Difference between revisions of "Template:Squire"

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(Squire can use Axes too.)
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|lore = Noble and brave, the Squire is always the first to enter a fight and the last standing. Charging headfirst into any situation, the Squire relies upon stubborn brute strength (and perhaps a little luck) to overwhelm his enemies. The Squire's simple defenses embody his brash and bold nature by crushing, poking, skewering, and slicing, incoming enemies.
 
|lore = Noble and brave, the Squire is always the first to enter a fight and the last standing. Charging headfirst into any situation, the Squire relies upon stubborn brute strength (and perhaps a little luck) to overwhelm his enemies. The Squire's simple defenses embody his brash and bold nature by crushing, poking, skewering, and slicing, incoming enemies.
 
|Weapon1 = Swords
 
|Weapon1 = Swords
|Weapon2 = Shields
+
|Weapon2 = Axes
 +
|Weapon3 = Shields
 
|Primary=A Melee Physical Slash Attack as Hero Damage.
 
|Primary=A Melee Physical Slash Attack as Hero Damage.
 
|Secondary=A Shield Block Action which reduces incoming damage..
 
|Secondary=A Shield Block Action which reduces incoming damage..
 
}}
 
}}

Revision as of 09:04, 3 August 2022

Squire
Squire
Primary Attack: A Melee Physical Slash Attack as Hero Damage.
Secondary Attack: A Shield Block Action which reduces incoming damage..
Usable Weapons: Swords, Axes, Shields
Lore: Noble and brave, the Squire is always the first to enter a fight and the last standing. Charging headfirst into any situation, the Squire relies upon stubborn brute strength (and perhaps a little luck) to overwhelm his enemies. The Squire's simple defenses embody his brash and bold nature by crushing, poking, skewering, and slicing, incoming enemies.
Hero Damage Scalar:
Hero Health Scalar:
Base Damage Reduction: