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Created MP scaling template - adding to Enemeis and Maps pages.
In Multiplayer some key items increase slightly per player who joins, ''Excluding the Host''.<br />
You can expect the following changes in Multiplayer:
* Enemies gain, '''(+20%, +40%, +60%)''' Health, and '''(+10-15%, +20-30%, +30-45%)''' Tenacity.
* A barely perceptible Enemy Movement Speed increase.
* Players gain '''(+33%, +66%, +99%)''' more XP (stacks additively with other bonuses)
* In [[Expedition]] mode, Guarantees '''(+2, +4, +6)''' additional legendary drops in [[Victory_Chests#Legendary Chest (Orange)|Victory Chests]].
<noinclude>[[Category:Mechanics]]</noinclude>
You can expect the following changes in Multiplayer:
* Enemies gain, '''(+20%, +40%, +60%)''' Health, and '''(+10-15%, +20-30%, +30-45%)''' Tenacity.
* A barely perceptible Enemy Movement Speed increase.
* Players gain '''(+33%, +66%, +99%)''' more XP (stacks additively with other bonuses)
* In [[Expedition]] mode, Guarantees '''(+2, +4, +6)''' additional legendary drops in [[Victory_Chests#Legendary Chest (Orange)|Victory Chests]].
<noinclude>[[Category:Mechanics]]</noinclude>