6
edits
Changes
Fixing the hitpoint scaling of tower based on actual observed measurements ingame
|A4=0x
|A5=0x
|H1=504.9<noinclude>x</noinclude>|H2=575.565<noinclude>x</noinclude>|H3=656.4<noinclude>x</noinclude>|H4=727.51<noinclude>x</noinclude>|H5=807.85<noinclude>x</noinclude>
|Range=Attack Range
|R1=2000