Changes

Template:Hero Defense

416 bytes added, 19:15, 29 September 2022
Defense is a more appropriate term, as Tower only applies to a specific subset of Defenses
|{{{Description}}}
|-
| style="text-align: center;" |'''Tower Defense Statistics'''
|-
|
{{!}}-
{{!}}''Base Attack Rate:''
{{!}} style="text-align: right;" {{!}}{{{ISpeed}}}}} {{#if:{{{Dot|}}}{{{HotMaxAttSpeed|}}}|<br />
{{!}}-
{{!}}''Max Attack Rate:''{{!}} style="text-align: right;" {{!}}{{{MaxAttSpeed}}}}} {{#if:{{{Dot|}}}{{{Hot|}}}|<br />{{!}}-{{!}}''Tick Rate:''{{!}} style="text-align: right;" {{!}}1.00s}} {{#if:{{{BaseRange|}}}|<br />{{!}}-{{!}}''Base Range/Radius:''{{!}} style="text-align: right;" {{!}}{{{BaseRange}}}}} {{#if:{{{MaxRange|}}}|<br />{{!}}-{{!}}''Max Range/Radius:''{{!}} style="text-align: right;" {{!}}{{{MaxRange}}}}} {{#if:{{{Trigger|}}}|<br />{{!}}-{{!}}''Trigger Radius:''{{!}} style="text-align: right;" {{!}}{{{Trigger}}}}} {{#if:{{{Element|}}}|<br />{{!}}-{{!}}''Damage Type:''{{!}} style="text-align: right;" {{!}}{{{Element}}}}} {{#if:{{{Status|}}}|<br />
{{!}}-
{{!}}''Trigger Radius''
{{!}} style="text-align: right;" {{!}}{{{Trigger}}}}} <br />
|-
|''Damage Type:''
| style="text-align: right;" |{{{Element}}} <br />
{{!}}|-
{{!}}''Status Effect:''
{{!}} style="text-align: right;" {{!}}{{{Status}}}| }} {{#if: {{{SCombo|}}}|<br />
{{!}}-
{{!}}''Combo Starter:''
{{!}} style="text-align: right;" {{!}}{{{SCombo}}}| }} {{#if: {{{FCombo|}}}|<br />
{{!}}-
{{!}}''Combo Finisher:''
{{!}} style="text-align: right;" {{!}}{{{FCombo}}}| }} <br />
|}
|} __NOTOC__
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