==Behavior==
[[File:Dark Assassin%27s Attack.gif|270px|left]]
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[[File:DarkAssassinTarget.ogg]]<div class="thumbcaption">Target sound effect</div>
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Whispers can be heard if they are nearby. Indicators that Assassins are about to attack are the purple glowing and swirling fog surrounding the neck and head of its victim, coupled with a unique targeting sound effect.
You are not safe from the Dark Assassin if using the [[Lavamancer]] [[:Submerge/Emerge]].
A common issue players will have with Assassins is their splash damage when they first grab a victim. This splash can damage, or destroy, a core if the hero picked by the Assassin is near one at the time of their attack. It is a good idea to stay away from the main objectives in Chaos V and above.
==StrategyStrategies==A good strategy for dealing with Assassins is standing * Standing in auras or in front of heavy hitting towers so that for the duration you are unable to attack, your towers/auras can. Towers with the ability to stun or knock enemies up, such as the '''[[Viper's Fangs]] or ''', '''[[Geyser Trap]]''' or '''[[Earthshatter Tower]]''' (with '''Earth Toss''' shard equipped), can consistently remove the Assassin. '''[[Pet_Abilities|Pet AbilitiesFrost Strikes Aura]] ''' with '''Lingering Frostfire''' mod and '''Water Elemental''' Shard can be utilized, even while under attack, so it is a good idea to activate it to kill also freeze the Assassin. You are not safe from the Dark Assassin if using the [[Lavamancer]] [[:Submerge/Emerge]]assassin off you.
Activating Barbarian* [[Pet_Abilities|Pet Abilities]] can be utilized, even while being latched on. ''s 'Sparkle Party'Turtle Stance'' will have a player be immune to being targeted by Dark Assassins and if the stance is triggered when an Assassin's targeting is in effect, the player will not be grabbed when the Assassin teleports to them. Also having a Quality 10 ''Tenacity ChipStalagmite''' in all four armor pieces grants the equipped player full immunity are good abilities to being grabbeduse to get an Assassin off you.
* Shards like '''Taser Suit''' or Mods like '''Shackled''' will have a chance to stun Dark Assassins off when they're attacking a hero. ''Pest Repellant Chip'' an also be used to increase survivability to an extent against Dark Assassin attacks.
A common issue players will have * Having 10/10 '''Tenacity Chip''' in all four armor pieces grants the equipped player full immunity to being latched on. Full Tenacity can also be achieved with Assassins is their splash damage when they first grab a victimgilded '''Escape Artist''' Shard if you're playing as [[Mercenary]]. This splash can damage, or destroy * If you're playing as [[Barbarian]], activating '''[[Turtle Stance]]''' will have a core player be immune to being targeted by Dark Assassins and if the hero picked by the stance is triggered when an Assassin 's targeting is near one at in effect, the player will not be latched on when the time of their attackAssassin teleports to them. * If you're playing as [[Hunter]], having '''[[Cloaked]]''' activated will have Assassins teleport back to spawn immediately after teleporting to you. It is a good idea * '''Pest Repellant Chip''' can be used to increase survivability to stay away from the main objectives in Chaos V and abovean extent against Dark Assassin attacks.
==Appearances==