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		<id>https://wiki.dungeondefenders2.com/index.php?action=history&amp;feed=atom&amp;title=Template%3AShards%2FAquarion</id>
		<title>Template:Shards/Aquarion - Revision history</title>
		<link rel="self" type="application/atom+xml" href="https://wiki.dungeondefenders2.com/index.php?action=history&amp;feed=atom&amp;title=Template%3AShards%2FAquarion"/>
		<link rel="alternate" type="text/html" href="https://wiki.dungeondefenders2.com/index.php?title=Template:Shards/Aquarion&amp;action=history"/>
		<updated>2026-06-10T14:47:06Z</updated>
		<subtitle>Revision history for this page on the wiki</subtitle>
		<generator>MediaWiki 1.27.1</generator>

	<entry>
		<id>https://wiki.dungeondefenders2.com/index.php?title=Template:Shards/Aquarion&amp;diff=23933&amp;oldid=prev</id>
		<title>Sab: Added the hardheaded squids shard</title>
		<link rel="alternate" type="text/html" href="https://wiki.dungeondefenders2.com/index.php?title=Template:Shards/Aquarion&amp;diff=23933&amp;oldid=prev"/>
				<updated>2025-04-28T16:05:14Z</updated>
		
		<summary type="html">&lt;p&gt;Added the hardheaded squids shard&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;tr style='vertical-align: top;' lang='en'&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 16:05, 28 April 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l126&quot; &gt;Line 126:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 126:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160;&amp;#160; &amp;#160; |{{IcoRelic}}&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160;&amp;#160; &amp;#160; |{{IcoRelic}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160;&amp;#160; &amp;#160; |{{ShardPack07}}&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160;&amp;#160; &amp;#160; |{{ShardPack07}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;|- &lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;|{{Defense Shard|[[File:Defense_Shard_Icon_1.png|48px]]}}&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;#160; &amp;#160; |{{Defense Shard|Hardheaded Squids}}&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;#160; &amp;#160; |The [[Artillery Crab Tower|Artillery Crab]]'s projectiles [[stun]] enemies for 2.5s. Deals '''10-310% (370%)''' bonus damage to flying enemies and causes them to fall.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;#160; &amp;#160; |{{IcoRelic}}&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;#160; &amp;#160; |{{ShardPack05}}&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|- &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|- &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|{{Defense Shard|[[File:Defense_Shard_Icon_1.png|48px]]}}&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|{{Defense Shard|[[File:Defense_Shard_Icon_1.png|48px]]}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Sab</name></author>	</entry>

	<entry>
		<id>https://wiki.dungeondefenders2.com/index.php?title=Template:Shards/Aquarion&amp;diff=22248&amp;oldid=prev</id>
		<title>Mia Nava: Pretty-fied the list!</title>
		<link rel="alternate" type="text/html" href="https://wiki.dungeondefenders2.com/index.php?title=Template:Shards/Aquarion&amp;diff=22248&amp;oldid=prev"/>
				<updated>2024-07-25T21:46:02Z</updated>
		
		<summary type="html">&lt;p&gt;Pretty-fied the list!&lt;/p&gt;
&lt;a href=&quot;https://wiki.dungeondefenders2.com/index.php?title=Template:Shards/Aquarion&amp;amp;diff=22248&amp;amp;oldid=22152&quot;&gt;Show changes&lt;/a&gt;</summary>
		<author><name>Mia Nava</name></author>	</entry>

	<entry>
		<id>https://wiki.dungeondefenders2.com/index.php?title=Template:Shards/Aquarion&amp;diff=22152&amp;oldid=prev</id>
		<title>Mia Nava: Updated shard list format</title>
		<link rel="alternate" type="text/html" href="https://wiki.dungeondefenders2.com/index.php?title=Template:Shards/Aquarion&amp;diff=22152&amp;oldid=prev"/>
				<updated>2024-07-24T01:02:16Z</updated>
		
		<summary type="html">&lt;p&gt;Updated shard list format&lt;/p&gt;
&lt;a href=&quot;https://wiki.dungeondefenders2.com/index.php?title=Template:Shards/Aquarion&amp;amp;diff=22152&amp;amp;oldid=21690&quot;&gt;Show changes&lt;/a&gt;</summary>
		<author><name>Mia Nava</name></author>	</entry>

	<entry>
		<id>https://wiki.dungeondefenders2.com/index.php?title=Template:Shards/Aquarion&amp;diff=21690&amp;oldid=prev</id>
		<title>Mia Nava: fixed mistaken &quot;relic&quot; mark for new shard (note to mia - triple check table checkboxes)</title>
		<link rel="alternate" type="text/html" href="https://wiki.dungeondefenders2.com/index.php?title=Template:Shards/Aquarion&amp;diff=21690&amp;oldid=prev"/>
				<updated>2024-06-17T21:47:09Z</updated>
		
		<summary type="html">&lt;p&gt;fixed mistaken &amp;quot;relic&amp;quot; mark for new shard (note to mia - triple check table checkboxes)&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;tr style='vertical-align: top;' lang='en'&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 21:47, 17 June 2024&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l56&quot; &gt;Line 56:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 56:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| Spiritual Focus || Increases the projectile damage radius of the [[Water Sprite Tower|Water Sprite]] by '''16-64%''' (80%), and increases Defense Range by '''3-15%''' (19%). || {{no}} || {{no}} || {{no}} || {{no}} || {{no}} || {{yes}}&amp;#160;  &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| Spiritual Focus || Increases the projectile damage radius of the [[Water Sprite Tower|Water Sprite]] by '''16-64%''' (80%), and increases Defense Range by '''3-15%''' (19%). || {{no}} || {{no}} || {{no}} || {{no}} || {{no}} || {{yes}}&amp;#160;  &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|- &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|- &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| Enhanced Current || Increases the suction strength of [[Whirpool]] by '''10-36.67%'''(50%) || {{no}} || {{yes}} || {{no}} || {{no}} || {{no}} || {{&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;yes&lt;/del&gt;}}&amp;#160;  &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| Enhanced Current || Increases the suction strength of [[Whirpool]] by '''10-36.67%'''(50%) || {{no}} || {{yes}} || {{no}} || {{no}} || {{no}} || {{&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;no&lt;/ins&gt;}}&amp;#160;  &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|- &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|- &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|}&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Mia Nava</name></author>	</entry>

	<entry>
		<id>https://wiki.dungeondefenders2.com/index.php?title=Template:Shards/Aquarion&amp;diff=21689&amp;oldid=prev</id>
		<title>Mia Nava: Added missing Shard (Enhanced Current). Also updated gilded values and placed them inline to save space.</title>
		<link rel="alternate" type="text/html" href="https://wiki.dungeondefenders2.com/index.php?title=Template:Shards/Aquarion&amp;diff=21689&amp;oldid=prev"/>
				<updated>2024-06-17T21:45:21Z</updated>
		
		<summary type="html">&lt;p&gt;Added missing Shard (Enhanced Current). Also updated gilded values and placed them inline to save space.&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;tr style='vertical-align: top;' lang='en'&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 21:45, 17 June 2024&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l2&quot; &gt;Line 2:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 2:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:80%; text-align:center;&amp;quot;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:80%; text-align:center;&amp;quot;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;width:12%; text-align:center;&amp;quot; | Name &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;width:12%; text-align:center;&amp;quot; | Name &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;width:50%; text-align:center;&amp;quot; | Effect &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;width:50%; text-align:center;&amp;quot; | Effect &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;(gilded value in brackets)&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;! colspan=&amp;quot;7&amp;quot; style=&amp;quot;width:18%; text-align:center;&amp;quot; | Item&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;! colspan=&amp;quot;7&amp;quot; style=&amp;quot;width:18%; text-align:center;&amp;quot; | Item&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l12&quot; &gt;Line 12:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 12:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;! style=&amp;quot;width:3%;&amp;quot; | Relic&amp;#160; &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;! style=&amp;quot;width:3%;&amp;quot; | Relic&amp;#160; &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| Current Trade-Off || [[Whirlpool]] no longer displaces enemies, however its damage is increased by '''4-40%'''&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;. &lt;/del&gt;(&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;40% -&amp;gt; &lt;/del&gt;52%) || {{no}} || {{no}} || {{yes}} || {{no}} || {{no}} || {{no}}&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| Current Trade-Off || [[Whirlpool]] no longer displaces enemies, however its damage is increased by '''4-40%''' (52%)&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;. &lt;/ins&gt;|| {{no}} || {{no}} || {{yes}} || {{no}} || {{no}} || {{no}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| Empowered Bulwark || Increases the damage of [[Bubble Bulwark]] by '''3-39%'''&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;. &lt;/del&gt;(&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;39% -&amp;gt; &lt;/del&gt;52%) || {{no}} || {{yes}} || {{no}} || {{no}} || {{no}} || {{no}}&amp;#160;  &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| Empowered Bulwark || Increases the damage of [[Bubble Bulwark]] by '''3-39%''' (52%)&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;. &lt;/ins&gt;|| {{no}} || {{yes}} || {{no}} || {{no}} || {{no}} || {{no}}&amp;#160;  &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| Enduring Orbs || Decreases the mana cost of [[Ice Orbs|Water Orbs]] by '''1-4''' mana per second. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;(4 -&amp;gt; 5) &lt;/del&gt;|| {{no}} || {{yes}} || {{no}} || {{no}} || {{no}} || {{no}}&amp;#160; &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| Enduring Orbs || Decreases the mana cost of [[Ice Orbs|Water Orbs]] by '''1-4''' &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;(5) &lt;/ins&gt;mana per second. || {{no}} || {{yes}} || {{no}} || {{no}} || {{no}} || {{no}}&amp;#160; &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| Enhanced Bulwark || Increases the healing of the [[Bubble Bulwark]] by '''4-40%'''&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;. &lt;/del&gt;(&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;40% -&amp;gt; &lt;/del&gt;52%) || {{no}} || {{no}} || {{no}} || {{yes}} || {{no}} || {{no}}&amp;#160; &amp;#160; &amp;#160;  &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| Enhanced Bulwark || Increases the healing of the [[Bubble Bulwark]] by '''4-40%''' (52%)&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;. &lt;/ins&gt;|| {{no}} || {{no}} || {{no}} || {{yes}} || {{no}} || {{no}}&amp;#160; &amp;#160; &amp;#160;  &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| Greater Rift || Increases the damage of [[Oceanic Rift]] by '''3-39%'''&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;. &lt;/del&gt;(&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;39% -&amp;gt; &lt;/del&gt;52%) || {{no}} || {{no}} || {{no}} || {{no}} || {{yes}} || {{no}}&amp;#160;  &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| Greater Rift || Increases the damage of [[Oceanic Rift]] by '''3-39%''' (52%)&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;. &lt;/ins&gt;|| {{no}} || {{no}} || {{no}} || {{no}} || {{yes}} || {{no}}&amp;#160;  &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| Hailstorm Cascade || Ice Shards has a '''18-50%''' chance to spawn an additional shard dealing '''500-1,300%''' of your Hero Damage stat. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;(1,300% -&amp;gt; ?) &lt;/del&gt;|| {{yes}} || {{no}} || {{no}} || {{no}} || {{no}} || {{no}}&amp;#160;  &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| Hailstorm Cascade || Ice Shards has a '''18-50%'''&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;(58%) &lt;/ins&gt;chance to spawn an additional shard dealing '''500-1,300%'''&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;(1500%) &lt;/ins&gt;of your Hero Damage stat. || {{yes}} || {{no}} || {{no}} || {{no}} || {{no}} || {{no}}&amp;#160;  &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| Hard Water || Increases the damage of [[Ice Orbs|Water Orbs]] by '''3-39%'''&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;. &lt;/del&gt;(&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;39% -&amp;gt; &lt;/del&gt;52%) || {{no}} || {{no}} || {{no}} || {{no}} || {{yes}} || {{no}}&amp;#160; &amp;#160;  &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| Hard Water || Increases the damage of [[Ice Orbs|Water Orbs]] by '''3-39%''' (52%)&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;. &lt;/ins&gt;|| {{no}} || {{no}} || {{no}} || {{no}} || {{yes}} || {{no}}&amp;#160; &amp;#160;  &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| Heavy Current || Increases the damage of [[Whirlpool]] by '''3-39%'''&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;. &lt;/del&gt;(&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;39% -&amp;gt; &lt;/del&gt;52%) || {{no}} || {{yes}} || {{no}} || {{no}} || {{no}} || {{no}}&amp;#160; &amp;#160; &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| Heavy Current || Increases the damage of [[Whirlpool]] by '''3-39%''' (52%)&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;. &lt;/ins&gt;|| {{no}} || {{yes}} || {{no}} || {{no}} || {{no}} || {{no}}&amp;#160; &amp;#160; &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| Permafrost Punisher || Increases the Crit Damage of Ice Shards by '''5-21%''', and increases its Crit Chance by '''2-10%'''&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;. &lt;/del&gt;(&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;21% -&amp;gt; 25%, 10% -&amp;gt; &lt;/del&gt;12%) || {{no}} || {{no}} || {{no}} || {{no}} || {{yes}} || {{no}}&amp;#160; &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| Permafrost Punisher || Increases the Crit Damage of Ice Shards by '''5-21%''' &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;(25%)&lt;/ins&gt;, and increases its Crit Chance by '''2-10%'''(12%)&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;. &lt;/ins&gt;|| {{no}} || {{no}} || {{no}} || {{no}} || {{yes}} || {{no}}&amp;#160; &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| Quick Orbs || Increases the spin rate of [[Ice Orbs|Water Orbs]] by '''10-34%'''&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;. &lt;/del&gt;(&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;34% -&amp;gt; &lt;/del&gt;42%) || {{no}} || {{no}} || {{no}} || {{yes}} || {{no}} || {{no}}&amp;#160;  &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| Quick Orbs || Increases the spin rate of [[Ice Orbs|Water Orbs]] by '''10-34%''' (42%)&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;. &lt;/ins&gt;|| {{no}} || {{no}} || {{no}} || {{yes}} || {{no}} || {{no}}&amp;#160;  &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| Restoring Ice || Critical hits from [[Ice Orbs|Ice Shards]] restore '''3-21''' &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;mana. &lt;/del&gt;(&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;21 -&amp;gt; &lt;/del&gt;25) || {{no}} || {{yes}} || {{no}} || {{no}} || {{no}} || {{no}} &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| Restoring Ice || Critical hits from [[Ice Orbs|Ice Shards]] restore '''3-21'''(25) &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;mana. &lt;/ins&gt;|| {{no}} || {{yes}} || {{no}} || {{no}} || {{no}} || {{no}} &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| Rift Quake || [[Oceanic Rift]] unleashes an earthquake at its targeted location, dealing '''500-4100%''' of your Ability Power as magical earth damage. || {{no}} || {{yes}} || {{no}} || {{no}} || {{no}} || {{no}}&amp;#160; &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| Rift Quake || [[Oceanic Rift]] unleashes an earthquake at its targeted location, dealing '''500-4100%'''&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;(5000%) &lt;/ins&gt;of your Ability Power as magical earth damage. || {{no}} || {{yes}} || {{no}} || {{no}} || {{no}} || {{no}}&amp;#160; &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| Sharpened Ice || Ice Shards' piercing damage reduction per enemy hit is reduced by '''1-7%.'''&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;. &lt;/del&gt;(&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;7%-&amp;gt; &lt;/del&gt;9%) || {{yes}} || {{no}} || {{no}} || {{no}} || {{no}} || {{no}}&amp;#160; &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| Sharpened Ice || Ice Shards' piercing damage reduction per enemy hit is reduced by '''1-7%.''' (9%)&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;. &lt;/ins&gt;|| {{yes}} || {{no}} || {{no}} || {{no}} || {{no}} || {{no}}&amp;#160; &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| Superheated Water || [[Oceanic Rift]] has a '''10-42%''' chance to ignite their target's armor, causing them to take 20% extra damage for 5 seconds. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;(42% -&amp;gt; 50%) &lt;/del&gt;|| {{no}} || {{no}} || {{yes}} || {{no}} || {{no}} || {{no}}&amp;#160;  &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| Superheated Water || [[Oceanic Rift]] has a '''10-42%''' &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;(50%) &lt;/ins&gt;chance to ignite their target's armor, causing them to take 20% extra damage for 5 seconds. || {{no}} || {{no}} || {{yes}} || {{no}} || {{no}} || {{no}}&amp;#160;  &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| Water Warrior || Increases the Aquarion's melee damage by '''20-100%''', but reduces the damage of [[Ice Orbs|Ice Shards]] by 30%. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;(100% -&amp;gt; 120%) &lt;/del&gt;|| {{yes}} || {{no}} || {{no}} || {{no}} || {{no}} || {{no}}&amp;#160;  &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| Water Warrior || Increases the Aquarion's melee damage by '''20-100%''' &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;(120%)&lt;/ins&gt;, but reduces the damage of [[Ice Orbs|Ice Shards]] by 30%. || {{yes}} || {{no}} || {{no}} || {{no}} || {{no}} || {{no}}&amp;#160;  &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| Caustic Venom || Increases the poison damage of the PufferFish Tower by '''10-138%''', but reduces its Defense Damage by 20%. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;(138% -&amp;gt; 170%) &lt;/del&gt;|| {{no}} || {{no}} || {{no}} || {{no}} || {{no}} || {{yes}} &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;&amp;#160; &lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| Caustic Venom || Increases the poison damage of the PufferFish Tower by '''10-138%''' &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;(170%)&lt;/ins&gt;, but reduces its Defense Damage by 20%. || {{no}} || {{no}} || {{no}} || {{no}} || {{no}} || {{yes}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|- &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|- &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| Escalation || When the [[Water Sprite Tower|Water Sprite]]'s attacks damage an enemy, the [[Water Sprite Tower|Water Sprite]] increases its Defense Damage by '''1-7%''' for 2s. Stack up to 6 times. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;(7% -&amp;gt; 9%) &lt;/del&gt;|| {{no}} || {{no}} || {{no}} || {{no}} || {{no}} || {{yes}}&amp;#160;  &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| Escalation || When the [[Water Sprite Tower|Water Sprite]]'s attacks damage an enemy, the [[Water Sprite Tower|Water Sprite]] increases its Defense Damage by '''1-7%''' &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;(9%) &lt;/ins&gt;for 2s. Stack up to 6 times. || {{no}} || {{no}} || {{no}} || {{no}} || {{no}} || {{yes}}&amp;#160;  &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|- &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|- &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| Focused Current || Increases the Defense Damage of the [[Jellyfish|Jellyfish Tower]] by '''25-100%''', but reduces the maximum number of targets by 4. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;(100% -&amp;gt; 130%) &lt;/del&gt;|| {{no}} || {{no}} || {{no}} || {{no}} || {{no}} || {{yes}}&amp;#160;  &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| Focused Current || Increases the Defense Damage of the [[Jellyfish|Jellyfish Tower]] by '''25-100%''' &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;(130%)&lt;/ins&gt;, but reduces the maximum number of targets by 4. || {{no}} || {{no}} || {{no}} || {{no}} || {{no}} || {{yes}}&amp;#160;  &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|- &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|- &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| Giant Shells || Increases the projectile damage radius of the [[Artillery Crab Tower]] by '''6-70%''', and increases its Defense Damage by '''8-32%'''&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;. &lt;/del&gt;(&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;70% -&amp;gt; 86%, 32% -&amp;gt; &lt;/del&gt;38%) || {{no}} || {{no}} || {{no}} || {{no}} || {{no}} || {{yes}}&amp;#160;  &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| Giant Shells || Increases the projectile damage radius of the [[Artillery Crab Tower]] by '''6-70%''' &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;(86%)&lt;/ins&gt;, and increases its Defense Damage by '''8-32%''' (38%)&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;. &lt;/ins&gt;|| {{no}} || {{no}} || {{no}} || {{no}} || {{no}} || {{yes}}&amp;#160;  &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|- &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|- &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| Nerve Shock || The [[Jellyfish]] defense weakens enemies with its attacks for 8s. Paralyzed enemies have a '''5-25%''' chance to deal 80% less damage with their attacks. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;(25% -&amp;gt; 30%) &lt;/del&gt;|| {{no}} || {{no}} || {{no}} || {{no}} || {{no}} || {{yes}}&amp;#160;  &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| Nerve Shock || The [[Jellyfish]] defense weakens enemies with its attacks for 8s. Paralyzed enemies have a '''5-25%''' &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;(30%) &lt;/ins&gt;chance to deal 80% less damage with their attacks. || {{no}} || {{no}} || {{no}} || {{no}} || {{no}} || {{yes}}&amp;#160;  &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|- &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|- &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| Puff Up || When the [[Pufferfish Tower]] takes damage, it temporarily bulks up, gaining '''9-69%''' defense damage and taking '''9-39%''' less damage for 5s. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;(69% -&amp;gt; 81%, 39% -&amp;gt; 45%) &lt;/del&gt;|| {{no}} || {{no}} || {{no}} || {{no}} || {{no}} || {{yes}}&amp;#160;  &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| Puff Up || When the [[Pufferfish Tower]] takes damage, it temporarily bulks up, gaining '''9-69%''' &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;(81%) &lt;/ins&gt;defense damage and taking '''9-39%''' &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;(45%) &lt;/ins&gt;less damage for 5s. || {{no}} || {{no}} || {{no}} || {{no}} || {{no}} || {{yes}}&amp;#160;  &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|- &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|- &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| Spiritual Focus || Increases the projectile damage radius of the [[Water Sprite Tower|Water Sprite]] by '''16-64%''', and increases Defense Range by '''3-15%'''&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;. &lt;/del&gt;(&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;64&lt;/del&gt;% -&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;&amp;gt; 80&lt;/del&gt;%&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;, 15% -&amp;gt; 19&lt;/del&gt;%) || {{no}} || {{&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;no&lt;/del&gt;}} || {{no}} || {{no}} || {{no}} || {{yes}}&amp;#160;  &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| Spiritual Focus || Increases the projectile damage radius of the [[Water Sprite Tower|Water Sprite]] by '''16-64%''' &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;(80%)&lt;/ins&gt;, and increases Defense Range by '''3-15%''' (&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;19&lt;/ins&gt;%&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;). || {{no}} || {{no}} || {{no}} || {{no}} || {{no}} || {{yes}}&amp;#160;  &lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;|&lt;/ins&gt;- &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;| Enhanced Current || Increases the suction strength of [[Whirpool]] by '''10-36.67&lt;/ins&gt;%&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;'''(50&lt;/ins&gt;%) || {{no}} || {{&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;yes&lt;/ins&gt;}} || {{no}} || {{no}} || {{no}} || {{yes}}&amp;#160;  &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|- &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|- &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|}&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Mia Nava</name></author>	</entry>

	<entry>
		<id>https://wiki.dungeondefenders2.com/index.php?title=Template:Shards/Aquarion&amp;diff=21464&amp;oldid=prev</id>
		<title>Ultra: Add Sortable Class</title>
		<link rel="alternate" type="text/html" href="https://wiki.dungeondefenders2.com/index.php?title=Template:Shards/Aquarion&amp;diff=21464&amp;oldid=prev"/>
				<updated>2024-05-19T18:17:45Z</updated>
		
		<summary type="html">&lt;p&gt;Add Sortable Class&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;tr style='vertical-align: top;' lang='en'&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 18:17, 19 May 2024&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot; &gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;''List of [[Aquarion]]-specific [[:Category:Items|Item]] [[Shards]]'':&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;''List of [[Aquarion]]-specific [[:Category:Items|Item]] [[Shards]]'':&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:80%; text-align:center;&amp;quot;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{| class=&amp;quot;wikitable &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;sortable&lt;/ins&gt;&amp;quot; style=&amp;quot;width:80%; text-align:center;&amp;quot;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;width:12%; text-align:center;&amp;quot; | Name &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;width:12%; text-align:center;&amp;quot; | Name &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;width:50%; text-align:center;&amp;quot; | Effect &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;width:50%; text-align:center;&amp;quot; | Effect &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Ultra</name></author>	</entry>

	<entry>
		<id>https://wiki.dungeondefenders2.com/index.php?title=Template:Shards/Aquarion&amp;diff=21461&amp;oldid=prev</id>
		<title>Sab: Adding missing values</title>
		<link rel="alternate" type="text/html" href="https://wiki.dungeondefenders2.com/index.php?title=Template:Shards/Aquarion&amp;diff=21461&amp;oldid=prev"/>
				<updated>2024-05-17T14:18:08Z</updated>
		
		<summary type="html">&lt;p&gt;Adding missing values&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;tr style='vertical-align: top;' lang='en'&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 14:18, 17 May 2024&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l10&quot; &gt;Line 10:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 10:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;! style=&amp;quot;width:3%;&amp;quot; | Boots&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;! style=&amp;quot;width:3%;&amp;quot; | Boots&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;! style=&amp;quot;width:3%;&amp;quot; | Gloves&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;! style=&amp;quot;width:3%;&amp;quot; | Gloves&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;! style=&amp;quot;width:3%;&amp;quot; | Relic &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;&amp;#160; &lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;! style=&amp;quot;width:3%;&amp;quot; | Relic &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt; &lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Quick Orbs &lt;/del&gt;|| &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Increases the spin rate of &lt;/del&gt;[[&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Water Orbs&lt;/del&gt;]] by '''&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;10&lt;/del&gt;-&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;x&lt;/del&gt;%'''. || {{no}} || {{no}} || {{&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;no&lt;/del&gt;}} || {{&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;yes&lt;/del&gt;}} || {{no}} || {{no}} &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;&amp;#160; &lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Current Trade-Off &lt;/ins&gt;|| [[&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Whirlpool&lt;/ins&gt;]] &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;no longer displaces enemies, however its damage is increased &lt;/ins&gt;by '''&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;4&lt;/ins&gt;-&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;40&lt;/ins&gt;%'''. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;(40% -&amp;gt; 52%) &lt;/ins&gt;|| {{no}} || {{no}} || {{&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;yes&lt;/ins&gt;}} || {{&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;no&lt;/ins&gt;}} || {{no}} || {{no}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Current Trade-Off &lt;/del&gt;|| [[&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Whirlpool&lt;/del&gt;]] &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;no longer displaces enemies, however damage is increased &lt;/del&gt;by '''&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;4&lt;/del&gt;-&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;x&lt;/del&gt;%'''. || {{no}} || {{&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;no&lt;/del&gt;}} || {{&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;yes&lt;/del&gt;}} || {{no}} || {{no}} || {{no}}&amp;#160;  &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Empowered Bulwark &lt;/ins&gt;|| &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Increases the damage of &lt;/ins&gt;[[&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Bubble Bulwark&lt;/ins&gt;]] by '''&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;3&lt;/ins&gt;-&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;39&lt;/ins&gt;%'''. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;(39% -&amp;gt; 52%) &lt;/ins&gt;|| {{no}} || {{&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;yes&lt;/ins&gt;}} || {{&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;no&lt;/ins&gt;}} || {{no}} || {{no}} || {{no}}&amp;#160;  &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Empowered Bulwark &lt;/del&gt;|| &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Increases &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;damage &lt;/del&gt;of [[&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Bubble Bulwark&lt;/del&gt;]] by '''&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;3&lt;/del&gt;-&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;x%&lt;/del&gt;'''. || {{no}} || {{yes}} || {{no}} || {{no}} || {{no}} || {{no}} &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;&amp;#160; &lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Enduring Orbs &lt;/ins&gt;|| &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Decreases &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;mana cost &lt;/ins&gt;of [[&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Ice Orbs|Water Orbs&lt;/ins&gt;]] by '''&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;1&lt;/ins&gt;-&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;4&lt;/ins&gt;''' &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;mana per second&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;(4 -&amp;gt; 5) &lt;/ins&gt;|| {{no}} || {{yes}} || {{no}} || {{no}} || {{no}} || {{no}} &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt; &lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Enduring Orbs &lt;/del&gt;|| &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Decreases &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;mana cost &lt;/del&gt;of [[&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Water Orbs&lt;/del&gt;]] by '''&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;1&lt;/del&gt;-&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;x&lt;/del&gt;''' &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;mana per&lt;/del&gt;-&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;second. &lt;/del&gt;|| {{no}} || {{&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;yes&lt;/del&gt;}} || {{no}} || {{&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;no&lt;/del&gt;}} || {{no}} || {{no}} &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;&amp;#160; &lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Enhanced Bulwark &lt;/ins&gt;|| &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Increases &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;healing &lt;/ins&gt;of &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;the &lt;/ins&gt;[[&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Bubble Bulwark&lt;/ins&gt;]] by '''&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;4&lt;/ins&gt;-&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;40%&lt;/ins&gt;'''&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;. (40% &lt;/ins&gt;-&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;&amp;gt; 52%) &lt;/ins&gt;|| {{no}} || {{&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;no&lt;/ins&gt;}} || {{no}} || {{&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;yes&lt;/ins&gt;}} || {{no}} || {{no}} &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;&amp;#160; &amp;#160; &amp;#160; &lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| Greater Rift || Increases the damage of [[Oceanic Rift]] by '''3-&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;x&lt;/del&gt;%'''. || {{no}} || {{no}} || {{no}} || {{no}} || {{yes}} || {{no}}&amp;#160;  &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| Greater Rift || Increases the damage of [[Oceanic Rift]] by '''3-&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;39&lt;/ins&gt;%'''. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;(39% -&amp;gt; 52%) &lt;/ins&gt;|| {{no}} || {{no}} || {{no}} || {{no}} || {{yes}} || {{no}}&amp;#160;  &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| Hailstorm Cascade || Ice Shards has &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;an &lt;/del&gt;'''18-&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;x&lt;/del&gt;%''' chance to spawn an additional shard dealing '''500-&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;y&lt;/del&gt;%''' of your &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;hero's damage &lt;/del&gt;stat. || {{yes}} || {{no}} || {{no}} || {{no}} || {{no}} || {{no}}&amp;#160;  &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| Hailstorm Cascade || Ice Shards has &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;a &lt;/ins&gt;'''18-&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;50&lt;/ins&gt;%''' chance to spawn an additional shard dealing '''500-&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;1,300&lt;/ins&gt;%''' of your &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Hero Damage &lt;/ins&gt;stat. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;(1,300% -&amp;gt; ?) &lt;/ins&gt;|| {{yes}} || {{no}} || {{no}} || {{no}} || {{no}} || {{no}}&amp;#160;  &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| Hard Water || Increases the damage of [[Water Orbs]] by '''3-&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;x&lt;/del&gt;%'''. || {{no}} || {{no}} || {{no}} || {{no}} || {{yes}} || {{no}} &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;&amp;#160; &lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| Hard Water || Increases the damage of [[&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Ice Orbs|&lt;/ins&gt;Water Orbs]] by '''3-&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;39&lt;/ins&gt;%'''. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;(39% -&amp;gt; 52%) &lt;/ins&gt;|| {{no}} || {{no}} || {{no}} || {{no}} || {{yes}} || {{no}} &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;&amp;#160; &amp;#160; &lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Enhanced Bulwark &lt;/del&gt;|| Increases the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;healing &lt;/del&gt;of &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;the &lt;/del&gt;[[&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Bubble Bulwark&lt;/del&gt;]] by '''&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;4&lt;/del&gt;-&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;x&lt;/del&gt;%'''. || {{no}} || {{&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;no&lt;/del&gt;}} || {{no}} || {{&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;yes&lt;/del&gt;}} || {{no}} || {{no}} &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;&amp;#160; &lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Heavy Current &lt;/ins&gt;|| Increases the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;damage &lt;/ins&gt;of [[&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Whirlpool&lt;/ins&gt;]] by '''&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;3&lt;/ins&gt;-&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;39&lt;/ins&gt;%'''. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;(39% -&amp;gt; 52%) &lt;/ins&gt;|| {{no}} || {{&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;yes&lt;/ins&gt;}} || {{no}} || {{&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;no&lt;/ins&gt;}} || {{no}} || {{no}} &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;&amp;#160;  &lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Heavy Current &lt;/del&gt;|| Increases the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;damage &lt;/del&gt;of &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;[[Whirlpool]] &lt;/del&gt;by '''&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;3&lt;/del&gt;-&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;x&lt;/del&gt;%'''. || {{no}} || {{&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;yes&lt;/del&gt;}} || {{no}} || {{no}} || {{&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;no&lt;/del&gt;}} || {{no}} &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;&amp;#160; &lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Permafrost Punisher &lt;/ins&gt;|| Increases the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Crit Damage &lt;/ins&gt;of &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Ice Shards &lt;/ins&gt;by '''&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;5&lt;/ins&gt;-&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;21%''', and increases its Crit Chance by '''2-10&lt;/ins&gt;%'''. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;(21% -&amp;gt; 25%, 10% -&amp;gt; 12%) &lt;/ins&gt;|| {{no}} || {{&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;no&lt;/ins&gt;}} || {{no}} || {{no}} || {{&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;yes&lt;/ins&gt;}} || {{no}} &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt; &lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Sharpened Ice &lt;/del&gt;|| Ice &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Shards piercing damage reduction per enemy hit is reduced &lt;/del&gt;by '''&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;1&lt;/del&gt;-&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;x&lt;/del&gt;%'''. || {{&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;yes&lt;/del&gt;}} || {{no}} || {{no}} || {{&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;no&lt;/del&gt;}} || {{no}} || {{no}}&amp;#160;  &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Quick Orbs &lt;/ins&gt;|| &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Increases the spin rate of [[&lt;/ins&gt;Ice &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Orbs|Water Orbs]] &lt;/ins&gt;by '''&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;10&lt;/ins&gt;-&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;34&lt;/ins&gt;%'''. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;(34% -&amp;gt; 42%) &lt;/ins&gt;|| {{&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;no&lt;/ins&gt;}} || {{no}} || {{no}} || {{&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;yes&lt;/ins&gt;}} || {{no}} || {{no}}&amp;#160;  &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Permafrost Punisher &lt;/del&gt;|| &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Increases &lt;/del&gt;Ice &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Shards crit Damage by '''5-x%''', and crit chance of &lt;/del&gt;Ice Shards '''&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;2&lt;/del&gt;-&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;y%&lt;/del&gt;'''. || {{no}} || {{&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;no&lt;/del&gt;}} || {{no}} || {{no}} || {{&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;yes&lt;/del&gt;}} || {{no}} &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;&amp;#160; &lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Restoring Ice &lt;/ins&gt;|| &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Critical hits from [[&lt;/ins&gt;Ice &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Orbs|&lt;/ins&gt;Ice Shards&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;]] restore &lt;/ins&gt;'''&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;3&lt;/ins&gt;-&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;21&lt;/ins&gt;''' &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;mana&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;(21 -&amp;gt; 25) &lt;/ins&gt;|| {{no}} || {{&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;yes&lt;/ins&gt;}} || {{no}} || {{no}} || {{&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;no&lt;/ins&gt;}} || {{no}} &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Restoring Ice &lt;/del&gt;|| &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Ice Shard critical hits restore &lt;/del&gt;'''&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;3&lt;/del&gt;-&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;x&lt;/del&gt;''' &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;mana&lt;/del&gt;. || {{no}} || {{yes}} || {{no}} || {{no}} || {{no}} || {{no}} &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;&amp;#160; &lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Rift Quake &lt;/ins&gt;|| &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;[[Oceanic Rift]] unleashes an earthquake at its targeted location, dealing &lt;/ins&gt;'''&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;500&lt;/ins&gt;-&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;4100%&lt;/ins&gt;''' &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;of your Ability Power as magical earth damage&lt;/ins&gt;. || {{no}} || {{yes}} || {{no}} || {{no}} || {{no}} || {{no}} &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt; &lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Superheated Water &lt;/del&gt;|| &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;[[Oceanic Rift]] has an &lt;/del&gt;'''&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;10&lt;/del&gt;-&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;x&lt;/del&gt;%''' &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;chance to unleash superheated water, igniting targets and causing them to take 20&lt;/del&gt;% &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;extra damage for 5 seconds. &lt;/del&gt;|| {{&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;no&lt;/del&gt;}} || {{no}} || {{&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;yes&lt;/del&gt;}} || {{no}} || {{no}} || {{no}} &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;&amp;#160; &lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Sharpened Ice &lt;/ins&gt;|| &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Ice Shards&lt;/ins&gt;' &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;piercing damage reduction per enemy hit is reduced by &lt;/ins&gt;''&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;'1&lt;/ins&gt;-&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;7&lt;/ins&gt;%&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;.&lt;/ins&gt;'''&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;. (7%-&amp;gt; 9&lt;/ins&gt;%&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;) &lt;/ins&gt;|| {{&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;yes&lt;/ins&gt;}} || {{no}} || {{&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;no&lt;/ins&gt;}} || {{no}} || {{no}} || {{no}} &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt; &lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| Water &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Warrior &lt;/del&gt;|| &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Increases the Aquarion's melee damage by &lt;/del&gt;'''&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;20&lt;/del&gt;-&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;x&lt;/del&gt;%''', &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;but reduces the &lt;/del&gt;damage &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;of Ice Shards by 30&lt;/del&gt;%&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;. &lt;/del&gt;|| {{&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;yes&lt;/del&gt;}} || {{no}} || {{&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;no&lt;/del&gt;}} || {{no}} || {{no}} || {{no}}&amp;#160;  &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Superheated &lt;/ins&gt;Water || &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;[[Oceanic Rift]] has a &lt;/ins&gt;'''&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;10&lt;/ins&gt;-&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;42&lt;/ins&gt;%''' &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;chance to ignite their target's armor&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;causing them to take 20% extra &lt;/ins&gt;damage &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;for 5 seconds. (42% -&amp;gt; 50&lt;/ins&gt;%&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;) &lt;/ins&gt;|| {{&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;no&lt;/ins&gt;}} || {{no}} || {{&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;yes&lt;/ins&gt;}} || {{no}} || {{no}} || {{no}}&amp;#160;  &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| Caustic Venom || Increases the poison damage of the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;[[&lt;/del&gt;PufferFish&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;]] defense &lt;/del&gt;by '''10-&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;x&lt;/del&gt;%''', but reduces its &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;defense damage &lt;/del&gt;by 20%. || {{no}} || {{no}} || {{no}} || {{no}} || {{no}} || {{yes}}&amp;#160;  &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;| Water Warrior || Increases the Aquarion's melee damage by '''20-100%''', but reduces the damage of [[Ice Orbs|Ice Shards]] by 30%. (100% -&amp;gt; 120%) || {{yes}} || {{no}} || {{no}} || {{no}} || {{no}} || {{no}}&amp;#160;  &lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;|-&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| Caustic Venom || Increases the poison damage of the PufferFish &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Tower &lt;/ins&gt;by '''10-&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;138&lt;/ins&gt;%''', but reduces its &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Defense Damage &lt;/ins&gt;by 20%. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;(138% -&amp;gt; 170%) &lt;/ins&gt;|| {{no}} || {{no}} || {{no}} || {{no}} || {{no}} || {{yes}}&amp;#160;  &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|- &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|- &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| Escalation || When the [[Water Sprite Tower]]'s attacks damage an enemy, the Water Sprite&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;'s defense damage is increased &lt;/del&gt;by '''1-&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;x&lt;/del&gt;%''' for 2s. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;This effect can stack &lt;/del&gt;up to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;3 &lt;/del&gt;times. || {{no}} || {{no}} || {{no}} || {{no}} || {{no}} || {{yes}}&amp;#160;  &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| Escalation || When the [[Water Sprite Tower&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;|Water Sprite&lt;/ins&gt;]]'s attacks damage an enemy, the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;[[Water Sprite Tower|&lt;/ins&gt;Water Sprite&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;]] increases its Defense Damage &lt;/ins&gt;by '''1-&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;7&lt;/ins&gt;%''' for 2s. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Stack &lt;/ins&gt;up to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;6 &lt;/ins&gt;times. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;(7% -&amp;gt; 9%) &lt;/ins&gt;|| {{no}} || {{no}} || {{no}} || {{no}} || {{no}} || {{yes}}&amp;#160;  &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|- &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|- &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| Focused Current || Increases the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;defense damage &lt;/del&gt;of the [[&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;JellyFish&lt;/del&gt;]] &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;defense &lt;/del&gt;by '''25&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;%&lt;/del&gt;-&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;x&lt;/del&gt;%''', but reduces the maximum number of &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;chained &lt;/del&gt;targets by &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;5&lt;/del&gt;. || {{no}} || {{no}} || {{no}} || {{no}} || {{no}} || {{yes}}&amp;#160;  &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| Focused Current || Increases the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Defense Damage &lt;/ins&gt;of the [[&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Jellyfish|Jellyfish Tower&lt;/ins&gt;]] by '''25-&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;100&lt;/ins&gt;%''', but reduces the maximum number of targets by &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;4&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;(100% -&amp;gt; 130%) &lt;/ins&gt;|| {{no}} || {{no}} || {{no}} || {{no}} || {{no}} || {{yes}}&amp;#160;  &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|- &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|- &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| Giant Shells || Increases the projectile damage radius of the [[Artillery Crab Tower]] &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;defense &lt;/del&gt;by '''6-&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;x&lt;/del&gt;%''', and increases its &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;defense damage &lt;/del&gt;by '''8-&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;y&lt;/del&gt;%'''. || {{no}} || {{no}} || {{no}} || {{no}} || {{no}} || {{yes}}&amp;#160;  &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| Giant Shells || Increases the projectile damage radius of the [[Artillery Crab Tower]] by '''6-&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;70&lt;/ins&gt;%''', and increases its &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Defense Damage &lt;/ins&gt;by '''8-&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;32&lt;/ins&gt;%'''. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;(70% -&amp;gt; 86%, 32% -&amp;gt; 38%) &lt;/ins&gt;|| {{no}} || {{no}} || {{no}} || {{no}} || {{no}} || {{yes}}&amp;#160;  &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|- &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|- &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| Nerve Shock || The [[&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;JellyFish&lt;/del&gt;]] defense &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;paralyzes &lt;/del&gt;enemies with its attacks for 8s. Paralyzed enemies have &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;an &lt;/del&gt;'''5-&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;x&lt;/del&gt;%''' chance to deal 80% less damage with their attacks. || {{no}} || {{no}} || {{no}} || {{no}} || {{no}} || {{yes}}&amp;#160;  &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| Nerve Shock || The [[&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Jellyfish&lt;/ins&gt;]] defense &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;weakens &lt;/ins&gt;enemies with its attacks for 8s. Paralyzed enemies have &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;a &lt;/ins&gt;'''5-&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;25&lt;/ins&gt;%''' chance to deal 80% less damage with their attacks. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;(25% -&amp;gt; 30%) &lt;/ins&gt;|| {{no}} || {{no}} || {{no}} || {{no}} || {{no}} || {{yes}}&amp;#160;  &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|- &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|- &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| Puff Up || When the [[&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;PufferFish&lt;/del&gt;]] &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;defense &lt;/del&gt;takes damage, it temporarily bulks up, gaining '''9-&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;x&lt;/del&gt;%''' defense damage and taking '''9-&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;y&lt;/del&gt;%''' less damage for 5s. || {{no}} || {{no}} || {{no}} || {{no}} || {{no}} || {{yes}}&amp;#160;  &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| Puff Up || When the [[&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Pufferfish Tower&lt;/ins&gt;]] takes damage, it temporarily bulks up, gaining '''9-&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;69&lt;/ins&gt;%''' defense damage and taking '''9-&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;39&lt;/ins&gt;%''' less damage for 5s. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;(69% -&amp;gt; 81%, 39% -&amp;gt; 45%) &lt;/ins&gt;|| {{no}} || {{no}} || {{no}} || {{no}} || {{no}} || {{yes}}&amp;#160;  &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|- &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|- &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| Spiritual Focus || Increases the projectile damage radius of the [[Water Sprite Tower]] by '''16-&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;x&lt;/del&gt;%''', and increases &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;defense range &lt;/del&gt;by '''3-&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;y&lt;/del&gt;%'''. || {{no}} || {{no}} || {{no}} || {{no}} || {{no}} || {{yes}}&amp;#160;  &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| Spiritual Focus || Increases the projectile damage radius of the [[Water Sprite Tower&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;|Water Sprite&lt;/ins&gt;]] by '''16-&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;64&lt;/ins&gt;%''', and increases &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Defense Range &lt;/ins&gt;by '''3-&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;15&lt;/ins&gt;%'''. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;(64% -&amp;gt; 80%, 15% -&amp;gt; 19%) &lt;/ins&gt;|| {{no}} || {{no}} || {{no}} || {{no}} || {{no}} || {{yes}}&amp;#160;  &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|- &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|- &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|}&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Sab</name></author>	</entry>

	<entry>
		<id>https://wiki.dungeondefenders2.com/index.php?title=Template:Shards/Aquarion&amp;diff=21393&amp;oldid=prev</id>
		<title>Ultra: Aquarion Template Shard</title>
		<link rel="alternate" type="text/html" href="https://wiki.dungeondefenders2.com/index.php?title=Template:Shards/Aquarion&amp;diff=21393&amp;oldid=prev"/>
				<updated>2024-04-28T10:40:51Z</updated>
		
		<summary type="html">&lt;p&gt;Aquarion Template Shard&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;''List of [[Aquarion]]-specific [[:Category:Items|Item]] [[Shards]]'':&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:80%; text-align:center;&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;width:12%; text-align:center;&amp;quot; | Name &lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;width:50%; text-align:center;&amp;quot; | Effect &lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; style=&amp;quot;width:18%; text-align:center;&amp;quot; | Item&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:3%;&amp;quot; | Weapon&lt;br /&gt;
! style=&amp;quot;width:3%;&amp;quot; | Helmet&lt;br /&gt;
! style=&amp;quot;width:3%;&amp;quot; | Chest&lt;br /&gt;
! style=&amp;quot;width:3%;&amp;quot; | Boots&lt;br /&gt;
! style=&amp;quot;width:3%;&amp;quot; | Gloves&lt;br /&gt;
! style=&amp;quot;width:3%;&amp;quot; | Relic   &lt;br /&gt;
|-&lt;br /&gt;
| Quick Orbs || Increases the spin rate of [[Water Orbs]] by '''10-x%'''. || {{no}} || {{no}} || {{no}} || {{yes}} || {{no}} || {{no}}   &lt;br /&gt;
|-&lt;br /&gt;
| Current Trade-Off || [[Whirlpool]] no longer displaces enemies, however damage is increased by '''4-x%'''. || {{no}} || {{no}} || {{yes}} || {{no}} || {{no}} || {{no}}   &lt;br /&gt;
|-&lt;br /&gt;
| Empowered Bulwark || Increases the damage of [[Bubble Bulwark]] by '''3-x%'''. || {{no}} || {{yes}} || {{no}} || {{no}} || {{no}} || {{no}}   &lt;br /&gt;
|-&lt;br /&gt;
| Enduring Orbs || Decreases the mana cost of [[Water Orbs]] by '''1-x''' mana per-second. || {{no}} || {{yes}} || {{no}} || {{no}} || {{no}} || {{no}}   &lt;br /&gt;
|-&lt;br /&gt;
| Greater Rift || Increases the damage of [[Oceanic Rift]] by '''3-x%'''. || {{no}} || {{no}} || {{no}} || {{no}} || {{yes}} || {{no}}   &lt;br /&gt;
|-&lt;br /&gt;
| Hailstorm Cascade || Ice Shards has an '''18-x%''' chance to spawn an additional shard dealing '''500-y%''' of your hero's damage stat. || {{yes}} || {{no}} || {{no}} || {{no}} || {{no}} || {{no}}   &lt;br /&gt;
|-&lt;br /&gt;
| Hard Water || Increases the damage of [[Water Orbs]] by '''3-x%'''. || {{no}} || {{no}} || {{no}} || {{no}} || {{yes}} || {{no}}   &lt;br /&gt;
|-&lt;br /&gt;
| Enhanced Bulwark || Increases the healing of the [[Bubble Bulwark]] by '''4-x%'''. || {{no}} || {{no}} || {{no}} || {{yes}} || {{no}} || {{no}}   &lt;br /&gt;
|-&lt;br /&gt;
| Heavy Current || Increases the damage of [[Whirlpool]] by '''3-x%'''. || {{no}} || {{yes}} || {{no}} || {{no}} || {{no}} || {{no}}   &lt;br /&gt;
|-&lt;br /&gt;
| Sharpened Ice || Ice Shards piercing damage reduction per enemy hit is reduced by '''1-x%'''. || {{yes}} || {{no}} || {{no}} || {{no}} || {{no}} || {{no}}   &lt;br /&gt;
|-&lt;br /&gt;
| Permafrost Punisher || Increases Ice Shards crit Damage by '''5-x%''', and crit chance of Ice Shards '''2-y%'''. || {{no}} || {{no}} || {{no}} || {{no}} || {{yes}} || {{no}}   &lt;br /&gt;
|-&lt;br /&gt;
| Restoring Ice || Ice Shard critical hits restore '''3-x''' mana. || {{no}} || {{yes}} || {{no}} || {{no}} || {{no}} || {{no}}   &lt;br /&gt;
|-&lt;br /&gt;
| Superheated Water || [[Oceanic Rift]] has an '''10-x%''' chance to unleash superheated water, igniting targets and causing them to take 20% extra damage for 5 seconds. || {{no}} || {{no}} || {{yes}} || {{no}} || {{no}} || {{no}}   &lt;br /&gt;
|-&lt;br /&gt;
| Water Warrior || Increases the Aquarion's melee damage by '''20-x%''', but reduces the damage of Ice Shards by 30%. || {{yes}} || {{no}} || {{no}} || {{no}} || {{no}} || {{no}}   &lt;br /&gt;
|-&lt;br /&gt;
| Caustic Venom || Increases the poison damage of the [[PufferFish]] defense by '''10-x%''', but reduces its defense damage by 20%. || {{no}} || {{no}} || {{no}} || {{no}} || {{no}} || {{yes}}   &lt;br /&gt;
|- &lt;br /&gt;
| Escalation || When the [[Water Sprite Tower]]'s attacks damage an enemy, the Water Sprite's defense damage is increased by '''1-x%''' for 2s. This effect can stack up to 3 times. || {{no}} || {{no}} || {{no}} || {{no}} || {{no}} || {{yes}}   &lt;br /&gt;
|- &lt;br /&gt;
| Focused Current || Increases the defense damage of the [[JellyFish]] defense by '''25%-x%''', but reduces the maximum number of chained targets by 5. || {{no}} || {{no}} || {{no}} || {{no}} || {{no}} || {{yes}}   &lt;br /&gt;
|- &lt;br /&gt;
| Giant Shells || Increases the projectile damage radius of the [[Artillery Crab Tower]] defense by '''6-x%''', and increases its defense damage by '''8-y%'''. || {{no}} || {{no}} || {{no}} || {{no}} || {{no}} || {{yes}}   &lt;br /&gt;
|- &lt;br /&gt;
| Nerve Shock || The [[JellyFish]] defense paralyzes enemies with its attacks for 8s. Paralyzed enemies have an '''5-x%''' chance to deal 80% less damage with their attacks. || {{no}} || {{no}} || {{no}} || {{no}} || {{no}} || {{yes}}   &lt;br /&gt;
|- &lt;br /&gt;
| Puff Up || When the [[PufferFish]] defense takes damage, it temporarily bulks up, gaining '''9-x%''' defense damage and taking '''9-y%''' less damage for 5s. || {{no}} || {{no}} || {{no}} || {{no}} || {{no}} || {{yes}}   &lt;br /&gt;
|- &lt;br /&gt;
| Spiritual Focus || Increases the projectile damage radius of the [[Water Sprite Tower]] by '''16-x%''', and increases defense range by '''3-y%'''. || {{no}} || {{no}} || {{no}} || {{no}} || {{no}} || {{yes}}   &lt;br /&gt;
|- &lt;br /&gt;
&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Ultra</name></author>	</entry>

	</feed>