Changes

Template:Shards/Monk

4,231 bytes added, 17 June
Created table listing the shards specific to monk (and a lil bit of initiate)
''List of [[Monk]]-specific [[:Category:Items|Item]] [[Shards]]'':
{| class="wikitable sortable" style="width:80%; text-align:center;"
! rowspan="2" style="width:12%; text-align:center;" | Name
! rowspan="2" style="width:50%; text-align:center;" | Effect (gilded value in brackets)
! colspan="7" style="width:18%; text-align:center;" | Item
|-
! style="width:3%;" | Weapon
! style="width:3%;" | Helmet
! style="width:3%;" | Chest
! style="width:3%;" | Boots
! style="width:3%;" | Gloves
! style="width:3%;" | Relic
|-
| Concussive Chi || Secondary attacks have a '''1-25%''' (25%) chance to stun targets for '''1-4.6 seconds''' (5.8 seconds). || {{yes}} || {{no}} || {{no}} || {{no}} || {{no}} || {{no}}
|-
| Rippling Explosions || Enemies that die inside the boost aura have a '''5-25%''' (29%) chance to detonate, dealing '''20-80%''' (92%) of the Boost aura's Tower Damage stat as damage in a small area around the enemy. || {{no}} || {{no}} || {{no}} || {{no}} || {{no}} || {{yes}}
|-
| Crane Stance || Each secondary attack increases the damage of the next primary attack by '''10-90%''' (106%). Stacks up to 6 times. || {{no}} || {{no}} || {{no}} || {{yes}} || {{no}} || {{no}}
|-
| Encroaching Flames || Flame aura has a '''6-30%''' (38%) chance to deal '''12-104%''' (135%) more damage. || {{no}} || {{no}} || {{no}} || {{no}} || {{no}} || {{yes}}
|-
| Dragon Stance || Each melee primary attack increases the damage of the next ranged secondary attack by '''10-90%'''(106%). Stacks up to 6 times. || {{yes}} || {{no}} || {{no}} || {{no}} || {{no}} || {{no}}
|-
| Boosted Grasp || Enemies move at '''90-60%''' (48%) speed when they are within the Boost Aura. || {{no}} || {{no}} || {{no}} || {{no}} || {{no}} || {{yes}}
|-
| Betsy’s Zapper || Every 8 seconds, secondary attacks spawn a lightning ball dealing '''125-325%''' (365%) Ability Power as storm damage 2.5 times per second for '''1-5''' (6) seconds. || {{yes}} || {{no}} || {{no}} || {{no}} || {{no}} || {{no}}
|-
| Empowering Aura || Flame Aura and Water Aura increase the Hero Damage and Ability Power of heroes standing inside them by '''5-25%''' (29%). || {{no}} || {{no}} || {{no}} || {{no}} || {{no}} || {{yes}}
|-
| Call Of The Kobold || Defeating an enemy grants a charge. Secondary attacks consume charges and shoots a firework at your target for '''20%-320%''' (380%) of your ability power. || {{yes}} || {{no}} || {{no}} || {{no}} || {{no}} || {{no}}
|-
| Smashing Fists || Pole Smash or Chi Stomp spawns a Fist dealing '''20-620%''' (740%) Ability Power as damage. After a short delay, another Fist emerges dealing '''20-1220%''' (1460%) Ability Power as damage. || {{yes}} || {{no}} || {{no}} || {{no}} || {{no}} || {{no}}
|-
| Boosted Blockade || Boost Aura increases blockade health by '''2-20%''' (26%). || {{no}} || {{no}} || {{no}} || {{no}} || {{no}} || {{yes}}
|-
| Heroic Power || Increases Heroic Wave’s hero damage boost by '''4-40%''' (52%). || {{no}} || {{no}} || {{yes}} || {{no}} || {{no}} || {{no}}
|-
| One With Chi || Increases the damage of Chi Blast by '''4-40%''' (52%). || {{no}} || {{no}} || {{no}} || {{no}} || {{yes}} || {{no}}
|-
| Boosted Power || Increases the power of the Boost Aura by '''2-20%''' (24%). || {{no}} || {{no}} || {{no}} || {{no}} || {{no}} || {{yes}}
|-
| Pole Power || Increases the damage of Pole Smash or Chi Stomp by '''4-40%''' (52%). || {{no}} || {{no}} || {{no}} || {{no}} || {{yes}} || {{no}}
|-
| Heroic Boost || Increases Heroic Wave's healing done by '''4-40%''' (52%). || {{no}} || {{yes}} || {{no}} || {{no}} || {{no}} || {{no}}
|-
| Crippling Blow || Sky Guard Tower has a '''10-17%''' (19%) chance on hit to stun the target for '''0-3 seconds''' (4 seconds). || {{no}} || {{no}} || {{no}} || {{no}} || {{no}} || {{yes}}
|-
| Electric Arcing || Increases the number of targets for the Lightning Strike Aura by 4, but does '''90-80%''' (76%) less damage. || {{no}} || {{no}} || {{no}} || {{no}} || {{no}} || {{yes}}
|-
| Heroic Convergence || While Heroic Wave is active, you gain an additional '''10-58%''' (70%) Hero Damage and '''4-20%''' (24%) Ability Power. However, the damage boost of Heroic Wave is reduced by 30%. || {{yes}} || {{no}} || {{no}} || {{no}} || {{no}} || {{no}}
|-
|}
23
edits