Changes

Health

247 bytes removed, 04:56, 20 October 2017
Defense Health Bars: Updated to latest system
===Defense Health Bars===
Defense health bars indicate how many health points your defense has. Most defenses have health points like the hero does, and when depleted, it is destroyed. This includes blockades and towers. As Traps and Auras cannot be targeted, they use a charge system. When enemies activate a trap, a charge/lifespan will be consumed.
The defenses Maximum health/charge increase with the [[Squire|SquireDefense Health]] and the [[Apprentice]] can place have health points like the hero does and when depleted it is destroyed and must be replaced for it to work againstatThe defenses Exceptions are Nodes such as the [[MonkWeapon Manufacturer]] and the [[Huntress]] can place are mainly different and while they , which do not have health points they are displayed differently than the other two heros. The [[Huntress]] can place down traps that use charges. When enemies activate the traps it looses one charge, until it depletes. Poison Dart Tower is an exception while it works like other towers. The [[Monk]] places auras that deplete over time, until they reach 0% and disappear. Sky Guard Tower is an exceptionwill not degrade.
===Enemy Health Bars===
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