Changes

Template:Shards/Aquarion

628 bytes added, 17 May
Adding missing values
! style="width:3%;" | Boots
! style="width:3%;" | Gloves
! style="width:3%;" | Relic
|-
| Quick Orbs Current Trade-Off || Increases the spin rate of [[Water OrbsWhirlpool]] no longer displaces enemies, however its damage is increased by '''104-x40%'''. (40% -> 52%) || {{no}} || {{no}} || {{noyes}} || {{yesno}} || {{no}} || {{no}}
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| Current Trade-Off Empowered Bulwark || Increases the damage of [[WhirlpoolBubble Bulwark]] no longer displaces enemies, however damage is increased by '''43-x39%'''. (39% -> 52%) || {{no}} || {{noyes}} || {{yesno}} || {{no}} || {{no}} || {{no}}
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| Empowered Bulwark Enduring Orbs || Increases Decreases the damage mana cost of [[Bubble BulwarkIce Orbs|Water Orbs]] by '''31-x%4'''mana per second. (4 -> 5) || {{no}} || {{yes}} || {{no}} || {{no}} || {{no}} || {{no}}
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| Enduring Orbs Enhanced Bulwark || Decreases Increases the mana cost healing of the [[Water OrbsBubble Bulwark]] by '''14-x40%''' mana per. (40% -second. > 52%) || {{no}} || {{yesno}} || {{no}} || {{noyes}} || {{no}} || {{no}}
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| Greater Rift || Increases the damage of [[Oceanic Rift]] by '''3-x39%'''. (39% -> 52%) || {{no}} || {{no}} || {{no}} || {{no}} || {{yes}} || {{no}}
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| Hailstorm Cascade || Ice Shards has an a '''18-x50%''' chance to spawn an additional shard dealing '''500-y1,300%''' of your hero's damage Hero Damage stat. (1,300% -> ?) || {{yes}} || {{no}} || {{no}} || {{no}} || {{no}} || {{no}}
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| Hard Water || Increases the damage of [[Ice Orbs|Water Orbs]] by '''3-x39%'''. (39% -> 52%) || {{no}} || {{no}} || {{no}} || {{no}} || {{yes}} || {{no}}
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| Enhanced Bulwark Heavy Current || Increases the healing damage of the [[Bubble BulwarkWhirlpool]] by '''43-x39%'''. (39% -> 52%) || {{no}} || {{noyes}} || {{no}} || {{yesno}} || {{no}} || {{no}}
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| Heavy Current Permafrost Punisher || Increases the damage Crit Damage of [[Whirlpool]] Ice Shards by '''35-x21%''', and increases its Crit Chance by '''2-10%'''. (21% -> 25%, 10% -> 12%) || {{no}} || {{yesno}} || {{no}} || {{no}} || {{noyes}} || {{no}}
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| Sharpened Ice Quick Orbs || Increases the spin rate of [[Ice Shards piercing damage reduction per enemy hit is reduced Orbs|Water Orbs]] by '''110-x34%'''. (34% -> 42%) || {{yesno}} || {{no}} || {{no}} || {{noyes}} || {{no}} || {{no}}
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| Permafrost Punisher Restoring Ice || Increases Critical hits from [[Ice Shards crit Damage by '''5-x%''', and crit chance of Orbs|Ice Shards ]] restore '''23-y%21'''mana. (21 -> 25) || {{no}} || {{noyes}} || {{no}} || {{no}} || {{yesno}} || {{no}}
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| Restoring Ice Rift Quake || Ice Shard critical hits restore [[Oceanic Rift]] unleashes an earthquake at its targeted location, dealing '''3500-x4100%''' manaof your Ability Power as magical earth damage. || {{no}} || {{yes}} || {{no}} || {{no}} || {{no}} || {{no}}
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| Superheated Water Sharpened Ice || [[Oceanic Rift]] has an Ice Shards'piercing damage reduction per enemy hit is reduced by ''10'1-x7%.''' chance to unleash superheated water, igniting targets and causing them to take 20. (7%-> 9% extra damage for 5 seconds. ) || {{noyes}} || {{no}} || {{yesno}} || {{no}} || {{no}} || {{no}}
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| Superheated Water Warrior || Increases the Aquarion's melee damage by [[Oceanic Rift]] has a '''2010-x42%'''chance to ignite their target's armor, but reduces the causing them to take 20% extra damage of Ice Shards by 30for 5 seconds. (42% -> 50%. ) || {{yesno}} || {{no}} || {{noyes}} || {{no}} || {{no}} || {{no}}
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| Water Warrior || Increases the Aquarion's melee damage by '''20-100%''', but reduces the damage of [[Ice Orbs|Ice Shards]] by 30%. (100% -> 120%) || {{yes}} || {{no}} || {{no}} || {{no}} || {{no}} || {{no}} |-| Caustic Venom || Increases the poison damage of the [[PufferFish]] defense Tower by '''10-x138%''', but reduces its defense damage Defense Damage by 20%. (138% -> 170%) || {{no}} || {{no}} || {{no}} || {{no}} || {{no}} || {{yes}}
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| Escalation || When the [[Water Sprite Tower|Water Sprite]]'s attacks damage an enemy, the [[Water Sprite Tower|Water Sprite's defense damage is increased ]] increases its Defense Damage by '''1-x7%''' for 2s. This effect can stack Stack up to 3 6 times. (7% -> 9%) || {{no}} || {{no}} || {{no}} || {{no}} || {{no}} || {{yes}}
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| Focused Current || Increases the defense damage Defense Damage of the [[JellyFishJellyfish|Jellyfish Tower]] defense by '''25%-x100%''', but reduces the maximum number of chained targets by 54. (100% -> 130%) || {{no}} || {{no}} || {{no}} || {{no}} || {{no}} || {{yes}}
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| Giant Shells || Increases the projectile damage radius of the [[Artillery Crab Tower]] defense by '''6-x70%''', and increases its defense damage Defense Damage by '''8-y32%'''. (70% -> 86%, 32% -> 38%) || {{no}} || {{no}} || {{no}} || {{no}} || {{no}} || {{yes}}
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| Nerve Shock || The [[JellyFishJellyfish]] defense paralyzes weakens enemies with its attacks for 8s. Paralyzed enemies have an a '''5-x25%''' chance to deal 80% less damage with their attacks. (25% -> 30%) || {{no}} || {{no}} || {{no}} || {{no}} || {{no}} || {{yes}}
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| Puff Up || When the [[PufferFishPufferfish Tower]] defense takes damage, it temporarily bulks up, gaining '''9-x69%''' defense damage and taking '''9-y39%''' less damage for 5s. (69% -> 81%, 39% -> 45%) || {{no}} || {{no}} || {{no}} || {{no}} || {{no}} || {{yes}}
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| Spiritual Focus || Increases the projectile damage radius of the [[Water Sprite Tower|Water Sprite]] by '''16-x64%''', and increases defense range Defense Range by '''3-y15%'''. (64% -> 80%, 15% -> 19%) || {{no}} || {{no}} || {{no}} || {{no}} || {{no}} || {{yes}}
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