Difference between revisions of "Sharken"

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| schedule_icon = File:Sharken Icon.png  
 
| schedule_icon = File:Sharken Icon.png  
 
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A deep-sea denizen of the High Seas, the Sharken is an enemy mainly found within [[Coral Reef Town]]. They have two types of melee attacks and a periodic self-buff ability to temporarily become even stronger. These creatures also has 50% damage resistance by default and cannot be slowed or stunned (but can be knocked-up and knocked-back).  
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A deep-sea denizen of the High Seas, the Sharken is an enemy mainly found within [[Coral Reef Town]] Expeditions or Sharknado lanes in Onslaught.  
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These biped hammerheaded brutes has two types of melee attacks and a periodic self-buffing ability that temporarily increases their aggression. They also have 50% damage resistance by default and cannot be slowed or stunned (but can be knocked-up and knocked-back).  
  
 
''Credits to Sab for a good amount of info that this article uses.''
 
''Credits to Sab for a good amount of info that this article uses.''
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'''The Sharken's self-buffing ability when active:'''
 
'''The Sharken's self-buffing ability when active:'''
 
* Last for 5 seconds and occurs every 10 seconds. (5s buffed period, then another 5s of no buff period and repeat.)
 
* Last for 5 seconds and occurs every 10 seconds. (5s buffed period, then another 5s of no buff period and repeat.)
* Damage Resistance increased to 75% and Attack Damage increased by ???%.
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* Damage Resistance increased to 75% and Attack Damage increased by 50%.
* Increased movement speed.
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* Increased attack speed and movement speed.
  
 
<big>'''Melee Swipes'''</big> <br/>
 
<big>'''Melee Swipes'''</big> <br/>
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* The Sharken slams both fists into the ground creating a small damaging AoE shockwave.
 
* The Sharken slams both fists into the ground creating a small damaging AoE shockwave.
 
* This attack only has a chance to occur when a Sharken has been aggroed by a nearby hero.  
 
* This attack only has a chance to occur when a Sharken has been aggroed by a nearby hero.  
 
{{Enemy Infobox
 
| name = Sharken Warlord
 
| image = File:Sharken Warlord.png
 
| enemy_types = ???
 
| lane_type = Ground
 
| appearances = '''Sharknado Onslaught Lanes'''
 
| schedule_icon = File:Sharken Warlord Icon.png       
 
}}
 
  
 
{| style="text-align:center;"
 
{| style="text-align:center;"
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|}
 
|}
  
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{{Enemy Infobox
 +
| name = Sharken Warlord
 +
| image = File:Sharken Warlord.png
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| enemy_types = Miniboss, Melee
 +
| lane_type = Ground
 +
| appearances = '''Sharknado Onslaught Lanes'''
 +
| schedule_icon = File:Sharken Warlord Icon.png       
 +
}}
 
== Miniboss Variant - Sharken Warlord ==
 
== Miniboss Variant - Sharken Warlord ==
 
The Sharken Warlord is an Onslaught-exclusive miniboss version of the Sharken. It usually only spawns during the later pulses of a Sharknado lane.
 
The Sharken Warlord is an Onslaught-exclusive miniboss version of the Sharken. It usually only spawns during the later pulses of a Sharknado lane.
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* It has a significantly higher health pool than that of a regular Sharken.
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* However, the miniboss doesn't have any base resistance and during enrage, it only takes half damage. This means that the Sharken Warlord will take twice as much damage compared to a regular Sharken.
  
 
== Strategy ==
 
== Strategy ==
 
Sharkens shouldn't be too much of a problem if your defenses are strong enough. However in the event where that isn't the case, blockades and hero DPS interventions might be needed.  
 
Sharkens shouldn't be too much of a problem if your defenses are strong enough. However in the event where that isn't the case, blockades and hero DPS interventions might be needed.  
  
It's recommended for a melee hero to be very tanky before engaging with Sharkens as their hammerfists slams can be extremely deadly especially when there's a group of them clumped together.   
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It's recommended for a melee hero to be very tanky before engaging with Sharkens as their hammerfists slams can be extremely deadly especially when there's a group of them clustered together.   
  
 
== Trivia - Dungeon Defenders 1 ==
 
== Trivia - Dungeon Defenders 1 ==
 
* [https://dungeondefenders.fandom.com/wiki/Sharken ''Sharken in Dungeon Defenders 1 wiki.'']
 
* [https://dungeondefenders.fandom.com/wiki/Sharken ''Sharken in Dungeon Defenders 1 wiki.'']
Sharkens originally appeared in DD1, introduced within Aquanos map as the third new enemy type from the ''Quest for the Lost Eternia Shards'' DLCs storyline. In the first game, the Sharken is based on a Great White Shark and they have the ability to charge towards a targeted clump of defenses and sweep them out of position.  
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Sharkens originally appeared in DD1, introduced within the map of ''Aquanos'' as a new enemy type from the ''Quest for the Lost Eternia Shards'' DLCs storyline. Over there, the Sharken's design is based on a great white shark and they have the ability to charge towards a targeted clump of defenses and push them out of position.  
  
This makes DD2's iteration a radical departure from their predecessor in both visual (based on a Hammerhead Shark) and ability aspects.
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This makes DD2's iteration a radical departure from their predecessor.
  
 
== Gallery ==
 
== Gallery ==
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|-
 
|-
 
|  
 
|  
<gallery>
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<gallery widths="300" heights="180">
File:Seas of Dragonfall New Enemy Concept.jpg|<sup>DD2 Seas of Dragonfall Sharken Concept</sup>
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File:Seas of Dragonfall New Enemy Concept.jpg|DD2 Seas of Dragonfall Sharken Concept.
 
</gallery>
 
</gallery>
 
|}
 
|}

Latest revision as of 21:46, 8 July 2024

Sharken
Sharken.png
Information
Enemy Types Melee
Lane Type Ground Spawn Symbol.png Ground
Appearances Coral Reef Town Expeditions and Sharknado Onslaught Lanes
Schedule Icon Sharken Icon.png

A deep-sea denizen of the High Seas, the Sharken is an enemy mainly found within Coral Reef Town Expeditions or Sharknado lanes in Onslaught.

These biped hammerheaded brutes has two types of melee attacks and a periodic self-buffing ability that temporarily increases their aggression. They also have 50% damage resistance by default and cannot be slowed or stunned (but can be knocked-up and knocked-back).

Credits to Sab for a good amount of info that this article uses.

Behavior and Mechanics

Enrage
The Sharken's self-buffing ability when active:

  • Last for 5 seconds and occurs every 10 seconds. (5s buffed period, then another 5s of no buff period and repeat.)
  • Damage Resistance increased to 75% and Attack Damage increased by 50%.
  • Increased attack speed and movement speed.

Melee Swipes

  • The Sharken's basic melee attack. It will randomly use either the left or right claw to attack its target.
  • Each attack will occur at a rate of about every one second after a swipe.

Double Hammerfists Slam

  • The Sharken slams both fists into the ground creating a small damaging AoE shockwave.
  • This attack only has a chance to occur when a Sharken has been aggroed by a nearby hero.

Sharken Enrage.gif
Sharken's Enrage.

Sharken Melee Swipe Attack.gif
Basic melee swipes.

Sharken Double Hammerfist Attack.gif
Double hammerfists slam.

Sharken Warlord
Sharken Warlord.png
Information
Enemy Types Miniboss, Melee
Lane Type Ground Spawn Symbol.png Ground
Appearances Sharknado Onslaught Lanes
Schedule Icon Sharken Warlord Icon.png

Miniboss Variant - Sharken Warlord

The Sharken Warlord is an Onslaught-exclusive miniboss version of the Sharken. It usually only spawns during the later pulses of a Sharknado lane.

  • It has a significantly higher health pool than that of a regular Sharken.
  • However, the miniboss doesn't have any base resistance and during enrage, it only takes half damage. This means that the Sharken Warlord will take twice as much damage compared to a regular Sharken.

Strategy

Sharkens shouldn't be too much of a problem if your defenses are strong enough. However in the event where that isn't the case, blockades and hero DPS interventions might be needed.

It's recommended for a melee hero to be very tanky before engaging with Sharkens as their hammerfists slams can be extremely deadly especially when there's a group of them clustered together.

Trivia - Dungeon Defenders 1

Sharkens originally appeared in DD1, introduced within the map of Aquanos as a new enemy type from the Quest for the Lost Eternia Shards DLCs storyline. Over there, the Sharken's design is based on a great white shark and they have the ability to charge towards a targeted clump of defenses and push them out of position.

This makes DD2's iteration a radical departure from their predecessor.

Gallery

History

  • DD2 Splash Logo.png June 18th 2024 : Introduced.