Difference between revisions of "Template:Enemy Summary"
From Dungeon Defenders 2 Wiki
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(Cleaned up and simplified the template, and updated the documentation accordinly) |
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| {{{lane_type|Lane Type?}}} | | {{{lane_type|Lane Type?}}} | ||
}} | }} | ||
− | {{{name|Name?}}} | + | [https://wiki.dungeondefenders2.com/wiki/{{{name|Name?}}} <span style="color: #CE47FF;">{{{name|Name?}}}</span>] |
</p> | </p> | ||
* '''Enemy Types:''' ''{{{enemy_types|?}}}'' | * '''Enemy Types:''' ''{{{enemy_types|?}}}'' | ||
{{#if: {{{variants|}}} | {{#if: {{{variants|}}} | ||
| * '''Variants:''' ''{{{variants}}}'' | | * '''Variants:''' ''{{{variants}}}'' | ||
+ | }} | ||
{{#if: {{{origin_stage|}}} | {{#if: {{{origin_stage|}}} | ||
| * '''Origin Stage:''' ''{{{origin_stage}}}'' | | * '''Origin Stage:''' ''{{{origin_stage}}}'' | ||
− | + | }} | |
* ''{{{description|Description?}}}'' | * ''{{{description|Description?}}}'' | ||
|}<noinclude> | |}<noinclude> | ||
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| icon || The icon of the enemy. | | icon || The icon of the enemy. | ||
|- | |- | ||
− | | name || The name of the enemy | + | | name || The name of the enemy. |
|- | |- | ||
− | | | + | | lane_type || The type of lane the enemy spawns in. Could either be Ground, Air or Boss. |
|- | |- | ||
| enemy_types || The enemy's typing (such as Melee, Chaos, etc). | | enemy_types || The enemy's typing (such as Melee, Chaos, etc). | ||
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| variants || The variant of a particular enemy, could be a miniboss etc. | | variants || The variant of a particular enemy, could be a miniboss etc. | ||
|- | |- | ||
− | | origin_stage || The main region, map, or incursion an enemy is originally from. | + | | origin_stage || The main region, map, or incursion an enemy is originally from. Only include this field for Special Stage Enemies. |
− | |||
− | |||
|- | |- | ||
− | | description || | + | | description || Short description for the enemy. |
|} | |} | ||
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---><nowiki> | ---><nowiki> | ||
− | + | {{Enemy Summary | |
| icon = File:Vanguard Icon.png | | icon = File:Vanguard Icon.png | ||
− | | name = | + | | name = Vanguard |
| lane_type = Ground | | lane_type = Ground | ||
| enemy_types = Gobu, Melee, Chaos. | | enemy_types = Gobu, Melee, Chaos. | ||
− | | variants = [[ | + | | variants = [[Shield Goblin Gorbstock]]. |
− | |||
− | |||
| description = Chaos I enemy. Uses a frontal shield to block all incoming frontal projectiles. | | description = Chaos I enemy. Uses a frontal shield to block all incoming frontal projectiles. | ||
}} | }} | ||
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{{Enemy Summary | {{Enemy Summary | ||
| icon = File:Vanguard Icon.png | | icon = File:Vanguard Icon.png | ||
− | | name = | + | | name = Vanguard |
| lane_type = Ground | | lane_type = Ground | ||
| enemy_types = Gobu, Melee, Chaos. | | enemy_types = Gobu, Melee, Chaos. | ||
− | + | | variants = [[Shield Goblin Gorbstock]]. | |
− | | variants = [[ | ||
| description = Chaos I enemy. Uses a frontal shield to block all incoming frontal projectiles. | | description = Chaos I enemy. Uses a frontal shield to block all incoming frontal projectiles. | ||
}} | }} |
Revision as of 17:25, 6 October 2023
Lane Type? Name?
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Parameters
Parameter | Description |
---|---|
icon | The icon of the enemy. |
name | The name of the enemy. |
lane_type | The type of lane the enemy spawns in. Could either be Ground, Air or Boss. |
enemy_types | The enemy's typing (such as Melee, Chaos, etc). |
variants | The variant of a particular enemy, could be a miniboss etc. |
origin_stage | The main region, map, or incursion an enemy is originally from. Only include this field for Special Stage Enemies. |
description | Short description for the enemy. |
Example
Wiki Text | Result | ||
---|---|---|---|
{{Enemy Summary
| icon = File:Vanguard Icon.png
| name = Vanguard
| lane_type = Ground
| enemy_types = Gobu, Melee, Chaos.
| variants = [[Shield Goblin Gorbstock]].
| description = Chaos I enemy. Uses a frontal shield to block all incoming frontal projectiles.
}}
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