Changes

Mods

266 bytes added, 02:25, 1 August 2021
Weapon Mods
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| GOBSPLOSION CHIP || Goblins explode when killed dealing around x as area damage, depending on enemy type. || Campaign + || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A
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| GRAVE INFECTION || Enemies killed have a x% chance of spawning a pirate skeleton that lasts for Y seconds. It poisons surrounding enemies dealing Z damage over 10 seconds. || High Seas (Pirate Map) || N/A || N/A || N/A || N/A || N/A || N/A || N/A | N/A || N/A
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| LAST STAND CHIP || Upon death, return to x% health. Once per combat phase. || Chaos 2+ || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A