Template:Standard Campaign Relic Mods
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Revision as of 05:34, 9 February 2025 by Paloverde zfogshooterz (talk | contribs) (Created page with "<div style="display: flex; flex-wrap: wrap; width:96%;"> {{Pretty Table Header | name = Standard Relic M.O.D.S. found in {{Campaign}} Campaign and above File:Bullet_wrench.p...")
- +110~6,105 Defense Power.
- Found in: Campaign+
- Valid For: All relics and heroes
- +110~6,105 Defense Health.
- Found in: Campaign+
- Valid For: All relics and heroes
- -0.76% to -30% Damage Taken.
- Found in: Campaign+
- Valid For: All relics and heroes
- Attunes a non-elemental Tower to Earth and increases Defense Power by 70~3,885.
- Found in: Campaign+
- Valid For: All relics and heroes
- Attunes a non-elemental Tower to Fire and increases Defense Power by 70~3,885.
- Found in: Campaign+
- Valid For: All relics and heroes
- Attunes a non-elemental Tower to Water, drenching targets for 9 seconds and increases Defense Power by 70~3,885.
- Found in: Campaign+
- Valid For: All relics and heroes
- Attunes a non-elemental Tower to Storm and increases Defense Power by 70~3,885.
- Found in: Campaign+
- Valid For: All relics and heroes
- 5.17~60% Damage to Orc Enemies.
- Found in: Campaign+
- Valid For: All relics and heroes
- Goblins explode when killed dealing around 7,207~400,000 area damage, depending on enemy type.
- Found in: Campaign+
- Valid For: All relics and heroes
- Orcs explode when killed dealing around 7,207~400,000 area damage, depending on enemy type
- Found in: Campaign+
- Valid For: All relics and heroes