Health

Revision as of 23:56, 19 October 2017 by Sonny6155 (talk | contribs) (Defense Health Bars: Updated to latest system)

Revision as of 23:56, 19 October 2017 by Sonny6155 (talk | contribs) (Defense Health Bars: Updated to latest system)

Contents

Description

Health is the indicator of whether or not a character is alive or dead. Once health reaches zero, your character will die and re-spawn after a set amount of time. Enemies likewise have a health bar that will deplete as you do damage to them.

Hero Health Bar

The hero health bar indicates how much health your hero has. It is displayed in the top left corner with the an avatar of the hero you are currently playing.

Allied Health Bars

Allied health bars indicate how many health points your allies have. Their bars can be found either by hovering over your allies with your curser or finding their avatar under yours in the top left corner.

Defense Health Bars

Defense health bars indicate how many health points your defense has. Most defenses have health points like the hero does, and when depleted, it is destroyed. This includes blockades and towers. As Traps and Auras cannot be targeted, they use a charge system. When enemies activate a trap, a charge/lifespan will be consumed.

Maximum health/charge increase with the Defense Health stat. Exceptions are Nodes such as the Weapon Manufacturer, which do not have health and will not degrade.

Enemy Health Bars

Enemy health bars are the indicator of whether your enemy is dead or alive. Once the health reaches zero the enemy will die.

You can see the enemies health bar by placing your mouse over said enemy.