262
edits
Changes
Pretty-fied the list!
! colspan="2" style="width:12%; text-align:center;" | Item
|-
! style="width:3%;" | GearSlot || Shard Pack
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|{{Hero Shard|[[File:Hero_Shard_Icon_17.png|48px]]}}| |{{Hero Shard|Constrictor}} | | Defeating an enemy adds a constrictor stack. At 10 stacks, unleashes a bed of constrictor snakes that [[Status Effects|stun]] nearby targets for '''1-5''' seconds. While stunned, enemies take '''50-450% (530%)''' Ability Power as magical damage each second for 3 seconds. | | {{IcoWeapon}} | | {{ShardPack07}}
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|{{Hero Shard|[[File:Hero_Shard_Icon_17.png|48px]]}}| |{{Hero Shard|Debilitating Madness}} | | [[Call To Madness]] increase the target's damage taken by '''2-16% (20%)'''. | | {{IcoGloves}} | | {{ShardPack05}}
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|{{Hero Shard|[[File:Hero_Shard_Icon_Mystic.png|48px]]}}| |{{Hero Shard|Enduring Effigy}} | | Increases the lifespan of the [[Dark Torment]] serpent by '''4-16 (20)''' seconds, and increase its damage by '''4-40% (52%)'''. | | {{IcoChest}} | | {{ShardPack10}}
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|{{Hero Shard|[[File:Hero_Shard_Icon_9.png|48px]]}}| |{{Hero Shard|Enduring Lash}} | | Increases [[Lash Out]] [[Elements|poison]] duration by '''0.5-4.5 (6.5)''' seconds. | | {{IcoWeapon}} | | {{ShardPack04}}
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|{{Hero Shard|[[File:Hero_Shard_Icon_9.png|48px]]}}| |{{Hero Shard|Hemolytic Poison}} | | [[Lash Out]] cooldown increased to '''200-159% (152%)''' of what it was but allows it to stack '''0-2''' times and increases its duration by '''3-7 (8)''' seconds. | | {{IcoWeapon}} | | {{ShardPack04}}
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|{{Hero Shard|[[File:Hero_Shard_Icon_Mystic.png|48px]]}}| |{{Hero Shard|Lashing Power}} | | Increases [[Lash Out]] damage by '''4-46% (60%)'''. | | {{IcoChest}} | | {{ShardPack01}}
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|{{Hero Shard|[[File:Hero_Shard_Icon_9.png|48px]]}}| |{{Hero Shard|Madness’ Embrace}} | | Increases [[Call To Madness]] duration by '''1-3 (3.2)''' seconds. | | {{IcoWeapon}} | | {{ShardPack05}}
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|{{Hero Shard|[[File:Hero_Shard_Icon_Mystic.png|48px]]}}| |{{Hero Shard|Nightmare Fuel}} | | Enemies affected by [[Lash Out]] [[Elements|poison]] take '''20-320% (380%)''' Hero Damage as magical damage when hit by [[Dark Torment]]. | | {{IcoWeapon}} | | {{ShardPack06}}
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|{{Hero Shard|[[File:Hero_Shard_Icon_11.png|48px]]}}| |{{Hero Shard|Serpent’s Appeasement}} | | Increases [[Mystic|Appeasement]] gained by '''60-300% (380%)'''. | | {{IcoHelmet}} | | {{ShardPack02}}
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|{{Hero Shard|[[File:Hero_Shard_Icon_7.png|48px]]}}| |{{Hero Shard|Serpent’s Kiss}} | | Secondary Attacks inflict [[Elements|poison]] on enemies, dealing '''10-210% (250%)''' of Hero Health as damage per second for '''1-5''' seconds. | | {{IcoGloves}} | | {{ShardPack07}}
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|{{Hero Shard|[[File:Hero_Shard_Icon_Mystic.png|48px]]}}| |{{Hero Shard|Snake Bomb}} | | When a [[Dark Torment]] serpent expires, it explodes dealing '''20-1,020% (1220%)''' Ability Power as magical damage to nearby enemies. | | {{IcoWeapon}} | | {{ShardPack08}}
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|{{Hero Shard|[[File:Hero_Shard_Icon_11.png|48px]]}}| |{{Hero Shard|Tempered Anger}} | | [[Mystic]] loses appeasement '''3-39% (52%)''' slower and take '''0-100%''' less appeasement damage when at 0 appeasement. | | {{IcoChest}} | | {{ShardPack08}}
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|{{Hero Shard|[[File:Hero_Shard_Icon_8.png|48px]]}}| |{{Hero Shard|Thundering Call}} | | Increases [[Call To Madness]] range by '''4-40% (52%)'''. | | {{IcoWeapon}} | | {{ShardPack01}}
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|{{Hero Shard|[[File:Hero_Shard_Icon_Mystic.png|48px]]}}| |{{Hero Shard|Tormented Power}} | | Increases [[Dark Torment]] damage by '''3-39% (52%)'''. | | {{IcoGloves}} | | {{ShardPack03}}
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|{{Defense Shard|[[File:Defense_Shard_Icon_6.png|48px]]}}| |{{Defense Shard|Bubble Beam}} | | [[Sand Vipers]] have an '''11-25% (29%)''' chance on hit to [[Status Effects|bubble]] the target for '''2-4 (5)''' seconds. | | {{IcoRelic}} | | {{ShardPack09}}
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|{{Defense Shard|[[File:Defense_Shard_Icon_7.png|48px]]}}| |{{Defense Shard|Combined Power}} | | [[Serpent's Coil]] deals '''9-45% (53%)''' Defense Damage as magical damage each second when an enemy is also affected by [[Sand Viper]]. | | {{IcoRelic}} | | {{ShardPack02}}
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|{{Defense Shard|[[File:Defense_Shard_Icon_4.png|48px]]}}| |{{Defense Shard|Empowering Blasphemy}} | | [[Obelisk]] Hero Stat boost increased to '''10-50% (66%)''' and [[Status Effects|polymorph]] duration increased by '''1-6''' seconds. | | {{IcoRelic}} | | {{ShardPack03}}
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|{{Defense Shard|[[File:Defense_Shard_Icon_4.png|48px]]}}| |{{Defense Shard|Enduring Bubble}} | | Increases [[Viper's Fangs]] [[Status Effects|bubble]] duration by '''1-2 (2.4)''' seconds. | | {{IcoRelic}} | | {{ShardPack08}}
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|{{Defense Shard|[[File:Defense_Shard_Icon_2.png|48px]]}}| |{{Defense Shard|Focused Vipers}} | | Reduce the number of beams of [[Sand Viper]] by 2, but increase Defense Damage by '''50-82% (90%)'''. | | {{IcoRelic}} | | {{ShardPack05}}
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|{{Defense Shard|[[File:Defense_Shard_Icon_3.png|48px]]}}| |{{Defense Shard|Obelisk Shield}} | | [[Obelisk]] Shield absorption increased to '''10-70% (86%)'''. | | {{IcoRelic}} | | {{ShardPack07}}
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|{{Defense Shard|[[File:Defense_Shard_Icon_1.png|48px]]}}| |{{Defense Shard|Ramping Beam}} | | [[Sand Viper]] Damage Ramp up per stack is increased by '''3-8% (10%)'''. | | {{IcoRelic}} | | {{ShardPack10}}
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|{{Defense Shard|[[File:Defense_Shard_Icon_4.png|48px]]}}| |{{Defense Shard|Sandstorm Warrior}} | | The [[Snaking Sands]] sandstorm increases Hero Damage and Ability Power by '''1-25%''' for '''1-25 (33)''' seconds. | | {{IcoRelic}} | | {{ShardPack04}}
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|{{Defense Shard|[[File:Defense_Shard_Icon_3.png|48px]]}}| |{{Defense Shard|Serpent God’s Protection}} | | Towers and Blockades near the [[Obelisk]] take '''1%-10% (14%)''' less damage. | | {{IcoRelic}} | | {{ShardPack06}}
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|{{Defense Shard|[[File:Defense_Shard_Icon_2.png|48px]]}}| |{{Defense Shard|Snakes on a plane}} | | [[Obelisk]] spawns a snake every 3 seconds that flies into an enemy dealing '''100-325% (370%)''' Defense Damage as magical [[Elements|Earth]] damage. | | {{IcoRelic}} | | {{ShardPack08}}
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