Difference between revisions of "Training Dummy"
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|Description=When struck by friend or foe, the dummy spins, dealing Physical Damage to nearby enemies. Spins faster with each hit. Draws extra attention from enemies. | |Description=When struck by friend or foe, the dummy spins, dealing Physical Damage to nearby enemies. Spins faster with each hit. Draws extra attention from enemies. | ||
|Overview=A Sustain Tower that attacks all enemies in short range.<br />Can do a variance of damage, with the Attack Damage described as the average damage, and the possible variations of damage going anywhere between half the maximum damage. | |Overview=A Sustain Tower that attacks all enemies in short range.<br />Can do a variance of damage, with the Attack Damage described as the average damage, and the possible variations of damage going anywhere between half the maximum damage. | ||
− | |Icon= | + | |Icon=Squire_training_dummy.png |
|Attack=Attack Damage | |Attack=Attack Damage | ||
|A1=1.0<noinclude>x</noinclude> | |A1=1.0<noinclude>x</noinclude> |
Revision as of 10:15, 28 July 2016
Training Dummy | ||||||||||||||
When struck by friend or foe, the dummy spins, dealing Physical Damage to nearby enemies. Spins faster with each hit. Draws extra attention from enemies. | ||||||||||||||
Defense Statistics | ||||||||||||||
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A Sustain Tower that attacks all enemies in short range.
Can do a variance of damage, with the Attack Damage described as the average damage, and the possible variations of damage going anywhere between half the maximum damage.
Attribute | Tier One | Tier Two | Tier Three | Tier Four | Tier Five |
---|---|---|---|---|---|
Attack Damage Defense Power (x) |
1.0x | 1.75x | 2.5x | 3.25x | 4.0x |
Max Health Defense Health (x) |
16x | 20x | 24x | 28x | 32x |
Attack Range Special |
3.5 | 3.5 | 3.5 | 3.5 | 3.5 |