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Incursions

157 bytes added, 19:56, 4 September 2019
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Power Surge
===Power Surge===
[[File:Power_Surge_Banner.png|700px]]
'''<u>Map</u> ''' - [[Dragonfall Bazaar]] (Dragonfall Town), 5 waves.
'''<u>Playing Condition</u> ''' - All defenses are built with zero build time, with increased attack and speed stats, but disappear from the map after 35 seconds. This map has the same enemy schedules for all lanes as found in a Chaos 5 expedition of this map. All normal minibosses may spawn from any lane. No mutators are applied to any lanes.
'''<u>Victory Condition</u> ''' - On Wave 5, the main crystal core still has health, and all enemies are defeated.  
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<u>Playing Tips ('''WARNING - SPOILERS''')</u>:
This incursion is one of the hardest ones to play solo. If you are not in a coordinated team, you may consider waiting to play this incursion until you have chaos 7 gear. Playing in a team of 4 has the best chance at success as 3 players can DPS support each of the three lanes, and one hero can be the designated builder. The supporting heroes should give all mana to the builder each round. Be mindful not to let the Subcore go down if you can, so that you are not facing 4 ground lanes then.</div>
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'''<u>Special Weapon Reward</u>''' - [[File:Glaive_of_the_Storm_Icon.png|35px]] '''Glaive of the Storms''' ([[Weapons#Polearms|polearm]] for the [[Monk]]/[[Initiate]]). Has 1-5 spread, 2-4 speed, and can be Heavy or Medium type.
 <u>Special Weapon</u> - '''Glaive of the Storms''' ([[Weapons#Polearms|polearm]] for the [[Monk]]/[[Initiate]]). Has 1-5 spread, 2-4 speed, and can be Heavy or Medium type.   * <u>Special Weapon MOD</u> - '''Storm Rider''', "Ride a cloud that changes your attacks to lightning dealing XXX% Ability Power as Storm Damage for XX seconds. Enemies under get drenched and are hit for XXX% of Ability Power as Storm Damage every 2 seconds." Chaos 5 values [132-190%, 15-15s, 264-?%], Chaos 7 values [172-230%, 15-15s, 344-460%]. This MOD deals both drench and Storm Attack, so it has the ability to stun enemies. It has no Secondary attack, but instead gives the hero the ability of flight. On the ground, the Primary attack is unaffected by the MOD. When the cloud is activated, the hero will raise up a small amount vertically, even after a double jump, which allows the hero to reach some hard to get to locations on maps. Your Primary attack while on the cloud changes to a stream of lightning that fires to where you aim it, and you can hold down the fire button for a continuous stream attack. The projectile will apply any crowd control values of the hero upon contact with the enemy. Your Secondary attack button while on the cloud ends your flight right away.   
==[[Chaos#Chaos_VI|Chaos 6]] Incursions==
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