Difference between revisions of "Frostbite Tower"
From Dungeon Defenders 2 Wiki
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|DPS=No | |DPS=No | ||
|Health=Max Health | |Health=Max Health | ||
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− | |H2= | + | |H2=57.5<noinclude>x</noinclude> |
− | |H3= | + | |H3=65<noinclude>x</noinclude> |
− | |H4= | + | |H4=72.5<noinclude>x</noinclude> |
− | |H5= | + | |H5=80<noinclude>x</noinclude> |
|Range=Attack Range | |Range=Attack Range | ||
− | |R1= | + | |R1=20 |
− | |R2= | + | |R2=20 |
− | |R3= | + | |R3=20 |
− | |R4= | + | |R4=20 |
− | |R5= | + | |R5=20 |
|Element=None | |Element=None | ||
|Status=Chill | |Status=Chill |
Revision as of 14:12, 2 February 2018
Frostbite Tower | ||||||||||||||
Shoots a beam of frost at an enemy, Slowing that enemy and all nearby enemies. Draws reduced attention from enemies. | ||||||||||||||
Defense Statistics | ||||||||||||||
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A Status Tower that affects enemies in long range.
Can be enhanced with the Freeze spec, where at the end of the Frostbite Tower's channel it has a 45% chance to freeze the target for 6 seconds. It is the only defense able to either slow or freeze enemies. It also is one of the rare defenses incapable of dealing any damage.
This tower has some invisible stats, such as the Chill Intensity (Defense Power) and Channel Rate (Defense Speed), both which are also affected by upgrading. By default, the Chill Intensity is a 50% speed reduction debuff.
Attribute | Tier One | Tier Two | Tier Three | Tier Four | Tier Five |
---|---|---|---|---|---|
Max Health Defense Health (x) |
50x | 57.5x | 65x | 72.5x | 80x |
Attack Range Special |
20 | 20 | 20 | 20 | 20 |