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Training Dummy

1,034 bytes added, 23:56, 18 May 2015
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{{{{#ifeq:{{PAGENAME}}|Training Dummy|Hero_Defense|{{#ifeq:{{PAGENAME}}|Test Calc|:Test_Calc_Math|:Test_Table/Data}}}}|Hero Defense=Squire|Page={{{1}}}|Type=Tower|Name=Training Dummy|Description=When struck by friend or foe, the dummy spins, dealing Physical Damage to nearby enemies. Spins faster with each hit. Draws extra attention from enemies.|Overview=A Sustain Tower that attacks all enemies in short range.<br />Can do a variance of damage, with the Attack Damage described as the average damage, and the possible variations of damage going anywhere between half the maximum damage.|Icon=Dummy.jpg|attackAttack=Attack Damage|healthA1=1.0<noinclude>x</noinclude>|A2=1.75<noinclude>x</noinclude>|A3=2.5<noinclude>x</noinclude>|A4=3.25<noinclude>x</noinclude>|A5=4.0<noinclude>x</noinclude>|Health=Max Health|rangeH1=16<noinclude>x</noinclude>|H2=20<noinclude>x</noinclude>|H3=24<noinclude>x</noinclude>|H4=28<noinclude>x</noinclude>|H5=32<noinclude>x</noinclude>|Range=Attack Range|R1=3.5|R2=3.5|R3=3.5|R4=3.5|R5=3.5|ISpeed=1.00<noinclude>s</noinclude>|Element=Physical|Status=None|Level=14|Mana=20
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