Changes

Spike Blockade

241 bytes removed, 08:33, 10 August 2024
Adding the right scalars
|Description=Blocks enemies. Attacks, dealing Physical Damage, when stuck by melee enemies. Draws extra attention from enemies.
|Overview=A Blockade Tower that attacks enemies in Melee range.<br />
Can be enhanced by the Vengeance spec, causing a percentage of the damage taken by the Spike Blockade to be returned on its next attack.<br />
Can be enhanced by the Shiny Spikes spec, giving the Spike Blockade a chance to stun enemies for a duration.
|Icon=Squire_SpikedBlockade.png
|Attack=Attack Damage
|A1=10.8180<noinclude>x</noinclude>|A2=20.16216<noinclude>x</noinclude>|A3=20.52252<noinclude>x</noinclude>|A4=20.88288<noinclude>x</noinclude>|A5=30.24324<noinclude>x</noinclude>
|Health=Max Health
|H1=15015.0<noinclude>x</noinclude>|H2=19519.5<noinclude>x</noinclude>|H3=24024.0<noinclude>x</noinclude>|H4=28528.5<noinclude>x</noinclude>|H5=33033.0<noinclude>x</noinclude>
|ISpeed=1.50<noinclude>s</noinclude>
|Element=Physical
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