Difference between revisions of "Spike Blockade"
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− | {{Hero | + | {{{{#ifeq:{{PAGENAME}}|Spike Blockade|Hero_Defense|{{#ifeq:{{PAGENAME}}|Test Calc|:Test_Calc_Math|:Test_Table/Data}}}} |
− | |attack=Attack Damage | + | |Hero=Squire |
− | | | + | |Page={{{1}}} |
− | | | + | |Type=Barricade |
+ | |Name=Spike Blockade | ||
+ | |Description=Blocks enemies. Attacks, dealing Physical Damage, when stuck by melee enemies. Draws extra attention from enemies. | ||
+ | |Overview=A Barricade Tower that attacks enemies in Melee range.<br /> | ||
+ | Can be enhanced by the Vengeance spec, causing a percentage of the damage taken by the Spike Blockade to be returned on its next attack.<br /> | ||
+ | Can be enhanced by the Shiny Spikes spec, giving the Spike Blockade a chance to stun enemies for a duration. | ||
+ | |Icon=Blockade.jpg | ||
+ | |Attack=Attack Damage | ||
+ | |A1=0.225<noinclude>x</noinclude> | ||
+ | |A2=0.3375<noinclude>x</noinclude> | ||
+ | |A3=0.45<noinclude>x</noinclude> | ||
+ | |A4=0.5625<noinclude>x</noinclude> | ||
+ | |A5=0.675<noinclude>x</noinclude> | ||
+ | |Health=Max Health | ||
+ | |H1=22.5<noinclude>x</noinclude> | ||
+ | |H2=28.125<noinclude>x</noinclude> | ||
+ | |H3=31.75<noinclude>x</noinclude> | ||
+ | |H4=37.375<noinclude>x</noinclude> | ||
+ | |H5=45.0<noinclude>x</noinclude> | ||
+ | |ISpeed=1.50<noinclude>x</noinclude> | ||
+ | |Element=Physical | ||
+ | |Status=None | ||
+ | |Level=2 | ||
+ | |Mana=30 | ||
}} | }} |
Revision as of 18:57, 18 May 2015
Spike Blockade | ||||||||||||||
File:Blockade.jpg | ||||||||||||||
Blocks enemies. Attacks, dealing Physical Damage, when stuck by melee enemies. Draws extra attention from enemies. | ||||||||||||||
Defense Statistics | ||||||||||||||
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A Barricade Tower that attacks enemies in Melee range.
Can be enhanced by the Vengeance spec, causing a percentage of the damage taken by the Spike Blockade to be returned on its next attack.
Can be enhanced by the Shiny Spikes spec, giving the Spike Blockade a chance to stun enemies for a duration.
Attribute | Tier One | Tier Two | Tier Three | Tier Four | Tier Five |
---|---|---|---|---|---|
Attack Damage Defense Power (x) |
0.225x | 0.3375x | 0.45x | 0.5625x | 0.675x |
Max Health Defense Health (x) |
22.5x | 28.125x | 31.75x | 37.375x | 45.0x |