Templar

Revision as of 09:33, 6 July 2026 by Artemis (talk | contribs)

Revision as of 09:33, 6 July 2026 by Artemis (talk | contribs)

Templar
Templar
Primary Attack: A Melee Physical Slash Attack as Hero Damage.
Secondary Attack: Blocks with his shield, reducing incoming damage.
Usable Weapons: Swords, Axes, Shields
Lore: A knight blessed with divine power and arcane magic, the Templar protects the innocent with his golden touch. His abilities combine devastating offense, protective auras, and restorative magic to turn the tide of battle.
Hero Damage Scalar: ???
Hero Health Scalar: ???
Base Damage Reduction: ???

Information

Advanced EditList of Templar-specific Defenses:

Tower Type Description Additional info
Mana cost Damage Type Targets
Templar midas trap.png Midas Trap Trap When triggered, explodes dealing magical damage transmuting enemies into gold and leaving behind a golden rune that continues to deal damage. 20 Magical Ground
Templar golden knight.png Golden Knight Blockade A powerful golden knight barricade that retaliates with devastating force, stunning all enemies it strikes. 30 Physical Ground
Templar anti air cannon.png Anti Air Cannon Tower Fires a projectile at airborne enemy, dealing physical damage. 30 Physical Air
Templar divine relic.png Divine Relic Tower Smites down enemies dealing AoE magical Damage. 50 Magical Ground