Resolved an issue where items were not dropping at the intended frequency for the selected Hero.
Resolved an issue where the Monk’s Lightning Damage Spec Node did significantly more damage than intended.
The Apprentice’s Reduce Cooldown Spec now displays the correct percentage in the Spec Node page. There were some additional edge cases that were fixed in this patch.
The special stat “% chance to drench on hit for # seconds” was displaying different number of seconds depending on if the item was equipped or in the inventory. The tooltip should now display the correct number in all places.
Physical and Magical Armor have been renamed to Physical and Magical Resist for items.
Switching between characters with an item that has the lifesteal special stat no longer breaks the functionality of lifesteal.
Resolved an issue where the “Chance on Damage Taken for Fire Explosion” special stat on items would never trigger.
The special stat "% chance to stun a target for # seconds" no longer applies to the Monk's Lightning Aura.