Version/1.2

Revision as of 22:19, 22 December 2014 by LilLanie (talk) (Created Version Page.)

(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Revision as of 22:19, 22 December 2014 by LilLanie (talk) (Created Version Page.)

(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)

Bug Fixes

  • Resolved an issue where items were not dropping at the intended frequency for the selected Hero.
  • Resolved an issue where the Monk’s Lightning Damage Spec Node did significantly more damage than intended.
  • The Apprentice’s Reduce Cooldown Spec now displays the correct percentage in the Spec Node page. There were some additional edge cases that were fixed in this patch.
  • The special stat “% chance to drench on hit for # seconds” was displaying different number of seconds depending on if the item was equipped or in the inventory. The tooltip should now display the correct number in all places.
  • Physical and Magical Armor have been renamed to Physical and Magical Resist for items.
  • Switching between characters with an item that has the lifesteal special stat no longer breaks the functionality of lifesteal. 
  • Resolved an issue where the “Chance on Damage Taken for Fire Explosion” special stat on items would never trigger. 
  • The special stat "% chance to stun a target for # seconds" no longer applies to the Monk's Lightning Aura.