*Gear score is the measure of the power of an item and is the only factor in increasing [[champion score]].
*This can be increased by having high primary , secondary and secondary tertiary stats, better [[relics]], [[armor]] and [[weapons]] in terms of rarity, [[Chaos|chaos level]], using [[mods]], and the level of the item.
*This measure is only an indication of the power of an item and an item of higher gear score may not necessarily be a better item for your play style than an item of lower gear score.
=How gear score works=
==Onslaught==
In [[Onslaught]] things work quite a bit different. The entire 92%-105% rule from [[Survival]]/[[Expeditions]] is ignored here, instead in [[Onslaught]] the score of item drops are completely based on the floor you're playing at. It doesn't matter whether your current gear is campaign or chaos 10, if you play any onslaught wave 234-299 for instance, it will drop you 10/10 chaos 9 8 gear.
==Gear level==
As mentioned before, there's multiple factors determining your gear score and the gear level is one of them. One thing to note is that max primary/secondary stat ranges can differ even within the same item level. The max chaos 10 primary stat of a level 10/10 relic is 110,513, however there will be 10/10 c10 relics with less then that as max stat range. This is due to the fact that -just like gear score-, the range of an item stat will continue to go up and up with every new item drop and it won't just jump you from 1 upgrade level to another. Instead it will just keep progressing and giving you slightly better stat ranges even between upgrade levels.