Changes
no edit summary
| Shard Shot || Harbinger's Fist || Ramparts Siege Defense || Concussive Shots fires a piercing shard dealing X% Ability Power as damage, then explodes dealing X% Ability Power unresisted damage.
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| Shard Spike || Harbinger's Fist || Siphon Site D Defense || X50% ? chance for Geyser Trap to fire an exploding shard dealing X600% ? Defense Power as damage in an area.
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| MIRV || Aerial Bane || The Wyvern Den Defense || On hit, flying enemies now have a 30~63% chance to spawn grenades in a 500~1200 radius that deal 100~150% of your Hero Damage stat as damage.