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Plaguing Hulk

127 bytes added, 08:13, 16 December 2018
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''Not to be confused with [[Slekeleon]]''
The Plaguing Hulk is a mini-boss that frequently spawns in [[Chaos]] Trials and [[Incursions]].{{Enemy Infobox|image = |damage_type = ??|damage = ??|health = ??}}
==Description==
The Plaguing Hulk resembles is a giant Skeleton OrcSpecial Enemy. He is the mini-boss variant of the [[Skeletons|skeletons]], similar to frequently found in the Slekeleon [[Chaos|Chaos Expeditions]], [[Onslaught]] and distinguishable only by the green mist in it's ribs[[Incursions]] maps. It has a slow attack speed and movement speed, however, also has one of the most powerful melee attacks in the game with it's high damage and very large attack range. The Plaguing Hulk also appears to have has an invisible, aura around him which slowly damages players withinrange, although the damage tends to be hardly noticeable. Notably, he seems to have a higher than normal resistance to stuns.
==Strategy==
Like most bossesSince the Plaguing Hulk is slow and has slow attacks he can be baited into swinging then the player can back up making him miss, DPS from both though he can still become a threat if left to break through your [[HeroesDefenses|defenses]] and . While his aura does some damage it wont hurt [[TowersDefenses|defenses]] is the most effective way of dealing with it. Melee Heroes are the most prone to his attacks, and it is suggested that they attack him from behind so you can use [[Defense#Types|blockades]] to avoid his large ranged sweepstay at range while fighting. Quickly back away whenever he is about to swing, as his arm hitbox extends As a bit behind him as well. Avoid engaging him directly if miniboss he has aggro on youa very high amount of health.
Be careful with tower placement, as his attacks can easily hit any towers directly behind barricades.
[[Category:Enemies]]
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