Difference between revisions of "Mods"
m (→Weapon Mods) |
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− | {{MODS Qualibean Icon}} <big>'''Power Chip'''</big> | + | {{MODS Qualibean Armor Icon}} <big>'''Power Chip'''</big> |
* '''''+70~3,885''' Hero Damage.'' | * '''''+70~3,885''' Hero Damage.'' | ||
* '''Found in:''' ''Campaign+' | * '''Found in:''' ''Campaign+' | ||
* '''Valid for:''' ''All armor pieces and heroes'' | * '''Valid for:''' ''All armor pieces and heroes'' | ||
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− | {{MODS Qualibean Icon}} <big>'''Ability Chip'''</big> | + | {{MODS Qualibean Armor Icon}} <big>'''Ability Chip'''</big> |
* '''''+70~3,885''' Ability Power''. | * '''''+70~3,885''' Ability Power''. | ||
* '''Found in:''' ''Campaign+'' | * '''Found in:''' ''Campaign+'' | ||
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− | {{MODS Qualibean Icon}} <big>'''Robust Chip'''</big> | + | {{MODS Qualibean Armor Icon}} <big>'''Robust Chip'''</big> |
* '''''+70~3,885''' Hero Health.'' | * '''''+70~3,885''' Hero Health.'' | ||
* '''Found in:''' ''Campaign+'' | * '''Found in:''' ''Campaign+'' | ||
* '''Valid for:''' ''All armor pieces and heroes'' | * '''Valid for:''' ''All armor pieces and heroes'' | ||
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− | {{MODS Qualibean Icon}} <big>'''Light Chip'''</big> | + | {{MODS Qualibean Armor Icon}} <big>'''Light Chip'''</big> |
* '''''+110~6,105''' Damage with Light Weapons.'' | * '''''+110~6,105''' Damage with Light Weapons.'' | ||
* '''Found in:''' ''Campaign+'' | * '''Found in:''' ''Campaign+'' | ||
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− | {{MODS Qualibean Icon}} <big>'''Medium Chip'''</big> | + | {{MODS Qualibean Armor Icon}} <big>'''Medium Chip'''</big> |
* '''''+110~6,105''' Damage with Medium Weapons.'' | * '''''+110~6,105''' Damage with Medium Weapons.'' | ||
* '''Found in:''' ''Campaign+'' | * '''Found in:''' ''Campaign+'' | ||
* '''Valid for:''' ''All armor pieces and melee heroes'' | * '''Valid for:''' ''All armor pieces and melee heroes'' | ||
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− | {{MODS Qualibean Icon}} <big>'''Heavy Chip'''</big> | + | {{MODS Qualibean Armor Icon}} <big>'''Heavy Chip'''</big> |
* '''''+110~6,105''' Damage with Heavy Weapons.'' | * '''''+110~6,105''' Damage with Heavy Weapons.'' | ||
* '''Found in:''' ''Campaign+'' | * '''Found in:''' ''Campaign+'' | ||
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− | {{MODS Qualibean Icon}} <big>'''Single Chip'''</big> | + | {{MODS Qualibean Armor Icon}} <big>'''Single Chip'''</big> |
* '''''+110~6,105''' damage to Single Projectile Weapons.'' | * '''''+110~6,105''' damage to Single Projectile Weapons.'' | ||
* '''Found in:''' ''Campaign+'' | * '''Found in:''' ''Campaign+'' | ||
* '''Valid for:''' ''All armor pieces and ranged heroes'' | * '''Valid for:''' ''All armor pieces and ranged heroes'' | ||
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− | {{MODS Qualibean Icon}} <big>'''Triple Chip'''</big> | + | {{MODS Qualibean Armor Icon}} <big>'''Triple Chip'''</big> |
* '''''+110~6,105''' damage to Triple Projectile Weapons.'' | * '''''+110~6,105''' damage to Triple Projectile Weapons.'' | ||
* '''Found in:''' ''Campaign+'' | * '''Found in:''' ''Campaign+'' | ||
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− | {{MODS Qualibean Icon}} <big>'''Quintuple Chip'''</big> | + | {{MODS Qualibean Armor Icon}} <big>'''Quintuple Chip'''</big> |
* '''''+110~6,105''' damage to Quintuple Projectile Weapons.'' | * '''''+110~6,105''' damage to Quintuple Projectile Weapons.'' | ||
* '''Found in:''' ''Campaign+'' | * '''Found in:''' ''Campaign+'' | ||
* '''Valid for:''' ''All armor pieces and ranged heroes'' | * '''Valid for:''' ''All armor pieces and ranged heroes'' | ||
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− | {{MODS Qualibean Icon}} <big>'''Exploit Weakness Chip'''</big> | + | {{MODS Qualibean Armor Icon}} <big>'''Exploit Weakness Chip'''</big> |
* '''''+5.5%~75%''' Damage to [[Weak Point|Weak Points]].'' | * '''''+5.5%~75%''' Damage to [[Weak Point|Weak Points]].'' | ||
* '''Found in:''' ''Campaign+'' | * '''Found in:''' ''Campaign+'' | ||
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− | {{MODS Qualibean Icon}} <big>'''Healthy Power Chip'''</big> | + | {{MODS Qualibean Armor Icon}} <big>'''Healthy Power Chip'''</big> |
* '''''+140~7,770''' Hero Damage when at 90%+ Health.'' | * '''''+140~7,770''' Hero Damage when at 90%+ Health.'' | ||
* '''Found in:''' ''Chaos 1+'' | * '''Found in:''' ''Chaos 1+'' | ||
* '''Valid for:''' ''All armor pieces and heroes'' | * '''Valid for:''' ''All armor pieces and heroes'' | ||
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− | {{MODS Qualibean Icon}} <big>'''Healthy AP Chip'''</big> | + | {{MODS Qualibean Armor Icon}} <big>'''Healthy AP Chip'''</big> |
* '''''+140~7,770''' Ability Power when at 90%+ Health.'' | * '''''+140~7,770''' Ability Power when at 90%+ Health.'' | ||
* '''Found in:''' ''Chaos 1+'' | * '''Found in:''' ''Chaos 1+'' | ||
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− | {{MODS Qualibean Icon}} <big>'''Damage Buff Chip'''</big> | + | {{MODS Qualibean Armor Icon}} <big>'''Damage Buff Chip'''</big> |
* '''''+140~7,770''' Hero Damage while buffed.'' | * '''''+140~7,770''' Hero Damage while buffed.'' | ||
* '''Found in:''' ''Chaos 4+'' | * '''Found in:''' ''Chaos 4+'' | ||
* '''Valid for:''' ''All armor pieces and heroes'' | * '''Valid for:''' ''All armor pieces and heroes'' | ||
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− | {{MODS Qualibean Icon}} <big>'''Ability Buff Chip'''</big> | + | {{MODS Qualibean Armor Icon}} <big>'''Ability Buff Chip'''</big> |
* '''''+140~7,770''' Ability Power while buffed.'' | * '''''+140~7,770''' Ability Power while buffed.'' | ||
* '''Found in:''' ''Chaos 4+'' | * '''Found in:''' ''Chaos 4+'' | ||
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− | {{MODS Qualibean Icon}} <big>'''Swap Damage Chip'''</big> | + | {{MODS Qualibean Armor Icon}} <big>'''Swap Damage Chip'''</big> |
* '''''+140~7,770''' Hero damage for '''?~34''' seconds after swapping in.'' | * '''''+140~7,770''' Hero damage for '''?~34''' seconds after swapping in.'' | ||
* '''Found in:''' ''Chaos 4+'' | * '''Found in:''' ''Chaos 4+'' | ||
* '''Valid for:''' ''All armor pieces and heroes'' | * '''Valid for:''' ''All armor pieces and heroes'' | ||
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− | {{MODS Qualibean Icon}} <big>'''Swap AP Chip'''</big> | + | {{MODS Qualibean Armor Icon}} <big>'''Swap AP Chip'''</big> |
* '''''+140~7,770''' Ability Power for '''?~34''' seconds after swapping in.'' | * '''''+140~7,770''' Ability Power for '''?~34''' seconds after swapping in.'' | ||
* '''Found in:''' ''Chaos 4+'' | * '''Found in:''' ''Chaos 4+'' | ||
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− | {{MODS Qualibean Icon}} <big>'''Manaburn Damage Chip'''</big> | + | {{MODS Qualibean Armor Icon}} <big>'''Manaburn Damage Chip'''</big> |
* ''Gain up to '''+140~7,770''' Hero Damage based on the amount of missing Ability Resource.'' | * ''Gain up to '''+140~7,770''' Hero Damage based on the amount of missing Ability Resource.'' | ||
* '''Found in:''' ''Chaos 4+'' | * '''Found in:''' ''Chaos 4+'' | ||
* '''Valid for:''' ''All armor pieces and heroes'' | * '''Valid for:''' ''All armor pieces and heroes'' | ||
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− | {{MODS Qualibean Icon}} <big>'''Manaburn AP Chip'''</big> | + | {{MODS Qualibean Armor Icon}} <big>'''Manaburn AP Chip'''</big> |
* ''Gain up to '''+140~7,770''' Ability Power based on the amount of missing Ability Resource.'' | * ''Gain up to '''+140~7,770''' Ability Power based on the amount of missing Ability Resource.'' | ||
* '''Found in:''' ''Chaos 4+'' | * '''Found in:''' ''Chaos 4+'' | ||
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− | {{MODS Qualibean Icon}} <big>'''Normal Damage Chip'''</big> | + | {{MODS Qualibean Armor Icon}} <big>'''Normal Damage Chip'''</big> |
* '''''+20~1,500''' Hero Damage each time you do not Critical Hit. Resets on Crit.'' | * '''''+20~1,500''' Hero Damage each time you do not Critical Hit. Resets on Crit.'' | ||
* '''Found in:''' ''Chaos 4+'' | * '''Found in:''' ''Chaos 4+'' | ||
* '''Valid for:''' ''All armor pieces and heroes'' | * '''Valid for:''' ''All armor pieces and heroes'' | ||
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− | {{MODS Qualibean Icon}} <big>'''Normal AP Chip'''</big> | + | {{MODS Qualibean Armor Icon}} <big>'''Normal AP Chip'''</big> |
* '''''+20~1,500''' Ability Power each time you do not Critical Hit. Resets on Crit.'' | * '''''+20~1,500''' Ability Power each time you do not Critical Hit. Resets on Crit.'' | ||
* '''Found in:''' ''Chaos 4+'' | * '''Found in:''' ''Chaos 4+'' | ||
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− | {{MODS Qualibean Icon}} <big>'''Steel Skin Chip'''</big> | + | {{MODS Qualibean Armor Icon}} <big>'''Steel Skin Chip'''</big> |
* '''''+60~3,330''' Armor when Attacking.'' | * '''''+60~3,330''' Armor when Attacking.'' | ||
* '''Found in:''' ''Chaos 4+'' | * '''Found in:''' ''Chaos 4+'' | ||
* '''Valid for:''' ''All armor pieces and heroes'' | * '''Valid for:''' ''All armor pieces and heroes'' | ||
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− | {{MODS Qualibean Icon}} <big>'''Tenacity Chip'''</big> | + | {{MODS Qualibean Armor Icon}} <big>'''Tenacity Chip'''</big> |
* '''''-1.04% to -25%''' duration of negative status effects.'' | * '''''-1.04% to -25%''' duration of negative status effects.'' | ||
* '''Found in:''' ''Chaos 4+'' | * '''Found in:''' ''Chaos 4+'' | ||
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− | {{MODS Qualibean Icon}} <big>'''Pest Repellant'''</big> | + | {{MODS Qualibean Armor Icon}} <big>'''Pest Repellant'''</big> |
* '''''Take 5.41%~50%''' less damage from flying enemies.'' | * '''''Take 5.41%~50%''' less damage from flying enemies.'' | ||
* '''Found in:''' ''Chaos 5+'' | * '''Found in:''' ''Chaos 5+'' | ||
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− | {{MODS Qualibean Icon}} <big>'''Lifeburn Armor Chip'''</big> | + | {{MODS Qualibean Armor Icon}} <big>'''Lifeburn Armor Chip'''</big> |
* '''''+?~3,330''' Hero Armor when under 20% Health.'' | * '''''+?~3,330''' Hero Armor when under 20% Health.'' | ||
* '''Found in:''' ''Chaos 7+'' | * '''Found in:''' ''Chaos 7+'' | ||
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− | {{MODS Qualibean Icon}} <big>'''Counter-Attack chip'''</big> | + | {{MODS Qualibean Armor Icon}} <big>'''Counter-Attack chip'''</big> |
* '''''+?~9,990''' Hero Damage for 5 seconds after taking damage.'' | * '''''+?~9,990''' Hero Damage for 5 seconds after taking damage.'' | ||
* '''Found in:''' ''Chaos 8+'' | * '''Found in:''' ''Chaos 8+'' | ||
* '''Valid for:''' ''All armor pieces and heroes'' | * '''Valid for:''' ''All armor pieces and heroes'' | ||
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− | {{MODS Qualibean Icon}} <big>'''Counter-Surge chip'''</big> | + | {{MODS Qualibean Armor Icon}} <big>'''Counter-Surge chip'''</big> |
* '''''+?~9,990''' Ability Power for 5 seconds after taking damage.'' | * '''''+?~9,990''' Ability Power for 5 seconds after taking damage.'' | ||
* '''Found in:''' ''Chaos 8+'' | * '''Found in:''' ''Chaos 8+'' | ||
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− | {{MODS Qualibean Icon}} <big>'''Dodge Chip'''</big> | + | {{MODS Qualibean Armor Icon}} <big>'''Dodge Chip'''</big> |
* '''''?%~10%''' chance to Dodge the attack and take 0 damage.'' | * '''''?%~10%''' chance to Dodge the attack and take 0 damage.'' | ||
* '''Found in:''' ''Chaos 8+'' | * '''Found in:''' ''Chaos 8+'' | ||
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− | {{MODS Qualibean Icon}} <big>'''Swap Crit Chance Chip'''</big> | + | {{MODS Qualibean Armor Icon}} <big>'''Swap Crit Chance Chip'''</big> |
* '''''+?~2.5%''' crit chance for '''?~34''' seconds after swapping in.'' | * '''''+?~2.5%''' crit chance for '''?~34''' seconds after swapping in.'' | ||
* '''Found in:''' ''Chaos 9+'' | * '''Found in:''' ''Chaos 9+'' | ||
* '''Valid for:''' ''All armor pieces and heroes'' | * '''Valid for:''' ''All armor pieces and heroes'' | ||
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− | {{MODS Qualibean Icon}} <big>'''Swap Crit Damage Chip'''</big> | + | {{MODS Qualibean Armor Icon}} <big>'''Swap Crit Damage Chip'''</big> |
* '''''+?~5%''' Crit Damage for '''?~34''' seconds after swapping in.'' | * '''''+?~5%''' Crit Damage for '''?~34''' seconds after swapping in.'' | ||
* '''Found in:''' ''Chaos 9+'' | * '''Found in:''' ''Chaos 9+'' | ||
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− | {{MODS Qualibean Icon}} <big>'''Armor Chip'''</big> | + | {{MODS Qualibean Armor Icon}} <big>'''Armor Chip'''</big> |
* '''''+?~3,885''' Hero Armor.'' | * '''''+?~3,885''' Hero Armor.'' | ||
* '''Found in:''' ''Chaos 10'' | * '''Found in:''' ''Chaos 10'' | ||
* '''Valid for:''' ''All armor pieces and heroes'' | * '''Valid for:''' ''All armor pieces and heroes'' | ||
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− | {{MODS Qualibean Icon}} <big>'''Swap Tenacity Chip'''</big> | + | {{MODS Qualibean Armor Icon}} <big>'''Swap Tenacity Chip'''</big> |
* '''''+6~50%''' Tenacity for '''?~34''' seconds after swapping in.'' | * '''''+6~50%''' Tenacity for '''?~34''' seconds after swapping in.'' | ||
* '''Found in:''' ''Chaos 10'' | * '''Found in:''' ''Chaos 10'' | ||
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− | {{MODS Qualibean Icon}} <big>'''Fragile Damage Chip'''</big> | + | {{MODS Qualibean Armor Icon}} <big>'''Fragile Damage Chip'''</big> |
* '''''+?~9,990''' Hero Damage. After taking damage, lose this effect for 10 seconds.'' | * '''''+?~9,990''' Hero Damage. After taking damage, lose this effect for 10 seconds.'' | ||
* '''Found in:''' ''Chaos 10'' | * '''Found in:''' ''Chaos 10'' | ||
* '''Valid for:''' ''All armor pieces and heroes'' | * '''Valid for:''' ''All armor pieces and heroes'' | ||
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− | {{MODS Qualibean Icon}} <big>'''Fragile Power Chip'''</big> | + | {{MODS Qualibean Armor Icon}} <big>'''Fragile Power Chip'''</big> |
* '''''+?~9,990''' Ability Power. After taking damage, lose this effect for 10 seconds.'' | * '''''+?~9,990''' Ability Power. After taking damage, lose this effect for 10 seconds.'' | ||
* '''Found in:''' ''Chaos 10'' | * '''Found in:''' ''Chaos 10'' | ||
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! colspan="3" style="background: linear-gradient(to bottom, #18022E 0%, #380835 100%); color: #e69500; font-size:120%; font-family: Impact; padding:0.3em; -webkit-text-stroke: 0.1px #e3191c;" |<big>Unique Armor Locked M.O.D.S.</big> | ! colspan="3" style="background: linear-gradient(to bottom, #18022E 0%, #380835 100%); color: #e69500; font-size:120%; font-family: Impact; padding:0.3em; -webkit-text-stroke: 0.1px #e3191c;" |<big>Unique Armor Locked M.O.D.S.</big> | ||
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− | | | + | |style="border-right:0; width:40%;"| |
− | {{MODS Qualibean Icon}} <big>'''Snake Skin Armor'''</big> | + | {{MODS Qualibean Armor Icon}} <big>'''Snake Skin Armor'''</big> |
* '''Locked Mod -''' ''Gain '''+?~50%''' Hero Health and take '''?~15%''' less damage''. | * '''Locked Mod -''' ''Gain '''+?~50%''' Hero Health and take '''?~15%''' less damage''. | ||
− | + | * '''Found in:''' ''Wildest West Expeditions'' | |
− | * '''Found in:''' ''Wildest West Expeditions | ||
* '''Valid for:''' ''All heroes'' | * '''Valid for:''' ''All heroes'' | ||
+ | |style="width:10%; border-left:0; text-align:center"| | ||
+ | '''Item:''' | ||
+ | |||
+ | [[File:Snake_Skin_Armor_Icon.png|50px]] | ||
+ | |||
+ | '''''Snake Skin Armor Chest Piece''''' | ||
+ | || | ||
|} | |} | ||
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Revision as of 07:47, 20 May 2024
Mods provide passive effects and can be attached to Weapons, Armor, and Relics.
Overview
- The strength of a mod is determined by its two properties - quality and Chaos level.
- Legendary items have 3 mod slots, Mythical items have 2 mod slots, Epic and Powerful items have 1 mod slot, and Sturdy and Worn items have no mod slots.
- Legendary item drops come with 2 mods, Mythical and Epic item drops come with 1 mod, and all lower rarity drops come with no mods.
- Weapon and Armor mods have the "Chip" suffix whereas Relic mods have the "Servo" suffix.
- Certain items have locked mods that cannot be tinkered, though they can be rerolled.
- Hero-specific mods are added to the drop table if the Hero the mod is for is present as one of the 4 Heroes in your party. The Barbarian and the Gunwitch will add all Hero-specific mods to the drop table.
- If you wanted to obtain a mod specific to a hero such as Embermount Flames for the Lavamancer, putting the Lavamancer in your party is sufficient. Technically, removing all heroes other than the Lavamancer from your party would give you the best chances, but doing so only increases your chances by less than a tenth of a percent.
Quality
- The quality of a mod ranges from 1 to 10. The highest qualities (9 and 10) are significantly more powerful than the lower qualities (1 through 8). The lower qualities are very similar in power.
- The quality of a mod can be rerolled by using mod reroll tokens. If you are unable to reroll the quality to a 10 after 285 rerolls, you are guaranteed a 10 on your next reroll. The pity counter is universal and carries over between all mods, and the counter will reset if you reroll into a 10.
- If you do not receive a 10/10 mod after 1705 mod drops, your next mod is guaranteed to be 10/10 quality. Each mod that is not a 10/10 increases the counter by 1. This counter is separate from the reroll counter and resets if you receive a 10/10 mod drop.
Chaos Level
- The Chaos level of a mod ranges from Campaign to Chaos 8. Though Chaos 9 and 10 exist in the game, the Chaos level of a mod cannot go above Chaos 8.
- You may tinker a lower level mod onto a higher level item, but you may not tinker a higher level mod onto a lower level item. Tinkering a lower level mod onto a higher level item is almost always incredibly wasteful and highly discouraged.
- For example, you may tinker a Campaign mod onto a Chaos 5 item, but you may not tinker a Chaos 5 mod onto a Campaign item.
- The Chaos level of a mod can only be upgraded by upgrading the item the mod is attached to to the next Chaos tier. This may change in the future.
- The only way to decrease a mod's level is by resetting.
Armor Mods
Mods for the 4 Gear Slots (Helmet, Chest, Gloves, and Boots), which have the Chip suffix. Their effects are additive between each Slot.
- (Displaying Min (Campaign 1/10 UPs) to Max (Chaos VIII 10/10 Ups), not range of damage)
Standard Armor M.O.D.S. found in Campaign and above | |
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Standard Armor M.O.D.S. found in Chaos 5 and above | ||
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Standard Armor M.O.D.S. found in Chaos 7 and above | ||
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Relic Mods
Mods for defenses only. Most can be identified by the Servo suffix. Elemental Mods and Boom Mods can not be stacked on a single item. Multiple sources of Anti-Mods stack Additively (As long as the Enemies meet each Enemy Types).
- (Displaying Min (Campaign 1/10 UPs) to Max (Chaos VIII 10/10 Ups), not range of damage)
Standard Relic M.O.D.S. found in Chaos 10 | ||
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- (Displaying Min (Campaign 1/10 UPs) to Max (Chaos VIII 10/10 Ups), not range of damage)
Unique Hero-Specific M.O.D.S. | |
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Weapon Mods
Mods for the Weapon Slot Type, which have the Chip suffix. Elemental Mods and Boom Mods can not be stacked on a single item. Multiple sources of Anti-Mods stack Additively (As long as the Enemies meets the Enemy Types).
- (Displaying Min (Campaign 1/10 UPs) to Max (Chaos VIII 10/10 Ups), not range of damage)
Standard Weapon M.O.D.S. found in Chaos 3 and above | |
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Standard Weapon M.O.D.S. found in Chaos 10 | |
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Standard Weapon M.O.D.S. found in specific locations | |
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Standard Hero-Specific Weapon M.O.D.S. | |
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Prestigious Hero Weapon M.O.D.S. | |||
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Item: Prestigious Power Staff |
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Item: Prestigious Energy Sword |
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Item: Prestigious Energy Bow |
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Item: Prestigious Energy Polearm |
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Item: Prestigious Energy Tablet |
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Item: Prestigious Energy Canister |
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Item: Prestigious Energy Rifle |
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Item: Prestigious Energy Claw |
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Item: Prestigious Energy Dagger |
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Item: Prestigious Energy Sword |
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Item: Prestigious Energy Polearm |
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Item: Prestigious Energy Axe |
- (Displaying Min (Campaign 1/10 UPs) to Max (Chaos VIII 10/10 Ups), not range of damage)
Seaworthy Weapon M.O.D.S. | ||
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Drakenfrost Weapon M.O.D.S. | ||
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Wild West Weapon M.O.D.S. | ||
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Embermount Weapon M.O.D.S. | ||
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Tornado Canyon Weapon M.O.D.S. | ||
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Tornado Highlands Weapon M.O.D.S. | ||
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Earth Guardian Weapon M.O.D.S. | ||
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Malakai's Weapon M.O.D.S. | ||
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- (Displaying Min (Campaign 1/10 UPs) to Max (Chaos VIII 10/10 Ups), not range of damage)
Locked Weapon M.O.D.S. | |||
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Item: Betsy's Wrath |
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Item: Flying Dragon |
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Item: Aerial Bane |
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Item: Sky Dragon's Fury |
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Item: Terra Blade |
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Item: Lunar Portal Staff |
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Item: North Pole |
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Item: Tsunami |
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Item: Bling-O-Midas |
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Item: Celebration!!! |
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Item: Scorched Tome of Molten Brimstone |
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Item: Bone Glove |
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Item: Glaive of the Storm |
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Item: Shadowflame Knife |
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Item: Tsunami |
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Item: Megashark |
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Item: Meowmere |
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Item: Ghastly Halberd |
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Item: Demon Scythe |
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Item: The Last Word |
Trivia
- MODS officially stands for Magical Offensive/Defensive Subroutines.
- Some developers liked to call the quality of a mod "qualibean" in reference to the bean shaped quality indicator present on mods.