align:center;" | Valid for<br />
<br />
|- <br />
! style="width:10%;" | Hero<br />
! style="width:3%;" | Slot<br />
<br />
|- id="ghost_arrows"<br />
| {{Defense Shard|Ghost Arrows}}<br />
| The arrows of the Nether Archer can now bounce '''1-4 (5)''' additional times.<br />
| 12<br />
| Chaos 7<br />
| {{Valid for Mercenary}}<br />
| Relic<br />
<br />
|- id="glacier"<br />
| {{Defense Shard|Glacier}}<br />
| Every 10 attacks, Hailstorm Tower fires an icy boulder that explodes on impact dealing '''75%-175% (195%)''' Defense Power as damage in a small area.<br />
| 20<br />
| Chaos 7<br />
| {{Valid for Adept}}<br />
| Relic<br />
<br />
|- id="manufacturers_overcharge"<br />
| {{Defense Shard|Manufacturer’s Overcharge}}<br />
| Weapon Manufacturer charges '''4-40% (52%)''' faster.<br />
| 12<br />
| Chaos 7<br />
| {{Valid for SeriesEV2}}<br />
| Relic<br />
<br />
|- id="node_increase"<br />
| {{Defense Shard|Node Increase}}<br />
| EV2 can create '''1-4 (6)''' extra node(s) in any single Weapon Manufacturer chain.<br />
| 6<br />
| Chaos 7<br />
| {{Valid for SeriesEV2}}<br />
| Relic<br />
<br />
|- id="obelisk_shield"<br />
| {{Defense Shard|Obelisk Shield}}<br />
| Obelisk Shield absorption increased to '''10-70% (86%)'''.<br />
| 15<br />
| Chaos 7<br />
| {{Valid for Mystic}}<br />
| Relic<br />
<br />
|- id="oily_entrapment"<br />
| {{Defense Shard|Oily Entrapment}}<br />
| Increases Oil Geyser slow rate by '''3-15% (19%)'''.<br />
| 12<br />
| Chaos 7<br />
| {{Valid for Lavamancer}}<br />
| Relic<br />
<br />
|- id="power_pylon"<br />
| {{Defense Shard|Power Pylon}}<br />
| Increases the Defense Power of nearby defenses to '''102-120% (124%).''' Does not buff the Tower that equips this shard.<br />
| 18<br />
| Chaos 7<br />
| {{Valid for ALL}}<br />
| Relic<br />
<br />
|- id="splody_harpoon"<br />
| {{Defense Shard|Splody Harpoon}}<br />
| Ballista projectiles have a '''10-45% (52%)''' chance to detonate on each target hit dealing '''1-41% (49%)''' of Defense Damage as extra damage in small area.<br />
| 20<br />
| Chaos 7<br />
| {{Valid for Squire}}<br />
| Relic<br />
<br />
|- id="viscous_oil"<br />
| {{Defense Shard|Viscous Oil}}<br />
| The oil effect from Oil Catapult now slows enemies by an additional '''2-8% (10%)''', and also slows their attack speed by '''8-20% (24%)'''.<br />
| 12<br />
| Chaos 7<br />
| {{Valid for Countess}}<br />
| Relic<br />
<br />
|- id="charged_shot"<br />
| {{Hero Shard|Charged Shot}}<br />
| Your primary attacks have a '''5-15%''' chance to fire a fully charged secondary attack.<br />
| 10<br />
| Chaos 7<br />
| {{Valid for Huntress}}{{Valid for Apprentice}}{{Valid for SeriesEV2}}{{Valid for Adept}}<br />
| Weapon<br />
<br />
|- id="chi_supercharge"<br />
| {{Hero Shard|Chi Supercharge}}<br />
| Increases Talisman of Empowerment's Defense Power boost by '''2-20%'''.<br />
| 12<br />
| Chaos 7<br />
| {{Valid for Initiate}}<br />
| Chest<br />
<br />
|- id="constrictor"<br />
| {{Hero Shard|Constrictor}}<br />
| Defeating an enemy adds a constrictor stack. At '''10''' stacks, unleashes a bed of constrictor snakes that stun nearby targets for '''1-5s'''. While stunned, enemies take '''50-450%''' Ability Power as magical damage each second for '''3''' seconds.<br />
| 20<br />
| Chaos 7<br />
| {{Valid for Mystic}}<br />
| Weapon<br />
<br />
|- id="enduring_slam"<br />
| {{Hero Shard|Enduring Slam}}<br />
| Seismic Slam stun duration increased by '''0.5-5''' seconds.<br />
| 15<br />
| Chaos 7<br />
| {{Valid for Squire}}<br />
| Shield<br />
<br />
|- id="fiery_brimstone"<br />
| {{Hero Shard|Fiery Brimstone}}<br />
| Adds '''4-12%''' Hero Damage to Your Attacks as Magical Fire Damage.<br />
| 10<br />
| Chaos 7<br />
| {{Valid for AbyssLord}}<br />
| Weapon<br />
<br />
|- id="flame_cloak"<br />
| {{Hero Shard|Flame Cloak}}<br />
| After using Valiant Charge, wreath yourself in flames for 6s. While aflame, you take '''5-??%''' less damage and burn attackers for '''400-??%''' of your Armor.<br />
| 16<br />
| Chaos 7<br />
| {{Valid for Countess}}<br />
| Shield<br />
<br />
|- id="heroic_boost"<br />
| {{Hero Shard|Heroic Boost}}<br />
| Increases Heroic Wave's healing done by '''4-40%'''.<br />
| 12<br />
| Chaos 7<br />
| {{Valid for Monk}}<br />
| Helmet<br />
<br />
|- id="life_leech"<br />
| {{Hero Shard|Life Leech}}<br />
| Your primary attacks heal you for '''0.2-1%''' of your max health.<br />
| 20<br />
| Chaos 7<br />
| {{Valid for ALL}}<br />
| Weapon<br />
<br />
|- id="mage_gambit"<br />
| {{Hero Shard|Mage Gambit}}<br />
| Increases your ability power by '''10-50%''', but increase damage taken from enemies by '''60-20%'''.<br />
| 20<br />
| Chaos 7<br />
| {{Valid for ALL}}<br />
| Chest<br />
<br />
|- id="mana_capacitor"<br />
| {{Hero Shard|Mana Capacitor}}<br />
| Increases your maximum ability resource by '''10-100'''.<br />
| 18<br />
| Chaos 7<br />
| {{Valid for Apprentice}}{{Valid for Squire}}{{Valid for Huntress}}{{Valid for Monk}}{{Valid for Initiate}}{{Valid for SeriesEV2}}{{Valid for AbyssLord}}{{Valid for Lavamancer}}{{Valid for Dryad}}{{Valid for Gunwitch}}{{Valid for Adept}}<br />
| Helmet<br />
<br />
|- id="poisoned_blades"<br />
| {{Hero Shard|Poisoned Blades}}<br />
| Combat Preparation now applies poison to your blades for 5s, causing you to deal '''50-110%''' more damage as poison damage on melee attacks.<br />
| 12<br />
| Chaos 7<br />
| {{Valid for Mercenary}}<br />
| Weapon<br />
<br />
|- id="power_gambit"<br />
| {{Hero Shard|Power Gambit}}<br />
| Increases your Hero Damage by '''10-50%''', but increase damage taken from enemies by '''60-20%'''.<br />
| 20<br />
| Chaos 7<br />
| {{Valid for ALL}}<br />
| Chest<br />
<br />
|- id="proton_canon_insulator"<br />
| {{Hero Shard|Proton Canon Insulator}}<br />
| Reduces the heat generation rate of Proton Charge by '''2-20%'''.<br />
| 12<br />
| Chaos 7<br />
| {{Valid for SeriesEV2}}<br />
| Weapon<br />
<br />
|- id="proton_supercharge"<br />
| {{Hero Shard|Proton Supercharge}}<br />
| EV2's Proton Charge deals an extra '''10-210%''' of your ability power stat as damage while its max range is increased by '''5-25%'''.<br />
| 20<br />
| Chaos 7<br />
| {{Valid for SeriesEV2}}<br />
| Weapon<br />
<br />
|- id="ramster_power"<br />
| {{Hero Shard|Ramster Power}}<br />
| Increases the damage of Ramster Direct Command by '''5-35%'''.<br />
| 10<br />
| Chaos 7<br />
| {{Valid for AbyssLord}}<br />
| Gloves<br />
<br />
|- id="ravenhost"<br />
| {{Hero Shard|Ravenhost}}<br />
| Your primary attacks generate Raven stacks. Once you reach '''10''' stacks, the stacks are depleted to fire a magical Raven dealing '''10-210%''' of your Ability Power as damage. Bounces '''5''' times.<br />
| 20<br />
| Chaos 7<br />
| {{Valid for ALL}}<br />
| Weapon<br />
<br />
|- id="restoring_snipe"<br />
| {{Hero Shard|Restoring Snipe}}<br />
| Snipe critical hits restore '''4-40''' Broom Power.<br />
| 18<br />
| Chaos 7<br />
| {{Valid for Gunwitch}}<br />
| Weapon<br />
<br />
|- id="ride_the_lightning"<br />
| {{Hero Shard|Ride the Lightning}}<br />
| Increase the damage bonus of Lightning Stance by '''1%-21%'''.<br />
| 20<br />
| Chaos 7<br />
| {{Valid for Barbarian}}<br />
| Gloves<br />
<br />
|- id="serpents_kiss"<br />
| {{Hero Shard|Serpent’s Kiss}}<br />
| Secondary Attacks inflict poison on enemies, dealing '''10-210%''' of Hero Health as damage per second for '''1-5''' seconds.<br />
| 20<br />
| Chaos 7<br />
| {{Valid for Mystic}}<br />
| Gloves<br />
<br />
|- id="snipe_critical_power"<br />
| {{Hero Shard|Snipe Critical Power}}<br />
| Increases the total critical damage of Snipe by '''104-140%'''.<br />
| 12<br />
| Chaos 7<br />
| {{Valid for Gunwitch}}<br />
| Weapon<br />
<br />
|- id="tectonic_breaker"<br />
| {{Hero Shard|Tectonic Breaker}}<br />
| While Hardened, deal '''10-370%''' Armor Stat as crushing Earth damage every '''3'''rd primary attack. While Inflamed deal '''10-370%''' Hero Damage as Fire damage every '''3'''rd primary attack.<br />
| 20<br />
| Chaos 7<br />
| {{Valid for Lavamancer}}<br />
| Chest<br />
<br />
|- id="twice_as_bright"<br />
| {{Hero Shard|Twice As Bright}}<br />
| Eruption now increases Defense Power to '''10-70%''', but the duration is reduced by '''-5''' seconds.<br />
| 20<br />
| Chaos 7<br />
| {{Valid for Lavamancer}}<br />
| Helmet<br />
<br />
|- id="wreckless"<br />
| {{Hero Shard|Wreckless}}<br />
| The Barbarian deals up to '''0.5%-20.5%''' bonus damage based upon current Wrath.<br />
| 20<br />
| Chaos 7<br />
| {{Valid for Barbarian}}<br />
| Gloves<br />
<br />
|}<br />
<br />
<!-------------------- CHAOS 8 --------------------><br />
<br />
=== Chaos VIII ===<br />
<br />
[[File:Chaos_8_shard_Pack_Icon.png| 70px| center]]<br />
<br />
{| class="wikitable sortable" style="width:100%; text-align:center;"<br />
! rowspan="2" style="width:15%; text-align:center;" | Name <br />
! rowspan="2" style="width:45%; text-align:center;" | Effect <br />
! rowspan="2" style="width:5%; text-align:center;" | Upgr. levels <br />
! rowspan="2" style="width:7%; text-align:center;" | Shard Pack<br />
! colspan="2" style="width:31%; text-align:center;" | Valid for<br />
<br />
|- <br />
! style="width:10%;" | Hero<br />
! style="width:3%;" | Slot<br />
<br />
|- id="double_tap"<br />
| {{Defense Shard|Double Tap}}<br />
| Your Skeletal Archers have a '''15-45% (51%)''' chance to fire twice in succession.<br />
| 20<br />
| Chaos 8<br />
| {{Valid for AbyssLord}}<br />
| Relic<br />
<br />
|- id="enduring_bubble"<br />
| {{Defense Shard|Enduring Bubble}}<br />
| Increases Viper's Fang bubble duration by '''1-2''' seconds.<br />
| 10<br />
| Chaos 8<br />
| {{Valid for Mystic}}<br />
| Relic<br />
<br />
|- id="oily_harpoon"<br />
| {{Defense Shard|Oily Harpoon}}<br />
| Ballista oils targets on hit for '''2.16-6.12 (7)''' seconds. Fire damage Ignites the enemy for '''1-15% (18%)''' of Defense Damage for 3 seconds.<br />
| 18<br />
| Chaos 8<br />
| {{Valid for Squire}}<br />
| Relic<br />
<br />
|- id="shattering_torpedo"<br />
| {{Defense Shard|Shattering Torpedo}}<br />
| Reflect Beam's torpedoes are imbued with Earth Magic, dealing an extra '''2-42%''' Crushing Earth Damage on explosions.<br />
| 20<br />
| Chaos 8<br />
| {{Valid for SeriesEV2}}<br />
| Relic<br />
<br />
|- id="snakes_on_a_plane"<br />
| {{Defense Shard|Snakes on a plane}}<br />
| Obelisk spawns a snake every 3 seconds that flies into an enemy dealing '''100-325% (370%)''' Defense Damage as magical Earth damage.<br />
| 20<br />
| Chaos 8<br />
| {{Valid for Mystic}}<br />
| Relic<br />
<br />
|- id="torpedo_striker"<br />
| {{Defense Shard|Torpedo Striker}}<br />
| Increases the radius of the Reflect Beam's Torpedo Detonation by '''3-39%'''.<br />
| 12<br />
| Chaos 8<br />
| {{Valid for SeriesEV2}}<br />
| Relic<br />
<br />
|- id="vengeance"<br />
| {{Defense Shard|Vengeance}}<br />
| 4-40% of the damage taken by the Spike Blockade is returned in its next attack.<br />
| 18<br />
| Chaos 8<br />
| {{Valid for Squire}}<br />
| Relic<br />
<br />
|- id="water_elemental"<br />
| {{Defense Shard|Water Elemental}}<br />
| The affected tower has has '''5-25% (29%)''' chance on hit to drench enemies for 3 seconds.<br />
| 20<br />
| Chaos 8<br />
| {{Valid for ALL}}<br />
| Relic<br />
<br />
|- id="block_power"<br />
| {{Hero Shard|Block Power}}<br />
| Increases the blocking power of the shield by '''5-25%'''<br />
| 20<br />
| Chaos 8<br />
| {{Valid for Squire}}<br />
| Shield<br />
<br />
|- id="celestial_power"<br />
| {{Hero Shard|Celestial Power}}<br />
| Falling stars give an additional '''6-?''' celestial power.<br />
| 8<br />
| Chaos 8<br />
| {{Valid for Dryad}}<br />
| Boots<br />
<br />
|- id="deaths_grasp"<br />
| {{Hero Shard|Death’s Grasp}}<br />
| When you defeat an enemy, you generate a charge, up to a max of 5. When you block with your shield, all charges are then consumed each unleashing a fireball that deal '''10-210%''' of your ability power as magical fire damage.<br />
| 20<br />
| Chaos 8<br />
| {{Valid for Squire}}<br />
| Shield<br />
<br />
|- id="enduring_price"<br />
| {{Hero Shard|Enduring Price}}<br />
| Two at Twice the Price lasts '''1-7''' seconds longer.<br />
| 12<br />
| Chaos 8<br />
| {{Valid for Gunwitch}}<br />
| Weapon<br />
<br />
|- id="escape_artist"<br />
| {{Defense Shard|Escape Artist}}<br />
| Reduces the time of disabling effects you sustain by '''0-37.5%'''.<br />
| 12<br />
| Chaos 8<br />
| {{Valid for Mercenary}}<br />
| Weapon<br />
<br />
|- id="freezing_vault"<br />
| {{Hero Shard|Freezing Vault}}<br />
| Your broom vault now freezes the target for '''1-4''' seconds and deals an extra '''4-16%''' damage.<br />
| 12<br />
| Chaos 8<br />
| {{Valid for Gunwitch}}<br />
| Boots<br />
<br />
|- id="harbingers_powered_block"<br />
| {{Hero Shard|Harbinger’s Powered Block}}<br />
| Blocking reduces the cooldown of Seismic Slam by '''-0.2''' to '''-0.7''' seconds. Happens a max of '''3''' times a second.<br />
| 10<br />
| Chaos 8<br />
| {{Valid for Squire}}<br />
| Shield<br />
<br />
|- id="holy_restoration"<br />
| {{Hero Shard|Holy Restoration}}<br />
| Increases the healing of Holy Fire by '''3-??%'''.<br />
| 12<br />
| Chaos 8<br />
| {{Valid for Countess}}<br />
| Helmet<br />
<br />
|- id="lightning_touch"<br />
| {{Hero Shard|Lightning Touch}}<br />
| Your primary attacks deal an additional '''4-40%''' of your Hero Damage as storm damage.<br />
| 12<br />
| Chaos 8<br />
| {{Valid for ALL}}<br />
| Weapon<br />
<br />
|- id="lingering_core"<br />
| {{Hero Shard|Lingering Core}}<br />
| Increases Molten Core lifespan by '''1-8''' seconds.<br />
| 14<br />
| Chaos 8<br />
| {{Valid for Lavamancer}}<br />
| Weapon<br />
<br />
|- id="power_of_embermount"<br />
| {{Hero Shard|Power of Embermount}}<br />
| Increases the amount of Molten Power gained by '''4-40%'''.<br />
| 12<br />
| Chaos 8<br />
| {{Valid for Lavamancer}}<br />
| Helmet<br />
<br />
|- id="power_overwhelming"<br />
| {{Hero Shard|Power Overwhelming}}<br />
| Increases your Ability Power by '''10-30%''', but increase your ability resource cost by '''100-70%'''.<br />
| 20<br />
| Chaos 8<br />
| {{Valid for AbyssLord}}<br />
| Helmet<br />
<br />
|- id="price_of_power"<br />
| {{Hero Shard|Price Of Power}}<br />
| Increases damage of Two at Twice the Price by '''4-40%'''.<br />
| 12<br />
| Chaos 8<br />
| {{Valid for Gunwitch}}<br />
| Gloves<br />
<br />
|- id="proton_cannon_boost"<br />
| {{Hero Shard|Proton Cannon Boost}}<br />
| Width of Proton Charge increased by '''4-40%'''.<br />
| 12<br />
| Chaos 8<br />
| {{Valid for SeriesEV2}}<br />
| Weapon<br />
<br />
|- id="proton_flame_charge"<br />
| {{Hero Shard|Proton Flame Charge}}<br />
| EV2's Proton Cannon is upgraded with a flaming core dealing an extra '''4-25%''' fire damage to enemies it hits.<br />
| 14<br />
| Chaos 8<br />
| {{Valid for SeriesEV2}}<br />
| Gloves<br />
<br />
|- id="pumpkinator"<br />
| {{Hero Shard|Pumpkinator}}<br />
| Your primary attacks pumpkin your enemies. When a pumpkined enemy dies they explode doing '''10-210%''' ability power as damage. When a pumpkined enemy is hit with a melee attack, increase the Hero Critical Chance of the attacker by '''3-33''' for 5 seconds.<br />
| 20<br />
| Chaos 8<br />
| {{Valid for ALL}}<br />
| Weapon<br />
<br />
|- id="radiant_power"<br />
| {{Hero Shard|Radiant Power}}<br />
| Increases the Defense Power of nearby defenses by '''5-10%'''.<br />
| 5<br />
| Chaos 8<br />
| {{Valid for ALL}}<br />
| Weapon<br />
<br />
|- id="regeneration"<br />
| {{Hero Shard|Regeneration}}<br />
| Restores '''0.25-1.25%''' of your Max Health every 5 seconds.<br />
| 10<br />
| Chaos 8<br />
| {{Valid for ALL}}<br />
| Boots<br />
<br />
|- id="serpent_gods_fury"<br />
| {{Hero Shard|Serpent God's Fury}}<br />
| When you crit with a primary attack, reduce the cooldown of all your abilities by '''-0.1-0.3''' seconds. The effect has a cooldown of 1 second.<br />
| 18<br />
| Chaos 8<br />
| {{Valid for Mystic}}<br />
| Weapon<br />
<br />
|- id="snake_bomb"<br />
| {{Hero Shard|Snake Bomb}}<br />
| When a Dark Torment serpent expires, it explodes dealing '''20-1,020%''' Ability Power as magical damage to nearby enemies.<br />
| 20<br />
| Chaos 8<br />
| {{Valid for Mystic}}<br />
| Weapon<br />
<br />
|- id="spiders_kiss"<br />
| {{Hero Shard|Spider’s Kiss}}<br />
| Snipe hits inflict poison, dealing '''50-450%''' Ability Power as magical Poison damage per second for 5 seconds.<br />
| 20<br />
| Chaos 8<br />
| {{Valid for Gunwitch}}<br />
| Weapon<br />
<br />
|- id="submerging_blast"<br />
| {{Hero Shard|Submerging Blast}}<br />
| Increases Submerge's Emerge damage by '''3-39%'''.<br />
| 12<br />
| Chaos 8<br />
| {{Valid for Lavamancer}}<br />
| Boots<br />
<br />
|- id="submerging_speed"<br />
| {{Hero Shard|Submerging Speed}}<br />
| Increases movement speed while Submerged by '''+4-40%''' and adds a knockup on Emerge.<br />
| 12<br />
| Chaos 8<br />
| {{Valid for Lavamancer}}<br />
| Boots<br />
<br />
|- id="sundering_blow"<br />
| {{Hero Shard|Sundering Blow}}<br />
| Your primary attacks reduce enemy's resistances by '''5-20%''', increasing damage dealt to them.<br />
| 15<br />
| Chaos 8<br />
| {{Valid for ALL}}<br />
| Weapon<br />
<br />
|- id="superconductor"<br />
| {{Hero Shard|Superconductor}}<br />
| Reduces the costs of all abilities by '''1-19%'''.<br />
| 18<br />
| Chaos 8<br />
| {{Valid for Apprentice}}{{Valid for Squire}}{{Valid for Monk}}{{Valid for Huntress}}{{Valid for AbyssLord}}{{Valid for SeriesEV2}}{{Valid for Gunwitch}}{{Valid for Lavamancer}}{{Valid for Initiate}}{{Valid for Adept}}<br />
| Chest<br />
<br />
|- id="taser_suit"<br />
| {{Hero Shard|Taser Suit}}<br />
| When you take damage you have a '''1-16%''' chance to electrocute enemies in a small area around you, stunning them for 3 seconds.<br />
| 15<br />
| Chaos 8<br />
| {{Valid for ALL}}<br />
| Chest<br />
<br />
|- id="tempered_anger"<br />
| {{Hero Shard|Tempered Anger}}<br />
| Mystic loses appeasement '''3-39%''' slower and take '''0-100%''' less appeasement damage when at 0 appeasement.<br />
| 12<br />
| Chaos 8<br />
| {{Valid for Mystic}}<br />
| Chest<br />
<br />
|- id="wave_of_the_storm"<br />
| {{Hero Shard|Wave Of The Storm}}<br />
| You have a '''4-40%''' chance when landing on the ground to deal '''10-210%''' of your Ability Power as storm damage to nearby enemies.<br />
| 20<br />
| Chaos 8<br />
| {{Valid for ALL}}<br />
| Boots<br />
<br />
|- id="zero_entropy"<br />
| {{Hero Shard|Zero Entropy}}<br />
| Ice Needle only affects a single target, but damage is increased by '''3-39%''' and duration is increased by '''1-6''' seconds.<br />
| 12<br />
| Chaos 8<br />
| {{Valid for Gunwitch}}<br />
| Helmet<br />
<br />
|}<br />
<br />
<!-------------------- CHAOS 9 --------------------><br />
<br />
=== Chaos IX ===<br />
<br />
[[File:Chaos IX Shard Pack With Border.png|Chaos IX Shard Pack| 70px| center]]<br />
<br />
{| class="wikitable sortable" style="width:100%; text-align:center;"<br />
! rowspan="2" style="width:15%; text-align:center;" | Name <br />
! rowspan="2" style="width:45%; text-align:center;" | Effect <br />
! rowspan="2" style="width:5%; text-align:center;" | Upgr. levels <br />
! rowspan="2" style="width:7%; text-align:center;" | Shard Pack<br />
! colspan="2" style="width:31%; text-align:center;" | Valid for<br />
<br />
|- <br />
! style="width:10%;" | Hero<br />
! style="width:3%;" | Slot<br />
<br />
|- id="augmented_explosions"<br />
| {{Defense Shard|Augmented Explosions}}<br />
| Explosion radius of Nether Spiders and Slimes are '''15-65% (75%)''' bigger.<br />
| 20<br />
| Chaos 9<br />
| {{Valid for Dryad}}{{Valid for Mercenary}}<br />
| Relic<br />
<br />
|- id="auto_repair_system"<br />
| {{Defense Shard|Auto-Repair System}}<br />
| Restores '''0.5-??%''' of the affected tower’s Max Health every 5s. Only active during Combat Phase.<br />
| 20<br />
| Chaos 9<br />
| {{Valid for ALL}}<br />
| Relic<br />
<br />
|- id="bubble_beam"<br />
| {{Defense Shard|Bubble Beam}}<br />
| Sand Vipers have an '''11-25% (29%)''' chance on hit to bubble the target for '''2-4''' seconds.<br />
| 14<br />
| Chaos 9<br />
| {{Valid for Mystic}}<br />
| Relic<br />
<br />
|- id="crippling_blow"<br />
| {{Defense Shard|Crippling Blow}}<br />
| Sky Guard Tower has a '''14%''' chance on hit to stun the target for '''0-??''' seconds.<br />
| 14<br />
| Chaos 9<br />
| {{Valid for Monk}}{{Valid for Initiate}}<br />
| Relic<br />
<br />
|- id="Crystal Fissure"<br />
| {{Defense Shard|Crystal Fissure}}<br />
| Increases the width of Crystal Hammer's Fissure by 50% and increase the Defense Damage by 5-29% (35%).<br />
| 16<br />
| Chaos 9<br />
| {{Valid for Adept}}<br />
| Relic<br />
<br />
|- id="electric_arcing"<br />
| {{Defense Shard|Electric Arcing}}<br />
| Increases the number of targets for the Lightning Strike Aura by 4, but does '''90-80% (76%)''' less damage.<br />
| 10<br />
| Chaos 9<br />
| {{Valid for Monk}}{{Valid for Initiate}}<br />
| Relic<br />
<br />
|- id="Freezing Rain"<br />
| {{Defense Shard|Freezing Rain}}<br />
| Geyser Traps has '''10-42% (50%)''' chance to freeze all targets.<br />
| 16<br />
| Chaos 9<br />
| {{Valid for Huntress}}<br />
| Relic<br />
<br />
|- id="frenzied_swarm"<br />
| {{Defense Shard|Frenzied Swarm}}<br />
| Moss Hornet movement speed is increased by '''500-1300 (1500)'''.<br />
| 16<br />
| Chaos 9<br />
| {{Valid for Dryad}}<br />
| Relic<br />
<br />
|- id="giant_harpy_feathers"<br />
| {{Defense Shard|Giant Harpy Feathers}}<br />
| Harpy feathers pierce through 1 extra target, even when not corrupt. Projectile damage reduction per pierce reduced by '''10-??%'''.<br />
| 20<br />
| Chaos 9<br />
| {{Valid for Dryad}}<br />
| Relic<br />
<br />
|- id="oily_overflow"<br />
| {{Defense Shard|Oily Overflow}}<br />
| Oil Catapult projectiles leave additional Oil on the ground for '''3-??''' seconds.<br />
| 8<br />
| Chaos 9<br />
| {{Valid for Countess}}<br />
| Relic<br />
<br />
|- id="titanic_slam"<br />
| {{Defense Shard|Titanic Slam}}<br />
| The Colossus' attack has an '''8-??%''' chance to be a massive overhead slam, creating a shockwave that deals '''200-??%''' of your Tower Health as earth damage and sends enemies airborne.<br />
| 20<br />
| Chaos 9<br />
| {{Valid for AbyssLord}}<br />
| Relic<br />
<br />
|- id="amped_charge"<br />
| {{Hero Shard|Amped Charge}}<br />
| Increases the damage of Proton Charge by '''3-??%'''.<br />
| 12<br />
| Chaos 9<br />
| {{Valid for SeriesEV2}}<br />
| Gloves<br />
<br />
|- id="atomic_madness"<br />
| {{Hero Shard|Atomic Madness}}<br />
| Atomic Launcher fires 2 extra shots in a small spread for '''150-??%''' of your Hero Damage.<br />
| 20<br />
| Chaos 9<br />
| {{Valid for SeriesEV2}}<br />
| Gloves<br />
<br />
|- id="beam_intensification"<br />
| {{Hero Shard|Beam Intensification}}<br />
| Increases the damage of Sword Beam by '''3-??%'''.<br />
| 12<br />
| Chaos 9<br />
| {{Valid for Squire}}<br />
| Gloves<br />
<br />
|- id="blood_rage"<br />
| {{Hero Shard|Blood Rage}}<br />
| Increases the damage bonus of Provoke by '''4-??%''', and damage resistance by '''3-??%'''.<br />
| 12<br />
| Chaos 9<br />
| {{Valid for Squire}}<br />
| Gloves<br />
<br />
|- id="bunny_hop"<br />
| {{Hero Shard|Bunny Hop}}<br />
| Gives the ability to double jump! And increases your movement speed by '''0-200'''.<br />
| 4<br />
| Chaos 9<br />
| {{Valid for Apprentice}}{{Valid for Huntress}}{{Valid for Squire}}{{Valid for AbyssLord}}{{Valid for Adept}}{{Valid for Lavamancer}}{{Valid for SeriesEV2}}{{Valid for Barbarian}}{{Valid for Mystic}}<br />
| Boots<br />
<br />
|- id="chi_curse"<br />
| {{Hero Shard|Chi Curse}}<br />
| Increases Crippling Chi Wave cripple effectiveness by '''5-??%'''.<br />
| 12<br />
| Chaos 9<br />
| {{Valid for Initiate}}<br />
| Chest<br />
<br />
|- id="critical_empowerment"<br />
| {{Hero Shard|Critical Empowerment}}<br />
| Increases your Hero Crit Damage by '''5-16%'''.<br />
| 11<br />
| Chaos 9<br />
| {{Valid for ALL}}<br />
| Gloves<br />
<br />
|- id="hasten"<br />
| {{Hero Shard|Hasten}}<br />
| Increases attack speed by '''10-??%'''.<br />
| 16<br />
| Chaos 9<br />
| {{Valid for Apprentice}}{{Valid for Huntress}}{{Valid for SeriesEV2}}{{Valid for Gunwitch}}{{Valid for Adept}}<br />
| Helmet<br />
<br />
|- id="heavy_armor"<br />
| {{Hero Shard|Heavy Armor}}<br />
| Increases armor by '''4-??%''', but reduces speed by '''700-??'''.<br />
| 8<br />
| Chaos 9<br />
| {{Valid for Countess}}<br />
| Chest<br />
<br />
|- id="radiant_empowerment"<br />
| {{Hero Shard|Radiant Empowerment}}<br />
| Increases the damage of nearby heroes by '''5-??%'''.<br />
| 5<br />
| Chaos 9<br />
| {{Valid for ALL}}<br />
| Weapon<br />
<br />
|- id="rainbow_flask"<br />
| {{Hero Shard|Rainbow Flask}}<br />
| Increases the damage of Oil Flask by '''3-??%''' and has a chance to drench, ignite, or poison enemies on hit.<br />
| 12<br />
| Chaos 9<br />
| {{Valid for Huntress}}<br />
| Gloves<br />
<br />
|- id="run_and_gun"<br />
| {{Hero Shard|Run and Gun}}<br />
| Your primary attacks have a '''10-??%''' chance on hit to increase your movement speed by 600 for 3s.<br />
| 10<br />
| Chaos 9<br />
| {{Valid for ALL}}<br />
| Boots<br />
<br />
|- id="sharp_thinking"<br />
| {{Hero Shard|Sharp Thinking}}<br />
| Increases the damage bonus of Combat Preparation by '''4-40%'''.<br />
| 12<br />
| Chaos 9<br />
| {{Valid for Mercenary}}<br />
| Weapon<br />
<br />
<br />
|- id="tamers_gambit"<br />
| {{Hero Shard|Tamer's Gambit}}<br />
| Pets deal '''20-??%''' more damage, but Hero Damage and Ability Power are reduced by '''68-??%'''.<br />
| 20<br />
| Chaos 9<br />
| {{Valid for ALL}}<br />
| Weapon<br />
<br />
|- id="tank_gambit"<br />
| {{Hero Shard|Tank Gambit}}<br />
| Take '''6-??%''' less damage, but deal '''45-??%''' less damage.<br />
| 20<br />
| Chaos 9<br />
| {{Valid for ALL}}<br />
| Chest<br />
<br />
|- id="venomous_strikes"<br />
| {{Hero Shard|Venomous Strikes}}<br />
|'''2-20%''' chance on hit to poison a target for '''20-180%''' of your Hero Damage stat as magical poison damage each second for '''1-5s'''.<br />
| 20<br />
| Chaos 9<br />
| {{Valid for ALL}}<br />
| Weapon<br />
<br />
|- id="vroom_polymorph"<br />
| {{Hero Shard|Vroom Polymorph}}<br />
| Vroom Broom polymorphs enemies around you when activated for '''2-??''' seconds. Can only activate once every 10 seconds.<br />
| 8<br />
| Chaos 9<br />
| {{Valid for Gunwitch}}<br />
| Boots<br />
<br />
|- id="wild_fire"<br />
| {{Hero Shard|Wild Fire}}<br />
| Increases the duration of Flame Surge’s fire trail by '''1-??''' seconds.<br />
| 8<br />
| Chaos 9<br />
| {{Valid for Countess}}<br />
| Boots<br />
<br />
|}<br />
<br />
=== Others ===<br />
<br />
{| class="wikitable sortable" style="width:100%; text-align:center;"<br />
! rowspan="2" style="width:15%; text-align:center;" | Name <br />
! rowspan="2" style="width:45%; text-align:center;" | Effect <br />
! rowspan="2" style="width:5%; text-align:center;" | Upgr. levels <br />
! rowspan="2" style="width:7%; text-align:center;" | Shard Pack<br />
! colspan="2" style="width:31%; text-align:center;" | Valid for<br />
<br />
|- <br />
! style="width:10%;" | Hero<br />
! style="width:3%;" | Slot<br />
<br />
|- id="enhanced_launcher"<br />
| {{Hero Shard|Enhanced Launcher}}<br />
| Anti Gravity Bot Launcher can store an additional '''1-15''' Anti Gravity Bots.<br />
| 14<br />
|'''Removed'''<br />
| {{Valid for SeriesEV2}}<br />
| Weapon<br />
<br />
|- id="skeletal_bind"<br />
| {{Hero Shard|Skeletal Bind}}<br />
| When you defeat an enemy, you generate a charge. Your next fully-charged secondary attack summons a skeletal hand that traps each target hit for '''1-6''' seconds, draining one charge for each enemy hit. You can have a max of '''5''' charges.<br />
| 10<br />
|'''Removed'''<br />
| {{Valid for ALL}}<br />
| Weapon<br />
<br />
|- id="harbingers_exile"<br />
| {{Defense Shard|Harbinger’s Exile}}<br />
| Training Dummy has a '''1-9%''' chance to teleport targets back to spawner.<br />
| 20<br />
|'''Removed'''<br />
| {{Valid for Squire}}<br />
| Relic<br />
<br />
|- id="withering_blast"<br />
| {{Defense Shard|Withering Blast}}<br />
| Enemies damaged by Arcane Barrier take '''5-20%''' increased damage for '''1.5-3''' seconds.<br />
| 15<br />
|'''Revenge of the Yeti Incursion'''<br />
| {{Valid for Apprentice}}{{Valid for Adept}}<br />
| Relic<br />
<br />
|- id="onsen_bath"<br />
| {{Defense Shard|Onsen Bath}}<br />
| 20% chance for Cannonball Tower to fire a steamy blast dealing '''20-500%''' Defense Power and drenching enemies for 3 seconds.<br />
| 12<br />
|'''Revenge of the Yeti Incursion - Xbox Exclusive Item'''<br />
| {{Valid for Squire}}<br />
| Relic<br />
<br />
|}<br />
<br />
==Hyper Shards==<br />
<br />
[[File:The_Hyper_Shard_Icon.png|right|120px]]<br />
With the introduction of mastery mode, several new hyper shards have been introduced to the game. Shards unlock as you earn stars in mastery mode.<br />
Each hyper shard can only be obtained once in Mastery mode.<br />
<br />
As of the Prime Incursion Update, completing all maps within a prime region awards a hyper shard. Completing all six regions awards the last hyper shard. This allows you to obtain a second set of all the shards.<br />
Note that the order that you obtain hyper shards in Prime Incursions is different than that of Mastery mode (e.g. the first prime region doesn't award Mass Destruction).<br />
<br />
{| class="wikitable sortable" style="width:100%; text-align:center;"<br />
! rowspan="2" style="width:10%; text-align:center;" | Name <br />
! rowspan="2" style="width:40%; text-align:center;" | Effect <br />
! rowspan="2" style="width:5%; text-align:center;" | Upgr. levels <br />
! rowspan="2" style="width:7%; text-align:center;" | Stars Needed<br />
! rowspan="2" style="width:7%; text-align:center;" | Prime Region<br />
! colspan="8" style="width:31%; text-align:center;" | Valid for<br />
|- <br />
! style="width:10%;" | Hero<br />
! style="width:3%;" | Slot<br />
|- id="mass_destruction"<br />
| {{Hyper Shard|[[File:Hyper_Shard_Icon_2.png|50px]] <br />
'''Mass Destruction'''}} <br />
| Increases the Defense Power of the affected tower by 2-70% .<br />
| 34<br />
| 50 Stars<br />
| Completing all prime maps<br />
| {{Valid for ALL}}<br />
| Relic<br />
|- id="vicious_strikes"<br />
| {{Hyper Shard|[[File:Hyper_Shard_Icon_5.png|50px]] <br />
'''Vicious Strikes'''}} <br />
| Increases the Defense Range of the affected tower by x-2275 units.<br />
| 12<br />
| 155 Stars<br />
| Prime 6<br />
| {{Valid for ALL}}<br />
| Relic<br />
|- id="radiant_critical_power"<br />
| {{Hyper Shard|[[File:Hyper_Shard_Icon_3.png|50px]] <br />
'''Radiant Critical Power'''}} <br />
| Increases the Defense Critical Damage of nearby defenses by 0-5% and Defense Critical Chance of nearby defenses by 3%.<br />
| 5<br />
| 260 Stars<br />
| Prime 4<br />
| {{Valid for ALL}}<br />
| Boots<br />
|- id="explosive_shielding_guard"<br />
| {{Hyper Shard|[[File:Hyper_Shard_Icon_1.png|50px]] <br />
'''Explosive Shielding Guard'''}} <br />
| When the affected tower takes damage, it has a 3-35% chance to gain a shield for 50-250% of its Defense Health for 5 seconds and to trigger an explosion that deals 140-500% of its Defense Health as damage to nearby enemies. Does not work with Auras and Traps. This does not destroy the tower. Does not stack with Shielding Guard or Explosive Guard.<br />
| 20<br />
| 365 Stars<br />
| Prime 2<br />
| {{Valid for ALL}}<br />
| Relic<br />
|- id="thunderstruck"<br />
| {{Hyper Shard|[[File:Hyper_Shard_Icon_4.png|50px]] <br />
'''Thunderstruck'''}} <br />
| Your primary attacks have a 26% chance on hit to drench enemies for 7 seconds and your primary attacks deal an additional 40% damage as storm damage. Storm damage has a 3 second cooldown.<br />
| 12<br />
| 470 Stars<br />
| Prime 3<br />
| {{Valid for ALL}}<br />
| Weapon<br />
|- id="destructive_pylon"<br />
| {{Hyper Shard|[[File:Hyper_Shard_Icon_2.png|50px]] <br />
'''Destructive Pylon'''}} <br />
| Increases the Defense Power of nearby defenses to 120% and increases the Defense Power of the affected tower by 34%. Does not stack with Destruction or Power Pylon.<br />
| 18<br />
| 575 Stars<br />
| Prime 1<br />
| {{Valid for ALL}}<br />
| Relic<br />
|- id="automation"<br />
| {{Hyper Shard|[[File:Hyper_Shard_Icon_1.png|50px]] <br />
'''Automation'''}} <br />
| Each time your defense attacks, it heals for 2% of its max health. Cooldown of 0.7 seconds.<br />
| 20<br />
| 680 Stars<br />
| Prime 5<br />
| {{Valid for ALL}}<br />
| Relic<br />
|-<br />
| {{Hyper Shard|[[File:Hyper_Shard_Icon_6.png|50px]] <br />
'''Juggernaut'''}} <br />
| Increases your defense health and reduce damage, on 16/16 +70% Defense Health and +20% damage reduction<br />
| 16<br />
| 785 Stars<br />
| Prime 7<br />
| {{Valid for ALL}}<br />
| Relic<br />
<br />
|}</div>
Xano2323
https://wiki.dungeondefenders2.com/index.php?title=Shards&diff=15046
Shards
2022-07-08T10:16:35Z
<p>Xano2323: </p>
<hr />
<div>Shards are gem-like artifacts that slot into your Relics, Armor, and Weapons. Shards replaced [[Skill Spheres]] system and item [[Passives]] (while some items with unique passives still drop but have only one shard slot). Shards give your hero or your defenses extra stats or abilities, all green shards can buff only defenses and can be placed only in [[Relics]], while blue shards will buff your hero and can be placed in [[Weapon]] and [[Armor]]. Shards can be moved between pieces of gear and be upgraded straight from your inventory. A weapon or piece of armor allows to hold up to 3 Shards and can only equip Hero (blue) Shards and relics can hold up to 3 Defense (green) Shards. Blue shards give you hero new abilities or stats while they are placed in any item currently equipped by that hero, but green (defenses) shards strengthen only that tower, where relic containing them is equipped.<br />
<br />
==Shards Packs==<br />
Shards drop from shard packs obtained from victory chest at the end of every map, you will get Standard shard pack after completing any Campaign and Chaos map, those packs can drop shards associated with Campaign packs. After completing Trials on Chaos difficulty, you will get guaranteed Shard pack from that difficulty and one Shard Pack from any previous difficulty (for example, if you beat Chaos III Trials, you’ll receive 1 Chaos III Shard Pack and 1 Chaos II, Chaos I or Standard Shard Pack). <br />
Once you win 3 consecutive random maps in a row in Trials, you’ll activate the Shard consecutive bonus. On your 4th consecutive victory onward, you’ll earn an extra Shard Pack for as long as the streak continues. This extra Shard Pack is a guaranteed Shard Pack from that difficulty. That means once you activate the win bonus, you’ll get 3 Shards guaranteed every victory (2 Shard Packs of that difficulty, 1 Shard Pack from previous difficulties) until one of your crystals break or you leave the game.<br />
<br />
Any shard can be purchased from [[Non Playable Characters|Gran Ma'ster]] for 1000 Defender Medals or 250 Gems. A shard pack containing 5 random shards can also be purchased for 500 Defender Medals or 125 Gems. These shard packs will give you 5 random shards from a single difficulty (e.g. 5 random Chaos V shards).<br />
<br />
==Shard Dust==<br />
As of the Protean Shift update, you may disenchant shards (press 's' when hovering over a shard) which will turn the shard into shard dust of the same tier. Ten shard dust can be exchanged with [[Tavern#War_Recruiter|War Recruiter]] to obtain one new shard pack.<br />
<br />
==Standard Shards List==<br />
<br />
<!-------------------- CAMPAIGN --------------------><br />
<br />
=== Campaign ===<br />
<br />
[[File:Campaign_Standard_Shard_Pack_Icon.png| 70px| center]]<br />
<br />
{| class="wikitable sortable" style="width:100%; text-align:center;"<br />
! rowspan="2" style="width:15%; text-align:center;" | Name <br />
! rowspan="2" style="width:45%; text-align:center;" | Effect <br />
! rowspan="2" style="width:5%; text-align:center;" | Upgr. levels <br />
! rowspan="2" style="width:7%; text-align:center;" | Shard Pack<br />
! colspan="2" style="width:31%; text-align:center;" | Valid for<br />
|- <br />
! style="width:10%;" | Hero<br />
! style="width:3%;" | Slot<br />
<br />
|- id="defensive_critical_damage"<br />
| {{Defense Shard|Defensive Critical Damage}}<br />
| Increases the Defense Crit Damage of the affected tower by '''4-20% (24%)'''.<br />
| 16<br />
| Campaign<br />
| {{Valid for ALL}}<br />
| Relic<br />
<br />
|- id="fortification"<br />
| {{Defense Shard|Fortification}}<br />
| Increases Defense Health of the affected tower by '''2-34% (42%)'''.<br />
| 16<br />
| Campaign<br />
| {{Valid for ALL}}<br />
| Relic<br />
<br />
|- id="ghastly_curse"<br />
| {{Defense Shard|Ghastly Curse}}<br />
| Nether Archer arrows now make enemies move at '''50-42% (38%)''' speed for '''0-4 (6)''' seconds.<br />
| 8<br />
| Campaign<br />
| {{Valid for Mercenary}}<br />
| Relic<br />
<br />
|- id="cataclysmic"<br />
| {{Hero Shard|Cataclysmic}}<br />
| You have a '''5-??%''' chance when landing on the ground to deal '''20-??%''' of your Ability Power as fire damage to nearby enemies.<br />
| 20<br />
| Campaign<br />
| {{Valid for Countess}}<br />
| Boots<br />
<br />
|- id="concussive_chi"<br />
| {{Hero Shard|Concussive Chi}}<br />
| Secondary attacks have a '''1-25%''' chance to stun targets for '''1-4.6''' seconds.<br />
| 12<br />
| Campaign<br />
| {{Valid for Monk}}{{Valid for Initiate}}<br />
| Weapon<br />
<br />
|- id="concussive_shock"<br />
| {{Hero Shard|Concussive Shock}}<br />
| Increases the stun duration of Concussive Shot by '''4-40%'''.<br />
| 12<br />
| Campaign<br />
| {{Valid for Huntress}}<br />
| Weapon<br />
<br />
|- id="construction"<br />
| {{Hero Shard|Construction}}<br />
| Increases repair and upgrade speed during Combat Phase by '''25-75%'''.<br />
| 20<br />
| Campaign<br />
| {{Valid for ALL}}<br />
| Gloves<br />
<br />
|- id="corruptions_fortification"<br />
| {{Hero Shard|Corruption’s Fortification}}<br />
| Armor buff of Dryad’s Blessing is increased by '''4-40%''' in purification form.<br />
| 12<br />
| Campaign<br />
| {{Valid for Dryad}}<br />
| Chest<br />
<br />
|- id="drenching_strikes"<br />
| {{Hero Shard|Drenching Strikes}}<br />
| Your primary attacks have a '''2-30%''' chance on hit to drench enemies for '''3-7''' seconds.<br />
| 14<br />
| Campaign<br />
| {{Valid for ALL}}<br />
| Weapon<br />
<br />
|- id="enduring_tornado"<br />
| {{Hero Shard|Enduring Tornado}}<br />
| Increases the knockup duration of Tornado by '''1-6''' seconds.<br />
| 10<br />
| Campaign<br />
| {{Valid for Apprentice}}{{Valid for Adept}}<br />
| Gloves<br />
<br />
|- id="enhanced_decoy"<br />
| {{Hero Shard|Enhanced Decoy}}<br />
| Death From Above's decoy deals an extra '''20-420%''' damage to enemies.<br />
| 20<br />
| Campaign<br />
| {{Valid for SeriesEV2}}<br />
| Boots<br />
<br />
|- id="fountain_of_speed"<br />
| {{Hero Shard|Fountain Of Speed}}<br />
| Abyss Fountain increases allied movement speed by '''50-650''' for '''5''' seconds.<br />
| 12<br />
| Campaign<br />
| {{Valid for AbyssLord}}<br />
| Boots<br />
<br />
|- id="knife_club"<br />
| {{Hero Shard|Knife Club}}<br />
| Increases the damage of Fan of Knives by '''3-39%'''.<br />
| 12<br />
| Campaign<br />
| {{Valid for Mercenary}}<br />
| Chest<br />
<br />
|- id="retribution"<br />
| {{Hero Shard|Retribution}}<br />
| When you take damage, you have a '''2-20%''' chance of dealing '''125-425%''' of your Armor as damage to your attacker.<br />
| 20<br />
| Campaign<br />
| {{Valid for ALL}}<br />
| Chest<br />
<br />
|- id="speed_boost"<br />
| {{Hero Shard|Speed Boost}}<br />
| Increases your movement speed by '''100-500'''.<br />
| 8<br />
| Campaign<br />
| {{Valid for ALL}}<br />
| Boots<br />
<br />
|- id="support_magic_specialist"<br />
| {{Hero Shard|Support Magic Specialist}}<br />
| Decreases the cost of Broom Vault and Book Drop by '''4-40%'''.<br />
| 12<br />
| Campaign<br />
| {{Valid for Gunwitch}}<br />
| Helmet<br />
<br />
|- id="swift_provocation"<br />
| {{Hero Shard|Swift Provocation}}<br />
| Provoke movement speed buff increased by '''10-154'''.<br />
| 12<br />
| Campaign<br />
| {{Valid for Squire}}<br />
| Boots<br />
<br />
|- id="wither_bubble"<br />
| {{Hero Shard|Wither Bubble}}<br />
| Arcane Bubble withers enemies inside it increasing the damage they take by '''X-15%'''.<br />
| 9<br />
| Campaign<br />
| {{Valid for Adept}}<br />
| Chest<br />
<br />
|- id="worm_scarf"<br />
| {{Hero Shard|Worm Scarf}}<br />
| Reduces the damage you take from enemies by '''3-15%'''.<br />
| 12<br />
| Campaign<br />
| {{Valid for ALL}}<br />
| Helmet<br />
<br />
|- id="zephyrs_warpath"<br />
| {{Hero Shard|Zephyr's Warpath}}<br />
| Increase movement speed in Whirlwind by '''5%-105%'''.<br />
| 20<br />
| Campaign<br />
| {{Valid for Barbarian}}<br />
| Boots<br />
<br />
|}<br />
<br />
<!-------------------- CHAOS 1 --------------------><br />
<br />
=== Chaos I ===<br />
<br />
[[File:Chaos_1_Shard_Pack_Icon.png| 70px| center]]<br />
<br />
{| class="wikitable sortable" style="width:100%; text-align:center;"<br />
! rowspan="2" style="width:15%; text-align:center;" | Name <br />
! rowspan="2" style="width:45%; text-align:center;" | Effect <br />
! rowspan="2" style="width:5%; text-align:center;" | Upgr. levels <br />
! rowspan="2" style="width:7%; text-align:center;" | Shard Pack<br />
! colspan="2" style="width:31%; text-align:center;" | Valid for<br />
<br />
|- <br />
! style="width:10%;" | Hero<br />
! style="width:3%;" | Slot<br />
<br />
|- id="crumbling_stone"<br />
| {{Defense Shard|Crumbling Stone}}<br />
| Enemies petrified by Maw of the Earth Drake receive '''2-20%''' more damage and explode on death for '''10-250% (298%)''' Defense Power magical damage.<br />
| 20<br />
| Chaos 1<br />
| {{Valid for Lavamancer}}<br />
| Relic<br />
<br />
|- id="destruction"<br />
| {{Defense Shard|Destruction}}<br />
| Increases Defense Power of the affected tower by '''2-34% (42%)'''.<br />
| 16<br />
| Chaos 1<br />
| {{Valid for ALL}}<br />
| Relic<br />
<br />
|- id="dragons_haste"<br />
| {{Defense Shard|Dragon’s Haste}}<br />
| Dragons Nest dragons’ movement speed is increased by '''700-1500 (1700)'''.<br />
| 16<br />
| Chaos 1<br />
| {{Valid for Countess}}<br />
| Relic<br />
<br />
|- id="electric_fingers"<br />
| {{Defense Shard|Electric Fingers}}<br />
| Skeletal Orcs have '''3-30% (36%)''' chance on hit to deal an additional '''40-400% (480%)''' of their Defense Health as storm damage. Bounces '''3''' times.<br />
| 18<br />
| Chaos 1<br />
| {{Valid for AbyssLord}}<br />
| Relic<br />
<br />
|- id="empowered_flame"<br />
| {{Defense Shard|Empowered Flame}}<br />
| Flamethrower tower has a '''1-15% (17.8%)''' chance to hit the target again for '''55-275% (319%)''' damage.<br />
| 20<br />
| Chaos 1<br />
| {{Valid for Apprentice}}{{Valid for Adept}}<br />
| Relic<br />
<br />
|- id="laser_boost"<br />
| {{Defense Shard|Laser Boost}}<br />
| Picking up Mega Death Laser increases EV2's movements speed by '''50-350 (410)''' and Hero Damage by '''4-40% (47.2%)''' for '''15''' seconds.<br />
| 20<br />
| Chaos 1<br />
| {{Valid for SeriesEV2}}<br />
| Relic<br />
<br />
|- id="rippling_explosions"<br />
| {{Defense Shard|Rippling Explosions}}<br />
| Enemies that die inside the boost aura have a '''5-25% (29%)''' chance to detonate, dealing '''20-80% (92%)''' of the Boost aura's Tower Damage stat as damage in a small area around the enemy.<br />
| 20<br />
| Chaos 1<br />
| {{Valid for Monk}}{{Valid for Initiate}}<br />
| Relic<br />
<br />
|- id="stun_fire"<br />
| {{Defense Shard|Stun Fire}}<br />
| Cannonball Tower has a '''11-25% (29%)''' chance on hit to stun target for '''1.6-3 (3.4)''' seconds.<br />
| 14<br />
| Chaos 1<br />
| {{Valid for Squire}}<br />
| Relic<br />
<br />
|- id="annoyance"<br />
| {{Hero Shard|Annoyance}}<br />
| Taunts nearby enemies for '''1-4''' seconds every '''8''' seconds.<br />
| 10<br />
| Chaos 1<br />
| {{Valid for ALL}}<br />
| Chest<br />
<br />
|- id="binding_roots"<br />
| {{Hero Shard|Binding Roots}}<br />
| Your slam ability has an '''22-50%''' chance to stun enemies for 0.5 seconds then root in place for 4.5 seconds.<br />
| 14<br />
| Chaos 1<br />
| {{Valid for Mercenary}}<br />
| Boots<br />
<br />
|- id="bots_of_oil"<br />
| {{Hero Shard|Bots Of Oil}}<br />
| Exploding Grav Bots now oil enemies for '''1-8''' second(s). If ignited by fire, deals '''20-220%''' Ability Power as fire damage per second for '''1-5''' second(s).<br />
| 20<br />
| Chaos 1<br />
| {{Valid for SeriesEV2}}<br />
| Chest<br />
<br />
|- id="broomnado_power"<br />
| {{Hero Shard|Broomnado Power}}<br />
| Increases Broom Nado damage by '''4-40%'''.<br />
| 12<br />
| Chaos 1<br />
| {{Valid for Gunwitch}}<br />
| Boots<br />
<br />
|- id="bulwark"<br />
| {{Hero Shard|Bulwark}}<br />
| Increases armor by '''4-40%'''.<br />
| 12<br />
| Chaos 1<br />
| {{Valid for ALL}}<br />
| Chest<br />
<br />
|- id="concussive_power"<br />
| {{Hero Shard|Concussive Power}}<br />
| Increases the damage of Concussive Shots by '''4-40%'''.<br />
| 12<br />
| Chaos 1<br />
| {{Valid for Huntress}}<br />
| Helmet<br />
<br />
|- id="crane_stance"<br />
| {{Hero Shard|Crane Stance}}<br />
| Each secondary attack increases the damage of the next primary attack by '''10-90%.''' Stacks up to '''6''' times.<br />
| 20<br />
| Chaos 1<br />
| {{Valid for Monk}}{{Valid for Initiate}}<br />
| Boots<br />
<br />
|- id="critical_strike"<br />
| {{Hero Shard|Critical Strike}}<br />
| Increases your Hero Crit Chance by '''3-10%'''.<br />
| 7<br />
| Chaos 1<br />
| {{Valid for ALL}}<br />
| Gloves<br />
<br />
|- id="full_shell_ahead"<br />
| {{Hero Shard|Full Shell Ahead}}<br />
| Increases movement speed while in Turtle Stance by '''25-525'''.<br />
| 20<br />
| Chaos 1<br />
| {{Valid for Barbarian}}<br />
| Boots<br />
<br />
|- id="fury_speed"<br />
| {{Hero Shard|Fury Speed}}<br />
| Increases projectile speed of Fury by '''0-??%'''.<br />
| 8<br />
| Chaos 1<br />
| {{Valid for Countess}}<br />
| Weapon<br />
<br />
|- id="explosive_blades"<br />
| {{Hero Shard|Explosive Blades}}<br />
| Daggers thrown by Dagger Throw no longer pierce. Daggers now stick to the target and explode after 3 seconds for '''1,500-5,000%''' of Ability Power.<br />
| 20<br />
| Chaos 1<br />
| {{Valid for Mercenary}}<br />
| Gloves<br />
<br />
|- id="haunting"<br />
| {{Hero Shard|Haunting}}<br />
| Primary attacks generate '''1''' ghost stack. At '''10''' stacks you unleash ghosts for '''3''' seconds, each dealing '''10-250%''' of your Ability Power as damage. The effect has a cooldown of '''5''' seconds.<br />
| 20<br />
| Chaos 1<br />
| {{Valid for ALL}}<br />
| Weapon<br />
<br />
|- id="lashing_power"<br />
| {{Hero Shard|Lashing Power}}<br />
| Increases Lash Out damage by '''4-40%'''.<br />
| 12<br />
| Chaos 1<br />
| {{Valid for Mystic}}<br />
| Chest<br />
<br />
|- id="molten_striker"<br />
| {{Hero Shard|Molten Striker}}<br />
| Molten Core deals more impact damage the farther it travels, up to +20-200% more damage.<br />
| 20<br />
| Chaos 1<br />
| {{Valid for Lavamancer}}<br />
| Gloves<br />
<br />
|- id="power_volley"<br />
| {{Hero Shard|Power Volley}}<br />
| Increases the damage of Arcane Volley by '''4-40%'''.<br />
| 12<br />
| Chaos 1<br />
| {{Valid for Apprentice}}<br />
| Weapon<br />
<br />
|- id="shroom_doom"<br />
| {{Hero Shard|Shroom Doom}}<br />
| Damage of Powder Toss while in Corrupt Form increased by '''4-40%'''.<br />
| 12<br />
| Chaos 1<br />
| {{Valid for Dryad}}<br />
| Gloves<br />
<br />
|- id="thundering_call"<br />
| {{Hero Shard|Thundering Call}}<br />
| Increases Call to Madness range by '''4-40%'''.<br />
| 12<br />
| Chaos 1<br />
| {{Valid for Mystic}}<br />
| Weapon<br />
<br />
|- id="withering_fountain"<br />
| {{Hero Shard|Withering Fountain}}<br />
| Abyss Fountain withers enemies inside it reducing the damage they deal by '''2-20%'''.<br />
| 9<br />
| Chaos 1<br />
| {{Valid for AbyssLord}}<br />
| Boots<br />
<br />
|}<br />
<br />
<!-------------------- CHAOS 2 --------------------><br />
<br />
=== Chaos II ===<br />
<br />
[[File:Chaos_2_Shard_Pack_Icon.png| 70px| center]]<br />
<br />
{| class="wikitable sortable" style="width:100%; text-align:center;"<br />
! rowspan="2" style="width:15%; text-align:center;" | Name <br />
! rowspan="2" style="width:45%; text-align:center;" | Effect <br />
! rowspan="2" style="width:5%; text-align:center;" | Upgr. levels <br />
! rowspan="2" style="width:7%; text-align:center;" | Shard Pack<br />
! colspan="2" style="width:31%; text-align:center;" | Valid for<br />
<br />
|- <br />
! style="width:10%;" | Hero<br />
! style="width:3%;" | Slot<br />
<br />
|- id="atomic_capacity"<br />
| {{Defense Shard|Atomic Capacity}}<br />
| This shard gives your Atomic Launcher an additional missile when the shard is upgraded to '''4/8''' and then another at '''8/8'''.<br />
| 8<br />
| Chaos 2<br />
| {{Valid for SeriesEV2}}<br />
| Relic<br />
<br />
|- id="berserk_master"<br />
| {{Defense Shard|Berserk Master}}<br />
| Increases the duration of Direct Command on your Skeletal Orcs by '''1-5''' seconds.<br />
| 8<br />
| Chaos 2<br />
| {{Valid for AbyssLord}}<br />
| Relic<br />
<br />
|- id="blazing_phoenix"<br />
| {{Defense Shard|Blazing Phoenix}}<br />
| Shortly after a Blaze Balloon triggers, a Phoenix emerges dealing '''1000-5000% (5800%)''' Defense Power as magical fire damage.<br />
| 20<br />
| Chaos 2<br />
| {{Valid for Huntress}}<br />
| Relic<br />
<br />
|- id="combined_power"<br />
| {{Defense Shard|Combined Power}}<br />
| Serpent's Coil deals '''25-385%''' Defense Power as magical damage each second when an enemy is also affected by Sand Viper.<br />
| 18<br />
| Chaos 2<br />
| {{Valid for Mystic}}<br />
| Relic<br />
<br />
|- id="defensive_critical_strike"<br />
| {{Defense Shard|Defensive Critical Strike}}<br />
| Increases the Defense Crit Chance of the affected tower by an additional '''2-15%'''.<br />
| 12<br />
| Chaos 2<br />
| {{Valid for ALL}}<br />
| Relic<br />
<br />
|- id="encroaching_flames"<br />
| {{Defense Shard|Encroaching Flames}}<br />
| Flame aura has a '''6-30% (38%)''' chance to deal '''12-104% (135%)''' more damage.<br />
| 12<br />
| Chaos 2<br />
| {{Valid for Monk}}<br />
| Relic<br />
<br />
|- id="frosty_duet"<br />
| {{Defense Shard|Frosty Duet}}<br />
| The Frostbite tower can hit an additional target, but its Range is reduced by '''60-35%.'''<br />
| 10<br />
| Chaos 2<br />
| {{Valid for Apprentice}}<br />
| Relic<br />
<br />
|- id="icefall"<br />
| {{Defense Shard|Icefall}}<br />
| Hailstorm Tower attacks have a '''2-5% (5.8%)''' chance on hit to freeze enemies for 2 seconds.<br />
| 15<br />
| Chaos 2<br />
| {{Valid for Adept}}<br />
| Relic<br />
<br />
|- id="magma_maelstrom"<br />
| {{Defense Shard|Magma Maelstrom}}<br />
| Rate at which Fissures of Embermount generate Molten Power reduced by '''4-40%'''.<br />
| 12<br />
| Chaos 2<br />
| {{Valid for Lavamancer}}<br />
| Relic<br />
<br />
|- id="overcharge"<br />
| {{Defense Shard|Overcharge}}<br />
| Increases the Elvish Artillery Cannon's projectile damage radius by '''16-64% (80%)''', and reduces damage falloff by '''18-42% (50%)'''.<br />
| 12<br />
| Chaos 2<br />
| {{Valid for Mercenary}}<br />
| Relic<br />
<br />
|- id="panic_fire"<br />
| {{Defense Shard|Panic Fire}}<br />
| When the affected tower takes damage, it has a '''5-15% (19%)''' chance to increase it's Attack Rate by '''50%''' for '''1-4 (5.2)''' seconds. Does not work with Auras and Traps.<br />
| 10<br />
| Chaos 2<br />
| {{Valid for ALL}}<br />
| Relic<br />
<br />
|- id="power_bolts"<br />
| {{Defense Shard|Power Bolts}}<br />
| Ballista has a '''4-40% (49.6%)''' chance on hit to deal '''15-60% (72%)''' extra magical damage.<br />
| 15<br />
| Chaos 2<br />
| {{Valid for Squire}}<br />
| Relic<br />
<br />
|- id="press_your_luck"<br />
| {{Defense Shard|Press Your Luck}}<br />
| When the affected tower takes damage, it has a '''5-15% (19%)''' chance to increase it's Critical Hit Chance by '''30%''' for '''1-4 (5.2)''' seconds. Does not work with Auras and Traps.<br />
| 10<br />
| Chaos 2<br />
| {{Valid for ALL}}<br />
| Relic<br />
<br />
|- id="world_tree_mcbufferson"<br />
| {{Defense Shard|World Tree Mcbufferson}}<br />
| Every '''20''' seconds, the world tree places a leafy shield on a blockade within its influence that absorbs '''10-210%''' of the Dryad's Defense Health stat and lasts '''10''' seconds.<br />
| 20<br />
| Chaos 2<br />
| {{Valid for Dryad}}<br />
| Relic<br />
<br />
|- id="batter_up"<br />
| {{Hero Shard|Batter Up}}<br />
| Increases the damage of Molten Core by '''4-40%''' each time it is redirected. Happens '''3''' times.<br />
| 12<br />
| Chaos 2<br />
| {{Valid for Lavamancer}}<br />
| Gloves<br />
<br />
|- id="corruptions_harmony"<br />
| {{Hero Shard|Corruption’s Harmony}}<br />
| Reduces Corruption form’s Celestial Power drain by '''-1''' to '''-3'''.<br />
| 10<br />
| Chaos 2<br />
| {{Valid for Dryad}}<br />
| Chest<br />
<br />
|- id="critical_restoration"<br />
| {{Hero Shard|Critical Restoration}}<br />
| Primary Attack critical hits restore '''1-5''' Broom Power.<br />
| 8<br />
| Chaos 2<br />
| {{Valid for Gunwitch}}<br />
| Weapon<br />
<br />
|- id="dewey_deathimal_system"<br />
| {{Hero Shard|Dewey Deathimal System}}<br />
| Book drop duration is increased '''1-3''' second and the extra damage they take is increased '''5-15%''' while under it's effect.<br />
| 20<br />
| Chaos 2<br />
| {{Valid for Gunwitch}}<br />
| Gloves<br />
<br />
|- id="dragon_stance"<br />
| {{Hero Shard|Dragon Stance}}<br />
| Each melee primary attack increases the damage of the next ranged secondary attack by '''10-90%.''' Stacks up to '''6''' times.<br />
| 20<br />
| Chaos 2<br />
| {{Valid for Monk}}{{Valid for Initiate}}<br />
| Weapon<br />
<br />
|- id="dummies_and_bots"<br />
| {{Hero Shard|Dummies And Bots}}<br />
| The Death From Above ability now spawns '''4''' grav Bots that each deal '''20-220%''' of your Ability as damage in a '''100-500''' radius. These do not count towards the cap on the number of Bots she can hold.<br />
| 20<br />
| Chaos 2<br />
| {{Valid for SeriesEV2}}<br />
| Boots<br />
<br />
|- id="empowered_mark"<br />
| {{Hero Shard|Empowered Mark}}<br />
| Increases the max number of the marked targets this hero may have by '''2-30'''.<br />
| 28<br />
| Chaos 2<br />
| {{Valid for Apprentice}}{{Valid for Adept}}<br />
| Weapon<br />
<br />
|- id="empowered_throw"<br />
| {{Hero Shard|Empowered Throw}}<br />
| Increases the damage of Dagger Throw by '''3-39%'''.<br />
| 12<br />
| Chaos 2<br />
| {{Valid for Mercenary}}<br />
| Gloves<br />
<br />
|- id="frenzy"<br />
| {{Hero Shard|Frenzy}}<br />
| Primary attacks have a '''21-26%''' to increase attack speed by '''5-30%''' for 5 seconds. Can only proc every 7 seconds.<br />
| 10<br />
| Chaos 2<br />
| {{Valid for Mercenary}}<br />
| Weapon<br />
<br />
|- id="fury_restoration"<br />
| {{Hero Shard|Fury Restoration}}<br />
| Restore '''1-??''' mana every time Fury scores a critical hit.<br />
| 8<br />
| Chaos 2<br />
| {{Valid for Countess}}<br />
| Helmet<br />
<br />
|- id="harbingers_slam"<br />
| {{Hero Shard|Harbinger’s Slam}}<br />
| During Provoke, Seismic Slam damage increased by '''130-410%''' of your Ability Power stat.<br />
| 20<br />
| Chaos 2<br />
| {{Valid for Squire}}<br />
| Gloves<br />
<br />
|- id="heroic_charge"<br />
| {{Hero Shard|Heroic Charge}}<br />
| Increases the damage of Valiant Charge by '''3-??%'''.<br />
| 12<br />
| Chaos 2<br />
| {{Valid for Countess}}<br />
| Chest<br />
<br />
|- id="inspiration"<br />
| {{Hero Shard|Inspiration}}<br />
| Reduces the cooldown of your abilities by '''4-40%'''.<br />
| 12<br />
| Chaos 2<br />
| {{Valid for ALL}}<br />
| Helmet<br />
<br />
|- id="piercing"<br />
<br />
|- id="lava_warrior"<br />
| {{Hero Shard|Lava Warrior}}<br />
| Primary Attacks restore '''6-10''' Lava Power.<br />
| 12<br />
| Chaos 2<br />
| {{Valid for Lavamancer}}<br />
| Weapon<br />
<br />
|- id="piercing"<br />
| {{Hero Shard|Piercing}}<br />
| Concussive Shots also fires a piercing shard dealing '''50-350%''' of Ability Power as damage, then explodes dealing '''25-225%''' of Ability Power as unresisted damage.<br />
| 20<br />
| Chaos 2<br />
| {{Valid for Huntress}}<br />
| Weapon<br />
<br />
|- id="power_of_the_knight"<br />
| {{Hero Shard|Power Of The Knight}}<br />
| Increases the damage of Knight of the Abyss by '''4-40%'''.<br />
| 12<br />
| Chaos 2<br />
| {{Valid for AbyssLord}}<br />
| Gloves<br />
<br />
|- id="quake"<br />
| {{Hero Shard|Quake}}<br />
| You have a '''10-30%''' chance when landing to deal '''50-250%''' of your Ability Power as earth damage to nearby enemies.<br />
| 20<br />
| Chaos 2<br />
| {{Valid for ALL}}<br />
| Boots<br />
<br />
|- id="sanctuary"<br />
| {{Hero Shard|Sanctuary}}<br />
| Heroes inside the Arcane Bubble shield heal '''5-15'''% of their health per second during the duration of the bubble.<br />
| 10<br />
| Chaos 2<br />
| {{Valid for Adept}}<br />
| Gloves<br />
<br />
|- id="serpents_appeasement"<br />
| {{Hero Shard|Serpent’s Appeasement}}<br />
| Increases Appeasement gained by '''60-300%'''.<br />
| 12<br />
| Chaos 2<br />
| {{Valid for Mystic}}<br />
| Helmet<br />
<br />
|- id="turtle_power"<br />
| {{Hero Shard|Turtle Power}}<br />
| Increase Damage Protection while in Turtle Stance by '''1%-21%'''.<br />
|?<br />
| Chaos 2<br />
| {{Valid for Barbarian}}<br />
| Boots<br />
<br />
|}<br />
<br />
<!-------------------- CHAOS 3 --------------------><br />
<br />
=== Chaos III ===<br />
<br />
[[File:Chaos_3_Shard_Pack_Icon.png| 70px| center]]<br />
<br />
{| class="wikitable sortable" style="width:100%; text-align:center;"<br />
! rowspan="2" style="width:15%; text-align:center;" | Name <br />
! rowspan="2" style="width:45%; text-align:center;" | Effect <br />
! rowspan="2" style="width:5%; text-align:center;" | Upgr. levels <br />
! rowspan="2" style="width:7%; text-align:center;" | Shard Pack<br />
! colspan="2" style="width:31%; text-align:center;" | Valid for<br />
<br />
|- <br />
! style="width:10%;" | Hero<br />
! style="width:3%;" | Slot<br />
<br />
|- id="boosted_grasp"<br />
| {{Defense Shard|Boosted Grasp}}<br />
| Enemies move at '''90-60% (48%)''' speed when they are within the Boost Aura.<br />
| 10<br />
| Chaos 3<br />
| {{Valid for Monk}}{{Valid for Initiate}}<br />
| Relic<br />
<br />
|- id="deadly_strikes"<br />
| {{Defense Shard|Deadly Strikes}}<br />
| Increases the Defense Range of the affected tower by '''4-40% (52%)'''.<br />
| 12<br />
| Chaos 3<br />
| {{Valid for ALL}}<br />
| Relic<br />
<br />
|- id="drenched"<br />
| {{Defense Shard|Drenched}}<br />
| After your Geyser Trap drenches an enemy, the next source of damages deals an additional '''3-35% (43%)''' damage.<br />
| 16<br />
| Chaos 3<br />
| {{Valid for Huntress}}<br />
| Relic<br />
<br />
|- id="empowered_bolts"<br />
| {{Defense Shard|Empowered Bolts}}<br />
| Ballista has a '''5-30% (40%)''' chance on hit to deal full damage to all targets pierced for the next '''10-40 (52)''' seconds.<br />
| 10<br />
| Chaos 3<br />
| {{Valid for Squire}}<br />
| Relic<br />
<br />
|- id="empowered_frostbite"<br />
| {{Defense Shard|Empowered Frostbite}}<br />
| Frostbite has a '''5-45% (53%)''' chance to freeze the target for '''1-7 (8.2)''' seconds.<br />
| 20<br />
| Chaos 3<br />
| {{Valid for Apprentice}}<br />
| Relic<br />
<br />
|- id="empowering_blasphemy"<br />
| {{Defense Shard|Empowering Blasphemy}}<br />
| Obelisk Hero Stat boost increased to '''10-50% (66%)''' and polymorph duration increased by '''1-6''' seconds.<br />
| 10<br />
| Chaos 3<br />
| {{Valid for Mystic}}<br />
| Relic<br />
<br />
|- id="icy_spiders"<br />
| {{Defense Shard|Icy Spiders}}<br />
| Nether Spiders have a '''6-16(20)%''' chance to spawn a pool of ice on the ground that makes all nearby enemies move at '''90-60(48)%''' speed for 5 seconds. The ice pools last 10 seconds.<br />
| 10 (14)<br />
| Chaos 3<br />
| {{Valid for Mercenary}}<br />
| Relic<br />
<br />
|- id="numerous_reflection"<br />
| {{Defense Shard|Numerous Reflection}}<br />
| Increases the nodes of EV2’s Reflect Beam can sustain by '''1-6 (10)'''.<br />
| 5<br />
| Chaos 3<br />
| {{Valid for SeriesEV2}}<br />
| Relic<br />
<br />
|- id="oil_spill"<br />
| {{Defense Shard|Oil Spill}}<br />
| Gives oil geyser a '''10-30% (38%)''' chance to stun all enemies hit for '''2s'''.<br />
| 10<br />
| Chaos 3<br />
| {{Valid for Lavamancer}}<br />
| Relic<br />
<br />
|- id="powder_shot"<br />
| {{Defense Shard|Powder Shot}}<br />
| Increases the Defense Power of the Flak Cannon by '''2-34%''' and Attunes it to fire damage.<br />
| 16<br />
| Chaos 3<br />
| {{Valid for Countess}}<br />
| Relic<br />
<br />
|- id="rain_of_oil"<br />
| {{Defense Shard|Rain Of Oil}}<br />
| Skeletal Archer's Direct Command now oils enemies, slowing them by '''50%''' for '''2-12''' seconds. If an oiled enemy is hit by fire damage, the oil ignites, dealing '''20-600%''' of its Defense Power in fire damage over '''1-11''' seconds.<br />
| 20<br />
| Chaos 3<br />
| {{Valid for AbyssLord}}<br />
| Relic<br />
<br />
|- id="shielding_guard"<br />
| {{Defense Shard|Shielding Guard}}<br />
| When the affected tower takes damage, it has a '''5-25% (29%)''' chance to gain a shield for '''50-250% (290%)''' of it's Defense Health for '''5''' seconds. Does not work with Auras or Traps.<br />
| 20<br />
| Chaos 3<br />
| {{Valid for ALL}}<br />
| Relic<br />
<br />
|- id="abyss_knights_bargain"<br />
| {{Hero Shard|Abyss Knight’s Bargain}}<br />
| Reduces the mana cost of Knight of the Abyss by '''4-40%'''.<br />
| 12<br />
| Chaos 3<br />
| {{Valid for AbyssLord}}<br />
| Helmet<br />
<br />
|- id="abyss_stone_attunement"<br />
| {{Hero Shard|Abyss Stone Attunement}}<br />
| Reduces the mana cost of Abyss Stone by '''1-15%'''.<br />
| 14<br />
| Chaos 3<br />
| {{Valid for AbyssLord}}<br />
| Boots<br />
<br />
|- id="aerial_mastery"<br />
| {{Hero Shard|Aerial Mastery}}<br />
| Increases Death From Above’s Duration by '''1-6''' seconds.<br />
| 10<br />
| Chaos 3<br />
| {{Valid for SeriesEV2}}<br />
| Boots<br />
<br />
|- id="betsys_curse"<br />
| {{Hero Shard|Betsy’s Curse}}<br />
| Primary attacks leave a curse zone that reduces the damage enemies deal by '''5-25%.''' You can place up to '''3''' zones and each zones lasts '''20-100''' seconds.<br />
| 20<br />
| Chaos 3<br />
| {{Valid for Apprentice}}{{Valid for Adept}}<br />
| Weapon<br />
<br />
|- id="betsys_empowered_lightning"<br />
| {{Hero Shard|Betsy’s Zapper}}<br />
| Every '''8''' seconds, secondary attacks spawn a lightning ball dealing '''125-325%''' Ability Power as storm damage '''2.5''' times per second for '''1''' seconds.<br />
| 20<br />
| Chaos 3<br />
| {{Valid for Monk}}<br />
| Weapon<br />
<br />
|- id="bewitching_hour"<br />
| {{Hero Shard|Bewitching Hour}}<br />
| Each Snipe hit adds '''4-40%''' to the damage of the next Primary Attack hit. Stacks up to '''5''' times.<br />
| 12<br />
| Chaos 3<br />
| {{Valid for Gunwitch}}<br />
| Weapon<br />
<br />
|- id="big_boy"<br />
| {{Hero Shard|Big Boy}}<br />
| The first Grav Bot placed will always be a Big Boy. Big Boy mines do an additional '''100-1100%''' of hero Damage as damage to enemies in double the area.<br />
| 20<br />
| Chaos 3<br />
| {{Valid for SeriesEV2}}<br />
| Gloves<br />
<br />
|- id="bounty"<br />
| {{Hero Shard|Bounty}}<br />
| Restores '''1-6''' mana upon defeating an enemy.<br />
| 20<br />
| Chaos 3<br />
| {{Valid for Mercenary}}<br />
| Helmet<br />
<br />
|- id="cataclysm"<br />
| {{Hero Shard|Cataclysm}}<br />
| Increases Eruption damage by '''4-40%'''.<br />
| 12<br />
| Chaos 3<br />
| {{Valid for Lavamancer}}<br />
| Chest<br />
<br />
|- id="channel"<br />
| {{Hero Shard|Channel}}<br />
| Restores '''1-15''' of your ability resources every '''5''' seconds.<br />
| 14<br />
| Chaos 3<br />
| {{Valid for Apprentice}}{{Valid for Squire}}{{Valid for Huntress}}{{Valid for Monk}}{{Valid for Initiate}}{{Valid for AbyssLord}}{{Valid for Adept}}<br />
| Helmet<br />
<br />
|- id="corruptions_bargain"<br />
| {{Hero Shard|Corruption’s Bargain}}<br />
| When this shard is fully upgraded, Dryad's Blessing costs no celestial power in purification form and costs '''1''' celestial power power per second instead of '''2''' in corruption form.<br />
| 10<br />
| Chaos 3<br />
| {{Valid for Dryad}}<br />
| Chest<br />
<br />
|- id="corruptions_blessing"<br />
| {{Hero Shard|Corruption’s Blessing}}<br />
| Damage of Dryad's Blessing is increase by '''4-40%''' in corrupt form.<br />
| 12<br />
| Chaos 3<br />
| {{Valid for Dryad}}<br />
| Boots<br />
<br />
|- id="echoing_shout"<br />
| {{Hero Shard|Echoing Shout}}<br />
| Increases the duration of Staggering Shout debuffs by 0.5s-4.5s.<br />
| 10<br />
| Chaos 3<br />
| {{Valid for Barbarian}}<br />
| Helmet<br />
<br />
|- id="fight_me_not"<br />
| {{Hero Shard|Fight Me Not}}<br />
| Defenses will deal '''5-25%''' more damage to enemies targeting the Squire.<br />
| 20<br />
| Chaos 3<br />
| {{Valid for Squire}}<br />
| Chest<br />
<br />
|- id="jackpot"<br />
| {{Hero Shard|Jackpot}}<br />
| You have a '''2-10%''' chance when picking up gold to quadruple the amount.<br />
| 8<br />
| Chaos 3<br />
| {{Valid for ALL}}<br />
| Chest<br />
<br />
|- id="lava_floor"<br />
| {{Hero Shard|Lava Floor}}<br />
| Eruption spawns a lava field dealing '''150-1150%''' Ability Power as Fire magic damage each second for '''5s'''.<br />
| 20<br />
| Chaos 3<br />
| {{Valid for Lavamancer}}<br />
| Weapon<br />
<br />
|- id="lingering_poison"<br />
| {{Hero Shard|Lingering Poison}}<br />
| Daggers thrown by Dagger Throw now poison the target for '''100-800%''' of Ability Power for '''1.2-5.2''' seconds.<br />
| 20<br />
| Chaos 3<br />
| {{Valid for Mercenary}}<br />
| Gloves<br />
<br />
|- id="oil_slick"<br />
| {{Hero Shard|Oil Slick}}<br />
| Increases the duration of oil flask by '''1-9%'''.<br />
| 8<br />
| Chaos 3<br />
| {{Valid for Huntress}}<br />
| Gloves<br />
<br />
|- id="overwhelm"<br />
| {{Hero Shard|Overwhelm}}<br />
| Your primary attacks have a '''7-15%''' chance to stun enemies for '''1-3''' seconds.<br />
| 8<br />
| Chaos 3<br />
| {{Valid for ALL}}<br />
| Weapon<br />
<br />
|- id="overwhelming_buster"<br />
| {{Hero Shard|Overwhelming Buster}}<br />
| Adds '''0.5-4.5s''' to Blunder Broom Buster duration.<br />
| 8<br />
| Chaos 3<br />
| {{Valid for Gunwitch}}<br />
| Weapon<br />
<br />
|- id="thunderwave"<br />
| {{Hero Shard|Thunderwave}}<br />
| Arc Lightning deals '''X-1250%''' Ability Power as damage to all enemies around you.<br />
| 20<br />
| Chaos 3<br />
| {{Valid for Adept}}<br />
| Chest<br />
<br />
|- id="tormented_power"<br />
| {{Hero Shard|Tormented Power}}<br />
| Increases Dark Torment damage by '''4-40%'''.<br />
| 12<br />
| Chaos 3<br />
| {{Valid for Mystic}}<br />
| Gloves<br />
<br />
|}<br />
<br />
<!-------------------- CHAOS 4 --------------------><br />
<br />
=== Chaos IV ===<br />
<br />
[[File:Chaos_4_Shard_Pack_Icon.png| 70px| center]]<br />
<br />
{| class="wikitable sortable" style="width:100%; text-align:center;"<br />
! rowspan="2" style="width:15%; text-align:center;" | Name <br />
! rowspan="2" style="width:45%; text-align:center;" | Effect <br />
! rowspan="2" style="width:5%; text-align:center;" | Upgr. levels <br />
! rowspan="2" style="width:7%; text-align:center;" | Shard Pack<br />
! colspan="2" style="width:31%; text-align:center;" | Valid for<br />
<br />
|- <br />
! style="width:10%;" | Hero<br />
! style="width:3%;" | Slot<br />
<br />
|- id="critical_allocation"<br />
| {{Defense Shard|Critical Allocation}}<br />
| Increases the defense Crit damage of the Elvish Artillery Cannon by '''30-46% (50%)''' and Crit Chance by '''5-21% (25%)''' but lowers the towers range by 25%.<br />
| 16<br />
| Chaos 4<br />
| {{Valid for Mercenary}}<br />
| Relic<br />
<br />
|- id="defense_rate"<br />
| {{Defense Shard|Defense Rate}}<br />
| Increases the Attack Rate of the affected tower by '''9-33% (41%)'''.<br />
| 12<br />
| Chaos 4<br />
| {{Valid for ALL}}<br />
| Relic<br />
<br />
|- id="earth_toss"<br />
| {{Defense Shard|Earth Toss}}<br />
| Earthshatter tower gains '''100-280 (320)''' Damage Radius and has a '''28-100% (100%)''' chance on hit to knock targets into the air.<br />
| 18<br />
| Chaos 4<br />
| {{Valid for Apprentice}}{{Valid for Adept}}<br />
| Relic<br />
<br />
|- id="empowering_aura"<br />
| {{Defense Shard|Empowering Aura}}<br />
| Flame Aura and Water Aura increase the Hero Damage and Ability Power of heroes standing inside them by '''5-25% (29%)'''.<br />
| 20<br />
| Chaos 4<br />
| {{Valid for Monk}}{{Valid for Initiate}}<br />
| Relic<br />
<br />
|- id="explosive_surprise"<br />
| {{Defense Shard|Explosive Surprise}}<br />
| Geyser Trap has a '''10-50%''' chance to fire an exploding shard dealing '''200-220% (224%)''' of Defense Damage as damage in an area.<br />
| 20<br />
| Chaos 4<br />
| {{Valid for Huntress}}<br />
| Relic<br />
<br />
|- id="lasting_conflagration"<br />
| {{Defense Shard|Lasting Conflagration}}<br />
| Increases Elder Dragon burn duration by '''1-??''' seconds.<br />
| 8<br />
| Chaos 4<br />
| {{Valid for Countess}}<br />
| Relic<br />
<br />
|- id="lateral_blast"<br />
| {{Defense Shard|Lateral Blast}}<br />
| Volcano attacks spawn three random meteors that drop nearby, each dealing '''50%-120% (134%)''' Defense Damage as magical Fire damage.<br />
| 20<br />
| Chaos 4<br />
| {{Valid for Lavamancer}}<br />
| Relic<br />
<br />
|- id="plated_armor"<br />
| {{Defense Shard|Plated Armor}}<br />
| Imbues the Royal Guard's armor, making enemy projectiles deal '''76-40(28)%''' of their original damage.<br />
| 12 (16)<br />
| Chaos 4<br />
| {{Valid for Mercenary}}<br />
| Relic<br />
<br />
|- id="power_transfer"<br />
| {{Defense Shard|Power Transfer}}<br />
| Increases the Defense Crit Chance of the affected tower by '''2-30% (38%)''' and reduces the Defense Power by 10%.<br />
| 14<br />
| Chaos 4<br />
| {{Valid for ALL}}<br />
| Relic<br />
<br />
|- id="puncturing_bolts"<br />
| {{Defense Shard|Puncturing Bolts}}<br />
| Ballista can now pierce an additional '''1-4 (6)''' targets.<br />
| 6<br />
| Chaos 4<br />
| {{Valid for Squire}}<br />
| Relic<br />
<br />
|- id="sandstorm_warrior"<br />
| {{Defense Shard|Sandstorm Warrior}}<br />
| The Snaking Sands sandstorm increases Hero Damage and Ability Power by '''1-25% (33%)''' for '''1-25 (33)''' seconds.<br />
| 12<br />
| Chaos 4<br />
| {{Valid for Mystic}}<br />
| Relic<br />
<br />
|- id="abyssal_mandate"<br />
| {{Hero Shard|Abyssal Mandate}}<br />
| Reduces the mana cost of Direct Command by '''4-40%'''.<br />
| 12<br />
| Chaos 4<br />
| {{Valid for AbyssLord}}<br />
| Chest<br />
<br />
|- id="arc_shielding"<br />
| {{Hero Shard|Arc Shielding}}<br />
| Arc Lightning places a shield on you lasting 20 seconds and absorbing '''180-780%''' Ability Power of damage. Enemies that hit the shield are damaged for a total of '''200-1000%''' of your Ability Power over 3 seconds.<br />
| 20<br />
| Chaos 4<br />
| {{Valid for Adept}}<br />
| Helmet<br />
<br />
|- id="beacon_of_the_storm"<br />
| {{Hero Shard|Beacon Of The Storm}}<br />
| Once per second your primary attack spawns a lightning ball that deals '''10-50%''' of your Hero Damage as storm damage. Bounces up to '''3''' times.<br />
| 20<br />
| Chaos 4<br />
| {{Valid for ALL}}<br />
| Gloves<br />
<br />
|- id="betsys_empowered_beam"<br />
| {{Hero Shard|Betsy’s Empowered Beam}}<br />
| Primary attacks fire a piercing sonic projectile that deals '''105-150%''' Hero Damage as magical damage.<br />
| 15<br />
| Chaos 4<br />
| {{Valid for Squire}}<br />
| Weapon<br />
<br />
|- id="call_of_the_kobold"<br />
| {{Hero Shard|Call Of The Kobold}}<br />
| Defeating an enemy grants a charge. Secondary attacks consume charges and shoots a firework at your target for '''20%-320%''' of your ability power.<br />
| 20<br />
| Chaos 4<br />
| {{Valid for Monk}}{{Valid for Initiate}}<br />
| Weapon<br />
<br />
|- id="caustic_oil"<br />
| {{Hero Shard|Caustic Oil}}<br />
| Increases the damage of Oil Flask by '''4-40%'''.<br />
| 12<br />
| Chaos 4<br />
| {{Valid for Huntress}}<br />
| Gloves<br />
<br />
|- id="celestial_attunement"<br />
| {{Hero Shard|Celestial Attunement}}<br />
| The dryad can hold '''1-4''' more stacks of starfall.<br />
| 6<br />
| Chaos 4<br />
| {{Valid for Dryad}}<br />
| Helmet<br />
<br />
|- id="charge_blast_v2"<br />
| {{Hero Shard|Charge Blast V2}}<br />
| Reduces the cost of EV2’s secondary attacks by '''5-95%'''.<br />
| 18<br />
| Chaos 4<br />
| {{Valid for SeriesEV2}}<br />
| Weapon<br />
<br />
|- id="darkest_syphon"<br />
| {{Hero Shard|Darkest Syphon}}<br />
| Increases the angle of Dark Syphon by '''3-30'''.<br />
| 9<br />
| Chaos 4<br />
| {{Valid for AbyssLord}}<br />
| Chest<br />
<br />
|- id="draining_strikes"<br />
| {{Hero Shard|Draining Strikes}}<br />
| Increase the healing from Siphon Stance by '''5%-25%'''.<br />
|?<br />
| Chaos 4<br />
| {{Valid for Barbarian}}<br />
| Helmet<br />
<br />
|- id="electric_retribution"<br />
| {{Hero Shard|Electric Retribution}}<br />
| When you take damage, you have a '''2-25%''' chance of dealing '''125-450%''' of your Armour as storm damage to your attacker.<br />
| 20<br />
| Chaos 4<br />
| {{Valid for ALL}}<br />
| Helmet<br />
<br />
|- id="enduring_drop"<br />
| {{Hero Shard|Enduring Drop}}<br />
| Increases Book Drop duration by '''0.5-7.5s'''.<br />
| 14<br />
| Chaos 4<br />
| {{Valid for Gunwitch}}<br />
| Helmet<br />
<br />
|- id="enduring_lash"<br />
| {{Hero Shard|Enduring Lash}}<br />
| Increases Lash Out poison duration by '''0.5-4.5''' s.<br />
| 8<br />
| Chaos 4<br />
| {{Valid for Mystic}}<br />
| Weapon<br />
<br />
|- id="fan_of_knights"<br />
| {{Hero Shard|Fan Of Knights}}<br />
| Skeletal Knight also fires two additional Knights that deal '''20-500%''' of your Ability Power in damage.<br />
| 20<br />
| Chaos 4<br />
| {{Valid for AbyssLord}}<br />
| Gloves<br />
<br />
|- id="follow_through"<br />
| {{Hero Shard|Follow Through}}<br />
| Increases the damage of Sweeping Strikes by '''3-39%'''.<br />
| 12<br />
| Chaos 4<br />
| {{Valid for Mercenary}}<br />
| Boots<br />
<br />
|- id="freeze_buster"<br />
| {{Hero Shard|Freeze Buster}}<br />
| Blunder Broom Buster has a '''1-5%''' chance to also freeze enemies for '''1-4s''', allowing them to be shattered by Crushing damage.<br />
| 10<br />
| Chaos 4<br />
| {{Valid for Gunwitch}}<br />
| Weapon<br />
<br />
|- id="frozen_core"<br />
| {{Hero Shard|Frozen Core}}<br />
| Increases Ice Needle damage by '''4-40%'''.<br />
| 12<br />
| Chaos 4<br />
| {{Valid for Gunwitch}}<br />
| Helmet<br />
<br />
|- id="hemolytic_poison"<br />
| {{Hero Shard|Hemolytic Poison}}<br />
| Lashout cooldown increased to '''200-160%''' of what it was but allows it to stack '''0-2''' times and increases its duration by '''3-7''' seconds.<br />
| 20<br />
| Chaos 4<br />
| {{Valid for Mystic}}<br />
| Weapon<br />
<br />
|- id="holy_empowerment"<br />
| {{Hero Shard|Holy Empowerment}}<br />
| Increases damage by '''5-??%''' while Holy Fire is active.<br />
| 12<br />
| Chaos 4<br />
| {{Valid for Countess}}<br />
| Gloves<br />
<br />
|- id="inspiring_strikes"<br />
| {{Hero Shard|Inspiring Strikes}}<br />
| Primary attacks reduce the cooldown of your abilities by '''-0.1-0.3''' seconds.<br />
| 4<br />
| Chaos 4<br />
| {{Valid for ALL}}<br />
| Weapon<br />
<br />
|- id="insulated_decoy"<br />
| {{Hero Shard|Insulated Decoy}}<br />
| Decreases heat generated from Death from Above by '''4-40%'''.<br />
| 12<br />
| Chaos 4<br />
| {{Valid for SeriesEV2}}<br />
| Boots<br />
<br />
|- id="lets_rock"<br />
| {{Hero Shard|Let’s Rock}}<br />
| Activating Harden/Inflame gives the Lavamancer a shield lasting for '''6-30''' seconds that absorbs '''20-140%''' Hero Health incoming damage.<br />
| 12<br />
| Chaos 4<br />
| {{Valid for Lavamancer}}<br />
| Chest<br />
<br />
|- id="manabombs_aid"<br />
| {{Hero Shard|Manabomb’s Aid}}<br />
| Manabomb places a shield on you that lasts '''20''' seconds that absorbs '''150-750%''' of your Ability Power Stat. Enemies that hit the shield are burned for a total of '''150-550%''' of your Ability Power over '''3''' seconds.<br />
| 20<br />
| Chaos 4<br />
| {{Valid for Apprentice}}<br />
| Weapon<br />
<br />
|- id="marking_bubble"<br />
| {{Hero Shard|Marking Bubble}}<br />
| Arcane Bubble will place a Mark on all enemies in the initial spawn area and increases Mark count '''1-6'''.<br />
| 5<br />
| Chaos 4<br />
| {{Valid for Adept}}<br />
| Boots<br />
<br />
|- id="mine_blast_radius"<br />
| {{Hero Shard|Mine Blast Radius}}<br />
| Anti Gravity Bots damage radius increased by '''4-40%'''.<br />
| 12<br />
| Chaos 4<br />
| {{Valid for SeriesEV2}}<br />
| Chest<br />
<br />
|- id="piercing_power"<br />
| {{Hero Shard|Piercing Power}}<br />
| Increases the damage of Piercing Shot by '''4-40%'''.<br />
| 12<br />
| Chaos 4<br />
| {{Valid for Huntress}}<br />
| Chest<br />
<br />
|- id="shroom_bloom"<br />
| {{Hero Shard|Shroom Bloom}}<br />
| The mushrooms created by Powder Toss last '''1-6''' seconds longer.<br />
| 10<br />
| Chaos 4<br />
| {{Valid for Dryad}}<br />
| Gloves<br />
<br />
|- id="shroom_gloom"<br />
| {{Hero Shard|Shroom Gloom}}<br />
| Slow intensity of Powder Toss in Purification Form increased by '''4-40%'''.<br />
| 12<br />
| Chaos 4<br />
| {{Valid for Dryad}}<br />
| Gloves<br />
<br />
|- id="smashing_fists"<br />
| {{Hero Shard|Smashing Fists}}<br />
| Pole Smash or Chi Stomp spawns a Fist dealing '''20-220%''' Ability Power as damage. After a short delay, another Fist emerges dealing '''20-420%''' Ability Power as damage.<br />
| 20<br />
| Chaos 4<br />
| {{Valid for Monk}}{{Valid for Initiate}}<br />
| Weapon<br />
<br />
|}<br />
<br />
<!-------------------- CHAOS 5 --------------------><br />
<br />
=== Chaos V ===<br />
<br />
[[File:Chaos_5_Shard_Pack_Icon.png| 70px| center]]<br />
<br />
{| class="wikitable sortable" style="width:100%; text-align:center;"<br />
! rowspan="2" style="width:15%; text-align:center;" | Name <br />
! rowspan="2" style="width:45%; text-align:center;" | Effect <br />
! rowspan="2" style="width:5%; text-align:center;" | Upgr. levels <br />
! rowspan="2" style="width:7%; text-align:center;" | Shard Pack<br />
! colspan="2" style="width:31%; text-align:center;" | Valid for<br />
<br />
|- <br />
! style="width:10%;" | Hero<br />
! style="width:3%;" | Slot<br />
<br />
|- id="boosted_blockade"<br />
| {{Defense Shard|Boosted Blockade}}<br />
| Boost Aura increases blockade health by '''2-20% (26%)'''.<br />
| 12<br />
| Chaos 5<br />
| {{Valid for Monk}}{{Valid for Initiate}}<br />
| Relic<br />
<br />
|- id="cthulus_influence"<br />
| {{Defense Shard|Cthulu’s Influence}}<br />
| While under the effects of corruption, Angry Nimbus has a '''3-27%''' chance to charm enemies for '''1-7''' seconds.<br />
| 12<br />
| Chaos 5<br />
| {{Valid for Dryad}}<br />
| Relic<br />
<br />
|- id="earthen_guard"<br />
| {{Defense Shard|Earthen Guard}}<br />
| Imbues the Royal Guard's shield with earth magic that has a '''8-18% (20%)''' chance on dealing damage to unleash a fissure, dealing '''200-1800% (2120%)''' of Defense Health as Earth Damage.<br />
| 20<br />
| Chaos 5<br />
| {{Valid for Mercenary}}<br />
| Relic<br />
<br />
|- id="explosive_arrows"<br />
| {{Defense Shard|Explosive Arrows}}<br />
| Skeletal Archers have a '''15-30%''' chance on hit to fire an explosive arrow dealing an additional '''1-25% (30%)''' of Defense Damage in small radius.<br />
| 20<br />
| Chaos 5<br />
| {{Valid for AbyssLord}}<br />
| Relic<br />
<br />
|- id="explosive_guard"<br />
| {{Defense Shard|Explosive Guard}}<br />
| When the affected tower takes damage, it has '''3-35% (42.6%)''' chance to trigger an explosion and deal '''140-500% (580%)''' of its Defense Health as damage to nearby enemies. Does not work with Auras or Traps. This does not destroy the tower.<br />
| 18<br />
| Chaos 5<br />
| {{Valid for ALL}}<br />
| Relic<br />
<br />
|- id="explosive_poison"<br />
| {{Defense Shard|Explosive Poison}}<br />
| If an enemy poisoned by the Poison Dart Tower is killed , it detonates dealing '''10%-150% (178%)''' of the Defense Power stat as damage in a small area around the enemy.<br />
| 20<br />
| Chaos 5<br />
| {{Valid for Huntress}}<br />
| Relic<br />
<br />
|- id="fire_for_effect"<br />
| {{Defense Shard|Fire For Effect}}<br />
| Your explosive Trap has a '''15-45% (51%)''' chance to detonate twice without consuming an additional charge.<br />
| 20<br />
| Chaos 5<br />
| {{Valid for Huntress}}<br />
| Relic<br />
<br />
|- id="flare_up"<br />
| {{Defense Shard|Flare-Up}}<br />
| Elder Dragon has a '''5-??%''' chance to deal '''12-??%''' more damage.<br />
| 12<br />
| Chaos 5<br />
| {{Valid for Countess}}<br />
| Relic<br />
<br />
|- id="frosty_beams"<br />
| {{Defense Shard|Frosty Beams}}<br />
| '''15-25% (27%)''' chance for Proton Node to freeze all enemies it touches for '''1-2 (2.2)''' seconds.<br />
| 20<br />
| Chaos 5<br />
| {{Valid for SeriesEV2}}<br />
| Relic<br />
<br />
|- id="frosty_bind"<br />
| {{Defense Shard|Frosty Bind}}<br />
| Frostbite slow strength increased by '''4-10% (12%)'''.<br />
| 12<br />
| Chaos 5<br />
| {{Valid for Apprentice}}<br />
| Relic<br />
<br />
|- id="heavy_cannonball"<br />
| {{Defense Shard|Heavy Cannonball}}<br />
| Cannonball tower has a '''2-45% (54%)''' chance to spawn a rolling cannonball that pierces up to '''2-10 (10)''' target(s) dealing '''1-28% (34%)''' of Defense Damage as Physical Damage.<br />
| 20<br />
| Chaos 5<br />
| {{Valid for Squire}}<br />
| Relic<br />
<br />
|- id="split_vipers"<br />
| {{Defense Shard|Split Vipers}}<br />
| Sand Viper may target up to '''1-2''' additional enemies, but has '''40-20%''' less Defense Power and does not ramp-up damage.<br />
| 10<br />
| Chaos 5<br />
| {{Valid for Mystic}}<br />
| Relic<br />
<br />
|- id="vampiric_empowerment"<br />
| {{Defense Shard|Vampiric Empowerment}}<br />
| Increases the Defense Power of the affected tower by '''4-60% (76%)''' of its Defense Health.<br />
| 14<br />
| Chaos 5<br />
| {{Valid for ALL}}<br />
| Relic<br />
<br />
|- id="volcanic_shock"<br />
| {{Defense Shard|Volcanic Shock}}<br />
| Volcano has a '''2-26% (34%)''' chance to stun all enemies hit for '''1-2.8s (3.4s)'''.<br />
| 12<br />
| Chaos 5<br />
| {{Valid for Lavamancer}}<br />
| Relic<br />
<br />
|- id="anti_air"<br />
| {{Hero Shard|Anti Air}}<br />
| Deals '''4-40%''' additional damage to flying enemies.<br />
| 12<br />
| Chaos 5<br />
| {{Valid for ALL}}<br />
| Weapon<br />
<br />
|- id="betsy_cluster_nades"<br />
| {{Hero Shard|Betsy Cluster Nades}}<br />
| When attacking flying enemies, you have a '''10-50%''' chance on hit to drop a bomb beneath them that deals '''110-310%''' of your Ability Power stat an Damage in a small area.<br />
| 20<br />
| Chaos 5<br />
| {{Valid for ALL}}<br />
| Weapon<br />
<br />
|- id="burning_strikes"<br />
| {{Hero Shard|Burning Strikes}}<br />
| 2-20% chance on hit to burn target for '''20-180%''' of your Hero Damage stat as magical fire damage each second for '''1-5''' seconds.<br />
| 20<br />
| Chaos 5<br />
| {{Valid for ALL}}<br />
| Weapon<br />
<br />
|- id="chi_burst"<br />
| {{Hero Shard|Chi Burst}}<br />
| Increases Talisman of Empowerment's Critical Damage boost by '''2-20%'''.<br />
| 12<br />
| Chaos 5<br />
| {{Valid for Initiate}}<br />
| Helmet<br />
<br />
|- id="corruptions_embrace"<br />
| {{Hero Shard|Corruption’s Embrace}}<br />
| Starfall damage is increased by '''4-40%''' in corrupt form.<br />
| 12<br />
| Chaos 5<br />
| {{Valid for Dryad}}<br />
| Helmet<br />
<br />
|- id="debilitating_madness"<br />
| {{Hero Shard|Debilitating Madness}}<br />
| Call to Madness increase the target's damage taken by '''3-45%'''.<br />
| 14<br />
| Chaos 5<br />
| {{Valid for Mystic}}<br />
| Gloves<br />
<br />
|- id="drenching_broomnado"<br />
| {{Hero Shard|Drenching Broomnado}}<br />
| Broom Nado damage increased by '''4-40%''' and its hits have '''1-25%''' chance to drench enemies and slow them by '''30%''' for '''1-5''' seconds.<br />
| 12<br />
| Chaos 5<br />
| {{Valid for Gunwitch}}<br />
| Chest<br />
<br />
|- id="empowered_beam"<br />
| {{Hero Shard|Empowered Beam}}<br />
| After the Sword Beam collides with '''5''' targets, it spawns an additional Sword Beam that travels in the same direction as the first dealing '''125-425%''' of your Ability Power stat as damage to each target hit. After colliding with '''5''' targets it returns to the Squire dealing '''125-425%''' of your Ability Power stat as damage in an area around Squire.<br />
| 20<br />
| Chaos 5<br />
| {{Valid for Squire}}<br />
| Weapon<br />
<br />
|- id="enduring_provocation"<br />
| {{Hero Shard|Enduring Provocation}}<br />
| Provoke lasts an additional '''0.5-7.5''' seconds.<br />
| 14<br />
| Chaos 5<br />
| {{Valid for Squire}}<br />
| Shield<br />
<br />
|- id="flaming_knight"<br />
| {{Hero Shard|Flaming Knight}}<br />
| Knight of the Abyss is now imbued with fire, causing enemies hit to burn for '''50-500%''' of your Ability Power in fire damage over '''5''' seconds.<br />
| 18<br />
| Chaos 5<br />
| {{Valid for AbyssLord}}<br />
| Weapon<br />
<br />
|- id="heroic_power"<br />
| {{Hero Shard|Heroic Power}}<br />
| Increases Heroic Wave’s hero damage boost by '''4-40%'''.<br />
| 12<br />
| Chaos 5<br />
| {{Valid for Monk}}<br />
| Chest<br />
<br />
|- id="inferno"<br />
| {{Hero Shard|Inferno}}<br />
| Increases the damage of Flame Surge by '''4-??%'''.<br />
| 12<br />
| Chaos 5<br />
| {{Valid for Countess}}<br />
| Gloves<br />
<br />
|- id="madness_embrace"<br />
| {{Hero Shard|Madness’ Embrace}}<br />
| Increases Call to Madness duration by '''0.5-7.5s'''.<br />
| 14<br />
| Chaos 5<br />
| {{Valid for Mystic}}<br />
| Weapon<br />
<br />
|- id="maelstrom"<br />
| {{Hero Shard|Maelstrom}}<br />
| While Lightning Stance is active, the Barbarian's attacks have a '''5%-25%''' chance to drench enemies, stunning them for '''1.5s-3.5s.'''<br />
|?<br />
| Chaos 5<br />
| {{Valid for Barbarian}}<br />
| Weapon<br />
<br />
|- id="mana_leech"<br />
| {{Hero Shard|Mana Leech}}<br />
| Dark Syphon drains '''4-40%''' additional mana.<br />
| 12<br />
| Chaos 5<br />
| {{Valid for AbyssLord}}<br />
| Gloves<br />
<br />
|- id="manabomb_power"<br />
| {{Hero Shard|Manabomb Power}}<br />
| Increases the damage of Manabomb by '''4-40%'''.<br />
| 12<br />
| Chaos 5<br />
| {{Valid for Apprentice}}<br />
| Gloves<br />
<br />
|- id="meteor_rain"<br />
| {{Hero Shard|Meteor Rain}}<br />
| Manabomb opens a portal overhead that spawns meteor that deal '''30-550%''' of your Ability Power stat as damage to enemies they affect.<br />
| 20<br />
| Chaos 5<br />
| {{Valid for Apprentice}}<br />
| Weapon<br />
<br />
|- id="mine_blast_damage"<br />
| {{Hero Shard|Mine Blast Damage}}<br />
| Anti-Gravity Bot damage increased by '''3-39%'''.<br />
| 12<br />
| Chaos 5<br />
| {{Valid for SeriesEV2}}<br />
| Weapon<br />
<br />
|- id="mine_heat_compensator"<br />
| {{Hero Shard|Mine Heat Compensator}}<br />
| The cost of EV2’s Anti Gravity Bots is reduced by '''4-40%'''.<br />
| 12<br />
| Chaos 5<br />
| {{Valid for SeriesEV2}}<br />
| Chest<br />
<br />
|- id="molten_charge_power"<br />
| {{Hero Shard|Molten Charge Power}}<br />
| Increases Molten Charge damage by '''4-40%'''.<br />
| 12<br />
| Chaos 5<br />
| {{Valid for Lavamancer}}<br />
| Weapon<br />
<br />
|- id="molten_stun"<br />
| {{Hero Shard|Molten Stun}}<br />
| Increases Molten Charge stun duration by '''0.5-4.5s'''.<br />
| 8<br />
| Chaos 5<br />
| {{Valid for Lavamancer}}<br />
| Weapon<br />
<br />
|- id="one_with_chi"<br />
| {{Hero Shard|One With Chi}}<br />
| Increases the damage of Chi Blast by '''4-40%'''.<br />
| 12<br />
| Chaos 5<br />
| {{Valid for Monk}}<br />
| Gloves<br />
<br />
|- id="poison_leaves"<br />
| {{Hero Shard|Poison Leaves}}<br />
| Dryad’s poison attacks deal '''2-20%''' more damage.<br />
| 12<br />
| Chaos 5<br />
| {{Valid for Dryad}}<br />
| Weapon<br />
<br />
|- id="read_or_die"<br />
| {{Hero Shard|Read Or Die}}<br />
| Scatter Sweep and Broom Vault have an '''1-21%''' chance to transmogrify enemies into books for '''3s'''. Transmogrified enemies take increased damage.<br />
| 10<br />
| Chaos 5<br />
| {{Valid for Gunwitch}}<br />
| Gloves<br />
<br />
|- id="scatter_power"<br />
| {{Hero Shard|Scatter Power}}<br />
| Increases Scatter Sweep damage by '''4-40%'''.<br />
| 12<br />
| Chaos 5<br />
| {{Valid for Gunwitch}}<br />
| Chest<br />
<br />
|- id="talon_strike"<br />
| {{Hero Shard|Talon Strike}}<br />
| Hawk Strike now stuns for '''2s-4.5'''.<br />
|?<br />
| Chaos 5<br />
| {{Valid for Barbarian}}<br />
| Weapon<br />
<br />
|- id="thunderbolts_and_lightning"<br />
| {{Hero Shard|Thunderbolts and Lightning}}<br />
| Increases the damage of Arc Lightning by '''4-40%'''.<br />
| 12<br />
| Chaos 5<br />
| {{Valid for Adept}}<br />
| Weapon<br />
<br />
|}<br />
<br />
<!-------------------- CHAOS 6 --------------------><br />
<br />
=== Chaos VI ===<br />
<br />
[[File:Chaos_6_Shard_Pack_Icon.png| 70px| center]]<br />
<br />
{| class="wikitable sortable" style="width:100%; text-align:center;"<br />
! rowspan="2" style="width:15%; text-align:center;" | Name <br />
! rowspan="2" style="width:45%; text-align:center;" | Effect <br />
! rowspan="2" style="width:5%; text-align:center;" | Upgr. levels <br />
! rowspan="2" style="width:7%; text-align:center;" | Shard Pack<br />
! colspan="2" style="width:31%; text-align:center;" | Valid for<br />
<br />
|- <br />
! style="width:10%;" | Hero<br />
! style="width:3%;" | Slot<br />
<br />
|- id="boosted_beam"<br />
| {{Defense Shard|Boosted Beam}}<br />
| Increases the power of the Buff Beam by '''22-39%'''.<br />
| 18<br />
| Chaos 6<br />
| {{Valid for SeriesEV2}}<br />
| Relic<br />
<br />
|- id="boosted_power"<br />
| {{Defense Shard|Boosted Power}}<br />
| Increases the power of the Boost Aura by '''2-20% (24%)'''.<br />
| 18<br />
| Chaos 6<br />
| {{Valid for Monk}}<br />
| Relic<br />
<br />
|- id="colossal_fissure"<br />
| {{Defense Shard|Colossal Fissure}}<br />
| Your Colossus' Direct Command now rips the earth unleashing a fissure that lingers and deals '''50-2050% (2450%)''' of your Ability Power in damage over '''6''' seconds, but increases the mana cost of Direct Command by '''30-70%.''' Usable once every '''60''' seconds.<br />
| 20<br />
| Chaos 6<br />
| {{Valid for AbyssLord}}<br />
| Relic<br />
<br />
|- id="dragon_flare"<br />
| {{Defense Shard|Dragon Flare}}<br />
| Increases the projectile damage radius of Dragons Nest dragons by '''16-64% (80%)''', and reduces damage falloff by '''18-42% (50%)'''.<br />
| 12<br />
| Chaos 6<br />
| {{Valid for Countess}}<br />
| Relic<br />
<br />
|- id="enhanced_poison"<br />
| {{Defense Shard|Enhanced Poison}}<br />
| Increases the rate of the Poison Dart Tower's poison by '''4-40% (52%)'''.<br />
| 12<br />
| Chaos 6<br />
| {{Valid for Huntress}}<br />
| Relic<br />
<br />
|- id="flaming_death"<br />
| {{Defense Shard|Flaming Death}}<br />
| EV2’s mega death laser sets enemies it hits on fire dealing '''50-2050% (2450%)''' of EV2’s Ability Power stat as damage over '''10''' seconds.<br />
| 20<br />
| Chaos 6<br />
| {{Valid for SeriesEV2}}<br />
| Relic<br />
<br />
|- id="frosty_power"<br />
| {{Defense Shard|Frosty Power}}<br />
| Frostbite tower passes '''9-29% (34%)''' of its Defense Power stat to defenses within its frost aura.<br />
| 20<br />
| Chaos 6<br />
| {{Valid for Apprentice}}<br />
| Relic<br />
<br />
|- id="health_pylon"<br />
| {{Defense Shard|Health Pylon}}<br />
| Increases the Defense Health of nearby defenses to '''102-130% (135.6%).''' Does not buff the Tower that equips this shard.<br />
| 20<br />
| Chaos 6<br />
| {{Valid for ALL}}<br />
| Relic<br />
<br />
|- id="mark_targets"<br />
| {{Defense Shard|Mark Targets}}<br />
| This defense has a '''5-45%''' chance to place an Apprentice Mark on its target.<br />
| 20<br />
| Chaos 6<br />
| {{Valid for Apprentice}}{{Valid for Adept}}<br />
| Relic<br />
<br />
|- id="megarock"<br />
| {{Defense Shard|Megarock}}<br />
| Volcano launches a huge rock dealing '''100%-220% (244%)''' Defense Damage once every '''5''' volleys.<br />
| 20<br />
| Chaos 6<br />
| {{Valid for Lavamancer}}<br />
| Relic<br />
<br />
|- id="serpent_gods_protection"<br />
| {{Defense Shard|Serpent God’s Protection}}<br />
| Towers and Blockades near the Obelisk take '''-1%''' to '''-10% (-14%)''' damage.<br />
| 9<br />
| Chaos 6<br />
| {{Valid for Mystic}}<br />
| Relic<br />
<br />
|- id="sharpened_spikes"<br />
| {{Defense Shard|Sharpened Spikes}}<br />
| Blockade has a '''2-30% (38%)''' chance to stun enemies hit for '''1-3''' seconds.<br />
| 14<br />
| Chaos 6<br />
| {{Valid for ALL}}<br />
| Relic<br />
<br />
|- id="backstab"<br />
| {{Hero Shard|Backstab}}<br />
| Primary attacks that hit enemies from behind now deal '''100-225%''' of their total damage.<br />
| 20<br />
| Chaos 6<br />
| {{Valid for Mercenary}}<br />
| Weapon<br />
<br />
|- id="boiling_blood"<br />
| {{Hero Shard|Boiling Blood}}<br />
| Causes the Barbarian to take '''20%-2%''' of his Max Health as damage, every 5s during combat phase gaining Fury.<br />
| 18<br />
| Chaos 6<br />
| {{Valid for Barbarian}}<br />
| Chest<br />
<br />
|- id="brain_of_confusion"<br />
| {{Hero Shard|Brain Of Confusion}}<br />
| When you take damage you have a '''3-15%''' chance to confuse nearby enemies for '''3''' seconds. This effect has a '''15''' second cooldown.<br />
| 12<br />
| Chaos 6<br />
| {{Valid for ALL}}<br />
| Helmet<br />
<br />
|- id="explosive_finale"<br />
| {{Hero Shard|Explosive Finale}}<br />
| Upon completion, the Arcane Bubble explodes dealing '''X-2000%''' Ability Power damage to all enemies in and around the bubble.<br />
| 20<br />
| Chaos 6<br />
| {{Valid for Adept}}<br />
| Helmet<br />
<br />
|- id="flaming_retribution"<br />
| {{Hero Shard|Flaming Retribution}}<br />
| When you take damage, you have a '''2-20%''' chance of dealing '''125-425%''' of your Armor as fire damage to your attacker.<br />
| 20<br />
| Chaos 6<br />
| {{Valid for ALL}}<br />
| Gloves<br />
<br />
|- id="heat_dispenser_module"<br />
| {{Hero Shard|Heat Dispenser Module}}<br />
| EV2 upgrades her gun with a new heat dispenser module that drains '''4-40%''' more heat with each primary attack.<br />
| 12<br />
| Chaos 6<br />
| {{Valid for SeriesEV2}}<br />
| Weapon<br />
<br />
|- id="howling_feast"<br />
| {{Hero Shard|Howling Feast}}<br />
| Your Primary attacks generate '''1''' Feast stack, while at '''10''' stacks, increase your Hero Damage by '''2-30%.''' One stack wears off every '''3''' seconds.<br />
| 14<br />
| Chaos 6<br />
| {{Valid for Dryad}}{{Valid for Squire}}<br />
| Weapon<br />
<br />
|- id="inspired_shout"<br />
| {{Hero Shard|Inspired Shout}}<br />
| Call to Arms buff increases armor and further increases damage by '''3-??%'''.<br />
| 12<br />
| Chaos 6<br />
| {{Valid for Countess}}<br />
| Gloves<br />
<br />
|- id="melting_point"<br />
| {{Hero Shard|Melting Point}}<br />
| When the Countess deals fire damage to an enemy, there is a 20% chance to ignite their armor, causing them to take '''x%''' extra damage for '''y''' seconds.<br />
| 12<br />
| Chaos 6<br />
| {{Valid for Countess}}<br />
| Gloves<br />
<br />
|- id="molten_core_power"<br />
| {{Hero Shard|Molten Core Power}}<br />
| Increases Molten Core damage by '''4-40%'''.<br />
| 12<br />
| Chaos 6<br />
| {{Valid for Lavamancer}}<br />
| Gloves<br />
<br />
|- id="momentum"<br />
| {{Hero Shard|Momentum}}<br />
| Enemies hit by abilities reduce Sweeping Strikes ability cooldown by '''0.2-0.8''' seconds every hit.<br />
| 8<br />
| Chaos 6<br />
| {{Valid for Mercenary}}<br />
| Weapon<br />
<br />
|- id="nightmare_fuel"<br />
| {{Hero Shard|Nightmare Fuel}}<br />
| Enemies affected by Lash Out poison take '''20-320%''' Hero Damage as magical damage when hit by Dark Torment.<br />
| 20<br />
| Chaos 6<br />
| {{Valid for Mystic}}<br />
| Weapon<br />
<br />
|- id="pole_power"<br />
| {{Hero Shard|Pole Power}}<br />
| Increases the damage of Pole Smash or Chi Stomp by '''4-40%'''.<br />
| 12<br />
| Chaos 6<br />
| {{Valid for Monk}}{{Valid for Initiate}}<br />
| Gloves<br />
<br />
|- id="power_of_storms"<br />
| {{Hero Shard|Power Of Storms}}<br />
| You have a '''4-10%''' chance on hit to restore '''20''' mana per second for '''1-3''' seconds. '''10''' seconds cooldown.<br />
| 12<br />
| Chaos 6<br />
| {{Valid for Apprentice}}{{Valid for Squire}}{{Valid for Huntress}}{{Valid for Monk}}{{Valid for Initiate}}{{Valid for AbyssLord}}{{Valid for Adept}}<br />
| Helmet<br />
<br />
|- id="scatter_striker"<br />
| {{Hero Shard|Scatter Striker}}<br />
| Increases the range of Scatter Sweep by '''4-40%'''.<br />
| 12<br />
| Chaos 6<br />
| {{Valid for Gunwitch}}<br />
| Weapon<br />
<br />
|- id="shadow_prince"<br />
| {{Hero Shard|Shadow Prince}}<br />
| Taking damage has an '''7-??%''' chance to make you take '''3-??%''' less damage and stun attackers for '''1.2-??''' seconds over the duration.<br />
| 12<br />
| Chaos 6<br />
| {{Valid for Mercenary}}<br />
| Chest<br />
<br />
|- id="shattering_stones"<br />
| {{Hero Shard|Shattering Stones}}<br />
| After an Abyss Stone expires, it detonates dealing '''40-400%''' of your Ability Power as crushing damage to nearby enemies.<br />
| 18<br />
| Chaos 6<br />
| {{Valid for AbyssLord}}<br />
| Boots<br />
<br />
|- id="shellshock"<br />
| {{Hero Shard|Shellshock}}<br />
| While Turtle Stance is active the Barbarian's attacks wither enemies hit for '''3-13''' seconds reducing their damage to '''75%-35%'''.<br />
| 18<br />
| Chaos 6<br />
| {{Valid for Barbarian}}<br />
| Weapon<br />
<br />
|- id="snipe_critical_strike"<br />
| {{Hero Shard|Snipe Critical Strike}}<br />
| Increases the Crit Chance of Snipe by '''2-30%'''.<br />
| 14<br />
| Chaos 6<br />
| {{Valid for Gunwitch}}<br />
| Weapon<br />
<br />
|- id="unholy_fire"<br />
| {{Hero Shard|Unholy Fire}}<br />
| Blocking unleashes flames that deal '''150-750%''' of your ability power stat as damage to enemies in a cone in front of the hero at a rate of twice per second.<br />
| 20<br />
| Chaos 6<br />
| {{Valid for Squire}}<br />
| Shield<br />
<br />
|}<br />
<br />
<!-------------------- CHAOS 7 --------------------><br />
<br />
=== Chaos VII ===<br />
<br />
[[File:Chaos_7_Shard_Pack_Icon.png| 70px| center]]<br />
<br />
{| class="wikitable sortable" style="width:100%; text-align:center;"<br />
! rowspan="2" style="width:15%; text-align:center;" | Name <br />
! rowspan="2" style="width:45%; text-align:center;" | Effect <br />
! rowspan="2" style="width:5%; text-align:center;" | Upgr. levels <br />
! rowspan="2" style="width:7%; text-align:center;" | Shard Pack<br />
! colspan="2" style="width:31%; text-align:center;" | Valid for<br />
<br />
|- <br />
! style="width:10%;" | Hero<br />
! style="width:3%;" | Slot<br />
<br />
|- id="ghost_arrows"<br />
| {{Defense Shard|Ghost Arrows}}<br />
| The arrows of the Nether Archer can now bounce '''1-4 (5)''' additional times.<br />
| 12<br />
| Chaos 7<br />
| {{Valid for Mercenary}}<br />
| Relic<br />
<br />
|- id="glacier"<br />
| {{Defense Shard|Glacier}}<br />
| Every 10 attacks, Hailstorm Tower fires an icy boulder that explodes on impact dealing '''75%-175% (195%)''' Defense Power as damage in a small area.<br />
| 20<br />
| Chaos 7<br />
| {{Valid for Adept}}<br />
| Relic<br />
<br />
|- id="manufacturers_overcharge"<br />
| {{Defense Shard|Manufacturer’s Overcharge}}<br />
| Weapon Manufacturer charges '''4-40% (52%)''' faster.<br />
| 12<br />
| Chaos 7<br />
| {{Valid for SeriesEV2}}<br />
| Relic<br />
<br />
|- id="node_increase"<br />
| {{Defense Shard|Node Increase}}<br />
| EV2 can create '''1-4 (6)''' extra node(s) in any single Weapon Manufacturer chain.<br />
| 6<br />
| Chaos 7<br />
| {{Valid for SeriesEV2}}<br />
| Relic<br />
<br />
|- id="obelisk_shield"<br />
| {{Defense Shard|Obelisk Shield}}<br />
| Obelisk Shield absorption increased to '''10-70% (86%)'''.<br />
| 15<br />
| Chaos 7<br />
| {{Valid for Mystic}}<br />
| Relic<br />
<br />
|- id="oily_entrapment"<br />
| {{Defense Shard|Oily Entrapment}}<br />
| Increases Oil Geyser slow rate by '''3-15% (19%)'''.<br />
| 12<br />
| Chaos 7<br />
| {{Valid for Lavamancer}}<br />
| Relic<br />
<br />
|- id="power_pylon"<br />
| {{Defense Shard|Power Pylon}}<br />
| Increases the Defense Power of nearby defenses to '''102-120% (124%).''' Does not buff the Tower that equips this shard.<br />
| 18<br />
| Chaos 7<br />
| {{Valid for ALL}}<br />
| Relic<br />
<br />
|- id="splody_harpoon"<br />
| {{Defense Shard|Splody Harpoon}}<br />
| Ballista projectiles have a '''10-45% (52%)''' chance to detonate on each target hit dealing '''1-41% (49%)''' of Defense Damage as extra damage in small area.<br />
| 20<br />
| Chaos 7<br />
| {{Valid for Squire}}<br />
| Relic<br />
<br />
|- id="viscous_oil"<br />
| {{Defense Shard|Viscous Oil}}<br />
| The oil effect from Oil Catapult now slows enemies by an additional '''2-8% (10%)''', and also slows their attack speed by '''8-20% (24%)'''.<br />
| 12<br />
| Chaos 7<br />
| {{Valid for Countess}}<br />
| Relic<br />
<br />
|- id="charged_shot"<br />
| {{Hero Shard|Charged Shot}}<br />
| Your primary attacks have a '''5-15%''' chance to fire a fully charged secondary attack.<br />
| 10<br />
| Chaos 7<br />
| {{Valid for Huntress}}{{Valid for Apprentice}}{{Valid for SeriesEV2}}{{Valid for Adept}}<br />
| Weapon<br />
<br />
|- id="chi_supercharge"<br />
| {{Hero Shard|Chi Supercharge}}<br />
| Increases Talisman of Empowerment's Defense Power boost by '''2-20%'''.<br />
| 12<br />
| Chaos 7<br />
| {{Valid for Initiate}}<br />
| Chest<br />
<br />
|- id="constrictor"<br />
| {{Hero Shard|Constrictor}}<br />
| Defeating an enemy adds a constrictor stack. At '''10''' stacks, unleashes a bed of constrictor snakes that stun nearby targets for '''1-5s'''. While stunned, enemies take '''50-450%''' Ability Power as magical damage each second for '''3''' seconds.<br />
| 20<br />
| Chaos 7<br />
| {{Valid for Mystic}}<br />
| Weapon<br />
<br />
|- id="enduring_slam"<br />
| {{Hero Shard|Enduring Slam}}<br />
| Seismic Slam stun duration increased by '''0.5-5''' seconds.<br />
| 15<br />
| Chaos 7<br />
| {{Valid for Squire}}<br />
| Shield<br />
<br />
|- id="fiery_brimstone"<br />
| {{Hero Shard|Fiery Brimstone}}<br />
| Adds '''4-12%''' Hero Damage to Your Attacks as Magical Fire Damage.<br />
| 10<br />
| Chaos 7<br />
| {{Valid for AbyssLord}}<br />
| Weapon<br />
<br />
|- id="flame_cloak"<br />
| {{Hero Shard|Flame Cloak}}<br />
| After using Valiant Charge, wreath yourself in flames for 6s. While aflame, you take '''5-??%''' less damage and burn attackers for '''400-??%''' of your Armor.<br />
| 16<br />
| Chaos 7<br />
| {{Valid for Countess}}<br />
| Shield<br />
<br />
|- id="heroic_boost"<br />
| {{Hero Shard|Heroic Boost}}<br />
| Increases Heroic Wave's healing done by '''4-40%'''.<br />
| 12<br />
| Chaos 7<br />
| {{Valid for Monk}}<br />
| Helmet<br />
<br />
|- id="life_leech"<br />
| {{Hero Shard|Life Leech}}<br />
| Your primary attacks heal you for '''0.2-1%''' of your max health.<br />
| 20<br />
| Chaos 7<br />
| {{Valid for ALL}}<br />
| Weapon<br />
<br />
|- id="mage_gambit"<br />
| {{Hero Shard|Mage Gambit}}<br />
| Increases your ability power by '''10-50%''', but increase damage taken from enemies by '''60-20%'''.<br />
| 20<br />
| Chaos 7<br />
| {{Valid for ALL}}<br />
| Chest<br />
<br />
|- id="mana_capacitor"<br />
| {{Hero Shard|Mana Capacitor}}<br />
| Increases your maximum ability resource by '''10-100'''.<br />
| 18<br />
| Chaos 7<br />
| {{Valid for Apprentice}}{{Valid for Squire}}{{Valid for Huntress}}{{Valid for Monk}}{{Valid for Initiate}}{{Valid for SeriesEV2}}{{Valid for AbyssLord}}{{Valid for Lavamancer}}{{Valid for Dryad}}{{Valid for Gunwitch}}{{Valid for Adept}}<br />
| Helmet<br />
<br />
|- id="poisoned_blades"<br />
| {{Hero Shard|Poisoned Blades}}<br />
| Combat Preparation now applies poison to your blades for 5s, causing you to deal '''50-110%''' more damage as poison damage on melee attacks.<br />
| 12<br />
| Chaos 7<br />
| {{Valid for Mercenary}}<br />
| Weapon<br />
<br />
|- id="power_gambit"<br />
| {{Hero Shard|Power Gambit}}<br />
| Increases your Hero Damage by '''10-50%''', but increase damage taken from enemies by '''60-20%'''.<br />
| 20<br />
| Chaos 7<br />
| {{Valid for ALL}}<br />
| Chest<br />
<br />
|- id="proton_canon_insulator"<br />
| {{Hero Shard|Proton Canon Insulator}}<br />
| Reduces the heat generation rate of Proton Charge by '''2-20%'''.<br />
| 12<br />
| Chaos 7<br />
| {{Valid for SeriesEV2}}<br />
| Weapon<br />
<br />
|- id="proton_supercharge"<br />
| {{Hero Shard|Proton Supercharge}}<br />
| EV2's Proton Charge deals an extra '''10-210%''' of your ability power stat as damage while its max range is increased by '''5-25%'''.<br />
| 20<br />
| Chaos 7<br />
| {{Valid for SeriesEV2}}<br />
| Weapon<br />
<br />
|- id="ramster_power"<br />
| {{Hero Shard|Ramster Power}}<br />
| Increases the damage of Ramster Direct Command by '''5-35%'''.<br />
| 10<br />
| Chaos 7<br />
| {{Valid for AbyssLord}}<br />
| Gloves<br />
<br />
|- id="ravenhost"<br />
| {{Hero Shard|Ravenhost}}<br />
| Your primary attacks generate Raven stacks. Once you reach '''10''' stacks, the stacks are depleted to fire a magical Raven dealing '''10-210%''' of your Ability Power as damage. Bounces '''5''' times.<br />
| 20<br />
| Chaos 7<br />
| {{Valid for ALL}}<br />
| Weapon<br />
<br />
|- id="restoring_snipe"<br />
| {{Hero Shard|Restoring Snipe}}<br />
| Snipe critical hits restore '''4-40''' Broom Power.<br />
| 18<br />
| Chaos 7<br />
| {{Valid for Gunwitch}}<br />
| Weapon<br />
<br />
|- id="ride_the_lightning"<br />
| {{Hero Shard|Ride the Lightning}}<br />
| Increase the damage bonus of Lightning Stance by '''1%-21%'''.<br />
| 20<br />
| Chaos 7<br />
| {{Valid for Barbarian}}<br />
| Gloves<br />
<br />
|- id="serpents_kiss"<br />
| {{Hero Shard|Serpent’s Kiss}}<br />
| Secondary Attacks inflict poison on enemies, dealing '''10-210%''' of Hero Health as damage per second for '''1-5''' seconds.<br />
| 20<br />
| Chaos 7<br />
| {{Valid for Mystic}}<br />
| Gloves<br />
<br />
|- id="snipe_critical_power"<br />
| {{Hero Shard|Snipe Critical Power}}<br />
| Increases the total critical damage of Snipe by '''104-140%'''.<br />
| 12<br />
| Chaos 7<br />
| {{Valid for Gunwitch}}<br />
| Weapon<br />
<br />
|- id="tectonic_breaker"<br />
| {{Hero Shard|Tectonic Breaker}}<br />
| While Hardened, deal '''10-370%''' Armor Stat as crushing Earth damage every '''3'''rd primary attack. While Inflamed deal '''10-370%''' Hero Damage as Fire damage every '''3'''rd primary attack.<br />
| 20<br />
| Chaos 7<br />
| {{Valid for Lavamancer}}<br />
| Chest<br />
<br />
|- id="twice_as_bright"<br />
| {{Hero Shard|Twice As Bright}}<br />
| Eruption now increases Defense Power to '''10-70%''', but the duration is reduced by '''-5''' seconds.<br />
| 20<br />
| Chaos 7<br />
| {{Valid for Lavamancer}}<br />
| Helmet<br />
<br />
|- id="wreckless"<br />
| {{Hero Shard|Wreckless}}<br />
| The Barbarian deals up to '''0.5%-20.5%''' bonus damage based upon current Wrath.<br />
| 20<br />
| Chaos 7<br />
| {{Valid for Barbarian}}<br />
| Gloves<br />
<br />
|}<br />
<br />
<!-------------------- CHAOS 8 --------------------><br />
<br />
=== Chaos VIII ===<br />
<br />
[[File:Chaos_8_shard_Pack_Icon.png| 70px| center]]<br />
<br />
{| class="wikitable sortable" style="width:100%; text-align:center;"<br />
! rowspan="2" style="width:15%; text-align:center;" | Name <br />
! rowspan="2" style="width:45%; text-align:center;" | Effect <br />
! rowspan="2" style="width:5%; text-align:center;" | Upgr. levels <br />
! rowspan="2" style="width:7%; text-align:center;" | Shard Pack<br />
! colspan="2" style="width:31%; text-align:center;" | Valid for<br />
<br />
|- <br />
! style="width:10%;" | Hero<br />
! style="width:3%;" | Slot<br />
<br />
|- id="double_tap"<br />
| {{Defense Shard|Double Tap}}<br />
| Your Skeletal Archers have a '''15-45% (51%)''' chance to fire twice in succession.<br />
| 20<br />
| Chaos 8<br />
| {{Valid for AbyssLord}}<br />
| Relic<br />
<br />
|- id="enduring_bubble"<br />
| {{Defense Shard|Enduring Bubble}}<br />
| Increases Viper's Fang bubble duration by '''1-2''' seconds.<br />
| 10<br />
| Chaos 8<br />
| {{Valid for Mystic}}<br />
| Relic<br />
<br />
|- id="oily_harpoon"<br />
| {{Defense Shard|Oily Harpoon}}<br />
| Ballista oils targets on hit for '''2.16-6.12 (7)''' seconds. Fire damage Ignites the enemy for '''1-15% (18%)''' of Defense Damage for 3 seconds.<br />
| 18<br />
| Chaos 8<br />
| {{Valid for Squire}}<br />
| Relic<br />
<br />
|- id="shattering_torpedo"<br />
| {{Defense Shard|Shattering Torpedo}}<br />
| Reflect Beam's torpedoes are imbued with Earth Magic, dealing an extra '''2-42%''' Crushing Earth Damage on explosions.<br />
| 20<br />
| Chaos 8<br />
| {{Valid for SeriesEV2}}<br />
| Relic<br />
<br />
|- id="snakes_on_a_plane"<br />
| {{Defense Shard|Snakes on a plane}}<br />
| Obelisk spawns a snake every 3 seconds that flies into an enemy dealing '''100-325% (370%)''' Defense Damage as magical Earth damage.<br />
| 20<br />
| Chaos 8<br />
| {{Valid for Mystic}}<br />
| Relic<br />
<br />
|- id="torpedo_striker"<br />
| {{Defense Shard|Torpedo Striker}}<br />
| Increases the radius of the Reflect Beam's Torpedo Detonation by '''3-39%'''.<br />
| 12<br />
| Chaos 8<br />
| {{Valid for SeriesEV2}}<br />
| Relic<br />
<br />
|- id="vengeance"<br />
| {{Defense Shard|Vengeance}}<br />
| 4-40% of the damage taken by the Spike Blockade is returned in its next attack.<br />
| 18<br />
| Chaos 8<br />
| {{Valid for Squire}}<br />
| Relic<br />
<br />
|- id="water_elemental"<br />
| {{Defense Shard|Water Elemental}}<br />
| The affected tower has has '''5-25% (29%)''' chance on hit to drench enemies for 3 seconds.<br />
| 20<br />
| Chaos 8<br />
| {{Valid for ALL}}<br />
| Relic<br />
<br />
|- id="block_power"<br />
| {{Hero Shard|Block Power}}<br />
| Increases the blocking power of the shield by '''5-25%'''<br />
| 20<br />
| Chaos 8<br />
| {{Valid for Squire}}<br />
| Shield<br />
<br />
|- id="celestial_power"<br />
| {{Hero Shard|Celestial Power}}<br />
| Falling stars give an additional '''6-?''' celestial power.<br />
| 8<br />
| Chaos 8<br />
| {{Valid for Dryad}}<br />
| Boots<br />
<br />
|- id="deaths_grasp"<br />
| {{Hero Shard|Death’s Grasp}}<br />
| When you defeat an enemy, you generate a charge, up to a max of 5. When you block with your shield, all charges are then consumed each unleashing a fireball that deal '''10-210%''' of your ability power as magical fire damage.<br />
| 20<br />
| Chaos 8<br />
| {{Valid for Squire}}<br />
| Shield<br />
<br />
|- id="enduring_price"<br />
| {{Hero Shard|Enduring Price}}<br />
| Two at Twice the Price lasts '''1-7''' seconds longer.<br />
| 12<br />
| Chaos 8<br />
| {{Valid for Gunwitch}}<br />
| Weapon<br />
<br />
|- id="escape_artist"<br />
| {{Defense Shard|Escape Artist}}<br />
| Reduces the time of disabling effects you sustain by '''0-37.5%'''.<br />
| 12<br />
| Chaos 8<br />
| {{Valid for Mercenary}}<br />
| Weapon<br />
<br />
|- id="freezing_vault"<br />
| {{Hero Shard|Freezing Vault}}<br />
| Your broom vault now freezes the target for '''1-4''' seconds and deals an extra '''4-16%''' damage.<br />
| 12<br />
| Chaos 8<br />
| {{Valid for Gunwitch}}<br />
| Boots<br />
<br />
|- id="harbingers_powered_block"<br />
| {{Hero Shard|Harbinger’s Powered Block}}<br />
| Blocking reduces the cooldown of Seismic Slam by '''-0.2''' to '''-0.7''' seconds. Happens a max of '''3''' times a second.<br />
| 10<br />
| Chaos 8<br />
| {{Valid for Squire}}<br />
| Shield<br />
<br />
|- id="holy_restoration"<br />
| {{Hero Shard|Holy Restoration}}<br />
| Increases the healing of Holy Fire by '''3-??%'''.<br />
| 12<br />
| Chaos 8<br />
| {{Valid for Countess}}<br />
| Helmet<br />
<br />
|- id="lightning_touch"<br />
| {{Hero Shard|Lightning Touch}}<br />
| Your primary attacks deal an additional '''4-40%''' of your Hero Damage as storm damage.<br />
| 12<br />
| Chaos 8<br />
| {{Valid for ALL}}<br />
| Weapon<br />
<br />
|- id="lingering_core"<br />
| {{Hero Shard|Lingering Core}}<br />
| Increases Molten Core lifespan by '''1-8''' seconds.<br />
| 14<br />
| Chaos 8<br />
| {{Valid for Lavamancer}}<br />
| Weapon<br />
<br />
|- id="power_of_embermount"<br />
| {{Hero Shard|Power of Embermount}}<br />
| Increases the amount of Molten Power gained by '''4-40%'''.<br />
| 12<br />
| Chaos 8<br />
| {{Valid for Lavamancer}}<br />
| Helmet<br />
<br />
|- id="power_overwhelming"<br />
| {{Hero Shard|Power Overwhelming}}<br />
| Increases your Ability Power by '''10-30%''', but increase your ability resource cost by '''100-70%'''.<br />
| 20<br />
| Chaos 8<br />
| {{Valid for AbyssLord}}<br />
| Helmet<br />
<br />
|- id="price_of_power"<br />
| {{Hero Shard|Price Of Power}}<br />
| Increases damage of Two at Twice the Price by '''4-40%'''.<br />
| 12<br />
| Chaos 8<br />
| {{Valid for Gunwitch}}<br />
| Gloves<br />
<br />
|- id="proton_cannon_boost"<br />
| {{Hero Shard|Proton Cannon Boost}}<br />
| Width of Proton Charge increased by '''4-40%'''.<br />
| 12<br />
| Chaos 8<br />
| {{Valid for SeriesEV2}}<br />
| Weapon<br />
<br />
|- id="proton_flame_charge"<br />
| {{Hero Shard|Proton Flame Charge}}<br />
| EV2's Proton Cannon is upgraded with a flaming core dealing an extra '''4-25%''' fire damage to enemies it hits.<br />
| 14<br />
| Chaos 8<br />
| {{Valid for SeriesEV2}}<br />
| Gloves<br />
<br />
|- id="pumpkinator"<br />
| {{Hero Shard|Pumpkinator}}<br />
| Your primary attacks pumpkin your enemies. When a pumpkined enemy dies they explode doing '''10-210%''' ability power as damage. When a pumpkined enemy is hit with a melee attack, increase the Hero Critical Chance of the attacker by '''3-33''' for 5 seconds.<br />
| 20<br />
| Chaos 8<br />
| {{Valid for ALL}}<br />
| Weapon<br />
<br />
|- id="radiant_power"<br />
| {{Hero Shard|Radiant Power}}<br />
| Increases the Defense Power of nearby defenses by '''5-10%'''.<br />
| 5<br />
| Chaos 8<br />
| {{Valid for ALL}}<br />
| Weapon<br />
<br />
|- id="regeneration"<br />
| {{Hero Shard|Regeneration}}<br />
| Restores '''0.25-1.25%''' of your Max Health every 5 seconds.<br />
| 10<br />
| Chaos 8<br />
| {{Valid for ALL}}<br />
| Boots<br />
<br />
|- id="serpent_gods_fury"<br />
| {{Hero Shard|Serpent God's Fury}}<br />
| When you crit with a primary attack, reduce the cooldown of all your abilities by '''-0.1-0.3''' seconds. The effect has a cooldown of 1 second.<br />
| 18<br />
| Chaos 8<br />
| {{Valid for Mystic}}<br />
| Weapon<br />
<br />
|- id="snake_bomb"<br />
| {{Hero Shard|Snake Bomb}}<br />
| When a Dark Torment serpent expires, it explodes dealing '''20-1,020%''' Ability Power as magical damage to nearby enemies.<br />
| 20<br />
| Chaos 8<br />
| {{Valid for Mystic}}<br />
| Weapon<br />
<br />
|- id="spiders_kiss"<br />
| {{Hero Shard|Spider’s Kiss}}<br />
| Snipe hits inflict poison, dealing '''50-450%''' Ability Power as magical Poison damage per second for 5 seconds.<br />
| 20<br />
| Chaos 8<br />
| {{Valid for Gunwitch}}<br />
| Weapon<br />
<br />
|- id="submerging_blast"<br />
| {{Hero Shard|Submerging Blast}}<br />
| Increases Submerge's Emerge damage by '''3-39%'''.<br />
| 12<br />
| Chaos 8<br />
| {{Valid for Lavamancer}}<br />
| Boots<br />
<br />
|- id="submerging_speed"<br />
| {{Hero Shard|Submerging Speed}}<br />
| Increases movement speed while Submerged by '''+4-40%''' and adds a knockup on Emerge.<br />
| 12<br />
| Chaos 8<br />
| {{Valid for Lavamancer}}<br />
| Boots<br />
<br />
|- id="sundering_blow"<br />
| {{Hero Shard|Sundering Blow}}<br />
| Your primary attacks reduce enemy's resistances by '''5-20%''', increasing damage dealt to them.<br />
| 15<br />
| Chaos 8<br />
| {{Valid for ALL}}<br />
| Weapon<br />
<br />
|- id="superconductor"<br />
| {{Hero Shard|Superconductor}}<br />
| Reduces the costs of all abilities by '''1-19%'''.<br />
| 18<br />
| Chaos 8<br />
| {{Valid for Apprentice}}{{Valid for Squire}}{{Valid for Monk}}{{Valid for Huntress}}{{Valid for AbyssLord}}{{Valid for SeriesEV2}}{{Valid for Gunwitch}}{{Valid for Lavamancer}}{{Valid for Initiate}}{{Valid for Adept}}<br />
| Chest<br />
<br />
|- id="taser_suit"<br />
| {{Hero Shard|Taser Suit}}<br />
| When you take damage you have a '''1-16%''' chance to electrocute enemies in a small area around you, stunning them for 3 seconds.<br />
| 15<br />
| Chaos 8<br />
| {{Valid for ALL}}<br />
| Chest<br />
<br />
|- id="tempered_anger"<br />
| {{Hero Shard|Tempered Anger}}<br />
| Mystic loses appeasement '''3-39%''' slower and take '''0-100%''' less appeasement damage when at 0 appeasement.<br />
| 12<br />
| Chaos 8<br />
| {{Valid for Mystic}}<br />
| Chest<br />
<br />
|- id="wave_of_the_storm"<br />
| {{Hero Shard|Wave Of The Storm}}<br />
| You have a '''4-40%''' chance when landing on the ground to deal '''10-210%''' of your Ability Power as storm damage to nearby enemies.<br />
| 20<br />
| Chaos 8<br />
| {{Valid for ALL}}<br />
| Boots<br />
<br />
|- id="zero_entropy"<br />
| {{Hero Shard|Zero Entropy}}<br />
| Ice Needle only affects a single target, but damage is increased by '''3-39%''' and duration is increased by '''1-6''' seconds.<br />
| 12<br />
| Chaos 8<br />
| {{Valid for Gunwitch}}<br />
| Helmet<br />
<br />
|}<br />
<br />
<!-------------------- CHAOS 9 --------------------><br />
<br />
=== Chaos IX ===<br />
<br />
[[File:Chaos IX Shard Pack With Border.png|Chaos IX Shard Pack| 70px| center]]<br />
<br />
{| class="wikitable sortable" style="width:100%; text-align:center;"<br />
! rowspan="2" style="width:15%; text-align:center;" | Name <br />
! rowspan="2" style="width:45%; text-align:center;" | Effect <br />
! rowspan="2" style="width:5%; text-align:center;" | Upgr. levels <br />
! rowspan="2" style="width:7%; text-align:center;" | Shard Pack<br />
! colspan="2" style="width:31%; text-align:center;" | Valid for<br />
<br />
|- <br />
! style="width:10%;" | Hero<br />
! style="width:3%;" | Slot<br />
<br />
|- id="augmented_explosions"<br />
| {{Defense Shard|Augmented Explosions}}<br />
| Explosion radius of Nether Spiders and Slimes are '''15-65% (75%)''' bigger.<br />
| 20<br />
| Chaos 9<br />
| {{Valid for Dryad}}{{Valid for Mercenary}}<br />
| Relic<br />
<br />
|- id="auto_repair_system"<br />
| {{Defense Shard|Auto-Repair System}}<br />
| Restores '''0.5-??%''' of the affected tower’s Max Health every 5s. Only active during Combat Phase.<br />
| 20<br />
| Chaos 9<br />
| {{Valid for ALL}}<br />
| Relic<br />
<br />
|- id="bubble_beam"<br />
| {{Defense Shard|Bubble Beam}}<br />
| Sand Vipers have an '''11-25% (29%)''' chance on hit to bubble the target for '''2-4''' seconds.<br />
| 14<br />
| Chaos 9<br />
| {{Valid for Mystic}}<br />
| Relic<br />
<br />
|- id="crippling_blow"<br />
| {{Defense Shard|Crippling Blow}}<br />
| Sky Guard Tower has a '''14%''' chance on hit to stun the target for '''0-??''' seconds.<br />
| 14<br />
| Chaos 9<br />
| {{Valid for Monk}}{{Valid for Initiate}}<br />
| Relic<br />
<br />
|- id="electric_arcing"<br />
| {{Defense Shard|Electric Arcing}}<br />
| Increases the number of targets for the Lightning Strike Aura by 4, but does '''90-80% (76%)''' less damage.<br />
| 10<br />
| Chaos 9<br />
| {{Valid for Monk}}{{Valid for Initiate}}<br />
| Relic<br />
<br />
|- id="Freezing Rain"<br />
| {{Defense Shard|Freezing Rain}}<br />
| Geyser Traps has '''10-42% (50%)''' chance to freeze all targets.<br />
| 16<br />
| Chaos 9<br />
| {{Valid for Huntress}}<br />
| Relic<br />
<br />
|- id="frenzied_swarm"<br />
| {{Defense Shard|Frenzied Swarm}}<br />
| Moss Hornet movement speed is increased by '''500-1300 (1500)'''.<br />
| 16<br />
| Chaos 9<br />
| {{Valid for Dryad}}<br />
| Relic<br />
<br />
|- id="giant_harpy_feathers"<br />
| {{Defense Shard|Giant Harpy Feathers}}<br />
| Harpy feathers pierce through 1 extra target, even when not corrupt. Projectile damage reduction per pierce reduced by '''10-??%'''.<br />
| 20<br />
| Chaos 9<br />
| {{Valid for Dryad}}<br />
| Relic<br />
<br />
|- id="oily_overflow"<br />
| {{Defense Shard|Oily Overflow}}<br />
| Oil Catapult projectiles leave additional Oil on the ground for '''3-??''' seconds.<br />
| 8<br />
| Chaos 9<br />
| {{Valid for Countess}}<br />
| Relic<br />
<br />
|- id="titanic_slam"<br />
| {{Defense Shard|Titanic Slam}}<br />
| The Colossus' attack has an '''8-??%''' chance to be a massive overhead slam, creating a shockwave that deals '''200-??%''' of your Tower Health as earth damage and sends enemies airborne.<br />
| 20<br />
| Chaos 9<br />
| {{Valid for AbyssLord}}<br />
| Relic<br />
<br />
|- id="amped_charge"<br />
| {{Hero Shard|Amped Charge}}<br />
| Increases the damage of Proton Charge by '''3-??%'''.<br />
| 12<br />
| Chaos 9<br />
| {{Valid for SeriesEV2}}<br />
| Gloves<br />
<br />
|- id="atomic_madness"<br />
| {{Hero Shard|Atomic Madness}}<br />
| Atomic Launcher fires 2 extra shots in a small spread for '''150-??%''' of your Hero Damage.<br />
| 20<br />
| Chaos 9<br />
| {{Valid for SeriesEV2}}<br />
| Gloves<br />
<br />
|- id="beam_intensification"<br />
| {{Hero Shard|Beam Intensification}}<br />
| Increases the damage of Sword Beam by '''3-??%'''.<br />
| 12<br />
| Chaos 9<br />
| {{Valid for Squire}}<br />
| Gloves<br />
<br />
|- id="blood_rage"<br />
| {{Hero Shard|Blood Rage}}<br />
| Increases the damage bonus of Provoke by '''4-??%''', and damage resistance by '''3-??%'''.<br />
| 12<br />
| Chaos 9<br />
| {{Valid for Squire}}<br />
| Gloves<br />
<br />
|- id="bunny_hop"<br />
| {{Hero Shard|Bunny Hop}}<br />
| Gives the ability to double jump! And increases your movement speed by '''0-200'''.<br />
| 4<br />
| Chaos 9<br />
| {{Valid for Apprentice}}{{Valid for Huntress}}{{Valid for Squire}}{{Valid for AbyssLord}}{{Valid for Adept}}{{Valid for Lavamancer}}{{Valid for SeriesEV2}}{{Valid for Barbarian}}{{Valid for Mystic}}<br />
| Boots<br />
<br />
|- id="chi_curse"<br />
| {{Hero Shard|Chi Curse}}<br />
| Increases Crippling Chi Wave cripple effectiveness by '''5-??%'''.<br />
| 12<br />
| Chaos 9<br />
| {{Valid for Initiate}}<br />
| Chest<br />
<br />
|- id="critical_empowerment"<br />
| {{Hero Shard|Critical Empowerment}}<br />
| Increases your Hero Crit Damage by '''5-16%'''.<br />
| 11<br />
| Chaos 9<br />
| {{Valid for ALL}}<br />
| Gloves<br />
<br />
|- id="hasten"<br />
| {{Hero Shard|Hasten}}<br />
| Increases attack speed by '''10-??%'''.<br />
| 16<br />
| Chaos 9<br />
| {{Valid for Apprentice}}{{Valid for Huntress}}{{Valid for SeriesEV2}}{{Valid for Gunwitch}}{{Valid for Adept}}<br />
| Helmet<br />
<br />
|- id="heavy_armor"<br />
| {{Hero Shard|Heavy Armor}}<br />
| Increases armor by '''4-??%''', but reduces speed by '''700-??'''.<br />
| 8<br />
| Chaos 9<br />
| {{Valid for Countess}}<br />
| Chest<br />
<br />
|- id="radiant_empowerment"<br />
| {{Hero Shard|Radiant Empowerment}}<br />
| Increases the damage of nearby heroes by '''5-??%'''.<br />
| 5<br />
| Chaos 9<br />
| {{Valid for ALL}}<br />
| Weapon<br />
<br />
|- id="rainbow_flask"<br />
| {{Hero Shard|Rainbow Flask}}<br />
| Increases the damage of Oil Flask by '''3-??%''' and has a chance to drench, ignite, or poison enemies on hit.<br />
| 12<br />
| Chaos 9<br />
| {{Valid for Huntress}}<br />
| Gloves<br />
<br />
|- id="run_and_gun"<br />
| {{Hero Shard|Run and Gun}}<br />
| Your primary attacks have a '''10-??%''' chance on hit to increase your movement speed by 600 for 3s.<br />
| 10<br />
| Chaos 9<br />
| {{Valid for ALL}}<br />
| Boots<br />
<br />
|- id="sharp_thinking"<br />
| {{Hero Shard|Sharp Thinking}}<br />
| Increases the damage bonus of Combat Preparation by '''4-40%'''.<br />
| 12<br />
| Chaos 9<br />
| {{Valid for Mercenary}}<br />
| Weapon<br />
<br />
<br />
|- id="tamers_gambit"<br />
| {{Hero Shard|Tamer's Gambit}}<br />
| Pets deal '''20-??%''' more damage, but Hero Damage and Ability Power are reduced by '''68-??%'''.<br />
| 20<br />
| Chaos 9<br />
| {{Valid for ALL}}<br />
| Weapon<br />
<br />
|- id="tank_gambit"<br />
| {{Hero Shard|Tank Gambit}}<br />
| Take '''6-??%''' less damage, but deal '''45-??%''' less damage.<br />
| 20<br />
| Chaos 9<br />
| {{Valid for ALL}}<br />
| Chest<br />
<br />
|- id="venomous_strikes"<br />
| {{Hero Shard|Venomous Strikes}}<br />
|'''2-20%''' chance on hit to poison a target for '''20-180%''' of your Hero Damage stat as magical poison damage each second for '''1-5s'''.<br />
| 20<br />
| Chaos 9<br />
| {{Valid for ALL}}<br />
| Weapon<br />
<br />
|- id="vroom_polymorph"<br />
| {{Hero Shard|Vroom Polymorph}}<br />
| Vroom Broom polymorphs enemies around you when activated for '''2-??''' seconds. Can only activate once every 10 seconds.<br />
| 8<br />
| Chaos 9<br />
| {{Valid for Gunwitch}}<br />
| Boots<br />
<br />
|- id="wild_fire"<br />
| {{Hero Shard|Wild Fire}}<br />
| Increases the duration of Flame Surge’s fire trail by '''1-??''' seconds.<br />
| 8<br />
| Chaos 9<br />
| {{Valid for Countess}}<br />
| Boots<br />
<br />
|}<br />
<br />
=== Others ===<br />
<br />
{| class="wikitable sortable" style="width:100%; text-align:center;"<br />
! rowspan="2" style="width:15%; text-align:center;" | Name <br />
! rowspan="2" style="width:45%; text-align:center;" | Effect <br />
! rowspan="2" style="width:5%; text-align:center;" | Upgr. levels <br />
! rowspan="2" style="width:7%; text-align:center;" | Shard Pack<br />
! colspan="2" style="width:31%; text-align:center;" | Valid for<br />
<br />
|- <br />
! style="width:10%;" | Hero<br />
! style="width:3%;" | Slot<br />
<br />
|- id="enhanced_launcher"<br />
| {{Hero Shard|Enhanced Launcher}}<br />
| Anti Gravity Bot Launcher can store an additional '''1-15''' Anti Gravity Bots.<br />
| 14<br />
|'''Removed'''<br />
| {{Valid for SeriesEV2}}<br />
| Weapon<br />
<br />
|- id="skeletal_bind"<br />
| {{Hero Shard|Skeletal Bind}}<br />
| When you defeat an enemy, you generate a charge. Your next fully-charged secondary attack summons a skeletal hand that traps each target hit for '''1-6''' seconds, draining one charge for each enemy hit. You can have a max of '''5''' charges.<br />
| 10<br />
|'''Removed'''<br />
| {{Valid for ALL}}<br />
| Weapon<br />
<br />
|- id="harbingers_exile"<br />
| {{Defense Shard|Harbinger’s Exile}}<br />
| Training Dummy has a '''1-9%''' chance to teleport targets back to spawner.<br />
| 20<br />
|'''Removed'''<br />
| {{Valid for Squire}}<br />
| Relic<br />
<br />
|- id="withering_blast"<br />
| {{Defense Shard|Withering Blast}}<br />
| Enemies damaged by Arcane Barrier take '''5-20%''' increased damage for '''1.5-3''' seconds.<br />
| 15<br />
|'''Revenge of the Yeti Incursion'''<br />
| {{Valid for Apprentice}}{{Valid for Adept}}<br />
| Relic<br />
<br />
|- id="onsen_bath"<br />
| {{Defense Shard|Onsen Bath}}<br />
| 20% chance for Cannonball Tower to fire a steamy blast dealing '''20-500%''' Defense Power and drenching enemies for 3 seconds.<br />
| 12<br />
|'''Revenge of the Yeti Incursion - Xbox Exclusive Item'''<br />
| {{Valid for Squire}}<br />
| Relic<br />
<br />
|}<br />
<br />
==Hyper Shards==<br />
<br />
[[File:The_Hyper_Shard_Icon.png|right|120px]]<br />
With the introduction of mastery mode, several new hyper shards have been introduced to the game. Shards unlock as you earn stars in mastery mode.<br />
Each hyper shard can only be obtained once in Mastery mode.<br />
<br />
As of the Prime Incursion Update, completing all maps within a prime region awards a hyper shard. Completing all six regions awards the last hyper shard. This allows you to obtain a second set of all the shards.<br />
Note that the order that you obtain hyper shards in Prime Incursions is different than that of Mastery mode (e.g. the first prime region doesn't award Mass Destruction).<br />
<br />
{| class="wikitable sortable" style="width:100%; text-align:center;"<br />
! rowspan="2" style="width:10%; text-align:center;" | Name <br />
! rowspan="2" style="width:40%; text-align:center;" | Effect <br />
! rowspan="2" style="width:5%; text-align:center;" | Upgr. levels <br />
! rowspan="2" style="width:7%; text-align:center;" | Stars Needed<br />
! rowspan="2" style="width:7%; text-align:center;" | Prime Region<br />
! colspan="8" style="width:31%; text-align:center;" | Valid for<br />
|- <br />
! style="width:10%;" | Hero<br />
! style="width:3%;" | Slot<br />
|- id="mass_destruction"<br />
| {{Hyper Shard|[[File:Hyper_Shard_Icon_2.png|50px]] <br />
'''Mass Destruction'''}} <br />
| Increases the Defense Power of the affected tower by 2-70% .<br />
| 34<br />
| 50 Stars<br />
| Completing all prime maps<br />
| {{Valid for ALL}}<br />
| Relic<br />
|- id="vicious_strikes"<br />
| {{Hyper Shard|[[File:Hyper_Shard_Icon_5.png|50px]] <br />
'''Vicious Strikes'''}} <br />
| Increases the Defense Range of the affected tower by x-2275 units.<br />
| 12<br />
| 155 Stars<br />
| Prime 6<br />
| {{Valid for ALL}}<br />
| Relic<br />
|- id="radiant_critical_power"<br />
| {{Hyper Shard|[[File:Hyper_Shard_Icon_3.png|50px]] <br />
'''Radiant Critical Power'''}} <br />
| Increases the Defense Critical Damage of nearby defenses by 0-5% and Defense Critical Chance of nearby defenses by 3%.<br />
| 5<br />
| 260 Stars<br />
| Prime 4<br />
| {{Valid for ALL}}<br />
| Boots<br />
|- id="explosive_shielding_guard"<br />
| {{Hyper Shard|[[File:Hyper_Shard_Icon_1.png|50px]] <br />
'''Explosive Shielding Guard'''}} <br />
| When the affected tower takes damage, it has a 3-35% chance to gain a shield for 50-250% of its Defense Health for 5 seconds and to trigger an explosion that deals 140-500% of its Defense Health as damage to nearby enemies. Does not work with Auras and Traps. This does not destroy the tower. Does not stack with Shielding Guard or Explosive Guard.<br />
| 20<br />
| 365 Stars<br />
| Prime 2<br />
| {{Valid for ALL}}<br />
| Relic<br />
|- id="thunderstruck"<br />
| {{Hyper Shard|[[File:Hyper_Shard_Icon_4.png|50px]] <br />
'''Thunderstruck'''}} <br />
| Your primary attacks have a 26% chance on hit to drench enemies for 7 seconds and your primary attacks deal an additional 40% damage as storm damage. Storm damage has a 3 second cooldown.<br />
| 12<br />
| 470 Stars<br />
| Prime 3<br />
| {{Valid for ALL}}<br />
| Weapon<br />
|- id="destructive_pylon"<br />
| {{Hyper Shard|[[File:Hyper_Shard_Icon_2.png|50px]] <br />
'''Destructive Pylon'''}} <br />
| Increases the Defense Power of nearby defenses to 120% and increases the Defense Power of the affected tower by 34%. Does not stack with Destruction or Power Pylon.<br />
| 18<br />
| 575 Stars<br />
| Prime 1<br />
| {{Valid for ALL}}<br />
| Relic<br />
|- id="automation"<br />
| {{Hyper Shard|[[File:Hyper_Shard_Icon_1.png|50px]] <br />
'''Automation'''}} <br />
| Each time your defense attacks, it heals for 2% of its max health. Cooldown of 0.7 seconds.<br />
| 20<br />
| 680 Stars<br />
| Prime 5<br />
| {{Valid for ALL}}<br />
| Relic<br />
|-<br />
| {{Hyper Shard|[[File:Hyper_Shard_Icon_6.png|50px]] <br />
'''Juggernaut'''}} <br />
| Increases your defense health and reduce damage, on 16/16 +70% Defense Health and +20% damage reduction<br />
| 16<br />
| 785 Stars<br />
| Prime 7<br />
| {{Valid for ALL}}<br />
| Relic<br />
<br />
|}</div>
Xano2323
https://wiki.dungeondefenders2.com/index.php?title=Shards&diff=15045
Shards
2022-07-08T10:12:32Z
<p>Xano2323: </p>
<hr />
<div>Shards are gem-like artifacts that slot into your Relics, Armor, and Weapons. Shards replaced [[Skill Spheres]] system and item [[Passives]] (while some items with unique passives still drop but have only one shard slot). Shards give your hero or your defenses extra stats or abilities, all green shards can buff only defenses and can be placed only in [[Relics]], while blue shards will buff your hero and can be placed in [[Weapon]] and [[Armor]]. Shards can be moved between pieces of gear and be upgraded straight from your inventory. A weapon or piece of armor allows to hold up to 3 Shards and can only equip Hero (blue) Shards and relics can hold up to 3 Defense (green) Shards. Blue shards give you hero new abilities or stats while they are placed in any item currently equipped by that hero, but green (defenses) shards strengthen only that tower, where relic containing them is equipped.<br />
<br />
==Shards Packs==<br />
Shards drop from shard packs obtained from victory chest at the end of every map, you will get Standard shard pack after completing any Campaign and Chaos map, those packs can drop shards associated with Campaign packs. After completing Trials on Chaos difficulty, you will get guaranteed Shard pack from that difficulty and one Shard Pack from any previous difficulty (for example, if you beat Chaos III Trials, you’ll receive 1 Chaos III Shard Pack and 1 Chaos II, Chaos I or Standard Shard Pack). <br />
Once you win 3 consecutive random maps in a row in Trials, you’ll activate the Shard consecutive bonus. On your 4th consecutive victory onward, you’ll earn an extra Shard Pack for as long as the streak continues. This extra Shard Pack is a guaranteed Shard Pack from that difficulty. That means once you activate the win bonus, you’ll get 3 Shards guaranteed every victory (2 Shard Packs of that difficulty, 1 Shard Pack from previous difficulties) until one of your crystals break or you leave the game.<br />
<br />
Any shard can be purchased from [[Non Playable Characters|Gran Ma'ster]] for 1000 Defender Medals or 250 Gems. A shard pack containing 5 random shards can also be purchased for 500 Defender Medals or 125 Gems. These shard packs will give you 5 random shards from a single difficulty (e.g. 5 random Chaos V shards).<br />
<br />
==Shard Dust==<br />
As of the Protean Shift update, you may disenchant shards (press 's' when hovering over a shard) which will turn the shard into shard dust of the same tier. Ten shard dust can be exchanged with [[Tavern#War_Recruiter|War Recruiter]] to obtain one new shard pack.<br />
<br />
==Standard Shards List==<br />
<br />
<!-------------------- CAMPAIGN --------------------><br />
<br />
=== Campaign ===<br />
<br />
[[File:Campaign_Standard_Shard_Pack_Icon.png| 70px| center]]<br />
<br />
{| class="wikitable sortable" style="width:100%; text-align:center;"<br />
! rowspan="2" style="width:15%; text-align:center;" | Name <br />
! rowspan="2" style="width:45%; text-align:center;" | Effect <br />
! rowspan="2" style="width:5%; text-align:center;" | Upgr. levels <br />
! rowspan="2" style="width:7%; text-align:center;" | Shard Pack<br />
! colspan="2" style="width:31%; text-align:center;" | Valid for<br />
|- <br />
! style="width:10%;" | Hero<br />
! style="width:3%;" | Slot<br />
<br />
|- id="defensive_critical_damage"<br />
| {{Defense Shard|Defensive Critical Damage}}<br />
| Increases the Defense Crit Damage of the affected tower by '''4-20% (24%)'''.<br />
| 16<br />
| Campaign<br />
| {{Valid for ALL}}<br />
| Relic<br />
<br />
|- id="fortification"<br />
| {{Defense Shard|Fortification}}<br />
| Increases Defense Health of the affected tower by '''2-34% (42%)'''.<br />
| 16<br />
| Campaign<br />
| {{Valid for ALL}}<br />
| Relic<br />
<br />
|- id="ghastly_curse"<br />
| {{Defense Shard|Ghastly Curse}}<br />
| Nether Archer arrows now make enemies move at '''50-42% (38%)''' speed for '''0-4 (6)''' seconds.<br />
| 8<br />
| Campaign<br />
| {{Valid for Mercenary}}<br />
| Relic<br />
<br />
|- id="cataclysmic"<br />
| {{Hero Shard|Cataclysmic}}<br />
| You have a '''5-??%''' chance when landing on the ground to deal '''20-??%''' of your Ability Power as fire damage to nearby enemies.<br />
| 20<br />
| Campaign<br />
| {{Valid for Countess}}<br />
| Boots<br />
<br />
|- id="concussive_chi"<br />
| {{Hero Shard|Concussive Chi}}<br />
| Secondary attacks have a '''1-25%''' chance to stun targets for '''1-4.6''' seconds.<br />
| 12<br />
| Campaign<br />
| {{Valid for Monk}}{{Valid for Initiate}}<br />
| Weapon<br />
<br />
|- id="concussive_shock"<br />
| {{Hero Shard|Concussive Shock}}<br />
| Increases the stun duration of Concussive Shot by '''4-40%'''.<br />
| 12<br />
| Campaign<br />
| {{Valid for Huntress}}<br />
| Weapon<br />
<br />
|- id="construction"<br />
| {{Hero Shard|Construction}}<br />
| Increases repair and upgrade speed during Combat Phase by '''25-75%'''.<br />
| 20<br />
| Campaign<br />
| {{Valid for ALL}}<br />
| Gloves<br />
<br />
|- id="corruptions_fortification"<br />
| {{Hero Shard|Corruption’s Fortification}}<br />
| Armor buff of Dryad’s Blessing is increased by '''4-40%''' in purification form.<br />
| 12<br />
| Campaign<br />
| {{Valid for Dryad}}<br />
| Chest<br />
<br />
|- id="drenching_strikes"<br />
| {{Hero Shard|Drenching Strikes}}<br />
| Your primary attacks have a '''2-30%''' chance on hit to drench enemies for '''3-7''' seconds.<br />
| 14<br />
| Campaign<br />
| {{Valid for ALL}}<br />
| Weapon<br />
<br />
|- id="enduring_tornado"<br />
| {{Hero Shard|Enduring Tornado}}<br />
| Increases the knockup duration of Tornado by '''1-6''' seconds.<br />
| 10<br />
| Campaign<br />
| {{Valid for Apprentice}}{{Valid for Adept}}<br />
| Gloves<br />
<br />
|- id="enhanced_decoy"<br />
| {{Hero Shard|Enhanced Decoy}}<br />
| Death From Above's decoy deals an extra '''20-420%''' damage to enemies.<br />
| 20<br />
| Campaign<br />
| {{Valid for SeriesEV2}}<br />
| Boots<br />
<br />
|- id="fountain_of_speed"<br />
| {{Hero Shard|Fountain Of Speed}}<br />
| Abyss Fountain increases allied movement speed by '''50-650''' for '''5''' seconds.<br />
| 12<br />
| Campaign<br />
| {{Valid for AbyssLord}}<br />
| Boots<br />
<br />
|- id="knife_club"<br />
| {{Hero Shard|Knife Club}}<br />
| Increases the damage of Fan of Knives by '''3-39%'''.<br />
| 12<br />
| Campaign<br />
| {{Valid for Mercenary}}<br />
| Chest<br />
<br />
|- id="retribution"<br />
| {{Hero Shard|Retribution}}<br />
| When you take damage, you have a '''2-20%''' chance of dealing '''125-425%''' of your Armor as damage to your attacker.<br />
| 20<br />
| Campaign<br />
| {{Valid for ALL}}<br />
| Chest<br />
<br />
|- id="speed_boost"<br />
| {{Hero Shard|Speed Boost}}<br />
| Increases your movement speed by '''100-500'''.<br />
| 8<br />
| Campaign<br />
| {{Valid for ALL}}<br />
| Boots<br />
<br />
|- id="support_magic_specialist"<br />
| {{Hero Shard|Support Magic Specialist}}<br />
| Decreases the cost of Broom Vault and Book Drop by '''4-40%'''.<br />
| 12<br />
| Campaign<br />
| {{Valid for Gunwitch}}<br />
| Helmet<br />
<br />
|- id="swift_provocation"<br />
| {{Hero Shard|Swift Provocation}}<br />
| Provoke movement speed buff increased by '''10-154'''.<br />
| 12<br />
| Campaign<br />
| {{Valid for Squire}}<br />
| Boots<br />
<br />
|- id="wither_bubble"<br />
| {{Hero Shard|Wither Bubble}}<br />
| Arcane Bubble withers enemies inside it increasing the damage they take by '''X-15%'''.<br />
| 9<br />
| Campaign<br />
| {{Valid for Adept}}<br />
| Chest<br />
<br />
|- id="worm_scarf"<br />
| {{Hero Shard|Worm Scarf}}<br />
| Reduces the damage you take from enemies by '''3-15%'''.<br />
| 12<br />
| Campaign<br />
| {{Valid for ALL}}<br />
| Helmet<br />
<br />
|- id="zephyrs_warpath"<br />
| {{Hero Shard|Zephyr's Warpath}}<br />
| Increase movement speed in Whirlwind by '''5%-105%'''.<br />
| 20<br />
| Campaign<br />
| {{Valid for Barbarian}}<br />
| Boots<br />
<br />
|}<br />
<br />
<!-------------------- CHAOS 1 --------------------><br />
<br />
=== Chaos I ===<br />
<br />
[[File:Chaos_1_Shard_Pack_Icon.png| 70px| center]]<br />
<br />
{| class="wikitable sortable" style="width:100%; text-align:center;"<br />
! rowspan="2" style="width:15%; text-align:center;" | Name <br />
! rowspan="2" style="width:45%; text-align:center;" | Effect <br />
! rowspan="2" style="width:5%; text-align:center;" | Upgr. levels <br />
! rowspan="2" style="width:7%; text-align:center;" | Shard Pack<br />
! colspan="2" style="width:31%; text-align:center;" | Valid for<br />
<br />
|- <br />
! style="width:10%;" | Hero<br />
! style="width:3%;" | Slot<br />
<br />
|- id="crumbling_stone"<br />
| {{Defense Shard|Crumbling Stone}}<br />
| Enemies petrified by Maw of the Earth Drake receive '''2-20%''' more damage and explode on death for '''10-250% (298%)''' Defense Power magical damage.<br />
| 20<br />
| Chaos 1<br />
| {{Valid for Lavamancer}}<br />
| Relic<br />
<br />
|- id="destruction"<br />
| {{Defense Shard|Destruction}}<br />
| Increases Defense Power of the affected tower by '''2-34% (42%)'''.<br />
| 16<br />
| Chaos 1<br />
| {{Valid for ALL}}<br />
| Relic<br />
<br />
|- id="dragons_haste"<br />
| {{Defense Shard|Dragon’s Haste}}<br />
| Dragons Nest dragons’ movement speed is increased by '''700-1500 (1700)'''.<br />
| 16<br />
| Chaos 1<br />
| {{Valid for Countess}}<br />
| Relic<br />
<br />
|- id="electric_fingers"<br />
| {{Defense Shard|Electric Fingers}}<br />
| Skeletal Orcs have '''3-30% (36%)''' chance on hit to deal an additional '''40-400% (480%)''' of their Defense Health as storm damage. Bounces '''3''' times.<br />
| 18<br />
| Chaos 1<br />
| {{Valid for AbyssLord}}<br />
| Relic<br />
<br />
|- id="empowered_flame"<br />
| {{Defense Shard|Empowered Flame}}<br />
| Flamethrower tower has a '''1-15% (17.8%)''' chance to hit the target again for '''55-275% (319%)''' damage.<br />
| 20<br />
| Chaos 1<br />
| {{Valid for Apprentice}}{{Valid for Adept}}<br />
| Relic<br />
<br />
|- id="laser_boost"<br />
| {{Defense Shard|Laser Boost}}<br />
| Picking up Mega Death Laser increases EV2's movements speed by '''50-350 (410)''' and Hero Damage by '''4-40% (47.2%)''' for '''15''' seconds.<br />
| 20<br />
| Chaos 1<br />
| {{Valid for SeriesEV2}}<br />
| Relic<br />
<br />
|- id="rippling_explosions"<br />
| {{Defense Shard|Rippling Explosions}}<br />
| Enemies that die inside the boost aura have a '''5-25% (29%)''' chance to detonate, dealing '''20-80% (92%)''' of the Boost aura's Tower Damage stat as damage in a small area around the enemy.<br />
| 20<br />
| Chaos 1<br />
| {{Valid for Monk}}{{Valid for Initiate}}<br />
| Relic<br />
<br />
|- id="stun_fire"<br />
| {{Defense Shard|Stun Fire}}<br />
| Cannonball Tower has a '''11-25% (29%)''' chance on hit to stun target for '''1.6-3 (3.4)''' seconds.<br />
| 14<br />
| Chaos 1<br />
| {{Valid for Squire}}<br />
| Relic<br />
<br />
|- id="annoyance"<br />
| {{Hero Shard|Annoyance}}<br />
| Taunts nearby enemies for '''1-4''' seconds every '''8''' seconds.<br />
| 10<br />
| Chaos 1<br />
| {{Valid for ALL}}<br />
| Chest<br />
<br />
|- id="binding_roots"<br />
| {{Hero Shard|Binding Roots}}<br />
| Your slam ability has an '''22-50%''' chance to stun enemies for 0.5 seconds then root in place for 4.5 seconds.<br />
| 14<br />
| Chaos 1<br />
| {{Valid for Mercenary}}<br />
| Boots<br />
<br />
|- id="bots_of_oil"<br />
| {{Hero Shard|Bots Of Oil}}<br />
| Exploding Grav Bots now oil enemies for '''1-8''' second(s). If ignited by fire, deals '''20-220%''' Ability Power as fire damage per second for '''1-5''' second(s).<br />
| 20<br />
| Chaos 1<br />
| {{Valid for SeriesEV2}}<br />
| Chest<br />
<br />
|- id="broomnado_power"<br />
| {{Hero Shard|Broomnado Power}}<br />
| Increases Broom Nado damage by '''4-40%'''.<br />
| 12<br />
| Chaos 1<br />
| {{Valid for Gunwitch}}<br />
| Boots<br />
<br />
|- id="bulwark"<br />
| {{Hero Shard|Bulwark}}<br />
| Increases armor by '''4-40%'''.<br />
| 12<br />
| Chaos 1<br />
| {{Valid for ALL}}<br />
| Chest<br />
<br />
|- id="concussive_power"<br />
| {{Hero Shard|Concussive Power}}<br />
| Increases the damage of Concussive Shots by '''4-40%'''.<br />
| 12<br />
| Chaos 1<br />
| {{Valid for Huntress}}<br />
| Helmet<br />
<br />
|- id="crane_stance"<br />
| {{Hero Shard|Crane Stance}}<br />
| Each secondary attack increases the damage of the next primary attack by '''10-90%.''' Stacks up to '''6''' times.<br />
| 20<br />
| Chaos 1<br />
| {{Valid for Monk}}{{Valid for Initiate}}<br />
| Boots<br />
<br />
|- id="critical_strike"<br />
| {{Hero Shard|Critical Strike}}<br />
| Increases your Hero Crit Chance by '''3-10%'''.<br />
| 7<br />
| Chaos 1<br />
| {{Valid for ALL}}<br />
| Gloves<br />
<br />
|- id="full_shell_ahead"<br />
| {{Hero Shard|Full Shell Ahead}}<br />
| Increases movement speed while in Turtle Stance by '''25-525'''.<br />
| 20<br />
| Chaos 1<br />
| {{Valid for Barbarian}}<br />
| Boots<br />
<br />
|- id="fury_speed"<br />
| {{Hero Shard|Fury Speed}}<br />
| Increases projectile speed of Fury by '''0-??%'''.<br />
| 8<br />
| Chaos 1<br />
| {{Valid for Countess}}<br />
| Weapon<br />
<br />
|- id="explosive_blades"<br />
| {{Hero Shard|Explosive Blades}}<br />
| Daggers thrown by Dagger Throw no longer pierce. Daggers now stick to the target and explode after 3 seconds for '''1,500-5,000%''' of Ability Power.<br />
| 20<br />
| Chaos 1<br />
| {{Valid for Mercenary}}<br />
| Gloves<br />
<br />
|- id="haunting"<br />
| {{Hero Shard|Haunting}}<br />
| Primary attacks generate '''1''' ghost stack. At '''10''' stacks you unleash ghosts for '''3''' seconds, each dealing '''10-250%''' of your Ability Power as damage. The effect has a cooldown of '''5''' seconds.<br />
| 20<br />
| Chaos 1<br />
| {{Valid for ALL}}<br />
| Weapon<br />
<br />
|- id="lashing_power"<br />
| {{Hero Shard|Lashing Power}}<br />
| Increases Lash Out damage by '''4-40%'''.<br />
| 12<br />
| Chaos 1<br />
| {{Valid for Mystic}}<br />
| Chest<br />
<br />
|- id="molten_striker"<br />
| {{Hero Shard|Molten Striker}}<br />
| Molten Core deals more impact damage the farther it travels, up to +20-200% more damage.<br />
| 20<br />
| Chaos 1<br />
| {{Valid for Lavamancer}}<br />
| Gloves<br />
<br />
|- id="power_volley"<br />
| {{Hero Shard|Power Volley}}<br />
| Increases the damage of Arcane Volley by '''4-40%'''.<br />
| 12<br />
| Chaos 1<br />
| {{Valid for Apprentice}}<br />
| Weapon<br />
<br />
|- id="shroom_doom"<br />
| {{Hero Shard|Shroom Doom}}<br />
| Damage of Powder Toss while in Corrupt Form increased by '''4-40%'''.<br />
| 12<br />
| Chaos 1<br />
| {{Valid for Dryad}}<br />
| Gloves<br />
<br />
|- id="thundering_call"<br />
| {{Hero Shard|Thundering Call}}<br />
| Increases Call to Madness range by '''4-40%'''.<br />
| 12<br />
| Chaos 1<br />
| {{Valid for Mystic}}<br />
| Weapon<br />
<br />
|- id="withering_fountain"<br />
| {{Hero Shard|Withering Fountain}}<br />
| Abyss Fountain withers enemies inside it reducing the damage they deal by '''2-20%'''.<br />
| 9<br />
| Chaos 1<br />
| {{Valid for AbyssLord}}<br />
| Boots<br />
<br />
|}<br />
<br />
<!-------------------- CHAOS 2 --------------------><br />
<br />
=== Chaos II ===<br />
<br />
[[File:Chaos_2_Shard_Pack_Icon.png| 70px| center]]<br />
<br />
{| class="wikitable sortable" style="width:100%; text-align:center;"<br />
! rowspan="2" style="width:15%; text-align:center;" | Name <br />
! rowspan="2" style="width:45%; text-align:center;" | Effect <br />
! rowspan="2" style="width:5%; text-align:center;" | Upgr. levels <br />
! rowspan="2" style="width:7%; text-align:center;" | Shard Pack<br />
! colspan="2" style="width:31%; text-align:center;" | Valid for<br />
<br />
|- <br />
! style="width:10%;" | Hero<br />
! style="width:3%;" | Slot<br />
<br />
|- id="atomic_capacity"<br />
| {{Defense Shard|Atomic Capacity}}<br />
| This shard gives your Atomic Launcher an additional missile when the shard is upgraded to '''4/8''' and then another at '''8/8'''.<br />
| 8<br />
| Chaos 2<br />
| {{Valid for SeriesEV2}}<br />
| Relic<br />
<br />
|- id="berserk_master"<br />
| {{Defense Shard|Berserk Master}}<br />
| Increases the duration of Direct Command on your Skeletal Orcs by '''1-5''' seconds.<br />
| 8<br />
| Chaos 2<br />
| {{Valid for AbyssLord}}<br />
| Relic<br />
<br />
|- id="blazing_phoenix"<br />
| {{Defense Shard|Blazing Phoenix}}<br />
| Shortly after a Blaze Balloon triggers, a Phoenix emerges dealing '''1000-5000% (5800%)''' Defense Power as magical fire damage.<br />
| 20<br />
| Chaos 2<br />
| {{Valid for Huntress}}<br />
| Relic<br />
<br />
|- id="combined_power"<br />
| {{Defense Shard|Combined Power}}<br />
| Serpent's Coil deals '''25-385%''' Defense Power as magical damage each second when an enemy is also affected by Sand Viper.<br />
| 18<br />
| Chaos 2<br />
| {{Valid for Mystic}}<br />
| Relic<br />
<br />
|- id="defensive_critical_strike"<br />
| {{Defense Shard|Defensive Critical Strike}}<br />
| Increases the Defense Crit Chance of the affected tower by an additional '''2-15%'''.<br />
| 12<br />
| Chaos 2<br />
| {{Valid for ALL}}<br />
| Relic<br />
<br />
|- id="encroaching_flames"<br />
| {{Defense Shard|Encroaching Flames}}<br />
| Flame aura has a '''6-30% (38%)''' chance to deal '''12-104% (135%)''' more damage.<br />
| 12<br />
| Chaos 2<br />
| {{Valid for Monk}}<br />
| Relic<br />
<br />
|- id="frosty_duet"<br />
| {{Defense Shard|Frosty Duet}}<br />
| The Frostbite tower can hit an additional target, but its Range is reduced by '''60-35%.'''<br />
| 10<br />
| Chaos 2<br />
| {{Valid for Apprentice}}<br />
| Relic<br />
<br />
|- id="icefall"<br />
| {{Defense Shard|Icefall}}<br />
| Hailstorm Tower attacks have a '''2-5% (5.8%)''' chance on hit to freeze enemies for 2 seconds.<br />
| 15<br />
| Chaos 2<br />
| {{Valid for Adept}}<br />
| Relic<br />
<br />
|- id="magma_maelstrom"<br />
| {{Defense Shard|Magma Maelstrom}}<br />
| Rate at which Fissures of Embermount generate Molten Power reduced by '''4-40%'''.<br />
| 12<br />
| Chaos 2<br />
| {{Valid for Lavamancer}}<br />
| Relic<br />
<br />
|- id="overcharge"<br />
| {{Defense Shard|Overcharge}}<br />
| Increases the Elvish Artillery Cannon's projectile damage radius by '''16-64% (80%)''', and reduces damage falloff by '''18-42% (50%)'''.<br />
| 12<br />
| Chaos 2<br />
| {{Valid for Mercenary}}<br />
| Relic<br />
<br />
|- id="panic_fire"<br />
| {{Defense Shard|Panic Fire}}<br />
| When the affected tower takes damage, it has a '''5-15% (19%)''' chance to increase it's Attack Rate by '''50%''' for '''1-4 (5.2)''' seconds. Does not work with Auras and Traps.<br />
| 10<br />
| Chaos 2<br />
| {{Valid for ALL}}<br />
| Relic<br />
<br />
|- id="power_bolts"<br />
| {{Defense Shard|Power Bolts}}<br />
| Ballista has a '''4-40% (49.6%)''' chance on hit to deal '''15-60% (72%)''' extra magical damage.<br />
| 15<br />
| Chaos 2<br />
| {{Valid for Squire}}<br />
| Relic<br />
<br />
|- id="press_your_luck"<br />
| {{Defense Shard|Press Your Luck}}<br />
| When the affected tower takes damage, it has a '''5-15% (19%)''' chance to increase it's Critical Hit Chance by '''30%''' for '''1-4 (5.2)''' seconds. Does not work with Auras and Traps.<br />
| 10<br />
| Chaos 2<br />
| {{Valid for ALL}}<br />
| Relic<br />
<br />
|- id="world_tree_mcbufferson"<br />
| {{Defense Shard|World Tree Mcbufferson}}<br />
| Every '''20''' seconds, the world tree places a leafy shield on a blockade within its influence that absorbs '''10-210%''' of the Dryad's Defense Health stat and lasts '''10''' seconds.<br />
| 20<br />
| Chaos 2<br />
| {{Valid for Dryad}}<br />
| Relic<br />
<br />
|- id="batter_up"<br />
| {{Hero Shard|Batter Up}}<br />
| Increases the damage of Molten Core by '''4-40%''' each time it is redirected. Happens '''3''' times.<br />
| 12<br />
| Chaos 2<br />
| {{Valid for Lavamancer}}<br />
| Gloves<br />
<br />
|- id="corruptions_harmony"<br />
| {{Hero Shard|Corruption’s Harmony}}<br />
| Reduces Corruption form’s Celestial Power drain by '''-1''' to '''-3'''.<br />
| 10<br />
| Chaos 2<br />
| {{Valid for Dryad}}<br />
| Chest<br />
<br />
|- id="critical_restoration"<br />
| {{Hero Shard|Critical Restoration}}<br />
| Primary Attack critical hits restore '''1-5''' Broom Power.<br />
| 8<br />
| Chaos 2<br />
| {{Valid for Gunwitch}}<br />
| Weapon<br />
<br />
|- id="dewey_deathimal_system"<br />
| {{Hero Shard|Dewey Deathimal System}}<br />
| Book drop duration is increased '''1-3''' second and the extra damage they take is increased '''5-15%''' while under it's effect.<br />
| 20<br />
| Chaos 2<br />
| {{Valid for Gunwitch}}<br />
| Gloves<br />
<br />
|- id="dragon_stance"<br />
| {{Hero Shard|Dragon Stance}}<br />
| Each melee primary attack increases the damage of the next ranged secondary attack by '''10-90%.''' Stacks up to '''6''' times.<br />
| 20<br />
| Chaos 2<br />
| {{Valid for Monk}}{{Valid for Initiate}}<br />
| Weapon<br />
<br />
|- id="dummies_and_bots"<br />
| {{Hero Shard|Dummies And Bots}}<br />
| The Death From Above ability now spawns '''4''' grav Bots that each deal '''20-220%''' of your Ability as damage in a '''100-500''' radius. These do not count towards the cap on the number of Bots she can hold.<br />
| 20<br />
| Chaos 2<br />
| {{Valid for SeriesEV2}}<br />
| Boots<br />
<br />
|- id="empowered_mark"<br />
| {{Hero Shard|Empowered Mark}}<br />
| Increases the max number of the marked targets this hero may have by '''2-30'''.<br />
| 28<br />
| Chaos 2<br />
| {{Valid for Apprentice}}{{Valid for Adept}}<br />
| Weapon<br />
<br />
|- id="empowered_throw"<br />
| {{Hero Shard|Empowered Throw}}<br />
| Increases the damage of Dagger Throw by '''3-39%'''.<br />
| 12<br />
| Chaos 2<br />
| {{Valid for Mercenary}}<br />
| Gloves<br />
<br />
|- id="frenzy"<br />
| {{Hero Shard|Frenzy}}<br />
| Primary attacks have a '''21-26%''' to increase attack speed by '''5-30%''' for 5 seconds. Can only proc every 7 seconds.<br />
| 10<br />
| Chaos 2<br />
| {{Valid for Mercenary}}<br />
| Weapon<br />
<br />
|- id="fury_restoration"<br />
| {{Hero Shard|Fury Restoration}}<br />
| Restore '''1-??''' mana every time Fury scores a critical hit.<br />
| 8<br />
| Chaos 2<br />
| {{Valid for Countess}}<br />
| Helmet<br />
<br />
|- id="harbingers_slam"<br />
| {{Hero Shard|Harbinger’s Slam}}<br />
| During Provoke, Seismic Slam damage increased by '''130-410%''' of your Ability Power stat.<br />
| 20<br />
| Chaos 2<br />
| {{Valid for Squire}}<br />
| Gloves<br />
<br />
|- id="heroic_charge"<br />
| {{Hero Shard|Heroic Charge}}<br />
| Increases the damage of Valiant Charge by '''3-??%'''.<br />
| 12<br />
| Chaos 2<br />
| {{Valid for Countess}}<br />
| Chest<br />
<br />
|- id="inspiration"<br />
| {{Hero Shard|Inspiration}}<br />
| Reduces the cooldown of your abilities by '''4-40%'''.<br />
| 12<br />
| Chaos 2<br />
| {{Valid for ALL}}<br />
| Helmet<br />
<br />
|- id="piercing"<br />
<br />
|- id="lava_warrior"<br />
| {{Hero Shard|Lava Warrior}}<br />
| Primary Attacks restore '''6-10''' Lava Power.<br />
| 12<br />
| Chaos 2<br />
| {{Valid for Lavamancer}}<br />
| Weapon<br />
<br />
|- id="piercing"<br />
| {{Hero Shard|Piercing}}<br />
| Concussive Shots also fires a piercing shard dealing '''50-350%''' of Ability Power as damage, then explodes dealing '''25-225%''' of Ability Power as unresisted damage.<br />
| 20<br />
| Chaos 2<br />
| {{Valid for Huntress}}<br />
| Weapon<br />
<br />
|- id="power_of_the_knight"<br />
| {{Hero Shard|Power Of The Knight}}<br />
| Increases the damage of Knight of the Abyss by '''4-40%'''.<br />
| 12<br />
| Chaos 2<br />
| {{Valid for AbyssLord}}<br />
| Gloves<br />
<br />
|- id="quake"<br />
| {{Hero Shard|Quake}}<br />
| You have a '''10-30%''' chance when landing to deal '''50-250%''' of your Ability Power as earth damage to nearby enemies.<br />
| 20<br />
| Chaos 2<br />
| {{Valid for ALL}}<br />
| Boots<br />
<br />
|- id="sanctuary"<br />
| {{Hero Shard|Sanctuary}}<br />
| Heroes inside the Arcane Bubble shield heal '''5-15'''% of their health per second during the duration of the bubble.<br />
| 10<br />
| Chaos 2<br />
| {{Valid for Adept}}<br />
| Gloves<br />
<br />
|- id="serpents_appeasement"<br />
| {{Hero Shard|Serpent’s Appeasement}}<br />
| Increases Appeasement gained by '''60-300%'''.<br />
| 12<br />
| Chaos 2<br />
| {{Valid for Mystic}}<br />
| Helmet<br />
<br />
|- id="turtle_power"<br />
| {{Hero Shard|Turtle Power}}<br />
| Increase Damage Protection while in Turtle Stance by '''1%-21%'''.<br />
|?<br />
| Chaos 2<br />
| {{Valid for Barbarian}}<br />
| Boots<br />
<br />
|}<br />
<br />
<!-------------------- CHAOS 3 --------------------><br />
<br />
=== Chaos III ===<br />
<br />
[[File:Chaos_3_Shard_Pack_Icon.png| 70px| center]]<br />
<br />
{| class="wikitable sortable" style="width:100%; text-align:center;"<br />
! rowspan="2" style="width:15%; text-align:center;" | Name <br />
! rowspan="2" style="width:45%; text-align:center;" | Effect <br />
! rowspan="2" style="width:5%; text-align:center;" | Upgr. levels <br />
! rowspan="2" style="width:7%; text-align:center;" | Shard Pack<br />
! colspan="2" style="width:31%; text-align:center;" | Valid for<br />
<br />
|- <br />
! style="width:10%;" | Hero<br />
! style="width:3%;" | Slot<br />
<br />
|- id="boosted_grasp"<br />
| {{Defense Shard|Boosted Grasp}}<br />
| Enemies move at '''90-60% (48%)''' speed when they are within the Boost Aura.<br />
| 10<br />
| Chaos 3<br />
| {{Valid for Monk}}{{Valid for Initiate}}<br />
| Relic<br />
<br />
|- id="deadly_strikes"<br />
| {{Defense Shard|Deadly Strikes}}<br />
| Increases the Defense Range of the affected tower by '''4-40% (52%)'''.<br />
| 12<br />
| Chaos 3<br />
| {{Valid for ALL}}<br />
| Relic<br />
<br />
|- id="drenched"<br />
| {{Defense Shard|Drenched}}<br />
| After your Geyser Trap drenches an enemy, the next source of damages deals an additional '''3-35% (43%)''' damage.<br />
| 16<br />
| Chaos 3<br />
| {{Valid for Huntress}}<br />
| Relic<br />
<br />
|- id="empowered_bolts"<br />
| {{Defense Shard|Empowered Bolts}}<br />
| Ballista has a '''5-30% (40%)''' chance on hit to deal full damage to all targets pierced for the next '''10-40 (52)''' seconds.<br />
| 10<br />
| Chaos 3<br />
| {{Valid for Squire}}<br />
| Relic<br />
<br />
|- id="empowered_frostbite"<br />
| {{Defense Shard|Empowered Frostbite}}<br />
| Frostbite has a '''5-45% (53%)''' chance to freeze the target for '''1-7 (8.2)''' seconds.<br />
| 20<br />
| Chaos 3<br />
| {{Valid for Apprentice}}<br />
| Relic<br />
<br />
|- id="empowering_blasphemy"<br />
| {{Defense Shard|Empowering Blasphemy}}<br />
| Obelisk Hero Stat boost increased to '''10-50% (66%)''' and polymorph duration increased by '''1-6''' seconds.<br />
| 10<br />
| Chaos 3<br />
| {{Valid for Mystic}}<br />
| Relic<br />
<br />
|- id="icy_spiders"<br />
| {{Defense Shard|Icy Spiders}}<br />
| Nether Spiders have a '''6-16(20)%''' chance to spawn a pool of ice on the ground that makes all nearby enemies move at '''90-60(48)%''' speed for 5 seconds. The ice pools last 10 seconds.<br />
| 10 (14)<br />
| Chaos 3<br />
| {{Valid for Mercenary}}<br />
| Relic<br />
<br />
|- id="numerous_reflection"<br />
| {{Defense Shard|Numerous Reflection}}<br />
| Increases the nodes of EV2’s Reflect Beam can sustain by '''1-6 (10)'''.<br />
| 5<br />
| Chaos 3<br />
| {{Valid for SeriesEV2}}<br />
| Relic<br />
<br />
|- id="oil_spill"<br />
| {{Defense Shard|Oil Spill}}<br />
| Gives oil geyser a '''10-30% (38%)''' chance to stun all enemies hit for '''2s'''.<br />
| 10<br />
| Chaos 3<br />
| {{Valid for Lavamancer}}<br />
| Relic<br />
<br />
|- id="powder_shot"<br />
| {{Defense Shard|Powder Shot}}<br />
| Increases the Defense Power of the Flak Cannon by '''2-34%''' and Attunes it to fire damage.<br />
| 16<br />
| Chaos 3<br />
| {{Valid for Countess}}<br />
| Relic<br />
<br />
|- id="rain_of_oil"<br />
| {{Defense Shard|Rain Of Oil}}<br />
| Skeletal Archer's Direct Command now oils enemies, slowing them by '''50%''' for '''2-12''' seconds. If an oiled enemy is hit by fire damage, the oil ignites, dealing '''20-600%''' of its Defense Power in fire damage over '''1-11''' seconds.<br />
| 20<br />
| Chaos 3<br />
| {{Valid for AbyssLord}}<br />
| Relic<br />
<br />
|- id="shielding_guard"<br />
| {{Defense Shard|Shielding Guard}}<br />
| When the affected tower takes damage, it has a '''5-25% (29%)''' chance to gain a shield for '''50-250% (290%)''' of it's Defense Health for '''5''' seconds. Does not work with Auras or Traps.<br />
| 20<br />
| Chaos 3<br />
| {{Valid for ALL}}<br />
| Relic<br />
<br />
|- id="abyss_knights_bargain"<br />
| {{Hero Shard|Abyss Knight’s Bargain}}<br />
| Reduces the mana cost of Knight of the Abyss by '''4-40%'''.<br />
| 12<br />
| Chaos 3<br />
| {{Valid for AbyssLord}}<br />
| Helmet<br />
<br />
|- id="abyss_stone_attunement"<br />
| {{Hero Shard|Abyss Stone Attunement}}<br />
| Reduces the mana cost of Abyss Stone by '''1-15%'''.<br />
| 14<br />
| Chaos 3<br />
| {{Valid for AbyssLord}}<br />
| Boots<br />
<br />
|- id="aerial_mastery"<br />
| {{Hero Shard|Aerial Mastery}}<br />
| Increases Death From Above’s Duration by '''1-6''' seconds.<br />
| 10<br />
| Chaos 3<br />
| {{Valid for SeriesEV2}}<br />
| Boots<br />
<br />
|- id="betsys_curse"<br />
| {{Hero Shard|Betsy’s Curse}}<br />
| Primary attacks leave a curse zone that reduces the damage enemies deal by '''5-25%.''' You can place up to '''3''' zones and each zones lasts '''20-100''' seconds.<br />
| 20<br />
| Chaos 3<br />
| {{Valid for Apprentice}}{{Valid for Adept}}<br />
| Weapon<br />
<br />
|- id="betsys_empowered_lightning"<br />
| {{Hero Shard|Betsy’s Zapper}}<br />
| Every '''8''' seconds, secondary attacks spawn a lightning ball dealing '''125-325%''' Ability Power as storm damage '''2.5''' times per second for '''1''' seconds.<br />
| 20<br />
| Chaos 3<br />
| {{Valid for Monk}}<br />
| Weapon<br />
<br />
|- id="bewitching_hour"<br />
| {{Hero Shard|Bewitching Hour}}<br />
| Each Snipe hit adds '''4-40%''' to the damage of the next Primary Attack hit. Stacks up to '''5''' times.<br />
| 12<br />
| Chaos 3<br />
| {{Valid for Gunwitch}}<br />
| Weapon<br />
<br />
|- id="big_boy"<br />
| {{Hero Shard|Big Boy}}<br />
| The first Grav Bot placed will always be a Big Boy. Big Boy mines do an additional '''100-1100%''' of hero Damage as damage to enemies in double the area.<br />
| 20<br />
| Chaos 3<br />
| {{Valid for SeriesEV2}}<br />
| Gloves<br />
<br />
|- id="bounty"<br />
| {{Hero Shard|Bounty}}<br />
| Restores '''1-6''' mana upon defeating an enemy.<br />
| 20<br />
| Chaos 3<br />
| {{Valid for Mercenary}}<br />
| Helmet<br />
<br />
|- id="cataclysm"<br />
| {{Hero Shard|Cataclysm}}<br />
| Increases Eruption damage by '''4-40%'''.<br />
| 12<br />
| Chaos 3<br />
| {{Valid for Lavamancer}}<br />
| Chest<br />
<br />
|- id="channel"<br />
| {{Hero Shard|Channel}}<br />
| Restores '''1-15''' of your ability resources every '''5''' seconds.<br />
| 14<br />
| Chaos 3<br />
| {{Valid for Apprentice}}{{Valid for Squire}}{{Valid for Huntress}}{{Valid for Monk}}{{Valid for Initiate}}{{Valid for AbyssLord}}{{Valid for Adept}}<br />
| Helmet<br />
<br />
|- id="corruptions_bargain"<br />
| {{Hero Shard|Corruption’s Bargain}}<br />
| When this shard is fully upgraded, Dryad's Blessing costs no celestial power in purification form and costs '''1''' celestial power power per second instead of '''2''' in corruption form.<br />
| 10<br />
| Chaos 3<br />
| {{Valid for Dryad}}<br />
| Chest<br />
<br />
|- id="corruptions_blessing"<br />
| {{Hero Shard|Corruption’s Blessing}}<br />
| Damage of Dryad's Blessing is increase by '''4-40%''' in corrupt form.<br />
| 12<br />
| Chaos 3<br />
| {{Valid for Dryad}}<br />
| Boots<br />
<br />
|- id="echoing_shout"<br />
| {{Hero Shard|Echoing Shout}}<br />
| Increases the duration of Staggering Shout debuffs by 0.5s-4.5s.<br />
| 10<br />
| Chaos 3<br />
| {{Valid for Barbarian}}<br />
| Helmet<br />
<br />
|- id="fight_me_not"<br />
| {{Hero Shard|Fight Me Not}}<br />
| Defenses will deal '''5-25%''' more damage to enemies targeting the Squire.<br />
| 20<br />
| Chaos 3<br />
| {{Valid for Squire}}<br />
| Chest<br />
<br />
|- id="jackpot"<br />
| {{Hero Shard|Jackpot}}<br />
| You have a '''2-10%''' chance when picking up gold to quadruple the amount.<br />
| 8<br />
| Chaos 3<br />
| {{Valid for ALL}}<br />
| Chest<br />
<br />
|- id="lava_floor"<br />
| {{Hero Shard|Lava Floor}}<br />
| Eruption spawns a lava field dealing '''150-1150%''' Ability Power as Fire magic damage each second for '''5s'''.<br />
| 20<br />
| Chaos 3<br />
| {{Valid for Lavamancer}}<br />
| Weapon<br />
<br />
|- id="lingering_poison"<br />
| {{Hero Shard|Lingering Poison}}<br />
| Daggers thrown by Dagger Throw now poison the target for '''100-800%''' of Ability Power for '''1.2-5.2''' seconds.<br />
| 20<br />
| Chaos 3<br />
| {{Valid for Mercenary}}<br />
| Gloves<br />
<br />
|- id="oil_slick"<br />
| {{Hero Shard|Oil Slick}}<br />
| Increases the duration of oil flask by '''1-9%'''.<br />
| 8<br />
| Chaos 3<br />
| {{Valid for Huntress}}<br />
| Gloves<br />
<br />
|- id="overwhelm"<br />
| {{Hero Shard|Overwhelm}}<br />
| Your primary attacks have a '''7-15%''' chance to stun enemies for '''1-3''' seconds.<br />
| 8<br />
| Chaos 3<br />
| {{Valid for ALL}}<br />
| Weapon<br />
<br />
|- id="overwhelming_buster"<br />
| {{Hero Shard|Overwhelming Buster}}<br />
| Adds '''0.5-4.5s''' to Blunder Broom Buster duration.<br />
| 8<br />
| Chaos 3<br />
| {{Valid for Gunwitch}}<br />
| Weapon<br />
<br />
|- id="thunderwave"<br />
| {{Hero Shard|Thunderwave}}<br />
| Arc Lightning deals '''X-1250%''' Ability Power as damage to all enemies around you.<br />
| 20<br />
| Chaos 3<br />
| {{Valid for Adept}}<br />
| Chest<br />
<br />
|- id="tormented_power"<br />
| {{Hero Shard|Tormented Power}}<br />
| Increases Dark Torment damage by '''4-40%'''.<br />
| 12<br />
| Chaos 3<br />
| {{Valid for Mystic}}<br />
| Gloves<br />
<br />
|}<br />
<br />
<!-------------------- CHAOS 4 --------------------><br />
<br />
=== Chaos IV ===<br />
<br />
[[File:Chaos_4_Shard_Pack_Icon.png| 70px| center]]<br />
<br />
{| class="wikitable sortable" style="width:100%; text-align:center;"<br />
! rowspan="2" style="width:15%; text-align:center;" | Name <br />
! rowspan="2" style="width:45%; text-align:center;" | Effect <br />
! rowspan="2" style="width:5%; text-align:center;" | Upgr. levels <br />
! rowspan="2" style="width:7%; text-align:center;" | Shard Pack<br />
! colspan="2" style="width:31%; text-align:center;" | Valid for<br />
<br />
|- <br />
! style="width:10%;" | Hero<br />
! style="width:3%;" | Slot<br />
<br />
|- id="critical_allocation"<br />
| {{Defense Shard|Critical Allocation}}<br />
| Increases the defense Crit damage of the Elvish Artillery Cannon by '''30-46% (50%)''' and Crit Chance by '''5-21% (25%)''' but lowers the towers range by 25%.<br />
| 16<br />
| Chaos 4<br />
| {{Valid for Mercenary}}<br />
| Relic<br />
<br />
|- id="defense_rate"<br />
| {{Defense Shard|Defense Rate}}<br />
| Increases the Attack Rate of the affected tower by '''9-33% (41%)'''.<br />
| 12<br />
| Chaos 4<br />
| {{Valid for ALL}}<br />
| Relic<br />
<br />
|- id="earth_toss"<br />
| {{Defense Shard|Earth Toss}}<br />
| Earthshatter tower gains '''100-280 (320)''' Damage Radius and has a '''28-100% (100%)''' chance on hit to knock targets into the air.<br />
| 18<br />
| Chaos 4<br />
| {{Valid for Apprentice}}{{Valid for Adept}}<br />
| Relic<br />
<br />
|- id="empowering_aura"<br />
| {{Defense Shard|Empowering Aura}}<br />
| Flame Aura and Water Aura increase the Hero Damage and Ability Power of heroes standing inside them by '''5-25% (29%)'''.<br />
| 20<br />
| Chaos 4b<br />
| {{Valid for Monk}}{{Valid for Initiate}}<br />
| Relic<br />
<br />
|- id="explosive_surprise"<br />
| {{Defense Shard|Explosive Surprise}}<br />
| Geyser Trap has a '''10-50%''' chance to fire an exploding shard dealing '''200-220% (224%)''' of Defense Damage as damage in an area.<br />
| 20<br />
| Chaos 4<br />
| {{Valid for Huntress}}<br />
| Relic<br />
<br />
|- id="lasting_conflagration"<br />
| {{Defense Shard|Lasting Conflagration}}<br />
| Increases Elder Dragon burn duration by '''1-??''' seconds.<br />
| 8<br />
| Chaos 4<br />
| {{Valid for Countess}}<br />
| Relic<br />
<br />
|- id="lateral_blast"<br />
| {{Defense Shard|Lateral Blast}}<br />
| Volcano attacks spawn three random meteors that drop nearby, each dealing '''50%-120% (134%)''' Defense Damage as magical Fire damage.<br />
| 20<br />
| Chaos 4<br />
| {{Valid for Lavamancer}}<br />
| Relic<br />
<br />
|- id="plated_armor"<br />
| {{Defense Shard|Plated Armor}}<br />
| Imbues the Royal Guard's armor, making enemy projectiles deal '''76-40(28)%''' of their original damage.<br />
| 12 (16)<br />
| Chaos 4<br />
| {{Valid for Mercenary}}<br />
| Relic<br />
<br />
|- id="power_transfer"<br />
| {{Defense Shard|Power Transfer}}<br />
| Increases the Defense Crit Chance of the affected tower by '''2-30% (38%)''' and reduces the Defense Power by 10%.<br />
| 14<br />
| Chaos 4<br />
| {{Valid for ALL}}<br />
| Relic<br />
<br />
|- id="puncturing_bolts"<br />
| {{Defense Shard|Puncturing Bolts}}<br />
| Ballista can now pierce an additional '''1-4 (6)''' targets.<br />
| 6<br />
| Chaos 4<br />
| {{Valid for Squire}}<br />
| Relic<br />
<br />
|- id="sandstorm_warrior"<br />
| {{Defense Shard|Sandstorm Warrior}}<br />
| The Snaking Sands sandstorm increases Hero Damage and Ability Power by '''1-25% (33%)''' for '''1-25 (33)''' seconds.<br />
| 12<br />
| Chaos 4<br />
| {{Valid for Mystic}}<br />
| Relic<br />
<br />
|- id="abyssal_mandate"<br />
| {{Hero Shard|Abyssal Mandate}}<br />
| Reduces the mana cost of Direct Command by '''4-40%'''.<br />
| 12<br />
| Chaos 4<br />
| {{Valid for AbyssLord}}<br />
| Chest<br />
<br />
|- id="arc_shielding"<br />
| {{Hero Shard|Arc Shielding}}<br />
| Arc Lightning places a shield on you lasting 20 seconds and absorbing '''180-780%''' Ability Power of damage. Enemies that hit the shield are damaged for a total of '''200-1000%''' of your Ability Power over 3 seconds.<br />
| 20<br />
| Chaos 4<br />
| {{Valid for Adept}}<br />
| Helmet<br />
<br />
|- id="beacon_of_the_storm"<br />
| {{Hero Shard|Beacon Of The Storm}}<br />
| Once per second your primary attack spawns a lightning ball that deals '''10-50%''' of your Hero Damage as storm damage. Bounces up to '''3''' times.<br />
| 20<br />
| Chaos 4<br />
| {{Valid for ALL}}<br />
| Gloves<br />
<br />
|- id="betsys_empowered_beam"<br />
| {{Hero Shard|Betsy’s Empowered Beam}}<br />
| Primary attacks fire a piercing sonic projectile that deals '''105-150%''' Hero Damage as magical damage.<br />
| 15<br />
| Chaos 4<br />
| {{Valid for Squire}}<br />
| Weapon<br />
<br />
|- id="call_of_the_kobold"<br />
| {{Hero Shard|Call Of The Kobold}}<br />
| Defeating an enemy grants a charge. Secondary attacks consume charges and shoots a firework at your target for '''20%-320%''' of your ability power.<br />
| 20<br />
| Chaos 4<br />
| {{Valid for Monk}}{{Valid for Initiate}}<br />
| Weapon<br />
<br />
|- id="caustic_oil"<br />
| {{Hero Shard|Caustic Oil}}<br />
| Increases the damage of Oil Flask by '''4-40%'''.<br />
| 12<br />
| Chaos 4<br />
| {{Valid for Huntress}}<br />
| Gloves<br />
<br />
|- id="celestial_attunement"<br />
| {{Hero Shard|Celestial Attunement}}<br />
| The dryad can hold '''1-4''' more stacks of starfall.<br />
| 6<br />
| Chaos 4<br />
| {{Valid for Dryad}}<br />
| Helmet<br />
<br />
|- id="charge_blast_v2"<br />
| {{Hero Shard|Charge Blast V2}}<br />
| Reduces the cost of EV2’s secondary attacks by '''5-95%'''.<br />
| 18<br />
| Chaos 4<br />
| {{Valid for SeriesEV2}}<br />
| Weapon<br />
<br />
|- id="darkest_syphon"<br />
| {{Hero Shard|Darkest Syphon}}<br />
| Increases the angle of Dark Syphon by '''3-30'''.<br />
| 9<br />
| Chaos 4<br />
| {{Valid for AbyssLord}}<br />
| Chest<br />
<br />
|- id="draining_strikes"<br />
| {{Hero Shard|Draining Strikes}}<br />
| Increase the healing from Siphon Stance by '''5%-25%'''.<br />
|?<br />
| Chaos 4<br />
| {{Valid for Barbarian}}<br />
| Helmet<br />
<br />
|- id="electric_retribution"<br />
| {{Hero Shard|Electric Retribution}}<br />
| When you take damage, you have a '''2-25%''' chance of dealing '''125-450%''' of your Armour as storm damage to your attacker.<br />
| 20<br />
| Chaos 4<br />
| {{Valid for ALL}}<br />
| Helmet<br />
<br />
|- id="enduring_drop"<br />
| {{Hero Shard|Enduring Drop}}<br />
| Increases Book Drop duration by '''0.5-7.5s'''.<br />
| 14<br />
| Chaos 4<br />
| {{Valid for Gunwitch}}<br />
| Helmet<br />
<br />
|- id="enduring_lash"<br />
| {{Hero Shard|Enduring Lash}}<br />
| Increases Lash Out poison duration by '''0.5-4.5''' s.<br />
| 8<br />
| Chaos 4<br />
| {{Valid for Mystic}}<br />
| Weapon<br />
<br />
|- id="fan_of_knights"<br />
| {{Hero Shard|Fan Of Knights}}<br />
| Skeletal Knight also fires two additional Knights that deal '''20-500%''' of your Ability Power in damage.<br />
| 20<br />
| Chaos 4<br />
| {{Valid for AbyssLord}}<br />
| Gloves<br />
<br />
|- id="follow_through"<br />
| {{Hero Shard|Follow Through}}<br />
| Increases the damage of Sweeping Strikes by '''3-39%'''.<br />
| 12<br />
| Chaos 4<br />
| {{Valid for Mercenary}}<br />
| Boots<br />
<br />
|- id="freeze_buster"<br />
| {{Hero Shard|Freeze Buster}}<br />
| Blunder Broom Buster has a '''1-5%''' chance to also freeze enemies for '''1-4s''', allowing them to be shattered by Crushing damage.<br />
| 10<br />
| Chaos 4<br />
| {{Valid for Gunwitch}}<br />
| Weapon<br />
<br />
|- id="frozen_core"<br />
| {{Hero Shard|Frozen Core}}<br />
| Increases Ice Needle damage by '''4-40%'''.<br />
| 12<br />
| Chaos 4<br />
| {{Valid for Gunwitch}}<br />
| Helmet<br />
<br />
|- id="hemolytic_poison"<br />
| {{Hero Shard|Hemolytic Poison}}<br />
| Lashout cooldown increased to '''200-160%''' of what it was but allows it to stack '''0-2''' times and increases its duration by '''3-7''' seconds.<br />
| 20<br />
| Chaos 4<br />
| {{Valid for Mystic}}<br />
| Weapon<br />
<br />
|- id="holy_empowerment"<br />
| {{Hero Shard|Holy Empowerment}}<br />
| Increases damage by '''5-??%''' while Holy Fire is active.<br />
| 12<br />
| Chaos 4<br />
| {{Valid for Countess}}<br />
| Gloves<br />
<br />
|- id="inspiring_strikes"<br />
| {{Hero Shard|Inspiring Strikes}}<br />
| Primary attacks reduce the cooldown of your abilities by '''-0.1-0.3''' seconds.<br />
| 4<br />
| Chaos 4<br />
| {{Valid for ALL}}<br />
| Weapon<br />
<br />
|- id="insulated_decoy"<br />
| {{Hero Shard|Insulated Decoy}}<br />
| Decreases heat generated from Death from Above by '''4-40%'''.<br />
| 12<br />
| Chaos 4<br />
| {{Valid for SeriesEV2}}<br />
| Boots<br />
<br />
|- id="lets_rock"<br />
| {{Hero Shard|Let’s Rock}}<br />
| Activating Harden/Inflame gives the Lavamancer a shield lasting for '''6-30''' seconds that absorbs '''20-140%''' Hero Health incoming damage.<br />
| 12<br />
| Chaos 4<br />
| {{Valid for Lavamancer}}<br />
| Chest<br />
<br />
|- id="manabombs_aid"<br />
| {{Hero Shard|Manabomb’s Aid}}<br />
| Manabomb places a shield on you that lasts '''20''' seconds that absorbs '''150-750%''' of your Ability Power Stat. Enemies that hit the shield are burned for a total of '''150-550%''' of your Ability Power over '''3''' seconds.<br />
| 20<br />
| Chaos 4<br />
| {{Valid for Apprentice}}<br />
| Weapon<br />
<br />
|- id="marking_bubble"<br />
| {{Hero Shard|Marking Bubble}}<br />
| Arcane Bubble will place a Mark on all enemies in the initial spawn area and increases Mark count '''1-6'''.<br />
| 5<br />
| Chaos 4<br />
| {{Valid for Adept}}<br />
| Boots<br />
<br />
|- id="mine_blast_radius"<br />
| {{Hero Shard|Mine Blast Radius}}<br />
| Anti Gravity Bots damage radius increased by '''4-40%'''.<br />
| 12<br />
| Chaos 4<br />
| {{Valid for SeriesEV2}}<br />
| Chest<br />
<br />
|- id="piercing_power"<br />
| {{Hero Shard|Piercing Power}}<br />
| Increases the damage of Piercing Shot by '''4-40%'''.<br />
| 12<br />
| Chaos 4<br />
| {{Valid for Huntress}}<br />
| Chest<br />
<br />
|- id="shroom_bloom"<br />
| {{Hero Shard|Shroom Bloom}}<br />
| The mushrooms created by Powder Toss last '''1-6''' seconds longer.<br />
| 10<br />
| Chaos 4<br />
| {{Valid for Dryad}}<br />
| Gloves<br />
<br />
|- id="shroom_gloom"<br />
| {{Hero Shard|Shroom Gloom}}<br />
| Slow intensity of Powder Toss in Purification Form increased by '''4-40%'''.<br />
| 12<br />
| Chaos 4<br />
| {{Valid for Dryad}}<br />
| Gloves<br />
<br />
|- id="smashing_fists"<br />
| {{Hero Shard|Smashing Fists}}<br />
| Pole Smash or Chi Stomp spawns a Fist dealing '''20-220%''' Ability Power as damage. After a short delay, another Fist emerges dealing '''20-420%''' Ability Power as damage.<br />
| 20<br />
| Chaos 4<br />
| {{Valid for Monk}}{{Valid for Initiate}}<br />
| Weapon<br />
<br />
|}<br />
<br />
<!-------------------- CHAOS 5 --------------------><br />
<br />
=== Chaos V ===<br />
<br />
[[File:Chaos_5_Shard_Pack_Icon.png| 70px| center]]<br />
<br />
{| class="wikitable sortable" style="width:100%; text-align:center;"<br />
! rowspan="2" style="width:15%; text-align:center;" | Name <br />
! rowspan="2" style="width:45%; text-align:center;" | Effect <br />
! rowspan="2" style="width:5%; text-align:center;" | Upgr. levels <br />
! rowspan="2" style="width:7%; text-align:center;" | Shard Pack<br />
! colspan="2" style="width:31%; text-align:center;" | Valid for<br />
<br />
|- <br />
! style="width:10%;" | Hero<br />
! style="width:3%;" | Slot<br />
<br />
|- id="boosted_blockade"<br />
| {{Defense Shard|Boosted Blockade}}<br />
| Boost Aura increases blockade health by '''2-20% (26%)'''.<br />
| 12<br />
| Chaos 5<br />
| {{Valid for Monk}}{{Valid for Initiate}}<br />
| Relic<br />
<br />
|- id="cthulus_influence"<br />
| {{Defense Shard|Cthulu’s Influence}}<br />
| While under the effects of corruption, Angry Nimbus has a '''3-27%''' chance to charm enemies for '''1-7''' seconds.<br />
| 12<br />
| Chaos 5<br />
| {{Valid for Dryad}}<br />
| Relic<br />
<br />
|- id="earthen_guard"<br />
| {{Defense Shard|Earthen Guard}}<br />
| Imbues the Royal Guard's shield with earth magic that has a '''8-18% (20%)''' chance on dealing damage to unleash a fissure, dealing '''200-1800% (2120%)''' of Defense Health as Earth Damage.<br />
| 20<br />
| Chaos 5<br />
| {{Valid for Mercenary}}<br />
| Relic<br />
<br />
|- id="explosive_arrows"<br />
| {{Defense Shard|Explosive Arrows}}<br />
| Skeletal Archers have a '''15-30%''' chance on hit to fire an explosive arrow dealing an additional '''1-25% (30%)''' of Defense Damage in small radius.<br />
| 20<br />
| Chaos 5<br />
| {{Valid for AbyssLord}}<br />
| Relic<br />
<br />
|- id="explosive_guard"<br />
| {{Defense Shard|Explosive Guard}}<br />
| When the affected tower takes damage, it has '''3-35% (42.6%)''' chance to trigger an explosion and deal '''140-500% (580%)''' of its Defense Health as damage to nearby enemies. Does not work with Auras or Traps. This does not destroy the tower.<br />
| 18<br />
| Chaos 5<br />
| {{Valid for ALL}}<br />
| Relic<br />
<br />
|- id="explosive_poison"<br />
| {{Defense Shard|Explosive Poison}}<br />
| If an enemy poisoned by the Poison Dart Tower is killed , it detonates dealing '''10%-150% (178%)''' of the Defense Power stat as damage in a small area around the enemy.<br />
| 20<br />
| Chaos 5<br />
| {{Valid for Huntress}}<br />
| Relic<br />
<br />
|- id="fire_for_effect"<br />
| {{Defense Shard|Fire For Effect}}<br />
| Your explosive Trap has a '''15-45% (51%)''' chance to detonate twice without consuming an additional charge.<br />
| 20<br />
| Chaos 5<br />
| {{Valid for Huntress}}<br />
| Relic<br />
<br />
|- id="flare_up"<br />
| {{Defense Shard|Flare-Up}}<br />
| Elder Dragon has a '''5-??%''' chance to deal '''12-??%''' more damage.<br />
| 12<br />
| Chaos 5<br />
| {{Valid for Countess}}<br />
| Relic<br />
<br />
|- id="frosty_beams"<br />
| {{Defense Shard|Frosty Beams}}<br />
| '''15-25% (27%)''' chance for Proton Node to freeze all enemies it touches for '''1-2 (2.2)''' seconds.<br />
| 20<br />
| Chaos 5<br />
| {{Valid for SeriesEV2}}<br />
| Relic<br />
<br />
|- id="frosty_bind"<br />
| {{Defense Shard|Frosty Bind}}<br />
| Frostbite slow strength increased by '''4-10% (12%)'''.<br />
| 12<br />
| Chaos 5<br />
| {{Valid for Apprentice}}<br />
| Relic<br />
<br />
|- id="heavy_cannonball"<br />
| {{Defense Shard|Heavy Cannonball}}<br />
| Cannonball tower has a '''2-45% (54%)''' chance to spawn a rolling cannonball that pierces up to '''2-10 (10)''' target(s) dealing '''1-28% (34%)''' of Defense Damage as Physical Damage.<br />
| 20<br />
| Chaos 5<br />
| {{Valid for Squire}}<br />
| Relic<br />
<br />
|- id="split_vipers"<br />
| {{Defense Shard|Split Vipers}}<br />
| Sand Viper may target up to '''1-2''' additional enemies, but has '''40-20%''' less Defense Power and does not ramp-up damage.<br />
| 10<br />
| Chaos 5<br />
| {{Valid for Mystic}}<br />
| Relic<br />
<br />
|- id="vampiric_empowerment"<br />
| {{Defense Shard|Vampiric Empowerment}}<br />
| Increases the Defense Power of the affected tower by '''4-60% (76%)''' of its Defense Health.<br />
| 14<br />
| Chaos 5<br />
| {{Valid for ALL}}<br />
| Relic<br />
<br />
|- id="volcanic_shock"<br />
| {{Defense Shard|Volcanic Shock}}<br />
| Volcano has a '''2-26% (34%)''' chance to stun all enemies hit for '''1-2.8s (3.4s)'''.<br />
| 12<br />
| Chaos 5<br />
| {{Valid for Lavamancer}}<br />
| Relic<br />
<br />
|- id="anti_air"<br />
| {{Hero Shard|Anti Air}}<br />
| Deals '''4-40%''' additional damage to flying enemies.<br />
| 12<br />
| Chaos 5<br />
| {{Valid for ALL}}<br />
| Weapon<br />
<br />
|- id="betsy_cluster_nades"<br />
| {{Hero Shard|Betsy Cluster Nades}}<br />
| When attacking flying enemies, you have a '''10-50%''' chance on hit to drop a bomb beneath them that deals '''110-310%''' of your Ability Power stat an Damage in a small area.<br />
| 20<br />
| Chaos 5<br />
| {{Valid for ALL}}<br />
| Weapon<br />
<br />
|- id="burning_strikes"<br />
| {{Hero Shard|Burning Strikes}}<br />
| 2-20% chance on hit to burn target for '''20-180%''' of your Hero Damage stat as magical fire damage each second for '''1-5''' seconds.<br />
| 20<br />
| Chaos 5<br />
| {{Valid for ALL}}<br />
| Weapon<br />
<br />
|- id="chi_burst"<br />
| {{Hero Shard|Chi Burst}}<br />
| Increases Talisman of Empowerment's Critical Damage boost by '''2-20%'''.<br />
| 12<br />
| Chaos 5<br />
| {{Valid for Initiate}}<br />
| Helmet<br />
<br />
|- id="corruptions_embrace"<br />
| {{Hero Shard|Corruption’s Embrace}}<br />
| Starfall damage is increased by '''4-40%''' in corrupt form.<br />
| 12<br />
| Chaos 5<br />
| {{Valid for Dryad}}<br />
| Helmet<br />
<br />
|- id="debilitating_madness"<br />
| {{Hero Shard|Debilitating Madness}}<br />
| Call to Madness increase the target's damage taken by '''3-45%'''.<br />
| 14<br />
| Chaos 5<br />
| {{Valid for Mystic}}<br />
| Gloves<br />
<br />
|- id="drenching_broomnado"<br />
| {{Hero Shard|Drenching Broomnado}}<br />
| Broom Nado damage increased by '''4-40%''' and its hits have '''1-25%''' chance to drench enemies and slow them by '''30%''' for '''1-5''' seconds.<br />
| 12<br />
| Chaos 5<br />
| {{Valid for Gunwitch}}<br />
| Chest<br />
<br />
|- id="empowered_beam"<br />
| {{Hero Shard|Empowered Beam}}<br />
| After the Sword Beam collides with '''5''' targets, it spawns an additional Sword Beam that travels in the same direction as the first dealing '''125-425%''' of your Ability Power stat as damage to each target hit. After colliding with '''5''' targets it returns to the Squire dealing '''125-425%''' of your Ability Power stat as damage in an area around Squire.<br />
| 20<br />
| Chaos 5<br />
| {{Valid for Squire}}<br />
| Weapon<br />
<br />
|- id="enduring_provocation"<br />
| {{Hero Shard|Enduring Provocation}}<br />
| Provoke lasts an additional '''0.5-7.5''' seconds.<br />
| 14<br />
| Chaos 5<br />
| {{Valid for Squire}}<br />
| Shield<br />
<br />
|- id="flaming_knight"<br />
| {{Hero Shard|Flaming Knight}}<br />
| Knight of the Abyss is now imbued with fire, causing enemies hit to burn for '''50-500%''' of your Ability Power in fire damage over '''5''' seconds.<br />
| 18<br />
| Chaos 5<br />
| {{Valid for AbyssLord}}<br />
| Weapon<br />
<br />
|- id="heroic_power"<br />
| {{Hero Shard|Heroic Power}}<br />
| Increases Heroic Wave’s hero damage boost by '''4-40%'''.<br />
| 12<br />
| Chaos 5<br />
| {{Valid for Monk}}<br />
| Chest<br />
<br />
|- id="inferno"<br />
| {{Hero Shard|Inferno}}<br />
| Increases the damage of Flame Surge by '''4-??%'''.<br />
| 12<br />
| Chaos 5<br />
| {{Valid for Countess}}<br />
| Gloves<br />
<br />
|- id="madness_embrace"<br />
| {{Hero Shard|Madness’ Embrace}}<br />
| Increases Call to Madness duration by '''0.5-7.5s'''.<br />
| 14<br />
| Chaos 5<br />
| {{Valid for Mystic}}<br />
| Weapon<br />
<br />
|- id="maelstrom"<br />
| {{Hero Shard|Maelstrom}}<br />
| While Lightning Stance is active, the Barbarian's attacks have a '''5%-25%''' chance to drench enemies, stunning them for '''1.5s-3.5s.'''<br />
|?<br />
| Chaos 5<br />
| {{Valid for Barbarian}}<br />
| Weapon<br />
<br />
|- id="mana_leech"<br />
| {{Hero Shard|Mana Leech}}<br />
| Dark Syphon drains '''4-40%''' additional mana.<br />
| 12<br />
| Chaos 5<br />
| {{Valid for AbyssLord}}<br />
| Gloves<br />
<br />
|- id="manabomb_power"<br />
| {{Hero Shard|Manabomb Power}}<br />
| Increases the damage of Manabomb by '''4-40%'''.<br />
| 12<br />
| Chaos 5<br />
| {{Valid for Apprentice}}<br />
| Gloves<br />
<br />
|- id="meteor_rain"<br />
| {{Hero Shard|Meteor Rain}}<br />
| Manabomb opens a portal overhead that spawns meteor that deal '''30-550%''' of your Ability Power stat as damage to enemies they affect.<br />
| 20<br />
| Chaos 5<br />
| {{Valid for Apprentice}}<br />
| Weapon<br />
<br />
|- id="mine_blast_damage"<br />
| {{Hero Shard|Mine Blast Damage}}<br />
| Anti-Gravity Bot damage increased by '''3-39%'''.<br />
| 12<br />
| Chaos 5<br />
| {{Valid for SeriesEV2}}<br />
| Weapon<br />
<br />
|- id="mine_heat_compensator"<br />
| {{Hero Shard|Mine Heat Compensator}}<br />
| The cost of EV2’s Anti Gravity Bots is reduced by '''4-40%'''.<br />
| 12<br />
| Chaos 5<br />
| {{Valid for SeriesEV2}}<br />
| Chest<br />
<br />
|- id="molten_charge_power"<br />
| {{Hero Shard|Molten Charge Power}}<br />
| Increases Molten Charge damage by '''4-40%'''.<br />
| 12<br />
| Chaos 5<br />
| {{Valid for Lavamancer}}<br />
| Weapon<br />
<br />
|- id="molten_stun"<br />
| {{Hero Shard|Molten Stun}}<br />
| Increases Molten Charge stun duration by '''0.5-4.5s'''.<br />
| 8<br />
| Chaos 5<br />
| {{Valid for Lavamancer}}<br />
| Weapon<br />
<br />
|- id="one_with_chi"<br />
| {{Hero Shard|One With Chi}}<br />
| Increases the damage of Chi Blast by '''4-40%'''.<br />
| 12<br />
| Chaos 5<br />
| {{Valid for Monk}}<br />
| Gloves<br />
<br />
|- id="poison_leaves"<br />
| {{Hero Shard|Poison Leaves}}<br />
| Dryad’s poison attacks deal '''2-20%''' more damage.<br />
| 12<br />
| Chaos 5<br />
| {{Valid for Dryad}}<br />
| Weapon<br />
<br />
|- id="read_or_die"<br />
| {{Hero Shard|Read Or Die}}<br />
| Scatter Sweep and Broom Vault have an '''1-21%''' chance to transmogrify enemies into books for '''3s'''. Transmogrified enemies take increased damage.<br />
| 10<br />
| Chaos 5<br />
| {{Valid for Gunwitch}}<br />
| Gloves<br />
<br />
|- id="scatter_power"<br />
| {{Hero Shard|Scatter Power}}<br />
| Increases Scatter Sweep damage by '''4-40%'''.<br />
| 12<br />
| Chaos 5<br />
| {{Valid for Gunwitch}}<br />
| Chest<br />
<br />
|- id="talon_strike"<br />
| {{Hero Shard|Talon Strike}}<br />
| Hawk Strike now stuns for '''2s-4.5'''.<br />
|?<br />
| Chaos 5<br />
| {{Valid for Barbarian}}<br />
| Weapon<br />
<br />
|- id="thunderbolts_and_lightning"<br />
| {{Hero Shard|Thunderbolts and Lightning}}<br />
| Increases the damage of Arc Lightning by '''4-40%'''.<br />
| 12<br />
| Chaos 5<br />
| {{Valid for Adept}}<br />
| Weapon<br />
<br />
|}<br />
<br />
<!-------------------- CHAOS 6 --------------------><br />
<br />
=== Chaos VI ===<br />
<br />
[[File:Chaos_6_Shard_Pack_Icon.png| 70px| center]]<br />
<br />
{| class="wikitable sortable" style="width:100%; text-align:center;"<br />
! rowspan="2" style="width:15%; text-align:center;" | Name <br />
! rowspan="2" style="width:45%; text-align:center;" | Effect <br />
! rowspan="2" style="width:5%; text-align:center;" | Upgr. levels <br />
! rowspan="2" style="width:7%; text-align:center;" | Shard Pack<br />
! colspan="2" style="width:31%; text-align:center;" | Valid for<br />
<br />
|- <br />
! style="width:10%;" | Hero<br />
! style="width:3%;" | Slot<br />
<br />
|- id="boosted_beam"<br />
| {{Defense Shard|Boosted Beam}}<br />
| Increases the power of the Buff Beam by '''22-39%'''.<br />
| 18<br />
| Chaos 6<br />
| {{Valid for SeriesEV2}}<br />
| Relic<br />
<br />
|- id="boosted_power"<br />
| {{Defense Shard|Boosted Power}}<br />
| Increases the power of the Boost Aura by '''2-20% (24%)'''.<br />
| 18<br />
| Chaos 6<br />
| {{Valid for Monk}}<br />
| Relic<br />
<br />
|- id="colossal_fissure"<br />
| {{Defense Shard|Colossal Fissure}}<br />
| Your Colossus' Direct Command now rips the earth unleashing a fissure that lingers and deals '''50-2050% (2450%)''' of your Ability Power in damage over '''6''' seconds, but increases the mana cost of Direct Command by '''30-70%.''' Usable once every '''60''' seconds.<br />
| 20<br />
| Chaos 6<br />
| {{Valid for AbyssLord}}<br />
| Relic<br />
<br />
|- id="dragon_flare"<br />
| {{Defense Shard|Dragon Flare}}<br />
| Increases the projectile damage radius of Dragons Nest dragons by '''16-64% (80%)''', and reduces damage falloff by '''18-42% (50%)'''.<br />
| 12<br />
| Chaos 6<br />
| {{Valid for Countess}}<br />
| Relic<br />
<br />
|- id="enhanced_poison"<br />
| {{Defense Shard|Enhanced Poison}}<br />
| Increases the rate of the Poison Dart Tower's poison by '''4-40% (52%)'''.<br />
| 12<br />
| Chaos 6<br />
| {{Valid for Huntress}}<br />
| Relic<br />
<br />
|- id="flaming_death"<br />
| {{Defense Shard|Flaming Death}}<br />
| EV2’s mega death laser sets enemies it hits on fire dealing '''50-2050% (2450%)''' of EV2’s Ability Power stat as damage over '''10''' seconds.<br />
| 20<br />
| Chaos 6<br />
| {{Valid for SeriesEV2}}<br />
| Relic<br />
<br />
|- id="frosty_power"<br />
| {{Defense Shard|Frosty Power}}<br />
| Frostbite tower passes '''9-29% (34%)''' of its Defense Power stat to defenses within its frost aura.<br />
| 20<br />
| Chaos 6<br />
| {{Valid for Apprentice}}<br />
| Relic<br />
<br />
|- id="health_pylon"<br />
| {{Defense Shard|Health Pylon}}<br />
| Increases the Defense Health of nearby defenses to '''102-130% (135.6%).''' Does not buff the Tower that equips this shard.<br />
| 20<br />
| Chaos 6<br />
| {{Valid for ALL}}<br />
| Relic<br />
<br />
|- id="mark_targets"<br />
| {{Defense Shard|Mark Targets}}<br />
| This defense has a '''5-45%''' chance to place an Apprentice Mark on its target.<br />
| 20<br />
| Chaos 6<br />
| {{Valid for Apprentice}}{{Valid for Adept}}<br />
| Relic<br />
<br />
|- id="megarock"<br />
| {{Defense Shard|Megarock}}<br />
| Volcano launches a huge rock dealing '''100%-220% (244%)''' Defense Damage once every '''5''' volleys.<br />
| 20<br />
| Chaos 6<br />
| {{Valid for Lavamancer}}<br />
| Relic<br />
<br />
|- id="serpent_gods_protection"<br />
| {{Defense Shard|Serpent God’s Protection}}<br />
| Towers and Blockades near the Obelisk take '''-1%''' to '''-10% (-14%)''' damage.<br />
| 9<br />
| Chaos 6<br />
| {{Valid for Mystic}}<br />
| Relic<br />
<br />
|- id="sharpened_spikes"<br />
| {{Defense Shard|Sharpened Spikes}}<br />
| Blockade has a '''2-30% (38%)''' chance to stun enemies hit for '''1-3''' seconds.<br />
| 14<br />
| Chaos 6<br />
| {{Valid for ALL}}<br />
| Relic<br />
<br />
|- id="backstab"<br />
| {{Hero Shard|Backstab}}<br />
| Primary attacks that hit enemies from behind now deal '''100-225%''' of their total damage.<br />
| 20<br />
| Chaos 6<br />
| {{Valid for Mercenary}}<br />
| Weapon<br />
<br />
|- id="boiling_blood"<br />
| {{Hero Shard|Boiling Blood}}<br />
| Causes the Barbarian to take '''20%-2%''' of his Max Health as damage, every 5s during combat phase gaining Fury.<br />
| 18<br />
| Chaos 6<br />
| {{Valid for Barbarian}}<br />
| Chest<br />
<br />
|- id="brain_of_confusion"<br />
| {{Hero Shard|Brain Of Confusion}}<br />
| When you take damage you have a '''3-15%''' chance to confuse nearby enemies for '''3''' seconds. This effect has a '''15''' second cooldown.<br />
| 12<br />
| Chaos 6<br />
| {{Valid for ALL}}<br />
| Helmet<br />
<br />
|- id="explosive_finale"<br />
| {{Hero Shard|Explosive Finale}}<br />
| Upon completion, the Arcane Bubble explodes dealing '''X-2000%''' Ability Power damage to all enemies in and around the bubble.<br />
| 20<br />
| Chaos 6<br />
| {{Valid for Adept}}<br />
| Helmet<br />
<br />
|- id="flaming_retribution"<br />
| {{Hero Shard|Flaming Retribution}}<br />
| When you take damage, you have a '''2-20%''' chance of dealing '''125-425%''' of your Armor as fire damage to your attacker.<br />
| 20<br />
| Chaos 6<br />
| {{Valid for ALL}}<br />
| Gloves<br />
<br />
|- id="heat_dispenser_module"<br />
| {{Hero Shard|Heat Dispenser Module}}<br />
| EV2 upgrades her gun with a new heat dispenser module that drains '''4-40%''' more heat with each primary attack.<br />
| 12<br />
| Chaos 6<br />
| {{Valid for SeriesEV2}}<br />
| Weapon<br />
<br />
|- id="howling_feast"<br />
| {{Hero Shard|Howling Feast}}<br />
| Your Primary attacks generate '''1''' Feast stack, while at '''10''' stacks, increase your Hero Damage by '''2-30%.''' One stack wears off every '''3''' seconds.<br />
| 14<br />
| Chaos 6<br />
| {{Valid for Dryad}}{{Valid for Squire}}<br />
| Weapon<br />
<br />
|- id="inspired_shout"<br />
| {{Hero Shard|Inspired Shout}}<br />
| Call to Arms buff increases armor and further increases damage by '''3-??%'''.<br />
| 12<br />
| Chaos 6<br />
| {{Valid for Countess}}<br />
| Gloves<br />
<br />
|- id="melting_point"<br />
| {{Hero Shard|Melting Point}}<br />
| When the Countess deals fire damage to an enemy, there is a 20% chance to ignite their armor, causing them to take '''x%''' extra damage for '''y''' seconds.<br />
| 12<br />
| Chaos 6<br />
| {{Valid for Countess}}<br />
| Gloves<br />
<br />
|- id="molten_core_power"<br />
| {{Hero Shard|Molten Core Power}}<br />
| Increases Molten Core damage by '''4-40%'''.<br />
| 12<br />
| Chaos 6<br />
| {{Valid for Lavamancer}}<br />
| Gloves<br />
<br />
|- id="momentum"<br />
| {{Hero Shard|Momentum}}<br />
| Enemies hit by abilities reduce Sweeping Strikes ability cooldown by '''0.2-0.8''' seconds every hit.<br />
| 8<br />
| Chaos 6<br />
| {{Valid for Mercenary}}<br />
| Weapon<br />
<br />
|- id="nightmare_fuel"<br />
| {{Hero Shard|Nightmare Fuel}}<br />
| Enemies affected by Lash Out poison take '''20-320%''' Hero Damage as magical damage when hit by Dark Torment.<br />
| 20<br />
| Chaos 6<br />
| {{Valid for Mystic}}<br />
| Weapon<br />
<br />
|- id="pole_power"<br />
| {{Hero Shard|Pole Power}}<br />
| Increases the damage of Pole Smash or Chi Stomp by '''4-40%'''.<br />
| 12<br />
| Chaos 6<br />
| {{Valid for Monk}}{{Valid for Initiate}}<br />
| Gloves<br />
<br />
|- id="power_of_storms"<br />
| {{Hero Shard|Power Of Storms}}<br />
| You have a '''4-10%''' chance on hit to restore '''20''' mana per second for '''1-3''' seconds. '''10''' seconds cooldown.<br />
| 12<br />
| Chaos 6<br />
| {{Valid for Apprentice}}{{Valid for Squire}}{{Valid for Huntress}}{{Valid for Monk}}{{Valid for Initiate}}{{Valid for AbyssLord}}{{Valid for Adept}}<br />
| Helmet<br />
<br />
|- id="scatter_striker"<br />
| {{Hero Shard|Scatter Striker}}<br />
| Increases the range of Scatter Sweep by '''4-40%'''.<br />
| 12<br />
| Chaos 6<br />
| {{Valid for Gunwitch}}<br />
| Weapon<br />
<br />
|- id="shadow_prince"<br />
| {{Hero Shard|Shadow Prince}}<br />
| Taking damage has an '''7-??%''' chance to make you take '''3-??%''' less damage and stun attackers for '''1.2-??''' seconds over the duration.<br />
| 12<br />
| Chaos 6<br />
| {{Valid for Mercenary}}<br />
| Chest<br />
<br />
|- id="shattering_stones"<br />
| {{Hero Shard|Shattering Stones}}<br />
| After an Abyss Stone expires, it detonates dealing '''40-400%''' of your Ability Power as crushing damage to nearby enemies.<br />
| 18<br />
| Chaos 6<br />
| {{Valid for AbyssLord}}<br />
| Boots<br />
<br />
|- id="shellshock"<br />
| {{Hero Shard|Shellshock}}<br />
| While Turtle Stance is active the Barbarian's attacks wither enemies hit for '''3-13''' seconds reducing their damage to '''75%-35%'''.<br />
| 18<br />
| Chaos 6<br />
| {{Valid for Barbarian}}<br />
| Weapon<br />
<br />
|- id="snipe_critical_strike"<br />
| {{Hero Shard|Snipe Critical Strike}}<br />
| Increases the Crit Chance of Snipe by '''2-30%'''.<br />
| 14<br />
| Chaos 6<br />
| {{Valid for Gunwitch}}<br />
| Weapon<br />
<br />
|- id="unholy_fire"<br />
| {{Hero Shard|Unholy Fire}}<br />
| Blocking unleashes flames that deal '''150-750%''' of your ability power stat as damage to enemies in a cone in front of the hero at a rate of twice per second.<br />
| 20<br />
| Chaos 6<br />
| {{Valid for Squire}}<br />
| Shield<br />
<br />
|}<br />
<br />
<!-------------------- CHAOS 7 --------------------><br />
<br />
=== Chaos VII ===<br />
<br />
[[File:Chaos_7_Shard_Pack_Icon.png| 70px| center]]<br />
<br />
{| class="wikitable sortable" style="width:100%; text-align:center;"<br />
! rowspan="2" style="width:15%; text-align:center;" | Name <br />
! rowspan="2" style="width:45%; text-align:center;" | Effect <br />
! rowspan="2" style="width:5%; text-align:center;" | Upgr. levels <br />
! rowspan="2" style="width:7%; text-align:center;" | Shard Pack<br />
! colspan="2" style="width:31%; text-align:center;" | Valid for<br />
<br />
|- <br />
! style="width:10%;" | Hero<br />
! style="width:3%;" | Slot<br />
<br />
|- id="ghost_arrows"<br />
| {{Defense Shard|Ghost Arrows}}<br />
| The arrows of the Nether Archer can now bounce '''1-4 (5)''' additional times.<br />
| 12<br />
| Chaos 7<br />
| {{Valid for Mercenary}}<br />
| Relic<br />
<br />
|- id="glacier"<br />
| {{Defense Shard|Glacier}}<br />
| Every 10 attacks, Hailstorm Tower fires an icy boulder that explodes on impact dealing '''75%-175% (195%)''' Defense Power as damage in a small area.<br />
| 20<br />
| Chaos 7<br />
| {{Valid for Adept}}<br />
| Relic<br />
<br />
|- id="manufacturers_overcharge"<br />
| {{Defense Shard|Manufacturer’s Overcharge}}<br />
| Weapon Manufacturer charges '''4-40% (52%)''' faster.<br />
| 12<br />
| Chaos 7<br />
| {{Valid for SeriesEV2}}<br />
| Relic<br />
<br />
|- id="node_increase"<br />
| {{Defense Shard|Node Increase}}<br />
| EV2 can create '''1-4 (6)''' extra node(s) in any single Weapon Manufacturer chain.<br />
| 6<br />
| Chaos 7<br />
| {{Valid for SeriesEV2}}<br />
| Relic<br />
<br />
|- id="obelisk_shield"<br />
| {{Defense Shard|Obelisk Shield}}<br />
| Obelisk Shield absorption increased to '''10-70% (86%)'''.<br />
| 15<br />
| Chaos 7<br />
| {{Valid for Mystic}}<br />
| Relic<br />
<br />
|- id="oily_entrapment"<br />
| {{Defense Shard|Oily Entrapment}}<br />
| Increases Oil Geyser slow rate by '''3-15% (19%)'''.<br />
| 12<br />
| Chaos 7<br />
| {{Valid for Lavamancer}}<br />
| Relic<br />
<br />
|- id="power_pylon"<br />
| {{Defense Shard|Power Pylon}}<br />
| Increases the Defense Power of nearby defenses to '''102-120% (124%).''' Does not buff the Tower that equips this shard.<br />
| 18<br />
| Chaos 7<br />
| {{Valid for ALL}}<br />
| Relic<br />
<br />
|- id="splody_harpoon"<br />
| {{Defense Shard|Splody Harpoon}}<br />
| Ballista projectiles have a '''10-45% (52%)''' chance to detonate on each target hit dealing '''1-41% (49%)''' of Defense Damage as extra damage in small area.<br />
| 20<br />
| Chaos 7oil<br />
| {{Valid for Squire}}<br />
| Relic<br />
<br />
|- id="viscous_oil"<br />
| {{Defense Shard|Viscous Oil}}<br />
| The oil effect from Oil Catapult now slows enemies by an additional '''2-8% (10%)''', and also slows their attack speed by '''8-20% (24%)'''.<br />
| 12<br />
| Chaos 7<br />
| {{Valid for Countess}}<br />
| Relic<br />
<br />
|- id="charged_shot"<br />
| {{Hero Shard|Charged Shot}}<br />
| Your primary attacks have a '''5-15%''' chance to fire a fully charged secondary attack.<br />
| 10<br />
| Chaos 7<br />
| {{Valid for Huntress}}{{Valid for Apprentice}}{{Valid for SeriesEV2}}{{Valid for Adept}}<br />
| Weapon<br />
<br />
|- id="chi_supercharge"<br />
| {{Hero Shard|Chi Supercharge}}<br />
| Increases Talisman of Empowerment's Defense Power boost by '''2-20%'''.<br />
| 12<br />
| Chaos 7<br />
| {{Valid for Initiate}}<br />
| Chest<br />
<br />
|- id="constrictor"<br />
| {{Hero Shard|Constrictor}}<br />
| Defeating an enemy adds a constrictor stack. At '''10''' stacks, unleashes a bed of constrictor snakes that stun nearby targets for '''1-5s'''. While stunned, enemies take '''50-450%''' Ability Power as magical damage each second for '''3''' seconds.<br />
| 20<br />
| Chaos 7<br />
| {{Valid for Mystic}}<br />
| Weapon<br />
<br />
|- id="enduring_slam"<br />
| {{Hero Shard|Enduring Slam}}<br />
| Seismic Slam stun duration increased by '''0.5-5''' seconds.<br />
| 15<br />
| Chaos 7<br />
| {{Valid for Squire}}<br />
| Shield<br />
<br />
|- id="fiery_brimstone"<br />
| {{Hero Shard|Fiery Brimstone}}<br />
| Adds '''4-12%''' Hero Damage to Your Attacks as Magical Fire Damage.<br />
| 10<br />
| Chaos 7<br />
| {{Valid for AbyssLord}}<br />
| Weapon<br />
<br />
|- id="flame_cloak"<br />
| {{Hero Shard|Flame Cloak}}<br />
| After using Valiant Charge, wreath yourself in flames for 6s. While aflame, you take '''5-??%''' less damage and burn attackers for '''400-??%''' of your Armor.<br />
| 16<br />
| Chaos 7<br />
| {{Valid for Countess}}<br />
| Shield<br />
<br />
|- id="heroic_boost"<br />
| {{Hero Shard|Heroic Boost}}<br />
| Increases Heroic Wave's healing done by '''4-40%'''.<br />
| 12<br />
| Chaos 7<br />
| {{Valid for Monk}}<br />
| Helmet<br />
<br />
|- id="life_leech"<br />
| {{Hero Shard|Life Leech}}<br />
| Your primary attacks heal you for '''0.2-1%''' of your max health.<br />
| 20<br />
| Chaos 7<br />
| {{Valid for ALL}}<br />
| Weapon<br />
<br />
|- id="mage_gambit"<br />
| {{Hero Shard|Mage Gambit}}<br />
| Increases your ability power by '''10-50%''', but increase damage taken from enemies by '''60-20%'''.<br />
| 20<br />
| Chaos 7<br />
| {{Valid for ALL}}<br />
| Chest<br />
<br />
|- id="mana_capacitor"<br />
| {{Hero Shard|Mana Capacitor}}<br />
| Increases your maximum ability resource by '''10-100'''.<br />
| 18<br />
| Chaos 7<br />
| {{Valid for Apprentice}}{{Valid for Squire}}{{Valid for Huntress}}{{Valid for Monk}}{{Valid for Initiate}}{{Valid for SeriesEV2}}{{Valid for AbyssLord}}{{Valid for Lavamancer}}{{Valid for Dryad}}{{Valid for Gunwitch}}{{Valid for Adept}}<br />
| Helmet<br />
<br />
|- id="poisoned_blades"<br />
| {{Hero Shard|Poisoned Blades}}<br />
| Combat Preparation now applies poison to your blades for 5s, causing you to deal '''50-110%''' more damage as poison damage on melee attacks.<br />
| 12<br />
| Chaos 7<br />
| {{Valid for Mercenary}}<br />
| Weapon<br />
<br />
|- id="power_gambit"<br />
| {{Hero Shard|Power Gambit}}<br />
| Increases your Hero Damage by '''10-50%''', but increase damage taken from enemies by '''60-20%'''.<br />
| 20<br />
| Chaos 7<br />
| {{Valid for ALL}}<br />
| Chest<br />
<br />
|- id="proton_canon_insulator"<br />
| {{Hero Shard|Proton Canon Insulator}}<br />
| Reduces the heat generation rate of Proton Charge by '''2-20%'''.<br />
| 12<br />
| Chaos 7<br />
| {{Valid for SeriesEV2}}<br />
| Weapon<br />
<br />
|- id="proton_supercharge"<br />
| {{Hero Shard|Proton Supercharge}}<br />
| EV2's Proton Charge deals an extra '''10-210%''' of your ability power stat as damage while its max range is increased by '''5-25%'''.<br />
| 20<br />
| Chaos 7<br />
| {{Valid for SeriesEV2}}<br />
| Weapon<br />
<br />
|- id="ramster_power"<br />
| {{Hero Shard|Ramster Power}}<br />
| Increases the damage of Ramster Direct Command by '''5-35%'''.<br />
| 10<br />
| Chaos 7<br />
| {{Valid for AbyssLord}}<br />
| Gloves<br />
<br />
|- id="ravenhost"<br />
| {{Hero Shard|Ravenhost}}<br />
| Your primary attacks generate Raven stacks. Once you reach '''10''' stacks, the stacks are depleted to fire a magical Raven dealing '''10-210%''' of your Ability Power as damage. Bounces '''5''' times.<br />
| 20<br />
| Chaos 7<br />
| {{Valid for ALL}}<br />
| Weapon<br />
<br />
|- id="restoring_snipe"<br />
| {{Hero Shard|Restoring Snipe}}<br />
| Snipe critical hits restore '''4-40''' Broom Power.<br />
| 18<br />
| Chaos 7<br />
| {{Valid for Gunwitch}}<br />
| Weapon<br />
<br />
|- id="ride_the_lightning"<br />
| {{Hero Shard|Ride the Lightning}}<br />
| Increase the damage bonus of Lightning Stance by '''1%-21%'''.<br />
| 20<br />
| Chaos 7<br />
| {{Valid for Barbarian}}<br />
| Gloves<br />
<br />
|- id="serpents_kiss"<br />
| {{Hero Shard|Serpent’s Kiss}}<br />
| Secondary Attacks inflict poison on enemies, dealing '''10-210%''' of Hero Health as damage per second for '''1-5''' seconds.<br />
| 20<br />
| Chaos 7<br />
| {{Valid for Mystic}}<br />
| Gloves<br />
<br />
|- id="snipe_critical_power"<br />
| {{Hero Shard|Snipe Critical Power}}<br />
| Increases the total critical damage of Snipe by '''104-140%'''.<br />
| 12<br />
| Chaos 7<br />
| {{Valid for Gunwitch}}<br />
| Weapon<br />
<br />
|- id="tectonic_breaker"<br />
| {{Hero Shard|Tectonic Breaker}}<br />
| While Hardened, deal '''10-370%''' Armor Stat as crushing Earth damage every '''3'''rd primary attack. While Inflamed deal '''10-370%''' Hero Damage as Fire damage every '''3'''rd primary attack.<br />
| 20<br />
| Chaos 7<br />
| {{Valid for Lavamancer}}<br />
| Chest<br />
<br />
|- id="twice_as_bright"<br />
| {{Hero Shard|Twice As Bright}}<br />
| Eruption now increases Defense Power to '''10-70%''', but the duration is reduced by '''-5''' seconds.<br />
| 20<br />
| Chaos 7<br />
| {{Valid for Lavamancer}}<br />
| Helmet<br />
<br />
|- id="wreckless"<br />
| {{Hero Shard|Wreckless}}<br />
| The Barbarian deals up to '''0.5%-20.5%''' bonus damage based upon current Wrath.<br />
| 20<br />
| Chaos 7<br />
| {{Valid for Barbarian}}<br />
| Gloves<br />
<br />
|}<br />
<br />
<!-------------------- CHAOS 8 --------------------><br />
<br />
=== Chaos VIII ===<br />
<br />
[[File:Chaos_8_shard_Pack_Icon.png| 70px| center]]<br />
<br />
{| class="wikitable sortable" style="width:100%; text-align:center;"<br />
! rowspan="2" style="width:15%; text-align:center;" | Name <br />
! rowspan="2" style="width:45%; text-align:center;" | Effect <br />
! rowspan="2" style="width:5%; text-align:center;" | Upgr. levels <br />
! rowspan="2" style="width:7%; text-align:center;" | Shard Pack<br />
! colspan="2" style="width:31%; text-align:center;" | Valid for<br />
<br />
|- <br />
! style="width:10%;" | Hero<br />
! style="width:3%;" | Slot<br />
<br />
|- id="double_tap"<br />
| {{Defense Shard|Double Tap}}<br />
| Your Skeletal Archers have a '''15-45% (51%)''' chance to fire twice in succession.<br />
| 20<br />
| Chaos 8<br />
| {{Valid for AbyssLord}}<br />
| Relic<br />
<br />
|- id="enduring_bubble"<br />
| {{Defense Shard|Enduring Bubble}}<br />
| Increases Viper's Fang bubble duration by '''1-2''' seconds.<br />
| 10<br />
| Chaos 8<br />
| {{Valid for Mystic}}<br />
| Relic<br />
<br />
|- id="oily_harpoon"<br />
| {{Defense Shard|Oily Harpoon}}<br />
| Ballista oils targets on hit for '''2.16-6.12 (7)''' seconds. Fire damage Ignites the enemy for '''1-15% (18%)''' of Defense Damage for 3 seconds.<br />
| 18<br />
| Chaos 8<br />
| {{Valid for Squire}}<br />
| Relic<br />
<br />
|- id="shattering_torpedo"<br />
| {{Defense Shard|Shattering Torpedo}}<br />
| Reflect Beam's torpedoes are imbued with Earth Magic, dealing an extra '''2-42%''' Crushing Earth Damage on explosions.<br />
| 20<br />
| Chaos 8<br />
| {{Valid for SeriesEV2}}<br />
| Relic<br />
<br />
|- id="snakes_on_a_plane"<br />
| {{Defense Shard|Snakes on a plane}}<br />
| Obelisk spawns a snake every 3 seconds that flies into an enemy dealing '''100-325% (370%)''' Defense Damage as magical Earth damage.<br />
| 20<br />
| Chaos 8<br />
| {{Valid for Mystic}}<br />
| Relic<br />
<br />
|- id="torpedo_striker"<br />
| {{Defense Shard|Torpedo Striker}}<br />
| Increases the radius of the Reflect Beam's Torpedo Detonation by '''3-39%'''.<br />
| 12<br />
| Chaos 8<br />
| {{Valid for SeriesEV2}}<br />
| Relic<br />
<br />
|- id="vengeance"<br />
| {{Defense Shard|Vengeance}}<br />
| 4-40% of the damage taken by the Spike Blockade is returned in its next attack.<br />
| 18<br />
| Chaos 8<br />
| {{Valid for Squire}}<br />
| Relic<br />
<br />
|- id="water_elemental"<br />
| {{Defense Shard|Water Elemental}}<br />
| The affected tower has has '''5-25% (29%)''' chance on hit to drench enemies for 3 seconds.<br />
| 20<br />
| Chaos 8<br />
| {{Valid for ALL}}<br />
| Relic<br />
<br />
|- id="block_power"<br />
| {{Hero Shard|Block Power}}<br />
| Increases the blocking power of the shield by '''5-25%'''<br />
| 20<br />
| Chaos 8<br />
| {{Valid for Squire}}<br />
| Shield<br />
<br />
|- id="celestial_power"<br />
| {{Hero Shard|Celestial Power}}<br />
| Falling stars give an additional '''6-?''' celestial power.<br />
| 8<br />
| Chaos 8<br />
| {{Valid for Dryad}}<br />
| Boots<br />
<br />
|- id="deaths_grasp"<br />
| {{Hero Shard|Death’s Grasp}}<br />
| When you defeat an enemy, you generate a charge, up to a max of 5. When you block with your shield, all charges are then consumed each unleashing a fireball that deal '''10-210%''' of your ability power as magical fire damage.<br />
| 20<br />
| Chaos 8<br />
| {{Valid for Squire}}<br />
| Shield<br />
<br />
|- id="enduring_price"<br />
| {{Hero Shard|Enduring Price}}<br />
| Two at Twice the Price lasts '''1-7''' seconds longer.<br />
| 12<br />
| Chaos 8<br />
| {{Valid for Gunwitch}}<br />
| Weapon<br />
<br />
|- id="escape_artist"<br />
| {{Defense Shard|Escape Artist}}<br />
| Reduces the time of disabling effects you sustain by '''0-37.5%'''.<br />
| 12<br />
| Chaos 8<br />
| {{Valid for Mercenary}}<br />
| Weapon<br />
<br />
|- id="freezing_vault"<br />
| {{Hero Shard|Freezing Vault}}<br />
| Your broom vault now freezes the target for '''1-4''' seconds and deals an extra '''4-16%''' damage.<br />
| 12<br />
| Chaos 8<br />
| {{Valid for Gunwitch}}<br />
| Boots<br />
<br />
|- id="harbingers_powered_block"<br />
| {{Hero Shard|Harbinger’s Powered Block}}<br />
| Blocking reduces the cooldown of Seismic Slam by '''-0.2''' to '''-0.7''' seconds. Happens a max of '''3''' times a second.<br />
| 10<br />
| Chaos 8<br />
| {{Valid for Squire}}<br />
| Shield<br />
<br />
|- id="holy_restoration"<br />
| {{Hero Shard|Holy Restoration}}<br />
| Increases the healing of Holy Fire by '''3-??%'''.<br />
| 12<br />
| Chaos 8<br />
| {{Valid for Countess}}<br />
| Helmet<br />
<br />
|- id="lightning_touch"<br />
| {{Hero Shard|Lightning Touch}}<br />
| Your primary attacks deal an additional '''4-40%''' of your Hero Damage as storm damage.<br />
| 12<br />
| Chaos 8<br />
| {{Valid for ALL}}<br />
| Weapon<br />
<br />
|- id="lingering_core"<br />
| {{Hero Shard|Lingering Core}}<br />
| Increases Molten Core lifespan by '''1-8''' seconds.<br />
| 14<br />
| Chaos 8<br />
| {{Valid for Lavamancer}}<br />
| Weapon<br />
<br />
|- id="power_of_embermount"<br />
| {{Hero Shard|Power of Embermount}}<br />
| Increases the amount of Molten Power gained by '''4-40%'''.<br />
| 12<br />
| Chaos 8<br />
| {{Valid for Lavamancer}}<br />
| Helmet<br />
<br />
|- id="power_overwhelming"<br />
| {{Hero Shard|Power Overwhelming}}<br />
| Increases your Ability Power by '''10-30%''', but increase your ability resource cost by '''100-70%'''.<br />
| 20<br />
| Chaos 8<br />
| {{Valid for AbyssLord}}<br />
| Helmet<br />
<br />
|- id="price_of_power"<br />
| {{Hero Shard|Price Of Power}}<br />
| Increases damage of Two at Twice the Price by '''4-40%'''.<br />
| 12<br />
| Chaos 8<br />
| {{Valid for Gunwitch}}<br />
| Gloves<br />
<br />
|- id="proton_cannon_boost"<br />
| {{Hero Shard|Proton Cannon Boost}}<br />
| Width of Proton Charge increased by '''4-40%'''.<br />
| 12<br />
| Chaos 8<br />
| {{Valid for SeriesEV2}}<br />
| Weapon<br />
<br />
|- id="proton_flame_charge"<br />
| {{Hero Shard|Proton Flame Charge}}<br />
| EV2's Proton Cannon is upgraded with a flaming core dealing an extra '''4-25%''' fire damage to enemies it hits.<br />
| 14<br />
| Chaos 8<br />
| {{Valid for SeriesEV2}}<br />
| Gloves<br />
<br />
|- id="pumpkinator"<br />
| {{Hero Shard|Pumpkinator}}<br />
| Your primary attacks pumpkin your enemies. When a pumpkined enemy dies they explode doing '''10-210%''' ability power as damage. When a pumpkined enemy is hit with a melee attack, increase the Hero Critical Chance of the attacker by '''3-33''' for 5 seconds.<br />
| 20<br />
| Chaos 8<br />
| {{Valid for ALL}}<br />
| Weapon<br />
<br />
|- id="radiant_power"<br />
| {{Hero Shard|Radiant Power}}<br />
| Increases the Defense Power of nearby defenses by '''5-10%'''.<br />
| 5<br />
| Chaos 8<br />
| {{Valid for ALL}}<br />
| Weapon<br />
<br />
|- id="regeneration"<br />
| {{Hero Shard|Regeneration}}<br />
| Restores '''0.25-1.25%''' of your Max Health every 5 seconds.<br />
| 10<br />
| Chaos 8<br />
| {{Valid for ALL}}<br />
| Boots<br />
<br />
|- id="serpent_gods_fury"<br />
| {{Hero Shard|Serpent God's Fury}}<br />
| When you crit with a primary attack, reduce the cooldown of all your abilities by '''-0.1-0.3''' seconds. The effect has a cooldown of 1 second.<br />
| 18<br />
| Chaos 8<br />
| {{Valid for Mystic}}<br />
| Weapon<br />
<br />
|- id="snake_bomb"<br />
| {{Hero Shard|Snake Bomb}}<br />
| When a Dark Torment serpent expires, it explodes dealing '''20-1,020%''' Ability Power as magical damage to nearby enemies.<br />
| 20<br />
| Chaos 8<br />
| {{Valid for Mystic}}<br />
| Weapon<br />
<br />
|- id="spiders_kiss"<br />
| {{Hero Shard|Spider’s Kiss}}<br />
| Snipe hits inflict poison, dealing '''50-450%''' Ability Power as magical Poison damage per second for 5 seconds.<br />
| 20<br />
| Chaos 8<br />
| {{Valid for Gunwitch}}<br />
| Weapon<br />
<br />
|- id="submerging_blast"<br />
| {{Hero Shard|Submerging Blast}}<br />
| Increases Submerge's Emerge damage by '''3-39%'''.<br />
| 12<br />
| Chaos 8<br />
| {{Valid for Lavamancer}}<br />
| Boots<br />
<br />
|- id="submerging_speed"<br />
| {{Hero Shard|Submerging Speed}}<br />
| Increases movement speed while Submerged by '''+4-40%''' and adds a knockup on Emerge.<br />
| 12<br />
| Chaos 8<br />
| {{Valid for Lavamancer}}<br />
| Boots<br />
<br />
|- id="sundering_blow"<br />
| {{Hero Shard|Sundering Blow}}<br />
| Your primary attacks reduce enemy's resistances by '''5-20%''', increasing damage dealt to them.<br />
| 15<br />
| Chaos 8<br />
| {{Valid for ALL}}<br />
| Weapon<br />
<br />
|- id="superconductor"<br />
| {{Hero Shard|Superconductor}}<br />
| Reduces the costs of all abilities by '''1-19%'''.<br />
| 18<br />
| Chaos 8<br />
| {{Valid for Apprentice}}{{Valid for Squire}}{{Valid for Monk}}{{Valid for Huntress}}{{Valid for AbyssLord}}{{Valid for SeriesEV2}}{{Valid for Gunwitch}}{{Valid for Lavamancer}}{{Valid for Initiate}}{{Valid for Adept}}<br />
| Chest<br />
<br />
|- id="taser_suit"<br />
| {{Hero Shard|Taser Suit}}<br />
| When you take damage you have a '''1-16%''' chance to electrocute enemies in a small area around you, stunning them for 3 seconds.<br />
| 15<br />
| Chaos 8<br />
| {{Valid for ALL}}<br />
| Chest<br />
<br />
|- id="tempered_anger"<br />
| {{Hero Shard|Tempered Anger}}<br />
| Mystic loses appeasement '''3-39%''' slower and take '''0-100%''' less appeasement damage when at 0 appeasement.<br />
| 12<br />
| Chaos 8<br />
| {{Valid for Mystic}}<br />
| Chest<br />
<br />
|- id="wave_of_the_storm"<br />
| {{Hero Shard|Wave Of The Storm}}<br />
| You have a '''4-40%''' chance when landing on the ground to deal '''10-210%''' of your Ability Power as storm damage to nearby enemies.<br />
| 20<br />
| Chaos 8<br />
| {{Valid for ALL}}<br />
| Boots<br />
<br />
|- id="zero_entropy"<br />
| {{Hero Shard|Zero Entropy}}<br />
| Ice Needle only affects a single target, but damage is increased by '''3-39%''' and duration is increased by '''1-6''' seconds.<br />
| 12<br />
| Chaos 8<br />
| {{Valid for Gunwitch}}<br />
| Helmet<br />
<br />
|}<br />
<br />
<!-------------------- CHAOS 9 --------------------><br />
<br />
=== Chaos IX ===<br />
<br />
[[File:Chaos IX Shard Pack With Border.png|Chaos IX Shard Pack| 70px| center]]<br />
<br />
{| class="wikitable sortable" style="width:100%; text-align:center;"<br />
! rowspan="2" style="width:15%; text-align:center;" | Name <br />
! rowspan="2" style="width:45%; text-align:center;" | Effect <br />
! rowspan="2" style="width:5%; text-align:center;" | Upgr. levels <br />
! rowspan="2" style="width:7%; text-align:center;" | Shard Pack<br />
! colspan="2" style="width:31%; text-align:center;" | Valid for<br />
<br />
|- <br />
! style="width:10%;" | Hero<br />
! style="width:3%;" | Slot<br />
<br />
|- id="augmented_explosions"<br />
| {{Defense Shard|Augmented Explosions}}<br />
| Explosion radius of Nether Spiders and Slimes are '''15-65% (75%)''' bigger.<br />
| 20<br />
| Chaos 9<br />
| {{Valid for Dryad}}{{Valid for Mercenary}}<br />
| Relic<br />
<br />
|- id="auto_repair_system"<br />
| {{Defense Shard|Auto-Repair System}}<br />
| Restores '''0.5-??%''' of the affected tower’s Max Health every 5s. Only active during Combat Phase.<br />
| 20<br />
| Chaos 9<br />
| {{Valid for ALL}}<br />
| Relic<br />
<br />
|- id="bubble_beam"<br />
| {{Defense Shard|Bubble Beam}}<br />
| Sand Vipers have an '''11-25% (29%)''' chance on hit to bubble the target for '''2-4''' seconds.<br />
| 14<br />
| Chaos 9<br />
| {{Valid for Mystic}}<br />
| Relic<br />
<br />
|- id="crippling_blow"<br />
| {{Defense Shard|Crippling Blow}}<br />
| Sky Guard Tower has a '''14%''' chance on hit to stun the target for '''0-??''' seconds.<br />
| 14<br />
| Chaos 9<br />
| {{Valid for Monk}}{{Valid for Initiate}}<br />
| Relic<br />
<br />
|- id="electric_arcing"<br />
| {{Defense Shard|Electric Arcing}}<br />
| Increases the number of targets for the Lightning Strike Aura by 4, but does '''90-80% (76%)''' less damage.<br />
| 10<br />
| Chaos 9<br />
| {{Valid for Monk}}{{Valid for Initiate}}<br />
| Relic<br />
<br />
|- id="Freezing Rain"<br />
| {{Defense Shard|Freezing Rain}}<br />
| Geyser Traps has '''10-42% (50%)''' chance to freeze all targets.<br />
| 16<br />
| Chaos 9<br />
| {{Valid for Huntress}}<br />
| Relic<br />
<br />
|- id="frenzied_swarm"<br />
| {{Defense Shard|Frenzied Swarm}}<br />
| Moss Hornet movement speed is increased by '''500-1300 (1500)'''.<br />
| 16<br />
| Chaos 9<br />
| {{Valid for Dryad}}<br />
| Relic<br />
<br />
|- id="giant_harpy_feathers"<br />
| {{Defense Shard|Giant Harpy Feathers}}<br />
| Harpy feathers pierce through 1 extra target, even when not corrupt. Projectile damage reduction per pierce reduced by '''10-??%'''.<br />
| 20<br />
| Chaos 9<br />
| {{Valid for Dryad}}<br />
| Relic<br />
<br />
|- id="oily_overflow"<br />
| {{Defense Shard|Oily Overflow}}<br />
| Oil Catapult projectiles leave additional Oil on the ground for '''3-??''' seconds.<br />
| 8<br />
| Chaos 9<br />
| {{Valid for Countess}}<br />
| Relic<br />
<br />
|- id="titanic_slam"<br />
| {{Defense Shard|Titanic Slam}}<br />
| The Colossus' attack has an '''8-??%''' chance to be a massive overhead slam, creating a shockwave that deals '''200-??%''' of your Tower Health as earth damage and sends enemies airborne.<br />
| 20<br />
| Chaos 9<br />
| {{Valid for AbyssLord}}<br />
| Relic<br />
<br />
|- id="amped_charge"<br />
| {{Hero Shard|Amped Charge}}<br />
| Increases the damage of Proton Charge by '''3-??%'''.<br />
| 12<br />
| Chaos 9<br />
| {{Valid for SeriesEV2}}<br />
| Gloves<br />
<br />
|- id="atomic_madness"<br />
| {{Hero Shard|Atomic Madness}}<br />
| Atomic Launcher fires 2 extra shots in a small spread for '''150-??%''' of your Hero Damage.<br />
| 20<br />
| Chaos 9<br />
| {{Valid for SeriesEV2}}<br />
| Gloves<br />
<br />
|- id="beam_intensification"<br />
| {{Hero Shard|Beam Intensification}}<br />
| Increases the damage of Sword Beam by '''3-??%'''.<br />
| 12<br />
| Chaos 9<br />
| {{Valid for Squire}}<br />
| Gloves<br />
<br />
|- id="blood_rage"<br />
| {{Hero Shard|Blood Rage}}<br />
| Increases the damage bonus of Provoke by '''4-??%''', and damage resistance by '''3-??%'''.<br />
| 12<br />
| Chaos 9<br />
| {{Valid for Squire}}<br />
| Gloves<br />
<br />
|- id="bunny_hop"<br />
| {{Hero Shard|Bunny Hop}}<br />
| Gives the ability to double jump! And increases your movement speed by '''0-200'''.<br />
| 4<br />
| Chaos 9<br />
| {{Valid for Apprentice}}{{Valid for Huntress}}{{Valid for Squire}}{{Valid for AbyssLord}}{{Valid for Adept}}{{Valid for Lavamancer}}{{Valid for SeriesEV2}}{{Valid for Barbarian}}{{Valid for Mystic}}<br />
| Boots<br />
<br />
|- id="chi_curse"<br />
| {{Hero Shard|Chi Curse}}<br />
| Increases Crippling Chi Wave cripple effectiveness by '''5-??%'''.<br />
| 12<br />
| Chaos 9<br />
| {{Valid for Initiate}}<br />
| Chest<br />
<br />
|- id="critical_empowerment"<br />
| {{Hero Shard|Critical Empowerment}}<br />
| Increases your Hero Crit Damage by '''5-16%'''.<br />
| 11<br />
| Chaos 9<br />
| {{Valid for ALL}}<br />
| Gloves<br />
<br />
|- id="hasten"<br />
| {{Hero Shard|Hasten}}<br />
| Increases attack speed by '''10-??%'''.<br />
| 16<br />
| Chaos 9<br />
| {{Valid for Apprentice}}{{Valid for Huntress}}{{Valid for SeriesEV2}}{{Valid for Gunwitch}}{{Valid for Adept}}<br />
| Helmet<br />
<br />
|- id="heavy_armor"<br />
| {{Hero Shard|Heavy Armor}}<br />
| Increases armor by '''4-??%''', but reduces speed by '''700-??'''.<br />
| 8<br />
| Chaos 9<br />
| {{Valid for Countess}}<br />
| Chest<br />
<br />
|- id="radiant_empowerment"<br />
| {{Hero Shard|Radiant Empowerment}}<br />
| Increases the damage of nearby heroes by '''5-??%'''.<br />
| 5<br />
| Chaos 9<br />
| {{Valid for ALL}}<br />
| Weapon<br />
<br />
|- id="rainbow_flask"<br />
| {{Hero Shard|Rainbow Flask}}<br />
| Increases the damage of Oil Flask by '''3-??%''' and has a chance to drench, ignite, or poison enemies on hit.<br />
| 12<br />
| Chaos 9<br />
| {{Valid for Huntress}}<br />
| Gloves<br />
<br />
|- id="run_and_gun"<br />
| {{Hero Shard|Run and Gun}}<br />
| Your primary attacks have a '''10-??%''' chance on hit to increase your movement speed by 600 for 3s.<br />
| 10<br />
| Chaos 9<br />
| {{Valid for ALL}}<br />
| Boots<br />
<br />
|- id="sharp_thinking"<br />
| {{Hero Shard|Sharp Thinking}}<br />
| Increases the damage bonus of Combat Preparation by '''4-40%'''.<br />
| 12<br />
| Chaos 9<br />
| {{Valid for Mercenary}}<br />
| Weapon<br />
<br />
<br />
|- id="tamers_gambit"<br />
| {{Hero Shard|Tamer's Gambit}}<br />
| Pets deal '''20-??%''' more damage, but Hero Damage and Ability Power are reduced by '''68-??%'''.<br />
| 20<br />
| Chaos 9<br />
| {{Valid for ALL}}<br />
| Weapon<br />
<br />
|- id="tank_gambit"<br />
| {{Hero Shard|Tank Gambit}}<br />
| Take '''6-??%''' less damage, but deal '''45-??%''' less damage.<br />
| 20<br />
| Chaos 9<br />
| {{Valid for ALL}}<br />
| Chest<br />
<br />
|- id="venomous_strikes"<br />
| {{Hero Shard|Venomous Strikes}}<br />
|'''2-20%''' chance on hit to poison a target for '''20-180%''' of your Hero Damage stat as magical poison damage each second for '''1-5s'''.<br />
| 20<br />
| Chaos 9<br />
| {{Valid for ALL}}<br />
| Weapon<br />
<br />
|- id="vroom_polymorph"<br />
| {{Hero Shard|Vroom Polymorph}}<br />
| Vroom Broom polymorphs enemies around you when activated for '''2-??''' seconds. Can only activate once every 10 seconds.<br />
| 8<br />
| Chaos 9<br />
| {{Valid for Gunwitch}}<br />
| Boots<br />
<br />
|- id="wild_fire"<br />
| {{Hero Shard|Wild Fire}}<br />
| Increases the duration of Flame Surge’s fire trail by '''1-??''' seconds.<br />
| 8<br />
| Chaos 9<br />
| {{Valid for Countess}}<br />
| Boots<br />
<br />
|}<br />
<br />
=== Others ===<br />
<br />
{| class="wikitable sortable" style="width:100%; text-align:center;"<br />
! rowspan="2" style="width:15%; text-align:center;" | Name <br />
! rowspan="2" style="width:45%; text-align:center;" | Effect <br />
! rowspan="2" style="width:5%; text-align:center;" | Upgr. levels <br />
! rowspan="2" style="width:7%; text-align:center;" | Shard Pack<br />
! colspan="2" style="width:31%; text-align:center;" | Valid for<br />
<br />
|- <br />
! style="width:10%;" | Hero<br />
! style="width:3%;" | Slot<br />
<br />
|- id="enhanced_launcher"<br />
| {{Hero Shard|Enhanced Launcher}}<br />
| Anti Gravity Bot Launcher can store an additional '''1-15''' Anti Gravity Bots.<br />
| 14<br />
|'''Removed'''<br />
| {{Valid for SeriesEV2}}<br />
| Weapon<br />
<br />
|- id="skeletal_bind"<br />
| {{Hero Shard|Skeletal Bind}}<br />
| When you defeat an enemy, you generate a charge. Your next fully-charged secondary attack summons a skeletal hand that traps each target hit for '''1-6''' seconds, draining one charge for each enemy hit. You can have a max of '''5''' charges.<br />
| 10<br />
|'''Removed'''<br />
| {{Valid for ALL}}<br />
| Weapon<br />
<br />
|- id="harbingers_exile"<br />
| {{Defense Shard|Harbinger’s Exile}}<br />
| Training Dummy has a '''1-9%''' chance to teleport targets back to spawner.<br />
| 20<br />
|'''Removed'''<br />
| {{Valid for Squire}}<br />
| Relic<br />
<br />
|- id="withering_blast"<br />
| {{Defense Shard|Withering Blast}}<br />
| Enemies damaged by Arcane Barrier take '''5-20%''' increased damage for '''1.5-3''' seconds.<br />
| 15<br />
|'''Revenge of the Yeti Incursion'''<br />
| {{Valid for Apprentice}}{{Valid for Adept}}<br />
| Relic<br />
<br />
|- id="onsen_bath"<br />
| {{Defense Shard|Onsen Bath}}<br />
| 20% chance for Cannonball Tower to fire a steamy blast dealing '''20-500%''' Defense Power and drenching enemies for 3 seconds.<br />
| 12<br />
|'''Revenge of the Yeti Incursion - Xbox Exclusive Item'''<br />
| {{Valid for Squire}}<br />
| Relic<br />
<br />
|}<br />
<br />
==Hyper Shards==<br />
<br />
[[File:The_Hyper_Shard_Icon.png|right|120px]]<br />
With the introduction of mastery mode, several new hyper shards have been introduced to the game. Shards unlock as you earn stars in mastery mode.<br />
Each hyper shard can only be obtained once in Mastery mode.<br />
<br />
As of the Prime Incursion Update, completing all maps within a prime region awards a hyper shard. Completing all six regions awards the last hyper shard. This allows you to obtain a second set of all the shards.<br />
Note that the order that you obtain hyper shards in Prime Incursions is different than that of Mastery mode (e.g. the first prime region doesn't award Mass Destruction).<br />
<br />
{| class="wikitable sortable" style="width:100%; text-align:center;"<br />
! rowspan="2" style="width:10%; text-align:center;" | Name <br />
! rowspan="2" style="width:40%; text-align:center;" | Effect <br />
! rowspan="2" style="width:5%; text-align:center;" | Upgr. levels <br />
! rowspan="2" style="width:7%; text-align:center;" | Stars Needed<br />
! rowspan="2" style="width:7%; text-align:center;" | Prime Region<br />
! colspan="8" style="width:31%; text-align:center;" | Valid for<br />
|- <br />
! style="width:10%;" | Hero<br />
! style="width:3%;" | Slot<br />
|- id="mass_destruction"<br />
| {{Hyper Shard|[[File:Hyper_Shard_Icon_2.png|50px]] <br />
'''Mass Destruction'''}} <br />
| Increases the Defense Power of the affected tower by 2-70% .<br />
| 34<br />
| 50 Stars<br />
| Completing all prime maps<br />
| {{Valid for ALL}}<br />
| Relic<br />
|- id="vicious_strikes"<br />
| {{Hyper Shard|[[File:Hyper_Shard_Icon_5.png|50px]] <br />
'''Vicious Strikes'''}} <br />
| Increases the Defense Range of the affected tower by x-2275 units.<br />
| 12<br />
| 155 Stars<br />
| Prime 6<br />
| {{Valid for ALL}}<br />
| Relic<br />
|- id="radiant_critical_power"<br />
| {{Hyper Shard|[[File:Hyper_Shard_Icon_3.png|50px]] <br />
'''Radiant Critical Power'''}} <br />
| Increases the Defense Critical Damage of nearby defenses by 0-5% and Defense Critical Chance of nearby defenses by 3%.<br />
| 5<br />
| 260 Stars<br />
| Prime 4<br />
| {{Valid for ALL}}<br />
| Boots<br />
|- id="explosive_shielding_guard"<br />
| {{Hyper Shard|[[File:Hyper_Shard_Icon_1.png|50px]] <br />
'''Explosive Shielding Guard'''}} <br />
| When the affected tower takes damage, it has a 3-35% chance to gain a shield for 50-250% of its Defense Health for 5 seconds and to trigger an explosion that deals 140-500% of its Defense Health as damage to nearby enemies. Does not work with Auras and Traps. This does not destroy the tower. Does not stack with Shielding Guard or Explosive Guard.<br />
| 20<br />
| 365 Stars<br />
| Prime 2<br />
| {{Valid for ALL}}<br />
| Relic<br />
|- id="thunderstruck"<br />
| {{Hyper Shard|[[File:Hyper_Shard_Icon_4.png|50px]] <br />
'''Thunderstruck'''}} <br />
| Your primary attacks have a 26% chance on hit to drench enemies for 7 seconds and your primary attacks deal an additional 40% damage as storm damage. Storm damage has a 3 second cooldown.<br />
| 12<br />
| 470 Stars<br />
| Prime 3<br />
| {{Valid for ALL}}<br />
| Weapon<br />
|- id="destructive_pylon"<br />
| {{Hyper Shard|[[File:Hyper_Shard_Icon_2.png|50px]] <br />
'''Destructive Pylon'''}} <br />
| Increases the Defense Power of nearby defenses to 120% and increases the Defense Power of the affected tower by 34%. Does not stack with Destruction or Power Pylon.<br />
| 18<br />
| 575 Stars<br />
| Prime 1<br />
| {{Valid for ALL}}<br />
| Relic<br />
|- id="automation"<br />
| {{Hyper Shard|[[File:Hyper_Shard_Icon_1.png|50px]] <br />
'''Automation'''}} <br />
| Each time your defense attacks, it heals for 2% of its max health. Cooldown of 0.7 seconds.<br />
| 20<br />
| 680 Stars<br />
| Prime 5<br />
| {{Valid for ALL}}<br />
| Relic<br />
|-<br />
| {{Hyper Shard|[[File:Hyper_Shard_Icon_6.png|50px]] <br />
'''Juggernaut'''}} <br />
| Increases your defense health and reduce damage, on 16/16 +70% Defense Health and +20% damage reduction<br />
| 16<br />
| 785 Stars<br />
| Prime 7<br />
| {{Valid for ALL}}<br />
| Relic<br />
<br />
|}</div>
Xano2323
https://wiki.dungeondefenders2.com/index.php?title=Shards&diff=15044
Shards
2022-07-08T09:48:06Z
<p>Xano2323: </p>
<hr />
<div>Shards are gem-like artifacts that slot into your Relics, Armor, and Weapons. Shards replaced [[Skill Spheres]] system and item [[Passives]] (while some items with unique passives still drop but have only one shard slot). Shards give your hero or your defenses extra stats or abilities, all green shards can buff only defenses and can be placed only in [[Relics]], while blue shards will buff your hero and can be placed in [[Weapon]] and [[Armor]]. Shards can be moved between pieces of gear and be upgraded straight from your inventory. A weapon or piece of armor allows to hold up to 3 Shards and can only equip Hero (blue) Shards and relics can hold up to 3 Defense (green) Shards. Blue shards give you hero new abilities or stats while they are placed in any item currently equipped by that hero, but green (defenses) shards strengthen only that tower, where relic containing them is equipped.<br />
<br />
==Shards Packs==<br />
Shards drop from shard packs obtained from victory chest at the end of every map, you will get Standard shard pack after completing any Campaign and Chaos map, those packs can drop shards associated with Campaign packs. After completing Trials on Chaos difficulty, you will get guaranteed Shard pack from that difficulty and one Shard Pack from any previous difficulty (for example, if you beat Chaos III Trials, you’ll receive 1 Chaos III Shard Pack and 1 Chaos II, Chaos I or Standard Shard Pack). <br />
Once you win 3 consecutive random maps in a row in Trials, you’ll activate the Shard consecutive bonus. On your 4th consecutive victory onward, you’ll earn an extra Shard Pack for as long as the streak continues. This extra Shard Pack is a guaranteed Shard Pack from that difficulty. That means once you activate the win bonus, you’ll get 3 Shards guaranteed every victory (2 Shard Packs of that difficulty, 1 Shard Pack from previous difficulties) until one of your crystals break or you leave the game.<br />
<br />
Any shard can be purchased from [[Non Playable Characters|Gran Ma'ster]] for 1000 Defender Medals or 250 Gems. A shard pack containing 5 random shards can also be purchased for 500 Defender Medals or 125 Gems. These shard packs will give you 5 random shards from a single difficulty (e.g. 5 random Chaos V shards).<br />
<br />
==Shard Dust==<br />
As of the Protean Shift update, you may disenchant shards (press 's' when hovering over a shard) which will turn the shard into shard dust of the same tier. Ten shard dust can be exchanged with [[Tavern#War_Recruiter|War Recruiter]] to obtain one new shard pack.<br />
<br />
==Standard Shards List==<br />
<br />
<!-------------------- CAMPAIGN --------------------><br />
<br />
=== Campaign ===<br />
<br />
[[File:Campaign_Standard_Shard_Pack_Icon.png| 70px| center]]<br />
<br />
{| class="wikitable sortable" style="width:100%; text-align:center;"<br />
! rowspan="2" style="width:15%; text-align:center;" | Name <br />
! rowspan="2" style="width:45%; text-align:center;" | Effect <br />
! rowspan="2" style="width:5%; text-align:center;" | Upgr. levels <br />
! rowspan="2" style="width:7%; text-align:center;" | Shard Pack<br />
! colspan="2" style="width:31%; text-align:center;" | Valid for<br />
|- <br />
! style="width:10%;" | Hero<br />
! style="width:3%;" | Slot<br />
<br />
|- id="defensive_critical_damage"<br />
| {{Defense Shard|Defensive Critical Damage}}<br />
| Increases the Defense Crit Damage of the affected tower by '''4-20% (24%)'''.<br />
| 16<br />
| Campaign<br />
| {{Valid for ALL}}<br />
| Relic<br />
<br />
|- id="fortification"<br />
| {{Defense Shard|Fortification}}<br />
| Increases Defense Health of the affected tower by '''2-34% (42%)'''.<br />
| 16<br />
| Campaign<br />
| {{Valid for ALL}}<br />
| Relic<br />
<br />
|- id="ghastly_curse"<br />
| {{Defense Shard|Ghastly Curse}}<br />
| Nether Archer arrows now make enemies move at '''50-42%''' speed for '''0-4''' seconds.<br />
| 8<br />
| Campaign<br />
| {{Valid for Mercenary}}<br />
| Relic<br />
<br />
|- id="cataclysmic"<br />
| {{Hero Shard|Cataclysmic}}<br />
| You have a '''5-??%''' chance when landing on the ground to deal '''20-??%''' of your Ability Power as fire damage to nearby enemies.<br />
| 20<br />
| Campaign<br />
| {{Valid for Countess}}<br />
| Boots<br />
<br />
|- id="concussive_chi"<br />
| {{Hero Shard|Concussive Chi}}<br />
| Secondary attacks have a '''1-25%''' chance to stun targets for '''1-4.6''' seconds.<br />
| 12<br />
| Campaign<br />
| {{Valid for Monk}}{{Valid for Initiate}}<br />
| Weapon<br />
<br />
|- id="concussive_shock"<br />
| {{Hero Shard|Concussive Shock}}<br />
| Increases the stun duration of Concussive Shot by '''4-40%'''.<br />
| 12<br />
| Campaign<br />
| {{Valid for Huntress}}<br />
| Weapon<br />
<br />
|- id="construction"<br />
| {{Hero Shard|Construction}}<br />
| Increases repair and upgrade speed during Combat Phase by '''25-75%'''.<br />
| 20<br />
| Campaign<br />
| {{Valid for ALL}}<br />
| Gloves<br />
<br />
|- id="corruptions_fortification"<br />
| {{Hero Shard|Corruption’s Fortification}}<br />
| Armor buff of Dryad’s Blessing is increased by '''4-40%''' in purification form.<br />
| 12<br />
| Campaign<br />
| {{Valid for Dryad}}<br />
| Chest<br />
<br />
|- id="drenching_strikes"<br />
| {{Hero Shard|Drenching Strikes}}<br />
| Your primary attacks have a '''2-30%''' chance on hit to drench enemies for '''3-7''' seconds.<br />
| 14<br />
| Campaign<br />
| {{Valid for ALL}}<br />
| Weapon<br />
<br />
|- id="enduring_tornado"<br />
| {{Hero Shard|Enduring Tornado}}<br />
| Increases the knockup duration of Tornado by '''1-6''' seconds.<br />
| 10<br />
| Campaign<br />
| {{Valid for Apprentice}}{{Valid for Adept}}<br />
| Gloves<br />
<br />
|- id="enhanced_decoy"<br />
| {{Hero Shard|Enhanced Decoy}}<br />
| Death From Above's decoy deals an extra '''20-420%''' damage to enemies.<br />
| 20<br />
| Campaign<br />
| {{Valid for SeriesEV2}}<br />
| Boots<br />
<br />
|- id="fountain_of_speed"<br />
| {{Hero Shard|Fountain Of Speed}}<br />
| Abyss Fountain increases allied movement speed by '''50-650''' for '''5''' seconds.<br />
| 12<br />
| Campaign<br />
| {{Valid for AbyssLord}}<br />
| Boots<br />
<br />
|- id="knife_club"<br />
| {{Hero Shard|Knife Club}}<br />
| Increases the damage of Fan of Knives by '''3-39%'''.<br />
| 12<br />
| Campaign<br />
| {{Valid for Mercenary}}<br />
| Chest<br />
<br />
|- id="retribution"<br />
| {{Hero Shard|Retribution}}<br />
| When you take damage, you have a '''2-20%''' chance of dealing '''125-425%''' of your Armor as damage to your attacker.<br />
| 20<br />
| Campaign<br />
| {{Valid for ALL}}<br />
| Chest<br />
<br />
|- id="speed_boost"<br />
| {{Hero Shard|Speed Boost}}<br />
| Increases your movement speed by '''100-500'''.<br />
| 8<br />
| Campaign<br />
| {{Valid for ALL}}<br />
| Boots<br />
<br />
|- id="support_magic_specialist"<br />
| {{Hero Shard|Support Magic Specialist}}<br />
| Decreases the cost of Broom Vault and Book Drop by '''4-40%'''.<br />
| 12<br />
| Campaign<br />
| {{Valid for Gunwitch}}<br />
| Helmet<br />
<br />
|- id="swift_provocation"<br />
| {{Hero Shard|Swift Provocation}}<br />
| Provoke movement speed buff increased by '''10-154'''.<br />
| 12<br />
| Campaign<br />
| {{Valid for Squire}}<br />
| Boots<br />
<br />
|- id="wither_bubble"<br />
| {{Hero Shard|Wither Bubble}}<br />
| Arcane Bubble withers enemies inside it increasing the damage they take by '''X-15%'''.<br />
| 9<br />
| Campaign<br />
| {{Valid for Adept}}<br />
| Chest<br />
<br />
|- id="worm_scarf"<br />
| {{Hero Shard|Worm Scarf}}<br />
| Reduces the damage you take from enemies by '''3-15%'''.<br />
| 12<br />
| Campaign<br />
| {{Valid for ALL}}<br />
| Helmet<br />
<br />
|- id="zephyrs_warpath"<br />
| {{Hero Shard|Zephyr's Warpath}}<br />
| Increase movement speed in Whirlwind by '''5%-105%'''.<br />
| 20<br />
| Campaign<br />
| {{Valid for Barbarian}}<br />
| Boots<br />
<br />
|}<br />
<br />
<!-------------------- CHAOS 1 --------------------><br />
<br />
=== Chaos I ===<br />
<br />
[[File:Chaos_1_Shard_Pack_Icon.png| 70px| center]]<br />
<br />
{| class="wikitable sortable" style="width:100%; text-align:center;"<br />
! rowspan="2" style="width:15%; text-align:center;" | Name <br />
! rowspan="2" style="width:45%; text-align:center;" | Effect <br />
! rowspan="2" style="width:5%; text-align:center;" | Upgr. levels <br />
! rowspan="2" style="width:7%; text-align:center;" | Shard Pack<br />
! colspan="2" style="width:31%; text-align:center;" | Valid for<br />
<br />
|- <br />
! style="width:10%;" | Hero<br />
! style="width:3%;" | Slot<br />
<br />
|- id="crumbling_stone"<br />
| {{Defense Shard|Crumbling Stone}}<br />
| Enemies petrified by Maw of the Earth Drake receive '''2-20%''' more damage and explode on death for '''10-250%''' Defense Power magical damage.<br />
| 20<br />
| Chaos 1<br />
| {{Valid for Lavamancer}}<br />
| Relic<br />
<br />
|- id="destruction"<br />
| {{Defense Shard|Destruction}}<br />
| Increases Defense Power of the affected tower by '''2-34% (42%)'''.<br />
| 16<br />
| Chaos 1<br />
| {{Valid for ALL}}<br />
| Relic<br />
<br />
|- id="dragons_haste"<br />
| {{Defense Shard|Dragon’s Haste}}<br />
| Dragons Nest dragons’ movement speed is increased by '''700-??'''.<br />
| 16<br />
| Chaos 1<br />
| {{Valid for Countess}}<br />
| Relic<br />
<br />
|- id="electric_fingers"<br />
| {{Defense Shard|Electric Fingers}}<br />
| Skeletal Orcs have '''3-30%''' chance on hit to deal an additional '''40-400%''' of their Defense Health as storm damage. Bounces '''3''' times.<br />
| 18<br />
| Chaos 1<br />
| {{Valid for AbyssLord}}<br />
| Relic<br />
<br />
|- id="empowered_flame"<br />
| {{Defense Shard|Empowered Flame}}<br />
| Flamethrower tower has a '''1-15%''' chance to hit the target again for '''55-275%''' damage.<br />
| 20<br />
| Chaos 1<br />
| {{Valid for Apprentice}}{{Valid for Adept}}<br />
| Relic<br />
<br />
|- id="laser_boost"<br />
| {{Defense Shard|Laser Boost}}<br />
| Picking up Mega Death Laser increases EV2's movements speed by '''50-350''' and Hero Damage by '''4-40%''' for '''15''' seconds.<br />
| 20<br />
| Chaos 1<br />
| {{Valid for SeriesEV2}}<br />
| Relic<br />
<br />
|- id="rippling_explosions"<br />
| {{Defense Shard|Rippling Explosions}}<br />
| Enemies that die inside the boost aura have a '''5-25%''' chance to detonate, dealing '''20-80%''' of the Boost aura's Tower Damage stat as damage in a small area around the enemy.<br />
| 20<br />
| Chaos 1<br />
| {{Valid for Monk}}{{Valid for Initiate}}<br />
| Relic<br />
<br />
|- id="stun_fire"<br />
| {{Defense Shard|Stun Fire}}<br />
| Cannonball Tower has a '''11-25%''' chance on hit to stun target for '''1.6-3''' seconds.<br />
| 14<br />
| Chaos 1<br />
| {{Valid for Squire}}<br />
| Relic<br />
<br />
|- id="annoyance"<br />
| {{Hero Shard|Annoyance}}<br />
| Taunts nearby enemies for '''1-4''' seconds every '''8''' seconds.<br />
| 10<br />
| Chaos 1<br />
| {{Valid for ALL}}<br />
| Chest<br />
<br />
|- id="binding_roots"<br />
| {{Hero Shard|Binding Roots}}<br />
| Your slam ability has an '''22-50%''' chance to stun enemies for 0.5 seconds then root in place for 4.5 seconds.<br />
| 14<br />
| Chaos 1<br />
| {{Valid for Mercenary}}<br />
| Boots<br />
<br />
|- id="bots_of_oil"<br />
| {{Hero Shard|Bots Of Oil}}<br />
| Exploding Grav Bots now oil enemies for '''1-8''' second(s). If ignited by fire, deals '''20-220%''' Ability Power as fire damage per second for '''1-5''' second(s).<br />
| 20<br />
| Chaos 1<br />
| {{Valid for SeriesEV2}}<br />
| Chest<br />
<br />
|- id="broomnado_power"<br />
| {{Hero Shard|Broomnado Power}}<br />
| Increases Broom Nado damage by '''4-40%'''.<br />
| 12<br />
| Chaos 1<br />
| {{Valid for Gunwitch}}<br />
| Boots<br />
<br />
|- id="bulwark"<br />
| {{Hero Shard|Bulwark}}<br />
| Increases armor by '''4-40%'''.<br />
| 12<br />
| Chaos 1<br />
| {{Valid for ALL}}<br />
| Chest<br />
<br />
|- id="concussive_power"<br />
| {{Hero Shard|Concussive Power}}<br />
| Increases the damage of Concussive Shots by '''4-40%'''.<br />
| 12<br />
| Chaos 1<br />
| {{Valid for Huntress}}<br />
| Helmet<br />
<br />
|- id="crane_stance"<br />
| {{Hero Shard|Crane Stance}}<br />
| Each secondary attack increases the damage of the next primary attack by '''10-90%.''' Stacks up to '''6''' times.<br />
| 20<br />
| Chaos 1<br />
| {{Valid for Monk}}{{Valid for Initiate}}<br />
| Boots<br />
<br />
|- id="critical_strike"<br />
| {{Hero Shard|Critical Strike}}<br />
| Increases your Hero Crit Chance by '''3-10%'''.<br />
| 7<br />
| Chaos 1<br />
| {{Valid for ALL}}<br />
| Gloves<br />
<br />
|- id="full_shell_ahead"<br />
| {{Hero Shard|Full Shell Ahead}}<br />
| Increases movement speed while in Turtle Stance by '''25-525'''.<br />
| 20<br />
| Chaos 1<br />
| {{Valid for Barbarian}}<br />
| Boots<br />
<br />
|- id="fury_speed"<br />
| {{Hero Shard|Fury Speed}}<br />
| Increases projectile speed of Fury by '''0-??%'''.<br />
| 8<br />
| Chaos 1<br />
| {{Valid for Countess}}<br />
| Weapon<br />
<br />
|- id="explosive_blades"<br />
| {{Hero Shard|Explosive Blades}}<br />
| Daggers thrown by Dagger Throw no longer pierce. Daggers now stick to the target and explode after 3 seconds for '''1,500-5,000%''' of Ability Power.<br />
| 20<br />
| Chaos 1<br />
| {{Valid for Mercenary}}<br />
| Gloves<br />
<br />
|- id="haunting"<br />
| {{Hero Shard|Haunting}}<br />
| Primary attacks generate '''1''' ghost stack. At '''10''' stacks you unleash ghosts for '''3''' seconds, each dealing '''10-250%''' of your Ability Power as damage. The effect has a cooldown of '''5''' seconds.<br />
| 20<br />
| Chaos 1<br />
| {{Valid for ALL}}<br />
| Weapon<br />
<br />
|- id="lashing_power"<br />
| {{Hero Shard|Lashing Power}}<br />
| Increases Lash Out damage by '''4-40%'''.<br />
| 12<br />
| Chaos 1<br />
| {{Valid for Mystic}}<br />
| Chest<br />
<br />
|- id="molten_striker"<br />
| {{Hero Shard|Molten Striker}}<br />
| Molten Core deals more impact damage the farther it travels, up to +20-200% more damage.<br />
| 20<br />
| Chaos 1<br />
| {{Valid for Lavamancer}}<br />
| Gloves<br />
<br />
|- id="power_volley"<br />
| {{Hero Shard|Power Volley}}<br />
| Increases the damage of Arcane Volley by '''4-40%'''.<br />
| 12<br />
| Chaos 1<br />
| {{Valid for Apprentice}}<br />
| Weapon<br />
<br />
|- id="shroom_doom"<br />
| {{Hero Shard|Shroom Doom}}<br />
| Damage of Powder Toss while in Corrupt Form increased by '''4-40%'''.<br />
| 12<br />
| Chaos 1<br />
| {{Valid for Dryad}}<br />
| Gloves<br />
<br />
|- id="thundering_call"<br />
| {{Hero Shard|Thundering Call}}<br />
| Increases Call to Madness range by '''4-40%'''.<br />
| 12<br />
| Chaos 1<br />
| {{Valid for Mystic}}<br />
| Weapon<br />
<br />
|- id="withering_fountain"<br />
| {{Hero Shard|Withering Fountain}}<br />
| Abyss Fountain withers enemies inside it reducing the damage they deal by '''2-20%'''.<br />
| 9<br />
| Chaos 1<br />
| {{Valid for AbyssLord}}<br />
| Boots<br />
<br />
|}<br />
<br />
<!-------------------- CHAOS 2 --------------------><br />
<br />
=== Chaos II ===<br />
<br />
[[File:Chaos_2_Shard_Pack_Icon.png| 70px| center]]<br />
<br />
{| class="wikitable sortable" style="width:100%; text-align:center;"<br />
! rowspan="2" style="width:15%; text-align:center;" | Name <br />
! rowspan="2" style="width:45%; text-align:center;" | Effect <br />
! rowspan="2" style="width:5%; text-align:center;" | Upgr. levels <br />
! rowspan="2" style="width:7%; text-align:center;" | Shard Pack<br />
! colspan="2" style="width:31%; text-align:center;" | Valid for<br />
<br />
|- <br />
! style="width:10%;" | Hero<br />
! style="width:3%;" | Slot<br />
<br />
|- id="atomic_capacity"<br />
| {{Defense Shard|Atomic Capacity}}<br />
| This shard gives your Atomic Launcher an additional missile when the shard is upgraded to '''4/8''' and then another at '''8/8'''.<br />
| 8<br />
| Chaos 2<br />
| {{Valid for SeriesEV2}}<br />
| Relic<br />
<br />
|- id="berserk_master"<br />
| {{Defense Shard|Berserk Master}}<br />
| Increases the duration of Direct Command on your Skeletal Orcs by '''1-5''' seconds.<br />
| 8<br />
| Chaos 2<br />
| {{Valid for AbyssLord}}<br />
| Relic<br />
<br />
|- id="blazing_phoenix"<br />
| {{Defense Shard|Blazing Phoenix}}<br />
| Shortly after a Blaze Balloon triggers, a Phoenix emerges dealing '''1000-5000% (5800%)''' Defense Power as magical fire damage.<br />
| 20<br />
| Chaos 2<br />
| {{Valid for Huntress}}<br />
| Relic<br />
<br />
|- id="combined_power"<br />
| {{Defense Shard|Combined Power}}<br />
| Serpent's Coil deals '''25-385%''' Defense Power as magical damage each second when an enemy is also affected by Sand Viper.<br />
| 18<br />
| Chaos 2<br />
| {{Valid for Mystic}}<br />
| Relic<br />
<br />
|- id="defensive_critical_strike"<br />
| {{Defense Shard|Defensive Critical Strike}}<br />
| Increases the Defense Crit Chance of the affected tower by an additional '''2-15%'''.<br />
| 12<br />
| Chaos 2<br />
| {{Valid for ALL}}<br />
| Relic<br />
<br />
|- id="encroaching_flames"<br />
| {{Defense Shard|Encroaching Flames}}<br />
| Flame aura has a '''6-30% (38%)''' chance to deal '''12-104% (135%)''' more damage.<br />
| 12<br />
| Chaos 2<br />
| {{Valid for Monk}}<br />
| Relic<br />
<br />
|- id="frosty_duet"<br />
| {{Defense Shard|Frosty Duet}}<br />
| The Frostbite tower can hit an additional target, but its Range is reduced by '''60-35%.'''<br />
| 10<br />
| Chaos 2<br />
| {{Valid for Apprentice}}<br />
| Relic<br />
<br />
|- id="icefall"<br />
| {{Defense Shard|Icefall}}<br />
| Hailstorm Tower attacks have a '''2-5%''' chance on hit to freeze enemies for 2 seconds.<br />
| 15<br />
| Chaos 2<br />
| {{Valid for Adept}}<br />
| Relic<br />
<br />
|- id="magma_maelstrom"<br />
| {{Defense Shard|Magma Maelstrom}}<br />
| Rate at which Fissures of Embermount generate Molten Power reduced by '''4-40%'''.<br />
| 12<br />
| Chaos 2<br />
| {{Valid for Lavamancer}}<br />
| Relic<br />
<br />
|- id="overcharge"<br />
| {{Defense Shard|Overcharge}}<br />
| Increases the Elvish Artillery Cannon's projectile damage radius by '''16-64%''', and reduces damage falloff by '''18-42%'''.<br />
| 12<br />
| Chaos 2<br />
| {{Valid for Mercenary}}<br />
| Relic<br />
<br />
|- id="panic_fire"<br />
| {{Defense Shard|Panic Fire}}<br />
| When the affected tower takes damage, it has a '''5-15% (19%)''' chance to increase it's Attack Rate by '''50%''' for '''1-4 (5.2)''' seconds. Does not work with Auras and Traps.<br />
| 10<br />
| Chaos 2<br />
| {{Valid for ALL}}<br />
| Relic<br />
<br />
|- id="power_bolts"<br />
| {{Defense Shard|Power Bolts}}<br />
| Ballista has a '''4-40%''' chance on hit to deal '''15-60%''' extra magical damage.<br />
| 15<br />
| Chaos 2<br />
| {{Valid for Squire}}<br />
| Relic<br />
<br />
|- id="press_your_luck"<br />
| {{Defense Shard|Press Your Luck}}<br />
| When the affected tower takes damage, it has a '''5-15% (19%)''' chance to increase it's Critical Hit Chance by '''30%''' for '''1-4 (5.2)''' seconds. Does not work with Auras and Traps.<br />
| 10<br />
| Chaos 2<br />
| {{Valid for ALL}}<br />
| Relic<br />
<br />
|- id="world_tree_mcbufferson"<br />
| {{Defense Shard|World Tree Mcbufferson}}<br />
| Every '''20''' seconds, the world tree places a leafy shield on a blockade within its influence that absorbs '''10-210%''' of the Dryad's Defense Health stat and lasts '''10''' seconds.<br />
| 20<br />
| Chaos 2<br />
| {{Valid for Dryad}}<br />
| Relic<br />
<br />
|- id="batter_up"<br />
| {{Hero Shard|Batter Up}}<br />
| Increases the damage of Molten Core by '''4-40%''' each time it is redirected. Happens '''3''' times.<br />
| 12<br />
| Chaos 2<br />
| {{Valid for Lavamancer}}<br />
| Gloves<br />
<br />
|- id="corruptions_harmony"<br />
| {{Hero Shard|Corruption’s Harmony}}<br />
| Reduces Corruption form’s Celestial Power drain by '''-1''' to '''-3'''.<br />
| 10<br />
| Chaos 2<br />
| {{Valid for Dryad}}<br />
| Chest<br />
<br />
|- id="critical_restoration"<br />
| {{Hero Shard|Critical Restoration}}<br />
| Primary Attack critical hits restore '''1-5''' Broom Power.<br />
| 8<br />
| Chaos 2<br />
| {{Valid for Gunwitch}}<br />
| Weapon<br />
<br />
|- id="dewey_deathimal_system"<br />
| {{Hero Shard|Dewey Deathimal System}}<br />
| Book drop duration is increased '''1-3''' second and the extra damage they take is increased '''5-15%''' while under it's effect.<br />
| 20<br />
| Chaos 2<br />
| {{Valid for Gunwitch}}<br />
| Gloves<br />
<br />
|- id="dragon_stance"<br />
| {{Hero Shard|Dragon Stance}}<br />
| Each melee primary attack increases the damage of the next ranged secondary attack by '''10-90%.''' Stacks up to '''6''' times.<br />
| 20<br />
| Chaos 2<br />
| {{Valid for Monk}}{{Valid for Initiate}}<br />
| Weapon<br />
<br />
|- id="dummies_and_bots"<br />
| {{Hero Shard|Dummies And Bots}}<br />
| The Death From Above ability now spawns '''4''' grav Bots that each deal '''20-220%''' of your Ability as damage in a '''100-500''' radius. These do not count towards the cap on the number of Bots she can hold.<br />
| 20<br />
| Chaos 2<br />
| {{Valid for SeriesEV2}}<br />
| Boots<br />
<br />
|- id="empowered_mark"<br />
| {{Hero Shard|Empowered Mark}}<br />
| Increases the max number of the marked targets this hero may have by '''2-30'''.<br />
| 28<br />
| Chaos 2<br />
| {{Valid for Apprentice}}{{Valid for Adept}}<br />
| Weapon<br />
<br />
|- id="empowered_throw"<br />
| {{Hero Shard|Empowered Throw}}<br />
| Increases the damage of Dagger Throw by '''3-39%'''.<br />
| 12<br />
| Chaos 2<br />
| {{Valid for Mercenary}}<br />
| Gloves<br />
<br />
|- id="frenzy"<br />
| {{Hero Shard|Frenzy}}<br />
| Primary attacks have a '''21-26%''' to increase attack speed by '''5-30%''' for 5 seconds. Can only proc every 7 seconds.<br />
| 10<br />
| Chaos 2<br />
| {{Valid for Mercenary}}<br />
| Weapon<br />
<br />
|- id="fury_restoration"<br />
| {{Hero Shard|Fury Restoration}}<br />
| Restore '''1-??''' mana every time Fury scores a critical hit.<br />
| 8<br />
| Chaos 2<br />
| {{Valid for Countess}}<br />
| Helmet<br />
<br />
|- id="harbingers_slam"<br />
| {{Hero Shard|Harbinger’s Slam}}<br />
| During Provoke, Seismic Slam damage increased by '''130-410%''' of your Ability Power stat.<br />
| 20<br />
| Chaos 2<br />
| {{Valid for Squire}}<br />
| Gloves<br />
<br />
|- id="heroic_charge"<br />
| {{Hero Shard|Heroic Charge}}<br />
| Increases the damage of Valiant Charge by '''3-??%'''.<br />
| 12<br />
| Chaos 2<br />
| {{Valid for Countess}}<br />
| Chest<br />
<br />
|- id="inspiration"<br />
| {{Hero Shard|Inspiration}}<br />
| Reduces the cooldown of your abilities by '''4-40%'''.<br />
| 12<br />
| Chaos 2<br />
| {{Valid for ALL}}<br />
| Helmet<br />
<br />
|- id="piercing"<br />
<br />
|- id="lava_warrior"<br />
| {{Hero Shard|Lava Warrior}}<br />
| Primary Attacks restore '''6-10''' Lava Power.<br />
| 12<br />
| Chaos 2<br />
| {{Valid for Lavamancer}}<br />
| Weapon<br />
<br />
|- id="piercing"<br />
| {{Hero Shard|Piercing}}<br />
| Concussive Shots also fires a piercing shard dealing '''50-350%''' of Ability Power as damage, then explodes dealing '''25-225%''' of Ability Power as unresisted damage.<br />
| 20<br />
| Chaos 2<br />
| {{Valid for Huntress}}<br />
| Weapon<br />
<br />
|- id="power_of_the_knight"<br />
| {{Hero Shard|Power Of The Knight}}<br />
| Increases the damage of Knight of the Abyss by '''4-40%'''.<br />
| 12<br />
| Chaos 2<br />
| {{Valid for AbyssLord}}<br />
| Gloves<br />
<br />
|- id="quake"<br />
| {{Hero Shard|Quake}}<br />
| You have a '''10-30%''' chance when landing to deal '''50-250%''' of your Ability Power as earth damage to nearby enemies.<br />
| 20<br />
| Chaos 2<br />
| {{Valid for ALL}}<br />
| Boots<br />
<br />
|- id="sanctuary"<br />
| {{Hero Shard|Sanctuary}}<br />
| Heroes inside the Arcane Bubble shield heal '''5-15'''% of their health per second during the duration of the bubble.<br />
| 10<br />
| Chaos 2<br />
| {{Valid for Adept}}<br />
| Gloves<br />
<br />
|- id="serpents_appeasement"<br />
| {{Hero Shard|Serpent’s Appeasement}}<br />
| Increases Appeasement gained by '''60-300%'''.<br />
| 12<br />
| Chaos 2<br />
| {{Valid for Mystic}}<br />
| Helmet<br />
<br />
|- id="turtle_power"<br />
| {{Hero Shard|Turtle Power}}<br />
| Increase Damage Protection while in Turtle Stance by '''1%-21%'''.<br />
|?<br />
| Chaos 2<br />
| {{Valid for Barbarian}}<br />
| Boots<br />
<br />
|}<br />
<br />
<!-------------------- CHAOS 3 --------------------><br />
<br />
=== Chaos III ===<br />
<br />
[[File:Chaos_3_Shard_Pack_Icon.png| 70px| center]]<br />
<br />
{| class="wikitable sortable" style="width:100%; text-align:center;"<br />
! rowspan="2" style="width:15%; text-align:center;" | Name <br />
! rowspan="2" style="width:45%; text-align:center;" | Effect <br />
! rowspan="2" style="width:5%; text-align:center;" | Upgr. levels <br />
! rowspan="2" style="width:7%; text-align:center;" | Shard Pack<br />
! colspan="2" style="width:31%; text-align:center;" | Valid for<br />
<br />
|- <br />
! style="width:10%;" | Hero<br />
! style="width:3%;" | Slot<br />
<br />
|- id="boosted_grasp"<br />
| {{Defense Shard|Boosted Grasp}}<br />
| Enemies move at '''90-60%''' speed when they are within the Boost Aura.<br />
| 10<br />
| Chaos 3<br />
| {{Valid for Monk}}{{Valid for Initiate}}<br />
| Relic<br />
<br />
|- id="deadly_strikes"<br />
| {{Defense Shard|Deadly Strikes}}<br />
| Increases the Defense Range of the affected tower by '''4-40% (52%)'''.<br />
| 12<br />
| Chaos 3<br />
| {{Valid for ALL}}<br />
| Relic<br />
<br />
|- id="drenched"<br />
| {{Defense Shard|Drenched}}<br />
| After your Geyser Trap drenches an enemy, the next source of damages deals an additional '''3-35% (43%)''' damage.<br />
| 16<br />
| Chaos 3<br />
| {{Valid for Huntress}}<br />
| Relic<br />
<br />
|- id="empowered_bolts"<br />
| {{Defense Shard|Empowered Bolts}}<br />
| Ballista has a '''5-30%''' chance on hit to deal full damage to all targets pierced for the next '''10-40''' seconds.<br />
| 10<br />
| Chaos 3<br />
| {{Valid for Squire}}<br />
| Relic<br />
<br />
|- id="empowered_frostbite"<br />
| {{Defense Shard|Empowered Frostbite}}<br />
| Frostbite has a '''5-45%''' chance to freeze the target for '''1-7''' seconds.<br />
| 20<br />
| Chaos 3<br />
| {{Valid for Apprentice}}<br />
| Relic<br />
<br />
|- id="empowering_blasphemy"<br />
| {{Defense Shard|Empowering Blasphemy}}<br />
| Obelisk Hero Stat boost increased to '''10-50%''' and polymorph duration increased by '''1-6''' seconds.<br />
| 10<br />
| Chaos 3<br />
| {{Valid for Mystic}}<br />
| Relic<br />
<br />
|- id="icy_spiders"<br />
| {{Defense Shard|Icy Spiders}}<br />
| Nether Spiders have a '''6-16(20)%''' chance to spawn a pool of ice on the ground that makes all nearby enemies move at '''90-60(48)%''' speed for 5 seconds. The ice pools last 10 seconds.<br />
| 10 (14)<br />
| Chaos 3<br />
| {{Valid for Mercenary}}<br />
| Relic<br />
<br />
|- id="numerous_reflection"<br />
| {{Defense Shard|Numerous Reflection}}<br />
| Increases the nodes of EV2’s Reflect Beam can sustain by '''1-6'''.<br />
| 5<br />
| Chaos 3<br />
| {{Valid for SeriesEV2}}<br />
| Relic<br />
<br />
|- id="oil_spill"<br />
| {{Defense Shard|Oil Spill}}<br />
| Gives oil geyser a '''10-30% (38%)''' chance to stun all enemies hit for '''2s'''.<br />
| 10<br />
| Chaos 3<br />
| {{Valid for Lavamancer}}<br />
| Relic<br />
<br />
|- id="powder_shot"<br />
| {{Defense Shard|Powder Shot}}<br />
| Increases the Defense Power of the Flak Cannon by '''2-34%''' and Attunes it to fire damage.<br />
| 16<br />
| Chaos 3<br />
| {{Valid for Countess}}<br />
| Relic<br />
<br />
|- id="rain_of_oil"<br />
| {{Defense Shard|Rain Of Oil}}<br />
| Skeletal Archer's Direct Command now oils enemies, slowing them by '''50%''' for '''2-12''' seconds. If an oiled enemy is hit by fire damage, the oil ignites, dealing '''20-600%''' of its Defense Power in fire damage over '''1-11''' seconds.<br />
| 20<br />
| Chaos 3<br />
| {{Valid for AbyssLord}}<br />
| Relic<br />
<br />
|- id="shielding_guard"<br />
| {{Defense Shard|Shielding Guard}}<br />
| When the affected tower takes damage, it has a '''5-25% (29%)''' chance to gain a shield for '''50-250% (290%)''' of it's Defense Health for '''5''' seconds. Does not work with Auras or Traps.<br />
| 20<br />
| Chaos 3<br />
| {{Valid for ALL}}<br />
| Relic<br />
<br />
|- id="abyss_knights_bargain"<br />
| {{Hero Shard|Abyss Knight’s Bargain}}<br />
| Reduces the mana cost of Knight of the Abyss by '''4-40%'''.<br />
| 12<br />
| Chaos 3<br />
| {{Valid for AbyssLord}}<br />
| Helmet<br />
<br />
|- id="abyss_stone_attunement"<br />
| {{Hero Shard|Abyss Stone Attunement}}<br />
| Reduces the mana cost of Abyss Stone by '''1-15%'''.<br />
| 14<br />
| Chaos 3<br />
| {{Valid for AbyssLord}}<br />
| Boots<br />
<br />
|- id="aerial_mastery"<br />
| {{Hero Shard|Aerial Mastery}}<br />
| Increases Death From Above’s Duration by '''1-6''' seconds.<br />
| 10<br />
| Chaos 3<br />
| {{Valid for SeriesEV2}}<br />
| Boots<br />
<br />
|- id="betsys_curse"<br />
| {{Hero Shard|Betsy’s Curse}}<br />
| Primary attacks leave a curse zone that reduces the damage enemies deal by '''5-25%.''' You can place up to '''3''' zones and each zones lasts '''20-100''' seconds.<br />
| 20<br />
| Chaos 3<br />
| {{Valid for Apprentice}}{{Valid for Adept}}<br />
| Weapon<br />
<br />
|- id="betsys_empowered_lightning"<br />
| {{Hero Shard|Betsy’s Zapper}}<br />
| Every '''8''' seconds, secondary attacks spawn a lightning ball dealing '''125-325%''' Ability Power as storm damage '''2.5''' times per second for '''1''' seconds.<br />
| 20<br />
| Chaos 3<br />
| {{Valid for Monk}}<br />
| Weapon<br />
<br />
|- id="bewitching_hour"<br />
| {{Hero Shard|Bewitching Hour}}<br />
| Each Snipe hit adds '''4-40%''' to the damage of the next Primary Attack hit. Stacks up to '''5''' times.<br />
| 12<br />
| Chaos 3<br />
| {{Valid for Gunwitch}}<br />
| Weapon<br />
<br />
|- id="big_boy"<br />
| {{Hero Shard|Big Boy}}<br />
| The first Grav Bot placed will always be a Big Boy. Big Boy mines do an additional '''100-1100%''' of hero Damage as damage to enemies in double the area.<br />
| 20<br />
| Chaos 3<br />
| {{Valid for SeriesEV2}}<br />
| Gloves<br />
<br />
|- id="bounty"<br />
| {{Hero Shard|Bounty}}<br />
| Restores '''1-6''' mana upon defeating an enemy.<br />
| 20<br />
| Chaos 3<br />
| {{Valid for Mercenary}}<br />
| Helmet<br />
<br />
|- id="cataclysm"<br />
| {{Hero Shard|Cataclysm}}<br />
| Increases Eruption damage by '''4-40%'''.<br />
| 12<br />
| Chaos 3<br />
| {{Valid for Lavamancer}}<br />
| Chest<br />
<br />
|- id="channel"<br />
| {{Hero Shard|Channel}}<br />
| Restores '''1-15''' of your ability resources every '''5''' seconds.<br />
| 14<br />
| Chaos 3<br />
| {{Valid for Apprentice}}{{Valid for Squire}}{{Valid for Huntress}}{{Valid for Monk}}{{Valid for Initiate}}{{Valid for AbyssLord}}{{Valid for Adept}}<br />
| Helmet<br />
<br />
|- id="corruptions_bargain"<br />
| {{Hero Shard|Corruption’s Bargain}}<br />
| When this shard is fully upgraded, Dryad's Blessing costs no celestial power in purification form and costs '''1''' celestial power power per second instead of '''2''' in corruption form.<br />
| 10<br />
| Chaos 3<br />
| {{Valid for Dryad}}<br />
| Chest<br />
<br />
|- id="corruptions_blessing"<br />
| {{Hero Shard|Corruption’s Blessing}}<br />
| Damage of Dryad's Blessing is increase by '''4-40%''' in corrupt form.<br />
| 12<br />
| Chaos 3<br />
| {{Valid for Dryad}}<br />
| Boots<br />
<br />
|- id="echoing_shout"<br />
| {{Hero Shard|Echoing Shout}}<br />
| Increases the duration of Staggering Shout debuffs by 0.5s-4.5s.<br />
| 10<br />
| Chaos 3<br />
| {{Valid for Barbarian}}<br />
| Helmet<br />
<br />
|- id="fight_me_not"<br />
| {{Hero Shard|Fight Me Not}}<br />
| Defenses will deal '''5-25%''' more damage to enemies targeting the Squire.<br />
| 20<br />
| Chaos 3<br />
| {{Valid for Squire}}<br />
| Chest<br />
<br />
|- id="jackpot"<br />
| {{Hero Shard|Jackpot}}<br />
| You have a '''2-10%''' chance when picking up gold to quadruple the amount.<br />
| 8<br />
| Chaos 3<br />
| {{Valid for ALL}}<br />
| Chest<br />
<br />
|- id="lava_floor"<br />
| {{Hero Shard|Lava Floor}}<br />
| Eruption spawns a lava field dealing '''150-1150%''' Ability Power as Fire magic damage each second for '''5s'''.<br />
| 20<br />
| Chaos 3<br />
| {{Valid for Lavamancer}}<br />
| Weapon<br />
<br />
|- id="lingering_poison"<br />
| {{Hero Shard|Lingering Poison}}<br />
| Daggers thrown by Dagger Throw now poison the target for '''100-800%''' of Ability Power for '''1.2-5.2''' seconds.<br />
| 20<br />
| Chaos 3<br />
| {{Valid for Mercenary}}<br />
| Gloves<br />
<br />
|- id="oil_slick"<br />
| {{Hero Shard|Oil Slick}}<br />
| Increases the duration of oil flask by '''1-9%'''.<br />
| 8<br />
| Chaos 3<br />
| {{Valid for Huntress}}<br />
| Gloves<br />
<br />
|- id="overwhelm"<br />
| {{Hero Shard|Overwhelm}}<br />
| Your primary attacks have a '''7-15%''' chance to stun enemies for '''1-3''' seconds.<br />
| 8<br />
| Chaos 3<br />
| {{Valid for ALL}}<br />
| Weapon<br />
<br />
|- id="overwhelming_buster"<br />
| {{Hero Shard|Overwhelming Buster}}<br />
| Adds '''0.5-4.5s''' to Blunder Broom Buster duration.<br />
| 8<br />
| Chaos 3<br />
| {{Valid for Gunwitch}}<br />
| Weapon<br />
<br />
|- id="thunderwave"<br />
| {{Hero Shard|Thunderwave}}<br />
| Arc Lightning deals '''X-1250%''' Ability Power as damage to all enemies around you.<br />
| 20<br />
| Chaos 3<br />
| {{Valid for Adept}}<br />
| Chest<br />
<br />
|- id="tormented_power"<br />
| {{Hero Shard|Tormented Power}}<br />
| Increases Dark Torment damage by '''4-40%'''.<br />
| 12<br />
| Chaos 3<br />
| {{Valid for Mystic}}<br />
| Gloves<br />
<br />
|}<br />
<br />
<!-------------------- CHAOS 4 --------------------><br />
<br />
=== Chaos IV ===<br />
<br />
[[File:Chaos_4_Shard_Pack_Icon.png| 70px| center]]<br />
<br />
{| class="wikitable sortable" style="width:100%; text-align:center;"<br />
! rowspan="2" style="width:15%; text-align:center;" | Name <br />
! rowspan="2" style="width:45%; text-align:center;" | Effect <br />
! rowspan="2" style="width:5%; text-align:center;" | Upgr. levels <br />
! rowspan="2" style="width:7%; text-align:center;" | Shard Pack<br />
! colspan="2" style="width:31%; text-align:center;" | Valid for<br />
<br />
|- <br />
! style="width:10%;" | Hero<br />
! style="width:3%;" | Slot<br />
<br />
|- id="critical_allocation"<br />
| {{Defense Shard|Critical Allocation}}<br />
| Increases the defense Crit damage of the Elvish Artillery Cannon by '''30-46%''' and Crit Chance by '''5-21%''' but lowers the towers range by 25%.<br />
| 16<br />
| Chaos 4<br />
| {{Valid for Mercenary}}<br />
| Relic<br />
<br />
|- id="defense_rate"<br />
| {{Defense Shard|Defense Rate}}<br />
| Increases the Attack Rate of the affected tower by '''9-33% (41%)'''.<br />
| 12<br />
| Chaos 4<br />
| {{Valid for ALL}}<br />
| Relic<br />
<br />
|- id="earth_toss"<br />
| {{Defense Shard|Earth Toss}}<br />
| Earthshatter tower gains '''100-280 (320)''' Damage Radius and has a '''28-100% (100%)''' chance on hit to knock targets into the air.<br />
| 18<br />
| Chaos 4<br />
| {{Valid for Apprentice}}{{Valid for Adept}}<br />
| Relic<br />
<br />
|- id="empowering_aura"<br />
| {{Defense Shard|Empowering Aura}}<br />
| Flame Aura and Water Aura increase the Hero Damage and Ability Power of heroes standing inside them by '''5-25%'''.<br />
| 20<br />
| Chaos 4<br />
| {{Valid for Monk}}{{Valid for Initiate}}<br />
| Relic<br />
<br />
|- id="explosive_surprise"<br />
| {{Defense Shard|Explosive Surprise}}<br />
| Geyser Trap has a '''10-50%''' chance to fire an exploding shard dealing '''200-220% (224%)''' of Defense Damage as damage in an area.<br />
| 20<br />
| Chaos 4<br />
| {{Valid for Huntress}}<br />
| Relic<br />
<br />
|- id="lasting_conflagration"<br />
| {{Defense Shard|Lasting Conflagration}}<br />
| Increases Elder Dragon burn duration by '''1-??''' seconds.<br />
| 8<br />
| Chaos 4<br />
| {{Valid for Countess}}<br />
| Relic<br />
<br />
|- id="lateral_blast"<br />
| {{Defense Shard|Lateral Blast}}<br />
| Volcano attacks spawn three random meteors that drop nearby, each dealing '''50%-120% (134%)''' Defense Damage as magical Fire damage.<br />
| 20<br />
| Chaos 4<br />
| {{Valid for Lavamancer}}<br />
| Relic<br />
<br />
|- id="plated_armor"<br />
| {{Defense Shard|Plated Armor}}<br />
| Imbues the Royal Guard's armor, making enemy projectiles deal '''76-40(28)%''' of their original damage.<br />
| 12 (16)<br />
| Chaos 4<br />
| {{Valid for Mercenary}}<br />
| Relic<br />
<br />
|- id="power_transfer"<br />
| {{Defense Shard|Power Transfer}}<br />
| Increases the Defense Crit Chance of the affected tower by '''2-30% (38%)''' and reduces the Defense Power by 10%.<br />
| 14<br />
| Chaos 4<br />
| {{Valid for ALL}}<br />
| Relic<br />
<br />
|- id="puncturing_bolts"<br />
| {{Defense Shard|Puncturing Bolts}}<br />
| Ballista can now pierce an additional '''1-4''' targets.<br />
| 6<br />
| Chaos 4<br />
| {{Valid for Squire}}<br />
| Relic<br />
<br />
|- id="sandstorm_warrior"<br />
| {{Defense Shard|Sandstorm Warrior}}<br />
| The Snaking Sands sandstorm increases Hero Damage and Ability Power by '''1-25% (33%)''' for '''1-25 (33)''' seconds.<br />
| 12<br />
| Chaos 4<br />
| {{Valid for Mystic}}<br />
| Relic<br />
<br />
|- id="abyssal_mandate"<br />
| {{Hero Shard|Abyssal Mandate}}<br />
| Reduces the mana cost of Direct Command by '''4-40%'''.<br />
| 12<br />
| Chaos 4<br />
| {{Valid for AbyssLord}}<br />
| Chest<br />
<br />
|- id="arc_shielding"<br />
| {{Hero Shard|Arc Shielding}}<br />
| Arc Lightning places a shield on you lasting 20 seconds and absorbing '''180-780%''' Ability Power of damage. Enemies that hit the shield are damaged for a total of '''200-1000%''' of your Ability Power over 3 seconds.<br />
| 20<br />
| Chaos 4<br />
| {{Valid for Adept}}<br />
| Helmet<br />
<br />
|- id="beacon_of_the_storm"<br />
| {{Hero Shard|Beacon Of The Storm}}<br />
| Once per second your primary attack spawns a lightning ball that deals '''10-50%''' of your Hero Damage as storm damage. Bounces up to '''3''' times.<br />
| 20<br />
| Chaos 4<br />
| {{Valid for ALL}}<br />
| Gloves<br />
<br />
|- id="betsys_empowered_beam"<br />
| {{Hero Shard|Betsy’s Empowered Beam}}<br />
| Primary attacks fire a piercing sonic projectile that deals '''105-150%''' Hero Damage as magical damage.<br />
| 15<br />
| Chaos 4<br />
| {{Valid for Squire}}<br />
| Weapon<br />
<br />
|- id="call_of_the_kobold"<br />
| {{Hero Shard|Call Of The Kobold}}<br />
| Defeating an enemy grants a charge. Secondary attacks consume charges and shoots a firework at your target for '''20%-320%''' of your ability power.<br />
| 20<br />
| Chaos 4<br />
| {{Valid for Monk}}{{Valid for Initiate}}<br />
| Weapon<br />
<br />
|- id="caustic_oil"<br />
| {{Hero Shard|Caustic Oil}}<br />
| Increases the damage of Oil Flask by '''4-40%'''.<br />
| 12<br />
| Chaos 4<br />
| {{Valid for Huntress}}<br />
| Gloves<br />
<br />
|- id="celestial_attunement"<br />
| {{Hero Shard|Celestial Attunement}}<br />
| The dryad can hold '''1-4''' more stacks of starfall.<br />
| 6<br />
| Chaos 4<br />
| {{Valid for Dryad}}<br />
| Helmet<br />
<br />
|- id="charge_blast_v2"<br />
| {{Hero Shard|Charge Blast V2}}<br />
| Reduces the cost of EV2’s secondary attacks by '''5-95%'''.<br />
| 18<br />
| Chaos 4<br />
| {{Valid for SeriesEV2}}<br />
| Weapon<br />
<br />
|- id="darkest_syphon"<br />
| {{Hero Shard|Darkest Syphon}}<br />
| Increases the angle of Dark Syphon by '''3-30'''.<br />
| 9<br />
| Chaos 4<br />
| {{Valid for AbyssLord}}<br />
| Chest<br />
<br />
|- id="draining_strikes"<br />
| {{Hero Shard|Draining Strikes}}<br />
| Increase the healing from Siphon Stance by '''5%-25%'''.<br />
|?<br />
| Chaos 4<br />
| {{Valid for Barbarian}}<br />
| Helmet<br />
<br />
|- id="electric_retribution"<br />
| {{Hero Shard|Electric Retribution}}<br />
| When you take damage, you have a '''2-25%''' chance of dealing '''125-450%''' of your Armour as storm damage to your attacker.<br />
| 20<br />
| Chaos 4<br />
| {{Valid for ALL}}<br />
| Helmet<br />
<br />
|- id="enduring_drop"<br />
| {{Hero Shard|Enduring Drop}}<br />
| Increases Book Drop duration by '''0.5-7.5s'''.<br />
| 14<br />
| Chaos 4<br />
| {{Valid for Gunwitch}}<br />
| Helmet<br />
<br />
|- id="enduring_lash"<br />
| {{Hero Shard|Enduring Lash}}<br />
| Increases Lash Out poison duration by '''0.5-4.5''' s.<br />
| 8<br />
| Chaos 4<br />
| {{Valid for Mystic}}<br />
| Weapon<br />
<br />
|- id="fan_of_knights"<br />
| {{Hero Shard|Fan Of Knights}}<br />
| Skeletal Knight also fires two additional Knights that deal '''20-500%''' of your Ability Power in damage.<br />
| 20<br />
| Chaos 4<br />
| {{Valid for AbyssLord}}<br />
| Gloves<br />
<br />
|- id="follow_through"<br />
| {{Hero Shard|Follow Through}}<br />
| Increases the damage of Sweeping Strikes by '''3-39%'''.<br />
| 12<br />
| Chaos 4<br />
| {{Valid for Mercenary}}<br />
| Boots<br />
<br />
|- id="freeze_buster"<br />
| {{Hero Shard|Freeze Buster}}<br />
| Blunder Broom Buster has a '''1-5%''' chance to also freeze enemies for '''1-4s''', allowing them to be shattered by Crushing damage.<br />
| 10<br />
| Chaos 4<br />
| {{Valid for Gunwitch}}<br />
| Weapon<br />
<br />
|- id="frozen_core"<br />
| {{Hero Shard|Frozen Core}}<br />
| Increases Ice Needle damage by '''4-40%'''.<br />
| 12<br />
| Chaos 4<br />
| {{Valid for Gunwitch}}<br />
| Helmet<br />
<br />
|- id="hemolytic_poison"<br />
| {{Hero Shard|Hemolytic Poison}}<br />
| Lashout cooldown increased to '''200-160%''' of what it was but allows it to stack '''0-2''' times and increases its duration by '''3-7''' seconds.<br />
| 20<br />
| Chaos 4<br />
| {{Valid for Mystic}}<br />
| Weapon<br />
<br />
|- id="holy_empowerment"<br />
| {{Hero Shard|Holy Empowerment}}<br />
| Increases damage by '''5-??%''' while Holy Fire is active.<br />
| 12<br />
| Chaos 4<br />
| {{Valid for Countess}}<br />
| Gloves<br />
<br />
|- id="inspiring_strikes"<br />
| {{Hero Shard|Inspiring Strikes}}<br />
| Primary attacks reduce the cooldown of your abilities by '''-0.1-0.3''' seconds.<br />
| 4<br />
| Chaos 4<br />
| {{Valid for ALL}}<br />
| Weapon<br />
<br />
|- id="insulated_decoy"<br />
| {{Hero Shard|Insulated Decoy}}<br />
| Decreases heat generated from Death from Above by '''4-40%'''.<br />
| 12<br />
| Chaos 4<br />
| {{Valid for SeriesEV2}}<br />
| Boots<br />
<br />
|- id="lets_rock"<br />
| {{Hero Shard|Let’s Rock}}<br />
| Activating Harden/Inflame gives the Lavamancer a shield lasting for '''6-30''' seconds that absorbs '''20-140%''' Hero Health incoming damage.<br />
| 12<br />
| Chaos 4<br />
| {{Valid for Lavamancer}}<br />
| Chest<br />
<br />
|- id="manabombs_aid"<br />
| {{Hero Shard|Manabomb’s Aid}}<br />
| Manabomb places a shield on you that lasts '''20''' seconds that absorbs '''150-750%''' of your Ability Power Stat. Enemies that hit the shield are burned for a total of '''150-550%''' of your Ability Power over '''3''' seconds.<br />
| 20<br />
| Chaos 4<br />
| {{Valid for Apprentice}}<br />
| Weapon<br />
<br />
|- id="marking_bubble"<br />
| {{Hero Shard|Marking Bubble}}<br />
| Arcane Bubble will place a Mark on all enemies in the initial spawn area and increases Mark count '''1-6'''.<br />
| 5<br />
| Chaos 4<br />
| {{Valid for Adept}}<br />
| Boots<br />
<br />
|- id="mine_blast_radius"<br />
| {{Hero Shard|Mine Blast Radius}}<br />
| Anti Gravity Bots damage radius increased by '''4-40%'''.<br />
| 12<br />
| Chaos 4<br />
| {{Valid for SeriesEV2}}<br />
| Chest<br />
<br />
|- id="piercing_power"<br />
| {{Hero Shard|Piercing Power}}<br />
| Increases the damage of Piercing Shot by '''4-40%'''.<br />
| 12<br />
| Chaos 4<br />
| {{Valid for Huntress}}<br />
| Chest<br />
<br />
|- id="shroom_bloom"<br />
| {{Hero Shard|Shroom Bloom}}<br />
| The mushrooms created by Powder Toss last '''1-6''' seconds longer.<br />
| 10<br />
| Chaos 4<br />
| {{Valid for Dryad}}<br />
| Gloves<br />
<br />
|- id="shroom_gloom"<br />
| {{Hero Shard|Shroom Gloom}}<br />
| Slow intensity of Powder Toss in Purification Form increased by '''4-40%'''.<br />
| 12<br />
| Chaos 4<br />
| {{Valid for Dryad}}<br />
| Gloves<br />
<br />
|- id="smashing_fists"<br />
| {{Hero Shard|Smashing Fists}}<br />
| Pole Smash or Chi Stomp spawns a Fist dealing '''20-220%''' Ability Power as damage. After a short delay, another Fist emerges dealing '''20-420%''' Ability Power as damage.<br />
| 20<br />
| Chaos 4<br />
| {{Valid for Monk}}{{Valid for Initiate}}<br />
| Weapon<br />
<br />
|}<br />
<br />
<!-------------------- CHAOS 5 --------------------><br />
<br />
=== Chaos V ===<br />
<br />
[[File:Chaos_5_Shard_Pack_Icon.png| 70px| center]]<br />
<br />
{| class="wikitable sortable" style="width:100%; text-align:center;"<br />
! rowspan="2" style="width:15%; text-align:center;" | Name <br />
! rowspan="2" style="width:45%; text-align:center;" | Effect <br />
! rowspan="2" style="width:5%; text-align:center;" | Upgr. levels <br />
! rowspan="2" style="width:7%; text-align:center;" | Shard Pack<br />
! colspan="2" style="width:31%; text-align:center;" | Valid for<br />
<br />
|- <br />
! style="width:10%;" | Hero<br />
! style="width:3%;" | Slot<br />
<br />
|- id="boosted_blockade"<br />
| {{Defense Shard|Boosted Blockade}}<br />
| Boost Aura increases blockade health by '''2-20% (26%)'''.<br />
| 12<br />
| Chaos 5<br />
| {{Valid for Monk}}{{Valid for Initiate}}<br />
| Relic<br />
<br />
|- id="cthulus_influence"<br />
| {{Defense Shard|Cthulu’s Influence}}<br />
| While under the effects of corruption, Angry Nimbus has a '''3-27%''' chance to charm enemies for '''1-7''' seconds.<br />
| 12<br />
| Chaos 5<br />
| {{Valid for Dryad}}<br />
| Relic<br />
<br />
|- id="earthen_guard"<br />
| {{Defense Shard|Earthen Guard}}<br />
| Imbues the Royal Guard's shield with earth magic that has a '''8-??%''' chance on dealing damage to unleash a fissure, dealing '''200-??%''' of your Tower Health as Earth Damage.<br />
| 20<br />
| Chaos 5<br />
| {{Valid for Mercenary}}<br />
| Relic<br />
<br />
|- id="explosive_arrows"<br />
| {{Defense Shard|Explosive Arrows}}<br />
| Skeletal Archers have a '''15-30%''' chance on hit to fire an explosive arrow dealing an additional '''1-25% (30%)''' of Defense Damage in small radius.<br />
| 20<br />
| Chaos 5<br />
| {{Valid for AbyssLord}}<br />
| Relic<br />
<br />
|- id="explosive_guard"<br />
| {{Defense Shard|Explosive Guard}}<br />
| When the affected tower takes damage, it has '''3-35% (42.6%)''' chance to trigger an explosion and deal '''140-500% (580%)''' of its Defense Health as damage to nearby enemies. Does not work with Auras or Traps. This does not destroy the tower.<br />
| 18<br />
| Chaos 5<br />
| {{Valid for ALL}}<br />
| Relic<br />
<br />
|- id="explosive_poison"<br />
| {{Defense Shard|Explosive Poison}}<br />
| If an enemy poisoned by the Poison Dart Tower is killed , it detonates dealing '''10%-150% (178%)''' of the Defense Power stat as damage in a small area around the enemy.<br />
| 20<br />
| Chaos 5<br />
| {{Valid for Huntress}}<br />
| Relic<br />
<br />
|- id="fire_for_effect"<br />
| {{Defense Shard|Fire For Effect}}<br />
| Your explosive Trap has a '''15-45% (51%)''' chance to detonate twice without consuming an additional charge.<br />
| 20<br />
| Chaos 5<br />
| {{Valid for Huntress}}<br />
| Relic<br />
<br />
|- id="flare_up"<br />
| {{Defense Shard|Flare-Up}}<br />
| Elder Dragon has a '''5-??%''' chance to deal '''12-??%''' more damage.<br />
| 12<br />
| Chaos 5<br />
| {{Valid for Countess}}<br />
| Relic<br />
<br />
|- id="frosty_beams"<br />
| {{Defense Shard|Frosty Beams}}<br />
| '''15-25% (27%)''' chance for Proton Node to freeze all enemies it touches for '''1-2 (2.2)''' seconds.<br />
| 20<br />
| Chaos 5<br />
| {{Valid for SeriesEV2}}<br />
| Relic<br />
<br />
|- id="frosty_bind"<br />
| {{Defense Shard|Frosty Bind}}<br />
| Frostbite slow strength increased by '''4-10% (12%)'''.<br />
| 12<br />
| Chaos 5<br />
| {{Valid for Apprentice}}<br />
| Relic<br />
<br />
|- id="heavy_cannonball"<br />
| {{Defense Shard|Heavy Cannonball}}<br />
| Cannonball tower has a '''2-45% (54%)''' chance to spawn a rolling cannonball that pierces up to '''2-10 (10)''' target(s) dealing '''1-28% (34%)''' of Defense Damage as Physical Damage.<br />
| 20<br />
| Chaos 5<br />
| {{Valid for Squire}}<br />
| Relic<br />
<br />
|- id="split_vipers"<br />
| {{Defense Shard|Split Vipers}}<br />
| Sand Viper may target up to '''1-2''' additional enemies, but has '''40-20%''' less Defense Power and does not ramp-up damage.<br />
| 10<br />
| Chaos 5<br />
| {{Valid for Mystic}}<br />
| Relic<br />
<br />
|- id="vampiric_empowerment"<br />
| {{Defense Shard|Vampiric Empowerment}}<br />
| Increases the Defense Power of the affected tower by '''4-60% (76%)''' of its Defense Health.<br />
| 14<br />
| Chaos 5<br />
| {{Valid for ALL}}<br />
| Relic<br />
<br />
|- id="volcanic_shock"<br />
| {{Defense Shard|Volcanic Shock}}<br />
| Volcano has a '''2-20%''' chance to stun all enemies hit for '''1-2.8s'''.<br />
| 12<br />
| Chaos 5<br />
| {{Valid for Lavamancer}}<br />
| Relic<br />
<br />
|- id="anti_air"<br />
| {{Hero Shard|Anti Air}}<br />
| Deals '''4-40%''' additional damage to flying enemies.<br />
| 12<br />
| Chaos 5<br />
| {{Valid for ALL}}<br />
| Weapon<br />
<br />
|- id="betsy_cluster_nades"<br />
| {{Hero Shard|Betsy Cluster Nades}}<br />
| When attacking flying enemies, you have a '''10-50%''' chance on hit to drop a bomb beneath them that deals '''110-310%''' of your Ability Power stat an Damage in a small area.<br />
| 20<br />
| Chaos 5<br />
| {{Valid for ALL}}<br />
| Weapon<br />
<br />
|- id="burning_strikes"<br />
| {{Hero Shard|Burning Strikes}}<br />
| 2-20% chance on hit to burn target for '''20-180%''' of your Hero Damage stat as magical fire damage each second for '''1-5''' seconds.<br />
| 20<br />
| Chaos 5<br />
| {{Valid for ALL}}<br />
| Weapon<br />
<br />
|- id="chi_burst"<br />
| {{Hero Shard|Chi Burst}}<br />
| Increases Talisman of Empowerment's Critical Damage boost by '''2-20%'''.<br />
| 12<br />
| Chaos 5<br />
| {{Valid for Initiate}}<br />
| Helmet<br />
<br />
|- id="corruptions_embrace"<br />
| {{Hero Shard|Corruption’s Embrace}}<br />
| Starfall damage is increased by '''4-40%''' in corrupt form.<br />
| 12<br />
| Chaos 5<br />
| {{Valid for Dryad}}<br />
| Helmet<br />
<br />
|- id="debilitating_madness"<br />
| {{Hero Shard|Debilitating Madness}}<br />
| Call to Madness increase the target's damage taken by '''3-45%'''.<br />
| 14<br />
| Chaos 5<br />
| {{Valid for Mystic}}<br />
| Gloves<br />
<br />
|- id="drenching_broomnado"<br />
| {{Hero Shard|Drenching Broomnado}}<br />
| Broom Nado damage increased by '''4-40%''' and its hits have '''1-25%''' chance to drench enemies and slow them by '''30%''' for '''1-5''' seconds.<br />
| 12<br />
| Chaos 5<br />
| {{Valid for Gunwitch}}<br />
| Chest<br />
<br />
|- id="empowered_beam"<br />
| {{Hero Shard|Empowered Beam}}<br />
| After the Sword Beam collides with '''5''' targets, it spawns an additional Sword Beam that travels in the same direction as the first dealing '''125-425%''' of your Ability Power stat as damage to each target hit. After colliding with '''5''' targets it returns to the Squire dealing '''125-425%''' of your Ability Power stat as damage in an area around Squire.<br />
| 20<br />
| Chaos 5<br />
| {{Valid for Squire}}<br />
| Weapon<br />
<br />
|- id="enduring_provocation"<br />
| {{Hero Shard|Enduring Provocation}}<br />
| Provoke lasts an additional '''0.5-7.5''' seconds.<br />
| 14<br />
| Chaos 5<br />
| {{Valid for Squire}}<br />
| Shield<br />
<br />
|- id="flaming_knight"<br />
| {{Hero Shard|Flaming Knight}}<br />
| Knight of the Abyss is now imbued with fire, causing enemies hit to burn for '''50-500%''' of your Ability Power in fire damage over '''5''' seconds.<br />
| 18<br />
| Chaos 5<br />
| {{Valid for AbyssLord}}<br />
| Weapon<br />
<br />
|- id="heroic_power"<br />
| {{Hero Shard|Heroic Power}}<br />
| Increases Heroic Wave’s hero damage boost by '''4-40%'''.<br />
| 12<br />
| Chaos 5<br />
| {{Valid for Monk}}<br />
| Chest<br />
<br />
|- id="inferno"<br />
| {{Hero Shard|Inferno}}<br />
| Increases the damage of Flame Surge by '''4-??%'''.<br />
| 12<br />
| Chaos 5<br />
| {{Valid for Countess}}<br />
| Gloves<br />
<br />
|- id="madness_embrace"<br />
| {{Hero Shard|Madness’ Embrace}}<br />
| Increases Call to Madness duration by '''0.5-7.5s'''.<br />
| 14<br />
| Chaos 5<br />
| {{Valid for Mystic}}<br />
| Weapon<br />
<br />
|- id="maelstrom"<br />
| {{Hero Shard|Maelstrom}}<br />
| While Lightning Stance is active, the Barbarian's attacks have a '''5%-25%''' chance to drench enemies, stunning them for '''1.5s-3.5s.'''<br />
|?<br />
| Chaos 5<br />
| {{Valid for Barbarian}}<br />
| Weapon<br />
<br />
|- id="mana_leech"<br />
| {{Hero Shard|Mana Leech}}<br />
| Dark Syphon drains '''4-40%''' additional mana.<br />
| 12<br />
| Chaos 5<br />
| {{Valid for AbyssLord}}<br />
| Gloves<br />
<br />
|- id="manabomb_power"<br />
| {{Hero Shard|Manabomb Power}}<br />
| Increases the damage of Manabomb by '''4-40%'''.<br />
| 12<br />
| Chaos 5<br />
| {{Valid for Apprentice}}<br />
| Gloves<br />
<br />
|- id="meteor_rain"<br />
| {{Hero Shard|Meteor Rain}}<br />
| Manabomb opens a portal overhead that spawns meteor that deal '''30-550%''' of your Ability Power stat as damage to enemies they affect.<br />
| 20<br />
| Chaos 5<br />
| {{Valid for Apprentice}}<br />
| Weapon<br />
<br />
|- id="mine_blast_damage"<br />
| {{Hero Shard|Mine Blast Damage}}<br />
| Anti-Gravity Bot damage increased by '''3-39%'''.<br />
| 12<br />
| Chaos 5<br />
| {{Valid for SeriesEV2}}<br />
| Weapon<br />
<br />
|- id="mine_heat_compensator"<br />
| {{Hero Shard|Mine Heat Compensator}}<br />
| The cost of EV2’s Anti Gravity Bots is reduced by '''4-40%'''.<br />
| 12<br />
| Chaos 5<br />
| {{Valid for SeriesEV2}}<br />
| Chest<br />
<br />
|- id="molten_charge_power"<br />
| {{Hero Shard|Molten Charge Power}}<br />
| Increases Molten Charge damage by '''4-40%'''.<br />
| 12<br />
| Chaos 5<br />
| {{Valid for Lavamancer}}<br />
| Weapon<br />
<br />
|- id="molten_stun"<br />
| {{Hero Shard|Molten Stun}}<br />
| Increases Molten Charge stun duration by '''0.5-4.5s'''.<br />
| 8<br />
| Chaos 5<br />
| {{Valid for Lavamancer}}<br />
| Weapon<br />
<br />
|- id="one_with_chi"<br />
| {{Hero Shard|One With Chi}}<br />
| Increases the damage of Chi Blast by '''4-40%'''.<br />
| 12<br />
| Chaos 5<br />
| {{Valid for Monk}}<br />
| Gloves<br />
<br />
|- id="poison_leaves"<br />
| {{Hero Shard|Poison Leaves}}<br />
| Dryad’s poison attacks deal '''2-20%''' more damage.<br />
| 12<br />
| Chaos 5<br />
| {{Valid for Dryad}}<br />
| Weapon<br />
<br />
|- id="read_or_die"<br />
| {{Hero Shard|Read Or Die}}<br />
| Scatter Sweep and Broom Vault have an '''1-21%''' chance to transmogrify enemies into books for '''3s'''. Transmogrified enemies take increased damage.<br />
| 10<br />
| Chaos 5<br />
| {{Valid for Gunwitch}}<br />
| Gloves<br />
<br />
|- id="scatter_power"<br />
| {{Hero Shard|Scatter Power}}<br />
| Increases Scatter Sweep damage by '''4-40%'''.<br />
| 12<br />
| Chaos 5<br />
| {{Valid for Gunwitch}}<br />
| Chest<br />
<br />
|- id="talon_strike"<br />
| {{Hero Shard|Talon Strike}}<br />
| Hawk Strike now stuns for '''2s-4.5'''.<br />
|?<br />
| Chaos 5<br />
| {{Valid for Barbarian}}<br />
| Weapon<br />
<br />
|- id="thunderbolts_and_lightning"<br />
| {{Hero Shard|Thunderbolts and Lightning}}<br />
| Increases the damage of Arc Lightning by '''4-40%'''.<br />
| 12<br />
| Chaos 5<br />
| {{Valid for Adept}}<br />
| Weapon<br />
<br />
|}<br />
<br />
<!-------------------- CHAOS 6 --------------------><br />
<br />
=== Chaos VI ===<br />
<br />
[[File:Chaos_6_Shard_Pack_Icon.png| 70px| center]]<br />
<br />
{| class="wikitable sortable" style="width:100%; text-align:center;"<br />
! rowspan="2" style="width:15%; text-align:center;" | Name <br />
! rowspan="2" style="width:45%; text-align:center;" | Effect <br />
! rowspan="2" style="width:5%; text-align:center;" | Upgr. levels <br />
! rowspan="2" style="width:7%; text-align:center;" | Shard Pack<br />
! colspan="2" style="width:31%; text-align:center;" | Valid for<br />
<br />
|- <br />
! style="width:10%;" | Hero<br />
! style="width:3%;" | Slot<br />
<br />
|- id="boosted_beam"<br />
| {{Defense Shard|Boosted Beam}}<br />
| Increases the power of the Buff Beam by '''22-39%'''.<br />
| 18<br />
| Chaos 6<br />
| {{Valid for SeriesEV2}}<br />
| Relic<br />
<br />
|- id="boosted_power"<br />
| {{Defense Shard|Boosted Power}}<br />
| Increases the power of the Boost Aura by '''2-20% (24%)'''.<br />
| 18<br />
| Chaos 6<br />
| {{Valid for Monk}}<br />
| Relic<br />
<br />
|- id="colossal_fissure"<br />
| {{Defense Shard|Colossal Fissure}}<br />
| Your Colossus' Direct Command now rips the earth unleashing a fissure that lingers and deals '''50-2050%''' of your Ability Power in damage over '''6''' seconds, but increases the mana cost of Direct Command by '''30-70%.''' Usable once every '''60''' seconds.<br />
| 20<br />
| Chaos 6<br />
| {{Valid for AbyssLord}}<br />
| Relic<br />
<br />
|- id="dragon_flare"<br />
| {{Defense Shard|Dragon Flare}}<br />
| Increases the projectile damage radius of Dragons Nest dragons by '''16-??%''', and reduces damage falloff by '''18-??%'''.<br />
| 12<br />
| Chaos 6<br />
| {{Valid for Countess}}<br />
| Relic<br />
<br />
|- id="enhanced_poison"<br />
| {{Defense Shard|Enhanced Poison}}<br />
| Increases the rate of the Poison Dart Tower's poison by '''4-40% (52%)'''.<br />
| 12<br />
| Chaos 6<br />
| {{Valid for Huntress}}<br />
| Relic<br />
<br />
|- id="flaming_death"<br />
| {{Defense Shard|Flaming Death}}<br />
| EV2’s mega death laser sets enemies it hits on fire dealing '''50-2''',050% of EV2’s Ability Power stat as damage over '''10''' seconds.<br />
| 20<br />
| Chaos 6<br />
| {{Valid for SeriesEV2}}<br />
| Relic<br />
<br />
|- id="frosty_power"<br />
| {{Defense Shard|Frosty Power}}<br />
| Frostbite tower passes '''9-29%''' of its Defense Power stat to defenses within its frost aura.<br />
| 20<br />
| Chaos 6<br />
| {{Valid for Apprentice}}<br />
| Relic<br />
<br />
|- id="health_pylon"<br />
| {{Defense Shard|Health Pylon}}<br />
| Increases the Defense Health of nearby defenses to '''102-130% (135.6%).''' Does not buff the Tower that equips this shard.<br />
| 20<br />
| Chaos 6<br />
| {{Valid for ALL}}<br />
| Relic<br />
<br />
|- id="mark_targets"<br />
| {{Defense Shard|Mark Targets}}<br />
| This defense has a '''5-45%''' chance to place an Apprentice Mark on its target.<br />
| 20<br />
| Chaos 6<br />
| {{Valid for Apprentice}}{{Valid for Adept}}<br />
| Relic<br />
<br />
|- id="megarock"<br />
| {{Defense Shard|Megarock}}<br />
| Volcano launches a huge rock dealing '''100%-220% (244%)''' Defense Damage once every '''5''' volleys.<br />
| 20<br />
| Chaos 6<br />
| {{Valid for Lavamancer}}<br />
| Relic<br />
<br />
|- id="serpent_gods_protection"<br />
| {{Defense Shard|Serpent God’s Protection}}<br />
| Towers and Blockades near the Obelisk take '''-1%''' to '''-10%''' damage.<br />
| 9<br />
| Chaos 6<br />
| {{Valid for Mystic}}<br />
| Relic<br />
<br />
|- id="sharpened_spikes"<br />
| {{Defense Shard|Sharpened Spikes}}<br />
| Blockade has a '''2-30% (38%)''' chance to stun enemies hit for '''1-3''' seconds.<br />
| 14<br />
| Chaos 6<br />
| {{Valid for ALL}}<br />
| Relic<br />
<br />
|- id="backstab"<br />
| {{Hero Shard|Backstab}}<br />
| Primary attacks that hit enemies from behind now deal '''100-225%''' of their total damage.<br />
| 20<br />
| Chaos 6<br />
| {{Valid for Mercenary}}<br />
| Weapon<br />
<br />
|- id="boiling_blood"<br />
| {{Hero Shard|Boiling Blood}}<br />
| Causes the Barbarian to take '''20%-2%''' of his Max Health as damage, every 5s during combat phase gaining Fury.<br />
| 18<br />
| Chaos 6<br />
| {{Valid for Barbarian}}<br />
| Chest<br />
<br />
|- id="brain_of_confusion"<br />
| {{Hero Shard|Brain Of Confusion}}<br />
| When you take damage you have a '''3-15%''' chance to confuse nearby enemies for '''3''' seconds. This effect has a '''15''' second cooldown.<br />
| 12<br />
| Chaos 6<br />
| {{Valid for ALL}}<br />
| Helmet<br />
<br />
|- id="explosive_finale"<br />
| {{Hero Shard|Explosive Finale}}<br />
| Upon completion, the Arcane Bubble explodes dealing '''X-2000%''' Ability Power damage to all enemies in and around the bubble.<br />
| 20<br />
| Chaos 6<br />
| {{Valid for Adept}}<br />
| Helmet<br />
<br />
|- id="flaming_retribution"<br />
| {{Hero Shard|Flaming Retribution}}<br />
| When you take damage, you have a '''2-20%''' chance of dealing '''125-425%''' of your Armor as fire damage to your attacker.<br />
| 20<br />
| Chaos 6<br />
| {{Valid for ALL}}<br />
| Gloves<br />
<br />
|- id="heat_dispenser_module"<br />
| {{Hero Shard|Heat Dispenser Module}}<br />
| EV2 upgrades her gun with a new heat dispenser module that drains '''4-40%''' more heat with each primary attack.<br />
| 12<br />
| Chaos 6<br />
| {{Valid for SeriesEV2}}<br />
| Weapon<br />
<br />
|- id="howling_feast"<br />
| {{Hero Shard|Howling Feast}}<br />
| Your Primary attacks generate '''1''' Feast stack, while at '''10''' stacks, increase your Hero Damage by '''2-30%.''' One stack wears off every '''3''' seconds.<br />
| 14<br />
| Chaos 6<br />
| {{Valid for Dryad}}{{Valid for Squire}}<br />
| Weapon<br />
<br />
|- id="inspired_shout"<br />
| {{Hero Shard|Inspired Shout}}<br />
| Call to Arms buff increases armor and further increases damage by '''3-??%'''.<br />
| 12<br />
| Chaos 6<br />
| {{Valid for Countess}}<br />
| Gloves<br />
<br />
|- id="melting_point"<br />
| {{Hero Shard|Melting Point}}<br />
| When the Countess deals fire damage to an enemy, there is a 20% chance to ignite their armor, causing them to take '''x%''' extra damage for '''y''' seconds.<br />
| 12<br />
| Chaos 6<br />
| {{Valid for Countess}}<br />
| Gloves<br />
<br />
|- id="molten_core_power"<br />
| {{Hero Shard|Molten Core Power}}<br />
| Increases Molten Core damage by '''4-40%'''.<br />
| 12<br />
| Chaos 6<br />
| {{Valid for Lavamancer}}<br />
| Gloves<br />
<br />
|- id="momentum"<br />
| {{Hero Shard|Momentum}}<br />
| Enemies hit by abilities reduce Sweeping Strikes ability cooldown by '''0.2-0.8''' seconds every hit.<br />
| 8<br />
| Chaos 6<br />
| {{Valid for Mercenary}}<br />
| Weapon<br />
<br />
|- id="nightmare_fuel"<br />
| {{Hero Shard|Nightmare Fuel}}<br />
| Enemies affected by Lash Out poison take '''20-320%''' Hero Damage as magical damage when hit by Dark Torment.<br />
| 20<br />
| Chaos 6<br />
| {{Valid for Mystic}}<br />
| Weapon<br />
<br />
|- id="pole_power"<br />
| {{Hero Shard|Pole Power}}<br />
| Increases the damage of Pole Smash or Chi Stomp by '''4-40%'''.<br />
| 12<br />
| Chaos 6<br />
| {{Valid for Monk}}{{Valid for Initiate}}<br />
| Gloves<br />
<br />
|- id="power_of_storms"<br />
| {{Hero Shard|Power Of Storms}}<br />
| You have a '''4-10%''' chance on hit to restore '''20''' mana per second for '''1-3''' seconds. '''10''' seconds cooldown.<br />
| 12<br />
| Chaos 6<br />
| {{Valid for Apprentice}}{{Valid for Squire}}{{Valid for Huntress}}{{Valid for Monk}}{{Valid for Initiate}}{{Valid for AbyssLord}}{{Valid for Adept}}<br />
| Helmet<br />
<br />
|- id="scatter_striker"<br />
| {{Hero Shard|Scatter Striker}}<br />
| Increases the range of Scatter Sweep by '''4-40%'''.<br />
| 12<br />
| Chaos 6<br />
| {{Valid for Gunwitch}}<br />
| Weapon<br />
<br />
|- id="shadow_prince"<br />
| {{Hero Shard|Shadow Prince}}<br />
| Taking damage has an '''7-??%''' chance to make you take '''3-??%''' less damage and stun attackers for '''1.2-??''' seconds over the duration.<br />
| 12<br />
| Chaos 6<br />
| {{Valid for Mercenary}}<br />
| Chest<br />
<br />
|- id="shattering_stones"<br />
| {{Hero Shard|Shattering Stones}}<br />
| After an Abyss Stone expires, it detonates dealing '''40-400%''' of your Ability Power as crushing damage to nearby enemies.<br />
| 18<br />
| Chaos 6<br />
| {{Valid for AbyssLord}}<br />
| Boots<br />
<br />
|- id="shellshock"<br />
| {{Hero Shard|Shellshock}}<br />
| While Turtle Stance is active the Barbarian's attacks wither enemies hit for '''3-13''' seconds reducing their damage to '''75%-35%'''.<br />
| 18<br />
| Chaos 6<br />
| {{Valid for Barbarian}}<br />
| Weapon<br />
<br />
|- id="snipe_critical_strike"<br />
| {{Hero Shard|Snipe Critical Strike}}<br />
| Increases the Crit Chance of Snipe by '''2-30%'''.<br />
| 14<br />
| Chaos 6<br />
| {{Valid for Gunwitch}}<br />
| Weapon<br />
<br />
|- id="unholy_fire"<br />
| {{Hero Shard|Unholy Fire}}<br />
| Blocking unleashes flames that deal '''150-750%''' of your ability power stat as damage to enemies in a cone in front of the hero at a rate of twice per second.<br />
| 20<br />
| Chaos 6<br />
| {{Valid for Squire}}<br />
| Shield<br />
<br />
|}<br />
<br />
<!-------------------- CHAOS 7 --------------------><br />
<br />
=== Chaos VII ===<br />
<br />
[[File:Chaos_7_Shard_Pack_Icon.png| 70px| center]]<br />
<br />
{| class="wikitable sortable" style="width:100%; text-align:center;"<br />
! rowspan="2" style="width:15%; text-align:center;" | Name <br />
! rowspan="2" style="width:45%; text-align:center;" | Effect <br />
! rowspan="2" style="width:5%; text-align:center;" | Upgr. levels <br />
! rowspan="2" style="width:7%; text-align:center;" | Shard Pack<br />
! colspan="2" style="width:31%; text-align:center;" | Valid for<br />
<br />
|- <br />
! style="width:10%;" | Hero<br />
! style="width:3%;" | Slot<br />
<br />
|- id="ghost_arrows"<br />
| {{Defense Shard|Ghost Arrows}}<br />
| The arrows of the Nether Archer can now bounce '''1-4''' additional times.<br />
| 12<br />
| Chaos 7<br />
| {{Valid for Mercenary}}<br />
| Relic<br />
<br />
|- id="glacier"<br />
| {{Defense Shard|Glacier}}<br />
| Every 10 attacks, Hailstorm Tower fires an icy boulder that explodes on impact dealing '''75%-175% (195%)''' Defense Power as damage in a small area.<br />
| 20<br />
| Chaos 7<br />
| {{Valid for Adept}}<br />
| Relic<br />
<br />
|- id="manufacturers_overcharge"<br />
| {{Defense Shard|Manufacturer’s Overcharge}}<br />
| Weapon Manufacturer charges '''4-40%''' faster.<br />
| 12<br />
| Chaos 7<br />
| {{Valid for SeriesEV2}}<br />
| Relic<br />
<br />
|- id="node_increase"<br />
| {{Defense Shard|Node Increase}}<br />
| EV2 can create '''1-4 (6)''' extra node(s) in any single Weapon Manufacturer chain.<br />
| 6<br />
| Chaos 7<br />
| {{Valid for SeriesEV2}}<br />
| Relic<br />
<br />
|- id="obelisk_shield"<br />
| {{Defense Shard|Obelisk Shield}}<br />
| Obelisk Shield absorption increased to '''10-70%'''.<br />
| 15<br />
| Chaos 7<br />
| {{Valid for Mystic}}<br />
| Relic<br />
<br />
|- id="oily_entrapment"<br />
| {{Defense Shard|Oily Entrapment}}<br />
| Increases Oil Geyser slow rate by '''3-15%'''.<br />
| 12<br />
| Chaos 7<br />
| {{Valid for Lavamancer}}<br />
| Relic<br />
<br />
|- id="power_pylon"<br />
| {{Defense Shard|Power Pylon}}<br />
| Increases the Defense Power of nearby defenses to '''102-120% (124%).''' Does not buff the Tower that equips this shard.<br />
| 18<br />
| Chaos 7<br />
| {{Valid for ALL}}<br />
| Relic<br />
<br />
|- id="splody_harpoon"<br />
| {{Defense Shard|Splody Harpoon}}<br />
| Ballista projectiles have a '''10-45% (52%)''' chance to detonate on each target hit dealing '''1-41% (49%)''' of Defense Damage as extra damage in small area.<br />
| 20<br />
| Chaos 7oil<br />
| {{Valid for Squire}}<br />
| Relic<br />
<br />
|- id="viscous_oil"<br />
| {{Defense Shard|Viscous Oil}}<br />
| The oil effect from Oil Catapult now slows enemies by an additional '''2-??%''', and also slows their attack speed by '''8-??%'''.<br />
| 12<br />
| Chaos 7<br />
| {{Valid for Countess}}<br />
| Relic<br />
<br />
|- id="charged_shot"<br />
| {{Hero Shard|Charged Shot}}<br />
| Your primary attacks have a '''5-15%''' chance to fire a fully charged secondary attack.<br />
| 10<br />
| Chaos 7<br />
| {{Valid for Huntress}}{{Valid for Apprentice}}{{Valid for SeriesEV2}}{{Valid for Adept}}<br />
| Weapon<br />
<br />
|- id="chi_supercharge"<br />
| {{Hero Shard|Chi Supercharge}}<br />
| Increases Talisman of Empowerment's Defense Power boost by '''2-20%'''.<br />
| 12<br />
| Chaos 7<br />
| {{Valid for Initiate}}<br />
| Chest<br />
<br />
|- id="constrictor"<br />
| {{Hero Shard|Constrictor}}<br />
| Defeating an enemy adds a constrictor stack. At '''10''' stacks, unleashes a bed of constrictor snakes that stun nearby targets for '''1-5s'''. While stunned, enemies take '''50-450%''' Ability Power as magical damage each second for '''3''' seconds.<br />
| 20<br />
| Chaos 7<br />
| {{Valid for Mystic}}<br />
| Weapon<br />
<br />
|- id="enduring_slam"<br />
| {{Hero Shard|Enduring Slam}}<br />
| Seismic Slam stun duration increased by '''0.5-5''' seconds.<br />
| 15<br />
| Chaos 7<br />
| {{Valid for Squire}}<br />
| Shield<br />
<br />
|- id="fiery_brimstone"<br />
| {{Hero Shard|Fiery Brimstone}}<br />
| Adds '''4-12%''' Hero Damage to Your Attacks as Magical Fire Damage.<br />
| 10<br />
| Chaos 7<br />
| {{Valid for AbyssLord}}<br />
| Weapon<br />
<br />
|- id="flame_cloak"<br />
| {{Hero Shard|Flame Cloak}}<br />
| After using Valiant Charge, wreath yourself in flames for 6s. While aflame, you take '''5-??%''' less damage and burn attackers for '''400-??%''' of your Armor.<br />
| 16<br />
| Chaos 7<br />
| {{Valid for Countess}}<br />
| Shield<br />
<br />
|- id="heroic_boost"<br />
| {{Hero Shard|Heroic Boost}}<br />
| Increases Heroic Wave's healing done by '''4-40%'''.<br />
| 12<br />
| Chaos 7<br />
| {{Valid for Monk}}<br />
| Helmet<br />
<br />
|- id="life_leech"<br />
| {{Hero Shard|Life Leech}}<br />
| Your primary attacks heal you for '''0.2-1%''' of your max health.<br />
| 20<br />
| Chaos 7<br />
| {{Valid for ALL}}<br />
| Weapon<br />
<br />
|- id="mage_gambit"<br />
| {{Hero Shard|Mage Gambit}}<br />
| Increases your ability power by '''10-50%''', but increase damage taken from enemies by '''60-20%'''.<br />
| 20<br />
| Chaos 7<br />
| {{Valid for ALL}}<br />
| Chest<br />
<br />
|- id="mana_capacitor"<br />
| {{Hero Shard|Mana Capacitor}}<br />
| Increases your maximum ability resource by '''10-100'''.<br />
| 18<br />
| Chaos 7<br />
| {{Valid for Apprentice}}{{Valid for Squire}}{{Valid for Huntress}}{{Valid for Monk}}{{Valid for Initiate}}{{Valid for SeriesEV2}}{{Valid for AbyssLord}}{{Valid for Lavamancer}}{{Valid for Dryad}}{{Valid for Gunwitch}}{{Valid for Adept}}<br />
| Helmet<br />
<br />
|- id="poisoned_blades"<br />
| {{Hero Shard|Poisoned Blades}}<br />
| Combat Preparation now applies poison to your blades for 5s, causing you to deal '''50-110%''' more damage as poison damage on melee attacks.<br />
| 12<br />
| Chaos 7<br />
| {{Valid for Mercenary}}<br />
| Weapon<br />
<br />
|- id="power_gambit"<br />
| {{Hero Shard|Power Gambit}}<br />
| Increases your Hero Damage by '''10-50%''', but increase damage taken from enemies by '''60-20%'''.<br />
| 20<br />
| Chaos 7<br />
| {{Valid for ALL}}<br />
| Chest<br />
<br />
|- id="proton_canon_insulator"<br />
| {{Hero Shard|Proton Canon Insulator}}<br />
| Reduces the heat generation rate of Proton Charge by '''2-20%'''.<br />
| 12<br />
| Chaos 7<br />
| {{Valid for SeriesEV2}}<br />
| Weapon<br />
<br />
|- id="proton_supercharge"<br />
| {{Hero Shard|Proton Supercharge}}<br />
| EV2's Proton Charge deals an extra '''10-210%''' of your ability power stat as damage while its max range is increased by '''5-25%'''.<br />
| 20<br />
| Chaos 7<br />
| {{Valid for SeriesEV2}}<br />
| Weapon<br />
<br />
|- id="ramster_power"<br />
| {{Hero Shard|Ramster Power}}<br />
| Increases the damage of Ramster Direct Command by '''5-35%'''.<br />
| 10<br />
| Chaos 7<br />
| {{Valid for AbyssLord}}<br />
| Gloves<br />
<br />
|- id="ravenhost"<br />
| {{Hero Shard|Ravenhost}}<br />
| Your primary attacks generate Raven stacks. Once you reach '''10''' stacks, the stacks are depleted to fire a magical Raven dealing '''10-210%''' of your Ability Power as damage. Bounces '''5''' times.<br />
| 20<br />
| Chaos 7<br />
| {{Valid for ALL}}<br />
| Weapon<br />
<br />
|- id="restoring_snipe"<br />
| {{Hero Shard|Restoring Snipe}}<br />
| Snipe critical hits restore '''4-40''' Broom Power.<br />
| 18<br />
| Chaos 7<br />
| {{Valid for Gunwitch}}<br />
| Weapon<br />
<br />
|- id="ride_the_lightning"<br />
| {{Hero Shard|Ride the Lightning}}<br />
| Increase the damage bonus of Lightning Stance by '''1%-21%'''.<br />
| 20<br />
| Chaos 7<br />
| {{Valid for Barbarian}}<br />
| Gloves<br />
<br />
|- id="serpents_kiss"<br />
| {{Hero Shard|Serpent’s Kiss}}<br />
| Secondary Attacks inflict poison on enemies, dealing '''10-210%''' of Hero Health as damage per second for '''1-5''' seconds.<br />
| 20<br />
| Chaos 7<br />
| {{Valid for Mystic}}<br />
| Gloves<br />
<br />
|- id="snipe_critical_power"<br />
| {{Hero Shard|Snipe Critical Power}}<br />
| Increases the total critical damage of Snipe by '''104-140%'''.<br />
| 12<br />
| Chaos 7<br />
| {{Valid for Gunwitch}}<br />
| Weapon<br />
<br />
|- id="tectonic_breaker"<br />
| {{Hero Shard|Tectonic Breaker}}<br />
| While Hardened, deal '''10-370%''' Armor Stat as crushing Earth damage every '''3'''rd primary attack. While Inflamed deal '''10-370%''' Hero Damage as Fire damage every '''3'''rd primary attack.<br />
| 20<br />
| Chaos 7<br />
| {{Valid for Lavamancer}}<br />
| Chest<br />
<br />
|- id="twice_as_bright"<br />
| {{Hero Shard|Twice As Bright}}<br />
| Eruption now increases Defense Power to '''10-70%''', but the duration is reduced by '''-5''' seconds.<br />
| 20<br />
| Chaos 7<br />
| {{Valid for Lavamancer}}<br />
| Helmet<br />
<br />
|- id="wreckless"<br />
| {{Hero Shard|Wreckless}}<br />
| The Barbarian deals up to '''0.5%-20.5%''' bonus damage based upon current Wrath.<br />
| 20<br />
| Chaos 7<br />
| {{Valid for Barbarian}}<br />
| Gloves<br />
<br />
|}<br />
<br />
<!-------------------- CHAOS 8 --------------------><br />
<br />
=== Chaos VIII ===<br />
<br />
[[File:Chaos_8_shard_Pack_Icon.png| 70px| center]]<br />
<br />
{| class="wikitable sortable" style="width:100%; text-align:center;"<br />
! rowspan="2" style="width:15%; text-align:center;" | Name <br />
! rowspan="2" style="width:45%; text-align:center;" | Effect <br />
! rowspan="2" style="width:5%; text-align:center;" | Upgr. levels <br />
! rowspan="2" style="width:7%; text-align:center;" | Shard Pack<br />
! colspan="2" style="width:31%; text-align:center;" | Valid for<br />
<br />
|- <br />
! style="width:10%;" | Hero<br />
! style="width:3%;" | Slot<br />
<br />
|- id="double_tap"<br />
| {{Defense Shard|Double Tap}}<br />
| Your Skeletal Archers have a '''15-45% (51%)''' chance to fire twice in succession.<br />
| 20<br />
| Chaos 8<br />
| {{Valid for AbyssLord}}<br />
| Relic<br />
<br />
|- id="enduring_bubble"<br />
| {{Defense Shard|Enduring Bubble}}<br />
| Increases Viper's Fang bubble duration by '''1-2''' seconds.<br />
| 10<br />
| Chaos 8<br />
| {{Valid for Mystic}}<br />
| Relic<br />
<br />
|- id="oily_harpoon"<br />
| {{Defense Shard|Oily Harpoon}}<br />
| Ballista oils targets on hit for '''2.16-6.12 (7)''' seconds. Fire damage Ignites the enemy for '''1-15% (18%)''' of Defense Damage for 3 seconds.<br />
| 18<br />
| Chaos 8<br />
| {{Valid for Squire}}<br />
| Relic<br />
<br />
|- id="shattering_torpedo"<br />
| {{Defense Shard|Shattering Torpedo}}<br />
| Reflect Beam's torpedoes are imbued with Earth Magic, dealing an extra '''2-42%''' Crushing Earth Damage on explosions.<br />
| 20<br />
| Chaos 8<br />
| {{Valid for SeriesEV2}}<br />
| Relic<br />
<br />
|- id="snakes_on_a_plane"<br />
| {{Defense Shard|Snakes on a plane}}<br />
| Obelisk spawns a snake every 3 seconds that flies into an enemy dealing '''250-1,250%''' Defense Power as magical Earth damage.<br />
| 20<br />
| Chaos 8<br />
| {{Valid for Mystic}}<br />
| Relic<br />
<br />
|- id="torpedo_striker"<br />
| {{Defense Shard|Torpedo Striker}}<br />
| Increases the radius of the Reflect Beam's Torpedo Detonation by '''3-39%'''.<br />
| 12<br />
| Chaos 8<br />
| {{Valid for SeriesEV2}}<br />
| Relic<br />
<br />
|- id="vengeance"<br />
| {{Defense Shard|Vengeance}}<br />
| 4-40% of the damage taken by the Spike Blockade is returned in its next attack.<br />
| 18<br />
| Chaos 8<br />
| {{Valid for Squire}}<br />
| Relic<br />
<br />
|- id="water_elemental"<br />
| {{Defense Shard|Water Elemental}}<br />
| The affected tower has has '''5-25% (29%)''' chance on hit to drench enemies for 3 seconds.<br />
| 20<br />
| Chaos 8<br />
| {{Valid for ALL}}<br />
| Relic<br />
<br />
|- id="block_power"<br />
| {{Hero Shard|Block Power}}<br />
| Increases the blocking power of the shield by '''5-25%'''<br />
| 20<br />
| Chaos 8<br />
| {{Valid for Squire}}<br />
| Shield<br />
<br />
|- id="celestial_power"<br />
| {{Hero Shard|Celestial Power}}<br />
| Falling stars give an additional '''6-?''' celestial power.<br />
| 8<br />
| Chaos 8<br />
| {{Valid for Dryad}}<br />
| Boots<br />
<br />
|- id="deaths_grasp"<br />
| {{Hero Shard|Death’s Grasp}}<br />
| When you defeat an enemy, you generate a charge, up to a max of 5. When you block with your shield, all charges are then consumed each unleashing a fireball that deal '''10-210%''' of your ability power as magical fire damage.<br />
| 20<br />
| Chaos 8<br />
| {{Valid for Squire}}<br />
| Shield<br />
<br />
|- id="enduring_price"<br />
| {{Hero Shard|Enduring Price}}<br />
| Two at Twice the Price lasts '''1-7''' seconds longer.<br />
| 12<br />
| Chaos 8<br />
| {{Valid for Gunwitch}}<br />
| Weapon<br />
<br />
|- id="escape_artist"<br />
| {{Defense Shard|Escape Artist}}<br />
| Reduces the time of disabling effects you sustain by '''0-37.5%'''.<br />
| 12<br />
| Chaos 8<br />
| {{Valid for Mercenary}}<br />
| Weapon<br />
<br />
|- id="freezing_vault"<br />
| {{Hero Shard|Freezing Vault}}<br />
| Your broom vault now freezes the target for '''1-4''' seconds and deals an extra '''4-16%''' damage.<br />
| 12<br />
| Chaos 8<br />
| {{Valid for Gunwitch}}<br />
| Boots<br />
<br />
|- id="harbingers_powered_block"<br />
| {{Hero Shard|Harbinger’s Powered Block}}<br />
| Blocking reduces the cooldown of Seismic Slam by '''-0.2''' to '''-0.7''' seconds. Happens a max of '''3''' times a second.<br />
| 10<br />
| Chaos 8<br />
| {{Valid for Squire}}<br />
| Shield<br />
<br />
|- id="holy_restoration"<br />
| {{Hero Shard|Holy Restoration}}<br />
| Increases the healing of Holy Fire by '''3-??%'''.<br />
| 12<br />
| Chaos 8<br />
| {{Valid for Countess}}<br />
| Helmet<br />
<br />
|- id="lightning_touch"<br />
| {{Hero Shard|Lightning Touch}}<br />
| Your primary attacks deal an additional '''4-40%''' of your Hero Damage as storm damage.<br />
| 12<br />
| Chaos 8<br />
| {{Valid for ALL}}<br />
| Weapon<br />
<br />
|- id="lingering_core"<br />
| {{Hero Shard|Lingering Core}}<br />
| Increases Molten Core lifespan by '''1-8''' seconds.<br />
| 14<br />
| Chaos 8<br />
| {{Valid for Lavamancer}}<br />
| Weapon<br />
<br />
|- id="power_of_embermount"<br />
| {{Hero Shard|Power of Embermount}}<br />
| Increases the amount of Molten Power gained by '''4-40%'''.<br />
| 12<br />
| Chaos 8<br />
| {{Valid for Lavamancer}}<br />
| Helmet<br />
<br />
|- id="power_overwhelming"<br />
| {{Hero Shard|Power Overwhelming}}<br />
| Increases your Ability Power by '''10-30%''', but increase your ability resource cost by '''100-70%'''.<br />
| 20<br />
| Chaos 8<br />
| {{Valid for AbyssLord}}<br />
| Helmet<br />
<br />
|- id="price_of_power"<br />
| {{Hero Shard|Price Of Power}}<br />
| Increases damage of Two at Twice the Price by '''4-40%'''.<br />
| 12<br />
| Chaos 8<br />
| {{Valid for Gunwitch}}<br />
| Gloves<br />
<br />
|- id="proton_cannon_boost"<br />
| {{Hero Shard|Proton Cannon Boost}}<br />
| Width of Proton Charge increased by '''4-40%'''.<br />
| 12<br />
| Chaos 8<br />
| {{Valid for SeriesEV2}}<br />
| Weapon<br />
<br />
|- id="proton_flame_charge"<br />
| {{Hero Shard|Proton Flame Charge}}<br />
| EV2's Proton Cannon is upgraded with a flaming core dealing an extra '''4-25%''' fire damage to enemies it hits.<br />
| 14<br />
| Chaos 8<br />
| {{Valid for SeriesEV2}}<br />
| Gloves<br />
<br />
|- id="pumpkinator"<br />
| {{Hero Shard|Pumpkinator}}<br />
| Your primary attacks pumpkin your enemies. When a pumpkined enemy dies they explode doing '''10-210%''' ability power as damage. When a pumpkined enemy is hit with a melee attack, increase the Hero Critical Chance of the attacker by '''3-33''' for 5 seconds.<br />
| 20<br />
| Chaos 8<br />
| {{Valid for ALL}}<br />
| Weapon<br />
<br />
|- id="radiant_power"<br />
| {{Hero Shard|Radiant Power}}<br />
| Increases the Defense Power of nearby defenses by '''5-10%'''.<br />
| 5<br />
| Chaos 8<br />
| {{Valid for ALL}}<br />
| Weapon<br />
<br />
|- id="regeneration"<br />
| {{Hero Shard|Regeneration}}<br />
| Restores '''0.25-1.25%''' of your Max Health every 5 seconds.<br />
| 10<br />
| Chaos 8<br />
| {{Valid for ALL}}<br />
| Boots<br />
<br />
|- id="serpent_gods_fury"<br />
| {{Hero Shard|Serpent God's Fury}}<br />
| When you crit with a primary attack, reduce the cooldown of all your abilities by '''-0.1-0.3''' seconds. The effect has a cooldown of 1 second.<br />
| 18<br />
| Chaos 8<br />
| {{Valid for Mystic}}<br />
| Weapon<br />
<br />
|- id="snake_bomb"<br />
| {{Hero Shard|Snake Bomb}}<br />
| When a Dark Torment serpent expires, it explodes dealing '''20-1,020%''' Ability Power as magical damage to nearby enemies.<br />
| 20<br />
| Chaos 8<br />
| {{Valid for Mystic}}<br />
| Weapon<br />
<br />
|- id="spiders_kiss"<br />
| {{Hero Shard|Spider’s Kiss}}<br />
| Snipe hits inflict poison, dealing '''50-450%''' Ability Power as magical Poison damage per second for 5 seconds.<br />
| 20<br />
| Chaos 8<br />
| {{Valid for Gunwitch}}<br />
| Weapon<br />
<br />
|- id="submerging_blast"<br />
| {{Hero Shard|Submerging Blast}}<br />
| Increases Submerge's Emerge damage by '''3-39%'''.<br />
| 12<br />
| Chaos 8<br />
| {{Valid for Lavamancer}}<br />
| Boots<br />
<br />
|- id="submerging_speed"<br />
| {{Hero Shard|Submerging Speed}}<br />
| Increases movement speed while Submerged by '''+4-40%''' and adds a knockup on Emerge.<br />
| 12<br />
| Chaos 8<br />
| {{Valid for Lavamancer}}<br />
| Boots<br />
<br />
|- id="sundering_blow"<br />
| {{Hero Shard|Sundering Blow}}<br />
| Your primary attacks reduce enemy's resistances by '''5-20%''', increasing damage dealt to them.<br />
| 15<br />
| Chaos 8<br />
| {{Valid for ALL}}<br />
| Weapon<br />
<br />
|- id="superconductor"<br />
| {{Hero Shard|Superconductor}}<br />
| Reduces the costs of all abilities by '''1-19%'''.<br />
| 18<br />
| Chaos 8<br />
| {{Valid for Apprentice}}{{Valid for Squire}}{{Valid for Monk}}{{Valid for Huntress}}{{Valid for AbyssLord}}{{Valid for SeriesEV2}}{{Valid for Gunwitch}}{{Valid for Lavamancer}}{{Valid for Initiate}}{{Valid for Adept}}<br />
| Chest<br />
<br />
|- id="taser_suit"<br />
| {{Hero Shard|Taser Suit}}<br />
| When you take damage you have a '''1-16%''' chance to electrocute enemies in a small area around you, stunning them for 3 seconds.<br />
| 15<br />
| Chaos 8<br />
| {{Valid for ALL}}<br />
| Chest<br />
<br />
|- id="tempered_anger"<br />
| {{Hero Shard|Tempered Anger}}<br />
| Mystic loses appeasement '''3-39%''' slower and take '''0-100%''' less appeasement damage when at 0 appeasement.<br />
| 12<br />
| Chaos 8<br />
| {{Valid for Mystic}}<br />
| Chest<br />
<br />
|- id="wave_of_the_storm"<br />
| {{Hero Shard|Wave Of The Storm}}<br />
| You have a '''4-40%''' chance when landing on the ground to deal '''10-210%''' of your Ability Power as storm damage to nearby enemies.<br />
| 20<br />
| Chaos 8<br />
| {{Valid for ALL}}<br />
| Boots<br />
<br />
|- id="zero_entropy"<br />
| {{Hero Shard|Zero Entropy}}<br />
| Ice Needle only affects a single target, but damage is increased by '''3-39%''' and duration is increased by '''1-6''' seconds.<br />
| 12<br />
| Chaos 8<br />
| {{Valid for Gunwitch}}<br />
| Helmet<br />
<br />
|}<br />
<br />
<!-------------------- CHAOS 9 --------------------><br />
<br />
=== Chaos IX ===<br />
<br />
[[File:Chaos IX Shard Pack With Border.png|Chaos IX Shard Pack| 70px| center]]<br />
<br />
{| class="wikitable sortable" style="width:100%; text-align:center;"<br />
! rowspan="2" style="width:15%; text-align:center;" | Name <br />
! rowspan="2" style="width:45%; text-align:center;" | Effect <br />
! rowspan="2" style="width:5%; text-align:center;" | Upgr. levels <br />
! rowspan="2" style="width:7%; text-align:center;" | Shard Pack<br />
! colspan="2" style="width:31%; text-align:center;" | Valid for<br />
<br />
|- <br />
! style="width:10%;" | Hero<br />
! style="width:3%;" | Slot<br />
<br />
|- id="augmented_explosions"<br />
| {{Defense Shard|Augmented Explosions}}<br />
| Explosion radius of Nether Spiders and Slimes are '''15-65%''' bigger.<br />
| 20<br />
| Chaos 9<br />
| {{Valid for Dryad}}{{Valid for Mercenary}}<br />
| Relic<br />
<br />
|- id="auto_repair_system"<br />
| {{Defense Shard|Auto-Repair System}}<br />
| Restores '''0.5-??%''' of the affected tower’s Max Health every 5s. Only active during Combat Phase.<br />
| 20<br />
| Chaos 9<br />
| {{Valid for ALL}}<br />
| Relic<br />
<br />
|- id="bubble_beam"<br />
| {{Defense Shard|Bubble Beam}}<br />
| Sand Vipers have an '''11-??%''' chance on hit to bubble the target for '''2-??''' seconds.<br />
| 14<br />
| Chaos 9<br />
| {{Valid for Mystic}}<br />
| Relic<br />
<br />
|- id="crippling_blow"<br />
| {{Defense Shard|Crippling Blow}}<br />
| Sky Guard Tower has a '''14%''' chance on hit to stun the target for '''0-??''' seconds.<br />
| 14<br />
| Chaos 9<br />
| {{Valid for Monk}}{{Valid for Initiate}}<br />
| Relic<br />
<br />
|- id="electric_arcing"<br />
| {{Defense Shard|Electric Arcing}}<br />
| Increases the number of targets for the Lightning Strike Aura by 4, but does '''90-??%''' less damage.<br />
| 10<br />
| Chaos 9<br />
| {{Valid for Monk}}{{Valid for Initiate}}<br />
| Relic<br />
<br />
|- id="Freezing Rain"<br />
| {{Defense Shard|Freezing Rain}}<br />
| Geyser Traps has '''10-42% (50%)''' chance to freeze all targets.<br />
| 16<br />
| Chaos 9<br />
| {{Valid for Huntress}}<br />
| Relic<br />
<br />
|- id="frenzied_swarm"<br />
| {{Defense Shard|Frenzied Swarm}}<br />
| Moss Hornet movement speed is increased by '''500-??'''.<br />
| 16<br />
| Chaos 9<br />
| {{Valid for Dryad}}<br />
| Relic<br />
<br />
|- id="giant_harpy_feathers"<br />
| {{Defense Shard|Giant Harpy Feathers}}<br />
| Harpy feathers pierce through 1 extra target, even when not corrupt. Projectile damage reduction per pierce reduced by '''10-??%'''.<br />
| 20<br />
| Chaos 9<br />
| {{Valid for Dryad}}<br />
| Relic<br />
<br />
|- id="oily_overflow"<br />
| {{Defense Shard|Oily Overflow}}<br />
| Oil Catapult projectiles leave additional Oil on the ground for '''3-??''' seconds.<br />
| 8<br />
| Chaos 9<br />
| {{Valid for Countess}}<br />
| Relic<br />
<br />
|- id="titanic_slam"<br />
| {{Defense Shard|Titanic Slam}}<br />
| The Colossus' attack has an '''8-??%''' chance to be a massive overhead slam, creating a shockwave that deals '''200-??%''' of your Tower Health as earth damage and sends enemies airborne.<br />
| 20<br />
| Chaos 9<br />
| {{Valid for AbyssLord}}<br />
| Relic<br />
<br />
|- id="amped_charge"<br />
| {{Hero Shard|Amped Charge}}<br />
| Increases the damage of Proton Charge by '''3-??%'''.<br />
| 12<br />
| Chaos 9<br />
| {{Valid for SeriesEV2}}<br />
| Gloves<br />
<br />
|- id="atomic_madness"<br />
| {{Hero Shard|Atomic Madness}}<br />
| Atomic Launcher fires 2 extra shots in a small spread for '''150-??%''' of your Hero Damage.<br />
| 20<br />
| Chaos 9<br />
| {{Valid for SeriesEV2}}<br />
| Gloves<br />
<br />
|- id="beam_intensification"<br />
| {{Hero Shard|Beam Intensification}}<br />
| Increases the damage of Sword Beam by '''3-??%'''.<br />
| 12<br />
| Chaos 9<br />
| {{Valid for Squire}}<br />
| Gloves<br />
<br />
|- id="blood_rage"<br />
| {{Hero Shard|Blood Rage}}<br />
| Increases the damage bonus of Provoke by '''4-??%''', and damage resistance by '''3-??%'''.<br />
| 12<br />
| Chaos 9<br />
| {{Valid for Squire}}<br />
| Gloves<br />
<br />
|- id="bunny_hop"<br />
| {{Hero Shard|Bunny Hop}}<br />
| Gives the ability to double jump! And increases your movement speed by '''0-200'''.<br />
| 4<br />
| Chaos 9<br />
| {{Valid for Apprentice}}{{Valid for Huntress}}{{Valid for Squire}}{{Valid for AbyssLord}}{{Valid for Adept}}{{Valid for Lavamancer}}{{Valid for SeriesEV2}}{{Valid for Barbarian}}{{Valid for Mystic}}<br />
| Boots<br />
<br />
|- id="chi_curse"<br />
| {{Hero Shard|Chi Curse}}<br />
| Increases Crippling Chi Wave cripple effectiveness by '''5-??%'''.<br />
| 12<br />
| Chaos 9<br />
| {{Valid for Initiate}}<br />
| Chest<br />
<br />
|- id="critical_empowerment"<br />
| {{Hero Shard|Critical Empowerment}}<br />
| Increases your Hero Crit Damage by '''5-16%'''.<br />
| 11<br />
| Chaos 9<br />
| {{Valid for ALL}}<br />
| Gloves<br />
<br />
|- id="hasten"<br />
| {{Hero Shard|Hasten}}<br />
| Increases attack speed by '''10-??%'''.<br />
| 16<br />
| Chaos 9<br />
| {{Valid for Apprentice}}{{Valid for Huntress}}{{Valid for SeriesEV2}}{{Valid for Gunwitch}}{{Valid for Adept}}<br />
| Helmet<br />
<br />
|- id="heavy_armor"<br />
| {{Hero Shard|Heavy Armor}}<br />
| Increases armor by '''4-??%''', but reduces speed by '''700-??'''.<br />
| 8<br />
| Chaos 9<br />
| {{Valid for Countess}}<br />
| Chest<br />
<br />
|- id="radiant_empowerment"<br />
| {{Hero Shard|Radiant Empowerment}}<br />
| Increases the damage of nearby heroes by '''5-??%'''.<br />
| 5<br />
| Chaos 9<br />
| {{Valid for ALL}}<br />
| Weapon<br />
<br />
|- id="rainbow_flask"<br />
| {{Hero Shard|Rainbow Flask}}<br />
| Increases the damage of Oil Flask by '''3-??%''' and has a chance to drench, ignite, or poison enemies on hit.<br />
| 12<br />
| Chaos 9<br />
| {{Valid for Huntress}}<br />
| Gloves<br />
<br />
|- id="run_and_gun"<br />
| {{Hero Shard|Run and Gun}}<br />
| Your primary attacks have a '''10-??%''' chance on hit to increase your movement speed by 600 for 3s.<br />
| 10<br />
| Chaos 9<br />
| {{Valid for ALL}}<br />
| Boots<br />
<br />
|- id="sharp_thinking"<br />
| {{Hero Shard|Sharp Thinking}}<br />
| Increases the damage bonus of Combat Preparation by '''4-40%'''.<br />
| 12<br />
| Chaos 9<br />
| {{Valid for Mercenary}}<br />
| Weapon<br />
<br />
<br />
|- id="tamers_gambit"<br />
| {{Hero Shard|Tamer's Gambit}}<br />
| Pets deal '''20-??%''' more damage, but Hero Damage and Ability Power are reduced by '''68-??%'''.<br />
| 20<br />
| Chaos 9<br />
| {{Valid for ALL}}<br />
| Weapon<br />
<br />
|- id="tank_gambit"<br />
| {{Hero Shard|Tank Gambit}}<br />
| Take '''6-??%''' less damage, but deal '''45-??%''' less damage.<br />
| 20<br />
| Chaos 9<br />
| {{Valid for ALL}}<br />
| Chest<br />
<br />
|- id="venomous_strikes"<br />
| {{Hero Shard|Venomous Strikes}}<br />
|'''2-20%''' chance on hit to poison a target for '''20-180%''' of your Hero Damage stat as magical poison damage each second for '''1-5s'''.<br />
| 20<br />
| Chaos 9<br />
| {{Valid for ALL}}<br />
| Weapon<br />
<br />
|- id="vroom_polymorph"<br />
| {{Hero Shard|Vroom Polymorph}}<br />
| Vroom Broom polymorphs enemies around you when activated for '''2-??''' seconds. Can only activate once every 10 seconds.<br />
| 8<br />
| Chaos 9<br />
| {{Valid for Gunwitch}}<br />
| Boots<br />
<br />
|- id="wild_fire"<br />
| {{Hero Shard|Wild Fire}}<br />
| Increases the duration of Flame Surge’s fire trail by '''1-??''' seconds.<br />
| 8<br />
| Chaos 9<br />
| {{Valid for Countess}}<br />
| Boots<br />
<br />
|}<br />
<br />
=== Others ===<br />
<br />
{| class="wikitable sortable" style="width:100%; text-align:center;"<br />
! rowspan="2" style="width:15%; text-align:center;" | Name <br />
! rowspan="2" style="width:45%; text-align:center;" | Effect <br />
! rowspan="2" style="width:5%; text-align:center;" | Upgr. levels <br />
! rowspan="2" style="width:7%; text-align:center;" | Shard Pack<br />
! colspan="2" style="width:31%; text-align:center;" | Valid for<br />
<br />
|- <br />
! style="width:10%;" | Hero<br />
! style="width:3%;" | Slot<br />
<br />
|- id="enhanced_launcher"<br />
| {{Hero Shard|Enhanced Launcher}}<br />
| Anti Gravity Bot Launcher can store an additional '''1-15''' Anti Gravity Bots.<br />
| 14<br />
|'''Removed'''<br />
| {{Valid for SeriesEV2}}<br />
| Weapon<br />
<br />
|- id="skeletal_bind"<br />
| {{Hero Shard|Skeletal Bind}}<br />
| When you defeat an enemy, you generate a charge. Your next fully-charged secondary attack summons a skeletal hand that traps each target hit for '''1-6''' seconds, draining one charge for each enemy hit. You can have a max of '''5''' charges.<br />
| 10<br />
|'''Removed'''<br />
| {{Valid for ALL}}<br />
| Weapon<br />
<br />
|- id="harbingers_exile"<br />
| {{Defense Shard|Harbinger’s Exile}}<br />
| Training Dummy has a '''1-9%''' chance to teleport targets back to spawner.<br />
| 20<br />
|'''Removed'''<br />
| {{Valid for Squire}}<br />
| Relic<br />
<br />
|- id="withering_blast"<br />
| {{Defense Shard|Withering Blast}}<br />
| Enemies damaged by Arcane Barrier take '''5-20%''' increased damage for '''1.5-3''' seconds.<br />
| 15<br />
|'''Revenge of the Yeti Incursion'''<br />
| {{Valid for Apprentice}}{{Valid for Adept}}<br />
| Relic<br />
<br />
|- id="onsen_bath"<br />
| {{Defense Shard|Onsen Bath}}<br />
| 20% chance for Cannonball Tower to fire a steamy blast dealing '''20-500%''' Defense Power and drenching enemies for 3 seconds.<br />
| 12<br />
|'''Revenge of the Yeti Incursion - Xbox Exclusive Item'''<br />
| {{Valid for Squire}}<br />
| Relic<br />
<br />
|}<br />
<br />
==Hyper Shards==<br />
<br />
[[File:The_Hyper_Shard_Icon.png|right|120px]]<br />
With the introduction of mastery mode, several new hyper shards have been introduced to the game. Shards unlock as you earn stars in mastery mode.<br />
Each hyper shard can only be obtained once in Mastery mode.<br />
<br />
As of the Prime Incursion Update, completing all maps within a prime region awards a hyper shard. Completing all six regions awards the last hyper shard. This allows you to obtain a second set of all the shards.<br />
Note that the order that you obtain hyper shards in Prime Incursions is different than that of Mastery mode (e.g. the first prime region doesn't award Mass Destruction).<br />
<br />
{| class="wikitable sortable" style="width:100%; text-align:center;"<br />
! rowspan="2" style="width:10%; text-align:center;" | Name <br />
! rowspan="2" style="width:40%; text-align:center;" | Effect <br />
! rowspan="2" style="width:5%; text-align:center;" | Upgr. levels <br />
! rowspan="2" style="width:7%; text-align:center;" | Stars Needed<br />
! rowspan="2" style="width:7%; text-align:center;" | Prime Region<br />
! colspan="8" style="width:31%; text-align:center;" | Valid for<br />
|- <br />
! style="width:10%;" | Hero<br />
! style="width:3%;" | Slot<br />
|- id="mass_destruction"<br />
| {{Hyper Shard|[[File:Hyper_Shard_Icon_2.png|50px]] <br />
'''Mass Destruction'''}} <br />
| Increases the Defense Power of the affected tower by 2-70% .<br />
| 34<br />
| 50 Stars<br />
| Completing all prime maps<br />
| {{Valid for ALL}}<br />
| Relic<br />
|- id="vicious_strikes"<br />
| {{Hyper Shard|[[File:Hyper_Shard_Icon_5.png|50px]] <br />
'''Vicious Strikes'''}} <br />
| Increases the Defense Range of the affected tower by x-2275 units.<br />
| 12<br />
| 155 Stars<br />
| Prime 6<br />
| {{Valid for ALL}}<br />
| Relic<br />
|- id="radiant_critical_power"<br />
| {{Hyper Shard|[[File:Hyper_Shard_Icon_3.png|50px]] <br />
'''Radiant Critical Power'''}} <br />
| Increases the Defense Critical Damage of nearby defenses by 0-5% and Defense Critical Chance of nearby defenses by 3%.<br />
| 5<br />
| 260 Stars<br />
| Prime 4<br />
| {{Valid for ALL}}<br />
| Boots<br />
|- id="explosive_shielding_guard"<br />
| {{Hyper Shard|[[File:Hyper_Shard_Icon_1.png|50px]] <br />
'''Explosive Shielding Guard'''}} <br />
| When the affected tower takes damage, it has a 3-35% chance to gain a shield for 50-250% of its Defense Health for 5 seconds and to trigger an explosion that deals 140-500% of its Defense Health as damage to nearby enemies. Does not work with Auras and Traps. This does not destroy the tower. Does not stack with Shielding Guard or Explosive Guard.<br />
| 20<br />
| 365 Stars<br />
| Prime 2<br />
| {{Valid for ALL}}<br />
| Relic<br />
|- id="thunderstruck"<br />
| {{Hyper Shard|[[File:Hyper_Shard_Icon_4.png|50px]] <br />
'''Thunderstruck'''}} <br />
| Your primary attacks have a 26% chance on hit to drench enemies for 7 seconds and your primary attacks deal an additional 40% damage as storm damage. Storm damage has a 3 second cooldown.<br />
| 12<br />
| 470 Stars<br />
| Prime 3<br />
| {{Valid for ALL}}<br />
| Weapon<br />
|- id="destructive_pylon"<br />
| {{Hyper Shard|[[File:Hyper_Shard_Icon_2.png|50px]] <br />
'''Destructive Pylon'''}} <br />
| Increases the Defense Power of nearby defenses to 120% and increases the Defense Power of the affected tower by 34%. Does not stack with Destruction or Power Pylon.<br />
| 18<br />
| 575 Stars<br />
| Prime 1<br />
| {{Valid for ALL}}<br />
| Relic<br />
|- id="automation"<br />
| {{Hyper Shard|[[File:Hyper_Shard_Icon_1.png|50px]] <br />
'''Automation'''}} <br />
| Each time your defense attacks, it heals for 2% of its max health. Cooldown of 0.7 seconds.<br />
| 20<br />
| 680 Stars<br />
| Prime 5<br />
| {{Valid for ALL}}<br />
| Relic<br />
|-<br />
| {{Hyper Shard|[[File:Hyper_Shard_Icon_6.png|50px]] <br />
'''Juggernaut'''}} <br />
| Increases your defense health and reduce damage, on 16/16 +70% Defense Health and +20% damage reduction<br />
| 16<br />
| 785 Stars<br />
| Prime 7<br />
| {{Valid for ALL}}<br />
| Relic<br />
<br />
|}</div>
Xano2323
https://wiki.dungeondefenders2.com/index.php?title=Shards&diff=15043
Shards
2022-07-07T17:37:54Z
<p>Xano2323: </p>
<hr />
<div>Shards are gem-like artifacts that slot into your Relics, Armor, and Weapons. Shards replaced [[Skill Spheres]] system and item [[Passives]] (while some items with unique passives still drop but have only one shard slot). Shards give your hero or your defenses extra stats or abilities, all green shards can buff only defenses and can be placed only in [[Relics]], while blue shards will buff your hero and can be placed in [[Weapon]] and [[Armor]]. Shards can be moved between pieces of gear and be upgraded straight from your inventory. A weapon or piece of armor allows to hold up to 3 Shards and can only equip Hero (blue) Shards and relics can hold up to 3 Defense (green) Shards. Blue shards give you hero new abilities or stats while they are placed in any item currently equipped by that hero, but green (defenses) shards strengthen only that tower, where relic containing them is equipped.<br />
<br />
==Shards Packs==<br />
Shards drop from shard packs obtained from victory chest at the end of every map, you will get Standard shard pack after completing any Campaign and Chaos map, those packs can drop shards associated with Campaign packs. After completing Trials on Chaos difficulty, you will get guaranteed Shard pack from that difficulty and one Shard Pack from any previous difficulty (for example, if you beat Chaos III Trials, you’ll receive 1 Chaos III Shard Pack and 1 Chaos II, Chaos I or Standard Shard Pack). <br />
Once you win 3 consecutive random maps in a row in Trials, you’ll activate the Shard consecutive bonus. On your 4th consecutive victory onward, you’ll earn an extra Shard Pack for as long as the streak continues. This extra Shard Pack is a guaranteed Shard Pack from that difficulty. That means once you activate the win bonus, you’ll get 3 Shards guaranteed every victory (2 Shard Packs of that difficulty, 1 Shard Pack from previous difficulties) until one of your crystals break or you leave the game.<br />
<br />
Any shard can be purchased from [[Non Playable Characters|Gran Ma'ster]] for 1000 Defender Medals or 250 Gems. A shard pack containing 5 random shards can also be purchased for 500 Defender Medals or 125 Gems. These shard packs will give you 5 random shards from a single difficulty (e.g. 5 random Chaos V shards).<br />
<br />
==Shard Dust==<br />
As of the Protean Shift update, you may disenchant shards (press 's' when hovering over a shard) which will turn the shard into shard dust of the same tier. Ten shard dust can be exchanged with [[Tavern#War_Recruiter|War Recruiter]] to obtain one new shard pack.<br />
<br />
==Standard Shards List==<br />
<br />
<!-------------------- CAMPAIGN --------------------><br />
<br />
=== Campaign ===<br />
<br />
[[File:Campaign_Standard_Shard_Pack_Icon.png| 70px| center]]<br />
<br />
{| class="wikitable sortable" style="width:100%; text-align:center;"<br />
! rowspan="2" style="width:15%; text-align:center;" | Name <br />
! rowspan="2" style="width:45%; text-align:center;" | Effect <br />
! rowspan="2" style="width:5%; text-align:center;" | Upgr. levels <br />
! rowspan="2" style="width:7%; text-align:center;" | Shard Pack<br />
! colspan="2" style="width:31%; text-align:center;" | Valid for<br />
|- <br />
! style="width:10%;" | Hero<br />
! style="width:3%;" | Slot<br />
<br />
|- id="defensive_critical_damage"<br />
| {{Defense Shard|Defensive Critical Damage}}<br />
| Increases the Defense Crit Damage of the affected tower by '''4-20%'''.<br />
| 16<br />
| Campaign<br />
| {{Valid for ALL}}<br />
| Relic<br />
<br />
|- id="fortification"<br />
| {{Defense Shard|Fortification}}<br />
| Increases Defense Health of the affected tower by '''2-34%'''.<br />
| 16<br />
| Campaign<br />
| {{Valid for ALL}}<br />
| Relic<br />
<br />
|- id="ghastly_curse"<br />
| {{Defense Shard|Ghastly Curse}}<br />
| Nether Archer arrows now make enemies move at '''50-42%''' speed for '''0-4''' seconds.<br />
| 8<br />
| Campaign<br />
| {{Valid for Mercenary}}<br />
| Relic<br />
<br />
|- id="cataclysmic"<br />
| {{Hero Shard|Cataclysmic}}<br />
| You have a '''5-??%''' chance when landing on the ground to deal '''20-??%''' of your Ability Power as fire damage to nearby enemies.<br />
| 20<br />
| Campaign<br />
| {{Valid for Countess}}<br />
| Boots<br />
<br />
|- id="concussive_chi"<br />
| {{Hero Shard|Concussive Chi}}<br />
| Secondary attacks have a '''1-25%''' chance to stun targets for '''1-4.6''' seconds.<br />
| 12<br />
| Campaign<br />
| {{Valid for Monk}}{{Valid for Initiate}}<br />
| Weapon<br />
<br />
|- id="concussive_shock"<br />
| {{Hero Shard|Concussive Shock}}<br />
| Increases the stun duration of Concussive Shot by '''4-40%'''.<br />
| 12<br />
| Campaign<br />
| {{Valid for Huntress}}<br />
| Weapon<br />
<br />
|- id="construction"<br />
| {{Hero Shard|Construction}}<br />
| Increases repair and upgrade speed during Combat Phase by '''25-75%'''.<br />
| 20<br />
| Campaign<br />
| {{Valid for ALL}}<br />
| Gloves<br />
<br />
|- id="corruptions_fortification"<br />
| {{Hero Shard|Corruption’s Fortification}}<br />
| Armor buff of Dryad’s Blessing is increased by '''4-40%''' in purification form.<br />
| 12<br />
| Campaign<br />
| {{Valid for Dryad}}<br />
| Chest<br />
<br />
|- id="drenching_strikes"<br />
| {{Hero Shard|Drenching Strikes}}<br />
| Your primary attacks have a '''2-30%''' chance on hit to drench enemies for '''3-7''' seconds.<br />
| 14<br />
| Campaign<br />
| {{Valid for ALL}}<br />
| Weapon<br />
<br />
|- id="enduring_tornado"<br />
| {{Hero Shard|Enduring Tornado}}<br />
| Increases the knockup duration of Tornado by '''1-6''' seconds.<br />
| 10<br />
| Campaign<br />
| {{Valid for Apprentice}}{{Valid for Adept}}<br />
| Gloves<br />
<br />
|- id="enhanced_decoy"<br />
| {{Hero Shard|Enhanced Decoy}}<br />
| Death From Above's decoy deals an extra '''20-420%''' damage to enemies.<br />
| 20<br />
| Campaign<br />
| {{Valid for SeriesEV2}}<br />
| Boots<br />
<br />
|- id="fountain_of_speed"<br />
| {{Hero Shard|Fountain Of Speed}}<br />
| Abyss Fountain increases allied movement speed by '''50-650''' for '''5''' seconds.<br />
| 12<br />
| Campaign<br />
| {{Valid for AbyssLord}}<br />
| Boots<br />
<br />
|- id="knife_club"<br />
| {{Hero Shard|Knife Club}}<br />
| Increases the damage of Fan of Knives by '''3-39%'''.<br />
| 12<br />
| Campaign<br />
| {{Valid for Mercenary}}<br />
| Chest<br />
<br />
|- id="retribution"<br />
| {{Hero Shard|Retribution}}<br />
| When you take damage, you have a '''2-20%''' chance of dealing '''125-425%''' of your Armor as damage to your attacker.<br />
| 20<br />
| Campaign<br />
| {{Valid for ALL}}<br />
| Chest<br />
<br />
|- id="speed_boost"<br />
| {{Hero Shard|Speed Boost}}<br />
| Increases your movement speed by '''100-500'''.<br />
| 8<br />
| Campaign<br />
| {{Valid for ALL}}<br />
| Boots<br />
<br />
|- id="support_magic_specialist"<br />
| {{Hero Shard|Support Magic Specialist}}<br />
| Decreases the cost of Broom Vault and Book Drop by '''4-40%'''.<br />
| 12<br />
| Campaign<br />
| {{Valid for Gunwitch}}<br />
| Helmet<br />
<br />
|- id="swift_provocation"<br />
| {{Hero Shard|Swift Provocation}}<br />
| Provoke movement speed buff increased by '''10-154'''.<br />
| 12<br />
| Campaign<br />
| {{Valid for Squire}}<br />
| Boots<br />
<br />
|- id="wither_bubble"<br />
| {{Hero Shard|Wither Bubble}}<br />
| Arcane Bubble withers enemies inside it increasing the damage they take by '''X-15%'''.<br />
| 9<br />
| Campaign<br />
| {{Valid for Adept}}<br />
| Chest<br />
<br />
|- id="worm_scarf"<br />
| {{Hero Shard|Worm Scarf}}<br />
| Reduces the damage you take from enemies by '''3-15%'''.<br />
| 12<br />
| Campaign<br />
| {{Valid for ALL}}<br />
| Helmet<br />
<br />
|- id="zephyrs_warpath"<br />
| {{Hero Shard|Zephyr's Warpath}}<br />
| Increase movement speed in Whirlwind by '''5%-105%'''.<br />
| 20<br />
| Campaign<br />
| {{Valid for Barbarian}}<br />
| Boots<br />
<br />
|}<br />
<br />
<!-------------------- CHAOS 1 --------------------><br />
<br />
=== Chaos I ===<br />
<br />
[[File:Chaos_1_Shard_Pack_Icon.png| 70px| center]]<br />
<br />
{| class="wikitable sortable" style="width:100%; text-align:center;"<br />
! rowspan="2" style="width:15%; text-align:center;" | Name <br />
! rowspan="2" style="width:45%; text-align:center;" | Effect <br />
! rowspan="2" style="width:5%; text-align:center;" | Upgr. levels <br />
! rowspan="2" style="width:7%; text-align:center;" | Shard Pack<br />
! colspan="2" style="width:31%; text-align:center;" | Valid for<br />
<br />
|- <br />
! style="width:10%;" | Hero<br />
! style="width:3%;" | Slot<br />
<br />
|- id="crumbling_stone"<br />
| {{Defense Shard|Crumbling Stone}}<br />
| Enemies petrified by Maw of the Earth Drake receive '''2-20%''' more damage and explode on death for '''10-250%''' Defense Power magical damage.<br />
| 20<br />
| Chaos 1<br />
| {{Valid for Lavamancer}}<br />
| Relic<br />
<br />
|- id="destruction"<br />
| {{Defense Shard|Destruction}}<br />
| Increases Defense Power of the affected tower by '''2-34%'''.<br />
| 16<br />
| Chaos 1<br />
| {{Valid for ALL}}<br />
| Relic<br />
<br />
|- id="dragons_haste"<br />
| {{Defense Shard|Dragon’s Haste}}<br />
| Dragons Nest dragons’ movement speed is increased by '''700-??'''.<br />
| 16<br />
| Chaos 1<br />
| {{Valid for Countess}}<br />
| Relic<br />
<br />
|- id="electric_fingers"<br />
| {{Defense Shard|Electric Fingers}}<br />
| Skeletal Orcs have '''3-30%''' chance on hit to deal an additional '''40-400%''' of their Defense Health as storm damage. Bounces '''3''' times.<br />
| 18<br />
| Chaos 1<br />
| {{Valid for AbyssLord}}<br />
| Relic<br />
<br />
|- id="empowered_flame"<br />
| {{Defense Shard|Empowered Flame}}<br />
| Flamethrower tower has a '''1-15%''' chance to hit the target again for '''55-275%''' damage.<br />
| 20<br />
| Chaos 1<br />
| {{Valid for Apprentice}}{{Valid for Adept}}<br />
| Relic<br />
<br />
|- id="laser_boost"<br />
| {{Defense Shard|Laser Boost}}<br />
| Picking up Mega Death Laser increases EV2's movements speed by '''50-350''' and Hero Damage by '''4-40%''' for '''15''' seconds.<br />
| 20<br />
| Chaos 1<br />
| {{Valid for SeriesEV2}}<br />
| Relic<br />
<br />
|- id="rippling_explosions"<br />
| {{Defense Shard|Rippling Explosions}}<br />
| Enemies that die inside the boost aura have a '''5-25%''' chance to detonate, dealing '''20-80%''' of the Boost aura's Tower Damage stat as damage in a small area around the enemy.<br />
| 20<br />
| Chaos 1<br />
| {{Valid for Monk}}{{Valid for Initiate}}<br />
| Relic<br />
<br />
|- id="stun_fire"<br />
| {{Defense Shard|Stun Fire}}<br />
| Cannonball Tower has a '''11-25%''' chance on hit to stun target for '''1.6-3''' seconds.<br />
| 14<br />
| Chaos 1<br />
| {{Valid for Squire}}<br />
| Relic<br />
<br />
|- id="annoyance"<br />
| {{Hero Shard|Annoyance}}<br />
| Taunts nearby enemies for '''1-4''' seconds every '''8''' seconds.<br />
| 10<br />
| Chaos 1<br />
| {{Valid for ALL}}<br />
| Chest<br />
<br />
|- id="binding_roots"<br />
| {{Hero Shard|Binding Roots}}<br />
| Your slam ability has an '''22-50%''' chance to stun enemies for 0.5 seconds then root in place for 4.5 seconds.<br />
| 14<br />
| Chaos 1<br />
| {{Valid for Mercenary}}<br />
| Boots<br />
<br />
|- id="bots_of_oil"<br />
| {{Hero Shard|Bots Of Oil}}<br />
| Exploding Grav Bots now oil enemies for '''1-8''' second(s). If ignited by fire, deals '''20-220%''' Ability Power as fire damage per second for '''1-5''' second(s).<br />
| 20<br />
| Chaos 1<br />
| {{Valid for SeriesEV2}}<br />
| Chest<br />
<br />
|- id="broomnado_power"<br />
| {{Hero Shard|Broomnado Power}}<br />
| Increases Broom Nado damage by '''4-40%'''.<br />
| 12<br />
| Chaos 1<br />
| {{Valid for Gunwitch}}<br />
| Boots<br />
<br />
|- id="bulwark"<br />
| {{Hero Shard|Bulwark}}<br />
| Increases armor by '''4-40%'''.<br />
| 12<br />
| Chaos 1<br />
| {{Valid for ALL}}<br />
| Chest<br />
<br />
|- id="concussive_power"<br />
| {{Hero Shard|Concussive Power}}<br />
| Increases the damage of Concussive Shots by '''4-40%'''.<br />
| 12<br />
| Chaos 1<br />
| {{Valid for Huntress}}<br />
| Helmet<br />
<br />
|- id="crane_stance"<br />
| {{Hero Shard|Crane Stance}}<br />
| Each secondary attack increases the damage of the next primary attack by '''10-90%.''' Stacks up to '''6''' times.<br />
| 20<br />
| Chaos 1<br />
| {{Valid for Monk}}{{Valid for Initiate}}<br />
| Boots<br />
<br />
|- id="critical_strike"<br />
| {{Hero Shard|Critical Strike}}<br />
| Increases your Hero Crit Chance by '''3-10%'''.<br />
| 7<br />
| Chaos 1<br />
| {{Valid for ALL}}<br />
| Gloves<br />
<br />
|- id="full_shell_ahead"<br />
| {{Hero Shard|Full Shell Ahead}}<br />
| Increases movement speed while in Turtle Stance by '''25-525'''.<br />
| 20<br />
| Chaos 1<br />
| {{Valid for Barbarian}}<br />
| Boots<br />
<br />
|- id="fury_speed"<br />
| {{Hero Shard|Fury Speed}}<br />
| Increases projectile speed of Fury by '''0-??%'''.<br />
| 8<br />
| Chaos 1<br />
| {{Valid for Countess}}<br />
| Weapon<br />
<br />
|- id="explosive_blades"<br />
| {{Hero Shard|Explosive Blades}}<br />
| Daggers thrown by Dagger Throw no longer pierce. Daggers now stick to the target and explode after 3 seconds for '''1,500-5,000%''' of Ability Power.<br />
| 20<br />
| Chaos 1<br />
| {{Valid for Mercenary}}<br />
| Gloves<br />
<br />
|- id="haunting"<br />
| {{Hero Shard|Haunting}}<br />
| Primary attacks generate '''1''' ghost stack. At '''10''' stacks you unleash ghosts for '''3''' seconds, each dealing '''10-250%''' of your Ability Power as damage. The effect has a cooldown of '''5''' seconds.<br />
| 20<br />
| Chaos 1<br />
| {{Valid for ALL}}<br />
| Weapon<br />
<br />
|- id="lashing_power"<br />
| {{Hero Shard|Lashing Power}}<br />
| Increases Lash Out damage by '''4-40%'''.<br />
| 12<br />
| Chaos 1<br />
| {{Valid for Mystic}}<br />
| Chest<br />
<br />
|- id="molten_striker"<br />
| {{Hero Shard|Molten Striker}}<br />
| Molten Core deals more impact damage the farther it travels, up to +20-200% more damage.<br />
| 20<br />
| Chaos 1<br />
| {{Valid for Lavamancer}}<br />
| Gloves<br />
<br />
|- id="power_volley"<br />
| {{Hero Shard|Power Volley}}<br />
| Increases the damage of Arcane Volley by '''4-40%'''.<br />
| 12<br />
| Chaos 1<br />
| {{Valid for Apprentice}}<br />
| Weapon<br />
<br />
|- id="shroom_doom"<br />
| {{Hero Shard|Shroom Doom}}<br />
| Damage of Powder Toss while in Corrupt Form increased by '''4-40%'''.<br />
| 12<br />
| Chaos 1<br />
| {{Valid for Dryad}}<br />
| Gloves<br />
<br />
|- id="thundering_call"<br />
| {{Hero Shard|Thundering Call}}<br />
| Increases Call to Madness range by '''4-40%'''.<br />
| 12<br />
| Chaos 1<br />
| {{Valid for Mystic}}<br />
| Weapon<br />
<br />
|- id="withering_fountain"<br />
| {{Hero Shard|Withering Fountain}}<br />
| Abyss Fountain withers enemies inside it reducing the damage they deal by '''2-20%'''.<br />
| 9<br />
| Chaos 1<br />
| {{Valid for AbyssLord}}<br />
| Boots<br />
<br />
|}<br />
<br />
<!-------------------- CHAOS 2 --------------------><br />
<br />
=== Chaos II ===<br />
<br />
[[File:Chaos_2_Shard_Pack_Icon.png| 70px| center]]<br />
<br />
{| class="wikitable sortable" style="width:100%; text-align:center;"<br />
! rowspan="2" style="width:15%; text-align:center;" | Name <br />
! rowspan="2" style="width:45%; text-align:center;" | Effect <br />
! rowspan="2" style="width:5%; text-align:center;" | Upgr. levels <br />
! rowspan="2" style="width:7%; text-align:center;" | Shard Pack<br />
! colspan="2" style="width:31%; text-align:center;" | Valid for<br />
<br />
|- <br />
! style="width:10%;" | Hero<br />
! style="width:3%;" | Slot<br />
<br />
|- id="atomic_capacity"<br />
| {{Defense Shard|Atomic Capacity}}<br />
| This shard gives your Atomic Launcher an additional missile when the shard is upgraded to '''4/8''' and then another at '''8/8'''.<br />
| 8<br />
| Chaos 2<br />
| {{Valid for SeriesEV2}}<br />
| Relic<br />
<br />
|- id="berserk_master"<br />
| {{Defense Shard|Berserk Master}}<br />
| Increases the duration of Direct Command on your Skeletal Orcs by '''1-5''' seconds.<br />
| 8<br />
| Chaos 2<br />
| {{Valid for AbyssLord}}<br />
| Relic<br />
<br />
|- id="blazing_phoenix"<br />
| {{Defense Shard|Blazing Phoenix}}<br />
| Shortly after a Blaze Balloon triggers, a Phoenix emerges dealing '''1000-5000%''' Defense Power as magical fire damage.<br />
| 20<br />
| Chaos 2<br />
| {{Valid for Huntress}}<br />
| Relic<br />
<br />
|- id="combined_power"<br />
| {{Defense Shard|Combined Power}}<br />
| Serpent's Coil deals '''25-385%''' Defense Power as magical damage each second when an enemy is also affected by Sand Viper.<br />
| 18<br />
| Chaos 2<br />
| {{Valid for Mystic}}<br />
| Relic<br />
<br />
|- id="defensive_critical_strike"<br />
| {{Defense Shard|Defensive Critical Strike}}<br />
| Increases the Defense Crit Chance of the affected tower by an additional '''2-15%'''.<br />
| 12<br />
| Chaos 2<br />
| {{Valid for ALL}}<br />
| Relic<br />
<br />
|- id="encroaching_flames"<br />
| {{Defense Shard|Encroaching Flames}}<br />
| Flame aura has a '''6-30% (38%)''' chance to deal '''12-104% (135%)''' more damage.<br />
| 12<br />
| Chaos 2<br />
| {{Valid for Monk}}<br />
| Relic<br />
<br />
|- id="frosty_duet"<br />
| {{Defense Shard|Frosty Duet}}<br />
| The Frostbite tower can hit an additional target, but its Range is reduced by '''60-35%.'''<br />
| 10<br />
| Chaos 2<br />
| {{Valid for Apprentice}}<br />
| Relic<br />
<br />
|- id="icefall"<br />
| {{Defense Shard|Icefall}}<br />
| Hailstorm Tower attacks have a '''2-5%''' chance on hit to freeze enemies for 2 seconds.<br />
| 15<br />
| Chaos 2<br />
| {{Valid for Adept}}<br />
| Relic<br />
<br />
|- id="magma_maelstrom"<br />
| {{Defense Shard|Magma Maelstrom}}<br />
| Rate at which Fissures of Embermount generate Molten Power reduced by '''4-40%'''.<br />
| 12<br />
| Chaos 2<br />
| {{Valid for Lavamancer}}<br />
| Relic<br />
<br />
|- id="overcharge"<br />
| {{Defense Shard|Overcharge}}<br />
| Increases the Elvish Artillery Cannon's projectile damage radius by '''16-64%''', and reduces damage falloff by '''18-42%'''.<br />
| 12<br />
| Chaos 2<br />
| {{Valid for Mercenary}}<br />
| Relic<br />
<br />
|- id="panic_fire"<br />
| {{Defense Shard|Panic Fire}}<br />
| When the affected tower takes damage, it has a '''5-15%''' chance to increase it's Attack Rate by '''50%''' for '''1-4''' seconds. Does not work with Auras and Traps.<br />
| 10<br />
| Chaos 2<br />
| {{Valid for ALL}}<br />
| Relic<br />
<br />
|- id="power_bolts"<br />
| {{Defense Shard|Power Bolts}}<br />
| Ballista has a '''4-40%''' chance on hit to deal '''15-60%''' extra magical damage.<br />
| 15<br />
| Chaos 2<br />
| {{Valid for Squire}}<br />
| Relic<br />
<br />
|- id="press_your_luck"<br />
| {{Defense Shard|Press Your Luck}}<br />
| When the affected tower takes damage, it has a '''5-15%''' chance to increase it's Critical Hit Chance by '''30%''' for '''1-4''' seconds. Does not work with Auras and Traps.<br />
| 10<br />
| Chaos 2<br />
| {{Valid for ALL}}<br />
| Relic<br />
<br />
|- id="world_tree_mcbufferson"<br />
| {{Defense Shard|World Tree Mcbufferson}}<br />
| Every '''20''' seconds, the world tree places a leafy shield on a blockade within its influence that absorbs '''10-210%''' of the Dryad's Defense Health stat and lasts '''10''' seconds.<br />
| 20<br />
| Chaos 2<br />
| {{Valid for Dryad}}<br />
| Relic<br />
<br />
|- id="batter_up"<br />
| {{Hero Shard|Batter Up}}<br />
| Increases the damage of Molten Core by '''4-40%''' each time it is redirected. Happens '''3''' times.<br />
| 12<br />
| Chaos 2<br />
| {{Valid for Lavamancer}}<br />
| Gloves<br />
<br />
|- id="corruptions_harmony"<br />
| {{Hero Shard|Corruption’s Harmony}}<br />
| Reduces Corruption form’s Celestial Power drain by '''-1''' to '''-3'''.<br />
| 10<br />
| Chaos 2<br />
| {{Valid for Dryad}}<br />
| Chest<br />
<br />
|- id="critical_restoration"<br />
| {{Hero Shard|Critical Restoration}}<br />
| Primary Attack critical hits restore '''1-5''' Broom Power.<br />
| 8<br />
| Chaos 2<br />
| {{Valid for Gunwitch}}<br />
| Weapon<br />
<br />
|- id="dewey_deathimal_system"<br />
| {{Hero Shard|Dewey Deathimal System}}<br />
| Book drop duration is increased '''1-3''' second and the extra damage they take is increased '''5-15%''' while under it's effect.<br />
| 20<br />
| Chaos 2<br />
| {{Valid for Gunwitch}}<br />
| Gloves<br />
<br />
|- id="dragon_stance"<br />
| {{Hero Shard|Dragon Stance}}<br />
| Each melee primary attack increases the damage of the next ranged secondary attack by '''10-90%.''' Stacks up to '''6''' times.<br />
| 20<br />
| Chaos 2<br />
| {{Valid for Monk}}{{Valid for Initiate}}<br />
| Weapon<br />
<br />
|- id="dummies_and_bots"<br />
| {{Hero Shard|Dummies And Bots}}<br />
| The Death From Above ability now spawns '''4''' grav Bots that each deal '''20-220%''' of your Ability as damage in a '''100-500''' radius. These do not count towards the cap on the number of Bots she can hold.<br />
| 20<br />
| Chaos 2<br />
| {{Valid for SeriesEV2}}<br />
| Boots<br />
<br />
|- id="empowered_mark"<br />
| {{Hero Shard|Empowered Mark}}<br />
| Increases the max number of the marked targets this hero may have by '''2-30'''.<br />
| 28<br />
| Chaos 2<br />
| {{Valid for Apprentice}}{{Valid for Adept}}<br />
| Weapon<br />
<br />
|- id="empowered_throw"<br />
| {{Hero Shard|Empowered Throw}}<br />
| Increases the damage of Dagger Throw by '''3-39%'''.<br />
| 12<br />
| Chaos 2<br />
| {{Valid for Mercenary}}<br />
| Gloves<br />
<br />
|- id="frenzy"<br />
| {{Hero Shard|Frenzy}}<br />
| Primary attacks have a '''21-26%''' to increase attack speed by '''5-30%''' for 5 seconds. Can only proc every 7 seconds.<br />
| 10<br />
| Chaos 2<br />
| {{Valid for Mercenary}}<br />
| Weapon<br />
<br />
|- id="fury_restoration"<br />
| {{Hero Shard|Fury Restoration}}<br />
| Restore '''1-??''' mana every time Fury scores a critical hit.<br />
| 8<br />
| Chaos 2<br />
| {{Valid for Countess}}<br />
| Helmet<br />
<br />
|- id="harbingers_slam"<br />
| {{Hero Shard|Harbinger’s Slam}}<br />
| During Provoke, Seismic Slam damage increased by '''130-410%''' of your Ability Power stat.<br />
| 20<br />
| Chaos 2<br />
| {{Valid for Squire}}<br />
| Gloves<br />
<br />
|- id="heroic_charge"<br />
| {{Hero Shard|Heroic Charge}}<br />
| Increases the damage of Valiant Charge by '''3-??%'''.<br />
| 12<br />
| Chaos 2<br />
| {{Valid for Countess}}<br />
| Chest<br />
<br />
|- id="inspiration"<br />
| {{Hero Shard|Inspiration}}<br />
| Reduces the cooldown of your abilities by '''4-40%'''.<br />
| 12<br />
| Chaos 2<br />
| {{Valid for ALL}}<br />
| Helmet<br />
<br />
|- id="piercing"<br />
<br />
|- id="lava_warrior"<br />
| {{Hero Shard|Lava Warrior}}<br />
| Primary Attacks restore '''6-10''' Lava Power.<br />
| 12<br />
| Chaos 2<br />
| {{Valid for Lavamancer}}<br />
| Weapon<br />
<br />
|- id="piercing"<br />
| {{Hero Shard|Piercing}}<br />
| Concussive Shots also fires a piercing shard dealing '''50-350%''' of Ability Power as damage, then explodes dealing '''25-225%''' of Ability Power as unresisted damage.<br />
| 20<br />
| Chaos 2<br />
| {{Valid for Huntress}}<br />
| Weapon<br />
<br />
|- id="power_of_the_knight"<br />
| {{Hero Shard|Power Of The Knight}}<br />
| Increases the damage of Knight of the Abyss by '''4-40%'''.<br />
| 12<br />
| Chaos 2<br />
| {{Valid for AbyssLord}}<br />
| Gloves<br />
<br />
|- id="quake"<br />
| {{Hero Shard|Quake}}<br />
| You have a '''10-30%''' chance when landing to deal '''50-250%''' of your Ability Power as earth damage to nearby enemies.<br />
| 20<br />
| Chaos 2<br />
| {{Valid for ALL}}<br />
| Boots<br />
<br />
|- id="sanctuary"<br />
| {{Hero Shard|Sanctuary}}<br />
| Heroes inside the Arcane Bubble shield heal '''5-15'''% of their health per second during the duration of the bubble.<br />
| 10<br />
| Chaos 2<br />
| {{Valid for Adept}}<br />
| Gloves<br />
<br />
|- id="serpents_appeasement"<br />
| {{Hero Shard|Serpent’s Appeasement}}<br />
| Increases Appeasement gained by '''60-300%'''.<br />
| 12<br />
| Chaos 2<br />
| {{Valid for Mystic}}<br />
| Helmet<br />
<br />
|- id="turtle_power"<br />
| {{Hero Shard|Turtle Power}}<br />
| Increase Damage Protection while in Turtle Stance by '''1%-21%'''.<br />
|?<br />
| Chaos 2<br />
| {{Valid for Barbarian}}<br />
| Boots<br />
<br />
|}<br />
<br />
<!-------------------- CHAOS 3 --------------------><br />
<br />
=== Chaos III ===<br />
<br />
[[File:Chaos_3_Shard_Pack_Icon.png| 70px| center]]<br />
<br />
{| class="wikitable sortable" style="width:100%; text-align:center;"<br />
! rowspan="2" style="width:15%; text-align:center;" | Name <br />
! rowspan="2" style="width:45%; text-align:center;" | Effect <br />
! rowspan="2" style="width:5%; text-align:center;" | Upgr. levels <br />
! rowspan="2" style="width:7%; text-align:center;" | Shard Pack<br />
! colspan="2" style="width:31%; text-align:center;" | Valid for<br />
<br />
|- <br />
! style="width:10%;" | Hero<br />
! style="width:3%;" | Slot<br />
<br />
|- id="boosted_grasp"<br />
| {{Defense Shard|Boosted Grasp}}<br />
| Enemies move at '''90-60%''' speed when they are within the Boost Aura.<br />
| 10<br />
| Chaos 3<br />
| {{Valid for Monk}}{{Valid for Initiate}}<br />
| Relic<br />
<br />
|- id="deadly_strikes"<br />
| {{Defense Shard|Deadly Strikes}}<br />
| Increases the Defense Range of the affected tower by '''4-40%'''.<br />
| 12<br />
| Chaos 3<br />
| {{Valid for ALL}}<br />
| Relic<br />
<br />
|- id="drenched"<br />
| {{Defense Shard|Drenched}}<br />
| After your Geyser Trap drenches an enemy, the next source of damages deals an additional '''3-35%''' damage.<br />
| 16<br />
| Chaos 3<br />
| {{Valid for Huntress}}<br />
| Relic<br />
<br />
|- id="empowered_bolts"<br />
| {{Defense Shard|Empowered Bolts}}<br />
| Ballista has a '''5-30%''' chance on hit to deal full damage to all targets pierced for the next '''10-40''' seconds.<br />
| 10<br />
| Chaos 3<br />
| {{Valid for Squire}}<br />
| Relic<br />
<br />
|- id="empowered_frostbite"<br />
| {{Defense Shard|Empowered Frostbite}}<br />
| Frostbite has a '''5-45%''' chance to freeze the target for '''1-7''' seconds.<br />
| 20<br />
| Chaos 3<br />
| {{Valid for Apprentice}}<br />
| Relic<br />
<br />
|- id="empowering_blasphemy"<br />
| {{Defense Shard|Empowering Blasphemy}}<br />
| Obelisk Hero Stat boost increased to '''10-50%''' and polymorph duration increased by '''1-6''' seconds.<br />
| 10<br />
| Chaos 3<br />
| {{Valid for Mystic}}<br />
| Relic<br />
<br />
|- id="icy_spiders"<br />
| {{Defense Shard|Icy Spiders}}<br />
| Nether Spiders have a '''6-16(20)%''' chance to spawn a pool of ice on the ground that makes all nearby enemies move at '''90-60(48)%''' speed for 5 seconds. The ice pools last 10 seconds.<br />
| 10 (14)<br />
| Chaos 3<br />
| {{Valid for Mercenary}}<br />
| Relic<br />
<br />
|- id="numerous_reflection"<br />
| {{Defense Shard|Numerous Reflection}}<br />
| Increases the nodes of EV2’s Reflect Beam can sustain by '''1-6'''.<br />
| 5<br />
| Chaos 3<br />
| {{Valid for SeriesEV2}}<br />
| Relic<br />
<br />
|- id="oil_spill"<br />
| {{Defense Shard|Oil Spill}}<br />
| Gives oil geyser a '''10-30% (38%)''' chance to stun all enemies hit for '''2s'''.<br />
| 10<br />
| Chaos 3<br />
| {{Valid for Lavamancer}}<br />
| Relic<br />
<br />
|- id="powder_shot"<br />
| {{Defense Shard|Powder Shot}}<br />
| Increases the Defense Power of the Flak Cannon by '''2-34%''' and Attunes it to fire damage.<br />
| 16<br />
| Chaos 3<br />
| {{Valid for Countess}}<br />
| Relic<br />
<br />
|- id="rain_of_oil"<br />
| {{Defense Shard|Rain Of Oil}}<br />
| Skeletal Archer's Direct Command now oils enemies, slowing them by '''50%''' for '''2-12''' seconds. If an oiled enemy is hit by fire damage, the oil ignites, dealing '''20-600%''' of its Defense Power in fire damage over '''1-11''' seconds.<br />
| 20<br />
| Chaos 3<br />
| {{Valid for AbyssLord}}<br />
| Relic<br />
<br />
|- id="shielding_guard"<br />
| {{Defense Shard|Shielding Guard}}<br />
| When the affected tower takes damage, it has a '''5-25%''' chance to gain a shield for '''50-250%''' of it's Defense Health for '''5''' seconds. Does not work with Auras or Traps.<br />
| 20<br />
| Chaos 3<br />
| {{Valid for ALL}}<br />
| Relic<br />
<br />
|- id="abyss_knights_bargain"<br />
| {{Hero Shard|Abyss Knight’s Bargain}}<br />
| Reduces the mana cost of Knight of the Abyss by '''4-40%'''.<br />
| 12<br />
| Chaos 3<br />
| {{Valid for AbyssLord}}<br />
| Helmet<br />
<br />
|- id="abyss_stone_attunement"<br />
| {{Hero Shard|Abyss Stone Attunement}}<br />
| Reduces the mana cost of Abyss Stone by '''1-15%'''.<br />
| 14<br />
| Chaos 3<br />
| {{Valid for AbyssLord}}<br />
| Boots<br />
<br />
|- id="aerial_mastery"<br />
| {{Hero Shard|Aerial Mastery}}<br />
| Increases Death From Above’s Duration by '''1-6''' seconds.<br />
| 10<br />
| Chaos 3<br />
| {{Valid for SeriesEV2}}<br />
| Boots<br />
<br />
|- id="betsys_curse"<br />
| {{Hero Shard|Betsy’s Curse}}<br />
| Primary attacks leave a curse zone that reduces the damage enemies deal by '''5-25%.''' You can place up to '''3''' zones and each zones lasts '''20-100''' seconds.<br />
| 20<br />
| Chaos 3<br />
| {{Valid for Apprentice}}{{Valid for Adept}}<br />
| Weapon<br />
<br />
|- id="betsys_empowered_lightning"<br />
| {{Hero Shard|Betsy’s Zapper}}<br />
| Every '''8''' seconds, secondary attacks spawn a lightning ball dealing '''125-325%''' Ability Power as storm damage '''2.5''' times per second for '''1''' seconds.<br />
| 20<br />
| Chaos 3<br />
| {{Valid for Monk}}<br />
| Weapon<br />
<br />
|- id="bewitching_hour"<br />
| {{Hero Shard|Bewitching Hour}}<br />
| Each Snipe hit adds '''4-40%''' to the damage of the next Primary Attack hit. Stacks up to '''5''' times.<br />
| 12<br />
| Chaos 3<br />
| {{Valid for Gunwitch}}<br />
| Weapon<br />
<br />
|- id="big_boy"<br />
| {{Hero Shard|Big Boy}}<br />
| The first Grav Bot placed will always be a Big Boy. Big Boy mines do an additional '''100-1100%''' of hero Damage as damage to enemies in double the area.<br />
| 20<br />
| Chaos 3<br />
| {{Valid for SeriesEV2}}<br />
| Gloves<br />
<br />
|- id="bounty"<br />
| {{Hero Shard|Bounty}}<br />
| Restores '''1-6''' mana upon defeating an enemy.<br />
| 20<br />
| Chaos 3<br />
| {{Valid for Mercenary}}<br />
| Helmet<br />
<br />
|- id="cataclysm"<br />
| {{Hero Shard|Cataclysm}}<br />
| Increases Eruption damage by '''4-40%'''.<br />
| 12<br />
| Chaos 3<br />
| {{Valid for Lavamancer}}<br />
| Chest<br />
<br />
|- id="channel"<br />
| {{Hero Shard|Channel}}<br />
| Restores '''1-15''' of your ability resources every '''5''' seconds.<br />
| 14<br />
| Chaos 3<br />
| {{Valid for Apprentice}}{{Valid for Squire}}{{Valid for Huntress}}{{Valid for Monk}}{{Valid for Initiate}}{{Valid for AbyssLord}}{{Valid for Adept}}<br />
| Helmet<br />
<br />
|- id="corruptions_bargain"<br />
| {{Hero Shard|Corruption’s Bargain}}<br />
| When this shard is fully upgraded, Dryad's Blessing costs no celestial power in purification form and costs '''1''' celestial power power per second instead of '''2''' in corruption form.<br />
| 10<br />
| Chaos 3<br />
| {{Valid for Dryad}}<br />
| Chest<br />
<br />
|- id="corruptions_blessing"<br />
| {{Hero Shard|Corruption’s Blessing}}<br />
| Damage of Dryad's Blessing is increase by '''4-40%''' in corrupt form.<br />
| 12<br />
| Chaos 3<br />
| {{Valid for Dryad}}<br />
| Boots<br />
<br />
|- id="echoing_shout"<br />
| {{Hero Shard|Echoing Shout}}<br />
| Increases the duration of Staggering Shout debuffs by 0.5s-4.5s.<br />
| 10<br />
| Chaos 3<br />
| {{Valid for Barbarian}}<br />
| Helmet<br />
<br />
|- id="fight_me_not"<br />
| {{Hero Shard|Fight Me Not}}<br />
| Defenses will deal '''5-25%''' more damage to enemies targeting the Squire.<br />
| 20<br />
| Chaos 3<br />
| {{Valid for Squire}}<br />
| Chest<br />
<br />
|- id="jackpot"<br />
| {{Hero Shard|Jackpot}}<br />
| You have a '''2-10%''' chance when picking up gold to quadruple the amount.<br />
| 8<br />
| Chaos 3<br />
| {{Valid for ALL}}<br />
| Chest<br />
<br />
|- id="lava_floor"<br />
| {{Hero Shard|Lava Floor}}<br />
| Eruption spawns a lava field dealing '''150-1150%''' Ability Power as Fire magic damage each second for '''5s'''.<br />
| 20<br />
| Chaos 3<br />
| {{Valid for Lavamancer}}<br />
| Weapon<br />
<br />
|- id="lingering_poison"<br />
| {{Hero Shard|Lingering Poison}}<br />
| Daggers thrown by Dagger Throw now poison the target for '''100-800%''' of Ability Power for '''1.2-5.2''' seconds.<br />
| 20<br />
| Chaos 3<br />
| {{Valid for Mercenary}}<br />
| Gloves<br />
<br />
|- id="oil_slick"<br />
| {{Hero Shard|Oil Slick}}<br />
| Increases the duration of oil flask by '''1-9%'''.<br />
| 8<br />
| Chaos 3<br />
| {{Valid for Huntress}}<br />
| Gloves<br />
<br />
|- id="overwhelm"<br />
| {{Hero Shard|Overwhelm}}<br />
| Your primary attacks have a '''7-15%''' chance to stun enemies for '''1-3''' seconds.<br />
| 8<br />
| Chaos 3<br />
| {{Valid for ALL}}<br />
| Weapon<br />
<br />
|- id="overwhelming_buster"<br />
| {{Hero Shard|Overwhelming Buster}}<br />
| Adds '''0.5-4.5s''' to Blunder Broom Buster duration.<br />
| 8<br />
| Chaos 3<br />
| {{Valid for Gunwitch}}<br />
| Weapon<br />
<br />
|- id="thunderwave"<br />
| {{Hero Shard|Thunderwave}}<br />
| Arc Lightning deals '''X-1250%''' Ability Power as damage to all enemies around you.<br />
| 20<br />
| Chaos 3<br />
| {{Valid for Adept}}<br />
| Chest<br />
<br />
|- id="tormented_power"<br />
| {{Hero Shard|Tormented Power}}<br />
| Increases Dark Torment damage by '''4-40%'''.<br />
| 12<br />
| Chaos 3<br />
| {{Valid for Mystic}}<br />
| Gloves<br />
<br />
|}<br />
<br />
<!-------------------- CHAOS 4 --------------------><br />
<br />
=== Chaos IV ===<br />
<br />
[[File:Chaos_4_Shard_Pack_Icon.png| 70px| center]]<br />
<br />
{| class="wikitable sortable" style="width:100%; text-align:center;"<br />
! rowspan="2" style="width:15%; text-align:center;" | Name <br />
! rowspan="2" style="width:45%; text-align:center;" | Effect <br />
! rowspan="2" style="width:5%; text-align:center;" | Upgr. levels <br />
! rowspan="2" style="width:7%; text-align:center;" | Shard Pack<br />
! colspan="2" style="width:31%; text-align:center;" | Valid for<br />
<br />
|- <br />
! style="width:10%;" | Hero<br />
! style="width:3%;" | Slot<br />
<br />
|- id="critical_allocation"<br />
| {{Defense Shard|Critical Allocation}}<br />
| Increases the defense Crit damage of the Elvish Artillery Cannon by '''30-46%''' and Crit Chance by '''5-21%''' but lowers the towers range by 25%.<br />
| 16<br />
| Chaos 4<br />
| {{Valid for Mercenary}}<br />
| Relic<br />
<br />
|- id="defense_rate"<br />
| {{Defense Shard|Defense Rate}}<br />
| Increases the Attack Rate of the affected tower by '''9-33%'''.<br />
| 12<br />
| Chaos 4<br />
| {{Valid for ALL}}<br />
| Relic<br />
<br />
|- id="earth_toss"<br />
| {{Defense Shard|Earth Toss}}<br />
| Earthshatter tower gains '''100-280 (320)''' Damage Radius and has a '''28-100% (100%)''' chance on hit to knock targets into the air.<br />
| 18<br />
| Chaos 4<br />
| {{Valid for Apprentice}}{{Valid for Adept}}<br />
| Relic<br />
<br />
|- id="empowering_aura"<br />
| {{Defense Shard|Empowering Aura}}<br />
| Flame Aura and Water Aura increase the Hero Damage and Ability Power of heroes standing inside them by '''5-25%'''.<br />
| 20<br />
| Chaos 4<br />
| {{Valid for Monk}}{{Valid for Initiate}}<br />
| Relic<br />
<br />
|- id="explosive_surprise"<br />
| {{Defense Shard|Explosive Surprise}}<br />
| Geyser Trap has a '''10-50%''' chance to fire an exploding shard dealing '''200-220% (224%)''' of Defense Damage as damage in an area.<br />
| 20<br />
| Chaos 4<br />
| {{Valid for Huntress}}<br />
| Relic<br />
<br />
|- id="lasting_conflagration"<br />
| {{Defense Shard|Lasting Conflagration}}<br />
| Increases Elder Dragon burn duration by '''1-??''' seconds.<br />
| 8<br />
| Chaos 4<br />
| {{Valid for Countess}}<br />
| Relic<br />
<br />
|- id="lateral_blast"<br />
| {{Defense Shard|Lateral Blast}}<br />
| Volcano attacks spawn three random meteors that drop nearby, each dealing '''50%-120% (134%)''' Defense Damage as magical Fire damage.<br />
| 20<br />
| Chaos 4<br />
| {{Valid for Lavamancer}}<br />
| Relic<br />
<br />
|- id="plated_armor"<br />
| {{Defense Shard|Plated Armor}}<br />
| Imbues the Royal Guard's armor, making enemy projectiles deal '''76-40(28)%''' of their original damage.<br />
| 12 (16)<br />
| Chaos 4<br />
| {{Valid for Mercenary}}<br />
| Relic<br />
<br />
|- id="power_transfer"<br />
| {{Defense Shard|Power Transfer}}<br />
| Increases the Defense Crit Chance of the affected tower by '''4-30%''' and reduces the Defense Power by -10%.<br />
| 14<br />
| Chaos 4<br />
| {{Valid for ALL}}<br />
| Relic<br />
<br />
|- id="puncturing_bolts"<br />
| {{Defense Shard|Puncturing Bolts}}<br />
| Ballista can now pierce an additional '''1-4''' targets.<br />
| 6<br />
| Chaos 4<br />
| {{Valid for Squire}}<br />
| Relic<br />
<br />
|- id="sandstorm_warrior"<br />
| {{Defense Shard|Sandstorm Warrior}}<br />
| The Snaking Sands sandstorm increases Hero Damage and Ability Power by '''1-25% (33%)''' for '''1-25 (33)''' seconds.<br />
| 12<br />
| Chaos 4<br />
| {{Valid for Mystic}}<br />
| Relic<br />
<br />
|- id="abyssal_mandate"<br />
| {{Hero Shard|Abyssal Mandate}}<br />
| Reduces the mana cost of Direct Command by '''4-40%'''.<br />
| 12<br />
| Chaos 4<br />
| {{Valid for AbyssLord}}<br />
| Chest<br />
<br />
|- id="arc_shielding"<br />
| {{Hero Shard|Arc Shielding}}<br />
| Arc Lightning places a shield on you lasting 20 seconds and absorbing '''180-780%''' Ability Power of damage. Enemies that hit the shield are damaged for a total of '''200-1000%''' of your Ability Power over 3 seconds.<br />
| 20<br />
| Chaos 4<br />
| {{Valid for Adept}}<br />
| Helmet<br />
<br />
|- id="beacon_of_the_storm"<br />
| {{Hero Shard|Beacon Of The Storm}}<br />
| Once per second your primary attack spawns a lightning ball that deals '''10-50%''' of your Hero Damage as storm damage. Bounces up to '''3''' times.<br />
| 20<br />
| Chaos 4<br />
| {{Valid for ALL}}<br />
| Gloves<br />
<br />
|- id="betsys_empowered_beam"<br />
| {{Hero Shard|Betsy’s Empowered Beam}}<br />
| Primary attacks fire a piercing sonic projectile that deals '''105-150%''' Hero Damage as magical damage.<br />
| 15<br />
| Chaos 4<br />
| {{Valid for Squire}}<br />
| Weapon<br />
<br />
|- id="call_of_the_kobold"<br />
| {{Hero Shard|Call Of The Kobold}}<br />
| Defeating an enemy grants a charge. Secondary attacks consume charges and shoots a firework at your target for '''20%-320%''' of your ability power.<br />
| 20<br />
| Chaos 4<br />
| {{Valid for Monk}}{{Valid for Initiate}}<br />
| Weapon<br />
<br />
|- id="caustic_oil"<br />
| {{Hero Shard|Caustic Oil}}<br />
| Increases the damage of Oil Flask by '''4-40%'''.<br />
| 12<br />
| Chaos 4<br />
| {{Valid for Huntress}}<br />
| Gloves<br />
<br />
|- id="celestial_attunement"<br />
| {{Hero Shard|Celestial Attunement}}<br />
| The dryad can hold '''1-4''' more stacks of starfall.<br />
| 6<br />
| Chaos 4<br />
| {{Valid for Dryad}}<br />
| Helmet<br />
<br />
|- id="charge_blast_v2"<br />
| {{Hero Shard|Charge Blast V2}}<br />
| Reduces the cost of EV2’s secondary attacks by '''5-95%'''.<br />
| 18<br />
| Chaos 4<br />
| {{Valid for SeriesEV2}}<br />
| Weapon<br />
<br />
|- id="darkest_syphon"<br />
| {{Hero Shard|Darkest Syphon}}<br />
| Increases the angle of Dark Syphon by '''3-30'''.<br />
| 9<br />
| Chaos 4<br />
| {{Valid for AbyssLord}}<br />
| Chest<br />
<br />
|- id="draining_strikes"<br />
| {{Hero Shard|Draining Strikes}}<br />
| Increase the healing from Siphon Stance by '''5%-25%'''.<br />
|?<br />
| Chaos 4<br />
| {{Valid for Barbarian}}<br />
| Helmet<br />
<br />
|- id="electric_retribution"<br />
| {{Hero Shard|Electric Retribution}}<br />
| When you take damage, you have a '''2-25%''' chance of dealing '''125-450%''' of your Armour as storm damage to your attacker.<br />
| 20<br />
| Chaos 4<br />
| {{Valid for ALL}}<br />
| Helmet<br />
<br />
|- id="enduring_drop"<br />
| {{Hero Shard|Enduring Drop}}<br />
| Increases Book Drop duration by '''0.5-7.5s'''.<br />
| 14<br />
| Chaos 4<br />
| {{Valid for Gunwitch}}<br />
| Helmet<br />
<br />
|- id="enduring_lash"<br />
| {{Hero Shard|Enduring Lash}}<br />
| Increases Lash Out poison duration by '''0.5-4.5''' s.<br />
| 8<br />
| Chaos 4<br />
| {{Valid for Mystic}}<br />
| Weapon<br />
<br />
|- id="fan_of_knights"<br />
| {{Hero Shard|Fan Of Knights}}<br />
| Skeletal Knight also fires two additional Knights that deal '''20-500%''' of your Ability Power in damage.<br />
| 20<br />
| Chaos 4<br />
| {{Valid for AbyssLord}}<br />
| Gloves<br />
<br />
|- id="follow_through"<br />
| {{Hero Shard|Follow Through}}<br />
| Increases the damage of Sweeping Strikes by '''3-39%'''.<br />
| 12<br />
| Chaos 4<br />
| {{Valid for Mercenary}}<br />
| Boots<br />
<br />
|- id="freeze_buster"<br />
| {{Hero Shard|Freeze Buster}}<br />
| Blunder Broom Buster has a '''1-5%''' chance to also freeze enemies for '''1-4s''', allowing them to be shattered by Crushing damage.<br />
| 10<br />
| Chaos 4<br />
| {{Valid for Gunwitch}}<br />
| Weapon<br />
<br />
|- id="frozen_core"<br />
| {{Hero Shard|Frozen Core}}<br />
| Increases Ice Needle damage by '''4-40%'''.<br />
| 12<br />
| Chaos 4<br />
| {{Valid for Gunwitch}}<br />
| Helmet<br />
<br />
|- id="hemolytic_poison"<br />
| {{Hero Shard|Hemolytic Poison}}<br />
| Lashout cooldown increased to '''200-160%''' of what it was but allows it to stack '''0-2''' times and increases its duration by '''3-7''' seconds.<br />
| 20<br />
| Chaos 4<br />
| {{Valid for Mystic}}<br />
| Weapon<br />
<br />
|- id="holy_empowerment"<br />
| {{Hero Shard|Holy Empowerment}}<br />
| Increases damage by '''5-??%''' while Holy Fire is active.<br />
| 12<br />
| Chaos 4<br />
| {{Valid for Countess}}<br />
| Gloves<br />
<br />
|- id="inspiring_strikes"<br />
| {{Hero Shard|Inspiring Strikes}}<br />
| Primary attacks reduce the cooldown of your abilities by '''-0.1-0.3''' seconds.<br />
| 4<br />
| Chaos 4<br />
| {{Valid for ALL}}<br />
| Weapon<br />
<br />
|- id="insulated_decoy"<br />
| {{Hero Shard|Insulated Decoy}}<br />
| Decreases heat generated from Death from Above by '''4-40%'''.<br />
| 12<br />
| Chaos 4<br />
| {{Valid for SeriesEV2}}<br />
| Boots<br />
<br />
|- id="lets_rock"<br />
| {{Hero Shard|Let’s Rock}}<br />
| Activating Harden/Inflame gives the Lavamancer a shield lasting for '''6-30''' seconds that absorbs '''20-140%''' Hero Health incoming damage.<br />
| 12<br />
| Chaos 4<br />
| {{Valid for Lavamancer}}<br />
| Chest<br />
<br />
|- id="manabombs_aid"<br />
| {{Hero Shard|Manabomb’s Aid}}<br />
| Manabomb places a shield on you that lasts '''20''' seconds that absorbs '''150-750%''' of your Ability Power Stat. Enemies that hit the shield are burned for a total of '''150-550%''' of your Ability Power over '''3''' seconds.<br />
| 20<br />
| Chaos 4<br />
| {{Valid for Apprentice}}<br />
| Weapon<br />
<br />
|- id="marking_bubble"<br />
| {{Hero Shard|Marking Bubble}}<br />
| Arcane Bubble will place a Mark on all enemies in the initial spawn area and increases Mark count '''1-6'''.<br />
| 5<br />
| Chaos 4<br />
| {{Valid for Adept}}<br />
| Boots<br />
<br />
|- id="mine_blast_radius"<br />
| {{Hero Shard|Mine Blast Radius}}<br />
| Anti Gravity Bots damage radius increased by '''4-40%'''.<br />
| 12<br />
| Chaos 4<br />
| {{Valid for SeriesEV2}}<br />
| Chest<br />
<br />
|- id="piercing_power"<br />
| {{Hero Shard|Piercing Power}}<br />
| Increases the damage of Piercing Shot by '''4-40%'''.<br />
| 12<br />
| Chaos 4<br />
| {{Valid for Huntress}}<br />
| Chest<br />
<br />
|- id="shroom_bloom"<br />
| {{Hero Shard|Shroom Bloom}}<br />
| The mushrooms created by Powder Toss last '''1-6''' seconds longer.<br />
| 10<br />
| Chaos 4<br />
| {{Valid for Dryad}}<br />
| Gloves<br />
<br />
|- id="shroom_gloom"<br />
| {{Hero Shard|Shroom Gloom}}<br />
| Slow intensity of Powder Toss in Purification Form increased by '''4-40%'''.<br />
| 12<br />
| Chaos 4<br />
| {{Valid for Dryad}}<br />
| Gloves<br />
<br />
|- id="smashing_fists"<br />
| {{Hero Shard|Smashing Fists}}<br />
| Pole Smash or Chi Stomp spawns a Fist dealing '''20-220%''' Ability Power as damage. After a short delay, another Fist emerges dealing '''20-420%''' Ability Power as damage.<br />
| 20<br />
| Chaos 4<br />
| {{Valid for Monk}}{{Valid for Initiate}}<br />
| Weapon<br />
<br />
|}<br />
<br />
<!-------------------- CHAOS 5 --------------------><br />
<br />
=== Chaos V ===<br />
<br />
[[File:Chaos_5_Shard_Pack_Icon.png| 70px| center]]<br />
<br />
{| class="wikitable sortable" style="width:100%; text-align:center;"<br />
! rowspan="2" style="width:15%; text-align:center;" | Name <br />
! rowspan="2" style="width:45%; text-align:center;" | Effect <br />
! rowspan="2" style="width:5%; text-align:center;" | Upgr. levels <br />
! rowspan="2" style="width:7%; text-align:center;" | Shard Pack<br />
! colspan="2" style="width:31%; text-align:center;" | Valid for<br />
<br />
|- <br />
! style="width:10%;" | Hero<br />
! style="width:3%;" | Slot<br />
<br />
|- id="boosted_blockade"<br />
| {{Defense Shard|Boosted Blockade}}<br />
| Boost Aura increases blockade health by '''2-20% (26%)'''.<br />
| 12<br />
| Chaos 5<br />
| {{Valid for Monk}}{{Valid for Initiate}}<br />
| Relic<br />
<br />
|- id="cthulus_influence"<br />
| {{Defense Shard|Cthulu’s Influence}}<br />
| While under the effects of corruption, Angry Nimbus has a '''3-27%''' chance to charm enemies for '''1-7''' seconds.<br />
| 12<br />
| Chaos 5<br />
| {{Valid for Dryad}}<br />
| Relic<br />
<br />
|- id="earthen_guard"<br />
| {{Defense Shard|Earthen Guard}}<br />
| Imbues the Royal Guard's shield with earth magic that has a '''8-??%''' chance on dealing damage to unleash a fissure, dealing '''200-??%''' of your Tower Health as Earth Damage.<br />
| 20<br />
| Chaos 5<br />
| {{Valid for Mercenary}}<br />
| Relic<br />
<br />
|- id="explosive_arrows"<br />
| {{Defense Shard|Explosive Arrows}}<br />
| Skeletal Archers have a '''15-30%''' chance on hit to fire an explosive arrow dealing an additional '''1-25% (30%)''' of Defense Damage in small radius.<br />
| 20<br />
| Chaos 5<br />
| {{Valid for AbyssLord}}<br />
| Relic<br />
<br />
|- id="explosive_guard"<br />
| {{Defense Shard|Explosive Guard}}<br />
| When the affected tower takes damage, it has '''3-35%''' chance to trigger an explosion and deal '''140-500%''' of its Defense Health as damage to nearby enemies. Does not work with Auras or Traps. This does not destroy the tower.<br />
| 18<br />
| Chaos 5<br />
| {{Valid for ALL}}<br />
| Relic<br />
<br />
|- id="explosive_poison"<br />
| {{Defense Shard|Explosive Poison}}<br />
| If an enemy poisoned by the Poison Dart Tower is killed , it detonates dealing '''10%-150%''' of the tower’s damage stat as damage in a small area around the enemy.<br />
| 20<br />
| Chaos 5<br />
| {{Valid for Huntress}}<br />
| Relic<br />
<br />
|- id="fire_for_effect"<br />
| {{Defense Shard|Fire For Effect}}<br />
| Your explosive Trap has a '''15-45%''' chance to detonate twice without consuming an additional charge.<br />
| 20<br />
| Chaos 5<br />
| {{Valid for Huntress}}<br />
| Relic<br />
<br />
|- id="flare_up"<br />
| {{Defense Shard|Flare-Up}}<br />
| Elder Dragon has a '''5-??%''' chance to deal '''12-??%''' more damage.<br />
| 12<br />
| Chaos 5<br />
| {{Valid for Countess}}<br />
| Relic<br />
<br />
|- id="frosty_beams"<br />
| {{Defense Shard|Frosty Beams}}<br />
| '''15-25% (27%)''' chance for Proton Node to freeze all enemies it touches for '''1-2 (2.2)''' seconds.<br />
| 20<br />
| Chaos 5<br />
| {{Valid for SeriesEV2}}<br />
| Relic<br />
<br />
|- id="frosty_bind"<br />
| {{Defense Shard|Frosty Bind}}<br />
| Frostbite slow strength increased by '''4-10% (12%)'''.<br />
| 12<br />
| Chaos 5<br />
| {{Valid for Apprentice}}<br />
| Relic<br />
<br />
|- id="heavy_cannonball"<br />
| {{Defense Shard|Heavy Cannonball}}<br />
| Cannonball tower has a '''2-45% (54%)''' chance to spawn a rolling cannonball that pierces up to '''2-10 (10)''' target(s) dealing '''1-28% (34%)''' of Defense Damage as Physical Damage.<br />
| 20<br />
| Chaos 5<br />
| {{Valid for Squire}}<br />
| Relic<br />
<br />
|- id="split_vipers"<br />
| {{Defense Shard|Split Vipers}}<br />
| Sand Viper may target up to '''1-2''' additional enemies, but has '''40-20%''' less Defense Power and does not ramp-up damage.<br />
| 10<br />
| Chaos 5<br />
| {{Valid for Mystic}}<br />
| Relic<br />
<br />
|- id="vampiric_empowerment"<br />
| {{Defense Shard|Vampiric Empowerment}}<br />
| Increases the Defense Power of the affected tower by '''4-60%''' of its Defense Health.<br />
| 14<br />
| Chaos 5<br />
| {{Valid for ALL}}<br />
| Relic<br />
<br />
|- id="volcanic_shock"<br />
| {{Defense Shard|Volcanic Shock}}<br />
| Volcano has a '''2-20%''' chance to stun all enemies hit for '''1-2.8s'''.<br />
| 12<br />
| Chaos 5<br />
| {{Valid for Lavamancer}}<br />
| Relic<br />
<br />
|- id="anti_air"<br />
| {{Hero Shard|Anti Air}}<br />
| Deals '''4-40%''' additional damage to flying enemies.<br />
| 12<br />
| Chaos 5<br />
| {{Valid for ALL}}<br />
| Weapon<br />
<br />
|- id="betsy_cluster_nades"<br />
| {{Hero Shard|Betsy Cluster Nades}}<br />
| When attacking flying enemies, you have a '''10-50%''' chance on hit to drop a bomb beneath them that deals '''110-310%''' of your Ability Power stat an Damage in a small area.<br />
| 20<br />
| Chaos 5<br />
| {{Valid for ALL}}<br />
| Weapon<br />
<br />
|- id="burning_strikes"<br />
| {{Hero Shard|Burning Strikes}}<br />
| 2-20% chance on hit to burn target for '''20-180%''' of your Hero Damage stat as magical fire damage each second for '''1-5''' seconds.<br />
| 20<br />
| Chaos 5<br />
| {{Valid for ALL}}<br />
| Weapon<br />
<br />
|- id="chi_burst"<br />
| {{Hero Shard|Chi Burst}}<br />
| Increases Talisman of Empowerment's Critical Damage boost by '''2-20%'''.<br />
| 12<br />
| Chaos 5<br />
| {{Valid for Initiate}}<br />
| Helmet<br />
<br />
|- id="corruptions_embrace"<br />
| {{Hero Shard|Corruption’s Embrace}}<br />
| Starfall damage is increased by '''4-40%''' in corrupt form.<br />
| 12<br />
| Chaos 5<br />
| {{Valid for Dryad}}<br />
| Helmet<br />
<br />
|- id="debilitating_madness"<br />
| {{Hero Shard|Debilitating Madness}}<br />
| Call to Madness increase the target's damage taken by '''3-45%'''.<br />
| 14<br />
| Chaos 5<br />
| {{Valid for Mystic}}<br />
| Gloves<br />
<br />
|- id="drenching_broomnado"<br />
| {{Hero Shard|Drenching Broomnado}}<br />
| Broom Nado damage increased by '''4-40%''' and its hits have '''1-25%''' chance to drench enemies and slow them by '''30%''' for '''1-5''' seconds.<br />
| 12<br />
| Chaos 5<br />
| {{Valid for Gunwitch}}<br />
| Chest<br />
<br />
|- id="empowered_beam"<br />
| {{Hero Shard|Empowered Beam}}<br />
| After the Sword Beam collides with '''5''' targets, it spawns an additional Sword Beam that travels in the same direction as the first dealing '''125-425%''' of your Ability Power stat as damage to each target hit. After colliding with '''5''' targets it returns to the Squire dealing '''125-425%''' of your Ability Power stat as damage in an area around Squire.<br />
| 20<br />
| Chaos 5<br />
| {{Valid for Squire}}<br />
| Weapon<br />
<br />
|- id="enduring_provocation"<br />
| {{Hero Shard|Enduring Provocation}}<br />
| Provoke lasts an additional '''0.5-7.5''' seconds.<br />
| 14<br />
| Chaos 5<br />
| {{Valid for Squire}}<br />
| Shield<br />
<br />
|- id="flaming_knight"<br />
| {{Hero Shard|Flaming Knight}}<br />
| Knight of the Abyss is now imbued with fire, causing enemies hit to burn for '''50-500%''' of your Ability Power in fire damage over '''5''' seconds.<br />
| 18<br />
| Chaos 5<br />
| {{Valid for AbyssLord}}<br />
| Weapon<br />
<br />
|- id="heroic_power"<br />
| {{Hero Shard|Heroic Power}}<br />
| Increases Heroic Wave’s hero damage boost by '''4-40%'''.<br />
| 12<br />
| Chaos 5<br />
| {{Valid for Monk}}<br />
| Chest<br />
<br />
|- id="inferno"<br />
| {{Hero Shard|Inferno}}<br />
| Increases the damage of Flame Surge by '''4-??%'''.<br />
| 12<br />
| Chaos 5<br />
| {{Valid for Countess}}<br />
| Gloves<br />
<br />
|- id="madness_embrace"<br />
| {{Hero Shard|Madness’ Embrace}}<br />
| Increases Call to Madness duration by '''0.5-7.5s'''.<br />
| 14<br />
| Chaos 5<br />
| {{Valid for Mystic}}<br />
| Weapon<br />
<br />
|- id="maelstrom"<br />
| {{Hero Shard|Maelstrom}}<br />
| While Lightning Stance is active, the Barbarian's attacks have a '''5%-25%''' chance to drench enemies, stunning them for '''1.5s-3.5s.'''<br />
|?<br />
| Chaos 5<br />
| {{Valid for Barbarian}}<br />
| Weapon<br />
<br />
|- id="mana_leech"<br />
| {{Hero Shard|Mana Leech}}<br />
| Dark Syphon drains '''4-40%''' additional mana.<br />
| 12<br />
| Chaos 5<br />
| {{Valid for AbyssLord}}<br />
| Gloves<br />
<br />
|- id="manabomb_power"<br />
| {{Hero Shard|Manabomb Power}}<br />
| Increases the damage of Manabomb by '''4-40%'''.<br />
| 12<br />
| Chaos 5<br />
| {{Valid for Apprentice}}<br />
| Gloves<br />
<br />
|- id="meteor_rain"<br />
| {{Hero Shard|Meteor Rain}}<br />
| Manabomb opens a portal overhead that spawns meteor that deal '''30-550%''' of your Ability Power stat as damage to enemies they affect.<br />
| 20<br />
| Chaos 5<br />
| {{Valid for Apprentice}}<br />
| Weapon<br />
<br />
|- id="mine_blast_damage"<br />
| {{Hero Shard|Mine Blast Damage}}<br />
| Anti-Gravity Bot damage increased by '''3-39%'''.<br />
| 12<br />
| Chaos 5<br />
| {{Valid for SeriesEV2}}<br />
| Weapon<br />
<br />
|- id="mine_heat_compensator"<br />
| {{Hero Shard|Mine Heat Compensator}}<br />
| The cost of EV2’s Anti Gravity Bots is reduced by '''4-40%'''.<br />
| 12<br />
| Chaos 5<br />
| {{Valid for SeriesEV2}}<br />
| Chest<br />
<br />
|- id="molten_charge_power"<br />
| {{Hero Shard|Molten Charge Power}}<br />
| Increases Molten Charge damage by '''4-40%'''.<br />
| 12<br />
| Chaos 5<br />
| {{Valid for Lavamancer}}<br />
| Weapon<br />
<br />
|- id="molten_stun"<br />
| {{Hero Shard|Molten Stun}}<br />
| Increases Molten Charge stun duration by '''0.5-4.5s'''.<br />
| 8<br />
| Chaos 5<br />
| {{Valid for Lavamancer}}<br />
| Weapon<br />
<br />
|- id="one_with_chi"<br />
| {{Hero Shard|One With Chi}}<br />
| Increases the damage of Chi Blast by '''4-40%'''.<br />
| 12<br />
| Chaos 5<br />
| {{Valid for Monk}}<br />
| Gloves<br />
<br />
|- id="poison_leaves"<br />
| {{Hero Shard|Poison Leaves}}<br />
| Dryad’s poison attacks deal '''2-20%''' more damage.<br />
| 12<br />
| Chaos 5<br />
| {{Valid for Dryad}}<br />
| Weapon<br />
<br />
|- id="read_or_die"<br />
| {{Hero Shard|Read Or Die}}<br />
| Scatter Sweep and Broom Vault have an '''1-21%''' chance to transmogrify enemies into books for '''3s'''. Transmogrified enemies take increased damage.<br />
| 10<br />
| Chaos 5<br />
| {{Valid for Gunwitch}}<br />
| Gloves<br />
<br />
|- id="scatter_power"<br />
| {{Hero Shard|Scatter Power}}<br />
| Increases Scatter Sweep damage by '''4-40%'''.<br />
| 12<br />
| Chaos 5<br />
| {{Valid for Gunwitch}}<br />
| Chest<br />
<br />
|- id="talon_strike"<br />
| {{Hero Shard|Talon Strike}}<br />
| Hawk Strike now stuns for '''2s-4.5'''.<br />
|?<br />
| Chaos 5<br />
| {{Valid for Barbarian}}<br />
| Weapon<br />
<br />
|- id="thunderbolts_and_lightning"<br />
| {{Hero Shard|Thunderbolts and Lightning}}<br />
| Increases the damage of Arc Lightning by '''4-40%'''.<br />
| 12<br />
| Chaos 5<br />
| {{Valid for Adept}}<br />
| Weapon<br />
<br />
|}<br />
<br />
<!-------------------- CHAOS 6 --------------------><br />
<br />
=== Chaos VI ===<br />
<br />
[[File:Chaos_6_Shard_Pack_Icon.png| 70px| center]]<br />
<br />
{| class="wikitable sortable" style="width:100%; text-align:center;"<br />
! rowspan="2" style="width:15%; text-align:center;" | Name <br />
! rowspan="2" style="width:45%; text-align:center;" | Effect <br />
! rowspan="2" style="width:5%; text-align:center;" | Upgr. levels <br />
! rowspan="2" style="width:7%; text-align:center;" | Shard Pack<br />
! colspan="2" style="width:31%; text-align:center;" | Valid for<br />
<br />
|- <br />
! style="width:10%;" | Hero<br />
! style="width:3%;" | Slot<br />
<br />
|- id="boosted_beam"<br />
| {{Defense Shard|Boosted Beam}}<br />
| Increases the power of the Buff Beam by '''22-39%'''.<br />
| 18<br />
| Chaos 6<br />
| {{Valid for SeriesEV2}}<br />
| Relic<br />
<br />
|- id="boosted_power"<br />
| {{Defense Shard|Boosted Power}}<br />
| Increases the power of the Boost Aura by '''2-20% (24%)'''.<br />
| 18<br />
| Chaos 6<br />
| {{Valid for Monk}}<br />
| Relic<br />
<br />
|- id="colossal_fissure"<br />
| {{Defense Shard|Colossal Fissure}}<br />
| Your Colossus' Direct Command now rips the earth unleashing a fissure that lingers and deals '''50-2050%''' of your Ability Power in damage over '''6''' seconds, but increases the mana cost of Direct Command by '''30-70%.''' Usable once every '''60''' seconds.<br />
| 20<br />
| Chaos 6<br />
| {{Valid for AbyssLord}}<br />
| Relic<br />
<br />
|- id="dragon_flare"<br />
| {{Defense Shard|Dragon Flare}}<br />
| Increases the projectile damage radius of Dragons Nest dragons by '''16-??%''', and reduces damage falloff by '''18-??%'''.<br />
| 12<br />
| Chaos 6<br />
| {{Valid for Countess}}<br />
| Relic<br />
<br />
|- id="enhanced_poison"<br />
| {{Defense Shard|Enhanced Poison}}<br />
| Increases the rate of the Poison Dart Tower's poison by '''4-40%'''.<br />
| 12<br />
| Chaos 6<br />
| {{Valid for Huntress}}<br />
| Relic<br />
<br />
|- id="flaming_death"<br />
| {{Defense Shard|Flaming Death}}<br />
| EV2’s mega death laser sets enemies it hits on fire dealing '''50-2''',050% of EV2’s Ability Power stat as damage over '''10''' seconds.<br />
| 20<br />
| Chaos 6<br />
| {{Valid for SeriesEV2}}<br />
| Relic<br />
<br />
|- id="frosty_power"<br />
| {{Defense Shard|Frosty Power}}<br />
| Frostbite tower passes '''9-29%''' of its Defense Power stat to defenses within its frost aura.<br />
| 20<br />
| Chaos 6<br />
| {{Valid for Apprentice}}<br />
| Relic<br />
<br />
|- id="health_pylon"<br />
| {{Defense Shard|Health Pylon}}<br />
| Increases the Defense Health of nearby defenses to '''102-130%.''' Note: Requires a Blockade but this shard does not buff the Blockade that equips this shard.<br />
| 20<br />
| Chaos 6<br />
| {{Valid for ALL}}<br />
| Relic<br />
<br />
|- id="mark_targets"<br />
| {{Defense Shard|Mark Targets}}<br />
| This defense has a '''5-45%''' chance to place an Apprentice Mark on its target.<br />
| 20<br />
| Chaos 6<br />
| {{Valid for Apprentice}}{{Valid for Adept}}<br />
| Relic<br />
<br />
|- id="megarock"<br />
| {{Defense Shard|Megarock}}<br />
| Volcano launches a huge rock dealing '''100%-220% (244%)''' Defense Damage once every '''5''' volleys.<br />
| 20<br />
| Chaos 6<br />
| {{Valid for Lavamancer}}<br />
| Relic<br />
<br />
|- id="serpent_gods_protection"<br />
| {{Defense Shard|Serpent God’s Protection}}<br />
| Towers and Blockades near the Obelisk take '''-1%''' to '''-10%''' damage.<br />
| 9<br />
| Chaos 6<br />
| {{Valid for Mystic}}<br />
| Relic<br />
<br />
|- id="sharpened_spikes"<br />
| {{Defense Shard|Sharpened Spikes}}<br />
| Blockade has a '''2-30%''' chance to stun enemies hit for '''1-3''' seconds.<br />
| 14<br />
| Chaos 6<br />
| {{Valid for ALL}}<br />
| Relic<br />
<br />
|- id="backstab"<br />
| {{Hero Shard|Backstab}}<br />
| Primary attacks that hit enemies from behind now deal '''100-225%''' of their total damage.<br />
| 20<br />
| Chaos 6<br />
| {{Valid for Mercenary}}<br />
| Weapon<br />
<br />
|- id="boiling_blood"<br />
| {{Hero Shard|Boiling Blood}}<br />
| Causes the Barbarian to take '''20%-2%''' of his Max Health as damage, every 5s during combat phase gaining Fury.<br />
| 18<br />
| Chaos 6<br />
| {{Valid for Barbarian}}<br />
| Chest<br />
<br />
|- id="brain_of_confusion"<br />
| {{Hero Shard|Brain Of Confusion}}<br />
| When you take damage you have a '''3-15%''' chance to confuse nearby enemies for '''3''' seconds. This effect has a '''15''' second cooldown.<br />
| 12<br />
| Chaos 6<br />
| {{Valid for ALL}}<br />
| Helmet<br />
<br />
|- id="explosive_finale"<br />
| {{Hero Shard|Explosive Finale}}<br />
| Upon completion, the Arcane Bubble explodes dealing '''X-2000%''' Ability Power damage to all enemies in and around the bubble.<br />
| 20<br />
| Chaos 6<br />
| {{Valid for Adept}}<br />
| Helmet<br />
<br />
|- id="flaming_retribution"<br />
| {{Hero Shard|Flaming Retribution}}<br />
| When you take damage, you have a '''2-20%''' chance of dealing '''125-425%''' of your Armor as fire damage to your attacker.<br />
| 20<br />
| Chaos 6<br />
| {{Valid for ALL}}<br />
| Gloves<br />
<br />
|- id="heat_dispenser_module"<br />
| {{Hero Shard|Heat Dispenser Module}}<br />
| EV2 upgrades her gun with a new heat dispenser module that drains '''4-40%''' more heat with each primary attack.<br />
| 12<br />
| Chaos 6<br />
| {{Valid for SeriesEV2}}<br />
| Weapon<br />
<br />
|- id="howling_feast"<br />
| {{Hero Shard|Howling Feast}}<br />
| Your Primary attacks generate '''1''' Feast stack, while at '''10''' stacks, increase your Hero Damage by '''2-30%.''' One stack wears off every '''3''' seconds.<br />
| 14<br />
| Chaos 6<br />
| {{Valid for Dryad}}{{Valid for Squire}}<br />
| Weapon<br />
<br />
|- id="inspired_shout"<br />
| {{Hero Shard|Inspired Shout}}<br />
| Call to Arms buff increases armor and further increases damage by '''3-??%'''.<br />
| 12<br />
| Chaos 6<br />
| {{Valid for Countess}}<br />
| Gloves<br />
<br />
|- id="melting_point"<br />
| {{Hero Shard|Melting Point}}<br />
| When the Countess deals fire damage to an enemy, there is a 20% chance to ignite their armor, causing them to take '''x%''' extra damage for '''y''' seconds.<br />
| 12<br />
| Chaos 6<br />
| {{Valid for Countess}}<br />
| Gloves<br />
<br />
|- id="molten_core_power"<br />
| {{Hero Shard|Molten Core Power}}<br />
| Increases Molten Core damage by '''4-40%'''.<br />
| 12<br />
| Chaos 6<br />
| {{Valid for Lavamancer}}<br />
| Gloves<br />
<br />
|- id="momentum"<br />
| {{Hero Shard|Momentum}}<br />
| Enemies hit by abilities reduce Sweeping Strikes ability cooldown by '''0.2-0.8''' seconds every hit.<br />
| 8<br />
| Chaos 6<br />
| {{Valid for Mercenary}}<br />
| Weapon<br />
<br />
|- id="nightmare_fuel"<br />
| {{Hero Shard|Nightmare Fuel}}<br />
| Enemies affected by Lash Out poison take '''20-320%''' Hero Damage as magical damage when hit by Dark Torment.<br />
| 20<br />
| Chaos 6<br />
| {{Valid for Mystic}}<br />
| Weapon<br />
<br />
|- id="pole_power"<br />
| {{Hero Shard|Pole Power}}<br />
| Increases the damage of Pole Smash or Chi Stomp by '''4-40%'''.<br />
| 12<br />
| Chaos 6<br />
| {{Valid for Monk}}{{Valid for Initiate}}<br />
| Gloves<br />
<br />
|- id="power_of_storms"<br />
| {{Hero Shard|Power Of Storms}}<br />
| You have a '''4-10%''' chance on hit to restore '''20''' mana per second for '''1-3''' seconds. '''10''' seconds cooldown.<br />
| 12<br />
| Chaos 6<br />
| {{Valid for Apprentice}}{{Valid for Squire}}{{Valid for Huntress}}{{Valid for Monk}}{{Valid for Initiate}}{{Valid for AbyssLord}}{{Valid for Adept}}<br />
| Helmet<br />
<br />
|- id="scatter_striker"<br />
| {{Hero Shard|Scatter Striker}}<br />
| Increases the range of Scatter Sweep by '''4-40%'''.<br />
| 12<br />
| Chaos 6<br />
| {{Valid for Gunwitch}}<br />
| Weapon<br />
<br />
|- id="shadow_prince"<br />
| {{Hero Shard|Shadow Prince}}<br />
| Taking damage has an '''7-??%''' chance to make you take '''3-??%''' less damage and stun attackers for '''1.2-??''' seconds over the duration.<br />
| 12<br />
| Chaos 6<br />
| {{Valid for Mercenary}}<br />
| Chest<br />
<br />
|- id="shattering_stones"<br />
| {{Hero Shard|Shattering Stones}}<br />
| After an Abyss Stone expires, it detonates dealing '''40-400%''' of your Ability Power as crushing damage to nearby enemies.<br />
| 18<br />
| Chaos 6<br />
| {{Valid for AbyssLord}}<br />
| Boots<br />
<br />
|- id="shellshock"<br />
| {{Hero Shard|Shellshock}}<br />
| While Turtle Stance is active the Barbarian's attacks wither enemies hit for '''3-13''' seconds reducing their damage to '''75%-35%'''.<br />
| 18<br />
| Chaos 6<br />
| {{Valid for Barbarian}}<br />
| Weapon<br />
<br />
|- id="snipe_critical_strike"<br />
| {{Hero Shard|Snipe Critical Strike}}<br />
| Increases the Crit Chance of Snipe by '''2-30%'''.<br />
| 14<br />
| Chaos 6<br />
| {{Valid for Gunwitch}}<br />
| Weapon<br />
<br />
|- id="unholy_fire"<br />
| {{Hero Shard|Unholy Fire}}<br />
| Blocking unleashes flames that deal '''150-750%''' of your ability power stat as damage to enemies in a cone in front of the hero at a rate of twice per second.<br />
| 20<br />
| Chaos 6<br />
| {{Valid for Squire}}<br />
| Shield<br />
<br />
|}<br />
<br />
<!-------------------- CHAOS 7 --------------------><br />
<br />
=== Chaos VII ===<br />
<br />
[[File:Chaos_7_Shard_Pack_Icon.png| 70px| center]]<br />
<br />
{| class="wikitable sortable" style="width:100%; text-align:center;"<br />
! rowspan="2" style="width:15%; text-align:center;" | Name <br />
! rowspan="2" style="width:45%; text-align:center;" | Effect <br />
! rowspan="2" style="width:5%; text-align:center;" | Upgr. levels <br />
! rowspan="2" style="width:7%; text-align:center;" | Shard Pack<br />
! colspan="2" style="width:31%; text-align:center;" | Valid for<br />
<br />
|- <br />
! style="width:10%;" | Hero<br />
! style="width:3%;" | Slot<br />
<br />
|- id="ghost_arrows"<br />
| {{Defense Shard|Ghost Arrows}}<br />
| The arrows of the Nether Archer can now bounce '''1-4''' additional times.<br />
| 12<br />
| Chaos 7<br />
| {{Valid for Mercenary}}<br />
| Relic<br />
<br />
|- id="glacier"<br />
| {{Defense Shard|Glacier}}<br />
| Every 10 attacks, Hailstorm Tower fires an icy boulder that explodes on impact dealing '''75%-175% (195%)''' Defense Power as damage in a small area.<br />
| 20<br />
| Chaos 7<br />
| {{Valid for Adept}}<br />
| Relic<br />
<br />
|- id="manufacturers_overcharge"<br />
| {{Defense Shard|Manufacturer’s Overcharge}}<br />
| Weapon Manufacturer charges '''4-40%''' faster.<br />
| 12<br />
| Chaos 7<br />
| {{Valid for SeriesEV2}}<br />
| Relic<br />
<br />
|- id="node_increase"<br />
| {{Defense Shard|Node Increase}}<br />
| EV2 can create '''1-4 (6)''' extra node(s) in any single Weapon Manufacturer chain.<br />
| 6<br />
| Chaos 7<br />
| {{Valid for SeriesEV2}}<br />
| Relic<br />
<br />
|- id="obelisk_shield"<br />
| {{Defense Shard|Obelisk Shield}}<br />
| Obelisk Shield absorption increased to '''10-70%'''.<br />
| 15<br />
| Chaos 7<br />
| {{Valid for Mystic}}<br />
| Relic<br />
<br />
|- id="oily_entrapment"<br />
| {{Defense Shard|Oily Entrapment}}<br />
| Increases Oil Geyser slow rate by '''3-15%'''.<br />
| 12<br />
| Chaos 7<br />
| {{Valid for Lavamancer}}<br />
| Relic<br />
<br />
|- id="power_pylon"<br />
| {{Defense Shard|Power Pylon}}<br />
| Increases the Defense Power of nearby defenses to '''102-120%.''' Note: Requires a Blockade but this shard does not buff the Blockade that equips this shard.<br />
| 18<br />
| Chaos 7<br />
| {{Valid for ALL}}<br />
| Relic<br />
<br />
|- id="splody_harpoon"<br />
| {{Defense Shard|Splody Harpoon}}<br />
| Ballista projectiles have a '''10-45% (52%)''' chance to detonate on each target hit dealing '''1-41% (49%)''' of Defense Damage as extra damage in small area.<br />
| 20<br />
| Chaos 7oil<br />
| {{Valid for Squire}}<br />
| Relic<br />
<br />
|- id="viscous_oil"<br />
| {{Defense Shard|Viscous Oil}}<br />
| The oil effect from Oil Catapult now slows enemies by an additional '''2-??%''', and also slows their attack speed by '''8-??%'''.<br />
| 12<br />
| Chaos 7<br />
| {{Valid for Countess}}<br />
| Relic<br />
<br />
|- id="charged_shot"<br />
| {{Hero Shard|Charged Shot}}<br />
| Your primary attacks have a '''5-15%''' chance to fire a fully charged secondary attack.<br />
| 10<br />
| Chaos 7<br />
| {{Valid for Huntress}}{{Valid for Apprentice}}{{Valid for SeriesEV2}}{{Valid for Adept}}<br />
| Weapon<br />
<br />
|- id="chi_supercharge"<br />
| {{Hero Shard|Chi Supercharge}}<br />
| Increases Talisman of Empowerment's Defense Power boost by '''2-20%'''.<br />
| 12<br />
| Chaos 7<br />
| {{Valid for Initiate}}<br />
| Chest<br />
<br />
|- id="constrictor"<br />
| {{Hero Shard|Constrictor}}<br />
| Defeating an enemy adds a constrictor stack. At '''10''' stacks, unleashes a bed of constrictor snakes that stun nearby targets for '''1-5s'''. While stunned, enemies take '''50-450%''' Ability Power as magical damage each second for '''3''' seconds.<br />
| 20<br />
| Chaos 7<br />
| {{Valid for Mystic}}<br />
| Weapon<br />
<br />
|- id="enduring_slam"<br />
| {{Hero Shard|Enduring Slam}}<br />
| Seismic Slam stun duration increased by '''0.5-5''' seconds.<br />
| 15<br />
| Chaos 7<br />
| {{Valid for Squire}}<br />
| Shield<br />
<br />
|- id="fiery_brimstone"<br />
| {{Hero Shard|Fiery Brimstone}}<br />
| Adds '''4-12%''' Hero Damage to Your Attacks as Magical Fire Damage.<br />
| 10<br />
| Chaos 7<br />
| {{Valid for AbyssLord}}<br />
| Weapon<br />
<br />
|- id="flame_cloak"<br />
| {{Hero Shard|Flame Cloak}}<br />
| After using Valiant Charge, wreath yourself in flames for 6s. While aflame, you take '''5-??%''' less damage and burn attackers for '''400-??%''' of your Armor.<br />
| 16<br />
| Chaos 7<br />
| {{Valid for Countess}}<br />
| Shield<br />
<br />
|- id="heroic_boost"<br />
| {{Hero Shard|Heroic Boost}}<br />
| Increases Heroic Wave's healing done by '''4-40%'''.<br />
| 12<br />
| Chaos 7<br />
| {{Valid for Monk}}<br />
| Helmet<br />
<br />
|- id="life_leech"<br />
| {{Hero Shard|Life Leech}}<br />
| Your primary attacks heal you for '''0.2-1%''' of your max health.<br />
| 20<br />
| Chaos 7<br />
| {{Valid for ALL}}<br />
| Weapon<br />
<br />
|- id="mage_gambit"<br />
| {{Hero Shard|Mage Gambit}}<br />
| Increases your ability power by '''10-50%''', but increase damage taken from enemies by '''60-20%'''.<br />
| 20<br />
| Chaos 7<br />
| {{Valid for ALL}}<br />
| Chest<br />
<br />
|- id="mana_capacitor"<br />
| {{Hero Shard|Mana Capacitor}}<br />
| Increases your maximum ability resource by '''10-100'''.<br />
| 18<br />
| Chaos 7<br />
| {{Valid for Apprentice}}{{Valid for Squire}}{{Valid for Huntress}}{{Valid for Monk}}{{Valid for Initiate}}{{Valid for SeriesEV2}}{{Valid for AbyssLord}}{{Valid for Lavamancer}}{{Valid for Dryad}}{{Valid for Gunwitch}}{{Valid for Adept}}<br />
| Helmet<br />
<br />
|- id="poisoned_blades"<br />
| {{Hero Shard|Poisoned Blades}}<br />
| Combat Preparation now applies poison to your blades for 5s, causing you to deal '''50-110%''' more damage as poison damage on melee attacks.<br />
| 12<br />
| Chaos 7<br />
| {{Valid for Mercenary}}<br />
| Weapon<br />
<br />
|- id="power_gambit"<br />
| {{Hero Shard|Power Gambit}}<br />
| Increases your Hero Damage by '''10-50%''', but increase damage taken from enemies by '''60-20%'''.<br />
| 20<br />
| Chaos 7<br />
| {{Valid for ALL}}<br />
| Chest<br />
<br />
|- id="proton_canon_insulator"<br />
| {{Hero Shard|Proton Canon Insulator}}<br />
| Reduces the heat generation rate of Proton Charge by '''2-20%'''.<br />
| 12<br />
| Chaos 7<br />
| {{Valid for SeriesEV2}}<br />
| Weapon<br />
<br />
|- id="proton_supercharge"<br />
| {{Hero Shard|Proton Supercharge}}<br />
| EV2's Proton Charge deals an extra '''10-210%''' of your ability power stat as damage while its max range is increased by '''5-25%'''.<br />
| 20<br />
| Chaos 7<br />
| {{Valid for SeriesEV2}}<br />
| Weapon<br />
<br />
|- id="ramster_power"<br />
| {{Hero Shard|Ramster Power}}<br />
| Increases the damage of Ramster Direct Command by '''5-35%'''.<br />
| 10<br />
| Chaos 7<br />
| {{Valid for AbyssLord}}<br />
| Gloves<br />
<br />
|- id="ravenhost"<br />
| {{Hero Shard|Ravenhost}}<br />
| Your primary attacks generate Raven stacks. Once you reach '''10''' stacks, the stacks are depleted to fire a magical Raven dealing '''10-210%''' of your Ability Power as damage. Bounces '''5''' times.<br />
| 20<br />
| Chaos 7<br />
| {{Valid for ALL}}<br />
| Weapon<br />
<br />
|- id="restoring_snipe"<br />
| {{Hero Shard|Restoring Snipe}}<br />
| Snipe critical hits restore '''4-40''' Broom Power.<br />
| 18<br />
| Chaos 7<br />
| {{Valid for Gunwitch}}<br />
| Weapon<br />
<br />
|- id="ride_the_lightning"<br />
| {{Hero Shard|Ride the Lightning}}<br />
| Increase the damage bonus of Lightning Stance by '''1%-21%'''.<br />
| 20<br />
| Chaos 7<br />
| {{Valid for Barbarian}}<br />
| Gloves<br />
<br />
|- id="serpents_kiss"<br />
| {{Hero Shard|Serpent’s Kiss}}<br />
| Secondary Attacks inflict poison on enemies, dealing '''10-210%''' of Hero Health as damage per second for '''1-5''' seconds.<br />
| 20<br />
| Chaos 7<br />
| {{Valid for Mystic}}<br />
| Gloves<br />
<br />
|- id="snipe_critical_power"<br />
| {{Hero Shard|Snipe Critical Power}}<br />
| Increases the total critical damage of Snipe by '''104-140%'''.<br />
| 12<br />
| Chaos 7<br />
| {{Valid for Gunwitch}}<br />
| Weapon<br />
<br />
|- id="tectonic_breaker"<br />
| {{Hero Shard|Tectonic Breaker}}<br />
| While Hardened, deal '''10-370%''' Armor Stat as crushing Earth damage every '''3'''rd primary attack. While Inflamed deal '''10-370%''' Hero Damage as Fire damage every '''3'''rd primary attack.<br />
| 20<br />
| Chaos 7<br />
| {{Valid for Lavamancer}}<br />
| Chest<br />
<br />
|- id="twice_as_bright"<br />
| {{Hero Shard|Twice As Bright}}<br />
| Eruption now increases Defense Power to '''10-70%''', but the duration is reduced by '''-5''' seconds.<br />
| 20<br />
| Chaos 7<br />
| {{Valid for Lavamancer}}<br />
| Helmet<br />
<br />
|- id="wreckless"<br />
| {{Hero Shard|Wreckless}}<br />
| The Barbarian deals up to '''0.5%-20.5%''' bonus damage based upon current Wrath.<br />
| 20<br />
| Chaos 7<br />
| {{Valid for Barbarian}}<br />
| Gloves<br />
<br />
|}<br />
<br />
<!-------------------- CHAOS 8 --------------------><br />
<br />
=== Chaos VIII ===<br />
<br />
[[File:Chaos_8_shard_Pack_Icon.png| 70px| center]]<br />
<br />
{| class="wikitable sortable" style="width:100%; text-align:center;"<br />
! rowspan="2" style="width:15%; text-align:center;" | Name <br />
! rowspan="2" style="width:45%; text-align:center;" | Effect <br />
! rowspan="2" style="width:5%; text-align:center;" | Upgr. levels <br />
! rowspan="2" style="width:7%; text-align:center;" | Shard Pack<br />
! colspan="2" style="width:31%; text-align:center;" | Valid for<br />
<br />
|- <br />
! style="width:10%;" | Hero<br />
! style="width:3%;" | Slot<br />
<br />
|- id="double_tap"<br />
| {{Defense Shard|Double Tap}}<br />
| Your Skeletal Archers have a '''15-45% (51%)''' chance to fire twice in succession.<br />
| 20<br />
| Chaos 8<br />
| {{Valid for AbyssLord}}<br />
| Relic<br />
<br />
|- id="enduring_bubble"<br />
| {{Defense Shard|Enduring Bubble}}<br />
| Increases Viper's Fang bubble duration by '''1-2''' seconds.<br />
| 10<br />
| Chaos 8<br />
| {{Valid for Mystic}}<br />
| Relic<br />
<br />
|- id="oily_harpoon"<br />
| {{Defense Shard|Oily Harpoon}}<br />
| Ballista oils targets on hit for '''2.16-6.12 (7)''' seconds. Fire damage Ignites the enemy for '''1-15% (18%)''' of Defense Damage for 3 seconds.<br />
| 18<br />
| Chaos 8<br />
| {{Valid for Squire}}<br />
| Relic<br />
<br />
|- id="shattering_torpedo"<br />
| {{Defense Shard|Shattering Torpedo}}<br />
| Reflect Beam's torpedoes are imbued with Earth Magic, dealing an extra '''2-42%''' Crushing Earth Damage on explosions.<br />
| 20<br />
| Chaos 8<br />
| {{Valid for SeriesEV2}}<br />
| Relic<br />
<br />
|- id="snakes_on_a_plane"<br />
| {{Defense Shard|Snakes on a plane}}<br />
| Obelisk spawns a snake every 3 seconds that flies into an enemy dealing '''250-1,250%''' Defense Power as magical Earth damage.<br />
| 20<br />
| Chaos 8<br />
| {{Valid for Mystic}}<br />
| Relic<br />
<br />
|- id="torpedo_striker"<br />
| {{Defense Shard|Torpedo Striker}}<br />
| Increases the radius of the Reflect Beam's Torpedo Detonation by '''3-39%'''.<br />
| 12<br />
| Chaos 8<br />
| {{Valid for SeriesEV2}}<br />
| Relic<br />
<br />
|- id="vengeance"<br />
| {{Defense Shard|Vengeance}}<br />
| 4-40% of the damage taken by the Spike Blockade is returned in its next attack.<br />
| 18<br />
| Chaos 8<br />
| {{Valid for Squire}}<br />
| Relic<br />
<br />
|- id="water_elemental"<br />
| {{Defense Shard|Water Elemental}}<br />
| The affected tower has has '''5-25%''' chance on hit to drench enemies for 3 seconds.<br />
| 20<br />
| Chaos 8<br />
| {{Valid for ALL}}<br />
| Relic<br />
<br />
|- id="block_power"<br />
| {{Hero Shard|Block Power}}<br />
| Increases the blocking power of the shield by '''5-25%'''<br />
| 20<br />
| Chaos 8<br />
| {{Valid for Squire}}<br />
| Shield<br />
<br />
|- id="celestial_power"<br />
| {{Hero Shard|Celestial Power}}<br />
| Falling stars give an additional '''6-?''' celestial power.<br />
| 8<br />
| Chaos 8<br />
| {{Valid for Dryad}}<br />
| Boots<br />
<br />
|- id="deaths_grasp"<br />
| {{Hero Shard|Death’s Grasp}}<br />
| When you defeat an enemy, you generate a charge, up to a max of 5. When you block with your shield, all charges are then consumed each unleashing a fireball that deal '''10-210%''' of your ability power as magical fire damage.<br />
| 20<br />
| Chaos 8<br />
| {{Valid for Squire}}<br />
| Shield<br />
<br />
|- id="enduring_price"<br />
| {{Hero Shard|Enduring Price}}<br />
| Two at Twice the Price lasts '''1-7''' seconds longer.<br />
| 12<br />
| Chaos 8<br />
| {{Valid for Gunwitch}}<br />
| Weapon<br />
<br />
|- id="escape_artist"<br />
| {{Defense Shard|Escape Artist}}<br />
| Reduces the time of disabling effects you sustain by '''0-37.5%'''.<br />
| 12<br />
| Chaos 8<br />
| {{Valid for Mercenary}}<br />
| Weapon<br />
<br />
|- id="freezing_vault"<br />
| {{Hero Shard|Freezing Vault}}<br />
| Your broom vault now freezes the target for '''1-4''' seconds and deals an extra '''4-16%''' damage.<br />
| 12<br />
| Chaos 8<br />
| {{Valid for Gunwitch}}<br />
| Boots<br />
<br />
|- id="harbingers_powered_block"<br />
| {{Hero Shard|Harbinger’s Powered Block}}<br />
| Blocking reduces the cooldown of Seismic Slam by '''-0.2''' to '''-0.7''' seconds. Happens a max of '''3''' times a second.<br />
| 10<br />
| Chaos 8<br />
| {{Valid for Squire}}<br />
| Shield<br />
<br />
|- id="holy_restoration"<br />
| {{Hero Shard|Holy Restoration}}<br />
| Increases the healing of Holy Fire by '''3-??%'''.<br />
| 12<br />
| Chaos 8<br />
| {{Valid for Countess}}<br />
| Helmet<br />
<br />
|- id="lightning_touch"<br />
| {{Hero Shard|Lightning Touch}}<br />
| Your primary attacks deal an additional '''4-40%''' of your Hero Damage as storm damage.<br />
| 12<br />
| Chaos 8<br />
| {{Valid for ALL}}<br />
| Weapon<br />
<br />
|- id="lingering_core"<br />
| {{Hero Shard|Lingering Core}}<br />
| Increases Molten Core lifespan by '''1-8''' seconds.<br />
| 14<br />
| Chaos 8<br />
| {{Valid for Lavamancer}}<br />
| Weapon<br />
<br />
|- id="power_of_embermount"<br />
| {{Hero Shard|Power of Embermount}}<br />
| Increases the amount of Molten Power gained by '''4-40%'''.<br />
| 12<br />
| Chaos 8<br />
| {{Valid for Lavamancer}}<br />
| Helmet<br />
<br />
|- id="power_overwhelming"<br />
| {{Hero Shard|Power Overwhelming}}<br />
| Increases your Ability Power by '''10-30%''', but increase your ability resource cost by '''100-70%'''.<br />
| 20<br />
| Chaos 8<br />
| {{Valid for AbyssLord}}<br />
| Helmet<br />
<br />
|- id="price_of_power"<br />
| {{Hero Shard|Price Of Power}}<br />
| Increases damage of Two at Twice the Price by '''4-40%'''.<br />
| 12<br />
| Chaos 8<br />
| {{Valid for Gunwitch}}<br />
| Gloves<br />
<br />
|- id="proton_cannon_boost"<br />
| {{Hero Shard|Proton Cannon Boost}}<br />
| Width of Proton Charge increased by '''4-40%'''.<br />
| 12<br />
| Chaos 8<br />
| {{Valid for SeriesEV2}}<br />
| Weapon<br />
<br />
|- id="proton_flame_charge"<br />
| {{Hero Shard|Proton Flame Charge}}<br />
| EV2's Proton Cannon is upgraded with a flaming core dealing an extra '''4-25%''' fire damage to enemies it hits.<br />
| 14<br />
| Chaos 8<br />
| {{Valid for SeriesEV2}}<br />
| Gloves<br />
<br />
|- id="pumpkinator"<br />
| {{Hero Shard|Pumpkinator}}<br />
| Your primary attacks pumpkin your enemies. When a pumpkined enemy dies they explode doing '''10-210%''' ability power as damage. When a pumpkined enemy is hit with a melee attack, increase the Hero Critical Chance of the attacker by '''3-33''' for 5 seconds.<br />
| 20<br />
| Chaos 8<br />
| {{Valid for ALL}}<br />
| Weapon<br />
<br />
|- id="radiant_power"<br />
| {{Hero Shard|Radiant Power}}<br />
| Increases the Defense Power of nearby defenses by '''5-10%'''.<br />
| 5<br />
| Chaos 8<br />
| {{Valid for ALL}}<br />
| Weapon<br />
<br />
|- id="regeneration"<br />
| {{Hero Shard|Regeneration}}<br />
| Restores '''0.25-1.25%''' of your Max Health every 5 seconds.<br />
| 10<br />
| Chaos 8<br />
| {{Valid for ALL}}<br />
| Boots<br />
<br />
|- id="serpent_gods_fury"<br />
| {{Hero Shard|Serpent God's Fury}}<br />
| When you crit with a primary attack, reduce the cooldown of all your abilities by '''-0.1-0.3''' seconds. The effect has a cooldown of 1 second.<br />
| 18<br />
| Chaos 8<br />
| {{Valid for Mystic}}<br />
| Weapon<br />
<br />
|- id="snake_bomb"<br />
| {{Hero Shard|Snake Bomb}}<br />
| When a Dark Torment serpent expires, it explodes dealing '''20-1,020%''' Ability Power as magical damage to nearby enemies.<br />
| 20<br />
| Chaos 8<br />
| {{Valid for Mystic}}<br />
| Weapon<br />
<br />
|- id="spiders_kiss"<br />
| {{Hero Shard|Spider’s Kiss}}<br />
| Snipe hits inflict poison, dealing '''50-450%''' Ability Power as magical Poison damage per second for 5 seconds.<br />
| 20<br />
| Chaos 8<br />
| {{Valid for Gunwitch}}<br />
| Weapon<br />
<br />
|- id="submerging_blast"<br />
| {{Hero Shard|Submerging Blast}}<br />
| Increases Submerge's Emerge damage by '''3-39%'''.<br />
| 12<br />
| Chaos 8<br />
| {{Valid for Lavamancer}}<br />
| Boots<br />
<br />
|- id="submerging_speed"<br />
| {{Hero Shard|Submerging Speed}}<br />
| Increases movement speed while Submerged by '''+4-40%''' and adds a knockup on Emerge.<br />
| 12<br />
| Chaos 8<br />
| {{Valid for Lavamancer}}<br />
| Boots<br />
<br />
|- id="sundering_blow"<br />
| {{Hero Shard|Sundering Blow}}<br />
| Your primary attacks reduce enemy's resistances by '''5-20%''', increasing damage dealt to them.<br />
| 15<br />
| Chaos 8<br />
| {{Valid for ALL}}<br />
| Weapon<br />
<br />
|- id="superconductor"<br />
| {{Hero Shard|Superconductor}}<br />
| Reduces the costs of all abilities by '''1-19%'''.<br />
| 18<br />
| Chaos 8<br />
| {{Valid for Apprentice}}{{Valid for Squire}}{{Valid for Monk}}{{Valid for Huntress}}{{Valid for AbyssLord}}{{Valid for SeriesEV2}}{{Valid for Gunwitch}}{{Valid for Lavamancer}}{{Valid for Initiate}}{{Valid for Adept}}<br />
| Chest<br />
<br />
|- id="taser_suit"<br />
| {{Hero Shard|Taser Suit}}<br />
| When you take damage you have a '''1-16%''' chance to electrocute enemies in a small area around you, stunning them for 3 seconds.<br />
| 15<br />
| Chaos 8<br />
| {{Valid for ALL}}<br />
| Chest<br />
<br />
|- id="tempered_anger"<br />
| {{Hero Shard|Tempered Anger}}<br />
| Mystic loses appeasement '''3-39%''' slower and take '''0-100%''' less appeasement damage when at 0 appeasement.<br />
| 12<br />
| Chaos 8<br />
| {{Valid for Mystic}}<br />
| Chest<br />
<br />
|- id="wave_of_the_storm"<br />
| {{Hero Shard|Wave Of The Storm}}<br />
| You have a '''4-40%''' chance when landing on the ground to deal '''10-210%''' of your Ability Power as storm damage to nearby enemies.<br />
| 20<br />
| Chaos 8<br />
| {{Valid for ALL}}<br />
| Boots<br />
<br />
|- id="zero_entropy"<br />
| {{Hero Shard|Zero Entropy}}<br />
| Ice Needle only affects a single target, but damage is increased by '''3-39%''' and duration is increased by '''1-6''' seconds.<br />
| 12<br />
| Chaos 8<br />
| {{Valid for Gunwitch}}<br />
| Helmet<br />
<br />
|}<br />
<br />
<!-------------------- CHAOS 9 --------------------><br />
<br />
=== Chaos IX ===<br />
<br />
[[File:Chaos IX Shard Pack With Border.png|Chaos IX Shard Pack| 70px| center]]<br />
<br />
{| class="wikitable sortable" style="width:100%; text-align:center;"<br />
! rowspan="2" style="width:15%; text-align:center;" | Name <br />
! rowspan="2" style="width:45%; text-align:center;" | Effect <br />
! rowspan="2" style="width:5%; text-align:center;" | Upgr. levels <br />
! rowspan="2" style="width:7%; text-align:center;" | Shard Pack<br />
! colspan="2" style="width:31%; text-align:center;" | Valid for<br />
<br />
|- <br />
! style="width:10%;" | Hero<br />
! style="width:3%;" | Slot<br />
<br />
|- id="augmented_explosions"<br />
| {{Defense Shard|Augmented Explosions}}<br />
| Explosion radius of Nether Spiders and Slimes are '''15-65%''' bigger.<br />
| 20<br />
| Chaos 9<br />
| {{Valid for Dryad}}{{Valid for Mercenary}}<br />
| Relic<br />
<br />
|- id="auto_repair_system"<br />
| {{Defense Shard|Auto-Repair System}}<br />
| Restores '''0.5-??%''' of the affected tower’s Max Health every 5s. Only active during Combat Phase.<br />
| 20<br />
| Chaos 9<br />
| {{Valid for ALL}}<br />
| Relic<br />
<br />
|- id="bubble_beam"<br />
| {{Defense Shard|Bubble Beam}}<br />
| Sand Vipers have an '''11-??%''' chance on hit to bubble the target for '''2-??''' seconds.<br />
| 14<br />
| Chaos 9<br />
| {{Valid for Mystic}}<br />
| Relic<br />
<br />
|- id="crippling_blow"<br />
| {{Defense Shard|Crippling Blow}}<br />
| Sky Guard Tower has a '''14%''' chance on hit to stun the target for '''0-??''' seconds.<br />
| 14<br />
| Chaos 9<br />
| {{Valid for Monk}}{{Valid for Initiate}}<br />
| Relic<br />
<br />
|- id="electric_arcing"<br />
| {{Defense Shard|Electric Arcing}}<br />
| Increases the number of targets for the Lightning Strike Aura by 4, but does '''90-??%''' less damage.<br />
| 10<br />
| Chaos 9<br />
| {{Valid for Monk}}{{Valid for Initiate}}<br />
| Relic<br />
<br />
|- id="Freezing Rain"<br />
| {{Defense Shard|Freezing Rain}}<br />
| Geyser Traps has '''10-?%''' chance to freeze all targets.<br />
| 16<br />
| Chaos 9<br />
| {{Valid for Huntress}}<br />
| Relic<br />
<br />
|- id="frenzied_swarm"<br />
| {{Defense Shard|Frenzied Swarm}}<br />
| Moss Hornet movement speed is increased by '''500-??'''.<br />
| 16<br />
| Chaos 9<br />
| {{Valid for Dryad}}<br />
| Relic<br />
<br />
|- id="giant_harpy_feathers"<br />
| {{Defense Shard|Giant Harpy Feathers}}<br />
| Harpy feathers pierce through 1 extra target, even when not corrupt. Projectile damage reduction per pierce reduced by '''10-??%'''.<br />
| 20<br />
| Chaos 9<br />
| {{Valid for Dryad}}<br />
| Relic<br />
<br />
|- id="oily_overflow"<br />
| {{Defense Shard|Oily Overflow}}<br />
| Oil Catapult projectiles leave additional Oil on the ground for '''3-??''' seconds.<br />
| 8<br />
| Chaos 9<br />
| {{Valid for Countess}}<br />
| Relic<br />
<br />
|- id="titanic_slam"<br />
| {{Defense Shard|Titanic Slam}}<br />
| The Colossus' attack has an '''8-??%''' chance to be a massive overhead slam, creating a shockwave that deals '''200-??%''' of your Tower Health as earth damage and sends enemies airborne.<br />
| 20<br />
| Chaos 9<br />
| {{Valid for AbyssLord}}<br />
| Relic<br />
<br />
|- id="amped_charge"<br />
| {{Hero Shard|Amped Charge}}<br />
| Increases the damage of Proton Charge by '''3-??%'''.<br />
| 12<br />
| Chaos 9<br />
| {{Valid for SeriesEV2}}<br />
| Gloves<br />
<br />
|- id="atomic_madness"<br />
| {{Hero Shard|Atomic Madness}}<br />
| Atomic Launcher fires 2 extra shots in a small spread for '''150-??%''' of your Hero Damage.<br />
| 20<br />
| Chaos 9<br />
| {{Valid for SeriesEV2}}<br />
| Gloves<br />
<br />
|- id="beam_intensification"<br />
| {{Hero Shard|Beam Intensification}}<br />
| Increases the damage of Sword Beam by '''3-??%'''.<br />
| 12<br />
| Chaos 9<br />
| {{Valid for Squire}}<br />
| Gloves<br />
<br />
|- id="blood_rage"<br />
| {{Hero Shard|Blood Rage}}<br />
| Increases the damage bonus of Provoke by '''4-??%''', and damage resistance by '''3-??%'''.<br />
| 12<br />
| Chaos 9<br />
| {{Valid for Squire}}<br />
| Gloves<br />
<br />
|- id="bunny_hop"<br />
| {{Hero Shard|Bunny Hop}}<br />
| Gives the ability to double jump! And increases your movement speed by '''0-200'''.<br />
| 4<br />
| Chaos 9<br />
| {{Valid for Apprentice}}{{Valid for Huntress}}{{Valid for Squire}}{{Valid for AbyssLord}}{{Valid for Adept}}{{Valid for Lavamancer}}{{Valid for SeriesEV2}}{{Valid for Barbarian}}{{Valid for Mystic}}<br />
| Boots<br />
<br />
|- id="chi_curse"<br />
| {{Hero Shard|Chi Curse}}<br />
| Increases Crippling Chi Wave cripple effectiveness by '''5-??%'''.<br />
| 12<br />
| Chaos 9<br />
| {{Valid for Initiate}}<br />
| Chest<br />
<br />
|- id="critical_empowerment"<br />
| {{Hero Shard|Critical Empowerment}}<br />
| Increases your Hero Crit Damage by '''5-16%'''.<br />
| 11<br />
| Chaos 9<br />
| {{Valid for ALL}}<br />
| Gloves<br />
<br />
|- id="hasten"<br />
| {{Hero Shard|Hasten}}<br />
| Increases attack speed by '''10-??%'''.<br />
| 16<br />
| Chaos 9<br />
| {{Valid for Apprentice}}{{Valid for Huntress}}{{Valid for SeriesEV2}}{{Valid for Gunwitch}}{{Valid for Adept}}<br />
| Helmet<br />
<br />
|- id="heavy_armor"<br />
| {{Hero Shard|Heavy Armor}}<br />
| Increases armor by '''4-??%''', but reduces speed by '''700-??'''.<br />
| 8<br />
| Chaos 9<br />
| {{Valid for Countess}}<br />
| Chest<br />
<br />
|- id="radiant_empowerment"<br />
| {{Hero Shard|Radiant Empowerment}}<br />
| Increases the damage of nearby heroes by '''5-??%'''.<br />
| 5<br />
| Chaos 9<br />
| {{Valid for ALL}}<br />
| Weapon<br />
<br />
|- id="rainbow_flask"<br />
| {{Hero Shard|Rainbow Flask}}<br />
| Increases the damage of Oil Flask by '''3-??%''' and has a chance to drench, ignite, or poison enemies on hit.<br />
| 12<br />
| Chaos 9<br />
| {{Valid for Huntress}}<br />
| Gloves<br />
<br />
|- id="run_and_gun"<br />
| {{Hero Shard|Run and Gun}}<br />
| Your primary attacks have a '''10-??%''' chance on hit to increase your movement speed by 600 for 3s.<br />
| 10<br />
| Chaos 9<br />
| {{Valid for ALL}}<br />
| Boots<br />
<br />
|- id="sharp_thinking"<br />
| {{Hero Shard|Sharp Thinking}}<br />
| Increases the damage bonus of Combat Preparation by '''4-40%'''.<br />
| 12<br />
| Chaos 9<br />
| {{Valid for Mercenary}}<br />
| Weapon<br />
<br />
<br />
|- id="tamers_gambit"<br />
| {{Hero Shard|Tamer's Gambit}}<br />
| Pets deal '''20-??%''' more damage, but Hero Damage and Ability Power are reduced by '''68-??%'''.<br />
| 20<br />
| Chaos 9<br />
| {{Valid for ALL}}<br />
| Weapon<br />
<br />
|- id="tank_gambit"<br />
| {{Hero Shard|Tank Gambit}}<br />
| Take '''6-??%''' less damage, but deal '''45-??%''' less damage.<br />
| 20<br />
| Chaos 9<br />
| {{Valid for ALL}}<br />
| Chest<br />
<br />
|- id="venomous_strikes"<br />
| {{Hero Shard|Venomous Strikes}}<br />
|'''2-20%''' chance on hit to poison a target for '''20-180%''' of your Hero Damage stat as magical poison damage each second for '''1-5s'''.<br />
| 20<br />
| Chaos 9<br />
| {{Valid for ALL}}<br />
| Weapon<br />
<br />
|- id="vroom_polymorph"<br />
| {{Hero Shard|Vroom Polymorph}}<br />
| Vroom Broom polymorphs enemies around you when activated for '''2-??''' seconds. Can only activate once every 10 seconds.<br />
| 8<br />
| Chaos 9<br />
| {{Valid for Gunwitch}}<br />
| Boots<br />
<br />
|- id="wild_fire"<br />
| {{Hero Shard|Wild Fire}}<br />
| Increases the duration of Flame Surge’s fire trail by '''1-??''' seconds.<br />
| 8<br />
| Chaos 9<br />
| {{Valid for Countess}}<br />
| Boots<br />
<br />
|}<br />
<br />
=== Others ===<br />
<br />
{| class="wikitable sortable" style="width:100%; text-align:center;"<br />
! rowspan="2" style="width:15%; text-align:center;" | Name <br />
! rowspan="2" style="width:45%; text-align:center;" | Effect <br />
! rowspan="2" style="width:5%; text-align:center;" | Upgr. levels <br />
! rowspan="2" style="width:7%; text-align:center;" | Shard Pack<br />
! colspan="2" style="width:31%; text-align:center;" | Valid for<br />
<br />
|- <br />
! style="width:10%;" | Hero<br />
! style="width:3%;" | Slot<br />
<br />
|- id="enhanced_launcher"<br />
| {{Hero Shard|Enhanced Launcher}}<br />
| Anti Gravity Bot Launcher can store an additional '''1-15''' Anti Gravity Bots.<br />
| 14<br />
|'''Removed'''<br />
| {{Valid for SeriesEV2}}<br />
| Weapon<br />
<br />
|- id="skeletal_bind"<br />
| {{Hero Shard|Skeletal Bind}}<br />
| When you defeat an enemy, you generate a charge. Your next fully-charged secondary attack summons a skeletal hand that traps each target hit for '''1-6''' seconds, draining one charge for each enemy hit. You can have a max of '''5''' charges.<br />
| 10<br />
|'''Removed'''<br />
| {{Valid for ALL}}<br />
| Weapon<br />
<br />
|- id="harbingers_exile"<br />
| {{Defense Shard|Harbinger’s Exile}}<br />
| Training Dummy has a '''1-9%''' chance to teleport targets back to spawner.<br />
| 20<br />
|'''Removed'''<br />
| {{Valid for Squire}}<br />
| Relic<br />
<br />
|- id="withering_blast"<br />
| {{Defense Shard|Withering Blast}}<br />
| Enemies damaged by Arcane Barrier take '''5-20%''' increased damage for '''1.5-3''' seconds.<br />
| 15<br />
|'''Revenge of the Yeti Incursion'''<br />
| {{Valid for Apprentice}}{{Valid for Adept}}<br />
| Relic<br />
<br />
|- id="onsen_bath"<br />
| {{Defense Shard|Onsen Bath}}<br />
| 20% chance for Cannonball Tower to fire a steamy blast dealing '''20-500%''' Defense Power and drenching enemies for 3 seconds.<br />
| 12<br />
|'''Revenge of the Yeti Incursion - Xbox Exclusive Item'''<br />
| {{Valid for Squire}}<br />
| Relic<br />
<br />
|}<br />
<br />
==Hyper Shards==<br />
<br />
[[File:The_Hyper_Shard_Icon.png|right|120px]]<br />
With the introduction of mastery mode, several new hyper shards have been introduced to the game. Shards unlock as you earn stars in mastery mode.<br />
Each hyper shard can only be obtained once in Mastery mode.<br />
<br />
As of the Prime Incursion Update, completing all maps within a prime region awards a hyper shard. Completing all six regions awards the last hyper shard. This allows you to obtain a second set of all the shards.<br />
Note that the order that you obtain hyper shards in Prime Incursions is different than that of Mastery mode (e.g. the first prime region doesn't award Mass Destruction).<br />
<br />
{| class="wikitable sortable" style="width:100%; text-align:center;"<br />
! rowspan="2" style="width:10%; text-align:center;" | Name <br />
! rowspan="2" style="width:40%; text-align:center;" | Effect <br />
! rowspan="2" style="width:5%; text-align:center;" | Upgr. levels <br />
! rowspan="2" style="width:7%; text-align:center;" | Stars Needed<br />
! rowspan="2" style="width:7%; text-align:center;" | Prime Region<br />
! colspan="8" style="width:31%; text-align:center;" | Valid for<br />
|- <br />
! style="width:10%;" | Hero<br />
! style="width:3%;" | Slot<br />
|- id="mass_destruction"<br />
| {{Hyper Shard|[[File:Hyper_Shard_Icon_2.png|50px]] <br />
'''Mass Destruction'''}} <br />
| Increases the Defense Power of the affected tower by 2-70% .<br />
| 34<br />
| 50 Stars<br />
| Completing all prime maps<br />
| {{Valid for ALL}}<br />
| Relic<br />
|- id="vicious_strikes"<br />
| {{Hyper Shard|[[File:Hyper_Shard_Icon_5.png|50px]] <br />
'''Vicious Strikes'''}} <br />
| Increases the Defense Range of the affected tower by x-2275 units.<br />
| 12<br />
| 155 Stars<br />
| Prime 6<br />
| {{Valid for ALL}}<br />
| Relic<br />
|- id="radiant_critical_power"<br />
| {{Hyper Shard|[[File:Hyper_Shard_Icon_3.png|50px]] <br />
'''Radiant Critical Power'''}} <br />
| Increases the Defense Critical Damage of nearby defenses by 0-5% and Defense Critical Chance of nearby defenses by 3%.<br />
| 5<br />
| 260 Stars<br />
| Prime 4<br />
| {{Valid for ALL}}<br />
| Boots<br />
|- id="explosive_shielding_guard"<br />
| {{Hyper Shard|[[File:Hyper_Shard_Icon_1.png|50px]] <br />
'''Explosive Shielding Guard'''}} <br />
| When the affected tower takes damage, it has a 3-35% chance to gain a shield for 50-250% of its Defense Health for 5 seconds and to trigger an explosion that deals 140-500% of its Defense Health as damage to nearby enemies. Does not work with Auras and Traps. This does not destroy the tower. Does not stack with Shielding Guard or Explosive Guard.<br />
| 20<br />
| 365 Stars<br />
| Prime 2<br />
| {{Valid for ALL}}<br />
| Relic<br />
|- id="thunderstruck"<br />
| {{Hyper Shard|[[File:Hyper_Shard_Icon_4.png|50px]] <br />
'''Thunderstruck'''}} <br />
| Your primary attacks have a 26% chance on hit to drench enemies for 7 seconds and your primary attacks deal an additional 40% damage as storm damage. Storm damage has a 3 second cooldown.<br />
| 12<br />
| 470 Stars<br />
| Prime 3<br />
| {{Valid for ALL}}<br />
| Weapon<br />
|- id="destructive_pylon"<br />
| {{Hyper Shard|[[File:Hyper_Shard_Icon_2.png|50px]] <br />
'''Destructive Pylon'''}} <br />
| Increases the Defense Power of nearby defenses to 120% and increases the Defense Power of the affected tower by 34%. Does not stack with Destruction or Power Pylon.<br />
| 18<br />
| 575 Stars<br />
| Prime 1<br />
| {{Valid for ALL}}<br />
| Relic<br />
|- id="automation"<br />
| {{Hyper Shard|[[File:Hyper_Shard_Icon_1.png|50px]] <br />
'''Automation'''}} <br />
| Each time your defense attacks, it heals for 2% of its max health. Cooldown of 0.7 seconds.<br />
| 20<br />
| 680 Stars<br />
| Prime 5<br />
| {{Valid for ALL}}<br />
| Relic<br />
|-<br />
| {{Hyper Shard|[[File:Hyper_Shard_Icon_6.png|50px]] <br />
'''Juggernaut'''}} <br />
| Increases your defense health and reduce damage, on 16/16 +70% Defense Health and +20% damage reduction<br />
| 16<br />
| 785 Stars<br />
| Prime 7<br />
| {{Valid for ALL}}<br />
| Relic<br />
<br />
|}</div>
Xano2323
https://wiki.dungeondefenders2.com/index.php?title=Shards&diff=15042
Shards
2022-07-06T14:03:38Z
<p>Xano2323: </p>
<hr />
<div>Shards are gem-like artifacts that slot into your Relics, Armor, and Weapons. Shards replaced [[Skill Spheres]] system and item [[Passives]] (while some items with unique passives still drop but have only one shard slot). Shards give your hero or your defenses extra stats or abilities, all green shards can buff only defenses and can be placed only in [[Relics]], while blue shards will buff your hero and can be placed in [[Weapon]] and [[Armor]]. Shards can be moved between pieces of gear and be upgraded straight from your inventory. A weapon or piece of armor allows to hold up to 3 Shards and can only equip Hero (blue) Shards and relics can hold up to 3 Defense (green) Shards. Blue shards give you hero new abilities or stats while they are placed in any item currently equipped by that hero, but green (defenses) shards strengthen only that tower, where relic containing them is equipped.<br />
<br />
==Shards Packs==<br />
Shards drop from shard packs obtained from victory chest at the end of every map, you will get Standard shard pack after completing any Campaign and Chaos map, those packs can drop shards associated with Campaign packs. After completing Trials on Chaos difficulty, you will get guaranteed Shard pack from that difficulty and one Shard Pack from any previous difficulty (for example, if you beat Chaos III Trials, you’ll receive 1 Chaos III Shard Pack and 1 Chaos II, Chaos I or Standard Shard Pack). <br />
Once you win 3 consecutive random maps in a row in Trials, you’ll activate the Shard consecutive bonus. On your 4th consecutive victory onward, you’ll earn an extra Shard Pack for as long as the streak continues. This extra Shard Pack is a guaranteed Shard Pack from that difficulty. That means once you activate the win bonus, you’ll get 3 Shards guaranteed every victory (2 Shard Packs of that difficulty, 1 Shard Pack from previous difficulties) until one of your crystals break or you leave the game.<br />
<br />
Any shard can be purchased from [[Non Playable Characters|Gran Ma'ster]] for 1000 Defender Medals or 250 Gems. A shard pack containing 5 random shards can also be purchased for 500 Defender Medals or 125 Gems. These shard packs will give you 5 random shards from a single difficulty (e.g. 5 random Chaos V shards).<br />
<br />
==Shard Dust==<br />
As of the Protean Shift update, you may disenchant shards (press 's' when hovering over a shard) which will turn the shard into shard dust of the same tier. Ten shard dust can be exchanged with [[Tavern#War_Recruiter|War Recruiter]] to obtain one new shard pack.<br />
<br />
==Standard Shards List==<br />
<br />
<!-------------------- CAMPAIGN --------------------><br />
<br />
=== Campaign ===<br />
<br />
[[File:Campaign_Standard_Shard_Pack_Icon.png| 70px| center]]<br />
<br />
{| class="wikitable sortable" style="width:100%; text-align:center;"<br />
! rowspan="2" style="width:15%; text-align:center;" | Name <br />
! rowspan="2" style="width:45%; text-align:center;" | Effect <br />
! rowspan="2" style="width:5%; text-align:center;" | Upgr. levels <br />
! rowspan="2" style="width:7%; text-align:center;" | Shard Pack<br />
! colspan="2" style="width:31%; text-align:center;" | Valid for<br />
|- <br />
! style="width:10%;" | Hero<br />
! style="width:3%;" | Slot<br />
<br />
|- id="defensive_critical_damage"<br />
| {{Defense Shard|Defensive Critical Damage}}<br />
| Increases the Defense Crit Damage of the affected tower by '''4-20%'''.<br />
| 16<br />
| Campaign<br />
| {{Valid for ALL}}<br />
| Relic<br />
<br />
|- id="fortification"<br />
| {{Defense Shard|Fortification}}<br />
| Increases Defense Health of the affected tower by '''2-34%'''.<br />
| 16<br />
| Campaign<br />
| {{Valid for ALL}}<br />
| Relic<br />
<br />
|- id="ghastly_curse"<br />
| {{Defense Shard|Ghastly Curse}}<br />
| Nether Archer arrows now make enemies move at '''50-42%''' speed for '''0-4''' seconds.<br />
| 8<br />
| Campaign<br />
| {{Valid for Mercenary}}<br />
| Relic<br />
<br />
|- id="cataclysmic"<br />
| {{Hero Shard|Cataclysmic}}<br />
| You have a '''5-??%''' chance when landing on the ground to deal '''20-??%''' of your Ability Power as fire damage to nearby enemies.<br />
| 20<br />
| Campaign<br />
| {{Valid for Countess}}<br />
| Boots<br />
<br />
|- id="concussive_chi"<br />
| {{Hero Shard|Concussive Chi}}<br />
| Secondary attacks have a '''1-25%''' chance to stun targets for '''1-4.6''' seconds.<br />
| 12<br />
| Campaign<br />
| {{Valid for Monk}}{{Valid for Initiate}}<br />
| Weapon<br />
<br />
|- id="concussive_shock"<br />
| {{Hero Shard|Concussive Shock}}<br />
| Increases the stun duration of Concussive Shot by '''4-40%'''.<br />
| 12<br />
| Campaign<br />
| {{Valid for Huntress}}<br />
| Weapon<br />
<br />
|- id="construction"<br />
| {{Hero Shard|Construction}}<br />
| Increases repair and upgrade speed during Combat Phase by '''25-75%'''.<br />
| 20<br />
| Campaign<br />
| {{Valid for ALL}}<br />
| Gloves<br />
<br />
|- id="corruptions_fortification"<br />
| {{Hero Shard|Corruption’s Fortification}}<br />
| Armor buff of Dryad’s Blessing is increased by '''4-40%''' in purification form.<br />
| 12<br />
| Campaign<br />
| {{Valid for Dryad}}<br />
| Chest<br />
<br />
|- id="drenching_strikes"<br />
| {{Hero Shard|Drenching Strikes}}<br />
| Your primary attacks have a '''2-30%''' chance on hit to drench enemies for '''3-7''' seconds.<br />
| 14<br />
| Campaign<br />
| {{Valid for ALL}}<br />
| Weapon<br />
<br />
|- id="enduring_tornado"<br />
| {{Hero Shard|Enduring Tornado}}<br />
| Increases the knockup duration of Tornado by '''1-6''' seconds.<br />
| 10<br />
| Campaign<br />
| {{Valid for Apprentice}}{{Valid for Adept}}<br />
| Gloves<br />
<br />
|- id="enhanced_decoy"<br />
| {{Hero Shard|Enhanced Decoy}}<br />
| Death From Above's decoy deals an extra '''20-420%''' damage to enemies.<br />
| 20<br />
| Campaign<br />
| {{Valid for SeriesEV2}}<br />
| Boots<br />
<br />
|- id="fountain_of_speed"<br />
| {{Hero Shard|Fountain Of Speed}}<br />
| Abyss Fountain increases allied movement speed by '''50-650''' for '''5''' seconds.<br />
| 12<br />
| Campaign<br />
| {{Valid for AbyssLord}}<br />
| Boots<br />
<br />
|- id="knife_club"<br />
| {{Hero Shard|Knife Club}}<br />
| Increases the damage of Fan of Knives by '''3-39%'''.<br />
| 12<br />
| Campaign<br />
| {{Valid for Mercenary}}<br />
| Chest<br />
<br />
|- id="retribution"<br />
| {{Hero Shard|Retribution}}<br />
| When you take damage, you have a '''2-20%''' chance of dealing '''125-425%''' of your Armor as damage to your attacker.<br />
| 20<br />
| Campaign<br />
| {{Valid for ALL}}<br />
| Chest<br />
<br />
|- id="speed_boost"<br />
| {{Hero Shard|Speed Boost}}<br />
| Increases your movement speed by '''100-500'''.<br />
| 8<br />
| Campaign<br />
| {{Valid for ALL}}<br />
| Boots<br />
<br />
|- id="support_magic_specialist"<br />
| {{Hero Shard|Support Magic Specialist}}<br />
| Decreases the cost of Broom Vault and Book Drop by '''4-40%'''.<br />
| 12<br />
| Campaign<br />
| {{Valid for Gunwitch}}<br />
| Helmet<br />
<br />
|- id="swift_provocation"<br />
| {{Hero Shard|Swift Provocation}}<br />
| Provoke movement speed buff increased by '''10-154'''.<br />
| 12<br />
| Campaign<br />
| {{Valid for Squire}}<br />
| Boots<br />
<br />
|- id="wither_bubble"<br />
| {{Hero Shard|Wither Bubble}}<br />
| Arcane Bubble withers enemies inside it increasing the damage they take by '''X-15%'''.<br />
| 9<br />
| Campaign<br />
| {{Valid for Adept}}<br />
| Chest<br />
<br />
|- id="worm_scarf"<br />
| {{Hero Shard|Worm Scarf}}<br />
| Reduces the damage you take from enemies by '''3-15%'''.<br />
| 12<br />
| Campaign<br />
| {{Valid for ALL}}<br />
| Helmet<br />
<br />
|- id="zephyrs_warpath"<br />
| {{Hero Shard|Zephyr's Warpath}}<br />
| Increase movement speed in Whirlwind by '''5%-105%'''.<br />
| 20<br />
| Campaign<br />
| {{Valid for Barbarian}}<br />
| Boots<br />
<br />
|}<br />
<br />
<!-------------------- CHAOS 1 --------------------><br />
<br />
=== Chaos I ===<br />
<br />
[[File:Chaos_1_Shard_Pack_Icon.png| 70px| center]]<br />
<br />
{| class="wikitable sortable" style="width:100%; text-align:center;"<br />
! rowspan="2" style="width:15%; text-align:center;" | Name <br />
! rowspan="2" style="width:45%; text-align:center;" | Effect <br />
! rowspan="2" style="width:5%; text-align:center;" | Upgr. levels <br />
! rowspan="2" style="width:7%; text-align:center;" | Shard Pack<br />
! colspan="2" style="width:31%; text-align:center;" | Valid for<br />
<br />
|- <br />
! style="width:10%;" | Hero<br />
! style="width:3%;" | Slot<br />
<br />
|- id="crumbling_stone"<br />
| {{Defense Shard|Crumbling Stone}}<br />
| Enemies petrified by Maw of the Earth Drake receive '''2-20%''' more damage and explode on death for '''10-250%''' Defense Power magical damage.<br />
| 20<br />
| Chaos 1<br />
| {{Valid for Lavamancer}}<br />
| Relic<br />
<br />
|- id="destruction"<br />
| {{Defense Shard|Destruction}}<br />
| Increases Defense Power of the affected tower by '''2-34%'''.<br />
| 16<br />
| Chaos 1<br />
| {{Valid for ALL}}<br />
| Relic<br />
<br />
|- id="dragons_haste"<br />
| {{Defense Shard|Dragon’s Haste}}<br />
| Dragons Nest dragons’ movement speed is increased by '''700-??'''.<br />
| 16<br />
| Chaos 1<br />
| {{Valid for Countess}}<br />
| Relic<br />
<br />
|- id="electric_fingers"<br />
| {{Defense Shard|Electric Fingers}}<br />
| Skeletal Orcs have '''3-30%''' chance on hit to deal an additional '''40-400%''' of their Defense Health as storm damage. Bounces '''3''' times.<br />
| 18<br />
| Chaos 1<br />
| {{Valid for AbyssLord}}<br />
| Relic<br />
<br />
|- id="empowered_flame"<br />
| {{Defense Shard|Empowered Flame}}<br />
| Flamethrower tower has a '''1-15%''' chance to hit the target again for '''55-275%''' damage.<br />
| 20<br />
| Chaos 1<br />
| {{Valid for Apprentice}}{{Valid for Adept}}<br />
| Relic<br />
<br />
|- id="laser_boost"<br />
| {{Defense Shard|Laser Boost}}<br />
| Picking up Mega Death Laser increases EV2's movements speed by '''50-350''' and Hero Damage by '''4-40%''' for '''15''' seconds.<br />
| 20<br />
| Chaos 1<br />
| {{Valid for SeriesEV2}}<br />
| Relic<br />
<br />
|- id="rippling_explosions"<br />
| {{Defense Shard|Rippling Explosions}}<br />
| Enemies that die inside the boost aura have a '''5-25%''' chance to detonate, dealing '''20-80%''' of the Boost aura's Tower Damage stat as damage in a small area around the enemy.<br />
| 20<br />
| Chaos 1<br />
| {{Valid for Monk}}{{Valid for Initiate}}<br />
| Relic<br />
<br />
|- id="stun_fire"<br />
| {{Defense Shard|Stun Fire}}<br />
| Cannonball Tower has a '''11-25%''' chance on hit to stun target for '''1.6-3''' seconds.<br />
| 14<br />
| Chaos 1<br />
| {{Valid for Squire}}<br />
| Relic<br />
<br />
|- id="annoyance"<br />
| {{Hero Shard|Annoyance}}<br />
| Taunts nearby enemies for '''1-4''' seconds every '''8''' seconds.<br />
| 10<br />
| Chaos 1<br />
| {{Valid for ALL}}<br />
| Chest<br />
<br />
|- id="binding_roots"<br />
| {{Hero Shard|Binding Roots}}<br />
| Your slam ability has an '''22-50%''' chance to stun enemies for 0.5 seconds then root in place for 4.5 seconds.<br />
| 14<br />
| Chaos 1<br />
| {{Valid for Mercenary}}<br />
| Boots<br />
<br />
|- id="bots_of_oil"<br />
| {{Hero Shard|Bots Of Oil}}<br />
| Exploding Grav Bots now oil enemies for '''1-8''' second(s). If ignited by fire, deals '''20-220%''' Ability Power as fire damage per second for '''1-5''' second(s).<br />
| 20<br />
| Chaos 1<br />
| {{Valid for SeriesEV2}}<br />
| Chest<br />
<br />
|- id="broomnado_power"<br />
| {{Hero Shard|Broomnado Power}}<br />
| Increases Broom Nado damage by '''4-40%'''.<br />
| 12<br />
| Chaos 1<br />
| {{Valid for Gunwitch}}<br />
| Boots<br />
<br />
|- id="bulwark"<br />
| {{Hero Shard|Bulwark}}<br />
| Increases armor by '''4-40%'''.<br />
| 12<br />
| Chaos 1<br />
| {{Valid for ALL}}<br />
| Chest<br />
<br />
|- id="concussive_power"<br />
| {{Hero Shard|Concussive Power}}<br />
| Increases the damage of Concussive Shots by '''4-40%'''.<br />
| 12<br />
| Chaos 1<br />
| {{Valid for Huntress}}<br />
| Helmet<br />
<br />
|- id="crane_stance"<br />
| {{Hero Shard|Crane Stance}}<br />
| Each secondary attack increases the damage of the next primary attack by '''10-90%.''' Stacks up to '''6''' times.<br />
| 20<br />
| Chaos 1<br />
| {{Valid for Monk}}{{Valid for Initiate}}<br />
| Boots<br />
<br />
|- id="critical_strike"<br />
| {{Hero Shard|Critical Strike}}<br />
| Increases your Hero Crit Chance by '''3-10%'''.<br />
| 7<br />
| Chaos 1<br />
| {{Valid for ALL}}<br />
| Gloves<br />
<br />
|- id="full_shell_ahead"<br />
| {{Hero Shard|Full Shell Ahead}}<br />
| Increases movement speed while in Turtle Stance by '''25-525'''.<br />
| 20<br />
| Chaos 1<br />
| {{Valid for Barbarian}}<br />
| Boots<br />
<br />
|- id="fury_speed"<br />
| {{Hero Shard|Fury Speed}}<br />
| Increases projectile speed of Fury by '''0-??%'''.<br />
| 8<br />
| Chaos 1<br />
| {{Valid for Countess}}<br />
| Weapon<br />
<br />
|- id="explosive_blades"<br />
| {{Hero Shard|Explosive Blades}}<br />
| Daggers thrown by Dagger Throw no longer pierce. Daggers now stick to the target and explode after 3 seconds for '''1,500-5,000%''' of Ability Power.<br />
| 20<br />
| Chaos 1<br />
| {{Valid for Mercenary}}<br />
| Gloves<br />
<br />
|- id="haunting"<br />
| {{Hero Shard|Haunting}}<br />
| Primary attacks generate '''1''' ghost stack. At '''10''' stacks you unleash ghosts for '''3''' seconds, each dealing '''10-250%''' of your Ability Power as damage. The effect has a cooldown of '''5''' seconds.<br />
| 20<br />
| Chaos 1<br />
| {{Valid for ALL}}<br />
| Weapon<br />
<br />
|- id="lashing_power"<br />
| {{Hero Shard|Lashing Power}}<br />
| Increases Lash Out damage by '''4-40%'''.<br />
| 12<br />
| Chaos 1<br />
| {{Valid for Mystic}}<br />
| Chest<br />
<br />
|- id="molten_striker"<br />
| {{Hero Shard|Molten Striker}}<br />
| Molten Core deals more impact damage the farther it travels, up to +20-200% more damage.<br />
| 20<br />
| Chaos 1<br />
| {{Valid for Lavamancer}}<br />
| Gloves<br />
<br />
|- id="power_volley"<br />
| {{Hero Shard|Power Volley}}<br />
| Increases the damage of Arcane Volley by '''4-40%'''.<br />
| 12<br />
| Chaos 1<br />
| {{Valid for Apprentice}}<br />
| Weapon<br />
<br />
|- id="shroom_doom"<br />
| {{Hero Shard|Shroom Doom}}<br />
| Damage of Powder Toss while in Corrupt Form increased by '''4-40%'''.<br />
| 12<br />
| Chaos 1<br />
| {{Valid for Dryad}}<br />
| Gloves<br />
<br />
|- id="thundering_call"<br />
| {{Hero Shard|Thundering Call}}<br />
| Increases Call to Madness range by '''4-40%'''.<br />
| 12<br />
| Chaos 1<br />
| {{Valid for Mystic}}<br />
| Weapon<br />
<br />
|- id="withering_fountain"<br />
| {{Hero Shard|Withering Fountain}}<br />
| Abyss Fountain withers enemies inside it reducing the damage they deal by '''2-20%'''.<br />
| 9<br />
| Chaos 1<br />
| {{Valid for AbyssLord}}<br />
| Boots<br />
<br />
|}<br />
<br />
<!-------------------- CHAOS 2 --------------------><br />
<br />
=== Chaos II ===<br />
<br />
[[File:Chaos_2_Shard_Pack_Icon.png| 70px| center]]<br />
<br />
{| class="wikitable sortable" style="width:100%; text-align:center;"<br />
! rowspan="2" style="width:15%; text-align:center;" | Name <br />
! rowspan="2" style="width:45%; text-align:center;" | Effect <br />
! rowspan="2" style="width:5%; text-align:center;" | Upgr. levels <br />
! rowspan="2" style="width:7%; text-align:center;" | Shard Pack<br />
! colspan="2" style="width:31%; text-align:center;" | Valid for<br />
<br />
|- <br />
! style="width:10%;" | Hero<br />
! style="width:3%;" | Slot<br />
<br />
|- id="atomic_capacity"<br />
| {{Defense Shard|Atomic Capacity}}<br />
| This shard gives your Atomic Launcher an additional missile when the shard is upgraded to '''4/8''' and then another at '''8/8'''.<br />
| 8<br />
| Chaos 2<br />
| {{Valid for SeriesEV2}}<br />
| Relic<br />
<br />
|- id="berserk_master"<br />
| {{Defense Shard|Berserk Master}}<br />
| Increases the duration of Direct Command on your Skeletal Orcs by '''1-5''' seconds.<br />
| 8<br />
| Chaos 2<br />
| {{Valid for AbyssLord}}<br />
| Relic<br />
<br />
|- id="blazing_phoenix"<br />
| {{Defense Shard|Blazing Phoenix}}<br />
| Shortly after a Blaze Balloon triggers, a Phoenix emerges dealing '''1000-5000%''' Defense Power as magical fire damage.<br />
| 20<br />
| Chaos 2<br />
| {{Valid for Huntress}}<br />
| Relic<br />
<br />
|- id="combined_power"<br />
| {{Defense Shard|Combined Power}}<br />
| Serpent's Coil deals '''25-385%''' Defense Power as magical damage each second when an enemy is also affected by Sand Viper.<br />
| 18<br />
| Chaos 2<br />
| {{Valid for Mystic}}<br />
| Relic<br />
<br />
|- id="defensive_critical_strike"<br />
| {{Defense Shard|Defensive Critical Strike}}<br />
| Increases the Defense Crit Chance of the affected tower by an additional '''2-15%'''.<br />
| 12<br />
| Chaos 2<br />
| {{Valid for ALL}}<br />
| Relic<br />
<br />
|- id="encroaching_flames"<br />
| {{Defense Shard|Encroaching Flames}}<br />
| Flame aura has a '''6-30% (38%)''' chance to deal '''12-104% (135%)''' more damage.<br />
| 12<br />
| Chaos 2<br />
| {{Valid for Monk}}<br />
| Relic<br />
<br />
|- id="frosty_duet"<br />
| {{Defense Shard|Frosty Duet}}<br />
| The Frostbite tower can hit an additional target, but its Range is reduced by '''60-35%.'''<br />
| 10<br />
| Chaos 2<br />
| {{Valid for Apprentice}}<br />
| Relic<br />
<br />
|- id="icefall"<br />
| {{Defense Shard|Icefall}}<br />
| Hailstorm Tower attacks have a '''2-5%''' chance on hit to freeze enemies for 2 seconds.<br />
| 15<br />
| Chaos 2<br />
| {{Valid for Adept}}<br />
| Relic<br />
<br />
|- id="magma_maelstrom"<br />
| {{Defense Shard|Magma Maelstrom}}<br />
| Rate at which Fissures of Embermount generate Molten Power reduced by '''4-40%'''.<br />
| 12<br />
| Chaos 2<br />
| {{Valid for Lavamancer}}<br />
| Relic<br />
<br />
|- id="overcharge"<br />
| {{Defense Shard|Overcharge}}<br />
| Increases the Elvish Artillery Cannon's projectile damage radius by '''16-64%''', and reduces damage falloff by '''18-42%'''.<br />
| 12<br />
| Chaos 2<br />
| {{Valid for Mercenary}}<br />
| Relic<br />
<br />
|- id="panic_fire"<br />
| {{Defense Shard|Panic Fire}}<br />
| When the affected tower takes damage, it has a '''5-15%''' chance to increase it's Attack Rate by '''50%''' for '''1-4''' seconds. Does not work with Auras and Traps.<br />
| 10<br />
| Chaos 2<br />
| {{Valid for ALL}}<br />
| Relic<br />
<br />
|- id="power_bolts"<br />
| {{Defense Shard|Power Bolts}}<br />
| Ballista has a '''4-40%''' chance on hit to deal '''15-60%''' extra magical damage.<br />
| 15<br />
| Chaos 2<br />
| {{Valid for Squire}}<br />
| Relic<br />
<br />
|- id="press_your_luck"<br />
| {{Defense Shard|Press Your Luck}}<br />
| When the affected tower takes damage, it has a '''5-15%''' chance to increase it's Critical Hit Chance by '''30%''' for '''1-4''' seconds. Does not work with Auras and Traps.<br />
| 10<br />
| Chaos 2<br />
| {{Valid for ALL}}<br />
| Relic<br />
<br />
|- id="world_tree_mcbufferson"<br />
| {{Defense Shard|World Tree Mcbufferson}}<br />
| Every '''20''' seconds, the world tree places a leafy shield on a blockade within its influence that absorbs '''10-210%''' of the Dryad's Defense Health stat and lasts '''10''' seconds.<br />
| 20<br />
| Chaos 2<br />
| {{Valid for Dryad}}<br />
| Relic<br />
<br />
|- id="batter_up"<br />
| {{Hero Shard|Batter Up}}<br />
| Increases the damage of Molten Core by '''4-40%''' each time it is redirected. Happens '''3''' times.<br />
| 12<br />
| Chaos 2<br />
| {{Valid for Lavamancer}}<br />
| Gloves<br />
<br />
|- id="corruptions_harmony"<br />
| {{Hero Shard|Corruption’s Harmony}}<br />
| Reduces Corruption form’s Celestial Power drain by '''-1''' to '''-3'''.<br />
| 10<br />
| Chaos 2<br />
| {{Valid for Dryad}}<br />
| Chest<br />
<br />
|- id="critical_restoration"<br />
| {{Hero Shard|Critical Restoration}}<br />
| Primary Attack critical hits restore '''1-5''' Broom Power.<br />
| 8<br />
| Chaos 2<br />
| {{Valid for Gunwitch}}<br />
| Weapon<br />
<br />
|- id="dewey_deathimal_system"<br />
| {{Hero Shard|Dewey Deathimal System}}<br />
| Book drop duration is increased '''1-3''' second and the extra damage they take is increased '''5-15%''' while under it's effect.<br />
| 20<br />
| Chaos 2<br />
| {{Valid for Gunwitch}}<br />
| Gloves<br />
<br />
|- id="dragon_stance"<br />
| {{Hero Shard|Dragon Stance}}<br />
| Each melee primary attack increases the damage of the next ranged secondary attack by '''10-90%.''' Stacks up to '''6''' times.<br />
| 20<br />
| Chaos 2<br />
| {{Valid for Monk}}{{Valid for Initiate}}<br />
| Weapon<br />
<br />
|- id="dummies_and_bots"<br />
| {{Hero Shard|Dummies And Bots}}<br />
| The Death From Above ability now spawns '''4''' grav Bots that each deal '''20-220%''' of your Ability as damage in a '''100-500''' radius. These do not count towards the cap on the number of Bots she can hold.<br />
| 20<br />
| Chaos 2<br />
| {{Valid for SeriesEV2}}<br />
| Boots<br />
<br />
|- id="empowered_mark"<br />
| {{Hero Shard|Empowered Mark}}<br />
| Increases the max number of the marked targets this hero may have by '''2-30'''.<br />
| 28<br />
| Chaos 2<br />
| {{Valid for Apprentice}}{{Valid for Adept}}<br />
| Weapon<br />
<br />
|- id="empowered_throw"<br />
| {{Hero Shard|Empowered Throw}}<br />
| Increases the damage of Dagger Throw by '''3-39%'''.<br />
| 12<br />
| Chaos 2<br />
| {{Valid for Mercenary}}<br />
| Gloves<br />
<br />
|- id="frenzy"<br />
| {{Hero Shard|Frenzy}}<br />
| Primary attacks have a '''21-26%''' to increase attack speed by '''5-30%''' for 5 seconds. Can only proc every 7 seconds.<br />
| 10<br />
| Chaos 2<br />
| {{Valid for Mercenary}}<br />
| Weapon<br />
<br />
|- id="fury_restoration"<br />
| {{Hero Shard|Fury Restoration}}<br />
| Restore '''1-??''' mana every time Fury scores a critical hit.<br />
| 8<br />
| Chaos 2<br />
| {{Valid for Countess}}<br />
| Helmet<br />
<br />
|- id="harbingers_slam"<br />
| {{Hero Shard|Harbinger’s Slam}}<br />
| During Provoke, Seismic Slam damage increased by '''130-410%''' of your Ability Power stat.<br />
| 20<br />
| Chaos 2<br />
| {{Valid for Squire}}<br />
| Gloves<br />
<br />
|- id="heroic_charge"<br />
| {{Hero Shard|Heroic Charge}}<br />
| Increases the damage of Valiant Charge by '''3-??%'''.<br />
| 12<br />
| Chaos 2<br />
| {{Valid for Countess}}<br />
| Chest<br />
<br />
|- id="inspiration"<br />
| {{Hero Shard|Inspiration}}<br />
| Reduces the cooldown of your abilities by '''4-40%'''.<br />
| 12<br />
| Chaos 2<br />
| {{Valid for ALL}}<br />
| Helmet<br />
<br />
|- id="piercing"<br />
<br />
|- id="lava_warrior"<br />
| {{Hero Shard|Lava Warrior}}<br />
| Primary Attacks restore '''6-10''' Lava Power.<br />
| 12<br />
| Chaos 2<br />
| {{Valid for Lavamancer}}<br />
| Weapon<br />
<br />
|- id="piercing"<br />
| {{Hero Shard|Piercing}}<br />
| Concussive Shots also fires a piercing shard dealing '''50-350%''' of Ability Power as damage, then explodes dealing '''25-225%''' of Ability Power as unresisted damage.<br />
| 20<br />
| Chaos 2<br />
| {{Valid for Huntress}}<br />
| Weapon<br />
<br />
|- id="power_of_the_knight"<br />
| {{Hero Shard|Power Of The Knight}}<br />
| Increases the damage of Knight of the Abyss by '''4-40%'''.<br />
| 12<br />
| Chaos 2<br />
| {{Valid for AbyssLord}}<br />
| Gloves<br />
<br />
|- id="quake"<br />
| {{Hero Shard|Quake}}<br />
| You have a '''10-30%''' chance when landing to deal '''50-250%''' of your Ability Power as earth damage to nearby enemies.<br />
| 20<br />
| Chaos 2<br />
| {{Valid for ALL}}<br />
| Boots<br />
<br />
|- id="sanctuary"<br />
| {{Hero Shard|Sanctuary}}<br />
| Heroes inside the Arcane Bubble shield heal '''5-15'''% of their health per second during the duration of the bubble.<br />
| 10<br />
| Chaos 2<br />
| {{Valid for Adept}}<br />
| Gloves<br />
<br />
|- id="serpents_appeasement"<br />
| {{Hero Shard|Serpent’s Appeasement}}<br />
| Increases Appeasement gained by '''60-300%'''.<br />
| 12<br />
| Chaos 2<br />
| {{Valid for Mystic}}<br />
| Helmet<br />
<br />
|- id="turtle_power"<br />
| {{Hero Shard|Turtle Power}}<br />
| Increase Damage Protection while in Turtle Stance by '''1%-21%'''.<br />
|?<br />
| Chaos 2<br />
| {{Valid for Barbarian}}<br />
| Boots<br />
<br />
|}<br />
<br />
<!-------------------- CHAOS 3 --------------------><br />
<br />
=== Chaos III ===<br />
<br />
[[File:Chaos_3_Shard_Pack_Icon.png| 70px| center]]<br />
<br />
{| class="wikitable sortable" style="width:100%; text-align:center;"<br />
! rowspan="2" style="width:15%; text-align:center;" | Name <br />
! rowspan="2" style="width:45%; text-align:center;" | Effect <br />
! rowspan="2" style="width:5%; text-align:center;" | Upgr. levels <br />
! rowspan="2" style="width:7%; text-align:center;" | Shard Pack<br />
! colspan="2" style="width:31%; text-align:center;" | Valid for<br />
<br />
|- <br />
! style="width:10%;" | Hero<br />
! style="width:3%;" | Slot<br />
<br />
|- id="boosted_grasp"<br />
| {{Defense Shard|Boosted Grasp}}<br />
| Enemies move at '''90-60%''' speed when they are within the Boost Aura.<br />
| 10<br />
| Chaos 3<br />
| {{Valid for Monk}}{{Valid for Initiate}}<br />
| Relic<br />
<br />
|- id="deadly_strikes"<br />
| {{Defense Shard|Deadly Strikes}}<br />
| Increases the Defense Range of the affected tower by '''4-40%'''.<br />
| 12<br />
| Chaos 3<br />
| {{Valid for ALL}}<br />
| Relic<br />
<br />
|- id="drenched"<br />
| {{Defense Shard|Drenched}}<br />
| After your Geyser Trap drenches an enemy, the next source of damages deals an additional '''3-35%''' damage.<br />
| 16<br />
| Chaos 3<br />
| {{Valid for Huntress}}<br />
| Relic<br />
<br />
|- id="empowered_bolts"<br />
| {{Defense Shard|Empowered Bolts}}<br />
| Ballista has a '''5-30%''' chance on hit to deal full damage to all targets pierced for the next '''10-40''' seconds.<br />
| 10<br />
| Chaos 3<br />
| {{Valid for Squire}}<br />
| Relic<br />
<br />
|- id="empowered_frostbite"<br />
| {{Defense Shard|Empowered Frostbite}}<br />
| Frostbite has a '''5-45%''' chance to freeze the target for '''1-7''' seconds.<br />
| 20<br />
| Chaos 3<br />
| {{Valid for Apprentice}}<br />
| Relic<br />
<br />
|- id="empowering_blasphemy"<br />
| {{Defense Shard|Empowering Blasphemy}}<br />
| Obelisk Hero Stat boost increased to '''10-50%''' and polymorph duration increased by '''1-6''' seconds.<br />
| 10<br />
| Chaos 3<br />
| {{Valid for Mystic}}<br />
| Relic<br />
<br />
|- id="icy_spiders"<br />
| {{Defense Shard|Icy Spiders}}<br />
| Nether Spiders have a '''6-16(20)%''' chance to spawn a pool of ice on the ground that makes all nearby enemies move at '''90-60(48)%''' speed for 5 seconds. The ice pools last 10 seconds.<br />
| 10 (14)<br />
| Chaos 3<br />
| {{Valid for Mercenary}}<br />
| Relic<br />
<br />
|- id="numerous_reflection"<br />
| {{Defense Shard|Numerous Reflection}}<br />
| Increases the nodes of EV2’s Reflect Beam can sustain by '''1-6'''.<br />
| 5<br />
| Chaos 3<br />
| {{Valid for SeriesEV2}}<br />
| Relic<br />
<br />
|- id="oil_spill"<br />
| {{Defense Shard|Oil Spill}}<br />
| Gives oil geyser a '''10-30% (38%)''' chance to stun all enemies hit for '''2s'''.<br />
| 10<br />
| Chaos 3<br />
| {{Valid for Lavamancer}}<br />
| Relic<br />
<br />
|- id="powder_shot"<br />
| {{Defense Shard|Powder Shot}}<br />
| Increases the Defense Power of the Flak Cannon by '''2-34%''' and Attunes it to fire damage.<br />
| 16<br />
| Chaos 3<br />
| {{Valid for Countess}}<br />
| Relic<br />
<br />
|- id="rain_of_oil"<br />
| {{Defense Shard|Rain Of Oil}}<br />
| Skeletal Archer's Direct Command now oils enemies, slowing them by '''50%''' for '''2-12''' seconds. If an oiled enemy is hit by fire damage, the oil ignites, dealing '''20-600%''' of its Defense Power in fire damage over '''1-11''' seconds.<br />
| 20<br />
| Chaos 3<br />
| {{Valid for AbyssLord}}<br />
| Relic<br />
<br />
|- id="shielding_guard"<br />
| {{Defense Shard|Shielding Guard}}<br />
| When the affected tower takes damage, it has a '''5-25%''' chance to gain a shield for '''50-250%''' of it's Defense Health for '''5''' seconds. Does not work with Auras or Traps.<br />
| 20<br />
| Chaos 3<br />
| {{Valid for ALL}}<br />
| Relic<br />
<br />
|- id="abyss_knights_bargain"<br />
| {{Hero Shard|Abyss Knight’s Bargain}}<br />
| Reduces the mana cost of Knight of the Abyss by '''4-40%'''.<br />
| 12<br />
| Chaos 3<br />
| {{Valid for AbyssLord}}<br />
| Helmet<br />
<br />
|- id="abyss_stone_attunement"<br />
| {{Hero Shard|Abyss Stone Attunement}}<br />
| Reduces the mana cost of Abyss Stone by '''1-15%'''.<br />
| 14<br />
| Chaos 3<br />
| {{Valid for AbyssLord}}<br />
| Boots<br />
<br />
|- id="aerial_mastery"<br />
| {{Hero Shard|Aerial Mastery}}<br />
| Increases Death From Above’s Duration by '''1-6''' seconds.<br />
| 10<br />
| Chaos 3<br />
| {{Valid for SeriesEV2}}<br />
| Boots<br />
<br />
|- id="betsys_curse"<br />
| {{Hero Shard|Betsy’s Curse}}<br />
| Primary attacks leave a curse zone that reduces the damage enemies deal by '''5-25%.''' You can place up to '''3''' zones and each zones lasts '''20-100''' seconds.<br />
| 20<br />
| Chaos 3<br />
| {{Valid for Apprentice}}{{Valid for Adept}}<br />
| Weapon<br />
<br />
|- id="betsys_empowered_lightning"<br />
| {{Hero Shard|Betsy’s Zapper}}<br />
| Every '''8''' seconds, secondary attacks spawn a lightning ball dealing '''125-325%''' Ability Power as storm damage '''2.5''' times per second for '''1''' seconds.<br />
| 20<br />
| Chaos 3<br />
| {{Valid for Monk}}<br />
| Weapon<br />
<br />
|- id="bewitching_hour"<br />
| {{Hero Shard|Bewitching Hour}}<br />
| Each Snipe hit adds '''4-40%''' to the damage of the next Primary Attack hit. Stacks up to '''5''' times.<br />
| 12<br />
| Chaos 3<br />
| {{Valid for Gunwitch}}<br />
| Weapon<br />
<br />
|- id="big_boy"<br />
| {{Hero Shard|Big Boy}}<br />
| The first Grav Bot placed will always be a Big Boy. Big Boy mines do an additional '''100-1100%''' of hero Damage as damage to enemies in double the area.<br />
| 20<br />
| Chaos 3<br />
| {{Valid for SeriesEV2}}<br />
| Gloves<br />
<br />
|- id="bounty"<br />
| {{Hero Shard|Bounty}}<br />
| Restores '''1-6''' mana upon defeating an enemy.<br />
| 20<br />
| Chaos 3<br />
| {{Valid for Mercenary}}<br />
| Helmet<br />
<br />
|- id="cataclysm"<br />
| {{Hero Shard|Cataclysm}}<br />
| Increases Eruption damage by '''4-40%'''.<br />
| 12<br />
| Chaos 3<br />
| {{Valid for Lavamancer}}<br />
| Chest<br />
<br />
|- id="channel"<br />
| {{Hero Shard|Channel}}<br />
| Restores '''1-15''' of your ability resources every '''5''' seconds.<br />
| 14<br />
| Chaos 3<br />
| {{Valid for Apprentice}}{{Valid for Squire}}{{Valid for Huntress}}{{Valid for Monk}}{{Valid for Initiate}}{{Valid for AbyssLord}}{{Valid for Adept}}<br />
| Helmet<br />
<br />
|- id="corruptions_bargain"<br />
| {{Hero Shard|Corruption’s Bargain}}<br />
| When this shard is fully upgraded, Dryad's Blessing costs no celestial power in purification form and costs '''1''' celestial power power per second instead of '''2''' in corruption form.<br />
| 10<br />
| Chaos 3<br />
| {{Valid for Dryad}}<br />
| Chest<br />
<br />
|- id="corruptions_blessing"<br />
| {{Hero Shard|Corruption’s Blessing}}<br />
| Damage of Dryad's Blessing is increase by '''4-40%''' in corrupt form.<br />
| 12<br />
| Chaos 3<br />
| {{Valid for Dryad}}<br />
| Boots<br />
<br />
|- id="echoing_shout"<br />
| {{Hero Shard|Echoing Shout}}<br />
| Increases the duration of Staggering Shout debuffs by 0.5s-4.5s.<br />
| 10<br />
| Chaos 3<br />
| {{Valid for Barbarian}}<br />
| Helmet<br />
<br />
|- id="fight_me_not"<br />
| {{Hero Shard|Fight Me Not}}<br />
| Defenses will deal '''5-25%''' more damage to enemies targeting the Squire.<br />
| 20<br />
| Chaos 3<br />
| {{Valid for Squire}}<br />
| Chest<br />
<br />
|- id="jackpot"<br />
| {{Hero Shard|Jackpot}}<br />
| You have a '''2-10%''' chance when picking up gold to quadruple the amount.<br />
| 8<br />
| Chaos 3<br />
| {{Valid for ALL}}<br />
| Chest<br />
<br />
|- id="lava_floor"<br />
| {{Hero Shard|Lava Floor}}<br />
| Eruption spawns a lava field dealing '''150-1150%''' Ability Power as Fire magic damage each second for '''5s'''.<br />
| 20<br />
| Chaos 3<br />
| {{Valid for Lavamancer}}<br />
| Weapon<br />
<br />
|- id="lingering_poison"<br />
| {{Hero Shard|Lingering Poison}}<br />
| Daggers thrown by Dagger Throw now poison the target for '''100-800%''' of Ability Power for '''1.2-5.2''' seconds.<br />
| 20<br />
| Chaos 3<br />
| {{Valid for Mercenary}}<br />
| Gloves<br />
<br />
|- id="oil_slick"<br />
| {{Hero Shard|Oil Slick}}<br />
| Increases the duration of oil flask by '''1-9%'''.<br />
| 8<br />
| Chaos 3<br />
| {{Valid for Huntress}}<br />
| Gloves<br />
<br />
|- id="overwhelm"<br />
| {{Hero Shard|Overwhelm}}<br />
| Your primary attacks have a '''7-15%''' chance to stun enemies for '''1-3''' seconds.<br />
| 8<br />
| Chaos 3<br />
| {{Valid for ALL}}<br />
| Weapon<br />
<br />
|- id="overwhelming_buster"<br />
| {{Hero Shard|Overwhelming Buster}}<br />
| Adds '''0.5-4.5s''' to Blunder Broom Buster duration.<br />
| 8<br />
| Chaos 3<br />
| {{Valid for Gunwitch}}<br />
| Weapon<br />
<br />
|- id="thunderwave"<br />
| {{Hero Shard|Thunderwave}}<br />
| Arc Lightning deals '''X-1250%''' Ability Power as damage to all enemies around you.<br />
| 20<br />
| Chaos 3<br />
| {{Valid for Adept}}<br />
| Chest<br />
<br />
|- id="tormented_power"<br />
| {{Hero Shard|Tormented Power}}<br />
| Increases Dark Torment damage by '''4-40%'''.<br />
| 12<br />
| Chaos 3<br />
| {{Valid for Mystic}}<br />
| Gloves<br />
<br />
|}<br />
<br />
<!-------------------- CHAOS 4 --------------------><br />
<br />
=== Chaos IV ===<br />
<br />
[[File:Chaos_4_Shard_Pack_Icon.png| 70px| center]]<br />
<br />
{| class="wikitable sortable" style="width:100%; text-align:center;"<br />
! rowspan="2" style="width:15%; text-align:center;" | Name <br />
! rowspan="2" style="width:45%; text-align:center;" | Effect <br />
! rowspan="2" style="width:5%; text-align:center;" | Upgr. levels <br />
! rowspan="2" style="width:7%; text-align:center;" | Shard Pack<br />
! colspan="2" style="width:31%; text-align:center;" | Valid for<br />
<br />
|- <br />
! style="width:10%;" | Hero<br />
! style="width:3%;" | Slot<br />
<br />
|- id="critical_allocation"<br />
| {{Defense Shard|Critical Allocation}}<br />
| Increases the defense Crit damage of the Elvish Artillery Cannon by '''30-46%''' and Crit Chance by '''5-21%''' but lowers the towers range by 25%.<br />
| 16<br />
| Chaos 4<br />
| {{Valid for Mercenary}}<br />
| Relic<br />
<br />
|- id="defense_rate"<br />
| {{Defense Shard|Defense Rate}}<br />
| Increases the Attack Rate of the affected tower by '''9-33%'''.<br />
| 12<br />
| Chaos 4<br />
| {{Valid for ALL}}<br />
| Relic<br />
<br />
|- id="earth_toss"<br />
| {{Defense Shard|Earth Toss}}<br />
| Earthshatter tower gains '''100-280 (320)''' Damage Radius and has a '''28-100% (100%)''' chance on hit to knock targets into the air.<br />
| 18<br />
| Chaos 4<br />
| {{Valid for Apprentice}}{{Valid for Adept}}<br />
| Relic<br />
<br />
|- id="empowering_aura"<br />
| {{Defense Shard|Empowering Aura}}<br />
| Flame Aura and Water Aura increase the Hero Damage and Ability Power of heroes standing inside them by '''5-25%'''.<br />
| 20<br />
| Chaos 4<br />
| {{Valid for Monk}}{{Valid for Initiate}}<br />
| Relic<br />
<br />
|- id="explosive_surprise"<br />
| {{Defense Shard|Explosive Surprise}}<br />
| Geyser Trap has a '''10-50%''' chance to fire an exploding shard dealing '''200-220% (224%)''' of Defense Damage as damage in an area.<br />
| 20<br />
| Chaos 4<br />
| {{Valid for Huntress}}<br />
| Relic<br />
<br />
|- id="lasting_conflagration"<br />
| {{Defense Shard|Lasting Conflagration}}<br />
| Increases Elder Dragon burn duration by '''1-??''' seconds.<br />
| 8<br />
| Chaos 4<br />
| {{Valid for Countess}}<br />
| Relic<br />
<br />
|- id="lateral_blast"<br />
| {{Defense Shard|Lateral Blast}}<br />
| Volcano attacks spawn three random meteors that drop nearby, each dealing '''50%-120% (134%)''' Defense Damage as magical Fire damage.<br />
| 20<br />
| Chaos 4<br />
| {{Valid for Lavamancer}}<br />
| Relic<br />
<br />
|- id="plated_armor"<br />
| {{Defense Shard|Plated Armor}}<br />
| Imbues the Royal Guard's armor, making enemy projectiles deal '''76-40(28)%''' of their original damage.<br />
| 12 (16)<br />
| Chaos 4<br />
| {{Valid for Mercenary}}<br />
| Relic<br />
<br />
|- id="power_transfer"<br />
| {{Defense Shard|Power Transfer}}<br />
| Increases the Defense Crit Chance of the affected tower by '''4-30%''' and reduces the Defense Power by -10%.<br />
| 14<br />
| Chaos 4<br />
| {{Valid for ALL}}<br />
| Relic<br />
<br />
|- id="puncturing_bolts"<br />
| {{Defense Shard|Puncturing Bolts}}<br />
| Ballista can now pierce an additional '''1-4''' targets.<br />
| 6<br />
| Chaos 4<br />
| {{Valid for Squire}}<br />
| Relic<br />
<br />
|- id="sandstorm_warrior"<br />
| {{Defense Shard|Sandstorm Warrior}}<br />
| The Snaking Sands sandstorm increases Hero Damage and Ability Power by '''1-25% (33%)''' for '''1-25 (33)''' seconds.<br />
| 12<br />
| Chaos 4<br />
| {{Valid for Mystic}}<br />
| Relic<br />
<br />
|- id="abyssal_mandate"<br />
| {{Hero Shard|Abyssal Mandate}}<br />
| Reduces the mana cost of Direct Command by '''4-40%'''.<br />
| 12<br />
| Chaos 4<br />
| {{Valid for AbyssLord}}<br />
| Chest<br />
<br />
|- id="arc_shielding"<br />
| {{Hero Shard|Arc Shielding}}<br />
| Arc Lightning places a shield on you lasting 20 seconds and absorbing '''180-780%''' Ability Power of damage. Enemies that hit the shield are damaged for a total of '''200-1000%''' of your Ability Power over 3 seconds.<br />
| 20<br />
| Chaos 4<br />
| {{Valid for Adept}}<br />
| Helmet<br />
<br />
|- id="beacon_of_the_storm"<br />
| {{Hero Shard|Beacon Of The Storm}}<br />
| Once per second your primary attack spawns a lightning ball that deals '''10-50%''' of your Hero Damage as storm damage. Bounces up to '''3''' times.<br />
| 20<br />
| Chaos 4<br />
| {{Valid for ALL}}<br />
| Gloves<br />
<br />
|- id="betsys_empowered_beam"<br />
| {{Hero Shard|Betsy’s Empowered Beam}}<br />
| Primary attacks fire a piercing sonic projectile that deals '''105-150%''' Hero Damage as magical damage.<br />
| 15<br />
| Chaos 4<br />
| {{Valid for Squire}}<br />
| Weapon<br />
<br />
|- id="call_of_the_kobold"<br />
| {{Hero Shard|Call Of The Kobold}}<br />
| Defeating an enemy grants a charge. Secondary attacks consume charges and shoots a firework at your target for '''20%-320%''' of your ability power.<br />
| 20<br />
| Chaos 4<br />
| {{Valid for Monk}}{{Valid for Initiate}}<br />
| Weapon<br />
<br />
|- id="caustic_oil"<br />
| {{Hero Shard|Caustic Oil}}<br />
| Increases the damage of Oil Flask by '''4-40%'''.<br />
| 12<br />
| Chaos 4<br />
| {{Valid for Huntress}}<br />
| Gloves<br />
<br />
|- id="celestial_attunement"<br />
| {{Hero Shard|Celestial Attunement}}<br />
| The dryad can hold '''1-4''' more stacks of starfall.<br />
| 6<br />
| Chaos 4<br />
| {{Valid for Dryad}}<br />
| Helmet<br />
<br />
|- id="charge_blast_v2"<br />
| {{Hero Shard|Charge Blast V2}}<br />
| Reduces the cost of EV2’s secondary attacks by '''5-95%'''.<br />
| 18<br />
| Chaos 4<br />
| {{Valid for SeriesEV2}}<br />
| Weapon<br />
<br />
|- id="darkest_syphon"<br />
| {{Hero Shard|Darkest Syphon}}<br />
| Increases the angle of Dark Syphon by '''3-30'''.<br />
| 9<br />
| Chaos 4<br />
| {{Valid for AbyssLord}}<br />
| Chest<br />
<br />
|- id="draining_strikes"<br />
| {{Hero Shard|Draining Strikes}}<br />
| Increase the healing from Siphon Stance by '''5%-25%'''.<br />
|?<br />
| Chaos 4<br />
| {{Valid for Barbarian}}<br />
| Helmet<br />
<br />
|- id="electric_retribution"<br />
| {{Hero Shard|Electric Retribution}}<br />
| When you take damage, you have a '''2-25%''' chance of dealing '''125-450%''' of your Armour as storm damage to your attacker.<br />
| 20<br />
| Chaos 4<br />
| {{Valid for ALL}}<br />
| Helmet<br />
<br />
|- id="enduring_drop"<br />
| {{Hero Shard|Enduring Drop}}<br />
| Increases Book Drop duration by '''0.5-7.5s'''.<br />
| 14<br />
| Chaos 4<br />
| {{Valid for Gunwitch}}<br />
| Helmet<br />
<br />
|- id="enduring_lash"<br />
| {{Hero Shard|Enduring Lash}}<br />
| Increases Lash Out poison duration by '''0.5-4.5''' s.<br />
| 8<br />
| Chaos 4<br />
| {{Valid for Mystic}}<br />
| Weapon<br />
<br />
|- id="fan_of_knights"<br />
| {{Hero Shard|Fan Of Knights}}<br />
| Skeletal Knight also fires two additional Knights that deal '''20-500%''' of your Ability Power in damage.<br />
| 20<br />
| Chaos 4<br />
| {{Valid for AbyssLord}}<br />
| Gloves<br />
<br />
|- id="follow_through"<br />
| {{Hero Shard|Follow Through}}<br />
| Increases the damage of Sweeping Strikes by '''3-39%'''.<br />
| 12<br />
| Chaos 4<br />
| {{Valid for Mercenary}}<br />
| Boots<br />
<br />
|- id="freeze_buster"<br />
| {{Hero Shard|Freeze Buster}}<br />
| Blunder Broom Buster has a '''1-5%''' chance to also freeze enemies for '''1-4s''', allowing them to be shattered by Crushing damage.<br />
| 10<br />
| Chaos 4<br />
| {{Valid for Gunwitch}}<br />
| Weapon<br />
<br />
|- id="frozen_core"<br />
| {{Hero Shard|Frozen Core}}<br />
| Increases Ice Needle damage by '''4-40%'''.<br />
| 12<br />
| Chaos 4<br />
| {{Valid for Gunwitch}}<br />
| Helmet<br />
<br />
|- id="hemolytic_poison"<br />
| {{Hero Shard|Hemolytic Poison}}<br />
| Lashout cooldown increased to '''200-160%''' of what it was but allows it to stack '''0-2''' times and increases its duration by '''3-7''' seconds.<br />
| 20<br />
| Chaos 4<br />
| {{Valid for Mystic}}<br />
| Weapon<br />
<br />
|- id="holy_empowerment"<br />
| {{Hero Shard|Holy Empowerment}}<br />
| Increases damage by '''5-??%''' while Holy Fire is active.<br />
| 12<br />
| Chaos 4<br />
| {{Valid for Countess}}<br />
| Gloves<br />
<br />
|- id="inspiring_strikes"<br />
| {{Hero Shard|Inspiring Strikes}}<br />
| Primary attacks reduce the cooldown of your abilities by '''-0.1-0.3''' seconds.<br />
| 4<br />
| Chaos 4<br />
| {{Valid for ALL}}<br />
| Weapon<br />
<br />
|- id="insulated_decoy"<br />
| {{Hero Shard|Insulated Decoy}}<br />
| Decreases heat generated from Death from Above by '''4-40%'''.<br />
| 12<br />
| Chaos 4<br />
| {{Valid for SeriesEV2}}<br />
| Boots<br />
<br />
|- id="lets_rock"<br />
| {{Hero Shard|Let’s Rock}}<br />
| Activating Harden/Inflame gives the Lavamancer a shield lasting for '''6-30''' seconds that absorbs '''20-140%''' Hero Health incoming damage.<br />
| 12<br />
| Chaos 4<br />
| {{Valid for Lavamancer}}<br />
| Chest<br />
<br />
|- id="manabombs_aid"<br />
| {{Hero Shard|Manabomb’s Aid}}<br />
| Manabomb places a shield on you that lasts '''20''' seconds that absorbs '''150-750%''' of your Ability Power Stat. Enemies that hit the shield are burned for a total of '''150-550%''' of your Ability Power over '''3''' seconds.<br />
| 20<br />
| Chaos 4<br />
| {{Valid for Apprentice}}<br />
| Weapon<br />
<br />
|- id="marking_bubble"<br />
| {{Hero Shard|Marking Bubble}}<br />
| Arcane Bubble will place a Mark on all enemies in the initial spawn area and increases Mark count '''1-6'''.<br />
| 5<br />
| Chaos 4<br />
| {{Valid for Adept}}<br />
| Boots<br />
<br />
|- id="mine_blast_radius"<br />
| {{Hero Shard|Mine Blast Radius}}<br />
| Anti Gravity Bots damage radius increased by '''4-40%'''.<br />
| 12<br />
| Chaos 4<br />
| {{Valid for SeriesEV2}}<br />
| Chest<br />
<br />
|- id="piercing_power"<br />
| {{Hero Shard|Piercing Power}}<br />
| Increases the damage of Piercing Shot by '''4-40%'''.<br />
| 12<br />
| Chaos 4<br />
| {{Valid for Huntress}}<br />
| Chest<br />
<br />
|- id="shroom_bloom"<br />
| {{Hero Shard|Shroom Bloom}}<br />
| The mushrooms created by Powder Toss last '''1-6''' seconds longer.<br />
| 10<br />
| Chaos 4<br />
| {{Valid for Dryad}}<br />
| Gloves<br />
<br />
|- id="shroom_gloom"<br />
| {{Hero Shard|Shroom Gloom}}<br />
| Slow intensity of Powder Toss in Purification Form increased by '''4-40%'''.<br />
| 12<br />
| Chaos 4<br />
| {{Valid for Dryad}}<br />
| Gloves<br />
<br />
|- id="smashing_fists"<br />
| {{Hero Shard|Smashing Fists}}<br />
| Pole Smash or Chi Stomp spawns a Fist dealing '''20-220%''' Ability Power as damage. After a short delay, another Fist emerges dealing '''20-420%''' Ability Power as damage.<br />
| 20<br />
| Chaos 4<br />
| {{Valid for Monk}}{{Valid for Initiate}}<br />
| Weapon<br />
<br />
|}<br />
<br />
<!-------------------- CHAOS 5 --------------------><br />
<br />
=== Chaos V ===<br />
<br />
[[File:Chaos_5_Shard_Pack_Icon.png| 70px| center]]<br />
<br />
{| class="wikitable sortable" style="width:100%; text-align:center;"<br />
! rowspan="2" style="width:15%; text-align:center;" | Name <br />
! rowspan="2" style="width:45%; text-align:center;" | Effect <br />
! rowspan="2" style="width:5%; text-align:center;" | Upgr. levels <br />
! rowspan="2" style="width:7%; text-align:center;" | Shard Pack<br />
! colspan="2" style="width:31%; text-align:center;" | Valid for<br />
<br />
|- <br />
! style="width:10%;" | Hero<br />
! style="width:3%;" | Slot<br />
<br />
|- id="boosted_blockade"<br />
| {{Defense Shard|Boosted Blockade}}<br />
| Boost Aura increases blockade health by '''2-20% (24%)'''.<br />
| 12<br />
| Chaos 5<br />
| {{Valid for Monk}}{{Valid for Initiate}}<br />
| Relic<br />
<br />
|- id="cthulus_influence"<br />
| {{Defense Shard|Cthulu’s Influence}}<br />
| While under the effects of corruption, Angry Nimbus has a '''3-27%''' chance to charm enemies for '''1-7''' seconds.<br />
| 12<br />
| Chaos 5<br />
| {{Valid for Dryad}}<br />
| Relic<br />
<br />
|- id="earthen_guard"<br />
| {{Defense Shard|Earthen Guard}}<br />
| Imbues the Royal Guard's shield with earth magic that has a '''8-??%''' chance on dealing damage to unleash a fissure, dealing '''200-??%''' of your Tower Health as Earth Damage.<br />
| 20<br />
| Chaos 5<br />
| {{Valid for Mercenary}}<br />
| Relic<br />
<br />
|- id="explosive_arrows"<br />
| {{Defense Shard|Explosive Arrows}}<br />
| Skeletal Archers have a '''15-30%''' chance on hit to fire an explosive arrow dealing an additional '''1-25% (30%)''' of Defense Damage in small radius.<br />
| 20<br />
| Chaos 5<br />
| {{Valid for AbyssLord}}<br />
| Relic<br />
<br />
|- id="explosive_guard"<br />
| {{Defense Shard|Explosive Guard}}<br />
| When the affected tower takes damage, it has '''3-35%''' chance to trigger an explosion and deal '''140-500%''' of its Defense Health as damage to nearby enemies. Does not work with Auras or Traps. This does not destroy the tower.<br />
| 18<br />
| Chaos 5<br />
| {{Valid for ALL}}<br />
| Relic<br />
<br />
|- id="explosive_poison"<br />
| {{Defense Shard|Explosive Poison}}<br />
| If an enemy poisoned by the Poison Dart Tower is killed , it detonates dealing '''10%-150%''' of the tower’s damage stat as damage in a small area around the enemy.<br />
| 20<br />
| Chaos 5<br />
| {{Valid for Huntress}}<br />
| Relic<br />
<br />
|- id="fire_for_effect"<br />
| {{Defense Shard|Fire For Effect}}<br />
| Your explosive Trap has a '''15-45%''' chance to detonate twice without consuming an additional charge.<br />
| 20<br />
| Chaos 5<br />
| {{Valid for Huntress}}<br />
| Relic<br />
<br />
|- id="flare_up"<br />
| {{Defense Shard|Flare-Up}}<br />
| Elder Dragon has a '''5-??%''' chance to deal '''12-??%''' more damage.<br />
| 12<br />
| Chaos 5<br />
| {{Valid for Countess}}<br />
| Relic<br />
<br />
|- id="frosty_beams"<br />
| {{Defense Shard|Frosty Beams}}<br />
| '''15-25% (27%)''' chance for Proton Node to freeze all enemies it touches for '''1-2 (2.2)''' seconds.<br />
| 20<br />
| Chaos 5<br />
| {{Valid for SeriesEV2}}<br />
| Relic<br />
<br />
|- id="frosty_bind"<br />
| {{Defense Shard|Frosty Bind}}<br />
| Frostbite slow strength increased by '''4-10% (12%)'''.<br />
| 12<br />
| Chaos 5<br />
| {{Valid for Apprentice}}<br />
| Relic<br />
<br />
|- id="heavy_cannonball"<br />
| {{Defense Shard|Heavy Cannonball}}<br />
| Cannonball tower has a '''2-45% (54%)''' chance to spawn a rolling cannonball that pierces up to '''2-10 (10)''' target(s) dealing '''1-28% (34%)''' of Defense Damage as Physical Damage.<br />
| 20<br />
| Chaos 5<br />
| {{Valid for Squire}}<br />
| Relic<br />
<br />
|- id="split_vipers"<br />
| {{Defense Shard|Split Vipers}}<br />
| Sand Viper may target up to '''1-2''' additional enemies, but has '''40-20%''' less Defense Power and does not ramp-up damage.<br />
| 10<br />
| Chaos 5<br />
| {{Valid for Mystic}}<br />
| Relic<br />
<br />
|- id="vampiric_empowerment"<br />
| {{Defense Shard|Vampiric Empowerment}}<br />
| Increases the Defense Power of the affected tower by '''4-60%''' of its Defense Health.<br />
| 14<br />
| Chaos 5<br />
| {{Valid for ALL}}<br />
| Relic<br />
<br />
|- id="volcanic_shock"<br />
| {{Defense Shard|Volcanic Shock}}<br />
| Volcano has a '''2-20%''' chance to stun all enemies hit for '''1-2.8s'''.<br />
| 12<br />
| Chaos 5<br />
| {{Valid for Lavamancer}}<br />
| Relic<br />
<br />
|- id="anti_air"<br />
| {{Hero Shard|Anti Air}}<br />
| Deals '''4-40%''' additional damage to flying enemies.<br />
| 12<br />
| Chaos 5<br />
| {{Valid for ALL}}<br />
| Weapon<br />
<br />
|- id="betsy_cluster_nades"<br />
| {{Hero Shard|Betsy Cluster Nades}}<br />
| When attacking flying enemies, you have a '''10-50%''' chance on hit to drop a bomb beneath them that deals '''110-310%''' of your Ability Power stat an Damage in a small area.<br />
| 20<br />
| Chaos 5<br />
| {{Valid for ALL}}<br />
| Weapon<br />
<br />
|- id="burning_strikes"<br />
| {{Hero Shard|Burning Strikes}}<br />
| 2-20% chance on hit to burn target for '''20-180%''' of your Hero Damage stat as magical fire damage each second for '''1-5''' seconds.<br />
| 20<br />
| Chaos 5<br />
| {{Valid for ALL}}<br />
| Weapon<br />
<br />
|- id="chi_burst"<br />
| {{Hero Shard|Chi Burst}}<br />
| Increases Talisman of Empowerment's Critical Damage boost by '''2-20%'''.<br />
| 12<br />
| Chaos 5<br />
| {{Valid for Initiate}}<br />
| Helmet<br />
<br />
|- id="corruptions_embrace"<br />
| {{Hero Shard|Corruption’s Embrace}}<br />
| Starfall damage is increased by '''4-40%''' in corrupt form.<br />
| 12<br />
| Chaos 5<br />
| {{Valid for Dryad}}<br />
| Helmet<br />
<br />
|- id="debilitating_madness"<br />
| {{Hero Shard|Debilitating Madness}}<br />
| Call to Madness increase the target's damage taken by '''3-45%'''.<br />
| 14<br />
| Chaos 5<br />
| {{Valid for Mystic}}<br />
| Gloves<br />
<br />
|- id="drenching_broomnado"<br />
| {{Hero Shard|Drenching Broomnado}}<br />
| Broom Nado damage increased by '''4-40%''' and its hits have '''1-25%''' chance to drench enemies and slow them by '''30%''' for '''1-5''' seconds.<br />
| 12<br />
| Chaos 5<br />
| {{Valid for Gunwitch}}<br />
| Chest<br />
<br />
|- id="empowered_beam"<br />
| {{Hero Shard|Empowered Beam}}<br />
| After the Sword Beam collides with '''5''' targets, it spawns an additional Sword Beam that travels in the same direction as the first dealing '''125-425%''' of your Ability Power stat as damage to each target hit. After colliding with '''5''' targets it returns to the Squire dealing '''125-425%''' of your Ability Power stat as damage in an area around Squire.<br />
| 20<br />
| Chaos 5<br />
| {{Valid for Squire}}<br />
| Weapon<br />
<br />
|- id="enduring_provocation"<br />
| {{Hero Shard|Enduring Provocation}}<br />
| Provoke lasts an additional '''0.5-7.5''' seconds.<br />
| 14<br />
| Chaos 5<br />
| {{Valid for Squire}}<br />
| Shield<br />
<br />
|- id="flaming_knight"<br />
| {{Hero Shard|Flaming Knight}}<br />
| Knight of the Abyss is now imbued with fire, causing enemies hit to burn for '''50-500%''' of your Ability Power in fire damage over '''5''' seconds.<br />
| 18<br />
| Chaos 5<br />
| {{Valid for AbyssLord}}<br />
| Weapon<br />
<br />
|- id="heroic_power"<br />
| {{Hero Shard|Heroic Power}}<br />
| Increases Heroic Wave’s hero damage boost by '''4-40%'''.<br />
| 12<br />
| Chaos 5<br />
| {{Valid for Monk}}<br />
| Chest<br />
<br />
|- id="inferno"<br />
| {{Hero Shard|Inferno}}<br />
| Increases the damage of Flame Surge by '''4-??%'''.<br />
| 12<br />
| Chaos 5<br />
| {{Valid for Countess}}<br />
| Gloves<br />
<br />
|- id="madness_embrace"<br />
| {{Hero Shard|Madness’ Embrace}}<br />
| Increases Call to Madness duration by '''0.5-7.5s'''.<br />
| 14<br />
| Chaos 5<br />
| {{Valid for Mystic}}<br />
| Weapon<br />
<br />
|- id="maelstrom"<br />
| {{Hero Shard|Maelstrom}}<br />
| While Lightning Stance is active, the Barbarian's attacks have a '''5%-25%''' chance to drench enemies, stunning them for '''1.5s-3.5s.'''<br />
|?<br />
| Chaos 5<br />
| {{Valid for Barbarian}}<br />
| Weapon<br />
<br />
|- id="mana_leech"<br />
| {{Hero Shard|Mana Leech}}<br />
| Dark Syphon drains '''4-40%''' additional mana.<br />
| 12<br />
| Chaos 5<br />
| {{Valid for AbyssLord}}<br />
| Gloves<br />
<br />
|- id="manabomb_power"<br />
| {{Hero Shard|Manabomb Power}}<br />
| Increases the damage of Manabomb by '''4-40%'''.<br />
| 12<br />
| Chaos 5<br />
| {{Valid for Apprentice}}<br />
| Gloves<br />
<br />
|- id="meteor_rain"<br />
| {{Hero Shard|Meteor Rain}}<br />
| Manabomb opens a portal overhead that spawns meteor that deal '''30-550%''' of your Ability Power stat as damage to enemies they affect.<br />
| 20<br />
| Chaos 5<br />
| {{Valid for Apprentice}}<br />
| Weapon<br />
<br />
|- id="mine_blast_damage"<br />
| {{Hero Shard|Mine Blast Damage}}<br />
| Anti-Gravity Bot damage increased by '''3-39%'''.<br />
| 12<br />
| Chaos 5<br />
| {{Valid for SeriesEV2}}<br />
| Weapon<br />
<br />
|- id="mine_heat_compensator"<br />
| {{Hero Shard|Mine Heat Compensator}}<br />
| The cost of EV2’s Anti Gravity Bots is reduced by '''4-40%'''.<br />
| 12<br />
| Chaos 5<br />
| {{Valid for SeriesEV2}}<br />
| Chest<br />
<br />
|- id="molten_charge_power"<br />
| {{Hero Shard|Molten Charge Power}}<br />
| Increases Molten Charge damage by '''4-40%'''.<br />
| 12<br />
| Chaos 5<br />
| {{Valid for Lavamancer}}<br />
| Weapon<br />
<br />
|- id="molten_stun"<br />
| {{Hero Shard|Molten Stun}}<br />
| Increases Molten Charge stun duration by '''0.5-4.5s'''.<br />
| 8<br />
| Chaos 5<br />
| {{Valid for Lavamancer}}<br />
| Weapon<br />
<br />
|- id="one_with_chi"<br />
| {{Hero Shard|One With Chi}}<br />
| Increases the damage of Chi Blast by '''4-40%'''.<br />
| 12<br />
| Chaos 5<br />
| {{Valid for Monk}}<br />
| Gloves<br />
<br />
|- id="poison_leaves"<br />
| {{Hero Shard|Poison Leaves}}<br />
| Dryad’s poison attacks deal '''2-20%''' more damage.<br />
| 12<br />
| Chaos 5<br />
| {{Valid for Dryad}}<br />
| Weapon<br />
<br />
|- id="read_or_die"<br />
| {{Hero Shard|Read Or Die}}<br />
| Scatter Sweep and Broom Vault have an '''1-21%''' chance to transmogrify enemies into books for '''3s'''. Transmogrified enemies take increased damage.<br />
| 10<br />
| Chaos 5<br />
| {{Valid for Gunwitch}}<br />
| Gloves<br />
<br />
|- id="scatter_power"<br />
| {{Hero Shard|Scatter Power}}<br />
| Increases Scatter Sweep damage by '''4-40%'''.<br />
| 12<br />
| Chaos 5<br />
| {{Valid for Gunwitch}}<br />
| Chest<br />
<br />
|- id="talon_strike"<br />
| {{Hero Shard|Talon Strike}}<br />
| Hawk Strike now stuns for '''2s-4.5'''.<br />
|?<br />
| Chaos 5<br />
| {{Valid for Barbarian}}<br />
| Weapon<br />
<br />
|- id="thunderbolts_and_lightning"<br />
| {{Hero Shard|Thunderbolts and Lightning}}<br />
| Increases the damage of Arc Lightning by '''4-40%'''.<br />
| 12<br />
| Chaos 5<br />
| {{Valid for Adept}}<br />
| Weapon<br />
<br />
|}<br />
<br />
<!-------------------- CHAOS 6 --------------------><br />
<br />
=== Chaos VI ===<br />
<br />
[[File:Chaos_6_Shard_Pack_Icon.png| 70px| center]]<br />
<br />
{| class="wikitable sortable" style="width:100%; text-align:center;"<br />
! rowspan="2" style="width:15%; text-align:center;" | Name <br />
! rowspan="2" style="width:45%; text-align:center;" | Effect <br />
! rowspan="2" style="width:5%; text-align:center;" | Upgr. levels <br />
! rowspan="2" style="width:7%; text-align:center;" | Shard Pack<br />
! colspan="2" style="width:31%; text-align:center;" | Valid for<br />
<br />
|- <br />
! style="width:10%;" | Hero<br />
! style="width:3%;" | Slot<br />
<br />
|- id="boosted_beam"<br />
| {{Defense Shard|Boosted Beam}}<br />
| Increases the power of the Buff Beam by '''22-39%'''.<br />
| 18<br />
| Chaos 6<br />
| {{Valid for SeriesEV2}}<br />
| Relic<br />
<br />
|- id="boosted_power"<br />
| {{Defense Shard|Boosted Power}}<br />
| Increases the power of the Boost Aura by '''2-20% (24%)'''.<br />
| 18<br />
| Chaos 6<br />
| {{Valid for Monk}}<br />
| Relic<br />
<br />
|- id="colossal_fissure"<br />
| {{Defense Shard|Colossal Fissure}}<br />
| Your Colossus' Direct Command now rips the earth unleashing a fissure that lingers and deals '''50-2050%''' of your Ability Power in damage over '''6''' seconds, but increases the mana cost of Direct Command by '''30-70%.''' Usable once every '''60''' seconds.<br />
| 20<br />
| Chaos 6<br />
| {{Valid for AbyssLord}}<br />
| Relic<br />
<br />
|- id="dragon_flare"<br />
| {{Defense Shard|Dragon Flare}}<br />
| Increases the projectile damage radius of Dragons Nest dragons by '''16-??%''', and reduces damage falloff by '''18-??%'''.<br />
| 12<br />
| Chaos 6<br />
| {{Valid for Countess}}<br />
| Relic<br />
<br />
|- id="enhanced_poison"<br />
| {{Defense Shard|Enhanced Poison}}<br />
| Increases the rate of the Poison Dart Tower's poison by '''4-40%'''.<br />
| 12<br />
| Chaos 6<br />
| {{Valid for Huntress}}<br />
| Relic<br />
<br />
|- id="flaming_death"<br />
| {{Defense Shard|Flaming Death}}<br />
| EV2’s mega death laser sets enemies it hits on fire dealing '''50-2''',050% of EV2’s Ability Power stat as damage over '''10''' seconds.<br />
| 20<br />
| Chaos 6<br />
| {{Valid for SeriesEV2}}<br />
| Relic<br />
<br />
|- id="frosty_power"<br />
| {{Defense Shard|Frosty Power}}<br />
| Frostbite tower passes '''9-29%''' of its Defense Power stat to defenses within its frost aura.<br />
| 20<br />
| Chaos 6<br />
| {{Valid for Apprentice}}<br />
| Relic<br />
<br />
|- id="health_pylon"<br />
| {{Defense Shard|Health Pylon}}<br />
| Increases the Defense Health of nearby defenses to '''102-130%.''' Note: Requires a Blockade but this shard does not buff the Blockade that equips this shard.<br />
| 20<br />
| Chaos 6<br />
| {{Valid for ALL}}<br />
| Relic<br />
<br />
|- id="mark_targets"<br />
| {{Defense Shard|Mark Targets}}<br />
| This defense has a '''5-45%''' chance to place an Apprentice Mark on its target.<br />
| 20<br />
| Chaos 6<br />
| {{Valid for Apprentice}}{{Valid for Adept}}<br />
| Relic<br />
<br />
|- id="megarock"<br />
| {{Defense Shard|Megarock}}<br />
| Volcano launches a huge rock dealing '''100%-220% (244%)''' Defense Damage once every '''5''' volleys.<br />
| 20<br />
| Chaos 6<br />
| {{Valid for Lavamancer}}<br />
| Relic<br />
<br />
|- id="serpent_gods_protection"<br />
| {{Defense Shard|Serpent God’s Protection}}<br />
| Towers and Blockades near the Obelisk take '''-1%''' to '''-10%''' damage.<br />
| 9<br />
| Chaos 6<br />
| {{Valid for Mystic}}<br />
| Relic<br />
<br />
|- id="sharpened_spikes"<br />
| {{Defense Shard|Sharpened Spikes}}<br />
| Blockade has a '''2-30%''' chance to stun enemies hit for '''1-3''' seconds.<br />
| 14<br />
| Chaos 6<br />
| {{Valid for ALL}}<br />
| Relic<br />
<br />
|- id="backstab"<br />
| {{Hero Shard|Backstab}}<br />
| Primary attacks that hit enemies from behind now deal '''100-225%''' of their total damage.<br />
| 20<br />
| Chaos 6<br />
| {{Valid for Mercenary}}<br />
| Weapon<br />
<br />
|- id="boiling_blood"<br />
| {{Hero Shard|Boiling Blood}}<br />
| Causes the Barbarian to take '''20%-2%''' of his Max Health as damage, every 5s during combat phase gaining Fury.<br />
| 18<br />
| Chaos 6<br />
| {{Valid for Barbarian}}<br />
| Chest<br />
<br />
|- id="brain_of_confusion"<br />
| {{Hero Shard|Brain Of Confusion}}<br />
| When you take damage you have a '''3-15%''' chance to confuse nearby enemies for '''3''' seconds. This effect has a '''15''' second cooldown.<br />
| 12<br />
| Chaos 6<br />
| {{Valid for ALL}}<br />
| Helmet<br />
<br />
|- id="explosive_finale"<br />
| {{Hero Shard|Explosive Finale}}<br />
| Upon completion, the Arcane Bubble explodes dealing '''X-2000%''' Ability Power damage to all enemies in and around the bubble.<br />
| 20<br />
| Chaos 6<br />
| {{Valid for Adept}}<br />
| Helmet<br />
<br />
|- id="flaming_retribution"<br />
| {{Hero Shard|Flaming Retribution}}<br />
| When you take damage, you have a '''2-20%''' chance of dealing '''125-425%''' of your Armor as fire damage to your attacker.<br />
| 20<br />
| Chaos 6<br />
| {{Valid for ALL}}<br />
| Gloves<br />
<br />
|- id="heat_dispenser_module"<br />
| {{Hero Shard|Heat Dispenser Module}}<br />
| EV2 upgrades her gun with a new heat dispenser module that drains '''4-40%''' more heat with each primary attack.<br />
| 12<br />
| Chaos 6<br />
| {{Valid for SeriesEV2}}<br />
| Weapon<br />
<br />
|- id="howling_feast"<br />
| {{Hero Shard|Howling Feast}}<br />
| Your Primary attacks generate '''1''' Feast stack, while at '''10''' stacks, increase your Hero Damage by '''2-30%.''' One stack wears off every '''3''' seconds.<br />
| 14<br />
| Chaos 6<br />
| {{Valid for Dryad}}{{Valid for Squire}}<br />
| Weapon<br />
<br />
|- id="inspired_shout"<br />
| {{Hero Shard|Inspired Shout}}<br />
| Call to Arms buff increases armor and further increases damage by '''3-??%'''.<br />
| 12<br />
| Chaos 6<br />
| {{Valid for Countess}}<br />
| Gloves<br />
<br />
|- id="melting_point"<br />
| {{Hero Shard|Melting Point}}<br />
| When the Countess deals fire damage to an enemy, there is a 20% chance to ignite their armor, causing them to take '''x%''' extra damage for '''y''' seconds.<br />
| 12<br />
| Chaos 6<br />
| {{Valid for Countess}}<br />
| Gloves<br />
<br />
|- id="molten_core_power"<br />
| {{Hero Shard|Molten Core Power}}<br />
| Increases Molten Core damage by '''4-40%'''.<br />
| 12<br />
| Chaos 6<br />
| {{Valid for Lavamancer}}<br />
| Gloves<br />
<br />
|- id="momentum"<br />
| {{Hero Shard|Momentum}}<br />
| Enemies hit by abilities reduce Sweeping Strikes ability cooldown by '''0.2-0.8''' seconds every hit.<br />
| 8<br />
| Chaos 6<br />
| {{Valid for Mercenary}}<br />
| Weapon<br />
<br />
|- id="nightmare_fuel"<br />
| {{Hero Shard|Nightmare Fuel}}<br />
| Enemies affected by Lash Out poison take '''20-320%''' Hero Damage as magical damage when hit by Dark Torment.<br />
| 20<br />
| Chaos 6<br />
| {{Valid for Mystic}}<br />
| Weapon<br />
<br />
|- id="pole_power"<br />
| {{Hero Shard|Pole Power}}<br />
| Increases the damage of Pole Smash or Chi Stomp by '''4-40%'''.<br />
| 12<br />
| Chaos 6<br />
| {{Valid for Monk}}{{Valid for Initiate}}<br />
| Gloves<br />
<br />
|- id="power_of_storms"<br />
| {{Hero Shard|Power Of Storms}}<br />
| You have a '''4-10%''' chance on hit to restore '''20''' mana per second for '''1-3''' seconds. '''10''' seconds cooldown.<br />
| 12<br />
| Chaos 6<br />
| {{Valid for Apprentice}}{{Valid for Squire}}{{Valid for Huntress}}{{Valid for Monk}}{{Valid for Initiate}}{{Valid for AbyssLord}}{{Valid for Adept}}<br />
| Helmet<br />
<br />
|- id="scatter_striker"<br />
| {{Hero Shard|Scatter Striker}}<br />
| Increases the range of Scatter Sweep by '''4-40%'''.<br />
| 12<br />
| Chaos 6<br />
| {{Valid for Gunwitch}}<br />
| Weapon<br />
<br />
|- id="shadow_prince"<br />
| {{Hero Shard|Shadow Prince}}<br />
| Taking damage has an '''7-??%''' chance to make you take '''3-??%''' less damage and stun attackers for '''1.2-??''' seconds over the duration.<br />
| 12<br />
| Chaos 6<br />
| {{Valid for Mercenary}}<br />
| Chest<br />
<br />
|- id="shattering_stones"<br />
| {{Hero Shard|Shattering Stones}}<br />
| After an Abyss Stone expires, it detonates dealing '''40-400%''' of your Ability Power as crushing damage to nearby enemies.<br />
| 18<br />
| Chaos 6<br />
| {{Valid for AbyssLord}}<br />
| Boots<br />
<br />
|- id="shellshock"<br />
| {{Hero Shard|Shellshock}}<br />
| While Turtle Stance is active the Barbarian's attacks wither enemies hit for '''3-13''' seconds reducing their damage to '''75%-35%'''.<br />
| 18<br />
| Chaos 6<br />
| {{Valid for Barbarian}}<br />
| Weapon<br />
<br />
|- id="snipe_critical_strike"<br />
| {{Hero Shard|Snipe Critical Strike}}<br />
| Increases the Crit Chance of Snipe by '''2-30%'''.<br />
| 14<br />
| Chaos 6<br />
| {{Valid for Gunwitch}}<br />
| Weapon<br />
<br />
|- id="unholy_fire"<br />
| {{Hero Shard|Unholy Fire}}<br />
| Blocking unleashes flames that deal '''150-750%''' of your ability power stat as damage to enemies in a cone in front of the hero at a rate of twice per second.<br />
| 20<br />
| Chaos 6<br />
| {{Valid for Squire}}<br />
| Shield<br />
<br />
|}<br />
<br />
<!-------------------- CHAOS 7 --------------------><br />
<br />
=== Chaos VII ===<br />
<br />
[[File:Chaos_7_Shard_Pack_Icon.png| 70px| center]]<br />
<br />
{| class="wikitable sortable" style="width:100%; text-align:center;"<br />
! rowspan="2" style="width:15%; text-align:center;" | Name <br />
! rowspan="2" style="width:45%; text-align:center;" | Effect <br />
! rowspan="2" style="width:5%; text-align:center;" | Upgr. levels <br />
! rowspan="2" style="width:7%; text-align:center;" | Shard Pack<br />
! colspan="2" style="width:31%; text-align:center;" | Valid for<br />
<br />
|- <br />
! style="width:10%;" | Hero<br />
! style="width:3%;" | Slot<br />
<br />
|- id="ghost_arrows"<br />
| {{Defense Shard|Ghost Arrows}}<br />
| The arrows of the Nether Archer can now bounce '''1-4''' additional times.<br />
| 12<br />
| Chaos 7<br />
| {{Valid for Mercenary}}<br />
| Relic<br />
<br />
|- id="glacier"<br />
| {{Defense Shard|Glacier}}<br />
| Every 10 attacks, Hailstorm Tower fires an icy boulder that explodes on impact dealing '''75%-175% (195%)''' Defense Power as damage in a small area.<br />
| 20<br />
| Chaos 7<br />
| {{Valid for Adept}}<br />
| Relic<br />
<br />
|- id="manufacturers_overcharge"<br />
| {{Defense Shard|Manufacturer’s Overcharge}}<br />
| Weapon Manufacturer charges '''4-40%''' faster.<br />
| 12<br />
| Chaos 7<br />
| {{Valid for SeriesEV2}}<br />
| Relic<br />
<br />
|- id="node_increase"<br />
| {{Defense Shard|Node Increase}}<br />
| EV2 can create '''1-4 (6)''' extra node(s) in any single Weapon Manufacturer chain.<br />
| 6<br />
| Chaos 7<br />
| {{Valid for SeriesEV2}}<br />
| Relic<br />
<br />
|- id="obelisk_shield"<br />
| {{Defense Shard|Obelisk Shield}}<br />
| Obelisk Shield absorption increased to '''10-70%'''.<br />
| 15<br />
| Chaos 7<br />
| {{Valid for Mystic}}<br />
| Relic<br />
<br />
|- id="oily_entrapment"<br />
| {{Defense Shard|Oily Entrapment}}<br />
| Increases Oil Geyser slow rate by '''3-15%'''.<br />
| 12<br />
| Chaos 7<br />
| {{Valid for Lavamancer}}<br />
| Relic<br />
<br />
|- id="power_pylon"<br />
| {{Defense Shard|Power Pylon}}<br />
| Increases the Defense Power of nearby defenses to '''102-120%.''' Note: Requires a Blockade but this shard does not buff the Blockade that equips this shard.<br />
| 18<br />
| Chaos 7<br />
| {{Valid for ALL}}<br />
| Relic<br />
<br />
|- id="splody_harpoon"<br />
| {{Defense Shard|Splody Harpoon}}<br />
| Ballista projectiles have a '''10-45% (52%)''' chance to detonate on each target hit dealing '''1-41% (49%)''' of Defense Damage as extra damage in small area.<br />
| 20<br />
| Chaos 7oil<br />
| {{Valid for Squire}}<br />
| Relic<br />
<br />
|- id="viscous_oil"<br />
| {{Defense Shard|Viscous Oil}}<br />
| The oil effect from Oil Catapult now slows enemies by an additional '''2-??%''', and also slows their attack speed by '''8-??%'''.<br />
| 12<br />
| Chaos 7<br />
| {{Valid for Countess}}<br />
| Relic<br />
<br />
|- id="charged_shot"<br />
| {{Hero Shard|Charged Shot}}<br />
| Your primary attacks have a '''5-15%''' chance to fire a fully charged secondary attack.<br />
| 10<br />
| Chaos 7<br />
| {{Valid for Huntress}}{{Valid for Apprentice}}{{Valid for SeriesEV2}}{{Valid for Adept}}<br />
| Weapon<br />
<br />
|- id="chi_supercharge"<br />
| {{Hero Shard|Chi Supercharge}}<br />
| Increases Talisman of Empowerment's Defense Power boost by '''2-20%'''.<br />
| 12<br />
| Chaos 7<br />
| {{Valid for Initiate}}<br />
| Chest<br />
<br />
|- id="constrictor"<br />
| {{Hero Shard|Constrictor}}<br />
| Defeating an enemy adds a constrictor stack. At '''10''' stacks, unleashes a bed of constrictor snakes that stun nearby targets for '''1-5s'''. While stunned, enemies take '''50-450%''' Ability Power as magical damage each second for '''3''' seconds.<br />
| 20<br />
| Chaos 7<br />
| {{Valid for Mystic}}<br />
| Weapon<br />
<br />
|- id="enduring_slam"<br />
| {{Hero Shard|Enduring Slam}}<br />
| Seismic Slam stun duration increased by '''0.5-5''' seconds.<br />
| 15<br />
| Chaos 7<br />
| {{Valid for Squire}}<br />
| Shield<br />
<br />
|- id="fiery_brimstone"<br />
| {{Hero Shard|Fiery Brimstone}}<br />
| Adds '''4-12%''' Hero Damage to Your Attacks as Magical Fire Damage.<br />
| 10<br />
| Chaos 7<br />
| {{Valid for AbyssLord}}<br />
| Weapon<br />
<br />
|- id="flame_cloak"<br />
| {{Hero Shard|Flame Cloak}}<br />
| After using Valiant Charge, wreath yourself in flames for 6s. While aflame, you take '''5-??%''' less damage and burn attackers for '''400-??%''' of your Armor.<br />
| 16<br />
| Chaos 7<br />
| {{Valid for Countess}}<br />
| Shield<br />
<br />
|- id="heroic_boost"<br />
| {{Hero Shard|Heroic Boost}}<br />
| Increases Heroic Wave's healing done by '''4-40%'''.<br />
| 12<br />
| Chaos 7<br />
| {{Valid for Monk}}<br />
| Helmet<br />
<br />
|- id="life_leech"<br />
| {{Hero Shard|Life Leech}}<br />
| Your primary attacks heal you for '''0.2-1%''' of your max health.<br />
| 20<br />
| Chaos 7<br />
| {{Valid for ALL}}<br />
| Weapon<br />
<br />
|- id="mage_gambit"<br />
| {{Hero Shard|Mage Gambit}}<br />
| Increases your ability power by '''10-50%''', but increase damage taken from enemies by '''60-20%'''.<br />
| 20<br />
| Chaos 7<br />
| {{Valid for ALL}}<br />
| Chest<br />
<br />
|- id="mana_capacitor"<br />
| {{Hero Shard|Mana Capacitor}}<br />
| Increases your maximum ability resource by '''10-100'''.<br />
| 18<br />
| Chaos 7<br />
| {{Valid for Apprentice}}{{Valid for Squire}}{{Valid for Huntress}}{{Valid for Monk}}{{Valid for Initiate}}{{Valid for SeriesEV2}}{{Valid for AbyssLord}}{{Valid for Lavamancer}}{{Valid for Dryad}}{{Valid for Gunwitch}}{{Valid for Adept}}<br />
| Helmet<br />
<br />
|- id="poisoned_blades"<br />
| {{Hero Shard|Poisoned Blades}}<br />
| Combat Preparation now applies poison to your blades for 5s, causing you to deal '''50-110%''' more damage as poison damage on melee attacks.<br />
| 12<br />
| Chaos 7<br />
| {{Valid for Mercenary}}<br />
| Weapon<br />
<br />
|- id="power_gambit"<br />
| {{Hero Shard|Power Gambit}}<br />
| Increases your Hero Damage by '''10-50%''', but increase damage taken from enemies by '''60-20%'''.<br />
| 20<br />
| Chaos 7<br />
| {{Valid for ALL}}<br />
| Chest<br />
<br />
|- id="proton_canon_insulator"<br />
| {{Hero Shard|Proton Canon Insulator}}<br />
| Reduces the heat generation rate of Proton Charge by '''2-20%'''.<br />
| 12<br />
| Chaos 7<br />
| {{Valid for SeriesEV2}}<br />
| Weapon<br />
<br />
|- id="proton_supercharge"<br />
| {{Hero Shard|Proton Supercharge}}<br />
| EV2's Proton Charge deals an extra '''10-210%''' of your ability power stat as damage while its max range is increased by '''5-25%'''.<br />
| 20<br />
| Chaos 7<br />
| {{Valid for SeriesEV2}}<br />
| Weapon<br />
<br />
|- id="ramster_power"<br />
| {{Hero Shard|Ramster Power}}<br />
| Increases the damage of Ramster Direct Command by '''5-35%'''.<br />
| 10<br />
| Chaos 7<br />
| {{Valid for AbyssLord}}<br />
| Gloves<br />
<br />
|- id="ravenhost"<br />
| {{Hero Shard|Ravenhost}}<br />
| Your primary attacks generate Raven stacks. Once you reach '''10''' stacks, the stacks are depleted to fire a magical Raven dealing '''10-210%''' of your Ability Power as damage. Bounces '''5''' times.<br />
| 20<br />
| Chaos 7<br />
| {{Valid for ALL}}<br />
| Weapon<br />
<br />
|- id="restoring_snipe"<br />
| {{Hero Shard|Restoring Snipe}}<br />
| Snipe critical hits restore '''4-40''' Broom Power.<br />
| 18<br />
| Chaos 7<br />
| {{Valid for Gunwitch}}<br />
| Weapon<br />
<br />
|- id="ride_the_lightning"<br />
| {{Hero Shard|Ride the Lightning}}<br />
| Increase the damage bonus of Lightning Stance by '''1%-21%'''.<br />
| 20<br />
| Chaos 7<br />
| {{Valid for Barbarian}}<br />
| Gloves<br />
<br />
|- id="serpents_kiss"<br />
| {{Hero Shard|Serpent’s Kiss}}<br />
| Secondary Attacks inflict poison on enemies, dealing '''10-210%''' of Hero Health as damage per second for '''1-5''' seconds.<br />
| 20<br />
| Chaos 7<br />
| {{Valid for Mystic}}<br />
| Gloves<br />
<br />
|- id="snipe_critical_power"<br />
| {{Hero Shard|Snipe Critical Power}}<br />
| Increases the total critical damage of Snipe by '''104-140%'''.<br />
| 12<br />
| Chaos 7<br />
| {{Valid for Gunwitch}}<br />
| Weapon<br />
<br />
|- id="tectonic_breaker"<br />
| {{Hero Shard|Tectonic Breaker}}<br />
| While Hardened, deal '''10-370%''' Armor Stat as crushing Earth damage every '''3'''rd primary attack. While Inflamed deal '''10-370%''' Hero Damage as Fire damage every '''3'''rd primary attack.<br />
| 20<br />
| Chaos 7<br />
| {{Valid for Lavamancer}}<br />
| Chest<br />
<br />
|- id="twice_as_bright"<br />
| {{Hero Shard|Twice As Bright}}<br />
| Eruption now increases Defense Power to '''10-70%''', but the duration is reduced by '''-5''' seconds.<br />
| 20<br />
| Chaos 7<br />
| {{Valid for Lavamancer}}<br />
| Helmet<br />
<br />
|- id="wreckless"<br />
| {{Hero Shard|Wreckless}}<br />
| The Barbarian deals up to '''0.5%-20.5%''' bonus damage based upon current Wrath.<br />
| 20<br />
| Chaos 7<br />
| {{Valid for Barbarian}}<br />
| Gloves<br />
<br />
|}<br />
<br />
<!-------------------- CHAOS 8 --------------------><br />
<br />
=== Chaos VIII ===<br />
<br />
[[File:Chaos_8_shard_Pack_Icon.png| 70px| center]]<br />
<br />
{| class="wikitable sortable" style="width:100%; text-align:center;"<br />
! rowspan="2" style="width:15%; text-align:center;" | Name <br />
! rowspan="2" style="width:45%; text-align:center;" | Effect <br />
! rowspan="2" style="width:5%; text-align:center;" | Upgr. levels <br />
! rowspan="2" style="width:7%; text-align:center;" | Shard Pack<br />
! colspan="2" style="width:31%; text-align:center;" | Valid for<br />
<br />
|- <br />
! style="width:10%;" | Hero<br />
! style="width:3%;" | Slot<br />
<br />
|- id="double_tap"<br />
| {{Defense Shard|Double Tap}}<br />
| Your Skeletal Archers have a '''15-45% (51%)''' chance to fire twice in succession.<br />
| 20<br />
| Chaos 8<br />
| {{Valid for AbyssLord}}<br />
| Relic<br />
<br />
|- id="enduring_bubble"<br />
| {{Defense Shard|Enduring Bubble}}<br />
| Increases Viper's Fang bubble duration by '''1-2''' seconds.<br />
| 10<br />
| Chaos 8<br />
| {{Valid for Mystic}}<br />
| Relic<br />
<br />
|- id="oily_harpoon"<br />
| {{Defense Shard|Oily Harpoon}}<br />
| Ballista oils targets on hit for '''2.16-6.12 (7)''' seconds. Fire damage Ignites the enemy for '''1-15% (18%)''' of Defense Damage for 3 seconds.<br />
| 18<br />
| Chaos 8<br />
| {{Valid for Squire}}<br />
| Relic<br />
<br />
|- id="shattering_torpedo"<br />
| {{Defense Shard|Shattering Torpedo}}<br />
| Reflect Beam's torpedoes are imbued with Earth Magic, dealing an extra '''2-42%''' Crushing Earth Damage on explosions.<br />
| 20<br />
| Chaos 8<br />
| {{Valid for SeriesEV2}}<br />
| Relic<br />
<br />
|- id="snakes_on_a_plane"<br />
| {{Defense Shard|Snakes on a plane}}<br />
| Obelisk spawns a snake every 3 seconds that flies into an enemy dealing '''250-1,250%''' Defense Power as magical Earth damage.<br />
| 20<br />
| Chaos 8<br />
| {{Valid for Mystic}}<br />
| Relic<br />
<br />
|- id="torpedo_striker"<br />
| {{Defense Shard|Torpedo Striker}}<br />
| Increases the radius of the Reflect Beam's Torpedo Detonation by '''3-39%'''.<br />
| 12<br />
| Chaos 8<br />
| {{Valid for SeriesEV2}}<br />
| Relic<br />
<br />
|- id="vengeance"<br />
| {{Defense Shard|Vengeance}}<br />
| 4-40% of the damage taken by the Spike Blockade is returned in its next attack.<br />
| 18<br />
| Chaos 8<br />
| {{Valid for Squire}}<br />
| Relic<br />
<br />
|- id="water_elemental"<br />
| {{Defense Shard|Water Elemental}}<br />
| The affected tower has has '''5-25%''' chance on hit to drench enemies for 3 seconds.<br />
| 20<br />
| Chaos 8<br />
| {{Valid for ALL}}<br />
| Relic<br />
<br />
|- id="block_power"<br />
| {{Hero Shard|Block Power}}<br />
| Increases the blocking power of the shield by '''5-25%'''<br />
| 20<br />
| Chaos 8<br />
| {{Valid for Squire}}<br />
| Shield<br />
<br />
|- id="celestial_power"<br />
| {{Hero Shard|Celestial Power}}<br />
| Falling stars give an additional '''6-?''' celestial power.<br />
| 8<br />
| Chaos 8<br />
| {{Valid for Dryad}}<br />
| Boots<br />
<br />
|- id="deaths_grasp"<br />
| {{Hero Shard|Death’s Grasp}}<br />
| When you defeat an enemy, you generate a charge, up to a max of 5. When you block with your shield, all charges are then consumed each unleashing a fireball that deal '''10-210%''' of your ability power as magical fire damage.<br />
| 20<br />
| Chaos 8<br />
| {{Valid for Squire}}<br />
| Shield<br />
<br />
|- id="enduring_price"<br />
| {{Hero Shard|Enduring Price}}<br />
| Two at Twice the Price lasts '''1-7''' seconds longer.<br />
| 12<br />
| Chaos 8<br />
| {{Valid for Gunwitch}}<br />
| Weapon<br />
<br />
|- id="escape_artist"<br />
| {{Defense Shard|Escape Artist}}<br />
| Reduces the time of disabling effects you sustain by '''0-37.5%'''.<br />
| 12<br />
| Chaos 8<br />
| {{Valid for Mercenary}}<br />
| Weapon<br />
<br />
|- id="freezing_vault"<br />
| {{Hero Shard|Freezing Vault}}<br />
| Your broom vault now freezes the target for '''1-4''' seconds and deals an extra '''4-16%''' damage.<br />
| 12<br />
| Chaos 8<br />
| {{Valid for Gunwitch}}<br />
| Boots<br />
<br />
|- id="harbingers_powered_block"<br />
| {{Hero Shard|Harbinger’s Powered Block}}<br />
| Blocking reduces the cooldown of Seismic Slam by '''-0.2''' to '''-0.7''' seconds. Happens a max of '''3''' times a second.<br />
| 10<br />
| Chaos 8<br />
| {{Valid for Squire}}<br />
| Shield<br />
<br />
|- id="holy_restoration"<br />
| {{Hero Shard|Holy Restoration}}<br />
| Increases the healing of Holy Fire by '''3-??%'''.<br />
| 12<br />
| Chaos 8<br />
| {{Valid for Countess}}<br />
| Helmet<br />
<br />
|- id="lightning_touch"<br />
| {{Hero Shard|Lightning Touch}}<br />
| Your primary attacks deal an additional '''4-40%''' of your Hero Damage as storm damage.<br />
| 12<br />
| Chaos 8<br />
| {{Valid for ALL}}<br />
| Weapon<br />
<br />
|- id="lingering_core"<br />
| {{Hero Shard|Lingering Core}}<br />
| Increases Molten Core lifespan by '''1-8''' seconds.<br />
| 14<br />
| Chaos 8<br />
| {{Valid for Lavamancer}}<br />
| Weapon<br />
<br />
|- id="power_of_embermount"<br />
| {{Hero Shard|Power of Embermount}}<br />
| Increases the amount of Molten Power gained by '''4-40%'''.<br />
| 12<br />
| Chaos 8<br />
| {{Valid for Lavamancer}}<br />
| Helmet<br />
<br />
|- id="power_overwhelming"<br />
| {{Hero Shard|Power Overwhelming}}<br />
| Increases your Ability Power by '''10-30%''', but increase your ability resource cost by '''100-70%'''.<br />
| 20<br />
| Chaos 8<br />
| {{Valid for AbyssLord}}<br />
| Helmet<br />
<br />
|- id="price_of_power"<br />
| {{Hero Shard|Price Of Power}}<br />
| Increases damage of Two at Twice the Price by '''4-40%'''.<br />
| 12<br />
| Chaos 8<br />
| {{Valid for Gunwitch}}<br />
| Gloves<br />
<br />
|- id="proton_cannon_boost"<br />
| {{Hero Shard|Proton Cannon Boost}}<br />
| Width of Proton Charge increased by '''4-40%'''.<br />
| 12<br />
| Chaos 8<br />
| {{Valid for SeriesEV2}}<br />
| Weapon<br />
<br />
|- id="proton_flame_charge"<br />
| {{Hero Shard|Proton Flame Charge}}<br />
| EV2's Proton Cannon is upgraded with a flaming core dealing an extra '''4-25%''' fire damage to enemies it hits.<br />
| 14<br />
| Chaos 8<br />
| {{Valid for SeriesEV2}}<br />
| Gloves<br />
<br />
|- id="pumpkinator"<br />
| {{Hero Shard|Pumpkinator}}<br />
| Your primary attacks pumpkin your enemies. When a pumpkined enemy dies they explode doing '''10-210%''' ability power as damage. When a pumpkined enemy is hit with a melee attack, increase the Hero Critical Chance of the attacker by '''3-33''' for 5 seconds.<br />
| 20<br />
| Chaos 8<br />
| {{Valid for ALL}}<br />
| Weapon<br />
<br />
|- id="radiant_power"<br />
| {{Hero Shard|Radiant Power}}<br />
| Increases the Defense Power of nearby defenses by '''5-10%'''.<br />
| 5<br />
| Chaos 8<br />
| {{Valid for ALL}}<br />
| Weapon<br />
<br />
|- id="regeneration"<br />
| {{Hero Shard|Regeneration}}<br />
| Restores '''0.25-1.25%''' of your Max Health every 5 seconds.<br />
| 10<br />
| Chaos 8<br />
| {{Valid for ALL}}<br />
| Boots<br />
<br />
|- id="serpent_gods_fury"<br />
| {{Hero Shard|Serpent God's Fury}}<br />
| When you crit with a primary attack, reduce the cooldown of all your abilities by '''-0.1-0.3''' seconds. The effect has a cooldown of 1 second.<br />
| 18<br />
| Chaos 8<br />
| {{Valid for Mystic}}<br />
| Weapon<br />
<br />
|- id="snake_bomb"<br />
| {{Hero Shard|Snake Bomb}}<br />
| When a Dark Torment serpent expires, it explodes dealing '''20-1,020%''' Ability Power as magical damage to nearby enemies.<br />
| 20<br />
| Chaos 8<br />
| {{Valid for Mystic}}<br />
| Weapon<br />
<br />
|- id="spiders_kiss"<br />
| {{Hero Shard|Spider’s Kiss}}<br />
| Snipe hits inflict poison, dealing '''50-450%''' Ability Power as magical Poison damage per second for 5 seconds.<br />
| 20<br />
| Chaos 8<br />
| {{Valid for Gunwitch}}<br />
| Weapon<br />
<br />
|- id="submerging_blast"<br />
| {{Hero Shard|Submerging Blast}}<br />
| Increases Submerge's Emerge damage by '''3-39%'''.<br />
| 12<br />
| Chaos 8<br />
| {{Valid for Lavamancer}}<br />
| Boots<br />
<br />
|- id="submerging_speed"<br />
| {{Hero Shard|Submerging Speed}}<br />
| Increases movement speed while Submerged by '''+4-40%''' and adds a knockup on Emerge.<br />
| 12<br />
| Chaos 8<br />
| {{Valid for Lavamancer}}<br />
| Boots<br />
<br />
|- id="sundering_blow"<br />
| {{Hero Shard|Sundering Blow}}<br />
| Your primary attacks reduce enemy's resistances by '''5-20%''', increasing damage dealt to them.<br />
| 15<br />
| Chaos 8<br />
| {{Valid for ALL}}<br />
| Weapon<br />
<br />
|- id="superconductor"<br />
| {{Hero Shard|Superconductor}}<br />
| Reduces the costs of all abilities by '''1-19%'''.<br />
| 18<br />
| Chaos 8<br />
| {{Valid for Apprentice}}{{Valid for Squire}}{{Valid for Monk}}{{Valid for Huntress}}{{Valid for AbyssLord}}{{Valid for SeriesEV2}}{{Valid for Gunwitch}}{{Valid for Lavamancer}}{{Valid for Initiate}}{{Valid for Adept}}<br />
| Chest<br />
<br />
|- id="taser_suit"<br />
| {{Hero Shard|Taser Suit}}<br />
| When you take damage you have a '''1-16%''' chance to electrocute enemies in a small area around you, stunning them for 3 seconds.<br />
| 15<br />
| Chaos 8<br />
| {{Valid for ALL}}<br />
| Chest<br />
<br />
|- id="tempered_anger"<br />
| {{Hero Shard|Tempered Anger}}<br />
| Mystic loses appeasement '''3-39%''' slower and take '''0-100%''' less appeasement damage when at 0 appeasement.<br />
| 12<br />
| Chaos 8<br />
| {{Valid for Mystic}}<br />
| Chest<br />
<br />
|- id="wave_of_the_storm"<br />
| {{Hero Shard|Wave Of The Storm}}<br />
| You have a '''4-40%''' chance when landing on the ground to deal '''10-210%''' of your Ability Power as storm damage to nearby enemies.<br />
| 20<br />
| Chaos 8<br />
| {{Valid for ALL}}<br />
| Boots<br />
<br />
|- id="zero_entropy"<br />
| {{Hero Shard|Zero Entropy}}<br />
| Ice Needle only affects a single target, but damage is increased by '''3-39%''' and duration is increased by '''1-6''' seconds.<br />
| 12<br />
| Chaos 8<br />
| {{Valid for Gunwitch}}<br />
| Helmet<br />
<br />
|}<br />
<br />
<!-------------------- CHAOS 9 --------------------><br />
<br />
=== Chaos IX ===<br />
<br />
[[File:Chaos IX Shard Pack With Border.png|Chaos IX Shard Pack| 70px| center]]<br />
<br />
{| class="wikitable sortable" style="width:100%; text-align:center;"<br />
! rowspan="2" style="width:15%; text-align:center;" | Name <br />
! rowspan="2" style="width:45%; text-align:center;" | Effect <br />
! rowspan="2" style="width:5%; text-align:center;" | Upgr. levels <br />
! rowspan="2" style="width:7%; text-align:center;" | Shard Pack<br />
! colspan="2" style="width:31%; text-align:center;" | Valid for<br />
<br />
|- <br />
! style="width:10%;" | Hero<br />
! style="width:3%;" | Slot<br />
<br />
|- id="augmented_explosions"<br />
| {{Defense Shard|Augmented Explosions}}<br />
| Explosion radius of Nether Spiders and Slimes are '''15-65%''' bigger.<br />
| 20<br />
| Chaos 9<br />
| {{Valid for Dryad}}{{Valid for Mercenary}}<br />
| Relic<br />
<br />
|- id="auto_repair_system"<br />
| {{Defense Shard|Auto-Repair System}}<br />
| Restores '''0.5-??%''' of the affected tower’s Max Health every 5s. Only active during Combat Phase.<br />
| 20<br />
| Chaos 9<br />
| {{Valid for ALL}}<br />
| Relic<br />
<br />
|- id="bubble_beam"<br />
| {{Defense Shard|Bubble Beam}}<br />
| Sand Vipers have an '''11-??%''' chance on hit to bubble the target for '''2-??''' seconds.<br />
| 14<br />
| Chaos 9<br />
| {{Valid for Mystic}}<br />
| Relic<br />
<br />
|- id="crippling_blow"<br />
| {{Defense Shard|Crippling Blow}}<br />
| Sky Guard Tower has a '''14%''' chance on hit to stun the target for '''0-??''' seconds.<br />
| 14<br />
| Chaos 9<br />
| {{Valid for Monk}}{{Valid for Initiate}}<br />
| Relic<br />
<br />
|- id="electric_arcing"<br />
| {{Defense Shard|Electric Arcing}}<br />
| Increases the number of targets for the Lightning Strike Aura by 4, but does '''90-??%''' less damage.<br />
| 10<br />
| Chaos 9<br />
| {{Valid for Monk}}{{Valid for Initiate}}<br />
| Relic<br />
<br />
|- id="Freezing Rain"<br />
| {{Defense Shard|Freezing Rain}}<br />
| Geyser Traps has '''10-?%''' chance to freeze all targets.<br />
| 16<br />
| Chaos 9<br />
| {{Valid for Huntress}}<br />
| Relic<br />
<br />
|- id="frenzied_swarm"<br />
| {{Defense Shard|Frenzied Swarm}}<br />
| Moss Hornet movement speed is increased by '''500-??'''.<br />
| 16<br />
| Chaos 9<br />
| {{Valid for Dryad}}<br />
| Relic<br />
<br />
|- id="giant_harpy_feathers"<br />
| {{Defense Shard|Giant Harpy Feathers}}<br />
| Harpy feathers pierce through 1 extra target, even when not corrupt. Projectile damage reduction per pierce reduced by '''10-??%'''.<br />
| 20<br />
| Chaos 9<br />
| {{Valid for Dryad}}<br />
| Relic<br />
<br />
|- id="oily_overflow"<br />
| {{Defense Shard|Oily Overflow}}<br />
| Oil Catapult projectiles leave additional Oil on the ground for '''3-??''' seconds.<br />
| 8<br />
| Chaos 9<br />
| {{Valid for Countess}}<br />
| Relic<br />
<br />
|- id="titanic_slam"<br />
| {{Defense Shard|Titanic Slam}}<br />
| The Colossus' attack has an '''8-??%''' chance to be a massive overhead slam, creating a shockwave that deals '''200-??%''' of your Tower Health as earth damage and sends enemies airborne.<br />
| 20<br />
| Chaos 9<br />
| {{Valid for AbyssLord}}<br />
| Relic<br />
<br />
|- id="amped_charge"<br />
| {{Hero Shard|Amped Charge}}<br />
| Increases the damage of Proton Charge by '''3-??%'''.<br />
| 12<br />
| Chaos 9<br />
| {{Valid for SeriesEV2}}<br />
| Gloves<br />
<br />
|- id="atomic_madness"<br />
| {{Hero Shard|Atomic Madness}}<br />
| Atomic Launcher fires 2 extra shots in a small spread for '''150-??%''' of your Hero Damage.<br />
| 20<br />
| Chaos 9<br />
| {{Valid for SeriesEV2}}<br />
| Gloves<br />
<br />
|- id="beam_intensification"<br />
| {{Hero Shard|Beam Intensification}}<br />
| Increases the damage of Sword Beam by '''3-??%'''.<br />
| 12<br />
| Chaos 9<br />
| {{Valid for Squire}}<br />
| Gloves<br />
<br />
|- id="blood_rage"<br />
| {{Hero Shard|Blood Rage}}<br />
| Increases the damage bonus of Provoke by '''4-??%''', and damage resistance by '''3-??%'''.<br />
| 12<br />
| Chaos 9<br />
| {{Valid for Squire}}<br />
| Gloves<br />
<br />
|- id="bunny_hop"<br />
| {{Hero Shard|Bunny Hop}}<br />
| Gives the ability to double jump! And increases your movement speed by '''0-200'''.<br />
| 4<br />
| Chaos 9<br />
| {{Valid for Apprentice}}{{Valid for Huntress}}{{Valid for Squire}}{{Valid for AbyssLord}}{{Valid for Adept}}{{Valid for Lavamancer}}{{Valid for SeriesEV2}}{{Valid for Barbarian}}{{Valid for Mystic}}<br />
| Boots<br />
<br />
|- id="chi_curse"<br />
| {{Hero Shard|Chi Curse}}<br />
| Increases Crippling Chi Wave cripple effectiveness by '''5-??%'''.<br />
| 12<br />
| Chaos 9<br />
| {{Valid for Initiate}}<br />
| Chest<br />
<br />
|- id="critical_empowerment"<br />
| {{Hero Shard|Critical Empowerment}}<br />
| Increases your Hero Crit Damage by '''5-16%'''.<br />
| 11<br />
| Chaos 9<br />
| {{Valid for ALL}}<br />
| Gloves<br />
<br />
|- id="hasten"<br />
| {{Hero Shard|Hasten}}<br />
| Increases attack speed by '''10-??%'''.<br />
| 16<br />
| Chaos 9<br />
| {{Valid for Apprentice}}{{Valid for Huntress}}{{Valid for SeriesEV2}}{{Valid for Gunwitch}}{{Valid for Adept}}<br />
| Helmet<br />
<br />
|- id="heavy_armor"<br />
| {{Hero Shard|Heavy Armor}}<br />
| Increases armor by '''4-??%''', but reduces speed by '''700-??'''.<br />
| 8<br />
| Chaos 9<br />
| {{Valid for Countess}}<br />
| Chest<br />
<br />
|- id="radiant_empowerment"<br />
| {{Hero Shard|Radiant Empowerment}}<br />
| Increases the damage of nearby heroes by '''5-??%'''.<br />
| 5<br />
| Chaos 9<br />
| {{Valid for ALL}}<br />
| Weapon<br />
<br />
|- id="rainbow_flask"<br />
| {{Hero Shard|Rainbow Flask}}<br />
| Increases the damage of Oil Flask by '''3-??%''' and has a chance to drench, ignite, or poison enemies on hit.<br />
| 12<br />
| Chaos 9<br />
| {{Valid for Huntress}}<br />
| Gloves<br />
<br />
|- id="run_and_gun"<br />
| {{Hero Shard|Run and Gun}}<br />
| Your primary attacks have a '''10-??%''' chance on hit to increase your movement speed by 600 for 3s.<br />
| 10<br />
| Chaos 9<br />
| {{Valid for ALL}}<br />
| Boots<br />
<br />
|- id="sharp_thinking"<br />
| {{Hero Shard|Sharp Thinking}}<br />
| Increases the damage bonus of Combat Preparation by '''4-40%'''.<br />
| 12<br />
| Chaos 9<br />
| {{Valid for Mercenary}}<br />
| Weapon<br />
<br />
<br />
|- id="tamers_gambit"<br />
| {{Hero Shard|Tamer's Gambit}}<br />
| Pets deal '''20-??%''' more damage, but Hero Damage and Ability Power are reduced by '''68-??%'''.<br />
| 20<br />
| Chaos 9<br />
| {{Valid for ALL}}<br />
| Weapon<br />
<br />
|- id="tank_gambit"<br />
| {{Hero Shard|Tank Gambit}}<br />
| Take '''6-??%''' less damage, but deal '''45-??%''' less damage.<br />
| 20<br />
| Chaos 9<br />
| {{Valid for ALL}}<br />
| Chest<br />
<br />
|- id="venomous_strikes"<br />
| {{Hero Shard|Venomous Strikes}}<br />
|'''2-20%''' chance on hit to poison a target for '''20-180%''' of your Hero Damage stat as magical poison damage each second for '''1-5s'''.<br />
| 20<br />
| Chaos 9<br />
| {{Valid for ALL}}<br />
| Weapon<br />
<br />
|- id="vroom_polymorph"<br />
| {{Hero Shard|Vroom Polymorph}}<br />
| Vroom Broom polymorphs enemies around you when activated for '''2-??''' seconds. Can only activate once every 10 seconds.<br />
| 8<br />
| Chaos 9<br />
| {{Valid for Gunwitch}}<br />
| Boots<br />
<br />
|- id="wild_fire"<br />
| {{Hero Shard|Wild Fire}}<br />
| Increases the duration of Flame Surge’s fire trail by '''1-??''' seconds.<br />
| 8<br />
| Chaos 9<br />
| {{Valid for Countess}}<br />
| Boots<br />
<br />
|}<br />
<br />
=== Others ===<br />
<br />
{| class="wikitable sortable" style="width:100%; text-align:center;"<br />
! rowspan="2" style="width:15%; text-align:center;" | Name <br />
! rowspan="2" style="width:45%; text-align:center;" | Effect <br />
! rowspan="2" style="width:5%; text-align:center;" | Upgr. levels <br />
! rowspan="2" style="width:7%; text-align:center;" | Shard Pack<br />
! colspan="2" style="width:31%; text-align:center;" | Valid for<br />
<br />
|- <br />
! style="width:10%;" | Hero<br />
! style="width:3%;" | Slot<br />
<br />
|- id="enhanced_launcher"<br />
| {{Hero Shard|Enhanced Launcher}}<br />
| Anti Gravity Bot Launcher can store an additional '''1-15''' Anti Gravity Bots.<br />
| 14<br />
|'''Removed'''<br />
| {{Valid for SeriesEV2}}<br />
| Weapon<br />
<br />
|- id="skeletal_bind"<br />
| {{Hero Shard|Skeletal Bind}}<br />
| When you defeat an enemy, you generate a charge. Your next fully-charged secondary attack summons a skeletal hand that traps each target hit for '''1-6''' seconds, draining one charge for each enemy hit. You can have a max of '''5''' charges.<br />
| 10<br />
|'''Removed'''<br />
| {{Valid for ALL}}<br />
| Weapon<br />
<br />
|- id="harbingers_exile"<br />
| {{Defense Shard|Harbinger’s Exile}}<br />
| Training Dummy has a '''1-9%''' chance to teleport targets back to spawner.<br />
| 20<br />
|'''Removed'''<br />
| {{Valid for Squire}}<br />
| Relic<br />
<br />
|- id="withering_blast"<br />
| {{Defense Shard|Withering Blast}}<br />
| Enemies damaged by Arcane Barrier take '''5-20%''' increased damage for '''1.5-3''' seconds.<br />
| 15<br />
|'''Revenge of the Yeti Incursion'''<br />
| {{Valid for Apprentice}}{{Valid for Adept}}<br />
| Relic<br />
<br />
|- id="onsen_bath"<br />
| {{Defense Shard|Onsen Bath}}<br />
| 20% chance for Cannonball Tower to fire a steamy blast dealing '''20-500%''' Defense Power and drenching enemies for 3 seconds.<br />
| 12<br />
|'''Revenge of the Yeti Incursion - Xbox Exclusive Item'''<br />
| {{Valid for Squire}}<br />
| Relic<br />
<br />
|}<br />
<br />
==Hyper Shards==<br />
<br />
[[File:The_Hyper_Shard_Icon.png|right|120px]]<br />
With the introduction of mastery mode, several new hyper shards have been introduced to the game. Shards unlock as you earn stars in mastery mode.<br />
Each hyper shard can only be obtained once in Mastery mode.<br />
<br />
As of the Prime Incursion Update, completing all maps within a prime region awards a hyper shard. Completing all six regions awards the last hyper shard. This allows you to obtain a second set of all the shards.<br />
Note that the order that you obtain hyper shards in Prime Incursions is different than that of Mastery mode (e.g. the first prime region doesn't award Mass Destruction).<br />
<br />
{| class="wikitable sortable" style="width:100%; text-align:center;"<br />
! rowspan="2" style="width:10%; text-align:center;" | Name <br />
! rowspan="2" style="width:40%; text-align:center;" | Effect <br />
! rowspan="2" style="width:5%; text-align:center;" | Upgr. levels <br />
! rowspan="2" style="width:7%; text-align:center;" | Stars Needed<br />
! rowspan="2" style="width:7%; text-align:center;" | Prime Region<br />
! colspan="8" style="width:31%; text-align:center;" | Valid for<br />
|- <br />
! style="width:10%;" | Hero<br />
! style="width:3%;" | Slot<br />
|- id="mass_destruction"<br />
| {{Hyper Shard|[[File:Hyper_Shard_Icon_2.png|50px]] <br />
'''Mass Destruction'''}} <br />
| Increases the Defense Power of the affected tower by 2-70% .<br />
| 34<br />
| 50 Stars<br />
| Completing all prime maps<br />
| {{Valid for ALL}}<br />
| Relic<br />
|- id="vicious_strikes"<br />
| {{Hyper Shard|[[File:Hyper_Shard_Icon_5.png|50px]] <br />
'''Vicious Strikes'''}} <br />
| Increases the Defense Range of the affected tower by x-2275 units.<br />
| 12<br />
| 155 Stars<br />
| Prime 6<br />
| {{Valid for ALL}}<br />
| Relic<br />
|- id="radiant_critical_power"<br />
| {{Hyper Shard|[[File:Hyper_Shard_Icon_3.png|50px]] <br />
'''Radiant Critical Power'''}} <br />
| Increases the Defense Critical Damage of nearby defenses by 0-5% and Defense Critical Chance of nearby defenses by 3%.<br />
| 5<br />
| 260 Stars<br />
| Prime 4<br />
| {{Valid for ALL}}<br />
| Boots<br />
|- id="explosive_shielding_guard"<br />
| {{Hyper Shard|[[File:Hyper_Shard_Icon_1.png|50px]] <br />
'''Explosive Shielding Guard'''}} <br />
| When the affected tower takes damage, it has a 3-35% chance to gain a shield for 50-250% of its Defense Health for 5 seconds and to trigger an explosion that deals 140-500% of its Defense Health as damage to nearby enemies. Does not work with Auras and Traps. This does not destroy the tower. Does not stack with Shielding Guard or Explosive Guard.<br />
| 20<br />
| 365 Stars<br />
| Prime 2<br />
| {{Valid for ALL}}<br />
| Relic<br />
|- id="thunderstruck"<br />
| {{Hyper Shard|[[File:Hyper_Shard_Icon_4.png|50px]] <br />
'''Thunderstruck'''}} <br />
| Your primary attacks have a 26% chance on hit to drench enemies for 7 seconds and your primary attacks deal an additional 40% damage as storm damage. Storm damage has a 3 second cooldown.<br />
| 12<br />
| 470 Stars<br />
| Prime 3<br />
| {{Valid for ALL}}<br />
| Weapon<br />
|- id="destructive_pylon"<br />
| {{Hyper Shard|[[File:Hyper_Shard_Icon_2.png|50px]] <br />
'''Destructive Pylon'''}} <br />
| Increases the Defense Power of nearby defenses to 120% and increases the Defense Power of the affected tower by 34%. Does not stack with Destruction or Power Pylon.<br />
| 18<br />
| 575 Stars<br />
| Prime 1<br />
| {{Valid for ALL}}<br />
| Relic<br />
|- id="automation"<br />
| {{Hyper Shard|[[File:Hyper_Shard_Icon_1.png|50px]] <br />
'''Automation'''}} <br />
| Each time your defense attacks, it heals for 2% of its max health. Cooldown of 0.7 seconds.<br />
| 20<br />
| 680 Stars<br />
| Prime 5<br />
| {{Valid for ALL}}<br />
| Relic<br />
|-<br />
| {{Hyper Shard|[[File:Hyper_Shard_Icon_6.png|50px]] <br />
'''Juggernaut'''}} <br />
| Increases your defense health and reduce damage, on 16/16 +70% Defense Health and +20% damage reduction<br />
| 16<br />
| 785 Stars<br />
| Prime 7<br />
| {{Valid for ALL}}<br />
| Relic<br />
<br />
|}</div>
Xano2323
https://wiki.dungeondefenders2.com/index.php?title=Pets&diff=6459
Pets
2017-02-14T14:33:07Z
<p>Xano2323: /* Pet Abilities */</p>
<hr />
<div>== Description ==<br />
<br />
Pets are various creatures that players can acquire in the game.<br />
<br />
They help [[Heroes]] by attacking enemies with their own Pet Attack and provide [[Stats]].<br />
Only one pet can be equipped per Hero at once.<br />
<br />
Pets are hatched from eggs that can be dropped from enemies and [[Onslaught]]. To do this, talk to the Hatchery and drag an egg (or double click the egg) into the slot and Incubate it. Eggs take 1 second to hatch and any eggs that are not incubated spoil after 48 hours to become Shellium Shards, an ingredient in evolution. Non-standard eggs do not ever spoil.<br />
<br />
Gato and Creeper eggs can be transformed into Premium eggs by paying 250 Gems which will then hatch into one of a few chosen unique pets. These pets roll the same stats and abilities as the equivalent non-premium pets and can hatch up to Legendary.This is only a cosmetic difference.<br />
<br />
Pets can become stronger by levelling them up in two ways:<br />
* Power - Feeding your pet, Pet Food, which can be bought from the Petrinarian or looted from enemies. 5'000 EXP is required to level up.<br /><br />
* Affection - Your pet gains affection in battle alongside your Hero. Affection is gained by being present when defeating a wave.<br />
<br />
A pet will start off as a Hatchling but can be evolved at set levels that increases their base stats and gives them [[Pet Abilities]]. Shellium Shards, increasing tiers of Vials and Gold are required for each evolution as follows:<br />
{| class="wikitable"<br />
|+ Pet Upgrade Requirements<br />
! <br />
! style="text-align:center;"| Fledgling<br />
! style="text-align:center;"| Veteran<br />
! style="text-align:center;"| Elder<br />
|-<br />
| Level<br />
| style="text-align:center;"| 10<br />
| style="text-align:center;"| 25<br />
| style="text-align:center;"| 45<br />
|-<br />
|Shellium Shards<br />
| style="text-align:center;"| 5<br />
| style="text-align:center;"| 7<br />
| style="text-align:center;"| 0<br />
|-<br />
| Vials - <span style="color:#00ff00"> Powerful </span><br />
| style="text-align:center;"| 2-0-0<br />
| style="text-align:center;"| 0-2-0<br />
| style="text-align:center;"| 0-2-1<br />
|-<br />
| Vials - <span style="color:#0000ff"> Epic </span><br />
| style="text-align:center;"| 3-0-0 <br />
| style="text-align:center;"| 0-3-0 <br />
| style="text-align:center;"| 0-3-1<br />
|-<br />
| Vials - <span style="color:#ff00ff"> Mythic </span><br />
| style="text-align:center;"| 5-0-0<br />
| style="text-align:center;"| 0-5-0<br />
| style="text-align:center;"| 0-5-1<br />
|-<br />
| Vials - <span style="color:#ff0f00"> Legendary </span><br />
| style="text-align:center;"| 7-0-0<br />
| style="text-align:center;"| 0-7-0<br />
| style="text-align:center;"| 0-7-5<br />
|-<br />
| Gold<br />
| style="text-align:center;"| 10,000<br />
| style="text-align:center;"| 10,000<br />
| style="text-align:center;"| 10,000<br />
|}<br />
<br />
In addition, Premium pets and [[Itsy-Betsy]] change form upon evolving to Veteran and Elder. As with Premium pets, this effect is only cosmetic.<br />
<br />
==Eggs==<br />
<tabber><br />
Gato=<br />
<span style="font-size: 150%"> '''Gato''' </span><br />
[[File:Gato_Egg_icon.png|right]]<br />
[[File:Purrlin_icon.png]] [[Purrlin]] - <span style="color:#00ff00"> Powerful </span><br /><br />
[[File:Cathatter_icon.png]] [[CatHatter]] - <span style="color:#00ff00"> Powerful </span><br /><br />
[[File:Purrpeller_icon.png]] [[Purrpeller]] - <span style="color:#00ff00"> Powerful </span><br /><br />
[[File:Furlin_icon.png]] [[Furlin]] - <span style="color:#0000ff"> Epic </span><br /><br />
[[File:Mad_Catter_icon.png]] [[Mad Catter]] - <span style="color:#0000ff"> Epic </span><br /><br />
[[File:Propeller_Cat_icon.png]] [[Propeller Cat]] - <span style="color:#0000ff"> Epic </span><br /><br />
[[File:Magicat_icon.png]] [[Magicat]] - <span style="color:#ff00ff"> Mythic </span><br /><br />
[[File:Top_Cat_icon.png]] [[Top Cat]] - <span style="color:#ff00ff"> Mythic </span><br /><br />
[[File:Kitty General_icon.png]] [[Kitty General]] - <span style="color:#ff0f00"> Legendary </span><br />
<br />
<br />
<br />
<br />
<br />
- <span style="color:#ff0f00"> Legendary </span><br />
<br />
<span style="font-size: 150%"> '''Premium''' </span><br />
<br />
[[File:Katkarot_icon.png]] [[Katkarot]]- <span style="color:#ff0f00"> Legendary </span><br />
[[File:Shinobi_Kitty_icon.png]] [[Shinobi Kitty]]- <span style="color:#ff0f00"> Legendary </span><br />
[[File:Autumeow_icon.png]] [[Autumeow]]- <span style="color:#ff0f00"> Legendary </span><br />
[[File:G4- T0_icon.png|66px]] [[G4- T0]] - <span style="color:#ff0f00"> Legendary </span><br />
|-|<br />
Creeper=<br />
<span style="font-size: 150%"> '''Creeper''' </span><br />
[[File:Creeper_Egg_icon.png|right]]<br />
[[File:Voodu_icon.png]] [[Voodu]] - <span style="color:#00ff00"> Powerful </span><br /><br />
[[File:Flickerwick_icon.png]] [[Flickerwick]] - <span style="color:#00ff00"> Powerful </span><br /><br />
[[File:Imphant_icon.png]] [[Imphant]] - <span style="color:#00ff00"> Powerful </span><br /><br />
[[File:Whodu_icon.png]] [[Whodu]] - <span style="color:#0000ff"> Epic </span><br /><br />
[[File:Bitterwick_icon.png]] [[Bitterwick]] - <span style="color:#0000ff"> Epic </span><br /><br />
[[File:Imphamy_icon.png]] [[Imphamy]] - <span style="color:#0000ff"> Epic </span><br /><br />
[[File:Yudu_icon.png]] [[Yudu]] - <span style="color:#0000ff"> Epic </span><br /><br />
[[File:Serving Servant_icon.png]] [[Serving Servant]] - <span style="color:#0000ff"> Epic </span><br /><br />
[[File:Fairy_Creepermother_icon.png]] [[Fairy Creepermother]] - <span style="color:#0000ff"> Epic </span><br /><br />
[[File:Imphernal_icon.png]] [[Imphernal]] - <span style="color:#ff00ff"> Mythic </span><br /><br />
<br />
<span style="font-size: 150%"> '''Premium''' </span><br />
<br />
[[File:Table_Flipper_icon.png]] [[Table Flipper]]<br /><br />
[[File:Evilwick_icon.png]] [[Evilwick]]<br /><br />
[[File:Headless_Horseman_icon.png]] [[Headless Horseman]]<br />
|-|<br />
Dragon=<br />
<span style="font-size: 150%"> '''Dragon''' </span><br />
[[File:Dragon_Egg_icon.png|right]]<br />
[[File:Serpentiny_icon.png]] [[Serpentiny]] - <span style="color:#00ff00"> Powerful </span><br /><br />
[[File:Growld_icon.png]] [[Growld]] - <span style="color:#00ff00"> Powerful </span><br /><br />
[[File:Serpentor_icon.png]] [[Serpentor]] - <span style="color:#0000ff"> Epic </span><br /><br />
[[File:Dragold_icon.png]] [[Dragold]] - <span style="color:#0000ff"> Epic </span><br /><br />
[[File:Blinkee_icon.png]] [[Blinkee]] - <span style="color:#ff00ff"> Mythic </span><br /><br />
[[File:Green_Eyes_icon.png]] [[Green Eyes]] - <span style="color:#ff00ff"> Mythic </span><br /><br />
[[File:Brrragon_icon.png]] [[Brrragon]] - <span style="color:#ff00ff"> Mythic </span><br /><br />
[[File:Hoardagron_icon.png]] [[Hoardagron]] - <span style="color:#ff0f00"> Legendary </span><br /><br />
[[File:Serpentagon_icon.png]] [[Serpentagon]] - <span style="color:#ff0f00"> Legendary </span><br /><br />
[[File:Jadedragon.png]] [[Jaderagon]] - <span style="color:#ff0f00"> Legendary </span><br />
|-|<br />
Golden=<br />
<span style="font-size: 150%"> '''Golden''' </span><br />
[[File:Grumpy_icon.png|1px|right]]<br />
Golden Gato Egg<br /><br />
[[File:Golden_Creeper_Egg_icon.png]] Golden Creeper Egg<br /><br />
Golden Dragon Egg<br />
|-|<br />
Betsy=<br />
<span style="font-size: 150%"> '''Betsy Dragon''' </span><br />
[[File:Grumpy_icon.png|1px|right]]<br />
[[File:Itsy-Betsy_icon.png]] [[Itsy-Betsy]] - <span style="color:#ff0f00"> Legendary </span><br />
|-|<br />
Event=<br />
<span style="font-size: 150%"> '''Event''' </span><br />
[[File:Grumpy_icon.png|1px|right]]<br />
[[File:Grumpy_icon.png]] [[Grumpy]] - <span style="color:#ff00ff"> Mythic </span><br /><br />
[[File:Madwick_icon.png]] [[Madwick]] - <span style="color:#ff00ff"> Mythic </span><br /><br />
[[File:Thunder-0_icon.png]] [[Thunder-0]] - <span style="color:#ff0f00"> Legendary </span><br /><br />
[[File:Possessed Sword_icon.png]] [[Possessed Sword]] - <span style="color:#ff0f00"> Legendary </span><br /><br />
[[File:Bearkira.png]] [[Bearkira]] - <span style="color:#ff0f00"> Legendary </span><br /><br />
[[File:Narwhagon.png]] [[Narwhagon]] - <span style="color:#ff0f00"> Legendary </span><br /><br />
[[File:Dragolich.png]] [[Dragolich]] - <span style="color:#ff0f00"> Legendary </span><br /><br />
[[File:Caustic Dragolich icon.png|66px]] [[Caustic Dragolich]] - <span style="color:#ff0f00"> Legendary </span><br />
</tabber><br />
<br />
==Consumables==<br />
<br />
===Pet Food===<br />
[[File:Pet_Food_Standard_icon.png]]Standard +500exp<br /><br />
[[File:Pet_Food_Quality_icon.png]]Quality +1,500exp<br /><br />
[[File:Pet_Food_Premium_icon.png]]Premium +5,000exp<br /><br />
[[File:Pet_Food_Exquisite_icon.png]]Exquisite +12,500exp<br />
<br />
===Evolution===<br />
[[File:Shellium_Shards.png]]Shellium Shards<br />
<br />
[[File:Vial of a Gatos Spirit.png]]Vial of a Gato's Spirit<br /><br />
[[File:Vial of a Gatos Mischief.png]]Vial of a Gato's Mischief<br /><br />
[[File:Vial of a Gatos Soul.png]]Vial of a Gato's Soul<br />
<br />
[[File:Vial of Fright.png]]Vial of Fright<br /><br />
[[File:Vial of Spooking.png]]Vial of Spooking<br /><br />
[[File:Vial of Pure Fear.png]]Vial of Pure Fear<br />
<br />
[[File:Vial of Dragon Sweat.png]]Vial of Dragon Sweat<br /><br />
[[File:Vial of Dragon Tears.png]]Vial of Dragon Tears<br /><br />
[[File:Vial of Dragon Blood.png]]Vial of Dragon Blood<br />
<br />
===Pet Reroll===<br />
[[File:Reroll_icon2.png]]Pet Stats<br /><br />
[[File:Reroll_icon2.png]]Empowerment Stats<br /><br />
[[File:Reroll_icon2.png]]Pet Ability<br />
<br />
[[Category:Items]]<br />
[[Category:Pets]]<br />
<br />
== Pet Stats ==<br />
Pets have 3 variable stats that roll between two numbers as [X-Y]:<br />
* Pet Attack Damage - All pets have different attack values that go up by an amount depending on the pet. Premium pets have different values depending on their rarity.<br />
* Pet Attack Rate - How often a pet attacks per X seconds. Unlike the other two stats, the lower number is better.<br />
* Empower Stats - Starts off as [20-55] and gains +5 per Affection level. At level 60, gives [315-350].<br />
<br />
== Pet Abilities ==<br />
<tabber><br />
Gato=<br />
[[Encouragement|Encouragement]] : Restore 75 mana. 30 seconds CD.<br /><br />
[[Gato_Fireworks|Gato Fireworks]] : Fire an impressive display of fireworks at target enemy. 30 seconds CD. <br /><br />
[[Sparkle Party|Sparkle Party]] : Dazzle enemies with your brilliance, dealing damage and stunning them for 5s. 30 seconds CD.<br />
|-|<br />
Creeper=<br />
[[Curse_Aura|Curse Aura]] : Boosts your movement speed, attacks nearby enemies and curse enemies decreasing their attack damage while you are near them. 45 seconds CD.<br /><br />
[[Gravebolt|Gravebolt]] : Fire a life-stealing bolt at the the target enemy. 30 seconds CD.<br /><br />
[[Hex|Hex]] : Releases a shock-wave that curses all targets in area. 12 seconds CD. <span style="color:red">(outdated)</span><br />
|-|<br />
Dragon=<br />
[[Dragon_Breath|Dragon Breath]] : Breathes fire in a frontal cone, dealing 200% Hero Damage for 10s. 30 seconds CD.<br /><br />
[[Dragon_Protection|Dragon Protection]] : Shields on nearby defense for 400% Hero Damage for 10s. 45 seconds CD.<br />
|-|<br />
Fire=<br />
[[Bouncing_Fire|Bouncing Fire]] : Fires a bouncing fireball piercing 5 enemies and dealing 1,100% fire Hero Damage. CD 30s.<br /><br />
[[Fire_Barrage|Fire Barrage]] : Fire 6 fireballs at your target, dealing 425% fire Hero Damage each. Cooldown 20s.<br /><br />
[[Fire_Pillar|Fire Pillar]] : Creates a flaming pillar dealing 200% fire Hero Damage per second for 10s. CD 45 seconds.<br /><br />
[[Fire_Shield|Fire Shield]] : Gains a fire shield for 6s reflecting 1,500% damage taken before resist, cooldown 30s.<br />
|-|<br />
Water=<br />
[[Blizzard|Blizzard]]: Summon a blizzard that slows enemies while dealing damage. <span style="color:red">(outdated)</span><br /><br />
[[Frost_Shards|Frost Shards]] : Fire a series of frost shards at target enemies. <span style="color:red">(outdated)</span><br /><br />
[[Ice_Ball|Ice Ball]] : Roll an ice ball through enemies, dealing 1800% Hero Damage as Magical water damage.<br /><br />
[[Snowball|Snowball]] : Fire a snowball dealing 2750% water Hero Damage to one enemy. CD 30s.<br><br />
[[Soothing_Water|Soothing Water]] : Restore health with the power of the waters. Cooldown 20s.<br /><br />
[[Drenching Wave|Drenching Wave]] : Roll a fierce wave that washes over enemies, drenching them. <span style="color:red">(outdated)</span><br /><br />
[[Bubble Entrapment|Bubble Entrapment]] : Fire a water bubble to trap enemy in air. <span style="color:red">(outdated)</span><br />
|-|<br />
<br />
Earth=<br />
[[Boulder|Boulder]]: Roll a giant boulder through enemies, damaging them along the way. 5 second CD. <span style="color:red">(outdated)</span><br /><br />
[[Oil_Spit|Oil Spit]] : Lob a oil blob at enemies and deals damage. Enemies in area are oiled which can be set a blaze. 30 seconds CD. <br /><br />
[[Poison_Spit|Poison Spit]] : Fire a poison bolt at enemy dealing 2000% HD as earth damage and 150% damage over time. 30 seconds CD. <br /><br />
[[Poison_shield|Poison Shield]] : Gain shield for 7s reflecting 1750% damage before resist CD 45s.<br><br />
[[Poison_Tips|Poison Tips]] : Increases all heroes in small radius hero damage.<br /><br />
[[Rock_Throw|Rock Throw]] : Throw a giant rock at your enemy! 30 seconds CD.<br /><br />
[[Sandstorm|Sandstorm]] : Empower your hero with a sandstorm to deal extra damage.<br /><br />
[[Stalagmite|Stalagmite]] : Release stalagmites beneath your foes to knock them up and deals damage. 30 seconds CD. <br /><br />
[[Stinky_Pits|Stinky Pits]] : Summon poison storm that damages enemies over time. 45 seconds CD.<br><br />
[[Stranglethorn|Stranglethorn]] : Fires a piercing vine that stun enemies and deals 180% earth HD per second for 5s. CD 30s.<br />
|-|<br />
<br />
Electric=<br />
[[Bouncing_Lightning|Bouncing Lightning]] : Fire a lightning bolt which can chain to 3 additional enemies. <span style="color:red">(outdated)</span><br /><br />
[[Chain_Lightning|Chain Lightning]] : Fires a lightning ball that can hit 4 enemies, dealing 850% Hero Damage as storm magical damage. CD 30 seconds.<br><br />
[[Lightning_Grenade|Lightning Grenade]] : Lob a lightning grenade at enemy, detonates after 4 seconds. 12 seconds CD. <span style="color:red">(outdated)</span><br /><br />
[[Shock_Shield|Shock Shield]] : Creates a storm shield around the hero, reflect damage back to enemies who hit the hero. 60 seconds CD.<br /><br />
[[Short Fuse|Short Fuse]] : Fire a orb of electricity to overload your enemies. 30 seconds CD. <span style="color:red">(outdated)</span><br /><br />
[[Thunderstorm|Thunderstorm]] : Create a thunderstorm to overwhelm your enemies! 12 seconds CD. <span style="color:red">(outdated)</span><br />
|-|<br />
Betsy=<br />
[[Lil_Betsy_Projectile|Lil Betsy Projectile]] : Fires a bolt that deals and curse a target. Cursed target deals 50% less damage. CD 30s.<br />
|-|<br />
Event=<br />
[[Sword_Field|Sword Field]] : Create a field of swords for unsuspecting foes to fall upon in the battlefield. <span style="color:red">(outdated)</span><br /><br />
[[Thunderstorm|Thunderstorm]] : Create a thunderstorm to overwhelm your enemies! 12 seconds CD. <span style="color:red">(outdated)</span><br /><br />
[[Maelstorm|Maelstorm]] : Fire a ominous bolt at the enemy and create a maelstorm of despair! 12 seconds CD. <span style="color:red">(outdated)</span><br /><br />
[[Unified Defense|Unified Defense]] : Create a shield that does damage to nearby and attacking foes. 30 seconds CD.<br /><br />
[[Ghost Wail|Ghost Wail]] : Howl ghostly spirits at your foes increasing their damage taken 2 times from all sources of damage for 5s. 60 seconds CD.<br />
|-|<br />
</tabber><br />
<br />
== Pet Affection Level ==<br />
<br />
{| class="wikitable"<br />
! Evolution !! Waves per level !! Total <br />
|-<br />
| Hatchling || 6 || 54 <br />
|-<br />
| Fledgling || 12 || 168<br />
|-<br />
| Veteran || 12 || 228<br />
|-<br />
| Elder || ? || ?<br />
|}<br />
<br />
* Last wave of the map may not increase affection. For example when doing Harbinger only 3 waves count.<br />
* Waves per affection is based on the evolution level. For example golden Carnival pets need 12 waves even for the first levels.<br />
<br />
== Pets comparison ==<br />
<br />
<br />
{| class="wikitable sortable"<br />
|-<br />
! Name !! Rarity !! Type !! Attack Rate MIN !! Attack Rate MAX !! Hits per attack !! Attack growth per level !! ATT Hatchling 1 MIN !! ATT Hatchling 1 MAX !! ATT Hatchling 10 MAX !! ATT Fledgling 25 MAX !! ATT Veteran 45 MAX !! ATT Elder 60 MAX !! DPS Hatchling 10 MAX !! DPS Fledgling 25 MAX !! DPS Veteran 45 MAX !! DPS Elder 60 MAX<br />
|-<br />
| [[Voodu]] || <span style="color:#00ff00"> Powerful </span> || Creeper || 180 || 258 || 4 || 10 || 87 || 220 || 310 || 460 || 660 || 810 || 689 || 1022 || 1467 || 1800<br />
|-<br />
| [[Flickerwick]] || <span style="color:#00ff00"> Powerful </span> || Creeper || 150 || 250 || 2 || 20 || 133 || 170 || 350 || 650 || 1050 || 1350 || 467 || 867 || 1400 || 1800<br />
|-<br />
| [[Imphant]] || <span style="color:#00ff00"> Powerful </span> || Creeper || 100 || 168 || 1 || 28 || 112 || 148 || 400 || 820 || 1380 || 1800 || 400 || 820 || 1380 || 1800<br />
|-<br />
| [[Whodu]] || <span style="color:#0000ff"> Epic </span> || Creeper || 190 || 225 || 3 || 16 || 69 || 386 || 530 || 770 || 1090 || 1330 || 837 || 1216 || 1721 || 2100<br />
|-<br />
| [[Imphamy]] || <span style="color:#0000ff"> Epic </span> || Creeper || 70 || 92 || 1 || 19 || 135 || 349 || 520 || 805 || 1185 || 1470 || 743 || 1150 || 1693 || 2100<br />
|-<br />
| [[Bitterwick]] || <span style="color:#0000ff"> Epic </span> || Creeper || 140 || 184 || 3 || 13 || 61 || 213 || 330 || 525 || 785 || 980 || 707 || 1125 || 1682 || 2100<br />
|-<br />
| [[Yudu]] || <span style="color:#0000ff"> Epic </span> || Creeper || 174 || 232 || 2 || 25 || 95 || 354 || 579 || 954 || 1454 || 1829 || 666 || 1097 || 1671 || 2102<br />
|-<br />
| [[Serving Servant]] || <span style="color:#0000ff"> Epic </span> || Creeper || 150 || 222 || 1 || 40 || 640 || 790 || 1150 || 1750 || 2550 || 3150 || 767 || 1167 || 1700 || 2100<br />
|-<br />
| [[Fairy Creepermother]] || <span style="color:#0000ff"> Epic </span> || Creeper || 150 || 211 || 5 || 8 || 98 || 158 || 230 || 350 || 510 || 630 || 767 || 1167 || 1700 || 2100<br />
|-<br />
| [[Imphernal]] || <span style="color:#ff00ff"> Mythic </span> || Creeper || 225 || 300 || 3 || 28 || 398 || 448 || 700 || 1120 || 1680 || 2100 || 933 || 1493 || 2240 || 2800<br />
|-<br />
| [[Serpentiny]] || <span style="color:#00ff00"> Powerful </span> || Dragon || 100 || 160 || 2 || 12 || 132 || 192 || 300 || 480 || 720 || 900 || 600 || 960 || 1440 || 1800<br />
|-<br />
| [[Growld]] || <span style="color:#00ff00"> Powerful </span> || Dragon || 200 || 300 || 3 || 15 || 165 || 315 || 450 || 675 || 975 || 1200 || 675 || 1013 || 1463 || 1800<br />
|-<br />
| [[Serpentor]] || <span style="color:#0000ff"> Epic </span> || Dragon || 149 || 205 || 5 || 8 || 82 || 154 || 226 || 346 || 506 || 626 || 758 || 1161 || 1698 || 2101<br />
|-<br />
| [[Dragold]] || <span style="color:#0000ff"> Epic </span> || Dragon || 180 || 240 || 3 || 17 || 77 || 257 || 410 || 665 || 1005 || 1260 || 683 || 1108 || 1675 || 2100<br />
|-<br />
| [[Blinkee]] || <span style="color:#ff00ff"> Mythic </span> || Dragon || 170 || 224 || 1 || 70 || 465 || 630 || 1260 || 2310 || 3710 || 4760 || 741 || 1359 || 2182 || 2800<br />
|-<br />
| [[Green Eyes]] || <span style="color:#ff00ff"> Mythic </span> || Dragon || 150 || 195 || 5 || 11 || 151 || 191 || 290 || 455 || 675 || 840 || 967 || 1517 || 2250 || 2800<br />
|-<br />
| [[Brrragon]] || <span style="color:#ff00ff"> Mythic </span> || Dragon || 176 || 207 || 6 || 10 || 118 || 232 || 322 || 472 || 672 || 822 || 1098 || 1609 || 2291 || 2802<br />
|-<br />
| [[Hoardagron]] || <span style="color:#ff0f00"> Legendary </span> || Dragon || 319 || 385 || 7 || 20 || 58 || 187 || 367 || 667 || 1067 || 1367 || 805 || 1464 || 2341 || 3000<br />
|-<br />
| [[Serpentagon]] || <span style="color:#ff0f00"> Legendary </span> || Dragon || 125 || 153 || 3 || 18 || 86 || 188 || 350 || 620 || 980 || 1250 || 840 || 1488 || 2352 || 3000<br />
|-<br />
| [[Jaderagon]] || <span style="color:#ff0f00"> Legendary </span> || Dragon || 210 || 272 || 3 || 32 || 152 || 212 || 500 || 980 || 1620 || 2100 || 714 || 1400 || 2314 || 3000<br />
|-<br />
| [[Purrlin]] || <span style="color:#00ff00"> Powerful </span> || Gato || 125 || 205 || 2 || 17 || 73 || 122 || 275 || 530 || 870 || 1125 || 440 || 848 || 1392 || 1800<br />
|-<br />
| [[CatHatter]] || <span style="color:#00ff00"> Powerful </span> || Gato || 80 || 130 || 3 || 7 || 42 || 67 || 130 || 235 || 375 || 480 || 488 || 881 || 1406 || 1800<br />
|-<br />
| [[Purrpeller]] || <span style="color:#00ff00"> Powerful </span> || Gato || 250 || 405 || 1 || 70 || 120 || 370 || 1000 || 2050 || 3450 || 4500 || 400 || 820 || 1380 || 1800<br />
|-<br />
| [[Furlin]] || <span style="color:#0000ff"> Epic </span> || Gato || 100 || 142 || 3 || 10 || 49 || 110 || 200 || 350 || 550 || 700 || 600 || 1050 || 1650 || 2100<br />
|-<br />
| [[Mad Catter]] || <span style="color:#0000ff"> Epic </span> || Gato || 98 || 137 || 5 || 6 || 17 || 58 || 112 || 202 || 322 || 412 || 571 || 1031 || 1643 || 2102<br />
|-<br />
| [[Propeller Cat]] || <span style="color:#0000ff"> Epic </span> || Gato || 380 || 585 || 1 || 130 || 225 || 310 || 1480 || 3430 || 6030 || 7980 || 389 || 903 || 1587 || 2100<br />
|-<br />
| [[Magicat]] || <span style="color:#ff00ff"> Mythic </span> || Gato || 136 || 175 || 7 || 8 || 41 || 72 || 144 || 264 || 424 || 544 || 741 || 1359 || 2182 || 2800<br />
|-<br />
| [[Top Cat]] || <span style="color:#ff00ff"> Mythic </span> || Gato || 140 || 181 || 8 || 7 || 51 || 77 || 140 || 245 || 385 || 490 || 800 || 1400 || 2200 || 2800<br />
|-<br />
| [[Kitty General]] || <span style="color:#ff0f00"> Legendary </span> || Gato || 150 || 190 || 1 || 65 || 440 || 665 || 1250 || 2225 || 3525 || 4500 || 833 || 1483 || 2350 || 3000<br />
|-<br />
| [[Itsy-Betsy]] || <span style="color:#ff0f00"> Legendary </span> || Dragon || 111 || 140 || 9 || 5 || 55 || 75 || 120 || 195 || 295 || 370 || 973 || 1581 || 2392 || 3000<br />
|-<br />
| [[Narwhagon]] || <span style="color:#ff0f00"> Legendary </span> || Dragon || 250 || 315 || 3 || 38 || 121 || 258 || 600 || 1170 || 1930 || 2500 || 720 || 1404 || 2316 || 3000<br />
|-<br />
| [[Dragolich]] || <span style="color:#ff0f00"> Legendary </span> || Dragon || 310 || 393 || 17 || 8 || 48 || 75 || 147 || 267 || 427 || 547 || 806 || 1464 || 2342 || 3000<br />
|}</div>
Xano2323
https://wiki.dungeondefenders2.com/index.php?title=Pets&diff=6448
Pets
2017-01-24T16:39:24Z
<p>Xano2323: /* Pet Abilities */</p>
<hr />
<div>== Description ==<br />
<br />
Pets are various creatures that players can acquire in the game.<br />
<br />
They help [[Heroes]] by attacking enemies with their own Pet Attack and provide [[Stats]].<br />
Only one pet can be equipped per Hero at once.<br />
<br />
Pets are hatched from eggs that can be dropped from enemies and [[Onslaught]]. To do this, talk to the Hatchery and drag an egg (or double click the egg) into the slot and Incubate it. Eggs take 1 second to hatch and any eggs that are not incubated spoil after 48 hours to become Shellium Shards, an ingredient in evolution. Non-standard eggs do not ever spoil.<br />
<br />
Gato and Creeper eggs can be transformed into Premium eggs by paying 250 Gems which will then hatch into one of a few chosen unique pets. These pets roll the same stats and abilities as the equivalent non-premium pets and can hatch up to Legendary.This is only a cosmetic difference.<br />
<br />
Pets can become stronger by levelling them up in two ways:<br />
* Power - Feeding your pet, Pet Food, which can be bought from the Petrinarian or looted from enemies. 5'000 EXP is required to level up.<br /><br />
* Affection - Your pet gains affection in battle alongside your Hero. Affection is gained by being present when defeating a wave.<br />
<br />
A pet will start off as a Hatchling but can be evolved at set levels that increases their base stats and gives them [[Pet Abilities]]. Shellium Shards, increasing tiers of Vials and Gold are required for each evolution as follows:<br />
{| class="wikitable"<br />
|+ Pet Upgrade Requirements<br />
! <br />
! style="text-align:center;"| Fledgling<br />
! style="text-align:center;"| Veteran<br />
! style="text-align:center;"| Elder<br />
|-<br />
| Level<br />
| style="text-align:center;"| 10<br />
| style="text-align:center;"| 25<br />
| style="text-align:center;"| 45<br />
|-<br />
|Shellium Shards<br />
| style="text-align:center;"| 5<br />
| style="text-align:center;"| 7<br />
| style="text-align:center;"| 0<br />
|-<br />
| Vials - <span style="color:#00ff00"> Powerful </span><br />
| style="text-align:center;"| 2-0-0<br />
| style="text-align:center;"| 0-2-0<br />
| style="text-align:center;"| 0-2-1<br />
|-<br />
| Vials - <span style="color:#0000ff"> Epic </span><br />
| style="text-align:center;"| 3-0-0 <br />
| style="text-align:center;"| 0-3-0 <br />
| style="text-align:center;"| 0-3-1<br />
|-<br />
| Vials - <span style="color:#ff00ff"> Mythic </span><br />
| style="text-align:center;"| 5-0-0<br />
| style="text-align:center;"| 0-5-0<br />
| style="text-align:center;"| 0-5-1<br />
|-<br />
| Vials - <span style="color:#ff0f00"> Legendary </span><br />
| style="text-align:center;"| 7-0-0<br />
| style="text-align:center;"| 0-7-0<br />
| style="text-align:center;"| 0-7-5<br />
|-<br />
| Gold<br />
| style="text-align:center;"| 10,000<br />
| style="text-align:center;"| 10,000<br />
| style="text-align:center;"| 10,000<br />
|}<br />
<br />
In addition, Premium pets and [[Itsy-Betsy]] change form upon evolving to Veteran and Elder. As with Premium pets, this effect is only cosmetic.<br />
<br />
==Eggs==<br />
<tabber><br />
Gato=<br />
<span style="font-size: 150%"> '''Gato''' </span><br />
[[File:Gato_Egg_icon.png|right]]<br />
[[File:Purrlin_icon.png]] [[Purrlin]] - <span style="color:#00ff00"> Powerful </span><br /><br />
[[File:Cathatter_icon.png]] [[CatHatter]] - <span style="color:#00ff00"> Powerful </span><br /><br />
[[File:Purrpeller_icon.png]] [[Purrpeller]] - <span style="color:#00ff00"> Powerful </span><br /><br />
[[File:Furlin_icon.png]] [[Furlin]] - <span style="color:#0000ff"> Epic </span><br /><br />
[[File:Mad_Catter_icon.png]] [[Mad Catter]] - <span style="color:#0000ff"> Epic </span><br /><br />
[[File:Propeller_Cat_icon.png]] [[Propeller Cat]] - <span style="color:#0000ff"> Epic </span><br /><br />
[[File:Magicat_icon.png]] [[Magicat]] - <span style="color:#ff00ff"> Mythic </span><br /><br />
[[File:Top_Cat_icon.png]] [[Top Cat]] - <span style="color:#ff00ff"> Mythic </span><br /><br />
[[File:Kitty General_icon.png]] [[Kitty General]] - <span style="color:#ff0f00"> Legendary </span><br />
<br />
<br />
<br />
<br />
<br />
- <span style="color:#ff0f00"> Legendary </span><br />
<br />
<span style="font-size: 150%"> '''Premium''' </span><br />
<br />
[[File:Katkarot_icon.png]] [[Katkarot]]- <span style="color:#ff0f00"> Legendary </span><br />
[[File:Shinobi_Kitty_icon.png]] [[Shinobi Kitty]]- <span style="color:#ff0f00"> Legendary </span><br />
[[File:Autumeow_icon.png]] [[Autumeow]]- <span style="color:#ff0f00"> Legendary </span><br />
[[File:G4- T0_icon.png|66px]] [[G4- T0]] - <span style="color:#ff0f00"> Legendary </span><br />
|-|<br />
Creeper=<br />
<span style="font-size: 150%"> '''Creeper''' </span><br />
[[File:Creeper_Egg_icon.png|right]]<br />
[[File:Voodu_icon.png]] [[Voodu]] - <span style="color:#00ff00"> Powerful </span><br /><br />
[[File:Flickerwick_icon.png]] [[Flickerwick]] - <span style="color:#00ff00"> Powerful </span><br /><br />
[[File:Imphant_icon.png]] [[Imphant]] - <span style="color:#00ff00"> Powerful </span><br /><br />
[[File:Whodu_icon.png]] [[Whodu]] - <span style="color:#0000ff"> Epic </span><br /><br />
[[File:Bitterwick_icon.png]] [[Bitterwick]] - <span style="color:#0000ff"> Epic </span><br /><br />
[[File:Imphamy_icon.png]] [[Imphamy]] - <span style="color:#0000ff"> Epic </span><br /><br />
[[File:Yudu_icon.png]] [[Yudu]] - <span style="color:#0000ff"> Epic </span><br /><br />
[[File:Serving Servant_icon.png]] [[Serving Servant]] - <span style="color:#0000ff"> Epic </span><br /><br />
[[File:Fairy_Creepermother_icon.png]] [[Fairy Creepermother]] - <span style="color:#0000ff"> Epic </span><br /><br />
[[File:Imphernal_icon.png]] [[Imphernal]] - <span style="color:#ff00ff"> Mythic </span><br /><br />
<br />
<span style="font-size: 150%"> '''Premium''' </span><br />
<br />
[[File:Table_Flipper_icon.png]] [[Table Flipper]]<br /><br />
[[File:Evilwick_icon.png]] [[Evilwick]]<br /><br />
[[File:Headless_Horseman_icon.png]] [[Headless Horseman]]<br />
|-|<br />
Dragon=<br />
<span style="font-size: 150%"> '''Dragon''' </span><br />
[[File:Dragon_Egg_icon.png|right]]<br />
[[File:Serpentiny_icon.png]] [[Serpentiny]] - <span style="color:#00ff00"> Powerful </span><br /><br />
[[File:Growld_icon.png]] [[Growld]] - <span style="color:#00ff00"> Powerful </span><br /><br />
[[File:Serpentor_icon.png]] [[Serpentor]] - <span style="color:#0000ff"> Epic </span><br /><br />
[[File:Dragold_icon.png]] [[Dragold]] - <span style="color:#0000ff"> Epic </span><br /><br />
[[File:Blinkee_icon.png]] [[Blinkee]] - <span style="color:#ff00ff"> Mythic </span><br /><br />
[[File:Green_Eyes_icon.png]] [[Green Eyes]] - <span style="color:#ff00ff"> Mythic </span><br /><br />
[[File:Brrragon_icon.png]] [[Brrragon]] - <span style="color:#ff00ff"> Mythic </span><br /><br />
[[File:Hoardagron_icon.png]] [[Hoardagron]] - <span style="color:#ff0f00"> Legendary </span><br /><br />
[[File:Serpentagon_icon.png]] [[Serpentagon]] - <span style="color:#ff0f00"> Legendary </span><br /><br />
[[File:Jadedragon.png]] [[Jaderagon]] - <span style="color:#ff0f00"> Legendary </span><br />
|-|<br />
Golden=<br />
<span style="font-size: 150%"> '''Golden''' </span><br />
[[File:Grumpy_icon.png|1px|right]]<br />
Golden Gato Egg<br /><br />
[[File:Golden_Creeper_Egg_icon.png]] Golden Creeper Egg<br /><br />
Golden Dragon Egg<br />
|-|<br />
Betsy=<br />
<span style="font-size: 150%"> '''Betsy Dragon''' </span><br />
[[File:Grumpy_icon.png|1px|right]]<br />
[[File:Itsy-Betsy_icon.png]] [[Itsy-Betsy]] - <span style="color:#ff0f00"> Legendary </span><br />
|-|<br />
Event=<br />
<span style="font-size: 150%"> '''Event''' </span><br />
[[File:Grumpy_icon.png|1px|right]]<br />
[[File:Grumpy_icon.png]] [[Grumpy]] - <span style="color:#ff00ff"> Mythic </span><br /><br />
[[File:Madwick_icon.png]] [[Madwick]] - <span style="color:#ff00ff"> Mythic </span><br /><br />
[[File:Thunder-0_icon.png]] [[Thunder-0]] - <span style="color:#ff0f00"> Legendary </span><br /><br />
[[File:Possessed Sword_icon.png]] [[Possessed Sword]] - <span style="color:#ff0f00"> Legendary </span><br /><br />
[[File:Bearkira.png]] [[Bearkira]] - <span style="color:#ff0f00"> Legendary </span><br /><br />
[[File:Narwhagon.png]] [[Narwhagon]] - <span style="color:#ff0f00"> Legendary </span><br /><br />
[[File:Dragolich.png]] [[Dragolich]] - <span style="color:#ff0f00"> Legendary </span><br /><br />
[[File:Caustic Dragolich icon.png|66px]] [[Caustic Dragolich]] - <span style="color:#ff0f00"> Legendary </span><br />
</tabber><br />
<br />
==Consumables==<br />
<br />
===Pet Food===<br />
[[File:Pet_Food_Standard_icon.png]]Standard +500exp<br /><br />
[[File:Pet_Food_Quality_icon.png]]Quality +1,500exp<br /><br />
[[File:Pet_Food_Premium_icon.png]]Premium +5,000exp<br /><br />
[[File:Pet_Food_Exquisite_icon.png]]Exquisite +12,500exp<br />
<br />
===Evolution===<br />
[[File:Shellium_Shards.png]]Shellium Shards<br />
<br />
[[File:Vial of a Gatos Spirit.png]]Vial of a Gato's Spirit<br /><br />
[[File:Vial of a Gatos Mischief.png]]Vial of a Gato's Mischief<br /><br />
[[File:Vial of a Gatos Soul.png]]Vial of a Gato's Soul<br />
<br />
[[File:Vial of Fright.png]]Vial of Fright<br /><br />
[[File:Vial of Spooking.png]]Vial of Spooking<br /><br />
[[File:Vial of Pure Fear.png]]Vial of Pure Fear<br />
<br />
[[File:Vial of Dragon Sweat.png]]Vial of Dragon Sweat<br /><br />
[[File:Vial of Dragon Tears.png]]Vial of Dragon Tears<br /><br />
[[File:Vial of Dragon Blood.png]]Vial of Dragon Blood<br />
<br />
===Pet Reroll===<br />
[[File:Reroll_icon2.png]]Pet Stats<br /><br />
[[File:Reroll_icon2.png]]Empowerment Stats<br /><br />
[[File:Reroll_icon2.png]]Pet Ability<br />
<br />
[[Category:Items]]<br />
[[Category:Pets]]<br />
<br />
== Pet Stats ==<br />
Pets have 3 variable stats that roll between two numbers as [X-Y]:<br />
* Pet Attack Damage - All pets have different attack values that go up by an amount depending on the pet. Premium pets have different values depending on their rarity.<br />
* Pet Attack Rate - How often a pet attacks per X seconds. Unlike the other two stats, the lower number is better.<br />
* Empower Stats - Starts off as [20-55] and gains +5 per Affection level. At level 60, gives [315-350].<br />
<br />
== Pet Abilities ==<br />
<tabber><br />
Gato=<br />
[[Encouragement|Encouragement]] : Restore 75 mana. 30 seconds CD.<br /><br />
[[Gato_Fireworks|Gato Fireworks]] : Fire an impressive display of fireworks at target enemy. 30 seconds CD. <br /><br />
[[Sparkle Party|Sparkle Party]] : Dazzle enemies with your brilliance, dealing damage and stunning them for 5s. 30 seconds CD.<br />
|-|<br />
Creeper=<br />
[[Curse_Aura|Curse Aura]] : Boosts your movement speed, attacks nearby enemies and curse enemies decreasing their attack damage while you are near them. 45 seconds CD.<br /><br />
[[Gravebolt|Gravebolt]] : Fire a life-stealing bolt at the the target enemy. 30 seconds CD.<br /><br />
[[Hex|Hex]] : Releases a shock-wave that curses all targets in area. 12 seconds CD. <span style="color:red">(outdated)</span><br />
|-|<br />
Dragon=<br />
[[Dragon_Breath|Dragon Breath]] : Breathes fire in a frontal cone, dealing 200% Hero Damage for 10s. 30 seconds CD.<br /><br />
[[Dragon_Protection|Dragon Protection]] : Shields on nearby defense for 400% Hero Damage for 10s. 45 seconds CD.<br />
|-|<br />
Fire=<br />
[[Bouncing_Fire|Bouncing Fire]] : Fires a bouncing fireball piercing 5 enemies and dealing 1,100% fire Hero Damage. CD 30s.<br /><br />
[[Fire_Barrage|Fire Barrage]] : Fire 6 fireballs at your target, dealing 425% fire Hero Damage each. Cooldown 20s.<br /><br />
[[Fire_Pillar|Fire Pillar]] : Creates a flaming pillar dealing 200% fire Hero Damage per second for 10s. CD 45 seconds.<br /><br />
[[Fire_Shield|Fire Shield]] : Gains a fire shield for 6s reflecting 1,500% damage taken before resist, cooldown 30s.<br />
|-|<br />
Water=<br />
[[Blizzard|Blizzard]]: Summon a blizzard that slows enemies while dealing damage. <span style="color:red">(outdated)</span><br /><br />
[[Frost_Shards|Frost Shards]] : Fire a series of frost shards at target enemies. <span style="color:red">(outdated)</span><br /><br />
[[Ice_Ball|Ice Ball]] : Roll an ice ball through enemies, dealing 1800% Hero Damage as Magical water damage.<br /><br />
[[Snowball|Snowball]] : Fire a snowball dealing 2750% water Hero Damage to one enemy. CD 30s.<br><br />
[[Soothing_Water|Soothing Water]] : Restore health with the power of the waters. Cooldown 20s.<br /><br />
[[Drenching Wave|Drenching Wave]] : Roll a fierce wave that washes over enemies, drenching them. <span style="color:red">(outdated)</span><br /><br />
[[Bubble Entrapment|Bubble Entrapment]] : Fire a water bubble to trap enemy in air. <span style="color:red">(outdated)</span><br />
|-|<br />
<br />
Earth=<br />
[[Boulder|Boulder]]: Roll a giant boulder through enemies, damaging them along the way. 5 second CD. <span style="color:red">(outdated)</span><br /><br />
[[Oil_Spit|Oil Spit]] : Lob a oil blob at enemies and deals damage. Enemies in area are oiled which can be set a blaze. 30 seconds CD. <br /><br />
[[Poison_Spit|Poison Spit]] : Fire a poison bolt at enemy dealing 2000% HD as earth damage and 150% damage over time. 30 seconds CD. <br /><br />
[[Poison_shield|Poison Shield]] : Gain shield for 7s reflecting 1750% damage before resist CD 45s.<br><br />
[[Poison_Tips|Poison Tips]] : Increases all heroes in small radius hero damage.<br /><br />
[[Rock_Throw|Rock Throw]] : Throw a giant rock at your enemy! 30 seconds CD.<br /><br />
[[Sandstorm|Sandstorm]] : Empower your hero with a sandstorm to deal extra damage.<br /><br />
[[Stalagmite|Stalagmite]] : Release stalagmites beneath your foes to knock them up and deals damage. 30 seconds CD. <br /><br />
[[Stinky_Pits|Stinky Pits]] : Summon poison storm that damages enemies over time. 45 seconds CD.<br><br />
[[Stranglethorn|Stranglethorn]] : Fires a piercing vine that stun enemies and deals 180% earth HD per second for 5s. CD 30s.<br />
|-|<br />
<br />
Electric=<br />
[[Lightning_Grenade|Lightning Grenade]] : Lob a lightning grenade at enemy, detonates after 4 seconds. 12 seconds CD. <span style="color:red">(outdated)</span><br /><br />
[[Shock_Shield|Shock Shield]] : Creates a storm shield around the hero, reflect damage back to enemies who hit the hero. 60 seconds CD.<br /><br />
[[Bouncing_Lightning|Bouncing Lightning]] : Fire a lightning bolt which can chain to 3 additional enemies. <span style="color:red">(outdated)</span><br /><br />
[[Short Fuse|Short Fuse]] : Fire a orb of electricity to overload your enemies. 30 seconds CD. <span style="color:red">(outdated)</span><br /><br />
[[Thunderstorm|Thunderstorm]] : Create a thunderstorm to overwhelm your enemies! 12 seconds CD. <span style="color:red">(outdated)</span><br />
|-|<br />
Betsy=<br />
[[Lil_Betsy_Projectile|Lil Betsy Projectile]] : Fires a bolt that deals and curse a target. Cursed target deals 50% less damage. CD 30s.<br />
|-|<br />
Event=<br />
[[Sword_Field|Sword Field]] : Create a field of swords for unsuspecting foes to fall upon in the battlefield. <span style="color:red">(outdated)</span><br /><br />
[[Thunderstorm|Thunderstorm]] : Create a thunderstorm to overwhelm your enemies! 12 seconds CD. <span style="color:red">(outdated)</span><br /><br />
[[Maelstorm|Maelstorm]] : Fire a ominous bolt at the enemy and create a maelstorm of despair! 12 seconds CD. <span style="color:red">(outdated)</span><br /><br />
[[Unified Defense|Unified Defense]] : Create a shield that does damage to nearby and attacking foes. 30 seconds CD.<br /><br />
[[Ghost Wail|Ghost Wail]] : Howl ghostly spirits at your foes increasing their damage taken 2 times from all sources of damage for 5s. 60 seconds CD.<br />
|-|<br />
</tabber><br />
<br />
== Pet Affection Level ==<br />
<br />
{| class="wikitable"<br />
! Evolution !! Waves per level !! Total <br />
|-<br />
| Hatchling || 6 || 54 <br />
|-<br />
| Fledgling || 12 || 168<br />
|-<br />
| Veteran || 12 || 228<br />
|-<br />
| Elder || ? || ?<br />
|}<br />
<br />
* Last wave of the map may not increase affection. For example when doing Harbinger only 3 waves count.<br />
* Waves per affection is based on the evolution level. For example golden Carnival pets need 12 waves even for the first levels.<br />
<br />
== Pets comparison ==<br />
<br />
<br />
{| class="wikitable sortable"<br />
|-<br />
! Name !! Rarity !! Type !! Attack Rate MIN !! Attack Rate MAX !! Hits per attack !! Attack growth per level !! ATT Hatchling 1 MIN !! ATT Hatchling 1 MAX !! ATT Hatchling 10 MAX !! ATT Fledgling 25 MAX !! ATT Veteran 45 MAX !! ATT Elder 60 MAX !! DPS Hatchling 10 MAX !! DPS Fledgling 25 MAX !! DPS Veteran 45 MAX !! DPS Elder 60 MAX<br />
|-<br />
| [[Voodu]] || <span style="color:#00ff00"> Powerful </span> || Creeper || 180 || 258 || 4 || 10 || 87 || 220 || 310 || 460 || 660 || 810 || 689 || 1022 || 1467 || 1800<br />
|-<br />
| [[Flickerwick]] || <span style="color:#00ff00"> Powerful </span> || Creeper || 150 || 250 || 2 || 20 || 133 || 170 || 350 || 650 || 1050 || 1350 || 467 || 867 || 1400 || 1800<br />
|-<br />
| [[Imphant]] || <span style="color:#00ff00"> Powerful </span> || Creeper || 100 || 168 || 1 || 28 || 112 || 148 || 400 || 820 || 1380 || 1800 || 400 || 820 || 1380 || 1800<br />
|-<br />
| [[Whodu]] || <span style="color:#0000ff"> Epic </span> || Creeper || 190 || 225 || 3 || 16 || 69 || 386 || 530 || 770 || 1090 || 1330 || 837 || 1216 || 1721 || 2100<br />
|-<br />
| [[Imphamy]] || <span style="color:#0000ff"> Epic </span> || Creeper || 70 || 92 || 1 || 19 || 135 || 349 || 520 || 805 || 1185 || 1470 || 743 || 1150 || 1693 || 2100<br />
|-<br />
| [[Bitterwick]] || <span style="color:#0000ff"> Epic </span> || Creeper || 140 || 184 || 3 || 13 || 61 || 213 || 330 || 525 || 785 || 980 || 707 || 1125 || 1682 || 2100<br />
|-<br />
| [[Yudu]] || <span style="color:#0000ff"> Epic </span> || Creeper || 174 || 232 || 2 || 25 || 95 || 354 || 579 || 954 || 1454 || 1829 || 666 || 1097 || 1671 || 2102<br />
|-<br />
| [[Serving Servant]] || <span style="color:#0000ff"> Epic </span> || Creeper || 150 || 222 || 1 || 40 || 640 || 790 || 1150 || 1750 || 2550 || 3150 || 767 || 1167 || 1700 || 2100<br />
|-<br />
| [[Fairy Creepermother]] || <span style="color:#0000ff"> Epic </span> || Creeper || 150 || 211 || 5 || 8 || 98 || 158 || 230 || 350 || 510 || 630 || 767 || 1167 || 1700 || 2100<br />
|-<br />
| [[Imphernal]] || <span style="color:#ff00ff"> Mythic </span> || Creeper || 225 || 300 || 3 || 28 || 398 || 448 || 700 || 1120 || 1680 || 2100 || 933 || 1493 || 2240 || 2800<br />
|-<br />
| [[Serpentiny]] || <span style="color:#00ff00"> Powerful </span> || Dragon || 100 || 160 || 2 || 12 || 132 || 192 || 300 || 480 || 720 || 900 || 600 || 960 || 1440 || 1800<br />
|-<br />
| [[Growld]] || <span style="color:#00ff00"> Powerful </span> || Dragon || 200 || 300 || 3 || 15 || 165 || 315 || 450 || 675 || 975 || 1200 || 675 || 1013 || 1463 || 1800<br />
|-<br />
| [[Serpentor]] || <span style="color:#0000ff"> Epic </span> || Dragon || 149 || 205 || 5 || 8 || 82 || 154 || 226 || 346 || 506 || 626 || 758 || 1161 || 1698 || 2101<br />
|-<br />
| [[Dragold]] || <span style="color:#0000ff"> Epic </span> || Dragon || 180 || 240 || 3 || 17 || 77 || 257 || 410 || 665 || 1005 || 1260 || 683 || 1108 || 1675 || 2100<br />
|-<br />
| [[Blinkee]] || <span style="color:#ff00ff"> Mythic </span> || Dragon || 170 || 224 || 1 || 70 || 465 || 630 || 1260 || 2310 || 3710 || 4760 || 741 || 1359 || 2182 || 2800<br />
|-<br />
| [[Green Eyes]] || <span style="color:#ff00ff"> Mythic </span> || Dragon || 150 || 195 || 5 || 11 || 151 || 191 || 290 || 455 || 675 || 840 || 967 || 1517 || 2250 || 2800<br />
|-<br />
| [[Brrragon]] || <span style="color:#ff00ff"> Mythic </span> || Dragon || 176 || 207 || 6 || 10 || 118 || 232 || 322 || 472 || 672 || 822 || 1098 || 1609 || 2291 || 2802<br />
|-<br />
| [[Hoardagron]] || <span style="color:#ff0f00"> Legendary </span> || Dragon || 319 || 385 || 7 || 20 || 58 || 187 || 367 || 667 || 1067 || 1367 || 805 || 1464 || 2341 || 3000<br />
|-<br />
| [[Serpentagon]] || <span style="color:#ff0f00"> Legendary </span> || Dragon || 125 || 153 || 3 || 18 || 86 || 188 || 350 || 620 || 980 || 1250 || 840 || 1488 || 2352 || 3000<br />
|-<br />
| [[Jaderagon]] || <span style="color:#ff0f00"> Legendary </span> || Dragon || 210 || 272 || 3 || 32 || 152 || 212 || 500 || 980 || 1620 || 2100 || 714 || 1400 || 2314 || 3000<br />
|-<br />
| [[Purrlin]] || <span style="color:#00ff00"> Powerful </span> || Gato || 125 || 205 || 2 || 17 || 73 || 122 || 275 || 530 || 870 || 1125 || 440 || 848 || 1392 || 1800<br />
|-<br />
| [[CatHatter]] || <span style="color:#00ff00"> Powerful </span> || Gato || 80 || 130 || 3 || 7 || 42 || 67 || 130 || 235 || 375 || 480 || 488 || 881 || 1406 || 1800<br />
|-<br />
| [[Purrpeller]] || <span style="color:#00ff00"> Powerful </span> || Gato || 250 || 405 || 1 || 70 || 120 || 370 || 1000 || 2050 || 3450 || 4500 || 400 || 820 || 1380 || 1800<br />
|-<br />
| [[Furlin]] || <span style="color:#0000ff"> Epic </span> || Gato || 100 || 142 || 3 || 10 || 49 || 110 || 200 || 350 || 550 || 700 || 600 || 1050 || 1650 || 2100<br />
|-<br />
| [[Mad Catter]] || <span style="color:#0000ff"> Epic </span> || Gato || 98 || 137 || 5 || 6 || 17 || 58 || 112 || 202 || 322 || 412 || 571 || 1031 || 1643 || 2102<br />
|-<br />
| [[Propeller Cat]] || <span style="color:#0000ff"> Epic </span> || Gato || 380 || 585 || 1 || 130 || 225 || 310 || 1480 || 3430 || 6030 || 7980 || 389 || 903 || 1587 || 2100<br />
|-<br />
| [[Magicat]] || <span style="color:#ff00ff"> Mythic </span> || Gato || 136 || 175 || 7 || 8 || 41 || 72 || 144 || 264 || 424 || 544 || 741 || 1359 || 2182 || 2800<br />
|-<br />
| [[Top Cat]] || <span style="color:#ff00ff"> Mythic </span> || Gato || 140 || 181 || 8 || 7 || 51 || 77 || 140 || 245 || 385 || 490 || 800 || 1400 || 2200 || 2800<br />
|-<br />
| [[Kitty General]] || <span style="color:#ff0f00"> Legendary </span> || Gato || 150 || 190 || 1 || 65 || 440 || 665 || 1250 || 2225 || 3525 || 4500 || 833 || 1483 || 2350 || 3000<br />
|-<br />
| [[Itsy-Betsy]] || <span style="color:#ff0f00"> Legendary </span> || Dragon || 111 || 140 || 9 || 5 || 55 || 75 || 120 || 195 || 295 || 370 || 973 || 1581 || 2392 || 3000<br />
|-<br />
| [[Narwhagon]] || <span style="color:#ff0f00"> Legendary </span> || Dragon || 250 || 315 || 3 || 38 || 121 || 258 || 600 || 1170 || 1930 || 2500 || 720 || 1404 || 2316 || 3000<br />
|-<br />
| [[Dragolich]] || <span style="color:#ff0f00"> Legendary </span> || Dragon || 310 || 393 || 17 || 8 || 48 || 75 || 147 || 267 || 427 || 547 || 806 || 1464 || 2342 || 3000<br />
|}</div>
Xano2323
https://wiki.dungeondefenders2.com/index.php?title=Pets&diff=6446
Pets
2017-01-24T16:34:31Z
<p>Xano2323: /* Pet Abilities */</p>
<hr />
<div>== Description ==<br />
<br />
Pets are various creatures that players can acquire in the game.<br />
<br />
They help [[Heroes]] by attacking enemies with their own Pet Attack and provide [[Stats]].<br />
Only one pet can be equipped per Hero at once.<br />
<br />
Pets are hatched from eggs that can be dropped from enemies and [[Onslaught]]. To do this, talk to the Hatchery and drag an egg (or double click the egg) into the slot and Incubate it. Eggs take 1 second to hatch and any eggs that are not incubated spoil after 48 hours to become Shellium Shards, an ingredient in evolution. Non-standard eggs do not ever spoil.<br />
<br />
Gato and Creeper eggs can be transformed into Premium eggs by paying 250 Gems which will then hatch into one of a few chosen unique pets. These pets roll the same stats and abilities as the equivalent non-premium pets and can hatch up to Legendary.This is only a cosmetic difference.<br />
<br />
Pets can become stronger by levelling them up in two ways:<br />
* Power - Feeding your pet, Pet Food, which can be bought from the Petrinarian or looted from enemies. 5'000 EXP is required to level up.<br /><br />
* Affection - Your pet gains affection in battle alongside your Hero. Affection is gained by being present when defeating a wave.<br />
<br />
A pet will start off as a Hatchling but can be evolved at set levels that increases their base stats and gives them [[Pet Abilities]]. Shellium Shards, increasing tiers of Vials and Gold are required for each evolution as follows:<br />
{| class="wikitable"<br />
|+ Pet Upgrade Requirements<br />
! <br />
! style="text-align:center;"| Fledgling<br />
! style="text-align:center;"| Veteran<br />
! style="text-align:center;"| Elder<br />
|-<br />
| Level<br />
| style="text-align:center;"| 10<br />
| style="text-align:center;"| 25<br />
| style="text-align:center;"| 45<br />
|-<br />
|Shellium Shards<br />
| style="text-align:center;"| 5<br />
| style="text-align:center;"| 7<br />
| style="text-align:center;"| 0<br />
|-<br />
| Vials - <span style="color:#00ff00"> Powerful </span><br />
| style="text-align:center;"| 2-0-0<br />
| style="text-align:center;"| 0-2-0<br />
| style="text-align:center;"| 0-2-1<br />
|-<br />
| Vials - <span style="color:#0000ff"> Epic </span><br />
| style="text-align:center;"| 3-0-0 <br />
| style="text-align:center;"| 0-3-0 <br />
| style="text-align:center;"| 0-3-1<br />
|-<br />
| Vials - <span style="color:#ff00ff"> Mythic </span><br />
| style="text-align:center;"| 5-0-0<br />
| style="text-align:center;"| 0-5-0<br />
| style="text-align:center;"| 0-5-1<br />
|-<br />
| Vials - <span style="color:#ff0f00"> Legendary </span><br />
| style="text-align:center;"| 7-0-0<br />
| style="text-align:center;"| 0-7-0<br />
| style="text-align:center;"| 0-7-5<br />
|-<br />
| Gold<br />
| style="text-align:center;"| 10,000<br />
| style="text-align:center;"| 10,000<br />
| style="text-align:center;"| 10,000<br />
|}<br />
<br />
In addition, Premium pets and [[Itsy-Betsy]] change form upon evolving to Veteran and Elder. As with Premium pets, this effect is only cosmetic.<br />
<br />
==Eggs==<br />
<tabber><br />
Gato=<br />
<span style="font-size: 150%"> '''Gato''' </span><br />
[[File:Gato_Egg_icon.png|right]]<br />
[[File:Purrlin_icon.png]] [[Purrlin]] - <span style="color:#00ff00"> Powerful </span><br /><br />
[[File:Cathatter_icon.png]] [[CatHatter]] - <span style="color:#00ff00"> Powerful </span><br /><br />
[[File:Purrpeller_icon.png]] [[Purrpeller]] - <span style="color:#00ff00"> Powerful </span><br /><br />
[[File:Furlin_icon.png]] [[Furlin]] - <span style="color:#0000ff"> Epic </span><br /><br />
[[File:Mad_Catter_icon.png]] [[Mad Catter]] - <span style="color:#0000ff"> Epic </span><br /><br />
[[File:Propeller_Cat_icon.png]] [[Propeller Cat]] - <span style="color:#0000ff"> Epic </span><br /><br />
[[File:Magicat_icon.png]] [[Magicat]] - <span style="color:#ff00ff"> Mythic </span><br /><br />
[[File:Top_Cat_icon.png]] [[Top Cat]] - <span style="color:#ff00ff"> Mythic </span><br /><br />
[[File:Kitty General_icon.png]] [[Kitty General]] - <span style="color:#ff0f00"> Legendary </span><br />
<br />
<br />
<br />
<br />
<br />
- <span style="color:#ff0f00"> Legendary </span><br />
<br />
<span style="font-size: 150%"> '''Premium''' </span><br />
<br />
[[File:Katkarot_icon.png]] [[Katkarot]]- <span style="color:#ff0f00"> Legendary </span><br />
[[File:Shinobi_Kitty_icon.png]] [[Shinobi Kitty]]- <span style="color:#ff0f00"> Legendary </span><br />
[[File:Autumeow_icon.png]] [[Autumeow]]- <span style="color:#ff0f00"> Legendary </span><br />
[[File:G4- T0_icon.png|66px]] [[G4- T0]] - <span style="color:#ff0f00"> Legendary </span><br />
|-|<br />
Creeper=<br />
<span style="font-size: 150%"> '''Creeper''' </span><br />
[[File:Creeper_Egg_icon.png|right]]<br />
[[File:Voodu_icon.png]] [[Voodu]] - <span style="color:#00ff00"> Powerful </span><br /><br />
[[File:Flickerwick_icon.png]] [[Flickerwick]] - <span style="color:#00ff00"> Powerful </span><br /><br />
[[File:Imphant_icon.png]] [[Imphant]] - <span style="color:#00ff00"> Powerful </span><br /><br />
[[File:Whodu_icon.png]] [[Whodu]] - <span style="color:#0000ff"> Epic </span><br /><br />
[[File:Bitterwick_icon.png]] [[Bitterwick]] - <span style="color:#0000ff"> Epic </span><br /><br />
[[File:Imphamy_icon.png]] [[Imphamy]] - <span style="color:#0000ff"> Epic </span><br /><br />
[[File:Yudu_icon.png]] [[Yudu]] - <span style="color:#0000ff"> Epic </span><br /><br />
[[File:Serving Servant_icon.png]] [[Serving Servant]] - <span style="color:#0000ff"> Epic </span><br /><br />
[[File:Fairy_Creepermother_icon.png]] [[Fairy Creepermother]] - <span style="color:#0000ff"> Epic </span><br /><br />
[[File:Imphernal_icon.png]] [[Imphernal]] - <span style="color:#ff00ff"> Mythic </span><br /><br />
<br />
<span style="font-size: 150%"> '''Premium''' </span><br />
<br />
[[File:Table_Flipper_icon.png]] [[Table Flipper]]<br /><br />
[[File:Evilwick_icon.png]] [[Evilwick]]<br /><br />
[[File:Headless_Horseman_icon.png]] [[Headless Horseman]]<br />
|-|<br />
Dragon=<br />
<span style="font-size: 150%"> '''Dragon''' </span><br />
[[File:Dragon_Egg_icon.png|right]]<br />
[[File:Serpentiny_icon.png]] [[Serpentiny]] - <span style="color:#00ff00"> Powerful </span><br /><br />
[[File:Growld_icon.png]] [[Growld]] - <span style="color:#00ff00"> Powerful </span><br /><br />
[[File:Serpentor_icon.png]] [[Serpentor]] - <span style="color:#0000ff"> Epic </span><br /><br />
[[File:Dragold_icon.png]] [[Dragold]] - <span style="color:#0000ff"> Epic </span><br /><br />
[[File:Blinkee_icon.png]] [[Blinkee]] - <span style="color:#ff00ff"> Mythic </span><br /><br />
[[File:Green_Eyes_icon.png]] [[Green Eyes]] - <span style="color:#ff00ff"> Mythic </span><br /><br />
[[File:Brrragon_icon.png]] [[Brrragon]] - <span style="color:#ff00ff"> Mythic </span><br /><br />
[[File:Hoardagron_icon.png]] [[Hoardagron]] - <span style="color:#ff0f00"> Legendary </span><br /><br />
[[File:Serpentagon_icon.png]] [[Serpentagon]] - <span style="color:#ff0f00"> Legendary </span><br /><br />
[[File:Jadedragon.png]] [[Jaderagon]] - <span style="color:#ff0f00"> Legendary </span><br />
|-|<br />
Golden=<br />
<span style="font-size: 150%"> '''Golden''' </span><br />
[[File:Grumpy_icon.png|1px|right]]<br />
Golden Gato Egg<br /><br />
[[File:Golden_Creeper_Egg_icon.png]] Golden Creeper Egg<br /><br />
Golden Dragon Egg<br />
|-|<br />
Betsy=<br />
<span style="font-size: 150%"> '''Betsy Dragon''' </span><br />
[[File:Grumpy_icon.png|1px|right]]<br />
[[File:Itsy-Betsy_icon.png]] [[Itsy-Betsy]] - <span style="color:#ff0f00"> Legendary </span><br />
|-|<br />
Event=<br />
<span style="font-size: 150%"> '''Event''' </span><br />
[[File:Grumpy_icon.png|1px|right]]<br />
[[File:Grumpy_icon.png]] [[Grumpy]] - <span style="color:#ff00ff"> Mythic </span><br /><br />
[[File:Madwick_icon.png]] [[Madwick]] - <span style="color:#ff00ff"> Mythic </span><br /><br />
[[File:Thunder-0_icon.png]] [[Thunder-0]] - <span style="color:#ff0f00"> Legendary </span><br /><br />
[[File:Possessed Sword_icon.png]] [[Possessed Sword]] - <span style="color:#ff0f00"> Legendary </span><br /><br />
[[File:Bearkira.png]] [[Bearkira]] - <span style="color:#ff0f00"> Legendary </span><br /><br />
[[File:Narwhagon.png]] [[Narwhagon]] - <span style="color:#ff0f00"> Legendary </span><br /><br />
[[File:Dragolich.png]] [[Dragolich]] - <span style="color:#ff0f00"> Legendary </span><br /><br />
[[File:Caustic Dragolich icon.png|66px]] [[Caustic Dragolich]] - <span style="color:#ff0f00"> Legendary </span><br />
</tabber><br />
<br />
==Consumables==<br />
<br />
===Pet Food===<br />
[[File:Pet_Food_Standard_icon.png]]Standard +500exp<br /><br />
[[File:Pet_Food_Quality_icon.png]]Quality +1,500exp<br /><br />
[[File:Pet_Food_Premium_icon.png]]Premium +5,000exp<br /><br />
[[File:Pet_Food_Exquisite_icon.png]]Exquisite +12,500exp<br />
<br />
===Evolution===<br />
[[File:Shellium_Shards.png]]Shellium Shards<br />
<br />
[[File:Vial of a Gatos Spirit.png]]Vial of a Gato's Spirit<br /><br />
[[File:Vial of a Gatos Mischief.png]]Vial of a Gato's Mischief<br /><br />
[[File:Vial of a Gatos Soul.png]]Vial of a Gato's Soul<br />
<br />
[[File:Vial of Fright.png]]Vial of Fright<br /><br />
[[File:Vial of Spooking.png]]Vial of Spooking<br /><br />
[[File:Vial of Pure Fear.png]]Vial of Pure Fear<br />
<br />
[[File:Vial of Dragon Sweat.png]]Vial of Dragon Sweat<br /><br />
[[File:Vial of Dragon Tears.png]]Vial of Dragon Tears<br /><br />
[[File:Vial of Dragon Blood.png]]Vial of Dragon Blood<br />
<br />
===Pet Reroll===<br />
[[File:Reroll_icon2.png]]Pet Stats<br /><br />
[[File:Reroll_icon2.png]]Empowerment Stats<br /><br />
[[File:Reroll_icon2.png]]Pet Ability<br />
<br />
[[Category:Items]]<br />
[[Category:Pets]]<br />
<br />
== Pet Stats ==<br />
Pets have 3 variable stats that roll between two numbers as [X-Y]:<br />
* Pet Attack Damage - All pets have different attack values that go up by an amount depending on the pet. Premium pets have different values depending on their rarity.<br />
* Pet Attack Rate - How often a pet attacks per X seconds. Unlike the other two stats, the lower number is better.<br />
* Empower Stats - Starts off as [20-55] and gains +5 per Affection level. At level 60, gives [315-350].<br />
<br />
== Pet Abilities ==<br />
<tabber><br />
Gato=<br />
[[Encouragement|Encouragement]] : Restore 75 mana. 30 seconds CD.<br /><br />
[[Gato_Fireworks|Gato Fireworks]] : Fire an impressive display of fireworks at target enemy. 30 seconds CD. <br /><br />
[[Sparkle Party|Sparkle Party]] : Dazzle enemies with your brilliance, dealing damage and stunning them for 5s. 30 seconds CD.<br />
|-|<br />
Creeper=<br />
[[Curse_Aura|Curse Aura]] : Boosts your movement speed, attacks nearby enemies and curse enemies decreasing their attack damage while you are near them. 45 seconds CD.<br /><br />
[[Gravebolt|Gravebolt]] : Fire a life-stealing bolt at the the target enemy. 30 seconds CD.<br /><br />
[[Hex|Hex]] : Releases a shock-wave that curses all targets in area. 12 seconds CD. <span style="color:red">(outdated)</span><br />
|-|<br />
Dragon=<br />
[[Dragon_Breath|Dragon Breath]] : Breathes fire in a frontal cone, dealing 200% Hero Damage for 10s. 30 seconds CD.<br /><br />
[[Dragon_Protection|Dragon Protection]] : Shields on nearby defense for 400% Hero Damage for 10s. 45 seconds CD.<br />
|-|<br />
Fire=<br />
[[Bouncing_Fire|Bouncing Fire]] : Fires a bouncing fireball piercing 5 enemies and dealing 1,100% fire Hero Damage. CD 30s.<br /><br />
[[Fire_Barrage|Fire Barrage]] : Fire 6 fireballs at your target, dealing 425% fire Hero Damage each. Cooldown 20s.<br /><br />
[[Fire_Pillar|Fire Pillar]] : Creates a flaming pillar dealing 200% fire Hero Damage per second for 10s. CD 45 seconds.<br /><br />
[[Fire_Shield|Fire Shield]] : Gains a fire shield for 6s reflecting 1,500% damage taken before resist, cooldown 30s.<br />
|-|<br />
Water=<br />
[[Blizzard|Blizzard]]: Summon a blizzard that slows enemies while dealing damage. <span style="color:red">(outdated)</span><br /><br />
[[Frost_Shards|Frost Shards]] : Fire a series of frost shards at target enemies. <span style="color:red">(outdated)</span><br /><br />
[[Ice_Ball|Ice Ball]] : Roll an ice ball through enemies, dealing 1800% Hero Damage as Magical water damage.<br /><br />
[[Snowball|Snowball]] : Fire a snowball dealing 2750% water Hero Damage to one enemy. CD 30s.<br><br />
[[Soothing_Water|Soothing Water]] : Restore health with the power of the waters. Cooldown 20s.<br /><br />
[[Drenching Wave|Drenching Wave]] : Roll a fierce wave that washes over enemies, drenching them. <span style="color:red">(outdated)</span><br /><br />
[[Bubble Entrapment|Bubble Entrapment]] : Fire a water bubble to trap enemy in air. <span style="color:red">(outdated)</span><br />
|-|<br />
<br />
Earth=<br />
[[Boulder|Boulder]]: Roll a giant boulder through enemies, damaging them along the way. 5 second CD. <span style="color:red">(outdated)</span><br /><br />
[[Oil_Spit|Oil Spit]] : Lob a oil blob at enemies and deals damage. Enemies in area are oiled which can be set a blaze. 30 seconds CD. <br /><br />
[[Poison_Spit|Poison Spit]] : Fire a poison bolt at enemy dealing 2000% HD as earth damage and 150% damage over time. 30 seconds CD. <span style="color:red">(outdated)</span><br /><br />
[[Poison_shield|Poison Shield]] : Gain shield for 7s reflecting 1750% damage before resist CD 45s.<br><br />
[[Poison_Tips|Poison Tips]] : Increases all heroes in small radius hero damage.<br /><br />
[[Rock_Throw|Rock Throw]] : Throw a giant rock at your enemy! 30 seconds CD.<br /><br />
[[Sandstorm|Sandstorm]] : Empower your hero with a sandstorm to deal extra damage.<br /><br />
[[Stalagmite|Stalagmite]] : Release stalagmites beneath your foes to knock them up. 16 seconds CD. <span style="color:red">(outdated)</span><br /><br />
[[Stinky_Pits|Stinky Pits]] : Summon poison storm that damages enemies over time. 45 seconds CD.<br><br />
[[Stranglethorn|Stranglethorn]] : Fires a piercing vine that stun enemies and deals 180% earth HD per second for 5s. CD 30s.<br />
|-|<br />
<br />
Electric=<br />
[[Lightning_Grenade|Lightning Grenade]] : Lob a lightning grenade at enemy, detonates after 4 seconds. 12 seconds CD. <span style="color:red">(outdated)</span><br /><br />
[[Shock_Shield|Shock Shield]] : Creates a storm shield around the hero, reflect damage back to enemies who hit the hero. 60 seconds CD.<br /><br />
[[Bouncing_Lightning|Bouncing Lightning]] : Fire a lightning bolt which can chain to 3 additional enemies. <span style="color:red">(outdated)</span><br /><br />
[[Short Fuse|Short Fuse]] : Fire a orb of electricity to overload your enemies. 30 seconds CD. <span style="color:red">(outdated)</span><br /><br />
[[Thunderstorm|Thunderstorm]] : Create a thunderstorm to overwhelm your enemies! 12 seconds CD. <span style="color:red">(outdated)</span><br />
|-|<br />
Betsy=<br />
[[Lil_Betsy_Projectile|Lil Betsy Projectile]] : Fires a bolt that deals and curse a target. Cursed target deals 50% less damage. CD 30s.<br />
|-|<br />
Event=<br />
[[Sword_Field|Sword Field]] : Create a field of swords for unsuspecting foes to fall upon in the battlefield. <span style="color:red">(outdated)</span><br /><br />
[[Thunderstorm|Thunderstorm]] : Create a thunderstorm to overwhelm your enemies! 12 seconds CD. <span style="color:red">(outdated)</span><br /><br />
[[Maelstorm|Maelstorm]] : Fire a ominous bolt at the enemy and create a maelstorm of despair! 12 seconds CD. <span style="color:red">(outdated)</span><br /><br />
[[Unified Defense|Unified Defense]] : Create a shield that does damage to nearby and attacking foes. 30 seconds CD.<br /><br />
[[Ghost Wail|Ghost Wail]] : Howl ghostly spirits at your foes increasing their damage taken 2 times from all sources of damage for 5s. 60 seconds CD.<br />
|-|<br />
</tabber><br />
<br />
== Pet Affection Level ==<br />
<br />
{| class="wikitable"<br />
! Evolution !! Waves per level !! Total <br />
|-<br />
| Hatchling || 6 || 54 <br />
|-<br />
| Fledgling || 12 || 168<br />
|-<br />
| Veteran || 12 || 228<br />
|-<br />
| Elder || ? || ?<br />
|}<br />
<br />
* Last wave of the map may not increase affection. For example when doing Harbinger only 3 waves count.<br />
* Waves per affection is based on the evolution level. For example golden Carnival pets need 12 waves even for the first levels.<br />
<br />
== Pets comparison ==<br />
<br />
<br />
{| class="wikitable sortable"<br />
|-<br />
! Name !! Rarity !! Type !! Attack Rate MIN !! Attack Rate MAX !! Hits per attack !! Attack growth per level !! ATT Hatchling 1 MIN !! ATT Hatchling 1 MAX !! ATT Hatchling 10 MAX !! ATT Fledgling 25 MAX !! ATT Veteran 45 MAX !! ATT Elder 60 MAX !! DPS Hatchling 10 MAX !! DPS Fledgling 25 MAX !! DPS Veteran 45 MAX !! DPS Elder 60 MAX<br />
|-<br />
| [[Voodu]] || <span style="color:#00ff00"> Powerful </span> || Creeper || 180 || 258 || 4 || 10 || 87 || 220 || 310 || 460 || 660 || 810 || 689 || 1022 || 1467 || 1800<br />
|-<br />
| [[Flickerwick]] || <span style="color:#00ff00"> Powerful </span> || Creeper || 150 || 250 || 2 || 20 || 133 || 170 || 350 || 650 || 1050 || 1350 || 467 || 867 || 1400 || 1800<br />
|-<br />
| [[Imphant]] || <span style="color:#00ff00"> Powerful </span> || Creeper || 100 || 168 || 1 || 28 || 112 || 148 || 400 || 820 || 1380 || 1800 || 400 || 820 || 1380 || 1800<br />
|-<br />
| [[Whodu]] || <span style="color:#0000ff"> Epic </span> || Creeper || 190 || 225 || 3 || 16 || 69 || 386 || 530 || 770 || 1090 || 1330 || 837 || 1216 || 1721 || 2100<br />
|-<br />
| [[Imphamy]] || <span style="color:#0000ff"> Epic </span> || Creeper || 70 || 92 || 1 || 19 || 135 || 349 || 520 || 805 || 1185 || 1470 || 743 || 1150 || 1693 || 2100<br />
|-<br />
| [[Bitterwick]] || <span style="color:#0000ff"> Epic </span> || Creeper || 140 || 184 || 3 || 13 || 61 || 213 || 330 || 525 || 785 || 980 || 707 || 1125 || 1682 || 2100<br />
|-<br />
| [[Yudu]] || <span style="color:#0000ff"> Epic </span> || Creeper || 174 || 232 || 2 || 25 || 95 || 354 || 579 || 954 || 1454 || 1829 || 666 || 1097 || 1671 || 2102<br />
|-<br />
| [[Serving Servant]] || <span style="color:#0000ff"> Epic </span> || Creeper || 150 || 222 || 1 || 40 || 640 || 790 || 1150 || 1750 || 2550 || 3150 || 767 || 1167 || 1700 || 2100<br />
|-<br />
| [[Fairy Creepermother]] || <span style="color:#0000ff"> Epic </span> || Creeper || 150 || 211 || 5 || 8 || 98 || 158 || 230 || 350 || 510 || 630 || 767 || 1167 || 1700 || 2100<br />
|-<br />
| [[Imphernal]] || <span style="color:#ff00ff"> Mythic </span> || Creeper || 225 || 300 || 3 || 28 || 398 || 448 || 700 || 1120 || 1680 || 2100 || 933 || 1493 || 2240 || 2800<br />
|-<br />
| [[Serpentiny]] || <span style="color:#00ff00"> Powerful </span> || Dragon || 100 || 160 || 2 || 12 || 132 || 192 || 300 || 480 || 720 || 900 || 600 || 960 || 1440 || 1800<br />
|-<br />
| [[Growld]] || <span style="color:#00ff00"> Powerful </span> || Dragon || 200 || 300 || 3 || 15 || 165 || 315 || 450 || 675 || 975 || 1200 || 675 || 1013 || 1463 || 1800<br />
|-<br />
| [[Serpentor]] || <span style="color:#0000ff"> Epic </span> || Dragon || 149 || 205 || 5 || 8 || 82 || 154 || 226 || 346 || 506 || 626 || 758 || 1161 || 1698 || 2101<br />
|-<br />
| [[Dragold]] || <span style="color:#0000ff"> Epic </span> || Dragon || 180 || 240 || 3 || 17 || 77 || 257 || 410 || 665 || 1005 || 1260 || 683 || 1108 || 1675 || 2100<br />
|-<br />
| [[Blinkee]] || <span style="color:#ff00ff"> Mythic </span> || Dragon || 170 || 224 || 1 || 70 || 465 || 630 || 1260 || 2310 || 3710 || 4760 || 741 || 1359 || 2182 || 2800<br />
|-<br />
| [[Green Eyes]] || <span style="color:#ff00ff"> Mythic </span> || Dragon || 150 || 195 || 5 || 11 || 151 || 191 || 290 || 455 || 675 || 840 || 967 || 1517 || 2250 || 2800<br />
|-<br />
| [[Brrragon]] || <span style="color:#ff00ff"> Mythic </span> || Dragon || 176 || 207 || 6 || 10 || 118 || 232 || 322 || 472 || 672 || 822 || 1098 || 1609 || 2291 || 2802<br />
|-<br />
| [[Hoardagron]] || <span style="color:#ff0f00"> Legendary </span> || Dragon || 319 || 385 || 7 || 20 || 58 || 187 || 367 || 667 || 1067 || 1367 || 805 || 1464 || 2341 || 3000<br />
|-<br />
| [[Serpentagon]] || <span style="color:#ff0f00"> Legendary </span> || Dragon || 125 || 153 || 3 || 18 || 86 || 188 || 350 || 620 || 980 || 1250 || 840 || 1488 || 2352 || 3000<br />
|-<br />
| [[Jaderagon]] || <span style="color:#ff0f00"> Legendary </span> || Dragon || 210 || 272 || 3 || 32 || 152 || 212 || 500 || 980 || 1620 || 2100 || 714 || 1400 || 2314 || 3000<br />
|-<br />
| [[Purrlin]] || <span style="color:#00ff00"> Powerful </span> || Gato || 125 || 205 || 2 || 17 || 73 || 122 || 275 || 530 || 870 || 1125 || 440 || 848 || 1392 || 1800<br />
|-<br />
| [[CatHatter]] || <span style="color:#00ff00"> Powerful </span> || Gato || 80 || 130 || 3 || 7 || 42 || 67 || 130 || 235 || 375 || 480 || 488 || 881 || 1406 || 1800<br />
|-<br />
| [[Purrpeller]] || <span style="color:#00ff00"> Powerful </span> || Gato || 250 || 405 || 1 || 70 || 120 || 370 || 1000 || 2050 || 3450 || 4500 || 400 || 820 || 1380 || 1800<br />
|-<br />
| [[Furlin]] || <span style="color:#0000ff"> Epic </span> || Gato || 100 || 142 || 3 || 10 || 49 || 110 || 200 || 350 || 550 || 700 || 600 || 1050 || 1650 || 2100<br />
|-<br />
| [[Mad Catter]] || <span style="color:#0000ff"> Epic </span> || Gato || 98 || 137 || 5 || 6 || 17 || 58 || 112 || 202 || 322 || 412 || 571 || 1031 || 1643 || 2102<br />
|-<br />
| [[Propeller Cat]] || <span style="color:#0000ff"> Epic </span> || Gato || 380 || 585 || 1 || 130 || 225 || 310 || 1480 || 3430 || 6030 || 7980 || 389 || 903 || 1587 || 2100<br />
|-<br />
| [[Magicat]] || <span style="color:#ff00ff"> Mythic </span> || Gato || 136 || 175 || 7 || 8 || 41 || 72 || 144 || 264 || 424 || 544 || 741 || 1359 || 2182 || 2800<br />
|-<br />
| [[Top Cat]] || <span style="color:#ff00ff"> Mythic </span> || Gato || 140 || 181 || 8 || 7 || 51 || 77 || 140 || 245 || 385 || 490 || 800 || 1400 || 2200 || 2800<br />
|-<br />
| [[Kitty General]] || <span style="color:#ff0f00"> Legendary </span> || Gato || 150 || 190 || 1 || 65 || 440 || 665 || 1250 || 2225 || 3525 || 4500 || 833 || 1483 || 2350 || 3000<br />
|-<br />
| [[Itsy-Betsy]] || <span style="color:#ff0f00"> Legendary </span> || Dragon || 111 || 140 || 9 || 5 || 55 || 75 || 120 || 195 || 295 || 370 || 973 || 1581 || 2392 || 3000<br />
|-<br />
| [[Narwhagon]] || <span style="color:#ff0f00"> Legendary </span> || Dragon || 250 || 315 || 3 || 38 || 121 || 258 || 600 || 1170 || 1930 || 2500 || 720 || 1404 || 2316 || 3000<br />
|-<br />
| [[Dragolich]] || <span style="color:#ff0f00"> Legendary </span> || Dragon || 310 || 393 || 17 || 8 || 48 || 75 || 147 || 267 || 427 || 547 || 806 || 1464 || 2342 || 3000<br />
|}</div>
Xano2323
https://wiki.dungeondefenders2.com/index.php?title=Pets&diff=6444
Pets
2017-01-24T16:30:07Z
<p>Xano2323: /* Pet Abilities */</p>
<hr />
<div>== Description ==<br />
<br />
Pets are various creatures that players can acquire in the game.<br />
<br />
They help [[Heroes]] by attacking enemies with their own Pet Attack and provide [[Stats]].<br />
Only one pet can be equipped per Hero at once.<br />
<br />
Pets are hatched from eggs that can be dropped from enemies and [[Onslaught]]. To do this, talk to the Hatchery and drag an egg (or double click the egg) into the slot and Incubate it. Eggs take 1 second to hatch and any eggs that are not incubated spoil after 48 hours to become Shellium Shards, an ingredient in evolution. Non-standard eggs do not ever spoil.<br />
<br />
Gato and Creeper eggs can be transformed into Premium eggs by paying 250 Gems which will then hatch into one of a few chosen unique pets. These pets roll the same stats and abilities as the equivalent non-premium pets and can hatch up to Legendary.This is only a cosmetic difference.<br />
<br />
Pets can become stronger by levelling them up in two ways:<br />
* Power - Feeding your pet, Pet Food, which can be bought from the Petrinarian or looted from enemies. 5'000 EXP is required to level up.<br /><br />
* Affection - Your pet gains affection in battle alongside your Hero. Affection is gained by being present when defeating a wave.<br />
<br />
A pet will start off as a Hatchling but can be evolved at set levels that increases their base stats and gives them [[Pet Abilities]]. Shellium Shards, increasing tiers of Vials and Gold are required for each evolution as follows:<br />
{| class="wikitable"<br />
|+ Pet Upgrade Requirements<br />
! <br />
! style="text-align:center;"| Fledgling<br />
! style="text-align:center;"| Veteran<br />
! style="text-align:center;"| Elder<br />
|-<br />
| Level<br />
| style="text-align:center;"| 10<br />
| style="text-align:center;"| 25<br />
| style="text-align:center;"| 45<br />
|-<br />
|Shellium Shards<br />
| style="text-align:center;"| 5<br />
| style="text-align:center;"| 7<br />
| style="text-align:center;"| 0<br />
|-<br />
| Vials - <span style="color:#00ff00"> Powerful </span><br />
| style="text-align:center;"| 2-0-0<br />
| style="text-align:center;"| 0-2-0<br />
| style="text-align:center;"| 0-2-1<br />
|-<br />
| Vials - <span style="color:#0000ff"> Epic </span><br />
| style="text-align:center;"| 3-0-0 <br />
| style="text-align:center;"| 0-3-0 <br />
| style="text-align:center;"| 0-3-1<br />
|-<br />
| Vials - <span style="color:#ff00ff"> Mythic </span><br />
| style="text-align:center;"| 5-0-0<br />
| style="text-align:center;"| 0-5-0<br />
| style="text-align:center;"| 0-5-1<br />
|-<br />
| Vials - <span style="color:#ff0f00"> Legendary </span><br />
| style="text-align:center;"| 7-0-0<br />
| style="text-align:center;"| 0-7-0<br />
| style="text-align:center;"| 0-7-5<br />
|-<br />
| Gold<br />
| style="text-align:center;"| 10,000<br />
| style="text-align:center;"| 10,000<br />
| style="text-align:center;"| 10,000<br />
|}<br />
<br />
In addition, Premium pets and [[Itsy-Betsy]] change form upon evolving to Veteran and Elder. As with Premium pets, this effect is only cosmetic.<br />
<br />
==Eggs==<br />
<tabber><br />
Gato=<br />
<span style="font-size: 150%"> '''Gato''' </span><br />
[[File:Gato_Egg_icon.png|right]]<br />
[[File:Purrlin_icon.png]] [[Purrlin]] - <span style="color:#00ff00"> Powerful </span><br /><br />
[[File:Cathatter_icon.png]] [[CatHatter]] - <span style="color:#00ff00"> Powerful </span><br /><br />
[[File:Purrpeller_icon.png]] [[Purrpeller]] - <span style="color:#00ff00"> Powerful </span><br /><br />
[[File:Furlin_icon.png]] [[Furlin]] - <span style="color:#0000ff"> Epic </span><br /><br />
[[File:Mad_Catter_icon.png]] [[Mad Catter]] - <span style="color:#0000ff"> Epic </span><br /><br />
[[File:Propeller_Cat_icon.png]] [[Propeller Cat]] - <span style="color:#0000ff"> Epic </span><br /><br />
[[File:Magicat_icon.png]] [[Magicat]] - <span style="color:#ff00ff"> Mythic </span><br /><br />
[[File:Top_Cat_icon.png]] [[Top Cat]] - <span style="color:#ff00ff"> Mythic </span><br /><br />
[[File:Kitty General_icon.png]] [[Kitty General]] - <span style="color:#ff0f00"> Legendary </span><br />
<br />
<br />
<br />
<br />
<br />
- <span style="color:#ff0f00"> Legendary </span><br />
<br />
<span style="font-size: 150%"> '''Premium''' </span><br />
<br />
[[File:Katkarot_icon.png]] [[Katkarot]]- <span style="color:#ff0f00"> Legendary </span><br />
[[File:Shinobi_Kitty_icon.png]] [[Shinobi Kitty]]- <span style="color:#ff0f00"> Legendary </span><br />
[[File:Autumeow_icon.png]] [[Autumeow]]- <span style="color:#ff0f00"> Legendary </span><br />
[[File:G4- T0_icon.png|66px]] [[G4- T0]] - <span style="color:#ff0f00"> Legendary </span><br />
|-|<br />
Creeper=<br />
<span style="font-size: 150%"> '''Creeper''' </span><br />
[[File:Creeper_Egg_icon.png|right]]<br />
[[File:Voodu_icon.png]] [[Voodu]] - <span style="color:#00ff00"> Powerful </span><br /><br />
[[File:Flickerwick_icon.png]] [[Flickerwick]] - <span style="color:#00ff00"> Powerful </span><br /><br />
[[File:Imphant_icon.png]] [[Imphant]] - <span style="color:#00ff00"> Powerful </span><br /><br />
[[File:Whodu_icon.png]] [[Whodu]] - <span style="color:#0000ff"> Epic </span><br /><br />
[[File:Bitterwick_icon.png]] [[Bitterwick]] - <span style="color:#0000ff"> Epic </span><br /><br />
[[File:Imphamy_icon.png]] [[Imphamy]] - <span style="color:#0000ff"> Epic </span><br /><br />
[[File:Yudu_icon.png]] [[Yudu]] - <span style="color:#0000ff"> Epic </span><br /><br />
[[File:Serving Servant_icon.png]] [[Serving Servant]] - <span style="color:#0000ff"> Epic </span><br /><br />
[[File:Fairy_Creepermother_icon.png]] [[Fairy Creepermother]] - <span style="color:#0000ff"> Epic </span><br /><br />
[[File:Imphernal_icon.png]] [[Imphernal]] - <span style="color:#ff00ff"> Mythic </span><br /><br />
<br />
<span style="font-size: 150%"> '''Premium''' </span><br />
<br />
[[File:Table_Flipper_icon.png]] [[Table Flipper]]<br /><br />
[[File:Evilwick_icon.png]] [[Evilwick]]<br /><br />
[[File:Headless_Horseman_icon.png]] [[Headless Horseman]]<br />
|-|<br />
Dragon=<br />
<span style="font-size: 150%"> '''Dragon''' </span><br />
[[File:Dragon_Egg_icon.png|right]]<br />
[[File:Serpentiny_icon.png]] [[Serpentiny]] - <span style="color:#00ff00"> Powerful </span><br /><br />
[[File:Growld_icon.png]] [[Growld]] - <span style="color:#00ff00"> Powerful </span><br /><br />
[[File:Serpentor_icon.png]] [[Serpentor]] - <span style="color:#0000ff"> Epic </span><br /><br />
[[File:Dragold_icon.png]] [[Dragold]] - <span style="color:#0000ff"> Epic </span><br /><br />
[[File:Blinkee_icon.png]] [[Blinkee]] - <span style="color:#ff00ff"> Mythic </span><br /><br />
[[File:Green_Eyes_icon.png]] [[Green Eyes]] - <span style="color:#ff00ff"> Mythic </span><br /><br />
[[File:Brrragon_icon.png]] [[Brrragon]] - <span style="color:#ff00ff"> Mythic </span><br /><br />
[[File:Hoardagron_icon.png]] [[Hoardagron]] - <span style="color:#ff0f00"> Legendary </span><br /><br />
[[File:Serpentagon_icon.png]] [[Serpentagon]] - <span style="color:#ff0f00"> Legendary </span><br /><br />
[[File:Jadedragon.png]] [[Jaderagon]] - <span style="color:#ff0f00"> Legendary </span><br />
|-|<br />
Golden=<br />
<span style="font-size: 150%"> '''Golden''' </span><br />
[[File:Grumpy_icon.png|1px|right]]<br />
Golden Gato Egg<br /><br />
[[File:Golden_Creeper_Egg_icon.png]] Golden Creeper Egg<br /><br />
Golden Dragon Egg<br />
|-|<br />
Betsy=<br />
<span style="font-size: 150%"> '''Betsy Dragon''' </span><br />
[[File:Grumpy_icon.png|1px|right]]<br />
[[File:Itsy-Betsy_icon.png]] [[Itsy-Betsy]] - <span style="color:#ff0f00"> Legendary </span><br />
|-|<br />
Event=<br />
<span style="font-size: 150%"> '''Event''' </span><br />
[[File:Grumpy_icon.png|1px|right]]<br />
[[File:Grumpy_icon.png]] [[Grumpy]] - <span style="color:#ff00ff"> Mythic </span><br /><br />
[[File:Madwick_icon.png]] [[Madwick]] - <span style="color:#ff00ff"> Mythic </span><br /><br />
[[File:Thunder-0_icon.png]] [[Thunder-0]] - <span style="color:#ff0f00"> Legendary </span><br /><br />
[[File:Possessed Sword_icon.png]] [[Possessed Sword]] - <span style="color:#ff0f00"> Legendary </span><br /><br />
[[File:Bearkira.png]] [[Bearkira]] - <span style="color:#ff0f00"> Legendary </span><br /><br />
[[File:Narwhagon.png]] [[Narwhagon]] - <span style="color:#ff0f00"> Legendary </span><br /><br />
[[File:Dragolich.png]] [[Dragolich]] - <span style="color:#ff0f00"> Legendary </span><br /><br />
[[File:Caustic Dragolich icon.png|66px]] [[Caustic Dragolich]] - <span style="color:#ff0f00"> Legendary </span><br />
</tabber><br />
<br />
==Consumables==<br />
<br />
===Pet Food===<br />
[[File:Pet_Food_Standard_icon.png]]Standard +500exp<br /><br />
[[File:Pet_Food_Quality_icon.png]]Quality +1,500exp<br /><br />
[[File:Pet_Food_Premium_icon.png]]Premium +5,000exp<br /><br />
[[File:Pet_Food_Exquisite_icon.png]]Exquisite +12,500exp<br />
<br />
===Evolution===<br />
[[File:Shellium_Shards.png]]Shellium Shards<br />
<br />
[[File:Vial of a Gatos Spirit.png]]Vial of a Gato's Spirit<br /><br />
[[File:Vial of a Gatos Mischief.png]]Vial of a Gato's Mischief<br /><br />
[[File:Vial of a Gatos Soul.png]]Vial of a Gato's Soul<br />
<br />
[[File:Vial of Fright.png]]Vial of Fright<br /><br />
[[File:Vial of Spooking.png]]Vial of Spooking<br /><br />
[[File:Vial of Pure Fear.png]]Vial of Pure Fear<br />
<br />
[[File:Vial of Dragon Sweat.png]]Vial of Dragon Sweat<br /><br />
[[File:Vial of Dragon Tears.png]]Vial of Dragon Tears<br /><br />
[[File:Vial of Dragon Blood.png]]Vial of Dragon Blood<br />
<br />
===Pet Reroll===<br />
[[File:Reroll_icon2.png]]Pet Stats<br /><br />
[[File:Reroll_icon2.png]]Empowerment Stats<br /><br />
[[File:Reroll_icon2.png]]Pet Ability<br />
<br />
[[Category:Items]]<br />
[[Category:Pets]]<br />
<br />
== Pet Stats ==<br />
Pets have 3 variable stats that roll between two numbers as [X-Y]:<br />
* Pet Attack Damage - All pets have different attack values that go up by an amount depending on the pet. Premium pets have different values depending on their rarity.<br />
* Pet Attack Rate - How often a pet attacks per X seconds. Unlike the other two stats, the lower number is better.<br />
* Empower Stats - Starts off as [20-55] and gains +5 per Affection level. At level 60, gives [315-350].<br />
<br />
== Pet Abilities ==<br />
<tabber><br />
Gato=<br />
[[Encouragement|Encouragement]] : Restore 75 mana. 30 seconds CD.<br /><br />
[[Gato_Fireworks|Gato Fireworks]] : Fire an impressive display of fireworks at target enemy. 30 seconds CD. <br /><br />
[[Sparkle Party|Sparkle Party]] : Dazzle enemies with your brilliance, dealing damage and stunning them for 5s. 30 seconds CD.<br />
|-|<br />
Creeper=<br />
[[Curse_Aura|Curse Aura]] : Boosts your movement speed, attacks nearby enemies and curse enemies decreasing their attack damage while you are near them. 45 seconds CD.<br /><br />
[[Gravebolt|Gravebolt]] : Fire a life-stealing bolt at the the target enemy. 30 seconds CD.<br /><br />
[[Hex|Hex]] : Releases a shock-wave that curses all targets in area. 12 seconds CD. <span style="color:red">(outdated)</span><br />
|-|<br />
Dragon=<br />
[[Dragon_Breath|Dragon Breath]] : Breathes fire in a frontal cone, dealing 200% Hero Damage for 10s. 30 seconds CD.<br /><br />
[[Dragon_Protection|Dragon Protection]] : Shields on nearby defense for 400% Hero Damage for 10s. 45 seconds CD.<br />
|-|<br />
Fire=<br />
[[Bouncing_Fire|Bouncing Fire]] : Fires a bouncing fireball piercing 5 enemies and dealing 1,100% fire Hero Damage. CD 30s.<br /><br />
[[Fire_Barrage|Fire Barrage]] : Fire 6 fireballs at your target, dealing 425% fire Hero Damage each. Cooldown 20s.<br /><br />
[[Fire_Pillar|Fire Pillar]] : Creates a flaming pillar dealing 200% fire Hero Damage per second for 10s. CD 45 seconds.<br /><br />
[[Fire_Shield|Fire Shield]] : Gains a fire shield for 6s reflecting 1,500% damage taken before resist, cooldown 30s.<br />
|-|<br />
Water=<br />
[[Blizzard|Blizzard]]: Summon a blizzard that slows enemies while dealing damage. <span style="color:red">(outdated)</span><br /><br />
[[Frost_Shards|Frost Shards]] : Fire a series of frost shards at target enemies. <span style="color:red">(outdated)</span><br /><br />
[[Ice_Ball|Ice Ball]] : Roll an ice ball through enemies, dealing 1800% Hero Damage as Magical water damage.<br /><br />
[[Snowball|Snowball]] : Fire a snowball dealing 2750% water Hero Damage to one enemy. CD 30s.<br><br />
[[Soothing_Water|Soothing Water]] : Restore health with the power of the waters. Cooldown 20s.<br /><br />
[[Drenching Wave|Drenching Wave]] : Roll a fierce wave that washes over enemies, drenching them. <span style="color:red">(outdated)</span><br /><br />
[[Bubble Entrapment|Bubble Entrapment]] : Fire a water bubble to trap enemy in air. <span style="color:red">(outdated)</span><br />
|-|<br />
<br />
Earth=<br />
[[Boulder|Boulder]]: Roll a giant boulder through enemies, damaging them along the way. 5 second CD. <span style="color:red">(outdated)</span><br /><br />
[[Oil_Spit|Oil Spit]] : Lob a oil blob at enemy. Enemies in area are oiled which can be set a blaze. 12 seconds CD. <span style="color:red">(outdated)</span><br /><br />
[[Poison_Spit|Poison Spit]] : Fire a poison bolt at enemy dealing 2000% HD as earth damage and 150% damage over time. 30 seconds CD. <span style="color:red">(outdated)</span><br /><br />
[[Poison_shield|Poison Shield]] : Gain shield for 7s reflecting 1750% damage before resist CD 45s.<br><br />
[[Poison_Tips|Poison Tips]] : Increases all heroes in small radius hero damage.<br /><br />
[[Rock_Throw|Rock Throw]] : Throw a giant rock at your enemy! 30 seconds CD.<br /><br />
[[Sandstorm|Sandstorm]] : Empower your hero with a sandstorm to deal extra damage.<br /><br />
[[Stalagmite|Stalagmite]] : Release stalagmites beneath your foes to knock them up. 16 seconds CD. <span style="color:red">(outdated)</span><br /><br />
[[Stinky_Pits|Stinky Pits]] : Summon poison storm that damages enemies over time. 45 seconds CD.<br><br />
[[Stranglethorn|Stranglethorn]] : Fires a piercing vine that stun enemies and deals 180% earth HD per second for 5s. CD 30s.<br />
|-|<br />
<br />
Electric=<br />
[[Lightning_Grenade|Lightning Grenade]] : Lob a lightning grenade at enemy, detonates after 4 seconds. 12 seconds CD. <span style="color:red">(outdated)</span><br /><br />
[[Shock_Shield|Shock Shield]] : Creates a storm shield around the hero, reflect damage back to enemies who hit the hero. 60 seconds CD.<br /><br />
[[Bouncing_Lightning|Bouncing Lightning]] : Fire a lightning bolt which can chain to 3 additional enemies. <span style="color:red">(outdated)</span><br /><br />
[[Short Fuse|Short Fuse]] : Fire a orb of electricity to overload your enemies. 30 seconds CD. <span style="color:red">(outdated)</span><br /><br />
[[Thunderstorm|Thunderstorm]] : Create a thunderstorm to overwhelm your enemies! 12 seconds CD. <span style="color:red">(outdated)</span><br />
|-|<br />
Betsy=<br />
[[Lil_Betsy_Projectile|Lil Betsy Projectile]] : Fires a bolt that deals and curse a target. Cursed target deals 50% less damage. CD 30s.<br />
|-|<br />
Event=<br />
[[Sword_Field|Sword Field]] : Create a field of swords for unsuspecting foes to fall upon in the battlefield. <span style="color:red">(outdated)</span><br /><br />
[[Thunderstorm|Thunderstorm]] : Create a thunderstorm to overwhelm your enemies! 12 seconds CD. <span style="color:red">(outdated)</span><br /><br />
[[Maelstorm|Maelstorm]] : Fire a ominous bolt at the enemy and create a maelstorm of despair! 12 seconds CD. <span style="color:red">(outdated)</span><br /><br />
[[Unified Defense|Unified Defense]] : Create a shield that does damage to nearby and attacking foes. 30 seconds CD.<br /><br />
[[Ghost Wail|Ghost Wail]] : Howl ghostly spirits at your foes increasing their damage taken 2 times from all sources of damage for 5s. 60 seconds CD.<br />
|-|<br />
</tabber><br />
<br />
== Pet Affection Level ==<br />
<br />
{| class="wikitable"<br />
! Evolution !! Waves per level !! Total <br />
|-<br />
| Hatchling || 6 || 54 <br />
|-<br />
| Fledgling || 12 || 168<br />
|-<br />
| Veteran || 12 || 228<br />
|-<br />
| Elder || ? || ?<br />
|}<br />
<br />
* Last wave of the map may not increase affection. For example when doing Harbinger only 3 waves count.<br />
* Waves per affection is based on the evolution level. For example golden Carnival pets need 12 waves even for the first levels.<br />
<br />
== Pets comparison ==<br />
<br />
<br />
{| class="wikitable sortable"<br />
|-<br />
! Name !! Rarity !! Type !! Attack Rate MIN !! Attack Rate MAX !! Hits per attack !! Attack growth per level !! ATT Hatchling 1 MIN !! ATT Hatchling 1 MAX !! ATT Hatchling 10 MAX !! ATT Fledgling 25 MAX !! ATT Veteran 45 MAX !! ATT Elder 60 MAX !! DPS Hatchling 10 MAX !! DPS Fledgling 25 MAX !! DPS Veteran 45 MAX !! DPS Elder 60 MAX<br />
|-<br />
| [[Voodu]] || <span style="color:#00ff00"> Powerful </span> || Creeper || 180 || 258 || 4 || 10 || 87 || 220 || 310 || 460 || 660 || 810 || 689 || 1022 || 1467 || 1800<br />
|-<br />
| [[Flickerwick]] || <span style="color:#00ff00"> Powerful </span> || Creeper || 150 || 250 || 2 || 20 || 133 || 170 || 350 || 650 || 1050 || 1350 || 467 || 867 || 1400 || 1800<br />
|-<br />
| [[Imphant]] || <span style="color:#00ff00"> Powerful </span> || Creeper || 100 || 168 || 1 || 28 || 112 || 148 || 400 || 820 || 1380 || 1800 || 400 || 820 || 1380 || 1800<br />
|-<br />
| [[Whodu]] || <span style="color:#0000ff"> Epic </span> || Creeper || 190 || 225 || 3 || 16 || 69 || 386 || 530 || 770 || 1090 || 1330 || 837 || 1216 || 1721 || 2100<br />
|-<br />
| [[Imphamy]] || <span style="color:#0000ff"> Epic </span> || Creeper || 70 || 92 || 1 || 19 || 135 || 349 || 520 || 805 || 1185 || 1470 || 743 || 1150 || 1693 || 2100<br />
|-<br />
| [[Bitterwick]] || <span style="color:#0000ff"> Epic </span> || Creeper || 140 || 184 || 3 || 13 || 61 || 213 || 330 || 525 || 785 || 980 || 707 || 1125 || 1682 || 2100<br />
|-<br />
| [[Yudu]] || <span style="color:#0000ff"> Epic </span> || Creeper || 174 || 232 || 2 || 25 || 95 || 354 || 579 || 954 || 1454 || 1829 || 666 || 1097 || 1671 || 2102<br />
|-<br />
| [[Serving Servant]] || <span style="color:#0000ff"> Epic </span> || Creeper || 150 || 222 || 1 || 40 || 640 || 790 || 1150 || 1750 || 2550 || 3150 || 767 || 1167 || 1700 || 2100<br />
|-<br />
| [[Fairy Creepermother]] || <span style="color:#0000ff"> Epic </span> || Creeper || 150 || 211 || 5 || 8 || 98 || 158 || 230 || 350 || 510 || 630 || 767 || 1167 || 1700 || 2100<br />
|-<br />
| [[Imphernal]] || <span style="color:#ff00ff"> Mythic </span> || Creeper || 225 || 300 || 3 || 28 || 398 || 448 || 700 || 1120 || 1680 || 2100 || 933 || 1493 || 2240 || 2800<br />
|-<br />
| [[Serpentiny]] || <span style="color:#00ff00"> Powerful </span> || Dragon || 100 || 160 || 2 || 12 || 132 || 192 || 300 || 480 || 720 || 900 || 600 || 960 || 1440 || 1800<br />
|-<br />
| [[Growld]] || <span style="color:#00ff00"> Powerful </span> || Dragon || 200 || 300 || 3 || 15 || 165 || 315 || 450 || 675 || 975 || 1200 || 675 || 1013 || 1463 || 1800<br />
|-<br />
| [[Serpentor]] || <span style="color:#0000ff"> Epic </span> || Dragon || 149 || 205 || 5 || 8 || 82 || 154 || 226 || 346 || 506 || 626 || 758 || 1161 || 1698 || 2101<br />
|-<br />
| [[Dragold]] || <span style="color:#0000ff"> Epic </span> || Dragon || 180 || 240 || 3 || 17 || 77 || 257 || 410 || 665 || 1005 || 1260 || 683 || 1108 || 1675 || 2100<br />
|-<br />
| [[Blinkee]] || <span style="color:#ff00ff"> Mythic </span> || Dragon || 170 || 224 || 1 || 70 || 465 || 630 || 1260 || 2310 || 3710 || 4760 || 741 || 1359 || 2182 || 2800<br />
|-<br />
| [[Green Eyes]] || <span style="color:#ff00ff"> Mythic </span> || Dragon || 150 || 195 || 5 || 11 || 151 || 191 || 290 || 455 || 675 || 840 || 967 || 1517 || 2250 || 2800<br />
|-<br />
| [[Brrragon]] || <span style="color:#ff00ff"> Mythic </span> || Dragon || 176 || 207 || 6 || 10 || 118 || 232 || 322 || 472 || 672 || 822 || 1098 || 1609 || 2291 || 2802<br />
|-<br />
| [[Hoardagron]] || <span style="color:#ff0f00"> Legendary </span> || Dragon || 319 || 385 || 7 || 20 || 58 || 187 || 367 || 667 || 1067 || 1367 || 805 || 1464 || 2341 || 3000<br />
|-<br />
| [[Serpentagon]] || <span style="color:#ff0f00"> Legendary </span> || Dragon || 125 || 153 || 3 || 18 || 86 || 188 || 350 || 620 || 980 || 1250 || 840 || 1488 || 2352 || 3000<br />
|-<br />
| [[Jaderagon]] || <span style="color:#ff0f00"> Legendary </span> || Dragon || 210 || 272 || 3 || 32 || 152 || 212 || 500 || 980 || 1620 || 2100 || 714 || 1400 || 2314 || 3000<br />
|-<br />
| [[Purrlin]] || <span style="color:#00ff00"> Powerful </span> || Gato || 125 || 205 || 2 || 17 || 73 || 122 || 275 || 530 || 870 || 1125 || 440 || 848 || 1392 || 1800<br />
|-<br />
| [[CatHatter]] || <span style="color:#00ff00"> Powerful </span> || Gato || 80 || 130 || 3 || 7 || 42 || 67 || 130 || 235 || 375 || 480 || 488 || 881 || 1406 || 1800<br />
|-<br />
| [[Purrpeller]] || <span style="color:#00ff00"> Powerful </span> || Gato || 250 || 405 || 1 || 70 || 120 || 370 || 1000 || 2050 || 3450 || 4500 || 400 || 820 || 1380 || 1800<br />
|-<br />
| [[Furlin]] || <span style="color:#0000ff"> Epic </span> || Gato || 100 || 142 || 3 || 10 || 49 || 110 || 200 || 350 || 550 || 700 || 600 || 1050 || 1650 || 2100<br />
|-<br />
| [[Mad Catter]] || <span style="color:#0000ff"> Epic </span> || Gato || 98 || 137 || 5 || 6 || 17 || 58 || 112 || 202 || 322 || 412 || 571 || 1031 || 1643 || 2102<br />
|-<br />
| [[Propeller Cat]] || <span style="color:#0000ff"> Epic </span> || Gato || 380 || 585 || 1 || 130 || 225 || 310 || 1480 || 3430 || 6030 || 7980 || 389 || 903 || 1587 || 2100<br />
|-<br />
| [[Magicat]] || <span style="color:#ff00ff"> Mythic </span> || Gato || 136 || 175 || 7 || 8 || 41 || 72 || 144 || 264 || 424 || 544 || 741 || 1359 || 2182 || 2800<br />
|-<br />
| [[Top Cat]] || <span style="color:#ff00ff"> Mythic </span> || Gato || 140 || 181 || 8 || 7 || 51 || 77 || 140 || 245 || 385 || 490 || 800 || 1400 || 2200 || 2800<br />
|-<br />
| [[Kitty General]] || <span style="color:#ff0f00"> Legendary </span> || Gato || 150 || 190 || 1 || 65 || 440 || 665 || 1250 || 2225 || 3525 || 4500 || 833 || 1483 || 2350 || 3000<br />
|-<br />
| [[Itsy-Betsy]] || <span style="color:#ff0f00"> Legendary </span> || Dragon || 111 || 140 || 9 || 5 || 55 || 75 || 120 || 195 || 295 || 370 || 973 || 1581 || 2392 || 3000<br />
|-<br />
| [[Narwhagon]] || <span style="color:#ff0f00"> Legendary </span> || Dragon || 250 || 315 || 3 || 38 || 121 || 258 || 600 || 1170 || 1930 || 2500 || 720 || 1404 || 2316 || 3000<br />
|-<br />
| [[Dragolich]] || <span style="color:#ff0f00"> Legendary </span> || Dragon || 310 || 393 || 17 || 8 || 48 || 75 || 147 || 267 || 427 || 547 || 806 || 1464 || 2342 || 3000<br />
|}</div>
Xano2323
https://wiki.dungeondefenders2.com/index.php?title=Pets&diff=6442
Pets
2017-01-24T16:27:56Z
<p>Xano2323: /* Pet Abilities */</p>
<hr />
<div>== Description ==<br />
<br />
Pets are various creatures that players can acquire in the game.<br />
<br />
They help [[Heroes]] by attacking enemies with their own Pet Attack and provide [[Stats]].<br />
Only one pet can be equipped per Hero at once.<br />
<br />
Pets are hatched from eggs that can be dropped from enemies and [[Onslaught]]. To do this, talk to the Hatchery and drag an egg (or double click the egg) into the slot and Incubate it. Eggs take 1 second to hatch and any eggs that are not incubated spoil after 48 hours to become Shellium Shards, an ingredient in evolution. Non-standard eggs do not ever spoil.<br />
<br />
Gato and Creeper eggs can be transformed into Premium eggs by paying 250 Gems which will then hatch into one of a few chosen unique pets. These pets roll the same stats and abilities as the equivalent non-premium pets and can hatch up to Legendary.This is only a cosmetic difference.<br />
<br />
Pets can become stronger by levelling them up in two ways:<br />
* Power - Feeding your pet, Pet Food, which can be bought from the Petrinarian or looted from enemies. 5'000 EXP is required to level up.<br /><br />
* Affection - Your pet gains affection in battle alongside your Hero. Affection is gained by being present when defeating a wave.<br />
<br />
A pet will start off as a Hatchling but can be evolved at set levels that increases their base stats and gives them [[Pet Abilities]]. Shellium Shards, increasing tiers of Vials and Gold are required for each evolution as follows:<br />
{| class="wikitable"<br />
|+ Pet Upgrade Requirements<br />
! <br />
! style="text-align:center;"| Fledgling<br />
! style="text-align:center;"| Veteran<br />
! style="text-align:center;"| Elder<br />
|-<br />
| Level<br />
| style="text-align:center;"| 10<br />
| style="text-align:center;"| 25<br />
| style="text-align:center;"| 45<br />
|-<br />
|Shellium Shards<br />
| style="text-align:center;"| 5<br />
| style="text-align:center;"| 7<br />
| style="text-align:center;"| 0<br />
|-<br />
| Vials - <span style="color:#00ff00"> Powerful </span><br />
| style="text-align:center;"| 2-0-0<br />
| style="text-align:center;"| 0-2-0<br />
| style="text-align:center;"| 0-2-1<br />
|-<br />
| Vials - <span style="color:#0000ff"> Epic </span><br />
| style="text-align:center;"| 3-0-0 <br />
| style="text-align:center;"| 0-3-0 <br />
| style="text-align:center;"| 0-3-1<br />
|-<br />
| Vials - <span style="color:#ff00ff"> Mythic </span><br />
| style="text-align:center;"| 5-0-0<br />
| style="text-align:center;"| 0-5-0<br />
| style="text-align:center;"| 0-5-1<br />
|-<br />
| Vials - <span style="color:#ff0f00"> Legendary </span><br />
| style="text-align:center;"| 7-0-0<br />
| style="text-align:center;"| 0-7-0<br />
| style="text-align:center;"| 0-7-5<br />
|-<br />
| Gold<br />
| style="text-align:center;"| 10,000<br />
| style="text-align:center;"| 10,000<br />
| style="text-align:center;"| 10,000<br />
|}<br />
<br />
In addition, Premium pets and [[Itsy-Betsy]] change form upon evolving to Veteran and Elder. As with Premium pets, this effect is only cosmetic.<br />
<br />
==Eggs==<br />
<tabber><br />
Gato=<br />
<span style="font-size: 150%"> '''Gato''' </span><br />
[[File:Gato_Egg_icon.png|right]]<br />
[[File:Purrlin_icon.png]] [[Purrlin]] - <span style="color:#00ff00"> Powerful </span><br /><br />
[[File:Cathatter_icon.png]] [[CatHatter]] - <span style="color:#00ff00"> Powerful </span><br /><br />
[[File:Purrpeller_icon.png]] [[Purrpeller]] - <span style="color:#00ff00"> Powerful </span><br /><br />
[[File:Furlin_icon.png]] [[Furlin]] - <span style="color:#0000ff"> Epic </span><br /><br />
[[File:Mad_Catter_icon.png]] [[Mad Catter]] - <span style="color:#0000ff"> Epic </span><br /><br />
[[File:Propeller_Cat_icon.png]] [[Propeller Cat]] - <span style="color:#0000ff"> Epic </span><br /><br />
[[File:Magicat_icon.png]] [[Magicat]] - <span style="color:#ff00ff"> Mythic </span><br /><br />
[[File:Top_Cat_icon.png]] [[Top Cat]] - <span style="color:#ff00ff"> Mythic </span><br /><br />
[[File:Kitty General_icon.png]] [[Kitty General]] - <span style="color:#ff0f00"> Legendary </span><br />
<br />
<br />
<br />
<br />
<br />
- <span style="color:#ff0f00"> Legendary </span><br />
<br />
<span style="font-size: 150%"> '''Premium''' </span><br />
<br />
[[File:Katkarot_icon.png]] [[Katkarot]]- <span style="color:#ff0f00"> Legendary </span><br />
[[File:Shinobi_Kitty_icon.png]] [[Shinobi Kitty]]- <span style="color:#ff0f00"> Legendary </span><br />
[[File:Autumeow_icon.png]] [[Autumeow]]- <span style="color:#ff0f00"> Legendary </span><br />
[[File:G4- T0_icon.png|66px]] [[G4- T0]] - <span style="color:#ff0f00"> Legendary </span><br />
|-|<br />
Creeper=<br />
<span style="font-size: 150%"> '''Creeper''' </span><br />
[[File:Creeper_Egg_icon.png|right]]<br />
[[File:Voodu_icon.png]] [[Voodu]] - <span style="color:#00ff00"> Powerful </span><br /><br />
[[File:Flickerwick_icon.png]] [[Flickerwick]] - <span style="color:#00ff00"> Powerful </span><br /><br />
[[File:Imphant_icon.png]] [[Imphant]] - <span style="color:#00ff00"> Powerful </span><br /><br />
[[File:Whodu_icon.png]] [[Whodu]] - <span style="color:#0000ff"> Epic </span><br /><br />
[[File:Bitterwick_icon.png]] [[Bitterwick]] - <span style="color:#0000ff"> Epic </span><br /><br />
[[File:Imphamy_icon.png]] [[Imphamy]] - <span style="color:#0000ff"> Epic </span><br /><br />
[[File:Yudu_icon.png]] [[Yudu]] - <span style="color:#0000ff"> Epic </span><br /><br />
[[File:Serving Servant_icon.png]] [[Serving Servant]] - <span style="color:#0000ff"> Epic </span><br /><br />
[[File:Fairy_Creepermother_icon.png]] [[Fairy Creepermother]] - <span style="color:#0000ff"> Epic </span><br /><br />
[[File:Imphernal_icon.png]] [[Imphernal]] - <span style="color:#ff00ff"> Mythic </span><br /><br />
<br />
<span style="font-size: 150%"> '''Premium''' </span><br />
<br />
[[File:Table_Flipper_icon.png]] [[Table Flipper]]<br /><br />
[[File:Evilwick_icon.png]] [[Evilwick]]<br /><br />
[[File:Headless_Horseman_icon.png]] [[Headless Horseman]]<br />
|-|<br />
Dragon=<br />
<span style="font-size: 150%"> '''Dragon''' </span><br />
[[File:Dragon_Egg_icon.png|right]]<br />
[[File:Serpentiny_icon.png]] [[Serpentiny]] - <span style="color:#00ff00"> Powerful </span><br /><br />
[[File:Growld_icon.png]] [[Growld]] - <span style="color:#00ff00"> Powerful </span><br /><br />
[[File:Serpentor_icon.png]] [[Serpentor]] - <span style="color:#0000ff"> Epic </span><br /><br />
[[File:Dragold_icon.png]] [[Dragold]] - <span style="color:#0000ff"> Epic </span><br /><br />
[[File:Blinkee_icon.png]] [[Blinkee]] - <span style="color:#ff00ff"> Mythic </span><br /><br />
[[File:Green_Eyes_icon.png]] [[Green Eyes]] - <span style="color:#ff00ff"> Mythic </span><br /><br />
[[File:Brrragon_icon.png]] [[Brrragon]] - <span style="color:#ff00ff"> Mythic </span><br /><br />
[[File:Hoardagron_icon.png]] [[Hoardagron]] - <span style="color:#ff0f00"> Legendary </span><br /><br />
[[File:Serpentagon_icon.png]] [[Serpentagon]] - <span style="color:#ff0f00"> Legendary </span><br /><br />
[[File:Jadedragon.png]] [[Jaderagon]] - <span style="color:#ff0f00"> Legendary </span><br />
|-|<br />
Golden=<br />
<span style="font-size: 150%"> '''Golden''' </span><br />
[[File:Grumpy_icon.png|1px|right]]<br />
Golden Gato Egg<br /><br />
[[File:Golden_Creeper_Egg_icon.png]] Golden Creeper Egg<br /><br />
Golden Dragon Egg<br />
|-|<br />
Betsy=<br />
<span style="font-size: 150%"> '''Betsy Dragon''' </span><br />
[[File:Grumpy_icon.png|1px|right]]<br />
[[File:Itsy-Betsy_icon.png]] [[Itsy-Betsy]] - <span style="color:#ff0f00"> Legendary </span><br />
|-|<br />
Event=<br />
<span style="font-size: 150%"> '''Event''' </span><br />
[[File:Grumpy_icon.png|1px|right]]<br />
[[File:Grumpy_icon.png]] [[Grumpy]] - <span style="color:#ff00ff"> Mythic </span><br /><br />
[[File:Madwick_icon.png]] [[Madwick]] - <span style="color:#ff00ff"> Mythic </span><br /><br />
[[File:Thunder-0_icon.png]] [[Thunder-0]] - <span style="color:#ff0f00"> Legendary </span><br /><br />
[[File:Possessed Sword_icon.png]] [[Possessed Sword]] - <span style="color:#ff0f00"> Legendary </span><br /><br />
[[File:Bearkira.png]] [[Bearkira]] - <span style="color:#ff0f00"> Legendary </span><br /><br />
[[File:Narwhagon.png]] [[Narwhagon]] - <span style="color:#ff0f00"> Legendary </span><br /><br />
[[File:Dragolich.png]] [[Dragolich]] - <span style="color:#ff0f00"> Legendary </span><br /><br />
[[File:Caustic Dragolich icon.png|66px]] [[Caustic Dragolich]] - <span style="color:#ff0f00"> Legendary </span><br />
</tabber><br />
<br />
==Consumables==<br />
<br />
===Pet Food===<br />
[[File:Pet_Food_Standard_icon.png]]Standard +500exp<br /><br />
[[File:Pet_Food_Quality_icon.png]]Quality +1,500exp<br /><br />
[[File:Pet_Food_Premium_icon.png]]Premium +5,000exp<br /><br />
[[File:Pet_Food_Exquisite_icon.png]]Exquisite +12,500exp<br />
<br />
===Evolution===<br />
[[File:Shellium_Shards.png]]Shellium Shards<br />
<br />
[[File:Vial of a Gatos Spirit.png]]Vial of a Gato's Spirit<br /><br />
[[File:Vial of a Gatos Mischief.png]]Vial of a Gato's Mischief<br /><br />
[[File:Vial of a Gatos Soul.png]]Vial of a Gato's Soul<br />
<br />
[[File:Vial of Fright.png]]Vial of Fright<br /><br />
[[File:Vial of Spooking.png]]Vial of Spooking<br /><br />
[[File:Vial of Pure Fear.png]]Vial of Pure Fear<br />
<br />
[[File:Vial of Dragon Sweat.png]]Vial of Dragon Sweat<br /><br />
[[File:Vial of Dragon Tears.png]]Vial of Dragon Tears<br /><br />
[[File:Vial of Dragon Blood.png]]Vial of Dragon Blood<br />
<br />
===Pet Reroll===<br />
[[File:Reroll_icon2.png]]Pet Stats<br /><br />
[[File:Reroll_icon2.png]]Empowerment Stats<br /><br />
[[File:Reroll_icon2.png]]Pet Ability<br />
<br />
[[Category:Items]]<br />
[[Category:Pets]]<br />
<br />
== Pet Stats ==<br />
Pets have 3 variable stats that roll between two numbers as [X-Y]:<br />
* Pet Attack Damage - All pets have different attack values that go up by an amount depending on the pet. Premium pets have different values depending on their rarity.<br />
* Pet Attack Rate - How often a pet attacks per X seconds. Unlike the other two stats, the lower number is better.<br />
* Empower Stats - Starts off as [20-55] and gains +5 per Affection level. At level 60, gives [315-350].<br />
<br />
== Pet Abilities ==<br />
<tabber><br />
Gato=<br />
[[Encouragement|Encouragement]] : Restore 75 mana. 30 seconds CD.<br /><br />
[[Gato_Fireworks|Gato Fireworks]] : Fire an impressive display of fireworks at target enemy. 8 seconds CD. <span style="color:red">(outdated)</span><br /><br />
[[Sparkle Party|Sparkle Party]] : Dazzle enemies with your brilliance, dealing damage and stunning them for 5s. 30 seconds CD.<br />
|-|<br />
Creeper=<br />
[[Curse_Aura|Curse Aura]] : Boosts your movement speed, attacks nearby enemies and curse enemies decreasing their attack damage while you are near them. 45 seconds CD.<br /><br />
[[Gravebolt|Gravebolt]] : Fire a life-stealing bolt at the the target enemy. 30 seconds CD.<br /><br />
[[Hex|Hex]] : Releases a shock-wave that curses all targets in area. 12 seconds CD. <span style="color:red">(outdated)</span><br />
|-|<br />
Dragon=<br />
[[Dragon_Breath|Dragon Breath]] : Breathes fire in a frontal cone, dealing 200% Hero Damage for 10s. 30 seconds CD.<br /><br />
[[Dragon_Protection|Dragon Protection]] : Shields on nearby defense for 400% Hero Damage for 10s. 45 seconds CD.<br />
|-|<br />
Fire=<br />
[[Bouncing_Fire|Bouncing Fire]] : Fires a bouncing fireball piercing 5 enemies and dealing 1,100% fire Hero Damage. CD 30s.<br /><br />
[[Fire_Barrage|Fire Barrage]] : Fire 6 fireballs at your target, dealing 425% fire Hero Damage each. Cooldown 20s.<br /><br />
[[Fire_Pillar|Fire Pillar]] : Creates a flaming pillar dealing 200% fire Hero Damage per second for 10s. CD 45 seconds.<br /><br />
[[Fire_Shield|Fire Shield]] : Gains a fire shield for 6s reflecting 1,500% damage taken before resist, cooldown 30s.<br />
|-|<br />
Water=<br />
[[Blizzard|Blizzard]]: Summon a blizzard that slows enemies while dealing damage. <span style="color:red">(outdated)</span><br /><br />
[[Frost_Shards|Frost Shards]] : Fire a series of frost shards at target enemies. <span style="color:red">(outdated)</span><br /><br />
[[Ice_Ball|Ice Ball]] : Roll an ice ball through enemies, dealing 1800% Hero Damage as Magical water damage.<br /><br />
[[Snowball|Snowball]] : Fire a snowball dealing 2750% water Hero Damage to one enemy. CD 30s.<br><br />
[[Soothing_Water|Soothing Water]] : Restore health with the power of the waters. Cooldown 20s.<br /><br />
[[Drenching Wave|Drenching Wave]] : Roll a fierce wave that washes over enemies, drenching them. <span style="color:red">(outdated)</span><br /><br />
[[Bubble Entrapment|Bubble Entrapment]] : Fire a water bubble to trap enemy in air. <span style="color:red">(outdated)</span><br />
|-|<br />
<br />
Earth=<br />
[[Boulder|Boulder]]: Roll a giant boulder through enemies, damaging them along the way. 5 second CD. <span style="color:red">(outdated)</span><br /><br />
[[Oil_Spit|Oil Spit]] : Lob a oil blob at enemy. Enemies in area are oiled which can be set a blaze. 12 seconds CD. <span style="color:red">(outdated)</span><br /><br />
[[Poison_Spit|Poison Spit]] : Fire a poison bolt at enemy dealing 2000% HD as earth damage and 150% damage over time. 30 seconds CD. <span style="color:red">(outdated)</span><br /><br />
[[Poison_shield|Poison Shield]] : Gain shield for 7s reflecting 1750% damage before resist CD 45s.<br><br />
[[Poison_Tips|Poison Tips]] : Increases all heroes in small radius hero damage.<br /><br />
[[Rock_Throw|Rock Throw]] : Throw a giant rock at your enemy! 30 seconds CD.<br /><br />
[[Sandstorm|Sandstorm]] : Empower your hero with a sandstorm to deal extra damage.<br /><br />
[[Stalagmite|Stalagmite]] : Release stalagmites beneath your foes to knock them up. 16 seconds CD. <span style="color:red">(outdated)</span><br /><br />
[[Stinky_Pits|Stinky Pits]] : Summon poison storm that damages enemies over time. 45 seconds CD.<br><br />
[[Stranglethorn|Stranglethorn]] : Fires a piercing vine that stun enemies and deals 180% earth HD per second for 5s. CD 30s.<br />
|-|<br />
<br />
Electric=<br />
[[Lightning_Grenade|Lightning Grenade]] : Lob a lightning grenade at enemy, detonates after 4 seconds. 12 seconds CD. <span style="color:red">(outdated)</span><br /><br />
[[Shock_Shield|Shock Shield]] : Creates a storm shield around the hero, reflect damage back to enemies who hit the hero. 60 seconds CD.<br /><br />
[[Bouncing_Lightning|Bouncing Lightning]] : Fire a lightning bolt which can chain to 3 additional enemies. <span style="color:red">(outdated)</span><br /><br />
[[Short Fuse|Short Fuse]] : Fire a orb of electricity to overload your enemies. 30 seconds CD. <span style="color:red">(outdated)</span><br /><br />
[[Thunderstorm|Thunderstorm]] : Create a thunderstorm to overwhelm your enemies! 12 seconds CD. <span style="color:red">(outdated)</span><br />
|-|<br />
Betsy=<br />
[[Lil_Betsy_Projectile|Lil Betsy Projectile]] : Fires a bolt that deals and curse a target. Cursed target deals 50% less damage. CD 30s.<br />
|-|<br />
Event=<br />
[[Sword_Field|Sword Field]] : Create a field of swords for unsuspecting foes to fall upon in the battlefield. <span style="color:red">(outdated)</span><br /><br />
[[Thunderstorm|Thunderstorm]] : Create a thunderstorm to overwhelm your enemies! 12 seconds CD. <span style="color:red">(outdated)</span><br /><br />
[[Maelstorm|Maelstorm]] : Fire a ominous bolt at the enemy and create a maelstorm of despair! 12 seconds CD. <span style="color:red">(outdated)</span><br /><br />
[[Unified Defense|Unified Defense]] : Create a shield that does damage to nearby and attacking foes. 30 seconds CD.<br /><br />
[[Ghost Wail|Ghost Wail]] : Howl ghostly spirits at your foes increasing their damage taken 2 times from all sources of damage for 5s. 60 seconds CD.<br />
|-|<br />
</tabber><br />
<br />
== Pet Affection Level ==<br />
<br />
{| class="wikitable"<br />
! Evolution !! Waves per level !! Total <br />
|-<br />
| Hatchling || 6 || 54 <br />
|-<br />
| Fledgling || 12 || 168<br />
|-<br />
| Veteran || 12 || 228<br />
|-<br />
| Elder || ? || ?<br />
|}<br />
<br />
* Last wave of the map may not increase affection. For example when doing Harbinger only 3 waves count.<br />
* Waves per affection is based on the evolution level. For example golden Carnival pets need 12 waves even for the first levels.<br />
<br />
== Pets comparison ==<br />
<br />
<br />
{| class="wikitable sortable"<br />
|-<br />
! Name !! Rarity !! Type !! Attack Rate MIN !! Attack Rate MAX !! Hits per attack !! Attack growth per level !! ATT Hatchling 1 MIN !! ATT Hatchling 1 MAX !! ATT Hatchling 10 MAX !! ATT Fledgling 25 MAX !! ATT Veteran 45 MAX !! ATT Elder 60 MAX !! DPS Hatchling 10 MAX !! DPS Fledgling 25 MAX !! DPS Veteran 45 MAX !! DPS Elder 60 MAX<br />
|-<br />
| [[Voodu]] || <span style="color:#00ff00"> Powerful </span> || Creeper || 180 || 258 || 4 || 10 || 87 || 220 || 310 || 460 || 660 || 810 || 689 || 1022 || 1467 || 1800<br />
|-<br />
| [[Flickerwick]] || <span style="color:#00ff00"> Powerful </span> || Creeper || 150 || 250 || 2 || 20 || 133 || 170 || 350 || 650 || 1050 || 1350 || 467 || 867 || 1400 || 1800<br />
|-<br />
| [[Imphant]] || <span style="color:#00ff00"> Powerful </span> || Creeper || 100 || 168 || 1 || 28 || 112 || 148 || 400 || 820 || 1380 || 1800 || 400 || 820 || 1380 || 1800<br />
|-<br />
| [[Whodu]] || <span style="color:#0000ff"> Epic </span> || Creeper || 190 || 225 || 3 || 16 || 69 || 386 || 530 || 770 || 1090 || 1330 || 837 || 1216 || 1721 || 2100<br />
|-<br />
| [[Imphamy]] || <span style="color:#0000ff"> Epic </span> || Creeper || 70 || 92 || 1 || 19 || 135 || 349 || 520 || 805 || 1185 || 1470 || 743 || 1150 || 1693 || 2100<br />
|-<br />
| [[Bitterwick]] || <span style="color:#0000ff"> Epic </span> || Creeper || 140 || 184 || 3 || 13 || 61 || 213 || 330 || 525 || 785 || 980 || 707 || 1125 || 1682 || 2100<br />
|-<br />
| [[Yudu]] || <span style="color:#0000ff"> Epic </span> || Creeper || 174 || 232 || 2 || 25 || 95 || 354 || 579 || 954 || 1454 || 1829 || 666 || 1097 || 1671 || 2102<br />
|-<br />
| [[Serving Servant]] || <span style="color:#0000ff"> Epic </span> || Creeper || 150 || 222 || 1 || 40 || 640 || 790 || 1150 || 1750 || 2550 || 3150 || 767 || 1167 || 1700 || 2100<br />
|-<br />
| [[Fairy Creepermother]] || <span style="color:#0000ff"> Epic </span> || Creeper || 150 || 211 || 5 || 8 || 98 || 158 || 230 || 350 || 510 || 630 || 767 || 1167 || 1700 || 2100<br />
|-<br />
| [[Imphernal]] || <span style="color:#ff00ff"> Mythic </span> || Creeper || 225 || 300 || 3 || 28 || 398 || 448 || 700 || 1120 || 1680 || 2100 || 933 || 1493 || 2240 || 2800<br />
|-<br />
| [[Serpentiny]] || <span style="color:#00ff00"> Powerful </span> || Dragon || 100 || 160 || 2 || 12 || 132 || 192 || 300 || 480 || 720 || 900 || 600 || 960 || 1440 || 1800<br />
|-<br />
| [[Growld]] || <span style="color:#00ff00"> Powerful </span> || Dragon || 200 || 300 || 3 || 15 || 165 || 315 || 450 || 675 || 975 || 1200 || 675 || 1013 || 1463 || 1800<br />
|-<br />
| [[Serpentor]] || <span style="color:#0000ff"> Epic </span> || Dragon || 149 || 205 || 5 || 8 || 82 || 154 || 226 || 346 || 506 || 626 || 758 || 1161 || 1698 || 2101<br />
|-<br />
| [[Dragold]] || <span style="color:#0000ff"> Epic </span> || Dragon || 180 || 240 || 3 || 17 || 77 || 257 || 410 || 665 || 1005 || 1260 || 683 || 1108 || 1675 || 2100<br />
|-<br />
| [[Blinkee]] || <span style="color:#ff00ff"> Mythic </span> || Dragon || 170 || 224 || 1 || 70 || 465 || 630 || 1260 || 2310 || 3710 || 4760 || 741 || 1359 || 2182 || 2800<br />
|-<br />
| [[Green Eyes]] || <span style="color:#ff00ff"> Mythic </span> || Dragon || 150 || 195 || 5 || 11 || 151 || 191 || 290 || 455 || 675 || 840 || 967 || 1517 || 2250 || 2800<br />
|-<br />
| [[Brrragon]] || <span style="color:#ff00ff"> Mythic </span> || Dragon || 176 || 207 || 6 || 10 || 118 || 232 || 322 || 472 || 672 || 822 || 1098 || 1609 || 2291 || 2802<br />
|-<br />
| [[Hoardagron]] || <span style="color:#ff0f00"> Legendary </span> || Dragon || 319 || 385 || 7 || 20 || 58 || 187 || 367 || 667 || 1067 || 1367 || 805 || 1464 || 2341 || 3000<br />
|-<br />
| [[Serpentagon]] || <span style="color:#ff0f00"> Legendary </span> || Dragon || 125 || 153 || 3 || 18 || 86 || 188 || 350 || 620 || 980 || 1250 || 840 || 1488 || 2352 || 3000<br />
|-<br />
| [[Jaderagon]] || <span style="color:#ff0f00"> Legendary </span> || Dragon || 210 || 272 || 3 || 32 || 152 || 212 || 500 || 980 || 1620 || 2100 || 714 || 1400 || 2314 || 3000<br />
|-<br />
| [[Purrlin]] || <span style="color:#00ff00"> Powerful </span> || Gato || 125 || 205 || 2 || 17 || 73 || 122 || 275 || 530 || 870 || 1125 || 440 || 848 || 1392 || 1800<br />
|-<br />
| [[CatHatter]] || <span style="color:#00ff00"> Powerful </span> || Gato || 80 || 130 || 3 || 7 || 42 || 67 || 130 || 235 || 375 || 480 || 488 || 881 || 1406 || 1800<br />
|-<br />
| [[Purrpeller]] || <span style="color:#00ff00"> Powerful </span> || Gato || 250 || 405 || 1 || 70 || 120 || 370 || 1000 || 2050 || 3450 || 4500 || 400 || 820 || 1380 || 1800<br />
|-<br />
| [[Furlin]] || <span style="color:#0000ff"> Epic </span> || Gato || 100 || 142 || 3 || 10 || 49 || 110 || 200 || 350 || 550 || 700 || 600 || 1050 || 1650 || 2100<br />
|-<br />
| [[Mad Catter]] || <span style="color:#0000ff"> Epic </span> || Gato || 98 || 137 || 5 || 6 || 17 || 58 || 112 || 202 || 322 || 412 || 571 || 1031 || 1643 || 2102<br />
|-<br />
| [[Propeller Cat]] || <span style="color:#0000ff"> Epic </span> || Gato || 380 || 585 || 1 || 130 || 225 || 310 || 1480 || 3430 || 6030 || 7980 || 389 || 903 || 1587 || 2100<br />
|-<br />
| [[Magicat]] || <span style="color:#ff00ff"> Mythic </span> || Gato || 136 || 175 || 7 || 8 || 41 || 72 || 144 || 264 || 424 || 544 || 741 || 1359 || 2182 || 2800<br />
|-<br />
| [[Top Cat]] || <span style="color:#ff00ff"> Mythic </span> || Gato || 140 || 181 || 8 || 7 || 51 || 77 || 140 || 245 || 385 || 490 || 800 || 1400 || 2200 || 2800<br />
|-<br />
| [[Kitty General]] || <span style="color:#ff0f00"> Legendary </span> || Gato || 150 || 190 || 1 || 65 || 440 || 665 || 1250 || 2225 || 3525 || 4500 || 833 || 1483 || 2350 || 3000<br />
|-<br />
| [[Itsy-Betsy]] || <span style="color:#ff0f00"> Legendary </span> || Dragon || 111 || 140 || 9 || 5 || 55 || 75 || 120 || 195 || 295 || 370 || 973 || 1581 || 2392 || 3000<br />
|-<br />
| [[Narwhagon]] || <span style="color:#ff0f00"> Legendary </span> || Dragon || 250 || 315 || 3 || 38 || 121 || 258 || 600 || 1170 || 1930 || 2500 || 720 || 1404 || 2316 || 3000<br />
|-<br />
| [[Dragolich]] || <span style="color:#ff0f00"> Legendary </span> || Dragon || 310 || 393 || 17 || 8 || 48 || 75 || 147 || 267 || 427 || 547 || 806 || 1464 || 2342 || 3000<br />
|}</div>
Xano2323
https://wiki.dungeondefenders2.com/index.php?title=Pets&diff=6440
Pets
2017-01-24T16:24:22Z
<p>Xano2323: /* Pet Abilities */</p>
<hr />
<div>== Description ==<br />
<br />
Pets are various creatures that players can acquire in the game.<br />
<br />
They help [[Heroes]] by attacking enemies with their own Pet Attack and provide [[Stats]].<br />
Only one pet can be equipped per Hero at once.<br />
<br />
Pets are hatched from eggs that can be dropped from enemies and [[Onslaught]]. To do this, talk to the Hatchery and drag an egg (or double click the egg) into the slot and Incubate it. Eggs take 1 second to hatch and any eggs that are not incubated spoil after 48 hours to become Shellium Shards, an ingredient in evolution. Non-standard eggs do not ever spoil.<br />
<br />
Gato and Creeper eggs can be transformed into Premium eggs by paying 250 Gems which will then hatch into one of a few chosen unique pets. These pets roll the same stats and abilities as the equivalent non-premium pets and can hatch up to Legendary.This is only a cosmetic difference.<br />
<br />
Pets can become stronger by levelling them up in two ways:<br />
* Power - Feeding your pet, Pet Food, which can be bought from the Petrinarian or looted from enemies. 5'000 EXP is required to level up.<br /><br />
* Affection - Your pet gains affection in battle alongside your Hero. Affection is gained by being present when defeating a wave.<br />
<br />
A pet will start off as a Hatchling but can be evolved at set levels that increases their base stats and gives them [[Pet Abilities]]. Shellium Shards, increasing tiers of Vials and Gold are required for each evolution as follows:<br />
{| class="wikitable"<br />
|+ Pet Upgrade Requirements<br />
! <br />
! style="text-align:center;"| Fledgling<br />
! style="text-align:center;"| Veteran<br />
! style="text-align:center;"| Elder<br />
|-<br />
| Level<br />
| style="text-align:center;"| 10<br />
| style="text-align:center;"| 25<br />
| style="text-align:center;"| 45<br />
|-<br />
|Shellium Shards<br />
| style="text-align:center;"| 5<br />
| style="text-align:center;"| 7<br />
| style="text-align:center;"| 0<br />
|-<br />
| Vials - <span style="color:#00ff00"> Powerful </span><br />
| style="text-align:center;"| 2-0-0<br />
| style="text-align:center;"| 0-2-0<br />
| style="text-align:center;"| 0-2-1<br />
|-<br />
| Vials - <span style="color:#0000ff"> Epic </span><br />
| style="text-align:center;"| 3-0-0 <br />
| style="text-align:center;"| 0-3-0 <br />
| style="text-align:center;"| 0-3-1<br />
|-<br />
| Vials - <span style="color:#ff00ff"> Mythic </span><br />
| style="text-align:center;"| 5-0-0<br />
| style="text-align:center;"| 0-5-0<br />
| style="text-align:center;"| 0-5-1<br />
|-<br />
| Vials - <span style="color:#ff0f00"> Legendary </span><br />
| style="text-align:center;"| 7-0-0<br />
| style="text-align:center;"| 0-7-0<br />
| style="text-align:center;"| 0-7-5<br />
|-<br />
| Gold<br />
| style="text-align:center;"| 10,000<br />
| style="text-align:center;"| 10,000<br />
| style="text-align:center;"| 10,000<br />
|}<br />
<br />
In addition, Premium pets and [[Itsy-Betsy]] change form upon evolving to Veteran and Elder. As with Premium pets, this effect is only cosmetic.<br />
<br />
==Eggs==<br />
<tabber><br />
Gato=<br />
<span style="font-size: 150%"> '''Gato''' </span><br />
[[File:Gato_Egg_icon.png|right]]<br />
[[File:Purrlin_icon.png]] [[Purrlin]] - <span style="color:#00ff00"> Powerful </span><br /><br />
[[File:Cathatter_icon.png]] [[CatHatter]] - <span style="color:#00ff00"> Powerful </span><br /><br />
[[File:Purrpeller_icon.png]] [[Purrpeller]] - <span style="color:#00ff00"> Powerful </span><br /><br />
[[File:Furlin_icon.png]] [[Furlin]] - <span style="color:#0000ff"> Epic </span><br /><br />
[[File:Mad_Catter_icon.png]] [[Mad Catter]] - <span style="color:#0000ff"> Epic </span><br /><br />
[[File:Propeller_Cat_icon.png]] [[Propeller Cat]] - <span style="color:#0000ff"> Epic </span><br /><br />
[[File:Magicat_icon.png]] [[Magicat]] - <span style="color:#ff00ff"> Mythic </span><br /><br />
[[File:Top_Cat_icon.png]] [[Top Cat]] - <span style="color:#ff00ff"> Mythic </span><br /><br />
[[File:Kitty General_icon.png]] [[Kitty General]] - <span style="color:#ff0f00"> Legendary </span><br />
<br />
<br />
<br />
<br />
<br />
- <span style="color:#ff0f00"> Legendary </span><br />
<br />
<span style="font-size: 150%"> '''Premium''' </span><br />
<br />
[[File:Katkarot_icon.png]] [[Katkarot]]- <span style="color:#ff0f00"> Legendary </span><br />
[[File:Shinobi_Kitty_icon.png]] [[Shinobi Kitty]]- <span style="color:#ff0f00"> Legendary </span><br />
[[File:Autumeow_icon.png]] [[Autumeow]]- <span style="color:#ff0f00"> Legendary </span><br />
[[File:G4- T0_icon.png|66px]] [[G4- T0]] - <span style="color:#ff0f00"> Legendary </span><br />
|-|<br />
Creeper=<br />
<span style="font-size: 150%"> '''Creeper''' </span><br />
[[File:Creeper_Egg_icon.png|right]]<br />
[[File:Voodu_icon.png]] [[Voodu]] - <span style="color:#00ff00"> Powerful </span><br /><br />
[[File:Flickerwick_icon.png]] [[Flickerwick]] - <span style="color:#00ff00"> Powerful </span><br /><br />
[[File:Imphant_icon.png]] [[Imphant]] - <span style="color:#00ff00"> Powerful </span><br /><br />
[[File:Whodu_icon.png]] [[Whodu]] - <span style="color:#0000ff"> Epic </span><br /><br />
[[File:Bitterwick_icon.png]] [[Bitterwick]] - <span style="color:#0000ff"> Epic </span><br /><br />
[[File:Imphamy_icon.png]] [[Imphamy]] - <span style="color:#0000ff"> Epic </span><br /><br />
[[File:Yudu_icon.png]] [[Yudu]] - <span style="color:#0000ff"> Epic </span><br /><br />
[[File:Serving Servant_icon.png]] [[Serving Servant]] - <span style="color:#0000ff"> Epic </span><br /><br />
[[File:Fairy_Creepermother_icon.png]] [[Fairy Creepermother]] - <span style="color:#0000ff"> Epic </span><br /><br />
[[File:Imphernal_icon.png]] [[Imphernal]] - <span style="color:#ff00ff"> Mythic </span><br /><br />
<br />
<span style="font-size: 150%"> '''Premium''' </span><br />
<br />
[[File:Table_Flipper_icon.png]] [[Table Flipper]]<br /><br />
[[File:Evilwick_icon.png]] [[Evilwick]]<br /><br />
[[File:Headless_Horseman_icon.png]] [[Headless Horseman]]<br />
|-|<br />
Dragon=<br />
<span style="font-size: 150%"> '''Dragon''' </span><br />
[[File:Dragon_Egg_icon.png|right]]<br />
[[File:Serpentiny_icon.png]] [[Serpentiny]] - <span style="color:#00ff00"> Powerful </span><br /><br />
[[File:Growld_icon.png]] [[Growld]] - <span style="color:#00ff00"> Powerful </span><br /><br />
[[File:Serpentor_icon.png]] [[Serpentor]] - <span style="color:#0000ff"> Epic </span><br /><br />
[[File:Dragold_icon.png]] [[Dragold]] - <span style="color:#0000ff"> Epic </span><br /><br />
[[File:Blinkee_icon.png]] [[Blinkee]] - <span style="color:#ff00ff"> Mythic </span><br /><br />
[[File:Green_Eyes_icon.png]] [[Green Eyes]] - <span style="color:#ff00ff"> Mythic </span><br /><br />
[[File:Brrragon_icon.png]] [[Brrragon]] - <span style="color:#ff00ff"> Mythic </span><br /><br />
[[File:Hoardagron_icon.png]] [[Hoardagron]] - <span style="color:#ff0f00"> Legendary </span><br /><br />
[[File:Serpentagon_icon.png]] [[Serpentagon]] - <span style="color:#ff0f00"> Legendary </span><br /><br />
[[File:Jadedragon.png]] [[Jaderagon]] - <span style="color:#ff0f00"> Legendary </span><br />
|-|<br />
Golden=<br />
<span style="font-size: 150%"> '''Golden''' </span><br />
[[File:Grumpy_icon.png|1px|right]]<br />
Golden Gato Egg<br /><br />
[[File:Golden_Creeper_Egg_icon.png]] Golden Creeper Egg<br /><br />
Golden Dragon Egg<br />
|-|<br />
Betsy=<br />
<span style="font-size: 150%"> '''Betsy Dragon''' </span><br />
[[File:Grumpy_icon.png|1px|right]]<br />
[[File:Itsy-Betsy_icon.png]] [[Itsy-Betsy]] - <span style="color:#ff0f00"> Legendary </span><br />
|-|<br />
Event=<br />
<span style="font-size: 150%"> '''Event''' </span><br />
[[File:Grumpy_icon.png|1px|right]]<br />
[[File:Grumpy_icon.png]] [[Grumpy]] - <span style="color:#ff00ff"> Mythic </span><br /><br />
[[File:Madwick_icon.png]] [[Madwick]] - <span style="color:#ff00ff"> Mythic </span><br /><br />
[[File:Thunder-0_icon.png]] [[Thunder-0]] - <span style="color:#ff0f00"> Legendary </span><br /><br />
[[File:Possessed Sword_icon.png]] [[Possessed Sword]] - <span style="color:#ff0f00"> Legendary </span><br /><br />
[[File:Bearkira.png]] [[Bearkira]] - <span style="color:#ff0f00"> Legendary </span><br /><br />
[[File:Narwhagon.png]] [[Narwhagon]] - <span style="color:#ff0f00"> Legendary </span><br /><br />
[[File:Dragolich.png]] [[Dragolich]] - <span style="color:#ff0f00"> Legendary </span><br /><br />
[[File:Caustic Dragolich icon.png|66px]] [[Caustic Dragolich]] - <span style="color:#ff0f00"> Legendary </span><br />
</tabber><br />
<br />
==Consumables==<br />
<br />
===Pet Food===<br />
[[File:Pet_Food_Standard_icon.png]]Standard +500exp<br /><br />
[[File:Pet_Food_Quality_icon.png]]Quality +1,500exp<br /><br />
[[File:Pet_Food_Premium_icon.png]]Premium +5,000exp<br /><br />
[[File:Pet_Food_Exquisite_icon.png]]Exquisite +12,500exp<br />
<br />
===Evolution===<br />
[[File:Shellium_Shards.png]]Shellium Shards<br />
<br />
[[File:Vial of a Gatos Spirit.png]]Vial of a Gato's Spirit<br /><br />
[[File:Vial of a Gatos Mischief.png]]Vial of a Gato's Mischief<br /><br />
[[File:Vial of a Gatos Soul.png]]Vial of a Gato's Soul<br />
<br />
[[File:Vial of Fright.png]]Vial of Fright<br /><br />
[[File:Vial of Spooking.png]]Vial of Spooking<br /><br />
[[File:Vial of Pure Fear.png]]Vial of Pure Fear<br />
<br />
[[File:Vial of Dragon Sweat.png]]Vial of Dragon Sweat<br /><br />
[[File:Vial of Dragon Tears.png]]Vial of Dragon Tears<br /><br />
[[File:Vial of Dragon Blood.png]]Vial of Dragon Blood<br />
<br />
===Pet Reroll===<br />
[[File:Reroll_icon2.png]]Pet Stats<br /><br />
[[File:Reroll_icon2.png]]Empowerment Stats<br /><br />
[[File:Reroll_icon2.png]]Pet Ability<br />
<br />
[[Category:Items]]<br />
[[Category:Pets]]<br />
<br />
== Pet Stats ==<br />
Pets have 3 variable stats that roll between two numbers as [X-Y]:<br />
* Pet Attack Damage - All pets have different attack values that go up by an amount depending on the pet. Premium pets have different values depending on their rarity.<br />
* Pet Attack Rate - How often a pet attacks per X seconds. Unlike the other two stats, the lower number is better.<br />
* Empower Stats - Starts off as [20-55] and gains +5 per Affection level. At level 60, gives [315-350].<br />
<br />
== Pet Abilities ==<br />
<tabber><br />
Gato=<br />
[[Encouragement|Encouragement]] : Restore 75 mana. 30 seconds CD.<br /><br />
[[Gato_Fireworks|Gato Fireworks]] : Fire an impressive display of fireworks at target enemy. 8 seconds CD. <span style="color:red">(outdated)</span><br /><br />
[[Sparkle Party|Sparkle Party]] : Dazzle enemies with your brilliance, dealing damage and stunning them for 5s. 30 seconds CD.<br />
|-|<br />
Creeper=<br />
[[Curse_Aura|Curse Aura]] : Boosts your movement speed, attacks nearby enemies and curse enemies decreasing their attack damage while you are near them. 45 seconds CD.<br /><br />
[[Gravebolt|Gravebolt]] : Fire a life-stealing bolt at the the target enemy. 30 seconds CD.<br /><br />
[[Hex|Hex]] : Releases a shock-wave that curses all targets in area. 12 seconds CD. <span style="color:red">(outdated)</span><br />
|-|<br />
Dragon=<br />
[[Dragon_Breath|Dragon Breath]] : Breathes fire in a frontal cone, dealing 200% Hero Damage for 10s. 30 seconds CD.<br /><br />
[[Dragon_Protection|Dragon Protection]] : Shields on nearby defense for 400% Hero Damage for 10s. 45 seconds CD.<br />
|-|<br />
Fire=<br />
[[Bouncing_Fire|Bouncing Fire]] : Fires a bouncing fireball piercing 5 enemies and dealing 1,100% fire Hero Damage. CD 30s.<br /><br />
[[Fire_Barrage|Fire Barrage]] : Fire 6 fireballs at your target, dealing 425% fire Hero Damage each. Cooldown 20s.<br /><br />
[[Fire_Pillar|Fire Pillar]] : Creates a flaming pillar dealing 200% fire Hero Damage per second for 10s. CD 45 seconds.<br /><br />
[[Fire_Shield|Fire Shield]] : Gains a fire shield for 6s reflecting 1,500% damage taken before resist, cooldown 30s.<br />
|-|<br />
Water=<br />
[[Blizzard|Blizzard]]: Summon a blizzard that slows enemies while dealing damage. <span style="color:red">(outdated)</span><br /><br />
[[Frost_Shards|Frost Shards]] : Fire a series of frost shards at target enemies. <span style="color:red">(outdated)</span><br /><br />
[[Ice_Ball|Ice Ball]] : Roll an ice ball through enemies, dealing 1800% Hero Damage as Magical water damage.<br /><br />
[[Snowball|Snowball]] : Fire a snowball dealing 2750% water Hero Damage to one enemy. CD 30s.<br><br />
[[Soothing_Water|Soothing Water]] : Restore health with the power of the waters. Cooldown 20s.<br /><br />
[[Drenching Wave|Drenching Wave]] : Roll a fierce wave that washes over enemies, drenching them. <span style="color:red">(outdated)</span><br /><br />
[[Bubble Entrapment|Bubble Entrapment]] : Fire a water bubble to trap enemy in air. <span style="color:red">(outdated)</span><br />
|-|<br />
<br />
Earth=<br />
[[Boulder|Boulder]]: Roll a giant boulder through enemies, damaging them along the way. 5 second CD. <span style="color:red">(outdated)</span><br /><br />
[[Oil_Spit|Oil Spit]] : Lob a oil blob at enemy. Enemies in area are oiled which can be set a blaze. 12 seconds CD. <span style="color:red">(outdated)</span><br /><br />
[[Poison_Spit|Poison Spit]] : Fire a poison bolt at enemy dealing 2000% HD as earth damage and 150% damage over time. 30 seconds CD. <span style="color:red">(outdated)</span><br /><br />
[[Poison_shield|Poison Shield]] : Gain shield for 7s reflecting 1750% damage before resist CD 45s.<br><br />
[[Poison_Tips|Poison Tips]] : Increases all heroes in small radius hero damage.<br /><br />
[[Rock_Throw|Rock Throw]] : Throw a giant rock at your enemy! 30 seconds CD.<br /><br />
[[Sandstorm|Sandstorm]] : Empower your hero with a sandstorm to deal extra damage.<br /><br />
[[Stalagmite|Stalagmite]] : Release stalagmites beneath your foes to knock them up. 16 seconds CD. <span style="color:red">(outdated)</span><br /><br />
[[Stinky_Pits|Stinky Pits]] : Summon poison storm that damages enemies and applies poison. 12 seconds CD. <span style="color:red">(outdated)</span><br><br />
[[Stranglethorn|Stranglethorn]] : Fires a piercing vine that stun enemies and deals 180% earth HD per second for 5s. CD 30s.<br />
|-|<br />
<br />
Electric=<br />
[[Lightning_Grenade|Lightning Grenade]] : Lob a lightning grenade at enemy, detonates after 4 seconds. 12 seconds CD. <span style="color:red">(outdated)</span><br /><br />
[[Shock_Shield|Shock Shield]] : Creates a storm shield around the hero, reflect damage back to enemies who hit the hero. 60 seconds CD.<br /><br />
[[Bouncing_Lightning|Bouncing Lightning]] : Fire a lightning bolt which can chain to 3 additional enemies. <span style="color:red">(outdated)</span><br /><br />
[[Short Fuse|Short Fuse]] : Fire a orb of electricity to overload your enemies. 30 seconds CD. <span style="color:red">(outdated)</span><br /><br />
[[Thunderstorm|Thunderstorm]] : Create a thunderstorm to overwhelm your enemies! 12 seconds CD. <span style="color:red">(outdated)</span><br />
|-|<br />
Betsy=<br />
[[Lil_Betsy_Projectile|Lil Betsy Projectile]] : Fires a bolt that deals and curse a target. Cursed target deals 50% less damage. CD 30s.<br />
|-|<br />
Event=<br />
[[Sword_Field|Sword Field]] : Create a field of swords for unsuspecting foes to fall upon in the battlefield. <span style="color:red">(outdated)</span><br /><br />
[[Thunderstorm|Thunderstorm]] : Create a thunderstorm to overwhelm your enemies! 12 seconds CD. <span style="color:red">(outdated)</span><br /><br />
[[Maelstorm|Maelstorm]] : Fire a ominous bolt at the enemy and create a maelstorm of despair! 12 seconds CD. <span style="color:red">(outdated)</span><br /><br />
[[Unified Defense|Unified Defense]] : Create a shield that does damage to nearby and attacking foes. 30 seconds CD.<br /><br />
[[Ghost Wail|Ghost Wail]] : Howl ghostly spirits at your foes increasing their damage taken 2 times from all sources of damage for 5s. 60 seconds CD.<br />
|-|<br />
</tabber><br />
<br />
== Pet Affection Level ==<br />
<br />
{| class="wikitable"<br />
! Evolution !! Waves per level !! Total <br />
|-<br />
| Hatchling || 6 || 54 <br />
|-<br />
| Fledgling || 12 || 168<br />
|-<br />
| Veteran || 12 || 228<br />
|-<br />
| Elder || ? || ?<br />
|}<br />
<br />
* Last wave of the map may not increase affection. For example when doing Harbinger only 3 waves count.<br />
* Waves per affection is based on the evolution level. For example golden Carnival pets need 12 waves even for the first levels.<br />
<br />
== Pets comparison ==<br />
<br />
<br />
{| class="wikitable sortable"<br />
|-<br />
! Name !! Rarity !! Type !! Attack Rate MIN !! Attack Rate MAX !! Hits per attack !! Attack growth per level !! ATT Hatchling 1 MIN !! ATT Hatchling 1 MAX !! ATT Hatchling 10 MAX !! ATT Fledgling 25 MAX !! ATT Veteran 45 MAX !! ATT Elder 60 MAX !! DPS Hatchling 10 MAX !! DPS Fledgling 25 MAX !! DPS Veteran 45 MAX !! DPS Elder 60 MAX<br />
|-<br />
| [[Voodu]] || <span style="color:#00ff00"> Powerful </span> || Creeper || 180 || 258 || 4 || 10 || 87 || 220 || 310 || 460 || 660 || 810 || 689 || 1022 || 1467 || 1800<br />
|-<br />
| [[Flickerwick]] || <span style="color:#00ff00"> Powerful </span> || Creeper || 150 || 250 || 2 || 20 || 133 || 170 || 350 || 650 || 1050 || 1350 || 467 || 867 || 1400 || 1800<br />
|-<br />
| [[Imphant]] || <span style="color:#00ff00"> Powerful </span> || Creeper || 100 || 168 || 1 || 28 || 112 || 148 || 400 || 820 || 1380 || 1800 || 400 || 820 || 1380 || 1800<br />
|-<br />
| [[Whodu]] || <span style="color:#0000ff"> Epic </span> || Creeper || 190 || 225 || 3 || 16 || 69 || 386 || 530 || 770 || 1090 || 1330 || 837 || 1216 || 1721 || 2100<br />
|-<br />
| [[Imphamy]] || <span style="color:#0000ff"> Epic </span> || Creeper || 70 || 92 || 1 || 19 || 135 || 349 || 520 || 805 || 1185 || 1470 || 743 || 1150 || 1693 || 2100<br />
|-<br />
| [[Bitterwick]] || <span style="color:#0000ff"> Epic </span> || Creeper || 140 || 184 || 3 || 13 || 61 || 213 || 330 || 525 || 785 || 980 || 707 || 1125 || 1682 || 2100<br />
|-<br />
| [[Yudu]] || <span style="color:#0000ff"> Epic </span> || Creeper || 174 || 232 || 2 || 25 || 95 || 354 || 579 || 954 || 1454 || 1829 || 666 || 1097 || 1671 || 2102<br />
|-<br />
| [[Serving Servant]] || <span style="color:#0000ff"> Epic </span> || Creeper || 150 || 222 || 1 || 40 || 640 || 790 || 1150 || 1750 || 2550 || 3150 || 767 || 1167 || 1700 || 2100<br />
|-<br />
| [[Fairy Creepermother]] || <span style="color:#0000ff"> Epic </span> || Creeper || 150 || 211 || 5 || 8 || 98 || 158 || 230 || 350 || 510 || 630 || 767 || 1167 || 1700 || 2100<br />
|-<br />
| [[Imphernal]] || <span style="color:#ff00ff"> Mythic </span> || Creeper || 225 || 300 || 3 || 28 || 398 || 448 || 700 || 1120 || 1680 || 2100 || 933 || 1493 || 2240 || 2800<br />
|-<br />
| [[Serpentiny]] || <span style="color:#00ff00"> Powerful </span> || Dragon || 100 || 160 || 2 || 12 || 132 || 192 || 300 || 480 || 720 || 900 || 600 || 960 || 1440 || 1800<br />
|-<br />
| [[Growld]] || <span style="color:#00ff00"> Powerful </span> || Dragon || 200 || 300 || 3 || 15 || 165 || 315 || 450 || 675 || 975 || 1200 || 675 || 1013 || 1463 || 1800<br />
|-<br />
| [[Serpentor]] || <span style="color:#0000ff"> Epic </span> || Dragon || 149 || 205 || 5 || 8 || 82 || 154 || 226 || 346 || 506 || 626 || 758 || 1161 || 1698 || 2101<br />
|-<br />
| [[Dragold]] || <span style="color:#0000ff"> Epic </span> || Dragon || 180 || 240 || 3 || 17 || 77 || 257 || 410 || 665 || 1005 || 1260 || 683 || 1108 || 1675 || 2100<br />
|-<br />
| [[Blinkee]] || <span style="color:#ff00ff"> Mythic </span> || Dragon || 170 || 224 || 1 || 70 || 465 || 630 || 1260 || 2310 || 3710 || 4760 || 741 || 1359 || 2182 || 2800<br />
|-<br />
| [[Green Eyes]] || <span style="color:#ff00ff"> Mythic </span> || Dragon || 150 || 195 || 5 || 11 || 151 || 191 || 290 || 455 || 675 || 840 || 967 || 1517 || 2250 || 2800<br />
|-<br />
| [[Brrragon]] || <span style="color:#ff00ff"> Mythic </span> || Dragon || 176 || 207 || 6 || 10 || 118 || 232 || 322 || 472 || 672 || 822 || 1098 || 1609 || 2291 || 2802<br />
|-<br />
| [[Hoardagron]] || <span style="color:#ff0f00"> Legendary </span> || Dragon || 319 || 385 || 7 || 20 || 58 || 187 || 367 || 667 || 1067 || 1367 || 805 || 1464 || 2341 || 3000<br />
|-<br />
| [[Serpentagon]] || <span style="color:#ff0f00"> Legendary </span> || Dragon || 125 || 153 || 3 || 18 || 86 || 188 || 350 || 620 || 980 || 1250 || 840 || 1488 || 2352 || 3000<br />
|-<br />
| [[Jaderagon]] || <span style="color:#ff0f00"> Legendary </span> || Dragon || 210 || 272 || 3 || 32 || 152 || 212 || 500 || 980 || 1620 || 2100 || 714 || 1400 || 2314 || 3000<br />
|-<br />
| [[Purrlin]] || <span style="color:#00ff00"> Powerful </span> || Gato || 125 || 205 || 2 || 17 || 73 || 122 || 275 || 530 || 870 || 1125 || 440 || 848 || 1392 || 1800<br />
|-<br />
| [[CatHatter]] || <span style="color:#00ff00"> Powerful </span> || Gato || 80 || 130 || 3 || 7 || 42 || 67 || 130 || 235 || 375 || 480 || 488 || 881 || 1406 || 1800<br />
|-<br />
| [[Purrpeller]] || <span style="color:#00ff00"> Powerful </span> || Gato || 250 || 405 || 1 || 70 || 120 || 370 || 1000 || 2050 || 3450 || 4500 || 400 || 820 || 1380 || 1800<br />
|-<br />
| [[Furlin]] || <span style="color:#0000ff"> Epic </span> || Gato || 100 || 142 || 3 || 10 || 49 || 110 || 200 || 350 || 550 || 700 || 600 || 1050 || 1650 || 2100<br />
|-<br />
| [[Mad Catter]] || <span style="color:#0000ff"> Epic </span> || Gato || 98 || 137 || 5 || 6 || 17 || 58 || 112 || 202 || 322 || 412 || 571 || 1031 || 1643 || 2102<br />
|-<br />
| [[Propeller Cat]] || <span style="color:#0000ff"> Epic </span> || Gato || 380 || 585 || 1 || 130 || 225 || 310 || 1480 || 3430 || 6030 || 7980 || 389 || 903 || 1587 || 2100<br />
|-<br />
| [[Magicat]] || <span style="color:#ff00ff"> Mythic </span> || Gato || 136 || 175 || 7 || 8 || 41 || 72 || 144 || 264 || 424 || 544 || 741 || 1359 || 2182 || 2800<br />
|-<br />
| [[Top Cat]] || <span style="color:#ff00ff"> Mythic </span> || Gato || 140 || 181 || 8 || 7 || 51 || 77 || 140 || 245 || 385 || 490 || 800 || 1400 || 2200 || 2800<br />
|-<br />
| [[Kitty General]] || <span style="color:#ff0f00"> Legendary </span> || Gato || 150 || 190 || 1 || 65 || 440 || 665 || 1250 || 2225 || 3525 || 4500 || 833 || 1483 || 2350 || 3000<br />
|-<br />
| [[Itsy-Betsy]] || <span style="color:#ff0f00"> Legendary </span> || Dragon || 111 || 140 || 9 || 5 || 55 || 75 || 120 || 195 || 295 || 370 || 973 || 1581 || 2392 || 3000<br />
|-<br />
| [[Narwhagon]] || <span style="color:#ff0f00"> Legendary </span> || Dragon || 250 || 315 || 3 || 38 || 121 || 258 || 600 || 1170 || 1930 || 2500 || 720 || 1404 || 2316 || 3000<br />
|-<br />
| [[Dragolich]] || <span style="color:#ff0f00"> Legendary </span> || Dragon || 310 || 393 || 17 || 8 || 48 || 75 || 147 || 267 || 427 || 547 || 806 || 1464 || 2342 || 3000<br />
|}</div>
Xano2323
https://wiki.dungeondefenders2.com/index.php?title=Pets&diff=6439
Pets
2017-01-24T16:22:50Z
<p>Xano2323: /* Pet Abilities */</p>
<hr />
<div>== Description ==<br />
<br />
Pets are various creatures that players can acquire in the game.<br />
<br />
They help [[Heroes]] by attacking enemies with their own Pet Attack and provide [[Stats]].<br />
Only one pet can be equipped per Hero at once.<br />
<br />
Pets are hatched from eggs that can be dropped from enemies and [[Onslaught]]. To do this, talk to the Hatchery and drag an egg (or double click the egg) into the slot and Incubate it. Eggs take 1 second to hatch and any eggs that are not incubated spoil after 48 hours to become Shellium Shards, an ingredient in evolution. Non-standard eggs do not ever spoil.<br />
<br />
Gato and Creeper eggs can be transformed into Premium eggs by paying 250 Gems which will then hatch into one of a few chosen unique pets. These pets roll the same stats and abilities as the equivalent non-premium pets and can hatch up to Legendary.This is only a cosmetic difference.<br />
<br />
Pets can become stronger by levelling them up in two ways:<br />
* Power - Feeding your pet, Pet Food, which can be bought from the Petrinarian or looted from enemies. 5'000 EXP is required to level up.<br /><br />
* Affection - Your pet gains affection in battle alongside your Hero. Affection is gained by being present when defeating a wave.<br />
<br />
A pet will start off as a Hatchling but can be evolved at set levels that increases their base stats and gives them [[Pet Abilities]]. Shellium Shards, increasing tiers of Vials and Gold are required for each evolution as follows:<br />
{| class="wikitable"<br />
|+ Pet Upgrade Requirements<br />
! <br />
! style="text-align:center;"| Fledgling<br />
! style="text-align:center;"| Veteran<br />
! style="text-align:center;"| Elder<br />
|-<br />
| Level<br />
| style="text-align:center;"| 10<br />
| style="text-align:center;"| 25<br />
| style="text-align:center;"| 45<br />
|-<br />
|Shellium Shards<br />
| style="text-align:center;"| 5<br />
| style="text-align:center;"| 7<br />
| style="text-align:center;"| 0<br />
|-<br />
| Vials - <span style="color:#00ff00"> Powerful </span><br />
| style="text-align:center;"| 2-0-0<br />
| style="text-align:center;"| 0-2-0<br />
| style="text-align:center;"| 0-2-1<br />
|-<br />
| Vials - <span style="color:#0000ff"> Epic </span><br />
| style="text-align:center;"| 3-0-0 <br />
| style="text-align:center;"| 0-3-0 <br />
| style="text-align:center;"| 0-3-1<br />
|-<br />
| Vials - <span style="color:#ff00ff"> Mythic </span><br />
| style="text-align:center;"| 5-0-0<br />
| style="text-align:center;"| 0-5-0<br />
| style="text-align:center;"| 0-5-1<br />
|-<br />
| Vials - <span style="color:#ff0f00"> Legendary </span><br />
| style="text-align:center;"| 7-0-0<br />
| style="text-align:center;"| 0-7-0<br />
| style="text-align:center;"| 0-7-5<br />
|-<br />
| Gold<br />
| style="text-align:center;"| 10,000<br />
| style="text-align:center;"| 10,000<br />
| style="text-align:center;"| 10,000<br />
|}<br />
<br />
In addition, Premium pets and [[Itsy-Betsy]] change form upon evolving to Veteran and Elder. As with Premium pets, this effect is only cosmetic.<br />
<br />
==Eggs==<br />
<tabber><br />
Gato=<br />
<span style="font-size: 150%"> '''Gato''' </span><br />
[[File:Gato_Egg_icon.png|right]]<br />
[[File:Purrlin_icon.png]] [[Purrlin]] - <span style="color:#00ff00"> Powerful </span><br /><br />
[[File:Cathatter_icon.png]] [[CatHatter]] - <span style="color:#00ff00"> Powerful </span><br /><br />
[[File:Purrpeller_icon.png]] [[Purrpeller]] - <span style="color:#00ff00"> Powerful </span><br /><br />
[[File:Furlin_icon.png]] [[Furlin]] - <span style="color:#0000ff"> Epic </span><br /><br />
[[File:Mad_Catter_icon.png]] [[Mad Catter]] - <span style="color:#0000ff"> Epic </span><br /><br />
[[File:Propeller_Cat_icon.png]] [[Propeller Cat]] - <span style="color:#0000ff"> Epic </span><br /><br />
[[File:Magicat_icon.png]] [[Magicat]] - <span style="color:#ff00ff"> Mythic </span><br /><br />
[[File:Top_Cat_icon.png]] [[Top Cat]] - <span style="color:#ff00ff"> Mythic </span><br /><br />
[[File:Kitty General_icon.png]] [[Kitty General]] - <span style="color:#ff0f00"> Legendary </span><br />
<br />
<br />
<br />
<br />
<br />
- <span style="color:#ff0f00"> Legendary </span><br />
<br />
<span style="font-size: 150%"> '''Premium''' </span><br />
<br />
[[File:Katkarot_icon.png]] [[Katkarot]]- <span style="color:#ff0f00"> Legendary </span><br />
[[File:Shinobi_Kitty_icon.png]] [[Shinobi Kitty]]- <span style="color:#ff0f00"> Legendary </span><br />
[[File:Autumeow_icon.png]] [[Autumeow]]- <span style="color:#ff0f00"> Legendary </span><br />
[[File:G4- T0_icon.png|66px]] [[G4- T0]] - <span style="color:#ff0f00"> Legendary </span><br />
|-|<br />
Creeper=<br />
<span style="font-size: 150%"> '''Creeper''' </span><br />
[[File:Creeper_Egg_icon.png|right]]<br />
[[File:Voodu_icon.png]] [[Voodu]] - <span style="color:#00ff00"> Powerful </span><br /><br />
[[File:Flickerwick_icon.png]] [[Flickerwick]] - <span style="color:#00ff00"> Powerful </span><br /><br />
[[File:Imphant_icon.png]] [[Imphant]] - <span style="color:#00ff00"> Powerful </span><br /><br />
[[File:Whodu_icon.png]] [[Whodu]] - <span style="color:#0000ff"> Epic </span><br /><br />
[[File:Bitterwick_icon.png]] [[Bitterwick]] - <span style="color:#0000ff"> Epic </span><br /><br />
[[File:Imphamy_icon.png]] [[Imphamy]] - <span style="color:#0000ff"> Epic </span><br /><br />
[[File:Yudu_icon.png]] [[Yudu]] - <span style="color:#0000ff"> Epic </span><br /><br />
[[File:Serving Servant_icon.png]] [[Serving Servant]] - <span style="color:#0000ff"> Epic </span><br /><br />
[[File:Fairy_Creepermother_icon.png]] [[Fairy Creepermother]] - <span style="color:#0000ff"> Epic </span><br /><br />
[[File:Imphernal_icon.png]] [[Imphernal]] - <span style="color:#ff00ff"> Mythic </span><br /><br />
<br />
<span style="font-size: 150%"> '''Premium''' </span><br />
<br />
[[File:Table_Flipper_icon.png]] [[Table Flipper]]<br /><br />
[[File:Evilwick_icon.png]] [[Evilwick]]<br /><br />
[[File:Headless_Horseman_icon.png]] [[Headless Horseman]]<br />
|-|<br />
Dragon=<br />
<span style="font-size: 150%"> '''Dragon''' </span><br />
[[File:Dragon_Egg_icon.png|right]]<br />
[[File:Serpentiny_icon.png]] [[Serpentiny]] - <span style="color:#00ff00"> Powerful </span><br /><br />
[[File:Growld_icon.png]] [[Growld]] - <span style="color:#00ff00"> Powerful </span><br /><br />
[[File:Serpentor_icon.png]] [[Serpentor]] - <span style="color:#0000ff"> Epic </span><br /><br />
[[File:Dragold_icon.png]] [[Dragold]] - <span style="color:#0000ff"> Epic </span><br /><br />
[[File:Blinkee_icon.png]] [[Blinkee]] - <span style="color:#ff00ff"> Mythic </span><br /><br />
[[File:Green_Eyes_icon.png]] [[Green Eyes]] - <span style="color:#ff00ff"> Mythic </span><br /><br />
[[File:Brrragon_icon.png]] [[Brrragon]] - <span style="color:#ff00ff"> Mythic </span><br /><br />
[[File:Hoardagron_icon.png]] [[Hoardagron]] - <span style="color:#ff0f00"> Legendary </span><br /><br />
[[File:Serpentagon_icon.png]] [[Serpentagon]] - <span style="color:#ff0f00"> Legendary </span><br /><br />
[[File:Jadedragon.png]] [[Jaderagon]] - <span style="color:#ff0f00"> Legendary </span><br />
|-|<br />
Golden=<br />
<span style="font-size: 150%"> '''Golden''' </span><br />
[[File:Grumpy_icon.png|1px|right]]<br />
Golden Gato Egg<br /><br />
[[File:Golden_Creeper_Egg_icon.png]] Golden Creeper Egg<br /><br />
Golden Dragon Egg<br />
|-|<br />
Betsy=<br />
<span style="font-size: 150%"> '''Betsy Dragon''' </span><br />
[[File:Grumpy_icon.png|1px|right]]<br />
[[File:Itsy-Betsy_icon.png]] [[Itsy-Betsy]] - <span style="color:#ff0f00"> Legendary </span><br />
|-|<br />
Event=<br />
<span style="font-size: 150%"> '''Event''' </span><br />
[[File:Grumpy_icon.png|1px|right]]<br />
[[File:Grumpy_icon.png]] [[Grumpy]] - <span style="color:#ff00ff"> Mythic </span><br /><br />
[[File:Madwick_icon.png]] [[Madwick]] - <span style="color:#ff00ff"> Mythic </span><br /><br />
[[File:Thunder-0_icon.png]] [[Thunder-0]] - <span style="color:#ff0f00"> Legendary </span><br /><br />
[[File:Possessed Sword_icon.png]] [[Possessed Sword]] - <span style="color:#ff0f00"> Legendary </span><br /><br />
[[File:Bearkira.png]] [[Bearkira]] - <span style="color:#ff0f00"> Legendary </span><br /><br />
[[File:Narwhagon.png]] [[Narwhagon]] - <span style="color:#ff0f00"> Legendary </span><br /><br />
[[File:Dragolich.png]] [[Dragolich]] - <span style="color:#ff0f00"> Legendary </span><br /><br />
[[File:Caustic Dragolich icon.png|66px]] [[Caustic Dragolich]] - <span style="color:#ff0f00"> Legendary </span><br />
</tabber><br />
<br />
==Consumables==<br />
<br />
===Pet Food===<br />
[[File:Pet_Food_Standard_icon.png]]Standard +500exp<br /><br />
[[File:Pet_Food_Quality_icon.png]]Quality +1,500exp<br /><br />
[[File:Pet_Food_Premium_icon.png]]Premium +5,000exp<br /><br />
[[File:Pet_Food_Exquisite_icon.png]]Exquisite +12,500exp<br />
<br />
===Evolution===<br />
[[File:Shellium_Shards.png]]Shellium Shards<br />
<br />
[[File:Vial of a Gatos Spirit.png]]Vial of a Gato's Spirit<br /><br />
[[File:Vial of a Gatos Mischief.png]]Vial of a Gato's Mischief<br /><br />
[[File:Vial of a Gatos Soul.png]]Vial of a Gato's Soul<br />
<br />
[[File:Vial of Fright.png]]Vial of Fright<br /><br />
[[File:Vial of Spooking.png]]Vial of Spooking<br /><br />
[[File:Vial of Pure Fear.png]]Vial of Pure Fear<br />
<br />
[[File:Vial of Dragon Sweat.png]]Vial of Dragon Sweat<br /><br />
[[File:Vial of Dragon Tears.png]]Vial of Dragon Tears<br /><br />
[[File:Vial of Dragon Blood.png]]Vial of Dragon Blood<br />
<br />
===Pet Reroll===<br />
[[File:Reroll_icon2.png]]Pet Stats<br /><br />
[[File:Reroll_icon2.png]]Empowerment Stats<br /><br />
[[File:Reroll_icon2.png]]Pet Ability<br />
<br />
[[Category:Items]]<br />
[[Category:Pets]]<br />
<br />
== Pet Stats ==<br />
Pets have 3 variable stats that roll between two numbers as [X-Y]:<br />
* Pet Attack Damage - All pets have different attack values that go up by an amount depending on the pet. Premium pets have different values depending on their rarity.<br />
* Pet Attack Rate - How often a pet attacks per X seconds. Unlike the other two stats, the lower number is better.<br />
* Empower Stats - Starts off as [20-55] and gains +5 per Affection level. At level 60, gives [315-350].<br />
<br />
== Pet Abilities ==<br />
<tabber><br />
Gato=<br />
[[Encouragement|Encouragement]] : Restore 75 mana. 30 seconds CD.<br /><br />
[[Gato_Fireworks|Gato Fireworks]] : Fire an impressive display of fireworks at target enemy. 8 seconds CD. <span style="color:red">(outdated)</span><br /><br />
[[Sparkle Party|Sparkle Party]] : Dazzle enemies with your brilliance, dealing damage and stunning them for 5s. 30 seconds CD.<br />
|-|<br />
Creeper=<br />
[[Curse_Aura|Curse Aura]] : Boosts your movement speed, attacks nearby enemies and curse enemies decreasing their attack damage while you are near them. 45 seconds CD.<br /><br />
[[Gravebolt|Gravebolt]] : Fire a life-stealing bolt at the the target enemy. 30 seconds CD.<br /><br />
[[Hex|Hex]] : Releases a shock-wave that curses all targets in area. 12 seconds CD. <span style="color:red">(outdated)</span><br />
|-|<br />
Dragon=<br />
[[Dragon_Breath|Dragon Breath]] : Breathes fire in a frontal cone, dealing 200% Hero Damage for 10s. 30 seconds CD.<br /><br />
[[Dragon_Protection|Dragon Protection]] : Shields on nearby defense for 400% Hero Damage for 10s. 45 seconds CD.<br />
|-|<br />
Fire=<br />
[[Bouncing_Fire|Bouncing Fire]] : Fires a bouncing fireball piercing 5 enemies and dealing 1,100% fire Hero Damage. CD 30s.<br /><br />
[[Fire_Barrage|Fire Barrage]] : Fire 6 fireballs at your target, dealing 425% fire Hero Damage each. Cooldown 20s.<br /><br />
[[Fire_Pillar|Fire Pillar]] : Creates a flaming pillar dealing 200% fire Hero Damage per second for 10s. CD 45 seconds.<br /><br />
[[Fire_Shield|Fire Shield]] : Gains a fire shield for 6s reflecting 1,500% damage taken before resist, cooldown 30s.<br />
|-|<br />
Water=<br />
[[Blizzard|Blizzard]]: Summon a blizzard that slows enemies while dealing damage. <span style="color:red">(outdated)</span><br /><br />
[[Frost_Shards|Frost Shards]] : Fire a series of frost shards at target enemies. <span style="color:red">(outdated)</span><br /><br />
[[Ice_Ball|Ice Ball]] : Roll an ice ball through enemies, dealing 1800% Hero Damage as Magical water damage.<br /><br />
[[Snowball|Snowball]] : Fire a snowball dealing 2750% water Hero Damage to one enemy. CD 30s.<br><br />
[[Soothing_Water|Soothing Water]] : Restore health with the power of the waters. Cooldown 20s.<br /><br />
[[Drenching Wave|Drenching Wave]] : Roll a fierce wave that washes over enemies, drenching them. <span style="color:red">(outdated)</span><br /><br />
[[Bubble Entrapment|Bubble Entrapment]] : Fire a water bubble to trap enemy in air. <span style="color:red">(outdated)</span><br />
|-|<br />
<br />
Earth=<br />
[[Boulder|Boulder]]: Roll a giant boulder through enemies, damaging them along the way. 5 second CD. <span style="color:red">(outdated)</span><br /><br />
[[Oil_Spit|Oil Spit]] : Lob a oil blob at enemy. Enemies in area are oiled which can be set a blaze. 12 seconds CD. <span style="color:red">(outdated)</span><br /><br />
[[Poison_Spit|Poison Spit]] : Fire a poison bolt at enemy dealing 2000% HD as earth damage and 150% damage over time. 30 seconds CD. <span style="color:red">(outdated)</span><br /><br />
[[Poison_shield|Poison Shield]] : Gain shield for 7s reflecting 1750% damage before resist CD 45s.<br><br />
[[Poison_Tips|Poison Tips]] : Increases all heroes in small radius hero damage.<br /><br />
[[Rock_Throw|Rock Throw]] : Throw a giant rock at your enemy! 8 seconds CD. <span style="color:red">(outdated)</span><br /><br />
[[Sandstorm|Sandstorm]] : Empower your hero with a sandstorm to deal extra damage.<br /><br />
[[Stalagmite|Stalagmite]] : Release stalagmites beneath your foes to knock them up. 16 seconds CD. <span style="color:red">(outdated)</span><br /><br />
[[Stinky_Pits|Stinky Pits]] : Summon poison storm that damages enemies and applies poison. 12 seconds CD. <span style="color:red">(outdated)</span><br><br />
[[Stranglethorn|Stranglethorn]] : Fires a piercing vine that stun enemies and deals 180% earth HD per second for 5s. CD 30s.<br />
|-|<br />
<br />
Electric=<br />
[[Lightning_Grenade|Lightning Grenade]] : Lob a lightning grenade at enemy, detonates after 4 seconds. 12 seconds CD. <span style="color:red">(outdated)</span><br /><br />
[[Shock_Shield|Shock Shield]] : Creates a storm shield around the hero, reflect damage back to enemies who hit the hero. 60 seconds CD.<br /><br />
[[Bouncing_Lightning|Bouncing Lightning]] : Fire a lightning bolt which can chain to 3 additional enemies. <span style="color:red">(outdated)</span><br /><br />
[[Short Fuse|Short Fuse]] : Fire a orb of electricity to overload your enemies. 30 seconds CD. <span style="color:red">(outdated)</span><br /><br />
[[Thunderstorm|Thunderstorm]] : Create a thunderstorm to overwhelm your enemies! 12 seconds CD. <span style="color:red">(outdated)</span><br />
|-|<br />
Betsy=<br />
[[Lil_Betsy_Projectile|Lil Betsy Projectile]] : Fires a bolt that deals and curse a target. Cursed target deals 50% less damage. CD 30s.<br />
|-|<br />
Event=<br />
[[Sword_Field|Sword Field]] : Create a field of swords for unsuspecting foes to fall upon in the battlefield. <span style="color:red">(outdated)</span><br /><br />
[[Thunderstorm|Thunderstorm]] : Create a thunderstorm to overwhelm your enemies! 12 seconds CD. <span style="color:red">(outdated)</span><br /><br />
[[Maelstorm|Maelstorm]] : Fire a ominous bolt at the enemy and create a maelstorm of despair! 12 seconds CD. <span style="color:red">(outdated)</span><br /><br />
[[Unified Defense|Unified Defense]] : Create a shield that does damage to nearby and attacking foes. 30 seconds CD.<br /><br />
[[Ghost Wail|Ghost Wail]] : Howl ghostly spirits at your foes increasing their damage taken 2 times from all sources of damage for 5s. 60 seconds CD.<br />
|-|<br />
</tabber><br />
<br />
== Pet Affection Level ==<br />
<br />
{| class="wikitable"<br />
! Evolution !! Waves per level !! Total <br />
|-<br />
| Hatchling || 6 || 54 <br />
|-<br />
| Fledgling || 12 || 168<br />
|-<br />
| Veteran || 12 || 228<br />
|-<br />
| Elder || ? || ?<br />
|}<br />
<br />
* Last wave of the map may not increase affection. For example when doing Harbinger only 3 waves count.<br />
* Waves per affection is based on the evolution level. For example golden Carnival pets need 12 waves even for the first levels.<br />
<br />
== Pets comparison ==<br />
<br />
<br />
{| class="wikitable sortable"<br />
|-<br />
! Name !! Rarity !! Type !! Attack Rate MIN !! Attack Rate MAX !! Hits per attack !! Attack growth per level !! ATT Hatchling 1 MIN !! ATT Hatchling 1 MAX !! ATT Hatchling 10 MAX !! ATT Fledgling 25 MAX !! ATT Veteran 45 MAX !! ATT Elder 60 MAX !! DPS Hatchling 10 MAX !! DPS Fledgling 25 MAX !! DPS Veteran 45 MAX !! DPS Elder 60 MAX<br />
|-<br />
| [[Voodu]] || <span style="color:#00ff00"> Powerful </span> || Creeper || 180 || 258 || 4 || 10 || 87 || 220 || 310 || 460 || 660 || 810 || 689 || 1022 || 1467 || 1800<br />
|-<br />
| [[Flickerwick]] || <span style="color:#00ff00"> Powerful </span> || Creeper || 150 || 250 || 2 || 20 || 133 || 170 || 350 || 650 || 1050 || 1350 || 467 || 867 || 1400 || 1800<br />
|-<br />
| [[Imphant]] || <span style="color:#00ff00"> Powerful </span> || Creeper || 100 || 168 || 1 || 28 || 112 || 148 || 400 || 820 || 1380 || 1800 || 400 || 820 || 1380 || 1800<br />
|-<br />
| [[Whodu]] || <span style="color:#0000ff"> Epic </span> || Creeper || 190 || 225 || 3 || 16 || 69 || 386 || 530 || 770 || 1090 || 1330 || 837 || 1216 || 1721 || 2100<br />
|-<br />
| [[Imphamy]] || <span style="color:#0000ff"> Epic </span> || Creeper || 70 || 92 || 1 || 19 || 135 || 349 || 520 || 805 || 1185 || 1470 || 743 || 1150 || 1693 || 2100<br />
|-<br />
| [[Bitterwick]] || <span style="color:#0000ff"> Epic </span> || Creeper || 140 || 184 || 3 || 13 || 61 || 213 || 330 || 525 || 785 || 980 || 707 || 1125 || 1682 || 2100<br />
|-<br />
| [[Yudu]] || <span style="color:#0000ff"> Epic </span> || Creeper || 174 || 232 || 2 || 25 || 95 || 354 || 579 || 954 || 1454 || 1829 || 666 || 1097 || 1671 || 2102<br />
|-<br />
| [[Serving Servant]] || <span style="color:#0000ff"> Epic </span> || Creeper || 150 || 222 || 1 || 40 || 640 || 790 || 1150 || 1750 || 2550 || 3150 || 767 || 1167 || 1700 || 2100<br />
|-<br />
| [[Fairy Creepermother]] || <span style="color:#0000ff"> Epic </span> || Creeper || 150 || 211 || 5 || 8 || 98 || 158 || 230 || 350 || 510 || 630 || 767 || 1167 || 1700 || 2100<br />
|-<br />
| [[Imphernal]] || <span style="color:#ff00ff"> Mythic </span> || Creeper || 225 || 300 || 3 || 28 || 398 || 448 || 700 || 1120 || 1680 || 2100 || 933 || 1493 || 2240 || 2800<br />
|-<br />
| [[Serpentiny]] || <span style="color:#00ff00"> Powerful </span> || Dragon || 100 || 160 || 2 || 12 || 132 || 192 || 300 || 480 || 720 || 900 || 600 || 960 || 1440 || 1800<br />
|-<br />
| [[Growld]] || <span style="color:#00ff00"> Powerful </span> || Dragon || 200 || 300 || 3 || 15 || 165 || 315 || 450 || 675 || 975 || 1200 || 675 || 1013 || 1463 || 1800<br />
|-<br />
| [[Serpentor]] || <span style="color:#0000ff"> Epic </span> || Dragon || 149 || 205 || 5 || 8 || 82 || 154 || 226 || 346 || 506 || 626 || 758 || 1161 || 1698 || 2101<br />
|-<br />
| [[Dragold]] || <span style="color:#0000ff"> Epic </span> || Dragon || 180 || 240 || 3 || 17 || 77 || 257 || 410 || 665 || 1005 || 1260 || 683 || 1108 || 1675 || 2100<br />
|-<br />
| [[Blinkee]] || <span style="color:#ff00ff"> Mythic </span> || Dragon || 170 || 224 || 1 || 70 || 465 || 630 || 1260 || 2310 || 3710 || 4760 || 741 || 1359 || 2182 || 2800<br />
|-<br />
| [[Green Eyes]] || <span style="color:#ff00ff"> Mythic </span> || Dragon || 150 || 195 || 5 || 11 || 151 || 191 || 290 || 455 || 675 || 840 || 967 || 1517 || 2250 || 2800<br />
|-<br />
| [[Brrragon]] || <span style="color:#ff00ff"> Mythic </span> || Dragon || 176 || 207 || 6 || 10 || 118 || 232 || 322 || 472 || 672 || 822 || 1098 || 1609 || 2291 || 2802<br />
|-<br />
| [[Hoardagron]] || <span style="color:#ff0f00"> Legendary </span> || Dragon || 319 || 385 || 7 || 20 || 58 || 187 || 367 || 667 || 1067 || 1367 || 805 || 1464 || 2341 || 3000<br />
|-<br />
| [[Serpentagon]] || <span style="color:#ff0f00"> Legendary </span> || Dragon || 125 || 153 || 3 || 18 || 86 || 188 || 350 || 620 || 980 || 1250 || 840 || 1488 || 2352 || 3000<br />
|-<br />
| [[Jaderagon]] || <span style="color:#ff0f00"> Legendary </span> || Dragon || 210 || 272 || 3 || 32 || 152 || 212 || 500 || 980 || 1620 || 2100 || 714 || 1400 || 2314 || 3000<br />
|-<br />
| [[Purrlin]] || <span style="color:#00ff00"> Powerful </span> || Gato || 125 || 205 || 2 || 17 || 73 || 122 || 275 || 530 || 870 || 1125 || 440 || 848 || 1392 || 1800<br />
|-<br />
| [[CatHatter]] || <span style="color:#00ff00"> Powerful </span> || Gato || 80 || 130 || 3 || 7 || 42 || 67 || 130 || 235 || 375 || 480 || 488 || 881 || 1406 || 1800<br />
|-<br />
| [[Purrpeller]] || <span style="color:#00ff00"> Powerful </span> || Gato || 250 || 405 || 1 || 70 || 120 || 370 || 1000 || 2050 || 3450 || 4500 || 400 || 820 || 1380 || 1800<br />
|-<br />
| [[Furlin]] || <span style="color:#0000ff"> Epic </span> || Gato || 100 || 142 || 3 || 10 || 49 || 110 || 200 || 350 || 550 || 700 || 600 || 1050 || 1650 || 2100<br />
|-<br />
| [[Mad Catter]] || <span style="color:#0000ff"> Epic </span> || Gato || 98 || 137 || 5 || 6 || 17 || 58 || 112 || 202 || 322 || 412 || 571 || 1031 || 1643 || 2102<br />
|-<br />
| [[Propeller Cat]] || <span style="color:#0000ff"> Epic </span> || Gato || 380 || 585 || 1 || 130 || 225 || 310 || 1480 || 3430 || 6030 || 7980 || 389 || 903 || 1587 || 2100<br />
|-<br />
| [[Magicat]] || <span style="color:#ff00ff"> Mythic </span> || Gato || 136 || 175 || 7 || 8 || 41 || 72 || 144 || 264 || 424 || 544 || 741 || 1359 || 2182 || 2800<br />
|-<br />
| [[Top Cat]] || <span style="color:#ff00ff"> Mythic </span> || Gato || 140 || 181 || 8 || 7 || 51 || 77 || 140 || 245 || 385 || 490 || 800 || 1400 || 2200 || 2800<br />
|-<br />
| [[Kitty General]] || <span style="color:#ff0f00"> Legendary </span> || Gato || 150 || 190 || 1 || 65 || 440 || 665 || 1250 || 2225 || 3525 || 4500 || 833 || 1483 || 2350 || 3000<br />
|-<br />
| [[Itsy-Betsy]] || <span style="color:#ff0f00"> Legendary </span> || Dragon || 111 || 140 || 9 || 5 || 55 || 75 || 120 || 195 || 295 || 370 || 973 || 1581 || 2392 || 3000<br />
|-<br />
| [[Narwhagon]] || <span style="color:#ff0f00"> Legendary </span> || Dragon || 250 || 315 || 3 || 38 || 121 || 258 || 600 || 1170 || 1930 || 2500 || 720 || 1404 || 2316 || 3000<br />
|-<br />
| [[Dragolich]] || <span style="color:#ff0f00"> Legendary </span> || Dragon || 310 || 393 || 17 || 8 || 48 || 75 || 147 || 267 || 427 || 547 || 806 || 1464 || 2342 || 3000<br />
|}</div>
Xano2323
https://wiki.dungeondefenders2.com/index.php?title=Pets&diff=6437
Pets
2017-01-24T16:21:26Z
<p>Xano2323: /* Pet Abilities */</p>
<hr />
<div>== Description ==<br />
<br />
Pets are various creatures that players can acquire in the game.<br />
<br />
They help [[Heroes]] by attacking enemies with their own Pet Attack and provide [[Stats]].<br />
Only one pet can be equipped per Hero at once.<br />
<br />
Pets are hatched from eggs that can be dropped from enemies and [[Onslaught]]. To do this, talk to the Hatchery and drag an egg (or double click the egg) into the slot and Incubate it. Eggs take 1 second to hatch and any eggs that are not incubated spoil after 48 hours to become Shellium Shards, an ingredient in evolution. Non-standard eggs do not ever spoil.<br />
<br />
Gato and Creeper eggs can be transformed into Premium eggs by paying 250 Gems which will then hatch into one of a few chosen unique pets. These pets roll the same stats and abilities as the equivalent non-premium pets and can hatch up to Legendary.This is only a cosmetic difference.<br />
<br />
Pets can become stronger by levelling them up in two ways:<br />
* Power - Feeding your pet, Pet Food, which can be bought from the Petrinarian or looted from enemies. 5'000 EXP is required to level up.<br /><br />
* Affection - Your pet gains affection in battle alongside your Hero. Affection is gained by being present when defeating a wave.<br />
<br />
A pet will start off as a Hatchling but can be evolved at set levels that increases their base stats and gives them [[Pet Abilities]]. Shellium Shards, increasing tiers of Vials and Gold are required for each evolution as follows:<br />
{| class="wikitable"<br />
|+ Pet Upgrade Requirements<br />
! <br />
! style="text-align:center;"| Fledgling<br />
! style="text-align:center;"| Veteran<br />
! style="text-align:center;"| Elder<br />
|-<br />
| Level<br />
| style="text-align:center;"| 10<br />
| style="text-align:center;"| 25<br />
| style="text-align:center;"| 45<br />
|-<br />
|Shellium Shards<br />
| style="text-align:center;"| 5<br />
| style="text-align:center;"| 7<br />
| style="text-align:center;"| 0<br />
|-<br />
| Vials - <span style="color:#00ff00"> Powerful </span><br />
| style="text-align:center;"| 2-0-0<br />
| style="text-align:center;"| 0-2-0<br />
| style="text-align:center;"| 0-2-1<br />
|-<br />
| Vials - <span style="color:#0000ff"> Epic </span><br />
| style="text-align:center;"| 3-0-0 <br />
| style="text-align:center;"| 0-3-0 <br />
| style="text-align:center;"| 0-3-1<br />
|-<br />
| Vials - <span style="color:#ff00ff"> Mythic </span><br />
| style="text-align:center;"| 5-0-0<br />
| style="text-align:center;"| 0-5-0<br />
| style="text-align:center;"| 0-5-1<br />
|-<br />
| Vials - <span style="color:#ff0f00"> Legendary </span><br />
| style="text-align:center;"| 7-0-0<br />
| style="text-align:center;"| 0-7-0<br />
| style="text-align:center;"| 0-7-5<br />
|-<br />
| Gold<br />
| style="text-align:center;"| 10,000<br />
| style="text-align:center;"| 10,000<br />
| style="text-align:center;"| 10,000<br />
|}<br />
<br />
In addition, Premium pets and [[Itsy-Betsy]] change form upon evolving to Veteran and Elder. As with Premium pets, this effect is only cosmetic.<br />
<br />
==Eggs==<br />
<tabber><br />
Gato=<br />
<span style="font-size: 150%"> '''Gato''' </span><br />
[[File:Gato_Egg_icon.png|right]]<br />
[[File:Purrlin_icon.png]] [[Purrlin]] - <span style="color:#00ff00"> Powerful </span><br /><br />
[[File:Cathatter_icon.png]] [[CatHatter]] - <span style="color:#00ff00"> Powerful </span><br /><br />
[[File:Purrpeller_icon.png]] [[Purrpeller]] - <span style="color:#00ff00"> Powerful </span><br /><br />
[[File:Furlin_icon.png]] [[Furlin]] - <span style="color:#0000ff"> Epic </span><br /><br />
[[File:Mad_Catter_icon.png]] [[Mad Catter]] - <span style="color:#0000ff"> Epic </span><br /><br />
[[File:Propeller_Cat_icon.png]] [[Propeller Cat]] - <span style="color:#0000ff"> Epic </span><br /><br />
[[File:Magicat_icon.png]] [[Magicat]] - <span style="color:#ff00ff"> Mythic </span><br /><br />
[[File:Top_Cat_icon.png]] [[Top Cat]] - <span style="color:#ff00ff"> Mythic </span><br /><br />
[[File:Kitty General_icon.png]] [[Kitty General]] - <span style="color:#ff0f00"> Legendary </span><br />
<br />
<br />
<br />
<br />
<br />
- <span style="color:#ff0f00"> Legendary </span><br />
<br />
<span style="font-size: 150%"> '''Premium''' </span><br />
<br />
[[File:Katkarot_icon.png]] [[Katkarot]]- <span style="color:#ff0f00"> Legendary </span><br />
[[File:Shinobi_Kitty_icon.png]] [[Shinobi Kitty]]- <span style="color:#ff0f00"> Legendary </span><br />
[[File:Autumeow_icon.png]] [[Autumeow]]- <span style="color:#ff0f00"> Legendary </span><br />
[[File:G4- T0_icon.png|66px]] [[G4- T0]] - <span style="color:#ff0f00"> Legendary </span><br />
|-|<br />
Creeper=<br />
<span style="font-size: 150%"> '''Creeper''' </span><br />
[[File:Creeper_Egg_icon.png|right]]<br />
[[File:Voodu_icon.png]] [[Voodu]] - <span style="color:#00ff00"> Powerful </span><br /><br />
[[File:Flickerwick_icon.png]] [[Flickerwick]] - <span style="color:#00ff00"> Powerful </span><br /><br />
[[File:Imphant_icon.png]] [[Imphant]] - <span style="color:#00ff00"> Powerful </span><br /><br />
[[File:Whodu_icon.png]] [[Whodu]] - <span style="color:#0000ff"> Epic </span><br /><br />
[[File:Bitterwick_icon.png]] [[Bitterwick]] - <span style="color:#0000ff"> Epic </span><br /><br />
[[File:Imphamy_icon.png]] [[Imphamy]] - <span style="color:#0000ff"> Epic </span><br /><br />
[[File:Yudu_icon.png]] [[Yudu]] - <span style="color:#0000ff"> Epic </span><br /><br />
[[File:Serving Servant_icon.png]] [[Serving Servant]] - <span style="color:#0000ff"> Epic </span><br /><br />
[[File:Fairy_Creepermother_icon.png]] [[Fairy Creepermother]] - <span style="color:#0000ff"> Epic </span><br /><br />
[[File:Imphernal_icon.png]] [[Imphernal]] - <span style="color:#ff00ff"> Mythic </span><br /><br />
<br />
<span style="font-size: 150%"> '''Premium''' </span><br />
<br />
[[File:Table_Flipper_icon.png]] [[Table Flipper]]<br /><br />
[[File:Evilwick_icon.png]] [[Evilwick]]<br /><br />
[[File:Headless_Horseman_icon.png]] [[Headless Horseman]]<br />
|-|<br />
Dragon=<br />
<span style="font-size: 150%"> '''Dragon''' </span><br />
[[File:Dragon_Egg_icon.png|right]]<br />
[[File:Serpentiny_icon.png]] [[Serpentiny]] - <span style="color:#00ff00"> Powerful </span><br /><br />
[[File:Growld_icon.png]] [[Growld]] - <span style="color:#00ff00"> Powerful </span><br /><br />
[[File:Serpentor_icon.png]] [[Serpentor]] - <span style="color:#0000ff"> Epic </span><br /><br />
[[File:Dragold_icon.png]] [[Dragold]] - <span style="color:#0000ff"> Epic </span><br /><br />
[[File:Blinkee_icon.png]] [[Blinkee]] - <span style="color:#ff00ff"> Mythic </span><br /><br />
[[File:Green_Eyes_icon.png]] [[Green Eyes]] - <span style="color:#ff00ff"> Mythic </span><br /><br />
[[File:Brrragon_icon.png]] [[Brrragon]] - <span style="color:#ff00ff"> Mythic </span><br /><br />
[[File:Hoardagron_icon.png]] [[Hoardagron]] - <span style="color:#ff0f00"> Legendary </span><br /><br />
[[File:Serpentagon_icon.png]] [[Serpentagon]] - <span style="color:#ff0f00"> Legendary </span><br /><br />
[[File:Jadedragon.png]] [[Jaderagon]] - <span style="color:#ff0f00"> Legendary </span><br />
|-|<br />
Golden=<br />
<span style="font-size: 150%"> '''Golden''' </span><br />
[[File:Grumpy_icon.png|1px|right]]<br />
Golden Gato Egg<br /><br />
[[File:Golden_Creeper_Egg_icon.png]] Golden Creeper Egg<br /><br />
Golden Dragon Egg<br />
|-|<br />
Betsy=<br />
<span style="font-size: 150%"> '''Betsy Dragon''' </span><br />
[[File:Grumpy_icon.png|1px|right]]<br />
[[File:Itsy-Betsy_icon.png]] [[Itsy-Betsy]] - <span style="color:#ff0f00"> Legendary </span><br />
|-|<br />
Event=<br />
<span style="font-size: 150%"> '''Event''' </span><br />
[[File:Grumpy_icon.png|1px|right]]<br />
[[File:Grumpy_icon.png]] [[Grumpy]] - <span style="color:#ff00ff"> Mythic </span><br /><br />
[[File:Madwick_icon.png]] [[Madwick]] - <span style="color:#ff00ff"> Mythic </span><br /><br />
[[File:Thunder-0_icon.png]] [[Thunder-0]] - <span style="color:#ff0f00"> Legendary </span><br /><br />
[[File:Possessed Sword_icon.png]] [[Possessed Sword]] - <span style="color:#ff0f00"> Legendary </span><br /><br />
[[File:Bearkira.png]] [[Bearkira]] - <span style="color:#ff0f00"> Legendary </span><br /><br />
[[File:Narwhagon.png]] [[Narwhagon]] - <span style="color:#ff0f00"> Legendary </span><br /><br />
[[File:Dragolich.png]] [[Dragolich]] - <span style="color:#ff0f00"> Legendary </span><br /><br />
[[File:Caustic Dragolich icon.png|66px]] [[Caustic Dragolich]] - <span style="color:#ff0f00"> Legendary </span><br />
</tabber><br />
<br />
==Consumables==<br />
<br />
===Pet Food===<br />
[[File:Pet_Food_Standard_icon.png]]Standard +500exp<br /><br />
[[File:Pet_Food_Quality_icon.png]]Quality +1,500exp<br /><br />
[[File:Pet_Food_Premium_icon.png]]Premium +5,000exp<br /><br />
[[File:Pet_Food_Exquisite_icon.png]]Exquisite +12,500exp<br />
<br />
===Evolution===<br />
[[File:Shellium_Shards.png]]Shellium Shards<br />
<br />
[[File:Vial of a Gatos Spirit.png]]Vial of a Gato's Spirit<br /><br />
[[File:Vial of a Gatos Mischief.png]]Vial of a Gato's Mischief<br /><br />
[[File:Vial of a Gatos Soul.png]]Vial of a Gato's Soul<br />
<br />
[[File:Vial of Fright.png]]Vial of Fright<br /><br />
[[File:Vial of Spooking.png]]Vial of Spooking<br /><br />
[[File:Vial of Pure Fear.png]]Vial of Pure Fear<br />
<br />
[[File:Vial of Dragon Sweat.png]]Vial of Dragon Sweat<br /><br />
[[File:Vial of Dragon Tears.png]]Vial of Dragon Tears<br /><br />
[[File:Vial of Dragon Blood.png]]Vial of Dragon Blood<br />
<br />
===Pet Reroll===<br />
[[File:Reroll_icon2.png]]Pet Stats<br /><br />
[[File:Reroll_icon2.png]]Empowerment Stats<br /><br />
[[File:Reroll_icon2.png]]Pet Ability<br />
<br />
[[Category:Items]]<br />
[[Category:Pets]]<br />
<br />
== Pet Stats ==<br />
Pets have 3 variable stats that roll between two numbers as [X-Y]:<br />
* Pet Attack Damage - All pets have different attack values that go up by an amount depending on the pet. Premium pets have different values depending on their rarity.<br />
* Pet Attack Rate - How often a pet attacks per X seconds. Unlike the other two stats, the lower number is better.<br />
* Empower Stats - Starts off as [20-55] and gains +5 per Affection level. At level 60, gives [315-350].<br />
<br />
== Pet Abilities ==<br />
<tabber><br />
Gato=<br />
[[Encouragement|Encouragement]] : Restore 75 mana. 30 seconds CD.<br /><br />
[[Gato_Fireworks|Gato Fireworks]] : Fire an impressive display of fireworks at target enemy. 8 seconds CD. <span style="color:red">(outdated)</span><br /><br />
[[Sparkle Party|Sparkle Party]] : Dazzle enemies with your brilliance, dealing damage and stunning them for 5s. 30 seconds CD.<br />
|-|<br />
Creeper=<br />
[[Curse_Aura|Curse Aura]] : Boosts your movement speed, attacks nearby enemies and curse enemies decreasing their attack damage while you are near them. 45 seconds CD.<br /><br />
[[Gravebolt|Gravebolt]] : Fire a life-stealing bolt at the the target enemy. 30 seconds CD.<br /><br />
[[Hex|Hex]] : Releases a shock-wave that curses all targets in area. 12 seconds CD. <span style="color:red">(outdated)</span><br />
|-|<br />
Dragon=<br />
[[Dragon_Breath|Dragon Breath]] : Breathes fire in a frontal cone, dealing 200% Hero Damage for 10s. 30 seconds CD.<br /><br />
[[Dragon_Protection|Dragon Protection]] : Shields on nearby defense for 400% Hero Damage for 10s. 45 seconds CD.<br />
|-|<br />
Fire=<br />
[[Bouncing_Fire|Bouncing Fire]] : Fires a bouncing fireball piercing 5 enemies and dealing 1,100% fire Hero Damage. CD 30s.<br /><br />
[[Fire_Barrage|Fire Barrage]] : Fire 6 fireballs at your target, dealing 425% fire Hero Damage each. Cooldown 20s.<br /><br />
[[Fire_Pillar|Fire Pillar]] : Creates a flaming pillar dealing 200% fire Hero Damage per second for 10s. CD 45 seconds.<br /><br />
[[Fire_Shield|Fire Shield]] : Gains a fire shield for 6s reflecting 1,500% damage taken before resist, cooldown 30s.<br />
|-|<br />
Water=<br />
[[Blizzard|Blizzard]]: Summon a blizzard that slows enemies while dealing damage. <span style="color:red">(outdated)</span><br /><br />
[[Frost_Shards|Frost Shards]] : Fire a series of frost shards at target enemies. <span style="color:red">(outdated)</span><br /><br />
[[Ice_Ball|Ice Ball]] : Roll an ice ball through enemies, dealing 1800% Hero Damage as Magical water damage.<br /><br />
[[Snowball|Snowball]] : Fire a snowball dealing 2750% water Hero Damage to one enemy. CD 30s.<br><br />
[[Soothing_Water|Soothing Water]] : Restore health with the power of the waters. Cooldown 20s.<br /><br />
[[Drenching Wave|Drenching Wave]] : Roll a fierce wave that washes over enemies, drenching them. <span style="color:red">(outdated)</span><br /><br />
[[Bubble Entrapment|Bubble Entrapment]] : Fire a water bubble to trap enemy in air. <span style="color:red">(outdated)</span><br />
|-|<br />
<br />
Earth=<br />
[[Boulder|Boulder]]: Roll a giant boulder through enemies, damaging them along the way. 5 second CD. <span style="color:red">(outdated)</span><br /><br />
[[Oil_Spit|Oil Spit]] : Lob a oil blob at enemy. Enemies in area are oiled which can be set a blaze. 12 seconds CD. <span style="color:red">(outdated)</span><br /><br />
[[Poison_Spit|Poison Spit]] : Fire a poison bolt at enemy dealing 2000% HD as earth damage and 150% damage over time. 30 seconds CD. <span style="color:red">(outdated)</span><br /><br />
[[Poison_shield|Poison Shield]] : Gain shield for 7s reflecting 1750% damage before resist CD 45s.<br><br />
[[Poison_Tips|Poison Tips]] : Increases all heroes in small radius hero damage.<br /><br />
[[Rock_Throw|Rock Throw]] : Throw a giant rock at your enemy! 8 seconds CD. <span style="color:red">(outdated)</span><br /><br />
[[Sandstorm|Sandstorm]] : Empower your hero with a sandstorm to deal extra damage.<br /><br />
[[Stalagmite|Stalagmite]] : Release stalagmites beneath your foes to knock them up. 16 seconds CD. <span style="color:red">(outdated)</span><br /><br />
[[Stinky_Pits|Stinky Pits]] : Summon poison storm that damages enemies and applies poison. 12 seconds CD. <span style="color:red">(outdated)</span><br><br />
[[Stranglethorn]] : Fires a piercing vine that stun enemies and deals 180% earth HD per second for 5s. CD 30s.<br />
|-|<br />
<br />
Electric=<br />
[[Lightning_Grenade|Lightning Grenade]] : Lob a lightning grenade at enemy, detonates after 4 seconds. 12 seconds CD. <span style="color:red">(outdated)</span><br /><br />
[[Shock_Shield|Shock Shield]] : Creates a storm shield around the hero, reflect damage back to enemies who hit the hero. 60 seconds CD.<br /><br />
[[Bouncing_Lightning|Bouncing Lightning]] : Fire a lightning bolt which can chain to 3 additional enemies. <span style="color:red">(outdated)</span><br /><br />
[[Short Fuse|Short Fuse]] : Fire a orb of electricity to overload your enemies. 30 seconds CD. <span style="color:red">(outdated)</span><br /><br />
[[Thunderstorm|Thunderstorm]] : Create a thunderstorm to overwhelm your enemies! 12 seconds CD. <span style="color:red">(outdated)</span><br />
|-|<br />
Betsy=<br />
[[Lil_Betsy_Projectile|Lil Betsy Projectile]] : Fires a bolt that deals and curse a target. Cursed target deals 50% less damage. CD 30s.<br />
|-|<br />
Event=<br />
[[Sword_Field|Sword Field]] : Create a field of swords for unsuspecting foes to fall upon in the battlefield. <span style="color:red">(outdated)</span><br /><br />
[[Thunderstorm|Thunderstorm]] : Create a thunderstorm to overwhelm your enemies! 12 seconds CD. <span style="color:red">(outdated)</span><br /><br />
[[Maelstorm|Maelstorm]] : Fire a ominous bolt at the enemy and create a maelstorm of despair! 12 seconds CD. <span style="color:red">(outdated)</span><br /><br />
[[Unified Defense|Unified Defense]] : Create a shield that does damage to nearby and attacking foes. 30 seconds CD.<br /><br />
[[Ghost Wail|Ghost Wail]] : Howl ghostly spirits at your foes increasing their damage taken 2 times from all sources of damage for 5s. 60 seconds CD.<br />
|-|<br />
</tabber><br />
<br />
== Pet Affection Level ==<br />
<br />
{| class="wikitable"<br />
! Evolution !! Waves per level !! Total <br />
|-<br />
| Hatchling || 6 || 54 <br />
|-<br />
| Fledgling || 12 || 168<br />
|-<br />
| Veteran || 12 || 228<br />
|-<br />
| Elder || ? || ?<br />
|}<br />
<br />
* Last wave of the map may not increase affection. For example when doing Harbinger only 3 waves count.<br />
* Waves per affection is based on the evolution level. For example golden Carnival pets need 12 waves even for the first levels.<br />
<br />
== Pets comparison ==<br />
<br />
<br />
{| class="wikitable sortable"<br />
|-<br />
! Name !! Rarity !! Type !! Attack Rate MIN !! Attack Rate MAX !! Hits per attack !! Attack growth per level !! ATT Hatchling 1 MIN !! ATT Hatchling 1 MAX !! ATT Hatchling 10 MAX !! ATT Fledgling 25 MAX !! ATT Veteran 45 MAX !! ATT Elder 60 MAX !! DPS Hatchling 10 MAX !! DPS Fledgling 25 MAX !! DPS Veteran 45 MAX !! DPS Elder 60 MAX<br />
|-<br />
| [[Voodu]] || <span style="color:#00ff00"> Powerful </span> || Creeper || 180 || 258 || 4 || 10 || 87 || 220 || 310 || 460 || 660 || 810 || 689 || 1022 || 1467 || 1800<br />
|-<br />
| [[Flickerwick]] || <span style="color:#00ff00"> Powerful </span> || Creeper || 150 || 250 || 2 || 20 || 133 || 170 || 350 || 650 || 1050 || 1350 || 467 || 867 || 1400 || 1800<br />
|-<br />
| [[Imphant]] || <span style="color:#00ff00"> Powerful </span> || Creeper || 100 || 168 || 1 || 28 || 112 || 148 || 400 || 820 || 1380 || 1800 || 400 || 820 || 1380 || 1800<br />
|-<br />
| [[Whodu]] || <span style="color:#0000ff"> Epic </span> || Creeper || 190 || 225 || 3 || 16 || 69 || 386 || 530 || 770 || 1090 || 1330 || 837 || 1216 || 1721 || 2100<br />
|-<br />
| [[Imphamy]] || <span style="color:#0000ff"> Epic </span> || Creeper || 70 || 92 || 1 || 19 || 135 || 349 || 520 || 805 || 1185 || 1470 || 743 || 1150 || 1693 || 2100<br />
|-<br />
| [[Bitterwick]] || <span style="color:#0000ff"> Epic </span> || Creeper || 140 || 184 || 3 || 13 || 61 || 213 || 330 || 525 || 785 || 980 || 707 || 1125 || 1682 || 2100<br />
|-<br />
| [[Yudu]] || <span style="color:#0000ff"> Epic </span> || Creeper || 174 || 232 || 2 || 25 || 95 || 354 || 579 || 954 || 1454 || 1829 || 666 || 1097 || 1671 || 2102<br />
|-<br />
| [[Serving Servant]] || <span style="color:#0000ff"> Epic </span> || Creeper || 150 || 222 || 1 || 40 || 640 || 790 || 1150 || 1750 || 2550 || 3150 || 767 || 1167 || 1700 || 2100<br />
|-<br />
| [[Fairy Creepermother]] || <span style="color:#0000ff"> Epic </span> || Creeper || 150 || 211 || 5 || 8 || 98 || 158 || 230 || 350 || 510 || 630 || 767 || 1167 || 1700 || 2100<br />
|-<br />
| [[Imphernal]] || <span style="color:#ff00ff"> Mythic </span> || Creeper || 225 || 300 || 3 || 28 || 398 || 448 || 700 || 1120 || 1680 || 2100 || 933 || 1493 || 2240 || 2800<br />
|-<br />
| [[Serpentiny]] || <span style="color:#00ff00"> Powerful </span> || Dragon || 100 || 160 || 2 || 12 || 132 || 192 || 300 || 480 || 720 || 900 || 600 || 960 || 1440 || 1800<br />
|-<br />
| [[Growld]] || <span style="color:#00ff00"> Powerful </span> || Dragon || 200 || 300 || 3 || 15 || 165 || 315 || 450 || 675 || 975 || 1200 || 675 || 1013 || 1463 || 1800<br />
|-<br />
| [[Serpentor]] || <span style="color:#0000ff"> Epic </span> || Dragon || 149 || 205 || 5 || 8 || 82 || 154 || 226 || 346 || 506 || 626 || 758 || 1161 || 1698 || 2101<br />
|-<br />
| [[Dragold]] || <span style="color:#0000ff"> Epic </span> || Dragon || 180 || 240 || 3 || 17 || 77 || 257 || 410 || 665 || 1005 || 1260 || 683 || 1108 || 1675 || 2100<br />
|-<br />
| [[Blinkee]] || <span style="color:#ff00ff"> Mythic </span> || Dragon || 170 || 224 || 1 || 70 || 465 || 630 || 1260 || 2310 || 3710 || 4760 || 741 || 1359 || 2182 || 2800<br />
|-<br />
| [[Green Eyes]] || <span style="color:#ff00ff"> Mythic </span> || Dragon || 150 || 195 || 5 || 11 || 151 || 191 || 290 || 455 || 675 || 840 || 967 || 1517 || 2250 || 2800<br />
|-<br />
| [[Brrragon]] || <span style="color:#ff00ff"> Mythic </span> || Dragon || 176 || 207 || 6 || 10 || 118 || 232 || 322 || 472 || 672 || 822 || 1098 || 1609 || 2291 || 2802<br />
|-<br />
| [[Hoardagron]] || <span style="color:#ff0f00"> Legendary </span> || Dragon || 319 || 385 || 7 || 20 || 58 || 187 || 367 || 667 || 1067 || 1367 || 805 || 1464 || 2341 || 3000<br />
|-<br />
| [[Serpentagon]] || <span style="color:#ff0f00"> Legendary </span> || Dragon || 125 || 153 || 3 || 18 || 86 || 188 || 350 || 620 || 980 || 1250 || 840 || 1488 || 2352 || 3000<br />
|-<br />
| [[Jaderagon]] || <span style="color:#ff0f00"> Legendary </span> || Dragon || 210 || 272 || 3 || 32 || 152 || 212 || 500 || 980 || 1620 || 2100 || 714 || 1400 || 2314 || 3000<br />
|-<br />
| [[Purrlin]] || <span style="color:#00ff00"> Powerful </span> || Gato || 125 || 205 || 2 || 17 || 73 || 122 || 275 || 530 || 870 || 1125 || 440 || 848 || 1392 || 1800<br />
|-<br />
| [[CatHatter]] || <span style="color:#00ff00"> Powerful </span> || Gato || 80 || 130 || 3 || 7 || 42 || 67 || 130 || 235 || 375 || 480 || 488 || 881 || 1406 || 1800<br />
|-<br />
| [[Purrpeller]] || <span style="color:#00ff00"> Powerful </span> || Gato || 250 || 405 || 1 || 70 || 120 || 370 || 1000 || 2050 || 3450 || 4500 || 400 || 820 || 1380 || 1800<br />
|-<br />
| [[Furlin]] || <span style="color:#0000ff"> Epic </span> || Gato || 100 || 142 || 3 || 10 || 49 || 110 || 200 || 350 || 550 || 700 || 600 || 1050 || 1650 || 2100<br />
|-<br />
| [[Mad Catter]] || <span style="color:#0000ff"> Epic </span> || Gato || 98 || 137 || 5 || 6 || 17 || 58 || 112 || 202 || 322 || 412 || 571 || 1031 || 1643 || 2102<br />
|-<br />
| [[Propeller Cat]] || <span style="color:#0000ff"> Epic </span> || Gato || 380 || 585 || 1 || 130 || 225 || 310 || 1480 || 3430 || 6030 || 7980 || 389 || 903 || 1587 || 2100<br />
|-<br />
| [[Magicat]] || <span style="color:#ff00ff"> Mythic </span> || Gato || 136 || 175 || 7 || 8 || 41 || 72 || 144 || 264 || 424 || 544 || 741 || 1359 || 2182 || 2800<br />
|-<br />
| [[Top Cat]] || <span style="color:#ff00ff"> Mythic </span> || Gato || 140 || 181 || 8 || 7 || 51 || 77 || 140 || 245 || 385 || 490 || 800 || 1400 || 2200 || 2800<br />
|-<br />
| [[Kitty General]] || <span style="color:#ff0f00"> Legendary </span> || Gato || 150 || 190 || 1 || 65 || 440 || 665 || 1250 || 2225 || 3525 || 4500 || 833 || 1483 || 2350 || 3000<br />
|-<br />
| [[Itsy-Betsy]] || <span style="color:#ff0f00"> Legendary </span> || Dragon || 111 || 140 || 9 || 5 || 55 || 75 || 120 || 195 || 295 || 370 || 973 || 1581 || 2392 || 3000<br />
|-<br />
| [[Narwhagon]] || <span style="color:#ff0f00"> Legendary </span> || Dragon || 250 || 315 || 3 || 38 || 121 || 258 || 600 || 1170 || 1930 || 2500 || 720 || 1404 || 2316 || 3000<br />
|-<br />
| [[Dragolich]] || <span style="color:#ff0f00"> Legendary </span> || Dragon || 310 || 393 || 17 || 8 || 48 || 75 || 147 || 267 || 427 || 547 || 806 || 1464 || 2342 || 3000<br />
|}</div>
Xano2323
https://wiki.dungeondefenders2.com/index.php?title=Pets&diff=6435
Pets
2017-01-24T16:16:21Z
<p>Xano2323: /* Pet Abilities */</p>
<hr />
<div>== Description ==<br />
<br />
Pets are various creatures that players can acquire in the game.<br />
<br />
They help [[Heroes]] by attacking enemies with their own Pet Attack and provide [[Stats]].<br />
Only one pet can be equipped per Hero at once.<br />
<br />
Pets are hatched from eggs that can be dropped from enemies and [[Onslaught]]. To do this, talk to the Hatchery and drag an egg (or double click the egg) into the slot and Incubate it. Eggs take 1 second to hatch and any eggs that are not incubated spoil after 48 hours to become Shellium Shards, an ingredient in evolution. Non-standard eggs do not ever spoil.<br />
<br />
Gato and Creeper eggs can be transformed into Premium eggs by paying 250 Gems which will then hatch into one of a few chosen unique pets. These pets roll the same stats and abilities as the equivalent non-premium pets and can hatch up to Legendary.This is only a cosmetic difference.<br />
<br />
Pets can become stronger by levelling them up in two ways:<br />
* Power - Feeding your pet, Pet Food, which can be bought from the Petrinarian or looted from enemies. 5'000 EXP is required to level up.<br /><br />
* Affection - Your pet gains affection in battle alongside your Hero. Affection is gained by being present when defeating a wave.<br />
<br />
A pet will start off as a Hatchling but can be evolved at set levels that increases their base stats and gives them [[Pet Abilities]]. Shellium Shards, increasing tiers of Vials and Gold are required for each evolution as follows:<br />
{| class="wikitable"<br />
|+ Pet Upgrade Requirements<br />
! <br />
! style="text-align:center;"| Fledgling<br />
! style="text-align:center;"| Veteran<br />
! style="text-align:center;"| Elder<br />
|-<br />
| Level<br />
| style="text-align:center;"| 10<br />
| style="text-align:center;"| 25<br />
| style="text-align:center;"| 45<br />
|-<br />
|Shellium Shards<br />
| style="text-align:center;"| 5<br />
| style="text-align:center;"| 7<br />
| style="text-align:center;"| 0<br />
|-<br />
| Vials - <span style="color:#00ff00"> Powerful </span><br />
| style="text-align:center;"| 2-0-0<br />
| style="text-align:center;"| 0-2-0<br />
| style="text-align:center;"| 0-2-1<br />
|-<br />
| Vials - <span style="color:#0000ff"> Epic </span><br />
| style="text-align:center;"| 3-0-0 <br />
| style="text-align:center;"| 0-3-0 <br />
| style="text-align:center;"| 0-3-1<br />
|-<br />
| Vials - <span style="color:#ff00ff"> Mythic </span><br />
| style="text-align:center;"| 5-0-0<br />
| style="text-align:center;"| 0-5-0<br />
| style="text-align:center;"| 0-5-1<br />
|-<br />
| Vials - <span style="color:#ff0f00"> Legendary </span><br />
| style="text-align:center;"| 7-0-0<br />
| style="text-align:center;"| 0-7-0<br />
| style="text-align:center;"| 0-7-5<br />
|-<br />
| Gold<br />
| style="text-align:center;"| 10,000<br />
| style="text-align:center;"| 10,000<br />
| style="text-align:center;"| 10,000<br />
|}<br />
<br />
In addition, Premium pets and [[Itsy-Betsy]] change form upon evolving to Veteran and Elder. As with Premium pets, this effect is only cosmetic.<br />
<br />
==Eggs==<br />
<tabber><br />
Gato=<br />
<span style="font-size: 150%"> '''Gato''' </span><br />
[[File:Gato_Egg_icon.png|right]]<br />
[[File:Purrlin_icon.png]] [[Purrlin]] - <span style="color:#00ff00"> Powerful </span><br /><br />
[[File:Cathatter_icon.png]] [[CatHatter]] - <span style="color:#00ff00"> Powerful </span><br /><br />
[[File:Purrpeller_icon.png]] [[Purrpeller]] - <span style="color:#00ff00"> Powerful </span><br /><br />
[[File:Furlin_icon.png]] [[Furlin]] - <span style="color:#0000ff"> Epic </span><br /><br />
[[File:Mad_Catter_icon.png]] [[Mad Catter]] - <span style="color:#0000ff"> Epic </span><br /><br />
[[File:Propeller_Cat_icon.png]] [[Propeller Cat]] - <span style="color:#0000ff"> Epic </span><br /><br />
[[File:Magicat_icon.png]] [[Magicat]] - <span style="color:#ff00ff"> Mythic </span><br /><br />
[[File:Top_Cat_icon.png]] [[Top Cat]] - <span style="color:#ff00ff"> Mythic </span><br /><br />
[[File:Kitty General_icon.png]] [[Kitty General]] - <span style="color:#ff0f00"> Legendary </span><br />
<br />
<br />
<br />
<br />
<br />
- <span style="color:#ff0f00"> Legendary </span><br />
<br />
<span style="font-size: 150%"> '''Premium''' </span><br />
<br />
[[File:Katkarot_icon.png]] [[Katkarot]]- <span style="color:#ff0f00"> Legendary </span><br />
[[File:Shinobi_Kitty_icon.png]] [[Shinobi Kitty]]- <span style="color:#ff0f00"> Legendary </span><br />
[[File:Autumeow_icon.png]] [[Autumeow]]- <span style="color:#ff0f00"> Legendary </span><br />
[[File:G4- T0_icon.png|66px]] [[G4- T0]] - <span style="color:#ff0f00"> Legendary </span><br />
|-|<br />
Creeper=<br />
<span style="font-size: 150%"> '''Creeper''' </span><br />
[[File:Creeper_Egg_icon.png|right]]<br />
[[File:Voodu_icon.png]] [[Voodu]] - <span style="color:#00ff00"> Powerful </span><br /><br />
[[File:Flickerwick_icon.png]] [[Flickerwick]] - <span style="color:#00ff00"> Powerful </span><br /><br />
[[File:Imphant_icon.png]] [[Imphant]] - <span style="color:#00ff00"> Powerful </span><br /><br />
[[File:Whodu_icon.png]] [[Whodu]] - <span style="color:#0000ff"> Epic </span><br /><br />
[[File:Bitterwick_icon.png]] [[Bitterwick]] - <span style="color:#0000ff"> Epic </span><br /><br />
[[File:Imphamy_icon.png]] [[Imphamy]] - <span style="color:#0000ff"> Epic </span><br /><br />
[[File:Yudu_icon.png]] [[Yudu]] - <span style="color:#0000ff"> Epic </span><br /><br />
[[File:Serving Servant_icon.png]] [[Serving Servant]] - <span style="color:#0000ff"> Epic </span><br /><br />
[[File:Fairy_Creepermother_icon.png]] [[Fairy Creepermother]] - <span style="color:#0000ff"> Epic </span><br /><br />
[[File:Imphernal_icon.png]] [[Imphernal]] - <span style="color:#ff00ff"> Mythic </span><br /><br />
<br />
<span style="font-size: 150%"> '''Premium''' </span><br />
<br />
[[File:Table_Flipper_icon.png]] [[Table Flipper]]<br /><br />
[[File:Evilwick_icon.png]] [[Evilwick]]<br /><br />
[[File:Headless_Horseman_icon.png]] [[Headless Horseman]]<br />
|-|<br />
Dragon=<br />
<span style="font-size: 150%"> '''Dragon''' </span><br />
[[File:Dragon_Egg_icon.png|right]]<br />
[[File:Serpentiny_icon.png]] [[Serpentiny]] - <span style="color:#00ff00"> Powerful </span><br /><br />
[[File:Growld_icon.png]] [[Growld]] - <span style="color:#00ff00"> Powerful </span><br /><br />
[[File:Serpentor_icon.png]] [[Serpentor]] - <span style="color:#0000ff"> Epic </span><br /><br />
[[File:Dragold_icon.png]] [[Dragold]] - <span style="color:#0000ff"> Epic </span><br /><br />
[[File:Blinkee_icon.png]] [[Blinkee]] - <span style="color:#ff00ff"> Mythic </span><br /><br />
[[File:Green_Eyes_icon.png]] [[Green Eyes]] - <span style="color:#ff00ff"> Mythic </span><br /><br />
[[File:Brrragon_icon.png]] [[Brrragon]] - <span style="color:#ff00ff"> Mythic </span><br /><br />
[[File:Hoardagron_icon.png]] [[Hoardagron]] - <span style="color:#ff0f00"> Legendary </span><br /><br />
[[File:Serpentagon_icon.png]] [[Serpentagon]] - <span style="color:#ff0f00"> Legendary </span><br /><br />
[[File:Jadedragon.png]] [[Jaderagon]] - <span style="color:#ff0f00"> Legendary </span><br />
|-|<br />
Golden=<br />
<span style="font-size: 150%"> '''Golden''' </span><br />
[[File:Grumpy_icon.png|1px|right]]<br />
Golden Gato Egg<br /><br />
[[File:Golden_Creeper_Egg_icon.png]] Golden Creeper Egg<br /><br />
Golden Dragon Egg<br />
|-|<br />
Betsy=<br />
<span style="font-size: 150%"> '''Betsy Dragon''' </span><br />
[[File:Grumpy_icon.png|1px|right]]<br />
[[File:Itsy-Betsy_icon.png]] [[Itsy-Betsy]] - <span style="color:#ff0f00"> Legendary </span><br />
|-|<br />
Event=<br />
<span style="font-size: 150%"> '''Event''' </span><br />
[[File:Grumpy_icon.png|1px|right]]<br />
[[File:Grumpy_icon.png]] [[Grumpy]] - <span style="color:#ff00ff"> Mythic </span><br /><br />
[[File:Madwick_icon.png]] [[Madwick]] - <span style="color:#ff00ff"> Mythic </span><br /><br />
[[File:Thunder-0_icon.png]] [[Thunder-0]] - <span style="color:#ff0f00"> Legendary </span><br /><br />
[[File:Possessed Sword_icon.png]] [[Possessed Sword]] - <span style="color:#ff0f00"> Legendary </span><br /><br />
[[File:Bearkira.png]] [[Bearkira]] - <span style="color:#ff0f00"> Legendary </span><br /><br />
[[File:Narwhagon.png]] [[Narwhagon]] - <span style="color:#ff0f00"> Legendary </span><br /><br />
[[File:Dragolich.png]] [[Dragolich]] - <span style="color:#ff0f00"> Legendary </span><br /><br />
[[File:Caustic Dragolich icon.png|66px]] [[Caustic Dragolich]] - <span style="color:#ff0f00"> Legendary </span><br />
</tabber><br />
<br />
==Consumables==<br />
<br />
===Pet Food===<br />
[[File:Pet_Food_Standard_icon.png]]Standard +500exp<br /><br />
[[File:Pet_Food_Quality_icon.png]]Quality +1,500exp<br /><br />
[[File:Pet_Food_Premium_icon.png]]Premium +5,000exp<br /><br />
[[File:Pet_Food_Exquisite_icon.png]]Exquisite +12,500exp<br />
<br />
===Evolution===<br />
[[File:Shellium_Shards.png]]Shellium Shards<br />
<br />
[[File:Vial of a Gatos Spirit.png]]Vial of a Gato's Spirit<br /><br />
[[File:Vial of a Gatos Mischief.png]]Vial of a Gato's Mischief<br /><br />
[[File:Vial of a Gatos Soul.png]]Vial of a Gato's Soul<br />
<br />
[[File:Vial of Fright.png]]Vial of Fright<br /><br />
[[File:Vial of Spooking.png]]Vial of Spooking<br /><br />
[[File:Vial of Pure Fear.png]]Vial of Pure Fear<br />
<br />
[[File:Vial of Dragon Sweat.png]]Vial of Dragon Sweat<br /><br />
[[File:Vial of Dragon Tears.png]]Vial of Dragon Tears<br /><br />
[[File:Vial of Dragon Blood.png]]Vial of Dragon Blood<br />
<br />
===Pet Reroll===<br />
[[File:Reroll_icon2.png]]Pet Stats<br /><br />
[[File:Reroll_icon2.png]]Empowerment Stats<br /><br />
[[File:Reroll_icon2.png]]Pet Ability<br />
<br />
[[Category:Items]]<br />
[[Category:Pets]]<br />
<br />
== Pet Stats ==<br />
Pets have 3 variable stats that roll between two numbers as [X-Y]:<br />
* Pet Attack Damage - All pets have different attack values that go up by an amount depending on the pet. Premium pets have different values depending on their rarity.<br />
* Pet Attack Rate - How often a pet attacks per X seconds. Unlike the other two stats, the lower number is better.<br />
* Empower Stats - Starts off as [20-55] and gains +5 per Affection level. At level 60, gives [315-350].<br />
<br />
== Pet Abilities ==<br />
<tabber><br />
Gato=<br />
[[Encouragement|Encouragement]] : Restore 75 mana. 30 seconds CD.<br /><br />
[[Gato_Fireworks|Gato Fireworks]] : Fire an impressive display of fireworks at target enemy. 8 seconds CD. <span style="color:red">(outdated)</span><br /><br />
[[Sparkle Party|Sparkle Party]] : Dazzle enemies with your brilliance, dealing damage and stunning them for 5s. 30 seconds CD.<br />
|-|<br />
Creeper=<br />
[[Curse_Aura|Curse Aura]] : Boosts your movement speed, attacks nearby enemies and curse enemies decreasing their attack damage while you are near them. 45 seconds CD.<br /><br />
[[Gravebolt|Gravebolt]] : Fire a life-stealing bolt at the the target enemy. 30 seconds CD.<br /><br />
[[Hex|Hex]] : Releases a shock-wave that curses all targets in area. 12 seconds CD. <span style="color:red">(outdated)</span><br />
|-|<br />
Dragon=<br />
[[Dragon_Breath|Dragon Breath]] : Breathes fire in a frontal cone, dealing 200% Hero Damage for 10s. 30 seconds CD.<br /><br />
[[Dragon_Protection|Dragon Protection]] : Shields on nearby defense for 400% Hero Damage for 10s. 45 seconds CD.<br />
|-|<br />
Fire=<br />
[[Bouncing_Fire|Bouncing Fire]] : Fires a bouncing fireball piercing 5 enemies and dealing 1,100% fire Hero Damage. CD 30s.<br /><br />
[[Fire_Barrage|Fire Barrage]] : Fire 6 fireballs at your target, dealing 425% fire Hero Damage each. Cooldown 20s.<br /><br />
[[Fire_Pillar|Fire Pillar]] : Creates a flaming pillar dealing 200% fire Hero Damage per second for 10s. CD 45 seconds.<br /><br />
[[Fire_Shield|Fire Shield]] : Gains a fire shield for 6s reflecting 1,500% damage taken before resist, cooldown 30s.<br />
|-|<br />
Water=<br />
[[Blizzard|Blizzard]]: Summon a blizzard that slows enemies while dealing damage. <span style="color:red">(outdated)</span><br /><br />
[[Frost_Shards|Frost Shards]] : Fire a series of frost shards at target enemies. <span style="color:red">(outdated)</span><br /><br />
[[Ice_Ball|Ice Ball]] : Roll an ice ball through enemies, dealing 1800% Hero Damage as Magical water damage.<br /><br />
[[Snowball|Snowball]] : Fire a snowball dealing 2750% water Hero Damage to one enemy. CD 30s.<br><br />
[[Soothing_Water|Soothing Water]] : Restore health with the power of the waters. Cooldown 20s.<br /><br />
[[Drenching Wave|Drenching Wave]] : Roll a fierce wave that washes over enemies, drenching them. <span style="color:red">(outdated)</span><br /><br />
[[Bubble Entrapment|Bubble Entrapment]] : Fire a water bubble to trap enemy in air. <span style="color:red">(outdated)</span><br />
|-|<br />
<br />
Earth=<br />
[[Boulder|Boulder]]: Roll a giant boulder through enemies, damaging them along the way. 5 second CD. <span style="color:red">(outdated)</span><br /><br />
[[Oil_Spit|Oil Spit]] : Lob a oil blob at enemy. Enemies in area are oiled which can be set a blaze. 12 seconds CD. <span style="color:red">(outdated)</span><br /><br />
[[Poison_Spit|Poison Spit]] : Fire a poison bolt at enemy dealing 2000% HD as earth damage and 150% damage over time. 30 seconds CD. <span style="color:red">(outdated)</span><br /><br />
[[Poison_shield|Poison Shield]] : Gain shield for 7s reflecting 1750% damage before resist CD 45s.<br><br />
[[Poison_Tips|Poison Tips]] : Increases all heroes in small radius hero damage.<br /><br />
[[Rock_Throw|Rock Throw]] : Throw a giant rock at your enemy! 8 seconds CD. <span style="color:red">(outdated)</span><br /><br />
[[Sandstorm|Sandstorm]] : Empower your hero with a sandstorm to deal extra damage.<br /><br />
[[Stalagmite|Stalagmite]] : Release stalagmites beneath your foes to knock them up. 16 seconds CD. <span style="color:red">(outdated)</span><br /><br />
[[Stinky_Pits|Stinky Pits]] : Summon poison storm that damages enemies and applies poison. 12 seconds CD. <span style="color:red">(outdated)</span><br />
|-|<br />
<br />
Electric=<br />
[[Lightning_Grenade|Lightning Grenade]] : Lob a lightning grenade at enemy, detonates after 4 seconds. 12 seconds CD. <span style="color:red">(outdated)</span><br /><br />
[[Shock_Shield|Shock Shield]] : Creates a storm shield around the hero, reflect damage back to enemies who hit the hero. 60 seconds CD.<br /><br />
[[Bouncing_Lightning|Bouncing Lightning]] : Fire a lightning bolt which can chain to 3 additional enemies. <span style="color:red">(outdated)</span><br /><br />
[[Short Fuse|Short Fuse]] : Fire a orb of electricity to overload your enemies. 30 seconds CD. <span style="color:red">(outdated)</span><br /><br />
[[Thunderstorm|Thunderstorm]] : Create a thunderstorm to overwhelm your enemies! 12 seconds CD. <span style="color:red">(outdated)</span><br />
|-|<br />
Betsy=<br />
[[Lil_Betsy_Projectile|Lil Betsy Projectile]] : Fires a bolt that deals and curse a target. Cursed target deals 50% less damage. CD 30s.<br />
|-|<br />
Event=<br />
[[Sword_Field|Sword Field]] : Create a field of swords for unsuspecting foes to fall upon in the battlefield. <span style="color:red">(outdated)</span><br /><br />
[[Thunderstorm|Thunderstorm]] : Create a thunderstorm to overwhelm your enemies! 12 seconds CD. <span style="color:red">(outdated)</span><br /><br />
[[Maelstorm|Maelstorm]] : Fire a ominous bolt at the enemy and create a maelstorm of despair! 12 seconds CD. <span style="color:red">(outdated)</span><br /><br />
[[Unified Defense|Unified Defense]] : Create a shield that does damage to nearby and attacking foes. 30 seconds CD.<br /><br />
[[Ghost Wail|Ghost Wail]] : Howl ghostly spirits at your foes increasing their damage taken 2 times from all sources of damage for 5s. 60 seconds CD.<br />
|-|<br />
</tabber><br />
<br />
== Pet Affection Level ==<br />
<br />
{| class="wikitable"<br />
! Evolution !! Waves per level !! Total <br />
|-<br />
| Hatchling || 6 || 54 <br />
|-<br />
| Fledgling || 12 || 168<br />
|-<br />
| Veteran || 12 || 228<br />
|-<br />
| Elder || ? || ?<br />
|}<br />
<br />
* Last wave of the map may not increase affection. For example when doing Harbinger only 3 waves count.<br />
* Waves per affection is based on the evolution level. For example golden Carnival pets need 12 waves even for the first levels.<br />
<br />
== Pets comparison ==<br />
<br />
<br />
{| class="wikitable sortable"<br />
|-<br />
! Name !! Rarity !! Type !! Attack Rate MIN !! Attack Rate MAX !! Hits per attack !! Attack growth per level !! ATT Hatchling 1 MIN !! ATT Hatchling 1 MAX !! ATT Hatchling 10 MAX !! ATT Fledgling 25 MAX !! ATT Veteran 45 MAX !! ATT Elder 60 MAX !! DPS Hatchling 10 MAX !! DPS Fledgling 25 MAX !! DPS Veteran 45 MAX !! DPS Elder 60 MAX<br />
|-<br />
| [[Voodu]] || <span style="color:#00ff00"> Powerful </span> || Creeper || 180 || 258 || 4 || 10 || 87 || 220 || 310 || 460 || 660 || 810 || 689 || 1022 || 1467 || 1800<br />
|-<br />
| [[Flickerwick]] || <span style="color:#00ff00"> Powerful </span> || Creeper || 150 || 250 || 2 || 20 || 133 || 170 || 350 || 650 || 1050 || 1350 || 467 || 867 || 1400 || 1800<br />
|-<br />
| [[Imphant]] || <span style="color:#00ff00"> Powerful </span> || Creeper || 100 || 168 || 1 || 28 || 112 || 148 || 400 || 820 || 1380 || 1800 || 400 || 820 || 1380 || 1800<br />
|-<br />
| [[Whodu]] || <span style="color:#0000ff"> Epic </span> || Creeper || 190 || 225 || 3 || 16 || 69 || 386 || 530 || 770 || 1090 || 1330 || 837 || 1216 || 1721 || 2100<br />
|-<br />
| [[Imphamy]] || <span style="color:#0000ff"> Epic </span> || Creeper || 70 || 92 || 1 || 19 || 135 || 349 || 520 || 805 || 1185 || 1470 || 743 || 1150 || 1693 || 2100<br />
|-<br />
| [[Bitterwick]] || <span style="color:#0000ff"> Epic </span> || Creeper || 140 || 184 || 3 || 13 || 61 || 213 || 330 || 525 || 785 || 980 || 707 || 1125 || 1682 || 2100<br />
|-<br />
| [[Yudu]] || <span style="color:#0000ff"> Epic </span> || Creeper || 174 || 232 || 2 || 25 || 95 || 354 || 579 || 954 || 1454 || 1829 || 666 || 1097 || 1671 || 2102<br />
|-<br />
| [[Serving Servant]] || <span style="color:#0000ff"> Epic </span> || Creeper || 150 || 222 || 1 || 40 || 640 || 790 || 1150 || 1750 || 2550 || 3150 || 767 || 1167 || 1700 || 2100<br />
|-<br />
| [[Fairy Creepermother]] || <span style="color:#0000ff"> Epic </span> || Creeper || 150 || 211 || 5 || 8 || 98 || 158 || 230 || 350 || 510 || 630 || 767 || 1167 || 1700 || 2100<br />
|-<br />
| [[Imphernal]] || <span style="color:#ff00ff"> Mythic </span> || Creeper || 225 || 300 || 3 || 28 || 398 || 448 || 700 || 1120 || 1680 || 2100 || 933 || 1493 || 2240 || 2800<br />
|-<br />
| [[Serpentiny]] || <span style="color:#00ff00"> Powerful </span> || Dragon || 100 || 160 || 2 || 12 || 132 || 192 || 300 || 480 || 720 || 900 || 600 || 960 || 1440 || 1800<br />
|-<br />
| [[Growld]] || <span style="color:#00ff00"> Powerful </span> || Dragon || 200 || 300 || 3 || 15 || 165 || 315 || 450 || 675 || 975 || 1200 || 675 || 1013 || 1463 || 1800<br />
|-<br />
| [[Serpentor]] || <span style="color:#0000ff"> Epic </span> || Dragon || 149 || 205 || 5 || 8 || 82 || 154 || 226 || 346 || 506 || 626 || 758 || 1161 || 1698 || 2101<br />
|-<br />
| [[Dragold]] || <span style="color:#0000ff"> Epic </span> || Dragon || 180 || 240 || 3 || 17 || 77 || 257 || 410 || 665 || 1005 || 1260 || 683 || 1108 || 1675 || 2100<br />
|-<br />
| [[Blinkee]] || <span style="color:#ff00ff"> Mythic </span> || Dragon || 170 || 224 || 1 || 70 || 465 || 630 || 1260 || 2310 || 3710 || 4760 || 741 || 1359 || 2182 || 2800<br />
|-<br />
| [[Green Eyes]] || <span style="color:#ff00ff"> Mythic </span> || Dragon || 150 || 195 || 5 || 11 || 151 || 191 || 290 || 455 || 675 || 840 || 967 || 1517 || 2250 || 2800<br />
|-<br />
| [[Brrragon]] || <span style="color:#ff00ff"> Mythic </span> || Dragon || 176 || 207 || 6 || 10 || 118 || 232 || 322 || 472 || 672 || 822 || 1098 || 1609 || 2291 || 2802<br />
|-<br />
| [[Hoardagron]] || <span style="color:#ff0f00"> Legendary </span> || Dragon || 319 || 385 || 7 || 20 || 58 || 187 || 367 || 667 || 1067 || 1367 || 805 || 1464 || 2341 || 3000<br />
|-<br />
| [[Serpentagon]] || <span style="color:#ff0f00"> Legendary </span> || Dragon || 125 || 153 || 3 || 18 || 86 || 188 || 350 || 620 || 980 || 1250 || 840 || 1488 || 2352 || 3000<br />
|-<br />
| [[Jaderagon]] || <span style="color:#ff0f00"> Legendary </span> || Dragon || 210 || 272 || 3 || 32 || 152 || 212 || 500 || 980 || 1620 || 2100 || 714 || 1400 || 2314 || 3000<br />
|-<br />
| [[Purrlin]] || <span style="color:#00ff00"> Powerful </span> || Gato || 125 || 205 || 2 || 17 || 73 || 122 || 275 || 530 || 870 || 1125 || 440 || 848 || 1392 || 1800<br />
|-<br />
| [[CatHatter]] || <span style="color:#00ff00"> Powerful </span> || Gato || 80 || 130 || 3 || 7 || 42 || 67 || 130 || 235 || 375 || 480 || 488 || 881 || 1406 || 1800<br />
|-<br />
| [[Purrpeller]] || <span style="color:#00ff00"> Powerful </span> || Gato || 250 || 405 || 1 || 70 || 120 || 370 || 1000 || 2050 || 3450 || 4500 || 400 || 820 || 1380 || 1800<br />
|-<br />
| [[Furlin]] || <span style="color:#0000ff"> Epic </span> || Gato || 100 || 142 || 3 || 10 || 49 || 110 || 200 || 350 || 550 || 700 || 600 || 1050 || 1650 || 2100<br />
|-<br />
| [[Mad Catter]] || <span style="color:#0000ff"> Epic </span> || Gato || 98 || 137 || 5 || 6 || 17 || 58 || 112 || 202 || 322 || 412 || 571 || 1031 || 1643 || 2102<br />
|-<br />
| [[Propeller Cat]] || <span style="color:#0000ff"> Epic </span> || Gato || 380 || 585 || 1 || 130 || 225 || 310 || 1480 || 3430 || 6030 || 7980 || 389 || 903 || 1587 || 2100<br />
|-<br />
| [[Magicat]] || <span style="color:#ff00ff"> Mythic </span> || Gato || 136 || 175 || 7 || 8 || 41 || 72 || 144 || 264 || 424 || 544 || 741 || 1359 || 2182 || 2800<br />
|-<br />
| [[Top Cat]] || <span style="color:#ff00ff"> Mythic </span> || Gato || 140 || 181 || 8 || 7 || 51 || 77 || 140 || 245 || 385 || 490 || 800 || 1400 || 2200 || 2800<br />
|-<br />
| [[Kitty General]] || <span style="color:#ff0f00"> Legendary </span> || Gato || 150 || 190 || 1 || 65 || 440 || 665 || 1250 || 2225 || 3525 || 4500 || 833 || 1483 || 2350 || 3000<br />
|-<br />
| [[Itsy-Betsy]] || <span style="color:#ff0f00"> Legendary </span> || Dragon || 111 || 140 || 9 || 5 || 55 || 75 || 120 || 195 || 295 || 370 || 973 || 1581 || 2392 || 3000<br />
|-<br />
| [[Narwhagon]] || <span style="color:#ff0f00"> Legendary </span> || Dragon || 250 || 315 || 3 || 38 || 121 || 258 || 600 || 1170 || 1930 || 2500 || 720 || 1404 || 2316 || 3000<br />
|-<br />
| [[Dragolich]] || <span style="color:#ff0f00"> Legendary </span> || Dragon || 310 || 393 || 17 || 8 || 48 || 75 || 147 || 267 || 427 || 547 || 806 || 1464 || 2342 || 3000<br />
|}</div>
Xano2323
https://wiki.dungeondefenders2.com/index.php?title=Pets&diff=6434
Pets
2017-01-24T16:12:59Z
<p>Xano2323: /* Pet Abilities */</p>
<hr />
<div>== Description ==<br />
<br />
Pets are various creatures that players can acquire in the game.<br />
<br />
They help [[Heroes]] by attacking enemies with their own Pet Attack and provide [[Stats]].<br />
Only one pet can be equipped per Hero at once.<br />
<br />
Pets are hatched from eggs that can be dropped from enemies and [[Onslaught]]. To do this, talk to the Hatchery and drag an egg (or double click the egg) into the slot and Incubate it. Eggs take 1 second to hatch and any eggs that are not incubated spoil after 48 hours to become Shellium Shards, an ingredient in evolution. Non-standard eggs do not ever spoil.<br />
<br />
Gato and Creeper eggs can be transformed into Premium eggs by paying 250 Gems which will then hatch into one of a few chosen unique pets. These pets roll the same stats and abilities as the equivalent non-premium pets and can hatch up to Legendary.This is only a cosmetic difference.<br />
<br />
Pets can become stronger by levelling them up in two ways:<br />
* Power - Feeding your pet, Pet Food, which can be bought from the Petrinarian or looted from enemies. 5'000 EXP is required to level up.<br /><br />
* Affection - Your pet gains affection in battle alongside your Hero. Affection is gained by being present when defeating a wave.<br />
<br />
A pet will start off as a Hatchling but can be evolved at set levels that increases their base stats and gives them [[Pet Abilities]]. Shellium Shards, increasing tiers of Vials and Gold are required for each evolution as follows:<br />
{| class="wikitable"<br />
|+ Pet Upgrade Requirements<br />
! <br />
! style="text-align:center;"| Fledgling<br />
! style="text-align:center;"| Veteran<br />
! style="text-align:center;"| Elder<br />
|-<br />
| Level<br />
| style="text-align:center;"| 10<br />
| style="text-align:center;"| 25<br />
| style="text-align:center;"| 45<br />
|-<br />
|Shellium Shards<br />
| style="text-align:center;"| 5<br />
| style="text-align:center;"| 7<br />
| style="text-align:center;"| 0<br />
|-<br />
| Vials - <span style="color:#00ff00"> Powerful </span><br />
| style="text-align:center;"| 2-0-0<br />
| style="text-align:center;"| 0-2-0<br />
| style="text-align:center;"| 0-2-1<br />
|-<br />
| Vials - <span style="color:#0000ff"> Epic </span><br />
| style="text-align:center;"| 3-0-0 <br />
| style="text-align:center;"| 0-3-0 <br />
| style="text-align:center;"| 0-3-1<br />
|-<br />
| Vials - <span style="color:#ff00ff"> Mythic </span><br />
| style="text-align:center;"| 5-0-0<br />
| style="text-align:center;"| 0-5-0<br />
| style="text-align:center;"| 0-5-1<br />
|-<br />
| Vials - <span style="color:#ff0f00"> Legendary </span><br />
| style="text-align:center;"| 7-0-0<br />
| style="text-align:center;"| 0-7-0<br />
| style="text-align:center;"| 0-7-5<br />
|-<br />
| Gold<br />
| style="text-align:center;"| 10,000<br />
| style="text-align:center;"| 10,000<br />
| style="text-align:center;"| 10,000<br />
|}<br />
<br />
In addition, Premium pets and [[Itsy-Betsy]] change form upon evolving to Veteran and Elder. As with Premium pets, this effect is only cosmetic.<br />
<br />
==Eggs==<br />
<tabber><br />
Gato=<br />
<span style="font-size: 150%"> '''Gato''' </span><br />
[[File:Gato_Egg_icon.png|right]]<br />
[[File:Purrlin_icon.png]] [[Purrlin]] - <span style="color:#00ff00"> Powerful </span><br /><br />
[[File:Cathatter_icon.png]] [[CatHatter]] - <span style="color:#00ff00"> Powerful </span><br /><br />
[[File:Purrpeller_icon.png]] [[Purrpeller]] - <span style="color:#00ff00"> Powerful </span><br /><br />
[[File:Furlin_icon.png]] [[Furlin]] - <span style="color:#0000ff"> Epic </span><br /><br />
[[File:Mad_Catter_icon.png]] [[Mad Catter]] - <span style="color:#0000ff"> Epic </span><br /><br />
[[File:Propeller_Cat_icon.png]] [[Propeller Cat]] - <span style="color:#0000ff"> Epic </span><br /><br />
[[File:Magicat_icon.png]] [[Magicat]] - <span style="color:#ff00ff"> Mythic </span><br /><br />
[[File:Top_Cat_icon.png]] [[Top Cat]] - <span style="color:#ff00ff"> Mythic </span><br /><br />
[[File:Kitty General_icon.png]] [[Kitty General]] - <span style="color:#ff0f00"> Legendary </span><br />
<br />
<br />
<br />
<br />
<br />
- <span style="color:#ff0f00"> Legendary </span><br />
<br />
<span style="font-size: 150%"> '''Premium''' </span><br />
<br />
[[File:Katkarot_icon.png]] [[Katkarot]]- <span style="color:#ff0f00"> Legendary </span><br />
[[File:Shinobi_Kitty_icon.png]] [[Shinobi Kitty]]- <span style="color:#ff0f00"> Legendary </span><br />
[[File:Autumeow_icon.png]] [[Autumeow]]- <span style="color:#ff0f00"> Legendary </span><br />
[[File:G4- T0_icon.png|66px]] [[G4- T0]] - <span style="color:#ff0f00"> Legendary </span><br />
|-|<br />
Creeper=<br />
<span style="font-size: 150%"> '''Creeper''' </span><br />
[[File:Creeper_Egg_icon.png|right]]<br />
[[File:Voodu_icon.png]] [[Voodu]] - <span style="color:#00ff00"> Powerful </span><br /><br />
[[File:Flickerwick_icon.png]] [[Flickerwick]] - <span style="color:#00ff00"> Powerful </span><br /><br />
[[File:Imphant_icon.png]] [[Imphant]] - <span style="color:#00ff00"> Powerful </span><br /><br />
[[File:Whodu_icon.png]] [[Whodu]] - <span style="color:#0000ff"> Epic </span><br /><br />
[[File:Bitterwick_icon.png]] [[Bitterwick]] - <span style="color:#0000ff"> Epic </span><br /><br />
[[File:Imphamy_icon.png]] [[Imphamy]] - <span style="color:#0000ff"> Epic </span><br /><br />
[[File:Yudu_icon.png]] [[Yudu]] - <span style="color:#0000ff"> Epic </span><br /><br />
[[File:Serving Servant_icon.png]] [[Serving Servant]] - <span style="color:#0000ff"> Epic </span><br /><br />
[[File:Fairy_Creepermother_icon.png]] [[Fairy Creepermother]] - <span style="color:#0000ff"> Epic </span><br /><br />
[[File:Imphernal_icon.png]] [[Imphernal]] - <span style="color:#ff00ff"> Mythic </span><br /><br />
<br />
<span style="font-size: 150%"> '''Premium''' </span><br />
<br />
[[File:Table_Flipper_icon.png]] [[Table Flipper]]<br /><br />
[[File:Evilwick_icon.png]] [[Evilwick]]<br /><br />
[[File:Headless_Horseman_icon.png]] [[Headless Horseman]]<br />
|-|<br />
Dragon=<br />
<span style="font-size: 150%"> '''Dragon''' </span><br />
[[File:Dragon_Egg_icon.png|right]]<br />
[[File:Serpentiny_icon.png]] [[Serpentiny]] - <span style="color:#00ff00"> Powerful </span><br /><br />
[[File:Growld_icon.png]] [[Growld]] - <span style="color:#00ff00"> Powerful </span><br /><br />
[[File:Serpentor_icon.png]] [[Serpentor]] - <span style="color:#0000ff"> Epic </span><br /><br />
[[File:Dragold_icon.png]] [[Dragold]] - <span style="color:#0000ff"> Epic </span><br /><br />
[[File:Blinkee_icon.png]] [[Blinkee]] - <span style="color:#ff00ff"> Mythic </span><br /><br />
[[File:Green_Eyes_icon.png]] [[Green Eyes]] - <span style="color:#ff00ff"> Mythic </span><br /><br />
[[File:Brrragon_icon.png]] [[Brrragon]] - <span style="color:#ff00ff"> Mythic </span><br /><br />
[[File:Hoardagron_icon.png]] [[Hoardagron]] - <span style="color:#ff0f00"> Legendary </span><br /><br />
[[File:Serpentagon_icon.png]] [[Serpentagon]] - <span style="color:#ff0f00"> Legendary </span><br /><br />
[[File:Jadedragon.png]] [[Jaderagon]] - <span style="color:#ff0f00"> Legendary </span><br />
|-|<br />
Golden=<br />
<span style="font-size: 150%"> '''Golden''' </span><br />
[[File:Grumpy_icon.png|1px|right]]<br />
Golden Gato Egg<br /><br />
[[File:Golden_Creeper_Egg_icon.png]] Golden Creeper Egg<br /><br />
Golden Dragon Egg<br />
|-|<br />
Betsy=<br />
<span style="font-size: 150%"> '''Betsy Dragon''' </span><br />
[[File:Grumpy_icon.png|1px|right]]<br />
[[File:Itsy-Betsy_icon.png]] [[Itsy-Betsy]] - <span style="color:#ff0f00"> Legendary </span><br />
|-|<br />
Event=<br />
<span style="font-size: 150%"> '''Event''' </span><br />
[[File:Grumpy_icon.png|1px|right]]<br />
[[File:Grumpy_icon.png]] [[Grumpy]] - <span style="color:#ff00ff"> Mythic </span><br /><br />
[[File:Madwick_icon.png]] [[Madwick]] - <span style="color:#ff00ff"> Mythic </span><br /><br />
[[File:Thunder-0_icon.png]] [[Thunder-0]] - <span style="color:#ff0f00"> Legendary </span><br /><br />
[[File:Possessed Sword_icon.png]] [[Possessed Sword]] - <span style="color:#ff0f00"> Legendary </span><br /><br />
[[File:Bearkira.png]] [[Bearkira]] - <span style="color:#ff0f00"> Legendary </span><br /><br />
[[File:Narwhagon.png]] [[Narwhagon]] - <span style="color:#ff0f00"> Legendary </span><br /><br />
[[File:Dragolich.png]] [[Dragolich]] - <span style="color:#ff0f00"> Legendary </span><br /><br />
[[File:Caustic Dragolich icon.png|66px]] [[Caustic Dragolich]] - <span style="color:#ff0f00"> Legendary </span><br />
</tabber><br />
<br />
==Consumables==<br />
<br />
===Pet Food===<br />
[[File:Pet_Food_Standard_icon.png]]Standard +500exp<br /><br />
[[File:Pet_Food_Quality_icon.png]]Quality +1,500exp<br /><br />
[[File:Pet_Food_Premium_icon.png]]Premium +5,000exp<br /><br />
[[File:Pet_Food_Exquisite_icon.png]]Exquisite +12,500exp<br />
<br />
===Evolution===<br />
[[File:Shellium_Shards.png]]Shellium Shards<br />
<br />
[[File:Vial of a Gatos Spirit.png]]Vial of a Gato's Spirit<br /><br />
[[File:Vial of a Gatos Mischief.png]]Vial of a Gato's Mischief<br /><br />
[[File:Vial of a Gatos Soul.png]]Vial of a Gato's Soul<br />
<br />
[[File:Vial of Fright.png]]Vial of Fright<br /><br />
[[File:Vial of Spooking.png]]Vial of Spooking<br /><br />
[[File:Vial of Pure Fear.png]]Vial of Pure Fear<br />
<br />
[[File:Vial of Dragon Sweat.png]]Vial of Dragon Sweat<br /><br />
[[File:Vial of Dragon Tears.png]]Vial of Dragon Tears<br /><br />
[[File:Vial of Dragon Blood.png]]Vial of Dragon Blood<br />
<br />
===Pet Reroll===<br />
[[File:Reroll_icon2.png]]Pet Stats<br /><br />
[[File:Reroll_icon2.png]]Empowerment Stats<br /><br />
[[File:Reroll_icon2.png]]Pet Ability<br />
<br />
[[Category:Items]]<br />
[[Category:Pets]]<br />
<br />
== Pet Stats ==<br />
Pets have 3 variable stats that roll between two numbers as [X-Y]:<br />
* Pet Attack Damage - All pets have different attack values that go up by an amount depending on the pet. Premium pets have different values depending on their rarity.<br />
* Pet Attack Rate - How often a pet attacks per X seconds. Unlike the other two stats, the lower number is better.<br />
* Empower Stats - Starts off as [20-55] and gains +5 per Affection level. At level 60, gives [315-350].<br />
<br />
== Pet Abilities ==<br />
<tabber><br />
Gato=<br />
[[Encouragement|Encouragement]] : Restore 75 mana. 30 seconds CD.<br /><br />
[[Gato_Fireworks|Gato Fireworks]] : Fire an impressive display of fireworks at target enemy. 8 seconds CD. <span style="color:red">(outdated)</span><br /><br />
[[Sparkle Party|Sparkle Party]] : Dazzle enemies with your brilliance, dealing damage and stunning them for 5s. 30 seconds CD.<br />
|-|<br />
Creeper=<br />
[[Curse_Aura|Curse Aura]] : Boosts your movement speed, attacks nearby enemies and curse enemies decreasing their attack damage while you are near them. 45 seconds CD.<br /><br />
[[Gravebolt|Gravebolt]] : Fire a life-stealing bolt at the the target enemy. 30 seconds CD.<br /><br />
[[Hex|Hex]] : Releases a shock-wave that curses all targets in area. 12 seconds CD. <span style="color:red">(outdated)</span><br />
|-|<br />
Dragon=<br />
[[Dragon_Breath|Dragon Breath]] : Breathes fire in a frontal cone, dealing 200% Hero Damage for 10s. 30 seconds CD.<br /><br />
[[Dragon_Protection|Dragon Protection]] : Shields on nearby defense for 400% Hero Damage for 10s. 45 seconds CD.<br />
|-|<br />
Fire=<br />
[[Bouncing_Fire|Bouncing Fire]] : Fires a bouncing fireball piercing 5 enemies and dealing 1,100% fire Hero Damage. CD 30s.<br /><br />
[[Fire_Barrage|Fire Barrage]] : Fire 6 fireballs at your target, dealing 425% fire Hero Damage each. Cooldown 20s.<br /><br />
[[Fire_Pillar|Fire Pillar]] : Creates a flaming pillar dealing 200% fire Hero Damage per second for 10s. CD 45 seconds.<br /><br />
[[Fire_Shield|Fire Shield]] : Gains a fire shield for 6s reflecting 1,500% damage taken before resist, cooldown 30s.<br />
|-|<br />
Water=<br />
[[Blizzard|Blizzard]]: Summon a blizzard that slows enemies while dealing damage. <span style="color:red">(outdated)</span><br /><br />
[[Frost_Shards|Frost Shards]] : Fire a series of frost shards at target enemies. <span style="color:red">(outdated)</span><br /><br />
[[Ice_Ball|Ice Ball]] : Roll an ice ball through enemies, dealing 1800% Hero Damage as Magical water damage.<br /><br />
[[Snowball|Snowball]] : Fire a snowball dealing 2750% water Hero Damage to one enemy. CD 30s.<br><br />
[[Soothing_Water|Soothing Water]] : Restore health with the power of the waters. Cooldown 20s.<br /><br />
[[Drenching Wave|Drenching Wave]] : Roll a fierce wave that washes over enemies, drenching them. <span style="color:red">(outdated)</span><br /><br />
[[Bubble Entrapment|Bubble Entrapment]] : Fire a water bubble to trap enemy in air. <span style="color:red">(outdated)</span><br />
|-|<br />
<br />
Earth=<br />
[[Boulder|Boulder]]: Roll a giant boulder through enemies, damaging them along the way. 5 second CD. <span style="color:red">(outdated)</span><br /><br />
[[Oil_Spit|Oil Spit]] : Lob a oil blob at enemy. Enemies in area are oiled which can be set a blaze. 12 seconds CD. <span style="color:red">(outdated)</span><br /><br />
[[Poison_Spit|Poison Spit]] : Fire a poison bolt at enemy. 8 seconds CD. <span style="color:red">(outdated)</span><br /><br />
[[Poison_shield|Poison Shield]] : Gain shield for 7s reflecting 1750% damage before resist CD 45s.<br><br />
[[Poison_Tips|Poison Tips]] : Increases all heroes in small radius hero damage.<br /><br />
[[Rock_Throw|Rock Throw]] : Throw a giant rock at your enemy! 8 seconds CD. <span style="color:red">(outdated)</span><br /><br />
[[Sandstorm|Sandstorm]] : Empower your hero with a sandstorm to deal extra damage.<br /><br />
[[Stalagmite|Stalagmite]] : Release stalagmites beneath your foes to knock them up. 16 seconds CD. <span style="color:red">(outdated)</span><br /><br />
[[Stinky_Pits|Stinky Pits]] : Summon poison storm that damages enemies and applies poison. 12 seconds CD. <span style="color:red">(outdated)</span><br />
|-|<br />
<br />
Electric=<br />
[[Lightning_Grenade|Lightning Grenade]] : Lob a lightning grenade at enemy, detonates after 4 seconds. 12 seconds CD. <span style="color:red">(outdated)</span><br /><br />
[[Shock_Shield|Shock Shield]] : Creates a storm shield around the hero, reflect damage back to enemies who hit the hero. 60 seconds CD.<br /><br />
[[Bouncing_Lightning|Bouncing Lightning]] : Fire a lightning bolt which can chain to 3 additional enemies. <span style="color:red">(outdated)</span><br /><br />
[[Short Fuse|Short Fuse]] : Fire a orb of electricity to overload your enemies. 30 seconds CD. <span style="color:red">(outdated)</span><br /><br />
[[Thunderstorm|Thunderstorm]] : Create a thunderstorm to overwhelm your enemies! 12 seconds CD. <span style="color:red">(outdated)</span><br />
|-|<br />
Betsy=<br />
[[Lil_Betsy_Projectile|Lil Betsy Projectile]] : Fires a bolt that deals and curse a target. Cursed target deals 50% less damage. CD 30s.<br />
|-|<br />
Event=<br />
[[Sword_Field|Sword Field]] : Create a field of swords for unsuspecting foes to fall upon in the battlefield. <span style="color:red">(outdated)</span><br /><br />
[[Thunderstorm|Thunderstorm]] : Create a thunderstorm to overwhelm your enemies! 12 seconds CD. <span style="color:red">(outdated)</span><br /><br />
[[Maelstorm|Maelstorm]] : Fire a ominous bolt at the enemy and create a maelstorm of despair! 12 seconds CD. <span style="color:red">(outdated)</span><br /><br />
[[Unified Defense|Unified Defense]] : Create a shield that does damage to nearby and attacking foes. 30 seconds CD.<br /><br />
[[Ghost Wail|Ghost Wail]] : Howl ghostly spirits at your foes increasing their damage taken 2 times from all sources of damage for 5s. 60 seconds CD.<br />
|-|<br />
</tabber><br />
<br />
== Pet Affection Level ==<br />
<br />
{| class="wikitable"<br />
! Evolution !! Waves per level !! Total <br />
|-<br />
| Hatchling || 6 || 54 <br />
|-<br />
| Fledgling || 12 || 168<br />
|-<br />
| Veteran || 12 || 228<br />
|-<br />
| Elder || ? || ?<br />
|}<br />
<br />
* Last wave of the map may not increase affection. For example when doing Harbinger only 3 waves count.<br />
* Waves per affection is based on the evolution level. For example golden Carnival pets need 12 waves even for the first levels.<br />
<br />
== Pets comparison ==<br />
<br />
<br />
{| class="wikitable sortable"<br />
|-<br />
! Name !! Rarity !! Type !! Attack Rate MIN !! Attack Rate MAX !! Hits per attack !! Attack growth per level !! ATT Hatchling 1 MIN !! ATT Hatchling 1 MAX !! ATT Hatchling 10 MAX !! ATT Fledgling 25 MAX !! ATT Veteran 45 MAX !! ATT Elder 60 MAX !! DPS Hatchling 10 MAX !! DPS Fledgling 25 MAX !! DPS Veteran 45 MAX !! DPS Elder 60 MAX<br />
|-<br />
| [[Voodu]] || <span style="color:#00ff00"> Powerful </span> || Creeper || 180 || 258 || 4 || 10 || 87 || 220 || 310 || 460 || 660 || 810 || 689 || 1022 || 1467 || 1800<br />
|-<br />
| [[Flickerwick]] || <span style="color:#00ff00"> Powerful </span> || Creeper || 150 || 250 || 2 || 20 || 133 || 170 || 350 || 650 || 1050 || 1350 || 467 || 867 || 1400 || 1800<br />
|-<br />
| [[Imphant]] || <span style="color:#00ff00"> Powerful </span> || Creeper || 100 || 168 || 1 || 28 || 112 || 148 || 400 || 820 || 1380 || 1800 || 400 || 820 || 1380 || 1800<br />
|-<br />
| [[Whodu]] || <span style="color:#0000ff"> Epic </span> || Creeper || 190 || 225 || 3 || 16 || 69 || 386 || 530 || 770 || 1090 || 1330 || 837 || 1216 || 1721 || 2100<br />
|-<br />
| [[Imphamy]] || <span style="color:#0000ff"> Epic </span> || Creeper || 70 || 92 || 1 || 19 || 135 || 349 || 520 || 805 || 1185 || 1470 || 743 || 1150 || 1693 || 2100<br />
|-<br />
| [[Bitterwick]] || <span style="color:#0000ff"> Epic </span> || Creeper || 140 || 184 || 3 || 13 || 61 || 213 || 330 || 525 || 785 || 980 || 707 || 1125 || 1682 || 2100<br />
|-<br />
| [[Yudu]] || <span style="color:#0000ff"> Epic </span> || Creeper || 174 || 232 || 2 || 25 || 95 || 354 || 579 || 954 || 1454 || 1829 || 666 || 1097 || 1671 || 2102<br />
|-<br />
| [[Serving Servant]] || <span style="color:#0000ff"> Epic </span> || Creeper || 150 || 222 || 1 || 40 || 640 || 790 || 1150 || 1750 || 2550 || 3150 || 767 || 1167 || 1700 || 2100<br />
|-<br />
| [[Fairy Creepermother]] || <span style="color:#0000ff"> Epic </span> || Creeper || 150 || 211 || 5 || 8 || 98 || 158 || 230 || 350 || 510 || 630 || 767 || 1167 || 1700 || 2100<br />
|-<br />
| [[Imphernal]] || <span style="color:#ff00ff"> Mythic </span> || Creeper || 225 || 300 || 3 || 28 || 398 || 448 || 700 || 1120 || 1680 || 2100 || 933 || 1493 || 2240 || 2800<br />
|-<br />
| [[Serpentiny]] || <span style="color:#00ff00"> Powerful </span> || Dragon || 100 || 160 || 2 || 12 || 132 || 192 || 300 || 480 || 720 || 900 || 600 || 960 || 1440 || 1800<br />
|-<br />
| [[Growld]] || <span style="color:#00ff00"> Powerful </span> || Dragon || 200 || 300 || 3 || 15 || 165 || 315 || 450 || 675 || 975 || 1200 || 675 || 1013 || 1463 || 1800<br />
|-<br />
| [[Serpentor]] || <span style="color:#0000ff"> Epic </span> || Dragon || 149 || 205 || 5 || 8 || 82 || 154 || 226 || 346 || 506 || 626 || 758 || 1161 || 1698 || 2101<br />
|-<br />
| [[Dragold]] || <span style="color:#0000ff"> Epic </span> || Dragon || 180 || 240 || 3 || 17 || 77 || 257 || 410 || 665 || 1005 || 1260 || 683 || 1108 || 1675 || 2100<br />
|-<br />
| [[Blinkee]] || <span style="color:#ff00ff"> Mythic </span> || Dragon || 170 || 224 || 1 || 70 || 465 || 630 || 1260 || 2310 || 3710 || 4760 || 741 || 1359 || 2182 || 2800<br />
|-<br />
| [[Green Eyes]] || <span style="color:#ff00ff"> Mythic </span> || Dragon || 150 || 195 || 5 || 11 || 151 || 191 || 290 || 455 || 675 || 840 || 967 || 1517 || 2250 || 2800<br />
|-<br />
| [[Brrragon]] || <span style="color:#ff00ff"> Mythic </span> || Dragon || 176 || 207 || 6 || 10 || 118 || 232 || 322 || 472 || 672 || 822 || 1098 || 1609 || 2291 || 2802<br />
|-<br />
| [[Hoardagron]] || <span style="color:#ff0f00"> Legendary </span> || Dragon || 319 || 385 || 7 || 20 || 58 || 187 || 367 || 667 || 1067 || 1367 || 805 || 1464 || 2341 || 3000<br />
|-<br />
| [[Serpentagon]] || <span style="color:#ff0f00"> Legendary </span> || Dragon || 125 || 153 || 3 || 18 || 86 || 188 || 350 || 620 || 980 || 1250 || 840 || 1488 || 2352 || 3000<br />
|-<br />
| [[Jaderagon]] || <span style="color:#ff0f00"> Legendary </span> || Dragon || 210 || 272 || 3 || 32 || 152 || 212 || 500 || 980 || 1620 || 2100 || 714 || 1400 || 2314 || 3000<br />
|-<br />
| [[Purrlin]] || <span style="color:#00ff00"> Powerful </span> || Gato || 125 || 205 || 2 || 17 || 73 || 122 || 275 || 530 || 870 || 1125 || 440 || 848 || 1392 || 1800<br />
|-<br />
| [[CatHatter]] || <span style="color:#00ff00"> Powerful </span> || Gato || 80 || 130 || 3 || 7 || 42 || 67 || 130 || 235 || 375 || 480 || 488 || 881 || 1406 || 1800<br />
|-<br />
| [[Purrpeller]] || <span style="color:#00ff00"> Powerful </span> || Gato || 250 || 405 || 1 || 70 || 120 || 370 || 1000 || 2050 || 3450 || 4500 || 400 || 820 || 1380 || 1800<br />
|-<br />
| [[Furlin]] || <span style="color:#0000ff"> Epic </span> || Gato || 100 || 142 || 3 || 10 || 49 || 110 || 200 || 350 || 550 || 700 || 600 || 1050 || 1650 || 2100<br />
|-<br />
| [[Mad Catter]] || <span style="color:#0000ff"> Epic </span> || Gato || 98 || 137 || 5 || 6 || 17 || 58 || 112 || 202 || 322 || 412 || 571 || 1031 || 1643 || 2102<br />
|-<br />
| [[Propeller Cat]] || <span style="color:#0000ff"> Epic </span> || Gato || 380 || 585 || 1 || 130 || 225 || 310 || 1480 || 3430 || 6030 || 7980 || 389 || 903 || 1587 || 2100<br />
|-<br />
| [[Magicat]] || <span style="color:#ff00ff"> Mythic </span> || Gato || 136 || 175 || 7 || 8 || 41 || 72 || 144 || 264 || 424 || 544 || 741 || 1359 || 2182 || 2800<br />
|-<br />
| [[Top Cat]] || <span style="color:#ff00ff"> Mythic </span> || Gato || 140 || 181 || 8 || 7 || 51 || 77 || 140 || 245 || 385 || 490 || 800 || 1400 || 2200 || 2800<br />
|-<br />
| [[Kitty General]] || <span style="color:#ff0f00"> Legendary </span> || Gato || 150 || 190 || 1 || 65 || 440 || 665 || 1250 || 2225 || 3525 || 4500 || 833 || 1483 || 2350 || 3000<br />
|-<br />
| [[Itsy-Betsy]] || <span style="color:#ff0f00"> Legendary </span> || Dragon || 111 || 140 || 9 || 5 || 55 || 75 || 120 || 195 || 295 || 370 || 973 || 1581 || 2392 || 3000<br />
|-<br />
| [[Narwhagon]] || <span style="color:#ff0f00"> Legendary </span> || Dragon || 250 || 315 || 3 || 38 || 121 || 258 || 600 || 1170 || 1930 || 2500 || 720 || 1404 || 2316 || 3000<br />
|-<br />
| [[Dragolich]] || <span style="color:#ff0f00"> Legendary </span> || Dragon || 310 || 393 || 17 || 8 || 48 || 75 || 147 || 267 || 427 || 547 || 806 || 1464 || 2342 || 3000<br />
|}</div>
Xano2323
https://wiki.dungeondefenders2.com/index.php?title=Pets&diff=6432
Pets
2017-01-24T16:11:24Z
<p>Xano2323: /* Pet Abilities */</p>
<hr />
<div>== Description ==<br />
<br />
Pets are various creatures that players can acquire in the game.<br />
<br />
They help [[Heroes]] by attacking enemies with their own Pet Attack and provide [[Stats]].<br />
Only one pet can be equipped per Hero at once.<br />
<br />
Pets are hatched from eggs that can be dropped from enemies and [[Onslaught]]. To do this, talk to the Hatchery and drag an egg (or double click the egg) into the slot and Incubate it. Eggs take 1 second to hatch and any eggs that are not incubated spoil after 48 hours to become Shellium Shards, an ingredient in evolution. Non-standard eggs do not ever spoil.<br />
<br />
Gato and Creeper eggs can be transformed into Premium eggs by paying 250 Gems which will then hatch into one of a few chosen unique pets. These pets roll the same stats and abilities as the equivalent non-premium pets and can hatch up to Legendary.This is only a cosmetic difference.<br />
<br />
Pets can become stronger by levelling them up in two ways:<br />
* Power - Feeding your pet, Pet Food, which can be bought from the Petrinarian or looted from enemies. 5'000 EXP is required to level up.<br /><br />
* Affection - Your pet gains affection in battle alongside your Hero. Affection is gained by being present when defeating a wave.<br />
<br />
A pet will start off as a Hatchling but can be evolved at set levels that increases their base stats and gives them [[Pet Abilities]]. Shellium Shards, increasing tiers of Vials and Gold are required for each evolution as follows:<br />
{| class="wikitable"<br />
|+ Pet Upgrade Requirements<br />
! <br />
! style="text-align:center;"| Fledgling<br />
! style="text-align:center;"| Veteran<br />
! style="text-align:center;"| Elder<br />
|-<br />
| Level<br />
| style="text-align:center;"| 10<br />
| style="text-align:center;"| 25<br />
| style="text-align:center;"| 45<br />
|-<br />
|Shellium Shards<br />
| style="text-align:center;"| 5<br />
| style="text-align:center;"| 7<br />
| style="text-align:center;"| 0<br />
|-<br />
| Vials - <span style="color:#00ff00"> Powerful </span><br />
| style="text-align:center;"| 2-0-0<br />
| style="text-align:center;"| 0-2-0<br />
| style="text-align:center;"| 0-2-1<br />
|-<br />
| Vials - <span style="color:#0000ff"> Epic </span><br />
| style="text-align:center;"| 3-0-0 <br />
| style="text-align:center;"| 0-3-0 <br />
| style="text-align:center;"| 0-3-1<br />
|-<br />
| Vials - <span style="color:#ff00ff"> Mythic </span><br />
| style="text-align:center;"| 5-0-0<br />
| style="text-align:center;"| 0-5-0<br />
| style="text-align:center;"| 0-5-1<br />
|-<br />
| Vials - <span style="color:#ff0f00"> Legendary </span><br />
| style="text-align:center;"| 7-0-0<br />
| style="text-align:center;"| 0-7-0<br />
| style="text-align:center;"| 0-7-5<br />
|-<br />
| Gold<br />
| style="text-align:center;"| 10,000<br />
| style="text-align:center;"| 10,000<br />
| style="text-align:center;"| 10,000<br />
|}<br />
<br />
In addition, Premium pets and [[Itsy-Betsy]] change form upon evolving to Veteran and Elder. As with Premium pets, this effect is only cosmetic.<br />
<br />
==Eggs==<br />
<tabber><br />
Gato=<br />
<span style="font-size: 150%"> '''Gato''' </span><br />
[[File:Gato_Egg_icon.png|right]]<br />
[[File:Purrlin_icon.png]] [[Purrlin]] - <span style="color:#00ff00"> Powerful </span><br /><br />
[[File:Cathatter_icon.png]] [[CatHatter]] - <span style="color:#00ff00"> Powerful </span><br /><br />
[[File:Purrpeller_icon.png]] [[Purrpeller]] - <span style="color:#00ff00"> Powerful </span><br /><br />
[[File:Furlin_icon.png]] [[Furlin]] - <span style="color:#0000ff"> Epic </span><br /><br />
[[File:Mad_Catter_icon.png]] [[Mad Catter]] - <span style="color:#0000ff"> Epic </span><br /><br />
[[File:Propeller_Cat_icon.png]] [[Propeller Cat]] - <span style="color:#0000ff"> Epic </span><br /><br />
[[File:Magicat_icon.png]] [[Magicat]] - <span style="color:#ff00ff"> Mythic </span><br /><br />
[[File:Top_Cat_icon.png]] [[Top Cat]] - <span style="color:#ff00ff"> Mythic </span><br /><br />
[[File:Kitty General_icon.png]] [[Kitty General]] - <span style="color:#ff0f00"> Legendary </span><br />
<br />
<br />
<br />
<br />
<br />
- <span style="color:#ff0f00"> Legendary </span><br />
<br />
<span style="font-size: 150%"> '''Premium''' </span><br />
<br />
[[File:Katkarot_icon.png]] [[Katkarot]]- <span style="color:#ff0f00"> Legendary </span><br />
[[File:Shinobi_Kitty_icon.png]] [[Shinobi Kitty]]- <span style="color:#ff0f00"> Legendary </span><br />
[[File:Autumeow_icon.png]] [[Autumeow]]- <span style="color:#ff0f00"> Legendary </span><br />
[[File:G4- T0_icon.png|66px]] [[G4- T0]] - <span style="color:#ff0f00"> Legendary </span><br />
|-|<br />
Creeper=<br />
<span style="font-size: 150%"> '''Creeper''' </span><br />
[[File:Creeper_Egg_icon.png|right]]<br />
[[File:Voodu_icon.png]] [[Voodu]] - <span style="color:#00ff00"> Powerful </span><br /><br />
[[File:Flickerwick_icon.png]] [[Flickerwick]] - <span style="color:#00ff00"> Powerful </span><br /><br />
[[File:Imphant_icon.png]] [[Imphant]] - <span style="color:#00ff00"> Powerful </span><br /><br />
[[File:Whodu_icon.png]] [[Whodu]] - <span style="color:#0000ff"> Epic </span><br /><br />
[[File:Bitterwick_icon.png]] [[Bitterwick]] - <span style="color:#0000ff"> Epic </span><br /><br />
[[File:Imphamy_icon.png]] [[Imphamy]] - <span style="color:#0000ff"> Epic </span><br /><br />
[[File:Yudu_icon.png]] [[Yudu]] - <span style="color:#0000ff"> Epic </span><br /><br />
[[File:Serving Servant_icon.png]] [[Serving Servant]] - <span style="color:#0000ff"> Epic </span><br /><br />
[[File:Fairy_Creepermother_icon.png]] [[Fairy Creepermother]] - <span style="color:#0000ff"> Epic </span><br /><br />
[[File:Imphernal_icon.png]] [[Imphernal]] - <span style="color:#ff00ff"> Mythic </span><br /><br />
<br />
<span style="font-size: 150%"> '''Premium''' </span><br />
<br />
[[File:Table_Flipper_icon.png]] [[Table Flipper]]<br /><br />
[[File:Evilwick_icon.png]] [[Evilwick]]<br /><br />
[[File:Headless_Horseman_icon.png]] [[Headless Horseman]]<br />
|-|<br />
Dragon=<br />
<span style="font-size: 150%"> '''Dragon''' </span><br />
[[File:Dragon_Egg_icon.png|right]]<br />
[[File:Serpentiny_icon.png]] [[Serpentiny]] - <span style="color:#00ff00"> Powerful </span><br /><br />
[[File:Growld_icon.png]] [[Growld]] - <span style="color:#00ff00"> Powerful </span><br /><br />
[[File:Serpentor_icon.png]] [[Serpentor]] - <span style="color:#0000ff"> Epic </span><br /><br />
[[File:Dragold_icon.png]] [[Dragold]] - <span style="color:#0000ff"> Epic </span><br /><br />
[[File:Blinkee_icon.png]] [[Blinkee]] - <span style="color:#ff00ff"> Mythic </span><br /><br />
[[File:Green_Eyes_icon.png]] [[Green Eyes]] - <span style="color:#ff00ff"> Mythic </span><br /><br />
[[File:Brrragon_icon.png]] [[Brrragon]] - <span style="color:#ff00ff"> Mythic </span><br /><br />
[[File:Hoardagron_icon.png]] [[Hoardagron]] - <span style="color:#ff0f00"> Legendary </span><br /><br />
[[File:Serpentagon_icon.png]] [[Serpentagon]] - <span style="color:#ff0f00"> Legendary </span><br /><br />
[[File:Jadedragon.png]] [[Jaderagon]] - <span style="color:#ff0f00"> Legendary </span><br />
|-|<br />
Golden=<br />
<span style="font-size: 150%"> '''Golden''' </span><br />
[[File:Grumpy_icon.png|1px|right]]<br />
Golden Gato Egg<br /><br />
[[File:Golden_Creeper_Egg_icon.png]] Golden Creeper Egg<br /><br />
Golden Dragon Egg<br />
|-|<br />
Betsy=<br />
<span style="font-size: 150%"> '''Betsy Dragon''' </span><br />
[[File:Grumpy_icon.png|1px|right]]<br />
[[File:Itsy-Betsy_icon.png]] [[Itsy-Betsy]] - <span style="color:#ff0f00"> Legendary </span><br />
|-|<br />
Event=<br />
<span style="font-size: 150%"> '''Event''' </span><br />
[[File:Grumpy_icon.png|1px|right]]<br />
[[File:Grumpy_icon.png]] [[Grumpy]] - <span style="color:#ff00ff"> Mythic </span><br /><br />
[[File:Madwick_icon.png]] [[Madwick]] - <span style="color:#ff00ff"> Mythic </span><br /><br />
[[File:Thunder-0_icon.png]] [[Thunder-0]] - <span style="color:#ff0f00"> Legendary </span><br /><br />
[[File:Possessed Sword_icon.png]] [[Possessed Sword]] - <span style="color:#ff0f00"> Legendary </span><br /><br />
[[File:Bearkira.png]] [[Bearkira]] - <span style="color:#ff0f00"> Legendary </span><br /><br />
[[File:Narwhagon.png]] [[Narwhagon]] - <span style="color:#ff0f00"> Legendary </span><br /><br />
[[File:Dragolich.png]] [[Dragolich]] - <span style="color:#ff0f00"> Legendary </span><br /><br />
[[File:Caustic Dragolich icon.png|66px]] [[Caustic Dragolich]] - <span style="color:#ff0f00"> Legendary </span><br />
</tabber><br />
<br />
==Consumables==<br />
<br />
===Pet Food===<br />
[[File:Pet_Food_Standard_icon.png]]Standard +500exp<br /><br />
[[File:Pet_Food_Quality_icon.png]]Quality +1,500exp<br /><br />
[[File:Pet_Food_Premium_icon.png]]Premium +5,000exp<br /><br />
[[File:Pet_Food_Exquisite_icon.png]]Exquisite +12,500exp<br />
<br />
===Evolution===<br />
[[File:Shellium_Shards.png]]Shellium Shards<br />
<br />
[[File:Vial of a Gatos Spirit.png]]Vial of a Gato's Spirit<br /><br />
[[File:Vial of a Gatos Mischief.png]]Vial of a Gato's Mischief<br /><br />
[[File:Vial of a Gatos Soul.png]]Vial of a Gato's Soul<br />
<br />
[[File:Vial of Fright.png]]Vial of Fright<br /><br />
[[File:Vial of Spooking.png]]Vial of Spooking<br /><br />
[[File:Vial of Pure Fear.png]]Vial of Pure Fear<br />
<br />
[[File:Vial of Dragon Sweat.png]]Vial of Dragon Sweat<br /><br />
[[File:Vial of Dragon Tears.png]]Vial of Dragon Tears<br /><br />
[[File:Vial of Dragon Blood.png]]Vial of Dragon Blood<br />
<br />
===Pet Reroll===<br />
[[File:Reroll_icon2.png]]Pet Stats<br /><br />
[[File:Reroll_icon2.png]]Empowerment Stats<br /><br />
[[File:Reroll_icon2.png]]Pet Ability<br />
<br />
[[Category:Items]]<br />
[[Category:Pets]]<br />
<br />
== Pet Stats ==<br />
Pets have 3 variable stats that roll between two numbers as [X-Y]:<br />
* Pet Attack Damage - All pets have different attack values that go up by an amount depending on the pet. Premium pets have different values depending on their rarity.<br />
* Pet Attack Rate - How often a pet attacks per X seconds. Unlike the other two stats, the lower number is better.<br />
* Empower Stats - Starts off as [20-55] and gains +5 per Affection level. At level 60, gives [315-350].<br />
<br />
== Pet Abilities ==<br />
<tabber><br />
Gato=<br />
[[Encouragement|Encouragement]] : Restore 75 mana. 30 seconds CD.<br /><br />
[[Gato_Fireworks|Gato Fireworks]] : Fire an impressive display of fireworks at target enemy. 8 seconds CD. <span style="color:red">(outdated)</span><br /><br />
[[Sparkle Party|Sparkle Party]] : Dazzle enemies with your brilliance, dealing damage and stunning them for 5s. 30 seconds CD.<br />
|-|<br />
Creeper=<br />
[[Curse_Aura|Curse Aura]] : Boosts your movement speed, attacks nearby enemies and curse enemies decreasing their attack damage while you are near them. 45 seconds CD.<br /><br />
[[Gravebolt|Gravebolt]] : Fire a life-stealing bolt at the the target enemy. 30 seconds CD.<br /><br />
[[Hex|Hex]] : Releases a shock-wave that curses all targets in area. 12 seconds CD. <span style="color:red">(outdated)</span><br />
|-|<br />
Dragon=<br />
[[Dragon_Breath|Dragon Breath]] : Breathes fire in a frontal cone, dealing 200% Hero Damage for 10s. 30 seconds CD.<br /><br />
[[Dragon_Protection|Dragon Protection]] : Shields on nearby defense for 400% Hero Damage for 10s. 45 seconds CD.<br />
|-|<br />
Fire=<br />
[[Bouncing_Fire|Bouncing Fire]] : Fires a bouncing fireball piercing 5 enemies and dealing 1,100% fire Hero Damage. CD 30s.<br /><br />
[[Fire_Barrage|Fire Barrage]] : Fire 6 fireballs at your target, dealing 425% fire Hero Damage each. Cooldown 20s.<br /><br />
[[Fire_Pillar|Fire Pillar]] : Creates a flaming pillar dealing 200% fire Hero Damage per second for 10s. CD 45 seconds.<br /><br />
[[Fire_Shield|Fire Shield]] : Gains a fire shield for 6s reflecting 1,500% damage taken before resist, cooldown 30s.<br />
|-|<br />
Water=<br />
[[Blizzard|Blizzard]]: Summon a blizzard that slows enemies while dealing damage. <span style="color:red">(outdated)</span><br /><br />
[[Frost_Shards|Frost Shards]] : Fire a series of frost shards at target enemies. <span style="color:red">(outdated)</span><br /><br />
[[Ice_Ball|Ice Ball]] : Roll an ice ball through enemies, dealing 1800% Hero Damage as Magical water damage.<br /><br />
[[Snowball|Snowball]] : Fire a snowball dealing 2750% water Hero Damage to one enemy. CD 30s.<br><br />
[[Soothing_Water|Soothing Water]] : Restore health with the power of the waters. Cooldown 20s.<br /><br />
[[Drenching Wave|Drenching Wave]] : Roll a fierce wave that washes over enemies, drenching them. <span style="color:red">(outdated)</span><br /><br />
[[Bubble Entrapment|Bubble Entrapment]] : Fire a water bubble to trap enemy in air. <span style="color:red">(outdated)</span><br />
|-|<br />
<br />
Earth=<br />
[[Boulder|Boulder]]: Roll a giant boulder through enemies, damaging them along the way. 5 second CD. <span style="color:red">(outdated)</span><br /><br />
[[Oil_Spit|Oil Spit]] : Lob a oil blob at enemy. Enemies in area are oiled which can be set a blaze. 12 seconds CD. <span style="color:red">(outdated)</span><br /><br />
[[Poison_Spit|Poison Spit]] : Fire a poison bolt at enemy. 8 seconds CD. <span style="color:red">(outdated)</span><br /><br />
[[Poison_shield|Poison Shield]] : Gain shield for 7s reflecting 1750% damage before resist CD 45s.<br />
[[Poison_Tips|Poison Tips]] : Increases all heroes in small radius hero damage.<br /><br />
[[Rock_Throw|Rock Throw]] : Throw a giant rock at your enemy! 8 seconds CD. <span style="color:red">(outdated)</span><br /><br />
[[Sandstorm|Sandstorm]] : Empower your hero with a sandstorm to deal extra damage.<br /><br />
[[Stalagmite|Stalagmite]] : Release stalagmites beneath your foes to knock them up. 16 seconds CD. <span style="color:red">(outdated)</span><br /><br />
[[Stinky_Pits|Stinky Pits]] : Summon poison storm that damages enemies and applies poison. 12 seconds CD. <span style="color:red">(outdated)</span><br />
|-|<br />
<br />
Electric=<br />
[[Lightning_Grenade|Lightning Grenade]] : Lob a lightning grenade at enemy, detonates after 4 seconds. 12 seconds CD. <span style="color:red">(outdated)</span><br /><br />
[[Shock_Shield|Shock Shield]] : Creates a storm shield around the hero, reflect damage back to enemies who hit the hero. 60 seconds CD.<br /><br />
[[Bouncing_Lightning|Bouncing Lightning]] : Fire a lightning bolt which can chain to 3 additional enemies. <span style="color:red">(outdated)</span><br /><br />
[[Short Fuse|Short Fuse]] : Fire a orb of electricity to overload your enemies. 30 seconds CD. <span style="color:red">(outdated)</span><br /><br />
[[Thunderstorm|Thunderstorm]] : Create a thunderstorm to overwhelm your enemies! 12 seconds CD. <span style="color:red">(outdated)</span><br />
|-|<br />
Betsy=<br />
[[Lil_Betsy_Projectile|Lil Betsy Projectile]] : Fires a bolt that deals and curse a target. Cursed target deals 50% less damage. CD 30s.<br />
|-|<br />
Event=<br />
[[Sword_Field|Sword Field]] : Create a field of swords for unsuspecting foes to fall upon in the battlefield. <span style="color:red">(outdated)</span><br /><br />
[[Thunderstorm|Thunderstorm]] : Create a thunderstorm to overwhelm your enemies! 12 seconds CD. <span style="color:red">(outdated)</span><br /><br />
[[Maelstorm|Maelstorm]] : Fire a ominous bolt at the enemy and create a maelstorm of despair! 12 seconds CD. <span style="color:red">(outdated)</span><br /><br />
[[Unified Defense|Unified Defense]] : Create a shield that does damage to nearby and attacking foes. 30 seconds CD.<br /><br />
[[Ghost Wail|Ghost Wail]] : Howl ghostly spirits at your foes increasing their damage taken 2 times from all sources of damage for 5s. 60 seconds CD.<br />
|-|<br />
</tabber><br />
<br />
== Pet Affection Level ==<br />
<br />
{| class="wikitable"<br />
! Evolution !! Waves per level !! Total <br />
|-<br />
| Hatchling || 6 || 54 <br />
|-<br />
| Fledgling || 12 || 168<br />
|-<br />
| Veteran || 12 || 228<br />
|-<br />
| Elder || ? || ?<br />
|}<br />
<br />
* Last wave of the map may not increase affection. For example when doing Harbinger only 3 waves count.<br />
* Waves per affection is based on the evolution level. For example golden Carnival pets need 12 waves even for the first levels.<br />
<br />
== Pets comparison ==<br />
<br />
<br />
{| class="wikitable sortable"<br />
|-<br />
! Name !! Rarity !! Type !! Attack Rate MIN !! Attack Rate MAX !! Hits per attack !! Attack growth per level !! ATT Hatchling 1 MIN !! ATT Hatchling 1 MAX !! ATT Hatchling 10 MAX !! ATT Fledgling 25 MAX !! ATT Veteran 45 MAX !! ATT Elder 60 MAX !! DPS Hatchling 10 MAX !! DPS Fledgling 25 MAX !! DPS Veteran 45 MAX !! DPS Elder 60 MAX<br />
|-<br />
| [[Voodu]] || <span style="color:#00ff00"> Powerful </span> || Creeper || 180 || 258 || 4 || 10 || 87 || 220 || 310 || 460 || 660 || 810 || 689 || 1022 || 1467 || 1800<br />
|-<br />
| [[Flickerwick]] || <span style="color:#00ff00"> Powerful </span> || Creeper || 150 || 250 || 2 || 20 || 133 || 170 || 350 || 650 || 1050 || 1350 || 467 || 867 || 1400 || 1800<br />
|-<br />
| [[Imphant]] || <span style="color:#00ff00"> Powerful </span> || Creeper || 100 || 168 || 1 || 28 || 112 || 148 || 400 || 820 || 1380 || 1800 || 400 || 820 || 1380 || 1800<br />
|-<br />
| [[Whodu]] || <span style="color:#0000ff"> Epic </span> || Creeper || 190 || 225 || 3 || 16 || 69 || 386 || 530 || 770 || 1090 || 1330 || 837 || 1216 || 1721 || 2100<br />
|-<br />
| [[Imphamy]] || <span style="color:#0000ff"> Epic </span> || Creeper || 70 || 92 || 1 || 19 || 135 || 349 || 520 || 805 || 1185 || 1470 || 743 || 1150 || 1693 || 2100<br />
|-<br />
| [[Bitterwick]] || <span style="color:#0000ff"> Epic </span> || Creeper || 140 || 184 || 3 || 13 || 61 || 213 || 330 || 525 || 785 || 980 || 707 || 1125 || 1682 || 2100<br />
|-<br />
| [[Yudu]] || <span style="color:#0000ff"> Epic </span> || Creeper || 174 || 232 || 2 || 25 || 95 || 354 || 579 || 954 || 1454 || 1829 || 666 || 1097 || 1671 || 2102<br />
|-<br />
| [[Serving Servant]] || <span style="color:#0000ff"> Epic </span> || Creeper || 150 || 222 || 1 || 40 || 640 || 790 || 1150 || 1750 || 2550 || 3150 || 767 || 1167 || 1700 || 2100<br />
|-<br />
| [[Fairy Creepermother]] || <span style="color:#0000ff"> Epic </span> || Creeper || 150 || 211 || 5 || 8 || 98 || 158 || 230 || 350 || 510 || 630 || 767 || 1167 || 1700 || 2100<br />
|-<br />
| [[Imphernal]] || <span style="color:#ff00ff"> Mythic </span> || Creeper || 225 || 300 || 3 || 28 || 398 || 448 || 700 || 1120 || 1680 || 2100 || 933 || 1493 || 2240 || 2800<br />
|-<br />
| [[Serpentiny]] || <span style="color:#00ff00"> Powerful </span> || Dragon || 100 || 160 || 2 || 12 || 132 || 192 || 300 || 480 || 720 || 900 || 600 || 960 || 1440 || 1800<br />
|-<br />
| [[Growld]] || <span style="color:#00ff00"> Powerful </span> || Dragon || 200 || 300 || 3 || 15 || 165 || 315 || 450 || 675 || 975 || 1200 || 675 || 1013 || 1463 || 1800<br />
|-<br />
| [[Serpentor]] || <span style="color:#0000ff"> Epic </span> || Dragon || 149 || 205 || 5 || 8 || 82 || 154 || 226 || 346 || 506 || 626 || 758 || 1161 || 1698 || 2101<br />
|-<br />
| [[Dragold]] || <span style="color:#0000ff"> Epic </span> || Dragon || 180 || 240 || 3 || 17 || 77 || 257 || 410 || 665 || 1005 || 1260 || 683 || 1108 || 1675 || 2100<br />
|-<br />
| [[Blinkee]] || <span style="color:#ff00ff"> Mythic </span> || Dragon || 170 || 224 || 1 || 70 || 465 || 630 || 1260 || 2310 || 3710 || 4760 || 741 || 1359 || 2182 || 2800<br />
|-<br />
| [[Green Eyes]] || <span style="color:#ff00ff"> Mythic </span> || Dragon || 150 || 195 || 5 || 11 || 151 || 191 || 290 || 455 || 675 || 840 || 967 || 1517 || 2250 || 2800<br />
|-<br />
| [[Brrragon]] || <span style="color:#ff00ff"> Mythic </span> || Dragon || 176 || 207 || 6 || 10 || 118 || 232 || 322 || 472 || 672 || 822 || 1098 || 1609 || 2291 || 2802<br />
|-<br />
| [[Hoardagron]] || <span style="color:#ff0f00"> Legendary </span> || Dragon || 319 || 385 || 7 || 20 || 58 || 187 || 367 || 667 || 1067 || 1367 || 805 || 1464 || 2341 || 3000<br />
|-<br />
| [[Serpentagon]] || <span style="color:#ff0f00"> Legendary </span> || Dragon || 125 || 153 || 3 || 18 || 86 || 188 || 350 || 620 || 980 || 1250 || 840 || 1488 || 2352 || 3000<br />
|-<br />
| [[Jaderagon]] || <span style="color:#ff0f00"> Legendary </span> || Dragon || 210 || 272 || 3 || 32 || 152 || 212 || 500 || 980 || 1620 || 2100 || 714 || 1400 || 2314 || 3000<br />
|-<br />
| [[Purrlin]] || <span style="color:#00ff00"> Powerful </span> || Gato || 125 || 205 || 2 || 17 || 73 || 122 || 275 || 530 || 870 || 1125 || 440 || 848 || 1392 || 1800<br />
|-<br />
| [[CatHatter]] || <span style="color:#00ff00"> Powerful </span> || Gato || 80 || 130 || 3 || 7 || 42 || 67 || 130 || 235 || 375 || 480 || 488 || 881 || 1406 || 1800<br />
|-<br />
| [[Purrpeller]] || <span style="color:#00ff00"> Powerful </span> || Gato || 250 || 405 || 1 || 70 || 120 || 370 || 1000 || 2050 || 3450 || 4500 || 400 || 820 || 1380 || 1800<br />
|-<br />
| [[Furlin]] || <span style="color:#0000ff"> Epic </span> || Gato || 100 || 142 || 3 || 10 || 49 || 110 || 200 || 350 || 550 || 700 || 600 || 1050 || 1650 || 2100<br />
|-<br />
| [[Mad Catter]] || <span style="color:#0000ff"> Epic </span> || Gato || 98 || 137 || 5 || 6 || 17 || 58 || 112 || 202 || 322 || 412 || 571 || 1031 || 1643 || 2102<br />
|-<br />
| [[Propeller Cat]] || <span style="color:#0000ff"> Epic </span> || Gato || 380 || 585 || 1 || 130 || 225 || 310 || 1480 || 3430 || 6030 || 7980 || 389 || 903 || 1587 || 2100<br />
|-<br />
| [[Magicat]] || <span style="color:#ff00ff"> Mythic </span> || Gato || 136 || 175 || 7 || 8 || 41 || 72 || 144 || 264 || 424 || 544 || 741 || 1359 || 2182 || 2800<br />
|-<br />
| [[Top Cat]] || <span style="color:#ff00ff"> Mythic </span> || Gato || 140 || 181 || 8 || 7 || 51 || 77 || 140 || 245 || 385 || 490 || 800 || 1400 || 2200 || 2800<br />
|-<br />
| [[Kitty General]] || <span style="color:#ff0f00"> Legendary </span> || Gato || 150 || 190 || 1 || 65 || 440 || 665 || 1250 || 2225 || 3525 || 4500 || 833 || 1483 || 2350 || 3000<br />
|-<br />
| [[Itsy-Betsy]] || <span style="color:#ff0f00"> Legendary </span> || Dragon || 111 || 140 || 9 || 5 || 55 || 75 || 120 || 195 || 295 || 370 || 973 || 1581 || 2392 || 3000<br />
|-<br />
| [[Narwhagon]] || <span style="color:#ff0f00"> Legendary </span> || Dragon || 250 || 315 || 3 || 38 || 121 || 258 || 600 || 1170 || 1930 || 2500 || 720 || 1404 || 2316 || 3000<br />
|-<br />
| [[Dragolich]] || <span style="color:#ff0f00"> Legendary </span> || Dragon || 310 || 393 || 17 || 8 || 48 || 75 || 147 || 267 || 427 || 547 || 806 || 1464 || 2342 || 3000<br />
|}</div>
Xano2323
https://wiki.dungeondefenders2.com/index.php?title=Attack_Styles&diff=6428
Attack Styles
2017-01-16T15:49:42Z
<p>Xano2323: </p>
<hr />
<div>This page is still in edit. Every assistance will be appreciated.<br />
<tabber><br />
Squire=<br />
Right click and hold mouse button to block incoming attacks.<br><br />
List of primary attack styles:<br />
{| class="wikitable" style="text-align:center"<br />
!rowspan="2" | Attack style<br />
!rowspan="2" | Description<br />
!colspan="7" | Attack damage multiplier (x=Hero Damage and Hero Crit Damage)<br />
|- <br />
!#1<br />
!#2<br />
!#3<br />
!#4<br />
!#5<br />
!#6<br />
!#7<br />
|-<br />
|Light || Fast swings but small AoE. || 1x || 1x || 1.5x || 1.5x || 1.8x || 1.8x || 2x <br />
|-<br />
|Medium || Medium attack speed medium range. || 1x || 2x || 3x || 4.5x || - || - || -<br />
|-<br />
|Heavy || Huge AoE but slow attacks. || 1.3x || 2x || 3x || 3x || 4.5x || - || -<br />
|-<br />
|}<br />
<br />
|-|Huntress=<br />
Fully charged secondary attack knockback enemy and deals 300% of Hero Damage stats as physical damage to one enemy.<br><br />
Primary attack styles:<br />
{| class="wikitable" style="text-align:center"<br />
!Attack style<br />
!Description<br />
!Attack speed<br />
!Number of projectiles<br />
|-<br />
|Standard shot || A simple shot towards the enemies || (x-y)/s || z<br />
|-<br />
|Burst shot || All projectiles are focused in one point || (x-y)/s || z<br />
|-<br />
|Scatter shot || Short-range, spreaded projectiles (shotgun style) || (x-y)/s || z<br />
|-<br />
|Falcon shot || A homing projectiles || (x-y)/s || z<br />
|-<br />
|Double shot || Special behaviour, accurate shot || (x-y)/s || 6<br />
|-<br />
|Dart shot || Straight shot 3 projectiles in first row and 3 in the second || (x-y)/s || 6<br />
|-<br />
|Jester Arrows || A couple of arrows that can pierce up to 5 targets || (x-y)/s || z<br />
|-<br />
|}<br />
<br />
|-|Apprentice=<br />
{| class="wikitable" style="text-align:center"<br />
!Attack style<br />
!Description<br />
!Attack speed<br />
!Number of projectiles<br />
|-<br />
| || || (x-y)/s || z<br />
|-<br />
<br />
|-|Monk=<br />
Secondary attack deals 100% of Hero Damage stats as [[magical]] damage to one enemy.<br><br />
List of primary attack styles:<br />
{| class="wikitable" style="text-align:center"<br />
!rowspan="2" | Attack style<br />
!rowspan="2" | Description<br />
!colspan="7" | Attack damage multiplier (x=Hero Damage and Hero Crit Damage)<br />
|- <br />
!#1<br />
!#2<br />
!#3<br />
!#4<br />
!#5<br />
|-<br />
|Light || Very fast attack speed || 1x*3 || 1.5x || 1.5x || 2x || 3x <br />
|-<br />
|Medium || Slow attacks but high damage. || 1x || 1.5x || 2.8x || - || - <br />
|-<br />
|Heavy || Slow attacks medium AoE. || 1.25x || 2x || 2.5x || 3.5x || - <br />
|-<br />
|}<br />
<br />
|-|Abyss Lord=<br />
Abyss Lord have only one attack style at the moment. High range and arc, huge AoE auto-attack.<br><br />
Secondary attack casts ghost towards the enemies dealing 100% of Ability Power stats as [[magical]] damage.<br><br />
Fully charged secondary attack spawns ghost knight that deals 500% of your Ability Power stats to all<br> enemies he'll come through as [[magical]] damage.<br />
<br />
|-|EV2=<br />
Every attack style has different primary and secondary attack as well.<br><br />
List of attack styles:<br />
{| class="wikitable" style="text-align:center"<br />
!colspan="2" rowspan="2" | Attack style<br />
!rowspan="2" | Attack speed<br />
!rowspan="2" | Bullets<br />
!colspan="2" | Description<br />
|-<br />
!Primary attack || Secondary attack<br />
|-<br />
|rowspan="2" | Polearm Canister || I || 1.7/s || 3 || rowspan="2" | prim || rowspan="2" | second<br />
|-<br />
| II || 1.3/s || 9<br />
|-<br />
|rowspan="2" | Staff Canister || I || 0.8/s || 1 || rowspan="2" | prim || rowspan="2" | second<br />
|-<br />
| II || 1.1/s || 2<br />
|-<br />
|rowspan="2" | Sword Canister || I || 1.3/s || 8 || rowspan="2" | prim || rowspan="2" | second<br />
|-<br />
| II || x/s || z<br />
|-<br />
|rowspan="2" | Tome Canister || I || 1/s || 1 || rowspan="2" | prim || rowspan="2" | second<br />
|-<br />
| II || x/s || z<br />
|-<br />
|rowspan="2" | Bow Canister || I || 1.3/s || 1 || rowspan="2" | prim || rowspan="2" | second<br />
|-<br />
| II || 2.2/s || 1<br />
|-<br />
|colspan="2" | Mcdooger's Rapid Shooter || 5/s || 1 || prim || second<br />
|-<br />
|colspan="2" | Meg'Manus Projector || 2/s || 3 || prim || second<br />
|-<br />
|colspan="2" | Tinker's Mirvatronic Burster || 0.5/s || 30 || prim || second<br />
|-<br />
|colspan="2" | Tinkerer's Protonic Diffuser || 0.3/s || 24 || prim || second<br />
|-<br />
|colspan="2" | Gibler's 45th Gridlocker || 0.3/s || 45 || prim || second<br />
|-<br />
|colspan="2" | Celebration!!! || 2/s || 2 || prim || second<br />
|-<br />
|}<br />
<br />
|-|Gunwitch=<br />
Right mouse click change to sniper mode.<br><br />
List of primary attack styles:<br />
{| class="wikitable" style="text-align:center"<br />
!colspan="2" | Attack style<br />
!Attack speed<br />
!Bullets<br />
!Description<br />
|-<br />
|rowspan="3" | Controlled Burst || I || 1.3/s || 3 || rowspan="3" | Rifle with series attack.<br />
|-<br />
| II || 1.7/s || 3<br />
|-<br />
| III || 2.5/s || 3<br />
|-<br />
|rowspan="3" | Double Tap || I || 1/s || 3*2 times || rowspan="3" | Shotgun style.<br />
|-<br />
| II || 1.5/s || 3*2 times<br />
|-<br />
| III || 2/s || 3*2 times<br />
|-<br />
|rowspan="3" | Hammer || I || 1/s || 1 || rowspan="3" | Powerful attack with one bullet.<br />
|-<br />
| II || 1.1/s || 1<br />
|-<br />
| III || 1.3/s || 1<br />
|-<br />
|rowspan="3" | Rail Round || I || 1.3/s || 1 || rowspan="3" | Straight attack can pierce up to 3 enemies with 100% dmg to first enemy,<br> 87,5% dmg as second hit and 75% as third.<br />
|-<br />
| II || 1.4/s || 1<br />
|-<br />
| III || 1.7/s || 1<br />
|-<br />
|colspan="2" | Meteor Bullets || 8/s || 1 || Super fast machine gun + ricochet that pierce enemy or reflect from surface dealing 50% dmg.<br />
|}<br />
<br />
|-|Lavamancer=<br />
Right mouse click and hold button to charge forward the enemies dealing damage and stunning them.<br><br />
Fully charged secondary attack deals 250% of your Hero Damage as [[magical]] damage to all enemies in front of Lavamancer in a short range.<br />
{| class="wikitable" style="text-align:center"<br />
!rowspan="2" | Attack style<br />
!rowspan="2" | Description<br />
!colspan="6" | Attack damage multiplier (x=Hero Damage and Hero Crit Damage)<br />
|- <br />
!#1<br />
!#2<br />
!#3<br />
!#4<br />
!#5<br />
!#6<br />
|-<br />
|Light || Fast attacks || 1.1x || 1.2x || 1.5x || 2.5x || 1.5x || 3.5x<br />
|-<br />
|Medium || Medium attack speed || 2x || 1.5x || 1.5x || 3x || 1.5x || 4x<br />
|-<br />
|Heavy || Slow but powerful attacks || 2x || 3.5x || 2x || 5x || - || -<br />
|-<br />
|}<br />
<br />
|-|Mystic=<br />
Mystic basic primary attacks have the biggest AoE from all heroes especially heavy attack style.<br><br />
List of primary attacks:<br />
{| class="wikitable" style="text-align:center"<br />
!rowspan="2" | Primary attack style<br />
!rowspan="2" | Description<br />
!colspan="4" | Attack damage multiplier (x=Hero Damage and Hero Crit Damage)<br />
|- <br />
!#1<br />
!#2<br />
!#3<br />
!#4<br />
|-<br />
|Light || Very fast attack speed but small AoE || 1x || 2x || 2.5x || 3x <br />
|-<br />
|Medium || Medium AoE and medium attack speed || 1.5x || 2x || 3.5x || 6x <br />
|-<br />
|Heavy || Huge AoE and high damage but slow attacks || 2x || 3x || 4.5x || 11x<br />
|-<br />
|}<br />
Every secondary attack can have:<br />
*Attack speed: 1.4/s , 2/s or 4/s.<br />
*Number of projectiles: 5 or 6.<br><br />
List of secondary attacks:<br />
{| class="wikitable" style="text-align:center"<br />
! Secondary attack style<br />
! Description<br />
|-<br />
| Shotgun || Short range, spreaded bullets <br />
|-<br />
| Standard || Projectiles in one row <br />
|-<br />
| Multi-shot || Rain of projectiles <br />
|-<br />
| Burst shot || Series attacks <br />
|-<br />
|}<br />
<br />
|-|Dryad=<br />
Secondary attack change her form to corrupted adding to her abilities special effects.<br><br />
Poison damage = 40% of your Hero Damage stats and poison can stack 2 times max 80% Hero Damage per second.<br />
{| class="wikitable" style="text-align:center"<br />
!rowspan="2" | Attack style<br />
!rowspan="2" | Description<br />
!colspan="6" | Attack damage multiplier (x=Hero Damage and Hero Crit Damage)<br />
|- <br />
!#1<br />
!#2<br />
!#3<br />
!#4<br />
!#5<br />
!#6<br />
|-<br />
|Light || Fast attacks and poison 2 times || 1x || 3x+poison || 3x || 4x || 4x || 5x+poison<br />
|-<br />
|Medium || Little faster than heavy but less damage || 2x || 3x || 4x+poison || - || - || -<br />
|-<br />
|Heavy || Little slower than medium style || 2x || 3x || 5x+poison || - || - || -<br />
|-<br />
|}<br />
<br />
</tabber></div>
Xano2323
https://wiki.dungeondefenders2.com/index.php?title=Dryad&diff=6426
Dryad
2017-01-14T15:52:01Z
<p>Xano2323: /* Information */</p>
<hr />
<div>{{ {{PAGENAME}} }}<br />
==Overview==<br />
The Dryad is a physical manifestation of the will of Terraria itself. With the wisdom of untold ages, she's taken up arms to protect and defend her home against evil and corruption. Her World Tree is an anchor for all of her ferocious defenses.<br />
<br />
==Information==<br />
<tabber><br />
Abilities=<br />
{|<br />
|-<br />
|{{:Dryad's Blessing}}<br />
|-<br />
|{{:Powder Toss}}<br />
|-<br />
|{{:Starfall}}<br />
|}<br />
|-|Defenses=<br />
{|<br />
|-<br />
|{{:World Tree}}<br />
|-<br />
|{{:Moss Hornet's Nest}}<br />
|-<br />
|{{:Harpy's Perch}}<br />
|-<br />
|{{:Slime Pit}}<br />
|-<br />
|{{:Angry Nimbus}}<br />
|}<br />
|-|Spheres=<br />
{{SphereGrid|Dryad}}<br />
|-|Passives=<br />
{{Datafield|Passives/Dryad|swap}}<br />
</tabber></div>
Xano2323
https://wiki.dungeondefenders2.com/index.php?title=World_Tree&diff=6425
World Tree
2017-01-14T15:50:01Z
<p>Xano2323: </p>
<hr />
<div>{{{{#ifeq:{{PAGENAME}}|World Tree|Hero_Defense|{{#ifeq:{{PAGENAME}}|Calculator/Defenses|:Test_Calc_Math|{{#ifeq:<br />
{{PAGENAME}}|Dryad|:Dryad/List|:Test_Table/Data}}}}}}<br />
|Name=World Tree<br />
|Hero=Dryad<br />
|Type=<br />
|Overview=Can be upgraded up to tier 3. World Tree allows you to placing any of Dryad's traps or towers in his range. Once placed World Tree will never die, because after the tree reach 0 health it will deactivate but you can respawn it in the same place where it died. World tree also healing players and gives you critical chance and critical damage buff when you are in his area of effects.<br />
|Icon=Dryad_WorldTree.png<br />
|Description=The World Tree provides the power that the Dryad needs to summon her defenses. It restores 5% of a hero's max HP over time while giving +20% Hero Crit Damage and +10% Hero Crit Chance.<br />
|Health=Max Health<br />
|H1=80<noinclude>x</noinclude><br />
|H2=120<noinclude>x</noinclude><br />
|H3=160<noinclude>x</noinclude><br />
|H4=-<br />
|H5=-<br />
|Level=1<br />
|Mana=30<br />
|Element=[[Healing]]<br />
|Status=None<br />
}}</div>
Xano2323
https://wiki.dungeondefenders2.com/index.php?title=Angry_Nimbus&diff=6424
Angry Nimbus
2017-01-14T15:32:51Z
<p>Xano2323: </p>
<hr />
<div>{{{{#ifeq:{{PAGENAME}}|Angry Nimbus|Hero_Defense|{{#ifeq:{{PAGENAME}}|Calculator/Defenses|:Test_Calc_Math|{{#ifeq:{{PAGENAME}}|Dryad|:Dryad/List|:Test_Table/Data}}}}}}<br />
|Hero=Dryad<br />
|Type=<br />
|Name=Angry Nimbus<br />
|Overview=<br />
|Description=Follows enemies, dealing damage over time and drenching enemies.<br />
|Icon=Dryad_AngryNimbus.png<br />
|Attack=Rain Damage<br />
|A1=4.9<noinclude>x</noinclude><br />
|A2=8.085<noinclude>x</noinclude><br />
|A3=11.27<noinclude>x</noinclude><br />
|A4=14.455<noinclude>x</noinclude><br />
|A5=17.64<noinclude>x</noinclude><br />
|Hot=Lightning Strike Damage<br />
|D1=4000<br />
|D2=4200<br />
|D3=4400<br />
|D4=4600<br />
|D5=4800<br />
|Crit=Crit Damage<br />
|C1=3.5<noinclude>x</noinclude><br />
|C2=3.5<noinclude>x</noinclude><br />
|C3=3.5<noinclude>x</noinclude><br />
|C4=3.5<noinclude>x</noinclude><br />
|C5=3.5<noinclude>x</noinclude><br />
|Level=1<br />
|Mana=100<br />
|Element=[[Magical]]<br />
|Status=[[Drench]]<br />
|SCombo=[[Electrocute]]<br />
|FCombo=[[Electrocute]]<br />
|ISpeed=Unknown<br />
}}</div>
Xano2323
https://wiki.dungeondefenders2.com/index.php?title=Attack_Styles&diff=6423
Attack Styles
2017-01-14T13:53:56Z
<p>Xano2323: </p>
<hr />
<div>This page is still in edit. Every assistance will be appreciated.<br />
<tabber><br />
Squire=<br />
Right click and hold mouse button to block incoming attacks.<br><br />
List of primary attack styles:<br />
{| class="wikitable" style="text-align:center"<br />
!rowspan="2" | Attack style<br />
!rowspan="2" | Description<br />
!colspan="7" | Attack damage multiplier (x=Hero Damage and Hero Crit Damage)<br />
|- <br />
!#1<br />
!#2<br />
!#3<br />
!#4<br />
!#5<br />
!#6<br />
!#7<br />
|-<br />
|Light || Fast swings but small AoE. || 1x || 1x || 1.5x || 1.5x || 1.8x || 1.8x || 2x <br />
|-<br />
|Medium || Medium attack speed medium range. || 1x || 2x || 3x || 4.5x || - || - || -<br />
|-<br />
|Heavy || Huge AoE but slow attacks. || 1.3x || 2x || 3x || 3x || 4.5x || - || -<br />
|-<br />
|}<br />
<br />
|-|Huntress=<br />
Fully charged secondary attack knockback enemy and deals 300% of Hero Damage stats as physical damage to one enemy.<br><br />
Primary attack styles:<br />
{| class="wikitable" style="text-align:center"<br />
!Attack style<br />
!Description<br />
!Attack speed<br />
!Number of projectiles<br />
|-<br />
|Standard shot || A simple shot towards the enemies || (x-y)/s || z<br />
|-<br />
|Burst shot || All projectiles are focused in one point || (x-y)/s || z<br />
|-<br />
|Scatter shot || Short-range, spreaded projectiles (shotgun style) || (x-y)/s || z<br />
|-<br />
|Falcon shot || A homing projectiles || (x-y)/s || z<br />
|-<br />
|Double shot || Special behaviour, accurate shot || (x-y)/s || 6<br />
|-<br />
|Dart shot || Straight shot 3 projectiles in first row and 3 in the second || (x-y)/s || 6<br />
|-<br />
|Jester Arrows || A couple of arrows that can pierce up to 5 targets || (x-y)/s || z<br />
|-<br />
|}<br />
<br />
|-|Apprentice=<br />
{| class="wikitable" style="text-align:center"<br />
!Attack style<br />
!Description<br />
!Attack speed<br />
!Number of projectiles<br />
|-<br />
| || || (x-y)/s || z<br />
|-<br />
<br />
|-|Monk=<br />
Secondary attack deals 100% of Hero Damage stats as [[magical]] damage to one enemy.<br><br />
List of primary attack styles:<br />
{| class="wikitable" style="text-align:center"<br />
!rowspan="2" | Attack style<br />
!rowspan="2" | Description<br />
!colspan="7" | Attack damage multiplier (x=Hero Damage and Hero Crit Damage)<br />
|- <br />
!#1<br />
!#2<br />
!#3<br />
!#4<br />
!#5<br />
|-<br />
|Light || Very fast attack speed || 1x*3 || 1.5x || 1.5x || 2x || 3x <br />
|-<br />
|Medium || Slow attacks but high damage. || 1x || 1.5x || 2.8x || - || - <br />
|-<br />
|Heavy || Slow attacks medium AoE. || 1.25x || 2x || 2.5x || 3.5x || - <br />
|-<br />
|}<br />
<br />
|-|Abyss Lord=<br />
Abyss Lord have only one attack style at the moment. High range and arc, huge AoE auto-attack.<br><br />
Secondary attack casts ghost towards the enemies dealing 100% of Ability Power stats as [[magical]] damage.<br><br />
Fully charged secondary attack spawns ghost knight that deals 500% of your Ability Power stats to all<br> enemies he'll come through as [[magical]] damage.<br />
<br />
|-|EV2=<br />
Every attack style has different primary and secondary attack as well.<br><br />
List of attack styles:<br />
{| class="wikitable" style="text-align:center"<br />
!colspan="2" rowspan="2" | Attack style<br />
!rowspan="2" | Attack speed<br />
!rowspan="2" | Bullets<br />
!colspan="2" | Description<br />
|-<br />
!Primary attack || Secondary attack<br />
|-<br />
|rowspan="2" | Polearm Canister || I || 1.7/s || 3 || rowspan="2" | prim || rowspan="2" | second<br />
|-<br />
| II || 1.3/s || 9<br />
|-<br />
|rowspan="2" | Staff Canister || I || 0.8/s || 1 || rowspan="2" | prim || rowspan="2" | second<br />
|-<br />
| II || 1.1/s || 2<br />
|-<br />
|rowspan="2" | Sword Canister || I || 1.3/s || 8 || rowspan="2" | prim || rowspan="2" | second<br />
|-<br />
| II || x/s || z<br />
|-<br />
|rowspan="2" | Tome Canister || I || 1/s || 1 || rowspan="2" | prim || rowspan="2" | second<br />
|-<br />
| II || x/s || z<br />
|-<br />
|rowspan="2" | Bow Canister || I || 1.3/s || 1 || rowspan="2" | prim || rowspan="2" | second<br />
|-<br />
| II || 2.2/s || 1<br />
|-<br />
|colspan="2" | Mcdooger's Rapid Shooter || 5/s || 1 || prim || second<br />
|-<br />
|colspan="2" | Meg'Manus Projector || 2/s || 3 || prim || second<br />
|-<br />
|colspan="2" | Tinker's Mirvatronic Burster || 0.5/s || 30 || prim || second<br />
|-<br />
|colspan="2" | Tinkerer's Protonic Diffuser || 0.3/s || 24 || prim || second<br />
|-<br />
|colspan="2" | Gibler's 45th Gridlocker || 0.3/s || 45 || prim || second<br />
|-<br />
|colspan="2" | Celebration!!! || 2/s || 2 || prim || second<br />
|-<br />
|}<br />
<br />
|-|Gunwitch=<br />
Right mouse click change to sniper mode.<br><br />
List of primary attack styles:<br />
{| class="wikitable" style="text-align:center"<br />
!colspan="2" | Attack style<br />
!Attack speed<br />
!Bullets<br />
!Description<br />
|-<br />
|rowspan="3" | Controlled Burst || I || 1.3/s || 3 || rowspan="3" | Rifle with series attack.<br />
|-<br />
| II || 1.7/s || 3<br />
|-<br />
| III || 2.5/s || 3<br />
|-<br />
|rowspan="3" | Double Tap || I || 1/s || 3*2 times || rowspan="3" | Shotgun style.<br />
|-<br />
| II || 1.5/s || 3*2 times<br />
|-<br />
| III || 2/s || 3*2 times<br />
|-<br />
|rowspan="3" | Hammer || I || 1/s || 1 || rowspan="3" | Powerful attack with one bullet.<br />
|-<br />
| II || 1.1/s || 1<br />
|-<br />
| III || 1.3/s || 1<br />
|-<br />
|rowspan="3" | Rail Round || I || 1.3/s || 1 || rowspan="3" | Straight attack can pierce up to 3 enemies with 100% dmg to first enemy,<br> 87,5% dmg as second hit and 75% as third.<br />
|-<br />
| II || x/s || 1<br />
|-<br />
| III || 1.7/s || 1<br />
|-<br />
|colspan="2" | Meteor Bullets || 8/s || 1 || Super fast machine gun + ricochet that pierce enemy or reflect from surface dealing 50% dmg.<br />
|}<br />
<br />
|-|Lavamancer=<br />
Right mouse click and hold button to charge forward the enemies dealing damage and stunning them.<br><br />
Fully charged secondary attack deals 250% of your Hero Damage as [[magical]] damage to all enemies in front of Lavamancer in a short range.<br />
{| class="wikitable" style="text-align:center"<br />
!rowspan="2" | Attack style<br />
!rowspan="2" | Description<br />
!colspan="6" | Attack damage multiplier (x=Hero Damage and Hero Crit Damage)<br />
|- <br />
!#1<br />
!#2<br />
!#3<br />
!#4<br />
!#5<br />
!#6<br />
|-<br />
|Light || Fast attacks || 1.1x || 1.2x || 1.5x || 2.5x || 1.5x || 3.5x<br />
|-<br />
|Medium || Medium attack speed || 2x || 1.5x || 1.5x || 3x || 1.5x || 4x<br />
|-<br />
|Heavy || Slow but powerful attacks || 2x || 3.5x || 2x || 5x || - || -<br />
|-<br />
|}<br />
<br />
|-|Mystic=<br />
Mystic basic primary attacks have the biggest AoE from all heroes especially heavy attack style.<br><br />
List of primary attacks:<br />
{| class="wikitable" style="text-align:center"<br />
!rowspan="2" | Primary attack style<br />
!rowspan="2" | Description<br />
!colspan="4" | Attack damage multiplier (x=Hero Damage and Hero Crit Damage)<br />
|- <br />
!#1<br />
!#2<br />
!#3<br />
!#4<br />
|-<br />
|Light || Very fast attack speed but small AoE || 1x || 2x || 2.5x || 3x <br />
|-<br />
|Medium || Medium AoE and medium attack speed || 1.5x || 2x || 3.5x || 6x <br />
|-<br />
|Heavy || Huge AoE and high damage but slow attacks || 2x || 3x || 4.5x || 11x<br />
|-<br />
|}<br />
Every secondary attack can have:<br />
*Attack speed: 1.4/s , 2/s or 4/s.<br />
*Number of projectiles: 5 or 6.<br><br />
List of secondary attacks:<br />
{| class="wikitable" style="text-align:center"<br />
! Secondary attack style<br />
! Description<br />
|-<br />
| Shotgun || Short range, spreaded bullets <br />
|-<br />
| Standard || Projectiles in one row <br />
|-<br />
| Multi-shot || Rain of projectiles <br />
|-<br />
| Burst shot || Series attacks <br />
|-<br />
|}<br />
<br />
|-|Dryad=<br />
Secondary attack change her form to corrupted form adding to her abilities special effects.<br><br />
Poison damage = 40% of your Hero Damage stats and poison can stack 2 times max 80% Hero Damage per second.<br />
{| class="wikitable" style="text-align:center"<br />
!rowspan="2" | Attack style<br />
!rowspan="2" | Description<br />
!colspan="6" | Attack damage multiplier (x=Hero Damage and Hero Crit Damage)<br />
|- <br />
!#1<br />
!#2<br />
!#3<br />
!#4<br />
!#5<br />
!#6<br />
|-<br />
|Light || Fast attacks and poison 2 times || 1x || 3x+poison || 3x || 4x || 4x || 5x+poison<br />
|-<br />
|Medium || Little faster than heavy but less damage || 2x || 3x || 4x+poison || - || - || -<br />
|-<br />
|Heavy || Little slower than medium style || 2x || 3x || 5x+poison || - || - || -<br />
|-<br />
|}<br />
<br />
</tabber></div>
Xano2323
https://wiki.dungeondefenders2.com/index.php?title=Attack_Styles&diff=6422
Attack Styles
2017-01-14T13:52:00Z
<p>Xano2323: </p>
<hr />
<div>This page is still in edit. Every assistance will be appreciated.<br />
<tabber><br />
Squire=<br />
Right click and hold mouse button to block incoming attacks.<br><br />
List of primary attack styles:<br />
{| class="wikitable" style="text-align:center"<br />
!rowspan="2" | Attack style<br />
!rowspan="2" | Description<br />
!colspan="7" | Attack damage multiplier (x=Hero Damage and Hero Crit Damage)<br />
|- <br />
!#1<br />
!#2<br />
!#3<br />
!#4<br />
!#5<br />
!#6<br />
!#7<br />
|-<br />
|Light || Fast swings but small AoE. || 1x || 1x || 1.5x || 1.5x || 1.8x || 1.8x || 2x <br />
|-<br />
|Medium || Medium attack speed medium range. || 1x || 2x || 3x || 4.5x || - || - || -<br />
|-<br />
|Heavy || Huge AoE but slow attacks. || 1.3x || 2x || 3x || 3x || 4.5x || - || -<br />
|-<br />
|}<br />
<br />
|-|Huntress=<br />
Fully charged secondary attack knockback enemy and deals 300% of Hero Damage stats as physical damage to one enemy.<br><br />
Primary attack styles:<br />
{| class="wikitable" style="text-align:center"<br />
!Attack style<br />
!Description<br />
!Attack speed<br />
!Number of projectiles<br />
|-<br />
|Standard shot || A simple shot towards the enemies || (x-y)/s || z<br />
|-<br />
|Burst shot || All projectiles are focused in one point || (x-y)/s || z<br />
|-<br />
|Scatter shot || Short-range, spreaded projectiles (shotgun style) || (x-y)/s || z<br />
|-<br />
|Falcon shot || A homing projectiles || (x-y)/s || z<br />
|-<br />
|Double shot || Special behaviour, accurate shot || (x-y)/s || 6<br />
|-<br />
|Dart shot || Straight shot 3 projectiles in first row and 3 in the second || (x-y)/s || 6<br />
|-<br />
|Jester Arrows || A couple of arrows that can pierce up to 5 targets || (x-y)/s || z<br />
|-<br />
|}<br />
<br />
|-|Apprentice=<br />
{| class="wikitable" style="text-align:center"<br />
!Attack style<br />
!Description<br />
!Attack speed<br />
!Number of projectiles<br />
|-<br />
| || || (x-y)/s || z<br />
|-<br />
<br />
|-|Monk=<br />
Secondary attack deals 100% of Hero Damage stats as [[magical]] damage to one enemy.<br><br />
List of primary attack styles:<br />
{| class="wikitable" style="text-align:center"<br />
!rowspan="2" | Attack style<br />
!rowspan="2" | Description<br />
!colspan="7" | Attack damage multiplier (x=Hero Damage and Hero Crit Damage)<br />
|- <br />
!#1<br />
!#2<br />
!#3<br />
!#4<br />
!#5<br />
|-<br />
|Light || Very fast attack speed || 1x*3 || 1.5x || 1.5x || 2x || 3x <br />
|-<br />
|Medium || Slow attacks but high damage. || 1x || 1.5x || 2.8x || - || - <br />
|-<br />
|Heavy || Slow attacks medium AoE. || 1.25x || 2x || 2.5x || 3.5x || - <br />
|-<br />
|}<br />
<br />
|-|Abyss Lord=<br />
Abyss Lord have only one attack style at the moment. High range and arc, huge AoE auto-attack.<br><br />
Secondary attack casts ghost towards the enemies dealing 100% of Ability Power stats as [[magical]] damage.<br><br />
Fully charged secondary attack spawns ghost knight that deals 500% of your Ability Power stats to all<br> enemies he'll come through as [[magical]] damage.<br />
<br />
|-|EV2=<br />
Every attack style has different primary and secondary attack as well.<br><br />
List of attack styles:<br />
{| class="wikitable" style="text-align:center"<br />
!colspan="2" rowspan="2" | Attack style<br />
!rowspan="2" | Attack speed<br />
!rowspan="2" | Bullets<br />
!colspan="2" | Description<br />
|-<br />
!Primary attack || Secondary attack<br />
|-<br />
|rowspan="2" | Polearm Canister || I || 1.7/s || 3 || rowspan="2" | prim || rowspan="2" | second<br />
|-<br />
| II || 1.3/s || 9<br />
|-<br />
|rowspan="2" | Staff Canister || I || 0.8/s || 1 || rowspan="2" | prim || rowspan="2" | second<br />
|-<br />
| II || 1.1/s || 2<br />
|-<br />
|rowspan="2" | Sword Canister || I || 1.3/s || 8 || rowspan="2" | prim || rowspan="2" | second<br />
|-<br />
| II || x/s || z<br />
|-<br />
|rowspan="2" | Tome Canister || I || 1/s || 1 || rowspan="2" | prim || rowspan="2" | second<br />
|-<br />
| II || x/s || z<br />
|-<br />
|rowspan="2" | Bow Canister || I || 1.3/s || 1 || rowspan="2" | prim || rowspan="2" | second<br />
|-<br />
| II || 2.2/s || 1<br />
|-<br />
|colspan="2" | Mcdooger's Rapid Shooter || 5/s || 1 || prim || second<br />
|-<br />
|colspan="2" | Meg'Manus Projector || 2/s || 3 || prim || second<br />
|-<br />
|colspan="2" | Tinker's Mirvatronic Burster || 0.5/s || 30 || prim || second<br />
|-<br />
|colspan="2" | Tinkerer's Protonic Diffuser || 0.3/s || 24 || prim || second<br />
|-<br />
|colspan="2" | Gibler's 45th Gridlocker || 0.3/s || 45 || prim || second<br />
|-<br />
|colspan="2" | Celebration!!! || 2/s || 2 || prim || second<br />
|-<br />
|}<br />
<br />
|-|Gunwitch=<br />
Right mouse click change to sniper mode.<br><br />
List of primary attack styles:<br />
{| class="wikitable" style="text-align:center"<br />
!colspan="2" | Attack style<br />
!Attack speed<br />
!Bullets<br />
!Description<br />
|-<br />
|rowspan="3" | Controlled Burst || I || 1.3/s || 3 || rowspan="3" | Rifle with series attack.<br />
|-<br />
| II || 1.7/s || 3<br />
|-<br />
| III || 2.5/s || 3<br />
|-<br />
|rowspan="3" | Double Tap || I || 1/s || 3*2 times || rowspan="3" | Shotgun style.<br />
|-<br />
| II || 1.5/s || 3*2 times<br />
|-<br />
| III || 2/s || 3*2 times<br />
|-<br />
|rowspan="3" | Hammer || I || 1/s || 1 || rowspan="3" | Powerful attack with one bullet.<br />
|-<br />
| II || 1.1/s || 1<br />
|-<br />
| III || 1.3/s || 1<br />
|-<br />
|rowspan="3" | Rail Round || I || 1.3/s || 1 || rowspan="3" | Straight attack can pierce up to 3 enemies with 100% dmg for first enemy 87,5% dmg as second hit and 75% as third.<br />
|-<br />
| II || x/s || 1<br />
|-<br />
| III || 1.7/s || 1<br />
|-<br />
|colspan="2" | Meteor Bullets || 8/s || 1 || Super fast machine gun + ricochet that pierce enemy or reflect from surface dealing 50% dmg.<br />
|}<br />
<br />
|-|Lavamancer=<br />
Right mouse click and hold button to charge forward the enemies dealing damage and stunning them.<br><br />
Fully charged secondary attack deals 250% of your Hero Damage as [[magical]] damage to all enemies in front of Lavamancer in a short range.<br />
{| class="wikitable" style="text-align:center"<br />
!rowspan="2" | Attack style<br />
!rowspan="2" | Description<br />
!colspan="6" | Attack damage multiplier (x=Hero Damage and Hero Crit Damage)<br />
|- <br />
!#1<br />
!#2<br />
!#3<br />
!#4<br />
!#5<br />
!#6<br />
|-<br />
|Light || Fast attacks || 1.1x || 1.2x || 1.5x || 2.5x || 1.5x || 3.5x<br />
|-<br />
|Medium || Medium attack speed || 2x || 1.5x || 1.5x || 3x || 1.5x || 4x<br />
|-<br />
|Heavy || Slow but powerful attacks || 2x || 3.5x || 2x || 5x || - || -<br />
|-<br />
|}<br />
<br />
|-|Mystic=<br />
Mystic basic primary attacks have the biggest AoE from all heroes especially heavy attack style.<br><br />
List of primary attacks:<br />
{| class="wikitable" style="text-align:center"<br />
!rowspan="2" | Primary attack style<br />
!rowspan="2" | Description<br />
!colspan="4" | Attack damage multiplier (x=Hero Damage and Hero Crit Damage)<br />
|- <br />
!#1<br />
!#2<br />
!#3<br />
!#4<br />
|-<br />
|Light || Very fast attack speed but small AoE || 1x || 2x || 2.5x || 3x <br />
|-<br />
|Medium || Medium AoE and medium attack speed || 1.5x || 2x || 3.5x || 6x <br />
|-<br />
|Heavy || Huge AoE and high damage but slow attacks || 2x || 3x || 4.5x || 11x<br />
|-<br />
|}<br />
Every secondary attack can have:<br />
*Attack speed: 1.4/s , 2/s or 4/s.<br />
*Number of projectiles: 5 or 6.<br><br />
List of secondary attacks:<br />
{| class="wikitable" style="text-align:center"<br />
! Secondary attack style<br />
! Description<br />
|-<br />
| Shotgun || Short range, spreaded bullets <br />
|-<br />
| Standard || Projectiles in one row <br />
|-<br />
| Multi-shot || Rain of projectiles <br />
|-<br />
| Burst shot || Series attacks <br />
|-<br />
|}<br />
<br />
|-|Dryad=<br />
Secondary attack change her form to corrupted form adding to her abilities special effects.<br><br />
Poison damage = 40% of your Hero Damage stats and poison can stack 2 times max 80% Hero Damage per second.<br />
{| class="wikitable" style="text-align:center"<br />
!rowspan="2" | Attack style<br />
!rowspan="2" | Description<br />
!colspan="6" | Attack damage multiplier (x=Hero Damage and Hero Crit Damage)<br />
|- <br />
!#1<br />
!#2<br />
!#3<br />
!#4<br />
!#5<br />
!#6<br />
|-<br />
|Light || Fast attacks and poison 2 times || 1x || 3x+poison || 3x || 4x || 4x || 5x+poison<br />
|-<br />
|Medium || Little faster than heavy but less damage || 2x || 3x || 4x+poison || - || - || -<br />
|-<br />
|Heavy || Little slower than medium style || 2x || 3x || 5x+poison || - || - || -<br />
|-<br />
|}<br />
<br />
</tabber></div>
Xano2323
https://wiki.dungeondefenders2.com/index.php?title=Attack_Styles&diff=6421
Attack Styles
2017-01-14T13:21:30Z
<p>Xano2323: </p>
<hr />
<div>This page is still in edit. Every assistance will be apprecited.<br />
<tabber><br />
Squire=<br />
{| class="wikitable" style="text-align:center"<br />
!rowspan="2" | Attack style<br />
!rowspan="2" | Description<br />
!colspan="7" | Attack damage multiplier (x=Hero Damage and Hero Crit Damage)<br />
|- <br />
!#1<br />
!#2<br />
!#3<br />
!#4<br />
!#5<br />
!#6<br />
!#7<br />
|-<br />
|Light || Fast swings but small AoE. || 1x || 1x || 1.5x || 1.5x || 1.8x || 1.8x || 2x <br />
|-<br />
|Medium || Medium attack speed medium range. || 1x || 2x || 3x || 4.5x || - || - || -<br />
|-<br />
|Heavy || Huge AoE but slow attacks. || 1.3x || 2x || 3x || 3x || 4.5x || - || -<br />
|-<br />
|}<br />
<br />
|-|Huntress=<br />
{| class="wikitable" style="text-align:center"<br />
!Attack style<br />
!Description<br />
!Attack speed<br />
!Number of projectiles<br />
|-<br />
|Standard shot || A simple shot towards the enemies || (x-y)/s || z<br />
|-<br />
|Burst shot || All projectiles are focused in one point || (x-y)/s || z<br />
|-<br />
|Scatter shot || Short-range, spreaded projectiles (shotgun style) || (x-y)/s || z<br />
|-<br />
|Falcon shot || A homing projectiles || (x-y)/s || z<br />
|-<br />
|Double shot || Special behaviour, accurate shot || (x-y)/s || 6<br />
|-<br />
|Dart shot || Straight shot 3 projectiles in first row and 3 in the second || (x-y)/s || 6<br />
|-<br />
|Jester Arrows || A couple of arrows that can pierce up to 5 targets || (x-y)/s || z<br />
|-<br />
|}<br />
<br />
|-|Apprentice=<br />
{| class="wikitable" style="text-align:center"<br />
!Attack style<br />
!Description<br />
!Attack speed<br />
!Number of projectiles<br />
|-<br />
| || || (x-y)/s || z<br />
|-<br />
<br />
|-|Monk=<br />
{| class="wikitable" style="text-align:center"<br />
!rowspan="2" | Attack style<br />
!rowspan="2" | Description<br />
!colspan="7" | Attack damage multiplier (x=Hero Damage and Hero Crit Damage)<br />
|- <br />
!#1<br />
!#2<br />
!#3<br />
!#4<br />
!#5<br />
|-<br />
|Light || Very fast attack speed || 1x*3 || 1.5x || 1.5x || 2x || 3x <br />
|-<br />
|Medium || Slow attacks but high damage. || 1x || 1.5x || 2.8x || - || - <br />
|-<br />
|Heavy || Slow attacks medium AoE. || 1.25x || 2x || 2.5x || 3.5x || - <br />
|-<br />
|}<br />
<br />
|-|Abyss Lord=<br />
Abyss Lord have only one attack style at the moment. High range and arc, huge AoE auto-attack.<br />
<br />
<br />
|-|EV2=<br />
{| class="wikitable" style="text-align:center"<br />
!colspan="2" rowspan="2" | Attack style<br />
!rowspan="2" | Attack speed<br />
!rowspan="2" | Bullets<br />
!colspan="2" | Description<br />
|-<br />
!Primary attack || Secondary attack<br />
|-<br />
|rowspan="2" | Polearm Canister || I || 1.7/s || 3 || rowspan="2" | prim || rowspan="2" | second<br />
|-<br />
| II || 1.3/s || 9<br />
|-<br />
|rowspan="2" | Staff Canister || I || 0.8/s || 1 || rowspan="2" | prim || rowspan="2" | second<br />
|-<br />
| II || 1.1/s || 2<br />
|-<br />
|rowspan="2" | Sword Canister || I || 1.3/s || 8 || rowspan="2" | prim || rowspan="2" | second<br />
|-<br />
| II || x/s || z<br />
|-<br />
|rowspan="2" | Tome Canister || I || 1/s || 1 || rowspan="2" | prim || rowspan="2" | second<br />
|-<br />
| II || x/s || z<br />
|-<br />
|rowspan="2" | Bow Canister || I || 1.3/s || 1 || rowspan="2" | prim || rowspan="2" | second<br />
|-<br />
| II || 2.2/s || 1<br />
|-<br />
|colspan="2" | Mcdooger's Rapid Shooter || 5/s || 1 || prim || second<br />
|-<br />
|colspan="2" | Meg'Manus Projector || 2/s || 3 || prim || second<br />
|-<br />
|colspan="2" | Tinker's Mirvatronic Burster || 0.5/s || 30 || prim || second<br />
|-<br />
|colspan="2" | Tinkerer's Protonic Diffuser || 0.3/s || 24 || prim || second<br />
|-<br />
|colspan="2" | Gibler's 45th Gridlocker || 0.3/s || 45 || prim || second<br />
|-<br />
|colspan="2" | Celebration!!! || 2/s || 2 || prim || second<br />
|-<br />
|}<br />
<br />
|-|Gunwitch=<br />
{| class="wikitable" style="text-align:center"<br />
!colspan="2" | Attack style<br />
!Attack speed<br />
!Bullets<br />
!Description<br />
|-<br />
|rowspan="3" | Controlled Burst || I || 1.3/s || 3 || rowspan="3" | Rifle with series attack.<br />
|-<br />
| II || 1.7/s || 3<br />
|-<br />
| III || 2.5/s || 3<br />
|-<br />
|rowspan="3" | Double Tap || I || 1/s || 3*2 times || rowspan="3" | Shotgun style.<br />
|-<br />
| II || 1.5/s || 3*2 times<br />
|-<br />
| III || 2/s || 3*2 times<br />
|-<br />
|rowspan="3" | Hammer || I || 1/s || 1 || rowspan="3" | Powerful attack with one bullet.<br />
|-<br />
| II || 1.1/s || 1<br />
|-<br />
| III || 1.3/s || 1<br />
|-<br />
|rowspan="3" | Rail Round || I || 1.3/s || 1 || rowspan="3" | Straight attack can pierce up to 3 enemies with 100% dmg<br> for first enemy 87,5% dmg as second hit and 75% as third.<br />
|-<br />
| II || x/s || 1<br />
|-<br />
| III || 1.7/s || 1<br />
|-<br />
|colspan="2" | Megashark || 8/s || 1 || Super fast machine gun + ricochet that pierce <br>enemy or reflect from surface dealing 50% dmg.<br />
|}<br />
<br />
|-|Lavamancer=<br />
{| class="wikitable" style="text-align:center"<br />
!rowspan="2" | Attack style<br />
!rowspan="2" | Description<br />
!colspan="6" | Attack damage multiplier (x=Hero Damage and Hero Crit Damage)<br />
|- <br />
!#1<br />
!#2<br />
!#3<br />
!#4<br />
!#5<br />
!#6<br />
|-<br />
|Light || Fast attacks || 1.1x || 1.2x || 1.5x || 2.5x || 1.5x || 3.5x<br />
|-<br />
|Medium || Medium attack speed || 2x || 1.5x || 1.5x || 3x || 1.5x || 4x<br />
|-<br />
|Heavy || Slow but powerful attacks || 2x || 3.5x || 2x || 5x || - || -<br />
|-<br />
|}<br />
<br />
|-|Mystic=<br />
Mystic basic primary attacks have the biggest AoE from all heroes especially heavy attack style.<br />
{| class="wikitable" style="text-align:center"<br />
!rowspan="2" | Primary attack style<br />
!rowspan="2" | Description<br />
!colspan="4" | Attack damage multiplier (x=Hero Damage and Hero Crit Damage)<br />
|- <br />
!#1<br />
!#2<br />
!#3<br />
!#4<br />
|-<br />
|Light || Very fast attack speed but small AoE || 1x || 2x || 2.5x || 3x <br />
|-<br />
|Medium || Medium AoE and medium attack speed || 1.5x || 2x || 3.5x || 6x <br />
|-<br />
|Heavy || Huge AoE and high damage but slow attacks || 2x || 3x || 4.5x || 11x<br />
|-<br />
|}<br />
Every secondary attack can have:<br />
*Attack speed: 1.4/s , 2/s or 4/s.<br />
*Number of projectiles: 5 or 6.<br />
{| class="wikitable" style="text-align:center"<br />
! Secondary attack style<br />
! Description<br />
|-<br />
| Shotgun || Low range, spreaded bullets <br />
|-<br />
| Standard || Projectiles in one row <br />
|-<br />
| Multi-shot || Rain of projectiles <br />
|-<br />
| Burst shot || Series attacks <br />
|-<br />
|}<br />
<br />
|-|Dryad=<br />
Poison damage = 40% of your Hero Damage stats and poison can stack 2 times max 80% Hero Damage per second.<br />
{| class="wikitable" style="text-align:center"<br />
!rowspan="2" | Attack style<br />
!rowspan="2" | Description<br />
!colspan="6" | Attack damage multiplier (x=Hero Damage and Hero Crit Damage)<br />
|- <br />
!#1<br />
!#2<br />
!#3<br />
!#4<br />
!#5<br />
!#6<br />
|-<br />
|Light || Fast attacks and poison 2 times || 1x || 3x+poison || 3x || 4x || 4x || 5x+poison<br />
|-<br />
|Medium || Little faster than heavy but less damage || 2x || 3x || 4x+poison || - || - || -<br />
|-<br />
|Heavy || Little slower than medium style || 2x || 3x || 5x+poison || - || - || -<br />
|-<br />
|}<br />
</tabber></div>
Xano2323