Changes

Skeletal Ramster

178 bytes removed, 22 June
Removed the crit damage scalar since it does not appear to actually exist ingame and added the right damage and health scalars.
|Icon=AbyssLord_Ramster.png
|Attack=Attack Damage
|A1=80.75875<noinclude>x</noinclude>|A2=101.0625094<noinclude>x</noinclude>|A3=111.375313<noinclude>x</noinclude>|A4=121.6875531<noinclude>x</noinclude>|A5=14<noinclude>x</noinclude>|Crit=Crit Damage|C1=35<noinclude>x</noinclude>|C2=391.5<noinclude>x</noinclude>|C3=44<noinclude>x</noinclude>|C4=48.5<noinclude>x</noinclude>|C5=5375<noinclude>x</noinclude>
|Health=Max Health
|H1=353.5<noinclude>x</noinclude>|H2=404.25025<noinclude>x</noinclude>|H3=454.555<noinclude>x</noinclude>|H4=505.75075<noinclude>x</noinclude>|H5=565.6<noinclude>x</noinclude>
|Level=1
|Mana=5040|Element=[[PhysicalMagical]]
|Status=None
|ISpeed=3<noinclude>s</noinclude>
}}
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