Difference between revisions of "Version/1.2"
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Latest revision as of 13:28, 20 March 2015
Bug Fixes
- Resolved an issue where items were not dropping at the intended frequency for the selected Hero.
- Resolved an issue where the Monk’s Lightning Damage Spec Node did significantly more damage than intended.
- The Apprentice’s Reduce Cooldown Spec now displays the correct percentage in the Spec Node page. There were some additional edge cases that were fixed in this patch.
- The special stat “% chance to drench on hit for # seconds” was displaying different number of seconds depending on if the item was equipped or in the inventory. The tooltip should now display the correct number in all places.
- Physical and Magical Armor have been renamed to Physical and Magical Resist for items.
- Switching between characters with an item that has the lifesteal special stat no longer breaks the functionality of lifesteal.
- Resolved an issue where the “Chance on Damage Taken for Fire Explosion” special stat on items would never trigger.
- The special stat "% chance to stun a target for # seconds" no longer applies to the Monk's Lightning Aura.