Mystic

Revision as of 06:19, 16 March 2017 by 170.253.211.32 (talk) (Overview)

Revision as of 06:19, 16 March 2017 by 170.253.211.32 (talk) (Overview)

Mystic
Mystic
Primary Attack: Fierce serpent-imbued melee slashes dealing physical damage.
Secondary Attack: A ranged purple serpent-like projectile dealing magical damage.
Usable Weapons: Daggers
Lore: The Mystic possesses great power from her dark master. Instead of using mana, she must appease the Serpent God by sacrificing the souls of fallen enemies to gain powerful buffs that can increase her stats, heal her on hit, and reduces her cooldowns. When fully appeased, the Serpent God appears around her and her Obelisk unleashing devastating power. Her appeasement decreases over time and if any of her defenses are destroyed.
Hero Damage Scalar: 0.35
Hero Health Scalar: 1.3
Base Damage Reduction: 0%

Overview

Speed:Depending on if the mystic has full souls or not Size:Small the best for hide and seek Primary attack:The mystic uses daggers Secondary attack: The mystics snake hand fires tiny purple bubbles that do damage so the mystic is really a ranged and meelee character

Information

<tabber> Abilities=

Mystic LashOut.png Lash Out: The Mystic invokes the serpent god to lash out at enemies in front of her damaging and poisoning them. Scales with ability power.
Mystic CallToMadness.png Call To Madness: The Mystic summons an image of the Serpent God to persist in an area causing enemies to go mad and attack one another for a duration.
Mystic DarkTorment.png Dark Torment: The Mystic hurls a dagger that impales her target dealing damage over time and increasing all damage from the Mystic and her towers by 75% to impaled enemies. If the target dies, a defense appears and attacks enemies.
Mystic SerpentsCoil.png Serpent's Coil: Summon a coiled serpent that attacks nearby enemies. Should they die, a healing orb spawns where they perish. If collected by a hero, this orb heals for 60% of their max health.

|-|Defenses=

Mystic SnakingSands.png Snaking Sands: The Mystic places a trap that when triggered slows enemies and pulls them into the ground. After a while, it deals damage to them and stuns them for a duration.
Mystic SandViper.png Sand Viper: The Mystic summons a serpent that can fixate on a single target firing a beam that damages them over time. The beam grows more intense the longer it attacks a single target.
Mystic VipersFangs.png Viper's Fangs: Summons a blockade that can bubble up to three targets lifting them into the sky. The Mystic can use her secondary attack to pop the bubbles and rain poison down on enemies.
Mystic Obelisk.png Obelisk: Deals damage over a wide range that has a chance to tranform it's targets into snakes for a short time. Can additionally buff heroes, increasing damage and resistance.

|-|Spheres=again there gone :P