Difference between revisions of "Template:Shards/Monk"
From Dungeon Defenders 2 Wiki
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''List of [[Monk]]-specific [[:Category:Items|Item]] [[Shards]]'': | ''List of [[Monk]]-specific [[:Category:Items|Item]] [[Shards]]'': | ||
{| class="wikitable sortable" style="width:80%; text-align:center;" | {| class="wikitable sortable" style="width:80%; text-align:center;" | ||
− | ! rowspan="2" style="width:12%; text-align:center;" | Name | + | ! rowspan="2" colspan="2" style="width:12%; text-align:center;" | Name |
! rowspan="2" style="width:50%; text-align:center;" | Effect (Gilded value in brackets) | ! rowspan="2" style="width:50%; text-align:center;" | Effect (Gilded value in brackets) | ||
! colspan="2" style="width:12%; text-align:center;" | Item | ! colspan="2" style="width:12%; text-align:center;" | Item | ||
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! style="width:3%;" | GearSlot || Shard Pack | ! style="width:3%;" | GearSlot || Shard Pack | ||
|- | |- | ||
− | | {{Hero Shard|Betsy’s Zapper}} || Every 8 seconds, secondary attacks spawn a lightning ball dealing '''125-325% (365%)''' Ability Power as [[Elements|storm]] damage 2.5 times per second for '''1-5 (6)''' seconds. || {{IcoWeapon}} || {{ShardPack03}} | + | |{{Hero Shard|[[File:Hero_Shard_Icon_1.png|48px]]}}||{{Hero Shard|Betsy’s Zapper}} || Every 8 seconds, secondary attacks spawn a lightning ball dealing '''125-325% (365%)''' Ability Power as [[Elements|storm]] damage 2.5 times per second for '''1-5 (6)''' seconds. || {{IcoWeapon}} || {{ShardPack03}} |
|- | |- | ||
− | | {{Hero Shard| | + | |{{Hero Shard|[[File:Hero_Shard_Icon_8.png|48px]]}}||{{Hero Shard|Heroic Boost}} || Increases [[Heroic Wave]]'s healing done by '''3-39% (52%)'''. || {{IcoHelmet}} || {{ShardPack07}} |
|- | |- | ||
− | | {{Hero Shard| | + | |{{Hero Shard|[[File:Hero_Shard_Icon_8.png|48px]]}}||{{Hero Shard|Heroic Convergence}} || While [[Heroic Wave]] is active, you gain an additional '''10-58% (70%)''' Hero Damage and '''4-20% (24%)''' Ability Power. However, the damage boost of [[Heroic Wave]] is reduced by 30%. || {{IcoWeapon}} || {{ShardPackSurv}} |
|- | |- | ||
− | | {{Hero Shard| | + | |{{Hero Shard|[[File:Hero_Shard_Icon_8.png|48px]]}}||{{Hero Shard|Heroic Power}} || Increases [[Heroic Wave]]’s hero damage boost by '''4-40% (52%)'''. || {{IcoChest}} || {{ShardPack05}} |
|- | |- | ||
− | | {{Hero Shard| | + | |{{Hero Shard|[[File:Hero_Shard_Icon_Monk.png|48px]]}}||{{Hero Shard|Pole Power}} || Increases the damage of [[Pole Smash]] or [[Chi Stomp]] by '''4-40% (52%)'''. || {{IcoGloves}} || {{ShardPack06}} |
|- | |- | ||
− | | {{Hero Shard| | + | |{{Hero Shard|[[File:Hero_Shard_Icon_Monk.png|48px]]}}||{{Hero Shard|Smashing Fists}} || [[Pole Smash]] or [[Chi Stomp]] spawns a Fist dealing '''20-620% (740%)''' Ability Power as damage. After a short delay, another Fist emerges dealing '''20-1220% (1460%)''' Ability Power as damage. || {{IcoWeapon}} || {{ShardPack04}} |
|- | |- | ||
− | | {{ | + | |{{Defense Shard|[[File:Defense_Shard_Icon_3.png|48px]]}}||{{Defense Shard|Boosted Blockade}} || [[Boost Aura]] increases blockade health by '''2-20% (26%)'''. || {{IcoRelic}} || {{ShardPack05}} |
|- | |- | ||
− | | {{ | + | |{{Defense Shard|[[File:Defense_Shard_Icon_6.png|48px]]}}||{{Defense Shard|Boosted Grasp}} || Enemies move at '''90-60% (48%)''' speed when they are within the [[Boost Aura]]. || {{IcoRelic}} || {{ShardPack03}} |
|- | |- | ||
− | | {{ | + | |{{Defense Shard|[[File:Defense_Shard_Icon_4.png|48px]]}}||{{Defense Shard|Boosted Power}} || Increases the power of the [[Boost Aura]] by '''2-20% (24%)'''. || {{IcoRelic}} || {{ShardPack06}} |
|- | |- | ||
− | | {{ | + | |{{Defense Shard|[[File:Defense_Shard_Icon_6.png|48px]]}}||{{Defense Shard|Crippling Blow}} || [[Sky Guard Tower]] has a '''10-17% (19%)''' chance on hit to [[Status Effects|stun]] the target for '''0-3 (4) seconds'''. || {{IcoRelic}} || {{ShardPack09}} |
|- | |- | ||
− | | {{ | + | |{{Defense Shard|[[File:Defense_Shard_Icon_4.png|48px]]}}||{{Defense Shard|Electric Arcing}} || Increases the number of targets for the [[Lightning Strikes Aura]] by 4, but does '''90-80% (76%)''' less damage. || {{IcoRelic}} || {{ShardPack09}} |
|- | |- | ||
− | | {{Defense Shard| | + | |{{Defense Shard|[[File:Defense_Shard_Icon_1.png|48px]]}}||{{Defense Shard|Encroaching Flames}} || [[Flame Aura]] has a '''6-30% (38%)''' chance to deal '''12-104% (135%)''' more damage. || {{IcoRelic}} || {{ShardPack02}} |
|- | |- | ||
− | | {{Defense Shard| | + | |{{Defense Shard|[[File:Defense_Shard_Icon_1.png|48px]]}}||{{Defense Shard|Rippling Explosions}} || Enemies that die inside the [[Boost Aura]] have a '''5-25% (29%)''' chance to detonate, dealing '''20-80% (92%)''' of the [[Boost Aura|Boost Aura's]] Tower Damage stat as damage in a small area around the enemy. || {{IcoRelic}} || {{ShardPack01}} |
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− | | {{Defense Shard|Rippling Explosions}} || Enemies that die inside the [[Boost Aura]] have a '''5-25% (29%)''' chance to detonate, dealing '''20-80% (92%)''' of the [[Boost Aura|Boost Aura's]] Tower Damage stat as damage in a small area around the enemy. || {{IcoRelic}} || {{ShardPack01}} | ||
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+ | |||
|} | |} |
Revision as of 15:26, 18 July 2024
List of Monk-specific Item Shards:
Name | Effect (Gilded value in brackets) | Item | ||
---|---|---|---|---|
GearSlot | Shard Pack | |||
Betsy’s Zapper | Every 8 seconds, secondary attacks spawn a lightning ball dealing 125-325% (365%) Ability Power as storm damage 2.5 times per second for 1-5 (6) seconds. | |||
Heroic Boost | Increases Heroic Wave's healing done by 3-39% (52%). | |||
Heroic Convergence | While Heroic Wave is active, you gain an additional 10-58% (70%) Hero Damage and 4-20% (24%) Ability Power. However, the damage boost of Heroic Wave is reduced by 30%. | |||
Heroic Power | Increases Heroic Wave’s hero damage boost by 4-40% (52%). | |||
Pole Power | Increases the damage of Pole Smash or Chi Stomp by 4-40% (52%). | |||
Smashing Fists | Pole Smash or Chi Stomp spawns a Fist dealing 20-620% (740%) Ability Power as damage. After a short delay, another Fist emerges dealing 20-1220% (1460%) Ability Power as damage. | |||
Boosted Blockade | Boost Aura increases blockade health by 2-20% (26%). | |||
Boosted Grasp | Enemies move at 90-60% (48%) speed when they are within the Boost Aura. | |||
Boosted Power | Increases the power of the Boost Aura by 2-20% (24%). | |||
Crippling Blow | Sky Guard Tower has a 10-17% (19%) chance on hit to stun the target for 0-3 (4) seconds. | |||
Electric Arcing | Increases the number of targets for the Lightning Strikes Aura by 4, but does 90-80% (76%) less damage. | |||
Encroaching Flames | Flame Aura has a 6-30% (38%) chance to deal 12-104% (135%) more damage. | |||
Rippling Explosions | Enemies that die inside the Boost Aura have a 5-25% (29%) chance to detonate, dealing 20-80% (92%) of the Boost Aura's Tower Damage stat as damage in a small area around the enemy. |