Difference between revisions of "Template:Shards/Mercenary"
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! colspan="2" style="width:12%; text-align:center;" | Item | ! colspan="2" style="width:12%; text-align:center;" | Item | ||
|- | |- | ||
| − | ! style="width:3%;" | GearSlot || Shard Pack | + | ! style="width:3%;" | GearSlot||Shard Pack |
| − | |- | + | |- id="Back Stab" |
| − | + | |{{Hero Shard|[[File:Hero_Shard_Icon_Mercenary.png|48px]]}} | |
| − | |{{Hero Shard|[[File:Hero_Shard_Icon_Mercenary.png|48px]]}} | + | |{{Hero Shard|Back Stab}} |
| − | |- | + | |Primary attacks that hit enemies from behind now deal '''100-200% (220%)''' of their normal damage. |
| − | |{{Hero Shard|[[File:Hero_Shard_Icon_Mercenary.png|48px]]}} | + | |{{IcoWeapon}} |
| − | |- | + | |{{ShardPack06}} |
| − | |{{Hero Shard|[[File:Hero_Shard_Icon_Mercenary.png|48px]]}} | + | |- id="Binding Roots" |
| − | |- | + | |{{Hero Shard|[[File:Hero_Shard_Icon_Mercenary.png|48px]]}} |
| − | |{{Hero Shard|[[File:Hero_Shard_Icon_Mercenary.png|48px]]}} | + | |{{Hero Shard|Binding Roots}} |
| − | |- | + | |Your '''''slam''''' ability has a ''22-50% (58%)''' chance to [[Status Effects|stun]] enemies for 0.5 seconds, then root in place for 4.5 seconds. |
| − | |{{Hero Shard|[[File:Hero_Shard_Icon_Mercenary.png|48px]]}} | + | |{{IcoBoots}} |
| − | |- | + | |{{ShardPack01}} |
| − | |{{Hero Shard|[[File:Hero_Shard_Icon_Mercenary.png|48px]]}} | + | |- id="Bounty" |
| − | |- | + | |{{Hero Shard|[[File:Hero_Shard_Icon_Mercenary.png|48px]]}} |
| − | |{{Hero Shard|[[File:Hero_Shard_Icon_Mercenary.png|48px]]}} | + | |{{Hero Shard|Bounty}} |
| − | |- | + | |Restore '''1-6 (7)''' mana upon defeating an enemy. |
| − | |{{Hero Shard|[[File:Hero_Shard_Icon_Mercenary.png|48px]]}} | + | |{{IcoHelmet}} |
| − | |- | + | |{{ShardPack03}} |
| − | |{{Hero Shard|[[File:Hero_Shard_Icon_Mercenary.png|48px]]}} | + | |- id="Empowered Throw" |
| − | |- | + | |{{Hero Shard|[[File:Hero_Shard_Icon_Mercenary.png|48px]]}} |
| − | |{{Hero Shard|[[File:Hero_Shard_Icon_Mercenary.png|48px]]}} | + | |{{Hero Shard|Empowered Throw}} |
| − | |- | + | |Increases the damage of [[Poison Dagger Throw]] by '''3-39% (52%)'''. |
| − | |{{Hero Shard|[[File:Hero_Shard_Icon_Mercenary.png|48px]]}} | + | |{{IcoGloves}} |
| − | |- | + | |{{ShardPack02}} |
| − | |{{Hero Shard|[[File:Hero_Shard_Icon_Mercenary.png|48px]]}} | + | |- id="Escape Artist" |
| − | |- | + | |{{Hero Shard|[[File:Hero_Shard_Icon_Mercenary.png|48px]]}} |
| − | |{{Hero Shard|[[File:Hero_Shard_Icon_Mercenary.png|48px]]}} | + | |{{Hero Shard|Escape Artist}} |
| − | |- | + | |Reduces the time of disabling effects you sustain by '''0-37.5% (50%)'''. |
| − | |{{Hero Shard|[[File:Hero_Shard_Icon_Mercenary.png|48px]]}} | + | |{{IcoBoots}} |
| − | |- | + | |{{ShardPack08}} |
| − | |{{Defense Shard|[[File:Defense_Shard_Icon_5.png|48px]]}} | + | |- id="Explosive Blades" |
| − | |- | + | |{{Hero Shard|[[File:Hero_Shard_Icon_Mercenary.png|48px]]}} |
| − | |{{Defense Shard|[[File:Defense_Shard_Icon_1.png|48px]]}} | + | |{{Hero Shard|Explosive Blades}} |
| − | |- | + | |[[Poison Dagger Throw]] now sticks to the target and explodes after 3 seconds for '''500-2,000% (2300%)''' of Ability Power. |
| − | |{{Defense Shard|[[File:Defense_Shard_Icon_1.png|48px]]}} | + | |{{IcoGloves}} |
| − | |- | + | |{{ShardPack01}} |
| − | |{{Defense Shard|[[File:Defense_Shard_Icon_1.png|48px]]}} | + | |- id="Follow Through" |
| − | |- | + | |{{Hero Shard|[[File:Hero_Shard_Icon_Mercenary.png|48px]]}} |
| − | |{{Defense Shard|[[File:Defense_Shard_Icon_1.png|48px]]}} | + | |{{Hero Shard|Follow Through}} |
| − | |- | + | |Increases the damage of [[Sweeping Strikes]] by '''3-39% (52%)'''. |
| − | |{{Defense Shard|[[File:Defense_Shard_Icon_4.png|48px]]}} | + | |{{IcoBoots}} |
| − | |- | + | |{{ShardPack04}} |
| − | |{{Defense Shard|[[File:Defense_Shard_Icon_4.png|48px]]}} | + | |- id="Frenzy" |
| + | |{{Hero Shard|[[File:Hero_Shard_Icon_Mercenary.png|48px]]}} | ||
| + | |{{Hero Shard|Frenzy}} | ||
| + | |Primary Attacks have a '''21-26% (28%)''' chance to increase attack speed by '''5-30% (40%)''' for 5 seconds. Can only proc once every 7 seconds. | ||
| + | |{{IcoWeapon}} | ||
| + | |{{ShardPack02}} | ||
| + | |- id="Knife Club" | ||
| + | |{{Hero Shard|[[File:Hero_Shard_Icon_Mercenary.png|48px]]}} | ||
| + | |{{Hero Shard|Knife Club}} | ||
| + | |Increase the damage of [[Fan Of Knives]] by '''3-39% (52%)'''. | ||
| + | |{{IcoChest}} | ||
| + | |{{ShardPack00}} | ||
| + | |- id="Lingering Poison" | ||
| + | |{{Hero Shard|[[File:Hero_Shard_Icon_Mercenary.png|48px]]}} | ||
| + | |{{Hero Shard|Lingering Poison}} | ||
| + | |[[Poison Dagger Throw]] now [[Elements|poisons]] the target for '''100-800% (940%)''' of Ability Power for '''1.2-5.2 (6)''' seconds. | ||
| + | |{{IcoGloves}} | ||
| + | |{{ShardPack03}} | ||
| + | |- id="Momentum" | ||
| + | |{{Hero Shard|[[File:Hero_Shard_Icon_Mercenary.png|48px]]}} | ||
| + | |{{Hero Shard|Momentum}} | ||
| + | |Enemies hit by abilities reduce [[Sweeping Strikes]] ability cooldown by '''0.2-0.8 (1.2)''' seconds every hit. | ||
| + | |{{IcoWeapon}} | ||
| + | |{{ShardPack06}} | ||
| + | |- id="Poisoned Blades" | ||
| + | |{{Hero Shard|[[File:Hero_Shard_Icon_Mercenary.png|48px]]}} | ||
| + | |{{Hero Shard|Poisoned Blades}} | ||
| + | |[[Combat Preparation]] now applies [[Elements|poison]] to your blades for 5s, causing you to deal '''50-110% (130%)''' of your Hero Damage as poison damage on melee attacks. | ||
| + | |{{IcoWeapon}} | ||
| + | |{{ShardPack07}} | ||
| + | |- id="Shadow Prince" | ||
| + | |{{Hero Shard|[[File:Hero_Shard_Icon_Mercenary.png|48px]]}} | ||
| + | |{{Hero Shard|Shadow Prince}} | ||
| + | |Taking damage has a '''7-23% (28%)''' chance to make you take '''3-15% (19%)''' less damage and [[Status Effects|stun]] attackers for '''1.2-4.8 (6)''' seconds over the duration. | ||
| + | |{{IcoChest}} | ||
| + | |{{ShardPack06}} | ||
| + | |- id="Sharp Thinking" | ||
| + | |{{Hero Shard|[[File:Hero_Shard_Icon_Mercenary.png|48px]]}} | ||
| + | |{{Hero Shard|Sharp Thinking}} | ||
| + | |Increases the damage bonus of [[Combat Preparation]] by '''4-40% (52%)'''. | ||
| + | |{{IcoGloves}} | ||
| + | |{{ShardPack09}} | ||
| + | |- id="Critical Allocation" | ||
| + | |{{Defense Shard|[[File:Defense_Shard_Icon_5.png|48px]]}} | ||
| + | |{{Defense Shard|Critical Allocation}} | ||
| + | |Increases [[Elvish Artillery Cannon]]'s Crit Damage by '''30-46% (50%)''' and Crit Chance by '''5-21% (25%)''', but lowers the tower's range by 25%. | ||
| + | |{{IcoRelic}} | ||
| + | |{{ShardPack04}} | ||
| + | |- id="Earthen Guard" | ||
| + | |{{Defense Shard|[[File:Defense_Shard_Icon_1.png|48px]]}} | ||
| + | |{{Defense Shard|Earthen Guard}} | ||
| + | |Imbues the [[Royal Guard Blockade]]'s shield with [[Elements|Earth]] magic that has a '''8-18% (20%)''' chance on dealing damage to unleash a fissure, dealing '''200-1,800% (2120%)''' of your Tower Health as Earth Damage. | ||
| + | |{{IcoRelic}} | ||
| + | |{{ShardPack05}} | ||
| + | |- id="Ghastly Curse" | ||
| + | |{{Defense Shard|[[File:Defense_Shard_Icon_1.png|48px]]}} | ||
| + | |{{Defense Shard|Ghastly Curse}} | ||
| + | |[[Nether Archer]]'s arrows now make enemies move at '''50-42% (38%)''' speed for '''0-4 (6)''' seconds. | ||
| + | |{{IcoRelic}} | ||
| + | |{{ShardPack00}} | ||
| + | |- id="Ghost Arrows" | ||
| + | |{{Defense Shard|[[File:Defense_Shard_Icon_1.png|48px]]}} | ||
| + | |{{Defense Shard|Ghost Arrows}} | ||
| + | |[[Nether Archer]]'s arrows can now bounce '''1-4 (5)''' additional times. | ||
| + | |{{IcoRelic}} | ||
| + | |{{ShardPack07}} | ||
| + | |- id="Icy Spiders" | ||
| + | |{{Defense Shard|[[File:Defense_Shard_Icon_1.png|48px]]}} | ||
| + | |{{Defense Shard|Icy Spiders}} | ||
| + | |[[Nether Spider Spawner|Nether Spiders]] have a '''6-16% (20%)''' chance to spawn a pool of [[Elements|Ice]] on the ground that makes all nearby enemies move at '''90-60% (48%)''' speed for 5 seconds. The ice pools last 10 seconds. | ||
| + | |{{IcoRelic}} | ||
| + | |{{ShardPack03}} | ||
| + | |- id="Overcharge" | ||
| + | |{{Defense Shard|[[File:Defense_Shard_Icon_4.png|48px]]}} | ||
| + | |{{Defense Shard|Overcharge}} | ||
| + | |Increases the [[Elvish Artillery Cannon]]'s projectile damage radius by '''16-64% (80%)''', and reduces damage falloff by '''18-42% (50%)'''. | ||
| + | |{{IcoRelic}} | ||
| + | |{{ShardPack02}} | ||
| + | |- id="Plated Armor" | ||
| + | |{{Defense Shard|[[File:Defense_Shard_Icon_4.png|48px]]}} | ||
| + | |{{Defense Shard|Plated Armor}} | ||
| + | |Imbues the [[Royal Guard Blockade]]'s armor, making enemy projectiles deal '''76-40% (28%)''' of their original damage. | ||
| + | |{{IcoRelic}} | ||
| + | |{{ShardPack04}} | ||
|- | |- | ||
|} | |} | ||
Latest revision as of 21:25, 13 December 2024
List of Mercenary-specific Item Shards:
| Name | Effect (Gilded value in brackets) | Item | ||
|---|---|---|---|---|
| GearSlot | Shard Pack | |||
| |
Back Stab | Primary attacks that hit enemies from behind now deal 100-200% (220%) of their normal damage. | ||
| |
Binding Roots | Your slam ability has a 22-50% (58%)' chance to stun enemies for 0.5 seconds, then root in place for 4.5 seconds. | ||
| |
Bounty | Restore 1-6 (7) mana upon defeating an enemy. | ||
| |
Empowered Throw | Increases the damage of Poison Dagger Throw by 3-39% (52%). | ||
| |
Escape Artist | Reduces the time of disabling effects you sustain by 0-37.5% (50%). | ||
| |
Explosive Blades | Poison Dagger Throw now sticks to the target and explodes after 3 seconds for 500-2,000% (2300%) of Ability Power. | ||
| |
Follow Through | Increases the damage of Sweeping Strikes by 3-39% (52%). | ||
| |
Frenzy | Primary Attacks have a 21-26% (28%) chance to increase attack speed by 5-30% (40%) for 5 seconds. Can only proc once every 7 seconds. | ||
| |
Knife Club | Increase the damage of Fan Of Knives by 3-39% (52%). | ||
| |
Lingering Poison | Poison Dagger Throw now poisons the target for 100-800% (940%) of Ability Power for 1.2-5.2 (6) seconds. | ||
| |
Momentum | Enemies hit by abilities reduce Sweeping Strikes ability cooldown by 0.2-0.8 (1.2) seconds every hit. | ||
| |
Poisoned Blades | Combat Preparation now applies poison to your blades for 5s, causing you to deal 50-110% (130%) of your Hero Damage as poison damage on melee attacks. | ||
| |
Shadow Prince | Taking damage has a 7-23% (28%) chance to make you take 3-15% (19%) less damage and stun attackers for 1.2-4.8 (6) seconds over the duration. | ||
| |
Sharp Thinking | Increases the damage bonus of Combat Preparation by 4-40% (52%). | ||
| |
Critical Allocation | Increases Elvish Artillery Cannon's Crit Damage by 30-46% (50%) and Crit Chance by 5-21% (25%), but lowers the tower's range by 25%. | ||
| |
Earthen Guard | Imbues the Royal Guard Blockade's shield with Earth magic that has a 8-18% (20%) chance on dealing damage to unleash a fissure, dealing 200-1,800% (2120%) of your Tower Health as Earth Damage. | ||
| |
Ghastly Curse | Nether Archer's arrows now make enemies move at 50-42% (38%) speed for 0-4 (6) seconds. | ||
| |
Ghost Arrows | Nether Archer's arrows can now bounce 1-4 (5) additional times. | ||
| |
Icy Spiders | Nether Spiders have a 6-16% (20%) chance to spawn a pool of Ice on the ground that makes all nearby enemies move at 90-60% (48%) speed for 5 seconds. The ice pools last 10 seconds. | ||
| |
Overcharge | Increases the Elvish Artillery Cannon's projectile damage radius by 16-64% (80%), and reduces damage falloff by 18-42% (50%). | ||
| |
Plated Armor | Imbues the Royal Guard Blockade's armor, making enemy projectiles deal 76-40% (28%) of their original damage. | ||