Difference between revisions of "Template:Passives/Abyss Lord"
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m (Updated max archer damage roll, source: https://www.youtube.com/watch?v=5kT3QglmhDs&t=458s) |
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| Electric Fingers || [[Orc Blockade|Skeletal Orc]]s have a 30% chance to electrify their targets dealing 252~258% of your Defensive Health as Lightning Damage, bounces to 3 targets. || {{yes}} || {{no}} || {{no}} || {{no}} || {{no}} || {{yes}} | | Electric Fingers || [[Orc Blockade|Skeletal Orc]]s have a 30% chance to electrify their targets dealing 252~258% of your Defensive Health as Lightning Damage, bounces to 3 targets. || {{yes}} || {{no}} || {{no}} || {{no}} || {{no}} || {{yes}} | ||
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− | | Explosive Arrows || [[Bone Archers|Archers]] have a 25% chance to fire an explosive arrow that detonates on impact dealing 80%- | + | | Explosive Arrows || [[Bone Archers|Archers]] have a 25% chance to fire an explosive arrow that detonates on impact dealing 80%-312% of your Defensive Power as extra damage. || {{yes}} || {{no}} || {{no}} || {{no}} || {{no}} || {{yes}} |
|- | |- | ||
| Breath Damage || Damage of the [[Skeletal Ramster|Ramster]]'s Direct Command increased by X%. || {{no}} || {{yes}} || {{yes}} || {{yes}} || {{yes}} || {{yes}} | | Breath Damage || Damage of the [[Skeletal Ramster|Ramster]]'s Direct Command increased by X%. || {{no}} || {{yes}} || {{yes}} || {{yes}} || {{yes}} || {{yes}} |
Revision as of 21:07, 3 January 2017
List of Abyss Lord-specific Item Passives:
Name | Effect | Item | ||||||
---|---|---|---|---|---|---|---|---|
Tome | Helmet | Chest | Boots | Gloves | Relic | |||
Abyss Knight Damage | Abyss Knight Ability damage increased by 19~23%. | |||||||
Abyss Knight's Mana Cost | Abyss Knight's mana cost is reduced by ~19%. | |||||||
Abyss Stones Mana Cost | Abyss Stone's mana cost is reduced by X%. | |||||||
Archer Damage | Skeletal Archer's damage is increased by ?1?-10%. | |||||||
Colossal Health | Colossus's Health is increased by 4%-6%. | |||||||
Direct Command Mana Cost | Direct Command's mana cost is reduced by X%. | |||||||
Electric Fingers | Skeletal Orcs have a 30% chance to electrify their targets dealing 252~258% of your Defensive Health as Lightning Damage, bounces to 3 targets. | |||||||
Explosive Arrows | Archers have a 25% chance to fire an explosive arrow that detonates on impact dealing 80%-312% of your Defensive Power as extra damage. | |||||||
Breath Damage | Damage of the Ramster's Direct Command increased by X%. | |||||||
Ramster Breath Range | Range of the Ramster's Direct Command is increased by ~11%. | |||||||
Shattering Stones | After an Abyss Stone expires, it detonates dealing X% of your Ability Power as damage to nearby enemies. | |||||||
Skeletal Orc Health | Skeletal Orc's Health is increased by 4%-6%. | |||||||
Devour | Gold Chest Adds 7%-11% of Hero Damage to Primary Attack as Magical Fire Damage. | |||||||
Emburst Assault | Gold Chest Secondary Attack summons meteors that deal 300~400% of Ability Power as damage. Charge to summon 3~6 lava fissures for 726%-850% Ability Power as Magical Fire Damage burning enemies for 50%-60% Hero Damage for 6s. |