Difference between revisions of "Stat Allocation System"

From Dungeon Defenders 2 Wiki
Jump to: navigation, search
(Added all secondary heroes here, and shall be testing to get the values asap.)
Line 1: Line 1:
 
The Stat Allocation System allows players to assign points (earned while leveling up) to different stats. There are nine stats, divided into two groups: Defense and Hero. These stats are Defense Health, Defense Power, Defense Speed, Defense Crit Damage, Tower Range, Hero Health, Hero Damage, Ability Power and Hero Crit Damage.
 
The Stat Allocation System allows players to assign points (earned while leveling up) to different stats. There are nine stats, divided into two groups: Defense and Hero. These stats are Defense Health, Defense Power, Defense Speed, Defense Crit Damage, Tower Range, Hero Health, Hero Damage, Ability Power and Hero Crit Damage.
 +
 +
While you can allocate points towards the [[Gun Witch]]'s towers, due to the lack of towers present in her kit this will not change any meaningful statistics.
  
 
=== Soft cap ===
 
=== Soft cap ===
Line 9: Line 11:
 
{| class="wikitable" style="text-align: center;"
 
{| class="wikitable" style="text-align: center;"
 
|-
 
|-
! Stat !! [[Squire]] Soft Cap !! [[Huntress]] Soft Cap !! [[Apprentice]] Soft Cap !! [[Monk]] Soft Cap
+
! Stat !! [[Squire]] Soft Cap !! [[Huntress]] Soft Cap !! [[Apprentice]] Soft Cap !! [[Monk]] Soft Cap !! [[Abyss Lord]] Soft Cap !! [[Series EV2]] Soft Cap !! [[Gun Witch]] Soft Cap !!
 
|-
 
|-
| Defense Health || colspan=4 | 15 (1)
+
| Defense Health || colspan=4 | 15 (1) || colspan=2 | Needs Testing || N/A
 
|-
 
|-
| Defense Power || colspan=4 | 15 (1)
+
| Defense Power || colspan=4 | 15 (1) || colspan=2 | Needs Testing || N/A
 
|-
 
|-
| Defense Speed || colspan=4 | No Cap
+
| Defense Speed || colspan=6 | No Cap || N/A
 
|-
 
|-
| Defense Crit Damage || colspan=4 | 15 (3.5)
+
| Defense Crit Damage || colspan=4 | 15 (3.5) || colspan=2 | Needs Testing || N/A
 
|-
 
|-
| Tower range || colspan=4 | No Cap
+
| Tower range || colspan=6 | No Cap || N/A
 
|-
 
|-
| Hero Health || 100 (4) || 15 (2.5) || 15 (3) || 100 (4)
+
| Hero Health || 100 (4) || 15 (2.5) || 15 (3) || 100 (4) || colspan=3 | Needs Testing
 
|-
 
|-
| Hero Damage || 15 (2.8) || 20 (5) || 15 (4) || 15 (2.5)
+
| Hero Damage || 15 (2.8) || 20 (5) || 15 (4) || 15 (2.5) || colspan=3 | Needs Testing
 
|-
 
|-
| Ability Power || 15 (1) || 15 (1) || 20 (1) || 15 (1)
+
| Ability Power || 15 (1) || 15 (1) || 20 (1) || 15 (1) || colspan=3 | Needs Testing
 
|-
 
|-
| Hero Crit Damage || colspan = 4 | 15 (3.5)
+
| Hero Crit Damage || colspan = 4 | 15 (3.5) || colspan=3 | Needs Testing
 
|}
 
|}

Revision as of 07:29, 16 July 2016

The Stat Allocation System allows players to assign points (earned while leveling up) to different stats. There are nine stats, divided into two groups: Defense and Hero. These stats are Defense Health, Defense Power, Defense Speed, Defense Crit Damage, Tower Range, Hero Health, Hero Damage, Ability Power and Hero Crit Damage.

While you can allocate points towards the Gun Witch's towers, due to the lack of towers present in her kit this will not change any meaningful statistics.

Soft cap

Most stats have a soft cap past which each point invested yields greatly reduced benefits. Some of these soft caps differ based on the hero's class. These numbers have been researched and made public by forum user Propensity.

Between parentheses are the number of SAS points awarded per stat point invested past the soft cap.

Stat Squire Soft Cap Huntress Soft Cap Apprentice Soft Cap Monk Soft Cap Abyss Lord Soft Cap Series EV2 Soft Cap Gun Witch Soft Cap
Defense Health 15 (1) Needs Testing N/A
Defense Power 15 (1) Needs Testing N/A
Defense Speed No Cap N/A
Defense Crit Damage 15 (3.5) Needs Testing N/A
Tower range No Cap N/A
Hero Health 100 (4) 15 (2.5) 15 (3) 100 (4) Needs Testing
Hero Damage 15 (2.8) 20 (5) 15 (4) 15 (2.5) Needs Testing
Ability Power 15 (1) 15 (1) 20 (1) 15 (1) Needs Testing
Hero Crit Damage 15 (3.5) Needs Testing